/**
 * @license
 * Cesium - https://github.com/CesiumGS/cesium
 * Version 1.121.1
 *
 * Copyright 2011-2022 Cesium Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Columbus View (Pat. Pend.)
 *
 * Portions licensed separately.
 * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
 */

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 *
 * Licensed under
 *   MIT License http://www.opensource.org/licenses/mit-license
 *
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 * Version: 1.19.11
 *
 * Author: Rodney Rehm
 * Web: http://medialize.github.io/URI.js/
 *
 * Licensed under
 *   MIT License http://www.opensource.org/licenses/mit-license
 *
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 * Version: 1.19.11
 *
 * Author: Rodney Rehm
 * Web: http://medialize.github.io/URI.js/
 *
 * Licensed under
 *   MIT License http://www.opensource.org/licenses/mit-license
 *
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this._parts.urn?E===void 0?"":this:(E!==void 0&&(E===0&&(E=null),E&&(E+="",E.charAt(0)===":"&&(E=E.substring(1)),r.ensureValidPort(E))),L.call(this,E,w))},a.hostname=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E!==void 0){var D={preventInvalidHostname:this._parts.preventInvalidHostname},M=r.parseHost(E,D);if(M!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');E=D.hostname,this._parts.preventInvalidHostname&&r.ensureValidHostname(E,this._parts.protocol)}return N.call(this,E,w)},a.origin=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){var D=this.protocol(),M=this.authority();return M?(D?D+"://":"")+this.authority():""}else{var B=r(E);return this.protocol(B.protocol()).authority(B.authority()).build(!w),this}},a.host=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0)return this._parts.hostname?r.buildHost(this._parts):"";var D=r.parseHost(E,this._parts);if(D!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');return this.build(!w),this},a.authority=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0)return this._parts.hostname?r.buildAuthority(this._parts):"";var D=r.parseAuthority(E,this._parts);if(D!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');return this.build(!w),this},a.userinfo=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){var D=r.buildUserinfo(this._parts);return D&&D.substring(0,D.length-1)}else return E[E.length-1]!=="@"&&(E+="@"),r.parseUserinfo(E,this._parts),this.build(!w),this},a.resource=function(E,w){var D;return E===void 0?this.path()+this.search()+this.hash():(D=r.parse(E),this._parts.path=D.path,this._parts.query=D.query,this._parts.fragment=D.fragment,this.build(!w),this)},a.subdomain=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var D=this._parts.hostname.length-this.domain().length-1;return this._parts.hostname.substring(0,D)||""}else{var M=this._parts.hostname.length-this.domain().length,B=this._parts.hostname.substring(0,M),V=new RegExp("^"+u(B));if(E&&E.charAt(E.length-1)!=="."&&(E+="."),E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");return E&&r.ensureValidHostname(E,this._parts.protocol),this._parts.hostname=this._parts.hostname.replace(V,E),this.build(!w),this}},a.domain=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E=="boolean"&&(w=E,E=void 0),E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var D=this._parts.hostname.match(/\./g);if(D&&D.length<2)return this._parts.hostname;var M=this._parts.hostname.length-this.tld(w).length-1;return M=this._parts.hostname.lastIndexOf(".",M-1)+1,this._parts.hostname.substring(M)||""}else{if(!E)throw new TypeError("cannot set domain empty");if(E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");if(r.ensureValidHostname(E,this._parts.protocol),!this._parts.hostname||this.is("IP"))this._parts.hostname=E;else{var B=new RegExp(u(this.domain())+"$");this._parts.hostname=this._parts.hostname.replace(B,E)}return this.build(!w),this}},a.tld=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E=="boolean"&&(w=E,E=void 0),E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var D=this._parts.hostname.lastIndexOf("."),M=this._parts.hostname.substring(D+1);return w!==!0&&n&&n.list[M.toLowerCase()]&&n.get(this._parts.hostname)||M}else{var B;if(E)if(E.match(/[^a-zA-Z0-9-]/))if(n&&n.is(E))B=new RegExp(u(this.tld())+"$"),this._parts.hostname=this._parts.hostname.replace(B,E);else throw new TypeError('TLD "'+E+'" contains characters other than [A-Z0-9]');else{if(!this._parts.hostname||this.is("IP"))throw new ReferenceError("cannot set TLD on non-domain host");B=new RegExp(u(this.tld())+"$"),this._parts.hostname=this._parts.hostname.replace(B,E)}else throw new TypeError("cannot set TLD empty");return this.build(!w),this}},a.directory=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path&&!this._parts.hostname)return"";if(this._parts.path==="/")return"/";var D=this._parts.path.length-this.filename().length-1,M=this._parts.path.substring(0,D)||(this._parts.hostname?"/":"");return E?r.decodePath(M):M}else{var B=this._parts.path.length-this.filename().length,V=this._parts.path.substring(0,B),U=new RegExp("^"+u(V));return this.is("relative")||(E||(E="/"),E.charAt(0)!=="/"&&(E="/"+E)),E&&E.charAt(E.length-1)!=="/"&&(E+="/"),E=r.recodePath(E),this._parts.path=this._parts.path.replace(U,E),this.build(!w),this}},a.filename=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E!="string"){if(!this._parts.path||this._parts.path==="/")return"";var D=this._parts.path.lastIndexOf("/"),M=this._parts.path.substring(D+1);return E?r.decodePathSegment(M):M}else{var B=!1;E.charAt(0)==="/"&&(E=E.substring(1)),E.match(/\.?\//)&&(B=!0);var V=new RegExp(u(this.filename())+"$");return E=r.recodePath(E),this._parts.path=this._parts.path.replace(V,E),B?this.normalizePath(w):this.build(!w),this}},a.suffix=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path||this._parts.path==="/")return"";var D=this.filename(),M=D.lastIndexOf("."),B,V;return M===-1?"":(B=D.substring(M+1),V=/^[a-z0-9%]+$/i.test(B)?B:"",E?r.decodePathSegment(V):V)}else{E.charAt(0)==="."&&(E=E.substring(1));var U=this.suffix(),G;if(U)E?G=new RegExp(u(U)+"$"):G=new RegExp(u("."+U)+"$");else{if(!E)return this;this._parts.path+="."+r.recodePath(E)}return G&&(E=r.recodePath(E),this._parts.path=this._parts.path.replace(G,E)),this.build(!w),this}},a.segment=function(E,w,D){var M=this._parts.urn?":":"/",B=this.path(),V=B.substring(0,1)==="/",U=B.split(M);if(E!==void 0&&typeof E!="number"&&(D=w,w=E,E=void 0),E!==void 0&&typeof E!="number")throw new Error('Bad segment "'+E+'", must be 0-based integer');if(V&&U.shift(),E<0&&(E=Math.max(U.length+E,0)),w===void 0)return E===void 0?U:U[E];if(E===null||U[E]===void 0)if(d(w)){U=[];for(var G=0,k=w.length;G<k;G++)!w[G].length&&(!U.length||!U[U.length-1].length)||(U.length&&!U[U.length-1].length&&U.pop(),U.push(x(w[G])))}else(w||typeof w=="string")&&(w=x(w),U[U.length-1]===""?U[U.length-1]=w:U.push(w));else w?U[E]=x(w):U.splice(E,1);return V&&U.unshift(""),this.path(U.join(M),D)},a.segmentCoded=function(E,w,D){var M,B,V;if(typeof E!="number"&&(D=w,w=E,E=void 0),w===void 0){if(M=this.segment(E,w,D),!d(M))M=M!==void 0?r.decode(M):void 0;else for(B=0,V=M.length;B<V;B++)M[B]=r.decode(M[B]);return M}if(!d(w))w=typeof w=="string"||w instanceof String?r.encode(w):w;else for(B=0,V=w.length;B<V;B++)w[B]=r.encode(w[B]);return this.segment(E,w,D)};var _=a.query;return a.query=function(E,w){if(E===!0)return r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof E=="function"){var D=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace),M=E.call(this,D);return this._parts.query=r.buildQuery(M||D,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!w),this}else return E!==void 0&&typeof E!="string"?(this._parts.query=r.buildQuery(E,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!w),this):_.call(this,E,w)},a.setQuery=function(E,w,D){var M=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof E=="string"||E instanceof String)M[E]=w!==void 0?w:null;else if(typeof E=="object")for(var B in E)c.call(E,B)&&(M[B]=E[B]);else throw new TypeError("URI.addQuery() accepts an object, string as the name parameter");return this._parts.query=r.buildQuery(M,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(D=w),this.build(!D),this},a.addQuery=function(E,w,D){var M=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.addQuery(M,E,w===void 0?null:w),this._parts.query=r.buildQuery(M,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(D=w),this.build(!D),this},a.removeQuery=function(E,w,D){var M=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.removeQuery(M,E,w),this._parts.query=r.buildQuery(M,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(D=w),this.build(!D),this},a.hasQuery=function(E,w,D){var M=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.hasQuery(M,E,w,D)},a.setSearch=a.setQuery,a.addSearch=a.addQuery,a.removeSearch=a.removeQuery,a.hasSearch=a.hasQuery,a.normalize=function(){return this._parts.urn?this.normalizeProtocol(!1).normalizePath(!1).normalizeQuery(!1).normalizeFragment(!1).build():this.normalizeProtocol(!1).normalizeHostname(!1).normalizePort(!1).normalizePath(!1).normalizeQuery(!1).normalizeFragment(!1).build()},a.normalizeProtocol=function(E){return typeof this._parts.protocol=="string"&&(this._parts.protocol=this._parts.protocol.toLowerCase(),this.build(!E)),this},a.normalizeHostname=function(E){return this._parts.hostname&&(this.is("IDN")&&e?this._parts.hostname=e.toASCII(this._parts.hostname):this.is("IPv6")&&t&&(this._parts.hostname=t.best(this._parts.hostname)),this._parts.hostname=this._parts.hostname.toLowerCase(),this.build(!E)),this},a.normalizePort=function(E){return typeof this._parts.protocol=="string"&&this._parts.port===r.defaultPorts[this._parts.protocol]&&(this._parts.port=null,this.build(!E)),this},a.normalizePath=function(E){var w=this._parts.path;if(!w)return this;if(this._parts.urn)return this._parts.path=r.recodeUrnPath(this._parts.path),this.build(!E),this;if(this._parts.path==="/")return this;w=r.recodePath(w);var D,M="",B,V;for(w.charAt(0)!=="/"&&(D=!0,w="/"+w),(w.slice(-3)==="/.."||w.slice(-2)==="/.")&&(w+="/"),w=w.replace(/(\/(\.\/)+)|(\/\.$)/g,"/").replace(/\/{2,}/g,"/"),D&&(M=w.substring(1).match(/^(\.\.\/)+/)||"",M&&(M=M[0]));B=w.search(/\/\.\.(\/|$)/),B!==-1;){if(B===0){w=w.substring(3);continue}V=w.substring(0,B).lastIndexOf("/"),V===-1&&(V=B),w=w.substring(0,V)+w.substring(B+3)}return D&&this.is("relative")&&(w=M+w.substring(1)),this._parts.path=w,this.build(!E),this},a.normalizePathname=a.normalizePath,a.normalizeQuery=function(E){return typeof this._parts.query=="string"&&(this._parts.query.length?this.query(r.parseQuery(this._parts.query,this._parts.escapeQuerySpace)):this._parts.query=null,this.build(!E)),this},a.normalizeFragment=function(E){return this._parts.fragment||(this._parts.fragment=null,this.build(!E)),this},a.normalizeSearch=a.normalizeQuery,a.normalizeHash=a.normalizeFragment,a.iso8859=function(){var E=r.encode,w=r.decode;r.encode=escape,r.decode=decodeURIComponent;try{this.normalize()}finally{r.encode=E,r.decode=w}return this},a.unicode=function(){var E=r.encode,w=r.decode;r.encode=T,r.decode=unescape;try{this.normalize()}finally{r.encode=E,r.decode=w}return this},a.readable=function(){var E=this.clone();E.username("").password("").normalize();var w="";if(E._parts.protocol&&(w+=E._parts.protocol+"://"),E._parts.hostname&&(E.is("punycode")&&e?(w+=e.toUnicode(E._parts.hostname),E._parts.port&&(w+=":"+E._parts.port)):w+=E.host()),E._parts.hostname&&E._parts.path&&E._parts.path.charAt(0)!=="/"&&(w+="/"),w+=E.path(!0),E._parts.query){for(var D="",M=0,B=E._parts.query.split("&"),V=B.length;M<V;M++){var U=(B[M]||"").split("=");D+="&"+r.decodeQuery(U[0],this._parts.escapeQuerySpace).replace(/&/g,"%26"),U[1]!==void 0&&(D+="="+r.decodeQuery(U[1],this._parts.escapeQuerySpace).replace(/&/g,"%26"))}w+="?"+D.substring(1)}return w+=r.decodeQuery(E.hash(),!0),w},a.absoluteTo=function(E){var w=this.clone(),D=["protocol","username","password","hostname","port"],M,B,V;if(this._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(E instanceof r||(E=new r(E)),w._parts.protocol||(w._parts.protocol=E._parts.protocol,this._parts.hostname))return w;for(B=0;V=D[B];B++)w._parts[V]=E._parts[V];return w._parts.path?(w._parts.path.substring(-2)===".."&&(w._parts.path+="/"),w.path().charAt(0)!=="/"&&(M=E.directory(),M=M||(E.path().indexOf("/")===0?"/":""),w._parts.path=(M?M+"/":"")+w._parts.path,w.normalizePath())):(w._parts.path=E._parts.path,w._parts.query||(w._parts.query=E._parts.query)),w.build(),w},a.relativeTo=function(E){var w=this.clone().normalize(),D,M,B,V,U;if(w._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(E=new r(E).normalize(),D=w._parts,M=E._parts,V=w.path(),U=E.path(),V.charAt(0)!=="/")throw new Error("URI is already relative");if(U.charAt(0)!=="/")throw new Error("Cannot calculate a URI relative to another relative URI");if(D.protocol===M.protocol&&(D.protocol=null),D.username!==M.username||D.password!==M.password||D.protocol!==null||D.username!==null||D.password!==null)return w.build();if(D.hostname===M.hostname&&D.port===M.port)D.hostname=null,D.port=null;else return w.build();if(V===U)return D.path="",w.build();if(B=r.commonPath(V,U),!B)return w.build();var G=M.path.substring(B.length).replace(/[^\/]*$/,"").replace(/.*?\//g,"../");return D.path=G+D.path.substring(B.length)||"./",w.build()},a.equals=function(E){var w=this.clone(),D=new r(E),M={},B={},V={},U,G,k;if(w.normalize(),D.normalize(),w.toString()===D.toString())return!0;if(U=w.query(),G=D.query(),w.query(""),D.query(""),w.toString()!==D.toString()||U.length!==G.length)return!1;M=r.parseQuery(U,this._parts.escapeQuerySpace),B=r.parseQuery(G,this._parts.escapeQuerySpace);for(k in M)if(c.call(M,k)){if(d(M[k])){if(!m(M[k],B[k]))return!1}else if(M[k]!==B[k])return!1;V[k]=!0}for(k in B)if(c.call(B,k)&&!V[k])return!1;return!0},a.preventInvalidHostname=function(E){return this._parts.preventInvalidHostname=!!E,this},a.duplicateQueryParameters=function(E){return this._parts.duplicateQueryParameters=!!E,this},a.escapeQuerySpace=function(E){return this._parts.escapeQuerySpace=!!E,this},r})});var roe=Kn((HXt,ooe)=>{"use strict";/*! @license DOMPurify 3.1.6 | (c) Cure53 and other contributors | Released under the Apache license 2.0 and Mozilla Public License 2.0 | github.com/cure53/DOMPurify/blob/3.1.6/LICENSE */var{entries:Jie,setPrototypeOf:jie,isFrozen:xNe,getPrototypeOf:bNe,getOwnPropertyDescriptor:TNe}=Object,{freeze:jc,seal:Cf,create:eoe}=Object,{apply:p9,construct:_9}=typeof Reflect<"u"&&Reflect;jc||(jc=function(t){return t});Cf||(Cf=function(t){return t});p9||(p9=function(t,n,i){return t.apply(n,i)});_9||(_9=function(t,n){return new t(...n)});var 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$ce=Kn((FEn,JV)=>{function wWe(){var e=0,t=1,n=2,i=3,o=4,r=5,s=6,a=7,c=8,u=9,f=10,d=11,p=12,g=13,m=14,x=15,b=16,T=17,C=0,A=1,S=2,v=3,I=4;function O(_,E){return 55296<=_.charCodeAt(E)&&_.charCodeAt(E)<=56319&&56320<=_.charCodeAt(E+1)&&_.charCodeAt(E+1)<=57343}function R(_,E){E===void 0&&(E=0);var w=_.charCodeAt(E);if(55296<=w&&w<=56319&&E<_.length-1){var D=w,M=_.charCodeAt(E+1);return 56320<=M&&M<=57343?(D-55296)*1024+(M-56320)+65536:D}if(56320<=w&&w<=57343&&E>=1){var D=_.charCodeAt(E-1),M=w;return 55296<=D&&D<=56319?(D-55296)*1024+(M-56320)+65536:M}return w}function L(_,E,w){var D=[_].concat(E).concat([w]),M=D[D.length-2],B=w,V=D.lastIndexOf(m);if(V>1&&D.slice(1,V).every(function(k){return k==i})&&[i,g,T].indexOf(_)==-1)return S;var U=D.lastIndexOf(o);if(U>0&&D.slice(1,U).every(function(k){return k==o})&&[p,o].indexOf(M)==-1)return D.filter(function(k){return k==o}).length%2==1?v:I;if(M==e&&B==t)return C;if(M==n||M==e||M==t)return B==m&&E.every(function(k){return k==i})?S:A;if(B==n||B==e||B==t)return A;if(M==s&&(B==s||B==a||B==u||B==f))return C;if((M==u||M==a)&&(B==a||B==c))return C;if((M==f||M==c)&&B==c)return C;if(B==i||B==x)return C;if(B==r)return C;if(M==p)return C;var G=D.indexOf(i)!=-1?D.lastIndexOf(i)-1:D.length-2;return[g,T].indexOf(D[G])!=-1&&D.slice(G+1,-1).every(function(k){return k==i})&&B==m||M==x&&[b,T].indexOf(B)!=-1?C:E.indexOf(o)!=-1?S:M==o&&B==o?C:A}this.nextBreak=function(_,E){if(E===void 0&&(E=0),E<0)return 0;if(E>=_.length-1)return _.length;for(var w=N(R(_,E)),D=[],M=E+1;M<_.length;M++)if(!O(_,M-1)){var B=N(R(_,M));if(L(w,D,B))return M;D.push(B)}return _.length},this.splitGraphemes=function(_){for(var E=[],w=0,D;(D=this.nextBreak(_,w))<_.length;)E.push(_.slice(w,D)),w=D;return w<_.length&&E.push(_.slice(w)),E},this.iterateGraphemes=function(_){var E=0,w={next:function(){var D,M;return(M=this.nextBreak(_,E))<_.length?(D=_.slice(E,M),E=M,{value:D,done:!1}):E<_.length?(D=_.slice(E),E=_.length,{value:D,done:!1}):{value:void 0,done:!0}}.bind(this)};return typeof Symbol<"u"&&Symbol.iterator&&(w[Symbol.iterator]=function(){return w}),w},this.countGraphemes=function(_){for(var E=0,w=0,D;(D=this.nextBreak(_,w))<_.length;)w=D,E++;return w<_.length&&E++,E};function N(_){return 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|_==49492||_==49520||_==49548||_==49576||_==49604||_==49632||_==49660||_==49688||_==49716||_==49744||_==49772||_==49800||_==49828||_==49856||_==49884||_==49912||_==49940||_==49968||_==49996||_==50024||_==50052||_==50080||_==50108||_==50136||_==50164||_==50192||_==50220||_==50248||_==50276||_==50304||_==50332||_==50360||_==50388||_==50416||_==50444||_==50472||_==50500||_==50528||_==50556||_==50584||_==50612||_==50640||_==50668||_==50696||_==50724||_==50752||_==50780||_==50808||_==50836||_==50864||_==50892||_==50920||_==50948||_==50976||_==51004||_==51032||_==51060||_==51088||_==51116||_==51144||_==51172||_==51200||_==51228||_==51256||_==51284||_==51312||_==51340||_==51368||_==51396||_==51424||_==51452||_==51480||_==51508||_==51536||_==51564||_==51592||_==51620||_==51648||_==51676||_==51704||_==51732||_==51760||_==51788||_==51816||_==51844||_==51872||_==51900||_==51928||_==51956||_==51984||_==52012||_==52040||_==52068||_==52096||_==52124||_==52152||_==52180||_==52208||_==52236||_==52264||_==52292||_==52320||_==52348||_==52376||_==52404||_==52432||_==52460||_==52488||_==52516||_==52544||_==52572||_==52600||_==52628||_==52656||_==52684||_==52712||_==52740||_==52768||_==52796||_==52824||_==52852||_==52880||_==52908||_==52936||_==52964||_==52992||_==53020||_==53048||_==53076||_==53104||_==53132||_==53160||_==53188||_==53216||_==53244||_==53272||_==53300||_==53328||_==53356||_==53384||_==53412||_==53440||_==53468||_==53496||_==53524||_==53552||_==53580||_==53608||_==53636||_==53664||_==53692||_==53720||_==53748||_==53776||_==53804||_==53832||_==53860||_==53888||_==53916||_==53944||_==53972||_==54e3||_==54028||_==54056||_==54084||_==54112||_==54140||_==54168||_==54196||_==54224||_==54252||_==54280||_==54308||_==54336||_==54364||_==54392||_==54420||_==54448||_==54476||_==54504||_==54532||_==54560||_==54588||_==54616||_==54644||_==54672||_==54700||_==54728||_==54756||_==54784||_==54812||_==54840||_==54868||_==54896||_==54924||_==54952||_==54980||_==55008||_==55036||_==55064||_==55092||_==55120||_==55148||_==55176?u:44033<=_&&_<=44059||44061<=_&&_<=44087||44089<=_&&_<=44115||44117<=_&&_<=44143||44145<=_&&_<=44171||44173<=_&&_<=44199||44201<=_&&_<=44227||44229<=_&&_<=44255||44257<=_&&_<=44283||44285<=_&&_<=44311||44313<=_&&_<=44339||44341<=_&&_<=44367||44369<=_&&_<=44395||44397<=_&&_<=44423||44425<=_&&_<=44451||44453<=_&&_<=44479||44481<=_&&_<=44507||44509<=_&&_<=44535||44537<=_&&_<=44563||44565<=_&&_<=44591||44593<=_&&_<=44619||44621<=_&&_<=44647||44649<=_&&_<=44675||44677<=_&&_<=44703||44705<=_&&_<=44731||44733<=_&&_<=44759||44761<=_&&_<=44787||44789<=_&&_<=44815||44817<=_&&_<=44843||44845<=_&&_<=44871||44873<=_&&_<=44899||44901<=_&&_<=44927||44929<=_&&_<=44955||44957<=_&&_<=44983||44985<=_&&_<=45011||45013<=_&&_<=45039||45041<=_&&_<=45067||45069<=_&&_<=45095||45097<=_&&_<=45123||45125<=_&&_<=45151||45153<=_&&_<=45179||45181<=_&&_<=45207||45209<=_&&_<=45235||45237<=_&&_<=45263||45265<=_&&_<=45291||45293<=_&&_<=45319||45321<=_&&_<=45347||45349<=_&&_<=45375||45377<=_&&_<=45403||45405<=_&&_<=45431||45433<=_&&_<=45459||45461<=_&&_<=45487||45489<=_&&_<=45515||45517<=_&&_<=45543||45545<=_&&_<=45571||45573<=_&&_<=45599||45601<=_&&_<=45627||45629<=_&&_<=45655||45657<=_&&_<=45683||45685<=_&&_<=45711||45713<=_&&_<=45739||45741<=_&&_<=45767||45769<=_&&_<=45795||45797<=_&&_<=45823||45825<=_&&_<=45851||45853<=_&&_<=45879||45881<=_&&_<=45907||45909<=_&&_<=45935||45937<=_&&_<=45963||45965<=_&&_<=45991||45993<=_&&_<=46019||46021<=_&&_<=46047||46049<=_&&_<=46075||46077<=_&&_<=46103||46105<=_&&_<=46131||46133<=_&&_<=46159||46161<=_&&_<=46187||46189<=_&&_<=46215||46217<=_&&_<=46243||46245<=_&&_<=46271||46273<=_&&_<=46299||46301<=_&&_<=46327||46329<=_&&_<=46355||46357<=_&&_<=46383||46385<=_&&_<=46411||46413<=_&&_<=46439||46441<=_&&_<=46467||46469<=_&&_<=46495||46497<=_&&_<=46523||46525<=_&&_<=46551||46553<=_&&_<=46579||46581<=_&&_<=46607||46609<=_&&_<=46635||46637<=_&&_<=46663||46665<=_&&_<=46691||46693<=_&&_<=46719||46721<=_&&_<=46747||46749<=_&&_<=46775||46777<=_&&_<=46803||46805<=_&&_<=46831||46833<=_&&_<=46859||46861<=_&&_<=46887||46889<=_&&_<=46915||46917<=_&&_<=46943||46945<=_&&_<=46971||46973<=_&&_<=46999||47001<=_&&_<=47027||47029<=_&&_<=47055||47057<=_&&_<=47083||47085<=_&&_<=47111||47113<=_&&_<=47139||47141<=_&&_<=47167||47169<=_&&_<=47195||47197<=_&&_<=47223||47225<=_&&_<=47251||47253<=_&&_<=47279||47281<=_&&_<=47307||47309<=_&&_<=47335||47337<=_&&_<=47363||47365<=_&&_<=47391||47393<=_&&_<=47419||47421<=_&&_<=47447||47449<=_&&_<=47475||47477<=_&&_<=47503||47505<=_&&_<=47531||47533<=_&&_<=47559||47561<=_&&_<=47587||47589<=_&&_<=47615||47617<=_&&_<=47643||47645<=_&&_<=47671||47673<=_&&_<=47699||47701<=_&&_<=47727||47729<=_&&_<=47755||47757<=_&&_<=47783||47785<=_&&_<=47811||47813<=_&&_<=47839||47841<=_&&_<=47867||47869<=_&&_<=47895||47897<=_&&_<=47923||47925<=_&&_<=47951||47953<=_&&_<=47979||47981<=_&&_<=48007||48009<=_&&_<=48035||48037<=_&&_<=48063||48065<=_&&_<=48091||48093<=_&&_<=48119||48121<=_&&_<=48147||48149<=_&&_<=48175||48177<=_&&_<=48203||48205<=_&&_<=48231||48233<=_&&_<=48259||48261<=_&&_<=48287||48289<=_&&_<=48315||48317<=_&&_<=48343||48345<=_&&_<=48371||48373<=_&&_<=48399||48401<=_&&_<=48427||48429<=_&&_<=48455||48457<=_&&_<=48483||48485<=_&&_<=48511||48513<=_&&_<=48539||48541<=_&&_<=48567||48569<=_&&_<=48595||48597<=_&&_<=48623||48625<=_&&_<=48651||48653<=_&&_<=48679||48681<=_&&_<=48707||48709<=_&&_<=48735||48737<=_&&_<=48763||48765<=_&&_<=48791||48793<=_&&_<=48819||48821<=_&&_<=48847||48849<=_&&_<=48875||48877<=_&&_<=48903||48905<=_&&_<=48931||48933<=_&&_<=48959||48961<=_&&_<=48987||48989<=_&&_<=49015||49017<=_&&_<=49043||49045<=_&&_<=49071||49073<=_&&_<=49099||49101<=_&&_<=49127||49129<=_&&_<=49155||49157<=_&&_<=49183||49185<=_&&_<=49211||49213<=_&&_<=49239||49241<=_&&_<=49267||49269<=_&&_<=49295||49297<=_&&_<=49323||49325<=_&&_<=49351||49353<=_&&_<=49379||49381<=_&&_<=49407||49409<=_&&_<=49435||49437<=_&&_<=49463||49465<=_&&_<=49491||49493<=_&&_<=49519||49521<=_&&_<=49547||49549<=_&&_<=49575||49577<=_&&_<=49603||49605<=_&&_<=49631||49633<=_&&_<=49659||49661<=_&&_<=49687||49689<=_&&_<=49715||49717<=_&&_<=49743||49745<=_&&_<=49771||49773<=_&&_<=49799||49801<=_&&_<=49827||49829<=_&&_<=49855||49857<=_&&_<=49883||49885<=_&&_<=49911||49913<=_&&_<=49939||49941<=_&&_<=49967||49969<=_&&_<=49995||49997<=_&&_<=50023||50025<=_&&_<=50051||50053<=_&&_<=50079||50081<=_&&_<=50107||50109<=_&&_<=50135||50137<=_&&_<=50163||50165<=_&&_<=50191||50193<=_&&_<=50219||50221<=_&&_<=50247||50249<=_&&_<=50275||50277<=_&&_<=50303||50305<=_&&_<=50331||50333<=_&&_<=50359||50361<=_&&_<=50387||50389<=_&&_<=50415||50417<=_&&_<=50443||50445<=_&&_<=50471||50473<=_&&_<=50499||50501<=_&&_<=50527||50529<=_&&_<=50555||50557<=_&&_<=50583||50585<=_&&_<=50611||50613<=_&&_<=50639||50641<=_&&_<=50667||50669<=_&&_<=50695||50697<=_&&_<=50723||50725<=_&&_<=50751||50753<=_&&_<=50779||50781<=_&&_<=50807||50809<=_&&_<=50835||50837<=_&&_<=50863||50865<=_&&_<=50891||50893<=_&&_<=50919||50921<=_&&_<=50947||50949<=_&&_<=50975||50977<=_&&_<=51003||51005<=_&&_<=51031||51033<=_&&_<=51059||51061<=_&&_<=51087||51089<=_&&_<=51115||51117<=_&&_<=51143||51145<=_&&_<=51171||51173<=_&&_<=51199||51201<=_&&_<=51227||51229<=_&&_<=51255||51257<=_&&_<=51283||51285<=_&&_<=51311||51313<=_&&_<=51339||51341<=_&&_<=51367||51369<=_&&_<=51395||51397<=_&&_<=51423||51425<=_&&_<=51451||51453<=_&&_<=51479||51481<=_&&_<=51507||51509<=_&&_<=51535||51537<=_&&_<=51563||51565<=_&&_<=51591||51593<=_&&_<=51619||51621<=_&&_<=51647||51649<=_&&_<=51675||51677<=_&&_<=51703||51705<=_&&_<=51731||51733<=_&&_<=51759||51761<=_&&_<=51787||51789<=_&&_<=51815||51817<=_&&_<=51843||51845<=_&&_<=51871||51873<=_&&_<=51899||51901<=_&&_<=51927||51929<=_&&_<=51955||51957<=_&&_<=51983||51985<=_&&_<=52011||52013<=_&&_<=52039||52041<=_&&_<=52067||52069<=_&&_<=52095||52097<=_&&_<=52123||52125<=_&&_<=52151||52153<=_&&_<=52179||52181<=_&&_<=52207||52209<=_&&_<=52235||52237<=_&&_<=52263||52265<=_&&_<=52291||52293<=_&&_<=52319||52321<=_&&_<=52347||52349<=_&&_<=52375||52377<=_&&_<=52403||52405<=_&&_<=52431||52433<=_&&_<=52459||52461<=_&&_<=52487||52489<=_&&_<=52515||52517<=_&&_<=52543||52545<=_&&_<=52571||52573<=_&&_<=52599||52601<=_&&_<=52627||52629<=_&&_<=52655||52657<=_&&_<=52683||52685<=_&&_<=52711||52713<=_&&_<=52739||52741<=_&&_<=52767||52769<=_&&_<=52795||52797<=_&&_<=52823||52825<=_&&_<=52851||52853<=_&&_<=52879||52881<=_&&_<=52907||52909<=_&&_<=52935||52937<=_&&_<=52963||52965<=_&&_<=52991||52993<=_&&_<=53019||53021<=_&&_<=53047||53049<=_&&_<=53075||53077<=_&&_<=53103||53105<=_&&_<=53131||53133<=_&&_<=53159||53161<=_&&_<=53187||53189<=_&&_<=53215||53217<=_&&_<=53243||53245<=_&&_<=53271||53273<=_&&_<=53299||53301<=_&&_<=53327||53329<=_&&_<=53355||53357<=_&&_<=53383||53385<=_&&_<=53411||53413<=_&&_<=53439||53441<=_&&_<=53467||53469<=_&&_<=53495||53497<=_&&_<=53523||53525<=_&&_<=53551||53553<=_&&_<=53579||53581<=_&&_<=53607||53609<=_&&_<=53635||53637<=_&&_<=53663||53665<=_&&_<=53691||53693<=_&&_<=53719||53721<=_&&_<=53747||53749<=_&&_<=53775||53777<=_&&_<=53803||53805<=_&&_<=53831||53833<=_&&_<=53859||53861<=_&&_<=53887||53889<=_&&_<=53915||53917<=_&&_<=53943||53945<=_&&_<=53971||53973<=_&&_<=53999||54001<=_&&_<=54027||54029<=_&&_<=54055||54057<=_&&_<=54083||54085<=_&&_<=54111||54113<=_&&_<=54139||54141<=_&&_<=54167||54169<=_&&_<=54195||54197<=_&&_<=54223||54225<=_&&_<=54251||54253<=_&&_<=54279||54281<=_&&_<=54307||54309<=_&&_<=54335||54337<=_&&_<=54363||54365<=_&&_<=54391||54393<=_&&_<=54419||54421<=_&&_<=54447||54449<=_&&_<=54475||54477<=_&&_<=54503||54505<=_&&_<=54531||54533<=_&&_<=54559||54561<=_&&_<=54587||54589<=_&&_<=54615||54617<=_&&_<=54643||54645<=_&&_<=54671||54673<=_&&_<=54699||54701<=_&&_<=54727||54729<=_&&_<=54755||54757<=_&&_<=54783||54785<=_&&_<=54811||54813<=_&&_<=54839||54841<=_&&_<=54867||54869<=_&&_<=54895||54897<=_&&_<=54923||54925<=_&&_<=54951||54953<=_&&_<=54979||54981<=_&&_<=55007||55009<=_&&_<=55035||55037<=_&&_<=55063||55065<=_&&_<=55091||55093<=_&&_<=55119||55121<=_&&_<=55147||55149<=_&&_<=55175||55177<=_&&_<=55203?f:_==9757||_==9977||9994<=_&&_<=9997||_==127877||127938<=_&&_<=127940||_==127943||127946<=_&&_<=127948||128066<=_&&_<=128067||128070<=_&&_<=128080||_==128110||128112<=_&&_<=128120||_==128124||128129<=_&&_<=128131||128133<=_&&_<=128135||_==128170||128372<=_&&_<=128373||_==128378||_==128400||128405<=_&&_<=128406||128581<=_&&_<=128583||128587<=_&&_<=128591||_==128675||128692<=_&&_<=128694||_==128704||_==128716||129304<=_&&_<=129308||129310<=_&&_<=129311||_==129318||129328<=_&&_<=129337||129341<=_&&_<=129342||129489<=_&&_<=129501?g:127995<=_&&_<=127999?m:_==8205?x:_==9792||_==9794||9877<=_&&_<=9878||_==9992||_==10084||_==127752||_==127806||_==127859||_==127891||_==127908||_==127912||_==127979||_==127981||_==128139||128187<=_&&_<=128188||_==128295||_==128300||_==128488||_==128640||_==128658?b:128102<=_&&_<=128105?T:d}return 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u=this.hi>>31;return this.hi=((this.hi<<1|this.lo>>>31)^u)>>>0,this.lo=(this.lo<<1^u)>>>0,this},o.prototype.zzDecode=function(){var u=-(this.lo&1);return this.lo=((this.lo>>>1|this.hi<<31)^u)>>>0,this.hi=(this.hi>>>1^u)>>>0,this},o.prototype.length=function(){var u=this.lo,f=(this.lo>>>28|this.hi<<4)>>>0,d=this.hi>>>24;return d===0?f===0?u<16384?u<128?1:2:u<2097152?3:4:f<16384?f<128?5:6:f<2097152?7:8:d<128?9:10}},{15:15}],15:[function(e,t,n){"use strict";var i=n;i.asPromise=e(1),i.base64=e(2),i.EventEmitter=e(3),i.float=e(4),i.inquire=e(5),i.utf8=e(7),i.pool=e(6),i.LongBits=e(14),i.isNode=!!(typeof global<"u"&&global&&global.process&&global.process.versions&&global.process.versions.node),i.global=i.isNode&&global||typeof window<"u"&&window||typeof self<"u"&&self||this,i.emptyArray=Object.freeze?Object.freeze([]):[],i.emptyObject=Object.freeze?Object.freeze({}):{},i.isInteger=Number.isInteger||function(a){return typeof 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DataView(f,d,16),g.pixels={},g.pixels.numBlocksY=x.getUint32(0,!0),g.pixels.numBlocksX=x.getUint32(4,!0),g.pixels.numBytes=x.getUint32(8,!0),g.pixels.maxValue=x.getFloat32(12,!0),d+=16;var v=g.pixels.numBlocksX,I=g.pixels.numBlocksY,O=v+(g.width%v>0?1:0),R=I+(g.height%I>0?1:0);g.pixels.blocks=new Array(O*R);for(var L=0,N=0;N<R;N++)for(var _=0;_<O;_++){var E=0,w=f.byteLength-d;x=new DataView(f,d,Math.min(10,w));var D={};g.pixels.blocks[L++]=D;var M=x.getUint8(0);if(E++,D.encoding=M&63,D.encoding>3)throw"Invalid block encoding ("+D.encoding+")";if(D.encoding===2){d++;continue}if(M!==0&&M!==2){if(M>>=6,D.offsetType=M,M===2)D.offset=x.getInt8(1),E++;else if(M===1)D.offset=x.getInt16(1,!0),E+=2;else if(M===0)D.offset=x.getFloat32(1,!0),E+=4;else throw"Invalid block offset type";if(D.encoding===1)if(M=x.getUint8(E),E++,D.bitsPerPixel=M&63,M>>=6,D.numValidPixelsType=M,M===2)D.numValidPixels=x.getUint8(E),E++;else if(M===1)D.numValidPixels=x.getUint16(E,!0),E+=2;else if(M===0)D.numValidPixels=x.getUint32(E,!0),E+=4;else throw"Invalid valid pixel count type"}if(d+=E,D.encoding!==3){var B,V;if(D.encoding===0){var U=(g.pixels.numBytes-1)/4;if(U!==Math.floor(U))throw"uncompressed block has invalid length";B=new ArrayBuffer(U*4),V=new Uint8Array(B),V.set(new Uint8Array(f,d,U*4));var G=new Float32Array(B);D.rawData=G,d+=U*4}else if(D.encoding===1){var k=Math.ceil(D.numValidPixels*D.bitsPerPixel/8),Y=Math.ceil(k/4);B=new ArrayBuffer(Y*4),V=new Uint8Array(B),V.set(new Uint8Array(f,d,k)),D.stuffedData=new Uint32Array(B),d+=k}}}return g.eofOffset=d,g},u=function(f,d,p,g,m,x,b){var T=(1<<d)-1,C=0,A,S=0,v,I,O=Math.ceil((b-g)/m),R=f.length*4-Math.ceil(d*p/8);for(f[f.length-1]<<=8*R,A=0;A<p;A++){if(S===0&&(I=f[C++],S=32),S>=d)v=I>>>S-d&T,S-=d;else{var L=d-S;v=(I&T)<<L&T,I=f[C++],S=32-L,v+=I>>>S}x[A]=v<O?g+v*m:b}return x};return o}(),t=function(){"use strict";var o={unstuff:function(c,u,f,d,p,g,m,x){var b=(1<<f)-1,T=0,C,A=0,S,v,I,O,R=c.length*4-Math.ceil(f*d/8);if(c[c.length-1]<<=8*R,p)for(C=0;C<d;C++)A===0&&(v=c[T++],A=32),A>=f?(S=v>>>A-f&b,A-=f):(I=f-A,S=(v&b)<<I&b,v=c[T++],A=32-I,S+=v>>>A),u[C]=p[S];else for(O=Math.ceil((x-g)/m),C=0;C<d;C++)A===0&&(v=c[T++],A=32),A>=f?(S=v>>>A-f&b,A-=f):(I=f-A,S=(v&b)<<I&b,v=c[T++],A=32-I,S+=v>>>A),u[C]=S<O?g+S*m:x},unstuffLUT:function(c,u,f,d,p,g){var m=(1<<u)-1,x=0,b=0,T=0,C=0,A=0,S,v=[],I=c.length*4-Math.ceil(u*f/8);c[c.length-1]<<=8*I;var O=Math.ceil((g-d)/p);for(b=0;b<f;b++)C===0&&(S=c[x++],C=32),C>=u?(A=S>>>C-u&m,C-=u):(T=u-C,A=(S&m)<<T&m,S=c[x++],C=32-T,A+=S>>>C),v[b]=A<O?d+A*p:g;return v.unshift(d),v},unstuff2:function(c,u,f,d,p,g,m,x){var b=(1<<f)-1,T=0,C,A=0,S=0,v,I,O;if(p)for(C=0;C<d;C++)A===0&&(I=c[T++],A=32,S=0),A>=f?(v=I>>>S&b,A-=f,S+=f):(O=f-A,v=I>>>S&b,I=c[T++],A=32-O,v|=(I&(1<<O)-1)<<f-O,S=O),u[C]=p[v];else{var R=Math.ceil((x-g)/m);for(C=0;C<d;C++)A===0&&(I=c[T++],A=32,S=0),A>=f?(v=I>>>S&b,A-=f,S+=f):(O=f-A,v=I>>>S&b,I=c[T++],A=32-O,v|=(I&(1<<O)-1)<<f-O,S=O),u[C]=v<R?g+v*m:x}return u},unstuffLUT2:function(c,u,f,d,p,g){var m=(1<<u)-1,x=0,b=0,T=0,C=0,A=0,S=0,v,I=[],O=Math.ceil((g-d)/p);for(b=0;b<f;b++)C===0&&(v=c[x++],C=32,S=0),C>=u?(A=v>>>S&m,C-=u,S+=u):(T=u-C,A=v>>>S&m,v=c[x++],C=32-T,A|=(v&(1<<T)-1)<<u-T,S=T),I[b]=A<O?d+A*p:g;return I.unshift(d),I},originalUnstuff:function(c,u,f,d){var p=(1<<f)-1,g=0,m,x=0,b,T,C,A=c.length*4-Math.ceil(f*d/8);for(c[c.length-1]<<=8*A,m=0;m<d;m++)x===0&&(T=c[g++],x=32),x>=f?(b=T>>>x-f&p,x-=f):(C=f-x,b=(T&p)<<C&p,T=c[g++],x=32-C,b+=T>>>x),u[m]=b;return u},originalUnstuff2:function(c,u,f,d){var p=(1<<f)-1,g=0,m,x=0,b=0,T,C,A;for(m=0;m<d;m++)x===0&&(C=c[g++],x=32,b=0),x>=f?(T=C>>>b&p,x-=f,b+=f):(A=f-x,T=C>>>b&p,C=c[g++],x=32-A,T|=(C&(1<<A)-1)<<f-A,b=A),u[m]=T;return u}},r={HUFFMAN_LUT_BITS_MAX:12,computeChecksumFletcher32:function(c){for(var u=65535,f=65535,d=c.length,p=Math.floor(d/2),g=0;p;){var m=p>=359?359:p;p-=m;do u+=c[g++]<<8,f+=u+=c[g++];while(--m);u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16)}return d&1&&(f+=u+=c[g]<<8),u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16),(f<<16|u)>>>0},readHeaderInfo:function(c,u){var f=u.ptr,d=new Uint8Array(c,f,6),p={};if(p.fileIdentifierString=String.fromCharCode.apply(null,d),p.fileIdentifierString.lastIndexOf("Lerc2",0)!==0)throw"Unexpected file identifier string (expect Lerc2 ): "+p.fileIdentifierString;f+=6;var g=new DataView(c,f,8),m=g.getInt32(0,!0);p.fileVersion=m,f+=4,m>=3&&(p.checksum=g.getUint32(4,!0),f+=4),g=new DataView(c,f,12),p.height=g.getUint32(0,!0),p.width=g.getUint32(4,!0),f+=8,m>=4?(p.numDims=g.getUint32(8,!0),f+=4):p.numDims=1,g=new 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Uint8Array(c,d,b)),T=new f(A)}if(T.length===m*g)u.pixels.resultPixels=T;else{u.pixels.resultPixels=new f(m*g);var v=0,I=0,O=0,R=0;if(g>1)for(O=0;O<g;O++)for(R=O*m,I=0;I<m;I++)C[I]&&(u.pixels.resultPixels[R+I]=T[v++]);else for(I=0;I<m;I++)C[I]&&(u.pixels.resultPixels[I]=T[v++])}return d+=b,u.ptr=d,!0},readHuffmanTree:function(c,u){var f=this.HUFFMAN_LUT_BITS_MAX,d=new DataView(c,u.ptr,16);u.ptr+=16;var p=d.getInt32(0,!0);if(p<2)throw"unsupported Huffman version";var g=d.getInt32(4,!0),m=d.getInt32(8,!0),x=d.getInt32(12,!0);if(m>=x)return!1;var b=new Uint32Array(x-m);r.decodeBits(c,u,b);var T=[],C,A,S,v;for(C=m;C<x;C++)A=C-(C<g?0:g),T[A]={first:b[C-m],second:null};var I=c.byteLength-u.ptr,O=Math.ceil(I/4),R=new ArrayBuffer(O*4),L=new Uint8Array(R);L.set(new Uint8Array(c,u.ptr,I));var N=new Uint32Array(R),_=0,E,w=0;for(E=N[0],C=m;C<x;C++)A=C-(C<g?0:g),v=T[A].first,v>0&&(T[A].second=E<<_>>>32-v,32-_>=v?(_+=v,_===32&&(_=0,w++,E=N[w])):(_+=v-32,w++,E=N[w],T[A].second|=E>>>32-_));var D=0,M=0,B=new s;for(C=0;C<T.length;C++)T[C]!==void 0&&(D=Math.max(D,T[C].first));D>=f?M=f:M=D,D>=30&&console.log("WARning, large NUM LUT BITS IS "+D);var V=[],U,G,k,Y,W,$;for(C=m;C<x;C++)if(A=C-(C<g?0:g),v=T[A].first,v>0)if(U=[v,A],v<=M)for(G=T[A].second<<M-v,k=1<<M-v,S=0;S<k;S++)V[G|S]=U;else for(G=T[A].second,$=B,Y=v-1;Y>=0;Y--)W=G>>>Y&1,W?($.right||($.right=new s),$=$.right):($.left||($.left=new s),$=$.left),Y===0&&!$.val&&($.val=U[1]);return{decodeLut:V,numBitsLUTQick:M,numBitsLUT:D,tree:B,stuffedData:N,srcPtr:w,bitPos:_}},readHuffman:function(c,u,f){var d=u.headerInfo,p=d.numDims,g=u.headerInfo.height,m=u.headerInfo.width,x=m*g,b=this.readHuffmanTree(c,u),T=b.decodeLut,C=b.tree,A=b.stuffedData,S=b.srcPtr,v=b.bitPos,I=b.numBitsLUTQick,O=b.numBitsLUT,R=u.headerInfo.imageType===0?128:0,L,N,_,E=u.pixels.resultMask,w,D,M,B,V,U,G,k=0;v>0&&(S++,v=0);var Y=A[S],W=u.encodeMode===1,$=new f(x*p),j=$,K;for(K=0;K<d.numDims;K++){if(p>1&&(j=new f($.buffer,x*K,x),k=0),u.headerInfo.numValidPixel===m*g)for(U=0,B=0;B<g;B++)for(V=0;V<m;V++,U++){if(N=0,w=Y<<v>>>32-I,D=w,32-v<I&&(w|=A[S+1]>>>64-v-I,D=w),T[D])N=T[D][1],v+=T[D][0];else for(w=Y<<v>>>32-O,D=w,32-v<O&&(w|=A[S+1]>>>64-v-O,D=w),L=C,G=0;G<O;G++)if(M=w>>>O-G-1&1,L=M?L.right:L.left,!(L.left||L.right)){N=L.val,v=v+G+1;break}v>=32&&(v-=32,S++,Y=A[S]),_=N-R,W?(V>0?_+=k:B>0?_+=j[U-m]:_+=k,_&=255,j[U]=_,k=_):j[U]=_}else for(U=0,B=0;B<g;B++)for(V=0;V<m;V++,U++)if(E[U]){if(N=0,w=Y<<v>>>32-I,D=w,32-v<I&&(w|=A[S+1]>>>64-v-I,D=w),T[D])N=T[D][1],v+=T[D][0];else for(w=Y<<v>>>32-O,D=w,32-v<O&&(w|=A[S+1]>>>64-v-O,D=w),L=C,G=0;G<O;G++)if(M=w>>>O-G-1&1,L=M?L.right:L.left,!(L.left||L.right)){N=L.val,v=v+G+1;break}v>=32&&(v-=32,S++,Y=A[S]),_=N-R,W?(V>0&&E[U-1]?_+=k:B>0&&E[U-m]?_+=j[U-m]:_+=k,_&=255,j[U]=_,k=_):j[U]=_}u.ptr=u.ptr+(S+1)*4+(v>0?4:0)}u.pixels.resultPixels=$},decodeBits:function(c,u,f,d,p){{var g=u.headerInfo,m=g.fileVersion,x=0,b=new DataView(c,u.ptr,5),T=b.getUint8(0);x++;var C=T>>6,A=C===0?4:3-C,S=(T&32)>0,v=T&31,I=0;if(A===1)I=b.getUint8(x),x++;else if(A===2)I=b.getUint16(x,!0),x+=2;else if(A===4)I=b.getUint32(x,!0),x+=4;else throw"Invalid valid pixel count type";var O=2*g.maxZError,R,L,N,_,E,w,D,M,B,V,U=g.numDims>1?g.maxValues[p]:g.zMax;if(S){for(u.counter.lut++,M=b.getUint8(x),B=v,x++,_=Math.ceil((M-1)*v/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),N=new Uint8Array(L),u.ptr+=x,N.set(new Uint8Array(c,u.ptr,_)),D=new Uint32Array(L),u.ptr+=_,V=0;M-1>>>V;)V++;_=Math.ceil(I*V/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),N=new Uint8Array(L),N.set(new Uint8Array(c,u.ptr,_)),R=new Uint32Array(L),u.ptr+=_,m>=3?w=o.unstuffLUT2(D,v,M-1,d,O,U):w=o.unstuffLUT(D,v,M-1,d,O,U),m>=3?o.unstuff2(R,f,V,I,w):o.unstuff(R,f,V,I,w)}else u.counter.bitstuffer++,V=v,u.ptr+=x,V>0&&(_=Math.ceil(I*V/8),E=Math.ceil(_/4),L=new ArrayBuffer(E*4),N=new Uint8Array(L),N.set(new Uint8Array(c,u.ptr,_)),R=new Uint32Array(L),u.ptr+=_,m>=3?d==null?o.originalUnstuff2(R,f,V,I):o.unstuff2(R,f,V,I,!1,d,O,U):d==null?o.originalUnstuff(R,f,V,I):o.unstuff(R,f,V,I,!1,d,O,U))}},readTiles:function(c,u,f){var d=u.headerInfo,p=d.width,g=d.height,m=d.microBlockSize,x=d.imageType,b=r.getDataTypeSize(x),T=Math.ceil(p/m),C=Math.ceil(g/m);u.pixels.numBlocksY=C,u.pixels.numBlocksX=T,u.pixels.ptr=0;var A=0,S=0,v=0,I=0,O=0,R=0,L=0,N=0,_=0,E=0,w=0,D=0,M=0,B=0,V=0,U=0,G,k,Y,W,$,j,K=new f(m*m),J=g%m||m,de=p%m||m,ye,se,pe=d.numDims,be,De=u.pixels.resultMask,Ae=u.pixels.resultPixels;for(v=0;v<C;v++)for(O=v!==C-1?m:J,I=0;I<T;I++)for(R=I!==T-1?m:de,w=v*p*m+I*m,D=p-R,be=0;be<pe;be++){if(pe>1&&(Ae=new f(u.pixels.resultPixels.buffer,p*g*be*b,p*g)),L=c.byteLength-u.ptr,G=new DataView(c,u.ptr,Math.min(10,L)),k={},U=0,N=G.getUint8(0),U++,_=N>>6&255,E=N>>2&15,E!==(I*m>>3&15))throw"integrity issue";if(j=N&3,j>3)throw u.ptr+=U,"Invalid block encoding ("+j+")";if(j===2){u.counter.constant++,u.ptr+=U;continue}else 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l(t)?(t[0]=0,t[1]=e.z,t[2]=-e.y,t[3]=-e.z,t[4]=0,t[5]=e.x,t[6]=e.y,t[7]=-e.x,t[8]=0,t):new Je(0,-e.z,e.y,e.z,0,-e.x,-e.y,e.x,0)};Je.fromRotationX=function(e,t){let n=Math.cos(e),i=Math.sin(e);return l(t)?(t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=n,t[5]=i,t[6]=0,t[7]=-i,t[8]=n,t):new Je(1,0,0,0,n,-i,0,i,n)};Je.fromRotationY=function(e,t){let n=Math.cos(e),i=Math.sin(e);return l(t)?(t[0]=n,t[1]=0,t[2]=-i,t[3]=0,t[4]=1,t[5]=0,t[6]=i,t[7]=0,t[8]=n,t):new Je(n,0,i,0,1,0,-i,0,n)};Je.fromRotationZ=function(e,t){let n=Math.cos(e),i=Math.sin(e);return l(t)?(t[0]=n,t[1]=i,t[2]=0,t[3]=-i,t[4]=n,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t):new Je(n,-i,0,i,n,0,0,0,1)};Je.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8]]};Je.getElementIndex=function(e,t){return e*3+t};Je.getColumn=function(e,t,n){let i=t*3,o=e[i],r=e[i+1],s=e[i+2];return n.x=o,n.y=r,n.z=s,n};Je.setColumn=function(e,t,n,i){i=Je.clone(e,i);let o=t*3;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i};Je.getRow=function(e,t,n){let i=e[t],o=e[t+3],r=e[t+6];return n.x=i,n.y=o,n.z=r,n};Je.setRow=function(e,t,n,i){return i=Je.clone(e,i),i[t]=n.x,i[t+3]=n.y,i[t+6]=n.z,i};var QAe=new h;Je.setScale=function(e,t,n){let i=Je.getScale(e,QAe),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3]*r,n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*s,n[7]=e[7]*s,n[8]=e[8]*s,n};var JAe=new h;Je.setUniformScale=function(e,t,n){let i=Je.getScale(e,JAe),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3]*r,n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*s,n[7]=e[7]*s,n[8]=e[8]*s,n};var Q5=new h;Je.getScale=function(e,t){return t.x=h.magnitude(h.fromElements(e[0],e[1],e[2],Q5)),t.y=h.magnitude(h.fromElements(e[3],e[4],e[5],Q5)),t.z=h.magnitude(h.fromElements(e[6],e[7],e[8],Q5)),t};var AQ=new h;Je.getMaximumScale=function(e){return 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n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n};Je.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n};Je.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[3]*o+e[6]*r,a=e[1]*i+e[4]*o+e[7]*r,c=e[2]*i+e[5]*o+e[8]*r;return n.x=s,n.y=a,n.z=c,n};Je.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n};Je.multiplyByScale=function(e,t,n){return n[0]=e[0]*t.x,n[1]=e[1]*t.x,n[2]=e[2]*t.x,n[3]=e[3]*t.y,n[4]=e[4]*t.y,n[5]=e[5]*t.y,n[6]=e[6]*t.z,n[7]=e[7]*t.z,n[8]=e[8]*t.z,n};Je.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n};Je.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t};Je.transpose=function(e,t){let n=e[0],i=e[3],o=e[6],r=e[1],s=e[4],a=e[7],c=e[2],u=e[5],f=e[8];return t[0]=n,t[1]=i,t[2]=o,t[3]=r,t[4]=s,t[5]=a,t[6]=c,t[7]=u,t[8]=f,t};function nEe(e){let t=0;for(let n=0;n<9;++n){let i=e[n];t+=i*i}return Math.sqrt(t)}var J5=[1,0,0],eG=[2,2,1];function iEe(e){let t=0;for(let n=0;n<3;++n){let i=e[Je.getElementIndex(eG[n],J5[n])];t+=2*i*i}return Math.sqrt(t)}function oEe(e,t){let n=P.EPSILON15,i=0,o=1;for(let u=0;u<3;++u){let f=Math.abs(e[Je.getElementIndex(eG[u],J5[u])]);f>i&&(o=u,i=f)}let r=1,s=0,a=J5[o],c=eG[o];if(Math.abs(e[Je.getElementIndex(c,a)])>n){let u=e[Je.getElementIndex(c,c)],f=e[Je.getElementIndex(a,a)],d=e[Je.getElementIndex(c,a)],p=(u-f)/2/d,g;p<0?g=-1/(-p+Math.sqrt(1+p*p)):g=1/(p+Math.sqrt(1+p*p)),r=1/Math.sqrt(1+g*g),s=g*r}return t=Je.clone(Je.IDENTITY,t),t[Je.getElementIndex(a,a)]=t[Je.getElementIndex(c,c)]=r,t[Je.getElementIndex(c,a)]=s,t[Je.getElementIndex(a,c)]=-s,t}var Vk=new Je,EQ=new Je;Je.computeEigenDecomposition=function(e,t){let n=P.EPSILON20,i=10,o=0,r=0;l(t)||(t={});let s=t.unitary=Je.clone(Je.IDENTITY,t.unitary),a=t.diagonal=Je.clone(e,t.diagonal),c=n*nEe(a);for(;r<i&&iEe(a)>c;)oEe(a,Vk),Je.transpose(Vk,EQ),Je.multiply(a,Vk,a),Je.multiply(EQ,a,a),Je.multiply(s,Vk,s),++o>2&&(++r,o=0);return t};Je.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t};Je.determinant=function(e){let t=e[0],n=e[3],i=e[6],o=e[1],r=e[4],s=e[7],a=e[2],c=e[5],u=e[8];return t*(r*u-c*s)+o*(c*i-n*u)+a*(n*s-r*i)};Je.inverse=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[3],s=e[4],a=e[5],c=e[6],u=e[7],f=e[8],d=Je.determinant(e);t[0]=s*f-u*a,t[1]=u*o-i*f,t[2]=i*a-s*o,t[3]=c*a-r*f,t[4]=n*f-c*o,t[5]=r*o-n*a,t[6]=r*u-c*s,t[7]=c*i-n*u,t[8]=n*s-r*i;let p=1/d;return Je.multiplyByScalar(t,p,t)};var rEe=new Je;Je.inverseTranspose=function(e,t){return Je.inverse(Je.transpose(e,rEe),t)};Je.equals=function(e,t){return e===t||l(e)&&l(t)&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]};Je.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n};Je.IDENTITY=Object.freeze(new Je(1,0,0,0,1,0,0,0,1));Je.ZERO=Object.freeze(new Je(0,0,0,0,0,0,0,0,0));Je.COLUMN0ROW0=0;Je.COLUMN0ROW1=1;Je.COLUMN0ROW2=2;Je.COLUMN1ROW0=3;Je.COLUMN1ROW1=4;Je.COLUMN1ROW2=5;Je.COLUMN2ROW0=6;Je.COLUMN2ROW1=7;Je.COLUMN2ROW2=8;Object.defineProperties(Je.prototype,{length:{get:function(){return Je.packedLength}}});Je.prototype.clone=function(e){return Je.clone(this,e)};Je.prototype.equals=function(e){return Je.equals(this,e)};Je.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]};Je.prototype.equalsEpsilon=function(e,t){return Je.equalsEpsilon(this,e,t)};Je.prototype.toString=function(){return`(${this[0]}, ${this[3]}, ${this[6]})
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(${this[2]}, ${this[5]}, ${this[8]})`};var Q=Je;function Hw(e){this.name="RuntimeError",this.message=e;let t;try{throw new Error}catch(n){t=n.stack}this.stack=t}l(Object.create)&&(Hw.prototype=Object.create(Error.prototype),Hw.prototype.constructor=Hw);Hw.prototype.toString=function(){let e=`${this.name}: ${this.message}`;return l(this.stack)&&(e+=`
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o=0;o<n;++o)Qe.pack(e[o],t,o*16);return t};Qe.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/16:t=new Array(n/16);for(let i=0;i<n;i+=16){let o=i/16;t[o]=Qe.unpack(e,i,t[o])}return t};Qe.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):new Qe(e[0],e[4],e[8],e[12],e[1],e[5],e[9],e[13],e[2],e[6],e[10],e[14],e[3],e[7],e[11],e[15])};Qe.fromArray=Qe.unpack;Qe.fromColumnMajorArray=function(e,t){return Qe.clone(e,t)};Qe.fromRowMajorArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=e[1],t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=e[14],t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t):new Qe(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])};Qe.fromRotationTranslation=function(e,t,n){return t=y(t,h.ZERO),l(n)?(n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=0,n[4]=e[3],n[5]=e[4],n[6]=e[5],n[7]=0,n[8]=e[6],n[9]=e[7],n[10]=e[8],n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,n):new Qe(e[0],e[3],e[6],t.x,e[1],e[4],e[7],t.y,e[2],e[5],e[8],t.z,0,0,0,1)};Qe.fromTranslationQuaternionRotationScale=function(e,t,n,i){l(i)||(i=new Qe);let o=n.x,r=n.y,s=n.z,a=t.x*t.x,c=t.x*t.y,u=t.x*t.z,f=t.x*t.w,d=t.y*t.y,p=t.y*t.z,g=t.y*t.w,m=t.z*t.z,x=t.z*t.w,b=t.w*t.w,T=a-d-m+b,C=2*(c-x),A=2*(u+g),S=2*(c+x),v=-a+d-m+b,I=2*(p-f),O=2*(u-g),R=2*(p+f),L=-a-d+m+b;return i[0]=T*o,i[1]=S*o,i[2]=O*o,i[3]=0,i[4]=C*r,i[5]=v*r,i[6]=R*r,i[7]=0,i[8]=A*s,i[9]=I*s,i[10]=L*s,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,i};Qe.fromTranslationRotationScale=function(e,t){return Qe.fromTranslationQuaternionRotationScale(e.translation,e.rotation,e.scale,t)};Qe.fromTranslation=function(e,t){return Qe.fromRotationTranslation(Q.IDENTITY,e,t)};Qe.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e.y,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e.z,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Qe(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1)};Qe.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Qe(e,0,0,0,0,e,0,0,0,0,e,0,0,0,0,1)};Qe.fromRotation=function(e,t){return l(t)||(t=new Qe),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t};var PC=new h,RC=new h,Gw=new h;Qe.fromCamera=function(e,t){let n=e.position,i=e.direction,o=e.up;h.normalize(i,PC),h.normalize(h.cross(PC,o,RC),RC),h.normalize(h.cross(RC,PC,Gw),Gw);let r=RC.x,s=RC.y,a=RC.z,c=PC.x,u=PC.y,f=PC.z,d=Gw.x,p=Gw.y,g=Gw.z,m=n.x,x=n.y,b=n.z,T=r*-m+s*-x+a*-b,C=d*-m+p*-x+g*-b,A=c*m+u*x+f*b;return l(t)?(t[0]=r,t[1]=d,t[2]=-c,t[3]=0,t[4]=s,t[5]=p,t[6]=-u,t[7]=0,t[8]=a,t[9]=g,t[10]=-f,t[11]=0,t[12]=T,t[13]=C,t[14]=A,t[15]=1,t):new Qe(r,s,a,T,d,p,g,C,-c,-u,-f,A,0,0,0,1)};Qe.computePerspectiveFieldOfView=function(e,t,n,i,o){let s=1/Math.tan(e*.5),a=s/t,c=(i+n)/(n-i),u=2*i*n/(n-i);return o[0]=a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=s,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=c,o[11]=-1,o[12]=0,o[13]=0,o[14]=u,o[15]=0,o};Qe.computeOrthographicOffCenter=function(e,t,n,i,o,r,s){let a=1/(t-e),c=1/(i-n),u=1/(r-o),f=-(t+e)*a,d=-(i+n)*c,p=-(r+o)*u;return a*=2,c*=2,u*=-2,s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=u,s[11]=0,s[12]=f,s[13]=d,s[14]=p,s[15]=1,s};Qe.computePerspectiveOffCenter=function(e,t,n,i,o,r,s){let a=2*o/(t-e),c=2*o/(i-n),u=(t+e)/(t-e),f=(i+n)/(i-n),d=-(r+o)/(r-o),p=-1,g=-2*r*o/(r-o);return s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=u,s[9]=f,s[10]=d,s[11]=p,s[12]=0,s[13]=0,s[14]=g,s[15]=0,s};Qe.computeInfinitePerspectiveOffCenter=function(e,t,n,i,o,r){let s=2*o/(t-e),a=2*o/(i-n),c=(t+e)/(t-e),u=(i+n)/(i-n),f=-1,d=-1,p=-2*o;return r[0]=s,r[1]=0,r[2]=0,r[3]=0,r[4]=0,r[5]=a,r[6]=0,r[7]=0,r[8]=c,r[9]=u,r[10]=f,r[11]=d,r[12]=0,r[13]=0,r[14]=p,r[15]=0,r};Qe.computeViewportTransformation=function(e,t,n,i){l(i)||(i=new Qe),e=y(e,y.EMPTY_OBJECT);let o=y(e.x,0),r=y(e.y,0),s=y(e.width,0),a=y(e.height,0);t=y(t,0),n=y(n,1);let c=s*.5,u=a*.5,f=(n-t)*.5,d=c,p=u,g=f,m=o+c,x=r+u,b=t+f,T=1;return i[0]=d,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=p,i[6]=0,i[7]=0,i[8]=0,i[9]=0,i[10]=g,i[11]=0,i[12]=m,i[13]=x,i[14]=b,i[15]=T,i};Qe.computeView=function(e,t,n,i,o){return o[0]=i.x,o[1]=n.x,o[2]=-t.x,o[3]=0,o[4]=i.y,o[5]=n.y,o[6]=-t.y,o[7]=0,o[8]=i.z,o[9]=n.z,o[10]=-t.z,o[11]=0,o[12]=-h.dot(i,e),o[13]=-h.dot(n,e),o[14]=h.dot(t,e),o[15]=1,o};Qe.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15]]};Qe.getElementIndex=function(e,t){return e*4+t};Qe.getColumn=function(e,t,n){let i=t*4,o=e[i],r=e[i+1],s=e[i+2],a=e[i+3];return n.x=o,n.y=r,n.z=s,n.w=a,n};Qe.setColumn=function(e,t,n,i){i=Qe.clone(e,i);let o=t*4;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i[o+3]=n.w,i};Qe.getRow=function(e,t,n){let i=e[t],o=e[t+4],r=e[t+8],s=e[t+12];return n.x=i,n.y=o,n.z=r,n.w=s,n};Qe.setRow=function(e,t,n,i){return i=Qe.clone(e,i),i[t]=n.x,i[t+4]=n.y,i[t+8]=n.z,i[t+12]=n.w,i};Qe.setTranslation=function(e,t,n){return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=e[15],n};var sEe=new h;Qe.setScale=function(e,t,n){let i=Qe.getScale(e,sEe),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var aEe=new h;Qe.setUniformScale=function(e,t,n){let i=Qe.getScale(e,aEe),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var tG=new h;Qe.getScale=function(e,t){return t.x=h.magnitude(h.fromElements(e[0],e[1],e[2],tG)),t.y=h.magnitude(h.fromElements(e[4],e[5],e[6],tG)),t.z=h.magnitude(h.fromElements(e[8],e[9],e[10],tG)),t};var SQ=new h;Qe.getMaximumScale=function(e){return Qe.getScale(e,SQ),h.maximumComponent(SQ)};var cEe=new h;Qe.setRotation=function(e,t,n){let i=Qe.getScale(e,cEe);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=e[3],n[4]=t[3]*i.y,n[5]=t[4]*i.y,n[6]=t[5]*i.y,n[7]=e[7],n[8]=t[6]*i.z,n[9]=t[7]*i.z,n[10]=t[8]*i.z,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var lEe=new h;Qe.getRotation=function(e,t){let n=Qe.getScale(e,lEe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[4]/n.y,t[4]=e[5]/n.y,t[5]=e[6]/n.y,t[6]=e[8]/n.z,t[7]=e[9]/n.z,t[8]=e[10]/n.z,t};Qe.multiply=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[3],a=e[4],c=e[5],u=e[6],f=e[7],d=e[8],p=e[9],g=e[10],m=e[11],x=e[12],b=e[13],T=e[14],C=e[15],A=t[0],S=t[1],v=t[2],I=t[3],O=t[4],R=t[5],L=t[6],N=t[7],_=t[8],E=t[9],w=t[10],D=t[11],M=t[12],B=t[13],V=t[14],U=t[15],G=i*A+a*S+d*v+x*I,k=o*A+c*S+p*v+b*I,Y=r*A+u*S+g*v+T*I,W=s*A+f*S+m*v+C*I,$=i*O+a*R+d*L+x*N,j=o*O+c*R+p*L+b*N,K=r*O+u*R+g*L+T*N,J=s*O+f*R+m*L+C*N,de=i*_+a*E+d*w+x*D,ye=o*_+c*E+p*w+b*D,se=r*_+u*E+g*w+T*D,pe=s*_+f*E+m*w+C*D,be=i*M+a*B+d*V+x*U,De=o*M+c*B+p*V+b*U,Ae=r*M+u*B+g*V+T*U,ke=s*M+f*B+m*V+C*U;return n[0]=G,n[1]=k,n[2]=Y,n[3]=W,n[4]=$,n[5]=j,n[6]=K,n[7]=J,n[8]=de,n[9]=ye,n[10]=se,n[11]=pe,n[12]=be,n[13]=De,n[14]=Ae,n[15]=ke,n};Qe.add=function(e,t,n){return n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n[9]=e[9]+t[9],n[10]=e[10]+t[10],n[11]=e[11]+t[11],n[12]=e[12]+t[12],n[13]=e[13]+t[13],n[14]=e[14]+t[14],n[15]=e[15]+t[15],n};Qe.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n[9]=e[9]-t[9],n[10]=e[10]-t[10],n[11]=e[11]-t[11],n[12]=e[12]-t[12],n[13]=e[13]-t[13],n[14]=e[14]-t[14],n[15]=e[15]-t[15],n};Qe.multiplyTransformation=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],d=e[10],p=e[12],g=e[13],m=e[14],x=t[0],b=t[1],T=t[2],C=t[4],A=t[5],S=t[6],v=t[8],I=t[9],O=t[10],R=t[12],L=t[13],N=t[14],_=i*x+s*b+u*T,E=o*x+a*b+f*T,w=r*x+c*b+d*T,D=i*C+s*A+u*S,M=o*C+a*A+f*S,B=r*C+c*A+d*S,V=i*v+s*I+u*O,U=o*v+a*I+f*O,G=r*v+c*I+d*O,k=i*R+s*L+u*N+p,Y=o*R+a*L+f*N+g,W=r*R+c*L+d*N+m;return n[0]=_,n[1]=E,n[2]=w,n[3]=0,n[4]=D,n[5]=M,n[6]=B,n[7]=0,n[8]=V,n[9]=U,n[10]=G,n[11]=0,n[12]=k,n[13]=Y,n[14]=W,n[15]=1,n};Qe.multiplyByMatrix3=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],d=e[10],p=t[0],g=t[1],m=t[2],x=t[3],b=t[4],T=t[5],C=t[6],A=t[7],S=t[8],v=i*p+s*g+u*m,I=o*p+a*g+f*m,O=r*p+c*g+d*m,R=i*x+s*b+u*T,L=o*x+a*b+f*T,N=r*x+c*b+d*T,_=i*C+s*A+u*S,E=o*C+a*A+f*S,w=r*C+c*A+d*S;return n[0]=v,n[1]=I,n[2]=O,n[3]=0,n[4]=R,n[5]=L,n[6]=N,n[7]=0,n[8]=_,n[9]=E,n[10]=w,n[11]=0,n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Qe.multiplyByTranslation=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=i*e[0]+o*e[4]+r*e[8]+e[12],a=i*e[1]+o*e[5]+r*e[9]+e[13],c=i*e[2]+o*e[6]+r*e[10]+e[14];return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=s,n[13]=a,n[14]=c,n[15]=e[15],n};Qe.multiplyByScale=function(e,t,n){let i=t.x,o=t.y,r=t.z;return i===1&&o===1&&r===1?Qe.clone(e,n):(n[0]=i*e[0],n[1]=i*e[1],n[2]=i*e[2],n[3]=e[3],n[4]=o*e[4],n[5]=o*e[5],n[6]=o*e[6],n[7]=e[7],n[8]=r*e[8],n[9]=r*e[9],n[10]=r*e[10],n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n)};Qe.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3],n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7],n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Qe.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=t.w,a=e[0]*i+e[4]*o+e[8]*r+e[12]*s,c=e[1]*i+e[5]*o+e[9]*r+e[13]*s,u=e[2]*i+e[6]*o+e[10]*r+e[14]*s,f=e[3]*i+e[7]*o+e[11]*r+e[15]*s;return n.x=a,n.y=c,n.z=u,n.w=f,n};Qe.multiplyByPointAsVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r,a=e[1]*i+e[5]*o+e[9]*r,c=e[2]*i+e[6]*o+e[10]*r;return n.x=s,n.y=a,n.z=c,n};Qe.multiplyByPoint=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r+e[12],a=e[1]*i+e[5]*o+e[9]*r+e[13],c=e[2]*i+e[6]*o+e[10]*r+e[14];return n.x=s,n.y=a,n.z=c,n};Qe.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11]*t,n[12]=e[12]*t,n[13]=e[13]*t,n[14]=e[14]*t,n[15]=e[15]*t,n};Qe.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t};Qe.transpose=function(e,t){let n=e[1],i=e[2],o=e[3],r=e[6],s=e[7],a=e[11];return t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=n,t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=i,t[9]=r,t[10]=e[10],t[11]=e[14],t[12]=o,t[13]=s,t[14]=a,t[15]=e[15],t};Qe.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t[9]=Math.abs(e[9]),t[10]=Math.abs(e[10]),t[11]=Math.abs(e[11]),t[12]=Math.abs(e[12]),t[13]=Math.abs(e[13]),t[14]=Math.abs(e[14]),t[15]=Math.abs(e[15]),t};Qe.equals=function(e,t){return e===t||l(e)&&l(t)&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[3]===t[3]&&e[7]===t[7]&&e[11]===t[11]&&e[15]===t[15]};Qe.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n&&Math.abs(e[9]-t[9])<=n&&Math.abs(e[10]-t[10])<=n&&Math.abs(e[11]-t[11])<=n&&Math.abs(e[12]-t[12])<=n&&Math.abs(e[13]-t[13])<=n&&Math.abs(e[14]-t[14])<=n&&Math.abs(e[15]-t[15])<=n};Qe.getTranslation=function(e,t){return t.x=e[12],t.y=e[13],t.z=e[14],t};Qe.getMatrix3=function(e,t){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[4],t[4]=e[5],t[5]=e[6],t[6]=e[8],t[7]=e[9],t[8]=e[10],t};var uEe=new Q,fEe=new Q,dEe=new oe,hEe=new oe(0,0,0,1);Qe.inverse=function(e,t){let n=e[0],i=e[4],o=e[8],r=e[12],s=e[1],a=e[5],c=e[9],u=e[13],f=e[2],d=e[6],p=e[10],g=e[14],m=e[3],x=e[7],b=e[11],T=e[15],C=p*T,A=g*b,S=d*T,v=g*x,I=d*b,O=p*x,R=f*T,L=g*m,N=f*b,_=p*m,E=f*x,w=d*m,D=C*a+v*c+I*u-(A*a+S*c+O*u),M=A*s+R*c+_*u-(C*s+L*c+N*u),B=S*s+L*a+E*u-(v*s+R*a+w*u),V=O*s+N*a+w*c-(I*s+_*a+E*c),U=A*i+S*o+O*r-(C*i+v*o+I*r),G=C*n+L*o+N*r-(A*n+R*o+_*r),k=v*n+R*i+w*r-(S*n+L*i+E*r),Y=I*n+_*i+E*o-(O*n+N*i+w*o);C=o*u,A=r*c,S=i*u,v=r*a,I=i*c,O=o*a,R=n*u,L=r*s,N=n*c,_=o*s,E=n*a,w=i*s;let W=C*x+v*b+I*T-(A*x+S*b+O*T),$=A*m+R*b+_*T-(C*m+L*b+N*T),j=S*m+L*x+E*T-(v*m+R*x+w*T),K=O*m+N*x+w*b-(I*m+_*x+E*b),J=S*p+O*g+A*d-(I*g+C*d+v*p),de=N*g+C*f+L*p-(R*p+_*g+A*f),ye=R*d+w*g+v*f-(E*g+S*f+L*d),se=E*p+I*f+_*d-(N*d+w*p+O*f),pe=n*D+i*M+o*B+r*V;if(Math.abs(pe)<P.EPSILON21){if(Q.equalsEpsilon(Qe.getMatrix3(e,uEe),fEe,P.EPSILON7)&&oe.equals(Qe.getRow(e,3,dEe),hEe))return t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=0,t[11]=0,t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=1,t;throw new le("matrix is not invertible because its determinate is zero.")}return pe=1/pe,t[0]=D*pe,t[1]=M*pe,t[2]=B*pe,t[3]=V*pe,t[4]=U*pe,t[5]=G*pe,t[6]=k*pe,t[7]=Y*pe,t[8]=W*pe,t[9]=$*pe,t[10]=j*pe,t[11]=K*pe,t[12]=J*pe,t[13]=de*pe,t[14]=ye*pe,t[15]=se*pe,t};Qe.inverseTransformation=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[4],s=e[5],a=e[6],c=e[8],u=e[9],f=e[10],d=e[12],p=e[13],g=e[14],m=-n*d-i*p-o*g,x=-r*d-s*p-a*g,b=-c*d-u*p-f*g;return t[0]=n,t[1]=r,t[2]=c,t[3]=0,t[4]=i,t[5]=s,t[6]=u,t[7]=0,t[8]=o,t[9]=a,t[10]=f,t[11]=0,t[12]=m,t[13]=x,t[14]=b,t[15]=1,t};var mEe=new Qe;Qe.inverseTranspose=function(e,t){return Qe.inverse(Qe.transpose(e,mEe),t)};Qe.IDENTITY=Object.freeze(new Qe(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1));Qe.ZERO=Object.freeze(new Qe(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0));Qe.COLUMN0ROW0=0;Qe.COLUMN0ROW1=1;Qe.COLUMN0ROW2=2;Qe.COLUMN0ROW3=3;Qe.COLUMN1ROW0=4;Qe.COLUMN1ROW1=5;Qe.COLUMN1ROW2=6;Qe.COLUMN1ROW3=7;Qe.COLUMN2ROW0=8;Qe.COLUMN2ROW1=9;Qe.COLUMN2ROW2=10;Qe.COLUMN2ROW3=11;Qe.COLUMN3ROW0=12;Qe.COLUMN3ROW1=13;Qe.COLUMN3ROW2=14;Qe.COLUMN3ROW3=15;Object.defineProperties(Qe.prototype,{length:{get:function(){return Qe.packedLength}}});Qe.prototype.clone=function(e){return Qe.clone(this,e)};Qe.prototype.equals=function(e){return Qe.equals(this,e)};Qe.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]&&e[9]===t[n+9]&&e[10]===t[n+10]&&e[11]===t[n+11]&&e[12]===t[n+12]&&e[13]===t[n+13]&&e[14]===t[n+14]&&e[15]===t[n+15]};Qe.prototype.equalsEpsilon=function(e,t){return Qe.equalsEpsilon(this,e,t)};Qe.prototype.toString=function(){return`(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`};var F=Qe;var 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AMEBUFFER_ATTACHMENT_GREEN_SIZE:33299,FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:33300,FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:33301,FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:33302,FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:33303,FRAMEBUFFER_DEFAULT:33304,UNSIGNED_INT_24_8:34042,DEPTH24_STENCIL8:35056,UNSIGNED_NORMALIZED:35863,DRAW_FRAMEBUFFER_BINDING:36006,READ_FRAMEBUFFER:36008,DRAW_FRAMEBUFFER:36009,READ_FRAMEBUFFER_BINDING:36010,RENDERBUFFER_SAMPLES:36011,FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:36052,MAX_COLOR_ATTACHMENTS:36063,COLOR_ATTACHMENT1:36065,COLOR_ATTACHMENT2:36066,COLOR_ATTACHMENT3:36067,COLOR_ATTACHMENT4:36068,COLOR_ATTACHMENT5:36069,COLOR_ATTACHMENT6:36070,COLOR_ATTACHMENT7:36071,COLOR_ATTACHMENT8:36072,COLOR_ATTACHMENT9:36073,COLOR_ATTACHMENT10:36074,COLOR_ATTACHMENT11:36075,COLOR_ATTACHMENT12:36076,COLOR_ATTACHMENT13:36077,COLOR_ATTACHMENT14:36078,COLOR_ATTACHMENT15:36079,FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:36182,MAX_SAMPLES:36183,HALF_FLOAT:5131,RG:33319,RG_INTEGER:33320,R8:33321,RG8:33323,R16F:33325,R32F:33326,RG16F:33327,RG32F:33328,R8I:33329,R8UI:33330,R16I:33331,R16UI:33332,R32I:33333,R32UI:33334,RG8I:33335,RG8UI:33336,RG16I:33337,RG16UI:33338,RG32I:33339,RG32UI:33340,VERTEX_ARRAY_BINDING:34229,R8_SNORM:36756,RG8_SNORM:36757,RGB8_SNORM:36758,RGBA8_SNORM:36759,SIGNED_NORMALIZED:36764,COPY_READ_BUFFER:36662,COPY_WRITE_BUFFER:36663,COPY_READ_BUFFER_BINDING:36662,COPY_WRITE_BUFFER_BINDING:36663,UNIFORM_BUFFER:35345,UNIFORM_BUFFER_BINDING:35368,UNIFORM_BUFFER_START:35369,UNIFORM_BUFFER_SIZE:35370,MAX_VERTEX_UNIFORM_BLOCKS:35371,MAX_FRAGMENT_UNIFORM_BLOCKS:35373,MAX_COMBINED_UNIFORM_BLOCKS:35374,MAX_UNIFORM_BUFFER_BINDINGS:35375,MAX_UNIFORM_BLOCK_SIZE:35376,MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:35377,MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:35379,UNIFORM_BUFFER_OFFSET_ALIGNMENT:35380,ACTIVE_UNIFORM_BLOCKS:35382,UNIFORM_TYPE:35383,UNIFORM_SIZE:35384,UNIFORM_BLOCK_INDEX:35386,UNIFORM_OFFSET:35387,UNIFORM_ARRAY_STRIDE:35388,UNIFORM_MATRIX_STRIDE:35389,UNIFORM_IS_ROW_MAJOR:35390,UNIFORM_BLOCK_BINDING:35391,UNIFORM_BLOCK_DATA_SIZE:35392,UNIFORM_BLOCK_ACTIVE_UNIFORMS:35394,UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:35395,UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:35396,UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:35398,INVALID_INDEX:4294967295,MAX_VERTEX_OUTPUT_COMPONENTS:37154,MAX_FRAGMENT_INPUT_COMPONENTS:37157,MAX_SERVER_WAIT_TIMEOUT:37137,OBJECT_TYPE:37138,SYNC_CONDITION:37139,SYNC_STATUS:37140,SYNC_FLAGS:37141,SYNC_FENCE:37142,SYNC_GPU_COMMANDS_COMPLETE:37143,UNSIGNALED:37144,SIGNALED:37145,ALREADY_SIGNALED:37146,TIMEOUT_EXPIRED:37147,CONDITION_SATISFIED:37148,WAIT_FAILED:37149,SYNC_FLUSH_COMMANDS_BIT:1,VERTEX_ATTRIB_ARRAY_DIVISOR:35070,ANY_SAMPLES_PASSED:35887,ANY_SAMPLES_PASSED_CONSERVATIVE:36202,SAMPLER_BINDING:35097,RGB10_A2UI:36975,INT_2_10_10_10_REV:36255,TRANSFORM_FEEDBACK:36386,TRANSFORM_FEEDBACK_PAUSED:36387,TRANSFORM_FEEDBACK_ACTIVE:36388,TRANSFORM_FEEDBACK_BINDING:36389,COMPRESSED_R11_EAC:37488,COMPRESSED_SIGNED_R11_EAC:37489,COMPRESSED_RG11_EAC:37490,COMPRESSED_SIGNED_RG11_EAC:37491,COMPRESSED_RGB8_ETC2:37492,COMPRESSED_SRGB8_ETC2:37493,COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:37494,COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:37495,COMPRESSED_RGBA8_ETC2_EAC:37496,COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:37497,TEXTURE_IMMUTABLE_FORMAT:37167,MAX_ELEMENT_INDEX:36203,TEXTURE_IMMUTABLE_LEVELS:33503,MAX_TEXTURE_MAX_ANISOTROPY_EXT:34047},te=Object.freeze(pEe);var _Ee=new h;function vt(e){this._size=e.size,this._datatype=e.datatype,this.getValue=e.getValue}var Qs={};Qs[te.FLOAT]="float";Qs[te.FLOAT_VEC2]="vec2";Qs[te.FLOAT_VEC3]="vec3";Qs[te.FLOAT_VEC4]="vec4";Qs[te.INT]="int";Qs[te.INT_VEC2]="ivec2";Qs[te.INT_VEC3]="ivec3";Qs[te.INT_VEC4]="ivec4";Qs[te.BOOL]="bool";Qs[te.BOOL_VEC2]="bvec2";Qs[te.BOOL_VEC3]="bvec3";Qs[te.BOOL_VEC4]="bvec4";Qs[te.FLOAT_MAT2]="mat2";Qs[te.FLOAT_MAT3]="mat3";Qs[te.FLOAT_MAT4]="mat4";Qs[te.SAMPLER_2D]="sampler2D";Qs[te.SAMPLER_CUBE]="samplerCube";vt.prototype.getDeclaration=function(e){let t=`uniform ${Qs[this._datatype]} ${e}`,n=this._size;return n===1?t+=";":t+=`[${n.toString()}];`,t};var gEe={czm_viewport:new vt({size:1,datatype:te.FLOAT_VEC4,getValue:function(e){return e.viewportCartesian4}}),czm_viewportOrthographic:new vt({size:1,datatype:te.FLOAT_MAT4,getValue:function(e){return e.viewportOrthographic}}),czm_viewportTransformation:new vt({size:1,datatype:te.FLOAT_MAT4,getValue:function(e){return e.viewportTransformation}}),czm_globeDepthTexture:new vt({size:1,datatype:te.SAMPLER_2D,getValue:function(e){return e.globeDepthTexture}}),czm_model:new vt({size:1,datatype:te.FLOAT_MAT4,getValue:function(e){return e.model}}),czm_inverseModel:new vt({size:1,datatype:te.FLOAT_MAT4,getValue:function(e){return e.inverseModel}}),czm_view:new vt({size:1,datatype:te.FLOAT_MAT4,getValue:function(e){return e.view}}),czm_view3D:new vt({size:1,datatype:te.FLOAT_MAT4,getValue:function(e){return e.view3D}}),czm_viewRotation:new vt({size:1,datatype:te.FLOAT_MAT3,getValue:function(e){return e.viewRotation}}),czm_viewRotation3D:new vt({size:1,datatype:te.FLOAT_MAT3,getValue:function(e){return e.viewRotation3D}}),czm_inverseView:new vt({size:1,datatype:te.FLOAT_MAT4,getValue:function(e){return e.inverseView}}),czm_inverseView3D:new vt({size:1,datatype:te.FLOAT_MAT4,getValue:function(e){return e.inverseView3D}}),czm_inverseViewRotation:new vt({size:1,datatype:te.FLOAT_MAT3,getValue:function(e){return 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i!==null?(t.red=parseInt(i[1],16)/15,t.green=parseInt(i[2],16)/15,t.blue=parseInt(i[3],16)/15,t.alpha=parseInt(y(i[4],"f"),16)/15,t):(i=OEe.exec(e),i!==null?(t.red=parseInt(i[1],16)/255,t.green=parseInt(i[2],16)/255,t.blue=parseInt(i[3],16)/255,t.alpha=parseInt(y(i[4],"ff"),16)/255,t):(i=MEe.exec(e),i!==null?(t.red=parseFloat(i[1])/(i[1].substr(-1)==="%"?100:255),t.green=parseFloat(i[2])/(i[2].substr(-1)==="%"?100:255),t.blue=parseFloat(i[3])/(i[3].substr(-1)==="%"?100:255),t.alpha=parseFloat(y(i[4],"1.0")),t):(i=LEe.exec(e),i!==null?ie.fromHsl(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,parseFloat(y(i[4],"1.0")),t):(t=void 0,t))))};ie.packedLength=4;ie.pack=function(e,t,n){return n=y(n,0),t[n++]=e.red,t[n++]=e.green,t[n++]=e.blue,t[n]=e.alpha,t};ie.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new ie),n.red=e[t++],n.green=e[t++],n.blue=e[t++],n.alpha=e[t],n};ie.byteToFloat=function(e){return e/255};ie.floatToByte=function(e){return e===1?255:e*256|0};ie.clone=function(e,t){if(l(e))return l(t)?(t.red=e.red,t.green=e.green,t.blue=e.blue,t.alpha=e.alpha,t):new ie(e.red,e.green,e.blue,e.alpha)};ie.equals=function(e,t){return e===t||l(e)&&l(t)&&e.red===t.red&&e.green===t.green&&e.blue===t.blue&&e.alpha===t.alpha};ie.equalsArray=function(e,t,n){return e.red===t[n]&&e.green===t[n+1]&&e.blue===t[n+2]&&e.alpha===t[n+3]};ie.prototype.clone=function(e){return ie.clone(this,e)};ie.prototype.equals=function(e){return ie.equals(this,e)};ie.prototype.equalsEpsilon=function(e,t){return this===e||l(e)&&Math.abs(this.red-e.red)<=t&&Math.abs(this.green-e.green)<=t&&Math.abs(this.blue-e.blue)<=t&&Math.abs(this.alpha-e.alpha)<=t};ie.prototype.toString=function(){return`(${this.red}, ${this.green}, ${this.blue}, ${this.alpha})`};ie.prototype.toCssColorString=function(){let e=ie.floatToByte(this.red),t=ie.floatToByte(this.green),n=ie.floatToByte(this.blue);return this.alpha===1?`rgb(${e},${t},${n})`:`rgba(${e},${t},${n},${this.alpha})`};ie.prototype.toCssHexString=function(){let e=ie.floatToByte(this.red).toString(16);e.length<2&&(e=`0${e}`);let t=ie.floatToByte(this.green).toString(16);t.length<2&&(t=`0${t}`);let n=ie.floatToByte(this.blue).toString(16);if(n.length<2&&(n=`0${n}`),this.alpha<1){let i=ie.floatToByte(this.alpha).toString(16);return i.length<2&&(i=`0${i}`),`#${e}${t}${n}${i}`}return`#${e}${t}${n}`};ie.prototype.toBytes=function(e){let t=ie.floatToByte(this.red),n=ie.floatToByte(this.green),i=ie.floatToByte(this.blue),o=ie.floatToByte(this.alpha);return l(e)?(e[0]=t,e[1]=n,e[2]=i,e[3]=o,e):[t,n,i,o]};ie.prototype.toRgba=function(){return hp[0]=ie.floatToByte(this.red),hp[1]=ie.floatToByte(this.green),hp[2]=ie.floatToByte(this.blue),hp[3]=ie.floatToByte(this.alpha),fG[0]};ie.prototype.brighten=function(e,t){return e=1-e,t.red=1-(1-this.red)*e,t.green=1-(1-this.green)*e,t.blue=1-(1-this.blue)*e,t.alpha=this.alpha,t};ie.prototype.darken=function(e,t){return e=1-e,t.red=this.red*e,t.green=this.green*e,t.blue=this.blue*e,t.alpha=this.alpha,t};ie.prototype.withAlpha=function(e,t){return ie.fromAlpha(this,e,t)};ie.add=function(e,t,n){return n.red=e.red+t.red,n.green=e.green+t.green,n.blue=e.blue+t.blue,n.alpha=e.alpha+t.alpha,n};ie.subtract=function(e,t,n){return n.red=e.red-t.red,n.green=e.green-t.green,n.blue=e.blue-t.blue,n.alpha=e.alpha-t.alpha,n};ie.multiply=function(e,t,n){return n.red=e.red*t.red,n.green=e.green*t.green,n.blue=e.blue*t.blue,n.alpha=e.alpha*t.alpha,n};ie.divide=function(e,t,n){return n.red=e.red/t.red,n.green=e.green/t.green,n.blue=e.blue/t.blue,n.alpha=e.alpha/t.alpha,n};ie.mod=function(e,t,n){return n.red=e.red%t.red,n.green=e.green%t.green,n.blue=e.blue%t.blue,n.alpha=e.alpha%t.alpha,n};ie.lerp=function(e,t,n,i){return i.red=P.lerp(e.red,t.red,n),i.green=P.lerp(e.green,t.green,n),i.blue=P.lerp(e.blue,t.blue,n),i.alpha=P.lerp(e.alpha,t.alpha,n),i};ie.multiplyByScalar=function(e,t,n){return n.red=e.red*t,n.green=e.green*t,n.blue=e.blue*t,n.alpha=e.alpha*t,n};ie.divideByScalar=function(e,t,n){return n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};ie.ALICEBLUE=Object.freeze(ie.fromCssColorString("#F0F8FF"));ie.ANTIQUEWHITE=Object.freeze(ie.fromCssColorString("#FAEBD7"));ie.AQUA=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.AQUAMARINE=Object.freeze(ie.fromCssColorString("#7FFFD4"));ie.AZURE=Object.freeze(ie.fromCssColorString("#F0FFFF"));ie.BEIGE=Object.freeze(ie.fromCssColorString("#F5F5DC"));ie.BISQUE=Object.freeze(ie.fromCssColorString("#FFE4C4"));ie.BLACK=Object.freeze(ie.fromCssColorString("#000000"));ie.BLANCHEDALMOND=Object.freeze(ie.fromCssColorString("#FFEBCD"));ie.BLUE=Object.freeze(ie.fromCssColorString("#0000FF"));ie.BLUEVIOLET=Object.freeze(ie.fromCssColorString("#8A2BE2"));ie.BROWN=Object.freeze(ie.fromCssColorString("#A52A2A"));ie.BURLYWOOD=Object.freeze(ie.fromCssColorString("#DEB887"));ie.CADETBLUE=Object.freeze(ie.fromCssColorString("#5F9EA0"));ie.CHARTREUSE=Object.freeze(ie.fromCssColorString("#7FFF00"));ie.CHOCOLATE=Object.freeze(ie.fromCssColorString("#D2691E"));ie.CORAL=Object.freeze(ie.fromCssColorString("#FF7F50"));ie.CORNFLOWERBLUE=Object.freeze(ie.fromCssColorString("#6495ED"));ie.CORNSILK=Object.freeze(ie.fromCssColorString("#FFF8DC"));ie.CRIMSON=Object.freeze(ie.fromCssColorString("#DC143C"));ie.CYAN=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.DARKBLUE=Object.freeze(ie.fromCssColorString("#00008B"));ie.DARKCYAN=Object.freeze(ie.fromCssColorString("#008B8B"));ie.DARKGOLDENROD=Object.freeze(ie.fromCssColorString("#B8860B"));ie.DARKGRAY=Object.freeze(ie.fromCssColorString("#A9A9A9"));ie.DARKGREEN=Object.freeze(ie.fromCssColorString("#006400"));ie.DARKGREY=ie.DARKGRAY;ie.DARKKHAKI=Object.freeze(ie.fromCssColorString("#BDB76B"));ie.DARKMAGENTA=Object.freeze(ie.fromCssColorString("#8B008B"));ie.DARKOLIVEGREEN=Object.freeze(ie.fromCssColorString("#556B2F"));ie.DARKORANGE=Object.freeze(ie.fromCssColorString("#FF8C00"));ie.DARKORCHID=Object.freeze(ie.fromCssColorString("#9932CC"));ie.DARKRED=Object.freeze(ie.fromCssColorString("#8B0000"));ie.DARKSALMON=Object.freeze(ie.fromCssColorString("#E9967A"));ie.DARKSEAGREEN=Object.freeze(ie.fromCssColorString("#8FBC8F"));ie.DARKSLATEBLUE=Object.freeze(ie.fromCssColorString("#483D8B"));ie.DARKSLATEGRAY=Object.freeze(ie.fromCssColorString("#2F4F4F"));ie.DARKSLATEGREY=ie.DARKSLATEGRAY;ie.DARKTURQUOISE=Object.freeze(ie.fromCssColorString("#00CED1"));ie.DARKVIOLET=Object.freeze(ie.fromCssColorString("#9400D3"));ie.DEEPPINK=Object.freeze(ie.fromCssColorString("#FF1493"));ie.DEEPSKYBLUE=Object.freeze(ie.fromCssColorString("#00BFFF"));ie.DIMGRAY=Object.freeze(ie.fromCssColorString("#696969"));ie.DIMGREY=ie.DIMGRAY;ie.DODGERBLUE=Object.freeze(ie.fromCssColorString("#1E90FF"));ie.FIREBRICK=Object.freeze(ie.fromCssColorString("#B22222"));ie.FLORALWHITE=Object.freeze(ie.fromCssColorString("#FFFAF0"));ie.FORESTGREEN=Object.freeze(ie.fromCssColorString("#228B22"));ie.FUCHSIA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.GAINSBORO=Object.freeze(ie.fromCssColorString("#DCDCDC"));ie.GHOSTWHITE=Object.freeze(ie.fromCssColorString("#F8F8FF"));ie.GOLD=Object.freeze(ie.fromCssColorString("#FFD700"));ie.GOLDENROD=Object.freeze(ie.fromCssColorString("#DAA520"));ie.GRAY=Object.freeze(ie.fromCssColorString("#808080"));ie.GREEN=Object.freeze(ie.fromCssColorString("#008000"));ie.GREENYELLOW=Object.freeze(ie.fromCssColorString("#ADFF2F"));ie.GREY=ie.GRAY;ie.HONEYDEW=Object.freeze(ie.fromCssColorString("#F0FFF0"));ie.HOTPINK=Object.freeze(ie.fromCssColorString("#FF69B4"));ie.INDIANRED=Object.freeze(ie.fromCssColorString("#CD5C5C"));ie.INDIGO=Object.freeze(ie.fromCssColorString("#4B0082"));ie.IVORY=Object.freeze(ie.fromCssColorString("#FFFFF0"));ie.KHAKI=Object.freeze(ie.fromCssColorString("#F0E68C"));ie.LAVENDER=Object.freeze(ie.fromCssColorString("#E6E6FA"));ie.LAVENDAR_BLUSH=Object.freeze(ie.fromCssColorString("#FFF0F5"));ie.LAWNGREEN=Object.freeze(ie.fromCssColorString("#7CFC00"));ie.LEMONCHIFFON=Object.freeze(ie.fromCssColorString("#FFFACD"));ie.LIGHTBLUE=Object.freeze(ie.fromCssColorString("#ADD8E6"));ie.LIGHTCORAL=Object.freeze(ie.fromCssColorString("#F08080"));ie.LIGHTCYAN=Object.freeze(ie.fromCssColorString("#E0FFFF"));ie.LIGHTGOLDENRODYELLOW=Object.freeze(ie.fromCssColorString("#FAFAD2"));ie.LIGHTGRAY=Object.freeze(ie.fromCssColorString("#D3D3D3"));ie.LIGHTGREEN=Object.freeze(ie.fromCssColorString("#90EE90"));ie.LIGHTGREY=ie.LIGHTGRAY;ie.LIGHTPINK=Object.freeze(ie.fromCssColorString("#FFB6C1"));ie.LIGHTSEAGREEN=Object.freeze(ie.fromCssColorString("#20B2AA"));ie.LIGHTSKYBLUE=Object.freeze(ie.fromCssColorString("#87CEFA"));ie.LIGHTSLATEGRAY=Object.freeze(ie.fromCssColorString("#778899"));ie.LIGHTSLATEGREY=ie.LIGHTSLATEGRAY;ie.LIGHTSTEELBLUE=Object.freeze(ie.fromCssColorString("#B0C4DE"));ie.LIGHTYELLOW=Object.freeze(ie.fromCssColorString("#FFFFE0"));ie.LIME=Object.freeze(ie.fromCssColorString("#00FF00"));ie.LIMEGREEN=Object.freeze(ie.fromCssColorString("#32CD32"));ie.LINEN=Object.freeze(ie.fromCssColorString("#FAF0E6"));ie.MAGENTA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.MAROON=Object.freeze(ie.fromCssColorString("#800000"));ie.MEDIUMAQUAMARINE=Object.freeze(ie.fromCssColorString("#66CDAA"));ie.MEDIUMBLUE=Object.freeze(ie.fromCssColorString("#0000CD"));ie.MEDIUMORCHID=Object.freeze(ie.fromCssColorString("#BA55D3"));ie.MEDIUMPURPLE=Object.freeze(ie.fromCssColorString("#9370DB"));ie.MEDIUMSEAGREEN=Object.freeze(ie.fromCssColorString("#3CB371"));ie.MEDIUMSLATEBLUE=Object.freeze(ie.fromCssColorString("#7B68EE"));ie.MEDIUMSPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FA9A"));ie.MEDIUMTURQUOISE=Object.freeze(ie.fromCssColorString("#48D1CC"));ie.MEDIUMVIOLETRED=Object.freeze(ie.fromCssColorString("#C71585"));ie.MIDNIGHTBLUE=Object.freeze(ie.fromCssColorString("#191970"));ie.MINTCREAM=Object.freeze(ie.fromCssColorString("#F5FFFA"));ie.MISTYROSE=Object.freeze(ie.fromCssColorString("#FFE4E1"));ie.MOCCASIN=Object.freeze(ie.fromCssColorString("#FFE4B5"));ie.NAVAJOWHITE=Object.freeze(ie.fromCssColorString("#FFDEAD"));ie.NAVY=Object.freeze(ie.fromCssColorString("#000080"));ie.OLDLACE=Object.freeze(ie.fromCssColorString("#FDF5E6"));ie.OLIVE=Object.freeze(ie.fromCssColorString("#808000"));ie.OLIVEDRAB=Object.freeze(ie.fromCssColorString("#6B8E23"));ie.ORANGE=Object.freeze(ie.fromCssColorString("#FFA500"));ie.ORANGERED=Object.freeze(ie.fromCssColorString("#FF4500"));ie.ORCHID=Object.freeze(ie.fromCssColorString("#DA70D6"));ie.PALEGOLDENROD=Object.freeze(ie.fromCssColorString("#EEE8AA"));ie.PALEGREEN=Object.freeze(ie.fromCssColorString("#98FB98"));ie.PALETURQUOISE=Object.freeze(ie.fromCssColorString("#AFEEEE"));ie.PALEVIOLETRED=Object.freeze(ie.fromCssColorString("#DB7093"));ie.PAPAYAWHIP=Object.freeze(ie.fromCssColorString("#FFEFD5"));ie.PEACHPUFF=Object.freeze(ie.fromCssColorString("#FFDAB9"));ie.PERU=Object.freeze(ie.fromCssColorString("#CD853F"));ie.PINK=Object.freeze(ie.fromCssColorString("#FFC0CB"));ie.PLUM=Object.freeze(ie.fromCssColorString("#DDA0DD"));ie.POWDERBLUE=Object.freeze(ie.fromCssColorString("#B0E0E6"));ie.PURPLE=Object.freeze(ie.fromCssColorString("#800080"));ie.RED=Object.freeze(ie.fromCssColorString("#FF0000"));ie.ROSYBROWN=Object.freeze(ie.fromCssColorString("#BC8F8F"));ie.ROYALBLUE=Object.freeze(ie.fromCssColorString("#4169E1"));ie.SADDLEBROWN=Object.freeze(ie.fromCssColorString("#8B4513"));ie.SALMON=Object.freeze(ie.fromCssColorString("#FA8072"));ie.SANDYBROWN=Object.freeze(ie.fromCssColorString("#F4A460"));ie.SEAGREEN=Object.freeze(ie.fromCssColorString("#2E8B57"));ie.SEASHELL=Object.freeze(ie.fromCssColorString("#FFF5EE"));ie.SIENNA=Object.freeze(ie.fromCssColorString("#A0522D"));ie.SILVER=Object.freeze(ie.fromCssColorString("#C0C0C0"));ie.SKYBLUE=Object.freeze(ie.fromCssColorString("#87CEEB"));ie.SLATEBLUE=Object.freeze(ie.fromCssColorString("#6A5ACD"));ie.SLATEGRAY=Object.freeze(ie.fromCssColorString("#708090"));ie.SLATEGREY=ie.SLATEGRAY;ie.SNOW=Object.freeze(ie.fromCssColorString("#FFFAFA"));ie.SPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FF7F"));ie.STEELBLUE=Object.freeze(ie.fromCssColorString("#4682B4"));ie.TAN=Object.freeze(ie.fromCssColorString("#D2B48C"));ie.TEAL=Object.freeze(ie.fromCssColorString("#008080"));ie.THISTLE=Object.freeze(ie.fromCssColorString("#D8BFD8"));ie.TOMATO=Object.freeze(ie.fromCssColorString("#FF6347"));ie.TURQUOISE=Object.freeze(ie.fromCssColorString("#40E0D0"));ie.VIOLET=Object.freeze(ie.fromCssColorString("#EE82EE"));ie.WHEAT=Object.freeze(ie.fromCssColorString("#F5DEB3"));ie.WHITE=Object.freeze(ie.fromCssColorString("#FFFFFF"));ie.WHITESMOKE=Object.freeze(ie.fromCssColorString("#F5F5F5"));ie.YELLOW=Object.freeze(ie.fromCssColorString("#FFFF00"));ie.YELLOWGREEN=Object.freeze(ie.fromCssColorString("#9ACD32"));ie.TRANSPARENT=Object.freeze(new ie(0,0,0,0));var H=ie;function Zk(e){e=y(e,y.EMPTY_OBJECT),this.color=e.color,this.depth=e.depth,this.stencil=e.stencil,this.renderState=e.renderState,this.framebuffer=e.framebuffer,this.owner=e.owner,this.pass=e.pass}Zk.ALL=Object.freeze(new Zk({color:new H(0,0,0,0),depth:1,stencil:0}));Zk.prototype.execute=function(e,t){e.clear(this,t)};var ei=Zk;var NEe={ENVIRONMENT:0,COMPUTE:1,GLOBE:2,TERRAIN_CLASSIFICATION:3,CESIUM_3D_TILE:4,CESIUM_3D_TILE_CLASSIFICATION:5,CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW:6,OPAQUE:7,TRANSLUCENT:8,VOXELS:9,OVERLAY:10,NUMBER_OF_PASSES:11},Ee=Object.freeze(NEe);function LQ(e){e=y(e,y.EMPTY_OBJECT),this.vertexArray=e.vertexArray,this.fragmentShaderSource=e.fragmentShaderSource,this.shaderProgram=e.shaderProgram,this.uniformMap=e.uniformMap,this.outputTexture=e.outputTexture,this.preExecute=e.preExecute,this.postExecute=e.postExecute,this.canceled=e.canceled,this.persists=y(e.persists,!1),this.pass=Ee.COMPUTE,this.owner=e.owner}LQ.prototype.execute=function(e){e.execute(this)};var xd=LQ;function Lt(e,t){this.x=y(e,0),this.y=y(t,0)}Lt.fromElements=function(e,t,n){return l(n)?(n.x=e,n.y=t,n):new Lt(e,t)};Lt.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t):new Lt(e.x,e.y)};Lt.fromCartesian3=Lt.clone;Lt.fromCartesian4=Lt.clone;Lt.packedLength=2;Lt.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n]=e.y,t};Lt.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Lt),n.x=e[t++],n.y=e[t],n};Lt.packArray=function(e,t){let n=e.length,i=n*2;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let o=0;o<n;++o)Lt.pack(e[o],t,o*2);return t};Lt.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/2:t=new Array(n/2);for(let i=0;i<n;i+=2){let o=i/2;t[o]=Lt.unpack(e,i,t[o])}return t};Lt.fromArray=Lt.unpack;Lt.maximumComponent=function(e){return Math.max(e.x,e.y)};Lt.minimumComponent=function(e){return Math.min(e.x,e.y)};Lt.minimumByComponent=function(e,t,n){return n.x=Math.min(e.x,t.x),n.y=Math.min(e.y,t.y),n};Lt.maximumByComponent=function(e,t,n){return n.x=Math.max(e.x,t.x),n.y=Math.max(e.y,t.y),n};Lt.clamp=function(e,t,n,i){let o=P.clamp(e.x,t.x,n.x),r=P.clamp(e.y,t.y,n.y);return i.x=o,i.y=r,i};Lt.magnitudeSquared=function(e){return e.x*e.x+e.y*e.y};Lt.magnitude=function(e){return Math.sqrt(Lt.magnitudeSquared(e))};var $k=new Lt;Lt.distance=function(e,t){return Lt.subtract(e,t,$k),Lt.magnitude($k)};Lt.distanceSquared=function(e,t){return Lt.subtract(e,t,$k),Lt.magnitudeSquared($k)};Lt.normalize=function(e,t){let n=Lt.magnitude(e);return t.x=e.x/n,t.y=e.y/n,t};Lt.dot=function(e,t){return e.x*t.x+e.y*t.y};Lt.cross=function(e,t){return e.x*t.y-e.y*t.x};Lt.multiplyComponents=function(e,t,n){return n.x=e.x*t.x,n.y=e.y*t.y,n};Lt.divideComponents=function(e,t,n){return n.x=e.x/t.x,n.y=e.y/t.y,n};Lt.add=function(e,t,n){return n.x=e.x+t.x,n.y=e.y+t.y,n};Lt.subtract=function(e,t,n){return n.x=e.x-t.x,n.y=e.y-t.y,n};Lt.multiplyByScalar=function(e,t,n){return n.x=e.x*t,n.y=e.y*t,n};Lt.divideByScalar=function(e,t,n){return n.x=e.x/t,n.y=e.y/t,n};Lt.negate=function(e,t){return t.x=-e.x,t.y=-e.y,t};Lt.abs=function(e,t){return t.x=Math.abs(e.x),t.y=Math.abs(e.y),t};var NQ=new Lt;Lt.lerp=function(e,t,n,i){return Lt.multiplyByScalar(t,n,NQ),i=Lt.multiplyByScalar(e,1-n,i),Lt.add(NQ,i,i)};var FQ=new Lt,BQ=new Lt;Lt.angleBetween=function(e,t){return Lt.normalize(e,FQ),Lt.normalize(t,BQ),P.acosClamped(Lt.dot(FQ,BQ))};var FEe=new Lt;Lt.mostOrthogonalAxis=function(e,t){let n=Lt.normalize(e,FEe);return Lt.abs(n,n),n.x<=n.y?t=Lt.clone(Lt.UNIT_X,t):t=Lt.clone(Lt.UNIT_Y,t),t};Lt.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y};Lt.equalsArray=function(e,t,n){return e.x===t[n]&&e.y===t[n+1]};Lt.equalsEpsilon=function(e,t,n,i){return e===t||l(e)&&l(t)&&P.equalsEpsilon(e.x,t.x,n,i)&&P.equalsEpsilon(e.y,t.y,n,i)};Lt.ZERO=Object.freeze(new Lt(0,0));Lt.ONE=Object.freeze(new Lt(1,1));Lt.UNIT_X=Object.freeze(new Lt(1,0));Lt.UNIT_Y=Object.freeze(new Lt(0,1));Lt.prototype.clone=function(e){return Lt.clone(this,e)};Lt.prototype.equals=function(e){return Lt.equals(this,e)};Lt.prototype.equalsEpsilon=function(e,t,n){return Lt.equalsEpsilon(this,e,t,n)};Lt.prototype.toString=function(){return`(${this.x}, ${this.y})`};var z=Lt;var BEe=new h,kEe=new h;function UEe(e,t,n,i,o){let r=e.x,s=e.y,a=e.z,c=t.x,u=t.y,f=t.z,d=r*r*c*c,p=s*s*u*u,g=a*a*f*f,m=d+p+g,x=Math.sqrt(1/m),b=h.multiplyByScalar(e,x,BEe);if(m<i)return isFinite(x)?h.clone(b,o):void 0;let T=n.x,C=n.y,A=n.z,S=kEe;S.x=b.x*T*2,S.y=b.y*C*2,S.z=b.z*A*2;let v=(1-x)*h.magnitude(e)/(.5*h.magnitude(S)),I=0,O,R,L,N,_,E,w,D,M,B,V;do{v-=I,L=1/(1+v*T),N=1/(1+v*C),_=1/(1+v*A),E=L*L,w=N*N,D=_*_,M=E*L,B=w*N,V=D*_,O=d*E+p*w+g*D-1,R=d*M*T+p*B*C+g*V*A;let U=-2*R;I=O/U}while(Math.abs(O)>P.EPSILON12);return l(o)?(o.x=r*L,o.y=s*N,o.z=a*_,o):new h(r*L,s*N,a*_)}var Y0=UEe;function Bo(e,t,n){this.longitude=y(e,0),this.latitude=y(t,0),this.height=y(n,0)}Bo.fromRadians=function(e,t,n,i){return n=y(n,0),l(i)?(i.longitude=e,i.latitude=t,i.height=n,i):new Bo(e,t,n)};Bo.fromDegrees=function(e,t,n,i){return e=P.toRadians(e),t=P.toRadians(t),Bo.fromRadians(e,t,n,i)};var VEe=new h,zEe=new h,HEe=new h;Bo._ellipsoidOneOverRadii=new h(1/6378137,1/6378137,1/6356752314245179e-9);Bo._ellipsoidOneOverRadiiSquared=new h(1/(6378137*6378137),1/(6378137*6378137),1/(6356752314245179e-9*6356752314245179e-9));Bo._ellipsoidCenterToleranceSquared=P.EPSILON1;Bo.fromCartesian=function(e,t,n){let i=l(t)?t.oneOverRadii:Bo._ellipsoidOneOverRadii,o=l(t)?t.oneOverRadiiSquared:Bo._ellipsoidOneOverRadiiSquared,r=l(t)?t._centerToleranceSquared:Bo._ellipsoidCenterToleranceSquared,s=Y0(e,i,o,r,zEe);if(!l(s))return;let a=h.multiplyComponents(s,o,VEe);a=h.normalize(a,a);let c=h.subtract(e,s,HEe),u=Math.atan2(a.y,a.x),f=Math.asin(a.z),d=P.sign(h.dot(c,e))*h.magnitude(c);return l(n)?(n.longitude=u,n.latitude=f,n.height=d,n):new Bo(u,f,d)};Bo.toCartesian=function(e,t,n){return h.fromRadians(e.longitude,e.latitude,e.height,t,n)};Bo.clone=function(e,t){if(l(e))return l(t)?(t.longitude=e.longitude,t.latitude=e.latitude,t.height=e.height,t):new Bo(e.longitude,e.latitude,e.height)};Bo.equals=function(e,t){return e===t||l(e)&&l(t)&&e.longitude===t.longitude&&e.latitude===t.latitude&&e.height===t.height};Bo.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.longitude-t.longitude)<=n&&Math.abs(e.latitude-t.latitude)<=n&&Math.abs(e.height-t.height)<=n};Bo.ZERO=Object.freeze(new Bo(0,0,0));Bo.prototype.clone=function(e){return Bo.clone(this,e)};Bo.prototype.equals=function(e){return Bo.equals(this,e)};Bo.prototype.equalsEpsilon=function(e,t){return Bo.equalsEpsilon(this,e,t)};Bo.prototype.toString=function(){return`(${this.longitude}, ${this.latitude}, ${this.height})`};var fe=Bo;function UQ(e,t,n,i){t=y(t,0),n=y(n,0),i=y(i,0),e._radii=new h(t,n,i),e._radiiSquared=new h(t*t,n*n,i*i),e._radiiToTheFourth=new h(t*t*t*t,n*n*n*n,i*i*i*i),e._oneOverRadii=new h(t===0?0:1/t,n===0?0:1/n,i===0?0:1/i),e._oneOverRadiiSquared=new h(t===0?0:1/(t*t),n===0?0:1/(n*n),i===0?0:1/(i*i)),e._minimumRadius=Math.min(t,n,i),e._maximumRadius=Math.max(t,n,i),e._centerToleranceSquared=P.EPSILON1,e._radiiSquared.z!==0&&(e._squaredXOverSquaredZ=e._radiiSquared.x/e._radiiSquared.z)}function mi(e,t,n){this._radii=void 0,this._radiiSquared=void 0,this._radiiToTheFourth=void 0,this._oneOverRadii=void 0,this._oneOverRadiiSquared=void 0,this._minimumRadius=void 0,this._maximumRadius=void 0,this._centerToleranceSquared=void 0,this._squaredXOverSquaredZ=void 0,UQ(this,e,t,n)}Object.defineProperties(mi.prototype,{radii:{get:function(){return this._radii}},radiiSquared:{get:function(){return this._radiiSquared}},radiiToTheFourth:{get:function(){return this._radiiToTheFourth}},oneOverRadii:{get:function(){return this._oneOverRadii}},oneOverRadiiSquared:{get:function(){return this._oneOverRadiiSquared}},minimumRadius:{get:function(){return this._minimumRadius}},maximumRadius:{get:function(){return this._maximumRadius}}});mi.clone=function(e,t){if(!l(e))return;let n=e._radii;return l(t)?(h.clone(n,t._radii),h.clone(e._radiiSquared,t._radiiSquared),h.clone(e._radiiToTheFourth,t._radiiToTheFourth),h.clone(e._oneOverRadii,t._oneOverRadii),h.clone(e._oneOverRadiiSquared,t._oneOverRadiiSquared),t._minimumRadius=e._minimumRadius,t._maximumRadius=e._maximumRadius,t._centerToleranceSquared=e._centerToleranceSquared,t):new mi(n.x,n.y,n.z)};mi.fromCartesian3=function(e,t){return l(t)||(t=new mi),l(e)&&UQ(t,e.x,e.y,e.z),t};mi.WGS84=Object.freeze(new mi(6378137,6378137,6356752314245179e-9));mi.UNIT_SPHERE=Object.freeze(new mi(1,1,1));mi.MOON=Object.freeze(new mi(P.LUNAR_RADIUS,P.LUNAR_RADIUS,P.LUNAR_RADIUS));mi._default=mi.WGS84;Object.defineProperties(mi,{default:{get:function(){return mi._default},set:function(e){mi._default=e,h._ellipsoidRadiiSquared=e.radiiSquared,fe._ellipsoidOneOverRadii=e.oneOverRadii,fe._ellipsoidOneOverRadiiSquared=e.oneOverRadiiSquared,fe._ellipsoidCenterToleranceSquared=e._centerToleranceSquared}}});mi.prototype.clone=function(e){return mi.clone(this,e)};mi.packedLength=h.packedLength;mi.pack=function(e,t,n){return n=y(n,0),h.pack(e._radii,t,n),t};mi.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t);return mi.fromCartesian3(i,n)};mi.prototype.geocentricSurfaceNormal=h.normalize;mi.prototype.geodeticSurfaceNormalCartographic=function(e,t){let n=e.longitude,i=e.latitude,o=Math.cos(i),r=o*Math.cos(n),s=o*Math.sin(n),a=Math.sin(i);return l(t)||(t=new h),t.x=r,t.y=s,t.z=a,h.normalize(t,t)};mi.prototype.geodeticSurfaceNormal=function(e,t){if(!h.equalsEpsilon(e,h.ZERO,P.EPSILON14))return l(t)||(t=new h),t=h.multiplyComponents(e,this._oneOverRadiiSquared,t),h.normalize(t,t)};var GEe=new h,WEe=new h;mi.prototype.cartographicToCartesian=function(e,t){let n=GEe,i=WEe;this.geodeticSurfaceNormalCartographic(e,n),h.multiplyComponents(this._radiiSquared,n,i);let o=Math.sqrt(h.dot(n,i));return h.divideByScalar(i,o,i),h.multiplyByScalar(n,e.height,n),l(t)||(t=new h),h.add(i,n,t)};mi.prototype.cartographicArrayToCartesianArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;i++)t[i]=this.cartographicToCartesian(e[i],t[i]);return t};var jEe=new h,qEe=new h,YEe=new h;mi.prototype.cartesianToCartographic=function(e,t){let n=this.scaleToGeodeticSurface(e,qEe);if(!l(n))return;let i=this.geodeticSurfaceNormal(n,jEe),o=h.subtract(e,n,YEe),r=Math.atan2(i.y,i.x),s=Math.asin(i.z),a=P.sign(h.dot(o,e))*h.magnitude(o);return l(t)?(t.longitude=r,t.latitude=s,t.height=a,t):new fe(r,s,a)};mi.prototype.cartesianArrayToCartographicArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.cartesianToCartographic(e[i],t[i]);return t};mi.prototype.scaleToGeodeticSurface=function(e,t){return Y0(e,this._oneOverRadii,this._oneOverRadiiSquared,this._centerToleranceSquared,t)};mi.prototype.scaleToGeocentricSurface=function(e,t){l(t)||(t=new h);let n=e.x,i=e.y,o=e.z,r=this._oneOverRadiiSquared,s=1/Math.sqrt(n*n*r.x+i*i*r.y+o*o*r.z);return h.multiplyByScalar(e,s,t)};mi.prototype.transformPositionToScaledSpace=function(e,t){return l(t)||(t=new h),h.multiplyComponents(e,this._oneOverRadii,t)};mi.prototype.transformPositionFromScaledSpace=function(e,t){return l(t)||(t=new h),h.multiplyComponents(e,this._radii,t)};mi.prototype.equals=function(e){return this===e||l(e)&&h.equals(this._radii,e._radii)};mi.prototype.toString=function(){return this._radii.toString()};mi.prototype.getSurfaceNormalIntersectionWithZAxis=function(e,t,n){t=y(t,0);let i=this._squaredXOverSquaredZ;if(l(n)||(n=new h),n.x=0,n.y=0,n.z=e.z*(1-i),!(Math.abs(n.z)>=this._radii.z-t))return n};var XEe=new h;mi.prototype.getLocalCurvature=function(e,t){l(t)||(t=new z);let n=this.getSurfaceNormalIntersectionWithZAxis(e,0,XEe),i=h.distance(e,n),o=this.minimumRadius*i/this.maximumRadius**2,r=i*o**2;return z.fromElements(1/i,1/r,t)};var KEe=[.14887433898163,.43339539412925,.67940956829902,.86506336668898,.97390652851717,0],ZEe=[.29552422471475,.26926671930999,.21908636251598,.14945134915058,.066671344308684,0];function kQ(e,t,n){let i=.5*(t+e),o=.5*(t-e),r=0;for(let s=0;s<5;s++){let a=o*KEe[s];r+=ZEe[s]*(n(i+a)+n(i-a))}return r*=o,r}mi.prototype.surfaceArea=function(e){let t=e.west,n=e.east,i=e.south,o=e.north;for(;n<t;)n+=P.TWO_PI;let r=this._radiiSquared,s=r.x,a=r.y,c=r.z,u=s*a;return kQ(i,o,function(f){let d=Math.cos(f),p=Math.sin(f);return Math.cos(f)*kQ(t,n,function(g){let m=Math.cos(g),x=Math.sin(g);return Math.sqrt(u*p*p+c*(a*m*m+s*x*x)*d*d)})})};var ee=mi;function Qk(e){this._ellipsoid=y(e,ee.default),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(Qk.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});Qk.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=e.latitude*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new h(i,o,r)};Qk.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=e.y*n,r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var Si=Qk;var $Ee={OUTSIDE:-1,INTERSECTING:0,INSIDE:1},Wt=Object.freeze($Ee);function QEe(e,t,n){let i=0,o=e.length-1,r,s;for(;i<=o;){if(r=~~((i+o)/2),s=n(e[r],t),s<0){i=r+1;continue}if(s>0){o=r-1;continue}return r}return~(o+1)}var Io=QEe;function JEe(e,t,n,i,o){this.xPoleWander=e,this.yPoleWander=t,this.xPoleOffset=n,this.yPoleOffset=i,this.ut1MinusUtc=o}var Eg=JEe;function eSe(e){return e%4===0&&e%100!==0||e%400===0}var bd=eSe;var VQ=[31,28,31,30,31,30,31,31,30,31,30,31];function tSe(e,t,n,i,o,r,s,a){e=y(e,1),t=y(t,1),n=y(n,1),i=y(i,0),o=y(o,0),r=y(r,0),s=y(s,0),a=y(a,!1),this.year=e,this.month=t,this.day=n,this.hour=i,this.minute=o,this.second=r,this.millisecond=s,this.isLeapSecond=a;function 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vG=tt.multiplyByScalar(e,Math.sin((1-n)*s),vG),DG=tt.multiplyByScalar(r,Math.sin(n*s),DG),i=tt.add(vG,DG,i),tt.multiplyByScalar(i,1/Math.sin(s),i)};tt.log=function(e,t){let n=P.acosClamped(e.w),i=0;return n!==0&&(i=n/Math.sin(n)),h.multiplyByScalar(e,i,t)};tt.exp=function(e,t){let n=h.magnitude(e),i=0;return n!==0&&(i=Math.sin(n)/n),t.x=e.x*i,t.y=e.y*i,t.z=e.z*i,t.w=Math.cos(n),t};var KSe=new h,ZSe=new h,nv=new tt,VC=new tt;tt.computeInnerQuadrangle=function(e,t,n,i){let o=tt.conjugate(t,nv);tt.multiply(o,n,VC);let r=tt.log(VC,KSe);tt.multiply(o,e,VC);let s=tt.log(VC,ZSe);return h.add(r,s,r),h.multiplyByScalar(r,.25,r),h.negate(r,r),tt.exp(r,nv),tt.multiply(t,nv,i)};tt.squad=function(e,t,n,i,o,r){let s=tt.slerp(e,t,o,nv),a=tt.slerp(n,i,o,VC);return tt.slerp(s,a,2*o*(1-o),r)};var $Se=new tt,AJ=1.9011074535173003,hU=Vt.supportsTypedArrays()?new Float32Array(8):[],mU=Vt.supportsTypedArrays()?new Float32Array(8):[],gp=Vt.supportsTypedArrays()?new Float32Array(8):[],yp=Vt.supportsTypedArrays()?new Float32Array(8):[];for(let e=0;e<7;++e){let t=e+1,n=2*t+1;hU[e]=1/(t*n),mU[e]=t/n}hU[7]=AJ/(8*17);mU[7]=AJ*8/17;tt.fastSlerp=function(e,t,n,i){let o=tt.dot(e,t),r;o>=0?r=1:(r=-1,o=-o);let s=o-1,a=1-n,c=n*n,u=a*a;for(let g=7;g>=0;--g)gp[g]=(hU[g]*c-mU[g])*s,yp[g]=(hU[g]*u-mU[g])*s;let f=r*n*(1+gp[0]*(1+gp[1]*(1+gp[2]*(1+gp[3]*(1+gp[4]*(1+gp[5]*(1+gp[6]*(1+gp[7])))))))),d=a*(1+yp[0]*(1+yp[1]*(1+yp[2]*(1+yp[3]*(1+yp[4]*(1+yp[5]*(1+yp[6]*(1+yp[7])))))))),p=tt.multiplyByScalar(e,d,$Se);return tt.multiplyByScalar(t,f,i),tt.add(p,i,i)};tt.fastSquad=function(e,t,n,i,o,r){let s=tt.fastSlerp(e,t,o,nv),a=tt.fastSlerp(n,i,o,VC);return tt.fastSlerp(s,a,2*o*(1-o),r)};tt.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.z===t.z&&e.w===t.w};tt.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.x-t.x)<=n&&Math.abs(e.y-t.y)<=n&&Math.abs(e.z-t.z)<=n&&Math.abs(e.w-t.w)<=n};tt.ZERO=Object.freeze(new tt(0,0,0,0));tt.IDENTITY=Object.freeze(new tt(0,0,0,1));tt.prototype.clone=function(e){return tt.clone(this,e)};tt.prototype.equals=function(e){return tt.equals(this,e)};tt.prototype.equalsEpsilon=function(e,t){return tt.equalsEpsilon(this,e,t)};tt.prototype.toString=function(){return`(${this.x}, ${this.y}, ${this.z}, ${this.w})`};var Oe=tt;var ci={},IG={up:{south:"east",north:"west",west:"south",east:"north"},down:{south:"west",north:"east",west:"north",east:"south"},south:{up:"west",down:"east",west:"down",east:"up"},north:{up:"east",down:"west",west:"up",east:"down"},west:{up:"north",down:"south",north:"down",south:"up"},east:{up:"south",down:"north",north:"up",south:"down"}},zC={north:[-1,0,0],east:[0,1,0],up:[0,0,1],south:[1,0,0],west:[0,-1,0],down:[0,0,-1]},PG={},Tl={east:new h,north:new h,up:new h,west:new h,south:new h,down:new h},vg=new h,Dg=new h,Ig=new h;ci.localFrameToFixedFrameGenerator=function(e,t){if(!IG.hasOwnProperty(e)||!IG[e].hasOwnProperty(t))throw new he("firstAxis and secondAxis must be east, north, up, west, south or down.");let n=IG[e][t],i,o=e+t;return l(PG[o])?i=PG[o]:(i=function(r,s,a){if(l(a)||(a=new F),h.equalsEpsilon(r,h.ZERO,P.EPSILON14))h.unpack(zC[e],0,vg),h.unpack(zC[t],0,Dg),h.unpack(zC[n],0,Ig);else if(P.equalsEpsilon(r.x,0,P.EPSILON14)&&P.equalsEpsilon(r.y,0,P.EPSILON14)){let c=P.sign(r.z);h.unpack(zC[e],0,vg),e!=="east"&&e!=="west"&&h.multiplyByScalar(vg,c,vg),h.unpack(zC[t],0,Dg),t!=="east"&&t!=="west"&&h.multiplyByScalar(Dg,c,Dg),h.unpack(zC[n],0,Ig),n!=="east"&&n!=="west"&&h.multiplyByScalar(Ig,c,Ig)}else{s=y(s,ee.default),s.geodeticSurfaceNormal(r,Tl.up);let c=Tl.up,u=Tl.east;u.x=-r.y,u.y=r.x,u.z=0,h.normalize(u,Tl.east),h.cross(c,u,Tl.north),h.multiplyByScalar(Tl.up,-1,Tl.down),h.multiplyByScalar(Tl.east,-1,Tl.west),h.multiplyByScalar(Tl.north,-1,Tl.south),vg=Tl[e],Dg=Tl[t],Ig=Tl[n]}return a[0]=vg.x,a[1]=vg.y,a[2]=vg.z,a[3]=0,a[4]=Dg.x,a[5]=Dg.y,a[6]=Dg.z,a[7]=0,a[8]=Ig.x,a[9]=Ig.y,a[10]=Ig.z,a[11]=0,a[12]=r.x,a[13]=r.y,a[14]=r.z,a[15]=1,a},PG[o]=i),i};ci.eastNorthUpToFixedFrame=ci.localFrameToFixedFrameGenerator("east","north");ci.northEastDownToFixedFrame=ci.localFrameToFixedFrameGenerator("north","east");ci.northUpEastToFixedFrame=ci.localFrameToFixedFrameGenerator("north","up");ci.northWestUpToFixedFrame=ci.localFrameToFixedFrameGenerator("north","west");var QSe=new Oe,JSe=new h(1,1,1),ewe=new F;ci.headingPitchRollToFixedFrame=function(e,t,n,i,o){i=y(i,ci.eastNorthUpToFixedFrame);let r=Oe.fromHeadingPitchRoll(t,QSe),s=F.fromTranslationQuaternionRotationScale(h.ZERO,r,JSe,ewe);return o=i(e,n,o),F.multiply(o,s,o)};var twe=new F,nwe=new Q;ci.headingPitchRollQuaternion=function(e,t,n,i,o){let r=ci.headingPitchRollToFixedFrame(e,t,n,i,twe),s=F.getMatrix3(r,nwe);return Oe.fromRotationMatrix(s,o)};var iwe=new h(1,1,1),owe=new h,EJ=new F,rwe=new F,swe=new Q,awe=new Oe;ci.fixedFrameToHeadingPitchRoll=function(e,t,n,i){t=y(t,ee.default),n=y(n,ci.eastNorthUpToFixedFrame),l(i)||(i=new Ca);let o=F.getTranslation(e,owe);if(h.equals(o,h.ZERO))return i.heading=0,i.pitch=0,i.roll=0,i;let r=F.inverseTransformation(n(o,t,EJ),EJ),s=F.setScale(e,iwe,rwe);s=F.setTranslation(s,h.ZERO,s),r=F.multiply(r,s,r);let a=Oe.fromRotationMatrix(F.getMatrix3(r,swe),awe);return a=Oe.normalize(a,a),Ca.fromQuaternion(a,i)};var cwe=6*3600+41*60+50.54841,lwe=8640184812866e-6,uwe=.093104,fwe=-62e-7,dwe=11772758384668e-32,hwe=72921158553e-15,mwe=P.TWO_PI/86400,pU=new Z;ci.computeIcrfToCentralBodyFixedMatrix=function(e,t){let n=ci.computeIcrfToFixedMatrix(e,t);return l(n)||(n=ci.computeTemeToPseudoFixedMatrix(e,t)),n};ci.computeTemeToPseudoFixedMatrix=function(e,t){pU=Z.addSeconds(e,-Z.computeTaiMinusUtc(e),pU);let n=pU.dayNumber,i=pU.secondsOfDay,o,r=n-2451545;i>=43200?o=(r+.5)/qn.DAYS_PER_JULIAN_CENTURY:o=(r-.5)/qn.DAYS_PER_JULIAN_CENTURY;let a=(cwe+o*(lwe+o*(uwe+o*fwe)))*mwe%P.TWO_PI,c=hwe+dwe*(n-24515455e-1),u=(i+qn.SECONDS_PER_DAY*.5)%qn.SECONDS_PER_DAY,f=a+c*u,d=Math.cos(f),p=Math.sin(f);return l(t)?(t[0]=d,t[1]=-p,t[2]=0,t[3]=p,t[4]=d,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t):new Q(d,p,0,-p,d,0,0,0,1)};ci.iau2006XysData=new ev;ci.earthOrientationParameters=Jw.NONE;var MG=32.184,pwe=2451545;ci.preloadIcrfFixed=function(e){let t=e.start.dayNumber,n=e.start.secondsOfDay+MG,i=e.stop.dayNumber,o=e.stop.secondsOfDay+MG;return ci.iau2006XysData.preload(t,n,i,o)};ci.computeIcrfToFixedMatrix=function(e,t){l(t)||(t=new Q);let n=ci.computeFixedToIcrfMatrix(e,t);if(l(n))return Q.transpose(n,t)};var _we=32.184,gwe=2451545,_U=new Ca,ywe=new Q,xwe=new Z;ci.computeMoonFixedToIcrfMatrix=function(e,t){l(t)||(t=new Q);let n=Z.addSeconds(e,_we,xwe),i=Z.totalDays(n)-gwe,o=P.toRadians(12.112)-P.toRadians(.052992)*i,r=P.toRadians(24.224)-P.toRadians(.105984)*i,s=P.toRadians(227.645)+P.toRadians(13.012)*i,a=P.toRadians(261.105)+P.toRadians(13.340716)*i,c=P.toRadians(358)+P.toRadians(.9856)*i;return _U.pitch=P.toRadians(180)-P.toRadians(3.878)*Math.sin(o)-P.toRadians(.12)*Math.sin(r)+P.toRadians(.07)*Math.sin(s)-P.toRadians(.017)*Math.sin(a),_U.roll=P.toRadians(66.53-90)+P.toRadians(1.543)*Math.cos(o)+P.toRadians(.24)*Math.cos(r)-P.toRadians(.028)*Math.cos(s)+P.toRadians(.007)*Math.cos(a),_U.heading=P.toRadians(244.375-90)+P.toRadians(13.17635831)*i+P.toRadians(3.558)*Math.sin(o)+P.toRadians(.121)*Math.sin(r)-P.toRadians(.064)*Math.sin(s)+P.toRadians(.016)*Math.sin(a)+P.toRadians(.025)*Math.sin(c),Q.fromHeadingPitchRoll(_U,ywe)};ci.computeIcrfToMoonFixedMatrix=function(e,t){l(t)||(t=new Q);let n=ci.computeMoonFixedToIcrfMatrix(e,t);if(l(n))return Q.transpose(n,t)};var bwe=new nx(0,0,0),Twe=new Eg(0,0,0,0,0,0),RG=new Q,OG=new Q;ci.computeFixedToIcrfMatrix=function(e,t){l(t)||(t=new Q);let n=ci.earthOrientationParameters.compute(e,Twe);if(!l(n))return;let i=e.dayNumber,o=e.secondsOfDay+MG,r=ci.iau2006XysData.computeXysRadians(i,o,bwe);if(!l(r))return;let s=r.x+n.xPoleOffset,a=r.y+n.yPoleOffset,c=1/(1+Math.sqrt(1-s*s-a*a)),u=RG;u[0]=1-c*s*s,u[3]=-c*s*a,u[6]=s,u[1]=-c*s*a,u[4]=1-c*a*a,u[7]=a,u[2]=-s,u[5]=-a,u[8]=1-c*(s*s+a*a);let f=Q.fromRotationZ(-r.s,OG),d=Q.multiply(u,f,RG),p=e.dayNumber,g=e.secondsOfDay-Z.computeTaiMinusUtc(e)+n.ut1MinusUtc,m=p-2451545,x=g/qn.SECONDS_PER_DAY,b=.779057273264+x+.00273781191135448*(m+x);b=b%1*P.TWO_PI;let T=Q.fromRotationZ(b,OG),C=Q.multiply(d,T,RG),A=Math.cos(n.xPoleWander),S=Math.cos(n.yPoleWander),v=Math.sin(n.xPoleWander),I=Math.sin(n.yPoleWander),O=i-pwe+o/qn.SECONDS_PER_DAY;O/=36525;let R=-47e-6*O*P.RADIANS_PER_DEGREE/3600,L=Math.cos(R),N=Math.sin(R),_=OG;return _[0]=A*L,_[1]=A*N,_[2]=v,_[3]=-S*N+I*v*L,_[4]=S*L+I*v*N,_[5]=-I*A,_[6]=-I*N-S*v*L,_[7]=I*L-S*v*N,_[8]=S*A,Q.multiply(C,_,t)};var Cwe=new oe;ci.pointToWindowCoordinates=function(e,t,n,i){return i=ci.pointToGLWindowCoordinates(e,t,n,i),i.y=2*t[5]-i.y,i};ci.pointToGLWindowCoordinates=function(e,t,n,i){l(i)||(i=new z);let o=Cwe;return F.multiplyByVector(e,oe.fromElements(n.x,n.y,n.z,1,o),o),oe.multiplyByScalar(o,1/o.w,o),F.multiplyByVector(t,o,o),z.fromCartesian4(o,i)};var Awe=new h,Ewe=new h,Swe=new h;ci.rotationMatrixFromPositionVelocity=function(e,t,n,i){let o=y(n,ee.default).geodeticSurfaceNormal(e,Awe),r=h.cross(t,o,Ewe);h.equalsEpsilon(r,h.ZERO,P.EPSILON6)&&(r=h.clone(h.UNIT_X,r));let s=h.cross(r,t,Swe);return h.normalize(s,s),h.cross(t,s,r),h.negate(r,r),h.normalize(r,r),l(i)||(i=new Q),i[0]=t.x,i[1]=t.y,i[2]=t.z,i[3]=r.x,i[4]=r.y,i[5]=r.z,i[6]=s.x,i[7]=s.y,i[8]=s.z,i};var SJ=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1),wJ=new fe,LG=new h,wwe=new h,vwe=new Q,NG=new F,vJ=new F;ci.basisTo2D=function(e,t,n){let i=F.getTranslation(t,wwe),o=e.ellipsoid,r;if(h.equals(i,h.ZERO))r=h.clone(h.ZERO,LG);else{let f=o.cartesianToCartographic(i,wJ);r=e.project(f,LG),h.fromElements(r.z,r.x,r.y,r)}let s=ci.eastNorthUpToFixedFrame(i,o,NG),a=F.inverseTransformation(s,vJ),c=F.getMatrix3(t,vwe),u=F.multiplyByMatrix3(a,c,n);return F.multiply(SJ,u,n),F.setTranslation(n,r,n),n};ci.ellipsoidTo2DModelMatrix=function(e,t,n){let i=e.ellipsoid,o=ci.eastNorthUpToFixedFrame(t,i,NG),r=F.inverseTransformation(o,vJ),s=i.cartesianToCartographic(t,wJ),a=e.project(s,LG);h.fromElements(a.z,a.x,a.y,a);let c=F.fromTranslation(a,NG);return F.multiply(SJ,r,n),F.multiply(c,n,n),n};var Rt=ci;function Dn(e,t,n,i){this.west=y(e,0),this.south=y(t,0),this.east=y(n,0),this.north=y(i,0)}Object.defineProperties(Dn.prototype,{width:{get:function(){return Dn.computeWidth(this)}},height:{get:function(){return Dn.computeHeight(this)}}});Dn.packedLength=4;Dn.pack=function(e,t,n){return n=y(n,0),t[n++]=e.west,t[n++]=e.south,t[n++]=e.east,t[n]=e.north,t};Dn.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Dn),n.west=e[t++],n.south=e[t++],n.east=e[t++],n.north=e[t],n};Dn.computeWidth=function(e){let t=e.east,n=e.west;return t<n&&(t+=P.TWO_PI),t-n};Dn.computeHeight=function(e){return e.north-e.south};Dn.fromDegrees=function(e,t,n,i,o){return e=P.toRadians(y(e,0)),t=P.toRadians(y(t,0)),n=P.toRadians(y(n,0)),i=P.toRadians(y(i,0)),l(o)?(o.west=e,o.south=t,o.east=n,o.north=i,o):new Dn(e,t,n,i)};Dn.fromRadians=function(e,t,n,i,o){return l(o)?(o.west=y(e,0),o.south=y(t,0),o.east=y(n,0),o.north=y(i,0),o):new Dn(e,t,n,i)};Dn.fromCartographicArray=function(e,t){let n=Number.MAX_VALUE,i=-Number.MAX_VALUE,o=Number.MAX_VALUE,r=-Number.MAX_VALUE,s=Number.MAX_VALUE,a=-Number.MAX_VALUE;for(let c=0,u=e.length;c<u;c++){let f=e[c];n=Math.min(n,f.longitude),i=Math.max(i,f.longitude),s=Math.min(s,f.latitude),a=Math.max(a,f.latitude);let d=f.longitude>=0?f.longitude:f.longitude+P.TWO_PI;o=Math.min(o,d),r=Math.max(r,d)}return i-n>r-o&&(n=o,i=r,i>P.PI&&(i=i-P.TWO_PI),n>P.PI&&(n=n-P.TWO_PI)),l(t)?(t.west=n,t.south=s,t.east=i,t.north=a,t):new Dn(n,s,i,a)};Dn.fromCartesianArray=function(e,t,n){t=y(t,ee.default);let i=Number.MAX_VALUE,o=-Number.MAX_VALUE,r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=Number.MAX_VALUE,c=-Number.MAX_VALUE;for(let u=0,f=e.length;u<f;u++){let d=t.cartesianToCartographic(e[u]);i=Math.min(i,d.longitude),o=Math.max(o,d.longitude),a=Math.min(a,d.latitude),c=Math.max(c,d.latitude);let p=d.longitude>=0?d.longitude:d.longitude+P.TWO_PI;r=Math.min(r,p),s=Math.max(s,p)}return o-i>s-r&&(i=r,o=s,o>P.PI&&(o=o-P.TWO_PI),i>P.PI&&(i=i-P.TWO_PI)),l(n)?(n.west=i,n.south=a,n.east=o,n.north=c,n):new Dn(i,a,o,c)};var Dwe=new h,Iwe=new h,Pwe=new h,Rwe=new h,Owe=new h,FG=new Array(5);for(let e=0;e<FG.length;++e)FG[e]=new h;Dn.fromBoundingSphere=function(e,t,n){let i=e.center,o=e.radius;if(l(t)||(t=ee.default),l(n)||(n=new Dn),h.equals(i,h.ZERO))return Dn.clone(Dn.MAX_VALUE,n),n;let r=Rt.eastNorthUpToFixedFrame(i,t,Dwe),s=F.multiplyByPointAsVector(r,h.UNIT_X,Iwe);h.normalize(s,s);let a=F.multiplyByPointAsVector(r,h.UNIT_Y,Pwe);h.normalize(a,a),h.multiplyByScalar(a,o,a),h.multiplyByScalar(s,o,s);let c=h.negate(a,Owe),u=h.negate(s,Rwe),f=FG,d=f[0];return h.add(i,a,d),d=f[1],h.add(i,u,d),d=f[2],h.add(i,c,d),d=f[3],h.add(i,s,d),f[4]=i,Dn.fromCartesianArray(f,t,n)};Dn.clone=function(e,t){if(l(e))return l(t)?(t.west=e.west,t.south=e.south,t.east=e.east,t.north=e.north,t):new Dn(e.west,e.south,e.east,e.north)};Dn.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.west-t.west)<=n&&Math.abs(e.south-t.south)<=n&&Math.abs(e.east-t.east)<=n&&Math.abs(e.north-t.north)<=n};Dn.prototype.clone=function(e){return Dn.clone(this,e)};Dn.prototype.equals=function(e){return Dn.equals(this,e)};Dn.equals=function(e,t){return e===t||l(e)&&l(t)&&e.west===t.west&&e.south===t.south&&e.east===t.east&&e.north===t.north};Dn.prototype.equalsEpsilon=function(e,t){return Dn.equalsEpsilon(this,e,t)};Dn.validate=function(e){};Dn.southwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.south,t.height=0,t):new fe(e.west,e.south)};Dn.northwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.north,t.height=0,t):new fe(e.west,e.north)};Dn.northeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.north,t.height=0,t):new fe(e.east,e.north)};Dn.southeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.south,t.height=0,t):new fe(e.east,e.south)};Dn.center=function(e,t){let n=e.east,i=e.west;n<i&&(n+=P.TWO_PI);let o=P.negativePiToPi((i+n)*.5),r=(e.south+e.north)*.5;return l(t)?(t.longitude=o,t.latitude=r,t.height=0,t):new fe(o,r)};Dn.intersection=function(e,t,n){let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.max(o,s)),c=P.negativePiToPi(Math.min(i,r));if((e.west<e.east||t.west<t.east)&&c<=a)return;let u=Math.max(e.south,t.south),f=Math.min(e.north,t.north);if(!(u>=f))return l(n)?(n.west=a,n.south=u,n.east=c,n.north=f,n):new Dn(a,u,c,f)};Dn.simpleIntersection=function(e,t,n){let i=Math.max(e.west,t.west),o=Math.max(e.south,t.south),r=Math.min(e.east,t.east),s=Math.min(e.north,t.north);if(!(o>=s||i>=r))return l(n)?(n.west=i,n.south=o,n.east=r,n.north=s,n):new Dn(i,o,r,s)};Dn.union=function(e,t,n){l(n)||(n=new Dn);let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.min(o,s)),c=P.negativePiToPi(Math.max(i,r));return n.west=a,n.south=Math.min(e.south,t.south),n.east=c,n.north=Math.max(e.north,t.north),n};Dn.expand=function(e,t,n){return l(n)||(n=new Dn),n.west=Math.min(e.west,t.longitude),n.south=Math.min(e.south,t.latitude),n.east=Math.max(e.east,t.longitude),n.north=Math.max(e.north,t.latitude),n};Dn.contains=function(e,t){let n=t.longitude,i=t.latitude,o=e.west,r=e.east;return r<o&&(r+=P.TWO_PI,n<0&&(n+=P.TWO_PI)),(n>o||P.equalsEpsilon(n,o,P.EPSILON14))&&(n<r||P.equalsEpsilon(n,r,P.EPSILON14))&&i>=e.south&&i<=e.north};var Mwe=new fe;Dn.subsample=function(e,t,n,i){t=y(t,ee.default),n=y(n,0),l(i)||(i=[]);let o=0,r=e.north,s=e.south,a=e.east,c=e.west,u=Mwe;u.height=n,u.longitude=c,u.latitude=r,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.latitude=s,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,r<0?u.latitude=r:s>0?u.latitude=s:u.latitude=0;for(let f=1;f<8;++f)u.longitude=-Math.PI+f*P.PI_OVER_TWO,Dn.contains(e,u)&&(i[o]=t.cartographicToCartesian(u,i[o]),o++);return u.latitude===0&&(u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++),i.length=o,i};Dn.subsection=function(e,t,n,i,o,r){if(l(r)||(r=new Dn),e.west<=e.east){let a=e.east-e.west;r.west=e.west+t*a,r.east=e.west+i*a}else{let a=P.TWO_PI+e.east-e.west;r.west=P.negativePiToPi(e.west+t*a),r.east=P.negativePiToPi(e.west+i*a)}let s=e.north-e.south;return r.south=e.south+n*s,r.north=e.south+o*s,t===1&&(r.west=e.east),i===1&&(r.east=e.east),n===1&&(r.south=e.north),o===1&&(r.north=e.north),r};Dn.MAX_VALUE=Object.freeze(new Dn(-Math.PI,-P.PI_OVER_TWO,Math.PI,P.PI_OVER_TWO));var re=Dn;function vr(e,t,n,i){this.x=y(e,0),this.y=y(t,0),this.width=y(n,0),this.height=y(i,0)}vr.packedLength=4;vr.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n++]=e.y,t[n++]=e.width,t[n]=e.height,t};vr.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new vr),n.x=e[t++],n.y=e[t++],n.width=e[t++],n.height=e[t],n};vr.fromPoints=function(e,t){if(l(t)||(t=new vr),!l(e)||e.length===0)return t.x=0,t.y=0,t.width=0,t.height=0,t;let n=e.length,i=e[0].x,o=e[0].y,r=e[0].x,s=e[0].y;for(let a=1;a<n;a++){let c=e[a],u=c.x,f=c.y;i=Math.min(u,i),r=Math.max(u,r),o=Math.min(f,o),s=Math.max(f,s)}return t.x=i,t.y=o,t.width=r-i,t.height=s-o,t};var DJ=new Si,Lwe=new fe,Nwe=new fe;vr.fromRectangle=function(e,t,n){if(l(n)||(n=new vr),!l(e))return n.x=0,n.y=0,n.width=0,n.height=0,n;DJ._ellipsoid=ee.default,t=y(t,DJ);let i=t.project(re.southwest(e,Lwe)),o=t.project(re.northeast(e,Nwe));return z.subtract(o,i,o),n.x=i.x,n.y=i.y,n.width=o.x,n.height=o.y,n};vr.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t.width=e.width,t.height=e.height,t):new vr(e.x,e.y,e.width,e.height)};vr.union=function(e,t,n){l(n)||(n=new vr);let i=Math.min(e.x,t.x),o=Math.min(e.y,t.y),r=Math.max(e.x+e.width,t.x+t.width),s=Math.max(e.y+e.height,t.y+t.height);return n.x=i,n.y=o,n.width=r-i,n.height=s-o,n};vr.expand=function(e,t,n){n=vr.clone(e,n);let i=t.x-n.x,o=t.y-n.y;return i>n.width?n.width=i:i<0&&(n.width-=i,n.x=t.x),o>n.height?n.height=o:o<0&&(n.height-=o,n.y=t.y),n};vr.intersect=function(e,t){let n=e.x,i=e.y,o=t.x,r=t.y;return n>o+t.width||n+e.width<o||i+e.height<r||i>r+t.height?Wt.OUTSIDE:Wt.INTERSECTING};vr.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.width===t.width&&e.height===t.height};vr.prototype.clone=function(e){return vr.clone(this,e)};vr.prototype.intersect=function(e){return vr.intersect(this,e)};vr.prototype.equals=function(e){return vr.equals(this,e)};var qe=vr;var Aa={POINTS:te.POINTS,LINES:te.LINES,LINE_LOOP:te.LINE_LOOP,LINE_STRIP:te.LINE_STRIP,TRIANGLES:te.TRIANGLES,TRIANGLE_STRIP:te.TRIANGLE_STRIP,TRIANGLE_FAN:te.TRIANGLE_FAN};Aa.isLines=function(e){return e===Aa.LINES||e===Aa.LINE_LOOP||e===Aa.LINE_STRIP};Aa.isTriangles=function(e){return e===Aa.TRIANGLES||e===Aa.TRIANGLE_STRIP||e===Aa.TRIANGLE_FAN};Aa.validate=function(e){return e===Aa.POINTS||e===Aa.LINES||e===Aa.LINE_LOOP||e===Aa.LINE_STRIP||e===Aa.TRIANGLES||e===Aa.TRIANGLE_STRIP||e===Aa.TRIANGLE_FAN};var Me=Object.freeze(Aa);var ix=`in vec4 position;
in vec2 textureCoordinates;

out vec2 v_textureCoordinates;

void main() 
{
    gl_Position = position;
    v_textureCoordinates = textureCoordinates;
}
`;var pr={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function iv(e){e=y(e,y.EMPTY_OBJECT),this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=y(e.primitiveType,Me.TRIANGLES),this._vertexArray=e.vertexArray,this._count=e.count,this._offset=y(e.offset,0),this._instanceCount=y(e.instanceCount,0),this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._flags=0,this.cull=y(e.cull,!0),this.occlude=y(e.occlude,!0),this.executeInClosestFrustum=y(e.executeInClosestFrustum,!1),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.castShadows=y(e.castShadows,!1),this.receiveShadows=y(e.receiveShadows,!1),this.pickOnly=y(e.pickOnly,!1),this.depthForTranslucentClassification=y(e.depthForTranslucentClassification,!1),this.dirty=!0,this.lastDirtyTime=0,this.derivedCommands={}}function ec(e,t){return(e._flags&t)===t}function Pg(e,t,n){n?e._flags|=t:e._flags&=~t}Object.defineProperties(iv.prototype,{boundingVolume:{get:function(){return this._boundingVolume},set:function(e){this._boundingVolume!==e&&(this._boundingVolume=e,this.dirty=!0)}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox},set:function(e){this._orientedBoundingBox!==e&&(this._orientedBoundingBox=e,this.dirty=!0)}},cull:{get:function(){return ec(this,pr.CULL)},set:function(e){ec(this,pr.CULL)!==e&&(Pg(this,pr.CULL,e),this.dirty=!0)}},occlude:{get:function(){return ec(this,pr.OCCLUDE)},set:function(e){ec(this,pr.OCCLUDE)!==e&&(Pg(this,pr.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return ec(this,pr.CAST_SHADOWS)},set:function(e){ec(this,pr.CAST_SHADOWS)!==e&&(Pg(this,pr.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return ec(this,pr.RECEIVE_SHADOWS)},set:function(e){ec(this,pr.RECEIVE_SHADOWS)!==e&&(Pg(this,pr.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return ec(this,pr.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){ec(this,pr.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(Pg(this,pr.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return ec(this,pr.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){ec(this,pr.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(Pg(this,pr.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickOnly:{get:function(){return ec(this,pr.PICK_ONLY)},set:function(e){ec(this,pr.PICK_ONLY)!==e&&(Pg(this,pr.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return ec(this,pr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){ec(this,pr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(Pg(this,pr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});iv.shallowClone=function(e,t){if(l(e))return l(t)||(t=new iv),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};iv.prototype.execute=function(e,t){e.draw(this,t)};var Ze=iv;var li={UNSIGNED_BYTE:te.UNSIGNED_BYTE,UNSIGNED_SHORT:te.UNSIGNED_SHORT,UNSIGNED_INT:te.UNSIGNED_INT,FLOAT:te.FLOAT,HALF_FLOAT:te.HALF_FLOAT_OES,UNSIGNED_INT_24_8:te.UNSIGNED_INT_24_8,UNSIGNED_SHORT_4_4_4_4:te.UNSIGNED_SHORT_4_4_4_4,UNSIGNED_SHORT_5_5_5_1:te.UNSIGNED_SHORT_5_5_5_1,UNSIGNED_SHORT_5_6_5:te.UNSIGNED_SHORT_5_6_5};li.toWebGLConstant=function(e,t){switch(e){case li.UNSIGNED_BYTE:return te.UNSIGNED_BYTE;case li.UNSIGNED_SHORT:return te.UNSIGNED_SHORT;case li.UNSIGNED_INT:return te.UNSIGNED_INT;case li.FLOAT:return te.FLOAT;case li.HALF_FLOAT:return t.webgl2?te.HALF_FLOAT:te.HALF_FLOAT_OES;case li.UNSIGNED_INT_24_8:return te.UNSIGNED_INT_24_8;case li.UNSIGNED_SHORT_4_4_4_4:return te.UNSIGNED_SHORT_4_4_4_4;case li.UNSIGNED_SHORT_5_5_5_1:return te.UNSIGNED_SHORT_5_5_5_1;case li.UNSIGNED_SHORT_5_6_5:return li.UNSIGNED_SHORT_5_6_5}};li.isPacked=function(e){return e===li.UNSIGNED_INT_24_8||e===li.UNSIGNED_SHORT_4_4_4_4||e===li.UNSIGNED_SHORT_5_5_5_1||e===li.UNSIGNED_SHORT_5_6_5};li.sizeInBytes=function(e){switch(e){case li.UNSIGNED_BYTE:return 1;case li.UNSIGNED_SHORT:case li.UNSIGNED_SHORT_4_4_4_4:case li.UNSIGNED_SHORT_5_5_5_1:case li.UNSIGNED_SHORT_5_6_5:case li.HALF_FLOAT:return 2;case li.UNSIGNED_INT:case li.FLOAT:case li.UNSIGNED_INT_24_8:return 4}};li.validate=function(e){return e===li.UNSIGNED_BYTE||e===li.UNSIGNED_SHORT||e===li.UNSIGNED_INT||e===li.FLOAT||e===li.HALF_FLOAT||e===li.UNSIGNED_INT_24_8||e===li.UNSIGNED_SHORT_4_4_4_4||e===li.UNSIGNED_SHORT_5_5_5_1||e===li.UNSIGNED_SHORT_5_6_5};li.getTypedArrayConstructor=function(e){let t=li.sizeInBytes(e);return t===Uint8Array.BYTES_PER_ELEMENT?Uint8Array:t===Uint16Array.BYTES_PER_ELEMENT?Uint16Array:t===Float32Array.BYTES_PER_ELEMENT&&e===li.FLOAT?Float32Array:Uint32Array};var $e=Object.freeze(li);var rt={DEPTH_COMPONENT:te.DEPTH_COMPONENT,DEPTH_STENCIL:te.DEPTH_STENCIL,ALPHA:te.ALPHA,RED:te.RED,RG:te.RG,RGB:te.RGB,RGBA:te.RGBA,LUMINANCE:te.LUMINANCE,LUMINANCE_ALPHA:te.LUMINANCE_ALPHA,RGB_DXT1:te.COMPRESSED_RGB_S3TC_DXT1_EXT,RGBA_DXT1:te.COMPRESSED_RGBA_S3TC_DXT1_EXT,RGBA_DXT3:te.COMPRESSED_RGBA_S3TC_DXT3_EXT,RGBA_DXT5:te.COMPRESSED_RGBA_S3TC_DXT5_EXT,RGB_PVRTC_4BPPV1:te.COMPRESSED_RGB_PVRTC_4BPPV1_IMG,RGB_PVRTC_2BPPV1:te.COMPRESSED_RGB_PVRTC_2BPPV1_IMG,RGBA_PVRTC_4BPPV1:te.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,RGBA_PVRTC_2BPPV1:te.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,RGBA_ASTC:te.COMPRESSED_RGBA_ASTC_4x4_WEBGL,RGB_ETC1:te.COMPRESSED_RGB_ETC1_WEBGL,RGB8_ETC2:te.COMPRESSED_RGB8_ETC2,RGBA8_ETC2_EAC:te.COMPRESSED_RGBA8_ETC2_EAC,RGBA_BC7:te.COMPRESSED_RGBA_BPTC_UNORM};rt.componentsLength=function(e){switch(e){case rt.RGB:return 3;case rt.RGBA:return 4;case rt.LUMINANCE_ALPHA:case rt.RG:return 2;case rt.ALPHA:case rt.RED:case rt.LUMINANCE:return 1;default:return 1}};rt.validate=function(e){return 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f=i.arrayBufferView,d=this._size,p=this._pixelFormat,g=this._internalFormat,m=this._pixelDatatype,x=this._preMultiplyAlpha,b=this._flipY,T=4;l(f)&&(T=nt.alignmentInBytes(p,m,r)),a.pixelStorei(a.UNPACK_ALIGNMENT,T),o?a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.NONE):a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.BROWSER_DEFAULT_WEBGL);let C=!1;if(!this._initialized){let A;t===0&&n===0&&r===d&&s===d?(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=nt.flipY(f,p,m,d,d)),A=f):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),A=i),C=!0):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),A=nt.createTypedArray(p,m,d,d)),a.texImage2D(u,0,g,d,d,0,p,$e.toWebGLConstant(m,this._context),A),this._initialized=!0}C||(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=nt.flipY(f,p,m,r,s)),a.texSubImage2D(u,0,t,n,r,s,p,$e.toWebGLConstant(m,this._context),f)):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),a.texSubImage2D(u,0,t,n,p,$e.toWebGLConstant(m,this._context),i))),a.bindTexture(c,null)};TU.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._size),r=y(r,this._size);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(this._targetFace,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};var fv=TU;var CU={DONT_CARE:te.DONT_CARE,FASTEST:te.FASTEST,NICEST:te.NICEST,validate:function(e){return e===CU.DONT_CARE||e===CU.FASTEST||e===CU.NICEST}},em=Object.freeze(CU);var AU={NEAREST:te.NEAREST,LINEAR:te.LINEAR};AU.validate=function(e){return e===AU.NEAREST||e===AU.LINEAR};var ui=Object.freeze(AU);var Rg={NEAREST:te.NEAREST,LINEAR:te.LINEAR,NEAREST_MIPMAP_NEAREST:te.NEAREST_MIPMAP_NEAREST,LINEAR_MIPMAP_NEAREST:te.LINEAR_MIPMAP_NEAREST,NEAREST_MIPMAP_LINEAR:te.NEAREST_MIPMAP_LINEAR,LINEAR_MIPMAP_LINEAR:te.LINEAR_MIPMAP_LINEAR};Rg.validate=function(e){return e===Rg.NEAREST||e===Rg.LINEAR||e===Rg.NEAREST_MIPMAP_NEAREST||e===Rg.LINEAR_MIPMAP_NEAREST||e===Rg.NEAREST_MIPMAP_LINEAR||e===Rg.LINEAR_MIPMAP_LINEAR};var Kt=Object.freeze(Rg);var EU={CLAMP_TO_EDGE:te.CLAMP_TO_EDGE,REPEAT:te.REPEAT,MIRRORED_REPEAT:te.MIRRORED_REPEAT,validate:function(e){return e===EU.CLAMP_TO_EDGE||e===EU.REPEAT||e===EU.MIRRORED_REPEAT}},Tn=Object.freeze(EU);function dv(e){e=y(e,y.EMPTY_OBJECT);let{wrapS:t=Tn.CLAMP_TO_EDGE,wrapT:n=Tn.CLAMP_TO_EDGE,minificationFilter:i=Kt.LINEAR,magnificationFilter:o=ui.LINEAR,maximumAnisotropy:r=1}=e;this._wrapS=t,this._wrapT=n,this._minificationFilter=i,this._magnificationFilter=o,this._maximumAnisotropy=r}Object.defineProperties(dv.prototype,{wrapS:{get:function(){return this._wrapS}},wrapT:{get:function(){return this._wrapT}},minificationFilter:{get:function(){return this._minificationFilter}},magnificationFilter:{get:function(){return this._magnificationFilter}},maximumAnisotropy:{get:function(){return this._maximumAnisotropy}}});dv.equals=function(e,t){return e===t||l(e)&&l(t)&&e._wrapS===t._wrapS&&e._wrapT===t._wrapT&&e._minificationFilter===t._minificationFilter&&e._magnificationFilter===t._magnificationFilter&&e._maximumAnisotropy===t._maximumAnisotropy};dv.NEAREST=Object.freeze(new dv({wrapS:Tn.CLAMP_TO_EDGE,wrapT:Tn.CLAMP_TO_EDGE,minificationFilter:Kt.NEAREST,magnificationFilter:ui.NEAREST}));var Zt=dv;function tc(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=nt.RGBA,pixelDatatype:o=$e.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Zt}=e,c=e.preMultiplyAlpha||i===nt.RGB||i===nt.LUMINANCE,{width:u,height:f}=e;l(n)&&({width:u,height:f}=n.positiveX);let d=u,p=nt.textureSizeInBytes(i,o,d,d)*6,g=nt.toInternalFormat(i,o,t),m=t._gl,x=m.TEXTURE_CUBE_MAP,b=m.createTexture();this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=x,this._texture=b,this._pixelFormat=i,this._pixelDatatype=o,this._size=d,this._hasMipmap=!1,this._sizeInBytes=p,this._preMultiplyAlpha=c,this._flipY=r;let T=l(n);function C(A){return new fv(t,b,x,A,g,i,o,d,c,r,T)}this._positiveX=C(m.TEXTURE_CUBE_MAP_POSITIVE_X),this._negativeX=C(m.TEXTURE_CUBE_MAP_NEGATIVE_X),this._positiveY=C(m.TEXTURE_CUBE_MAP_POSITIVE_Y),this._negativeY=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Y),this._positiveZ=C(m.TEXTURE_CUBE_MAP_POSITIVE_Z),this._negativeZ=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Z),this._sampler=a,Aee(this,a),m.activeTexture(m.TEXTURE0),m.bindTexture(x,b),s?m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.NONE):m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.BROWSER_DEFAULT_WEBGL);for(let A of 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i=e._targetFace,o=Math.max(Math.floor(e._size/2**n),1),r=e._pixelFormat,s=e._pixelDatatype,a=e._internalFormat,c=e._flipY,u=e._preMultiplyAlpha,f=e._context,d=f._gl;if(!l(t)){d.texImage2D(i,n,a,o,o,0,r,$e.toWebGLConstant(s,f),null);return}let{arrayBufferView:p}=t,g=4;l(p)&&(g=nt.alignmentInBytes(r,s,o)),d.pixelStorei(d.UNPACK_ALIGNMENT,g),l(p)?(d.pixelStorei(d.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),d.pixelStorei(d.UNPACK_FLIP_Y_WEBGL,!1),c&&(p=nt.flipY(p,r,s,o,o)),d.texImage2D(i,n,a,o,o,0,r,$e.toWebGLConstant(s,f),p)):(d.pixelStorei(d.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d.pixelStorei(d.UNPACK_FLIP_Y_WEBGL,c),d.texImage2D(i,n,a,r,$e.toWebGLConstant(s,f),t))}Object.defineProperties(tc.prototype,{positiveX:{get:function(){return this._positiveX}},negativeX:{get:function(){return this._negativeX}},positiveY:{get:function(){return this._positiveY}},negativeY:{get:function(){return this._negativeY}},positiveZ:{get:function(){return this._positiveZ}},negativeZ:{get:function(){return 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a=r._gl,c=e._textureTarget;a.activeTexture(a.TEXTURE0),a.bindTexture(c,e._texture),a.texParameteri(c,a.TEXTURE_MIN_FILTER,n),a.texParameteri(c,a.TEXTURE_MAG_FILTER,i),a.texParameteri(c,a.TEXTURE_WRAP_S,t.wrapS),a.texParameteri(c,a.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&a.texParameteri(c,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),a.bindTexture(c,null)}tc.prototype.loadMipmaps=function(e,t){t=y(t,!1);let n=this._context._gl,i=this._texture,o=this._textureTarget;n.activeTexture(n.TEXTURE0),n.bindTexture(o,i),t?n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE):n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.BROWSER_DEFAULT_WEBGL);for(let r=0;r<e.length;r++){let s=e[r],a=r+1;for(let c of tc.getFaceNames())Cee(this[c],s[c],a)}n.bindTexture(o,null),this._hasMipmap=!0};tc.prototype.generateMipmap=function(e){e=y(e,em.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};tc.prototype.isDestroyed=function(){return!1};tc.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),this._positiveX=ue(this._positiveX),this._negativeX=ue(this._negativeX),this._positiveY=ue(this._positiveY),this._negativeY=ue(this._negativeY),this._positiveZ=ue(this._positiveZ),this._negativeZ=ue(this._negativeZ),ue(this)};var Ea=tc;function wve(e){this.context=e,this.framebuffer=void 0,this.blendingEnabled=void 0,this.scissorTest=void 0,this.viewport=void 0}var nc=wve;var hv=`/**
 * A built-in GLSL floating-point constant for converting radians to degrees.
 *
 * @alias czm_degreesPerRadian
 * @glslConstant
 *
 * @see CesiumMath.DEGREES_PER_RADIAN
 *
 * @example
 * // GLSL declaration
 * const float czm_degreesPerRadian = ...;
 *
 * // Example
 * float deg = czm_degreesPerRadian * rad;
 */
const float czm_degreesPerRadian = 57.29577951308232;
`;var mv=`/**
 * A built-in GLSL vec2 constant for defining the depth range.
 * This is a workaround to a bug where IE11 does not implement gl_DepthRange.
 *
 * @alias czm_depthRange
 * @glslConstant
 *
 * @example
 * // GLSL declaration
 * float depthRangeNear = czm_depthRange.near;
 * float depthRangeFar = czm_depthRange.far;
 *
 */
const czm_depthRangeStruct czm_depthRange = czm_depthRangeStruct(0.0, 1.0);
`;var pv=`/**
 * 0.1
 *
 * @name czm_epsilon1
 * @glslConstant
 */
const float czm_epsilon1 = 0.1;
`;var _v=`/**
 * 0.01
 *
 * @name czm_epsilon2
 * @glslConstant
 */
const float czm_epsilon2 = 0.01;
`;var gv=`/**
 * 0.001
 *
 * @name czm_epsilon3
 * @glslConstant
 */
const float czm_epsilon3 = 0.001;
`;var yv=`/**
 * 0.0001
 *
 * @name czm_epsilon4
 * @glslConstant
 */
const float czm_epsilon4 = 0.0001;
`;var xv=`/**
 * 0.00001
 *
 * @name czm_epsilon5
 * @glslConstant
 */
const float czm_epsilon5 = 0.00001;
`;var bv=`/**
 * 0.000001
 *
 * @name czm_epsilon6
 * @glslConstant
 */
const float czm_epsilon6 = 0.000001;
`;var Tv=`/**
 * 0.0000001
 *
 * @name czm_epsilon7
 * @glslConstant
 */
const float czm_epsilon7 = 0.0000001;
`;var Cv=`/**
 * DOC_TBA
 *
 * @name czm_infinity
 * @glslConstant
 */
const float czm_infinity = 5906376272000.0;  // Distance from the Sun to Pluto in meters.  TODO: What is best given lowp, mediump, and highp?
`;var Av=`/**
 * A built-in GLSL floating-point constant for <code>1/pi</code>.
 *
 * @alias czm_oneOverPi
 * @glslConstant
 *
 * @see CesiumMath.ONE_OVER_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_oneOverPi = ...;
 *
 * // Example
 * float pi = 1.0 / czm_oneOverPi;
 */
const float czm_oneOverPi = 0.3183098861837907;
`;var Ev=`/**
 * A built-in GLSL floating-point constant for <code>1/2pi</code>.
 *
 * @alias czm_oneOverTwoPi
 * @glslConstant
 *
 * @see CesiumMath.ONE_OVER_TWO_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_oneOverTwoPi = ...;
 *
 * // Example
 * float pi = 2.0 * czm_oneOverTwoPi;
 */
const float czm_oneOverTwoPi = 0.15915494309189535;
`;var Sv=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE}
 *
 * @name czm_passCesium3DTile
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTile = 4.0;
`;var wv=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION}
 *
 * @name czm_passCesium3DTileClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTileClassification = 5.0;
`;var vv=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW}
 *
 * @name czm_passCesium3DTileClassificationIgnoreShow
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTileClassificationIgnoreShow = 6.0;
`;var Dv=`/**
 * The automatic GLSL constant for {@link Pass#CLASSIFICATION}
 *
 * @name czm_passClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passClassification = 7.0;
`;var Iv=`/**
 * The automatic GLSL constant for {@link Pass#COMPUTE}
 *
 * @name czm_passCompute
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCompute = 1.0;
`;var Pv=`/**
 * The automatic GLSL constant for {@link Pass#ENVIRONMENT}
 *
 * @name czm_passEnvironment
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passEnvironment = 0.0;
`;var Rv=`/**
 * The automatic GLSL constant for {@link Pass#GLOBE}
 *
 * @name czm_passGlobe
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passGlobe = 2.0;
`;var Ov=`/**
 * The automatic GLSL constant for {@link Pass#OPAQUE}
 *
 * @name czm_passOpaque
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passOpaque = 7.0;
`;var Mv=`/**
 * The automatic GLSL constant for {@link Pass#OVERLAY}
 *
 * @name czm_passOverlay
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passOverlay = 10.0;
`;var Lv=`/**
 * The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
 *
 * @name czm_passTerrainClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passTerrainClassification = 3.0;
`;var Nv=`/**
 * The automatic GLSL constant for {@link Pass#TRANSLUCENT}
 *
 * @name czm_passTranslucent
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passTranslucent = 8.0;
`;var Fv=`/**
 * The automatic GLSL constant for {@link Pass#VOXELS}
 *
 * @name czm_passVoxels
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passVoxels = 9.0;
`;var Bv=`/**
 * A built-in GLSL floating-point constant for <code>Math.PI</code>.
 *
 * @alias czm_pi
 * @glslConstant
 *
 * @see CesiumMath.PI
 *
 * @example
 * // GLSL declaration
 * const float czm_pi = ...;
 *
 * // Example
 * float twoPi = 2.0 * czm_pi;
 */
const float czm_pi = 3.141592653589793;
`;var kv=`/**
 * A built-in GLSL floating-point constant for <code>pi/4</code>.
 *
 * @alias czm_piOverFour
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_FOUR
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverFour = ...;
 *
 * // Example
 * float pi = 4.0 * czm_piOverFour;
 */
const float czm_piOverFour = 0.7853981633974483;
`;var Uv=`/**
 * A built-in GLSL floating-point constant for <code>pi/6</code>.
 *
 * @alias czm_piOverSix
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_SIX
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverSix = ...;
 *
 * // Example
 * float pi = 6.0 * czm_piOverSix;
 */
const float czm_piOverSix = 0.5235987755982988;
`;var Vv=`/**
 * A built-in GLSL floating-point constant for <code>pi/3</code>.
 *
 * @alias czm_piOverThree
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_THREE
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverThree = ...;
 *
 * // Example
 * float pi = 3.0 * czm_piOverThree;
 */
const float czm_piOverThree = 1.0471975511965976;
`;var zv=`/**
 * A built-in GLSL floating-point constant for <code>pi/2</code>.
 *
 * @alias czm_piOverTwo
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_TWO
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverTwo = ...;
 *
 * // Example
 * float pi = 2.0 * czm_piOverTwo;
 */
const float czm_piOverTwo = 1.5707963267948966;
`;var Hv=`/**
 * A built-in GLSL floating-point constant for converting degrees to radians.
 *
 * @alias czm_radiansPerDegree
 * @glslConstant
 *
 * @see CesiumMath.RADIANS_PER_DEGREE
 *
 * @example
 * // GLSL declaration
 * const float czm_radiansPerDegree = ...;
 *
 * // Example
 * float rad = czm_radiansPerDegree * deg;
 */
const float czm_radiansPerDegree = 0.017453292519943295;
`;var Gv=`/**
 * The constant identifier for the 2D {@link SceneMode}
 *
 * @name czm_sceneMode2D
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneModeColumbusView
 * @see czm_sceneMode3D
 * @see czm_sceneModeMorphing
 */
const float czm_sceneMode2D = 2.0;
`;var Wv=`/**
 * The constant identifier for the 3D {@link SceneMode}
 *
 * @name czm_sceneMode3D
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneModeColumbusView
 * @see czm_sceneModeMorphing
 */
const float czm_sceneMode3D = 3.0;
`;var jv=`/**
 * The constant identifier for the Columbus View {@link SceneMode}
 *
 * @name czm_sceneModeColumbusView
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneMode3D
 * @see czm_sceneModeMorphing
 */
const float czm_sceneModeColumbusView = 1.0;
`;var qv=`/**
 * The constant identifier for the Morphing {@link SceneMode}
 *
 * @name czm_sceneModeMorphing
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneModeColumbusView
 * @see czm_sceneMode3D
 */
const float czm_sceneModeMorphing = 0.0;
`;var Yv=`/**
 * A built-in GLSL floating-point constant for one solar radius.
 *
 * @alias czm_solarRadius
 * @glslConstant
 *
 * @see CesiumMath.SOLAR_RADIUS
 *
 * @example
 * // GLSL declaration
 * const float czm_solarRadius = ...;
 */
const float czm_solarRadius = 695500000.0;
`;var Xv=`/**
 * A built-in GLSL floating-point constant for <code>3pi/2</code>.
 *
 * @alias czm_threePiOver2
 * @glslConstant
 *
 * @see CesiumMath.THREE_PI_OVER_TWO
 *
 * @example
 * // GLSL declaration
 * const float czm_threePiOver2 = ...;
 *
 * // Example
 * float pi = (2.0 / 3.0) * czm_threePiOver2;
 */
const float czm_threePiOver2 = 4.71238898038469;
`;var Kv=`/**
 * A built-in GLSL floating-point constant for <code>2pi</code>.
 *
 * @alias czm_twoPi
 * @glslConstant
 *
 * @see CesiumMath.TWO_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_twoPi = ...;
 *
 * // Example
 * float pi = czm_twoPi / 2.0;
 */
const float czm_twoPi = 6.283185307179586;
`;var Zv=`/**
 * The maximum latitude, in radians, both North and South, supported by a Web Mercator
 * (EPSG:3857) projection.  Technically, the Mercator projection is defined
 * for any latitude up to (but not including) 90 degrees, but it makes sense
 * to cut it off sooner because it grows exponentially with increasing latitude.
 * The logic behind this particular cutoff value, which is the one used by
 * Google Maps, Bing Maps, and Esri, is that it makes the projection
 * square.  That is, the rectangle is equal in the X and Y directions.
 *
 * The constant value is computed as follows:
 *   czm_pi * 0.5 - (2.0 * atan(exp(-czm_pi)))
 *
 * @name czm_webMercatorMaxLatitude
 * @glslConstant
 */
const float czm_webMercatorMaxLatitude = 1.4844222297453324;
`;var $v=`/**
 * @name czm_depthRangeStruct
 * @glslStruct
 */
struct czm_depthRangeStruct
{
    float near;
    float far;
};
`;var Qv=`/**
 * Holds material information that can be used for lighting. Returned by all czm_getMaterial functions.
 *
 * @name czm_material
 * @glslStruct
 *
 * @property {vec3} diffuse Incoming light that scatters evenly in all directions.
 * @property {float} specular Intensity of incoming light reflecting in a single direction.
 * @property {float} shininess The sharpness of the specular reflection.  Higher values create a smaller, more focused specular highlight.
 * @property {vec3} normal Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
 * @property {vec3} emission Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
 * @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
 */
struct czm_material
{
    vec3 diffuse;
    float specular;
    float shininess;
    vec3 normal;
    vec3 emission;
    float alpha;
};
`;var Jv=`/**
 * Used as input to every material's czm_getMaterial function.
 *
 * @name czm_materialInput
 * @glslStruct
 *
 * @property {float} s 1D texture coordinates.
 * @property {vec2} st 2D texture coordinates.
 * @property {vec3} str 3D texture coordinates.
 * @property {vec3} normalEC Unperturbed surface normal in eye coordinates.
 * @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.
 * @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates.  The magnitude is the distance in meters from the fragment to the eye.
 * @property {float} height The height of the terrain in meters above or below the ellipsoid.  Only available for globe materials.
 * @property {float} slope The slope of the terrain in radians.  0 is flat; pi/2 is vertical.  Only available for globe materials.
 * @property {float} aspect The aspect of the terrain in radians.  0 is East, pi/2 is North, pi is West, 3pi/2 is South.  Only available for globe materials.
* @property {float} waterMask The value of the water mask. 0 is land, 1 is water. Only available for globe materials.
 */
struct czm_materialInput
{
    float s;
    vec2 st;
    vec3 str;
    vec3 normalEC;
    mat3 tangentToEyeMatrix;
    vec3 positionToEyeEC;
    float height;
    float slope;
    float aspect;
    float waterMask;
};
`;var eD=`/**
 * Struct for representing a material for a {@link Model}. The model
 * rendering pipeline will pass this struct between material, custom shaders,
 * and lighting stages. This is not to be confused with {@link czm_material}
 * which is used by the older Fabric materials system, although they are similar.
 * <p>
 * All color values (diffuse, specular, emissive) are in linear color space.
 * </p>
 *
 * @name czm_modelMaterial
 * @glslStruct
 *
 * @property {vec4} baseColor The base color of the material.
 * @property {vec3} diffuse Incoming light that scatters evenly in all directions.
 * @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
 * @property {vec3} specular Color of reflected light at normal incidence in PBR materials. This is sometimes referred to as f0 in the literature.
 * @property {float} roughness A number from 0.0 to 1.0 representing how rough the surface is. Values near 0.0 produce glossy surfaces, while values near 1.0 produce rough surfaces.
 * @property {vec3} normalEC Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
 * @property {float} occlusion Ambient occlusion recieved at this point on the material. 1.0 means fully lit, 0.0 means fully occluded.
 * @property {vec3} emissive Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
 */
struct czm_modelMaterial {
    vec4 baseColor;
    vec3 diffuse;
    float alpha;
    vec3 specular;
    float roughness;
    vec3 normalEC;
    float occlusion;
    vec3 emissive;
#ifdef USE_SPECULAR
    float specularWeight;
#endif
#ifdef USE_ANISOTROPY
    vec3 anisotropicT;
    vec3 anisotropicB;
    float anisotropyStrength;
#endif
#ifdef USE_CLEARCOAT
    float clearcoatFactor;
    float clearcoatRoughness;
    vec3 clearcoatNormal;
    // Add clearcoatF0 when KHR_materials_ior is implemented
#endif
};
`;var tD=`/**
 * Struct for representing the output of a custom vertex shader.
 * 
 * @name czm_modelVertexOutput
 * @glslStruct
 *
 * @see {@link CustomShader}
 * @see {@link Model}
 *
 * @property {vec3} positionMC The position of the vertex in model coordinates
 * @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives. 
 */
struct czm_modelVertexOutput {
  vec3 positionMC;
  float pointSize;
};
`;var nD=`/**
 * DOC_TBA
 *
 * @name czm_ray
 * @glslStruct
 */
struct czm_ray
{
    vec3 origin;
    vec3 direction;
};
`;var iD=`/**
 * DOC_TBA
 *
 * @name czm_raySegment
 * @glslStruct
 */
struct czm_raySegment
{
    float start;
    float stop;
};

/**
 * DOC_TBA
 *
 * @name czm_emptyRaySegment
 * @glslConstant 
 */
const czm_raySegment czm_emptyRaySegment = czm_raySegment(-czm_infinity, -czm_infinity);

/**
 * DOC_TBA
 *
 * @name czm_fullRaySegment
 * @glslConstant 
 */
const czm_raySegment czm_fullRaySegment = czm_raySegment(0.0, czm_infinity);
`;var oD=`struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
    vec3 texCoords;
#else
    vec2 texCoords;
#endif

    float depthBias;
    float depth;
    float nDotL;
    vec2 texelStepSize;
    float normalShadingSmooth;
    float darkness;
};
`;var rD=`/**
 * Converts an HSB color (hue, saturation, brightness) to RGB
 * HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
 *
 * @name czm_HSBToRGB
 * @glslFunction
 * 
 * @param {vec3} hsb The color in HSB.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 hsb = czm_RGBToHSB(rgb);
 * hsb.z *= 0.1;
 * rgb = czm_HSBToRGB(hsb);
 */

const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);

vec3 czm_HSBToRGB(vec3 hsb)
{
    vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www);
    return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y);
}
`;var sD=`/**
 * Converts an HSL color (hue, saturation, lightness) to RGB
 * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
 *
 * @name czm_HSLToRGB
 * @glslFunction
 * 
 * @param {vec3} rgb The color in HSL.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 hsl = czm_RGBToHSL(rgb);
 * hsl.z *= 0.1;
 * rgb = czm_HSLToRGB(hsl);
 */

vec3 hueToRGB(float hue)
{
    float r = abs(hue * 6.0 - 3.0) - 1.0;
    float g = 2.0 - abs(hue * 6.0 - 2.0);
    float b = 2.0 - abs(hue * 6.0 - 4.0);
    return clamp(vec3(r, g, b), 0.0, 1.0);
}

vec3 czm_HSLToRGB(vec3 hsl)
{
    vec3 rgb = hueToRGB(hsl.x);
    float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;
    return (rgb - 0.5) * c + hsl.z;
}
`;var aD=`/**
 * Converts an RGB color to HSB (hue, saturation, brightness)
 * HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
 *
 * @name czm_RGBToHSB
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in HSB.
 *
 * @example
 * vec3 hsb = czm_RGBToHSB(rgb);
 * hsb.z *= 0.1;
 * rgb = czm_HSBToRGB(hsb);
 */

const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);

vec3 czm_RGBToHSB(vec3 rgb)
{
    vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g));
    vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));

    float d = q.x - min(q.w, q.y);
    return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x);
}
`;var cD=`/**
 * Converts an RGB color to HSL (hue, saturation, lightness)
 * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
 *
 * @name czm_RGBToHSL
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in HSL.
 *
 * @example
 * vec3 hsl = czm_RGBToHSL(rgb);
 * hsl.z *= 0.1;
 * rgb = czm_HSLToRGB(hsl);
 */
 
vec3 RGBtoHCV(vec3 rgb)
{
    // Based on work by Sam Hocevar and Emil Persson
    vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);
    vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);
    float c = q.x - min(q.w, q.y);
    float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);
    return vec3(h, c, q.x);
}

vec3 czm_RGBToHSL(vec3 rgb)
{
    vec3 hcv = RGBtoHCV(rgb);
    float l = hcv.z - hcv.y * 0.5;
    float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);
    return vec3(hcv.x, s, l);
}
`;var lD=`/**
 * Converts an RGB color to CIE Yxy.
 * <p>The conversion is described in
 * {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
 * </p>
 * 
 * @name czm_RGBToXYZ
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in CIE Yxy.
 *
 * @example
 * vec3 xyz = czm_RGBToXYZ(rgb);
 * xyz.x = max(xyz.x - luminanceThreshold, 0.0);
 * rgb = czm_XYZToRGB(xyz);
 */
vec3 czm_RGBToXYZ(vec3 rgb)
{
    const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193,
                              0.3576, 0.7152, 0.1192,
                              0.1805, 0.0722, 0.9505);
    vec3 xyz = RGB2XYZ * rgb;
    vec3 Yxy;
    Yxy.r = xyz.g;
    float temp = dot(vec3(1.0), xyz);
    Yxy.gb = xyz.rg / temp;
    return Yxy;
}
`;var uD=`/**
 * Converts a CIE Yxy color to RGB.
 * <p>The conversion is described in
 * {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
 * </p>
 * 
 * @name czm_XYZToRGB
 * @glslFunction
 * 
 * @param {vec3} Yxy The color in CIE Yxy.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 xyz = czm_RGBToXYZ(rgb);
 * xyz.x = max(xyz.x - luminanceThreshold, 0.0);
 * rgb = czm_XYZToRGB(xyz);
 */
vec3 czm_XYZToRGB(vec3 Yxy)
{
    const mat3 XYZ2RGB = mat3( 3.2405, -0.9693,  0.0556,
                              -1.5371,  1.8760, -0.2040,
                              -0.4985,  0.0416,  1.0572);
    vec3 xyz;
    xyz.r = Yxy.r * Yxy.g / Yxy.b;
    xyz.g = Yxy.r;
    xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b;
    
    return XYZ2RGB * xyz;
}
`;var fD=`// See:
//    https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/

vec3 czm_acesTonemapping(vec3 color) {
    float g = 0.985;
    float a = 0.065;
    float b = 0.0001;
    float c = 0.433;
    float d = 0.238;

    color = (color * (color + a) - b) / (color * (g * color + c) + d);

    color = clamp(color, 0.0, 1.0);

    return color;
}
`;var dD=`/**
 * @private
 */
float czm_alphaWeight(float a)
{
    float z = (gl_FragCoord.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];

    // See Weighted Blended Order-Independent Transparency for examples of different weighting functions:
    // http://jcgt.org/published/0002/02/09/
    return pow(a + 0.01, 4.0) + max(1e-2, min(3.0 * 1e3, 0.003 / (1e-5 + pow(abs(z) / 200.0, 4.0))));
}
`;var hD=`/**
 * Procedural anti-aliasing by blurring two colors that meet at a sharp edge.
 *
 * @name czm_antialias
 * @glslFunction
 *
 * @param {vec4} color1 The color on one side of the edge.
 * @param {vec4} color2 The color on the other side of the edge.
 * @param {vec4} currentcolor The current color, either <code>color1</code> or <code>color2</code>.
 * @param {float} dist The distance to the edge in texture coordinates.
 * @param {float} [fuzzFactor=0.1] Controls the blurriness between the two colors.
 * @returns {vec4} The anti-aliased color.
 *
 * @example
 * // GLSL declarations
 * vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor);
 * vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist);
 *
 * // get the color for a material that has a sharp edge at the line y = 0.5 in texture space
 * float dist = abs(textureCoordinates.t - 0.5);
 * vec4 currentColor = mix(bottomColor, topColor, step(0.5, textureCoordinates.t));
 * vec4 color = czm_antialias(bottomColor, topColor, currentColor, dist, 0.1);
 */
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor)
{
    float val1 = clamp(dist / fuzzFactor, 0.0, 1.0);
    float val2 = clamp((dist - 0.5) / fuzzFactor, 0.0, 1.0);
    val1 = val1 * (1.0 - val2);
    val1 = val1 * val1 * (3.0 - (2.0 * val1));
    val1 = pow(val1, 0.5); //makes the transition nicer
    
    vec4 midColor = (color1 + color2) * 0.5;
    return mix(midColor, currentColor, val1);
}

vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist)
{
    return czm_antialias(color1, color2, currentColor, dist, 0.1);
}
`;var mD=`/**
 * Apply a HSB color shift to an RGB color.
 *
 * @param {vec3} rgb The color in RGB space.
 * @param {vec3} hsbShift The amount to shift each component. The xyz components correspond to hue, saturation, and brightness. Shifting the hue by +/- 1.0 corresponds to shifting the hue by a full cycle. Saturation and brightness are clamped between 0 and 1 after the adjustment
 * @param {bool} ignoreBlackPixels If true, black pixels will be unchanged. This is necessary in some shaders such as atmosphere-related effects.
 *
 * @return {vec3} The RGB color after shifting in HSB space and clamping saturation and brightness to a valid range.
 */
vec3 czm_applyHSBShift(vec3 rgb, vec3 hsbShift, bool ignoreBlackPixels) {
    // Convert rgb color to hsb
    vec3 hsb = czm_RGBToHSB(rgb);

    // Perform hsb shift
    // Hue cycles around so no clamp is needed.
    hsb.x += hsbShift.x; // hue
    hsb.y = clamp(hsb.y + hsbShift.y, 0.0, 1.0); // saturation

    // brightness
    //
    // Some shaders such as atmosphere-related effects need to leave black
    // pixels unchanged
    if (ignoreBlackPixels) {
        hsb.z = hsb.z > czm_epsilon7 ? hsb.z + hsbShift.z : 0.0;
    } else {
        hsb.z = hsb.z + hsbShift.z;
    }
    hsb.z = clamp(hsb.z, 0.0, 1.0);

    // Convert shifted hsb back to rgb
    return czm_HSBToRGB(hsb);
}
`;var pD=`/**
 * Approximately computes spherical coordinates given a normal.
 * Uses approximate inverse trigonometry for speed and consistency,
 * since inverse trigonometry can differ from vendor-to-vendor and when compared with the CPU.
 *
 * @name czm_approximateSphericalCoordinates
 * @glslFunction
 *
 * @param {vec3} normal arbitrary-length normal.
 *
 * @returns {vec2} Approximate latitude and longitude spherical coordinates.
 */
vec2 czm_approximateSphericalCoordinates(vec3 normal) {
    // Project into plane with vertical for latitude
    float latitudeApproximation = czm_fastApproximateAtan(sqrt(normal.x * normal.x + normal.y * normal.y), normal.z);
    float longitudeApproximation = czm_fastApproximateAtan(normal.x, normal.y);
    return vec2(latitudeApproximation, longitudeApproximation);
}
`;var _D=`/**
 * Compute a rational approximation to tanh(x)
 *
 * @param {float} x A real number input
 * @returns {float} An approximation for tanh(x)
*/
float czm_approximateTanh(float x) {
    float x2 = x * x;
    return max(-1.0, min(1.0, x * (27.0 + x2) / (27.0 + 9.0 * x2)));
}
`;var gD=`/**
 * Determines if the fragment is back facing
 *
 * @name czm_backFacing
 * @glslFunction 
 * 
 * @returns {bool} <code>true</code> if the fragment is back facing; otherwise, <code>false</code>.
 */
bool czm_backFacing()
{
    // !gl_FrontFacing doesn't work as expected on Mac/Intel so use the more verbose form instead. See https://github.com/CesiumGS/cesium/pull/8494.
    return gl_FrontFacing == false;
}
`;var yD=`/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a float expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {float} a Value to return if the comparison is true.
 * @param {float} b Value to return if the comparison is false.
 *
 * @returns {float} equivalent of comparison ? a : b
 */
float czm_branchFreeTernary(bool comparison, float a, float b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec2 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec2} a Value to return if the comparison is true.
 * @param {vec2} b Value to return if the comparison is false.
 *
 * @returns {vec2} equivalent of comparison ? a : b
 */
vec2 czm_branchFreeTernary(bool comparison, vec2 a, vec2 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec3 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec3} a Value to return if the comparison is true.
 * @param {vec3} b Value to return if the comparison is false.
 *
 * @returns {vec3} equivalent of comparison ? a : b
 */
vec3 czm_branchFreeTernary(bool comparison, vec3 a, vec3 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec4 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec3} a Value to return if the comparison is true.
 * @param {vec3} b Value to return if the comparison is false.
 *
 * @returns {vec3} equivalent of comparison ? a : b
 */
vec4 czm_branchFreeTernary(bool comparison, vec4 a, vec4 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}
`;var xD=`
vec4 czm_cascadeColor(vec4 weights)
{
    return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
           vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
           vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
           vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}
`;var bD=`
uniform vec4 shadowMap_cascadeDistances;

float czm_cascadeDistance(vec4 weights)
{
    return dot(shadowMap_cascadeDistances, weights);
}
`;var TD=`
uniform mat4 shadowMap_cascadeMatrices[4];

mat4 czm_cascadeMatrix(vec4 weights)
{
    return shadowMap_cascadeMatrices[0] * weights.x +
           shadowMap_cascadeMatrices[1] * weights.y +
           shadowMap_cascadeMatrices[2] * weights.z +
           shadowMap_cascadeMatrices[3] * weights.w;
}
`;var CD=`
uniform vec4 shadowMap_cascadeSplits[2];

vec4 czm_cascadeWeights(float depthEye)
{
    // One component is set to 1.0 and all others set to 0.0.
    vec4 near = step(shadowMap_cascadeSplits[0], vec4(depthEye));
    vec4 far = step(depthEye, shadowMap_cascadeSplits[1]);
    return near * far;
}
`;var AD=`float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {
    float signedDistance = texture(clippingDistance, uv).r;
    return (signedDistance - 0.5) * 2.0;
}

void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {
    // Position is completely outside of polygons bounds
    vec2 rectUv = clippingPosition;
    if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {
        #ifdef CLIPPING_INVERSE 
            discard;
        #endif
        return;
    }

    vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));
    vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));
    float dimension = float(extentsLength);
    if (extentsLength > 2) {
       dimension = ceil(log2(float(extentsLength)));
    }

    vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;
    vec2 uv = textureOffset + rectUv / dimension;

    float signedDistance = getSignedDistance(uv, clippingDistance);

    #ifdef CLIPPING_INVERSE
    if (signedDistance > 0.0)  {
        discard;
    }
    #else
    if (signedDistance < 0.0)  {
        discard;
    }
    #endif
}
`;var ED=`/**
 * DOC_TBA
 *
 * @name czm_columbusViewMorph
 * @glslFunction
 */
vec4 czm_columbusViewMorph(vec4 position2D, vec4 position3D, float time)
{
    // Just linear for now.
    vec3 p = mix(position2D.xyz, position3D.xyz, time);
    return vec4(p, 1.0);
}
`;var SD=`/**
 * Compute the atmosphere color, applying Rayleigh and Mie scattering. This
 * builtin uses automatic uniforms so the atmophere settings are synced with the
 * state of the Scene, even in other contexts like Model.
 *
 * @name czm_computeAtmosphereColor
 * @glslFunction
 *
 * @param {vec3} positionWC Position of the fragment in world coords (low precision)
 * @param {vec3} lightDirection Light direction from the sun or other light source.
 * @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
 * @param {vec3} mieColor The Mie scattering color computed by a scattering function
 * @param {float} opacity The opacity computed by a scattering function.
 */
vec4 czm_computeAtmosphereColor(
    vec3 positionWC,
    vec3 lightDirection,
    vec3 rayleighColor,
    vec3 mieColor,
    float opacity
) {
    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);

    float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
    float cosAngleSq = cosAngle * cosAngle;

    float G = czm_atmosphereMieAnisotropy;
    float GSq = G * G;

    // The Rayleigh phase function.
    float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
    // The Mie phase function.
    float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));

    // The final color is generated by combining the effects of the Rayleigh and Mie scattering.
    vec3 rayleigh = rayleighPhase * rayleighColor;
    vec3 mie = miePhase * mieColor;

    vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;

    return vec4(color, opacity);
}
`;var wD=`/**
 * Compute atmosphere scattering for the ground atmosphere and fog. This method
 * uses automatic uniforms so it is always synced with the scene settings.
 *
 * @name czm_computeGroundAtmosphereScattering
 * @glslfunction
 *
 * @param {vec3} positionWC The position of the fragment in world coordinates.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 */
void czm_computeGroundAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);

    float atmosphereInnerRadius = length(positionWC);

    czm_computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );
}
`;var vD=`/**
 * Returns a position in model coordinates relative to eye taking into
 * account the current scene mode: 3D, 2D, or Columbus view.
 * <p>
 * This uses standard position attributes, <code>position3DHigh</code>, 
 * <code>position3DLow</code>, <code>position2DHigh</code>, and <code>position2DLow</code>, 
 * and should be used when writing a vertex shader for an {@link Appearance}.
 * </p>
 *
 * @name czm_computePosition
 * @glslFunction
 *
 * @returns {vec4} The position relative to eye.
 *
 * @example
 * vec4 p = czm_computePosition();
 * v_positionEC = (czm_modelViewRelativeToEye * p).xyz;
 * gl_Position = czm_modelViewProjectionRelativeToEye * p;
 *
 * @see czm_translateRelativeToEye
 */
vec4 czm_computePosition();
`;var DD=`/**
 * This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
 * the transmittance value for the ray. This function uses automatic uniforms
 * so the atmosphere settings are always synced with the current scene.
 *
 * @name czm_computeScattering
 * @glslfunction
 *
 * @param {czm_ray} primaryRay The ray from the camera to the position.
 * @param {float} primaryRayLength The length of the primary ray.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 */
void czm_computeScattering(
    czm_ray primaryRay,
    float primaryRayLength,
    vec3 lightDirection,
    float atmosphereInnerRadius,
    out vec3 rayleighColor,
    out vec3 mieColor,
    out float opacity
) {
    const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
    const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
    const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Initialize the default scattering amounts to 0.
    rayleighColor = vec3(0.0);
    mieColor = vec3(0.0);
    opacity = 0.0;

    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;

    vec3 origin = vec3(0.0);

    // Calculate intersection from the camera to the outer ring of the atmosphere.
    czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);

    // Return empty colors if no intersection with the atmosphere geometry.
    if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
        rayleighColor = vec3(1.0, 0.0, 1.0);
        return;
    }

    // To deal with smaller values of PRIMARY_STEPS (e.g. 4)
    // we implement a split strategy: sky or horizon.
    // For performance reasons, instead of a if/else branch
    // a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
    float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
    // Value close to 0.0: close to the horizon
    // Value close to 1.0: above in the sky
    float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));

    // The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
    float start_0 = primaryRayAtmosphereIntersect.start;
    primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
    // The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
    primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));

    // For the number of ray steps, distinguish inside or outside atmosphere (outer space)
    // (1) from outer space we have to use more ray steps to get a realistic rendering
    // (2) within atmosphere we need fewer steps for faster rendering
    float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
    float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
    int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
    int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
    float rayPositionLength = primaryRayAtmosphereIntersect.start;
    // (1) Outside the atmosphere: constant rayStepLength
    // (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
    float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
    float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
    float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));

    vec3 rayleighAccumulation = vec3(0.0);
    vec3 mieAccumulation = vec3(0.0);
    vec2 opticalDepth = vec2(0.0);
    vec2 heightScale = vec2(czm_atmosphereRayleighScaleHeight, czm_atmosphereMieScaleHeight);

    // Sample positions on the primary ray.
    for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {

        // The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to break early instead
        if (i >= PRIMARY_STEPS) {
            break;
        }

        // Calculate sample position along viewpoint ray.
        vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);

        // Calculate height of sample position above ellipsoid.
        float sampleHeight = length(samplePosition) - atmosphereInnerRadius;

        // Calculate and accumulate density of particles at the sample position.
        vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
        opticalDepth += sampleDensity;

        // Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
        czm_ray lightRay = czm_ray(samplePosition, lightDirection);
        czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);

        float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
        float lightPositionLength = 0.0;

        vec2 lightOpticalDepth = vec2(0.0);

        // Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
        for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {

            // The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (j >= LIGHT_STEPS) {
                break;
            }

            // Calculate sample position along light ray.
            vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);

            // Calculate height of the light sample position above ellipsoid.
            float lightHeight = length(lightPosition) - atmosphereInnerRadius;

            // Calculate density of photons at the light sample position.
            lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;

            // Increment distance on light ray.
            lightPositionLength += lightStepLength;
        }

        // Compute attenuation via the primary ray and the light ray.
        vec3 attenuation = exp(-((czm_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (czm_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));

        // Accumulate the scattering.
        rayleighAccumulation += sampleDensity.x * attenuation;
        mieAccumulation += sampleDensity.y * attenuation;

        // Increment distance on primary ray.
        rayPositionLength += (rayStepLength += rayStepLengthIncrease);
    }

    // Compute the scattering amount.
    rayleighColor = czm_atmosphereRayleighCoefficient * rayleighAccumulation;
    mieColor = czm_atmosphereMieCoefficient * mieAccumulation;

    // Compute the transmittance i.e. how much light is passing through the atmosphere.
    opacity = length(exp(-((czm_atmosphereMieCoefficient * opticalDepth.y) + (czm_atmosphereRayleighCoefficient * opticalDepth.x))));
}
`;var ID=`/**
 * @private
 */
vec2 cordic(float angle)
{
// Scale the vector by the appropriate factor for the 24 iterations to follow.
    vec2 vector = vec2(6.0725293500888267e-1, 0.0);
// Iteration 1
    float sense = (angle < 0.0) ? -1.0 : 1.0;
 //   float factor = sense * 1.0;  // 2^-0
    mat2 rotation = mat2(1.0, sense, -sense, 1.0);
    vector = rotation * vector;
    angle -= sense * 7.8539816339744828e-1;  // atan(2^-0)
// Iteration 2
    sense = (angle < 0.0) ? -1.0 : 1.0;
    float factor = sense * 5.0e-1;  // 2^-1
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.6364760900080609e-1;  // atan(2^-1)
// Iteration 3
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.5e-1;  // 2^-2
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.4497866312686414e-1;  // atan(2^-2)
// Iteration 4
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.25e-1;  // 2^-3
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.2435499454676144e-1;  // atan(2^-3)
// Iteration 5
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 6.25e-2;  // 2^-4
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 6.2418809995957350e-2;  // atan(2^-4)
// Iteration 6
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.125e-2;  // 2^-5
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.1239833430268277e-2;  // atan(2^-5)
// Iteration 7
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.5625e-2;  // 2^-6
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.5623728620476831e-2;  // atan(2^-6)
// Iteration 8
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 7.8125e-3;  // 2^-7
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 7.8123410601011111e-3;  // atan(2^-7)
// Iteration 9
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.90625e-3;  // 2^-8
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.9062301319669718e-3;  // atan(2^-8)
// Iteration 10
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.953125e-3;  // 2^-9
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.9531225164788188e-3;  // atan(2^-9)
// Iteration 11
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 9.765625e-4;  // 2^-10
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 9.7656218955931946e-4;  // atan(2^-10)
// Iteration 12
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 4.8828125e-4;  // 2^-11
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.8828121119489829e-4;  // atan(2^-11)
// Iteration 13
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.44140625e-4;  // 2^-12
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.4414062014936177e-4;  // atan(2^-12)
// Iteration 14
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.220703125e-4;  // 2^-13
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.2207031189367021e-4;  // atan(2^-13)
// Iteration 15
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 6.103515625e-5;  // 2^-14
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 6.1035156174208773e-5;  // atan(2^-14)
// Iteration 16
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.0517578125e-5;  // 2^-15
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.0517578115526096e-5;  // atan(2^-15)
// Iteration 17
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.52587890625e-5;  // 2^-16
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.5258789061315762e-5;  // atan(2^-16)
// Iteration 18
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 7.62939453125e-6;  // 2^-17
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 7.6293945311019700e-6;  // atan(2^-17)
// Iteration 19
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.814697265625e-6;  // 2^-18
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.8146972656064961e-6;  // atan(2^-18)
// Iteration 20
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.9073486328125e-6;  // 2^-19
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.9073486328101870e-6;  // atan(2^-19)
// Iteration 21
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 9.5367431640625e-7;  // 2^-20
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 9.5367431640596084e-7;  // atan(2^-20)
// Iteration 22
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 4.76837158203125e-7;  // 2^-21
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.7683715820308884e-7;  // atan(2^-21)
// Iteration 23
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.384185791015625e-7;  // 2^-22
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.3841857910155797e-7;  // atan(2^-22)
// Iteration 24
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.1920928955078125e-7;  // 2^-23
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
//    angle -= sense * 1.1920928955078068e-7;  // atan(2^-23)

    return vector;
}

/**
 * Computes the cosine and sine of the provided angle using the CORDIC algorithm.
 *
 * @name czm_cosineAndSine
 * @glslFunction
 *
 * @param {float} angle The angle in radians.
 *
 * @returns {vec2} The resulting cosine of the angle (as the x coordinate) and sine of the angle (as the y coordinate).
 *
 * @example
 * vec2 v = czm_cosineAndSine(czm_piOverSix);
 * float cosine = v.x;
 * float sine = v.y;
 */
vec2 czm_cosineAndSine(float angle)
{
    if (angle < -czm_piOverTwo || angle > czm_piOverTwo)
    {
        if (angle < 0.0)
        {
            return -cordic(angle + czm_pi);
        }
        else
        {
            return -cordic(angle - czm_pi);
        }
    }
    else
    {
        return cordic(angle);
    }
}
`;var PD=`/**
 * Decompresses texture coordinates that were packed into a single float.
 *
 * @name czm_decompressTextureCoordinates
 * @glslFunction
 *
 * @param {float} encoded The compressed texture coordinates.
 * @returns {vec2} The decompressed texture coordinates.
 */
 vec2 czm_decompressTextureCoordinates(float encoded)
 {
    float temp = encoded / 4096.0;
    float xZeroTo4095 = floor(temp);
    float stx = xZeroTo4095 / 4095.0;
    float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;
    return vec2(stx, sty);
 }
`;var RD=`// emulated noperspective
#if (__VERSION__ == 300 || defined(GL_EXT_frag_depth)) && !defined(LOG_DEPTH)
out float v_WindowZ;
#endif

/**
 * Emulates GL_DEPTH_CLAMP, which is not available in WebGL 1 or 2.
 * GL_DEPTH_CLAMP clamps geometry that is outside the near and far planes, 
 * capping the shadow volume. More information here: 
 * https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_depth_clamp.txt.
 *
 * When GL_EXT_frag_depth is available we emulate GL_DEPTH_CLAMP by ensuring 
 * no geometry gets clipped by setting the clip space z value to 0.0 and then
 * sending the unaltered screen space z value (using emulated noperspective
 * interpolation) to the frag shader where it is clamped to [0,1] and then
 * written with gl_FragDepth (see czm_writeDepthClamp). This technique is based on:
 * https://stackoverflow.com/questions/5960757/how-to-emulate-gl-depth-clamp-nv.
 *
 * When GL_EXT_frag_depth is not available, which is the case on some mobile 
 * devices, we must attempt to fix this only in the vertex shader. 
 * The approach is to clamp the z value to the far plane, which closes the 
 * shadow volume but also distorts the geometry, so there can still be artifacts
 * on frustum seams.
 *
 * @name czm_depthClamp
 * @glslFunction
 *
 * @param {vec4} coords The vertex in clip coordinates.
 * @returns {vec4} The modified vertex.
 *
 * @example
 * gl_Position = czm_depthClamp(czm_modelViewProjection * vec4(position, 1.0));
 *
 * @see czm_writeDepthClamp
 */
vec4 czm_depthClamp(vec4 coords)
{
#ifndef LOG_DEPTH
#if __VERSION__ == 300 || defined(GL_EXT_frag_depth)
    v_WindowZ = (0.5 * (coords.z / coords.w) + 0.5) * coords.w;
    coords.z = 0.0;
#else
    coords.z = min(coords.z, coords.w);
#endif
#endif
    return coords;
}
`;var OD=`/**
 * Computes a 3x3 rotation matrix that transforms vectors from an ellipsoid's east-north-up coordinate system 
 * to eye coordinates.  In east-north-up coordinates, x points east, y points north, and z points along the 
 * surface normal.  East-north-up can be used as an ellipsoid's tangent space for operations such as bump mapping.
 * <br /><br />
 * The ellipsoid is assumed to be centered at the model coordinate's origin.
 *
 * @name czm_eastNorthUpToEyeCoordinates
 * @glslFunction
 *
 * @param {vec3} positionMC The position on the ellipsoid in model coordinates.
 * @param {vec3} normalEC The normalized ellipsoid surface normal, at <code>positionMC</code>, in eye coordinates.
 *
 * @returns {mat3} A 3x3 rotation matrix that transforms vectors from the east-north-up coordinate system to eye coordinates.
 *
 * @example
 * // Transform a vector defined in the east-north-up coordinate 
 * // system, (0, 0, 1) which is the surface normal, to eye 
 * // coordinates.
 * mat3 m = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
 * vec3 normalEC = m * vec3(0.0, 0.0, 1.0);
 */
mat3 czm_eastNorthUpToEyeCoordinates(vec3 positionMC, vec3 normalEC)
{
    vec3 tangentMC = normalize(vec3(-positionMC.y, positionMC.x, 0.0));  // normalized surface tangent in model coordinates
    vec3 tangentEC = normalize(czm_normal3D * tangentMC);                // normalized surface tangent in eye coordinates
    vec3 bitangentEC = normalize(cross(normalEC, tangentEC));            // normalized surface bitangent in eye coordinates

    return mat3(
        tangentEC.x,   tangentEC.y,   tangentEC.z,
        bitangentEC.x, bitangentEC.y, bitangentEC.z,
        normalEC.x,    normalEC.y,    normalEC.z);
}
`;var MD=`/**
 * DOC_TBA
 *
 * @name czm_ellipsoidContainsPoint
 * @glslFunction
 *
 */
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
    vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
    return (dot(scaled, scaled) <= 1.0);
}
`;var LD=`/**
 * Approximate uv coordinates based on the ellipsoid normal.
 *
 * @name czm_ellipsoidTextureCoordinates
 * @glslFunction
 */
vec2 czm_ellipsoidTextureCoordinates(vec3 normal)
{
    return vec2(atan(normal.y, normal.x) * czm_oneOverTwoPi + 0.5, asin(normal.z) * czm_oneOverPi + 0.5);
}
`;var ND=`/**
 * Compares <code>left</code> and <code>right</code> componentwise. Returns <code>true</code>
 * if they are within <code>epsilon</code> and <code>false</code> otherwise. The inputs
 * <code>left</code> and <code>right</code> can be <code>float</code>s, <code>vec2</code>s,
 * <code>vec3</code>s, or <code>vec4</code>s.
 *
 * @name czm_equalsEpsilon
 * @glslFunction
 *
 * @param {} left The first vector.
 * @param {} right The second vector.
 * @param {float} epsilon The epsilon to use for equality testing.
 * @returns {bool} <code>true</code> if the components are within <code>epsilon</code> and <code>false</code> otherwise.
 *
 * @example
 * // GLSL declarations
 * bool czm_equalsEpsilon(float left, float right, float epsilon);
 * bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon);
 * bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon);
 * bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon);
 */
bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec4(epsilon)));
}

bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec3(epsilon)));
}

bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec2(epsilon)));
}

bool czm_equalsEpsilon(float left, float right, float epsilon) {
    return (abs(left - right) <= epsilon);
}
`;var FD=`/**
 * DOC_TBA
 *
 * @name czm_eyeOffset
 * @glslFunction
 *
 * @param {vec4} positionEC DOC_TBA.
 * @param {vec3} eyeOffset DOC_TBA.
 *
 * @returns {vec4} DOC_TBA.
 */
vec4 czm_eyeOffset(vec4 positionEC, vec3 eyeOffset)
{
    // This equation is approximate in x and y.
    vec4 p = positionEC;
    vec4 zEyeOffset = normalize(p) * eyeOffset.z;
    p.xy += eyeOffset.xy + zEyeOffset.xy;
    p.z += zEyeOffset.z;
    return p;
}
`;var BD=`/**
 * Transforms a position from eye to window coordinates.  The transformation
 * from eye to clip coordinates is done using {@link czm_projection}.
 * The transform from normalized device coordinates to window coordinates is
 * done using {@link czm_viewportTransformation}, which assumes a depth range
 * of <code>near = 0</code> and <code>far = 1</code>.
 * <br /><br />
 * This transform is useful when there is a need to manipulate window coordinates
 * in a vertex shader as done by {@link BillboardCollection}.
 *
 * @name czm_eyeToWindowCoordinates
 * @glslFunction
 *
 * @param {vec4} position The position in eye coordinates to transform.
 *
 * @returns {vec4} The transformed position in window coordinates.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_projection
 * @see czm_viewportTransformation
 * @see BillboardCollection
 *
 * @example
 * vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
 */
vec4 czm_eyeToWindowCoordinates(vec4 positionEC)
{
    vec4 q = czm_projection * positionEC;                        // clip coordinates
    q.xyz /= q.w;                                                // normalized device coordinates
    q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
    return q;
}
`;var kD=`/**
 * Approxiamtes atan over the range [0, 1]. Safe to flip output for negative input.
 *
 * Based on Michal Drobot's approximation from ShaderFastLibs, which in turn is based on
 * "Efficient approximations for the arctangent function," Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
 * Adapted from ShaderFastLibs under MIT License.
 *
 * Chosen for the following characteristics over range [0, 1]:
 * - basically no error at 0 and 1, important for getting around range limit (naive atan2 via atan requires infinite range atan)
 * - no visible artifacts from first-derivative discontinuities, unlike latitude via range-reduced sqrt asin approximations (at equator)
 *
 * The original code is x * (-0.1784 * abs(x) - 0.0663 * x * x + 1.0301);
 * Removed the abs() in here because it isn't needed, the input range is guaranteed as [0, 1] by how we're approximating atan2.
 *
 * @name czm_fastApproximateAtan
 * @glslFunction
 *
 * @param {float} x Value between 0 and 1 inclusive.
 *
 * @returns {float} Approximation of atan(x)
 */
float czm_fastApproximateAtan(float x) {
    return x * (-0.1784 * x - 0.0663 * x * x + 1.0301);
}

/**
 * Approximation of atan2.
 *
 * Range reduction math based on nvidia's cg reference implementation for atan2: http://developer.download.nvidia.com/cg/atan2.html
 * However, we replaced their atan curve with Michael Drobot's (see above).
 *
 * @name czm_fastApproximateAtan
 * @glslFunction
 *
 * @param {float} x Value between -1 and 1 inclusive.
 * @param {float} y Value between -1 and 1 inclusive.
 *
 * @returns {float} Approximation of atan2(x, y)
 */
float czm_fastApproximateAtan(float x, float y) {
    // atan approximations are usually only reliable over [-1, 1], or, in our case, [0, 1] due to modifications.
    // So range-reduce using abs and by flipping whether x or y is on top.
    float t = abs(x); // t used as swap and atan result.
    float opposite = abs(y);
    float adjacent = max(t, opposite);
    opposite = min(t, opposite);

    t = czm_fastApproximateAtan(opposite / adjacent);

    // Undo range reduction
    t = czm_branchFreeTernary(abs(y) > abs(x), czm_piOverTwo - t, t);
    t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t);
    t = czm_branchFreeTernary(y < 0.0, -t, t);
    return t;
}
`;var UD=`/**
 * Gets the color with fog at a distance from the camera.
 *
 * @name czm_fog
 * @glslFunction
 *
 * @param {float} distanceToCamera The distance to the camera in meters.
 * @param {vec3} color The original color.
 * @param {vec3} fogColor The color of the fog.
 *
 * @returns {vec3} The color adjusted for fog at the distance from the camera.
 */
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor)
{
    float scalar = distanceToCamera * czm_fogDensity;
    float fog = 1.0 - exp(-(scalar * scalar));
    return mix(color, fogColor, fog);
}

/**
 * Gets the color with fog at a distance from the camera.
 *
 * @name czm_fog
 * @glslFunction
 *
 * @param {float} distanceToCamera The distance to the camera in meters.
 * @param {vec3} color The original color.
 * @param {vec3} fogColor The color of the fog.
 * @param {float} fogModifierConstant A constant to modify the appearance of fog.
 *
 * @returns {vec3} The color adjusted for fog at the distance from the camera.
 */
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant)
{
    float scalar = distanceToCamera * czm_fogDensity;
    float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant))));
    return mix(color, fogColor, fog);
}
`;var VD=`/**
 * Converts a color from RGB space to linear space.
 *
 * @name czm_gammaCorrect
 * @glslFunction
 *
 * @param {vec3} color The color in RGB space.
 * @returns {vec3} The color in linear space.
 */
vec3 czm_gammaCorrect(vec3 color) {
#ifdef HDR
    color = pow(color, vec3(czm_gamma));
#endif
    return color;
}

vec4 czm_gammaCorrect(vec4 color) {
#ifdef HDR
    color.rgb = pow(color.rgb, vec3(czm_gamma));
#endif
    return color;
}
`;var zD=`/**
 * DOC_TBA
 *
 * @name czm_geodeticSurfaceNormal
 * @glslFunction
 *
 * @param {vec3} positionOnEllipsoid DOC_TBA
 * @param {vec3} ellipsoidCenter DOC_TBA
 * @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA
 * 
 * @returns {vec3} DOC_TBA.
 */
vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared)
{
    return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared);
}
`;var HD=`/**
 * An czm_material with default values. Every material's czm_getMaterial
 * should use this default material as a base for the material it returns.
 * The default normal value is given by materialInput.normalEC.
 *
 * @name czm_getDefaultMaterial
 * @glslFunction
 *
 * @param {czm_materialInput} input The input used to construct the default material.
 *
 * @returns {czm_material} The default material.
 *
 * @see czm_materialInput
 * @see czm_material
 * @see czm_getMaterial
 */
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
    czm_material material;
    material.diffuse = vec3(0.0);
    material.specular = 0.0;
    material.shininess = 1.0;
    material.normal = materialInput.normalEC;
    material.emission = vec3(0.0);
    material.alpha = 1.0;
    return material;
}
`;var GD=`/**
 * Select which direction vector to use for dynamic atmosphere lighting based on an enum value
 *
 * @name czm_getDynamicAtmosphereLightDirection
 * @glslfunction
 * @see DynamicAtmosphereLightingType.js
 *
 * @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off.
 * @param {float} lightEnum The enum value for selecting between light sources.
 * @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC
 */
vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) {
    const float NONE = 0.0;
    const float SCENE_LIGHT = 1.0;
    const float SUNLIGHT = 2.0;

    vec3 lightDirection =
        positionWC * float(lightEnum == NONE) +
        czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) +
        czm_sunDirectionWC * float(lightEnum == SUNLIGHT);
    return normalize(lightDirection);
}
`;var WD=`/**
 * Calculates the intensity of diffusely reflected light.
 *
 * @name czm_getLambertDiffuse
 * @glslFunction
 *
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 *
 * @returns {float} The intensity of the diffuse reflection.
 *
 * @see czm_phong
 *
 * @example
 * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
 * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
 * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
 */
float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC)
{
    return max(dot(lightDirectionEC, normalEC), 0.0);
}
`;var jD=`/**
 * Calculates the specular intensity of reflected light.
 *
 * @name czm_getSpecular
 * @glslFunction
 *
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {float} shininess The sharpness of the specular reflection.  Higher values create a smaller, more focused specular highlight.
 *
 * @returns {float} The intensity of the specular highlight.
 *
 * @see czm_phong
 *
 * @example
 * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
 * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
 * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
 */
float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess)
{
    vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC);
    float specular = max(dot(toReflectedLight, toEyeEC), 0.0);

    // pow has undefined behavior if both parameters <= 0.
    // Prevent this by making sure shininess is at least czm_epsilon2.
    return pow(specular, max(shininess, czm_epsilon2));
}
`;var qD=`/**
 * @private
 */
vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians)
{
    float cosAngle = cos(angleInRadians);
    float sinAngle = sin(angleInRadians);

    // time dependent sampling directions
    vec2 s0 = vec2(1.0/17.0, 0.0);
    vec2 s1 = vec2(-1.0/29.0, 0.0);
    vec2 s2 = vec2(1.0/101.0, 1.0/59.0);
    vec2 s3 = vec2(-1.0/109.0, -1.0/57.0);

    // rotate sampling direction by specified angle
    s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y));
    s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y));
    s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y));
    s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y));

    vec2 uv0 = (uv/103.0) + (time * s0);
    vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23);
    vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51);
    vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71);

    uv0 = fract(uv0);
    uv1 = fract(uv1);
    uv2 = fract(uv2);
    uv3 = fract(uv3);
    vec4 noise = (texture(normalMap, uv0)) +
                 (texture(normalMap, uv1)) +
                 (texture(normalMap, uv2)) +
                 (texture(normalMap, uv3));

    // average and scale to between -1 and 1
    return ((noise / 4.0) - 0.5) * 2.0;
}
`;var YD=`/**
 * Adjusts the hue of a color.
 * 
 * @name czm_hue
 * @glslFunction
 * 
 * @param {vec3} rgb The color.
 * @param {float} adjustment The amount to adjust the hue of the color in radians.
 *
 * @returns {float} The color with the hue adjusted.
 *
 * @example
 * vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi)
 */
vec3 czm_hue(vec3 rgb, float adjustment)
{
    const mat3 toYIQ = mat3(0.299,     0.587,     0.114,
                            0.595716, -0.274453, -0.321263,
                            0.211456, -0.522591,  0.311135);
    const mat3 toRGB = mat3(1.0,  0.9563,  0.6210,
                            1.0, -0.2721, -0.6474,
                            1.0, -1.107,   1.7046);
    
    vec3 yiq = toYIQ * rgb;
    float hue = atan(yiq.z, yiq.y) + adjustment;
    float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y);
    
    vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue));
    return toRGB * color;
}
`;var XD=`/**
 * Converts a color in linear space to RGB space.
 *
 * @name czm_inverseGamma
 * @glslFunction
 *
 * @param {vec3} color The color in linear space.
 * @returns {vec3} The color in RGB space.
 */
vec3 czm_inverseGamma(vec3 color) {
    return pow(color, vec3(1.0 / czm_gamma));
}
`;var KD=`/**
 * Determines if a time interval is empty.
 *
 * @name czm_isEmpty
 * @glslFunction 
 * 
 * @param {czm_raySegment} interval The interval to test.
 * 
 * @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
 *
 * @example
 * bool b0 = czm_isEmpty(czm_emptyRaySegment);      // true
 * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
 * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
 */
bool czm_isEmpty(czm_raySegment interval)
{
    return (interval.stop < 0.0);
}
`;var ZD=`/**
 * Determines if a time interval is empty.
 *
 * @name czm_isFull
 * @glslFunction 
 * 
 * @param {czm_raySegment} interval The interval to test.
 * 
 * @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
 *
 * @example
 * bool b0 = czm_isEmpty(czm_emptyRaySegment);      // true
 * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
 * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
 */
bool czm_isFull(czm_raySegment interval)
{
    return (interval.start == 0.0 && interval.stop == czm_infinity);
}
`;var $D=`/**
 * Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located.
 *
 * @name czm_latitudeToWebMercatorFraction
 * @glslFunction
 *
 * @param {float} latitude The geodetic latitude, in radians.
 * @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle.
 * @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates.
 *
 * @returns {float} The fraction of the rectangle at which the latitude occurs.  If the latitude is the southern
 *          boundary of the rectangle, the return value will be zero.  If it is the northern boundary, the return
 *          value will be 1.0.  Latitudes in between are mapped according to the Web Mercator projection.
 */ 
float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight)
{
    float sinLatitude = sin(latitude);
    float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude));
    
    return (mercatorY - southMercatorY) * oneOverMercatorHeight;
}
`;var QD=`/**
 * Computes distance from an point in 2D to a line in 2D.
 *
 * @name czm_lineDistance
 * @glslFunction
 *
 * param {vec2} point1 A point along the line.
 * param {vec2} point2 A point along the line.
 * param {vec2} point A point that may or may not be on the line.
 * returns {float} The distance from the point to the line.
 */
float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) {
    return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1);
}
`;var JD=`/**
 * Converts a linear RGB color to an sRGB color.
 *
 * @param {vec3|vec4} linearIn The color in linear color space.
 * @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input.
 */
vec3 czm_linearToSrgb(vec3 linearIn) 
{
    return pow(linearIn, vec3(1.0/2.2));
}

vec4 czm_linearToSrgb(vec4 linearIn) 
{
    vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2));
    return vec4(srgbOut, linearIn.a);
}
`;var eI=`/**
 * Computes the luminance of a color. 
 *
 * @name czm_luminance
 * @glslFunction
 *
 * @param {vec3} rgb The color.
 * 
 * @returns {float} The luminance.
 *
 * @example
 * float light = czm_luminance(vec3(0.0)); // 0.0
 * float dark = czm_luminance(vec3(1.0));  // ~1.0 
 */
float czm_luminance(vec3 rgb)
{
    // Algorithm from Chapter 10 of Graphics Shaders.
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    return dot(rgb, W);
}
`;var tI=`/**
 * Find the maximum component of a vector.
 *
 * @name czm_maximumComponent
 * @glslFunction
 *
 * @param {vec2|vec3|vec4} v The input vector.
 * @returns {float} The value of the largest component.
 */
float czm_maximumComponent(vec2 v)
{
    return max(v.x, v.y);
}
float czm_maximumComponent(vec3 v)
{
    return max(max(v.x, v.y), v.z);
}
float czm_maximumComponent(vec4 v)
{
    return max(max(max(v.x, v.y), v.z), v.w);
}
`;var nI=`/**
 * Computes the size of a pixel in meters at a distance from the eye.
 * <p>
 * Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel.
 * </p>
 * @name czm_metersPerPixel
 * @glslFunction
 *
 * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
 * @param {float} pixelRatio The scaling factor from pixel space to coordinate space
 *
 * @returns {float} The meters per pixel at positionEC.
 */
float czm_metersPerPixel(vec4 positionEC, float pixelRatio)
{
    float width = czm_viewport.z;
    float height = czm_viewport.w;
    float pixelWidth;
    float pixelHeight;

    float top = czm_frustumPlanes.x;
    float bottom = czm_frustumPlanes.y;
    float left = czm_frustumPlanes.z;
    float right = czm_frustumPlanes.w;

    if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0)
    {
        float frustumWidth = right - left;
        float frustumHeight = top - bottom;
        pixelWidth = frustumWidth / width;
        pixelHeight = frustumHeight / height;
    }
    else
    {
        float distanceToPixel = -positionEC.z;
        float inverseNear = 1.0 / czm_currentFrustum.x;
        float tanTheta = top * inverseNear;
        pixelHeight = 2.0 * distanceToPixel * tanTheta / height;
        tanTheta = right * inverseNear;
        pixelWidth = 2.0 * distanceToPixel * tanTheta / width;
    }

    return max(pixelWidth, pixelHeight) * pixelRatio;
}

/**
 * Computes the size of a pixel in meters at a distance from the eye.
 * <p>
 * Use this version when scaling by pixel ratio.
 * </p>
 * @name czm_metersPerPixel
 * @glslFunction
 *
 * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
 *
 * @returns {float} The meters per pixel at positionEC.
 */
float czm_metersPerPixel(vec4 positionEC)
{
    return czm_metersPerPixel(positionEC, czm_pixelRatio);
}
`;var iI=`/**
 * Transforms a position from model to window coordinates.  The transformation
 * from model to clip coordinates is done using {@link czm_modelViewProjection}.
 * The transform from normalized device coordinates to window coordinates is
 * done using {@link czm_viewportTransformation}, which assumes a depth range
 * of <code>near = 0</code> and <code>far = 1</code>.
 * <br /><br />
 * This transform is useful when there is a need to manipulate window coordinates
 * in a vertex shader as done by {@link BillboardCollection}.
 * <br /><br />
 * This function should not be confused with {@link czm_viewportOrthographic},
 * which is an orthographic projection matrix that transforms from window 
 * coordinates to clip coordinates.
 *
 * @name czm_modelToWindowCoordinates
 * @glslFunction
 *
 * @param {vec4} position The position in model coordinates to transform.
 *
 * @returns {vec4} The transformed position in window coordinates.
 *
 * @see czm_eyeToWindowCoordinates
 * @see czm_modelViewProjection
 * @see czm_viewportTransformation
 * @see czm_viewportOrthographic
 * @see BillboardCollection
 *
 * @example
 * vec4 positionWC = czm_modelToWindowCoordinates(positionMC);
 */
vec4 czm_modelToWindowCoordinates(vec4 position)
{
    vec4 q = czm_modelViewProjection * position;                // clip coordinates
    q.xyz /= q.w;                                                // normalized device coordinates
    q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
    return q;
}
`;var oI=`/**
 * DOC_TBA
 *
 * @name czm_multiplyWithColorBalance
 * @glslFunction
 */
vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right)
{
    // Algorithm from Chapter 10 of Graphics Shaders.
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    
    vec3 target = left * right;
    float leftLuminance = dot(left, W);
    float rightLuminance = dot(right, W);
    float targetLuminance = dot(target, W);
    
    return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target;
}
`;var rI=`/**
 * Computes a value that scales with distance.  The scaling is clamped at the near and
 * far distances, and does not extrapolate.  This function works with the
 * {@link NearFarScalar} JavaScript class.
 *
 * @name czm_nearFarScalar
 * @glslFunction
 *
 * @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w).
 * @param {float} cameraDistSq The square of the current distance from the camera.
 *
 * @returns {float} The value at this distance.
 */
float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq)
{
    float valueAtMin = nearFarScalar.y;
    float valueAtMax = nearFarScalar.w;
    float nearDistanceSq = nearFarScalar.x * nearFarScalar.x;
    float farDistanceSq = nearFarScalar.z * nearFarScalar.z;

    float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq);

    t = pow(clamp(t, 0.0, 1.0), 0.2);

    return mix(valueAtMin, valueAtMax, t);
}
`;var sI=` /**
  * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
  * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
  * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
  *
  * @name czm_octDecode
  * @param {vec2} encoded The oct-encoded, unit-length vector
  * @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
  * @returns {vec3} The decoded and normalized vector
  */
  vec3 czm_octDecode(vec2 encoded, float range)
  {
      if (encoded.x == 0.0 && encoded.y == 0.0) {
          return vec3(0.0, 0.0, 0.0);
      }

     encoded = encoded / range * 2.0 - 1.0;
     vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y));
     if (v.z < 0.0)
     {
         v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy);
     }

     return normalize(v);
  }

/**
 * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {vec2} encoded The oct-encoded, unit-length vector
 * @returns {vec3} The decoded and normalized vector
 */
 vec3 czm_octDecode(vec2 encoded)
 {
    return czm_octDecode(encoded, 255.0);
 }

 /**
 * Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {float} encoded The oct-encoded, unit-length vector
 * @returns {vec3} The decoded and normalized vector
 */
 vec3 czm_octDecode(float encoded)
 {
    float temp = encoded / 256.0;
    float x = floor(temp);
    float y = (temp - x) * 256.0;
    return czm_octDecode(vec2(x, y));
 }

/**
 * Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {vec2} encoded The packed oct-encoded, unit-length vectors.
 * @param {vec3} vector1 One decoded and normalized vector.
 * @param {vec3} vector2 One decoded and normalized vector.
 * @param {vec3} vector3 One decoded and normalized vector.
 */
  void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3)
 {
    float temp = encoded.x / 65536.0;
    float x = floor(temp);
    float encodedFloat1 = (temp - x) * 65536.0;

    temp = encoded.y / 65536.0;
    float y = floor(temp);
    float encodedFloat2 = (temp - y) * 65536.0;

    vector1 = czm_octDecode(encodedFloat1);
    vector2 = czm_octDecode(encodedFloat2);
    vector3 = czm_octDecode(vec2(x, y));
 }

`;var aI=`/**
 * Packs a depth value into a vec3 that can be represented by unsigned bytes.
 *
 * @name czm_packDepth
 * @glslFunction
 *
 * @param {float} depth The floating-point depth.
 * @returns {vec3} The packed depth.
 */
vec4 czm_packDepth(float depth)
{
    // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
    // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
    vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth;
    enc = fract(enc);
    enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0);
    return enc;
}
`;var cI=`vec3 lambertianDiffuse(vec3 diffuseColor)
{
    return diffuseColor / czm_pi;
}

vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH)
{
    float versine = 1.0 - VdotH;
    // pow(versine, 5.0) is slow. See https://stackoverflow.com/a/68793086/10082269
    float versineSquared = versine * versine;
    return f0 + (f90 - f0) * versineSquared * versineSquared * versine;
}

#ifdef USE_ANISOTROPY
/**
 * @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
 * @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
 * @param {vec3} lightDirection The direction from the fragment to the light source, transformed to tangent-bitangent-normal coordinates
 * @param {vec3} viewDirection The direction from the fragment to the camera, transformed to tangent-bitangent-normal coordinates
 */
float smithVisibilityGGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 lightDirection, vec3 viewDirection)
{
    vec3 roughnessScale = vec3(tangentialRoughness, bitangentRoughness, 1.0);
    float GGXV = lightDirection.z * length(roughnessScale * viewDirection);
    float GGXL = viewDirection.z * length(roughnessScale * lightDirection);
    float v = 0.5 / (GGXV + GGXL);
    return clamp(v, 0.0, 1.0);
}

/**
 * @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
 * @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
 * @param {vec3} halfwayDirection The unit vector halfway between light and view directions, transformed to tangent-bitangent-normal coordinates
 */
float GGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 halfwayDirection)
{
    float roughnessSquared = bitangentRoughness * tangentialRoughness;
    vec3 f = halfwayDirection * vec3(bitangentRoughness, tangentialRoughness, roughnessSquared);
    float w2 = roughnessSquared / dot(f, f);
    return roughnessSquared * w2 * w2 / czm_pi;
}
#endif

/**
 * Estimate the geometric self-shadowing of the microfacets in a surface,
 * using the Smith Joint GGX visibility function.
 * Note: Vis = G / (4 * NdotL * NdotV)
 * see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
 * see Real-Time Rendering. Page 331 to 336.
 * see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
 * @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
 */
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
    float alphaRoughnessSq = alphaRoughness * alphaRoughness;

    float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
    float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);

    float GGX = GGXV + GGXL;
    if (GGX > 0.0)
    {
        return 0.5 / GGX;
    }
    return 0.0;
}

/**
 * Estimate the fraction of the microfacets in a surface that are aligned with 
 * the halfway vector, which is aligned halfway between the directions from
 * the fragment to the camera and from the fragment to the light source.
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotH The cosine of the angle between the surface normal and the halfway vector.
 * @return {float} The fraction of microfacets aligned to the halfway vector.
 */
float GGX(float alphaRoughness, float NdotH)
{
    float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
    float f = (NdotH * alphaRoughnessSquared - NdotH) * NdotH + 1.0;
    return alphaRoughnessSquared / (czm_pi * f * f);
}

/**
 * Compute the strength of the specular reflection due to direct lighting.
 *
 * @param {vec3} normal The surface normal.
 * @param {vec3} lightDirection The unit vector pointing from the fragment to the light source.
 * @param {vec3} viewDirection The unit vector pointing from the fragment to the camera.
 * @param {vec3} halfwayDirection The unit vector pointing from the fragment to halfway between the light source and the camera.
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @return {float} The strength of the specular reflection.
 */
float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)
{
    float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);
    float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
    float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
    float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);
    float D = GGX(alphaRoughness, NdotH);
    return G * D;
}

/**
 * Compute the diffuse and specular contributions using physically based
 * rendering. This function only handles direct lighting.
 * <p>
 * This function only handles the lighting calculations. Metallic/roughness
 * and specular/glossy must be handled separately. See {@MaterialStageFS}
 * </p>
 *
 * @name czm_pbrLighting
 * @glslFunction
 *
 * @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position
 * @param {vec3} normalEC The surface normal in eye coordinates
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {czm_modelMaterial} The material properties.
 * @return {vec3} The computed HDR color
 */
vec3 czm_pbrLighting(vec3 viewDirectionEC, vec3 normalEC, vec3 lightDirectionEC, czm_modelMaterial material)
{
    vec3 halfwayDirectionEC = normalize(viewDirectionEC + lightDirectionEC);
    float VdotH = clamp(dot(viewDirectionEC, halfwayDirectionEC), 0.0, 1.0);
    float NdotL = clamp(dot(normalEC, lightDirectionEC), 0.001, 1.0);

    vec3 f0 = material.specular;
    float reflectance = czm_maximumComponent(f0);
    // Typical dielectrics will have reflectance 0.04, so f90 will be 1.0.
    // In this case, at grazing angle, all incident energy is reflected.
    vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
    vec3 F = fresnelSchlick2(f0, f90, VdotH);

    #if defined(USE_SPECULAR)
        F *= material.specularWeight;
    #endif

    float alphaRoughness = material.roughness * material.roughness;
    #ifdef USE_ANISOTROPY
        mat3 tbn = mat3(material.anisotropicT, material.anisotropicB, normalEC);
        vec3 lightDirection = lightDirectionEC * tbn;
        vec3 viewDirection = viewDirectionEC * tbn;
        vec3 halfwayDirection = halfwayDirectionEC * tbn;
        float anisotropyStrength = material.anisotropyStrength;
        float tangentialRoughness = mix(alphaRoughness, 1.0, anisotropyStrength * anisotropyStrength);
        float bitangentRoughness = clamp(alphaRoughness, 0.001, 1.0);
        float G = smithVisibilityGGX_anisotropic(bitangentRoughness, tangentialRoughness, lightDirection, viewDirection);
        float D = GGX_anisotropic(bitangentRoughness, tangentialRoughness, halfwayDirection);
        vec3 specularContribution = F * G * D;
    #else
        float specularStrength = computeDirectSpecularStrength(normalEC, lightDirectionEC, viewDirectionEC, halfwayDirectionEC, alphaRoughness);
        vec3 specularContribution = F * specularStrength;
    #endif

    vec3 diffuseColor = material.diffuse;
    // F here represents the specular contribution
    vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor);

    // Lo = (diffuse + specular) * Li * NdotL
    return (diffuseContribution + specularContribution) * NdotL;
}
`;var lI=`// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral

// Input color is non-negative and resides in the Linear Rec. 709 color space.
// Output color is also Linear Rec. 709, but in the [0, 1] range.

vec3 czm_pbrNeutralTonemapping(vec3 color) {
    const float startCompression = 0.8 - 0.04;
    const float desaturation = 0.15;

    float x = min(color.r, min(color.g, color.b));
    float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);
    color -= offset;

    float peak = max(color.r, max(color.g, color.b));
    if (peak < startCompression) return color;

    const float d = 1.0 - startCompression;
    float newPeak = 1.0 - d * d / (peak + d - startCompression);
    color *= newPeak / peak;

    float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
    return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);
}
`;var uI=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material)
{
    return czm_getLambertDiffuse(lightDirectionEC, material.normal);
}

float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material)
{
    return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess);
}

/**
 * Computes a color using the Phong lighting model.
 *
 * @name czm_phong
 * @glslFunction
 *
 * @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates.
 * @param {czm_material} material The fragment's material.
 *
 * @returns {vec4} The computed color.
 *
 * @example
 * vec3 positionToEyeEC = // ...
 * czm_material material = // ...
 * vec3 lightDirectionEC = // ...
 * out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC);
 *
 * @see czm_getMaterial
 */
vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    // Diffuse from directional light sources at eye (for top-down)
    float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material);
    if (czm_sceneMode == czm_sceneMode3D) {
        // (and horizon views in 3D)
        diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material);
    }

    float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);

    // Temporary workaround for adding ambient.
    vec3 materialDiffuse = material.diffuse * 0.5;

    vec3 ambient = materialDiffuse;
    vec3 color = ambient + material.emission;
    color += materialDiffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}

vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material);
    float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);

    vec3 ambient = vec3(0.0);
    vec3 color = ambient + material.emission;
    color += material.diffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}
`;var fI=`/**
 * Computes distance from a point to a plane.
 *
 * @name czm_planeDistance
 * @glslFunction
 *
 * param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
 * param {vec3} point A point in the same space as the plane.
 * returns {float} The distance from the point to the plane.
 */
float czm_planeDistance(vec4 plane, vec3 point) {
    return (dot(plane.xyz, point) + plane.w);
}

/**
 * Computes distance from a point to a plane.
 *
 * @name czm_planeDistance
 * @glslFunction
 *
 * param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
 * param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
 * param {vec3} point A point in the same space as the plane.
 * returns {float} The distance from the point to the plane.
 */
float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
    return (dot(planeNormal, point) + planeDistance);
}
`;var dI=`/**
 * Computes the point along a ray at the given time.  <code>time</code> can be positive, negative, or zero.
 *
 * @name czm_pointAlongRay
 * @glslFunction
 *
 * @param {czm_ray} ray The ray to compute the point along.
 * @param {float} time The time along the ray.
 * 
 * @returns {vec3} The point along the ray at the given time.
 * 
 * @example
 * czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction
 * vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0)
 */
vec3 czm_pointAlongRay(czm_ray ray, float time)
{
    return ray.origin + (time * ray.direction);
}
`;var hI=`/**
 * DOC_TBA
 *
 * @name czm_rayEllipsoidIntersectionInterval
 * @glslFunction
 */
czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii)
{
   // ray and ellipsoid center in eye coordinates.  radii in model coordinates.
    vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz;
    vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz;

    q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz;

    float q2 = dot(q, q);
    float qw = dot(q, w);

    if (q2 > 1.0) // Outside ellipsoid.
    {
        if (qw >= 0.0) // Looking outward or tangent (0 intersections).
        {
            return czm_emptyRaySegment;
        }
        else // qw < 0.0.
        {
            float qw2 = qw * qw;
            float difference = q2 - 1.0; // Positively valued.
            float w2 = dot(w, w);
            float product = w2 * difference;

            if (qw2 < product) // Imaginary roots (0 intersections).
            {
                return czm_emptyRaySegment;
            }
            else if (qw2 > product) // Distinct roots (2 intersections).
            {
                float discriminant = qw * qw - product;
                float temp = -qw + sqrt(discriminant); // Avoid cancellation.
                float root0 = temp / w2;
                float root1 = difference / temp;
                if (root0 < root1)
                {
                    czm_raySegment i = czm_raySegment(root0, root1);
                    return i;
                }
                else
                {
                    czm_raySegment i = czm_raySegment(root1, root0);
                    return i;
                }
            }
            else // qw2 == product.  Repeated roots (2 intersections).
            {
                float root = sqrt(difference / w2);
                czm_raySegment i = czm_raySegment(root, root);
                return i;
            }
        }
    }
    else if (q2 < 1.0) // Inside ellipsoid (2 intersections).
    {
        float difference = q2 - 1.0; // Negatively valued.
        float w2 = dot(w, w);
        float product = w2 * difference; // Negatively valued.
        float discriminant = qw * qw - product;
        float temp = -qw + sqrt(discriminant); // Positively valued.
        czm_raySegment i = czm_raySegment(0.0, temp / w2);
        return i;
    }
    else // q2 == 1.0. On ellipsoid.
    {
        if (qw < 0.0) // Looking inward.
        {
            float w2 = dot(w, w);
            czm_raySegment i = czm_raySegment(0.0, -qw / w2);
            return i;
        }
        else // qw >= 0.0.  Looking outward or tangent.
        {
            return czm_emptyRaySegment;
        }
    }
}
`;var mI=`/**
 * Compute the intersection interval of a ray with a sphere.
 *
 * @name czm_raySphereIntersectionInterval
 * @glslFunction
 *
 * @param {czm_ray} ray The ray.
 * @param {vec3} center The center of the sphere.
 * @param {float} radius The radius of the sphere.
 * @return {czm_raySegment} The intersection interval of the ray with the sphere.
 */
czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius)
{
    vec3 o = ray.origin;
    vec3 d = ray.direction;

    vec3 oc = o - center;

    float a = dot(d, d);
    float b = 2.0 * dot(d, oc);
    float c = dot(oc, oc) - (radius * radius);

    float det = (b * b) - (4.0 * a * c);

    if (det < 0.0) {
        return czm_emptyRaySegment;
    }

    float sqrtDet = sqrt(det);

    float t0 = (-b - sqrtDet) / (2.0 * a);
    float t1 = (-b + sqrtDet) / (2.0 * a);

    czm_raySegment result = czm_raySegment(t0, t1);
    return result;
}
`;var pI=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords)
{
    return czm_reverseLogDepth(texture(depthTexture, texCoords).r);
}
`;var _I=`/**
 * Reads a value previously transformed with {@link czm_writeNonPerspective}
 * by dividing it by \`w\`, the value used in the perspective divide.
 * This function is intended to be called in a fragment shader to access a
 * \`varying\` that should not be subject to perspective interpolation.
 * For example, screen-space texture coordinates. The value should have been
 * previously written in the vertex shader with a call to
 * {@link czm_writeNonPerspective}.
 *
 * @name czm_readNonPerspective
 * @glslFunction
 *
 * @param {float|vec2|vec3|vec4} value The non-perspective value to be read.
 * @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`.
 * @returns {float|vec2|vec3|vec4} The usable value.
 */
float czm_readNonPerspective(float value, float oneOverW) {
    return value * oneOverW;
}

vec2 czm_readNonPerspective(vec2 value, float oneOverW) {
    return value * oneOverW;
}

vec3 czm_readNonPerspective(vec3 value, float oneOverW) {
    return value * oneOverW;
}

vec4 czm_readNonPerspective(vec4 value, float oneOverW) {
    return value * oneOverW;
}
`;var gI=`float czm_reverseLogDepth(float logZ)
{
#ifdef LOG_DEPTH
    float near = czm_currentFrustum.x;
    float far = czm_currentFrustum.y;
    float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne;
    float depthFromNear = pow(2.0, log2Depth) - 1.0;
    return far * (1.0 - near / (depthFromNear + near)) / (far - near);
#endif
    return logZ;
}
`;var yI=`/**
 * Round a floating point value. This function exists because round() doesn't
 * exist in GLSL 1.00. 
 *
 * @param {float|vec2|vec3|vec4} value The value to round
 * @param {float|vec2|vec3|vec3} The rounded value. The type matches the input.
 */
float czm_round(float value) {
  return floor(value + 0.5);
}

vec2 czm_round(vec2 value) {
  return floor(value + 0.5);
}

vec3 czm_round(vec3 value) {
  return floor(value + 0.5);
}

vec4 czm_round(vec4 value) {
  return floor(value + 0.5);
}
`;var xI=`/**
 * Adjusts the saturation of a color.
 * 
 * @name czm_saturation
 * @glslFunction
 * 
 * @param {vec3} rgb The color.
 * @param {float} adjustment The amount to adjust the saturation of the color.
 *
 * @returns {float} The color with the saturation adjusted.
 *
 * @example
 * vec3 greyScale = czm_saturation(color, 0.0);
 * vec3 doubleSaturation = czm_saturation(color, 2.0);
 */
vec3 czm_saturation(vec3 rgb, float adjustment)
{
    // Algorithm from Chapter 16 of OpenGL Shading Language
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    vec3 intensity = vec3(dot(rgb, W));
    return mix(intensity, rgb, adjustment);
}
`;var bI=`
float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d)
{
    return czm_unpackDepth(czm_textureCube(shadowMap, d));
}

float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv)
{
#ifdef USE_SHADOW_DEPTH_TEXTURE
    return texture(shadowMap, uv).r;
#else
    return czm_unpackDepth(texture(shadowMap, uv));
#endif
}

float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth)
{
    return step(depth, czm_sampleShadowMap(shadowMap, uv));
}

float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth)
{
    return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
`;var TI=`
float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness)
{
#ifdef USE_NORMAL_SHADING
#ifdef USE_NORMAL_SHADING_SMOOTH
    float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0);
#else
    float strength = step(0.0, nDotL);
#endif
    visibility *= strength;
#endif

    visibility = max(visibility, darkness);
    return visibility;
}

#ifdef USE_CUBE_MAP_SHADOW
float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters)
{
    float depthBias = shadowParameters.depthBias;
    float depth = shadowParameters.depth;
    float nDotL = shadowParameters.nDotL;
    float normalShadingSmooth = shadowParameters.normalShadingSmooth;
    float darkness = shadowParameters.darkness;
    vec3 uvw = shadowParameters.texCoords;

    depth -= depthBias;
    float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth);
    return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#else
float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters)
{
    float depthBias = shadowParameters.depthBias;
    float depth = shadowParameters.depth;
    float nDotL = shadowParameters.nDotL;
    float normalShadingSmooth = shadowParameters.normalShadingSmooth;
    float darkness = shadowParameters.darkness;
    vec2 uv = shadowParameters.texCoords;

    depth -= depthBias;
#ifdef USE_SOFT_SHADOWS
    vec2 texelStepSize = shadowParameters.texelStepSize;
    float radius = 1.0;
    float dx0 = -texelStepSize.x * radius;
    float dy0 = -texelStepSize.y * radius;
    float dx1 = texelStepSize.x * radius;
    float dy1 = texelStepSize.y * radius;
    float visibility = (
        czm_shadowDepthCompare(shadowMap, uv, depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth)
    ) * (1.0 / 9.0);
#else
    float visibility = czm_shadowDepthCompare(shadowMap, uv, depth);
#endif

    return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#endif
`;var CI=`/**
 * Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative.  This is similar to the GLSL
 * built-in function <code>sign</code> except that returns 1.0 instead of 0.0 when the input value is 0.0.
 * 
 * @name czm_signNotZero
 * @glslFunction
 *
 * @param {} value The value for which to determine the sign.
 * @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative.
 */
float czm_signNotZero(float value)
{
    return value >= 0.0 ? 1.0 : -1.0;
}

vec2 czm_signNotZero(vec2 value)
{
    return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y));
}

vec3 czm_signNotZero(vec3 value)
{
    return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z));
}

vec4 czm_signNotZero(vec4 value)
{
    return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w));
}
`;var AI=`/**
 * Computes a color from the third order spherical harmonic coefficients and a normalized direction vector.
 * <p>
 * The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22].
 * </p>
 *
 * @name czm_sphericalHarmonics
 * @glslFunction
 *
 * @param {vec3} normal The normalized direction.
 * @param {vec3[9]} coefficients The third order spherical harmonic coefficients.
 * @returns {vec3} The color at the direction.
 *
 * @see https://graphics.stanford.edu/papers/envmap/envmap.pdf
 */
vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9])
{
    vec3 L00 = coefficients[0];
    vec3 L1_1 = coefficients[1];
    vec3 L10 = coefficients[2];
    vec3 L11 = coefficients[3];
    vec3 L2_2 = coefficients[4];
    vec3 L2_1 = coefficients[5];
    vec3 L20 = coefficients[6];
    vec3 L21 = coefficients[7];
    vec3 L22 = coefficients[8];

    float x = normal.x;
    float y = normal.y;
    float z = normal.z;

    return
          L00
        + L1_1 * y
        + L10 * z
        + L11 * x
        + L2_2 * (y * x)
        + L2_1 * (y * z)
        + L20 * (3.0 * z * z - 1.0)
        + L21 * (z * x)
        + L22 * (x * x - y * y);
}
`;var EI=`/**
 * Converts an sRGB color to a linear RGB color.
 *
 * @param {vec3|vec4} srgbIn The color in sRGB space
 * @returns {vec3|vec4} The color in linear color space. The vector type matches the input.
 */
vec3 czm_srgbToLinear(vec3 srgbIn)
{
    return pow(srgbIn, vec3(2.2));
}

vec4 czm_srgbToLinear(vec4 srgbIn) 
{
    vec3 linearOut = pow(srgbIn.rgb, vec3(2.2));
    return vec4(linearOut, srgbIn.a);
}
`;var SI=`/**
 * Creates a matrix that transforms vectors from tangent space to eye space.
 *
 * @name czm_tangentToEyeSpaceMatrix
 * @glslFunction
 *
 * @param {vec3} normalEC The normal vector in eye coordinates.
 * @param {vec3} tangentEC The tangent vector in eye coordinates.
 * @param {vec3} bitangentEC The bitangent vector in eye coordinates.
 *
 * @returns {mat3} The matrix that transforms from tangent space to eye space.
 *
 * @example
 * mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC);
 * vec3 normal = tangentToEye * texture(normalMap, st).xyz;
 */
mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC)
{
    vec3 normal = normalize(normalEC);
    vec3 tangent = normalize(tangentEC);
    vec3 bitangent = normalize(bitangentEC);
    return mat3(tangent.x  , tangent.y  , tangent.z,
                bitangent.x, bitangent.y, bitangent.z,
                normal.x   , normal.y   , normal.z);
}
`;var wI=`/**
 * A wrapper around the texture (WebGL2) / textureCube (WebGL1)
 * function to allow for WebGL 1 support.
 * 
 * @name czm_textureCube
 * @glslFunction
 *
 * @param {samplerCube} sampler The sampler.
 * @param {vec3} p The coordinate at which to sample the texture.
 */
vec4 czm_textureCube(samplerCube sampler, vec3 p) {
#if __VERSION__ == 300
    return texture(sampler, p);
#else
    return textureCube(sampler, p);
#endif
}

/**
 * A wrapper around the textureLod (WebGL2) / textureCube (WebGL1)
 * function to allow for WebGL 1 support in fragment shaders.
 *
 * @name czm_textureCubeLod
 * @glslFunction
 *
 * @param {samplerCube} sampler The sampler.
 * @param {vec3} p The coordinate at which to sample the texture.
 * @param {float} lod The mipmap level from which to sample.
 */
vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {
#if __VERSION__ == 300
    return textureLod(sampler, p, lod);
#elif defined(GL_EXT_shader_texture_lod)
    return textureCubeLodEXT(sampler, p, lod);
#endif
}`;var vI=`/**
 * Transforms a plane.
 * 
 * @name czm_transformPlane
 * @glslFunction
 *
 * @param {vec4} plane The plane in Hessian Normal Form.
 * @param {mat4} transform The inverse-transpose of a transformation matrix.
 */
vec4 czm_transformPlane(vec4 plane, mat4 transform) {
    vec4 transformedPlane = transform * plane;
    // Convert the transformed plane to Hessian Normal Form
    float normalMagnitude = length(transformedPlane.xyz);
    return transformedPlane / normalMagnitude;
}
`;var DI=`/**
 * Translates a position (or any <code>vec3</code>) that was encoded with {@link EncodedCartesian3},
 * and then provided to the shader as separate <code>high</code> and <code>low</code> bits to
 * be relative to the eye.  As shown in the example, the position can then be transformed in eye
 * or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye},
 * respectively.
 * <p>
 * This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as
 * described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}.
 * </p>
 *
 * @name czm_translateRelativeToEye
 * @glslFunction
 *
 * @param {vec3} high The position's high bits.
 * @param {vec3} low The position's low bits.
 * @returns {vec3} The position translated to be relative to the camera's position.
 *
 * @example
 * in vec3 positionHigh;
 * in vec3 positionLow;
 *
 * void main()
 * {
 *   vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
 *   gl_Position = czm_modelViewProjectionRelativeToEye * p;
 * }
 *
 * @see czm_modelViewRelativeToEye
 * @see czm_modelViewProjectionRelativeToEye
 * @see czm_computePosition
 * @see EncodedCartesian3
 */
vec4 czm_translateRelativeToEye(vec3 high, vec3 low)
{
    vec3 highDifference = high - czm_encodedCameraPositionMCHigh;
    // This check handles the case when NaN values have gotten into \`highDifference\`.
    // Such a thing could happen on devices running iOS.
    if (length(highDifference) == 0.0) {  
        highDifference = vec3(0);  
    }
    vec3 lowDifference = low - czm_encodedCameraPositionMCLow;

    return vec4(highDifference + lowDifference, 1.0);
}
`;var II=`/**
 * @private
 */
vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    // Diffuse from directional light sources at eye (for top-down and horizon views)
    float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal);

    if (czm_sceneMode == czm_sceneMode3D) {
        // (and horizon views in 3D)
        diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal);
    }

    diffuse = clamp(diffuse, 0.0, 1.0);

    float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess);

    // Temporary workaround for adding ambient.
    vec3 materialDiffuse = material.diffuse * 0.5;

    vec3 ambient = materialDiffuse;
    vec3 color = ambient + material.emission;
    color += materialDiffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}
`;var PI=`/**
 * Returns the transpose of the matrix.  The input <code>matrix</code> can be
 * a <code>mat2</code>, <code>mat3</code>, or <code>mat4</code>.
 *
 * @name czm_transpose
 * @glslFunction
 *
 * @param {} matrix The matrix to transpose.
 *
 * @returns {} The transposed matrix.
 *
 * @example
 * // GLSL declarations
 * mat2 czm_transpose(mat2 matrix);
 * mat3 czm_transpose(mat3 matrix);
 * mat4 czm_transpose(mat4 matrix);
 *
 * // Transpose a 3x3 rotation matrix to find its inverse.
 * mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates(
 *     positionMC, normalEC);
 * mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye);
 */
mat2 czm_transpose(mat2 matrix)
{
    return mat2(
        matrix[0][0], matrix[1][0],
        matrix[0][1], matrix[1][1]);
}

mat3 czm_transpose(mat3 matrix)
{
    return mat3(
        matrix[0][0], matrix[1][0], matrix[2][0],
        matrix[0][1], matrix[1][1], matrix[2][1],
        matrix[0][2], matrix[1][2], matrix[2][2]);
}

mat4 czm_transpose(mat4 matrix)
{
    return mat4(
        matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
        matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
        matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
        matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
}
`;var RI=`vec2 getLookupUv(vec2 dimensions, int i) {
    int pixY = i / int(dimensions.x);
    int pixX = i - (pixY * int(dimensions.x));
    float pixelWidth = 1.0 / dimensions.x;
    float pixelHeight = 1.0 / dimensions.y;
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    return vec2(u, v);
}

vec4 czm_unpackClippingExtents(highp sampler2D extentsTexture, int index) {
    vec2 textureDimensions = vec2(textureSize(extentsTexture, 0));
    return texture(extentsTexture, getLookupUv(textureDimensions, index));
}`;var OI=`/**
 * Unpacks a vec4 depth value to a float in [0, 1) range.
 *
 * @name czm_unpackDepth
 * @glslFunction
 *
 * @param {vec4} packedDepth The packed depth.
 *
 * @returns {float} The floating-point depth in [0, 1) range.
 */
 float czm_unpackDepth(vec4 packedDepth)
 {
    // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
    // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
    return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
 }
`;var MI=`/**
 * Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4.
 *
 * @name czm_unpackFloat
 * @glslFunction
 *
 * @param {vec4} packedFloat The packed float.
 *
 * @returns {float} The floating-point depth in arbitrary range.
 */
float czm_unpackFloat(vec4 packedFloat)
{
    // Convert to [0.0, 255.0] and round to integer
    packedFloat = floor(packedFloat * 255.0 + 0.5);
    float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0;
    float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0;    
    if (exponent == -127.0)
    {
        return 0.0;
    }
    float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000);
    float result = sign * exp2(exponent - 23.0) * mantissa;
    return result;
}
`;var LI=`/**
 * Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type,
 * so the return value is an int.
 * <p>
 * There are also precision limitations in WebGL 1. highp int is still limited
 * to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur.
 * </p>
 *
 * @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order.
 *
 * @return {int} The unpacked value.
 */
 int czm_unpackUint(float packedValue) {
   float rounded = czm_round(packedValue * 255.0);
   return int(rounded);
 }

 int czm_unpackUint(vec2 packedValue) {
   vec2 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec2(1.0, 256.0)));
 }

 int czm_unpackUint(vec3 packedValue) {
   vec3 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec3(1.0, 256.0, 65536.0)));
 }

 int czm_unpackUint(vec4 packedValue) {
   vec4 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0)));
 }
`;var NI=`/**
 * Transform metadata values following the EXT_structural_metadata spec
 * by multiplying by scale and adding the offset. Operations are always
 * performed component-wise, even for matrices.
 * 
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value.
 *
 * @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input.
 */
float czm_valueTransform(float offset, float scale, float value) {
  return scale * value + offset;
}

vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) {
  return scale * value + offset;
}

vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) {
  return scale * value + offset;
}

vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) {
  return scale * value + offset;
}

mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) {
  return matrixCompMult(scale, value) + offset;
}

mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) {
  return matrixCompMult(scale, value) + offset;
}

mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) {
  return matrixCompMult(scale, value) + offset;
}
`;var FI=`#ifdef LOG_DEPTH
// 1.0 at the near plane, increasing linearly from there.
out float v_depthFromNearPlusOne;
#ifdef SHADOW_MAP
out vec3 v_logPositionEC;
#endif
#endif

vec4 czm_updatePositionDepth(vec4 coords) {
#if defined(LOG_DEPTH)

#ifdef SHADOW_MAP
    vec3 logPositionEC = (czm_inverseProjection * coords).xyz;
    v_logPositionEC = logPositionEC;
#endif

    // With the very high far/near ratios used with the logarithmic depth
    // buffer, floating point rounding errors can cause linear depth values
    // to end up on the wrong side of the far plane, even for vertices that
    // are really nowhere near it. Since we always write a correct logarithmic
    // depth value in the fragment shader anyway, we just need to make sure
    // such errors don't cause the primitive to be clipped entirely before
    // we even get to the fragment shader.
    coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w;
#endif

    return coords;
}

/**
 * Writes the logarithmic depth to gl_Position using the already computed gl_Position.
 *
 * @name czm_vertexLogDepth
 * @glslFunction
 */
void czm_vertexLogDepth()
{
#ifdef LOG_DEPTH
    v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0;
    gl_Position = czm_updatePositionDepth(gl_Position);
#endif
}

/**
 * Writes the logarithmic depth to gl_Position using the provided clip coordinates.
 * <p>
 * An example use case for this function would be moving the vertex in window coordinates
 * before converting back to clip coordinates. Use the original vertex clip coordinates.
 * </p>
 * @name czm_vertexLogDepth
 * @glslFunction
 *
 * @param {vec4} clipCoords The vertex in clip coordinates.
 *
 * @example
 * czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0));
 */
void czm_vertexLogDepth(vec4 clipCoords)
{
#ifdef LOG_DEPTH
    v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0;
    czm_updatePositionDepth(clipCoords);
#endif
}
`;var BI=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate)
{
    // Reconstruct NDC coordinates
    float x = 2.0 * screenCoordinate.x - 1.0;
    float y = 2.0 * screenCoordinate.y - 1.0;
    float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
    vec4 q = vec4(x, y, z, 1.0);

    // Reverse the perspective division to obtain clip coordinates.
    q /= screenCoordinate.w;

    // Reverse the projection transformation to obtain eye coordinates.
    if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s
    {
        q = czm_inverseProjection * q;
    }
    else
    {
        float top = czm_frustumPlanes.x;
        float bottom = czm_frustumPlanes.y;
        float left = czm_frustumPlanes.z;
        float right = czm_frustumPlanes.w;

        float near = czm_currentFrustum.x;
        float far = czm_currentFrustum.y;

        q.x = (q.x * (right - left) + left + right) * 0.5;
        q.y = (q.y * (top - bottom) + bottom + top) * 0.5;
        q.z = (q.z * (near - far) - near - far) * 0.5;
        q.w = 1.0;
    }

    return q;
}

/**
 * Transforms a position from window to eye coordinates.
 * The transform from window to normalized device coordinates is done using components
 * of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating
 * the inverse of <code>czm_viewportTransformation</code>. The transformation from
 * normalized device coordinates to clip coordinates is done using <code>fragmentCoordinate.w</code>,
 * which is expected to be the scalar used in the perspective divide. The transformation
 * from clip to eye coordinates is done using {@link czm_inverseProjection}.
 *
 * @name czm_windowToEyeCoordinates
 * @glslFunction
 *
 * @param {vec4} fragmentCoordinate The position in window coordinates to transform.
 *
 * @returns {vec4} The transformed position in eye coordinates.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_eyeToWindowCoordinates
 * @see czm_inverseProjection
 * @see czm_viewport
 * @see czm_viewportTransformation
 *
 * @example
 * vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord);
 */
vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate)
{
    vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw;
    return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw));
}

vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
{
    // See reverseLogDepth.glsl. This is separate to re-use the pow.
#if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY)
    float near = czm_currentFrustum.x;
    float far = czm_currentFrustum.y;
    float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
    float depthFromNear = pow(2.0, log2Depth) - 1.0;
    float depthFromCamera = depthFromNear + near;
    vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
    vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
    eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision
    return eyeCoordinate;
#else
    vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0);
    vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
#endif
    return eyeCoordinate;
}

/**
 * Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates.
 * This function produces more accurate results for window positions with log depth than
 * conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version
 * of czm_windowToEyeCoordinates.
 *
 * @name czm_windowToEyeCoordinates
 * @glslFunction
 *
 * @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform.
 * @param {float} depthOrLogDepth A depth or log depth for the fragment.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_eyeToWindowCoordinates
 * @see czm_inverseProjection
 * @see czm_viewport
 * @see czm_viewportTransformation
 *
 * @returns {vec4} The transformed position in eye coordinates.
 */
vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth)
{
    vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw;
    return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth);
}
`;var kI=`// emulated noperspective
#if !defined(LOG_DEPTH)
in float v_WindowZ;
#endif

/**
 * Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane
 * by writing the fragment's depth. See czm_depthClamp for more details.
 *
 * @name czm_writeDepthClamp
 * @glslFunction
 *
 * @example
 * out_FragColor = color;
 * czm_writeDepthClamp();
 *
 * @see czm_depthClamp
 */
void czm_writeDepthClamp()
{
#if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0);
#endif
}
`;var UI=`#ifdef LOG_DEPTH
in float v_depthFromNearPlusOne;

#ifdef POLYGON_OFFSET
uniform vec2 u_polygonOffset;
#endif

#endif

/**
 * Writes the fragment depth to the logarithmic depth buffer.
 * <p>
 * Use this when the vertex shader does not call {@link czm_vertexlogDepth}, for example, when
 * ray-casting geometry using a full screen quad.
 * </p>
 * @name czm_writeLogDepth
 * @glslFunction
 *
 * @param {float} depth The depth coordinate, where 1.0 is on the near plane and
 *                      depth increases in eye-space units from there
 *
 * @example
 * czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0);
 */
void czm_writeLogDepth(float depth)
{
#if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    // Discard the vertex if it's not between the near and far planes.
    // We allow a bit of epsilon on the near plane comparison because a 1.0
    // from the vertex shader (indicating the vertex should be _on_ the near
    // plane) will not necessarily come here as exactly 1.0.
    if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) {
        discard;
    }

#ifdef POLYGON_OFFSET
    // Polygon offset: m * factor + r * units
    float factor = u_polygonOffset[0];
    float units = u_polygonOffset[1];

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    // This factor doesn't work in IE 10
    if (factor != 0.0) {
        // m = sqrt(dZdX^2 + dZdY^2);
        float x = dFdx(depth);
        float y = dFdy(depth);
        float m = sqrt(x * x + y * y);

        // Apply the factor before computing the log depth.
        depth += m * factor;
    }
#endif

#endif

    gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne;

#ifdef POLYGON_OFFSET
    // Apply the units after the log depth.
    gl_FragDepth += czm_epsilon7 * units;
#endif

#endif
}

/**
 * Writes the fragment depth to the logarithmic depth buffer.
 * <p>
 * Use this when the vertex shader calls {@link czm_vertexlogDepth}.
 * </p>
 *
 * @name czm_writeLogDepth
 * @glslFunction
 */
void czm_writeLogDepth() {
#ifdef LOG_DEPTH
    czm_writeLogDepth(v_depthFromNearPlusOne);
#endif
}
`;var VI=`/**
 * Transforms a value for non-perspective interpolation by multiplying
 * it by w, the value used in the perspective divide. This function is
 * intended to be called in a vertex shader to compute the value of a
 * \`varying\` that should not be subject to perspective interpolation.
 * For example, screen-space texture coordinates. The fragment shader
 * must call {@link czm_readNonPerspective} to retrieve the final
 * non-perspective value.
 *
 * @name czm_writeNonPerspective
 * @glslFunction
 *
 * @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective.
 * @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`.
 * @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the
 *          fragment shader with {@link czm_readNonPerspective}.
 */
float czm_writeNonPerspective(float value, float w) {
    return value * w;
}

vec2 czm_writeNonPerspective(vec2 value, float w) {
    return value * w;
}

vec3 czm_writeNonPerspective(vec3 value, float w) {
    return value * w;
}

vec4 czm_writeNonPerspective(vec4 value, float w) {
    return value * w;
}
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e._shaders[t.keyword],t.shaderProgram.finalDestroy()}Ed.prototype.destroyReleasedShaderPrograms=function(){let e=this._shadersToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];jG(this,n),--this._numberOfShaders}this._shadersToRelease={}};Ed.prototype.releaseShaderProgram=function(e){if(l(e)){let t=e._cachedShader;t&&--t.count===0&&(this._shadersToRelease[t.keyword]=t)}};Ed.prototype.isDestroyed=function(){return!1};Ed.prototype.destroy=function(){let e=this._shaders;for(let t in e)e.hasOwnProperty(t)&&e[t].shaderProgram.finalDestroy();return ue(this)};var HI=Ed;function Sd(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=nt.RGBA,pixelDatatype:o=$e.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Zt}=e,{width:c,height:u}=e;l(n)&&(l(c)||(c=y(n.videoWidth,n.width)),l(u)||(u=y(n.videoHeight,n.height)));let f=e.preMultiplyAlpha||i===nt.RGB||i===nt.LUMINANCE,d=nt.toInternalFormat(i,o,t),p=nt.isCompressedFormat(d),g=t._gl,m=p?nt.compressedTextureSizeInBytes(i,c,u):nt.textureSizeInBytes(i,o,c,u);this._id=Hn(),this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=g.TEXTURE_2D,this._texture=g.createTexture(),this._internalFormat=d,this._pixelFormat=i,this._pixelDatatype=o,this._width=c,this._height=u,this._dimensions=new z(c,u),this._hasMipmap=!1,this._sizeInBytes=m,this._preMultiplyAlpha=f,this._flipY=r,this._initialized=!1,this._sampler=void 0,this._sampler=a,Pee(this,a),g.activeTexture(g.TEXTURE0),g.bindTexture(this._textureTarget,this._texture),l(n)?(s?g.pixelStorei(g.UNPACK_COLORSPACE_CONVERSION_WEBGL,g.NONE):g.pixelStorei(g.UNPACK_COLORSPACE_CONVERSION_WEBGL,g.BROWSER_DEFAULT_WEBGL),l(n.arrayBufferView)?nt.isCompressedFormat(d)?Lve(this,n):Nve(this,n):l(n.framebuffer)?Fve(this,n):Bve(this,n),this._initialized=!0):kve(this),g.bindTexture(this._textureTarget,null)}function Lve(e,t){let i=e._context._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a}=e;if(i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),i.compressedTexImage2D(o,0,r,s,a,0,t.arrayBufferView),l(t.mipLevels)){let c=s,u=a;for(let f=0;f<t.mipLevels.length;++f)c=SU(c),u=SU(u),i.compressedTexImage2D(o,f+1,r,c,u,0,t.mipLevels[f])}}function Nve(e,t){let n=e._context,i=n._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a,pixelFormat:c,pixelDatatype:u,flipY:f}=e,d=nt.alignmentInBytes(c,u,s);i.pixelStorei(i.UNPACK_ALIGNMENT,d),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1);let p=t.arrayBufferView;if(f&&(p=nt.flipY(p,c,u,s,a)),i.texImage2D(o,0,r,s,a,0,c,$e.toWebGLConstant(u,n),p),l(t.mipLevels)){let g=s,m=a;for(let x=0;x<t.mipLevels.length;++x)g=SU(g),m=SU(m),i.texImage2D(o,x+1,r,g,m,0,c,$e.toWebGLConstant(u,n),t.mipLevels[x])}}function Fve(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._bind(),i.copyTexImage2D(e._textureTarget,0,e._internalFormat,t.xOffset,t.yOffset,e.width,e.height,0),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._unBind()}function Bve(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,e.flipY),i.texImage2D(e._textureTarget,0,e._internalFormat,e.pixelFormat,$e.toWebGLConstant(e.pixelDatatype,n),t)}function SU(e){let t=Math.floor(e/2)|0;return Math.max(t,1)}function kve(e){let t=e._context;t._gl.texImage2D(e._textureTarget,0,e._internalFormat,e._width,e._height,0,e._pixelFormat,$e.toWebGLConstant(e._pixelDatatype,t),null)}Sd.create=function(e){return new Sd(e)};Sd.fromFramebuffer=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,{pixelFormat:i=nt.RGB,framebufferXOffset:o=0,framebufferYOffset:r=0,width:s=n.drawingBufferWidth,height:a=n.drawingBufferHeight,framebuffer:c}=e;return new Sd({context:t,width:s,height:a,pixelFormat:i,source:{framebuffer:l(c)?c:t.defaultFramebuffer,xOffset:o,yOffset:r,width:s,height:a}})};Object.defineProperties(Sd.prototype,{id:{get:function(){return this._id}},sampler:{get:function(){return this._sampler},set:function(e){Pee(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},dimensions:{get:function(){return this._dimensions}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},width:{get:function(){return this._width}},height:{get:function(){return this._height}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},_target:{get:function(){return this._textureTarget}}});function Pee(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Kt.NEAREST_MIPMAP_NEAREST,Kt.NEAREST_MIPMAP_LINEAR,Kt.LINEAR_MIPMAP_NEAREST,Kt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelFormat,a=e._pixelDatatype;(a===$e.FLOAT&&!r.textureFloatLinear||a===$e.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Kt.NEAREST_MIPMAP_NEAREST:Kt.NEAREST,i=ui.NEAREST),r.webgl2&&nt.isDepthFormat(s)&&(n=Kt.NEAREST,i=ui.NEAREST);let c=r._gl,u=e._textureTarget;c.activeTexture(c.TEXTURE0),c.bindTexture(u,e._texture),c.texParameteri(u,c.TEXTURE_MIN_FILTER,n),c.texParameteri(u,c.TEXTURE_MAG_FILTER,i),c.texParameteri(u,c.TEXTURE_WRAP_S,t.wrapS),c.texParameteri(u,c.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&c.texParameteri(u,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),c.bindTexture(u,null)}Sd.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,r=this._context,s=r._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture);let{width:c,height:u,arrayBufferView:f}=i,d=this._width,p=this._height,g=this._internalFormat,m=this._pixelFormat,x=this._pixelDatatype,b=this._preMultiplyAlpha,T=this._flipY,C=4;l(f)&&(C=nt.alignmentInBytes(m,x,c)),s.pixelStorei(s.UNPACK_ALIGNMENT,C),o?s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE):s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.BROWSER_DEFAULT_WEBGL);let A=!1;if(!this._initialized){let S;t===0&&n===0&&c===d&&u===p?(l(f)?(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),T?S=nt.flipY(f,m,x,d,p):S=f):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,T),S=i),A=!0):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),S=nt.createTypedArray(m,x,d,p)),s.texImage2D(a,0,g,d,p,0,m,$e.toWebGLConstant(x,r),S),this._initialized=!0}if(!A){let S;l(f)?(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),T?S=nt.flipY(f,m,x,c,u):S=f):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,T),S=i),s.texSubImage2D(a,0,t,n,c,u,m,$e.toWebGLConstant(x,r),S)}s.bindTexture(a,null)};Sd.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._width),r=y(r,this._height);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(a,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};Sd.prototype.generateMipmap=function(e){e=y(e,em.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};Sd.prototype.isDestroyed=function(){return!1};Sd.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),ue(this)};var Ot=Sd;function sx(){this._textures={},this._numberOfTextures=0,this._texturesToRelease={}}Object.defineProperties(sx.prototype,{numberOfTextures:{get:function(){return this._numberOfTextures}}});sx.prototype.getTexture=function(e){let t=this._textures[e];if(l(t))return delete this._texturesToRelease[e],++t.count,t.texture};sx.prototype.addTexture=function(e,t){let n={texture:t,count:1};t.finalDestroy=t.destroy;let i=this;t.destroy=function(){--n.count===0&&(i._texturesToRelease[e]=n)},this._textures[e]=n,++this._numberOfTextures};sx.prototype.destroyReleasedTextures=function(){let e=this._texturesToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];delete this._textures[t],n.texture.finalDestroy(),--this._numberOfTextures}this._texturesToRelease={}};sx.prototype.isDestroyed=function(){return!1};sx.prototype.destroy=function(){let e=this._textures;for(let t in e)e.hasOwnProperty(t)&&e[t].texture.finalDestroy();return ue(this)};var GI=sx;function tm(){this.high=h.clone(h.ZERO),this.low=h.clone(h.ZERO)}tm.encode=function(e,t){l(t)||(t={high:0,low:0});let n;return e>=0?(n=Math.floor(e/65536)*65536,t.high=n,t.low=e-n):(n=Math.floor(-e/65536)*65536,t.high=-n,t.low=e+n),t};var Tp={high:0,low:0};tm.fromCartesian=function(e,t){l(t)||(t=new tm);let n=t.high,i=t.low;return tm.encode(e.x,Tp),n.x=Tp.high,i.x=Tp.low,tm.encode(e.y,Tp),n.y=Tp.high,i.y=Tp.low,tm.encode(e.z,Tp),n.z=Tp.high,i.z=Tp.low,t};var qG=new tm;tm.writeElements=function(e,t,n){tm.fromCartesian(e,qG);let i=qG.high,o=qG.low;t[n]=i.x,t[n+1]=i.y,t[n+2]=i.z,t[n+3]=o.x,t[n+4]=o.y,t[n+5]=o.z};var Gn=tm;function Fs(e,t){this.normal=h.clone(e),this.distance=t}Fs.fromPointNormal=function(e,t,n){let i=-h.dot(t,e);return l(n)?(h.clone(t,n.normal),n.distance=i,n):new Fs(t,i)};var Uve=new h;Fs.fromCartesian4=function(e,t){let n=h.fromCartesian4(e,Uve),i=e.w;return l(t)?(h.clone(n,t.normal),t.distance=i,t):new Fs(n,i)};Fs.getPointDistance=function(e,t){return h.dot(e.normal,t)+e.distance};var Vve=new h;Fs.projectPointOntoPlane=function(e,t,n){l(n)||(n=new h);let i=Fs.getPointDistance(e,t),o=h.multiplyByScalar(e.normal,i,Vve);return h.subtract(t,o,n)};var zve=new F,Hve=new oe,Gve=new h;Fs.transform=function(e,t,n){let i=e.normal,o=e.distance,r=F.inverseTranspose(t,zve),s=oe.fromElements(i.x,i.y,i.z,o,Hve);s=F.multiplyByVector(r,s,s);let a=h.fromCartesian4(s,Gve);return s=oe.divideByScalar(s,h.magnitude(a),s),Fs.fromCartesian4(s,n)};Fs.clone=function(e,t){return l(t)?(h.clone(e.normal,t.normal),t.distance=e.distance,t):new Fs(e.normal,e.distance)};Fs.equals=function(e,t){return e.distance===t.distance&&h.equals(e.normal,t.normal)};Fs.ORIGIN_XY_PLANE=Object.freeze(new Fs(h.UNIT_Z,0));Fs.ORIGIN_YZ_PLANE=Object.freeze(new Fs(h.UNIT_X,0));Fs.ORIGIN_ZX_PLANE=Object.freeze(new Fs(h.UNIT_Y,0));var an=Fs;function mf(e){this.planes=y(e,[])}var WI=[new h,new h,new h];h.clone(h.UNIT_X,WI[0]);h.clone(h.UNIT_Y,WI[1]);h.clone(h.UNIT_Z,WI[2]);var Og=new h,Wve=new h,Ree=new an(new h(1,0,0),0);mf.fromBoundingSphere=function(e,t){l(t)||(t=new mf);let n=WI.length,i=t.planes;i.length=2*n;let o=e.center,r=e.radius,s=0;for(let a=0;a<n;++a){let c=WI[a],u=i[s],f=i[s+1];l(u)||(u=i[s]=new oe),l(f)||(f=i[s+1]=new oe),h.multiplyByScalar(c,-r,Og),h.add(o,Og,Og),u.x=c.x,u.y=c.y,u.z=c.z,u.w=-h.dot(c,Og),h.multiplyByScalar(c,r,Og),h.add(o,Og,Og),f.x=-c.x,f.y=-c.y,f.z=-c.z,f.w=-h.dot(h.negate(c,Wve),Og),s+=2}return t};mf.prototype.computeVisibility=function(e){let t=this.planes,n=!1;for(let i=0,o=t.length;i<o;++i){let r=e.intersectPlane(an.fromCartesian4(t[i],Ree));if(r===Wt.OUTSIDE)return Wt.OUTSIDE;r===Wt.INTERSECTING&&(n=!0)}return n?Wt.INTERSECTING:Wt.INSIDE};mf.prototype.computeVisibilityWithPlaneMask=function(e,t){if(t===mf.MASK_OUTSIDE||t===mf.MASK_INSIDE)return t;let n=mf.MASK_INSIDE,i=this.planes;for(let o=0,r=i.length;o<r;++o){let s=o<31?1<<o:0;if(o<31&&!(t&s))continue;let a=e.intersectPlane(an.fromCartesian4(i[o],Ree));if(a===Wt.OUTSIDE)return mf.MASK_OUTSIDE;a===Wt.INTERSECTING&&(n|=s)}return n};mf.MASK_OUTSIDE=4294967295;mf.MASK_INSIDE=0;mf.MASK_INDETERMINATE=2147483647;var cs=mf;function nm(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new cs,this._orthographicMatrix=new F}function Oee(e){(e.top!==e._top||e.bottom!==e._bottom||e.left!==e._left||e.right!==e._right||e.near!==e._near||e.far!==e._far)&&(e._left=e.left,e._right=e.right,e._top=e.top,e._bottom=e.bottom,e._near=e.near,e._far=e.far,e._orthographicMatrix=F.computeOrthographicOffCenter(e.left,e.right,e.bottom,e.top,e.near,e.far,e._orthographicMatrix))}Object.defineProperties(nm.prototype,{projectionMatrix:{get:function(){return Oee(this),this._orthographicMatrix}}});var jve=new h,qve=new h,Yve=new h,YG=new h;nm.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=h.cross(t,n,jve);h.normalize(f,f);let d=qve;h.multiplyByScalar(t,c,d),h.add(e,d,d);let p=Yve;h.multiplyByScalar(f,a,p),h.add(d,p,p);let g=i[0];return l(g)||(g=i[0]=new oe),g.x=f.x,g.y=f.y,g.z=f.z,g.w=-h.dot(f,p),h.multiplyByScalar(f,s,p),h.add(d,p,p),g=i[1],l(g)||(g=i[1]=new oe),g.x=-f.x,g.y=-f.y,g.z=-f.z,g.w=-h.dot(h.negate(f,YG),p),h.multiplyByScalar(n,r,p),h.add(d,p,p),g=i[2],l(g)||(g=i[2]=new oe),g.x=n.x,g.y=n.y,g.z=n.z,g.w=-h.dot(n,p),h.multiplyByScalar(n,o,p),h.add(d,p,p),g=i[3],l(g)||(g=i[3]=new oe),g.x=-n.x,g.y=-n.y,g.z=-n.z,g.w=-h.dot(h.negate(n,YG),p),g=i[4],l(g)||(g=i[4]=new oe),g.x=t.x,g.y=t.y,g.z=t.z,g.w=-h.dot(t,d),h.multiplyByScalar(t,u,p),h.add(e,p,p),g=i[5],l(g)||(g=i[5]=new oe),g.x=-t.x,g.y=-t.y,g.z=-t.z,g.w=-h.dot(h.negate(t,YG),p),this._cullingVolume};nm.prototype.getPixelDimensions=function(e,t,n,i,o){Oee(this);let r=this.right-this.left,s=this.top-this.bottom,a=i*r/e,c=i*s/t;return o.x=a,o.y=c,o};nm.prototype.clone=function(e){return l(e)||(e=new nm),e.left=this.left,e.right=this.right,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};nm.prototype.equals=function(e){return l(e)&&e instanceof nm&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};nm.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof nm&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Dr=nm;function Al(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Dr,this.width=e.width,this._width=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far}Al.packedLength=4;Al.pack=function(e,t,n){return n=y(n,0),t[n++]=e.width,t[n++]=e.aspectRatio,t[n++]=e.near,t[n]=e.far,t};Al.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Al),n.width=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t],n};function Mg(e){let t=e._offCenterFrustum;if(e.width!==e._width||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far){e._aspectRatio=e.aspectRatio,e._width=e.width,e._near=e.near,e._far=e.far;let n=1/e.aspectRatio;t.right=e.width*.5,t.left=-t.right,t.top=n*t.right,t.bottom=-t.top,t.near=e.near,t.far=e.far}}Object.defineProperties(Al.prototype,{projectionMatrix:{get:function(){return Mg(this),this._offCenterFrustum.projectionMatrix}},offCenterFrustum:{get:function(){return Mg(this),this._offCenterFrustum}}});Al.prototype.computeCullingVolume=function(e,t,n){return Mg(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Al.prototype.getPixelDimensions=function(e,t,n,i,o){return Mg(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Al.prototype.clone=function(e){return l(e)||(e=new Al),e.aspectRatio=this.aspectRatio,e.width=this.width,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._width=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Al.prototype.equals=function(e){return!l(e)||!(e instanceof Al)?!1:(Mg(this),Mg(e),this.width===e.width&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Al.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Al)?!1:(Mg(this),Mg(e),P.equalsEpsilon(this.width,e.width,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var on=Al;var XG={};function Xve(e){let t=6.239996+.0172019696544*e;return .001657*Math.sin(t+.01671*Math.sin(t))}var Kve=32.184,Zve=2451545;function $ee(e,t){t=Z.addSeconds(e,Kve,t);let n=Z.totalDays(t)-Zve;return t=Z.addSeconds(t,Xve(n),t),t}var wU=new Z(2451545,0,jn.TAI),$ve=1e3,pf=P.RADIANS_PER_DEGREE,au=P.RADIANS_PER_ARCSECOND,Sa=14959787e4,Mee=new Q;function Qee(e,t,n,i,o,r,s){n<0&&(n=-n,o+=P.PI);let a=e*(1-t),c=i-o,u=o,f=Jve(r-i,t),d=Qve(t,0);oDe(c,n,u,Mee);let p=a*(1+t),g=Math.cos(f),m=Math.sin(f),x=1+t*g,b=p/x;return l(s)?(s.x=b*g,s.y=b*m,s.z=0):s=new h(b*g,b*m,0),Q.multiplyByVector(Mee,s,s)}function Qve(e,t){return e<=t?"Circular":e<1-t?"Elliptical":e<=1+t?"Parabolic":"Hyperbolic"}function Jve(e,t){let n=nDe(e,t);return iDe(n,t)}var eDe=50,tDe=P.EPSILON8;function nDe(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=e+t*Math.sin(e)/(1-Math.sin(e+t)+Math.sin(e)),o=Number.MAX_VALUE,r;for(r=0;r<eDe&&Math.abs(o-i)>tDe;++r){o=i;let s=o-t*Math.sin(o)-e,a=1-t*Math.cos(o);i=o-s/a}return o=i+n*P.TWO_PI,o}function iDe(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=Math.cos(e)-t,o=Math.sin(e)*Math.sqrt(1-t*t),r=Math.atan2(o,i);return r=P.zeroToTwoPi(r),e<0&&(r-=P.TWO_PI),r+=n*P.TWO_PI,r}function oDe(e,t,n,i){let o=Math.cos(e),r=Math.sin(e),s=Math.cos(t),a=Math.sin(t),c=Math.cos(n),u=Math.sin(n);return l(i)?(i[0]=c*o-u*r*s,i[1]=u*o+c*r*s,i[2]=r*a,i[3]=-c*r-u*o*s,i[4]=-u*r+c*o*s,i[5]=o*a,i[6]=u*a,i[7]=-c*a,i[8]=s):i=new Q(c*o-u*r*s,-c*r-u*o*s,u*a,u*o+c*r*s,-u*r+c*o*s,-c*a,r*a,o*a,s),i}var rDe=1.0000010178*Sa,sDe=100.46645683*pf,aDe=129597742283429e-5*au,Lee=16002,Nee=21863,Fee=32004,Bee=10931,kee=14529,Uee=16368,Vee=15318,zee=32794,cDe=64*1e-7*Sa,lDe=-152*1e-7*Sa,uDe=62*1e-7*Sa,fDe=-8*1e-7*Sa,dDe=32*1e-7*Sa,hDe=-41*1e-7*Sa,mDe=19*1e-7*Sa,pDe=-11*1e-7*Sa,_De=-150*1e-7*Sa,gDe=-46*1e-7*Sa,yDe=68*1e-7*Sa,xDe=54*1e-7*Sa,bDe=14*1e-7*Sa,TDe=24*1e-7*Sa,CDe=-28*1e-7*Sa,ADe=22*1e-7*Sa,Hee=10,Gee=16002,Wee=21863,jee=10931,qee=1473,Yee=32004,Xee=4387,Kee=73,EDe=-325*1e-7,SDe=-322*1e-7,wDe=-79*1e-7,vDe=232*1e-7,DDe=-52*1e-7,IDe=97*1e-7,PDe=55*1e-7,RDe=-41*1e-7,ODe=-105*1e-7,MDe=-137*1e-7,LDe=258*1e-7,NDe=35*1e-7,FDe=-116*1e-7,BDe=-88*1e-7,kDe=-112*1e-7,UDe=-80*1e-7,GC=new Z(0,0,jn.TAI);function VDe(e,t){$ee(e,GC);let i=(GC.dayNumber-wU.dayNumber+(GC.secondsOfDay-wU.secondsOfDay)/qn.SECONDS_PER_DAY)/(qn.DAYS_PER_JULIAN_CENTURY*10),o=.3595362*i,r=rDe+cDe*Math.cos(Lee*o)+_De*Math.sin(Lee*o)+lDe*Math.cos(Nee*o)+gDe*Math.sin(Nee*o)+uDe*Math.cos(Fee*o)+yDe*Math.sin(Fee*o)+fDe*Math.cos(Bee*o)+xDe*Math.sin(Bee*o)+dDe*Math.cos(kee*o)+bDe*Math.sin(kee*o)+hDe*Math.cos(Uee*o)+TDe*Math.sin(Uee*o)+mDe*Math.cos(Vee*o)+CDe*Math.sin(Vee*o)+pDe*Math.cos(zee*o)+ADe*Math.sin(zee*o),s=sDe+aDe*i+EDe*Math.cos(Hee*o)+ODe*Math.sin(Hee*o)+SDe*Math.cos(Gee*o)+MDe*Math.sin(Gee*o)+wDe*Math.cos(Wee*o)+LDe*Math.sin(Wee*o)+vDe*Math.cos(jee*o)+NDe*Math.sin(jee*o)+DDe*Math.cos(qee*o)+FDe*Math.sin(qee*o)+IDe*Math.cos(Yee*o)+BDe*Math.sin(Yee*o)+PDe*Math.cos(Xee*o)+kDe*Math.sin(Xee*o)+RDe*Math.cos(Kee*o)+UDe*Math.sin(Kee*o),a=.0167086342-.0004203654*i,c=102.93734808*pf+11612.3529*au*i,u=469.97289*au*i,f=174.87317577*pf-8679.27034*au*i;return Qee(r,a,u,c,f,s,t)}function Jee(e,t){$ee(e,GC);let i=(GC.dayNumber-wU.dayNumber+(GC.secondsOfDay-wU.secondsOfDay)/qn.SECONDS_PER_DAY)/qn.DAYS_PER_JULIAN_CENTURY,o=i*i,r=o*i,s=r*i,a=383397.7725+.004*i,c=.055545526-16e-9*i,u=5.15668983*pf,f=-8e-5*i+.02966*o-42e-6*r-13e-8*s,d=83.35324312*pf,p=146434202669e-4*i-38.2702*o-.045047*r+21301e-8*s,g=125.04455501*pf,m=-69679193631e-4*i+6.3602*o+.007625*r-3586e-8*s,x=218.31664563*pf,b=17325593434847e-4*i-6.391*o+.006588*r-3169e-8*s,T=297.85019547*pf+au*(1602961601209e-3*i-6.3706*o+.006593*r-3169e-8*s),C=93.27209062*pf+au*(17395272628478e-4*i-12.7512*o-.001037*r+417e-8*s),A=134.96340251*pf+au*(17179159232178e-4*i+31.8792*o+.051635*r-2447e-7*s),S=357.52910918*pf+au*(1295965810481e-4*i-.5532*o+136e-6*r-1149e-8*s),v=310.17137918*pf-au*(6967051436e-3*i+6.2068*o+.007618*r-3219e-8*s),I=2*T,O=4*T,R=6*T,L=2*A,N=3*A,_=4*A,E=2*C;a+=3400.4*Math.cos(I)-635.6*Math.cos(I-A)-235.6*Math.cos(A)+218.1*Math.cos(I-S)+181*Math.cos(I+A),c+=.014216*Math.cos(I-A)+.008551*Math.cos(I-L)-.001383*Math.cos(A)+.001356*Math.cos(I+A)-.001147*Math.cos(O-N)-914e-6*Math.cos(O-L)+869e-6*Math.cos(I-S-A)-627e-6*Math.cos(I)-394e-6*Math.cos(O-_)+282e-6*Math.cos(I-S-L)-279e-6*Math.cos(T-A)-236e-6*Math.cos(L)+231e-6*Math.cos(O)+229e-6*Math.cos(R-_)-201e-6*Math.cos(L-E),f+=486.26*Math.cos(I-E)-40.13*Math.cos(I)+37.51*Math.cos(E)+25.73*Math.cos(L-E)+19.97*Math.cos(I-S-E),p+=-55609*Math.sin(I-A)-34711*Math.sin(I-L)-9792*Math.sin(A)+9385*Math.sin(O-N)+7505*Math.sin(O-L)+5318*Math.sin(I+A)+3484*Math.sin(O-_)-3417*Math.sin(I-S-A)-2530*Math.sin(R-_)-2376*Math.sin(I)-2075*Math.sin(I-N)-1883*Math.sin(L)-1736*Math.sin(R-5*A)+1626*Math.sin(S)-1370*Math.sin(R-N),m+=-5392*Math.sin(I-E)-540*Math.sin(S)-441*Math.sin(I)+423*Math.sin(E)-288*Math.sin(L-E),b+=-3332.9*Math.sin(I)+1197.4*Math.sin(I-A)-662.5*Math.sin(S)+396.3*Math.sin(A)-218*Math.sin(I-S);let w=2*v,D=3*v;f+=46.997*Math.cos(v)*i-.614*Math.cos(I-E+v)*i+.614*Math.cos(I-E-v)*i-.0297*Math.cos(w)*o-.0335*Math.cos(v)*o+.0012*Math.cos(I-E+w)*o-16e-5*Math.cos(v)*r+4e-5*Math.cos(D)*r+4e-5*Math.cos(w)*r;let M=2.116*Math.sin(v)*i-.111*Math.sin(I-E-v)*i-.0015*Math.sin(v)*o;p+=M,b+=M,m+=-520.77*Math.sin(v)*i+13.66*Math.sin(I-E+v)*i+1.12*Math.sin(I-v)*i-1.06*Math.sin(E-v)*i+.66*Math.sin(w)*o+.371*Math.sin(v)*o-.035*Math.sin(I-E+w)*o-.015*Math.sin(I-E+v)*o+.0014*Math.sin(v)*r-.0011*Math.sin(D)*r-9e-4*Math.sin(w)*r,a*=$ve;let B=u+f*au,V=d+p*au,U=x+b*au,G=g+m*au;return Qee(a,c,B,V,G,U,t)}var Zee=.012300034,zDe=Zee/(Zee+1)*-1;function HDe(e,t){return t=Jee(e,t),h.multiplyByScalar(t,zDe,t)}var ete=new Q(1.0000000000000002,5619723173785822e-31,4690511510146299e-34,-5154129427414611e-31,.9174820620691819,-.39777715593191376,-223970096136568e-30,.39777715593191376,.9174820620691819),jI=new h;XG.computeSunPositionInEarthInertialFrame=function(e,t){return l(e)||(e=Z.now()),l(t)||(t=new h),jI=VDe(e,jI),t=h.negate(jI,t),HDe(e,jI),h.subtract(t,jI,t),Q.multiplyByVector(ete,t,t),t};XG.computeMoonPositionInEarthInertialFrame=function(e,t){return l(e)||(e=Z.now()),t=Jee(e,t),Q.multiplyByVector(ete,t,t),t};var Lg=XG;var vU={MORPHING:0,COLUMBUS_VIEW:1,SCENE2D:2,SCENE3D:3};vU.getMorphTime=function(e){return e===vU.SCENE3D?1:e===vU.MORPHING?void 0:0};var ne=Object.freeze(vU);function GDe(e){e=y(e,y.EMPTY_OBJECT),this.color=H.clone(y(e.color,H.WHITE)),this.intensity=y(e.intensity,2)}var Cp=GDe;function WC(){this.globeDepthTexture=void 0,this.gamma=void 0,this._viewport=new qe,this._viewportCartesian4=new oe,this._viewportDirty=!1,this._viewportOrthographicMatrix=F.clone(F.IDENTITY),this._viewportTransformation=F.clone(F.IDENTITY),this._model=F.clone(F.IDENTITY),this._view=F.clone(F.IDENTITY),this._inverseView=F.clone(F.IDENTITY),this._projection=F.clone(F.IDENTITY),this._infiniteProjection=F.clone(F.IDENTITY),this._entireFrustum=new z,this._currentFrustum=new z,this._frustumPlanes=new oe,this._farDepthFromNearPlusOne=void 0,this._log2FarDepthFromNearPlusOne=void 0,this._oneOverLog2FarDepthFromNearPlusOne=void 0,this._frameState=void 0,this._temeToPseudoFixed=Q.clone(F.IDENTITY),this._view3DDirty=!0,this._view3D=new F,this._inverseView3DDirty=!0,this._inverseView3D=new F,this._inverseModelDirty=!0,this._inverseModel=new F,this._inverseTransposeModelDirty=!0,this._inverseTransposeModel=new Q,this._viewRotation=new Q,this._inverseViewRotation=new Q,this._viewRotation3D=new Q,this._inverseViewRotation3D=new Q,this._inverseProjectionDirty=!0,this._inverseProjection=new F,this._modelViewDirty=!0,this._modelView=new F,this._modelView3DDirty=!0,this._modelView3D=new F,this._modelViewRelativeToEyeDirty=!0,this._modelViewRelativeToEye=new F,this._inverseModelViewDirty=!0,this._inverseModelView=new F,this._inverseModelView3DDirty=!0,this._inverseModelView3D=new F,this._viewProjectionDirty=!0,this._viewProjection=new F,this._inverseViewProjectionDirty=!0,this._inverseViewProjection=new F,this._modelViewProjectionDirty=!0,this._modelViewProjection=new F,this._inverseModelViewProjectionDirty=!0,this._inverseModelViewProjection=new F,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewProjectionRelativeToEye=new F,this._modelViewInfiniteProjectionDirty=!0,this._modelViewInfiniteProjection=new F,this._normalDirty=!0,this._normal=new Q,this._normal3DDirty=!0,this._normal3D=new Q,this._inverseNormalDirty=!0,this._inverseNormal=new Q,this._inverseNormal3DDirty=!0,this._inverseNormal3D=new Q,this._encodedCameraPositionMCDirty=!0,this._encodedCameraPositionMC=new Gn,this._cameraPosition=new h,this._sunPositionWC=new h,this._sunPositionColumbusView=new h,this._sunDirectionWC=new h,this._sunDirectionEC=new h,this._moonDirectionEC=new h,this._lightDirectionWC=new h,this._lightDirectionEC=new h,this._lightColor=new h,this._lightColorHdr=new h,this._pass=void 0,this._mode=void 0,this._mapProjection=void 0,this._ellipsoid=void 0,this._cameraDirection=new h,this._cameraRight=new h,this._cameraUp=new h,this._frustum2DWidth=0,this._eyeHeight=0,this._eyeHeight2D=new z,this._eyeEllipsoidNormalEC=new h,this._eyeEllipsoidCurvature=new z,this._modelToEnu=new F,this._enuToModel=new F,this._pixelRatio=1,this._orthographicIn3D=!1,this._backgroundColor=new H,this._brdfLut=void 0,this._environmentMap=void 0,this._sphericalHarmonicCoefficients=void 0,this._specularEnvironmentMaps=void 0,this._specularEnvironmentMapsMaximumLOD=void 0,this._fogDensity=void 0,this._fogMinimumBrightness=void 0,this._atmosphereHsbShift=void 0,this._atmosphereLightIntensity=void 0,this._atmosphereRayleighCoefficient=new h,this._atmosphereRayleighScaleHeight=new h,this._atmosphereMieCoefficient=new h,this._atmosphereMieScaleHeight=void 0,this._atmosphereMieAnisotropy=void 0,this._atmosphereDynamicLighting=void 0,this._invertClassificationColor=void 0,this._splitPosition=0,this._pixelSizePerMeter=void 0,this._geometricToleranceOverMeter=void 0,this._minimumDisableDepthTestDistance=void 0}Object.defineProperties(WC.prototype,{frameState:{get:function(){return this._frameState}},viewport:{get:function(){return this._viewport},set:function(e){if(!qe.equals(e,this._viewport)){qe.clone(e,this._viewport);let t=this._viewport,n=this._viewportCartesian4;n.x=t.x,n.y=t.y,n.z=t.width,n.w=t.height,this._viewportDirty=!0}}},viewportCartesian4:{get:function(){return this._viewportCartesian4}},viewportOrthographic:{get:function(){return nte(this),this._viewportOrthographicMatrix}},viewportTransformation:{get:function(){return nte(this),this._viewportTransformation}},model:{get:function(){return this._model},set:function(e){F.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,F.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){let e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,F.getMatrix3(this.inverseModel,e),Q.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return ZG(this),this._view3D}},viewRotation:{get:function(){return ZG(this),this._viewRotation}},viewRotation3D:{get:function(){return ZG(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return rte(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return rte(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return eIe(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return tIe(this),this._modelView}},modelView3D:{get:function(){return nIe(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return cIe(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return iIe(this),this._inverseModelView}},inverseModelView3D:{get:function(){return oIe(this),this._inverseModelView3D}},viewProjection:{get:function(){return rIe(this),this._viewProjection}},inverseViewProjection:{get:function(){return sIe(this),this._inverseViewProjection}},modelViewProjection:{get:function(){return aIe(this),this._modelViewProjection}},inverseModelViewProjection:{get:function(){return lIe(this),this._inverseModelViewProjection}},modelViewProjectionRelativeToEye:{get:function(){return uIe(this),this._modelViewProjectionRelativeToEye}},modelViewInfiniteProjection:{get:function(){return fIe(this),this._modelViewInfiniteProjection}},normal:{get:function(){return dIe(this),this._normal}},normal3D:{get:function(){return hIe(this),this._normal3D}},inverseNormal:{get:function(){return mIe(this),this._inverseNormal}},inverseNormal3D:{get:function(){return pIe(this),this._inverseNormal3D}},entireFrustum:{get:function(){return this._entireFrustum}},currentFrustum:{get:function(){return this._currentFrustum}},frustumPlanes:{get:function(){return this._frustumPlanes}},farDepthFromNearPlusOne:{get:function(){return this._farDepthFromNearPlusOne}},log2FarDepthFromNearPlusOne:{get:function(){return this._log2FarDepthFromNearPlusOne}},oneOverLog2FarDepthFromNearPlusOne:{get:function(){return this._oneOverLog2FarDepthFromNearPlusOne}},eyeHeight:{get:function(){return this._eyeHeight}},eyeHeight2D:{get:function(){return this._eyeHeight2D}},eyeEllipsoidNormalEC:{get:function(){return this._eyeEllipsoidNormalEC}},eyeEllipsoidCurvature:{get:function(){return this._eyeEllipsoidCurvature}},modelToEnu:{get:function(){return this._modelToEnu}},enuToModel:{get:function(){return this._enuToModel}},sunPositionWC:{get:function(){return this._sunPositionWC}},sunPositionColumbusView:{get:function(){return this._sunPositionColumbusView}},sunDirectionWC:{get:function(){return this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return ote(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return ote(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},fogMinimumBrightness:{get:function(){return this._fogMinimumBrightness}},atmosphereHsbShift:{get:function(){return this._atmosphereHsbShift}},atmosphereLightIntensity:{get:function(){return this._atmosphereLightIntensity}},atmosphereRayleighCoefficient:{get:function(){return this._atmosphereRayleighCoefficient}},atmosphereRayleighScaleHeight:{get:function(){return this._atmosphereRayleighScaleHeight}},atmosphereMieCoefficient:{get:function(){return this._atmosphereMieCoefficient}},atmosphereMieScaleHeight:{get:function(){return this._atmosphereMieScaleHeight}},atmosphereMieAnisotropy:{get:function(){return this._atmosphereMieAnisotropy}},atmosphereDynamicLighting:{get:function(){return this._atmosphereDynamicLighting}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return y(this._ellipsoid,ee.default)}}});function WDe(e,t){F.clone(t,e._view),F.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function jDe(e,t){F.clone(t,e._inverseView),F.getMatrix3(t,e._inverseViewRotation)}function qDe(e,t){F.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function YDe(e,t){F.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var tte=new h,XDe=new F;function KDe(e,t){h.clone(t.positionWC,e._cameraPosition),h.clone(t.directionWC,e._cameraDirection),h.clone(t.rightWC,e._cameraRight),h.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(l(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=h.fromRadians(o.longitude,o.latitude,0,n,tte)):(e._eyeHeight=-n.maximumRadius,h.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=h.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,tte)),e._encodedCameraPositionMCDirty=!0,!l(i))return;e._eyeEllipsoidNormalEC=Q.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=Rt.eastNorthUpToFixedFrame(i,n,XDe);e._enuToModel=F.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=F.inverseTransformation(e._enuToModel,e._modelToEnu),P.equalsEpsilon(n._radii.x,n._radii.y,P.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var KG=new Q,ZDe=new fe;function $De(e,t){Rt.computeIcrfToCentralBodyFixedMatrix(t.time,KG);let n=Lg.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);Q.multiplyByVector(KG,n,n),h.normalize(n,e._sunDirectionWC),n=Q.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),h.normalize(n,n),n=Lg.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),Q.multiplyByVector(KG,n,n),Q.multiplyByVector(e.viewRotation3D,n,n),h.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,ZDe);i.project(r,e._sunPositionColumbusView)}WC.prototype.updateCamera=function(e){WDe(this,e.viewMatrix),jDe(this,e.inverseViewMatrix),KDe(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==ne.SCENE2D&&e.frustum instanceof on};WC.prototype.updateFrustum=function(e){qDe(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&YDe(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=P.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;l(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};WC.prototype.updatePass=function(e){this._pass=e};var QDe=[],JDe=new Cp;WC.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===ne.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),$De(this,e);let n=y(e.light,JDe);n instanceof Cp?(this._lightDirectionWC=h.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=h.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=h.normalize(h.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=Q.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=h.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=h.multiplyByScalar(o,n.intensity,o);let r=h.maximumComponent(o);r>1?h.divideByScalar(o,r,this._lightColor):h.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=y(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=y(e.sphericalHarmonicCoefficients,QDe),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,this._fogDensity=e.fog.density,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;l(c)&&(this._atmosphereHsbShift=h.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=h.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=h.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=Rt.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let u=t.frustum.fov,f=this._viewport,d;l(u)?f.height>f.width?d=Math.tan(.5*u)*2/f.height:d=Math.tan(.5*u)*2/f.width:d=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=d*e.maximumScreenSpaceError,H.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function nte(e){if(e._viewportDirty){let t=e._viewport;F.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),F.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function eIe(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==ne.SCENE2D&&e._mode!==ne.MORPHING&&!e._orthographicIn3D?F.inverse(e._projection,e._inverseProjection):F.clone(F.ZERO,e._inverseProjection))}function tIe(e){e._modelViewDirty&&(e._modelViewDirty=!1,F.multiplyTransformation(e._view,e._model,e._modelView))}function nIe(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,F.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function iIe(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,F.inverse(e.modelView,e._inverseModelView))}function oIe(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,F.inverse(e.modelView3D,e._inverseModelView3D))}function rIe(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,F.multiply(e._projection,e._view,e._viewProjection))}function sIe(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,F.inverse(e.viewProjection,e._inverseViewProjection))}function aIe(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,F.multiply(e._projection,e.modelView,e._modelViewProjection))}function cIe(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function lIe(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,F.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function uIe(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,F.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function fIe(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,F.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function dIe(e){if(e._normalDirty){e._normalDirty=!1;let t=e._normal;F.getMatrix3(e.inverseModelView,t),Q.transpose(t,t)}}function hIe(e){if(e._normal3DDirty){e._normal3DDirty=!1;let t=e._normal3D;F.getMatrix3(e.inverseModelView3D,t),Q.transpose(t,t)}}function mIe(e){if(e._inverseNormalDirty){e._inverseNormalDirty=!1;let t=e._inverseNormal;F.getMatrix3(e.modelView,t),Q.transpose(t,t)}}function pIe(e){if(e._inverseNormal3DDirty){e._inverseNormal3DDirty=!1;let t=e._inverseNormal3D;F.getMatrix3(e.modelView3D,t),Q.transpose(t,t)}}var ite=new h;function ote(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,F.multiplyByPoint(e.inverseModel,e._cameraPosition,ite),Gn.fromCartesian(ite,e._encodedCameraPositionMC))}var _Ie=new h,gIe=new h,yIe=new h,xIe=new h,bIe=new fe,TIe=new h,CIe=new F;function AIe(e,t,n,i,o,r,s,a){let c=_Ie;c.x=e.y,c.y=e.z,c.z=e.x;let u=gIe;u.x=n.y,u.y=n.z,u.z=n.x;let f=yIe;f.x=i.y,f.y=i.z,f.z=i.x;let d=xIe;d.x=t.y,d.y=t.z,d.z=t.x,r===ne.SCENE2D&&(c.z=o*.5);let p=s.unproject(c,bIe);p.longitude=P.clamp(p.longitude,-Math.PI,Math.PI),p.latitude=P.clamp(p.latitude,-P.PI_OVER_TWO,P.PI_OVER_TWO);let g=s.ellipsoid,m=g.cartographicToCartesian(p,TIe),x=Rt.eastNorthUpToFixedFrame(m,g,CIe);return F.multiplyByPointAsVector(x,u,u),F.multiplyByPointAsVector(x,f,f),F.multiplyByPointAsVector(x,d,d),l(a)||(a=new F),a[0]=u.x,a[1]=f.x,a[2]=-d.x,a[3]=0,a[4]=u.y,a[5]=f.y,a[6]=-d.y,a[7]=0,a[8]=u.z,a[9]=f.z,a[10]=-d.z,a[11]=0,a[12]=-h.dot(u,m),a[13]=-h.dot(f,m),a[14]=h.dot(d,m),a[15]=1,a}function ZG(e){e._view3DDirty&&(e._mode===ne.SCENE3D?F.clone(e._view,e._view3D):AIe(e._cameraPosition,e._cameraDirection,e._cameraRight,e._cameraUp,e._frustum2DWidth,e._mode,e._mapProjection,e._view3D),F.getMatrix3(e._view3D,e._viewRotation3D),e._view3DDirty=!1)}function rte(e){e._inverseView3DDirty&&(F.inverseTransformation(e.view3D,e._inverseView3D),F.getMatrix3(e._inverseView3D,e._inverseViewRotation3D),e._inverseView3DDirty=!1)}var qI=WC;function EIe(e,t,n,i){let o=l(t.vertexBuffer),r=l(t.value),s=t.value?t.value.length:t.componentsPerAttribute,a={index:y(t.index,n),enabled:y(t.enabled,!0),vertexBuffer:t.vertexBuffer,value:r?t.value.slice(0):void 0,componentsPerAttribute:s,componentDatatype:y(t.componentDatatype,X.FLOAT),normalize:y(t.normalize,!1),offsetInBytes:y(t.offsetInBytes,0),strideInBytes:y(t.strideInBytes,0),instanceDivisor:y(t.instanceDivisor,0)};if(o)a.vertexAttrib=function(c){let u=this.index;c.bindBuffer(c.ARRAY_BUFFER,this.vertexBuffer._getBuffer()),c.vertexAttribPointer(u,this.componentsPerAttribute,this.componentDatatype,this.normalize,this.strideInBytes,this.offsetInBytes),c.enableVertexAttribArray(u),this.instanceDivisor>0&&(i.glVertexAttribDivisor(u,this.instanceDivisor),i._vertexAttribDivisors[u]=this.instanceDivisor,i._previousDrawInstanced=!0)},a.disableVertexAttribArray=function(c){c.disableVertexAttribArray(this.index),this.instanceDivisor>0&&i.glVertexAttribDivisor(n,0)};else{switch(a.componentsPerAttribute){case 1:a.vertexAttrib=function(c){c.vertexAttrib1fv(this.index,this.value)};break;case 2:a.vertexAttrib=function(c){c.vertexAttrib2fv(this.index,this.value)};break;case 3:a.vertexAttrib=function(c){c.vertexAttrib3fv(this.index,this.value)};break;case 4:a.vertexAttrib=function(c){c.vertexAttrib4fv(this.index,this.value)};break}a.disableVertexAttribArray=function(c){}}e.push(a)}function ate(e,t,n){for(let i=0;i<t.length;++i){let o=t[i];o.enabled&&o.vertexAttrib(e)}l(n)&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n._getBuffer())}function Ap(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,i=e.attributes,o=e.indexBuffer,r,s=[],a=1,c=!1,u=!1,f=i.length;for(r=0;r<f;++r)EIe(s,i[r],r,t);for(f=s.length,r=0;r<f;++r){let p=s[r];if(l(p.vertexBuffer)&&p.instanceDivisor===0){let g=p.strideInBytes||p.componentsPerAttribute*X.getSizeInBytes(p.componentDatatype);a=p.vertexBuffer.sizeInBytes/g;break}}for(r=0;r<f;++r)s[r].instanceDivisor>0&&(c=!0),l(s[r].value)&&(u=!0);let d;t.vertexArrayObject&&(d=t.glCreateVertexArray(),t.glBindVertexArray(d),ate(n,s,o),t.glBindVertexArray(null)),this._numberOfVertices=a,this._hasInstancedAttributes=c,this._hasConstantAttributes=u,this._context=t,this._gl=n,this._vao=d,this._attributes=s,this._indexBuffer=o}function ste(e){return e.values.length/e.componentsPerAttribute}function SIe(e){return X.getSizeInBytes(e.componentDatatype)*e.componentsPerAttribute}function wIe(e){let t,n,i,o=[];for(n in e)e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)&&(o.push(n),e[n].componentDatatype===X.DOUBLE&&(e[n].componentDatatype=X.FLOAT,e[n].values=X.createTypedArray(X.FLOAT,e[n].values)));let r,s=o.length;if(s>0)for(r=ste(e[o[0]]),t=1;t<s;++t){let u=ste(e[o[t]]);if(u!==r)throw new le(`Each attribute list must have the same number of vertices.  Attribute ${o[t]} has a different number of vertices (${u.toString()}) than attribute ${o[0]} (${r.toString()}).`)}o.sort(function(u,f){return X.getSizeInBytes(e[f].componentDatatype)-X.getSizeInBytes(e[u].componentDatatype)});let a=0,c={};for(t=0;t<s;++t)n=o[t],i=e[n],c[n]=a,a+=SIe(i);if(a>0){let u=X.getSizeInBytes(e[o[0]].componentDatatype),f=a%u;f!==0&&(a+=u-f);let d=r*a,p=new ArrayBuffer(d),g={};for(t=0;t<s;++t){n=o[t];let m=X.getSizeInBytes(e[n].componentDatatype);g[n]={pointer:X.createTypedArray(e[n].componentDatatype,p),index:c[n]/m,strideInComponentType:a/m}}for(t=0;t<r;++t)for(let m=0;m<s;++m){n=o[m],i=e[n];let x=i.values,b=g[n],T=b.pointer,C=i.componentsPerAttribute;for(let A=0;A<C;++A)T[b.index+A]=x[t*C+A];b.index+=b.strideInComponentType}return{buffer:p,offsetsInBytes:c,vertexSizeInBytes:a}}}Ap.fromGeometry=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=y(e.geometry,y.EMPTY_OBJECT),i=y(e.bufferUsage,Be.DYNAMIC_DRAW),o=y(e.attributeLocations,y.EMPTY_OBJECT),r=y(e.interleave,!1),s=e.vertexArrayAttributes,a,c,u,f=l(s)?s:[],d=n.attributes;if(r){let m=wIe(d);if(l(m)){u=pt.createVertexBuffer({context:t,typedArray:m.buffer,usage:i});let x=m.offsetsInBytes,b=m.vertexSizeInBytes;for(a in d)d.hasOwnProperty(a)&&l(d[a])&&(c=d[a],l(c.values)?f.push({index:o[a],vertexBuffer:u,componentDatatype:c.componentDatatype,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize,offsetInBytes:x[a],strideInBytes:b}):f.push({index:o[a],value:c.value,componentDatatype:c.componentDatatype,normalize:c.normalize}))}}else for(a in d)if(d.hasOwnProperty(a)&&l(d[a])){c=d[a];let m=c.componentDatatype;m===X.DOUBLE&&(m=X.FLOAT),u=void 0,l(c.values)&&(u=pt.createVertexBuffer({context:t,typedArray:X.createTypedArray(m,c.values),usage:i})),f.push({index:o[a],vertexBuffer:u,value:c.value,componentDatatype:m,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize})}let p,g=n.indices;return l(g)&&(at.computeNumberOfVertices(n)>=P.SIXTY_FOUR_KILOBYTES&&t.elementIndexUint?p=pt.createIndexBuffer({context:t,typedArray:new Uint32Array(g),usage:i,indexDatatype:Ne.UNSIGNED_INT}):p=pt.createIndexBuffer({context:t,typedArray:new Uint16Array(g),usage:i,indexDatatype:Ne.UNSIGNED_SHORT})),new Ap({context:t,attributes:f,indexBuffer:p})};Object.defineProperties(Ap.prototype,{numberOfAttributes:{get:function(){return this._attributes.length}},numberOfVertices:{get:function(){return this._numberOfVertices}},indexBuffer:{get:function(){return this._indexBuffer}}});Ap.prototype.getAttribute=function(e){return this._attributes[e]};function vIe(e){let t=e._context,n=e._hasInstancedAttributes;if(!n&&!t._previousDrawInstanced)return;t._previousDrawInstanced=n;let i=t._vertexAttribDivisors,o=e._attributes,r=Bt.maximumVertexAttributes,s;if(n){let a=o.length;for(s=0;s<a;++s){let c=o[s];if(c.enabled){let u=c.instanceDivisor,f=c.index;u!==i[f]&&(t.glVertexAttribDivisor(f,u),i[f]=u)}}}else for(s=0;s<r;++s)i[s]>0&&(t.glVertexAttribDivisor(s,0),i[s]=0)}function DIe(e,t){let n=e._attributes,i=n.length;for(let o=0;o<i;++o){let r=n[o];r.enabled&&l(r.value)&&r.vertexAttrib(t)}}Ap.prototype._bind=function(){l(this._vao)?(this._context.glBindVertexArray(this._vao),this._context.instancedArrays&&vIe(this),this._hasConstantAttributes&&DIe(this,this._gl)):ate(this._gl,this._attributes,this._indexBuffer)};Ap.prototype._unBind=function(){if(l(this._vao))this._context.glBindVertexArray(null);else{let e=this._attributes,t=this._gl;for(let n=0;n<e.length;++n){let i=e[n];i.enabled&&i.disableVertexAttribArray(t)}this._indexBuffer&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null)}};Ap.prototype.isDestroyed=function(){return!1};Ap.prototype.destroy=function(){let e=this._attributes;for(let n=0;n<e.length;++n){let i=e[n].vertexBuffer;l(i)&&!i.isDestroyed()&&i.vertexArrayDestroyable&&i.destroy()}let t=this._indexBuffer;return l(t)&&!t.isDestroyed()&&t.vertexArrayDestroyable&&t.destroy(),l(this._vao)&&this._context.glDeleteVertexArray(this._vao),ue(this)};var fi=Ap;function cu(e,t){let{getWebGLStub:n,requestWebgl1:i,webgl:o={},allowTextureFilterAnisotropic:r=!0}=y(t,{});o.alpha=y(o.alpha,!1),o.stencil=y(o.stencil,!0),o.powerPreference=y(o.powerPreference,"high-performance");let s=l(n)?n(e,o):IIe(e,o,i),c=typeof WebGL2RenderingContext<"u"&&s instanceof WebGL2RenderingContext;this._canvas=e,this._originalGLContext=s,this._gl=s,this._webgl2=c,this._id=Hn(),this.validateFramebuffer=!1,this.validateShaderProgram=!1,this.logShaderCompilation=!1,this._throwOnWebGLError=!1,this._shaderCache=new HI(this),this._textureCache=new GI;let u=s;this._stencilBits=u.getParameter(u.STENCIL_BITS),Bt._maximumCombinedTextureImageUnits=u.getParameter(u.MAX_COMBINED_TEXTURE_IMAGE_UNITS),Bt._maximumCubeMapSize=u.getParameter(u.MAX_CUBE_MAP_TEXTURE_SIZE),Bt._maximumFragmentUniformVectors=u.getParameter(u.MAX_FRAGMENT_UNIFORM_VECTORS),Bt._maximumTextureImageUnits=u.getParameter(u.MAX_TEXTURE_IMAGE_UNITS),Bt._maximumRenderbufferSize=u.getParameter(u.MAX_RENDERBUFFER_SIZE),Bt._maximumTextureSize=u.getParameter(u.MAX_TEXTURE_SIZE),Bt._maximumVaryingVectors=u.getParameter(u.MAX_VARYING_VECTORS),Bt._maximumVertexAttributes=u.getParameter(u.MAX_VERTEX_ATTRIBS),Bt._maximumVertexTextureImageUnits=u.getParameter(u.MAX_VERTEX_TEXTURE_IMAGE_UNITS),Bt._maximumVertexUniformVectors=u.getParameter(u.MAX_VERTEX_UNIFORM_VECTORS),Bt._maximumSamples=this._webgl2?u.getParameter(u.MAX_SAMPLES):0;let f=u.getParameter(u.ALIASED_LINE_WIDTH_RANGE);Bt._minimumAliasedLineWidth=f[0],Bt._maximumAliasedLineWidth=f[1];let d=u.getParameter(u.ALIASED_POINT_SIZE_RANGE);Bt._minimumAliasedPointSize=d[0],Bt._maximumAliasedPointSize=d[1];let p=u.getParameter(u.MAX_VIEWPORT_DIMS);Bt._maximumViewportWidth=p[0],Bt._maximumViewportHeight=p[1];let g=u.getShaderPrecisionFormat(u.FRAGMENT_SHADER,u.HIGH_FLOAT);Bt._highpFloatSupported=g.precision!==0;let m=u.getShaderPrecisionFormat(u.FRAGMENT_SHADER,u.HIGH_INT);Bt._highpIntSupported=m.rangeMax!==0,this._antialias=u.getContextAttributes().antialias,this._standardDerivatives=!!gr(u,["OES_standard_derivatives"]),this._blendMinmax=!!gr(u,["EXT_blend_minmax"]),this._elementIndexUint=!!gr(u,["OES_element_index_uint"]),this._depthTexture=!!gr(u,["WEBGL_depth_texture","WEBKIT_WEBGL_depth_texture"]),this._fragDepth=!!gr(u,["EXT_frag_depth"]),this._debugShaders=gr(u,["WEBGL_debug_shaders"]),this._textureFloat=!!gr(u,["OES_texture_float"]),this._textureHalfFloat=!!gr(u,["OES_texture_half_float"]),this._textureFloatLinear=!!gr(u,["OES_texture_float_linear"]),this._textureHalfFloatLinear=!!gr(u,["OES_texture_half_float_linear"]),this._supportsTextureLod=!!gr(u,["EXT_shader_texture_lod"]),this._colorBufferFloat=!!gr(u,["EXT_color_buffer_float","WEBGL_color_buffer_float"]),this._floatBlend=!!gr(u,["EXT_float_blend"]),this._colorBufferHalfFloat=!!gr(u,["EXT_color_buffer_half_float"]),this._s3tc=!!gr(u,["WEBGL_compressed_texture_s3tc","MOZ_WEBGL_compressed_texture_s3tc","WEBKIT_WEBGL_compressed_texture_s3tc"]),this._pvrtc=!!gr(u,["WEBGL_compressed_texture_pvrtc","WEBKIT_WEBGL_compressed_texture_pvrtc"]),this._astc=!!gr(u,["WEBGL_compressed_texture_astc"]),this._etc=!!gr(u,["WEBG_compressed_texture_etc"]),this._etc1=!!gr(u,["WEBGL_compressed_texture_etc1"]),this._bc7=!!gr(u,["EXT_texture_compression_bptc"]),Cl.setKTX2SupportedFormats(this._s3tc,this._pvrtc,this._astc,this._etc,this._etc1,this._bc7);let x=r?gr(u,["EXT_texture_filter_anisotropic","WEBKIT_EXT_texture_filter_anisotropic"]):void 0;this._textureFilterAnisotropic=x,Bt._maximumTextureFilterAnisotropy=l(x)?u.getParameter(x.MAX_TEXTURE_MAX_ANISOTROPY_EXT):1;let b,T,C,A,S,v,I,O,R,L;if(c){let w=this;b=function(){return w._gl.createVertexArray()},T=function(D){w._gl.bindVertexArray(D)},C=function(D){w._gl.deleteVertexArray(D)},A=function(D,M,B,V,U){u.drawElementsInstanced(D,M,B,V,U)},S=function(D,M,B,V){u.drawArraysInstanced(D,M,B,V)},v=function(D,M){u.vertexAttribDivisor(D,M)},I=function(D){u.drawBuffers(D)}}else O=gr(u,["OES_vertex_array_object"]),l(O)&&(b=function(){return O.createVertexArrayOES()},T=function(w){O.bindVertexArrayOES(w)},C=function(w){O.deleteVertexArrayOES(w)}),R=gr(u,["ANGLE_instanced_arrays"]),l(R)&&(A=function(w,D,M,B,V){R.drawElementsInstancedANGLE(w,D,M,B,V)},S=function(w,D,M,B){R.drawArraysInstancedANGLE(w,D,M,B)},v=function(w,D){R.vertexAttribDivisorANGLE(w,D)}),L=gr(u,["WEBGL_draw_buffers"]),l(L)&&(I=function(w){L.drawBuffersWEBGL(w)});this.glCreateVertexArray=b,this.glBindVertexArray=T,this.glDeleteVertexArray=C,this.glDrawElementsInstanced=A,this.glDrawArraysInstanced=S,this.glVertexAttribDivisor=v,this.glDrawBuffers=I,this._vertexArrayObject=!!O,this._instancedArrays=!!R,this._drawBuffers=!!L,Bt._maximumDrawBuffers=this.drawBuffers?u.getParameter(te.MAX_DRAW_BUFFERS):1,Bt._maximumColorAttachments=this.drawBuffers?u.getParameter(te.MAX_COLOR_ATTACHMENTS):1,this._clearColor=new H(0,0,0,0),this._clearDepth=1,this._clearStencil=0;let N=new qI,_=new nc(this),E=Ue.fromCache();this._defaultPassState=_,this._defaultRenderState=E,this._defaultTexture=void 0,this._defaultEmissiveTexture=void 0,this._defaultNormalTexture=void 0,this._defaultCubeMap=void 0,this._us=N,this._currentRenderState=E,this._currentPassState=_,this._currentFramebuffer=void 0,this._maxFrameTextureUnitIndex=0,this._vertexAttribDivisors=[],this._previousDrawInstanced=!1;for(let w=0;w<Bt._maximumVertexAttributes;w++)this._vertexAttribDivisors.push(0);this._pickObjects={},this._nextPickColor=new Uint32Array(1),this.options={getWebGLStub:n,requestWebgl1:i,webgl:o,allowTextureFilterAnisotropic:r},this.cache={},Ue.apply(u,E,_)}function IIe(e,t,n){if(typeof WebGLRenderingContext>"u")throw new le("The browser does not support WebGL.  Visit http://get.webgl.org.");!n&&!(typeof WebGL2RenderingContext<"u")&&(n=!0);let o=n?"webgl":"webgl2",r=e.getContext(o,t);if(!l(r))throw new le("The browser supports WebGL, but initialization failed.");return r}function PIe(e,t){let n="WebGL Error:  ";switch(t){case e.INVALID_ENUM:n+="INVALID_ENUM";break;case e.INVALID_VALUE:n+="INVALID_VALUE";break;case e.INVALID_OPERATION:n+="INVALID_OPERATION";break;case e.OUT_OF_MEMORY:n+="OUT_OF_MEMORY";break;case e.CONTEXT_LOST_WEBGL:n+="CONTEXT_LOST_WEBGL lost";break;default:n+=`Unknown (${t})`}return n}function RIe(e,t,n,i){let o=`${PIe(e,i)}: ${t.name}(`;for(let r=0;r<n.length;++r)r!==0&&(o+=", "),o+=n[r];return o+=");",o}function OIe(e,t,n){let i=e.getError();if(i!==e.NO_ERROR)throw new le(RIe(e,t,n,i))}function MIe(e,t,n){return{get:function(){let i=e[t];return n(e,`get: ${t}`,i),e[t]},set:function(i){e[t]=i,n(e,`set: ${t}`,i)}}}function LIe(e,t){if(!l(t))return e;function n(o){return function(){let r=o.apply(e,arguments);return t(e,o,arguments),r}}let i={};for(let o in e){let r=e[o];r instanceof Function?i[o]=n(r):Object.defineProperty(i,o,MIe(e,o,t))}return i}function gr(e,t){let n=t.length;for(let i=0;i<n;++i){let o=e.getExtension(t[i]);if(o)return o}}var NIe={};Object.defineProperties(cu.prototype,{id:{get:function(){return this._id}},webgl2:{get:function(){return this._webgl2}},canvas:{get:function(){return this._canvas}},shaderCache:{get:function(){return this._shaderCache}},textureCache:{get:function(){return this._textureCache}},uniformState:{get:function(){return this._us}},stencilBits:{get:function(){return this._stencilBits}},stencilBuffer:{get:function(){return this._stencilBits>=8}},antialias:{get:function(){return this._antialias}},msaa:{get:function(){return this._webgl2}},standardDerivatives:{get:function(){return this._standardDerivatives||this._webgl2}},floatBlend:{get:function(){return this._floatBlend}},blendMinmax:{get:function(){return this._blendMinmax||this._webgl2}},elementIndexUint:{get:function(){return this._elementIndexUint||this._webgl2}},depthTexture:{get:function(){return this._depthTexture||this._webgl2}},floatingPointTexture:{get:function(){return this._webgl2||this._textureFloat}},halfFloatingPointTexture:{get:function(){return this._webgl2||this._textureHalfFloat}},textureFloatLinear:{get:function(){return this._textureFloatLinear}},textureHalfFloatLinear:{get:function(){return this._webgl2&&this._textureFloatLinear||!this._webgl2&&this._textureHalfFloatLinear}},supportsTextureLod:{get:function(){return this._webgl2||this._supportsTextureLod}},textureFilterAnisotropic:{get:function(){return!!this._textureFilterAnisotropic}},s3tc:{get:function(){return this._s3tc}},pvrtc:{get:function(){return this._pvrtc}},astc:{get:function(){return this._astc}},etc:{get:function(){return this._etc}},etc1:{get:function(){return this._etc1}},bc7:{get:function(){return this._bc7}},supportsBasis:{get:function(){return this._s3tc||this._pvrtc||this._astc||this._etc||this._etc1||this._bc7}},vertexArrayObject:{get:function(){return this._vertexArrayObject||this._webgl2}},fragmentDepth:{get:function(){return this._fragDepth||this._webgl2}},instancedArrays:{get:function(){return this._instancedArrays||this._webgl2}},colorBufferFloat:{get:function(){return this._colorBufferFloat}},colorBufferHalfFloat:{get:function(){return this._webgl2&&this._colorBufferFloat||!this._webgl2&&this._colorBufferHalfFloat}},drawBuffers:{get:function(){return this._drawBuffers||this._webgl2}},debugShaders:{get:function(){return this._debugShaders}},throwOnWebGLError:{get:function(){return this._throwOnWebGLError},set:function(e){this._throwOnWebGLError=e,this._gl=LIe(this._originalGLContext,e?OIe:void 0)}},defaultTexture:{get:function(){return this._defaultTexture===void 0&&(this._defaultTexture=new Ot({context:this,source:{width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])},flipY:!1})),this._defaultTexture}},defaultEmissiveTexture:{get:function(){return this._defaultEmissiveTexture===void 0&&(this._defaultEmissiveTexture=new Ot({context:this,pixelFormat:nt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([0,0,0])},flipY:!1})),this._defaultEmissiveTexture}},defaultNormalTexture:{get:function(){return this._defaultNormalTexture===void 0&&(this._defaultNormalTexture=new Ot({context:this,pixelFormat:nt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([128,128,255])},flipY:!1})),this._defaultNormalTexture}},defaultCubeMap:{get:function(){if(this._defaultCubeMap===void 0){let e={width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])};this._defaultCubeMap=new Ea({context:this,source:{positiveX:e,negativeX:e,positiveY:e,negativeY:e,positiveZ:e,negativeZ:e},flipY:!1})}return this._defaultCubeMap}},drawingBufferHeight:{get:function(){return this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return NIe}}});function cte(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Ue.partialApply(e._gl,o,t,r,n,i)}var $G;typeof WebGLRenderingContext<"u"&&($G=[te.BACK]);function QG(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=$G;if(l(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var FIe=new ei;cu.prototype.clear=function(e,t){e=y(e,FIe),t=y(t,this._defaultPassState);let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;l(o)&&(H.equals(this._clearColor,o)||(H.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=y(e.renderState,this._defaultRenderState);cte(this,a,t,!0);let c=y(e.framebuffer,t.framebuffer);QG(this,c),n.clear(i)};function BIe(e,t,n,i,o){QG(e,t),cte(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function kIe(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=y(t._modelMatrix,F.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,l(a)?a=Math.min(a,u.numberOfIndices):a=u.numberOfIndices,c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(l(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}cu.prototype.draw=function(e,t,n,i){t=y(t,this._defaultPassState);let o=y(e._framebuffer,t.framebuffer),r=y(e._renderState,this._defaultRenderState);n=y(n,e._shaderProgram),i=y(i,e._uniformMap),BIe(this,o,t,n,r),kIe(this,e,n,i)};cu.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=$G;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i<n;++i)e.activeTexture(e.TEXTURE0+i),e.bindTexture(e.TEXTURE_2D,null),e.bindTexture(e.TEXTURE_CUBE_MAP,null)};cu.prototype.readPixels=function(e){let t=this._gl;e=y(e,y.EMPTY_OBJECT);let n=Math.max(y(e.x,0),0),i=Math.max(y(e.y,0),0),o=y(e.width,t.drawingBufferWidth),r=y(e.height,t.drawingBufferHeight),s=e.framebuffer,a=$e.UNSIGNED_BYTE;l(s)&&s.numberOfColorAttachments>0&&(a=s.getColorTexture(0).pixelDatatype);let c=nt.createTypedArray(nt.RGBA,a,o,r);return QG(this,s),t.readPixels(n,i,o,r,nt.RGBA,$e.toWebGLConstant(a,this),c),c};var lte={position:0,textureCoordinates:1};cu.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){let t=new at({attributes:{position:new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Me.TRIANGLES});e=fi.fromGeometry({context:this,geometry:t,attributeLocations:lte,bufferUsage:Be.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};cu.prototype.createViewportQuadCommand=function(e,t){return t=y(t,y.EMPTY_OBJECT),new Ze({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Me.TRIANGLES,renderState:t.renderState,shaderProgram:nn.fromCache({context:this,vertexShaderSource:ix,fragmentShaderSource:e,attributeLocations:lte}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};cu.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function JG(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(JG.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});JG.prototype.destroy=function(){delete this._pickObjects[this.key]};cu.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new le("Out of unique Pick IDs.");return this._pickObjects[t]=e,new JG(this._pickObjects,t,H.fromRgba(t))};cu.prototype.isDestroyed=function(){return!1};cu.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),ue(this)};cu._deprecationWarning=Ls;var YI=cu;function jC(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=e.width,i=e.height;this._width=n,this._height=i;let o=e.colorRenderbuffers,r=e.colorTextures;if(l(o)!==l(r))throw new he("Both color renderbuffer and texture attachments must be provided.");let s=e.depthStencilRenderbuffer,a=e.depthStencilTexture;if(l(s)!==l(a))throw new he("Both depth-stencil renderbuffer and texture attachments must be provided.");this._renderFramebuffer=new Js({context:t,colorRenderbuffers:o,depthStencilRenderbuffer:s,destroyAttachments:e.destroyAttachments}),this._colorFramebuffer=new Js({context:t,colorTextures:r,depthStencilTexture:a,destroyAttachments:e.destroyAttachments})}jC.prototype.getRenderFramebuffer=function(){return this._renderFramebuffer};jC.prototype.getColorFramebuffer=function(){return this._colorFramebuffer};jC.prototype.blitFramebuffers=function(e,t){this._renderFramebuffer.bindRead(),this._colorFramebuffer.bindDraw();let n=e._gl,i=0;this._colorFramebuffer._colorTextures.length>0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};jC.prototype.isDestroyed=function(){return!1};jC.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),ue(this)};var XI=jC;var El={RGBA4:te.RGBA4,RGBA8:te.RGBA8,RGBA16F:te.RGBA16F,RGBA32F:te.RGBA32F,RGB5_A1:te.RGB5_A1,RGB565:te.RGB565,DEPTH_COMPONENT16:te.DEPTH_COMPONENT16,STENCIL_INDEX8:te.STENCIL_INDEX8,DEPTH_STENCIL:te.DEPTH_STENCIL,DEPTH24_STENCIL8:te.DEPTH24_STENCIL8,validate:function(e){return e===El.RGBA4||e===El.RGBA8||e===El.RGBA16F||e===El.RGBA32F||e===El.RGB5_A1||e===El.RGB565||e===El.DEPTH_COMPONENT16||e===El.STENCIL_INDEX8||e===El.DEPTH_STENCIL||e===El.DEPTH24_STENCIL8},getColorFormat:function(e){return e===te.FLOAT?El.RGBA32F:e===te.HALF_FLOAT_OES?El.RGBA16F:El.RGBA8}},Nc=Object.freeze(El);function KI(e){e=y(e,y.EMPTY_OBJECT);let n=e.context._gl,i=Bt.maximumRenderbufferSize,o=y(e.format,Nc.RGBA4),r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=y(e.numSamples,1);this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties(KI.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});KI.prototype._getRenderbuffer=function(){return this._renderbuffer};KI.prototype.isDestroyed=function(){return!1};KI.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),ue(this)};var lu=KI;function gs(e){e=y(e,y.EMPTY_OBJECT),this._numSamples=y(e.numSamples,1),this._colorAttachmentsLength=y(e.colorAttachmentsLength,1),this._color=y(e.color,!0),this._depth=y(e.depth,!1),this._depthStencil=y(e.depthStencil,!1),this._supportsDepthTexture=y(e.supportsDepthTexture,!1),this._createColorAttachments=y(e.createColorAttachments,!0),this._createDepthAttachments=y(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(gs.prototype,{framebuffer:{get:function(){return this._numSamples>1?this._multisampleFramebuffer.getRenderFramebuffer():this._framebuffer}},numSamples:{get:function(){return this._numSamples}},status:{get:function(){return this.framebuffer.status}}});gs.prototype.isDirty=function(e,t,n,i,o){n=y(n,1);let r=this._width!==e||this._height!==t,s=this._numSamples!==n,a=l(i)&&this._pixelDatatype!==i||l(o)&&this._pixelFormat!==o,c=n===1?l(this._framebuffer):l(this._multisampleFramebuffer);return this._attachmentsDirty||r||s||a||!c||this._color&&!l(this._colorTextures[0])};gs.prototype.update=function(e,t,n,i,o,r){if(i=e.msaa?y(i,1):1,o=y(o,this._color?y(this._pixelDatatype,$e.UNSIGNED_BYTE):void 0),r=y(r,this._color?y(this._pixelFormat,nt.RGBA):void 0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s<this._colorAttachmentsLength;++s)if(this._colorTextures[s]=new Ot({context:e,width:t,height:n,pixelFormat:r,pixelDatatype:o,sampler:Zt.NEAREST}),this._numSamples>1){let a=Nc.getColorFormat(o);this._colorRenderbuffers[s]=new lu({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Ot({context:e,width:t,height:n,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:$e.UNSIGNED_INT_24_8,sampler:Zt.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new lu({context:e,width:t,height:n,format:Nc.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new lu({context:e,width:t,height:n,format:Nc.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Ot({context:e,width:t,height:n,pixelFormat:nt.DEPTH_COMPONENT,pixelDatatype:$e.UNSIGNED_INT,sampler:Zt.NEAREST}):this._depthRenderbuffer=new lu({context:e,width:t,height:n,format:Nc.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new XI({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new Js({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};gs.prototype.getColorTexture=function(e){return e=y(e,0),this._colorTextures[e]};gs.prototype.setColorTexture=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};gs.prototype.getColorRenderbuffer=function(e){return e=y(e,0),this._colorRenderbuffers[e]};gs.prototype.setColorRenderbuffer=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};gs.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};gs.prototype.setDepthRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};gs.prototype.getDepthTexture=function(){return this._depthTexture};gs.prototype.setDepthTexture=function(e){this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};gs.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};gs.prototype.setDepthStencilRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};gs.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};gs.prototype.setDepthStencilTexture=function(e){this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};gs.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};gs.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};gs.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};gs.prototype.destroy=function(){if(this._color){let e,t=this._colorTextures.length;for(e=0;e<t;++e){let n=this._colorTextures[e];this._createColorAttachments&&l(n)&&!n.isDestroyed()&&(this._colorTextures[e].destroy(),this._colorTextures[e]=void 0),l(n)&&n.isDestroyed()&&(this._colorTextures[e]=void 0);let i=this._colorRenderbuffers[e];this._createColorAttachments&&l(i)&&!i.isDestroyed()&&(this._colorRenderbuffers[e].destroy(),this._colorRenderbuffers[e]=void 0),l(i)&&i.isDestroyed()&&(this._colorRenderbuffers[e]=void 0)}}this._depthStencil&&(this._createDepthAttachments&&(this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy()),l(this._depthStencilTexture)&&this._depthStencilTexture.isDestroyed()&&(this._depthStencilTexture=void 0),l(this._depthStencilRenderbuffer)&&this._depthStencilRenderbuffer.isDestroyed()&&(this._depthStencilRenderbuffer=void 0)),this._depth&&(this._createDepthAttachments&&(this._depthTexture=this._depthTexture&&this._depthTexture.destroy(),this._depthRenderbuffer=this._depthRenderbuffer&&this._depthRenderbuffer.destroy()),l(this._depthTexture)&&this._depthTexture.isDestroyed()&&(this._depthTexture=void 0),l(this._depthRenderbuffer)&&this._depthRenderbuffer.isDestroyed()&&(this._depthRenderbuffer=void 0)),this.destroyFramebuffer()};var di=gs;var ax={VERTEX:0,FRAGMENT:1,BOTH:2};ax.includesVertexShader=function(e){return e===ax.VERTEX||e===ax.BOTH};ax.includesFragmentShader=function(e){return e===ax.FRAGMENT||e===ax.BOTH};var _e=Object.freeze(ax);function e6(e){this.name=e,this.fields=[]}e6.prototype.addField=function(e,t){let n=`    ${e} ${t};`;this.fields.push(n)};e6.prototype.generateGlslLines=function(){let e=this.fields;return e.length===0&&(e=["    float _empty;"]),[].concat(`struct ${this.name}`,"{",e,"};")};var ZI=e6;function t6(e){this.signature=e,this.body=[]}t6.prototype.addLines=function(e){let t=this.body;if(Array.isArray(e)){let n=e.length;for(let i=0;i<n;i++)t.push(`    ${e[i]}`)}else t.push(`    ${e}`)};t6.prototype.generateGlslLines=function(){return[].concat(this.signature,"{",this.body,"}")};var $I=t6;function Fc(){this._positionAttributeLine=void 0,this._nextAttributeLocation=1,this._attributeLocations={},this._attributeLines=[],this._structs={},this._functions={},this._vertexShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]},this._fragmentShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]}}Object.defineProperties(Fc.prototype,{attributeLocations:{get:function(){return this._attributeLocations}}});Fc.prototype.addDefine=function(e,t,n){n=y(n,_e.BOTH);let i=e;l(t)&&(i+=` ${t.toString()}`),_e.includesVertexShader(n)&&this._vertexShaderParts.defineLines.push(i),_e.includesFragmentShader(n)&&this._fragmentShaderParts.defineLines.push(i)};Fc.prototype.addStruct=function(e,t,n){this._structs[e]=new ZI(t),_e.includesVertexShader(n)&&this._vertexShaderParts.structIds.push(e),_e.includesFragmentShader(n)&&this._fragmentShaderParts.structIds.push(e)};Fc.prototype.addStructField=function(e,t,n){this._structs[e].addField(t,n)};Fc.prototype.addFunction=function(e,t,n){this._functions[e]=new $I(t),_e.includesVertexShader(n)&&this._vertexShaderParts.functionIds.push(e),_e.includesFragmentShader(n)&&this._fragmentShaderParts.functionIds.push(e)};Fc.prototype.addFunctionLines=function(e,t){this._functions[e].addLines(t)};Fc.prototype.addUniform=function(e,t,n){n=y(n,_e.BOTH);let i=`uniform ${e} ${t};`;_e.includesVertexShader(n)&&this._vertexShaderParts.uniformLines.push(i),_e.includesFragmentShader(n)&&this._fragmentShaderParts.uniformLines.push(i)};Fc.prototype.setPositionAttribute=function(e,t){return this._positionAttributeLine=`in ${e} ${t};`,this._attributeLocations[t]=0,0};Fc.prototype.addAttribute=function(e,t){let n=`in ${e} ${t};`;this._attributeLines.push(n);let i=this._nextAttributeLocation;return this._attributeLocations[t]=i,this._nextAttributeLocation+=VIe(e),i};Fc.prototype.addVarying=function(e,t,n){n=l(n)?`${n} `:"";let i=`${e} ${t};`;this._vertexShaderParts.varyingLines.push(`${n}out ${i}`),this._fragmentShaderParts.varyingLines.push(`${n}in ${i}`)};Fc.prototype.addVertexLines=function(e){let t=this._vertexShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};Fc.prototype.addFragmentLines=function(e){let t=this._fragmentShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};Fc.prototype.buildShaderProgram=function(e){let t=l(this._positionAttributeLine)?[this._positionAttributeLine]:[],n=UIe(this),i=zIe(this),o=t.concat(this._attributeLines,this._vertexShaderParts.uniformLines,this._vertexShaderParts.varyingLines,n.vertexLines,i.vertexLines,this._vertexShaderParts.shaderLines).join(`
`),r=new Ge({defines:this._vertexShaderParts.defineLines,sources:[o]}),s=this._fragmentShaderParts.uniformLines.concat(this._fragmentShaderParts.varyingLines,n.fragmentLines,i.fragmentLines,this._fragmentShaderParts.shaderLines).join(`
`),a=new Ge({defines:this._fragmentShaderParts.defineLines,sources:[s]});return nn.fromCache({context:e,vertexShaderSource:r,fragmentShaderSource:a,attributeLocations:this._attributeLocations})};Fc.prototype.clone=function(){return He(this,!0)};function UIe(e){let t=[],n=[],i,o=e._vertexShaderParts.structIds,r,s,a;for(i=0;i<o.length;i++)r=o[i],s=e._structs[r],a=s.generateGlslLines(),t.push.apply(t,a);for(o=e._fragmentShaderParts.structIds,i=0;i<o.length;i++)r=o[i],s=e._structs[r],a=s.generateGlslLines(),n.push.apply(n,a);return{vertexLines:t,fragmentLines:n}}function VIe(e){switch(e){case"mat2":return 2;case"mat3":return 3;case"mat4":return 4;default:return 1}}function zIe(e){let t=[],n=[],i,o=e._vertexShaderParts.functionIds,r,s,a;for(i=0;i<o.length;i++)r=o[i],s=e._functions[r],a=s.generateGlslLines(),t.push.apply(t,a);for(o=e._fragmentShaderParts.functionIds,i=0;i<o.length;i++)r=o[i],s=e._functions[r],a=s.generateGlslLines(),n.push.apply(n,a);return{vertexLines:t,fragmentLines:n}}var cx=Fc;function Bs(e,t,n,i){let o=Bs._verifyAttributes(t);n=y(n,0);let r=[],s={},a,c,u=o.length;for(let d=0;d<u;++d){let p=o[d];if(p.vertexBuffer){r.push(p);continue}c=p.usage,a=s[c],l(a)||(a=s[c]=[]),a.push(p)}function f(d,p){return X.getSizeInBytes(p.componentDatatype)-X.getSizeInBytes(d.componentDatatype)}this._allBuffers=[];for(c in s)if(s.hasOwnProperty(c)){a=s[c],a.sort(f);let d=Bs._vertexSizeInBytes(a),p=a[0].usage,g={vertexSizeInBytes:d,vertexBuffer:void 0,usage:p,needsCommit:!1,arrayBuffer:void 0,arrayViews:Bs._createArrayViews(a,d)};this._allBuffers.push(g)}this._size=0,this._instanced=y(i,!1),this._precreated=r,this._context=e,this.writers=void 0,this.va=void 0,this.resize(n)}Bs._verifyAttributes=function(e){let t=[];for(let i=0;i<e.length;++i){let o=e[i],r={index:y(o.index,i),enabled:y(o.enabled,!0),componentsPerAttribute:o.componentsPerAttribute,componentDatatype:y(o.componentDatatype,X.FLOAT),normalize:y(o.normalize,!1),vertexBuffer:o.vertexBuffer,usage:y(o.usage,Be.STATIC_DRAW)};t.push(r)}let n=new Array(t.length);for(let i=0;i<t.length;++i){let r=t[i].index;n[r]=!0}return t};Bs._vertexSizeInBytes=function(e){let t=0,n=e.length;for(let s=0;s<n;++s){let a=e[s];t+=a.componentsPerAttribute*X.getSizeInBytes(a.componentDatatype)}let i=n>0?X.getSizeInBytes(e[0].componentDatatype):0,o=i>0?t%i:0,r=o===0?0:i-o;return t+=r,t};Bs._createArrayViews=function(e,t){let n=[],i=0,o=e.length;for(let r=0;r<o;++r){let s=e[r],a=s.componentDatatype;n.push({index:s.index,enabled:s.enabled,componentsPerAttribute:s.componentsPerAttribute,componentDatatype:a,normalize:s.normalize,offsetInBytes:i,vertexSizeInComponentType:t/X.getSizeInBytes(a),view:void 0}),i+=s.componentsPerAttribute*X.getSizeInBytes(a)}return n};Bs.prototype.resize=function(e){this._size=e;let t=this._allBuffers;this.writers=[];for(let n=0,i=t.length;n<i;++n){let o=t[n];Bs._resize(o,this._size),Bs._appendWriters(this.writers,o)}n6(this)};Bs._resize=function(e,t){if(e.vertexSizeInBytes>0){let n=new ArrayBuffer(t*e.vertexSizeInBytes);if(l(e.arrayBuffer)){let r=new Uint8Array(n),s=new Uint8Array(e.arrayBuffer),a=s.length;for(let c=0;c<a;++c)r[c]=s[c]}let i=e.arrayViews,o=i.length;for(let r=0;r<o;++r){let s=i[r];s.view=X.createArrayBufferView(s.componentDatatype,n,s.offsetInBytes)}e.arrayBuffer=n}};var HIe=[function(e,t,n){return function(i,o){t[i*n]=o,e.needsCommit=!0}},function(e,t,n){return function(i,o,r){let s=i*n;t[s]=o,t[s+1]=r,e.needsCommit=!0}},function(e,t,n){return function(i,o,r,s){let a=i*n;t[a]=o,t[a+1]=r,t[a+2]=s,e.needsCommit=!0}},function(e,t,n){return function(i,o,r,s,a){let c=i*n;t[c]=o,t[c+1]=r,t[c+2]=s,t[c+3]=a,e.needsCommit=!0}}];Bs._appendWriters=function(e,t){let n=t.arrayViews,i=n.length;for(let o=0;o<i;++o){let r=n[o];e[r.index]=HIe[r.componentsPerAttribute-1](t,r.view,r.vertexSizeInComponentType)}};Bs.prototype.commit=function(e){let t=!1,n=this._allBuffers,i,o,r;for(o=0,r=n.length;o<r;++o)i=n[o],t=GIe(this,i)||t;if(t||!l(this.va)){n6(this);let s=this.va=[],a=P.SIXTY_FOUR_KILOBYTES-4,c=l(e)&&!this._instanced?Math.ceil(this._size/a):1;for(let u=0;u<c;++u){let f=[];for(o=0,r=n.length;o<r;++o){i=n[o];let d=u*(i.vertexSizeInBytes*a);Bs._appendAttributes(f,i,d,this._instanced)}f=f.concat(this._precreated),s.push({va:new fi({context:this._context,attributes:f,indexBuffer:e}),indicesCount:1.5*(u!==c-1?a:this._size%a)})}}};function GIe(e,t){if(t.needsCommit&&t.vertexSizeInBytes>0){t.needsCommit=!1;let n=t.vertexBuffer,i=e._size*t.vertexSizeInBytes,o=l(n);if(!o||n.sizeInBytes<i)return o&&n.destroy(),t.vertexBuffer=pt.createVertexBuffer({context:e._context,typedArray:t.arrayBuffer,usage:t.usage}),t.vertexBuffer.vertexArrayDestroyable=!1,!0;t.vertexBuffer.copyFromArrayView(t.arrayBuffer)}return!1}Bs._appendAttributes=function(e,t,n,i){let o=t.arrayViews,r=o.length;for(let s=0;s<r;++s){let a=o[s];e.push({index:a.index,enabled:a.enabled,componentsPerAttribute:a.componentsPerAttribute,componentDatatype:a.componentDatatype,normalize:a.normalize,vertexBuffer:t.vertexBuffer,offsetInBytes:n+a.offsetInBytes,strideInBytes:t.vertexSizeInBytes,instanceDivisor:i?1:0})}};Bs.prototype.subCommit=function(e,t){let n=this._allBuffers;for(let i=0,o=n.length;i<o;++i)WIe(n[i],e,t)};function WIe(e,t,n){if(e.needsCommit&&e.vertexSizeInBytes>0){let i=e.vertexSizeInBytes*t,o=e.vertexSizeInBytes*n;e.vertexBuffer.copyFromArrayView(new Uint8Array(e.arrayBuffer,i,o),i)}}Bs.prototype.endSubCommits=function(){let e=this._allBuffers;for(let t=0,n=e.length;t<n;++t)e[t].needsCommit=!1};function n6(e){let t=e.va;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].va.destroy();e.va=void 0}Bs.prototype.isDestroyed=function(){return!1};Bs.prototype.destroy=function(){let e=this._allBuffers;for(let t=0,n=e.length;t<n;++t){let i=e[t];i.vertexBuffer=i.vertexBuffer&&i.vertexBuffer.destroy()}return n6(this),ue(this)};var Ep=Bs;function jIe(e,t,n){let i={flipY:!0,skipColorSpaceConversion:n,preferImageBitmap:!0},o=[ve.createIfNeeded(t.positiveX).fetchImage(i),ve.createIfNeeded(t.negativeX).fetchImage(i),ve.createIfNeeded(t.positiveY).fetchImage(i),ve.createIfNeeded(t.negativeY).fetchImage(i),ve.createIfNeeded(t.positiveZ).fetchImage(i),ve.createIfNeeded(t.negativeZ).fetchImage(i)];return Promise.all(o).then(function(r){return new Ea({context:e,source:{positiveX:r[0],negativeX:r[1],positiveY:r[2],negativeY:r[3],positiveZ:r[4],negativeZ:r[5]}})})}var QI=jIe;function Ng(e){this._value=void 0,this._hasClone=!1,this._hasEquals=!1,this._definitionChanged=new me,this.setValue(e)}Object.defineProperties(Ng.prototype,{isConstant:{value:!0},definitionChanged:{get:function(){return this._definitionChanged}}});Ng.prototype.getValue=function(e,t){return this._hasClone?this._value.clone(t):this._value};Ng.prototype.setValue=function(e){let t=this._value;if(t!==e){let n=l(e),i=n&&typeof e.clone=="function",o=n&&typeof e.equals=="function";(!o||!e.equals(t))&&(this._hasClone=i,this._hasEquals=o,this._value=i?e.clone(this._value):e,this._definitionChanged.raiseEvent(this))}};Ng.prototype.equals=function(e){return this===e||e instanceof Ng&&(!this._hasEquals&&this._value===e._value||this._hasEquals&&this._value.equals(e._value))};Ng.prototype.valueOf=function(){return this._value};Ng.prototype.toString=function(){return String(this._value)};var Xn=Ng;function qIe(e,t,n,i,o){return{configurable:i,get:function(){return this[t]},set:function(r){let s=this[t],a=this[n];l(a)&&(a(),this[n]=void 0),r!==void 0&&(!l(r)||!l(r.getValue))&&l(o)&&(r=o(r)),s!==r&&(this[t]=r,this._definitionChanged.raiseEvent(this,e,r,s)),l(r)&&l(r.definitionChanged)&&(this[n]=r.definitionChanged.addEventListener(function(){this._definitionChanged.raiseEvent(this,e,r,r)},this))}}}function YIe(e){return new Xn(e)}function XIe(e,t,n){return qIe(e,`_${e.toString()}`,`_${e.toString()}Subscription`,y(t,!1),y(n,YIe))}var ce=XIe;function JI(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._image=void 0,this._imageSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._alignedAxis=void 0,this._alignedAxisSubscription=void 0,this._sizeInMeters=void 0,this._sizeInMetersSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._imageSubRegion=void 0,this._imageSubRegionSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(JI.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),image:ce("image"),scale:ce("scale"),pixelOffset:ce("pixelOffset"),eyeOffset:ce("eyeOffset"),horizontalOrigin:ce("horizontalOrigin"),verticalOrigin:ce("verticalOrigin"),heightReference:ce("heightReference"),color:ce("color"),rotation:ce("rotation"),alignedAxis:ce("alignedAxis"),sizeInMeters:ce("sizeInMeters"),width:ce("width"),height:ce("height"),scaleByDistance:ce("scaleByDistance"),translucencyByDistance:ce("translucencyByDistance"),pixelOffsetScaleByDistance:ce("pixelOffsetScaleByDistance"),imageSubRegion:ce("imageSubRegion"),distanceDisplayCondition:ce("distanceDisplayCondition"),disableDepthTestDistance:ce("disableDepthTestDistance"),splitDirection:ce("splitDirection")});JI.prototype.clone=function(e){return l(e)?(e.show=this._show,e.image=this._image,e.scale=this._scale,e.pixelOffset=this._pixelOffset,e.eyeOffset=this._eyeOffset,e.horizontalOrigin=this._horizontalOrigin,e.verticalOrigin=this._verticalOrigin,e.heightReference=this._heightReference,e.color=this._color,e.rotation=this._rotation,e.alignedAxis=this._alignedAxis,e.sizeInMeters=this._sizeInMeters,e.width=this._width,e.height=this._height,e.scaleByDistance=this._scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.pixelOffsetScaleByDistance=this._pixelOffsetScaleByDistance,e.imageSubRegion=this._imageSubRegion,e.distanceDisplayCondition=this._distanceDisplayCondition,e.disableDepthTestDistance=this._disableDepthTestDistance,e.splitDirection=this._splitDirection,e):new JI(this)};JI.prototype.merge=function(e){this.show=y(this._show,e.show),this.image=y(this._image,e.image),this.scale=y(this._scale,e.scale),this.pixelOffset=y(this._pixelOffset,e.pixelOffset),this.eyeOffset=y(this._eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this._horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this._verticalOrigin,e.verticalOrigin),this.heightReference=y(this._heightReference,e.heightReference),this.color=y(this._color,e.color),this.rotation=y(this._rotation,e.rotation),this.alignedAxis=y(this._alignedAxis,e.alignedAxis),this.sizeInMeters=y(this._sizeInMeters,e.sizeInMeters),this.width=y(this._width,e.width),this.height=y(this._height,e.height),this.scaleByDistance=y(this._scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this._pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.imageSubRegion=y(this._imageSubRegion,e.imageSubRegion),this.distanceDisplayCondition=y(this._distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this._disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var 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e<0||e===0&&(!this.isStartIncluded||!this.isStopIncluded)}}});var XC={start:void 0,stop:void 0,isStartIncluded:void 0,isStopIncluded:void 0,data:void 0};Zo.fromIso8601=function(e,t){let n=e.iso8601.split("/");if(n.length!==2)throw new he("options.iso8601 is an invalid ISO 8601 interval.");let i=Z.fromIso8601(n[0]),o=Z.fromIso8601(n[1]),r=y(e.isStartIncluded,!0),s=y(e.isStopIncluded,!0),a=e.data;return l(t)?(t.start=i,t.stop=o,t.isStartIncluded=r,t.isStopIncluded=s,t.data=a,t):(XC.start=i,XC.stop=o,XC.isStartIncluded=r,XC.isStopIncluded=s,XC.data=a,new Zo(XC))};Zo.toIso8601=function(e,t){return`${Z.toIso8601(e.start,t)}/${Z.toIso8601(e.stop,t)}`};Zo.clone=function(e,t){if(l(e))return l(t)?(t.start=e.start,t.stop=e.stop,t.isStartIncluded=e.isStartIncluded,t.isStopIncluded=e.isStopIncluded,t.data=e.data,t):new Zo(e)};Zo.equals=function(e,t,n){return 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in vec3 v_normalEC;
in vec3 v_tangentEC;
in vec3 v_bitangentEC;
in vec2 v_st;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;
    mat3 tangentToEyeMatrix = czm_tangentToEyeSpaceMatrix(v_normalEC, v_tangentEC, v_bitangentEC);

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = tangentToEyeMatrix;
    materialInput.positionToEyeEC = positionToEyeEC;
    materialInput.st = v_st;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var oP=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec3 tangent;
in vec3 bitangent;
in vec2 st;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec3 v_tangentEC;
out vec3 v_bitangentEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_tangentEC = czm_normal * tangent;                       // tangent in eye coordinates
    v_bitangentEC = czm_normal * bitangent;                   // bitangent in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var rP=`in vec3 v_positionEC;
in vec3 v_normalEC;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var sP=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var aP=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec2 v_st;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    materialInput.st = v_st;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var cP=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec2 st;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var YPe={ADD:te.FUNC_ADD,SUBTRACT:te.FUNC_SUBTRACT,REVERSE_SUBTRACT:te.FUNC_REVERSE_SUBTRACT,MIN:te.MIN,MAX:te.MAX},va=Object.freeze(YPe);var XPe={ZERO:te.ZERO,ONE:te.ONE,SOURCE_COLOR:te.SRC_COLOR,ONE_MINUS_SOURCE_COLOR:te.ONE_MINUS_SRC_COLOR,DESTINATION_COLOR:te.DST_COLOR,ONE_MINUS_DESTINATION_COLOR:te.ONE_MINUS_DST_COLOR,SOURCE_ALPHA:te.SRC_ALPHA,ONE_MINUS_SOURCE_ALPHA:te.ONE_MINUS_SRC_ALPHA,DESTINATION_ALPHA:te.DST_ALPHA,ONE_MINUS_DESTINATION_ALPHA:te.ONE_MINUS_DST_ALPHA,CONSTANT_COLOR:te.CONSTANT_COLOR,ONE_MINUS_CONSTANT_COLOR:te.ONE_MINUS_CONSTANT_COLOR,CONSTANT_ALPHA:te.CONSTANT_ALPHA,ONE_MINUS_CONSTANT_ALPHA:te.ONE_MINUS_CONSTANT_ALPHA,SOURCE_ALPHA_SATURATE:te.SRC_ALPHA_SATURATE},Co=Object.freeze(XPe);var KPe={DISABLED:Object.freeze({enabled:!1}),ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:va.ADD,equationAlpha:va.ADD,functionSourceRgb:Co.SOURCE_ALPHA,functionSourceAlpha:Co.ONE,functionDestinationRgb:Co.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:Co.ONE_MINUS_SOURCE_ALPHA}),PRE_MULTIPLIED_ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:va.ADD,equationAlpha:va.ADD,functionSourceRgb:Co.ONE,functionSourceAlpha:Co.ONE,functionDestinationRgb:Co.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:Co.ONE_MINUS_SOURCE_ALPHA}),ADDITIVE_BLEND:Object.freeze({enabled:!0,equationRgb:va.ADD,equationAlpha:va.ADD,functionSourceRgb:Co.SOURCE_ALPHA,functionSourceAlpha:Co.ONE,functionDestinationRgb:Co.ONE,functionDestinationAlpha:Co.ONE})},un=Object.freeze(KPe);var ZPe={FRONT:te.FRONT,BACK:te.BACK,FRONT_AND_BACK:te.FRONT_AND_BACK},gi=Object.freeze(ZPe);function KC(e){e=y(e,y.EMPTY_OBJECT),this.material=e.material,this.translucent=y(e.translucent,!0),this._vertexShaderSource=e.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource,this._renderState=e.renderState,this._closed=y(e.closed,!1)}Object.defineProperties(KC.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}}});KC.prototype.getFragmentShaderSource=function(){let e=[];return this.flat&&e.push("#define FLAT"),this.faceForward&&e.push("#define FACE_FORWARD"),l(this.material)&&e.push(this.material.shaderSource),e.push(this.fragmentShaderSource),e.join(`
`)};KC.prototype.isTranslucent=function(){return l(this.material)&&this.material.isTranslucent()||!l(this.material)&&this.translucent};KC.prototype.getRenderState=function(){let e=this.isTranslucent(),t=He(this.renderState,!1);return e?(t.depthMask=!1,t.blending=un.ALPHA_BLEND):t.depthMask=!0,t};KC.getDefaultRenderState=function(e,t,n){let i={depthTest:{enabled:!0}};return e&&(i.depthMask=!1,i.blending=un.ALPHA_BLEND),t&&(i.cull={enabled:!0,face:gi.BACK}),l(n)&&(i=gt(n,i,!0)),i};var Ji=KC;var lP=`uniform sampler2D image;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    vec4 rampColor = texture(image, vec2(materialInput.aspect / (2.0 * czm_pi), 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var uP=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    vec2 centerPixel = fract(repeat * st);
    float centerBump = texture(image, centerPixel).channel;

    float imageWidth = float(imageDimensions.x);
    vec2 rightPixel = fract(repeat * (st + vec2(1.0 / imageWidth, 0.0)));
    float rightBump = texture(image, rightPixel).channel;

    float imageHeight = float(imageDimensions.y);
    vec2 leftPixel = fract(repeat * (st + vec2(0.0, 1.0 / imageHeight)));
    float topBump = texture(image, leftPixel).channel;

    vec3 normalTangentSpace = normalize(vec3(centerBump - rightBump, centerBump - topBump, clamp(1.0 - strength, 0.1, 1.0)));
    vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;

    material.normal = normalEC;
    material.diffuse = vec3(0.01);

    return material;
}
`;var fP=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    // From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
    float b = mod(floor(repeat.s * st.s) + floor(repeat.t * st.t), 2.0);  // 0.0 or 1.0

    // Find the distance from the closest separator (region between two colors)
    float scaledWidth = fract(repeat.s * st.s);
    scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
    float scaledHeight = fract(repeat.t * st.t);
    scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
    float value = min(scaledWidth, scaledHeight);

    vec4 currentColor = mix(lightColor, darkColor, b);
    vec4 color = czm_antialias(lightColor, darkColor, currentColor, value, 0.03);

    color = czm_gammaCorrect(color);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var dP=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
    float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5));  // 0.0 or 1.0

    vec4 color = mix(lightColor, darkColor, b);
    color = czm_gammaCorrect(color);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var hP=`uniform sampler2D heights;
uniform sampler2D colors;

// This material expects heights to be sorted from lowest to highest.

float getHeight(int idx, float invTexSize)
{
    vec2 uv = vec2((float(idx) + 0.5) * invTexSize, 0.5);
#ifdef OES_texture_float
    return texture(heights, uv).x;
#else
    return czm_unpackFloat(texture(heights, uv));
#endif
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float height = materialInput.height;
    float invTexSize = 1.0 / float(heightsDimensions.x);

    float minHeight = getHeight(0, invTexSize);
    float maxHeight = getHeight(heightsDimensions.x - 1, invTexSize);

    // early-out when outside the height range
    if (height < minHeight || height > maxHeight) {
        material.diffuse = vec3(0.0);
        material.alpha = 0.0;
        return material;
    }

    // Binary search to find heights above and below.
    int idxBelow = 0;
    int idxAbove = heightsDimensions.x;
    float heightBelow = minHeight;
    float heightAbove = maxHeight;

    // while loop not allowed, so use for loop with max iterations.
    // maxIterations of 16 supports a texture size up to 65536 (2^16).
    const int maxIterations = 16;
    for (int i = 0; i < maxIterations; i++) {
        if (idxBelow >= idxAbove - 1) {
            break;
        }

        int idxMid = (idxBelow + idxAbove) / 2;
        float heightTex = getHeight(idxMid, invTexSize);

        if (height > heightTex) {
            idxBelow = idxMid;
            heightBelow = heightTex;
        } else {
            idxAbove = idxMid;
            heightAbove = heightTex;
        }
    }

    float lerper = heightBelow == heightAbove ? 1.0 : (height - heightBelow) / (heightAbove - heightBelow);
    vec2 colorUv = vec2(invTexSize * (float(idxBelow) + 0.5 + lerper), 0.5);
    vec4 color = texture(colors, colorUv);

    // undo preumultiplied alpha
    if (color.a > 0.0) 
    {
        color.rgb /= color.a;
    }
    
    color.rgb = czm_gammaCorrect(color.rgb);

    material.diffuse = color.rgb;
    material.alpha = color.a;
    return material;
}
`;var mP=`uniform vec4 color;
uniform float spacing;
uniform float width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float distanceToContour = mod(materialInput.height, spacing);

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float dxc = abs(dFdx(materialInput.height));
    float dyc = abs(dFdy(materialInput.height));
    float dF = max(dxc, dyc) * czm_pixelRatio * width;
    float alpha = (distanceToContour < dF) ? 1.0 : 0.0;
#else
    // If no derivatives available (IE 10?), use pixel ratio
    float alpha = (distanceToContour < (czm_pixelRatio * width)) ? 1.0 : 0.0;
#endif

    vec4 outColor = czm_gammaCorrect(vec4(color.rgb, alpha * color.a));
    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var pP=`uniform sampler2D image;
uniform float minimumHeight;
uniform float maximumHeight;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);
    vec4 rampColor = texture(image, vec2(scaledHeight, 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var _P=`uniform vec4 fadeInColor;
uniform vec4 fadeOutColor;
uniform float maximumDistance;
uniform bool repeat;
uniform vec2 fadeDirection;
uniform vec2 time;

float getTime(float t, float coord)
{
    float scalar = 1.0 / maximumDistance;
    float q  = distance(t, coord) * scalar;
    if (repeat)
    {
        float r = distance(t, coord + 1.0) * scalar;
        float s = distance(t, coord - 1.0) * scalar;
        q = min(min(r, s), q);
    }
    return clamp(q, 0.0, 1.0);
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float s = getTime(time.x, st.s) * fadeDirection.s;
    float t = getTime(time.y, st.t) * fadeDirection.t;

    float u = length(vec2(s, t));
    vec4 color = mix(fadeInColor, fadeOutColor, u);

    color = czm_gammaCorrect(color);
    material.emission = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var gP=`uniform vec4 color;
uniform float cellAlpha;
uniform vec2 lineCount;
uniform vec2 lineThickness;
uniform vec2 lineOffset;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    float scaledWidth = fract(lineCount.s * st.s - lineOffset.s);
    scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
    float scaledHeight = fract(lineCount.t * st.t - lineOffset.t);
    scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));

    float value;

    // Fuzz Factor - Controls blurriness of lines
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    const float fuzz = 1.2;
    vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0;

    // From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13.
    vec2 dx = abs(dFdx(st));
    vec2 dy = abs(dFdy(st));
    vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount;
    value = min(
        smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth),
        smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight));
#else
    // If no derivatives available (IE 10?), revert to view-dependent fuzz
    const float fuzz = 0.05;

    vec2 range = 0.5 - (lineThickness * 0.05);
    value = min(
        1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth),
        1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight));
#endif

    // Edges taken from RimLightingMaterial.glsl
    // See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
    float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC)));
    float sRim = smoothstep(0.8, 1.0, dRim);
    value *= (1.0 - sRim);

    vec4 halfColor;
    halfColor.rgb = color.rgb * 0.5;
    halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value));
    halfColor = czm_gammaCorrect(halfColor);
    material.diffuse = halfColor.rgb;
    material.emission = halfColor.rgb;
    material.alpha = halfColor.a;

    return material;
}
`;var yP=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    
    vec4 textureValue = texture(image, fract(repeat * materialInput.st));
    vec3 normalTangentSpace = textureValue.channels;
    normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;
    normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);
    normalTangentSpace = normalize(normalTangentSpace);
    vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
    
    material.normal = normalEC;
    
    return material;
}
`;var xP=`uniform vec4 color;

float getPointOnLine(vec2 p0, vec2 p1, float x)
{
    float slope = (p0.y - p1.y) / (p0.x - p1.x);
    return slope * (x - p0.x) + p0.y;
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio;
#else
     // If no derivatives available (IE 10?), 2.5% of the line will be the arrow head
    float base = 0.975;
#endif

    vec2 center = vec2(1.0, 0.5);
    float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s);
    float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s);

    float halfWidth = 0.15;
    float s = step(0.5 - halfWidth, st.t);
    s *= 1.0 - step(0.5 + halfWidth, st.t);
    s *= 1.0 - step(base, st.s);

    float t = step(base, materialInput.st.s);
    t *= 1.0 - step(ptOnUpperLine, st.t);
    t *= step(ptOnLowerLine, st.t);

    // Find the distance from the closest separator (region between two colors)
    float dist;
    if (st.s < base)
    {
        float d1 = abs(st.t - (0.5 - halfWidth));
        float d2 = abs(st.t - (0.5 + halfWidth));
        dist = min(d1, d2);
    }
    else
    {
        float d1 = czm_infinity;
        if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth)
        {
            d1 = abs(st.s - base);
        }
        float d2 = abs(st.t - ptOnUpperLine);
        float d3 = abs(st.t - ptOnLowerLine);
        dist = min(min(d1, d2), d3);
    }

    vec4 outsideColor = vec4(0.0);
    vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0));
    vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist);

    outColor = czm_gammaCorrect(outColor);
    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;
    return material;
}
`;var bP=`uniform vec4 color;
uniform vec4 gapColor;
uniform float dashLength;
uniform float dashPattern;
in float v_polylineAngle;

const float maskLength = 16.0;

mat2 rotate(float rad) {
    float c = cos(rad);
    float s = sin(rad);
    return mat2(
        c, s,
        -s, c
    );
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy;

    // Get the relative position within the dash from 0 to 1
    float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio));
    // Figure out the mask index.
    float maskIndex = floor(dashPosition * maskLength);
    // Test the bit mask.
    float maskTest = floor(dashPattern / pow(2.0, maskIndex));
    vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color;
    if (fragColor.a < 0.005) {   // matches 0/255 and 1/255
        discard;
    }

    fragColor = czm_gammaCorrect(fragColor);
    material.emission = fragColor.rgb;
    material.alpha = fragColor.a;
    return material;
}
`;var TP=`uniform vec4 color;
uniform float glowPower;
uniform float taperPower;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float glow = glowPower / abs(st.t - 0.5) - (glowPower / 0.5);

    if (taperPower <= 0.99999) {
        glow *= min(1.0, taperPower / (0.5 - st.s * 0.5) - (taperPower / 0.5));
    }

    vec4 fragColor;
    fragColor.rgb = max(vec3(glow - 1.0 + color.rgb), color.rgb);
    fragColor.a = clamp(0.0, 1.0, glow) * color.a;
    fragColor = czm_gammaCorrect(fragColor);

    material.emission = fragColor.rgb;
    material.alpha = fragColor.a;

    return material;
}
`;var CP=`uniform vec4 color;
uniform vec4 outlineColor;
uniform float outlineWidth;

in float v_width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float halfInteriorWidth =  0.5 * (v_width - outlineWidth) / v_width;
    float b = step(0.5 - halfInteriorWidth, st.t);
    b *= 1.0 - step(0.5 + halfInteriorWidth, st.t);

    // Find the distance from the closest separator (region between two colors)
    float d1 = abs(st.t - (0.5 - halfInteriorWidth));
    float d2 = abs(st.t - (0.5 + halfInteriorWidth));
    float dist = min(d1, d2);

    vec4 currentColor = mix(outlineColor, color, b);
    vec4 outColor = czm_antialias(outlineColor, color, currentColor, dist);
    outColor = czm_gammaCorrect(outColor);

    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var AP=`uniform vec4 color;
uniform vec4 rimColor;
uniform float width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
    float d = 1.0 - dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC));
    float s = smoothstep(1.0 - width, 1.0, d);

    vec4 outColor = czm_gammaCorrect(color);
    vec4 outRimColor = czm_gammaCorrect(rimColor);

    material.diffuse = outColor.rgb;
    material.emission = outRimColor.rgb * s;
    material.alpha = mix(outColor.a, outRimColor.a, s);

    return material;
}
`;var EP=`uniform sampler2D image;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    vec4 rampColor = texture(image, vec2(materialInput.slope / (czm_pi / 2.0), 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var SP=`uniform vec4 evenColor;
uniform vec4 oddColor;
uniform float offset;
uniform float repeat;
uniform bool horizontal;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // Based on the Stripes Fragment Shader in the Orange Book (11.1.2)
    float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));
    float value = fract((coord - offset) * (repeat * 0.5));
    float dist = min(value, min(abs(value - 0.5), 1.0 - value));

    vec4 currentColor = mix(evenColor, oddColor, step(0.5, value));
    vec4 color = czm_antialias(evenColor, oddColor, currentColor, dist);
    color = czm_gammaCorrect(color);

    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var wP=`uniform vec4 waterColor;
uniform vec4 landColor;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
    outColor = czm_gammaCorrect(outColor);

    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var vP=`// Thanks for the contribution Jonas
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog

uniform sampler2D specularMap;
uniform sampler2D normalMap;
uniform vec4 baseWaterColor;
uniform vec4 blendColor;
uniform float frequency;
uniform float animationSpeed;
uniform float amplitude;
uniform float specularIntensity;
uniform float fadeFactor;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float time = czm_frameNumber * animationSpeed;

    // fade is a function of the distance from the fragment and the frequency of the waves
    float fade = max(1.0, (length(materialInput.positionToEyeEC) / 10000000000.0) * frequency * fadeFactor);

    float specularMapValue = texture(specularMap, materialInput.st).r;

    // note: not using directional motion at this time, just set the angle to 0.0;
    vec4 noise = czm_getWaterNoise(normalMap, materialInput.st * frequency, time, 0.0);
    vec3 normalTangentSpace = noise.xyz * vec3(1.0, 1.0, (1.0 / amplitude));

    // fade out the normal perturbation as we move further from the water surface
    normalTangentSpace.xy /= fade;

    // attempt to fade out the normal perturbation as we approach non water areas (low specular map value)
    normalTangentSpace = mix(vec3(0.0, 0.0, 50.0), normalTangentSpace, specularMapValue);

    normalTangentSpace = normalize(normalTangentSpace);

    // get ratios for alignment of the new normal vector with a vector perpendicular to the tangent plane
    float tsPerturbationRatio = clamp(dot(normalTangentSpace, vec3(0.0, 0.0, 1.0)), 0.0, 1.0);

    // fade out water effect as specular map value decreases
    material.alpha = mix(blendColor.a, baseWaterColor.a, specularMapValue) * specularMapValue;

    // base color is a blend of the water and non-water color based on the value from the specular map
    // may need a uniform blend factor to better control this
    material.diffuse = mix(blendColor.rgb, baseWaterColor.rgb, specularMapValue);

    // diffuse highlights are based on how perturbed the normal is
    material.diffuse += (0.1 * tsPerturbationRatio);

    material.diffuse = material.diffuse;

    material.normal = normalize(materialInput.tangentToEyeMatrix * normalTangentSpace);

    material.specular = specularIntensity;
    material.shininess = 10.0;

    return material;
}
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H(1,1,1,1),landColor:new H(0,0,0,0)}},translucent:!1});var Gi=We;function fx(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.materialSupport,fx.MaterialSupport.TEXTURED);this.material=l(e.material)?e.material:Gi.fromType(Gi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,i.vertexShaderSource),this._fragmentShaderSource=y(e.fragmentShaderSource,i.fragmentShaderSource),this._renderState=Ji.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._materialSupport=i,this._vertexFormat=i.vertexFormat,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,!n)}Object.defineProperties(fx.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},materialSupport:{get:function(){return 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in vec3 v_normalEC;
in vec4 v_color;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    vec4 color = czm_gammaCorrect(v_color);

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getDefaultMaterial(materialInput);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
}
`;var PP=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec4 color;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec4 v_color;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_color = color;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var dx=`in vec4 v_color;

void main()
{
    out_FragColor = czm_gammaCorrect(v_color);
}
`;var RP=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 color;
in float batchId;

out vec4 v_color;

void main()
{
    vec4 p = czm_computePosition();

    v_color = color;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
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Bg(e){e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._rectangle=y(e.rectangle,re.MAX_VALUE),this._projection=new Si(this._ellipsoid),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,2),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1)}Object.defineProperties(Bg.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});Bg.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};Bg.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};Bg.prototype.rectangleToNativeRectangle=function(e,t){let n=P.toDegrees(e.west),i=P.toDegrees(e.south),o=P.toDegrees(e.east),r=P.toDegrees(e.north);return l(t)?(t.west=n,t.south=i,t.east=o,t.north=r,t):new re(n,i,o,r)};Bg.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.tileXYToRectangle(e,t,n,i);return o.west=P.toDegrees(o.west),o.south=P.toDegrees(o.south),o.east=P.toDegrees(o.east),o.north=P.toDegrees(o.north),o};Bg.prototype.tileXYToRectangle=function(e,t,n,i){let o=this._rectangle,r=this.getNumberOfXTilesAtLevel(n),s=this.getNumberOfYTilesAtLevel(n),a=o.width/r,c=e*a+o.west,u=(e+1)*a+o.west,f=o.height/s,d=o.north-t*f,p=o.north-(t+1)*f;return l(i)||(i=new re(c,p,u,d)),i.west=c,i.south=p,i.east=u,i.north=d,i};Bg.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!re.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),s=i.width/o,a=i.height/r,c=e.longitude;i.east<i.west&&(c+=P.TWO_PI);let u=(c-i.west)/s|0;u>=o&&(u=o-1);let f=(i.north-e.latitude)/a|0;return f>=r&&(f=r-1),l(n)?(n.x=u,n.y=f,n):new z(u,f)};var Wi=Bg;var vte=new h,Dte=new h,Ite=new fe,x6=new h,d1e=new h,Pte=new ae,h1e=new Wi,OP=[new fe,new fe,new fe,new fe],MP=new z,jr={};jr.initialize=function(){let e=jr._initPromise;return l(e)||(e=ve.fetchJson(en("Assets/approximateTerrainHeights.json")).then(function(t){jr._terrainHeights=t}),jr._initPromise=e),e};jr.getMinimumMaximumHeights=function(e,t){t=y(t,ee.default);let n=Rte(e),i=jr._defaultMinTerrainHeight,o=jr._defaultMaxTerrainHeight;if(l(n)){let r=`${n.level}-${n.x}-${n.y}`,s=jr._terrainHeights[r];l(s)&&(i=s[0],o=s[1]),t.cartographicToCartesian(re.northeast(e,Ite),vte),t.cartographicToCartesian(re.southwest(e,Ite),Dte),h.midpoint(Dte,vte,x6);let a=t.scaleToGeodeticSurface(x6,d1e);if(l(a)){let c=h.distance(x6,a);i=Math.min(i,-c)}else i=jr._defaultMinTerrainHeight}return i=Math.max(jr._defaultMinTerrainHeight,i),{minimumTerrainHeight:i,maximumTerrainHeight:o}};jr.getBoundingSphere=function(e,t){t=y(t,ee.default);let n=Rte(e),i=jr._defaultMaxTerrainHeight;if(l(n)){let r=`${n.level}-${n.x}-${n.y}`,s=jr._terrainHeights[r];l(s)&&(i=s[1])}let o=ae.fromRectangle3D(e,t,0);return ae.fromRectangle3D(e,t,i,Pte),ae.union(o,Pte,o)};function Rte(e){fe.fromRadians(e.east,e.north,0,OP[0]),fe.fromRadians(e.west,e.north,0,OP[1]),fe.fromRadians(e.east,e.south,0,OP[2]),fe.fromRadians(e.west,e.south,0,OP[3]);let t=0,n=0,i=0,o=0,r=jr._terrainHeightsMaxLevel,s;for(s=0;s<=r;++s){let a=!1;for(let c=0;c<4;++c){let u=OP[c];if(h1e.positionToTileXY(u,s,MP),c===0)i=MP.x,o=MP.y;else if(i!==MP.x||o!==MP.y){a=!0;break}}if(a)break;t=i,n=o}if(s!==0)return{x:t,y:n,level:s>r?r:s-1}}jr._terrainHeightsMaxLevel=6;jr._defaultMaxTerrainHeight=9e3;jr._defaultMinTerrainHeight=-1e5;jr._terrainHeights=void 0;jr._initPromise=void 0;Object.defineProperties(jr,{initialized:{get:function(){return l(jr._terrainHeights)}}});var ai=jr;function Bc(e,t,n){this.minimum=h.clone(y(e,h.ZERO)),this.maximum=h.clone(y(t,h.ZERO)),l(n)?n=h.clone(n):n=h.midpoint(this.minimum,this.maximum,new h),this.center=n}Bc.fromCorners=function(e,t,n){return l(n)||(n=new Bc),n.minimum=h.clone(e,n.minimum),n.maximum=h.clone(t,n.maximum),n.center=h.midpoint(e,t,n.center),n};Bc.fromPoints=function(e,t){if(l(t)||(t=new Bc),!l(e)||e.length===0)return t.minimum=h.clone(h.ZERO,t.minimum),t.maximum=h.clone(h.ZERO,t.maximum),t.center=h.clone(h.ZERO,t.center),t;let n=e[0].x,i=e[0].y,o=e[0].z,r=e[0].x,s=e[0].y,a=e[0].z,c=e.length;for(let d=1;d<c;d++){let p=e[d],g=p.x,m=p.y,x=p.z;n=Math.min(g,n),r=Math.max(g,r),i=Math.min(m,i),s=Math.max(m,s),o=Math.min(x,o),a=Math.max(x,a)}let u=t.minimum;u.x=n,u.y=i,u.z=o;let f=t.maximum;return f.x=r,f.y=s,f.z=a,t.center=h.midpoint(u,f,t.center),t};Bc.clone=function(e,t){if(l(e))return l(t)?(t.minimum=h.clone(e.minimum,t.minimum),t.maximum=h.clone(e.maximum,t.maximum),t.center=h.clone(e.center,t.center),t):new Bc(e.minimum,e.maximum,e.center)};Bc.equals=function(e,t){return e===t||l(e)&&l(t)&&h.equals(e.center,t.center)&&h.equals(e.minimum,t.minimum)&&h.equals(e.maximum,t.maximum)};var IU=new h;Bc.intersectPlane=function(e,t){IU=h.subtract(e.maximum,e.minimum,IU);let n=h.multiplyByScalar(IU,.5,IU),i=t.normal,o=n.x*Math.abs(i.x)+n.y*Math.abs(i.y)+n.z*Math.abs(i.z),r=h.dot(e.center,i)+t.distance;return r-o>0?Wt.INSIDE:r+o<0?Wt.OUTSIDE:Wt.INTERSECTING};Bc.prototype.clone=function(e){return Bc.clone(this,e)};Bc.prototype.intersectPlane=function(e){return Bc.intersectPlane(this,e)};Bc.prototype.equals=function(e){return Bc.equals(this,e)};var kg=Bc;var b6={};b6.computeDiscriminant=function(e,t,n){return t*t-4*e*n};function Ote(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}b6.computeRealRoots=function(e,t,n){let i;if(e===0)return t===0?[]:[-n/t];if(t===0){if(n===0)return[0,0];let c=Math.abs(n),u=Math.abs(e);if(c<u&&c/u<P.EPSILON14)return[0,0];if(c>u&&u/c<P.EPSILON14)return[];if(i=-n/e,i<0)return[];let f=Math.sqrt(i);return[-f,f]}else if(n===0)return i=-t/e,i<0?[i,0]:[0,i];let o=t*t,r=4*e*n,s=Ote(o,-r,P.EPSILON14);if(s<0)return[];let a=-.5*Ote(t,P.sign(t)*Math.sqrt(s),P.EPSILON14);return t>0?[a/e,n/a]:[n/a,a/e]};var kc=b6;var C6={};C6.computeDiscriminant=function(e,t,n,i){let o=e*e,r=t*t,s=n*n,a=i*i;return 18*e*t*n*i+r*s-27*o*a-4*(e*s*n+r*t*i)};function T6(e,t,n,i){let o=e,r=t/3,s=n/3,a=i,c=o*s,u=r*a,f=r*r,d=s*s,p=o*s-f,g=o*a-r*s,m=r*a-d,x=4*p*m-g*g,b,T;if(x<0){let Y,W,$;f*u>=c*d?(Y=o,W=p,$=-2*r*p+o*g):(Y=a,W=m,$=-a*g+2*s*m);let K=-($<0?-1:1)*Math.abs(Y)*Math.sqrt(-x);T=-$+K;let J=T/2,de=J<0?-Math.pow(-J,1/3):Math.pow(J,1/3),ye=T===K?-de:-W/de;return b=W<=0?de+ye:-$/(de*de+ye*ye+W),f*u>=c*d?[(b-r)/o]:[-a/(b+s)]}let C=p,A=-2*r*p+o*g,S=m,v=-a*g+2*s*m,I=Math.sqrt(x),O=Math.sqrt(3)/2,R=Math.abs(Math.atan2(o*I,-A)/3);b=2*Math.sqrt(-C);let L=Math.cos(R);T=b*L;let N=b*(-L/2-O*Math.sin(R)),_=T+N>2*r?T-r:N-r,E=o,w=_/E;R=Math.abs(Math.atan2(a*I,-v)/3),b=2*Math.sqrt(-S),L=Math.cos(R),T=b*L,N=b*(-L/2-O*Math.sin(R));let D=-a,M=T+N<2*s?T+s:N+s,B=D/M,V=E*M,U=-_*M-E*D,G=_*D,k=(s*U-r*G)/(-r*U+s*V);return w<=k?w<=B?k<=B?[w,k,B]:[w,B,k]:[B,w,k]:w<=B?[k,w,B]:k<=B?[k,B,w]:[B,k,w]}C6.computeRealRoots=function(e,t,n,i){let o,r;if(e===0)return kc.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;let s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=kc.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return T6(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):T6(e,t,0,i);if(i===0)return o=kc.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return T6(e,t,n,i)};var hx=C6;var A6={};A6.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,d=i*i,p=d*i,g=o*o,m=g*o;return a*u*d-4*c*p-4*e*f*d+18*e*t*n*p-27*r*d*d+256*s*m+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*d+144*r*n*d)+g*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function Dd(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=hx.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let u=-e/4,f=c[c.length-1];if(Math.abs(f)<P.EPSILON14){let d=kc.computeRealRoots(1,r,a);if(d.length===2){let p=d[0],g=d[1],m;if(p>=0&&g>=0){let x=Math.sqrt(p),b=Math.sqrt(g);return[u-b,u-x,u+x,u+b]}else{if(p>=0&&g<0)return m=Math.sqrt(p),[u-m,u+m];if(p<0&&g>=0)return m=Math.sqrt(g),[u-m,u+m]}}return[]}else if(f>0){let d=Math.sqrt(f),p=(r+f-s/d)/2,g=(r+f+s/d)/2,m=kc.computeRealRoots(1,d,p),x=kc.computeRealRoots(1,-d,g);return m.length!==0?(m[0]+=u,m[1]+=u,x.length!==0?(x[0]+=u,x[1]+=u,m[1]<=x[0]?[m[0],m[1],x[0],x[1]]:x[1]<=m[0]?[x[0],x[1],m[0],m[1]]:m[0]>=x[0]&&m[1]<=x[1]?[x[0],m[0],m[1],x[1]]:x[0]>=m[0]&&x[1]<=m[1]?[m[0],x[0],x[1],m[1]]:m[0]>x[0]&&m[0]<x[1]?[x[0],m[0],x[1],m[1]]:[m[0],x[0],m[1],x[1]]):m):x.length!==0?(x[0]+=u,x[1]+=u,x):[]}}return[]}function LP(e,t,n,i){let o=n*n,r=t*t,s=e*e,a=-2*t,c=n*e+r-4*i,u=s*i-n*t*e+o,f=hx.computeRealRoots(1,a,c,u);if(f.length>0){let d=f[0],p=t-d,g=p*p,m=e/2,x=p/2,b=g-4*i,T=g+4*Math.abs(i),C=s-4*d,A=s+4*Math.abs(d),S,v;if(d<0||b*A<C*T){let E=Math.sqrt(C);S=E/2,v=E===0?0:(e*x-n)/E}else{let E=Math.sqrt(b);S=E===0?0:(e*x-n)/E,v=E/2}let I,O;m===0&&S===0?(I=0,O=0):P.sign(m)===P.sign(S)?(I=m+S,O=d/I):(O=m-S,I=d/O);let R,L;x===0&&v===0?(R=0,L=0):P.sign(x)===P.sign(v)?(R=x+v,L=i/R):(L=x-v,R=i/L);let N=kc.computeRealRoots(1,I,R),_=kc.computeRealRoots(1,O,L);if(N.length!==0)return _.length!==0?N[1]<=_[0]?[N[0],N[1],_[0],_[1]]:_[1]<=N[0]?[_[0],_[1],N[0],N[1]]:N[0]>=_[0]&&N[1]<=_[1]?[_[0],N[0],N[1],_[1]]:_[0]>=N[0]&&_[1]<=N[1]?[N[0],_[0],_[1],N[1]]:N[0]>_[0]&&N[0]<_[1]?[_[0],N[0],_[1],N[1]]:[N[0],_[0],N[1],_[1]]:N;if(_.length!==0)return _}return[]}A6.computeRealRoots=function(e,t,n,i,o){if(Math.abs(e)<P.EPSILON15)return hx.computeRealRoots(t,n,i,o);let r=t/e,s=n/e,a=i/e,c=o/e,u=r<0?1:0;switch(u+=s<0?u+1:u,u+=a<0?u+1:u,u+=c<0?u+1:u,u){case 0:return Dd(r,s,a,c);case 1:return LP(r,s,a,c);case 2:return LP(r,s,a,c);case 3:return Dd(r,s,a,c);case 4:return Dd(r,s,a,c);case 5:return LP(r,s,a,c);case 6:return Dd(r,s,a,c);case 7:return Dd(r,s,a,c);case 8:return LP(r,s,a,c);case 9:return Dd(r,s,a,c);case 10:return Dd(r,s,a,c);case 11:return LP(r,s,a,c);case 12:return Dd(r,s,a,c);case 13:return Dd(r,s,a,c);case 14:return Dd(r,s,a,c);case 15:return Dd(r,s,a,c);default:return}};var NP=A6;function PU(e,t){t=h.clone(y(t,h.ZERO)),h.equals(t,h.ZERO)||h.normalize(t,t),this.origin=h.clone(y(e,h.ZERO)),this.direction=t}PU.clone=function(e,t){if(l(e))return l(t)?(t.origin=h.clone(e.origin),t.direction=h.clone(e.direction),t):new PU(e.origin,e.direction)};PU.getPoint=function(e,t,n){return l(n)||(n=new h),n=h.multiplyByScalar(e.direction,t,n),h.add(e.origin,n,n)};var mn=PU;var Uo={};Uo.rayPlane=function(e,t,n){l(n)||(n=new h);let i=e.origin,o=e.direction,r=t.normal,s=h.dot(r,o);if(Math.abs(s)<P.EPSILON15)return;let a=(-t.distance-h.dot(r,i))/s;if(!(a<0))return n=h.multiplyByScalar(o,a,n),h.add(i,n,n)};var m1e=new h,p1e=new h,Vte=new h,Mte=new h,Lte=new h;Uo.rayTriangleParametric=function(e,t,n,i,o){o=y(o,!1);let r=e.origin,s=e.direction,a=h.subtract(n,t,m1e),c=h.subtract(i,t,p1e),u=h.cross(s,c,Vte),f=h.dot(a,u),d,p,g,m,x;if(o){if(f<P.EPSILON6||(d=h.subtract(r,t,Mte),g=h.dot(d,u),g<0||g>f)||(p=h.cross(d,a,Lte),m=h.dot(s,p),m<0||g+m>f))return;x=h.dot(c,p)/f}else{if(Math.abs(f)<P.EPSILON6)return;let b=1/f;if(d=h.subtract(r,t,Mte),g=h.dot(d,u)*b,g<0||g>1||(p=h.cross(d,a,Lte),m=h.dot(s,p)*b,m<0||g+m>1))return;x=h.dot(c,p)*b}return x};Uo.rayTriangle=function(e,t,n,i,o,r){let s=Uo.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new h),h.multiplyByScalar(e.direction,s,r),h.add(e.origin,r,r)};var _1e=new mn;Uo.lineSegmentTriangle=function(e,t,n,i,o,r,s){let a=_1e;h.clone(e,a.origin),h.subtract(t,e,a.direction),h.normalize(a.direction,a.direction);let c=Uo.rayTriangleParametric(a,n,i,o,r);if(!(!l(c)||c<0||c>h.distance(e,t)))return l(s)||(s=new h),h.multiplyByScalar(a.direction,c,s),h.add(a.origin,s,s)};function g1e(e,t,n,i){let o=t*t-4*e*n;if(o<0)return;if(o>0){let s=1/(2*e),a=Math.sqrt(o),c=(-t+a)*s,u=(-t-a)*s;return c<u?(i.root0=c,i.root1=u):(i.root0=u,i.root1=c),i}let r=-t/(2*e);if(r!==0)return i.root0=i.root1=r,i}var y1e={root0:0,root1:0};function zte(e,t,n){l(n)||(n=new wa);let i=e.origin,o=e.direction,r=t.center,s=t.radius*t.radius,a=h.subtract(i,r,Vte),c=h.dot(o,o),u=2*h.dot(o,a),f=h.magnitudeSquared(a)-s,d=g1e(c,u,f,y1e);if(l(d))return n.start=d.root0,n.stop=d.root1,n}Uo.raySphere=function(e,t,n){if(n=zte(e,t,n),!(!l(n)||n.stop<0))return n.start=Math.max(n.start,0),n};var x1e=new mn;Uo.lineSegmentSphere=function(e,t,n,i){let o=x1e;h.clone(e,o.origin);let r=h.subtract(t,e,o.direction),s=h.magnitude(r);if(h.normalize(r,r),i=zte(o,n,i),!(!l(i)||i.stop<0||i.start>s))return i.start=Math.max(i.start,0),i.stop=Math.min(i.stop,s),i};var b1e=new h,T1e=new h;Uo.rayEllipsoid=function(e,t){let n=t.oneOverRadii,i=h.multiplyComponents(n,e.origin,b1e),o=h.multiplyComponents(n,e.direction,T1e),r=h.magnitudeSquared(i),s=h.dot(i,o),a,c,u,f,d;if(r>1){if(s>=0)return;let p=s*s;if(a=r-1,c=h.magnitudeSquared(o),u=c*a,p<u)return;if(p>u){f=s*s-u,d=-s+Math.sqrt(f);let m=d/c,x=a/d;return m<x?new wa(m,x):{start:x,stop:m}}let g=Math.sqrt(a/c);return new wa(g,g)}else if(r<1)return a=r-1,c=h.magnitudeSquared(o),u=c*a,f=s*s-u,d=-s+Math.sqrt(f),new wa(0,d/c);if(s<0)return c=h.magnitudeSquared(o),new wa(0,-s/c)};function mx(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}Uo.quadraticVectorExpression=function(e,t,n,i,o){let r=i*i,s=o*o,a=(e[Q.COLUMN1ROW1]-e[Q.COLUMN2ROW2])*s,c=o*(i*mx(e[Q.COLUMN1ROW0],e[Q.COLUMN0ROW1],P.EPSILON15)+t.y),u=e[Q.COLUMN0ROW0]*r+e[Q.COLUMN2ROW2]*s+i*t.x+n,f=s*mx(e[Q.COLUMN2ROW1],e[Q.COLUMN1ROW2],P.EPSILON15),d=o*(i*mx(e[Q.COLUMN2ROW0],e[Q.COLUMN0ROW2])+t.z),p,g=[];if(d===0&&f===0){if(p=kc.computeRealRoots(a,c,u),p.length===0)return g;let R=p[0],L=Math.sqrt(Math.max(1-R*R,0));if(g.push(new h(i,o*R,o*-L)),g.push(new h(i,o*R,o*L)),p.length===2){let N=p[1],_=Math.sqrt(Math.max(1-N*N,0));g.push(new h(i,o*N,o*-_)),g.push(new h(i,o*N,o*_))}return g}let m=d*d,x=f*f,b=a*a,T=d*f,C=b+x,A=2*(c*a+T),S=2*u*a+c*c-x+m,v=2*(u*c-T),I=u*u-m;if(C===0&&A===0&&S===0&&v===0)return g;p=NP.computeRealRoots(C,A,S,v,I);let O=p.length;if(O===0)return g;for(let R=0;R<O;++R){let L=p[R],N=L*L,_=Math.max(1-N,0),E=Math.sqrt(_),w;P.sign(a)===P.sign(u)?w=mx(a*N+u,c*L,P.EPSILON12):P.sign(u)===P.sign(c*L)?w=mx(a*N,c*L+u,P.EPSILON12):w=mx(a*N+c*L,u,P.EPSILON12);let D=mx(f*L,d,P.EPSILON15),M=w*D;M<0?g.push(new h(i,o*L,o*E)):M>0?g.push(new h(i,o*L,o*-E)):E!==0?(g.push(new h(i,o*L,o*-E)),g.push(new h(i,o*L,o*E)),++R):g.push(new h(i,o*L,o*E))}return g};var E6=new h,Nte=new h,Fte=new h,RU=new h,C1e=new h,A1e=new Q,E1e=new Q,S1e=new Q,w1e=new Q,v1e=new Q,Bte=new Q,kte=new Q,Ute=new h,D1e=new h,I1e=new fe;Uo.grazingAltitudeLocation=function(e,t){let n=e.origin,i=e.direction;if(!h.equals(n,h.ZERO)){let I=t.geodeticSurfaceNormal(n,E6);if(h.dot(i,I)>=0)return n}let o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,E6),s=h.normalize(r,r),a=h.mostOrthogonalAxis(r,RU),c=h.normalize(h.cross(a,s,Nte),Nte),u=h.normalize(h.cross(s,c,Fte),Fte),f=A1e;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;let d=Q.transpose(f,E1e),p=Q.fromScale(t.radii,S1e),g=Q.fromScale(t.oneOverRadii,w1e),m=v1e;m[0]=0,m[1]=-i.z,m[2]=i.y,m[3]=i.z,m[4]=0,m[5]=-i.x,m[6]=-i.y,m[7]=i.x,m[8]=0;let x=Q.multiply(Q.multiply(d,g,Bte),m,Bte),b=Q.multiply(Q.multiply(x,p,kte),f,kte),T=Q.multiplyByVector(x,n,C1e),C=Uo.quadraticVectorExpression(b,h.negate(T,E6),0,0,1),A,S,v=C.length;if(v>0){let I=h.clone(h.ZERO,D1e),O=Number.NEGATIVE_INFINITY;for(let L=0;L<v;++L){A=Q.multiplyByVector(p,Q.multiplyByVector(f,C[L],Ute),Ute);let N=h.normalize(h.subtract(A,n,RU),RU),_=h.dot(N,i);_>O&&(O=_,I=h.clone(A,I))}let R=t.cartesianToCartographic(I,I1e);return O=P.clamp(O,0,1),S=h.magnitude(h.subtract(I,n,RU))*Math.sqrt(1-O*O),S=o?-S:S,R.height=S,t.cartographicToCartesian(R,new h)}};var P1e=new h;Uo.lineSegmentPlane=function(e,t,n,i){l(i)||(i=new h);let o=h.subtract(t,e,P1e),r=n.normal,s=h.dot(r,o);if(Math.abs(s)<P.EPSILON6)return;let a=h.dot(r,e),c=-(n.distance+a)/s;if(!(c<0||c>1))return h.multiplyByScalar(o,c,i),h.add(e,i,i),i};Uo.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=h.dot(o,e)+r<0,a=h.dot(o,t)+r<0,c=h.dot(o,n)+r<0,u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,d;if((u===1||u===2)&&(f=new h,d=new h),u===1){if(s)return Uo.lineSegmentPlane(e,t,i,f),Uo.lineSegmentPlane(e,n,i,d),{positions:[e,t,n,f,d],indices:[0,3,4,1,2,4,1,4,3]};if(a)return Uo.lineSegmentPlane(t,n,i,f),Uo.lineSegmentPlane(t,e,i,d),{positions:[e,t,n,f,d],indices:[1,3,4,2,0,4,2,4,3]};if(c)return Uo.lineSegmentPlane(n,e,i,f),Uo.lineSegmentPlane(n,t,i,d),{positions:[e,t,n,f,d],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return Uo.lineSegmentPlane(e,n,i,f),Uo.lineSegmentPlane(t,n,i,d),{positions:[e,t,n,f,d],indices:[0,1,4,0,4,3,2,3,4]}}else return Uo.lineSegmentPlane(n,t,i,f),Uo.lineSegmentPlane(e,t,i,d),{positions:[e,t,n,f,d],indices:[2,0,4,2,4,3,1,3,4]};else return Uo.lineSegmentPlane(t,e,i,f),Uo.lineSegmentPlane(n,e,i,d),{positions:[e,t,n,f,d],indices:[1,2,4,1,4,3,0,3,4]}};var $n=Uo;var S6=new oe;function om(e,t){t=y(t,ee.default),e=t.scaleToGeodeticSurface(e);let n=Rt.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=h.fromCartesian4(F.getColumn(n,0,S6)),this._yAxis=h.fromCartesian4(F.getColumn(n,1,S6));let i=h.fromCartesian4(F.getColumn(n,2,S6));this._plane=an.fromPointNormal(e,i)}Object.defineProperties(om.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var R1e=new kg;om.fromPoints=function(e,t){let n=kg.fromPoints(e,R1e);return new om(n.center,t)};var Hte=new mn,OU=new h;om.prototype.projectPointOntoPlane=function(e,t){let n=Hte;n.origin=e,h.normalize(e,n.direction);let i=$n.rayPlane(n,this._plane,OU);if(l(i)||(h.negate(n.direction,n.direction),i=$n.rayPlane(n,this._plane,OU)),l(i)){let o=h.subtract(i,this._origin,i),r=h.dot(this._xAxis,o),s=h.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new z(r,s)}};om.prototype.projectPointsOntoPlane=function(e,t){l(t)||(t=[]);let n=0,i=e.length;for(let o=0;o<i;o++){let r=this.projectPointOntoPlane(e[o],t[n]);l(r)&&(t[n]=r,n++)}return t.length=n,t};om.prototype.projectPointToNearestOnPlane=function(e,t){l(t)||(t=new z);let n=Hte;n.origin=e,h.clone(this._plane.normal,n.direction);let i=$n.rayPlane(n,this._plane,OU);l(i)||(h.negate(n.direction,n.direction),i=$n.rayPlane(n,this._plane,OU));let o=h.subtract(i,this._origin,i),r=h.dot(this._xAxis,o),s=h.dot(this._yAxis,o);return t.x=r,t.y=s,t};om.prototype.projectPointsToNearestOnPlane=function(e,t){l(t)||(t=[]);let n=e.length;t.length=n;for(let i=0;i<n;i++)t[i]=this.projectPointToNearestOnPlane(e[i],t[i]);return t};var O1e=new h;om.prototype.projectPointOntoEllipsoid=function(e,t){l(t)||(t=new h);let n=this._ellipsoid,i=this._origin,o=this._xAxis,r=this._yAxis,s=O1e;return h.multiplyByScalar(o,e.x,s),t=h.add(i,s,t),h.multiplyByScalar(r,e.y,s),h.add(t,s,t),n.scaleToGeocentricSurface(t,t),t};om.prototype.projectPointsOntoEllipsoid=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.projectPointOntoEllipsoid(e[i],t[i]);return t};var qr=om;function Bi(e,t){this.center=h.clone(y(e,h.ZERO)),this.halfAxes=Q.clone(y(t,Q.ZERO))}Bi.packedLength=h.packedLength+Q.packedLength;Bi.pack=function(e,t,n){return n=y(n,0),h.pack(e.center,t,n),Q.pack(e.halfAxes,t,n+h.packedLength),t};Bi.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Bi),h.unpack(e,t,n.center),Q.unpack(e,t+h.packedLength,n.halfAxes),n};var M1e=new h,L1e=new h,N1e=new h,F1e=new h,B1e=new h,k1e=new h,U1e=new Q,V1e={unitary:new Q,diagonal:new Q};Bi.fromPoints=function(e,t){if(l(t)||(t=new Bi),!l(e)||e.length===0)return t.halfAxes=Q.ZERO,t.center=h.ZERO,t;let n,i=e.length,o=h.clone(e[0],M1e);for(n=1;n<i;n++)h.add(o,e[n],o);let r=1/i;h.multiplyByScalar(o,r,o);let s=0,a=0,c=0,u=0,f=0,d=0,p;for(n=0;n<i;n++)p=h.subtract(e[n],o,L1e),s+=p.x*p.x,a+=p.x*p.y,c+=p.x*p.z,u+=p.y*p.y,f+=p.y*p.z,d+=p.z*p.z;s*=r,a*=r,c*=r,u*=r,f*=r,d*=r;let g=U1e;g[0]=s,g[1]=a,g[2]=c,g[3]=a,g[4]=u,g[5]=f,g[6]=c,g[7]=f,g[8]=d;let m=Q.computeEigenDecomposition(g,V1e),x=Q.clone(m.unitary,t.halfAxes),b=Q.getColumn(x,0,F1e),T=Q.getColumn(x,1,B1e),C=Q.getColumn(x,2,k1e),A=-Number.MAX_VALUE,S=-Number.MAX_VALUE,v=-Number.MAX_VALUE,I=Number.MAX_VALUE,O=Number.MAX_VALUE,R=Number.MAX_VALUE;for(n=0;n<i;n++)p=e[n],A=Math.max(h.dot(b,p),A),S=Math.max(h.dot(T,p),S),v=Math.max(h.dot(C,p),v),I=Math.min(h.dot(b,p),I),O=Math.min(h.dot(T,p),O),R=Math.min(h.dot(C,p),R);b=h.multiplyByScalar(b,.5*(I+A),b),T=h.multiplyByScalar(T,.5*(O+S),T),C=h.multiplyByScalar(C,.5*(R+v),C);let L=h.add(b,T,t.center);h.add(L,C,L);let N=N1e;return N.x=A-I,N.y=S-O,N.z=v-R,h.multiplyByScalar(N,.5,N),Q.multiplyByScale(t.halfAxes,N,t.halfAxes),t};var Xte=new h,z1e=new h;function Gte(e,t,n,i,o,r,s,a,c,u,f){l(f)||(f=new Bi);let d=f.halfAxes;Q.setColumn(d,0,t,d),Q.setColumn(d,1,n,d),Q.setColumn(d,2,i,d);let p=Xte;p.x=(o+r)/2,p.y=(s+a)/2,p.z=(c+u)/2;let g=z1e;g.x=(r-o)/2,g.y=(a-s)/2,g.z=(u-c)/2;let m=f.center;return p=Q.multiplyByVector(d,p,p),h.add(e,p,m),Q.multiplyByScale(d,g,d),f}var Wte=new fe,H1e=new h,G1e=new fe,W1e=new fe,j1e=new fe,q1e=new fe,Y1e=new fe,X1e=new h,jte=new h,K1e=new h,qte=new h,Z1e=new h,$1e=new z,Q1e=new z,J1e=new z,eRe=new z,tRe=new z,nRe=new h,iRe=new h,oRe=new h,rRe=new h,sRe=new z,aRe=new h,cRe=new h,lRe=new h,uRe=new an(h.UNIT_X,0);Bi.fromRectangle=function(e,t,n,i,o){t=y(t,0),n=y(n,0),i=y(i,ee.default);let r,s,a,c,u,f,d;if(e.width<=P.PI){let O=re.center(e,Wte),R=i.cartographicToCartesian(O,H1e),L=new qr(R,i);d=L.plane;let N=O.longitude,_=e.south<0&&e.north>0?0:O.latitude,E=fe.fromRadians(N,e.north,n,G1e),w=fe.fromRadians(e.west,e.north,n,W1e),D=fe.fromRadians(e.west,_,n,j1e),M=fe.fromRadians(e.west,e.south,n,q1e),B=fe.fromRadians(N,e.south,n,Y1e),V=i.cartographicToCartesian(E,X1e),U=i.cartographicToCartesian(w,jte),G=i.cartographicToCartesian(D,K1e),k=i.cartographicToCartesian(M,qte),Y=i.cartographicToCartesian(B,Z1e),W=L.projectPointToNearestOnPlane(V,$1e),$=L.projectPointToNearestOnPlane(U,Q1e),j=L.projectPointToNearestOnPlane(G,J1e),K=L.projectPointToNearestOnPlane(k,eRe),J=L.projectPointToNearestOnPlane(Y,tRe);return r=Math.min($.x,j.x,K.x),s=-r,c=Math.max($.y,W.y),a=Math.min(K.y,J.y),w.height=M.height=t,U=i.cartographicToCartesian(w,jte),k=i.cartographicToCartesian(M,qte),u=Math.min(an.getPointDistance(d,U),an.getPointDistance(d,k)),f=n,Gte(L.origin,L.xAxis,L.yAxis,L.zAxis,r,s,a,c,u,f,o)}let p=e.south>0,g=e.north<0,m=p?e.south:g?e.north:0,x=re.center(e,Wte).longitude,b=h.fromRadians(x,m,n,i,nRe);b.z=0;let C=Math.abs(b.x)<P.EPSILON10&&Math.abs(b.y)<P.EPSILON10?h.UNIT_X:h.normalize(b,iRe),A=h.UNIT_Z,S=h.cross(C,A,oRe);d=an.fromPointNormal(b,C,uRe);let v=h.fromRadians(x+P.PI_OVER_TWO,m,n,i,rRe);s=h.dot(an.projectPointOntoPlane(d,v,sRe),S),r=-s,c=h.fromRadians(0,e.north,g?t:n,i,aRe).z,a=h.fromRadians(0,e.south,p?t:n,i,cRe).z;let I=h.fromRadians(e.east,m,n,i,lRe);return u=an.getPointDistance(d,I),f=0,Gte(b,S,A,C,r,s,a,c,u,f,o)};Bi.fromTransformation=function(e,t){return l(t)||(t=new Bi),t.center=F.getTranslation(e,t.center),t.halfAxes=F.getMatrix3(e,t.halfAxes),t.halfAxes=Q.multiplyByScalar(t.halfAxes,.5,t.halfAxes),t};Bi.clone=function(e,t){if(l(e))return l(t)?(h.clone(e.center,t.center),Q.clone(e.halfAxes,t.halfAxes),t):new Bi(e.center,e.halfAxes)};Bi.intersectPlane=function(e,t){let n=e.center,i=t.normal,o=e.halfAxes,r=i.x,s=i.y,a=i.z,c=Math.abs(r*o[Q.COLUMN0ROW0]+s*o[Q.COLUMN0ROW1]+a*o[Q.COLUMN0ROW2])+Math.abs(r*o[Q.COLUMN1ROW0]+s*o[Q.COLUMN1ROW1]+a*o[Q.COLUMN1ROW2])+Math.abs(r*o[Q.COLUMN2ROW0]+s*o[Q.COLUMN2ROW1]+a*o[Q.COLUMN2ROW2]),u=h.dot(i,n)+t.distance;return u<=-c?Wt.OUTSIDE:u>=c?Wt.INSIDE:Wt.INTERSECTING};var Kte=new h,Zte=new h,$te=new h,fRe=new h,Yte=new h,dRe=new h;Bi.distanceSquaredTo=function(e,t){let n=h.subtract(t,e.center,Xte),i=e.halfAxes,o=Q.getColumn(i,0,Kte),r=Q.getColumn(i,1,Zte),s=Q.getColumn(i,2,$te),a=h.magnitude(o),c=h.magnitude(r),u=h.magnitude(s),f=!0,d=!0,p=!0;a>0?h.divideByScalar(o,a,o):f=!1,c>0?h.divideByScalar(r,c,r):d=!1,u>0?h.divideByScalar(s,u,s):p=!1;let g=!f+!d+!p,m,x,b;if(g===1){let S=o;m=r,x=s,d?p||(S=s,x=o):(S=r,m=o),b=h.cross(m,x,Yte),S===o?o=b:S===r?r=b:S===s&&(s=b)}else if(g===2){m=o,d?m=r:p&&(m=s);let S=h.UNIT_Y;S.equalsEpsilon(m,P.EPSILON3)&&(S=h.UNIT_X),x=h.cross(m,S,fRe),h.normalize(x,x),b=h.cross(m,x,Yte),h.normalize(b,b),m===o?(r=x,s=b):m===r?(s=x,o=b):m===s&&(o=x,r=b)}else g===3&&(o=h.UNIT_X,r=h.UNIT_Y,s=h.UNIT_Z);let T=dRe;T.x=h.dot(n,o),T.y=h.dot(n,r),T.z=h.dot(n,s);let C=0,A;return T.x<-a?(A=T.x+a,C+=A*A):T.x>a&&(A=T.x-a,C+=A*A),T.y<-c?(A=T.y+c,C+=A*A):T.y>c&&(A=T.y-c,C+=A*A),T.z<-u?(A=T.z+u,C+=A*A):T.z>u&&(A=T.z-u,C+=A*A),C};var hRe=new h,mRe=new h;Bi.computePlaneDistances=function(e,t,n,i){l(i)||(i=new wa);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=Q.getColumn(a,0,Kte),u=Q.getColumn(a,1,Zte),f=Q.getColumn(a,2,$te),d=h.add(c,u,hRe);h.add(d,f,d),h.add(d,s,d);let p=h.subtract(d,t,mRe),g=h.dot(n,p);return o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.add(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.subtract(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.subtract(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.add(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.add(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.subtract(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.subtract(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),i.start=o,i.stop=r,i};var pRe=new h,_Re=new h,gRe=new h;Bi.computeCorners=function(e,t){l(t)||(t=[new h,new h,new h,new h,new h,new h,new h,new h]);let n=e.center,i=e.halfAxes,o=Q.getColumn(i,0,pRe),r=Q.getColumn(i,1,_Re),s=Q.getColumn(i,2,gRe);return h.clone(n,t[0]),h.subtract(t[0],o,t[0]),h.subtract(t[0],r,t[0]),h.subtract(t[0],s,t[0]),h.clone(n,t[1]),h.subtract(t[1],o,t[1]),h.subtract(t[1],r,t[1]),h.add(t[1],s,t[1]),h.clone(n,t[2]),h.subtract(t[2],o,t[2]),h.add(t[2],r,t[2]),h.subtract(t[2],s,t[2]),h.clone(n,t[3]),h.subtract(t[3],o,t[3]),h.add(t[3],r,t[3]),h.add(t[3],s,t[3]),h.clone(n,t[4]),h.add(t[4],o,t[4]),h.subtract(t[4],r,t[4]),h.subtract(t[4],s,t[4]),h.clone(n,t[5]),h.add(t[5],o,t[5]),h.subtract(t[5],r,t[5]),h.add(t[5],s,t[5]),h.clone(n,t[6]),h.add(t[6],o,t[6]),h.add(t[6],r,t[6]),h.subtract(t[6],s,t[6]),h.clone(n,t[7]),h.add(t[7],o,t[7]),h.add(t[7],r,t[7]),h.add(t[7],s,t[7]),t};var yRe=new Q;Bi.computeTransformation=function(e,t){l(t)||(t=new F);let n=e.center,i=Q.multiplyByUniformScale(e.halfAxes,2,yRe);return F.fromRotationTranslation(i,n,t)};var xRe=new ae;Bi.isOccluded=function(e,t){let n=ae.fromOrientedBoundingBox(e,xRe);return!t.isBoundingSphereVisible(n)};Bi.prototype.intersectPlane=function(e){return Bi.intersectPlane(this,e)};Bi.prototype.distanceSquaredTo=function(e){return Bi.distanceSquaredTo(this,e)};Bi.prototype.computePlaneDistances=function(e,t,n){return Bi.computePlaneDistances(this,e,t,n)};Bi.prototype.computeCorners=function(e){return Bi.computeCorners(this,e)};Bi.prototype.computeTransformation=function(e){return Bi.computeTransformation(this,e)};Bi.prototype.isOccluded=function(e){return Bi.isOccluded(this,e)};Bi.equals=function(e,t){return e===t||l(e)&&l(t)&&h.equals(e.center,t.center)&&Q.equals(e.halfAxes,t.halfAxes)};Bi.prototype.clone=function(e){return Bi.clone(this,e)};Bi.prototype.equals=function(e){return Bi.equals(this,e)};var Sn=Bi;var MU={};MU.getHeight=function(e,t,n){return(e-n)*t+n};var bRe=new fe;MU.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,bRe);if(!l(r))return h.clone(e,o);let s=MU.getHeight(r.height,n,i);return h.fromRadians(r.longitude,r.latitude,s,t,o)};var yr=MU;var FP=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;

#ifdef EXTRUDED_GEOMETRY
in vec3 extrudeDirection;

uniform float u_globeMinimumAltitude;
#endif // EXTRUDED_GEOMETRY

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif // PER_INSTANCE_COLOR

#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
out vec4 v_sphericalExtents;
#else // SPHERICAL
out vec2 v_inversePlaneExtents;
out vec4 v_westPlane;
out vec4 v_southPlane;
#endif // SPHERICAL
out vec3 v_uvMinAndSphericalLongitudeRotation;
out vec3 v_uMaxAndInverseDistance;
out vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES

void main()
{
    vec4 position = czm_computePosition();

#ifdef EXTRUDED_GEOMETRY
    float delta = min(u_globeMinimumAltitude, czm_geometricToleranceOverMeter * length(position.xyz));
    delta *= czm_sceneMode == czm_sceneMode3D ? 1.0 : 0.0;

    //extrudeDirection is zero for the top layer
    position = position + vec4(extrudeDirection * delta, 0.0);
#endif

#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
    v_sphericalExtents = czm_batchTable_sphericalExtents(batchId);
    v_uvMinAndSphericalLongitudeRotation.z = czm_batchTable_longitudeRotation(batchId);
#else // SPHERICAL
#ifdef COLUMBUS_VIEW_2D
    vec4 planes2D_high = czm_batchTable_planes2D_HIGH(batchId);
    vec4 planes2D_low = czm_batchTable_planes2D_LOW(batchId);

    // If the primitive is split across the IDL (planes2D_high.x > planes2D_high.w):
    // - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts)
    // - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w)
    // - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow)
    vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w));
    bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0;
    planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w);
    planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w);

    // - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0)
    // - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x)
    // - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow)
    idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0;
    idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x));
    planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x);
    planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x);

    vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz;
    vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz;
    vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz;
#else // COLUMBUS_VIEW_2D
    // 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction
    vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz;
    vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner;
    vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner;
#endif // COLUMBUS_VIEW_2D

    vec3 eastWard = southEastCorner - southWestCorner;
    float eastExtent = length(eastWard);
    eastWard /= eastExtent;

    vec3 northWard = northWestCorner - southWestCorner;
    float northExtent = length(northWard);
    northWard /= northExtent;

    v_westPlane = vec4(eastWard, -dot(eastWard, southWestCorner));
    v_southPlane = vec4(northWard, -dot(northWard, southWestCorner));
    v_inversePlaneExtents = vec2(1.0 / eastExtent, 1.0 / northExtent);
#endif // SPHERICAL
    vec4 uvMinAndExtents = czm_batchTable_uvMinAndExtents(batchId);
    vec4 uMaxVmax = czm_batchTable_uMaxVmax(batchId);

    v_uMaxAndInverseDistance = vec3(uMaxVmax.xy, uvMinAndExtents.z);
    v_vMaxAndInverseDistance = vec3(uMaxVmax.zw, uvMinAndExtents.w);
    v_uvMinAndSphericalLongitudeRotation.xy = uvMinAndExtents.xy;
#endif // TEXTURE_COORDINATES

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#endif

    gl_Position = czm_depthClamp(czm_modelViewProjectionRelativeToEye * position);
}
`;var Ug=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

void main(void)
{
#ifdef VECTOR_TILE
    out_FragColor = czm_gammaCorrect(u_highlightColor);
#else
    out_FragColor = vec4(1.0);
#endif
    czm_writeDepthClamp();
}
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v=[];for(v.length=i.length/3,A=0;A<S.length;++A)S[A]=-1,v[A]=-1;let I=f.length;for(A=0;A<I;A+=3){let O=f[A],R=f[A+1],L=f[A+2],N=h.fromArray(i,O*3),_=h.fromArray(i,R*3),E=h.fromArray(i,L*3),w=eOe(N,_,E);if(l(w)&&w.positions.length>3){let D=w.positions,M=w.indices,B=M.length;for(let V=0;V<B;++V){let U=M[V],G=D[U];G.y<0?(x=m.attributes,b=m.indices,T=S):(x=g.attributes,b=g.indices,T=v),C=rm(x,b,T,f,U<3?A+U:-1,G),kU(O,R,L,G,i,o,s,r,a,c,u,x,d,p,n,C)}}else l(w)&&(N=w.positions[0],_=w.positions[1],E=w.positions[2]),N.y<0?(x=m.attributes,b=m.indices,T=S):(x=g.attributes,b=g.indices,T=v),C=rm(x,b,T,f,A,N),kU(O,R,L,N,i,o,s,r,a,c,u,x,d,p,n,C),C=rm(x,b,T,f,A+1,_),kU(O,R,L,_,i,o,s,r,a,c,u,x,d,p,n,C),C=rm(x,b,T,f,A+2,E),kU(O,R,L,E,i,o,s,r,a,c,u,x,d,p,n,C)}B6(e,m,g)}var bne=an.fromPointNormal(h.ZERO,h.UNIT_Y),sOe=new h,aOe=new h;function JC(e,t,n,i,o,r,s){if(!l(s))return;let a=h.fromArray(i,e*3,GP);h.equalsEpsilon(a,n,P.EPSILON10)?r.applyOffset.values[o]=s[e]:r.applyOffset.values[o]=s[t]}function pne(e){let t=e.geometry,n=t.attributes,i=n.position.values,o=l(n.applyOffset)?n.applyOffset.values:void 0,r=t.indices,s=eA(t),a=eA(t),c,u=r.length,f=[];f.length=i.length/3;let d=[];for(d.length=i.length/3,c=0;c<f.length;++c)f[c]=-1,d[c]=-1;for(c=0;c<u;c+=2){let p=r[c],g=r[c+1],m=h.fromArray(i,p*3,GP),x=h.fromArray(i,g*3,L6),b;Math.abs(m.y)<P.EPSILON6&&(m.y<0?m.y=-P.EPSILON6:m.y=P.EPSILON6),Math.abs(x.y)<P.EPSILON6&&(x.y<0?x.y=-P.EPSILON6:x.y=P.EPSILON6);let T=s.attributes,C=s.indices,A=d,S=a.attributes,v=a.indices,I=f,O=$n.lineSegmentPlane(m,x,bne,N6);if(l(O)){let R=h.multiplyByScalar(h.UNIT_Y,5*P.EPSILON9,sOe);m.y<0&&(h.negate(R,R),T=a.attributes,C=a.indices,A=f,S=s.attributes,v=s.indices,I=d);let L=h.add(O,R,aOe);b=rm(T,C,A,r,c,m),JC(p,g,m,i,b,T,o),b=rm(T,C,A,r,-1,L),JC(p,g,L,i,b,T,o),h.negate(R,R),h.add(O,R,L),b=rm(S,v,I,r,-1,L),JC(p,g,L,i,b,S,o),b=rm(S,v,I,r,c+1,x),JC(p,g,x,i,b,S,o)}else{let R,L,N;m.y<0?(R=a.attributes,L=a.indices,N=f):(R=s.attributes,L=s.indices,N=d),b=rm(R,L,N,r,c,m),JC(p,g,m,i,b,R,o),b=rm(R,L,N,r,c+1,x),JC(p,g,x,i,b,R,o)}}B6(e,a,s)}var _ne=new z,cOe=new z,Tne=new h,Cne=new h,F6=new h,lOe=new h,uOe=new h,fOe=new h,gne=new oe;function yne(e){let t=e.attributes,n=t.position.values,i=t.prevPosition.values,o=t.nextPosition.values,r=n.length;for(let s=0;s<r;s+=3){let a=h.unpack(n,s,Tne);if(a.x>0)continue;let c=h.unpack(i,s,Cne);(a.y<0&&c.y>0||a.y>0&&c.y<0)&&(s-3>0?(i[s]=n[s-3],i[s+1]=n[s-2],i[s+2]=n[s-1]):h.pack(a,i,s));let u=h.unpack(o,s,F6);(a.y<0&&u.y>0||a.y>0&&u.y<0)&&(s+3<r?(o[s]=n[s+3],o[s+1]=n[s+4],o[s+2]=n[s+5]):h.pack(a,o,s))}}var dOe=5*P.EPSILON9,UU=P.EPSILON6;function hOe(e){let t=e.geometry,n=t.attributes,i=n.position.values,o=n.prevPosition.values,r=n.nextPosition.values,s=n.expandAndWidth.values,a=l(n.st)?n.st.values:void 0,c=l(n.color)?n.color.values:void 0,u=eA(t),f=eA(t),d,p,g,m=!1,x=i.length/3;for(d=0;d<x;d+=4){let b=d,T=d+2,C=h.fromArray(i,b*3,Tne),A=h.fromArray(i,T*3,Cne);if(Math.abs(C.y)<UU)for(C.y=UU*(A.y<0?-1:1),i[d*3+1]=C.y,i[(d+1)*3+1]=C.y,p=b*3;p<b*3+4*3;p+=3)o[p]=i[d*3],o[p+1]=i[d*3+1],o[p+2]=i[d*3+2];if(Math.abs(A.y)<UU)for(A.y=UU*(C.y<0?-1:1),i[(d+2)*3+1]=A.y,i[(d+3)*3+1]=A.y,p=b*3;p<b*3+4*3;p+=3)r[p]=i[(d+2)*3],r[p+1]=i[(d+2)*3+1],r[p+2]=i[(d+2)*3+2];let S=u.attributes,v=u.indices,I=f.attributes,O=f.indices,R=$n.lineSegmentPlane(C,A,bne,lOe);if(l(R)){m=!0;let L=h.multiplyByScalar(h.UNIT_Y,dOe,uOe);C.y<0&&(h.negate(L,L),S=f.attributes,v=f.indices,I=u.attributes,O=u.indices);let N=h.add(R,L,fOe);S.position.values.push(C.x,C.y,C.z,C.x,C.y,C.z),S.position.values.push(N.x,N.y,N.z),S.position.values.push(N.x,N.y,N.z),S.prevPosition.values.push(o[b*3],o[b*3+1],o[b*3+2]),S.prevPosition.values.push(o[b*3+3],o[b*3+4],o[b*3+5]),S.prevPosition.values.push(C.x,C.y,C.z,C.x,C.y,C.z),S.nextPosition.values.push(N.x,N.y,N.z),S.nextPosition.values.push(N.x,N.y,N.z),S.nextPosition.values.push(N.x,N.y,N.z),S.nextPosition.values.push(N.x,N.y,N.z),h.negate(L,L),h.add(R,L,N),I.position.values.push(N.x,N.y,N.z),I.position.values.push(N.x,N.y,N.z),I.position.values.push(A.x,A.y,A.z,A.x,A.y,A.z),I.prevPosition.values.push(N.x,N.y,N.z),I.prevPosition.values.push(N.x,N.y,N.z),I.prevPosition.values.push(N.x,N.y,N.z),I.prevPosition.values.push(N.x,N.y,N.z),I.nextPosition.values.push(A.x,A.y,A.z,A.x,A.y,A.z),I.nextPosition.values.push(r[T*3],r[T*3+1],r[T*3+2]),I.nextPosition.values.push(r[T*3+3],r[T*3+4],r[T*3+5]);let 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D=z.fromArray(a,b*2,_ne),M=z.fromArray(a,(d+3)*2,cOe),B=P.lerp(D.x,M.x,w);for(p=b*2;p<b*2+2*2;++p)S.st.values.push(a[p]);for(S.st.values.push(B,D.y),S.st.values.push(B,M.y),I.st.values.push(B,D.y),I.st.values.push(B,M.y),p=T*2;p<T*2+2*2;++p)I.st.values.push(a[p])}g=S.position.values.length/3-4,v.push(g,g+2,g+1),v.push(g+1,g+2,g+3),g=I.position.values.length/3-4,O.push(g,g+2,g+1),O.push(g+1,g+2,g+3)}else{let L,N;for(C.y<0?(L=f.attributes,N=f.indices):(L=u.attributes,N=u.indices),L.position.values.push(C.x,C.y,C.z),L.position.values.push(C.x,C.y,C.z),L.position.values.push(A.x,A.y,A.z),L.position.values.push(A.x,A.y,A.z),p=d*3;p<d*3+4*3;++p)L.prevPosition.values.push(o[p]),L.nextPosition.values.push(r[p]);for(p=d*2;p<d*2+4*2;++p)L.expandAndWidth.values.push(s[p]),l(a)&&L.st.values.push(a[p]);if(l(c))for(p=d*4;p<d*4+4*4;++p)L.color.values.push(c[p]);g=L.position.values.length/3-4,N.push(g,g+2,g+1),N.push(g+1,g+2,g+3)}}m&&(yne(f),yne(u)),B6(e,f,u)}Uc.splitLongitude=function(e){let t=e.geometry,n=t.boundingSphere;if(l(n)&&(n.center.x-n.radius>0||ae.intersectPlane(n,an.ORIGIN_ZX_PLANE)!==Wt.INTERSECTING))return e;if(t.geometryType!==hf.NONE)switch(t.geometryType){case hf.POLYLINES:hOe(e);break;case hf.TRIANGLES:mne(e);break;case hf.LINES:pne(e);break}else QRe(t),t.primitiveType===Me.TRIANGLES?mne(e):t.primitiveType===Me.LINES&&pne(e);return e};var Nn=Uc;function wl(e){this._ellipsoid=y(e,ee.WGS84),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(wl.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});wl.mercatorAngleToGeodeticLatitude=function(e){return P.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};wl.geodeticLatitudeToMercatorAngle=function(e){e>wl.MaximumLatitude?e=wl.MaximumLatitude:e<-wl.MaximumLatitude&&(e=-wl.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};wl.MaximumLatitude=wl.mercatorAngleToGeodeticLatitude(Math.PI);wl.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=wl.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new h(i,o,r)};wl.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=wl.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var wi=wl;function mOe(e,t,n){let i=!n,o=e.length,r;if(!i&&o>1){let s=e[0].modelMatrix;for(r=1;r<o;++r)if(!F.equals(s,e[r].modelMatrix)){i=!0;break}}if(i)for(r=0;r<o;++r)l(e[r].geometry)&&Nn.transformToWorldCoordinates(e[r]);else F.multiplyTransformation(t,e[0].modelMatrix,t)}function U6(e,t){let n=e.attributes,i=n.position,o=i.values.length/i.componentsPerAttribute;n.batchId=new we({componentDatatype:X.FLOAT,componentsPerAttribute:1,values:new Float32Array(o)});let r=n.batchId.values;for(let s=0;s<o;++s)r[s]=t}function pOe(e){let t=e.length;for(let n=0;n<t;++n){let i=e[n];l(i.geometry)?U6(i.geometry,n):l(i.westHemisphereGeometry)&&l(i.eastHemisphereGeometry)&&(U6(i.westHemisphereGeometry,n),U6(i.eastHemisphereGeometry,n))}}function _Oe(e){let t=e.instances,n=e.projection,i=e.elementIndexUintSupported,o=e.scene3DOnly,r=e.vertexCacheOptimize,s=e.compressVertices,a=e.modelMatrix,c,u,f,d=t.length;for(c=0;c<d;++c)if(l(t[c].geometry)){f=t[c].geometry.primitiveType;break}if(mOe(t,a,o),!o)for(c=0;c<d;++c)l(t[c].geometry)&&Nn.splitLongitude(t[c]);if(pOe(t),r)for(c=0;c<d;++c){let g=t[c];l(g.geometry)?(Nn.reorderForPostVertexCache(g.geometry),Nn.reorderForPreVertexCache(g.geometry)):l(g.westHemisphereGeometry)&&l(g.eastHemisphereGeometry)&&(Nn.reorderForPostVertexCache(g.westHemisphereGeometry),Nn.reorderForPreVertexCache(g.westHemisphereGeometry),Nn.reorderForPostVertexCache(g.eastHemisphereGeometry),Nn.reorderForPreVertexCache(g.eastHemisphereGeometry))}let p=Nn.combineInstances(t);for(d=p.length,c=0;c<d;++c){u=p[c];let g=u.attributes;if(o)for(let m in g)g.hasOwnProperty(m)&&g[m].componentDatatype===X.DOUBLE&&Nn.encodeAttribute(u,m,`${m}3DHigh`,`${m}3DLow`);else for(let m in g)if(g.hasOwnProperty(m)&&g[m].componentDatatype===X.DOUBLE){let x=`${m}3D`,b=`${m}2D`;Nn.projectTo2D(u,m,x,b,n),l(u.boundingSphere)&&m==="position"&&(u.boundingSphereCV=ae.fromVertices(u.attributes.position2D.values)),Nn.encodeAttribute(u,x,`${x}High`,`${x}Low`),Nn.encodeAttribute(u,b,`${b}High`,`${b}Low`)}s&&Nn.compressVertices(u)}if(!i){let g=[];for(d=p.length,c=0;c<d;++c)u=p[c],g=g.concat(Nn.fitToUnsignedShortIndices(u));p=g}return p}function V6(e,t,n,i){let o,r,s,a=i.length-1;if(a>=0){let u=i[a];o=u.offset+u.count,s=u.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;let c=e.length;for(let u=0;u<c;++u){let d=e[u][t];if(!l(d))continue;let p=d.indices.length;o+p>r&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:p}),o+=p}}function gOe(e,t){let n=[];return V6(e,"geometry",t,n),V6(e,"westHemisphereGeometry",t,n),V6(e,"eastHemisphereGeometry",t,n),n}var vp={};vp.combineGeometry=function(e){let t,n,i=e.instances,o=i.length,r,s,a=!1;o>0&&(t=_Oe(e),t.length>0&&(n=Nn.createAttributeLocations(t[0]),e.createPickOffsets&&(r=gOe(i,t))),l(i[0].attributes)&&l(i[0].attributes.offset)&&(s=new Array(o),a=!0));let c=new Array(o),u=new Array(o);for(let f=0;f<o;++f){let d=i[f],p=d.geometry;l(p)&&(c[f]=p.boundingSphere,u[f]=p.boundingSphereCV,a&&(s[f]=d.geometry.offsetAttribute));let g=d.eastHemisphereGeometry,m=d.westHemisphereGeometry;l(g)&&l(m)&&(l(g.boundingSphere)&&l(m.boundingSphere)&&(c[f]=ae.union(g.boundingSphere,m.boundingSphere)),l(g.boundingSphereCV)&&l(m.boundingSphereCV)&&(u[f]=ae.union(g.boundingSphereCV,m.boundingSphereCV)))}return{geometries:t,modelMatrix:e.modelMatrix,attributeLocations:n,pickOffsets:r,offsetInstanceExtend:s,boundingSpheres:c,boundingSpheresCV:u}};function yOe(e,t){let n=e.attributes;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];l(o)&&l(o.values)&&t.push(o.values.buffer)}l(e.indices)&&t.push(e.indices.buffer)}function xOe(e,t){let n=e.length;for(let i=0;i<n;++i)yOe(e[i],t)}function bOe(e){let t=1,n=e.length;for(let i=0;i<n;i++){let o=e[i];if(++t,!l(o))continue;let r=o.attributes;t+=7+2*ae.packedLength+(l(o.indices)?o.indices.length:0);for(let s in r)if(r.hasOwnProperty(s)&&l(r[s])){let a=r[s];t+=5+a.values.length}}return t}vp.packCreateGeometryResults=function(e,t){let n=new Float64Array(bOe(e)),i=[],o={},r=e.length,s=0;n[s++]=r;for(let a=0;a<r;a++){let c=e[a],u=l(c);if(n[s++]=u?1:0,!u)continue;n[s++]=c.primitiveType,n[s++]=c.geometryType,n[s++]=y(c.offsetAttribute,-1);let f=l(c.boundingSphere)?1:0;n[s++]=f,f&&ae.pack(c.boundingSphere,n,s),s+=ae.packedLength;let d=l(c.boundingSphereCV)?1:0;n[s++]=d,d&&ae.pack(c.boundingSphereCV,n,s),s+=ae.packedLength;let p=c.attributes,g=[];for(let x in p)p.hasOwnProperty(x)&&l(p[x])&&(g.push(x),l(o[x])||(o[x]=i.length,i.push(x)));n[s++]=g.length;for(let x=0;x<g.length;x++){let b=g[x],T=p[b];n[s++]=o[b],n[s++]=T.componentDatatype,n[s++]=T.componentsPerAttribute,n[s++]=T.normalize?1:0,n[s++]=T.values.length,n.set(T.values,s),s+=T.values.length}let m=l(c.indices)?c.indices.length:0;n[s++]=m,m>0&&(n.set(c.indices,s),s+=m)}return t.push(n.buffer),{stringTable:i,packedData:n}};vp.unpackCreateGeometryResults=function(e){let t=e.stringTable,n=e.packedData,i,o=new Array(n[0]),r=0,s=1;for(;s<n.length;){if(!(n[s++]===1)){o[r++]=void 0;continue}let c=n[s++],u=n[s++],f=n[s++];f===-1&&(f=void 0);let d,p;n[s++]===1&&(d=ae.unpack(n,s)),s+=ae.packedLength,n[s++]===1&&(p=ae.unpack(n,s)),s+=ae.packedLength;let x,b,T,C=new fn,A=n[s++];for(i=0;i<A;i++){let v=t[n[s++]],I=n[s++];T=n[s++];let O=n[s++]!==0;x=n[s++],b=X.createTypedArray(I,x);for(let R=0;R<x;R++)b[R]=n[s++];C[v]=new we({componentDatatype:I,componentsPerAttribute:T,normalize:O,values:b})}let S;if(x=n[s++],x>0){let v=b.length/T;for(S=Ne.createTypedArray(v,x),i=0;i<x;i++)S[i]=n[s++]}o[r++]=new at({primitiveType:c,geometryType:u,boundingSphere:d,boundingSphereCV:p,indices:S,attributes:C,offsetAttribute:f})}return o};function TOe(e,t){let n=e.length,i=new Float64Array(1+n*19),o=0;i[o++]=n;for(let r=0;r<n;r++){let s=e[r];if(F.pack(s.modelMatrix,i,o),o+=F.packedLength,l(s.attributes)&&l(s.attributes.offset)){let a=s.attributes.offset.value;i[o]=a[0],i[o+1]=a[1],i[o+2]=a[2]}o+=3}return t.push(i.buffer),i}function COe(e){let t=e,n=new Array(t[0]),i=0,o=1;for(;o<t.length;){let r=F.unpack(t,o),s;o+=F.packedLength,l(t[o])&&(s={offset:new Ki(t[o],t[o+1],t[o+2])}),o+=3,n[i++]={modelMatrix:r,attributes:s}}return n}vp.packCombineGeometryParameters=function(e,t){let n=e.createGeometryResults,i=n.length;for(let o=0;o<i;o++)t.push(n[o].packedData.buffer);return{createGeometryResults:e.createGeometryResults,packedInstances:TOe(e.instances,t),ellipsoid:e.ellipsoid,isGeographic:e.projection instanceof Si,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e.createPickOffsets}};vp.unpackCombineGeometryParameters=function(e){let t=COe(e.packedInstances),n=e.createGeometryResults,i=n.length,o=0;for(let a=0;a<i;a++){let c=vp.unpackCreateGeometryResults(n[a]),u=c.length;for(let f=0;f<u;f++){let d=c[f],p=t[o];p.geometry=d,++o}}let r=ee.clone(e.ellipsoid),s=e.isGeographic?new Si(r):new wi(r);return{instances:t,ellipsoid:r,projection:s,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:F.clone(e.modelMatrix),createPickOffsets:e.createPickOffsets}};function Ane(e){let t=e.length,n=1+(ae.packedLength+1)*t,i=new Float32Array(n),o=0;i[o++]=t;for(let r=0;r<t;++r){let s=e[r];l(s)?(i[o++]=1,ae.pack(e[r],i,o)):i[o++]=0,o+=ae.packedLength}return i}function Ene(e){let t=new Array(e[0]),n=0,i=1;for(;i<e.length;)e[i++]===1&&(t[n]=ae.unpack(e,i)),++n,i+=ae.packedLength;return t}vp.packCombineGeometryResults=function(e,t){l(e.geometries)&&xOe(e.geometries,t);let n=Ane(e.boundingSpheres),i=Ane(e.boundingSpheresCV);return t.push(n.buffer,i.buffer),{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:n,boundingSpheresCV:i}};vp.unpackCombineGeometryResults=function(e){return{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:Ene(e.boundingSpheres),boundingSpheresCV:Ene(e.boundingSpheresCV)}};var Tx=vp;var AOe={READY:0,CREATING:1,CREATED:2,COMBINING:3,COMBINED:4,COMPLETE:5,FAILED:6},xr=Object.freeze(AOe);var du={DISABLED:0,ENABLED:1,CAST_ONLY:2,RECEIVE_ONLY:3};du.NUMBER_OF_SHADOW_MODES=4;du.castShadows=function(e){return e===du.ENABLED||e===du.CAST_ONLY};du.receiveShadows=function(e){return e===du.ENABLED||e===du.RECEIVE_ONLY};du.fromCastReceive=function(e,t){return e&&t?du.ENABLED:e?du.CAST_ONLY:t?du.RECEIVE_ONLY:du.DISABLED};var yn=Object.freeze(du);function br(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this.appearance=e.appearance,this._appearance=void 0,this._material=void 0,this.depthFailAppearance=e.depthFailAppearance,this._depthFailAppearance=void 0,this._depthFailMaterial=void 0,this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this.show=y(e.show,!0),this._vertexCacheOptimize=y(e.vertexCacheOptimize,!1),this._interleave=y(e.interleave,!1),this._releaseGeometryInstances=y(e.releaseGeometryInstances,!0),this._allowPicking=y(e.allowPicking,!0),this._asynchronous=y(e.asynchronous,!0),this._compressVertices=y(e.compressVertices,!0),this.cull=y(e.cull,!0),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.rtcCenter=e.rtcCenter,this.shadows=y(e.shadows,yn.DISABLED),this._translucent=void 0,this._state=xr.READY,this._geometries=[],this._error=void 0,this._numberOfInstances=0,this._boundingSpheres=[],this._boundingSphereWC=[],this._boundingSphereCV=[],this._boundingSphere2D=[],this._boundingSphereMorph=[],this._perInstanceAttributeCache=new Map,this._instanceIds=[],this._lastPerInstanceAttributeIndex=0,this._va=[],this._attributeLocations=void 0,this._primitiveType=void 0,this._frontFaceRS=void 0,this._backFaceRS=void 0,this._sp=void 0,this._depthFailAppearance=void 0,this._spDepthFail=void 0,this._frontFaceDepthFailRS=void 0,this._backFaceDepthFailRS=void 0,this._pickIds=[],this._colorCommands=[],this._pickCommands=[],this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._createRenderStatesFunction=e._createRenderStatesFunction,this._createShaderProgramFunction=e._createShaderProgramFunction,this._createCommandsFunction=e._createCommandsFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._createPickOffsets=e._createPickOffsets,this._pickOffsets=void 0,this._createGeometryResults=void 0,this._ready=!1,this._batchTable=void 0,this._batchTableAttributeIndices=void 0,this._offsetInstanceExtend=void 0,this._batchTableOffsetAttribute2DIndex=void 0,this._batchTableOffsetsUpdated=!1,this._instanceBoundingSpheres=void 0,this._instanceBoundingSpheresCV=void 0,this._tempBoundingSpheres=void 0,this._recomputeBoundingSpheres=!1,this._batchTableBoundingSpheresUpdated=!1,this._batchTableBoundingSphereAttributeIndices=void 0}Object.defineProperties(br.prototype,{vertexCacheOptimize:{get:function(){return this._vertexCacheOptimize}},interleave:{get:function(){return this._interleave}},releaseGeometryInstances:{get:function(){return this._releaseGeometryInstances}},allowPicking:{get:function(){return this._allowPicking}},asynchronous:{get:function(){return this._asynchronous}},compressVertices:{get:function(){return this._compressVertices}},ready:{get:function(){return this._ready}}});function EOe(e){let t=e.length,n=[],i=e[0].attributes,o;for(o in i)if(i.hasOwnProperty(o)&&l(i[o])){let r=i[o],s=!0;for(let a=1;a<t;++a){let c=e[a].attributes[o];if(!l(c)||r.componentDatatype!==c.componentDatatype||r.componentsPerAttribute!==c.componentsPerAttribute||r.normalize!==c.normalize){s=!1;break}}s&&n.push(o)}return n}var SOe=new z,wOe=new h,Mne=new oe;function Lne(e){let t=e.length;if(t===1)return e[0];if(t===2)return z.unpack(e,0,SOe);if(t===3)return h.unpack(e,0,wOe);if(t===4)return oe.unpack(e,0,Mne)}function vOe(e,t){let n=e.geometryInstances,i=Array.isArray(n)?n:[n],o=i.length;if(o===0)return;let r=EOe(i),s=r.length,a=[],c={},u={},f,p=i[0].attributes,g,m,x;for(g=0;g<s;++g)m=r[g],x=p[m],c[m]=g,a.push({functionName:`czm_batchTable_${m}`,componentDatatype:x.componentDatatype,componentsPerAttribute:x.componentsPerAttribute,normalize:x.normalize});r.indexOf("distanceDisplayCondition")!==-1&&(a.push({functionName:"czm_batchTable_boundingSphereCenter3DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter3DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereRadius",componentDatatype:X.FLOAT,componentsPerAttribute:1}),u.center3DHigh=a.length-5,u.center3DLow=a.length-4,u.center2DHigh=a.length-3,u.center2DLow=a.length-2,u.radius=a.length-1),r.indexOf("offset")!==-1&&(a.push({functionName:"czm_batchTable_offset2D",componentDatatype:X.FLOAT,componentsPerAttribute:3}),f=a.length-1),a.push({functionName:"czm_batchTable_pickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0});let b=a.length,T=new px(t,a,o);for(g=0;g<o;++g){let C=i[g];p=C.attributes;for(let O=0;O<s;++O){m=r[O],x=p[m];let R=Lne(x.value),L=c[m];T.setBatchedAttribute(g,L,R)}let A={primitive:y(C.pickPrimitive,e)};l(C.id)&&(A.id=C.id);let S=t.createPickId(A);e._pickIds.push(S);let v=S.color,I=Mne;I.x=H.floatToByte(v.red),I.y=H.floatToByte(v.green),I.z=H.floatToByte(v.blue),I.w=H.floatToByte(v.alpha),T.setBatchedAttribute(g,b-1,I)}e._batchTable=T,e._batchTableAttributeIndices=c,e._batchTableBoundingSphereAttributeIndices=u,e._batchTableOffsetAttribute2DIndex=f}function DOe(e){let t;return Array.isArray(e.values)?t=e.values.slice(0):t=new e.values.constructor(e.values),new we({componentDatatype:e.componentDatatype,componentsPerAttribute:e.componentsPerAttribute,normalize:e.normalize,values:t})}function IOe(e){let t=e.attributes,n=new fn;for(let o in t)t.hasOwnProperty(o)&&l(t[o])&&(n[o]=DOe(t[o]));let i;if(l(e.indices)){let o=e.indices;Array.isArray(o)?i=o.slice(0):i=new o.constructor(o)}return new at({attributes:n,indices:i,primitiveType:e.primitiveType,boundingSphere:ae.clone(e.boundingSphere)})}function POe(e,t){return{geometry:t,attributes:e.attributes,modelMatrix:F.clone(e.modelMatrix),pickPrimitive:e.pickPrimitive,id:e.id}}var ROe=/in\s+vec(?:3|4)\s+(.*)3DHigh;/g;br._modifyShaderPosition=function(e,t,n){let i,o="",r="",s="";for(;(i=ROe.exec(t))!==null;){let a=i[1],c=`vec4 czm_compute${a[0].toUpperCase()}${a.substr(1)}()`;c!=="vec4 czm_computePosition()"&&(o+=`${c};
`),l(e.rtcCenter)?(t=t.replace(/in\s+vec(?:3|4)\s+position3DHigh;/g,""),t=t.replace(/in\s+vec(?:3|4)\s+position3DLow;/g,""),o+=`uniform mat4 u_modifiedModelView;
`,r+=`in vec4 position;
`,s+=`${c}
{
    return u_modifiedModelView * position;
}

`,t=t.replace(/czm_modelViewRelativeToEye\s+\*\s+/g,""),t=t.replace(/czm_modelViewProjectionRelativeToEye/g,"czm_projection")):n?s+=`${c}
{
    return czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}

`:(r+=`in vec3 ${a}2DHigh;
in vec3 ${a}2DLow;
`,s+=`${c}
{
    vec4 p;
    if (czm_morphTime == 1.0)
    {
        p = czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
    }
    else if (czm_morphTime == 0.0)
    {
        p = czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy);
    }
    else
    {
        p = czm_columbusViewMorph(
                czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy),
                czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow),
                czm_morphTime);
    }
    return p;
}

`)}return[o,r,t,s].join(`
`)};br._appendShowToShader=function(e,t){return l(e._batchTableAttributeIndices.show)?`${Ge.replaceMain(t,"czm_non_show_main")}
void main() 
{ 
    czm_non_show_main(); 
    gl_Position *= czm_batchTable_show(batchId); 
}`:t};br._updateColorAttribute=function(e,t,n){if(!l(e._batchTableAttributeIndices.color)&&!l(e._batchTableAttributeIndices.depthFailColor)||t.search(/in\s+vec4\s+color;/g)===-1)return t;let i=t;return i=i.replace(/in\s+vec4\s+color;/g,""),n?i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_depthFailColor(batchId)$2"):i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_color(batchId)$2"),i};function Sne(e){return`${Ge.replaceMain(e,"czm_non_pick_main")}
out vec4 v_pickColor; 
void main() 
{ 
    czm_non_pick_main(); 
    v_pickColor = czm_batchTable_pickColor(batchId); 
}`}function wne(e){return`in vec4 v_pickColor;
${e}`}br._updatePickColorAttribute=function(e){let t=e.replace(/in\s+vec4\s+pickColor;/g,"");return t=t.replace(/(\b)pickColor(\b)/g,"$1czm_batchTable_pickColor(batchId)$2"),t};br._appendOffsetToShader=function(e,t){if(!l(e._batchTableAttributeIndices.offset))return t;let n=`in float batchId;
`;n+="in float applyOffset;";let i=t.replace(/in\s+float\s+batchId;/g,n),o=`vec4 $1 = czm_computePosition();
`;return o+=`    if (czm_sceneMode == czm_sceneMode3D)
`,o+=`    {
`,o+="        $1 = $1 + vec4(czm_batchTable_offset(batchId) * applyOffset, 0.0);",o+=`    }
`,o+=`    else
`,o+=`    {
`,o+="        $1 = $1 + vec4(czm_batchTable_offset2D(batchId) * applyOffset, 0.0);",o+=`    }
`,i=i.replace(/vec4\s+([A-Za-z0-9_]+)\s+=\s+czm_computePosition\(\);/g,o),i};br._appendDistanceDisplayConditionToShader=function(e,t,n){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition))return t;let i=Ge.replaceMain(t,"czm_non_distanceDisplayCondition_main"),o=`void main() 
{ 
    czm_non_distanceDisplayCondition_main(); 
    vec2 distanceDisplayCondition = czm_batchTable_distanceDisplayCondition(batchId);
    vec3 boundingSphereCenter3DHigh = czm_batchTable_boundingSphereCenter3DHigh(batchId);
    vec3 boundingSphereCenter3DLow = czm_batchTable_boundingSphereCenter3DLow(batchId);
    float boundingSphereRadius = czm_batchTable_boundingSphereRadius(batchId);
`;return n?o+=`    vec4 centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
`:o+=`    vec3 boundingSphereCenter2DHigh = czm_batchTable_boundingSphereCenter2DHigh(batchId);
    vec3 boundingSphereCenter2DLow = czm_batchTable_boundingSphereCenter2DLow(batchId);
    vec4 centerRTE;
    if (czm_morphTime == 1.0)
    {
        centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
    }
    else if (czm_morphTime == 0.0)
    {
        centerRTE = czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy);
    }
    else
    {
        centerRTE = czm_columbusViewMorph(
                czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy),
                czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow),
                czm_morphTime);
    }
`,o+=`    float radiusSq = boundingSphereRadius * boundingSphereRadius; 
    float distanceSq; 
    if (czm_sceneMode == czm_sceneMode2D) 
    { 
        distanceSq = czm_eyeHeight2D.y - radiusSq; 
    } 
    else 
    { 
        distanceSq = dot(centerRTE.xyz, centerRTE.xyz) - radiusSq; 
    } 
    distanceSq = max(distanceSq, 0.0); 
    float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x; 
    float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y; 
    float show = (distanceSq >= nearSq && distanceSq <= farSq) ? 1.0 : 0.0; 
    gl_Position *= show; 
}`,`${i}
${o}`};function vne(e,t){if(!e.compressVertices)return t;let n=t.search(/in\s+vec3\s+normal;/g)!==-1,i=t.search(/in\s+vec2\s+st;/g)!==-1;if(!n&&!i)return t;let o=t.search(/in\s+vec3\s+tangent;/g)!==-1,r=t.search(/in\s+vec3\s+bitangent;/g)!==-1,s=i&&n?2:1;s+=o||r?1:0;let a=s>1?`vec${s}`:"float",c="compressedAttributes",u=`in ${a} ${c};`,f="",d="";if(i){f+=`vec2 st;
`;let m=s>1?`${c}.x`:c;d+=`    st = czm_decompressTextureCoordinates(${m});
`}n&&o&&r?(f+=`vec3 normal;
vec3 tangent;
vec3 bitangent;
`,d+=`    czm_octDecode(${c}.${i?"yz":"xy"}, normal, tangent, bitangent);
`):(n&&(f+=`vec3 normal;
`,d+=`    normal = czm_octDecode(${c}${s>1?`.${i?"y":"x"}`:""});
`),o&&(f+=`vec3 tangent;
`,d+=`    tangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`),r&&(f+=`vec3 bitangent;
`,d+=`    bitangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`));let p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ge.replaceMain(p,"czm_non_compressed_main");let g=`void main() 
{ 
${d}    czm_non_compressed_main(); 
}`;return[u,f,p,g].join(`
`)}function OOe(e){let t=Ge.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
    czm_non_depth_clamp_main();
    gl_Position = czm_depthClamp(gl_Position);}
`,t}function MOe(e){let t=Ge.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
    czm_non_depth_clamp_main();
    #if defined(LOG_DEPTH)
        czm_writeLogDepth();
    #else
        czm_writeDepthClamp();
    #endif
}
`,t}function Dne(e,t){let n=e.vertexAttributes}function LOe(e,t){return function(){return e[t]}}var z6=Math.max(Vt.hardwareConcurrency-1,1),HU,NOe=new pi("combineGeometry");function FOe(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===xr.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],u=[];for(o=0;o<a;++o)i=n[o].geometry,s.push(n[o].id),u.push({moduleName:i._workerName,modulePath:i._workerPath,geometry:i});if(!l(HU))for(HU=new Array(z6),o=0;o<z6;o++)HU[o]=new pi("createGeometry");let f;for(u=BP(u,z6),o=0;o<u.length;o++){let d=0,p=u[o],g=p.length;for(r=0;r<g;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(f.offset=d,d+=y(i.constructor.packedLength,i.packedLength));let m;if(d>0){let x=new Float64Array(d);for(m=[x.buffer],r=0;r<g;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(i.constructor.pack(i,x,f.offset),f.geometry=x)}c.push(HU[o].scheduleTask({subTasks:u[o]},m))}e._state=xr.CREATING,Promise.all(c).then(function(d){e._createGeometryResults=d,e._state=xr.CREATED}).catch(function(d){jP(e,t,xr.FAILED,d)})}else if(e._state===xr.CREATED){let a=[];n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let c=t.scene3DOnly,u=t.mapProjection,f=NOe.scheduleTask(Tx.packCombineGeometryParameters({createGeometryResults:e._createGeometryResults,instances:n,ellipsoid:u.ellipsoid,projection:u,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:c,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets},a),a);e._createGeometryResults=void 0,e._state=xr.COMBINING,Promise.resolve(f).then(function(d){let p=Tx.unpackCombineGeometryResults(d);e._geometries=p.geometries,e._attributeLocations=p.attributeLocations,e.modelMatrix=F.clone(p.modelMatrix,e.modelMatrix),e._pickOffsets=p.pickOffsets,e._offsetInstanceExtend=p.offsetInstanceExtend,e._instanceBoundingSpheres=p.boundingSpheres,e._instanceBoundingSpheresCV=p.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=xr.COMBINED):jP(e,t,xr.FAILED,void 0)}).catch(function(d){jP(e,t,xr.FAILED,d)})}}function BOe(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a<i;a++){s=n[a];let p=s.geometry,g;l(p.attributes)&&l(p.primitiveType)?g=IOe(p):g=p.constructor.createGeometry(p),o[c++]=POe(s,g),r.push(s.id)}o.length=c;let u=t.scene3DOnly,f=t.mapProjection,d=Tx.combineGeometry({instances:o,ellipsoid:f.ellipsoid,projection:f,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:u,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets});e._geometries=d.geometries,e._attributeLocations=d.attributeLocations,e.modelMatrix=F.clone(d.modelMatrix,e.modelMatrix),e._pickOffsets=d.pickOffsets,e._offsetInstanceExtend=d.offsetInstanceExtend,e._instanceBoundingSpheres=d.boundingSpheres,e._instanceBoundingSpheresCV=d.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=xr.COMBINED):jP(e,t,xr.FAILED,void 0)}function kOe(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i<s;i++)a[i]=new ae;e._tempBoundingSpheres=a}for(i=0;i<s;++i){let x=a[i],b=e._batchTable.getBatchedAttribute(i,n,new h);x=r[i].clone(x),kne(x,b,o[i])}let c=[],u=[],f=[];for(i=0;i<s;++i){let x=a[i];x.center.x-x.radius>0||ae.intersectPlane(x,an.ORIGIN_ZX_PLANE)!==Wt.INTERSECTING?c.push(x):(u.push(x),f.push(x))}let d=c[0],p=f[0],g=u[0];for(i=1;i<c.length;i++)d=ae.union(d,c[i]);for(i=1;i<f.length;i++)p=ae.union(p,f[i]);for(i=1;i<u.length;i++)g=ae.union(g,u[i]);let m=[];for(l(d)&&m.push(d),l(p)&&m.push(p),l(g)&&m.push(g),i=0;i<m.length;i++){let x=m[i].clone(e._boundingSpheres[i]);e._boundingSpheres[i]=x,e._boundingSphereCV[i]=ae.projectTo2D(x,t.mapProjection,e._boundingSphereCV[i])}br._updateBoundingVolumes(e,t,e.modelMatrix,!0),e._recomputeBoundingSpheres=!1}var Ine=new Gn,Nne=new fe,Fne=new h,Bne=new ae;function UOe(e,t){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition)||e._batchTableBoundingSpheresUpdated)return;let i=e._batchTableBoundingSphereAttributeIndices,o=i.center3DHigh,r=i.center3DLow,s=i.center2DHigh,a=i.center2DLow,c=i.radius,u=t.mapProjection,f=u.ellipsoid,d=e._batchTable,p=e._instanceBoundingSpheres,g=p.length;for(let m=0;m<g;++m){let x=p[m];if(!l(x))continue;let b=e.modelMatrix;l(b)&&(x=ae.transform(x,b,Bne));let T=x.center,C=x.radius,A=Gn.fromCartesian(T,Ine);if(d.setBatchedAttribute(m,o,A.high),d.setBatchedAttribute(m,r,A.low),!t.scene3DOnly){let S=f.cartesianToCartographic(T,Nne),v=u.project(S,Fne);A=Gn.fromCartesian(v,Ine),d.setBatchedAttribute(m,s,A.high),d.setBatchedAttribute(m,a,A.low)}d.setBatchedAttribute(m,c,C)}e._batchTableBoundingSpheresUpdated=!0}var H6=new h,VOe=new h;function Pne(e,t){if(!l(e._batchTableAttributeIndices.offset)||e._batchTableOffsetsUpdated||t.scene3DOnly)return;let i=e._batchTableOffsetAttribute2DIndex,o=t.mapProjection,r=o.ellipsoid,s=e._batchTable,a=e._instanceBoundingSpheres,c=a.length;for(let u=0;u<c;++u){let f=a[u];if(!l(f))continue;let d=s.getBatchedAttribute(u,e._batchTableAttributeIndices.offset);if(h.equals(d,h.ZERO)){s.setBatchedAttribute(u,i,h.ZERO);continue}let p=e.modelMatrix;l(p)&&(f=ae.transform(f,p,Bne));let g=f.center;g=r.scaleToGeodeticSurface(g,VOe);let m=r.cartesianToCartographic(g,Nne),x=o.project(m,Fne),b=h.add(d,g,H6);m=r.cartesianToCartographic(b,m);let T=o.project(m,H6),C=h.subtract(T,x,H6),A=C.x;C.x=C.z,C.z=C.y,C.y=A,s.setBatchedAttribute(u,i,C)}e._batchTableOffsetsUpdated=!0}function zOe(e,t){let n=e._attributeLocations,i=e._geometries,o=t.scene3DOnly,r=t.context,s=[],a=i.length;for(let c=0;c<a;++c){let u=i[c];if(s.push(fi.fromGeometry({context:r,geometry:u,attributeLocations:n,bufferUsage:Be.STATIC_DRAW,interleave:e._interleave})),l(e._createBoundingVolumeFunction))e._createBoundingVolumeFunction(t,u);else if(e._boundingSpheres.push(ae.clone(u.boundingSphere)),e._boundingSphereWC.push(new ae),!o){let f=u.boundingSphereCV.center,d=f.x,p=f.y,g=f.z;f.x=g,f.y=d,f.z=p,e._boundingSphereCV.push(ae.clone(u.boundingSphereCV)),e._boundingSphere2D.push(new ae),e._boundingSphereMorph.push(new ae)}}e._va=s,e._primitiveType=i[0].primitiveType,e.releaseGeometryInstances&&(e.geometryInstances=void 0),e._geometries=void 0,jP(e,t,xr.COMPLETE,void 0)}function HOe(e,t,n,i){let o=n.getRenderState(),r;i?(r=He(o,!1),r.cull={enabled:!0,face:gi.BACK},e._frontFaceRS=Ue.fromCache(r),r.cull.face=gi.FRONT,e._backFaceRS=Ue.fromCache(r)):(e._frontFaceRS=Ue.fromCache(o),e._backFaceRS=e._frontFaceRS),r=He(o,!1),l(e._depthFailAppearance)&&(r.depthTest.enabled=!1),l(e._depthFailAppearance)&&(o=e._depthFailAppearance.getRenderState(),r=He(o,!1),r.depthTest.func=oc.GREATER,i?(r.cull={enabled:!0,face:gi.BACK},e._frontFaceDepthFailRS=Ue.fromCache(r),r.cull.face=gi.FRONT,e._backFaceDepthFailRS=Ue.fromCache(r)):(e._frontFaceDepthFailRS=Ue.fromCache(r),e._backFaceDepthFailRS=e._frontFaceRS))}function GOe(e,t,n){let i=t.context,o=e._attributeLocations,r=e._batchTable.getVertexShaderCallback()(n.vertexShaderSource);r=br._appendOffsetToShader(e,r),r=br._appendShowToShader(e,r),r=br._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=Sne(r),r=br._updateColorAttribute(e,r,!1),r=vne(e,r),r=br._modifyShaderPosition(e,r,t.scene3DOnly);let s=n.getFragmentShaderSource();s=wne(s),e._sp=nn.replaceCache({context:i,shaderProgram:e._sp,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Dne(e._sp,o),l(e._depthFailAppearance)&&(r=e._batchTable.getVertexShaderCallback()(e._depthFailAppearance.vertexShaderSource),r=br._appendShowToShader(e,r),r=br._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=Sne(r),r=br._updateColorAttribute(e,r,!0),r=vne(e,r),r=br._modifyShaderPosition(e,r,t.scene3DOnly),r=OOe(r),s=e._depthFailAppearance.getFragmentShaderSource(),s=wne(s),s=MOe(s),e._spDepthFail=nn.replaceCache({context:i,shaderProgram:e._spDepthFail,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Dne(e._spDepthFail,o))}var WP=new F,Rne=new h;function One(e,t,n,i){let o=l(n)?n._uniforms:void 0,r={},s=t.uniforms;if(l(s))for(let c in s)s.hasOwnProperty(c)&&(r[c]=LOe(s,c));let a=gt(r,o);return a=e._batchTable.getUniformMapCallback()(a),l(e.rtcCenter)&&(a.u_modifiedModelView=function(){let c=i.context.uniformState.view;return F.multiply(c,e._modelMatrix,WP),F.multiplyByPoint(WP,e.rtcCenter,Rne),F.setTranslation(WP,Rne,WP),WP}),a}function WOe(e,t,n,i,o,r,s,a){let c=One(e,t,n,a),u;l(e._depthFailAppearance)&&(u=One(e,e._depthFailAppearance,e._depthFailAppearance.material,a));let f=i?Ee.TRANSLUCENT:Ee.OPAQUE,d=o?2:1;d*=l(e._depthFailAppearance)?2:1,r.length=e._va.length*d;let p=r.length,g=0;for(let m=0;m<p;++m){let x;o&&(x=r[m],l(x)||(x=r[m]=new Ze({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._backFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,++m),x=r[m],l(x)||(x=r[m]=new Ze({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._frontFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,l(e._depthFailAppearance)&&(o&&(++m,x=r[m],l(x)||(x=r[m]=new Ze({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._backFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++m,x=r[m],l(x)||(x=r[m]=new Ze({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._frontFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++g}}br._updateBoundingVolumes=function(e,t,n,i){let o,r,s;if(i||!F.equals(n,e._modelMatrix))for(F.clone(n,e._modelMatrix),r=e._boundingSpheres.length,o=0;o<r;++o)s=e._boundingSpheres[o],l(s)&&(e._boundingSphereWC[o]=ae.transform(s,n,e._boundingSphereWC[o]),t.scene3DOnly||(e._boundingSphere2D[o]=ae.clone(e._boundingSphereCV[o],e._boundingSphere2D[o]),e._boundingSphere2D[o].center.x=0,e._boundingSphereMorph[o]=ae.union(e._boundingSphereWC[o],e._boundingSphereCV[o])));let a=e.appearance.pixelSize;if(l(a))for(r=e._boundingSpheres.length,o=0;o<r;++o){s=e._boundingSpheres[o];let c=e._boundingSphereWC[o],f=t.camera.getPixelSize(s,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*a;c.radius=s.radius+f}};function jOe(e,t,n,i,o,r,s,a){br._updateBoundingVolumes(e,t,o);let c;t.mode===ne.SCENE3D?c=e._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=e._boundingSphereCV:t.mode===ne.SCENE2D&&l(e._boundingSphere2D)?c=e._boundingSphere2D:l(e._boundingSphereMorph)&&(c=e._boundingSphereMorph);let u=t.commandList,f=t.passes;if(f.render||f.pick){let d=e.allowPicking,p=yn.castShadows(e.shadows),g=yn.receiveShadows(e.shadows),m=n.length,x=a?2:1;x*=l(e._depthFailAppearance)?2:1;for(let b=0;b<m;++b){let T=Math.floor(b/x),C=n[b];C.modelMatrix=o,C.boundingVolume=c[T],C.cull=r,C.debugShowBoundingVolume=s,C.castShadows=p,C.receiveShadows=g,d?C.pickId="v_pickColor":C.pickId=void 0,u.push(C)}}}br.prototype.update=function(e){if(!l(this.geometryInstances)&&this._va.length===0||l(this.geometryInstances)&&Array.isArray(this.geometryInstances)&&this.geometryInstances.length===0||!l(this.appearance)||e.mode!==ne.SCENE3D&&e.scene3DOnly||!e.passes.render&&!e.passes.pick)return;if(l(this._error))throw this._error;if(this._state===xr.FAILED)return;let t=e.context;if(l(this._batchTable)||vOe(this,t),this._batchTable.attributes.length>0){if(Bt.maximumVertexTextureImageUnits===0)throw new le("Vertex texture fetch support is required to render primitives with per-instance attributes. The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==xr.COMPLETE&&this._state!==xr.COMBINED&&(this.asynchronous?FOe(this,e):BOe(this,e)),this._state===xr.COMBINED&&(UOe(this,e),Pne(this,e),zOe(this,e)),!this.show||this._state!==xr.COMPLETE)return;this._batchTableOffsetsUpdated||Pne(this,e),this._recomputeBoundingSpheres&&kOe(this,e);let n=this.appearance,i=n.material,o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);let s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);let c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);let u=n.closed&&c;o&&y(this._createRenderStatesFunction,HOe)(this,t,n,u),r&&y(this._createShaderProgramFunction,GOe)(this,e,n),(o||r)&&y(this._createCommandsFunction,WOe)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),y(this._updateAndQueueCommandsFunction,jOe)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};var qOe=new ae,YOe=new ae;function kne(e,t,n){if(n===cn.TOP){let i=ae.clone(e,qOe),o=ae.clone(e,YOe);o.center=h.add(o.center,t,o.center),e=ae.union(i,o,e)}else n===cn.ALL&&(e.center=h.add(e.center,t,e.center));return e}function XOe(e,t,n){return function(){let i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=X.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function KOe(e,t,n,i,o){return function(r){let s=Lne(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}var ZOe=new h;function $Oe(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();let o=e.modelMatrix,r=t.offset;l(r)&&kne(i,h.fromArray(r.get(),0,ZOe),e._offsetInstanceExtend[n]),l(o)&&(i=ae.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function QOe(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}br.prototype.getGeometryInstanceAttributes=function(e){let t=this._perInstanceAttributeCache.get(e);if(l(t))return t;let n=-1,i=this._lastPerInstanceAttributeIndex,o=this._instanceIds,r=o.length;for(let u=0;u<r;++u){let f=(i+u)%r;if(e===o[f]){n=f;break}}if(n===-1)return;let s=this._batchTable,a=this._batchTableAttributeIndices;t={};let c={};for(let u in a)if(a.hasOwnProperty(u)){let f=a[u];c[u]={get:XOe(s,n,f),set:KOe(s,n,f,this,u)}}return $Oe(this,c,n),QOe(this,c,n),Object.defineProperties(t,c),this._lastPerInstanceAttributeIndex=n,this._perInstanceAttributeCache.set(e,t),t};br.prototype.isDestroyed=function(){return!1};br.prototype.destroy=function(){let e,t;this._sp=this._sp&&this._sp.destroy(),this._spDepthFail=this._spDepthFail&&this._spDepthFail.destroy();let n=this._va;for(e=n.length,t=0;t<e;++t)n[t].destroy();this._va=void 0;let i=this._pickIds;for(e=i.length,t=0;t<e;++t)i[t].destroy();return this._pickIds=void 0,this._batchTable=this._batchTable&&this._batchTable.destroy(),this._instanceIds=void 0,this._perInstanceAttributeCache=void 0,this._attributeLocations=void 0,ue(this)};function jP(e,t,n,i){e._error=i,e._state=n,t.afterRender.push(function(){e._ready=e._state===xr.COMPLETE||e._state===xr.FAILED})}var wn=br;function JOe(e){e=y(e,y.EMPTY_OBJECT),this.componentDatatype=e.componentDatatype,this.componentsPerAttribute=e.componentsPerAttribute,this.normalize=y(e.normalize,!1),this.value=e.value}var rc=JOe;var tA=`#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
in vec4 v_sphericalExtents;
#else // SPHERICAL
in vec2 v_inversePlaneExtents;
in vec4 v_westPlane;
in vec4 v_southPlane;
#endif // SPHERICAL
in vec3 v_uvMinAndSphericalLongitudeRotation;
in vec3 v_uMaxAndInverseDistance;
in vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif

#ifdef NORMAL_EC
vec3 getEyeCoordinate3FromWindowCoordinate(vec2 fragCoord, float logDepthOrDepth) {
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(fragCoord, logDepthOrDepth);
    return eyeCoordinate.xyz / eyeCoordinate.w;
}

vec3 vectorFromOffset(vec4 eyeCoordinate, vec2 positiveOffset) {
    vec2 glFragCoordXY = gl_FragCoord.xy;
    // Sample depths at both offset and negative offset
    float upOrRightLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY + positiveOffset) / czm_viewport.zw));
    float downOrLeftLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY - positiveOffset) / czm_viewport.zw));
    // Explicitly evaluate both paths
    // Necessary for multifrustum and for edges of the screen
    bvec2 upOrRightInBounds = lessThan(glFragCoordXY + positiveOffset, czm_viewport.zw);
    float useUpOrRight = float(upOrRightLogDepth > 0.0 && upOrRightInBounds.x && upOrRightInBounds.y);
    float useDownOrLeft = float(useUpOrRight == 0.0);
    vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth);
    vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth);
    return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft;
}
#endif // NORMAL_EC

void main(void)
{
#ifdef REQUIRES_EC
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw));
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
#endif

#ifdef REQUIRES_WC
    vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate;
    vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w;
#endif

#ifdef TEXTURE_COORDINATES
    vec2 uv;
#ifdef SPHERICAL
    // Treat world coords as a sphere normal for spherical coordinates
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate);
    sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z;
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
    uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w;
    uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z;
#else // SPHERICAL
    // Unpack planes and transform to eye space
    uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x;
    uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y;
#endif // SPHERICAL
#endif // TEXTURE_COORDINATES

#ifdef PICK
#ifdef CULL_FRAGMENTS
    // When classifying translucent geometry, logDepthOrDepth == 0.0
    // indicates a region that should not be classified, possibly due to there
    // being opaque pixels there in another buffer.
    // Check for logDepthOrDepth != 0.0 to make sure this should be classified.
    if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) {
        out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource
        czm_writeDepthClamp();
    }
#else // CULL_FRAGMENTS
        out_FragColor.a = 1.0;
#endif // CULL_FRAGMENTS
#else // PICK

#ifdef CULL_FRAGMENTS
    // When classifying translucent geometry, logDepthOrDepth == 0.0
    // indicates a region that should not be classified, possibly due to there
    // being opaque pixels there in another buffer.
    if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) {
        discard;
    }
#endif

#ifdef NORMAL_EC
    // Compute normal by sampling adjacent pixels in 2x2 block in screen space
    vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0));
    vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0));
    vec3 normalEC = normalize(cross(leftRight, downUp));
#endif


#ifdef PER_INSTANCE_COLOR

    vec4 color = czm_gammaCorrect(v_color);
#ifdef FLAT
    out_FragColor = color;
#else // FLAT
    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = -eyeCoordinate.xyz;
    czm_material material = czm_getDefaultMaterial(materialInput);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

#else // PER_INSTANCE_COLOR

    // Material support.
    // USES_ is distinct from REQUIRES_, because some things are dependencies of each other or
    // dependencies for culling but might not actually be used by the material.

    czm_materialInput materialInput;

#ifdef USES_NORMAL_EC
    materialInput.normalEC = normalEC;
#endif

#ifdef USES_POSITION_TO_EYE_EC
    materialInput.positionToEyeEC = -eyeCoordinate.xyz;
#endif

#ifdef USES_TANGENT_TO_EYE
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC);
#endif

#ifdef USES_ST
    // Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired
    // texture coordinate system, which typically forms a tight oriented bounding box around the geometry.
    // Shader is provided a set of reference points for remapping.
    materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z;
    materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z;
#endif

    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else // FLAT
    out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

#endif // PER_INSTANCE_COLOR
    czm_writeDepthClamp();
#endif // PICK
}
`;function bf(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new G6;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new G6;if(o.requiresTextureCoordinates=e,n instanceof ln)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource}
${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}bf.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof ln&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof ln||(o=t.material.shaderSource),new Ge({defines:i,sources:[o,tA]})};bf.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ge({defines:n,sources:[tA],pickColorQualifier:"in"})};bf.prototype.createVertexShader=function(e,t,n,i){return qne(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};bf.prototype.createPickVertexShader=function(e,t,n,i){return qne(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var Une=new h,Vne=new fe,zne={high:0,low:0};function qne(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let u=Vne;u.longitude=P.PI,u.latitude=0,u.height=0;let f=s.project(u,Une),d=Gn.encode(f.x,zne);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${d.high.toFixed(`${d.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${d.low.toFixed(`${d.low}`.length+1)}`;let p=Vne;p.longitude=-P.PI,p.latitude=0,p.height=0;let g=s.project(p,Une);d=Gn.encode(g.x,zne),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${d.high.toFixed(`${d.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${d.low.toFixed(`${d.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof ln&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ge({defines:c,sources:[o]})}function G6(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(G6.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function Hne(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/z.distance(t,e)}var eMe=[new z,new z,new z,new z];function Yne(e,t){let n=eMe,i=z.unpack(t,0,n[0]),o=z.unpack(t,2,n[1]),r=z.unpack(t,4,n[2]);e.uMaxVmax=new rc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/Hne(i,o,r),a=1/Hne(i,r,o);e.uvMinAndExtents=new rc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var Xne=new fe,Kne=new h,tMe=new h,nMe=new h,GU={high:0,low:0};function Zne(e,t,n){let i=Xne;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,Kne);i.latitude=e.north;let r=t.project(i,tMe);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,nMe),a=[0,0,0,0],c=[0,0,0,0],u=Gn.encode(o.x,GU);a[0]=u.high,c[0]=u.low,u=Gn.encode(o.y,GU),a[1]=u.high,c[1]=u.low,u=Gn.encode(r.y,GU),a[2]=u.high,c[2]=u.low,u=Gn.encode(s.x,GU),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new rc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new rc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var iMe=new F,oMe=new F,Gne=new h,rMe=new fe,sMe=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function aMe(e,t,n,i,o,r){let s=re.center(e,rMe);s.height=n;let a=fe.toCartesian(s,t,Gne),c=Rt.eastNorthUpToFixedFrame(a,t,iMe),u=F.inverse(c,oMe),f=e.west,d=e.east,p=e.north,g=e.south,m=sMe;m[0].latitude=g,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=d,m[3].latitude=g,m[3].longitude=d;let x=(f+d)*.5,b=(p+g)*.5;m[4].latitude=g,m[4].longitude=x,m[5].latitude=p,m[5].longitude=x,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=d;let T=Number.POSITIVE_INFINITY,C=Number.NEGATIVE_INFINITY,A=Number.POSITIVE_INFINITY,S=Number.NEGATIVE_INFINITY;for(let R=0;R<8;R++){m[R].height=n;let L=fe.toCartesian(m[R],t,Gne);F.multiplyByPoint(u,L,L),L.z=0,T=Math.min(T,L.x),C=Math.max(C,L.x),A=Math.min(A,L.y),S=Math.max(S,L.y)}let v=i;v.x=T,v.y=A,v.z=0,F.multiplyByPoint(c,v,v);let I=o;I.x=C,I.y=A,I.z=0,F.multiplyByPoint(c,I,I),h.subtract(I,v,o);let O=r;O.x=T,O.y=S,O.z=0,F.multiplyByPoint(c,O,O),h.subtract(O,v,r)}var cMe=new h,lMe=new h,uMe=new Gn;bf.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=Kne,s=cMe,a=lMe;aMe(e,n,y(o,0),r,s,a);let c={};Yne(c,t);let u=Gn.fromCartesian(r,uMe);return c.southWest_HIGH=new rc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(u.high,[0,0,0])}),c.southWest_LOW=new rc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(u.low,[0,0,0])}),c.eastward=new rc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(s,[0,0,0])}),c.northward=new rc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(a,[0,0,0])}),Zne(e,i,c),c};var fMe=new h;function Wne(e,t,n,i){let o=Xne;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,fMe),s=Math.sqrt(r.x*r.x+r.y*r.y),a=P.fastApproximateAtan2(s,r.z),c=P.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var jne=new z;bf.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){let o=Wne(e.south,e.west,n,jne),r=o.x,s=o.y,a=Wne(e.north,e.east,n,jne),c=a.x,u=a.y,f=0;s>u&&(f=P.PI-s,s=-P.PI,u+=f),r-=P.EPSILON5,s-=P.EPSILON5,c+=P.EPSILON5,u+=P.EPSILON5;let d=1/(u-s),p=1/(c-r),g={sphericalExtents:new rc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,p,d]}),longitudeRotation:new rc({componentDatatype:X.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return Yne(g,t),Zne(e,i,g),g};bf.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};bf.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function dMe(e){return Math.max(e.width,e.height)>bf.MAX_WIDTH_FOR_PLANAR_EXTENTS}bf.shouldUseSphericalCoordinates=function(e){return dMe(e)};bf.MAX_WIDTH_FOR_PLANAR_EXTENTS=P.toRadians(1);var hu=bf;var hMe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},Vn=Object.freeze(hMe);var mMe={ZERO:te.ZERO,KEEP:te.KEEP,REPLACE:te.REPLACE,INCREMENT:te.INCR,DECREMENT:te.DECR,INVERT:te.INVERT,INCREMENT_WRAP:te.INCR_WRAP,DECREMENT_WRAP:te.DECR_WRAP},ft=Object.freeze(mMe);var WU={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};WU.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:Vn.ALWAYS,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.REPLACE},backFunction:Vn.ALWAYS,backOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.REPLACE},reference:WU.CESIUM_3D_TILE_MASK,mask:WU.CESIUM_3D_TILE_MASK}};var kt=Object.freeze(WU);function Cx(e){e=y(e,y.EMPTY_OBJECT);let t=e.geometryInstances;this.geometryInstances=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=y(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(Cx.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});Cx.isSupported=function(e){return e.context.stencilBuffer};function nA(e,t){let n=t?Vn.EQUAL:Vn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:n,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:kt.CESIUM_3D_TILE_MASK,mask:kt.CESIUM_3D_TILE_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:oc.LESS_OR_EQUAL},depthMask:!1}}function j6(e){return{stencilTest:{enabled:e,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:kt.CLASSIFICATION_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND}}var pMe={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:kt.CLASSIFICATION_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function _Me(e,t,n,i){if(l(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Ue.fromCache(nA(o,!1)),e._rsStencilDepthPass3DTiles=Ue.fromCache(nA(o,!0)),e._rsColorPass=Ue.fromCache(j6(o,!1)),e._rsPickPass=Ue.fromCache(pMe)}function gMe(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection;
`,r=`    extrudeDirection = czm_octDecode(${n}, 65535.0);
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{ 
${r}    czm_non_compressed_main(); 
}`;return[i,o,s,a].join(`
`)}}function yMe(e,t){let n=t.context,i=e._primitive,o=FP;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=wn._appendDistanceDisplayConditionToShader(i,o),o=wn._modifyShaderPosition(e,o,t.scene3DOnly),o=wn._updateColorAttribute(i,o);let r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=gMe(i,o));let a=e._extruded?"EXTRUDED_GEOMETRY":"",c=new Ge({defines:[a],sources:[o]}),u=new Ge({sources:[Ug]}),f=e._primitive._attributeLocations,d=new hu(s,r,e.appearance);if(e._spStencil=nn.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f}),e._primitive.allowPicking){let m=Ge.createPickVertexShaderSource(o);m=wn._appendShowToShader(i,m),m=wn._updatePickColorAttribute(m);let x=d.createPickFragmentShader(!1),b=d.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=nn.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f}),s){let T=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(T)){let C=d.createPickFragmentShader(!0),A=d.createPickVertexShader([a],m,!0,t.mapProjection);T=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:f})}e._spPick2D=T}}else e._spPick=nn.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=wn._appendShowToShader(i,o),c=new Ge({defines:[a],sources:[o]}),e._sp=nn.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});let p=d.createFragmentShader(!1),g=d.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=nn.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:g,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(m)){let x=d.createFragmentShader(!0),b=d.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f})}e._spColor2D=m}}function xMe(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),u=e._needs2DShader;for(o=0;o<i;o+=2){let g=n._va[a++];r=t[o],l(r)||(r=t[o]=new Ze({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsStencilDepthPass,r.shaderProgram=e._sp,r.uniformMap=c,r.pass=Ee.TERRAIN_CLASSIFICATION,s=Ze.shallowClone(r,r.derivedCommands.tileset),s.renderState=e._rsStencilDepthPass3DTiles,s.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,r=t[o+1],l(r)||(r=t[o+1]=new Ze({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsColorPass,r.shaderProgram=e._spColor,r.pass=Ee.TERRAIN_CLASSIFICATION;let x=e.appearance.material;if(l(x)&&(c=gt(c,x._uniforms)),r.uniformMap=c,s=Ze.shallowClone(r,r.derivedCommands.tileset),s.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,u){let b=Ze.shallowClone(r,r.derivedCommands.appearance2D);b.shaderProgram=e._spColor2D,r.derivedCommands.appearance2D=b,b=Ze.shallowClone(s,s.derivedCommands.appearance2D),b.shaderProgram=e._spColor2D,s.derivedCommands.appearance2D=b}}let f=e._commandsIgnoreShow,d=e._spStencil,p=0;i=f.length=i/2;for(let g=0;g<i;++g){let m=f[g]=Ze.shallowClone(t[p],f[g]);m.shaderProgram=d,m.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,p+=2}}function bMe(e,t){let n=e._usePickOffsets,i=e._primitive,o=i._va.length*2,r,s=0,a;n&&(r=i._pickOffsets,o=r.length*2),t.length=o;let c,u,f,d=0,p=i._batchTable.getUniformMapCallback()(e._uniformMap),g=e._needs2DShader;for(c=0;c<o;c+=2){let m=i._va[d++];if(n&&(a=r[s++],m=i._va[a.index]),u=t[c],l(u)||(u=t[c]=new Ze({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsStencilDepthPass,u.shaderProgram=e._sp,u.uniformMap=p,u.pass=Ee.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=Ze.shallowClone(u,u.derivedCommands.tileset),f.renderState=e._rsStencilDepthPass3DTiles,f.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,u=t[c+1],l(u)||(u=t[c+1]=new Ze({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsPickPass,u.shaderProgram=e._spPick,u.uniformMap=p,u.pass=Ee.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=Ze.shallowClone(u,u.derivedCommands.tileset),f.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,g){let x=Ze.shallowClone(u,u.derivedCommands.pick2D);x.shaderProgram=e._spPick2D,u.derivedCommands.pick2D=x,x=Ze.shallowClone(f,f.derivedCommands.pick2D),x.shaderProgram=e._spPick2D,f.derivedCommands.pick2D=x}}}function TMe(e,t,n,i,o,r,s){xMe(e,r),bMe(e,s)}function $ne(e,t){return Math.floor(e%t/2)}function W6(e,t,n,i,o,r){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,e.debugShowBoundingVolume=r,t.commandList.push(e)}function Qne(e,t,n,i,o){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,t.commandList.push(e)}function CMe(e,t,n,i,o,r,s,a){let c=e._primitive;wn._updateBoundingVolumes(c,t,o);let u;t.mode===ne.SCENE3D?u=c._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?u=c._boundingSphereCV:t.mode===ne.SCENE2D&&l(c._boundingSphere2D)?u=c._boundingSphere2D:l(c._boundingSphereMorph)&&(u=c._boundingSphereMorph);let f=e.classificationType,d=f!==Un.CESIUM_3D_TILE,p=f!==Un.TERRAIN,g=t.passes,m,x,b;if(g.render){let T=n.length;for(m=0;m<T;++m)x=u[$ne(m,T)],d&&(b=n[m],W6(b,t,o,r,x,s)),p&&(b=n[m].derivedCommands.tileset,W6(b,t,o,r,x,s));if(t.invertClassification){let C=e._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=u[m],b=C[m],W6(b,t,o,r,x,s)}}if(g.pick){let T=i.length,C=c._pickOffsets;for(m=0;m<T;++m){let A=C[$ne(m,T)];x=u[A.index],d&&(b=i[m],Qne(b,t,o,r,x)),p&&(b=i[m].derivedCommands.tileset,Qne(b,t,o,r,x))}}}Cx.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;let t=this.appearance;l(t)&&l(t.material)&&t.material.update(e.context);let n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s,a,c,u=!1,f=!0,d,p=!1,g=!1;for(r>0&&(c=o[0].attributes,p=hu.hasAttributesForSphericalExtents(c),g=hu.hasAttributesForTextureCoordinatePlanes(c),d=c.color),s=0;s<r;s++){a=o[s];let x=a.attributes.color;l(x)&&(u=!0),f=f&&l(x)&&Ht.equals(d,x)}if(!f&&!p&&!g)throw new he("All GeometryInstances must have the same color attribute except via GroundPrimitives");u&&!l(t)&&(t=new ln({flat:!0}),this.appearance=t),this._usePickOffsets=!p&&!g,this._hasSphericalExtentsAttribute=p,this._hasPlanarExtentsAttributes=g,this._hasPerColorAttribute=u;let m=new Array(r);for(s=0;s<r;++s)a=o[s],m[s]=new Tt({geometry:a.geometry,attributes:a.attributes,modelMatrix:a.modelMatrix,id:a.id,pickPrimitive:y(this._pickPrimitive,n)});i.appearance=t,i.geometryInstances=m,l(this._createBoundingVolumeFunction)&&(i._createBoundingVolumeFunction=function(x,b){n._createBoundingVolumeFunction(x,b)}),i._createRenderStatesFunction=function(x,b,T,C){_Me(n,b)},i._createShaderProgramFunction=function(x,b,T){yMe(n,b)},i._createCommandsFunction=function(x,b,T,C,A,S,v){TMe(n,void 0,void 0,!0,!1,S,v)},l(this._updateAndQueueCommandsFunction)?i._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,I){n._updateAndQueueCommandsFunction(x,b,T,C,A,S,v,I)}:i._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,I){CMe(n,b,T,C,A,S,v,I)},this._primitive=new wn(i)}this.debugShowShadowVolume&&!this._debugShowShadowVolume&&this._ready?(this._debugShowShadowVolume=!0,this._rsStencilDepthPass=Ue.fromCache(nA(!1,!1)),this._rsStencilDepthPass3DTiles=Ue.fromCache(nA(!1,!0)),this._rsColorPass=Ue.fromCache(j6(!1))):!this.debugShowShadowVolume&&this._debugShowShadowVolume&&(this._debugShowShadowVolume=!1,this._rsStencilDepthPass=Ue.fromCache(nA(!0,!1)),this._rsStencilDepthPass3DTiles=Ue.fromCache(nA(!0,!0)),this._rsColorPass=Ue.fromCache(j6(!0))),this._primitive.appearance!==t&&(this._primitive.appearance=t),this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Cx.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Cx.prototype.isDestroyed=function(){return!1};Cx.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,ue(this)};var iA=Cx;var AMe={u_globeMinimumAltitude:function(){return 55e3}};function vl(e){e=y(e,y.EMPTY_OBJECT);let t=e.appearance,n=e.geometryInstances;if(!l(t)&&l(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s<r;s++){let a=o[s].attributes;if(l(a)&&l(a.color)){t=new ln({flat:!0});break}}}this.appearance=t,this.geometryInstances=e.geometryInstances,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._boundingVolumes=[],this._boundingVolumes2D=[],this._ready=!1,this._primitive=void 0,this._maxHeight=void 0,this._minHeight=void 0,this._maxTerrainHeight=ai._defaultMaxTerrainHeight,this._minTerrainHeight=ai._defaultMinTerrainHeight,this._boundingSpheresKeys=[],this._boundingSpheres=[],this._useFragmentCulling=!1,this._zIndex=void 0;let i=this;this._classificationPrimitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_updateAndQueueCommandsFunction:void 0,_pickPrimitive:i,_extruded:!0,_uniformMap:AMe}}Object.defineProperties(vl.prototype,{vertexCacheOptimize:{get:function(){return this._classificationPrimitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._classificationPrimitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._classificationPrimitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._classificationPrimitiveOptions.allowPicking}},asynchronous:{get:function(){return this._classificationPrimitiveOptions.asynchronous}},compressVertices:{get:function(){return this._classificationPrimitiveOptions.compressVertices}},ready:{get:function(){return this._ready}}});vl.isSupported=iA.isSupported;function Jne(e){return function(t,n){let i=n.maximumRadius,o=i/Math.cos(t*.5)-i;return e._maxHeight+o}}function eie(e){return function(t,n){return e._minHeight}}var EMe=new h,SMe=new h,wMe=new h,vMe=new fe,DMe=new re;function jU(e,t){let n=e.mapProjection.ellipsoid;if(!l(t.attributes)||!l(t.attributes.position3DHigh))return l(t.rectangle)?t.rectangle:void 0;let i=t.attributes.position3DHigh.values,o=t.attributes.position3DLow.values,r=i.length,s=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.NEGATIVE_INFINITY;for(let d=0;d<r;d+=3){let p=h.unpack(i,d,EMe),g=h.unpack(o,d,SMe),m=h.add(p,g,wMe),x=n.cartesianToCartographic(m,vMe),b=x.latitude,T=x.longitude;s=Math.min(s,b),a=Math.min(a,T),c=Math.max(c,b),u=Math.max(u,T)}let f=DMe;return f.north=c,f.south=s,f.east=u,f.west=a,f}function IMe(e,t,n){let i=ai.getMinimumMaximumHeights(t,n);e._minTerrainHeight=i.minimumTerrainHeight,e._maxTerrainHeight=i.maximumTerrainHeight}function PMe(e,t,n){let i=t.mapProjection.ellipsoid,o=jU(t,n),r=Sn.fromRectangle(o,e._minHeight,e._maxHeight,i);if(e._boundingVolumes.push(r),!t.scene3DOnly){let s=t.mapProjection,a=ae.fromRectangleWithHeights2D(o,s,e._maxHeight,e._minHeight);h.fromElements(a.center.z,a.center.x,a.center.y,a.center),e._boundingVolumes2D.push(a)}}function q6(e,t){return Math.floor(e%t/2)}function Y6(e,t,n,i,o,r,s){let a=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===a._spColor&&a._needs2DShader&&(t=t.derivedCommands.appearance2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function tie(e,t,n,i,o,r){let s=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===s._spPick&&s._needs2DShader&&(t=t.derivedCommands.pick2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,n.commandList.push(t)}function RMe(e,t,n,i,o,r,s,a){let c;t.mode===ne.SCENE3D?c=e._boundingVolumes:c=e._boundingVolumes2D;let u=e.classificationType,f=u!==Un.CESIUM_3D_TILE,d=u!==Un.TERRAIN,p=t.passes,g=e._primitive,m,x,b;if(p.render){let T=n.length;for(m=0;m<T;++m)x=c[q6(m,T)],f&&(b=n[m],Y6(e,b,t,o,r,x,s)),d&&(b=n[m].derivedCommands.tileset,Y6(e,b,t,o,r,x,s));if(t.invertClassification){let C=g._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=c[m],b=C[m],Y6(e,b,t,o,r,x,s)}}if(p.pick){let T=i.length,C;for(e._useFragmentCulling||(C=g._primitive._pickOffsets),m=0;m<T;++m){if(x=c[q6(m,T)],!e._useFragmentCulling){let A=C[q6(m,T)];x=c[A.index]}f&&(b=i[m],tie(e,b,t,o,r,x)),d&&(b=i[m].derivedCommands.tileset,tie(e,b,t,o,r,x))}}}vl.initializeTerrainHeights=function(){return ai.initialize()};vl.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!ai.initialized){vl.initializeTerrainHeights();return}let t=this,n=this._classificationPrimitiveOptions;if(!l(this._primitive)){let i=e.mapProjection.ellipsoid,o,r,s,a=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],c=a.length,u=new Array(c),f,d;for(f=0;f<c;++f){o=a[f],r=o.geometry;let x=jU(e,r);l(d)?l(x)&&re.union(d,x,d):d=re.clone(x);let b=o.id;if(l(b)&&l(x)){let T=ai.getBoundingSphere(x,i);this._boundingSpheresKeys.push(b),this._boundingSpheres.push(T)}s=r.constructor,!l(s)||l(s.createShadowVolume)}IMe(this,d,i);let p=e.verticalExaggeration,g=e.verticalExaggerationRelativeHeight;this._minHeight=yr.getHeight(this._minTerrainHeight,p,g),this._maxHeight=yr.getHeight(this._maxTerrainHeight,p,g);let m=vl._supportsMaterials(e.context);if(this._useFragmentCulling=m,m){let x,b=!0;for(f=0;f<c;++f)if(o=a[f],r=o.geometry,d=jU(e,r),hu.shouldUseSphericalCoordinates(d)){b=!1;break}for(f=0;f<c;++f){o=a[f],r=o.geometry,s=r.constructor;let T=jU(e,r),C=r.textureCoordinateRotationPoints;b?x=hu.getPlanarTextureCoordinateAttributes(T,C,i,e.mapProjection,this._maxHeight):x=hu.getSphericalExtentGeometryInstanceAttributes(T,C,i,e.mapProjection);let A=o.attributes;for(let S in A)A.hasOwnProperty(S)&&(x[S]=A[S]);u[f]=new Tt({geometry:s.createShadowVolume(r,eie(this),Jne(this)),attributes:x,id:o.id})}}else for(f=0;f<c;++f)o=a[f],r=o.geometry,s=r.constructor,u[f]=new Tt({geometry:s.createShadowVolume(r,eie(this),Jne(this)),attributes:o.attributes,id:o.id});n.geometryInstances=u,n.appearance=this.appearance,n._createBoundingVolumeFunction=function(x,b){PMe(t,x,b)},n._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,I){RMe(t,b,T,C,A,S,v,I)},this._primitive=new iA(n)}this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowShadowVolume=this.debugShowShadowVolume,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};vl.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};vl.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};vl.prototype.isDestroyed=function(){return!1};vl.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};vl._supportsMaterials=function(e){return e.depthTexture};vl.supportsMaterials=function(e){return vl._supportsMaterials(e.frameState.context)};var Vc=vl;function oA(){he.throwInstantiationError()}Object.defineProperties(oA.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});oA.prototype.getType=he.throwInstantiationError;oA.prototype.getValue=he.throwInstantiationError;oA.prototype.equals=he.throwInstantiationError;var OMe=new Z;oA.getValue=function(e,t,n){let i;return l(e)||(e=Z.now(OMe)),l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=Gi.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==Gi.ColorType)&&(n=Gi.fromType(Gi.ColorType)),H.clone(H.WHITE,n.uniforms.color),n)};var $o=oA;function Ax(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}Ax.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!q.getValueOrDefault(t.show,n,!0)};Ax.prototype._setOptions=he.throwInstantiationError;Ax.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){let u=t.fillMaterialProperty,f=u instanceof Ut,d,p=t._getIsClosed(c);if(f)d=new ln({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let g=$o.getValue(e,u,this._material);this._material=g,d=new so({material:g,translucent:g.isTranslucent(),closed:p})}if(n)c.vertexFormat=ln.VERTEX_FORMAT,this._primitive=o.add(new Vc({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:d,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),q.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=d.vertexFormat;let g=this._geometryUpdater.createFillGeometryInstance(e);f&&(d.translucent=g.attributes.color.value[3]!==255),this._primitive=i.add(new wn({geometryInstances:g,appearance:d,asynchronous:!1,shadows:a}))}}if(!n&&l(s.outline)&&s.outline.getValue(e)){let u=this._geometryUpdater.createOutlineGeometryInstance(e),f=q.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new wn({geometryInstances:u,appearance:new ln({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};Ax.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),ct.DONE):l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),ct.DONE):l(n)&&!n.ready||l(i)&&!i.ready?ct.PENDING:ct.FAILED};Ax.prototype.isDestroyed=function(){return!1};Ax.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),ue(this)};var ti=Ax;var MMe={NONE:0,GEODESIC:1,RHUMB:2},$t=Object.freeze(MMe);var nie=P.EPSILON10;function LMe(e,t,n,i){if(!l(e))return;n=y(n,!1);let o=l(i),r=e.length;if(r<2)return e;let s,a=e[0],c,u,f=0,d=-1;for(s=1;s<r;++s)c=e[s],t(a,c,nie)?(l(u)||(u=e.slice(0,s),f=s-1,d=0),o&&i.push(s)):(l(u)&&(u.push(c),f=s,o&&(d=i.length)),a=c);return n&&t(e[0],e[r-1],nie)&&(o&&(l(u)?i.splice(d,0,f):i.push(r-1)),l(u)?u.length-=1:u=e.slice(0,-1)),l(u)?u:e}var To=LMe;function NMe(e){let t=e._uSquared,n=e._ellipsoid.maximumRadius,i=e._ellipsoid.minimumRadius,o=(n-i)/n,r=Math.cos(e._startHeading),s=Math.sin(e._startHeading),a=(1-o)*Math.tan(e._start.latitude),c=1/Math.sqrt(1+a*a),u=c*a,f=Math.atan2(a,r),d=c*s,p=d*d,g=1-p,m=Math.sqrt(g),x=t/4,b=x*x,T=b*x,C=b*b,A=1+x-3*b/4+5*T/4-175*C/64,S=1-x+15*b/8-35*T/8,v=1-3*x+35*b/4,I=1-5*x,O=A*f-S*Math.sin(2*f)*x/2-v*Math.sin(4*f)*b/16-I*Math.sin(6*f)*T/48-Math.sin(8*f)*5*C/512,R=e._constants;R.a=n,R.b=i,R.f=o,R.cosineHeading=r,R.sineHeading=s,R.tanU=a,R.cosineU=c,R.sineU=u,R.sigma=f,R.sineAlpha=d,R.sineSquaredAlpha=p,R.cosineSquaredAlpha=g,R.cosineAlpha=m,R.u2Over4=x,R.u4Over16=b,R.u6Over64=T,R.u8Over256=C,R.a0=A,R.a1=S,R.a2=v,R.a3=I,R.distanceRatio=O}function FMe(e,t){return e*t*(4+e*(4-3*t))/16}function iie(e,t,n,i,o,r,s){let a=FMe(e,n);return(1-a)*e*t*(i+a*o*(s+a*r*(2*s*s-1)))}function BMe(e,t,n,i,o,r,s){let a=(t-n)/t,c=r-i,u=Math.atan((1-a)*Math.tan(o)),f=Math.atan((1-a)*Math.tan(s)),d=Math.cos(u),p=Math.sin(u),g=Math.cos(f),m=Math.sin(f),x=d*g,b=d*m,T=p*m,C=p*g,A=c,S=P.TWO_PI,v=Math.cos(A),I=Math.sin(A),O,R,L,N,_;do{v=Math.cos(A),I=Math.sin(A);let k=b-C*v;L=Math.sqrt(g*g*I*I+k*k),R=T+x*v,O=Math.atan2(L,R);let Y;L===0?(Y=0,N=1):(Y=x*I/L,N=1-Y*Y),S=A,_=R-2*T/N,isFinite(_)||(_=0),A=c+iie(a,Y,N,O,L,R,_)}while(Math.abs(A-S)>P.EPSILON12);let E=N*(t*t-n*n)/(n*n),w=1+E*(4096+E*(E*(320-175*E)-768))/16384,D=E*(256+E*(E*(74-47*E)-128))/1024,M=_*_,B=D*L*(_+D*(R*(2*M-1)-D*_*(4*L*L-3)*(4*M-3)/6)/4),V=n*w*(O-B),U=Math.atan2(g*I,b-C*v),G=Math.atan2(d*I,b*v-C);e._distance=V,e._startHeading=U,e._endHeading=G,e._uSquared=E}var kMe=new h,X6=new h;function oie(e,t,n,i){let o=h.normalize(i.cartographicToCartesian(t,X6),kMe),r=h.normalize(i.cartographicToCartesian(n,X6),X6);BMe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,NMe(e)}function qP(e,t,n){let i=y(n,ee.default);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,l(e)&&l(t)&&oie(this,e,t,i)}Object.defineProperties(qP.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});qP.prototype.setEndPoints=function(e,t){oie(this,e,t,this._ellipsoid)};qP.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};qP.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),u=Math.sin(6*i),f=Math.sin(8*i),d=i*i,p=i*d,g=n.u8Over256,m=n.u2Over4,x=n.u6Over64,b=n.u4Over16,T=2*p*g*o/3+i*(1-m+7*b/4-15*x/4+579*g/64-(b-15*x/4+187*g/16)*o-(5*x/4-115*g/16)*r-29*g*s/16)+(m/2-b+71*x/32-85*g/16)*a+(5*b/16-5*x/4+383*g/96)*c-d*((x-11*g/2)*a+5*g*c/2)+(29*x/96-29*g/16)*u+539*g*f/1536,C=Math.asin(Math.sin(T)*n.cosineAlpha),A=Math.atan(n.a/n.b*Math.tan(C));T=T-n.sigma;let S=Math.cos(2*n.sigma+T),v=Math.sin(T),I=Math.cos(T),O=n.cosineU*I,R=n.sineU*v,N=Math.atan2(v*n.sineHeading,O-R*n.cosineHeading)-iie(n.f,n.sineAlpha,n.cosineSquaredAlpha,T,v,I,S);return l(t)?(t.longitude=this._start.longitude+N,t.latitude=A,t.height=0,t):new fe(this._start.longitude+N,A,0)};var Dp=qP;function Z6(e,t,n){if(e===0)return t*n;let i=e*e,o=i*i,r=o*i,s=r*i,a=s*i,c=a*i,u=n,f=Math.sin(2*u),d=Math.sin(4*u),p=Math.sin(6*u),g=Math.sin(8*u),m=Math.sin(10*u),x=Math.sin(12*u);return t*((1-i/4-3*o/64-5*r/256-175*s/16384-441*a/65536-4851*c/1048576)*u-(3*i/8+3*o/32+45*r/1024+105*s/4096+2205*a/131072+6237*c/524288)*f+(15*o/256+45*r/1024+525*s/16384+1575*a/65536+155925*c/8388608)*d-(35*r/3072+175*s/12288+3675*a/262144+13475*c/1048576)*p+(315*s/131072+2205*a/524288+43659*c/8388608)*g-(693*a/1310720+6237*c/5242880)*m+1001*c/8388608*x)}function UMe(e,t,n){let i=e/n;if(t===0)return i;let o=i*i,r=o*i,s=r*i,a=t,c=a*a,u=c*c,f=u*c,d=f*c,p=d*c,g=p*c,m=Math.sin(2*i),x=Math.cos(2*i),b=Math.sin(4*i),T=Math.cos(4*i),C=Math.sin(6*i),A=Math.cos(6*i),S=Math.sin(8*i),v=Math.cos(8*i),I=Math.sin(10*i),O=Math.cos(10*i),R=Math.sin(12*i);return i+i*c/4+7*i*u/64+15*i*f/256+579*i*d/16384+1515*i*p/65536+16837*i*g/1048576+(3*i*u/16+45*i*f/256-i*(32*o-561)*d/4096-i*(232*o-1677)*p/16384+i*(399985-90560*o+512*s)*g/5242880)*x+(21*i*f/256+483*i*d/4096-i*(224*o-1969)*p/16384-i*(33152*o-112599)*g/1048576)*T+(151*i*d/4096+4681*i*p/65536+1479*i*g/16384-453*r*g/32768)*A+(1097*i*p/65536+42783*i*g/1048576)*v+8011*i*g/1048576*O+(3*c/8+3*u/16+213*f/2048-3*o*f/64+255*d/4096-33*o*d/512+20861*p/524288-33*o*p/512+s*p/1024+28273*g/1048576-471*o*g/8192+9*s*g/4096)*m+(21*u/256+21*f/256+533*d/8192-21*o*d/512+197*p/4096-315*o*p/4096+584039*g/16777216-12517*o*g/131072+7*s*g/2048)*b+(151*f/6144+151*d/4096+5019*p/131072-453*o*p/16384+26965*g/786432-8607*o*g/131072)*C+(1097*d/131072+1097*p/65536+225797*g/10485760-1097*o*g/65536)*S+(8011*p/2621440+8011*g/1048576)*I+293393*g/251658240*R}function rA(e,t){if(e===0)return Math.log(Math.tan(.5*(P.PI_OVER_TWO+t)));let n=e*Math.sin(t);return Math.log(Math.tan(.5*(P.PI_OVER_TWO+t)))-e/2*Math.log((1+n)/(1-n))}function VMe(e,t,n,i,o){let r=rA(e._ellipticity,n),s=rA(e._ellipticity,o);return Math.atan2(P.negativePiToPi(i-t),s-r)}function zMe(e,t,n,i,o,r,s){let a=e._heading,c=r-i,u=0;if(P.equalsEpsilon(Math.abs(a),P.PI_OVER_TWO,P.EPSILON8))if(t===n)u=t*Math.cos(o)*P.negativePiToPi(c);else{let f=Math.sin(o);u=t*Math.cos(o)*P.negativePiToPi(c)/Math.sqrt(1-e._ellipticitySquared*f*f)}else{let f=Z6(e._ellipticity,t,o);u=(Z6(e._ellipticity,t,s)-f)/Math.cos(a)}return Math.abs(u)}var HMe=new h,K6=new h;function rie(e,t,n,i){let o=h.normalize(i.cartographicToCartesian(t,K6),HMe),r=h.normalize(i.cartographicToCartesian(n,K6),K6),s=i.maximumRadius,a=i.minimumRadius,c=s*s,u=a*a;e._ellipticitySquared=(c-u)/c,e._ellipticity=Math.sqrt(e._ellipticitySquared),e._start=fe.clone(t,e._start),e._start.height=0,e._end=fe.clone(n,e._end),e._end.height=0,e._heading=VMe(e,t.longitude,t.latitude,n.longitude,n.latitude),e._distance=zMe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude)}function sie(e,t,n,i,o,r){if(n===0)return fe.clone(e,r);let s=o*o,a,c,u;if(Math.abs(P.PI_OVER_TWO-Math.abs(t))>P.EPSILON8){let f=Z6(o,i,e.latitude),d=n*Math.cos(t),p=f+d;if(c=UMe(p,o,i),Math.abs(t)<P.EPSILON10)a=P.negativePiToPi(e.longitude);else{let g=rA(o,e.latitude),m=rA(o,c);u=Math.tan(t)*(m-g),a=P.negativePiToPi(e.longitude+u)}}else{c=e.latitude;let f;if(o===0)f=i*Math.cos(e.latitude);else{let d=Math.sin(e.latitude);f=i*Math.cos(e.latitude)/Math.sqrt(1-s*d*d)}u=n/f,t>0?a=P.negativePiToPi(e.longitude+u):a=P.negativePiToPi(e.longitude-u)}return l(r)?(r.longitude=a,r.latitude=c,r.height=0,r):new fe(a,c,0)}function Ip(e,t,n){let i=y(n,ee.default);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._heading=void 0,this._distance=void 0,this._ellipticity=void 0,this._ellipticitySquared=void 0,l(e)&&l(t)&&rie(this,e,t,i)}Object.defineProperties(Ip.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},heading:{get:function(){return this._heading}}});Ip.fromStartHeadingDistance=function(e,t,n,i,o){let r=y(i,ee.default),s=r.maximumRadius,a=r.minimumRadius,c=s*s,u=a*a,f=Math.sqrt((c-u)/c);t=P.negativePiToPi(t);let d=sie(e,t,n,r.maximumRadius,f);return!l(o)||l(i)&&!i.equals(o.ellipsoid)?new Ip(e,d,r):(o.setEndPoints(e,d),o)};Ip.prototype.setEndPoints=function(e,t){rie(this,e,t,this._ellipsoid)};Ip.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(e*this._distance,t)};Ip.prototype.interpolateUsingSurfaceDistance=function(e,t){return sie(this._start,this._heading,e,this._ellipsoid.maximumRadius,this._ellipticity,t)};Ip.prototype.findIntersectionWithLongitude=function(e,t){let n=this._ellipticity,i=this._heading,o=Math.abs(i),r=this._start;if(e=P.negativePiToPi(e),P.equalsEpsilon(Math.abs(e),Math.PI,P.EPSILON14)&&(e=P.sign(r.longitude)*Math.PI),l(t)||(t=new fe),Math.abs(P.PI_OVER_TWO-o)<=P.EPSILON8)return t.longitude=e,t.latitude=r.latitude,t.height=0,t;if(P.equalsEpsilon(Math.abs(P.PI_OVER_TWO-o),P.PI_OVER_TWO,P.EPSILON8))return P.equalsEpsilon(e,r.longitude,P.EPSILON12)?void 0:(t.longitude=e,t.latitude=P.PI_OVER_TWO*P.sign(P.PI_OVER_TWO-i),t.height=0,t);let s=r.latitude,a=n*Math.sin(s),c=Math.tan(.5*(P.PI_OVER_TWO+s))*Math.exp((e-r.longitude)/Math.tan(i)),u=(1+a)/(1-a),f=r.latitude,d;do{d=f;let p=n*Math.sin(d),g=(1+p)/(1-p);f=2*Math.atan(c*Math.pow(g/u,n/2))-P.PI_OVER_TWO}while(!P.equalsEpsilon(f,d,P.EPSILON12));return t.longitude=e,t.latitude=f,t.height=0,t};Ip.prototype.findIntersectionWithLatitude=function(e,t){let n=this._ellipticity,i=this._heading,o=this._start;if(P.equalsEpsilon(Math.abs(i),P.PI_OVER_TWO,P.EPSILON8))return;let r=rA(n,o.latitude),s=rA(n,e),a=Math.tan(i)*(s-r),c=P.negativePiToPi(o.longitude+a);return l(t)?(t.longitude=c,t.latitude=e,t.height=0,t):new fe(c,e,0)};var Da=Ip;var o9=[Si,wi],GMe=o9.length,wie=Math.cos(P.toRadians(30)),aie=Math.cos(P.toRadians(150)),vie=0,Die=1e3;function Hg(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions;this.width=y(e.width,1),this._positions=t,this.granularity=y(e.granularity,9999),this.loop=y(e.loop,!1),this.arcType=y(e.arcType,$t.GEODESIC),this._ellipsoid=ee.default,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(Hg.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ee.packedLength+1+1}}});Hg.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;i<GMe;i++)if(t instanceof o9[i]){n=i;break}e._projectionIndex=n,e._ellipsoid=t.ellipsoid};var WMe=new h,cie=new h,lie=new h;function i9(e,t,n,i,o){let r=zc(i,e,0,WMe),s=zc(i,e,n,cie),a=zc(i,t,0,lie),c=Pp(s,r,cie),u=Pp(a,r,lie);return h.cross(u,c,o),h.normalize(o,o)}var jMe=new fe,qMe=new h,YMe=new h,XMe=new h;function $6(e,t,n,i,o,r,s,a,c,u,f){if(o===0)return;let d;r===$t.GEODESIC?d=new Dp(e,t,s):r===$t.RHUMB&&(d=new Da(e,t,s));let p=d.surfaceDistance;if(p<o)return;let g=i9(e,t,i,s,XMe),m=Math.ceil(p/o),x=p/m,b=x,T=m-1,C=a.length;for(let A=0;A<T;A++){let S=d.interpolateUsingSurfaceDistance(b,jMe),v=zc(s,S,n,qMe),I=zc(s,S,i,YMe);h.pack(g,a,C),h.pack(v,c,C),h.pack(I,u,C),f.push(S.latitude),f.push(S.longitude),C+=3,b+=x}}var Q6=new fe;function zc(e,t,n,i){return fe.clone(t,Q6),Q6.height=n,fe.toCartesian(Q6,e,i)}Hg.pack=function(e,t,n){let i=y(n,0),o=e._positions,r=o.length;t[i++]=r;for(let s=0;s<r;++s){let a=o[s];h.pack(a,t,i),i+=3}return t[i++]=e.granularity,t[i++]=e.loop?1:0,t[i++]=e.arcType,ee.pack(e._ellipsoid,t,i),i+=ee.packedLength,t[i++]=e._projectionIndex,t[i++]=e._scene3DOnly?1:0,t};Hg.unpack=function(e,t,n){let i=y(t,0),o=e[i++],r=new Array(o);for(let p=0;p<o;p++)r[p]=h.unpack(e,i),i+=3;let s=e[i++],a=e[i++]===1,c=e[i++],u=ee.unpack(e,i);i+=ee.packedLength;let f=e[i++],d=e[i++]===1;return l(n)||(n=new Hg({positions:r})),n._positions=r,n.granularity=s,n.loop=a,n.arcType=c,n._ellipsoid=u,n._projectionIndex=f,n._scene3DOnly=d,n};function Pp(e,t,n){return h.subtract(e,t,n),h.normalize(n,n),n}function uie(e,t,n,i){return i=Pp(e,t,i),i=h.cross(i,n,i),i=h.normalize(i,i),i=h.cross(n,i,i),i}var KMe=new h,ZMe=new h,$Me=new h,Iie=new h,QMe=0,JMe=-1;function J6(e,t,n,i,o){let r=Pp(n,t,Iie),s=uie(e,t,r,KMe),a=uie(i,t,r,ZMe);if(P.equalsEpsilon(h.dot(s,a),JMe,P.EPSILON5))return o=h.cross(r,s,o),o=h.normalize(o,o),o;o=h.add(a,s,o),o=h.normalize(o,o);let c=h.cross(r,o,$Me);return h.dot(a,c)<QMe&&(o=h.negate(o,o)),o}var KU=an.fromPointNormal(h.ZERO,h.UNIT_Y),eLe=new h,tLe=new h,nLe=new h,iLe=new h,oLe=new h,qU=new h,YU=new fe,fie=new fe,die=new fe;Hg.createGeometry=function(e){let t=!e._scene3DOnly,n=e.loop,i=e._ellipsoid,o=e.granularity,r=e.arcType,s=new o9[e._projectionIndex](i),a=vie,c=Die,u,f,d=e._positions,p=d.length;p===2&&(n=!1);let g,m,x,b,T=new Da(void 0,void 0,i),C,A,S,v=[d[0]];for(f=0;f<p-1;f++)g=d[f],m=d[f+1],C=$n.lineSegmentPlane(g,m,KU,qU),l(C)&&!h.equalsEpsilon(C,g,P.EPSILON7)&&!h.equalsEpsilon(C,m,P.EPSILON7)&&(e.arcType===$t.GEODESIC?v.push(h.clone(C)):e.arcType===$t.RHUMB&&(S=i.cartesianToCartographic(C,YU).longitude,x=i.cartesianToCartographic(g,YU),b=i.cartesianToCartographic(m,fie),T.setEndPoints(x,b),A=T.findIntersectionWithLongitude(S,die),C=i.cartographicToCartesian(A,qU),l(C)&&!h.equalsEpsilon(C,g,P.EPSILON7)&&!h.equalsEpsilon(C,m,P.EPSILON7)&&v.push(h.clone(C)))),v.push(m);n&&(g=d[p-1],m=d[0],C=$n.lineSegmentPlane(g,m,KU,qU),l(C)&&!h.equalsEpsilon(C,g,P.EPSILON7)&&!h.equalsEpsilon(C,m,P.EPSILON7)&&(e.arcType===$t.GEODESIC?v.push(h.clone(C)):e.arcType===$t.RHUMB&&(S=i.cartesianToCartographic(C,YU).longitude,x=i.cartesianToCartographic(g,YU),b=i.cartesianToCartographic(m,fie),T.setEndPoints(x,b),A=T.findIntersectionWithLongitude(S,die),C=i.cartographicToCartesian(A,qU),l(C)&&!h.equalsEpsilon(C,g,P.EPSILON7)&&!h.equalsEpsilon(C,m,P.EPSILON7)&&v.push(h.clone(C)))));let I=v.length,O=new Array(I);for(f=0;f<I;f++){let W=fe.fromCartesian(v[f],i);W.height=0,O[f]=W}if(O=To(O,fe.equalsEpsilon),I=O.length,I<2)return;let R=[],L=[],N=[],_=[],E=eLe,w=tLe,D=nLe,M=iLe,B=oLe,V=O[0],U=O[1],G=O[I-1];for(E=zc(i,G,a,E),M=zc(i,U,a,M),w=zc(i,V,a,w),D=zc(i,V,c,D),n?B=J6(E,w,D,M,B):B=i9(V,U,c,i,B),h.pack(B,L,0),h.pack(w,N,0),h.pack(D,_,0),R.push(V.latitude),R.push(V.longitude),$6(V,U,a,c,o,r,i,L,N,_,R),f=1;f<I-1;++f){E=h.clone(w,E),w=h.clone(M,w);let W=O[f];zc(i,W,c,D),zc(i,O[f+1],a,M),J6(E,w,D,M,B),u=L.length,h.pack(B,L,u),h.pack(w,N,u),h.pack(D,_,u),R.push(W.latitude),R.push(W.longitude),$6(O[f],O[f+1],a,c,o,r,i,L,N,_,R)}let k=O[I-1],Y=O[I-2];if(w=zc(i,k,a,w),D=zc(i,k,c,D),n){let W=O[0];E=zc(i,Y,a,E),M=zc(i,W,a,M),B=J6(E,w,D,M,B)}else B=i9(Y,k,c,i,B);if(u=L.length,h.pack(B,L,u),h.pack(w,N,u),h.pack(D,_,u),R.push(k.latitude),R.push(k.longitude),n){for($6(k,V,a,c,o,r,i,L,N,_,R),u=L.length,f=0;f<3;++f)L[u+f]=L[f],N[u+f]=N[f],_[u+f]=_[f];R.push(V.latitude),R.push(V.longitude)}return PLe(n,s,N,_,L,R,t)};var rLe=new h,sLe=new Q,aLe=new Oe;function hie(e,t,n,i){let o=Pp(n,t,rLe),r=h.dot(o,e);if(r>wie||r<aie){let s=Pp(i,n,Iie),a=r<aie?P.PI_OVER_TWO:-P.PI_OVER_TWO,c=Oe.fromAxisAngle(s,a,aLe),u=Q.fromQuaternion(c,sLe);return Q.multiplyByVector(u,e,e),!0}return!1}var mie=new fe,cLe=new h,pie=new h;function YP(e,t,n,i,o){let r=fe.toCartesian(t,e._ellipsoid,cLe),s=h.add(r,n,pie),a=!1,c=e._ellipsoid,u=c.cartesianToCartographic(s,mie);Math.abs(t.longitude-u.longitude)>P.PI_OVER_TWO&&(a=!0,s=h.subtract(r,n,pie),u=c.cartesianToCartographic(s,mie)),u.height=0;let f=e.project(u,o);return o=h.subtract(f,i,o),o.z=0,o=h.normalize(o,o),a&&h.negate(o,o),o}var lLe=new h,_ie=new h;function gie(e,t,n,i,o,r){let s=h.subtract(t,e,lLe);h.normalize(s,s);let a=n-vie,c=h.multiplyByScalar(s,a,_ie);h.add(e,c,o);let u=i-Die;c=h.multiplyByScalar(s,u,_ie),h.add(t,c,r)}var uLe=new h;function XU(e,t){let n=an.getPointDistance(KU,e),i=an.getPointDistance(KU,t),o=uLe;P.equalsEpsilon(n,0,P.EPSILON2)?(o=Pp(t,e,o),h.multiplyByScalar(o,P.EPSILON2,o),h.add(e,o,e)):P.equalsEpsilon(i,0,P.EPSILON2)&&(o=Pp(e,t,o),h.multiplyByScalar(o,P.EPSILON2,o),h.add(t,o,t))}function fLe(e,t){let n=Math.abs(e.longitude),i=Math.abs(t.longitude);if(P.equalsEpsilon(n,P.PI,P.EPSILON11)){let o=P.sign(t.longitude);return e.longitude=o*(n-P.EPSILON11),1}else if(P.equalsEpsilon(i,P.PI,P.EPSILON11)){let o=P.sign(e.longitude);return t.longitude=o*(i-P.EPSILON11),2}return 0}var Pie=new fe,Rie=new fe,yie=new h,e9=new h,xie=new h,bie=new h,dLe=new h,Tie=new h,hLe=[Pie,Rie],mLe=new re,pLe=new h,_Le=new h,gLe=new h,yLe=new h,xLe=new h,bLe=new h,t9=new h,n9=new h,TLe=new h,CLe=new h,ALe=new h,Cie=new h,ELe=new h,SLe=new h,wLe=new Gn,vLe=new Gn,Aie=new h,DLe=new h,Eie=new h,ILe=[new ae,new ae],Oie=[0,2,1,0,3,2,0,7,3,0,4,7,0,5,4,0,1,5,5,7,4,5,6,7,5,2,6,5,1,2,3,6,2,3,7,6],Sie=Oie.length;function PLe(e,t,n,i,o,r,s){let a,c,u=t._ellipsoid,f=n.length/3-1,d=f*8,p=d*4,g=f*36,m=d>65535?new Uint32Array(g):new Uint16Array(g),x=new Float64Array(d*3),b=new Float32Array(p),T=new Float32Array(p),C=new Float32Array(p),A=new Float32Array(p),S=new Float32Array(p),v,I,O,R;s&&(v=new Float32Array(p),I=new Float32Array(p),O=new Float32Array(p),R=new Float32Array(d*2));let L=r.length/2,N=0,_=Pie;_.height=0;let E=Rie;E.height=0;let w=yie,D=e9;if(s)for(c=0,a=1;a<L;a++)_.latitude=r[c],_.longitude=r[c+1],E.latitude=r[c+2],E.longitude=r[c+3],w=t.project(_,w),D=t.project(E,D),N+=h.distance(w,D),c+=2;let M=i.length/3;D=h.unpack(i,0,D);let B=0;for(c=3,a=1;a<M;a++)w=h.clone(D,w),D=h.unpack(i,c,D),B+=h.distance(w,D),c+=3;let V;c=3;let U=0,G=0,k=0,Y=0,W=!1,$=h.unpack(n,0,bie),j=h.unpack(i,0,e9),K=h.unpack(o,0,Tie);if(e){let Ae=h.unpack(n,n.length-6,xie);hie(K,Ae,$,j)&&(K=h.negate(K,K))}let J=0,de=0,ye=0;for(a=0;a<f;a++){let Ae=h.clone($,xie),ke=h.clone(j,yie),Ve=h.clone(K,dLe);W&&(Ve=h.negate(Ve,Ve)),$=h.unpack(n,c,bie),j=h.unpack(i,c,e9),K=h.unpack(o,c,Tie),W=hie(K,Ae,$,j),_.latitude=r[U],_.longitude=r[U+1],E.latitude=r[U+2],E.longitude=r[U+3];let et,Et,mt,Fe;if(s){let Fi=fLe(_,E);et=t.project(_,xLe),Et=t.project(E,bLe);let Os=Pp(Et,et,Aie);Os.y=Math.abs(Os.y),mt=t9,Fe=n9,Fi===0||h.dot(Os,h.UNIT_Y)>wie?(mt=YP(t,_,Ve,et,t9),Fe=YP(t,E,K,Et,n9)):Fi===1?(Fe=YP(t,E,K,Et,n9),mt.x=0,mt.y=P.sign(_.longitude-Math.abs(E.longitude)),mt.z=0):(mt=YP(t,_,Ve,et,t9),Fe.x=0,Fe.y=P.sign(_.longitude-E.longitude),Fe.z=0)}let qt=h.distance(ke,j),bt=Gn.fromCartesian(Ae,wLe),lt=h.subtract($,Ae,TLe),Jt=h.normalize(lt,Cie),Ce=h.subtract(ke,Ae,CLe);Ce=h.normalize(Ce,Ce);let Te=h.cross(Jt,Ce,Cie);Te=h.normalize(Te,Te);let it=h.cross(Ce,Ve,ELe);it=h.normalize(it,it);let zi=h.subtract(j,$,ALe);zi=h.normalize(zi,zi);let ut=h.cross(K,zi,SLe);ut=h.normalize(ut,ut);let go=qt/B,jo=J/B,ja=0,Er,ps,Le,ot=0,je=0;if(s){ja=h.distance(et,Et),Er=Gn.fromCartesian(et,vLe),ps=h.subtract(Et,et,Aie),Le=h.normalize(ps,DLe);let Fi=Le.x;Le.x=Le.y,Le.y=-Fi,ot=ja/N,je=de/N}for(V=0;V<8;V++){let Fi=Y+V*4,Os=G+V*2,Gr=Fi+3,rf=V<4?1:-1,yo=V===2||V===3||V===6||V===7?1:-1;h.pack(bt.high,b,Fi),b[Gr]=lt.x,h.pack(bt.low,T,Fi),T[Gr]=lt.y,h.pack(it,C,Fi),C[Gr]=lt.z,h.pack(ut,A,Fi),A[Gr]=go*rf,h.pack(Te,S,Fi);let Sr=jo*yo;Sr===0&&yo<0&&(Sr=9),S[Gr]=Sr,s&&(v[Fi]=Er.high.x,v[Fi+1]=Er.high.y,v[Fi+2]=Er.low.x,v[Fi+3]=Er.low.y,O[Fi]=-mt.y,O[Fi+1]=mt.x,O[Fi+2]=Fe.y,O[Fi+3]=-Fe.x,I[Fi]=ps.x,I[Fi+1]=ps.y,I[Fi+2]=Le.x,I[Fi+3]=Le.y,R[Os]=ot*rf,Sr=je*yo,Sr===0&&yo<0&&(Sr=9),R[Os+1]=Sr)}let Xe=gLe,dt=yLe,zt=pLe,vn=_Le,Do=re.fromCartographicArray(hLe,mLe),Jn=ai.getMinimumMaximumHeights(Do,u),os=Jn.minimumTerrainHeight,qa=Jn.maximumTerrainHeight;ye+=Math.abs(os),ye+=Math.abs(qa),gie(Ae,ke,os,qa,Xe,zt),gie($,j,os,qa,dt,vn);let Hr=h.multiplyByScalar(Te,P.EPSILON5,Eie);h.add(Xe,Hr,Xe),h.add(dt,Hr,dt),h.add(zt,Hr,zt),h.add(vn,Hr,vn),XU(Xe,dt),XU(zt,vn),h.pack(Xe,x,k),h.pack(dt,x,k+3),h.pack(vn,x,k+6),h.pack(zt,x,k+9),Hr=h.multiplyByScalar(Te,-2*P.EPSILON5,Eie),h.add(Xe,Hr,Xe),h.add(dt,Hr,dt),h.add(zt,Hr,zt),h.add(vn,Hr,vn),XU(Xe,dt),XU(zt,vn),h.pack(Xe,x,k+12),h.pack(dt,x,k+15),h.pack(vn,x,k+18),h.pack(zt,x,k+21),U+=2,c+=3,G+=16,k+=24,Y+=32,J+=qt,de+=ja}c=0;let se=0;for(a=0;a<f;a++){for(V=0;V<Sie;V++)m[c+V]=Oie[V]+se;se+=8,c+=Sie}let pe=ILe;ae.fromVertices(n,h.ZERO,3,pe[0]),ae.fromVertices(i,h.ZERO,3,pe[1]);let be=ae.fromBoundingSpheres(pe);be.radius+=ye/(f*2);let De={position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,normalize:!1,values:x}),startHiAndForwardOffsetX:zg(b),startLoAndForwardOffsetY:zg(T),startNormalAndForwardOffsetZ:zg(C),endNormalAndTextureCoordinateNormalizationX:zg(A),rightNormalAndTextureCoordinateNormalizationY:zg(S)};return s&&(De.startHiLo2D=zg(v),De.offsetAndRight2D=zg(I),De.startEndNormals2D=zg(O),De.texcoordNormalization2D=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,normalize:!1,values:R})),new at({attributes:De,indices:m,boundingSphere:be})}function zg(e){return new we({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,values:e})}Hg._projectNormal=YP;var Ex=Hg;var XP=`in vec4 v_startPlaneNormalEcAndHalfWidth;
in vec4 v_endPlaneNormalEcAndBatchId;
in vec4 v_rightPlaneEC; // Technically can compute distance for this here
in vec4 v_endEcAndStartEcX;
in vec4 v_texcoordNormalizationAndStartEcYZ;

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif

void main(void)
{
    float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
    vec3 ecStart = vec3(v_endEcAndStartEcX.w, v_texcoordNormalizationAndStartEcYZ.zw);

    // Discard for sky
    if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float halfMaxWidth = v_startPlaneNormalEcAndHalfWidth.w * czm_metersPerPixel(eyeCoordinate);
    // Check distance of the eye coordinate against the right-facing plane
    float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);

    // Check eye coordinate against the mitering planes
    float distanceFromStart = czm_planeDistance(v_startPlaneNormalEcAndHalfWidth.xyz, -dot(ecStart, v_startPlaneNormalEcAndHalfWidth.xyz), eyeCoordinate.xyz);
    float distanceFromEnd = czm_planeDistance(v_endPlaneNormalEcAndBatchId.xyz, -dot(v_endEcAndStartEcX.xyz, v_endPlaneNormalEcAndBatchId.xyz), eyeCoordinate.xyz);

    if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    // Check distance of the eye coordinate against start and end planes with normals in the right plane.
    // For computing unskewed lengthwise texture coordinate.
    // Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking.

    // aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward"
    vec3 alignedPlaneNormal;

    // start aligned plane
    alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz);
    alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
    distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz);

    // end aligned plane
    alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz);
    alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
    distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz);

#ifdef PER_INSTANCE_COLOR
    out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
    // Clamp - distance to aligned planes may be negative due to mitering,
    // so fragment texture coordinate might be out-of-bounds.
    float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0);
    s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y;
    float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth);

    czm_materialInput materialInput;

    materialInput.s = s;
    materialInput.st = vec2(s, t);
    materialInput.str = vec3(s, t, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

    czm_writeDepthClamp();
}
`;var KP=`in vec3 v_forwardDirectionEC;
in vec3 v_texcoordNormalizationAndHalfWidth;
in float v_batchId;

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#else
in vec2 v_alignedPlaneDistances;
in float v_texcoordT;
#endif

float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) {
    // We don't expect the ray to ever be parallel to the plane
    return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction);
}

void main(void)
{
    vec4 eyeCoordinate = gl_FragCoord;
    eyeCoordinate /= eyeCoordinate.w;

#ifdef PER_INSTANCE_COLOR
    out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
    // Use distances for planes aligned with segment to prevent skew in dashing
    float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x);
    float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y);

    // Clamp - distance to aligned planes may be negative due to mitering
    distanceFromStart = max(0.0, distanceFromStart);
    distanceFromEnd = max(0.0, distanceFromEnd);

    float s = distanceFromStart / (distanceFromStart + distanceFromEnd);
    s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y;

    czm_materialInput materialInput;

    materialInput.s = s;
    materialInput.st = vec2(s, v_texcoordT);
    materialInput.str = vec3(s, v_texcoordT, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
}
`;var ZP=`in vec3 position3DHigh;
in vec3 position3DLow;

in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;

in float batchId;

out vec3 v_forwardDirectionEC;
out vec3 v_texcoordNormalizationAndHalfWidth;
out float v_batchId;

// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#else
out vec2 v_alignedPlaneDistances;
out float v_texcoordT;
#endif

// Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume.
// Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient.
void main()
{
    v_batchId = batchId;

    // Start position
    vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw));
    vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz);
    vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
    vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
    vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
    vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;

    // Start plane
    vec4 startPlane2D;
    vec4 startPlane3D;
    startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
    startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
    startPlane2D.w = -dot(startPlane2D.xyz, posEc2D);
    startPlane3D.w = -dot(startPlane3D.xyz, posEc3D);

    // Right plane
    vec4 rightPlane2D;
    vec4 rightPlane3D;
    rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
    rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
    rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D);
    rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D);

    // End position
    posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0);
    posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0);
    posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
    posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
    posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
    vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
    vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w));
    vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy));

    // End plane
    vec4 endPlane2D;
    vec4 endPlane3D;
    endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
    endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
    endPlane2D.w = -dot(endPlane2D.xyz, posEc2D);
    endPlane3D.w = -dot(endPlane3D.xyz, posEc3D);

    // Forward direction
    v_forwardDirectionEC = normalize(endEC - startEC);

    vec2 cleanTexcoordNormalization2D;
    cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x);
    cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y));
    vec2 cleanTexcoordNormalization3D;
    cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
    cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w;
    cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y));

    v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime);

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#else // PER_INSTANCE_COLOR
    // For computing texture coordinates

    v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC);
    v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC);
#endif // PER_INSTANCE_COLOR

#ifdef WIDTH_VARYING
    float width = czm_batchTable_width(batchId);
    float halfWidth = width * 0.5;
    v_width = width;
    v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#else
    float halfWidth = 0.5 * czm_batchTable_width(batchId);
    v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#endif

    // Compute a normal along which to "push" the position out, extending the miter depending on view distance.
    // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
    // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
    // Since this is morphing, compute both 3D and 2D positions and then blend.

    // ****** 3D ******
    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition
    float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz));
    float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz));
    vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz);
    vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    vec3 normalEC = normalize(cross(planeDirection, upOrDown));         // In practice, the opposite seems to work too.

    // Nudge the top vertex upwards to prevent flickering
    vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D));
    geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0);
    geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
    positionEc3D.xyz += geodeticSurfaceNormal;

    // Determine if this vertex is on the "left" or "right"
    normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);

    // A "perfect" implementation would push along normals according to the angle against forward.
    // In practice, just pushing the normal out by halfWidth is sufficient for morph views.
    positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)

    // ****** 2D ******
    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition
    absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz));
    absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz));
    planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz);
    upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    normalEC = normalize(cross(planeDirection, upOrDown));         // In practice, the opposite seems to work too.

    // Nudge the top vertex upwards to prevent flickering
    geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D));
    geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0);
    geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
    positionEc2D.xyz += geodeticSurfaceNormal;

    // Determine if this vertex is on the "left" or "right"
    normalEC *= sign(texcoordNormalization2D.x);
#ifndef PER_INSTANCE_COLOR
    // Use vertex's sidedness to compute its texture coordinate.
    v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0);
#endif

    // A "perfect" implementation would push along normals according to the angle against forward.
    // In practice, just pushing the normal out by halfWidth is sufficient for morph views.
    positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)

    // Blend for actual position
    gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime);

#ifdef ANGLE_VARYING
    // Approximate relative screen space direction of the line.
    vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y));
    approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
    v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var $P=`in vec3 position3DHigh;
in vec3 position3DLow;

// In 2D and in 3D, texture coordinate normalization component signs encodes:
// * X sign - sidedness relative to right plane
// * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume
#ifndef COLUMBUS_VIEW_2D
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
#else
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
#endif

in float batchId;

out vec4 v_startPlaneNormalEcAndHalfWidth;
out vec4 v_endPlaneNormalEcAndBatchId;
out vec4 v_rightPlaneEC;
out vec4 v_endEcAndStartEcX;
out vec4 v_texcoordNormalizationAndStartEcYZ;

// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif

void main()
{
#ifdef COLUMBUS_VIEW_2D
    vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz;

    vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy);
    vec3 ecEnd = forwardDirectionEC + ecStart;
    forwardDirectionEC = normalize(forwardDirectionEC);

    // Right plane
    v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
    v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);

    // start plane
    vec4 startPlaneEC;
    startPlaneEC.xyz =  czm_normal * vec3(0.0, startEndNormals2D.xy);
    startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);

    // end plane
    vec4 endPlaneEC;
    endPlaneEC.xyz =  czm_normal * vec3(0.0, startEndNormals2D.zw);
    endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);

    v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x);
    v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y;

#else // COLUMBUS_VIEW_2D
    vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz;
    vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w);
    vec3 ecEnd = ecStart + offset;

    vec3 forwardDirectionEC = normalize(offset);

    // start plane
    vec4 startPlaneEC;
    startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
    startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);

    // end plane
    vec4 endPlaneEC;
    endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
    endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);

    // Right plane
    v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
    v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);

    v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
    v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w;

#endif // COLUMBUS_VIEW_2D

    v_endEcAndStartEcX.xyz = ecEnd;
    v_endEcAndStartEcX.w = ecStart.x;
    v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz;

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#endif // PER_INSTANCE_COLOR

    // Compute a normal along which to "push" the position out, extending the miter depending on view distance.
    // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
    // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
    vec4 positionRelativeToEye = czm_computePosition();

    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition
    float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz));
    float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz));
    vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz);
    vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    vec3 normalEC = normalize(cross(planeDirection, upOrDown));           // In practice, the opposite seems to work too.

    // Extrude bottom vertices downward for far view distances, like for GroundPrimitives
    upOrDown = cross(forwardDirectionEC, normalEC);
    upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown;
    upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown;
    upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown;
    positionEC.xyz += upOrDown;

    v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y));

    // Determine distance along normalEC to push for a volume of appropriate width.
    // Make volumes about double pixel width for a conservative fit - in practice the
    // extra cost here is minimal compared to the loose volume heights.
    //
    // N = normalEC (guaranteed "right-facing")
    // R = rightEC
    // p = angle between N and R
    // w = distance to push along R if R == N
    // d = distance to push along N
    //
    //   N   R
    //  {  p| }      * cos(p) = dot(N, R) = w / d
    //  d  |  |w    * d = w / dot(N, R)
    //    { | }
    //       o---------- polyline segment ---->
    //
    float width = czm_batchTable_width(batchId);
#ifdef WIDTH_VARYING
    v_width = width;
#endif

    v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz;
    v_startPlaneNormalEcAndHalfWidth.w = width * 0.5;

    v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz;
    v_endPlaneNormalEcAndBatchId.w = batchId;

    width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R
    width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N

    // Determine if this vertex is on the "left" or "right"
#ifdef COLUMBUS_VIEW_2D
        normalEC *= sign(texcoordNormalization2D.x);
#else
        normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
#endif

    positionEC.xyz += width * normalEC;
    gl_Position = czm_depthClamp(czm_projection * positionEC);

#ifdef ANGLE_VARYING
    // Approximate relative screen space direction of the line.
    vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y));
    approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
    v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var QP=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec4 color;
in float batchId;

out vec4 v_color;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = czm_computePosition();
    vec4 prev = czm_computePrevPosition();
    vec4 next = czm_computeNextPosition();

    float angle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;

    v_color = color;
}
`;var mu=`void clipLineSegmentToNearPlane(
    vec3 p0,
    vec3 p1,
    out vec4 positionWC,
    out bool clipped,
    out bool culledByNearPlane,
    out vec4 clippedPositionEC)
{
    culledByNearPlane = false;
    clipped = false;

    vec3 p0ToP1 = p1 - p0;
    float magnitude = length(p0ToP1);
    vec3 direction = normalize(p0ToP1);

    // Distance that p0 is behind the near plane. Negative means p0 is
    // in front of the near plane.
    float endPoint0Distance =  czm_currentFrustum.x + p0.z;

    // Camera looks down -Z.
    // When moving a point along +Z: LESS VISIBLE
    //   * Points in front of the camera move closer to the camera.
    //   * Points behind the camrea move farther away from the camera.
    // When moving a point along -Z: MORE VISIBLE
    //   * Points in front of the camera move farther away from the camera.
    //   * Points behind the camera move closer to the camera.

    // Positive denominator: -Z, becoming more visible
    // Negative denominator: +Z, becoming less visible
    // Nearly zero: parallel to near plane
    float denominator = -direction.z;

    if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7)
    {
        // p0 is behind the near plane and the line to p1 is nearly parallel to
        // the near plane, so cull the segment completely.
        culledByNearPlane = true;
    }
    else if (endPoint0Distance > 0.0)
    {
        // p0 is behind the near plane, and the line to p1 is moving distinctly
        // toward or away from it.

        // t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction)
        float t = endPoint0Distance / denominator;
        if (t < 0.0 || t > magnitude)
        {
            // Near plane intersection is not between the two points.
            // We already confirmed p0 is behind the naer plane, so now
            // we know the entire segment is behind it.
            culledByNearPlane = true;
        }
        else
        {
            // Segment crosses the near plane, update p0 to lie exactly on it.
            p0 = p0 + t * direction;

            // Numerical noise might put us a bit on the wrong side of the near plane.
            // Don't let that happen.
            p0.z = min(p0.z, -czm_currentFrustum.x);

            clipped = true;
        }
    }

    clippedPositionEC = vec4(p0, 1.0);
    positionWC = czm_eyeToWindowCoordinates(clippedPositionEC);
}

vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle)
{
    // expandDirection +1 is to the _left_ when looking from positionEC toward nextEC.

#ifdef POLYLINE_DASH
    // Compute the window coordinates of the points.
    vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC);
    vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC);
    vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC);

    // Determine the relative screen space direction of the line.
    vec2 lineDir;
    if (usePrevious) {
        lineDir = normalize(positionWindow.xy - previousWindow.xy);
    }
    else {
        lineDir = normalize(nextWindow.xy - positionWindow.xy);
    }
    angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0)

    // Quantize the angle so it doesn't change rapidly between segments.
    angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour;
#endif

    vec4 clippedPrevWC, clippedPrevEC;
    bool prevSegmentClipped, prevSegmentCulled;
    clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC);

    vec4 clippedNextWC, clippedNextEC;
    bool nextSegmentClipped, nextSegmentCulled;
    clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC);

    bool segmentClipped, segmentCulled;
    vec4 clippedPositionWC, clippedPositionEC;
    clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC);

    if (segmentCulled)
    {
        return vec4(0.0, 0.0, 0.0, 1.0);
    }

    vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy);
    vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy);

    // If a segment was culled, we can't use the corresponding direction
    // computed above. We should never see both of these be true without
    // \`segmentCulled\` above also being true.
    if (prevSegmentCulled)
    {
        directionToPrevWC = -directionToNextWC;
    }
    else if (nextSegmentCulled)
    {
        directionToNextWC = -directionToPrevWC;
    }

    vec2 thisSegmentForwardWC, otherSegmentForwardWC;
    if (usePrevious)
    {
        thisSegmentForwardWC = -directionToPrevWC;
        otherSegmentForwardWC = directionToNextWC;
    }
    else
    {
        thisSegmentForwardWC = directionToNextWC;
        otherSegmentForwardWC =  -directionToPrevWC;
    }

    vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x);

    vec2 leftWC = thisSegmentLeftWC;
    float expandWidth = width * 0.5;

    // When lines are split at the anti-meridian, the position may be at the
    // same location as the next or previous position, and we need to handle
    // that to avoid producing NaNs.
    if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1))
    {
        vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x);

        vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC;
        float leftSumLength = length(leftSumWC);
        leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength);

        // The sine of the angle between the two vectors is given by the formula
        //         |a x b| = |a||b|sin(theta)
        // which is
        //     float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0)));
        // Because the z components of both vectors are zero, the x and y coordinate will be zero.
        // Therefore, the sine of the angle is just the z component of the cross product.
        vec2 u = -thisSegmentForwardWC;
        vec2 v = leftWC;
        float sinAngle = abs(u.x * v.y - u.y * v.x);
        expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 2.0);
    }

    vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio;
    return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w;
}

vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle)
{
    vec4 positionEC = czm_modelViewRelativeToEye * position;
    vec4 prevEC = czm_modelViewRelativeToEye * previous;
    vec4 nextEC = czm_modelViewRelativeToEye * next;
    return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle);
}
`;var r9=`${mu}
${QP}`,RLe=dx;Vt.isInternetExplorer()||(r9=`#define CLIP_POLYLINE 
${r9}`);function Sx(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=Sx.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,r9),this._fragmentShaderSource=y(e.fragmentShaderSource,RLe),this._renderState=Ji.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(Sx.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});Sx.VERTEX_FORMAT=Pe.POSITION_ONLY;Sx.prototype.getFragmentShaderSource=Ji.prototype.getFragmentShaderSource;Sx.prototype.isTranslucent=Ji.prototype.isTranslucent;Sx.prototype.getRenderState=Ji.prototype.getRenderState;var Yr=Sx;var JP=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec2 st;
in float batchId;

out float v_width;
out vec2 v_st;
out float v_polylineAngle;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = czm_computePosition();
    vec4 prev = czm_computePrevPosition();
    vec4 next = czm_computeNextPosition();

    float angle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;

    v_width = width;
    v_st.s = st.s;
    v_st.t = czm_writeNonPerspective(st.t, gl_Position.w);
    v_polylineAngle = angle;
}
`;var wx=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

in vec2 v_st;

void main()
{
    czm_materialInput materialInput;

    vec2 st = v_st;
    st.t = czm_readNonPerspective(st.t, gl_FragCoord.w);

    materialInput.s = st.s;
    materialInput.st = st;
    materialInput.str = vec3(st, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#ifdef VECTOR_TILE
    out_FragColor *= u_highlightColor;
#endif

    czm_writeLogDepth();
}
`;var s9=`${mu}
${JP}`,OLe=wx;Vt.isInternetExplorer()||(s9=`#define CLIP_POLYLINE 
${s9}`);function vx(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=vx.VERTEX_FORMAT;this.material=l(e.material)?e.material:Gi.fromType(Gi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,s9),this._fragmentShaderSource=y(e.fragmentShaderSource,OLe),this._renderState=Ji.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(vx.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH
${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});vx.VERTEX_FORMAT=Pe.POSITION_AND_ST;vx.prototype.getFragmentShaderSource=Ji.prototype.getFragmentShaderSource;vx.prototype.isTranslucent=Ji.prototype.isTranslucent;vx.prototype.getRenderState=Ji.prototype.getRenderState;var na=vx;function Rp(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;l(t)||(t=new na),this.appearance=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=Mie(!1),this._renderState3DTiles=Mie(!0),this._renderStateMorph=Ue.fromCache({cull:{enabled:!0,face:gi.FRONT},depthTest:{enabled:!0},blending:un.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(Rp.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});Rp.initializeTerrainHeights=function(){return ai.initialize()};function MLe(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()($P);s=wn._appendShowToShader(o,s),s=wn._appendDistanceDisplayConditionToShader(o,s),s=wn._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(ZP);a=wn._appendShowToShader(o,a),a=wn._appendDistanceDisplayConditionToShader(o,a),a=wn._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(XP),u=[`GLOBE_MINIMUM_ALTITUDE ${t.mapProjection.ellipsoid.minimumRadius.toFixed(1)}`],f="",d="";l(n.material)?(d=l(n.material)?n.material.shaderSource:"",d.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&u.push("ANGLE_VARYING"),d.search(/in\s+float\s+v_width;/g)!==-1&&u.push("WIDTH_VARYING")):f="PER_INSTANCE_COLOR",u.push(f);let p=e.debugShowShadowVolume?["DEBUG_SHOW_VOLUME",f]:[f],g=new Ge({defines:u,sources:[s]}),m=new Ge({defines:p,sources:[d,c]});e._sp=nn.replaceCache({context:i,shaderProgram:o._sp,vertexShaderSource:g,fragmentShaderSource:m,attributeLocations:r});let x=i.shaderCache.getDerivedShaderProgram(e._sp,"2dColor");if(!l(x)){let T=new Ge({defines:u.concat(["COLUMBUS_VIEW_2D"]),sources:[s]});x=i.shaderCache.createDerivedShaderProgram(e._sp,"2dColor",{context:i,shaderProgram:e._sp2D,vertexShaderSource:T,fragmentShaderSource:m,attributeLocations:r})}e._sp2D=x;let b=i.shaderCache.getDerivedShaderProgram(e._sp,"MorphColor");if(!l(b)){let T=new Ge({defines:u.concat([`MAX_TERRAIN_HEIGHT ${ai._defaultMaxTerrainHeight.toFixed(1)}`]),sources:[a]});c=o._batchTable.getVertexShaderCallback()(KP);let C=new Ge({defines:p,sources:[d,c]});b=i.shaderCache.createDerivedShaderProgram(e._sp,"MorphColor",{context:i,shaderProgram:e._spMorph,vertexShaderSource:T,fragmentShaderSource:C,attributeLocations:r})}e._spMorph=b}function Mie(e){return Ue.fromCache({cull:{enabled:!0},blending:un.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Vn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:Vn.EQUAL,backOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},reference:kt.CESIUM_3D_TILE_MASK,mask:kt.CESIUM_3D_TILE_MASK}})}function LLe(e,t,n,i,o,r){let s=e._primitive,a=s._va.length;o.length=a,r.length=a;let u=t instanceof Yr?{}:n._uniforms,f=s._batchTable.getUniformMapCallback()(u);for(let d=0;d<a;d++){let p=s._va[d],g=o[d];l(g)||(g=o[d]=new Ze({owner:e,primitiveType:s._primitiveType})),g.vertexArray=p,g.renderState=e._renderState,g.shaderProgram=e._sp,g.uniformMap=f,g.pass=Ee.TERRAIN_CLASSIFICATION,g.pickId="czm_batchTable_pickColor(v_endPlaneNormalEcAndBatchId.w)";let m=Ze.shallowClone(g,g.derivedCommands.tileset);m.renderState=e._renderState3DTiles,m.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,g.derivedCommands.tileset=m;let x=Ze.shallowClone(g,g.derivedCommands.color2D);x.shaderProgram=e._sp2D,g.derivedCommands.color2D=x;let b=Ze.shallowClone(m,m.derivedCommands.color2D);b.shaderProgram=e._sp2D,m.derivedCommands.color2D=b;let T=Ze.shallowClone(g,g.derivedCommands.colorMorph);T.renderState=e._renderStateMorph,T.shaderProgram=e._spMorph,T.pickId="czm_batchTable_pickColor(v_batchId)",g.derivedCommands.colorMorph=T}}function Lie(e,t,n,i,o,r,s){n.mode===ne.MORPHING?t=t.derivedCommands.colorMorph:n.mode!==ne.SCENE3D&&(t=t.derivedCommands.color2D),t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function NLe(e,t,n,i,o,r,s){let a=e._primitive;wn._updateBoundingVolumes(a,t,o);let c;t.mode===ne.SCENE3D?c=a._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=a._boundingSphereCV:t.mode===ne.SCENE2D&&l(a._boundingSphere2D)?c=a._boundingSphere2D:l(a._boundingSphereMorph)&&(c=a._boundingSphereMorph);let u=t.mode===ne.MORPHING,f=e.classificationType,d=f!==Un.CESIUM_3D_TILE,p=f!==Un.TERRAIN&&!u,g,m=t.passes;if(m.render||m.pick&&a.allowPicking){let x=n.length;for(let b=0;b<x;++b){let T=c[b];d&&(g=n[b],Lie(e,g,t,o,r,T,s)),p&&(g=n[b].derivedCommands.tileset,Lie(e,g,t,o,r,T,s))}}}Rp.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!ai.initialized){Rp.initializeTerrainHeights();return}let t,n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s=new Array(r),a;for(t=0;t<r;++t)if(a=o[t].attributes,!l(a)||!l(a.color)){this._hasPerInstanceColors=!1;break}for(t=0;t<r;++t){let c=o[t];a={};let u=c.attributes;for(let f in u)u.hasOwnProperty(f)&&(a[f]=u[f]);l(a.width)||(a.width=new rc({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,value:[c.geometry.width]})),c.geometry._scene3DOnly=e.scene3DOnly,Ex.setProjectionAndEllipsoid(c.geometry,e.mapProjection),s[t]=new Tt({geometry:c.geometry,attributes:a,id:c.id,pickPrimitive:n})}i.geometryInstances=s,i.appearance=this.appearance,i._createShaderProgramFunction=function(c,u,f){MLe(n,u,f)},i._createCommandsFunction=function(c,u,f,d,p,g,m){LLe(n,u,f,d,g,m)},i._updateAndQueueCommandsFunction=function(c,u,f,d,p,g,m,x){NLe(n,u,f,d,p,g,m)},this._primitive=new wn(i)}if(this.appearance instanceof Yr&&!this._hasPerInstanceColors)throw new he("All GeometryInstances must have color attributes to use PolylineColorAppearance with GroundPolylinePrimitive.");this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Rp.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Rp.isSupported=function(e){return e.frameState.context.depthTexture};Rp.prototype.isDestroyed=function(){return!1};Rp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,ue(this)};var Rd=Rp;var FLe=new z(1,1),BLe=!1,kLe=H.WHITE;function sA(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(sA.prototype,{isConstant:{get:function(){return q.isConstant(this._image)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:ce("image"),repeat:ce("repeat"),color:ce("color"),transparent:ce("transparent")});sA.prototype.getType=function(e){return"Image"};var ULe=new Z;sA.prototype.getValue=function(e,t){return l(e)||(e=Z.now(ULe)),l(t)||(t={}),t.image=q.getValueOrUndefined(this._image,e),t.repeat=q.getValueOrClonedDefault(this._repeat,e,FLe,t.repeat),t.color=q.getValueOrClonedDefault(this._color,e,kLe,t.color),q.getValueOrDefault(this._transparent,e,BLe)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};sA.prototype.equals=function(e){return this===e||e instanceof sA&&q.equals(this._image,e._image)&&q.equals(this._repeat,e._repeat)&&q.equals(this._color,e._color)&&q.equals(this._transparent,e._transparent)};var Gg=sA;function VLe(e){if(e instanceof H)return new Ut(e);if(typeof e=="string"||e instanceof ve||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){let t=new Gg;return t.image=e,t}}function zLe(e,t){return ce(e,t,VLe)}var Po=zLe;function e1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(e1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),dimensions:ce("dimensions"),heightReference:ce("heightReference"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});e1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new e1(this)};e1.prototype.merge=function(e){this.show=y(this.show,e.show),this.dimensions=y(this.dimensions,e.dimensions),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Dx=e1;var HLe={FIXED:0,INERTIAL:1},to=Object.freeze(HLe);function aA(){he.throwInstantiationError()}Object.defineProperties(aA.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError},referenceFrame:{get:he.throwInstantiationError}});aA.prototype.getValue=he.throwInstantiationError;aA.prototype.getValueInReferenceFrame=he.throwInstantiationError;aA.prototype.equals=he.throwInstantiationError;var Nie=new Q;aA.convertToReferenceFrame=function(e,t,n,i,o){if(!l(t))return t;if(l(o)||(o=new h),n===i)return h.clone(t,o);let r=Rt.computeIcrfToCentralBodyFixedMatrix(e,Nie);if(n===to.INERTIAL)return Q.multiplyByVector(r,t,o);if(n===to.FIXED)return Q.multiplyByVector(Q.transpose(r,Nie),t,o)};var Op=aA;function Ix(e,t){this._definitionChanged=new me,this._value=h.clone(e),this._referenceFrame=y(t,to.FIXED)}Object.defineProperties(Ix.prototype,{isConstant:{get:function(){return!l(this._value)||this._referenceFrame===to.FIXED}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var GLe=new Z;Ix.prototype.getValue=function(e,t){return l(e)||(e=Z.now(GLe)),this.getValueInReferenceFrame(e,to.FIXED,t)};Ix.prototype.setValue=function(e,t){let n=!1;h.equals(this._value,e)||(n=!0,this._value=h.clone(e)),l(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};Ix.prototype.getValueInReferenceFrame=function(e,t,n){return Op.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};Ix.prototype.equals=function(e){return this===e||e instanceof Ix&&h.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};var Hc=Ix;function t1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(t1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),positions:ce("positions"),width:ce("width"),height:ce("height"),heightReference:ce("heightReference"),extrudedHeight:ce("extrudedHeight"),extrudedHeightReference:ce("extrudedHeightReference"),cornerType:ce("cornerType"),granularity:ce("granularity"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex")});t1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new t1(this)};t1.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Px=t1;function WLe(e){return e}function jLe(e,t){return ce(e,t,WLe)}var Dl=jLe;function n1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(n1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),length:ce("length"),topRadius:ce("topRadius"),bottomRadius:ce("bottomRadius"),heightReference:ce("heightReference"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),numberOfVerticalLines:ce("numberOfVerticalLines"),slices:ce("slices"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});n1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new n1(this)};n1.prototype.merge=function(e){this.show=y(this.show,e.show),this.length=y(this.length,e.length),this.topRadius=y(this.topRadius,e.topRadius),this.bottomRadius=y(this.bottomRadius,e.bottomRadius),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=y(this.slices,e.slices),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Rx=n1;function i1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(i1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),semiMajorAxis:ce("semiMajorAxis"),semiMinorAxis:ce("semiMinorAxis"),height:ce("height"),heightReference:ce("heightReference"),extrudedHeight:ce("extrudedHeight"),extrudedHeightReference:ce("extrudedHeightReference"),rotation:ce("rotation"),stRotation:ce("stRotation"),granularity:ce("granularity"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),numberOfVerticalLines:ce("numberOfVerticalLines"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex")});i1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new i1(this)};i1.prototype.merge=function(e){this.show=y(this.show,e.show),this.semiMajorAxis=y(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=y(this.semiMinorAxis,e.semiMinorAxis),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Ox=i1;function o1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(o1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),radii:ce("radii"),innerRadii:ce("innerRadii"),minimumClock:ce("minimumClock"),maximumClock:ce("maximumClock"),minimumCone:ce("minimumCone"),maximumCone:ce("maximumCone"),heightReference:ce("heightReference"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),stackPartitions:ce("stackPartitions"),slicePartitions:ce("slicePartitions"),subdivisions:ce("subdivisions"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});o1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new o1(this)};o1.prototype.merge=function(e){this.show=y(this.show,e.show),this.radii=y(this.radii,e.radii),this.innerRadii=y(this.innerRadii,e.innerRadii),this.minimumClock=y(this.minimumClock,e.minimumClock),this.maximumClock=y(this.maximumClock,e.maximumClock),this.minimumCone=y(this.minimumCone,e.minimumCone),this.maximumCone=y(this.maximumCone,e.maximumCone),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.stackPartitions=y(this.stackPartitions,e.stackPartitions),this.slicePartitions=y(this.slicePartitions,e.slicePartitions),this.subdivisions=y(this.subdivisions,e.subdivisions),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Mx=o1;function r1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(r1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),text:ce("text"),font:ce("font"),style:ce("style"),scale:ce("scale"),showBackground:ce("showBackground"),backgroundColor:ce("backgroundColor"),backgroundPadding:ce("backgroundPadding"),pixelOffset:ce("pixelOffset"),eyeOffset:ce("eyeOffset"),horizontalOrigin:ce("horizontalOrigin"),verticalOrigin:ce("verticalOrigin"),heightReference:ce("heightReference"),fillColor:ce("fillColor"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),translucencyByDistance:ce("translucencyByDistance"),pixelOffsetScaleByDistance:ce("pixelOffsetScaleByDistance"),scaleByDistance:ce("scaleByDistance"),distanceDisplayCondition:ce("distanceDisplayCondition"),disableDepthTestDistance:ce("disableDepthTestDistance")});r1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new r1(this)};r1.prototype.merge=function(e){this.show=y(this.show,e.show),this.text=y(this.text,e.text),this.font=y(this.font,e.font),this.style=y(this.style,e.style),this.scale=y(this.scale,e.scale),this.showBackground=y(this.showBackground,e.showBackground),this.backgroundColor=y(this.backgroundColor,e.backgroundColor),this.backgroundPadding=y(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=y(this.pixelOffset,e.pixelOffset),this.eyeOffset=y(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this.verticalOrigin,e.verticalOrigin),this.heightReference=y(this.heightReference,e.heightReference),this.fillColor=y(this.fillColor,e.fillColor),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=y(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance)};var Od=r1;var qLe=new h(1,1,1),YLe=h.ZERO,XLe=Oe.IDENTITY;function Fie(e,t,n){this.translation=h.clone(y(e,YLe)),this.rotation=Oe.clone(y(t,XLe)),this.scale=h.clone(y(n,qLe))}Fie.prototype.equals=function(e){return this===e||l(e)&&h.equals(this.translation,e.translation)&&Oe.equals(this.rotation,e.rotation)&&h.equals(this.scale,e.scale)};var Wg=Fie;var a9=new Wg;function s1(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(s1.prototype,{isConstant:{get:function(){return q.isConstant(this._translation)&&q.isConstant(this._rotation)&&q.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:ce("translation"),rotation:ce("rotation"),scale:ce("scale")});var KLe=new Z;s1.prototype.getValue=function(e,t){return l(e)||(e=Z.now(KLe)),l(t)||(t=new Wg),t.translation=q.getValueOrClonedDefault(this._translation,e,a9.translation,t.translation),t.rotation=q.getValueOrClonedDefault(this._rotation,e,a9.rotation,t.rotation),t.scale=q.getValueOrClonedDefault(this._scale,e,a9.scale,t.scale),t};s1.prototype.equals=function(e){return this===e||e instanceof s1&&q.equals(this._translation,e._translation)&&q.equals(this._rotation,e._rotation)&&q.equals(this._scale,e._scale)};var Lx=s1;function Mp(e,t){this._propertyNames=[],this._definitionChanged=new me,l(e)&&this.merge(e,t)}Object.defineProperties(Mp.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t<n;t++)if(!q.isConstant(this[e[t]]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}}});Mp.prototype.hasProperty=function(e){return this._propertyNames.indexOf(e)!==-1};function ZLe(e){return new Xn(e)}Mp.prototype.addProperty=function(e,t,n){this._propertyNames.push(e),Object.defineProperty(this,e,ce(e,!0,y(n,ZLe))),l(t)&&(this[e]=t),this._definitionChanged.raiseEvent(this)};Mp.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e],this._definitionChanged.raiseEvent(this)};var $Le=new Z;Mp.prototype.getValue=function(e,t){l(e)||(e=Z.now($Le)),l(t)||(t={});let n=this._propertyNames;for(let i=0,o=n.length;i<o;i++){let r=n[i];t[r]=q.getValueOrUndefined(this[r],e,t[r])}return t};Mp.prototype.merge=function(e,t){let n=this._propertyNames,i=l(e._propertyNames)?e._propertyNames:Object.keys(e);for(let o=0,r=i.length;o<r;o++){let s=i[o],a=this[s],c=e[s];a===void 0&&n.indexOf(s)===-1&&this.addProperty(s,void 0,t),c!==void 0&&(a!==void 0?l(a)&&l(a.merge)&&a.merge(c):l(c)&&l(c.merge)&&l(c.clone)?this[s]=c.clone():this[s]=c)}};function QLe(e,t){let n=e._propertyNames,i=t._propertyNames,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;++r){let s=n[r];if(i.indexOf(s)===-1||!q.equals(e[s],t[s]))return!1}return!0}Mp.prototype.equals=function(e){return this===e||e instanceof Mp&&QLe(this,e)};var Il=Mp;function Bie(e){return new Lx(e)}function JLe(e){return new Il(e,Bie)}function eNe(e){return new Il(e)}function a1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._minimumPixelSize=void 0,this._minimumPixelSizeSubscription=void 0,this._maximumScale=void 0,this._maximumScaleSubscription=void 0,this._incrementallyLoadTextures=void 0,this._incrementallyLoadTexturesSubscription=void 0,this._runAnimations=void 0,this._runAnimationsSubscription=void 0,this._clampAnimations=void 0,this._clampAnimationsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._silhouetteColor=void 0,this._silhouetteColorSubscription=void 0,this._silhouetteSize=void 0,this._silhouetteSizeSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._colorBlendMode=void 0,this._colorBlendModeSubscription=void 0,this._colorBlendAmount=void 0,this._colorBlendAmountSubscription=void 0,this._imageBasedLightingFactor=void 0,this._imageBasedLightingFactorSubscription=void 0,this._lightColor=void 0,this._lightColorSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._nodeTransformations=void 0,this._nodeTransformationsSubscription=void 0,this._articulations=void 0,this._articulationsSubscription=void 0,this._clippingPlanes=void 0,this._clippingPlanesSubscription=void 0,this._customShader=void 0,this._customShaderSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(a1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),uri:ce("uri"),scale:ce("scale"),minimumPixelSize:ce("minimumPixelSize"),maximumScale:ce("maximumScale"),incrementallyLoadTextures:ce("incrementallyLoadTextures"),runAnimations:ce("runAnimations"),clampAnimations:ce("clampAnimations"),shadows:ce("shadows"),heightReference:ce("heightReference"),silhouetteColor:ce("silhouetteColor"),silhouetteSize:ce("silhouetteSize"),color:ce("color"),colorBlendMode:ce("colorBlendMode"),colorBlendAmount:ce("colorBlendAmount"),imageBasedLightingFactor:ce("imageBasedLightingFactor"),lightColor:ce("lightColor"),distanceDisplayCondition:ce("distanceDisplayCondition"),nodeTransformations:ce("nodeTransformations",void 0,JLe),articulations:ce("articulations",void 0,eNe),clippingPlanes:ce("clippingPlanes"),customShader:ce("customShader")});a1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.scale=this.scale,e.minimumPixelSize=this.minimumPixelSize,e.maximumScale=this.maximumScale,e.incrementallyLoadTextures=this.incrementallyLoadTextures,e.runAnimations=this.runAnimations,e.clampAnimations=this.clampAnimations,e.heightReference=this._heightReference,e.silhouetteColor=this.silhouetteColor,e.silhouetteSize=this.silhouetteSize,e.color=this.color,e.colorBlendMode=this.colorBlendMode,e.colorBlendAmount=this.colorBlendAmount,e.imageBasedLightingFactor=this.imageBasedLightingFactor,e.lightColor=this.lightColor,e.distanceDisplayCondition=this.distanceDisplayCondition,e.nodeTransformations=this.nodeTransformations,e.articulations=this.articulations,e.clippingPlanes=this.clippingPlanes,e.customShader=this.customShader,e):new a1(this)};a1.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.scale=y(this.scale,e.scale),this.minimumPixelSize=y(this.minimumPixelSize,e.minimumPixelSize),this.maximumScale=y(this.maximumScale,e.maximumScale),this.incrementallyLoadTextures=y(this.incrementallyLoadTextures,e.incrementallyLoadTextures),this.runAnimations=y(this.runAnimations,e.runAnimations),this.clampAnimations=y(this.clampAnimations,e.clampAnimations),this.shadows=y(this.shadows,e.shadows),this.heightReference=y(this.heightReference,e.heightReference),this.silhouetteColor=y(this.silhouetteColor,e.silhouetteColor),this.silhouetteSize=y(this.silhouetteSize,e.silhouetteSize),this.color=y(this.color,e.color),this.colorBlendMode=y(this.colorBlendMode,e.colorBlendMode),this.colorBlendAmount=y(this.colorBlendAmount,e.colorBlendAmount),this.imageBasedLightingFactor=y(this.imageBasedLightingFactor,e.imageBasedLightingFactor),this.lightColor=y(this.lightColor,e.lightColor),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.clippingPlanes=y(this.clippingPlanes,e.clippingPlanes),this.customShader=y(this.customShader,e.customShader);let t=e.nodeTransformations;if(l(t)){let i=this.nodeTransformations;l(i)?i.merge(t):this.nodeTransformations=new Il(t,Bie)}let n=e.articulations;if(l(n)){let i=this.articulations;l(i)?i.merge(n):this.articulations=new Il(n)}};var Lp=a1;function c1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._maximumScreenSpaceError=void 0,this._maximumScreenSpaceErrorSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(c1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),uri:ce("uri"),maximumScreenSpaceError:ce("maximumScreenSpaceError")});c1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.maximumScreenSpaceError=this.maximumScreenSpaceError,e):new c1(this)};c1.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.maximumScreenSpaceError=y(this.maximumScreenSpaceError,e.maximumScreenSpaceError)};var Nx=c1;function l1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._leadTime=void 0,this._leadTimeSubscription=void 0,this._trailTime=void 0,this._trailTimeSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._resolution=void 0,this._resolutionSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(l1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),leadTime:ce("leadTime"),trailTime:ce("trailTime"),width:ce("width"),resolution:ce("resolution"),material:Po("material"),distanceDisplayCondition:ce("distanceDisplayCondition")});l1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.leadTime=this.leadTime,e.trailTime=this.trailTime,e.width=this.width,e.resolution=this.resolution,e.material=this.material,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new l1(this)};l1.prototype.merge=function(e){this.show=y(this.show,e.show),this.leadTime=y(this.leadTime,e.leadTime),this.trailTime=y(this.trailTime,e.trailTime),this.width=y(this.width,e.width),this.resolution=y(this.resolution,e.resolution),this.material=y(this.material,e.material),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Np=l1;function u1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(u1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),plane:ce("plane"),dimensions:ce("dimensions"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});u1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.plane=this.plane,e.dimensions=this.dimensions,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new u1(this)};u1.prototype.merge=function(e){this.show=y(this.show,e.show),this.plane=y(this.plane,e.plane),this.dimensions=y(this.dimensions,e.dimensions),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var f1=u1;function d1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._pixelSize=void 0,this._pixelSizeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(d1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),pixelSize:ce("pixelSize"),heightReference:ce("heightReference"),color:ce("color"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),scaleByDistance:ce("scaleByDistance"),translucencyByDistance:ce("translucencyByDistance"),distanceDisplayCondition:ce("distanceDisplayCondition"),disableDepthTestDistance:ce("disableDepthTestDistance"),splitDirection:ce("splitDirection")});d1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.pixelSize=this.pixelSize,e.heightReference=this.heightReference,e.color=this.color,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.scaleByDistance=this.scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e.splitDirection=this.splitDirection,e):new d1(this)};d1.prototype.merge=function(e){this.show=y(this.show,e.show),this.pixelSize=y(this.pixelSize,e.pixelSize),this.heightReference=y(this.heightReference,e.heightReference),this.color=y(this.color,e.color),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var Fx=d1;function tNe(e,t){this.positions=l(e)?e:[],this.holes=l(t)?t:[]}var Ia=tNe;function nNe(e){return Array.isArray(e)&&(e=new Ia(e)),new Xn(e)}function h1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._hierarchy=void 0,this._hierarchySubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._perPositionHeight=void 0,this._perPositionHeightSubscription=void 0,this._closeTop=void 0,this._closeTopSubscription=void 0,this._closeBottom=void 0,this._closeBottomSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this._textureCoordinates=void 0,this._textureCoordinatesSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(h1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),hierarchy:ce("hierarchy",void 0,nNe),height:ce("height"),heightReference:ce("heightReference"),extrudedHeight:ce("extrudedHeight"),extrudedHeightReference:ce("extrudedHeightReference"),stRotation:ce("stRotation"),granularity:ce("granularity"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),perPositionHeight:ce("perPositionHeight"),closeTop:ce("closeTop"),closeBottom:ce("closeBottom"),arcType:ce("arcType"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex"),textureCoordinates:ce("textureCoordinates")});h1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.hierarchy=this.hierarchy,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.perPositionHeight=this.perPositionHeight,e.closeTop=this.closeTop,e.closeBottom=this.closeBottom,e.arcType=this.arcType,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e.textureCoordinates=this.textureCoordinates,e):new h1(this)};h1.prototype.merge=function(e){this.show=y(this.show,e.show),this.hierarchy=y(this.hierarchy,e.hierarchy),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.perPositionHeight=y(this.perPositionHeight,e.perPositionHeight),this.closeTop=y(this.closeTop,e.closeTop),this.closeBottom=y(this.closeBottom,e.closeBottom),this.arcType=y(this.arcType,e.arcType),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex),this.textureCoordinates=y(this.textureCoordinates,e.textureCoordinates)};var Md=h1;function m1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._depthFailMaterial=void 0,this._depthFailMaterialSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._clampToGround=void 0,this._clampToGroundSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(m1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),positions:ce("positions"),width:ce("width"),granularity:ce("granularity"),material:Po("material"),depthFailMaterial:Po("depthFailMaterial"),arcType:ce("arcType"),clampToGround:ce("clampToGround"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex")});m1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.granularity=this.granularity,e.material=this.material,e.depthFailMaterial=this.depthFailMaterial,e.arcType=this.arcType,e.clampToGround=this.clampToGround,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new m1(this)};m1.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.granularity=y(this.granularity,e.granularity),this.material=y(this.material,e.material),this.depthFailMaterial=y(this.depthFailMaterial,e.depthFailMaterial),this.arcType=y(this.arcType,e.arcType),this.clampToGround=y(this.clampToGround,e.clampToGround),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var sc=m1;function p1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._shape=void 0,this._shapeSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubsription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(p1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),positions:ce("positions"),shape:ce("shape"),cornerType:ce("cornerType"),granularity:ce("granularity"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});p1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.shape=this.shape,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new p1(this)};p1.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.shape=y(this.shape,e.shape),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Bx=p1;function _1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._coordinates=void 0,this._coordinatesSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distancedisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(_1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),coordinates:ce("coordinates"),height:ce("height"),heightReference:ce("heightReference"),extrudedHeight:ce("extrudedHeight"),extrudedHeightReference:ce("extrudedHeightReference"),rotation:ce("rotation"),stRotation:ce("stRotation"),granularity:ce("granularity"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex")});_1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.coordinates=this.coordinates,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new _1(this)};_1.prototype.merge=function(e){this.show=y(this.show,e.show),this.coordinates=y(this.coordinates,e.coordinates),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Ld=_1;function g1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._minimumHeights=void 0,this._minimumHeightsSubscription=void 0,this._maximumHeights=void 0,this._maximumHeightsSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(g1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),positions:ce("positions"),minimumHeights:ce("minimumHeights"),maximumHeights:ce("maximumHeights"),granularity:ce("granularity"),fill:ce("fill"),material:Po("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});g1.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.minimumHeights=this.minimumHeights,e.maximumHeights=this.maximumHeights,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new g1(this)};g1.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.minimumHeights=y(this.minimumHeights,e.minimumHeights),this.maximumHeights=y(this.maximumHeights,e.maximumHeights),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Fp=g1;var iNe=new fe,c9=[];function oNe(e){return new Hc(e)}function rNe(e){return ce(e,void 0,oNe)}function ks(e,t){return ce(e,void 0,function(n){return n instanceof t?n:new t(n)})}function Tf(e){e=y(e,y.EMPTY_OBJECT);let t=e.id;l(t)||(t=Hn()),this._availability=void 0,this._id=t,this._definitionChanged=new me,this._name=e.name,this._show=y(e.show,!0),this._parent=void 0,this._propertyNames=["billboard","box","corridor","cylinder","description","ellipse","ellipsoid","label","model","tileset","orientation","path","plane","point","polygon","polyline","polylineVolume","position","properties","rectangle","viewFrom","wall",...c9],this._billboard=void 0,this._billboardSubscription=void 0,this._box=void 0,this._boxSubscription=void 0,this._corridor=void 0,this._corridorSubscription=void 0,this._cylinder=void 0,this._cylinderSubscription=void 0,this._description=void 0,this._descriptionSubscription=void 0,this._ellipse=void 0,this._ellipseSubscription=void 0,this._ellipsoid=void 0,this._ellipsoidSubscription=void 0,this._label=void 0,this._labelSubscription=void 0,this._model=void 0,this._modelSubscription=void 0,this._tileset=void 0,this._tilesetSubscription=void 0,this._orientation=void 0,this._orientationSubscription=void 0,this._path=void 0,this._pathSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._point=void 0,this._pointSubscription=void 0,this._polygon=void 0,this._polygonSubscription=void 0,this._polyline=void 0,this._polylineSubscription=void 0,this._polylineVolume=void 0,this._polylineVolumeSubscription=void 0,this._position=void 0,this._positionSubscription=void 0,this._properties=void 0,this._propertiesSubscription=void 0,this._rectangle=void 0,this._rectangleSubscription=void 0,this._viewFrom=void 0,this._viewFromSubscription=void 0,this._wall=void 0,this._wallSubscription=void 0,this._children=[],this.entityCollection=void 0,this.parent=e.parent,this.merge(e)}function l9(e,t,n){let i=t.length;for(let o=0;o<i;o++){let r=t[o],s=r._show;(!n&&s)!==(n&&s)&&l9(r,r._children,n)}e._definitionChanged.raiseEvent(e,"isShowing",n,!n)}Object.defineProperties(Tf.prototype,{availability:Dl("availability"),id:{get:function(){return this._id}},definitionChanged:{get:function(){return this._definitionChanged}},name:Dl("name"),show:{get:function(){return this._show},set:function(e){if(e===this._show)return;let t=this.isShowing;this._show=e;let n=this.isShowing;t!==n&&l9(this,this._children,n),this._definitionChanged.raiseEvent(this,"show",e,!e)}},isShowing:{get:function(){return this._show&&(!l(this.entityCollection)||this.entityCollection.show)&&(!l(this._parent)||this._parent.isShowing)}},parent:{get:function(){return this._parent},set:function(e){let t=this._parent;if(t===e)return;let n=this.isShowing;if(l(t)){let o=t._children.indexOf(this);t._children.splice(o,1)}this._parent=e,l(e)&&e._children.push(this);let i=this.isShowing;n!==i&&l9(this,this._children,i),this._definitionChanged.raiseEvent(this,"parent",e,t)}},propertyNames:{get:function(){return this._propertyNames}},billboard:ks("billboard",ic),box:ks("box",Dx),corridor:ks("corridor",Px),cylinder:ks("cylinder",Rx),description:ce("description"),ellipse:ks("ellipse",Ox),ellipsoid:ks("ellipsoid",Mx),label:ks("label",Od),model:ks("model",Lp),tileset:ks("tileset",Nx),orientation:ce("orientation"),path:ks("path",Np),plane:ks("plane",f1),point:ks("point",Fx),polygon:ks("polygon",Md),polyline:ks("polyline",sc),polylineVolume:ks("polylineVolume",Bx),properties:ks("properties",Il),position:rNe("position"),rectangle:ks("rectangle",Ld),viewFrom:ce("viewFrom"),wall:ks("wall",Fp)});Tf.registerEntityType=function(e,t){Object.defineProperties(Tf.prototype,{[e]:ks(e,t)}),c9.includes(e)||c9.push(e)};Tf.prototype.isAvailable=function(e){let t=this._availability;return!l(t)||t.contains(e)};Tf.prototype.addProperty=function(e){this._propertyNames.push(e),Object.defineProperty(this,e,Dl(e,!0))};Tf.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e]};Tf.prototype.merge=function(e){this.name=y(this.name,e.name),this.availability=y(this.availability,e.availability);let t=this._propertyNames,n=l(e._propertyNames)?e._propertyNames:Object.keys(e),i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r==="parent"||r==="name"||r==="availability"||r==="children")continue;let s=this[r],a=e[r];!l(s)&&t.indexOf(r)===-1&&this.addProperty(r),l(a)&&(l(s)?l(s.merge)&&s.merge(a):l(a.merge)&&l(a.clone)?this[r]=a.clone():this[r]=a)}};var kie=new Q,Uie=new h,Vie=new Oe;Tf.prototype.computeModelMatrix=function(e,t){let n=q.getValueOrUndefined(this._position,e,Uie);if(!l(n))return;let i=q.getValueOrUndefined(this._orientation,e,Vie);return l(i)?t=F.fromRotationTranslation(Q.fromQuaternion(i,kie),n,t):t=Rt.eastNorthUpToFixedFrame(n,void 0,t),t};Tf.prototype.computeModelMatrixForHeightReference=function(e,t,n,i,o){let r=q.getValueOrDefault(t,e,Ye.NONE),s=q.getValueOrUndefined(this._position,e,Uie);if(r===Ye.NONE||!l(s)||h.equalsEpsilon(s,h.ZERO,P.EPSILON8))return this.computeModelMatrix(e,o);let a=i.cartesianToCartographic(s,iNe);gf(r)?a.height=n:a.height+=n,s=i.cartographicToCartesian(a,s);let c=q.getValueOrUndefined(this._orientation,e,Vie);return l(c)?o=F.fromRotationTranslation(Q.fromQuaternion(c,kie),s,o):o=Rt.eastNorthUpToFixedFrame(s,void 0,o),o};Tf.supportsMaterialsforEntitiesOnTerrain=function(e){return Vc.supportsMaterials(e)};Tf.supportsPolylinesOnTerrain=function(e){return Rd.isSupported(e)};var Qo=Tf;var sNe=new Ut(H.WHITE),aNe=new Xn(!0),cNe=new Xn(!0),lNe=new Xn(!1),uNe=new Xn(H.BLACK),fNe=new Xn(yn.DISABLED),dNe=new Xn(new Pt),hNe=new Xn(Un.BOTH);function Gc(e){let t=e.entity,n=e.geometryPropertyName;this._entity=t,this._scene=e.scene,this._fillEnabled=!1,this._isClosed=!1,this._onTerrain=!1,this._dynamic=!1,this._outlineEnabled=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._showOutlineProperty=void 0,this._outlineColorProperty=void 0,this._outlineWidth=1,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._options=e.geometryOptions,this._geometryPropertyName=n,this._id=`${n}-${t.id}`,this._observedPropertyNames=e.observedPropertyNames,this._supportsMaterialsforEntitiesOnTerrain=Qo.supportsMaterialsforEntitiesOnTerrain(e.scene)}Object.defineProperties(Gc.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)&&q.isConstant(this._fillProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},outlineEnabled:{get:function(){return this._outlineEnabled}},hasConstantOutline:{get:function(){return!this._outlineEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)&&q.isConstant(this._showOutlineProperty)}},outlineColorProperty:{get:function(){return this._outlineColorProperty}},outlineWidth:{get:function(){return this._outlineWidth}},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{get:function(){return this._isClosed}},onTerrain:{get:function(){return this._onTerrain}},geometryChanged:{get:function(){return this._geometryChanged}}});Gc.prototype.isOutlineVisible=function(e){let t=this._entity,n=this._outlineEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e);return y(n,!1)};Gc.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e);return y(n,!1)};Gc.prototype.createFillGeometryInstance=he.throwInstantiationError;Gc.prototype.createOutlineGeometryInstance=he.throwInstantiationError;Gc.prototype.isDestroyed=function(){return!1};Gc.prototype.destroy=function(){ue(this)};Gc.prototype._isHidden=function(e,t){let n=t.show;return l(n)&&n.isConstant&&!n.getValue(ze.MINIMUM_VALUE)};Gc.prototype._isOnTerrain=function(e,t){return!1};Gc.prototype._getIsClosed=function(e){return!0};Gc.prototype._isDynamic=he.throwInstantiationError;Gc.prototype._setStaticOptions=he.throwInstantiationError;Gc.prototype._onEntityPropertyChanged=function(e,t,n,i){if(this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.fill,s=l(r)&&r.isConstant?r.getValue(ze.MINIMUM_VALUE):!0,a=o.outline,c=l(a);if(c&&a.isConstant&&(c=a.getValue(ze.MINIMUM_VALUE)),!s&&!c){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}let u=o.show;if(this._isHidden(e,o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}this._materialProperty=y(o.material,sNe),this._fillProperty=y(r,cNe),this._showProperty=y(u,aNe),this._showOutlineProperty=y(o.outline,lNe),this._outlineColorProperty=c?y(o.outlineColor,uNe):void 0,this._shadowsProperty=y(o.shadows,fNe),this._distanceDisplayConditionProperty=y(o.distanceDisplayCondition,dNe),this._classificationTypeProperty=y(o.classificationType,hNe),this._fillEnabled=s;let f=this._isOnTerrain(e,o)&&(this._supportsMaterialsforEntitiesOnTerrain||this._materialProperty instanceof Ut);if(c&&f&&(Nt(Nt.geometryOutlines),c=!1),this._onTerrain=f,this._outlineEnabled=c,this._isDynamic(e,o))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{this._setStaticOptions(e,o),this._isClosed=this._getIsClosed(this._options);let d=o.outlineWidth;this._outlineWidth=l(d)?d.getValue(ze.MINIMUM_VALUE):1,this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};Gc.prototype.createDynamicUpdater=function(e,t){return new this.constructor.DynamicGeometryUpdater(this,e,t)};var ni=Gc;function cA(e,t){this._callback=void 0,this._isConstant=void 0,this._definitionChanged=new me,this.setCallback(e,t)}Object.defineProperties(cA.prototype,{isConstant:{get:function(){return this._isConstant}},definitionChanged:{get:function(){return this._definitionChanged}}});var mNe=new Z;cA.prototype.getValue=function(e,t){return l(e)||(e=Z.now(mNe)),this._callback(e,t)};cA.prototype.setCallback=function(e,t){let n=this._callback!==e||this._isConstant!==t;this._callback=e,this._isConstant=t,n&&this._definitionChanged.raiseEvent(this)};cA.prototype.equals=function(e){return this===e||e instanceof cA&&this._callback===e._callback&&this._isConstant===e._isConstant};var Nd=cA;var zie=new h;function lA(e,t,n,i){this._scene=e,this._heightReference=n,this._extrudedHeightReference=i,this._positionProperty=t,this._position=new h,this._cartographicPosition=new fe,this._normal=new h,this._definitionChanged=new me,this._terrainHeight=0,this._removeCallbackFunc=void 0,this._removeEventListener=void 0,this._removeModeListener=void 0;let o=this;if(l(e.globe)&&(this._removeEventListener=e.terrainProviderChanged.addEventListener(function(){o._updateClamping()}),this._removeModeListener=e.morphComplete.addEventListener(function(){o._updateClamping()})),t.isConstant){let r=t.getValue(ze.MINIMUM_VALUE,zie);if(!l(r)||h.equals(r,h.ZERO)||!l(e.globe))return;this._position=h.clone(r,this._position),this._updateClamping(),this._normal=e.ellipsoid.geodeticSurfaceNormal(r,this._normal)}}Object.defineProperties(lA.prototype,{isConstant:{get:function(){return!1}},definitionChanged:{get:function(){return this._definitionChanged}}});lA.prototype._updateClamping=function(){l(this._removeCallbackFunc)&&this._removeCallbackFunc();let e=this._scene,t=this._position;if(h.equals(t,h.ZERO)){this._terrainHeight=0;return}let i=e.ellipsoid.cartesianToCartographic(t,this._cartographicPosition),o=e.getHeight(i,this._heightReference);l(o)?this._terrainHeight=o:this._terrainHeight=0;let r=s=>{this._terrainHeight=s.height,this.definitionChanged.raiseEvent()};this._removeCallbackFunc=e.updateHeight(i,r,this._heightReference)};var pNe=new Z;lA.prototype.getValue=function(e,t){l(e)||(e=Z.now(pNe));let n=q.getValueOrDefault(this._heightReference,e,Ye.NONE),i=q.getValueOrDefault(this._extrudedHeightReference,e,Ye.NONE);if(n===Ye.NONE&&!qC(i))return this._position=h.clone(h.ZERO,this._position),h.clone(h.ZERO,t);if(this._positionProperty.isConstant)return h.multiplyByScalar(this._normal,this._terrainHeight,t);let o=this._scene,r=this._positionProperty.getValue(e,zie);if(!l(r)||h.equals(r,h.ZERO)||!l(o.globe))return h.clone(h.ZERO,t);if(h.equalsEpsilon(this._position,r,P.EPSILON10))return h.multiplyByScalar(this._normal,this._terrainHeight,t);this._position=h.clone(r,this._position),this._updateClamping();let s=o.ellipsoid.geodeticSurfaceNormal(r,this._normal);return h.multiplyByScalar(s,this._terrainHeight,t)};lA.prototype.isDestroyed=function(){return!1};lA.prototype.destroy=function(){return l(this._removeEventListener)&&this._removeEventListener(),l(this._removeModeListener)&&this._removeModeListener(),l(this._removeCallbackFunc)&&this._removeCallbackFunc(),ue(this)};var kx=lA;function _Ne(e,t,n,i){if(ni.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference;if(l(r)){let s=new Nd(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new kx(this._scene,s,r)}}var Bp=_Ne;var Hie=h.ZERO,Gie=new h,gNe=new h,Wie=new H;function yNe(e){this.id=e,this.vertexFormat=void 0,this.dimensions=void 0,this.offsetAttribute=void 0}function pu(e,t){ni.call(this,{entity:e,scene:t,geometryOptions:new yNe(e),geometryPropertyName:"box",observedPropertyNames:["availability","position","orientation","box"]}),this._onEntityPropertyChanged(e,"box",e.box,void 0)}l(Object.create)&&(pu.prototype=Object.create(ni.prototype),pu.prototype.constructor=pu);Object.defineProperties(pu.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});pu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=kn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Wie)),l(a)||(a=H.WHITE),s.color=Ht.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Hie,Gie))),new Tt({id:t,geometry:Sl.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:s})};pu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Wie),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:kn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Hie,Gie))),new Tt({id:t,geometry:vd.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:r})};pu.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};pu.prototype._isHidden=function(e,t){return!l(t.dimensions)||!l(e.position)||ni.prototype._isHidden.call(this,e,t)};pu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.dimensions.isConstant||!q.isConstant(t.outlineWidth)};pu.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,i.dimensions=t.dimensions.getValue(ze.MINIMUM_VALUE,i.dimensions),i.offsetAttribute=n!==Ye.NONE?cn.ALL:void 0};pu.prototype._onEntityPropertyChanged=Bp;pu.DynamicGeometryUpdater=uA;function uA(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(uA.prototype=Object.create(ti.prototype),uA.prototype.constructor=uA);uA.prototype._isHidden=function(e,t,n){let i=q.getValueOrUndefined(e.position,n,gNe),o=this._options.dimensions;return!l(i)||!l(o)||ti.prototype._isHidden.call(this,e,t,n)};uA.prototype._setOptions=function(e,t,n){let i=q.getValueOrDefault(t.heightReference,n,Ye.NONE),o=this._options;o.dimensions=q.getValueOrUndefined(t.dimensions,n,o.dimensions),o.offsetAttribute=i!==Ye.NONE?cn.ALL:void 0};var y1=pu;var soe=Yo(roe(),1);var UNe=0,g9={};function sm(e,t){let n,i=e;l(g9[i])?n=g9[i]:(n=UNe++,g9[i]=n),t=y(t,!1),this._id=n,this._html=e,this._showOnScreen=t,this._element=void 0}Object.defineProperties(sm.prototype,{html:{get:function(){return this._html}},id:{get:function(){return this._id}},showOnScreen:{get:function(){return this._showOnScreen},set:function(e){this._showOnScreen=e}},element:{get:function(){if(!l(this._element)){let e=soe.default.sanitize(this._html),t=document.createElement("div");t.className="cesium-credit-wrapper",t._creditId=this._id,t.style.display="inline",t.innerHTML=e;let n=t.querySelectorAll("a");for(let i=0;i<n.length;i++)n[i].setAttribute("target","_blank");this._element=t}return this._element}}});sm.equals=function(e,t){return e===t||l(e)&&l(t)&&e._id===t._id&&e._showOnScreen===t._showOnScreen};sm.prototype.equals=function(e){return sm.equals(this,e)};sm.prototype.isIon=function(){return this.html.indexOf("ion-credit.png")!==-1};sm.getIonCredit=function(e){let t=l(e.collapsible)&&!e.collapsible;return new sm(e.html,t)};sm.clone=function(e){if(l(e))return new sm(e.html,e.showOnScreen)};var At=sm;function Vx(e){this._url=e,this._cubeMapBuffers=void 0,this._texture=void 0,this._maximumMipmapLevel=void 0,this._loading=!1,this._ready=!1,this._errorEvent=new me}Object.defineProperties(Vx.prototype,{url:{get:function(){return this._url}},errorEvent:{get:function(){return this._errorEvent}},texture:{get:function(){return this._texture}},maximumMipmapLevel:{get:function(){return this._maximumMipmapLevel}},ready:{get:function(){return this._ready}}});Vx.isSupported=function(e){return(e.colorBufferHalfFloat&&e.halfFloatingPointTexture||e.floatingPointTexture&&e.colorBufferFloat)&&e.supportsTextureLod};function y9(e){e._cubeMapBuffers=void 0}Vx.prototype.update=function(e){let{context:t}=e;if(!Vx.isSupported(t))return;if(l(this._texture)){y9(this);return}if(!l(this._texture)&&!this._loading){let f=t.textureCache.getTexture(this._url);l(f)&&(y9(this),this._texture=f,this._maximumMipmapLevel=this._texture.maximumMipmapLevel,this._ready=!0)}let n=this._cubeMapBuffers;if(!l(n)&&!this._loading){let f=this;Cl(this._url).then(function(d){f._cubeMapBuffers=d,f._loading=!1}).catch(function(d){f.isDestroyed()||f._errorEvent.raiseEvent(d)}),this._loading=!0}if(!l(this._cubeMapBuffers))return;let{pixelDatatype:i}=n[0].positiveX;l(i)||(i=t.halfFloatingPointTexture?$e.HALF_FLOAT:$e.FLOAT);let o=nt.RGBA,r=n.length;this._maximumMipmapLevel=r-1;let s=n[0].positiveX.width,a=Math.log2(s)+1;if(r!==a){let f={};Object.values(Ea.FaceName).forEach(d=>{f[d]=void 0});for(let d=r;d<a;d++)n.push(f)}let c=new Zt({minificationFilter:Kt.LINEAR_MIPMAP_LINEAR}),u=new Ea({context:t,source:n[0],flipY:!1,pixelDatatype:i,pixelFormat:o,sampler:c});u.loadMipmaps(n.slice(1)),this._texture=u,this._texture.maximumMipmapLevel=this._maximumMipmapLevel,t.textureCache.addTexture(this._url,this._texture),this._ready=!0};Vx.prototype.isDestroyed=function(){return!1};Vx.prototype.destroy=function(){return y9(this),this._texture=this._texture&&this._texture.destroy(),ue(this)};var Bd=Vx;function E1(e){e=y(e,y.EMPTY_OBJECT);let t=l(e.imageBasedLightingFactor)?z.clone(e.imageBasedLightingFactor):new z(1,1);this._imageBasedLightingFactor=t;let n=y(e.luminanceAtZenith,.2);this._luminanceAtZenith=n;let i=e.sphericalHarmonicCoefficients;this._sphericalHarmonicCoefficients=i,this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentCubeMap=void 0,this._specularEnvironmentCubeMapDirty=!0,this._specularEnvironmentMapLoaded=!1,this._previousSpecularEnvironmentMapLoaded=!1,this._useDefaultSpecularMaps=!1,this._useDefaultSphericalHarmonics=!1,this._shouldRegenerateShaders=!1,this._previousFrameNumber=void 0,this._previousImageBasedLightingFactor=z.clone(t),this._previousLuminanceAtZenith=n,this._previousSphericalHarmonicCoefficients=i,this._removeErrorListener=void 0}Object.defineProperties(E1.prototype,{imageBasedLightingFactor:{get:function(){return this._imageBasedLightingFactor},set:function(e){this._previousImageBasedLightingFactor=z.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor),this._imageBasedLightingFactor=z.clone(e,this._imageBasedLightingFactor)}},luminanceAtZenith:{get:function(){return this._luminanceAtZenith},set:function(e){this._previousLuminanceAtZenith=this._luminanceAtZenith,this._luminanceAtZenith=e}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients},set:function(e){this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients,this._sphericalHarmonicCoefficients=e}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps},set:function(e){e!==this._specularEnvironmentMaps&&(this._specularEnvironmentCubeMapDirty=this._specularEnvironmentCubeMapDirty||e!==this._specularEnvironmentMaps,this._specularEnvironmentMapLoaded=!1),this._specularEnvironmentMaps=e}},enabled:{get:function(){return this._imageBasedLightingFactor.x>0||this._imageBasedLightingFactor.y>0}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},useDefaultSphericalHarmonics:{get:function(){return this._useDefaultSphericalHarmonics}},useSphericalHarmonicCoefficients:{get:function(){return l(this._sphericalHarmonicCoefficients)||this._useDefaultSphericalHarmonics}},specularEnvironmentCubeMap:{get:function(){return this._specularEnvironmentCubeMap}},useDefaultSpecularMaps:{get:function(){return this._useDefaultSpecularMaps}},useSpecularEnvironmentMaps:{get:function(){return l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready||this._useDefaultSpecularMaps}}});function VNe(e,t){if(Bd.isSupported(t)){if(e._specularEnvironmentCubeMap=e._specularEnvironmentCubeMap&&e._specularEnvironmentCubeMap.destroy(),l(e._specularEnvironmentMaps)){let n=new Bd(e._specularEnvironmentMaps);e._specularEnvironmentCubeMap=n,e._removeErrorListener=n.errorEvent.addEventListener(i=>{console.error(`Error loading specularEnvironmentMaps: ${i}`)})}e._shouldRegenerateShaders=!0}}E1.prototype.update=function(e){if(e.frameNumber===this._previousFrameNumber)return;this._previousFrameNumber=e.frameNumber;let t=e.context;e.brdfLutGenerator.update(e),this._shouldRegenerateShaders=!1;let n=this._imageBasedLightingFactor,i=this._previousImageBasedLightingFactor;z.equals(n,i)||(this._shouldRegenerateShaders=n.x>0&&i.x===0||n.x===0&&i.x>0,this._shouldRegenerateShaders=this._shouldRegenerateShaders||n.y>0&&i.y===0||n.y===0&&i.y>0,this._previousImageBasedLightingFactor=z.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor)),this._luminanceAtZenith!==this._previousLuminanceAtZenith&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._luminanceAtZenith)!==l(this._previousLuminanceAtZenith),this._previousLuminanceAtZenith=this._luminanceAtZenith),this._previousSphericalHarmonicCoefficients!==this._sphericalHarmonicCoefficients&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._previousSphericalHarmonicCoefficients)!==l(this._sphericalHarmonicCoefficients),this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients),this._shouldRegenerateShaders=this._shouldRegenerateShaders||this._previousSpecularEnvironmentMapLoaded!==this._specularEnvironmentMapLoaded,this._previousSpecularEnvironmentMapLoaded=this._specularEnvironmentMapLoaded,this._specularEnvironmentCubeMapDirty&&(VNe(this,t),this._specularEnvironmentCubeMapDirty=!1),l(this._specularEnvironmentCubeMap)&&(this._specularEnvironmentCubeMap.update(e),this._specularEnvironmentCubeMap.ready&&(this._specularEnvironmentMapLoaded=!0));let o=!l(this._specularEnvironmentCubeMap)&&l(e.specularEnvironmentMaps)&&!this._useDefaultSpecularMaps,r=!l(e.specularEnvironmentMaps)&&this._useDefaultSpecularMaps,s=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)&&!this._useDefaultSphericalHarmonics,a=!l(e.sphericalHarmonicCoefficients)&&this._useDefaultSphericalHarmonics;this._shouldRegenerateShaders=this._shouldRegenerateShaders||o||r||s||a,this._useDefaultSpecularMaps=!l(this._specularEnvironmentCubeMap)&&l(e.specularEnvironmentMaps),this._useDefaultSphericalHarmonics=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)};E1.prototype.isDestroyed=function(){return!1};E1.prototype.destroy=function(){return this._specularEnvironmentCubeMap=this._specularEnvironmentCubeMap&&this._specularEnvironmentCubeMap.destroy(),this._removeErrorListener=this._removeErrorListener&&this._removeErrorListener(),ue(this)};var zx=E1;var b9=Yo(ru(),1);var 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D1(this,e,function(n,i){let o=n._classIds[i],r=n._classes[o],s=n._classIndexes[i],a=r.instances[t];if(l(a))return l(a.typedArray)?rFe(a,s):He(a[s],!0)})};function rFe(e,t){let n=e.typedArray,i=e.componentCount;return i===1?n[t]:e.type.unpack(n,t*i)}Up.prototype.setProperty=function(e,t,n){let i=D1(this,e,function(o,r){let s=o._classIds[r],a=o._classes[s],c=o._classIndexes[r],u=a.instances[t];if(l(u))return l(u.typedArray)?sFe(u,c,n):u[c]=He(n,!0),!0});return l(i)};function sFe(e,t,n){let i=e.typedArray,o=e.componentCount;o===1?i[t]=n:e.type.pack(n,i,t*o)}Up.prototype.isClass=function(e,t){let n=D1(this,e,function(i,o){let r=i._classIds[o];if(i._classes[r].name===t)return!0});return l(n)};Up.prototype.getClassName=function(e){let t=this._classIds[e];return this._classes[t].name};var Gx=Up;var aFe={HIGHLIGHT:0,REPLACE:1,MIX:2},Rl=Object.freeze(aFe);var T9=Xc.DEFAULT_COLOR_VALUE,C9=Xc.DEFAULT_SHOW_VALUE;function fo(e,t,n,i,o){this.featuresLength=t;let r;l(n)&&(r=n.extensions),this._extensions=y(r,{});let s=cFe(n);this._properties=s,this._batchTableHierarchy=lFe(this,n,i);let a=moe(t,s,i);this._binaryPropertiesByteLength=uFe(a),this._batchTableBinaryProperties=a,this._content=e,this._batchTexture=new Xc({featuresLength:t,colorChangedCallback:o,owner:e,statistics:e.tileset.statistics})}fo._deprecationWarning=Ls;Object.defineProperties(fo.prototype,{batchTableByteLength:{get:function(){let e=this._binaryPropertiesByteLength;return l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e+=this._batchTexture.byteLength,e}}});function cFe(e){let t={};if(!l(e))return t;for(let n in e)e.hasOwnProperty(n)&&n!=="HIERARCHY"&&n!=="extensions"&&n!=="extras"&&(t[n]=He(e[n],!0));return t}function lFe(e,t,n){if(!l(t))return;let i=e._extensions["3DTILES_batch_table_hierarchy"],o=t.HIERARCHY;if(l(o)&&(fo._deprecationWarning("batchTableHierarchyExtension","The batch table HIERARCHY property has been moved to an extension. Use extensions.3DTILES_batch_table_hierarchy instead."),e._extensions["3DTILES_batch_table_hierarchy"]=o,i=o),!!l(i))return new Gx({extension:i,binaryBody:n})}function moe(e,t,n){let i;for(let o in t)if(t.hasOwnProperty(o)){let r=t[o],s=r.byteOffset;if(l(s)){let a=r.componentType,c=r.type;if(!l(a))throw new le("componentType is required.");if(!l(c))throw new le("type is required.");if(!l(n))throw new le(`Property ${o} requires a batch table binary.`);let u=yu(r),f=u.componentsPerAttribute,d=u.classType,p=u.createArrayBufferView(n.buffer,n.byteOffset+s,e);l(i)||(i={}),i[o]={typedArray:p,componentCount:f,type:d}}}return i}function uFe(e){if(!l(e))return 0;let t=0;for(let n in e)e.hasOwnProperty(n)&&(t+=e[n].typedArray.byteLength);return t}fo.getBinaryProperties=function(e,t,n){return moe(e,t,n)};fo.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};fo.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};fo.prototype.getShow=function(e){return this._batchTexture.getShow(e)};fo.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};fo.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};fo.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};fo.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};var fFe=new H;fo.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(T9),this.setAllShow(C9);return}let t=this._content,n=this.featuresLength;for(let i=0;i<n;++i){let o=t.getFeature(i),r=l(e.color)?y(e.color.evaluateColor(o,fFe),T9):T9,s=l(e.show)?y(e.show.evaluate(o),C9):C9;this.setColor(i,r),this.setShow(i,s)}};function dFe(e,t){let n=e.typedArray,i=e.componentCount;return i===1?n[t]:e.type.unpack(n,t*i)}function hFe(e,t,n){let i=e.typedArray,o=e.componentCount;o===1?i[t]=n:e.type.pack(n,i,t*o)}fo.prototype.isClass=function(e,t){let n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};fo.prototype.isExactClass=function(e,t){return this.getExactClassName(e)===t};fo.prototype.getExactClassName=function(e){let t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};fo.prototype.hasProperty=function(e,t){return l(this._properties[t])||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)};fo.prototype.hasPropertyBySemantic=function(){return!1};fo.prototype.getPropertyIds=function(e,t){t=l(t)?t:[],t.length=0;let n=Object.keys(this._properties);return t.push.apply(t,n),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,n)),t};fo.prototype.getPropertyBySemantic=function(e,t){};fo.prototype.getProperty=function(e,t){if(l(this._batchTableBinaryProperties)){let i=this._batchTableBinaryProperties[t];if(l(i))return dFe(i,e)}let n=this._properties[t];if(l(n))return He(n[e],!0);if(l(this._batchTableHierarchy)){let i=this._batchTableHierarchy.getProperty(e,t);if(l(i))return i}};fo.prototype.setProperty=function(e,t,n){let i=this.featuresLength;if(l(this._batchTableBinaryProperties)){let r=this._batchTableBinaryProperties[t];if(l(r)){hFe(r,e,n);return}}if(l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n))return;let o=this._properties[t];l(o)||(this._properties[t]=new Array(i),o=this._properties[t]),o[e]=He(n,!0)};function mFe(e){return e._batchTexture.textureDimensions.y===1?`uniform vec4 tile_textureStep; 
vec2 computeSt(float batchId) 
{ 
    float stepX = tile_textureStep.x; 
    float centerX = tile_textureStep.y; 
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} 
`:`uniform vec4 tile_textureStep; 
uniform vec2 tile_textureDimensions; 
vec2 computeSt(float batchId) 
{ 
    float stepX = tile_textureStep.x; 
    float centerX = tile_textureStep.y; 
    float stepY = tile_textureStep.z; 
    float centerY = tile_textureStep.w; 
    float xId = mod(batchId, tile_textureDimensions.x); 
    float yId = floor(batchId / tile_textureDimensions.x); 
    return vec2(centerX + (xId * stepX), centerY + (yId * stepY)); 
} 
`}fo.prototype.getVertexShaderCallback=function(e,t,n){if(this.featuresLength===0)return;let i=this;return function(o){let r=poe(o,n,!1),s;return Bt.maximumVertexTextureImageUnits>0?(s="",e&&(s+=`uniform bool tile_translucentCommand; 
`),s+=`uniform sampler2D tile_batchTexture; 
out vec4 tile_featureColor; 
out vec2 tile_featureSt; 
void main() 
{ 
    vec2 st = computeSt(${t}); 
    vec4 featureProperties = texture(tile_batchTexture, st); 
    tile_color(featureProperties); 
    float show = ceil(featureProperties.a); 
    gl_Position *= show; 
`,e&&(s+=`    bool isStyleTranslucent = (featureProperties.a != 1.0); 
    if (czm_pass == czm_passTranslucent) 
    { 
        if (!isStyleTranslucent && !tile_translucentCommand) 
        { 
            gl_Position *= 0.0; 
        } 
    } 
    else 
    { 
        if (isStyleTranslucent) 
        { 
            gl_Position *= 0.0; 
        } 
    } 
`),s+=`    tile_featureColor = featureProperties; 
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}`):s=`out vec2 tile_featureSt; 
void main() 
{ 
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${mFe(i)}${s}`}};function hoe(e,t){return e=Ge.replaceMain(e,"tile_main"),t?`${e}uniform float tile_colorBlend; 
void tile_color(vec4 tile_featureColor) 
{ 
    tile_main(); 
    tile_featureColor = czm_gammaCorrect(tile_featureColor); 
    out_FragColor.a *= tile_featureColor.a; 
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    out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight); 
} 
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{ 
    tile_main(); 
} 
`}function pFe(e,t){let n=`texture(${t}`,i=0,o=e.indexOf(n,i),r;for(;o>-1;){let s=0;for(let u=o;u<e.length;++u){let f=e.charAt(u);if(f==="(")++s;else if(f===")"&&(--s,s===0)){r=u+1;break}}let c=`tile_diffuse_final(${e.slice(o,r)}, tile_diffuse)`;e=e.slice(0,o)+c+e.slice(r),i=o+c.length,o=e.indexOf(n,i)}return e}function poe(e,t,n){if(!l(t))return hoe(e,n);let i=new RegExp(`(uniform|attribute|in)\\s+(vec[34]|sampler2D)\\s+${t};`),o=e.match(i);if(!l(o))return hoe(e,n);let r=o[0],s=o[2];e=Ge.replaceMain(e,"tile_main"),e=e.replace(r,"");let a=`bool isWhite(vec3 color) 
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{ 
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vec4 tile_diffuse = vec4(1.0); 
${a}${r}
${e}
void tile_color(vec4 tile_featureColor) 
{ 
${u}`,n&&(e+=c),e+=`} 
`,e}fo.prototype.getFragmentShaderCallback=function(e,t,n){if(this.featuresLength!==0)return function(i){return i=poe(i,t,!0),Bt.maximumVertexTextureImageUnits>0?(i+=`uniform sampler2D tile_pickTexture; 
in vec2 tile_featureSt; 
in vec4 tile_featureColor; 
void main() 
{ 
    tile_color(tile_featureColor); 
`,n&&(i+=`    out_FragColor.rgb *= out_FragColor.a; 
`),i+="}"):(e&&(i+=`uniform bool tile_translucentCommand; 
`),i+=`uniform sampler2D tile_pickTexture; 
uniform sampler2D tile_batchTexture; 
in vec2 tile_featureSt; 
void main() 
{ 
    vec4 featureProperties = texture(tile_batchTexture, tile_featureSt); 
    if (featureProperties.a == 0.0) { 
        discard; 
    } 
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        { 
            discard; 
        } 
    } 
    else 
    { 
        if (isStyleTranslucent) 
        { 
            discard; 
        } 
    } 
`),i+=`    tile_color(featureProperties); 
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`),i+=`} 
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in vec2 tile_featureSt; 
in vec4 tile_featureColor; 
void main() 
{ 
    tile_main(); 
    out_FragColor = tile_featureColor; 
    out_FragColor.rgb *= out_FragColor.a; 
}`:e+=`uniform sampler2D tile_batchTexture; 
uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt; 
void main() 
{ 
    tile_main(); 
    vec4 featureProperties = texture(tile_batchTexture, tile_featureSt); 
    if (featureProperties.a == 0.0) { 
        discard; 
    } 
    out_FragColor = featureProperties; 
    out_FragColor.rgb *= out_FragColor.a; 
} 
`,e}};function _Fe(e){let t=e._content.tileset,n=t.colorBlendMode,i=t.colorBlendAmount;if(n===Rl.HIGHLIGHT)return 0;if(n===Rl.REPLACE)return 1;if(n===Rl.MIX)return P.clamp(i,P.EPSILON4,1)}fo.prototype.getUniformMapCallback=function(){if(this.featuresLength===0)return;let e=this;return function(t){return gt(t,{tile_batchTexture:function(){return y(e._batchTexture.batchTexture,e._batchTexture.defaultTexture)},tile_textureDimensions:function(){return e._batchTexture.textureDimensions},tile_textureStep:function(){return e._batchTexture.textureStep},tile_colorBlend:function(){return _Fe(e)},tile_pickTexture:function(){return e._batchTexture.pickTexture}})}};fo.prototype.getPickId=function(){return"texture(tile_pickTexture, tile_featureSt)"};var qg={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};fo.prototype.addDerivedCommands=function(e,t){let n=e.commandList,i=n.length,o=this._content._tile,r=o._finalResolution,s=o.tileset,a=s.isSkippingLevelOfDetail&&s.hasMixedContent&&e.context.stencilBuffer,c=gFe(this);for(let u=t;u<i;++u){let f=n[u];if(f.pass===Ee.COMPUTE)continue;let d=f.derivedCommands.tileset;(!l(d)||f.dirty)&&(d={},f.derivedCommands.tileset=d,d.originalCommand=yFe(f),f.dirty=!1);let p=d.originalCommand;c!==qg.ALL_OPAQUE&&f.pass!==Ee.TRANSLUCENT&&(l(d.translucent)||(d.translucent=xFe(p))),c!==qg.ALL_TRANSLUCENT&&f.pass!==Ee.TRANSLUCENT&&(l(d.opaque)||(d.opaque=bFe(p)),a&&(r||(l(d.zback)||(d.zback=CFe(e.context,p)),s._backfaceCommands.push(d.zback)),(!l(d.stencil)||o._selectionDepth!==EFe(d.stencil))&&(f.renderState.depthMask?d.stencil=AFe(p,o._selectionDepth):d.stencil=d.opaque)));let g=a?d.stencil:d.opaque,m=d.translucent;f.pass!==Ee.TRANSLUCENT?(c===qg.ALL_OPAQUE&&(n[u]=g),c===qg.ALL_TRANSLUCENT&&(n[u]=m),c===qg.OPAQUE_AND_TRANSLUCENT&&(n[u]=g,n.push(m))):n[u]=p}};function gFe(e){let t=e._batchTexture.translucentFeaturesLength;return t===0?qg.ALL_OPAQUE:t===e.featuresLength?qg.ALL_TRANSLUCENT:qg.OPAQUE_AND_TRANSLUCENT}function yFe(e){let t=Ze.shallowClone(e),n=t.pass===Ee.TRANSLUCENT;return t.uniformMap=l(t.uniformMap)?t.uniformMap:{},t.uniformMap.tile_translucentCommand=function(){return n},t}function xFe(e){let t=Ze.shallowClone(e);return t.pass=Ee.TRANSLUCENT,t.renderState=SFe(e.renderState),t}function bFe(e){let t=Ze.shallowClone(e);return t.renderState=wFe(e.renderState),t}function TFe(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"zBackfaceLogDepth");if(!l(n)){let i=t.fragmentShaderSource.clone();i.defines=l(i.defines)?i.defines.slice(0):[],i.defines.push("POLYGON_OFFSET"),n=e.shaderCache.createDerivedShaderProgram(t,"zBackfaceLogDepth",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}return n}function CFe(e,t){let n=Ze.shallowClone(t),i=He(n.renderState,!0);i.cull.enabled=!0,i.cull.face=gi.FRONT,i.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i.polygonOffset={enabled:!0,factor:5,units:5},i.stencilTest=kt.setCesium3DTileBit(),i.stencilMask=kt.CESIUM_3D_TILE_MASK,n.renderState=Ue.fromCache(i),n.castShadows=!1,n.receiveShadows=!1,n.uniformMap=He(t.uniformMap);let o=new z(5,5);return n.uniformMap.u_polygonOffset=function(){return o},n.shaderProgram=TFe(e,t.shaderProgram),n}function AFe(e,t){let n=Ze.shallowClone(e),i=He(n.renderState,!0);return i.stencilTest.enabled=!0,i.stencilTest.mask=kt.SKIP_LOD_MASK,i.stencilTest.reference=kt.CESIUM_3D_TILE_MASK|t<<kt.SKIP_LOD_BIT_SHIFT,i.stencilTest.frontFunction=Vn.GREATER_OR_EQUAL,i.stencilTest.frontOperation.zPass=ft.REPLACE,i.stencilTest.backFunction=Vn.GREATER_OR_EQUAL,i.stencilTest.backOperation.zPass=ft.REPLACE,i.stencilMask=kt.CESIUM_3D_TILE_MASK|kt.SKIP_LOD_MASK,n.renderState=Ue.fromCache(i),n}function EFe(e){return(e.renderState.stencilTest.reference&kt.SKIP_LOD_MASK)>>>kt.SKIP_LOD_BIT_SHIFT}function SFe(e){let t=He(e,!0);return t.cull.enabled=!1,t.depthTest.enabled=!0,t.depthMask=!1,t.blending=un.ALPHA_BLEND,t.stencilTest=kt.setCesium3DTileBit(),t.stencilMask=kt.CESIUM_3D_TILE_MASK,Ue.fromCache(t)}function wFe(e){let t=He(e,!0);return t.stencilTest=kt.setCesium3DTileBit(),t.stencilMask=kt.CESIUM_3D_TILE_MASK,Ue.fromCache(t)}fo.prototype.update=function(e,t){this._batchTexture.update(e,t)};fo.prototype.isDestroyed=function(){return!1};fo.prototype.destroy=function(){return this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var Vp=fo;function vFe(e){this.offset=e.offset,this.count=e.count,this.color=e.color,this.batchIds=e.batchIds}var cm=vFe;var fA=`in vec3 position;
in float a_batchId;

uniform mat4 u_modifiedModelViewProjection;

void main()
{
    gl_Position = czm_depthClamp(u_modifiedModelViewProjection * vec4(position, 1.0));
}
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Too many arguments.`);if(r===1){let a=t[0];t.push(a,a,a)}if(n==="vec2")return z.fromArray(t,0,On.getCartesian2());if(n==="vec3")return h.fromArray(t,0,On.getCartesian3());if(n==="vec4")return oe.fromArray(t,0,On.getCartesian4())};yt.prototype._evaluateLiteralString=function(){return this._value};yt.prototype._evaluateVariableString=function(e){let t=this._value,n=nV.exec(t);for(;n!==null;){let i=n[0],o=n[1],r=sV(e,o);l(r)||(r=""),t=t.replace(i,r),n=nV.exec(t)}return t};yt.prototype._evaluateVariable=function(e){return sV(e,this._value)};function Wx(e){return e._value==="feature"}yt.prototype._evaluateMemberDot=function(e){if(Wx(this._left))return sV(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof z||t instanceof h||t instanceof oe){if(n==="r")return t.x;if(n==="g")return t.y;if(n==="b")return t.z;if(n==="a")return t.w}return t[n]};yt.prototype._evaluateMemberBrackets=function(e){if(Wx(this._left))return sV(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof z||t instanceof h||t instanceof oe){if(n===0||n==="r")return t.x;if(n===1||n==="g")return t.y;if(n===2||n==="b")return t.z;if(n===3||n==="a")return t.w}return t[n]};yt.prototype._evaluateArray=function(e){let t=[];for(let n=0;n<this._value.length;n++)t[n]=this._value[n].evaluate(e);return t};yt.prototype._evaluateNot=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new le(`Operator "!" requires a boolean argument. 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Arguments are ${t} and ${n}.`)};yt.prototype._evaluateTimes=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.multiplyComponents(t,n,On.getCartesian2());if(n instanceof z&&typeof t=="number")return z.multiplyByScalar(n,t,On.getCartesian2());if(t instanceof z&&typeof n=="number")return z.multiplyByScalar(t,n,On.getCartesian2());if(n instanceof h&&t instanceof h)return h.multiplyComponents(t,n,On.getCartesian3());if(n instanceof h&&typeof t=="number")return h.multiplyByScalar(n,t,On.getCartesian3());if(t instanceof h&&typeof n=="number")return h.multiplyByScalar(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,On.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,On.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new le(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};yt.prototype._evaluateDivide=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.divideComponents(t,n,On.getCartesian2());if(t instanceof z&&typeof n=="number")return z.divideByScalar(t,n,On.getCartesian2());if(n instanceof h&&t instanceof h)return h.divideComponents(t,n,On.getCartesian3());if(t instanceof h&&typeof n=="number")return h.divideByScalar(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,On.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new le(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};yt.prototype._evaluateMod=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.fromElements(t.x%n.x,t.y%n.y,On.getCartesian2());if(n instanceof h&&t instanceof h)return h.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new le(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};yt.prototype._evaluateEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof z&&t instanceof z||n instanceof h&&t instanceof h||n instanceof oe&&t instanceof oe?t.equals(n):t===n};yt.prototype._evaluateNotEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof z&&t instanceof z||n instanceof h&&t instanceof h||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};yt.prototype._evaluateConditional=function(e){let t=this._test.evaluate(e);if(typeof t!="boolean")throw new le(`Conditional argument of conditional expression must be a boolean. Argument is ${t}.`);return t?this._left.evaluate(e):this._right.evaluate(e)};yt.prototype._evaluateNaN=function(e){return isNaN(this._left.evaluate(e))};yt.prototype._evaluateIsFinite=function(e){return isFinite(this._left.evaluate(e))};yt.prototype._evaluateIsExactClass=function(e){return l(e)?e.isExactClass(this._left.evaluate(e)):!1};yt.prototype._evaluateIsClass=function(e){return l(e)?e.isClass(this._left.evaluate(e)):!1};yt.prototype._evaluateGetExactClassName=function(e){if(l(e))return e.getExactClassName()};yt.prototype._evaluateBooleanConversion=function(e){return!!this._left.evaluate(e)};yt.prototype._evaluateNumberConversion=function(e){return Number(this._left.evaluate(e))};yt.prototype._evaluateStringConversion=function(e){return String(this._left.evaluate(e))};yt.prototype._evaluateRegExp=function(e){let t=this._value.evaluate(e),n="";l(this._left)&&(n=this._left.evaluate(e));let i;try{i=new RegExp(t,n)}catch(o){throw new le(o)}return i};yt.prototype._evaluateRegExpTest=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new le(`RegExp.test requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);return t.test(n)};yt.prototype._evaluateRegExpMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new le(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};yt.prototype._evaluateRegExpNotMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new le(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};yt.prototype._evaluateRegExpExec=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new le(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);let i=t.exec(n);return l(i)?i[1]:null};yt.prototype._evaluateToString=function(e){let t=this._left.evaluate(e);if(t instanceof RegExp||t instanceof z||t instanceof h||t instanceof oe)return String(t);throw new le(`Unexpected function call "${this._value}".`)};function yoe(e){let t=e._left,n=t.length;for(let a=0;a<n;++a)if(t[a]._type!==ht.LITERAL_NUMBER)return;let i=t[0]._value,o=t[1]._value,r=t[2]._value,s=n===4?t[3]._value:1;return H.fromHsl(i,o,r,s,iV)}function xoe(e){let t=e._left,n=t.length;for(let o=0;o<n;++o)if(t[o]._type!==ht.LITERAL_NUMBER)return;let i=iV;return i.red=t[0]._value/255,i.green=t[1]._value/255,i.blue=t[2]._value/255,i.alpha=n===4?t[3]._value:1,i}function Xg(e){return e%1===0?e.toFixed(1):e.toString()}function c2e(e){let t=Xg(e.red),n=Xg(e.green),i=Xg(e.blue);return`vec3(${t}, ${n}, ${i})`}function tV(e){let t=Xg(e.red),n=Xg(e.green),i=Xg(e.blue),o=Xg(e.alpha);return`vec4(${t}, ${n}, ${i}, ${o})`}function boe(e,t,n,i){let o=e.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=e[s].getShaderExpression(t,n,i);return r}function Toe(e,t){return l(t[e])?t[e]:Vd.NULL_SENTINEL}Vd.NULL_SENTINEL="czm_infinity";yt.prototype.getShaderExpression=function(e,t,n){let i,o,r,s,a=this._type,c=this._value;l(this._left)&&(Array.isArray(this._left)?o=boe(this._left,e,t,this):o=this._left.getShaderExpression(e,t,this)),l(this._right)&&(r=this._right.getShaderExpression(e,t,this)),l(this._test)&&(s=this._test.getShaderExpression(e,t,this)),Array.isArray(this._value)&&(c=boe(this._value,e,t,this));let u,f,d;switch(a){case ht.VARIABLE:return Wx(this)?void 0:Toe(c,e);case ht.UNARY:if(c==="Boolean")return`bool(${o})`;if(c==="Number")return`float(${o})`;if(c==="round")return`floor(${o} + 0.5)`;if(l(oV[c]))return`${c}(${o})`;if(c==="isNaN")return`(${o} != ${o})`;if(c==="isFinite")return`(abs(${o}) < czm_infinity)`;if(c==="String"||c==="isExactClass"||c==="isClass"||c==="getExactClassName")throw new le(`Error generating style shader: "${c}" is not supported.`);return c+o;case ht.BINARY:return c==="%"?`mod(${o}, ${r})`:c==="==="?`(${o} == ${r})`:c==="!=="?`(${o} != ${r})`:c==="atan2"?`atan(${o}, ${r})`:l(rV[c])?`${c}(${o}, ${r})`:`(${o} ${c} ${r})`;case ht.TERNARY:if(l(v9[c]))return`${c}(${o}, ${r}, ${s})`;break;case ht.CONDITIONAL:return`(${s} ? ${o} : ${r})`;case ht.MEMBER:return Wx(this._left)?Toe(r,e):r==="r"||r==="x"||r==="0.0"?`${o}[0]`:r==="g"||r==="y"||r==="1.0"?`${o}[1]`:r==="b"||r==="z"||r==="2.0"?`${o}[2]`:r==="a"||r==="w"||r==="3.0"?`${o}[3]`:`${o}[int(${r})]`;case ht.FUNCTION_CALL:throw new le(`Error generating style shader: "${c}" is not supported.`);case ht.ARRAY:if(c.length===4)return`vec4(${c[0]}, ${c[1]}, ${c[2]}, ${c[3]})`;if(c.length===3)return`vec3(${c[0]}, ${c[1]}, ${c[2]})`;if(c.length===2)return`vec2(${c[0]}, ${c[1]})`;throw new le("Error generating style shader: Invalid array length. Array length should be 2, 3, or 4.");case ht.REGEX:throw new le("Error generating style shader: Regular expressions are not supported.");case ht.VARIABLE_IN_STRING:throw new le("Error generating style shader: Converting a variable to a string is not supported.");case ht.LITERAL_NULL:return Vd.NULL_SENTINEL;case ht.LITERAL_BOOLEAN:return c?"true":"false";case ht.LITERAL_NUMBER:return Xg(c);case ht.LITERAL_STRING:if(l(n)&&n._type===ht.MEMBER&&(c==="r"||c==="g"||c==="b"||c==="a"||c==="x"||c==="y"||c==="z"||c==="w"||Wx(n._left)))return c;if(i=H.fromCssColorString(c,iV),l(i))return c2e(i);throw new le("Error generating style shader: String literals are not supported.");case ht.LITERAL_COLOR:if(u=o,c==="color"){if(l(u)){if(u.length>1){let p=u[0],g=u[1];return g!=="1.0"&&(t.translucent=!0),`vec4(${p}, ${g})`}}else return"vec4(1.0)";return`vec4(${u[0]}, 1.0)`}else{if(c==="rgb")return i=xoe(this),l(i)?tV(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, 1.0)`;if(c==="rgba")return u[3]!=="1.0"&&(t.translucent=!0),i=xoe(this),l(i)?tV(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, ${u[3]})`;if(c==="hsl")return i=yoe(this),l(i)?tV(i):`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), 1.0)`;if(c==="hsla")return i=yoe(this),l(i)?(i.alpha!==1&&(t.translucent=!0),tV(i)):(u[3]!=="1.0"&&(t.translucent=!0),`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), ${u[3]})`)}break;case ht.LITERAL_VECTOR:f=o.length,d=`${c}(`;for(let p=0;p<f;++p)d+=o[p],p<f-1&&(d+=", ");return d+=")",d;case ht.LITERAL_REGEX:throw new le("Error generating style shader: Regular expressions are not supported.");case ht.LITERAL_UNDEFINED:return Vd.NULL_SENTINEL;case ht.BUILTIN_VARIABLE:if(c==="tiles3d_tileset_time")return c}};yt.prototype.getVariables=function(e,t){let n,i,o,r=this._type,s=this._value;if(l(this._left))if(Array.isArray(this._left))for(n=this._left,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);else this._left.getVariables(e,this);if(l(this._right)&&this._right.getVariables(e,this),l(this._test)&&this._test.getVariables(e,this),Array.isArray(this._value))for(n=this._value,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);let a;switch(r){case ht.VARIABLE:Wx(this)||e.push(s);break;case ht.VARIABLE_IN_STRING:for(a=nV.exec(s);a!==null;)e.push(a[1]),a=nV.exec(s);break;case ht.LITERAL_STRING:l(t)&&t._type===ht.MEMBER&&Wx(t._left)&&e.push(s);break}};var Sf=Vd;function zp(e){e=y(e,y.EMPTY_OBJECT),this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._vertexBatchIds=e.vertexBatchIds,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=e.indexOffsets,this._batchedIndices=e.batchedIndices,this._boundingVolume=e.boundingVolume,this._boundingVolumes=e.boundingVolumes,this._center=y(e.center,h.ZERO),this._va=void 0,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._uniformMap=void 0,this._vaSwap=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._rsWireframe=void 0,this._commands=[],this._commandsIgnoreShow=[],this._pickCommands=[],this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._batchDirty=!0,this._pickCommandsDirty=!0,this._framesSinceLastRebatch=0,this._updatingAllCommands=!1,this._trianglesLength=this._indices.length/3,this._geometryByteLength=this._indices.byteLength+this._positions.byteLength+this._vertexBatchIds.byteLength,this.debugWireframe=!1,this._debugWireframe=this.debugWireframe,this._wireframeDirty=!1,this.forceRebatch=!1,this.classificationType=y(e.classificationType,Un.BOTH),this._vertexShaderSource=e._vertexShaderSource,this._fragmentShaderSource=e._fragmentShaderSource,this._attributeLocations=e._attributeLocations,this._uniformMap=e._uniformMap,this._pickId=e._pickId,this._modelMatrix=e._modelMatrix,this._boundingSphere=e._boundingSphere,this._batchIdLookUp={};let t=this._batchIds.length;for(let n=0;n<t;++n){let i=this._batchIds[n];this._batchIdLookUp[i]=n}}Object.defineProperties(zp.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}}});var l2e={position:0,a_batchId:1};function u2e(e,t){if(l(e._va))return;let n=pt.createVertexBuffer({context:t,typedArray:e._positions,usage:Be.STATIC_DRAW}),i=pt.createVertexBuffer({context:t,typedArray:e._vertexBatchIds,usage:Be.STATIC_DRAW}),o=pt.createIndexBuffer({context:t,typedArray:e._indices,usage:Be.DYNAMIC_DRAW,indexDatatype:e._indices.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),r=[{index:0,vertexBuffer:n,componentDatatype:X.fromTypedArray(e._positions),componentsPerAttribute:3},{index:1,vertexBuffer:i,componentDatatype:X.fromTypedArray(e._vertexBatchIds),componentsPerAttribute:1}];e._va=new fi({context:t,attributes:r,indexBuffer:o}),t.webgl2&&(e._vaSwap=new fi({context:t,attributes:r,indexBuffer:pt.createIndexBuffer({context:t,sizeInBytes:o.sizeInBytes,usage:Be.DYNAMIC_DRAW,indexDatatype:o.indexDatatype})})),e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0}function f2e(e,t){if(l(e._sp))return;let n=e._batchTable,i=y(e._attributeLocations,l2e),o=e._pickId,r=e._vertexShaderSource,s=e._fragmentShaderSource;if(l(r)){e._sp=nn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i}),e._spStencil=e._sp,s=Ge.replaceMain(s,"czm_non_pick_main"),s=`${s}void main() 
{ 
    czm_non_pick_main(); 
    out_FragColor = ${o}; 
} 
`,e._spPick=nn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i});return}let a=n.getVertexShaderCallback(!1,"a_batchId",void 0)(fA),c=n.getFragmentShaderCallback(!1,void 0,!0)(Ug);o=n.getPickId();let u=new Ge({sources:[a]}),f=new Ge({defines:["VECTOR_TILE"],sources:[c]});e._sp=nn.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),u=new Ge({sources:[fA]}),f=new Ge({defines:["VECTOR_TILE"],sources:[Ug]}),e._spStencil=nn.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),c=Ge.replaceMain(c,"czm_non_pick_main"),c=`${c}
void main() 
{ 
    czm_non_pick_main(); 
    out_FragColor = ${o}; 
} 
`;let d=new Ge({sources:[a]}),p=new Ge({defines:["VECTOR_TILE"],sources:[c]});e._spPick=nn.fromCache({context:t,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:i})}function Coe(e){let t=e?Vn.EQUAL:Vn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:t,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:t,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:kt.CESIUM_3D_TILE_MASK,mask:kt.CESIUM_3D_TILE_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:oc.LESS_OR_EQUAL},depthMask:!1}}var d2e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:kt.CLASSIFICATION_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND},h2e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:kt.CLASSIFICATION_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function m2e(e){l(e._rsStencilDepthPass)||(e._rsStencilDepthPass=Ue.fromCache(Coe(!1)),e._rsStencilDepthPass3DTiles=Ue.fromCache(Coe(!0)),e._rsColorPass=Ue.fromCache(d2e),e._rsPickPass=Ue.fromCache(h2e))}var jx=new F,Aoe=new h;function p2e(e,t){if(l(e._uniformMap))return;let n={u_modifiedModelViewProjection:function(){let i=t.uniformState.view,o=t.uniformState.projection;return F.clone(i,jx),F.multiplyByPoint(jx,e._center,Aoe),F.setTranslation(jx,Aoe,jx),F.multiply(o,jx,jx),jx},u_highlightColor:function(){return e._highlightColor}};e._uniformMap=e._batchTable.getUniformMapCallback()(n)}function D9(e,t,n,i,o,r,s){let a=e.constructor.BYTES_PER_ELEMENT,c=r.length;for(let u=0;u<c;++u){let f=r[u],d=s[f],p=i[d],g=o[d],m=new e.constructor(e.buffer,a*p,g);t.set(m,n),i[d]=n,n+=g}return n}function _2e(e,t){let n=e._indices,i=e._indexOffsets,o=e._indexCounts,r=e._batchIdLookUp,s=new n.constructor(n.length),a=t.pop(),c=[a],u=D9(n,s,0,i,o,a.batchIds,r);for(a.offset=0,a.count=u;t.length>0;){let f=t.pop();if(H.equals(f.color,a.color))u=D9(n,s,u,i,o,f.batchIds,r),a.batchIds=a.batchIds.concat(f.batchIds),a.count=u-a.offset;else{let d=u;u=D9(n,s,u,i,o,f.batchIds,r),f.offset=d,f.count=u-d,c.push(f),a=f}}e._va.indexBuffer.copyFromArrayView(s),e._indices=s,e._batchedIndices=c}function I9(e,t,n,i,o,r,s){let a=e.bytesPerIndex,c=r.length;for(let u=0;u<c;++u){let f=r[u],d=s[f],p=i[d],g=o[d];t.copyFromBuffer(e,p*a,n*a,g*a),i[d]=n,n+=g}return n}function g2e(e,t){let n=e._indexOffsets,i=e._indexCounts,o=e._batchIdLookUp,r=t.pop(),s=[r],a=e._va.indexBuffer,c=e._vaSwap.indexBuffer,u=I9(a,c,0,n,i,r.batchIds,o);for(r.offset=0,r.count=u;t.length>0;){let d=t.pop();if(H.equals(d.color,r.color))u=I9(a,c,u,n,i,d.batchIds,o),r.batchIds=r.batchIds.concat(d.batchIds),r.count=u-r.offset;else{let p=u;u=I9(a,c,u,n,i,d.batchIds,o),d.offset=p,d.count=u-p,s.push(d),r=d}}let f=e._va;e._va=e._vaSwap,e._vaSwap=f,e._batchedIndices=s}function y2e(e,t){return t.color.toRgba()-e.color.toRgba()}function x2e(e,t){if(!e._batchDirty)return!1;let n=e._batchedIndices,i=n.length,o=!1,r={};for(let s=0;s<i;++s){let c=n[s].color.toRgba();if(l(r[c])){o=!0;break}else r[c]=!0}if(!o)return e._batchDirty=!1,!1;if(o&&!e.forceRebatch&&e._framesSinceLastRebatch<120){++e._framesSinceLastRebatch;return}return n.sort(y2e),t.webgl2?g2e(e,n):_2e(e,n),e._framesSinceLastRebatch=0,e._batchDirty=!1,e._pickCommandsDirty=!0,e._wireframeDirty=!0,!0}function b2e(e,t){let n=x2e(e,t),i=e._commands,o=e._batchedIndices,r=o.length,s=r*2;if(l(i)&&!n&&i.length===s)return;i.length=s;let a=e._va,c=e._sp,u=y(e._modelMatrix,F.IDENTITY),f=e._uniformMap,d=e._boundingVolume;for(let p=0;p<r;++p){let g=o[p].offset,m=o[p].count,x=i[p*2];l(x)||(x=i[p*2]=new Ze({owner:e})),x.vertexArray=a,x.modelMatrix=u,x.offset=g,x.count=m,x.renderState=e._rsStencilDepthPass,x.shaderProgram=c,x.uniformMap=f,x.boundingVolume=d,x.cull=!1,x.pass=Ee.TERRAIN_CLASSIFICATION;let b=Ze.shallowClone(x,x.derivedCommands.tileset);b.renderState=e._rsStencilDepthPass3DTiles,b.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,x.derivedCommands.tileset=b;let T=i[p*2+1];l(T)||(T=i[p*2+1]=new Ze({owner:e})),T.vertexArray=a,T.modelMatrix=u,T.offset=g,T.count=m,T.renderState=e._rsColorPass,T.shaderProgram=c,T.uniformMap=f,T.boundingVolume=d,T.cull=!1,T.pass=Ee.TERRAIN_CLASSIFICATION;let C=Ze.shallowClone(T,T.derivedCommands.tileset);C.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,T.derivedCommands.tileset=C}e._commandsDirty=!0}function T2e(e,t){if(e.classificationType===Un.TERRAIN||!t.invertClassification||l(e._commandsIgnoreShow)&&!e._commandsDirty)return;let n=e._commands,i=e._commandsIgnoreShow,o=e._spStencil,r=n.length,s=i.length=r/2,a=0;for(let c=0;c<s;++c){let u=i[c]=Ze.shallowClone(n[a],i[c]);u.shaderProgram=o,u.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,a+=2}e._commandsDirty=!1}function C2e(e){if(!e._pickCommandsDirty)return;let t=e._indexOffsets.length,n=e._pickCommands;n.length=t*2;let i=e._va,o=e._spStencil,r=e._spPick,s=y(e._modelMatrix,F.IDENTITY),a=e._uniformMap;for(let c=0;c<t;++c){let u=e._indexOffsets[c],f=e._indexCounts[c],d=l(e._boundingVolumes)?e._boundingVolumes[c]:e.boundingVolume,p=n[c*2];l(p)||(p=n[c*2]=new Ze({owner:e,pickOnly:!0})),p.vertexArray=i,p.modelMatrix=s,p.offset=u,p.count=f,p.renderState=e._rsStencilDepthPass,p.shaderProgram=o,p.uniformMap=a,p.boundingVolume=d,p.pass=Ee.TERRAIN_CLASSIFICATION;let g=Ze.shallowClone(p,p.derivedCommands.tileset);g.renderState=e._rsStencilDepthPass3DTiles,g.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,p.derivedCommands.tileset=g;let m=n[c*2+1];l(m)||(m=n[c*2+1]=new Ze({owner:e,pickOnly:!0})),m.vertexArray=i,m.modelMatrix=s,m.offset=u,m.count=f,m.renderState=e._rsPickPass,m.shaderProgram=r,m.uniformMap=a,m.boundingVolume=d,m.pass=Ee.TERRAIN_CLASSIFICATION;let x=Ze.shallowClone(m,m.derivedCommands.tileset);x.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,m.derivedCommands.tileset=x}e._pickCommandsDirty=!1}zp.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Us(e,r)}};zp.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function A2e(e,t){e._updatingAllCommands=!0;let n=e._batchIds,i=n.length,o;for(o=0;o<i;++o){let s=n[o],a=t[s];a.show=!0,a.color=H.WHITE}let r=e._batchedIndices;for(i=r.length,o=0;o<i;++o)r[o].color=H.clone(H.WHITE);e._updatingAllCommands=!1,e._batchDirty=!0}var E2e=new H,S2e=H.WHITE,w2e=!0,v2e=/\$/;zp.prototype.applyStyle=function(e,t){if(!l(e)){A2e(this,t);return}let n=e.color,i=n instanceof Sf&&!v2e.test(n.expression);this._updatingAllCommands=i;let o=this._batchIds,r=o.length,s;for(s=0;s<r;++s){let a=o[s],c=t[a];c.color=l(e.color)?e.color.evaluateColor(c,E2e):S2e,c.show=l(e.show)?e.show.evaluate(c):w2e}if(i){let a=this._batchedIndices;for(r=a.length,s=0;s<r;++s)a[s].color=H.clone(H.WHITE);this._updatingAllCommands=!1,this._batchDirty=!0}};zp.prototype.updateCommands=function(e,t){if(this._updatingAllCommands)return;let n=this._batchIdLookUp,i=n[e];if(!l(i))return;let o=this._indexOffsets,r=this._indexCounts,s=o[i],a=r[i],c=this._batchedIndices,u=c.length,f;for(f=0;f<u;++f){let x=c[f].offset,b=c[f].count;if(s>=x&&s<x+b)break}c.push(new cm({color:H.clone(t),offset:s,count:a,batchIds:[e]}));let d=[],p=[],g=c[f].batchIds,m=g.length;for(let x=0;x<m;++x){let b=g[x];if(b===e)continue;let T=n[b];o[T]<s?d.push(b):p.push(b)}p.length!==0&&c.push(new cm({color:H.clone(c[f].color),offset:s+a,count:c[f].offset+c[f].count-(s+a),batchIds:p})),d.length!==0?(c[f].count=s-c[f].offset,c[f].batchIds=d):c.splice(f,1),this._batchDirty=!0};function Eoe(e,t,n,i){let o=e.classificationType,r=o!==Un.CESIUM_3D_TILE,s=o!==Un.TERRAIN,a=t.commandList,c=n.length,u,f;for(f=0;f<c;++f)r&&(u=n[f],u.pass=Ee.TERRAIN_CLASSIFICATION,a.push(u)),s&&(u=n[f].derivedCommands.tileset,u.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,a.push(u));if(!(!t.invertClassification||!l(i)))for(c=i.length,f=0;f<c;++f)a.push(i[f])}function D2e(e,t){let n=e.commandList,i=t.length;for(let o=0;o<i;o+=2){let r=t[o+1];r.pass=Ee.OPAQUE,n.push(r)}}function I2e(e){let t=e.debugWireframe===e._debugWireframe;if(t=t&&!(e.debugWireframe&&e._wireframeDirty),t)return;l(e._rsWireframe)||(e._rsWireframe=Ue.fromCache({}));let n,i;e.debugWireframe?(n=e._rsWireframe,i=Me.LINES):(n=e._rsColorPass,i=Me.TRIANGLES);let o=e._commands,r=o.length;for(let s=0;s<r;s+=2){let a=o[s+1];a.renderState=n,a.primitiveType=i}e._debugWireframe=e.debugWireframe,e._wireframeDirty=!1}zp.prototype.update=function(e){let t=e.context;u2e(this,t),f2e(this,t),m2e(this),p2e(this,t);let n=e.passes;n.render&&(b2e(this,t),T2e(this,e),I2e(this),this._debugWireframe?D2e(e,this._commands):Eoe(this,e,this._commands,this._commandsIgnoreShow)),n.pick&&(C2e(this),Eoe(this,e,this._pickCommands))};zp.prototype.isDestroyed=function(){return!1};zp.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaSwap=this._vaSwap&&this._vaSwap.destroy(),ue(this)};var qx=zp;function xu(e){this._boxes=e.boxes,this._boxBatchIds=e.boxBatchIds,this._cylinders=e.cylinders,this._cylinderBatchIds=e.cylinderBatchIds,this._ellipsoids=e.ellipsoids,this._ellipsoidBatchIds=e.ellipsoidBatchIds,this._spheres=e.spheres,this._sphereBatchIds=e.sphereBatchIds,this._modelMatrix=e.modelMatrix,this._batchTable=e.batchTable,this._boundingVolume=e.boundingVolume,this._center=e.center,l(this._center)||(l(this._boundingVolume)?this._center=h.clone(this._boundingVolume.center):this._center=h.clone(h.ZERO)),this._boundingVolumes=void 0,this._batchedIndices=void 0,this._indices=void 0,this._indexOffsets=void 0,this._indexCounts=void 0,this._positions=void 0,this._vertexBatchIds=void 0,this._batchIds=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=Un.BOTH}Object.defineProperties(xu.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});xu.packedBoxLength=F.packedLength+h.packedLength;xu.packedCylinderLength=F.packedLength+2;xu.packedEllipsoidLength=F.packedLength+h.packedLength;xu.packedSphereLength=h.packedLength+1;function P2e(e){let t=new Float64Array(F.packedLength+h.packedLength),n=0;return h.pack(e._center,t,n),n+=h.packedLength,F.pack(e._modelMatrix,t,n),t}function R2e(e,t){let n=0,i=t[n++],o=t[n++],r=e._boundingVolumes=new Array(o);for(let c=0;c<o;++c)r[c]=ae.unpack(t,n),n+=ae.packedLength;let s=t[n++],a=e._batchedIndices=new Array(s);for(let c=0;c<s;++c){let u=H.unpack(t,n);n+=H.packedLength;let f=t[n++],d=t[n++],p=t[n++],g=new Array(p);for(let m=0;m<p;++m)g[m]=t[n++];a[c]=new cm({color:u,offset:f,count:d,batchIds:g})}return i}var O2e=new pi("createVectorTileGeometries",5),M2e=new H;function L2e(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._boxes,n=e._boxBatchIds,i=e._cylinders,o=e._cylinderBatchIds,r=e._ellipsoids,s=e._ellipsoidBatchIds,a=e._spheres,c=e._sphereBatchIds,u=e._batchTableColors,f=e._packedBuffer;if(!l(u)){let m=0;l(e._boxes)&&(t=e._boxes=t.slice(),n=e._boxBatchIds=n.slice(),m+=n.length),l(e._cylinders)&&(i=e._cylinders=i.slice(),o=e._cylinderBatchIds=o.slice(),m+=o.length),l(e._ellipsoids)&&(r=e._ellipsoids=r.slice(),s=e._ellipsoidBatchIds=s.slice(),m+=s.length),l(e._spheres)&&(a=e._sphere=a.slice(),c=e._sphereBatchIds=c.slice(),m+=c.length),u=e._batchTableColors=new Uint32Array(m);let x=e._batchTable;for(let b=0;b<m;++b){let T=x.getColor(b,M2e);u[b]=T.toRgba()}f=e._packedBuffer=P2e(e)}let d=[];l(t)&&d.push(t.buffer,n.buffer),l(i)&&d.push(i.buffer,o.buffer),l(r)&&d.push(r.buffer,s.buffer),l(a)&&d.push(a.buffer,c.buffer),d.push(u.buffer,f.buffer);let p={boxes:l(t)?t.buffer:void 0,boxBatchIds:l(t)?n.buffer:void 0,cylinders:l(i)?i.buffer:void 0,cylinderBatchIds:l(i)?o.buffer:void 0,ellipsoids:l(r)?r.buffer:void 0,ellipsoidBatchIds:l(r)?s.buffer:void 0,spheres:l(a)?a.buffer:void 0,sphereBatchIds:l(a)?c.buffer:void 0,batchTableColors:u.buffer,packedBuffer:f.buffer},g=e._verticesPromise=O2e.scheduleTask(p,d);return l(g)?g.then(function(m){if(e.isDestroyed())return;let x=new Float64Array(m.packedBuffer);R2e(e,x)===2?e._indices=new Uint16Array(m.indices):e._indices=new Uint32Array(m.indices),e._indexOffsets=new Uint32Array(m.indexOffsets),e._indexCounts=new Uint32Array(m.indexCounts),e._positions=new Float32Array(m.positions),e._vertexBatchIds=new Uint16Array(m.vertexBatchIds),e._batchIds=new Uint16Array(m.batchIds),N2e(e),e._ready=!0}).catch(m=>{e.isDestroyed()||(e._error=m)}):void 0}}function N2e(e){l(e._primitive)||(e._primitive=new qx({batchTable:e._batchTable,positions:e._positions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center,pickObject:y(e._pickObject,e)}),e._boxes=void 0,e._boxBatchIds=void 0,e._cylinders=void 0,e._cylinderBatchIds=void 0,e._ellipsoids=void 0,e._ellipsoidBatchIds=void 0,e._spheres=void 0,e._sphereBatchIds=void 0,e._center=void 0,e._modelMatrix=void 0,e._batchTable=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._indices=void 0,e._indexOffsets=void 0,e._indexCounts=void 0,e._positions=void 0,e._vertexBatchIds=void 0,e._batchIds=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._verticesPromise=void 0)}xu.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};xu.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};xu.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};xu.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};xu.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=L2e(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};xu.prototype.isDestroyed=function(){return!1};xu.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var Hp=xu;function lm(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._geometries=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,k2e(this,i,o)}Object.defineProperties(lm.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return l(this._geometries)?this._geometries.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._geometries)?this._geometries.geometryByteLength:0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function F2e(e){return function(t,n){l(e._geometries)&&e._geometries.updateCommands(t,n)}}function B2e(e,t){let n,i,o,r,s,a=y(e.BOXES_LENGTH,0),c=y(e.CYLINDERS_LENGTH,0),u=y(e.ELLIPSOIDS_LENGTH,0),f=y(e.SPHERES_LENGTH,0);if(a>0&&l(e.BOX_BATCH_IDS)){let m=t.byteOffset+e.BOX_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,m,a)}if(c>0&&l(e.CYLINDER_BATCH_IDS)){let m=t.byteOffset+e.CYLINDER_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,m,c)}if(u>0&&l(e.ELLIPSOID_BATCH_IDS)){let m=t.byteOffset+e.ELLIPSOID_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,m,u)}if(f>0&&l(e.SPHERE_BATCH_IDS)){let m=t.byteOffset+e.SPHERE_BATCH_IDS.byteOffset;r=new Uint16Array(t.buffer,m,f)}let d=l(n)||l(i)||l(o)||l(r),p=a>0&&!l(n)||c>0&&!l(i)||u>0&&!l(o)||f>0&&!l(r);if(d&&p)throw new le("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)&&!l(r)){let m=0;if(!l(n)&&a>0)for(n=new Uint16Array(a),s=0;s<a;++s)n[s]=m++;if(!l(i)&&c>0)for(i=new Uint16Array(c),s=0;s<c;++s)i[s]=m++;if(!l(o)&&u>0)for(o=new Uint16Array(u),s=0;s<u;++s)o[s]=m++;if(!l(r)&&f>0)for(r=new Uint16Array(f),s=0;s<f;++s)r[s]=m++}return{boxes:n,cylinders:i,ellipsoids:o,spheres:r}}var Yx=Uint32Array.BYTES_PER_ELEMENT;function k2e(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=Yx;let r=o.getUint32(n,!0);if(r!==1)throw new le(`Only Geometry tile version 1 is supported.  Version ${r} is not.`);n+=Yx;let s=o.getUint32(n,!0);if(n+=Yx,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=Yx,a===0)throw new le("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=Yx;let u=o.getUint32(n,!0);n+=Yx;let f=o.getUint32(n,!0);n+=Yx;let d=Oo(i,n,a);n+=a;let p=new Uint8Array(t,n,c);n+=c;let g,m;u>0&&(g=Oo(i,n,u),n+=u,f>0&&(m=new Uint8Array(t,n,f),m=new Uint8Array(m)));let x=y(d.BOXES_LENGTH,0),b=y(d.CYLINDERS_LENGTH,0),T=y(d.ELLIPSOIDS_LENGTH,0),C=y(d.SPHERES_LENGTH,0),A=x+b+T+C,S=new Vp(e,A,g,m,F2e(e));if(e._batchTable=S,A===0)return;let v=e.tile.computedTransform,I;l(d.RTC_CENTER)&&(I=h.unpack(d.RTC_CENTER),F.multiplyByPoint(v,I,I));let O=B2e(d,p);if(x>0||b>0||T>0||C>0){let R,L,N,_;if(x>0){let E=p.byteOffset+d.BOXES.byteOffset;R=new Float32Array(p.buffer,E,Hp.packedBoxLength*x)}if(b>0){let E=p.byteOffset+d.CYLINDERS.byteOffset;L=new Float32Array(p.buffer,E,Hp.packedCylinderLength*b)}if(T>0){let E=p.byteOffset+d.ELLIPSOIDS.byteOffset;N=new Float32Array(p.buffer,E,Hp.packedEllipsoidLength*T)}if(C>0){let E=p.byteOffset+d.SPHERES.byteOffset;_=new Float32Array(p.buffer,E,Hp.packedSphereLength*C)}return e._geometries=new Hp({boxes:R,boxBatchIds:O.boxes,cylinders:L,cylinderBatchIds:O.cylinders,ellipsoids:N,ellipsoidBatchIds:O.ellipsoids,spheres:_,sphereBatchIds:O.spheres,center:I,modelMatrix:v,batchTable:S,boundingVolume:e.tile.boundingVolume.boundingVolume}),e}return Promise.resolve(e)}function Soe(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._geometries)&&e._geometries.createFeatures(e,n),e._features=n}}lm.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};lm.prototype.getFeature=function(e){return Soe(this),this._features[e]};lm.prototype.applyDebugSettings=function(e,t){l(this._geometries)&&this._geometries.applyDebugSettings(e,t)};lm.prototype.applyStyle=function(e){Soe(this),l(this._geometries)&&this._geometries.applyStyle(e,this._features)};lm.prototype.update=function(e,t){l(this._geometries)&&(this._geometries.classificationType=this._tileset.classificationType,this._geometries.debugWireframe=this._tileset.debugWireframe,this._geometries.update(t)),l(this._batchTable)&&this._geometries.ready&&(this._batchTable.update(e,t),this._ready=!0)};lm.prototype.pick=function(e,t,n){};lm.prototype.isDestroyed=function(){return!1};lm.prototype.destroy=function(){return this._geometries=this._geometries&&this._geometries.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};var I1=lm;var P9={};P9.encode2D=function(e,t,n){let i=Math.pow(2,e),o={x:t,y:n},r,s,a,c=BigInt(0);for(a=i/2;a>0;a/=2)r=(o.x&a)>0?1:0,s=(o.y&a)>0?1:0,c+=BigInt((3*r^s)*a*a),woe(i,o,r,s);return c};P9.decode2D=function(e,t){let n=Math.pow(2,e),i={x:0,y:0},o,r,s,a;for(s=1,a=t;s<n;s*=2)o=1&Number(a/BigInt(2)),r=1&Number(a^BigInt(o)),woe(s,i,o,r),i.x+=s*o,i.y+=s*r,a/=BigInt(4);return[i.x,i.y]};function woe(e,t,n,i){if(i!==0)return;n===1&&(t.x=e-1-t.x,t.y=e-1-t.y);let o=t.x;t.x=t.y,t.y=o}var dA=P9;var Xx=30,U2e=1<<Xx,V2e=1<<Xx+1>>>0,R9=2*Xx+1,Kg=4,Ioe=[],Poe=[],z2e=[[0,1,3,2],[0,2,3,1],[3,2,0,1],[3,1,0,2]],Zg=1,hA=2,aV=[Zg,0,0,Zg|hA];function Xr(e){if(!Vt.supportsBigInt())throw new le("S2 required BigInt support");this._cellId=e,this._level=Xr.getLevel(e)}Xr.fromToken=function(e){return new 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oa(e,t,n){this._resource=e,this._subtreeJson=void 0,this._bufferLoader=void 0,this._tileAvailability=void 0,this._contentAvailabilityBitstreams=[],this._childSubtreeAvailability=void 0,this._implicitCoordinates=n,this._subtreeLevels=t.subtreeLevels,this._subdivisionScheme=t.subdivisionScheme,this._branchingFactor=t.branchingFactor,this._metadata=void 0,this._tileMetadataTable=void 0,this._tilePropertyTableJson=void 0,this._contentMetadataTables=[],this._contentPropertyTableJsons=[],this._tileJumpBuffer=void 0,this._contentJumpBuffers=[],this._ready=!1}Object.defineProperties(oa.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}},tileMetadataTable:{get:function(){return this._tileMetadataTable}},tilePropertyTableJson:{get:function(){return this._tilePropertyTableJson}},contentMetadataTables:{get:function(){return this._contentMetadataTables}},contentPropertyTableJsons:{get:function(){return this._contentPropertyTableJsons}},implicitCoordinates:{get:function(){return this._implicitCoordinates}}});oa.prototype.tileIsAvailableAtIndex=function(e){return this._tileAvailability.getBit(e)};oa.prototype.tileIsAvailableAtCoordinates=function(e){let t=this.getTileIndex(e);return this.tileIsAvailableAtIndex(t)};oa.prototype.contentIsAvailableAtIndex=function(e,t){return t=y(t,0),this._contentAvailabilityBitstreams[t].getBit(e)};oa.prototype.contentIsAvailableAtCoordinates=function(e,t){let n=this.getTileIndex(e);return this.contentIsAvailableAtIndex(n,t)};oa.prototype.childSubtreeIsAvailableAtIndex=function(e){return this._childSubtreeAvailability.getBit(e)};oa.prototype.childSubtreeIsAvailableAtCoordinates=function(e){let t=this.getChildSubtreeIndex(e);return this.childSubtreeIsAvailableAtIndex(t)};oa.prototype.getLevelOffset=function(e){let t=this._branchingFactor;return(Math.pow(t,e)-1)/(t-1)};oa.prototype.getParentMortonIndex=function(e){let t=2;return 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m=qke(a.buffers),x=Yke(a.bufferViews,m);Xke(a,x),l(c)&&_re(c,x);for(let C=0;C<u.length;C++){let A=u[C];_re(A,x)}let b=await Kke(r,m,s.binary),T=$ke(x,b);return Qke(r,a,i,T),l(c)&&(Jke(r,i,T),tUe(r)),eUe(r,i,T),nUe(r),r._ready=!0,r};function jke(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Oo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}function qke(e){e=l(e)?e:[];for(let t=0;t<e.length;t++){let n=e[t];n.isExternal=l(n.uri),n.isActive=!1}return e}function Yke(e,t){e=l(e)?e:[];for(let n=0;n<e.length;n++){let i=e[n],o=t[i.buffer];i.bufferHeader=o,i.isActive=!1}return e}function Xke(e,t){let n,i=e.tileAvailability;l(i.bitstream)?n=t[i.bitstream]:l(i.bufferView)&&(n=t[i.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);let o=e.contentAvailabilityHeaders;for(let s=0;s<o.length;s++)n=void 0,l(o[s].bitstream)?n=t[o[s].bitstream]:l(o[s].bufferView)&&(n=t[o[s].bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);n=void 0;let r=e.childSubtreeAvailability;l(r.bitstream)?n=t[r.bitstream]:l(r.bufferView)&&(n=t[r.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0)}function _re(e,t){let n=e.properties,i;for(let o in n)if(n.hasOwnProperty(o)){let r=n[o],s=y(r.values,r.bufferView);i=t[s],i.isActive=!0,i.bufferHeader.isActive=!0;let a=y(r.stringOffsets,r.stringOffsetBufferView);l(a)&&(i=t[a],i.isActive=!0,i.bufferHeader.isActive=!0);let c=y(r.arrayOffsets,r.arrayOffsetBufferView);l(c)&&(i=t[c],i.isActive=!0,i.bufferHeader.isActive=!0)}}function Kke(e,t,n){let i=[];for(let o=0;o<t.length;o++){let r=t[o];if(!r.isActive)i.push(Promise.resolve(void 0));else if(r.isExternal){let s=Zke(e,r);i.push(s)}else i.push(Promise.resolve(n))}return Promise.all(i).then(function(o){let r={};for(let s=0;s<o.length;s++){let a=o[s];l(a)&&(r[s]=a)}return r})}async function Zke(e,t){let i=e._resource.getDerivedResource({url:t.uri}),o=ji.getExternalBufferLoader({resource:i});e._bufferLoader=o;try{await o.load()}catch(r){if(o.isDestroyed())return;throw r}return o.typedArray}function $ke(e,t){let n={};for(let i=0;i<e.length;i++){let o=e[i];if(!o.isActive)continue;let r=o.byteOffset,s=r+o.byteLength,c=t[o.buffer].subarray(r,s);n[i]=c}return n}function Qke(e,t,n,i){let o=n.branchingFactor,r=n.subtreeLevels,s=(Math.pow(o,r)-1)/(o-1),a=Math.pow(o,r),c=ii(t,"3DTILES_metadata"),u=l(e._tilePropertyTableJson),f=c||u;e._tileAvailability=Q9(t.tileAvailability,i,s,f);let d=e._contentPropertyTableJsons.length>0;f=f||d;for(let p=0;p<t.contentAvailabilityHeaders.length;p++){let g=Q9(t.contentAvailabilityHeaders[p],i,s,f);e._contentAvailabilityBitstreams.push(g)}e._childSubtreeAvailability=Q9(t.childSubtreeAvailability,i,a)}function Q9(e,t,n,i){if(l(e.constant))return new mA({constant:!!e.constant,lengthBits:n,availableCount:e.availableCount});let o;return l(e.bitstream)?o=t[e.bitstream]:l(e.bufferView)&&(o=t[e.bufferView]),new mA({bitstream:o,lengthBits:n,availableCount:e.availableCount,computeAvailableCountEnabled:i})}function Jke(e,t,n){let i=e._tilePropertyTableJson,o=e._tileAvailability.availableCount,r=t.metadataSchema,s=i.class,a=r.classes[s];e._tileMetadataTable=new Ml({class:a,count:o,properties:i.properties,bufferViews:n})}function eUe(e,t,n){let i=e._contentPropertyTableJsons,o=e._contentAvailabilityBitstreams,r=t.metadataSchema,s=e._contentMetadataTables;for(let a=0;a<i.length;a++){let c=i[a],f=o[a].availableCount,d=c.class,p=r.classes[d],g=new Ml({class:p,count:f,properties:c.properties,bufferViews:n});s.push(g)}}function gre(e){let t=0,n=e.lengthBits,i=e.availableCount,o;i<256?o=new Uint8Array(n):i<65536?o=new Uint16Array(n):o=new Uint32Array(n);for(let r=0;r<e.lengthBits;r++)e.getBit(r)&&(o[r]=t,t++);return o}function tUe(e){let t=gre(e._tileAvailability);e._tileJumpBuffer=t}function nUe(e){let t=e._contentJumpBuffers,n=e._contentAvailabilityBitstreams;for(let i=0;i<n.length;i++){let o=n[i],r=gre(o);t.push(r)}}oa.prototype.getTileIndex=function(e){let t=e.level-this._implicitCoordinates.level;if(t<0||this._subtreeLevels<=t)throw new le("level is out of bounds for this subtree");return e.getSubtreeCoordinates().getOffsetCoordinates(e).tileIndex};oa.prototype.getChildSubtreeIndex=function(e){if(e.level-this._implicitCoordinates.level!==this._implicitCoordinates.subtreeLevels)throw new le("level is out of bounds for this subtree");return e.getParentSubtreeCoordinates().getOffsetCoordinates(e).mortonIndex};function iUe(e,t){if(!l(e._tileMetadataTable))return;let n=e.getTileIndex(t);if(e._tileAvailability.getBit(n))return e._tileJumpBuffer[n]}function oUe(e,t,n){let i=e._contentMetadataTables;if(!l(i))return;let o=i[n];if(!l(o))return;let r=e._contentAvailabilityBitstreams[n],s=e.getTileIndex(t);if(r.getBit(s))return e._contentJumpBuffers[n][s]}oa.prototype.getTileMetadataView=function(e){let t=iUe(this,e);if(!l(t))return;let n=this._tileMetadataTable;return new pA({class:n.class,metadataTable:n,entityId:t,propertyTableJson:this._tilePropertyTableJson})};oa.prototype.getContentMetadataView=function(e,t){let n=oUe(this,e,t);if(!l(n))return;let i=this._contentMetadataTables[t],o=this._contentPropertyTableJsons[t];return new pA({class:i.class,metadataTable:i,entityId:n,contentIndex:t,propertyTableJson:o})};oa.prototype.isDestroyed=function(){return!1};oa.prototype.destroy=function(){return l(this._bufferLoader)&&ji.unload(this._bufferLoader),ue(this)};var ob=oa;var rUe={ID:"ID",NAME:"NAME",DESCRIPTION:"DESCRIPTION",TILESET_TILE_COUNT:"TILESET_TILE_COUNT",TILE_BOUNDING_BOX:"TILE_BOUNDING_BOX",TILE_BOUNDING_REGION:"TILE_BOUNDING_REGION",TILE_BOUNDING_SPHERE:"TILE_BOUNDING_SPHERE",TILE_MINIMUM_HEIGHT:"TILE_MINIMUM_HEIGHT",TILE_MAXIMUM_HEIGHT:"TILE_MAXIMUM_HEIGHT",TILE_HORIZON_OCCLUSION_POINT:"TILE_HORIZON_OCCLUSION_POINT",TILE_GEOMETRIC_ERROR:"TILE_GEOMETRIC_ERROR",CONTENT_BOUNDING_BOX:"CONTENT_BOUNDING_BOX",CONTENT_BOUNDING_REGION:"CONTENT_BOUNDING_REGION",CONTENT_BOUNDING_SPHERE:"CONTENT_BOUNDING_SPHERE",CONTENT_MINIMUM_HEIGHT:"CONTENT_MINIMUM_HEIGHT",CONTENT_MAXIMUM_HEIGHT:"CONTENT_MAXIMUM_HEIGHT",CONTENT_HORIZON_OCCLUSION_POINT:"CONTENT_HORIZON_OCCLUSION_POINT"},rb=Object.freeze(rUe);var jd={};jd.parseAllBoundingVolumeSemantics=function(e){return{tile:{boundingVolume:jd.parseBoundingVolumeSemantic("TILE",e),minimumHeight:jd._parseMinimumHeight("TILE",e),maximumHeight:jd._parseMaximumHeight("TILE",e)},content:{boundingVolume:jd.parseBoundingVolumeSemantic("CONTENT",e),minimumHeight:jd._parseMinimumHeight("CONTENT",e),maximumHeight:jd._parseMaximumHeight("CONTENT",e)}}};jd.parseBoundingVolumeSemantic=function(e,t){let n=`${e}_BOUNDING_BOX`,i=t.getPropertyBySemantic(n);if(l(i))return{box:i};let o=`${e}_BOUNDING_REGION`,r=t.getPropertyBySemantic(o);if(l(r))return{region:r};let s=`${e}_BOUNDING_SPHERE`,a=t.getPropertyBySemantic(s);if(l(a))return{sphere:a}};jd._parseMinimumHeight=function(e,t){let n=`${e}_MINIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};jd._parseMaximumHeight=function(e,t){let n=`${e}_MAXIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};var sb=jd;function Kc(e,t,n){let i=t.implicitTileset,o=t.implicitCoordinates;this._implicitTileset=i,this._implicitCoordinates=o,this._implicitSubtree=void 0,this._tileset=e,this._tile=t,this._resource=n,this._metadata=void 0,this.featurePropertiesDirty=!1,this._group=void 0;let r=o.getTemplateValues(),s=i.subtreeUriTemplate.getDerivedResource({templateValues:r});this._url=s.getUrlComponent(!0),this._ready=!1}Object.defineProperties(Kc.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._url}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Kc.fromSubtreeJson=async function(e,t,n,i,o,r){r=y(r,0);let s;l(o)&&(s=new Uint8Array(o,r));let a=t.implicitTileset,c=t.implicitCoordinates,u=await ob.fromSubtreeJson(n,i,s,a,c),f=new Kc(e,t,n);return f._implicitSubtree=u,sUe(f,u),f._ready=!0,f};function sUe(e,t){let n=e._tile,i=e._implicitCoordinates.childIndex,o=cUe(e,t,n,i),r=e._tileset.statistics;n.children.push(o.rootTile),r.numberOfTilesTotal++;let s=aUe(e,t,o.bottomRow);for(let a=0;a<s.length;a++){let c=s[a],u=c.tile,f=gUe(e,u,c.childIndex);u.children.push(f),r.numberOfTilesTotal++}}function aUe(e,t,n){let i=[],o=e._implicitTileset.branchingFactor;for(let r=0;r<n.length;r++){let s=n[r];if(l(s))for(let a=0;a<o;a++){let c=r*o+a;t.childSubtreeIsAvailableAtIndex(c)&&i.push({tile:s,childIndex:a})}}return i}function cUe(e,t,n,i){let s=yre(e,t,n,i,0,!0),a=e._tileset.statistics,c=[s],u=[],f=e._implicitTileset;for(let d=1;d<f.subtreeLevels;d++){let p=t.getLevelOffset(d),g=f.branchingFactor*c.length;for(let m=0;m<g;m++){let x=p+m;if(!t.tileIsAvailableAtIndex(x)){u.push(void 0);continue}let b=t.getParentMortonIndex(m),T=c[b],C=m%f.branchingFactor,A=yre(e,t,T,C,x);T.children.push(A),a.numberOfTilesTotal++,u.push(A)}c=u,u=[]}return{rootTile:s,bottomRow:c}}function xre(e,t,n){let i=rb.TILE_GEOMETRIC_ERROR;return l(e)&&e.hasPropertyBySemantic(i)?e.getPropertyBySemantic(i):t.geometricError/Math.pow(2,n.level)}function yre(e,t,n,i,o,r){let s=e._implicitTileset,a;y(r,!1)?a=n.implicitCoordinates:a=n.implicitCoordinates.getChildCoordinates(i);let c,u,f;if(l(t.tilePropertyTableJson)){c=t.getTileMetadataView(a);let I=sb.parseAllBoundingVolumeSemantics(c);u=I.tile,f=I.content}let p=t.contentPropertyTableJsons.length,g=!1;for(let I=0;I<p;I++)if(t.contentIsAvailableAtCoordinates(a,I)){g=!0;break}let m=fUe(s,a,i,r,n,u),x=[];for(let I=0;I<s.contentCount;I++){if(!t.contentIsAvailableAtIndex(o,I))continue;let L={uri:s.contentUriTemplates[I].getDerivedResource({templateValues:a.getTemplateValues()}).url},N=dUe(m,f);l(N)&&(L.boundingVolume=N),x.push(gt(L,s.contentHeaders[I]))}let b=xre(c,s,a),T={boundingVolume:m,geometricError:b,refine:s.refine,contents:x},C=!0,A=He(s.tileHeader,C);delete A.boundingVolume,delete A.transform,delete A.metadata;let S=gt(T,A,C),v=Ere(e,s.baseResource,S,n);return v.implicitCoordinates=a,v.implicitSubtree=t,v.metadata=c,v.hasImplicitContentMetadata=g,v}function AV(e,t){return l(e)&&l(t)&&(l(t.minimumHeight)||l(t.maximumHeight))&&(ii(e,"3DTILES_bounding_volume_S2")||l(e.region))}function eW(e,t){l(t)&&(ii(e,"3DTILES_bounding_volume_S2")?uUe(e.extensions["3DTILES_bounding_volume_S2"],t.minimumHeight,t.maximumHeight):l(e.region)&&lUe(e.region,t.minimumHeight,t.maximumHeight))}function lUe(e,t,n){l(t)&&(e[4]=t),l(n)&&(e[5]=n)}function uUe(e,t,n){l(t)&&(e.minimumHeight=t),l(n)&&(e.maximumHeight=n)}function fUe(e,t,n,i,o,r){let s;return!l(r)||!l(r.boundingVolume)||!AV(r.boundingVolume,r)&&AV(e.boundingVolume,r)?s=bre(e,t,n,y(i,!1),o):s=r.boundingVolume,eW(s,r),s}function dUe(e,t){let n;return l(t)&&(n=t.boundingVolume),AV(n,t)?eW(n,t):AV(e,t)&&(n=He(e,!0),eW(n,t)),n}function bre(e,t,n,i,o){let r=e.boundingVolume;return ii(r,"3DTILES_bounding_volume_S2")?Tre(i,o,n,t.level,t.x,t.y,t.z):l(r.region)?{region:Are(r.region,t.level,t.x,t.y,t.z)}:{box:Cre(r.box,t.level,t.x,t.y,t.z)}}function Tre(e,t,n,i,o,r,s){let a=t._boundingVolume;if(e)return{extensions:{"3DTILES_bounding_volume_S2":{token:Gp.getTokenFromId(a.s2Cell._cellId),minimumHeight:a.minimumHeight,maximumHeight:a.maximumHeight}}};let c=Number(t._boundingVolume.s2Cell._cellId>>BigInt(61)),u=c%2===0?dA.encode2D(i,o,r):dA.encode2D(i,r,o),f=Gp.fromFacePositionLevel(c,BigInt(u),i),d,p;if(l(s)){let g=(a.maximumHeight+a.minimumHeight)/2;d=n<4?a.minimumHeight:g,p=n<4?g:a.maximumHeight}else 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i=e._implicitTileset,o=t.implicitCoordinates.getChildCoordinates(n),r=bre(i,o,n,!1,t),s=xre(void 0,i,o),a=i.subtreeUriTemplate.getDerivedResource({templateValues:o.getTemplateValues()}).url,c={boundingVolume:r,geometricError:s,refine:i.refine,contents:[{uri:a}]},u=Ere(e,i.baseResource,c,t);return u.implicitTileset=i,u.implicitCoordinates=o,u}function Ere(e,t,n,i){let o=e._tile.constructor;return new o(e._tileset,t,n,i)}Kc.prototype.hasProperty=function(e,t){return!1};Kc.prototype.getFeature=function(e){};Kc.prototype.applyDebugSettings=function(e,t){};Kc.prototype.applyStyle=function(e){};Kc.prototype.update=function(e,t){};Kc.prototype.pick=function(e,t,n){};Kc.prototype.isDestroyed=function(){return!1};Kc.prototype.destroy=function(){return this._implicitSubtree=this._implicitSubtree&&this._implicitSubtree.destroy(),ue(this)};Kc._deriveBoundingBox=Cre;Kc._deriveBoundingRegion=Are;Kc._deriveBoundingVolumeS2=Tre;var wA=Kc;var 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t=y(e.unionClippingRegions,!1);this._unionClippingRegions=t,this._testIntersection=t?Pre:Rre,this._uint8View=void 0,this._float32View=void 0,this._clippingPlanesTexture=void 0;let n=e.planes;if(l(n)){let i=n.length;for(let o=0;o<i;++o)this.add(n[o])}}function Pre(e){return e===Wt.OUTSIDE}function Rre(e){return e===Wt.INSIDE}Object.defineProperties(lc.prototype,{length:{get:function(){return this._planes.length}},unionClippingRegions:{get:function(){return this._unionClippingRegions},set:function(e){this._unionClippingRegions!==e&&(this._unionClippingRegions=e,this._testIntersection=e?Pre:Rre)}},enabled:{get:function(){return this._enabled},set:function(e){this._enabled!==e&&(this._enabled=e)}},texture:{get:function(){return this._clippingPlanesTexture}},owner:{get:function(){return this._owner}},clippingPlanesState:{get:function(){return this._unionClippingRegions?this._planes.length:-this._planes.length}}});function 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I=p[g],O=I.positions;if(i)for(m=O.length,v=0;v<m;++v)o.scaleToGeodeticSurface(O[v],O[v]);if(t||(O=To(O,h.equalsEpsilon,!0)),O.length<3)continue;let R=n(O);if(!l(R))continue;T=ri.computeWindingOrder2D(R),T===as.CLOCKWISE&&(R.reverse(),O=O.slice().reverse()),S.push(O),b.push(C.length),C=C.concat(O),x=x.concat(R);let L=0;for(l(I.holes)&&(L=I.holes.length),v=0;v<L;v++)c.enqueue(I.holes[v])}s.push({outerRing:d,holes:S}),a.push({positions:C,positions2D:x,holes:b})}return{hierarchy:s,polygons:a}};var nVe=new z,iVe=new h,oVe=new Oe,rVe=new Q;Jo.computeBoundingRectangle=function(e,t,n,i,o){let r=Oe.fromAxisAngle(e,i,oVe),s=Q.fromQuaternion(r,rVe),a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.POSITIVE_INFINITY,f=Number.NEGATIVE_INFINITY,d=n.length;for(let p=0;p<d;++p){let g=h.clone(n[p],iVe);Q.multiplyByVector(s,g,g);let m=t(g,nVe);l(m)&&(a=Math.min(a,m.x),c=Math.max(c,m.x),u=Math.min(u,m.y),f=Math.max(f,m.y))}return o.x=a,o.y=u,o.width=c-a,o.height=f-u,o};Jo.createGeometryFromPositions=function(e,t,n,i,o,r,s){let a=ri.triangulate(t.positions2D,t.holes);a.length<3&&(a=[0,1,2]);let c=t.positions,u=l(n),f=u?n.positions:void 0;if(o){let d=c.length,p=new Array(d*3),g=0;for(let b=0;b<d;b++){let T=c[b];p[g++]=T.x,p[g++]=T.y,p[g++]=T.z}let m={attributes:{position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:p})},indices:a,primitiveType:Me.TRIANGLES};u&&(m.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:z.packArray(f)}));let x=new at(m);return r.normal?Nn.computeNormal(x):x}if(s===$t.GEODESIC)return ri.computeSubdivision(e,c,a,f,i);if(s===$t.RHUMB)return ri.computeRhumbLineSubdivision(e,c,a,f,i)};var Yre=[],Xre=[],sVe=new h,aVe=new h;Jo.computeWallGeometry=function(e,t,n,i,o,r){let s,a,c,u,f,d,p,g,m,x=e.length,b=0,T=0,C=l(t),A=C?t.positions:void 0;if(o)for(a=x*3*2,s=new Array(a*2),C&&(m=x*2*2,g=new Array(m*2)),c=0;c<x;c++)u=e[c],f=e[(c+1)%x],s[b]=s[b+a]=u.x,++b,s[b]=s[b+a]=u.y,++b,s[b]=s[b+a]=u.z,++b,s[b]=s[b+a]=f.x,++b,s[b]=s[b+a]=f.y,++b,s[b]=s[b+a]=f.z,++b,C&&(d=A[c],p=A[(c+1)%x],g[T]=g[T+m]=d.x,++T,g[T]=g[T+m]=d.y,++T,g[T]=g[T+m]=p.x,++T,g[T]=g[T+m]=p.y,++T);else{let R=P.chordLength(i,n.maximumRadius),L=0;if(r===$t.GEODESIC)for(c=0;c<x;c++)L+=Jo.subdivideLineCount(e[c],e[(c+1)%x],R);else if(r===$t.RHUMB)for(c=0;c<x;c++)L+=Jo.subdivideRhumbLineCount(n,e[c],e[(c+1)%x],R);for(a=(L+x)*3,s=new Array(a*2),C&&(m=(L+x)*2,g=new Array(m*2)),c=0;c<x;c++){u=e[c],f=e[(c+1)%x];let N,_;C&&(d=A[c],p=A[(c+1)%x]),r===$t.GEODESIC?(N=Jo.subdivideLine(u,f,R,Xre),C&&(_=Jo.subdivideTexcoordLine(d,p,u,f,R,Yre))):r===$t.RHUMB&&(N=Jo.subdivideRhumbLine(n,u,f,R,Xre),C&&(_=Jo.subdivideTexcoordRhumbLine(d,p,n,u,f,R,Yre)));let E=N.length;for(let w=0;w<E;++w,++b)s[b]=N[w],s[b+a]=N[w];if(s[b]=f.x,s[b+a]=f.x,++b,s[b]=f.y,s[b+a]=f.y,++b,s[b]=f.z,s[b+a]=f.z,++b,C){let w=_.length;for(let D=0;D<w;++D,++T)g[T]=_[D],g[T+m]=_[D];g[T]=p.x,g[T+m]=p.x,++T,g[T]=p.y,g[T+m]=p.y,++T}}}x=s.length;let S=Ne.createTypedArray(x/3,x-e.length*6),v=0;for(x/=6,c=0;c<x;c++){let R=c,L=R+1,N=R+x,_=N+1;u=h.fromArray(s,R*3,sVe),f=h.fromArray(s,L*3,aVe),!h.equalsEpsilon(u,f,P.EPSILON10,P.EPSILON10)&&(S[v++]=R,S[v++]=N,S[v++]=L,S[v++]=L,S[v++]=N,S[v++]=_)}let I={attributes:new fn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})}),indices:S,primitiveType:Me.TRIANGLES};return C&&(I.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:g})),new at(I)};var zn=Jo;function Or(e,t){this.position=e,l(this.position)||(this.position=new z),this.tangentPlane=t,l(this.tangentPlane)||(this.tangentPlane=Or.NORTH_POLE_TANGENT_PLANE)}Object.defineProperties(Or.prototype,{ellipsoid:{get:function(){return this.tangentPlane.ellipsoid}},x:{get:function(){return this.position.x}},y:{get:function(){return this.position.y}},conformalLatitude:{get:function(){let e=z.magnitude(this.position),t=2*this.ellipsoid.maximumRadius;return this.tangentPlane.plane.normal.z*(P.PI_OVER_TWO-2*Math.atan2(e,t))}},longitude:{get:function(){let e=P.PI_OVER_TWO+Math.atan2(this.y,this.x);return e>Math.PI&&(e-=P.TWO_PI),e}}});var PA=new fe,cVe=new h;Or.prototype.getLatitude=function(e){l(e)||(e=ee.default),PA.latitude=this.conformalLatitude,PA.longitude=this.longitude,PA.height=0;let t=this.ellipsoid.cartographicToCartesian(PA,cVe);return e.cartesianToCartographic(t,PA),PA.latitude};var lVe=new mn,uVe=new h,fVe=new h;Or.fromCartesian=function(e,t){let n=P.signNotZero(e.z),i=Or.NORTH_POLE_TANGENT_PLANE,o=Or.SOUTH_POLE;n<0&&(i=Or.SOUTH_POLE_TANGENT_PLANE,o=Or.NORTH_POLE);let r=lVe;r.origin=i.ellipsoid.scaleToGeocentricSurface(e,r.origin),r.direction=h.subtract(r.origin,o,uVe),h.normalize(r.direction,r.direction);let s=$n.rayPlane(r,i.plane,fVe),a=h.subtract(s,o,s),c=h.dot(i.xAxis,a),u=n*h.dot(i.yAxis,a);return l(t)?(t.position=new z(c,u),t.tangentPlane=i,t):new Or(new z(c,u),i)};Or.fromCartesianArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;i++)t[i]=Or.fromCartesian(e[i],t[i]);return t};Or.clone=function(e,t){if(l(e))return l(t)?(t.position=e.position,t.tangentPlane=e.tangentPlane,t):new Or(e.position,e.tangentPlane)};Or.HALF_UNIT_SPHERE=Object.freeze(new ee(.5,.5,.5));Or.NORTH_POLE=Object.freeze(new h(0,0,.5));Or.SOUTH_POLE=Object.freeze(new h(0,0,-.5));Or.NORTH_POLE_TANGENT_PLANE=Object.freeze(new qr(Or.NORTH_POLE,Or.HALF_UNIT_SPHERE));Or.SOUTH_POLE_TANGENT_PLANE=Object.freeze(new qr(Or.SOUTH_POLE,Or.HALF_UNIT_SPHERE));var uc=Or;var dVe=new fe,$re=new fe;function hVe(e,t,n,i){let r=i.cartesianToCartographic(e,dVe).height,s=i.cartesianToCartographic(t,$re);s.height=r,i.cartographicToCartesian(s,t);let a=i.cartesianToCartographic(n,$re);a.height=r-100,i.cartographicToCartesian(a,n)}var Qre=new qe,mVe=new h,pVe=new h,_Ve=new h,gVe=new h,yVe=new h,xVe=new h,PV=new h,hm=new h,RA=new h,bVe=new z,TVe=new z,CVe=new h,Jre=new Oe,AVe=new Q,EVe=new Q;function rW(e){let t=e.vertexFormat,n=e.geometry,i=e.shadowVolume,o=n.attributes.position.values,r=l(n.attributes.st)?n.attributes.st.values:void 0,s=o.length,a=e.wall,c=e.top||a,u=e.bottom||a;if(t.st||t.normal||t.tangent||t.bitangent||i){let f=e.boundingRectangle,d=e.rotationAxis,p=e.projectTo2d,g=e.ellipsoid,m=e.stRotation,x=e.perPositionHeight,b=bVe;b.x=f.x,b.y=f.y;let T=t.st?new Float32Array(2*(s/3)):void 0,C;t.normal&&(x&&c&&!a?C=n.attributes.normal.values:C=new Float32Array(s));let A=t.tangent?new Float32Array(s):void 0,S=t.bitangent?new Float32Array(s):void 0,v=i?new Float32Array(s):void 0,I=0,O=0,R=pVe,L=_Ve,N=gVe,_=!0,E=AVe,w=EVe;if(m!==0){let B=Oe.fromAxisAngle(d,m,Jre);E=Q.fromQuaternion(B,E),B=Oe.fromAxisAngle(d,-m,Jre),w=Q.fromQuaternion(B,w)}else E=Q.clone(Q.IDENTITY,E),w=Q.clone(Q.IDENTITY,w);let D=0,M=0;c&&u&&(D=s/2,M=s/3,s/=2);for(let B=0;B<s;B+=3){let V=h.fromArray(o,B,CVe);if(t.st&&!l(r)){let U=Q.multiplyByVector(E,V,mVe);U=g.scaleToGeodeticSurface(U,U);let G=p([U],TVe)[0];z.subtract(G,b,G);let k=P.clamp(G.x/f.width,0,1),Y=P.clamp(G.y/f.height,0,1);u&&(T[I+M]=k,T[I+1+M]=Y),c&&(T[I]=k,T[I+1]=Y),I+=2}if(t.normal||t.tangent||t.bitangent||i){let U=O+1,G=O+2;if(a){if(B+3<s){let k=h.fromArray(o,B+3,yVe);if(_){let Y=h.fromArray(o,B+s,xVe);x&&hVe(V,k,Y,g),h.subtract(k,V,k),h.subtract(Y,V,Y),R=h.normalize(h.cross(Y,k,R),R),_=!1}h.equalsEpsilon(k,V,P.EPSILON10)&&(_=!0)}(t.tangent||t.bitangent)&&(N=g.geodeticSurfaceNormal(V,N),t.tangent&&(L=h.normalize(h.cross(N,R,L),L)))}else R=g.geodeticSurfaceNormal(V,R),(t.tangent||t.bitangent)&&(x&&(PV=h.fromArray(C,O,PV),hm=h.cross(h.UNIT_Z,PV,hm),hm=h.normalize(Q.multiplyByVector(w,hm,hm),hm),t.bitangent&&(RA=h.normalize(h.cross(PV,hm,RA),RA))),L=h.cross(h.UNIT_Z,R,L),L=h.normalize(Q.multiplyByVector(w,L,L),L),t.bitangent&&(N=h.normalize(h.cross(R,L,N),N)));t.normal&&(e.wall?(C[O+D]=R.x,C[U+D]=R.y,C[G+D]=R.z):u&&(C[O+D]=-R.x,C[U+D]=-R.y,C[G+D]=-R.z),(c&&!x||a)&&(C[O]=R.x,C[U]=R.y,C[G]=R.z)),i&&(a&&(R=g.geodeticSurfaceNormal(V,R)),v[O+D]=-R.x,v[U+D]=-R.y,v[G+D]=-R.z),t.tangent&&(e.wall?(A[O+D]=L.x,A[U+D]=L.y,A[G+D]=L.z):u&&(A[O+D]=-L.x,A[U+D]=-L.y,A[G+D]=-L.z),c&&(x?(A[O]=hm.x,A[U]=hm.y,A[G]=hm.z):(A[O]=L.x,A[U]=L.y,A[G]=L.z))),t.bitangent&&(u&&(S[O+D]=N.x,S[U+D]=N.y,S[G+D]=N.z),c&&(x?(S[O]=RA.x,S[U]=RA.y,S[G]=RA.z):(S[O]=N.x,S[U]=N.y,S[G]=N.z))),O+=3}}t.st&&!l(r)&&(n.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:T})),t.normal&&(n.attributes.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.tangent&&(n.attributes.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.bitangent&&(n.attributes.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:S})),i&&(n.attributes.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:v}))}if(e.extrude&&l(e.offsetAttribute)){let f=o.length/3,d=new Uint8Array(f);if(e.offsetAttribute===cn.TOP)c&&u||a?d=d.fill(1,0,f/2):c&&(d=d.fill(1));else{let p=e.offsetAttribute===cn.NONE?0:1;d=d.fill(p)}n.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:d})}return n}var ese=[];function SVe(e,t,n,i,o,r,s,a,c,u){let f={walls:[]},d;if(s||a){let C=zn.createGeometryFromPositions(e,t,n,i,r,c,u),A=C.attributes.position.values,S=C.indices,v,I;if(s&&a){let O=A.concat(A);v=O.length/3,I=Ne.createTypedArray(v,S.length*2),I.set(S);let R=S.length,L=v/2;for(d=0;d<R;d+=3){let N=I[d]+L,_=I[d+1]+L,E=I[d+2]+L;I[d+R]=E,I[d+1+R]=_,I[d+2+R]=N}if(C.attributes.position.values=O,r&&c.normal){let N=C.attributes.normal.values;C.attributes.normal.values=new Float32Array(O.length),C.attributes.normal.values.set(N)}if(c.st&&l(n)){let N=C.attributes.st.values;C.attributes.st.values=new Float32Array(v*2),C.attributes.st.values=N.concat(N)}C.indices=I}else if(a){for(v=A.length/3,I=Ne.createTypedArray(v,S.length),d=0;d<S.length;d+=3)I[d]=S[d+2],I[d+1]=S[d+1],I[d+2]=S[d];C.indices=I}f.topAndBottom=new Tt({geometry:C})}let p=o.outerRing,g=qr.fromPoints(p,e),m=g.projectPointsOntoPlane(p,ese),x=ri.computeWindingOrder2D(m);x===as.CLOCKWISE&&(p=p.slice().reverse());let b=zn.computeWallGeometry(p,n,e,i,r,u);f.walls.push(new Tt({geometry:b}));let T=o.holes;for(d=0;d<T.length;d++){let C=T[d];m=g.projectPointsOntoPlane(C,ese),x=ri.computeWindingOrder2D(m),x===as.COUNTER_CLOCKWISE&&(C=C.slice().reverse()),b=zn.computeWallGeometry(C,n,e,i,r,u),f.walls.push(new Tt({geometry:b}))}return f}function Df(e){let t=e.polygonHierarchy,n=y(e.vertexFormat,Pe.DEFAULT),i=y(e.ellipsoid,ee.default),o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.stRotation,0),s=e.textureCoordinates,a=y(e.perPositionHeight,!1),c=a&&l(e.extrudedHeight),u=y(e.height,0),f=y(e.extrudedHeight,u);if(!c){let d=Math.max(u,f);f=Math.min(u,f),u=d}this._vertexFormat=Pe.clone(n),this._ellipsoid=ee.clone(i),this._granularity=o,this._stRotation=r,this._height=u,this._extrudedHeight=f,this._closeTop=y(e.closeTop,!0),this._closeBottom=y(e.closeBottom,!0),this._polygonHierarchy=t,this._perPositionHeight=a,this._perPositionHeightExtrude=c,this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createPolygonGeometry",this._offsetAttribute=e.offsetAttribute,this._arcType=y(e.arcType,$t.GEODESIC),this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0,this._textureCoordinates=s,this.packedLength=zn.computeHierarchyPackedLength(t,h)+ee.packedLength+Pe.packedLength+(s?zn.computeHierarchyPackedLength(s,z):1)+12}Df.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,closeTop:e.closeTop,closeBottom:e.closeBottom,offsetAttribute:e.offsetAttribute,arcType:e.arcType,textureCoordinates:e.textureCoordinates};return new Df(t)};Df.pack=function(e,t,n){return n=y(n,0),n=zn.packPolygonHierarchy(e._polygonHierarchy,t,n,h),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._stRotation,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._closeTop?1:0,t[n++]=e._closeBottom?1:0,t[n++]=e._shadowVolume?1:0,t[n++]=y(e._offsetAttribute,-1),t[n++]=e._arcType,l(e._textureCoordinates)?n=zn.packPolygonHierarchy(e._textureCoordinates,t,n,z):t[n++]=-1,t[n++]=e.packedLength,t};var wVe=ee.clone(ee.UNIT_SPHERE),vVe=new Pe,DVe={polygonHierarchy:{}};Df.unpack=function(e,t,n){t=y(t,0);let i=zn.unpackPolygonHierarchy(e,t,h);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,wVe);t+=ee.packedLength;let r=Pe.unpack(e,t,vVe);t+=Pe.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++]===1,d=e[t++]===1,p=e[t++]===1,g=e[t++]===1,m=e[t++]===1,x=e[t++],b=e[t++],T=e[t]===-1?void 0:zn.unpackPolygonHierarchy(e,t,z);l(T)?(t=T.startingIndex,delete T.startingIndex):t++;let C=e[t++];return l(n)||(n=new Df(DVe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Pe.clone(r,n._vertexFormat),n._height=s,n._extrudedHeight=a,n._granularity=c,n._stRotation=u,n._perPositionHeightExtrude=f,n._perPositionHeight=d,n._closeTop=p,n._closeBottom=g,n._shadowVolume=m,n._offsetAttribute=x===-1?void 0:x,n._arcType=b,n._textureCoordinates=T,n.packedLength=C,n};var IVe=new z,PVe=new z,RVe=new uc;function tse(e,t,n,i,o,r){let s=e.longitude,a=s>=0?s:s+P.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),u=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==$t.RHUMB){let p=z.subtract(t.position,e.position,IVe),g=z.dot(t.position,p)/z.dot(p,p);if(g>0&&g<1){let m=z.add(t.position,z.multiplyByScalar(p,-g,p),PVe),x=uc.clone(t,RVe);x.position=m;let b=x.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(u=b)}}let f=t.x*e.y-e.x*t.y,d=Math.sign(f);d!==0&&(d*=z.angleBetween(t.position,e.position)),u>=0&&(o.northAngle+=d),u<=0&&(o.southAngle+=d)}var nse=new uc,OVe=new uc,vf={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};Df.computeRectangleFromPositions=function(e,t,n,i){if(l(i)||(i=new re),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,vf.northAngle=0,vf.southAngle=0,vf.westOverIdl=Number.POSITIVE_INFINITY,vf.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=uc.fromCartesian(e[0],OVe);for(let s=1;s<o;s++){let a=uc.fromCartesian(e[s],nse);tse(a,r,t,n,vf,i),r=uc.clone(a,r)}return tse(uc.fromCartesian(e[0],nse),r,t,n,vf,i),i.east-i.west>vf.eastOverIdl-vf.westOverIdl&&(i.west=vf.westOverIdl,i.east=vf.eastOverIdl,i.east>P.PI&&(i.east=i.east-P.TWO_PI),i.west>P.PI&&(i.west=i.west-P.TWO_PI)),P.equalsEpsilon(Math.abs(vf.northAngle),P.TWO_PI,P.EPSILON10)&&(i.north=P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),P.equalsEpsilon(Math.abs(vf.southAngle),P.TWO_PI,P.EPSILON10)&&(i.south=-P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),i};var MVe=new uc;function LVe(e,t,n){return e.height>=P.PI||e.width>=P.PI?uc.fromCartesian(t[0],MVe).tangentPlane:qr.fromPoints(t,n)}var ise=new fe;function NVe(e,t,n){return(i,o)=>{if(e.height>=P.PI||e.width>=P.PI){if(e.south<0&&e.north>0){l(o)||(o=[]);for(let s=0;s<i.length;++s){let a=n.cartesianToCartographic(i[s],ise);o[s]=new z(a.longitude/P.PI,a.latitude/P.PI_OVER_TWO)}return o.length=i.length,o}return uc.fromCartesianArray(i,o)}return qr.fromPoints(t,n).projectPointsOntoPlane(i,o)}}function FVe(e,t,n){if(e.height>=P.PI||e.width>=P.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,ise);return l(r)||(r=new z),r.x=s.longitude/P.PI,r.y=s.latitude/P.PI_OVER_TWO,r}return uc.fromCartesian(o,r)};let i=qr.fromPoints(t,n);return(o,r)=>i.projectPointsOntoPlane(o,r)}function BVe(e,t,n,i){return(o,r)=>!i&&(e.height>=P.PI_OVER_TWO||e.width>=2*P.PI_OVER_THREE)?zn.splitPolygonsOnEquator(o,t,n,r):o}function kVe(e,t,n,i){if(t.height>=P.PI||t.width>=P.PI)return qe.fromRectangle(t,void 0,Qre);let o=e,r=qr.fromPoints(o,n);return zn.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,Qre)}Df.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,d=l(f),p=r.positions;if(p.length<3)return;let g=e.rectangle,m=zn.polygonsFromHierarchy(r,d,NVe(g,p,n),!s,n,BVe(g,n,u,s)),x=m.hierarchy,b=m.polygons,T=function(D){return D},C=d?zn.polygonsFromHierarchy(f,!0,T,!1,n).polygons:void 0;if(x.length===0)return;let A=x[0].outerRing,S=kVe(A,g,n,o),v=[],I=e._height,O=e._extrudedHeight,R=e._perPositionHeightExtrude||!P.equalsEpsilon(I,O,0,P.EPSILON2),L={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:LVe(g,A,n).plane.normal,projectTo2d:FVe(g,A,n),boundingRectangle:S,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u},N;if(R)for(L.extrude=!0,L.top=a,L.bottom=c,L.shadowVolume=e._shadowVolume,L.offsetAttribute=e._offsetAttribute,N=0;N<b.length;N++){let D=SVe(n,b[N],d?C[N]:void 0,i,x[N],s,a,c,t,u),M;a&&c?(M=D.topAndBottom,L.geometry=zn.scaleToGeodeticHeightExtruded(M.geometry,I,O,n,s)):a?(M=D.topAndBottom,M.geometry.attributes.position.values=ri.scaleToGeodeticHeight(M.geometry.attributes.position.values,I,n,!s),L.geometry=M.geometry):c&&(M=D.topAndBottom,M.geometry.attributes.position.values=ri.scaleToGeodeticHeight(M.geometry.attributes.position.values,O,n,!0),L.geometry=M.geometry),(a||c)&&(L.wall=!1,M.geometry=rW(L),v.push(M));let B=D.walls;L.wall=!0;for(let V=0;V<B.length;V++){let U=B[V];L.geometry=zn.scaleToGeodeticHeightExtruded(U.geometry,I,O,n,s),U.geometry=rW(L),v.push(U)}}else for(N=0;N<b.length;N++){let D=new Tt({geometry:zn.createGeometryFromPositions(n,b[N],d?C[N]:void 0,i,s,t,u)});if(D.geometry.attributes.position.values=ri.scaleToGeodeticHeight(D.geometry.attributes.position.values,I,n,!s),L.geometry=D.geometry,D.geometry=rW(L),l(e._offsetAttribute)){let M=D.geometry.attributes.position.values.length,B=e._offsetAttribute===cn.NONE?0:1,V=new Uint8Array(M/3).fill(B);D.geometry.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:V})}v.push(D)}let _=Nn.combineInstances(v)[0];_.attributes.position.values=new Float64Array(_.attributes.position.values),_.indices=Ne.createTypedArray(_.attributes.position.values.length/3,_.indices);let E=_.attributes,w=ae.fromVertices(E.position.values);return t.position||delete E.position,new at({attributes:E,indices:_.indices,primitiveType:_.primitiveType,boundingSphere:w,offsetAttribute:e._offsetAttribute})};Df.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Df({polygonHierarchy:e._polygonHierarchy,ellipsoid:o,stRotation:e._stRotation,granularity:i,perPositionHeight:!1,extrudedHeight:r,height:s,vertexFormat:Pe.POSITION_ONLY,shadowVolume:!0,arcType:e._arcType})};function UVe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let n=e._ellipsoid,i=e._polygonHierarchy.positions,o=e.rectangle;return at._textureCoordinateRotationPoints(i,t,n,o)}Object.defineProperties(Df.prototype,{rectangle:{get:function(){if(!l(this._rectangle)){let e=this._polygonHierarchy.positions;this._rectangle=Df.computeRectangleFromPositions(e,this._ellipsoid,this._arcType)}return this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=UVe(this)),this._textureCoordinateRotationPoints}}});var $p=Df;function ub(e){this._ellipsoid=y(e.ellipsoid,ee.default),this._positions=[...e.positions]}Object.defineProperties(ub.prototype,{length:{get:function(){return this._positions.length}},positions:{get:function(){return this._positions}},ellipsoid:{get:function(){return this._ellipsoid}}});ub.clone=function(e,t){return l(t)?(t._ellipsoid=e.ellipsoid,t._positions.length=0,t._positions.push(...e.positions),t):new ub({positions:e.positions,ellipsoid:e.ellipsoid})};ub.equals=function(e,t){return e.ellipsoid.equals(t.ellipsoid)&&e.positions===t.positions};ub.prototype.computeRectangle=function(e){return $p.computeRectangleFromPositions(this.positions,this.ellipsoid,void 0,e)};var VVe=new re,ose=new h;ub.prototype.computeSphericalExtents=function(e){l(e)||(e=new re);let t=this.computeRectangle(VVe),n=fe.toCartesian(re.southwest(t),this.ellipsoid,ose),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y);return e.south=o,e.west=r,n=fe.toCartesian(re.northeast(t),this.ellipsoid,ose),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y),e.north=o,e.east=r,e};var OA=ub;var sR=`in vec2 v_textureCoordinates;

uniform int u_polygonsLength;
uniform int u_extentsLength;
uniform highp sampler2D u_polygonTexture;
uniform highp sampler2D u_extentsTexture;

int getPolygonIndex(float dimension, vec2 coord) {
   vec2 uv = coord.xy * dimension;
   return int(floor(uv.y) * dimension + floor(uv.x));
}

vec2 getLookupUv(ivec2 dimensions, int i) {
    int pixY = i / dimensions.x;
    int pixX = i - (pixY * dimensions.x);
    float pixelWidth = 1.0 / float(dimensions.x);
    float pixelHeight = 1.0 / float(dimensions.y);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    return vec2(u, v);
}

vec4 getExtents(int i) {
    return texture(u_extentsTexture, getLookupUv(textureSize(u_extentsTexture, 0), i));
}

ivec2 getPositionsLengthAndExtentsIndex(int i) {
    vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
    vec4 value = texture(u_polygonTexture, uv);
    return ivec2(int(value.x), int(value.y));
}

vec2 getPolygonPosition(int i) {
    vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
    return texture(u_polygonTexture, uv).xy;
}

vec2 getCoordinates(vec2 textureCoordinates, vec4 extents) {
    float latitude = mix(extents.x, extents.x + 1.0 / extents.z, textureCoordinates.y);
    float longitude = mix(extents.y, extents.y + 1.0 / extents.w, textureCoordinates.x);
    return vec2(latitude, longitude);
}

void main() {
    int lastPolygonIndex = 0;
    out_FragColor = vec4(1.0);

    // Get the relevant region of the texture
    float dimension = float(u_extentsLength);
    if (u_extentsLength > 2) {
        dimension = ceil(log2(float(u_extentsLength)));
    }
    int regionIndex = getPolygonIndex(dimension, v_textureCoordinates);

    for (int polygonIndex = 0; polygonIndex < u_polygonsLength; polygonIndex++) {
        ivec2 positionsLengthAndExtents = getPositionsLengthAndExtentsIndex(lastPolygonIndex);
        int positionsLength = positionsLengthAndExtents.x;
        int polygonExtentsIndex = positionsLengthAndExtents.y;
        lastPolygonIndex += 1;

         // Only compute signed distance for the relevant part of the atlas
         if (polygonExtentsIndex == regionIndex) {
            float clipAmount = czm_infinity;
            vec4 extents = getExtents(polygonExtentsIndex);
            vec2 textureOffset = vec2(mod(float(polygonExtentsIndex), dimension), floor(float(polygonExtentsIndex) / dimension)) / dimension;
            vec2 p = getCoordinates((v_textureCoordinates - textureOffset) * dimension, extents);
            float s = 1.0;

            // Check each edge for absolute distance
            for (int i = 0, j = positionsLength - 1; i < positionsLength; j = i, i++) {
                vec2 a = getPolygonPosition(lastPolygonIndex + i);
                vec2 b = getPolygonPosition(lastPolygonIndex + j);
 
                vec2 ab = b - a;
                vec2 pa = p - a;
                float t = dot(pa, ab) / dot(ab, ab);
                t = clamp(t, 0.0, 1.0);

                vec2 pq = pa - t * ab;
                float d = length(pq);

                // Inside / outside computation to determine sign
                bvec3 cond = bvec3(p.y >= a.y, 
                            p.y < b.y, 
                            ab.x * pa.y > ab.y * pa.x);
                if (all(cond) || all(not(cond))) s = -s;
                if (abs(d) < abs(clipAmount)) {
                    clipAmount = d;
                }
            }

            // Normalize the range to [0,1]
            vec4 result = (s * vec4(clipAmount * length(extents.zw))) / 2.0 + 0.5;
            // In the case where we've iterated through multiple polygons, take the minimum
            out_FragColor = min(out_FragColor, result);
         }

        lastPolygonIndex += positionsLength;
    }
}`;function Zr(e){e=y(e,y.EMPTY_OBJECT),this._polygons=[],this._totalPositions=0,this.enabled=y(e.enabled,!0),this.inverse=y(e.inverse,!1),this.polygonAdded=new me,this.polygonRemoved=new me,this._owner=void 0,this._float32View=void 0,this._extentsFloat32View=void 0,this._extentsCount=0,this._polygonsTexture=void 0,this._extentsTexture=void 0,this._signedDistanceTexture=void 0,this._signedDistanceComputeCommand=void 0;let t=e.polygons;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this._polygons.push(t[i])}}Object.defineProperties(Zr.prototype,{length:{get:function(){return this._polygons.length}},totalPositions:{get:function(){return this._totalPositions}},extentsTexture:{get:function(){return this._extentsTexture}},extentsCount:{get:function(){return this._extentsCount}},pixelsNeededForExtents:{get:function(){return this.length}},pixelsNeededForPolygonPositions:{get:function(){return this.totalPositions+this.length}},clippingTexture:{get:function(){return this._signedDistanceTexture}},owner:{get:function(){return this._owner}},clippingPolygonsState:{get:function(){return this.inverse?-this.extentsCount:this.extentsCount}}});Zr.prototype.add=function(e){let t=this._polygons.length;return this._polygons.push(e),this.polygonAdded.raiseEvent(e,t),e};Zr.prototype.get=function(e){return this._polygons[e]};Zr.prototype.contains=function(e){return this._polygons.some(t=>OA.equals(t,e))};Zr.prototype.remove=function(e){let t=this._polygons,n=t.findIndex(i=>OA.equals(i,e));return n===-1?!1:(t.splice(n,1),this.polygonRemoved.raiseEvent(e,n),!0)};var zVe=new re;function HVe(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let a=e[r].computeSphericalExtents(),c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=re.clone(a);f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI);let d=[r];for(let p=0;p<t.length;++p){let g=t[p];if(l(g)&&l(re.simpleIntersection(g,f))&&!re.equals(g,f)){let m=n[p];d.push(...m),m.reduce((x,b)=>re.union(e[b].computeSphericalExtents(zVe),x,x),a),t[p]=void 0,n[p]=void 0,c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=re.clone(a,f),f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI),p=-1}}t.push(f),n.push(d)}let o=new Map;return n.filter(l).forEach((r,s)=>r.forEach(a=>o.set(a,s))),{extentsList:t.filter(l),extentsIndexByPolygon:o}}Zr.prototype.removeAll=function(){let e=this._polygons,t=e.length;for(let n=0;n<t;++n){let i=e[n];this.polygonRemoved.raiseEvent(i,n)}this._polygons=[]};function GVe(e){let t=e._float32View,n=e._extentsFloat32View,i=e._polygons,{extentsList:o,extentsIndexByPolygon:r}=HVe(i),s=0;for(let[c,u]of i.entries()){let f=u.length;t[s++]=f,t[s++]=r.get(c);for(let d=0;d<f;++d){let p=u.positions[d],g=Math.hypot(p.x,p.y),m=P.fastApproximateAtan2(g,p.z),x=P.fastApproximateAtan2(p.x,p.y);t[s++]=m,t[s++]=x}}let a=0;for(let c of o){let u=1/(c.east-c.west),f=1/(c.north-c.south);n[a++]=c.south,n[a++]=c.west,n[a++]=f,n[a++]=u}e._extentsCount=o.length}var sW=new z;Zr.prototype.update=function(e){let t=e.context;if(!Zr.isSupported(e))throw new le("ClippingPolygonCollections are only supported for WebGL 2.");let n=this._polygons.reduce((s,a)=>s+a.length,0);if(n===this.totalPositions||(this._totalPositions=n,this.length===0))return;l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0,this._signedDistanceComputeCommand=void 0);let i=this._polygonsTexture,o=this._extentsTexture,r=this._signedDistanceTexture;if(l(i)){let s=i.width*i.height;(s<this.pixelsNeededForPolygonPositions||this.pixelsNeededForPolygonPositions<.25*s)&&(i.destroy(),i=void 0,this._polygonsTexture=void 0)}if(!l(i)){let s=Zr.getTextureResolution(i,this.pixelsNeededForPolygonPositions,sW);i=new Ot({context:t,width:s.x,height:s.y,pixelFormat:nt.RG,pixelDatatype:$e.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*2),this._polygonsTexture=i}if(l(o)){let s=o.width*o.height;(s<this.pixelsNeededForExtents||this.pixelsNeededForExtents<.25*s)&&(o.destroy(),o=void 0,this._extentsTexture=void 0)}if(!l(o)){let s=Zr.getTextureResolution(o,this.pixelsNeededForExtents,sW);o=new Ot({context:t,width:s.x,height:s.y,pixelFormat:nt.RGBA,pixelDatatype:$e.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._extentsFloat32View=new Float32Array(s.x*s.y*4),this._extentsTexture=o}if(GVe(this),o.copyFrom({source:{width:o.width,height:o.height,arrayBufferView:this._extentsFloat32View}}),i.copyFrom({source:{width:i.width,height:i.height,arrayBufferView:this._float32View}}),!l(r)){let s=Zr.getClippingDistanceTextureResolution(this,sW);r=new Ot({context:t,width:s.x,height:s.y,pixelFormat:t.webgl2?nt.RED:nt.LUMINANCE,pixelDatatype:$e.FLOAT,sampler:new Zt({wrapS:Tn.CLAMP_TO_EDGE,wrapT:Tn.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:ui.LINEAR}),flipY:!1}),this._signedDistanceTexture=r}this._signedDistanceComputeCommand=WVe(this)};Zr.prototype.queueCommands=function(e){l(this._signedDistanceComputeCommand)&&e.commandList.push(this._signedDistanceComputeCommand)};function WVe(e){let t=e._polygonsTexture,n=e._extentsTexture;return new xd({fragmentShaderSource:sR,outputTexture:e._signedDistanceTexture,uniformMap:{u_polygonsLength:function(){return e.length},u_extentsLength:function(){return e.extentsCount},u_extentsTexture:function(){return n},u_polygonTexture:function(){return t}},persists:!1,owner:e,postExecute:()=>{e._signedDistanceComputeCommand=void 0}})}var rse=new re,jVe=new re;Zr.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._polygons,i=n.length,o=Wt.OUTSIDE;this.inverse&&(o=Wt.INSIDE);for(let r=0;r<i;++r){let a=n[r].computeRectangle(),c=e.rectangle;if(!l(c)&&l(e.boundingVolume?.computeCorners)){let f=e.boundingVolume.computeCorners();c=re.fromCartesianArray(f,t,rse)}l(c)||(c=re.fromBoundingSphere(e.boundingSphere,t,rse));let u=re.simpleIntersection(c,a,jVe);l(u)&&(o=Wt.INTERSECTING)}return o};Zr.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Zr.isSupported=function(e){return e?.context.webgl2};Zr.getTextureResolution=function(e,t,n){if(l(e))return n.x=e.width,n.y=e.height,n;let i=Bt.maximumTextureSize;return n.x=Math.min(t,i),n.y=Math.ceil(t/n.x),n.y*=2,n};Zr.getClippingDistanceTextureResolution=function(e,t){let n=e.signedDistanceTexture;return l(n)?(t.x=n.width,t.y=n.height,t):(t.x=Math.min(Bt.maximumTextureSize,4096),t.y=Math.min(Bt.maximumTextureSize,4096),t)};Zr.getClippingExtentsTextureResolution=function(e,t){let n=e.extentsTexture;return l(n)?(t.x=n.width,t.y=n.height,t):Zr.getTextureResolution(n,e.pixelsNeededForExtents,t)};Zr.prototype.isDestroyed=function(){return!1};Zr.prototype.destroy=function(){return l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0),this._polygonsTexture=this._polygonsTexture&&this._polygonsTexture.destroy(),this._extentsTexture=this._extentsTexture&&this._extentsTexture.destroy(),this._signedDistanceTexture=this._signedDistanceTexture&&this._signedDistanceTexture.destroy(),ue(this)};var qd=Zr;var aR={HIGHLIGHT:0,REPLACE:1,MIX:2};aR.getColorBlend=function(e,t){if(e===aR.HIGHLIGHT)return 0;if(e===aR.REPLACE)return 1;if(e===aR.MIX)return P.clamp(t,P.EPSILON4,1)};var fc=Object.freeze(aR);var qVe={XTRANSLATE:"xTranslate",YTRANSLATE:"yTranslate",ZTRANSLATE:"zTranslate",XROTATE:"xRotate",YROTATE:"yRotate",ZROTATE:"zRotate",XSCALE:"xScale",YSCALE:"yScale",ZSCALE:"zScale",UNIFORMSCALE:"uniformScale"},dc=Object.freeze(qVe);var YVe={STEP:0,LINEAR:1,CUBICSPLINE:2},Yd=Object.freeze(YVe);var sse={};function cR(e){this._count=e.count,this._properties=He(e.properties,!0)}cR.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,sse)};cR.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,sse,e)};cR.prototype.getProperty=function(e,t){let n=this._properties[t];if(l(n))return He(n[e],!0)};cR.prototype.setProperty=function(e,t,n){let i=this._properties[t];l(i)||(i=new Array(this._count),this._properties[t]=i),i[e]=He(n,!0)};var Qp=cR;function hc(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._id=e.id,this._count=e.count,this._extras=e.extras,this._extensions=e.extensions,this._metadataTable=e.metadataTable,this._jsonMetadataTable=e.jsonMetadataTable,this._batchTableHierarchy=e.batchTableHierarchy}Object.defineProperties(hc.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},count:{get:function(){return 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l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(t):!1};hc.prototype.propertyExists=function(e){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(e)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.propertyExists(e)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(e))};hc.prototype.propertyExistsBySemantic=function(e){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(e):!1};var aW=[];hc.prototype.getPropertyIds=function(e,t){return t=l(t)?t:[],t.length=0,l(this._metadataTable)&&t.push.apply(t,this._metadataTable.getPropertyIds(aW)),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,aW)),l(this._jsonMetadataTable)&&t.push.apply(t,this._jsonMetadataTable.getPropertyIds(aW)),t};hc.prototype.getProperty=function(e,t){let n;if(l(this._metadataTable)&&(n=this._metadataTable.getProperty(e,t),l(n))||l(this._batchTableHierarchy)&&(n=this._batchTableHierarchy.getProperty(e,t),l(n))||l(this._jsonMetadataTable)&&(n=this._jsonMetadataTable.getProperty(e,t),l(n)))return n};hc.prototype.setProperty=function(e,t,n){l(this._metadataTable)&&this._metadataTable.setProperty(e,t,n)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n)||(l(this._jsonMetadataTable)||(this._jsonMetadataTable=new Qp({count:this._count,properties:{}})),this._jsonMetadataTable.setProperty(e,t,n))};hc.prototype.getPropertyBySemantic=function(e,t){if(l(this._metadataTable))return this._metadataTable.getPropertyBySemantic(e,t)};hc.prototype.setPropertyBySemantic=function(e,t,n){return l(this._metadataTable)?this._metadataTable.setPropertyBySemantic(e,t,n):!1};hc.prototype.getPropertyTypedArray=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArray(e)};hc.prototype.getPropertyTypedArrayBySemantic=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArrayBySemantic(e)};hc.prototype.isClass=function(e,t){let n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};hc.prototype.isExactClass=function(e,t){return this.getExactClassName(e)===t};hc.prototype.getExactClassName=function(e){let t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};var Zc=hc;function lR(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty,i=e.textures,o=l(t.channels)?t.channels:[0],r=t,s=Nl.createModelTextureReader({textureInfo:r,channels:ZVe(o),texture:i[r.index]});this._min=t.min,this._max=t.max;let a=t.offset,c=t.scale,u=n.hasValueTransform||l(a)||l(c);a=y(a,n.offset),c=y(c,n.scale),a=n.unpackVectorAndMatrixTypes(a),c=n.unpackVectorAndMatrixTypes(c),this._offset=a,this._scale=c,this._hasValueTransform=u,this._textureReader=s,this._classProperty=n,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(lR.prototype,{textureReader:{get:function(){return this._textureReader}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});lR.prototype.isGpuCompatible=function(){let e=this._classProperty,t=e.type,n=e.componentType;return e.isArray?!e.isVariableLengthArray&&e.arrayLength<=4&&t===Gt.SCALAR&&n===rn.UINT8:Gt.isVectorType(t)||t===Gt.SCALAR?n===rn.UINT8:!1};var XVe=[void 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this._extras}},extensions:{get:function(){return this._extensions}}});var fR=ase;function lW(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyAttribute,n=e.class,i={};if(l(t.properties))for(let o in t.properties)t.properties.hasOwnProperty(o)&&(i[o]=new fR({property:t.properties[o],classProperty:n.properties[o]}));this._name=e.name,this._id=e.id,this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(lW.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});lW.prototype.getProperty=function(e){return this._properties[e]};var db=lW;function dR(e){e=y(e,y.EMPTY_OBJECT),this._schema=e.schema;let t=e.propertyTables;this._propertyTableCount=l(t)?t.length:0,this._propertyTables=t,this._propertyTextures=e.propertyTextures,this._propertyAttributes=e.propertyAttributes,this._statistics=e.statistics,this._extras=e.extras,this._extensions=e.extensions}Object.defineProperties(dR.prototype,{schema:{get:function(){return this._schema}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},propertyTableCount:{get:function(){return this._propertyTableCount}},propertyTables:{get:function(){return this._propertyTables}},propertyTextures:{get:function(){return this._propertyTextures}},propertyAttributes:{get:function(){return this._propertyAttributes}},propertyTablesByteLength:{get:function(){if(!l(this._propertyTables))return 0;let e=0,t=this._propertyTables.length;for(let n=0;n<t;n++)e+=this._propertyTables[n].byteLength;return e}}});dR.prototype.getPropertyTable=function(e){return this._propertyTables[e]};dR.prototype.getPropertyTexture=function(e){return this._propertyTextures[e]};dR.prototype.getPropertyAttribute=function(e){return this._propertyAttributes[e]};var Oa=dR;function $Ve(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i=[];if(l(t.propertyTables))for(let s=0;s<t.propertyTables.length;s++){let a=t.propertyTables[s],c=n.classes[a.class],u=new Ml({count:a.count,properties:a.properties,class:c,bufferViews:e.bufferViews});i.push(new Zc({id:s,name:a.name,count:a.count,metadataTable:u,extras:a.extras,extensions:a.extensions}))}let o=[];if(l(t.propertyTextures))for(let s=0;s<t.propertyTextures.length;s++){let a=t.propertyTextures[s];o.push(new fb({id:s,name:a.name,propertyTexture:a,class:n.classes[a.class],textures:e.textures}))}let r=[];if(l(t.propertyAttributes))for(let s=0;s<t.propertyAttributes.length;s++){let a=t.propertyAttributes[s];r.push(new db({id:s,name:a.name,class:n.classes[a.class],propertyAttribute:a}))}return new Oa({schema:n,propertyTables:i,propertyTextures:o,propertyAttributes:r,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}var hR=$Ve;function QVe(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i,o=[],r;if(l(t.featureTables))for(r=Object.keys(t.featureTables).sort(),i=0;i<r.length;i++){let a=r[i],c=t.featureTables[a],u=n.classes[c.class],f=new Ml({count:c.count,properties:c.properties,class:u,bufferViews:e.bufferViews});o.push(new Zc({id:a,count:c.count,metadataTable:f,extras:c.extras,extensions:c.extensions}))}let s=[];if(l(t.featureTextures))for(r=Object.keys(t.featureTextures).sort(),i=0;i<r.length;i++){let a=r[i],c=t.featureTextures[a];s.push(new fb({id:a,propertyTexture:JVe(c),class:n.classes[c.class],textures:e.textures}))}return new Oa({schema:n,propertyTables:o,propertyTextures:s,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}function JVe(e){let t={class:e.class,properties:{}},n=e.properties;for(let i in n)if(n.hasOwnProperty(i)){let 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t=e.primitive,n=t.indices,i=t.attributes[0].count,o=new hb({triangleIndices:n.typedArray,outlineIndices:e.outlineIndices,originalVertexCount:i});n.typedArray=o.updatedTriangleIndices,n.indexDatatype=Ne.fromTypedArray(n.typedArray);let r=xze(o.outlineCoordinates),s=new dse(r);s.loadBuffer=!0,s.loadTypedArray=!1,e.attributePlans.push(s),t.outlineCoordinates=s.attribute;let a=e.attributePlans,c=e.attributePlans.length;for(let u=0;u<c;u++){let f=a[u].attribute;f.typedArray=o.updateAttribute(f.typedArray)}}function xze(e){let t=new xn.Attribute;return t.name="_OUTLINE_COORDINATES",t.typedArray=e,t.componentDatatype=X.FLOAT,t.type=tn.VEC3,t.normalized=!1,t.count=e.length/3,t}function bze(e,t){Tze(e.attributePlans,t),l(e.indicesPlan)&&Cze(e.indicesPlan,t)}function Tze(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i],r=o.attribute,s=r.typedArray;if(o.loadBuffer){let 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l(i)&&(c.baseColorTexture=$c(e,i,n)),l(o)&&(c.metallicRoughnessTexture=$c(e,o,n)),c.baseColorFactor=Tu(oe,r),c.metallicFactor=s,c.roughnessFactor=a,c}function _4e(e,t,n){let{specularFactor:i,specularTexture:o,specularColorFactor:r,specularColorTexture:s}=t,a=new Gze;return l(o)&&(a.specularTexture=$c(e,o,n)),l(s)&&(a.specularColorTexture=$c(e,s,n)),a.specularFactor=i,a.specularColorFactor=Tu(h,r),a}function g4e(e,t,n){let{anisotropyStrength:i=dW.DEFAULT_ANISOTROPY_STRENGTH,anisotropyRotation:o=dW.DEFAULT_ANISOTROPY_ROTATION,anisotropyTexture:r}=t,s=new dW;return l(r)&&(s.anisotropyTexture=$c(e,r,n)),s.anisotropyStrength=i,s.anisotropyRotation=o,s}function y4e(e,t,n){let{clearcoatFactor:i=hW.DEFAULT_CLEARCOAT_FACTOR,clearcoatTexture:o,clearcoatRoughnessFactor:r=hW.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR,clearcoatRoughnessTexture:s,clearcoatNormalTexture:a}=t,c=new hW;return 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i=n.map(function(r,s){let a=L4e(e,r,t);return a.index=s,a}),o=e.gltfJson.nodes;for(let r=0;r<t.length;++r){let s=o[r].skin;l(s)&&(t[r].skin=i[s])}return i}async function F4e(e,t,n,i){let o=new pR({gltf:e.gltfJson,extension:t,extensionLegacy:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._structuralMetadataLoader=o,o.load()}function B4e(e,t){let n=new Oze,i=e.gltfJson.accessors,o=i[t.input];n.input=LV(e,o);let r=t.interpolation;n.interpolation=y(Yd[r],Yd.LINEAR);let s=i[t.output];return n.output=LV(e,s,!0),n}function k4e(e,t){let n=new Mze,i=e.node;if(!l(i))return;n.node=t[i];let o=e.path.toUpperCase();return n.path=Rze[o],n}function U4e(e,t,n){let i=new Lze,o=e.sampler;return i.sampler=t[o],i.target=k4e(e.target,n),i}function V4e(e,t,n){let i=new Nze;i.name=t.name;let o=t.samplers.map(function(s,a){let c=B4e(e,s);return c.index=a,c}),r=t.channels.map(function(s){return 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b=r.featureTables,T=r.featureTextures,C=l(b)?b:[],A=l(T)?T:[];e._sortedPropertyTableIds=Object.keys(C).sort(),e._sortedFeatureTextureIds=Object.keys(A).sort()}let a=M4e(e,t),c=N4e(e,a),u=z4e(e,a),f=W4e(n),d=q4e(n,a),p=new Vze,g=new kze,m=n.asset.copyright;if(l(m)){let b=m.split(";").map(function(T){return new At(T.trim())});g.credits=b}if(p.asset=g,p.scene=d,p.nodes=a,p.skins=c,p.animations=u,p.articulations=f,p.upAxis=e._upAxis,p.forwardAxis=e._forwardAxis,l(s)){let b=h.fromArray(s.center,0,Y4e);p.transform=F.fromTranslation(b,p.transform)}if(e._components=p,l(o)||l(r)){let b=F4e(e,o,r,t);e._loaderPromises.push(b)}let x=[];return x.push.apply(x,e._loaderPromises),e._incrementallyLoadTextures||x.push.apply(x,e._texturesPromises),Promise.all(x)}function K4e(e){let t=e._textureLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&ji.unload(t[n]);e._textureLoaders.length=0}function Ese(e){let t=e._bufferViewLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&ji.unload(t[n]);e._bufferViewLoaders.length=0}function Z4e(e){let t=e._geometryLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&ji.unload(t[n]);e._geometryLoaders.length=0}function $4e(e){let t=e._postProcessBuffers;for(let n=0;n<t.length;n++){let i=t[n];i.isDestroyed()||i.destroy()}t.length=0}function Q4e(e){l(e._structuralMetadataLoader)&&!e._structuralMetadataLoader.isDestroyed()&&(e._structuralMetadataLoader.destroy(),e._structuralMetadataLoader=void 0)}Xd.prototype.isUnloaded=function(){return this._state===Mo.UNLOADED};Xd.prototype.unload=function(){l(this._gltfJsonLoader)&&!this._gltfJsonLoader.isDestroyed()&&ji.unload(this._gltfJsonLoader),this._gltfJsonLoader=void 0,K4e(this),Ese(this),Z4e(this),$4e(this),Q4e(this),this._components=void 0,this._typedArray=void 0,this._state=Mo.UNLOADED};var Jp=Xd;var gR=`uniform sampler2D u_pointCloud_colorGBuffer;
uniform sampler2D u_pointCloud_depthGBuffer;
uniform vec2 u_distanceAndEdlStrength;
in vec2 v_textureCoordinates;

vec2 neighborContribution(float log2Depth, vec2 offset)
{
    float dist = u_distanceAndEdlStrength.x;
    vec2 texCoordOrig = v_textureCoordinates + offset * dist;
    vec2 texCoord0 = v_textureCoordinates + offset * floor(dist);
    vec2 texCoord1 = v_textureCoordinates + offset * ceil(dist);

    float depthOrLogDepth0 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord0));
    float depthOrLogDepth1 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord1));

    // ignore depth values that are the clear depth
    if (depthOrLogDepth0 == 0.0 || depthOrLogDepth1 == 0.0) {
        return vec2(0.0);
    }

    // interpolate the two adjacent depth values
    float depthMix = mix(depthOrLogDepth0, depthOrLogDepth1, fract(dist));
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(texCoordOrig, depthMix);
    return vec2(max(0.0, log2Depth - log2(-eyeCoordinate.z / eyeCoordinate.w)), 1.0);
}

void main()
{
    float depthOrLogDepth = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, v_textureCoordinates));

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, depthOrLogDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float log2Depth = log2(-eyeCoordinate.z);

    if (depthOrLogDepth == 0.0) // 0.0 is the clear value for the gbuffer
    {
        discard;
    }

    vec4 color = texture(u_pointCloud_colorGBuffer, v_textureCoordinates);

    // sample from neighbors left, right, down, up
    vec2 texelSize = 1.0 / czm_viewport.zw;

    vec2 responseAndCount = vec2(0.0);

    responseAndCount += neighborContribution(log2Depth, vec2(-texelSize.x, 0.0));
    responseAndCount += neighborContribution(log2Depth, vec2(+texelSize.x, 0.0));
    responseAndCount += neighborContribution(log2Depth, vec2(0.0, -texelSize.y));
    responseAndCount += neighborContribution(log2Depth, vec2(0.0, +texelSize.y));

    float response = responseAndCount.x / responseAndCount.y;
    float strength = u_distanceAndEdlStrength.y;
    float shade = exp(-response * 300.0 * strength);
    color.rgb *= shade;
    out_FragColor = vec4(color);

    // Input and output depth are the same.
    gl_FragDepth = depthOrLogDepth;
}
`;function LA(){this._framebuffer=new di({colorAttachmentsLength:2,depth:!0,supportsDepthTexture:!0}),this._drawCommand=void 0,this._clearCommand=void 0,this._strength=1,this._radius=1}Object.defineProperties(LA.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}},colorGBuffer:{get:function(){return this._framebuffer.getColorTexture(0)}},depthGBuffer:{get:function(){return this._framebuffer.getColorTexture(1)}}});function J4e(e){e._framebuffer.destroy(),e._drawCommand=void 0,e._clearCommand=void 0}var pW=new z;function eHe(e,t){let n=new Ge({defines:["LOG_DEPTH_WRITE"],sources:[gR]}),i={u_pointCloud_colorGBuffer:function(){return e.colorGBuffer},u_pointCloud_depthGBuffer:function(){return e.depthGBuffer},u_distanceAndEdlStrength:function(){return pW.x=e._radius,pW.y=e._strength,pW}},o=Ue.fromCache({blending:un.ALPHA_BLEND,depthMask:!0,depthTest:{enabled:!0},stencilTest:kt.setCesium3DTileBit(),stencilMask:kt.CESIUM_3D_TILE_MASK});e._drawCommand=t.createViewportQuadCommand(n,{uniformMap:i,renderState:o,pass:Ee.CESIUM_3D_TILE,owner:e}),e._clearCommand=new ei({framebuffer:e.framebuffer,color:new H(0,0,0,0),depth:1,renderState:Ue.fromCache(),pass:Ee.CESIUM_3D_TILE,owner:e})}function tHe(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i),eHe(e,t)}function Sse(e){return e.drawBuffers&&e.fragmentDepth}LA.isSupported=Sse;function nHe(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"EC");if(!l(n)){let i=t._attributeLocations,o=t.fragmentShaderSource.clone();o.sources.splice(0,0,`layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;`),o.sources=o.sources.map(function(r){return r=Ge.replaceMain(r,"czm_point_cloud_post_process_main"),r=r.replaceAll(/out_FragColor/g,"out_FragData_0"),r}),o.sources.push(`void main() 
{ 
    czm_point_cloud_post_process_main(); 
#ifdef LOG_DEPTH
    czm_writeLogDepth();
    out_FragData_1 = czm_packDepth(gl_FragDepth); 
#else
    out_FragData_1 = czm_packDepth(gl_FragCoord.z);
#endif
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n=this.times,i=n.length;if(t=y(t,0),e>=n[t]){if(t+1<i&&e<n[t+1])return t;if(t+2<i&&e<n[t+2])return t+1}else if(t-1>=0&&e>=n[t-1])return t-1;let o;if(e>n[t])for(o=t;o<i-1&&!(e>=n[o]&&e<n[o+1]);++o);else for(o=t-1;o>=0&&!(e>=n[o]&&e<n[o+1]);--o);return o===i-1&&(o=i-2),o};FA.prototype.wrapTime=function(e){let t=this.times,n=t[t.length-1],i=t[0],o=n-i,r;return e<i&&(r=Math.floor((i-e)/o)+1,e+=r*o),e>n&&(r=Math.floor((e-n)/o)+1,e-=r*o),e};FA.prototype.clampTime=function(e){let t=this.times;return P.clamp(e,t[0],t[t.length-1])};var io=FA;function BA(e){this._value=e,this._valueType=io.getPointType(e)}Object.defineProperties(BA.prototype,{value:{get:function(){return this._value}}});BA.prototype.findTimeInterval=function(e){};BA.prototype.wrapTime=function(e){return 0};BA.prototype.clampTime=function(e){return 0};BA.prototype.evaluate=function(e,t){let n=this._value,i=this._valueType;return i===Number?n:i.clone(n,t)};var wR=BA;function kA(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times;this._times=n,this._points=t,this._pointType=io.getPointType(t[0]),this._lastTimeIndex=0}Object.defineProperties(kA.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});kA.prototype.findTimeInterval=io.prototype.findTimeInterval;kA.prototype.wrapTime=io.prototype.wrapTime;kA.prototype.clampTime=io.prototype.clampTime;kA.prototype.evaluate=function(e,t){let n=this.points,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);return this._pointType===Number?(1-r)*n[o]+r*n[o+1]:(l(t)||(t=new h),h.lerp(n[o],n[o+1],r,t))};var _y=kA;var Vse={};Vse.solve=function(e,t,n,i){let o=new Array(n.length),r=new Array(i.length),s=new Array(i.length),a;for(a=0;a<r.length;a++)r[a]=new h,s[a]=new h;o[0]=n[0]/t[0],r[0]=h.multiplyByScalar(i[0],1/t[0],r[0]);let c;for(a=1;a<o.length;++a)c=1/(t[a]-o[a-1]*e[a-1]),o[a]=n[a]*c,r[a]=h.subtract(i[a],h.multiplyByScalar(r[a-1],e[a-1],r[a]),r[a]),r[a]=h.multiplyByScalar(r[a],c,r[a]);for(c=1/(t[a]-o[a-1]*e[a-1]),r[a]=h.subtract(i[a],h.multiplyByScalar(r[a-1],e[a-1],r[a]),r[a]),r[a]=h.multiplyByScalar(r[a],c,r[a]),s[s.length-1]=r[r.length-1],a=s.length-2;a>=0;--a)s[a]=h.subtract(r[a],h.multiplyByScalar(s[a+1],o[a],s[a]),s[a]);return s};var UA=Vse;var zse=[],Hse=[],Gse=[],Wse=[];function HHe(e,t,n){let i=zse,o=Gse,r=Hse,s=Wse;i.length=o.length=e.length-1,r.length=s.length=e.length;let a;i[0]=r[0]=1,o[0]=0;let c=s[0];for(l(c)||(c=s[0]=new h),h.clone(t,c),a=1;a<i.length-1;++a)i[a]=o[a]=1,r[a]=4,c=s[a],l(c)||(c=s[a]=new h),h.subtract(e[a+1],e[a-1],c),h.multiplyByScalar(c,3,c);return i[a]=0,o[a]=1,r[a]=4,c=s[a],l(c)||(c=s[a]=new h),h.subtract(e[a+1],e[a-1],c),h.multiplyByScalar(c,3,c),r[a+1]=1,c=s[a+1],l(c)||(c=s[a+1]=new h),h.clone(n,c),UA.solve(i,r,o,s)}function GHe(e){let t=zse,n=Gse,i=Hse,o=Wse;t.length=n.length=e.length-1,i.length=o.length=e.length;let r;t[0]=n[0]=1,i[0]=2;let s=o[0];for(l(s)||(s=o[0]=new h),h.subtract(e[1],e[0],s),h.multiplyByScalar(s,3,s),r=1;r<t.length;++r)t[r]=n[r]=1,i[r]=4,s=o[r],l(s)||(s=o[r]=new h),h.subtract(e[r+1],e[r-1],s),h.multiplyByScalar(s,3,s);return i[r]=2,s=o[r],l(s)||(s=o[r]=new h),h.subtract(e[r],e[r-1],s),h.multiplyByScalar(s,3,s),UA.solve(t,i,n,o)}function kl(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.inTangents,o=e.outTangents;this._times=n,this._points=t,this._pointType=io.getPointType(t[0]),this._inTangents=i,this._outTangents=o,this._lastTimeIndex=0}Object.defineProperties(kl.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},inTangents:{get:function(){return this._inTangents}},outTangents:{get:function(){return this._outTangents}}});kl.createC1=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.times,n=e.points,i=e.tangents,o=i.slice(0,i.length-1),r=i.slice(1,i.length);return new kl({times:t,points:n,inTangents:r,outTangents:o})};kl.createNaturalCubic=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.times,n=e.points;if(n.length<3)return new _y({points:n,times:t});let i=GHe(n),o=i.slice(0,i.length-1),r=i.slice(1,i.length);return new kl({times:t,points:n,inTangents:r,outTangents:o})};kl.createClampedCubic=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.times,n=e.points,i=e.firstTangent,o=e.lastTangent,r=io.getPointType(n[0]);if(n.length<3)return new _y({points:n,times:t});let s=HHe(n,i,o),a=s.slice(0,s.length-1),c=s.slice(1,s.length);return new kl({times:t,points:n,inTangents:c,outTangents:a})};kl.hermiteCoefficientMatrix=new F(2,-3,0,1,-2,3,0,0,1,-2,1,0,1,-1,0,0);kl.prototype.findTimeInterval=io.prototype.findTimeInterval;var WHe=new oe,VA=new h;kl.prototype.wrapTime=io.prototype.wrapTime;kl.prototype.clampTime=io.prototype.clampTime;kl.prototype.evaluate=function(e,t){let n=this.points,i=this.times,o=this.inTangents,r=this.outTangents;this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex);let s=this._lastTimeIndex,a=i[s+1]-i[s],c=(e-i[s])/a,u=WHe;u.z=c,u.y=c*c,u.x=u.y*c,u.w=1;let f=F.multiplyByVector(kl.hermiteCoefficientMatrix,u,u);f.z*=a,f.w*=a;let d=this._pointType;return d===Number?n[s]*f.x+n[s+1]*f.y+r[s]*f.z+o[s]*f.w:(l(t)||(t=new d),t=d.multiplyByScalar(n[s],f.x,t),d.multiplyByScalar(n[s+1],f.y,VA),d.add(t,VA,t),d.multiplyByScalar(r[s],f.z,VA),d.add(t,VA,t),d.multiplyByScalar(o[s],f.w,VA),d.add(t,VA,t))};var gy=kl;function zA(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times;this._times=n,this._points=t,this._pointType=io.getPointType(t[0]),this._lastTimeIndex=0}Object.defineProperties(zA.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});zA.prototype.findTimeInterval=io.prototype.findTimeInterval;zA.prototype.wrapTime=io.prototype.wrapTime;zA.prototype.clampTime=io.prototype.clampTime;zA.prototype.evaluate=function(e,t){let n=this.points;this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex);let i=this._lastTimeIndex,o=this._pointType;return o===Number?n[i]:(l(t)||(t=new o),o.clone(n[i],t))};var vR=zA;function jHe(e){let t=e.points,n=e.times;return function(i,o){l(o)||(o=new Oe);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=t[r],c=t[r+1];return Oe.fastSlerp(a,c,s,o)}}function HA(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times;this._times=n,this._points=t,this._evaluateFunction=jHe(this),this._lastTimeIndex=0}Object.defineProperties(HA.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});HA.prototype.findTimeInterval=io.prototype.findTimeInterval;HA.prototype.wrapTime=io.prototype.wrapTime;HA.prototype.clampTime=io.prototype.clampTime;HA.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var DR=HA;var GA=xn.AnimatedPropertyType;function TW(e){e=y(e,y.EMPTY_OBJECT);let t=e.channel,n=e.runtimeAnimation,i=e.runtimeNode;this._channel=t,this._runtimeAnimation=n,this._runtimeNode=i,this._splines=[],this._path=void 0,ZHe(this)}Object.defineProperties(TW.prototype,{channel:{get:function(){return this._channel}},runtimeAnimation:{get:function(){return this._runtimeAnimation}},runtimeNode:{get:function(){return this._runtimeNode}},splines:{get:function(){return this._splines}}});function qHe(e,t){let n=[],i=[],o=[],r=t.length;for(let s=0;s<r;s+=3)i.push(t[s]),n.push(t[s+1]),o.push(t[s+2]);return i.splice(0,1),o.length=o.length-1,new gy({times:e,points:n,inTangents:i,outTangents:o})}function jse(e,t,n,i){if(e.length===1&&t.length===1)return new wR(t[0]);switch(n){case Yd.STEP:return new vR({times:e,points:t});case Yd.CUBICSPLINE:return qHe(e,t);case Yd.LINEAR:return i===GA.ROTATION?new DR({times:e,points:t}):new _y({times:e,points:t})}}function YHe(e,t,n,i,o){let r=[];if(i===GA.WEIGHTS){let a=t.length/o,c,u;for(c=0;c<o;c++){let f=new Array(a),d=c;if(n===Yd.CUBICSPLINE)for(u=0;u<a;u+=3)f[u]=t[d],f[u+1]=t[d+o],f[u+2]=t[d+2*o],d+=o*3;else for(u=0;u<a;u++)f[u]=t[d],d+=o;r.push(jse(e,f,n,i))}}else r.push(jse(e,t,n,i));return r}var XHe=new h,KHe=new Oe;function ZHe(e){let t=e._channel,n=t.sampler,i=n.input,o=n.output,r=n.interpolation,a=t.target.path,c=e._runtimeNode,u=l(c.morphWeights)?c.morphWeights.length:1,f=YHe(i,o,r,a,u);e._splines=f,e._path=a}TW.prototype.animate=function(e){let t=this._splines,n=this._path,i=this._runtimeAnimation.model,o=this._runtimeNode;if(n===GA.WEIGHTS){let r=o.morphWeights,s=r.length;for(let a=0;a<s;a++){let c=t[a],u=i.clampAnimations?c.clampTime(e):c.wrapTime(e);r[a]=c.evaluate(u)}}else{if(o.userAnimated)return;{let r=t[0],s=i.clampAnimations?r.clampTime(e):r.wrapTime(e);n===GA.TRANSLATION||n===GA.SCALE?o[n]=r.evaluate(s,XHe):n===GA.ROTATION&&(o[n]=r.evaluate(s,KHe))}}};var IR=TW;function CW(e,t,n){this._animation=t,this._name=t.name,this._runtimeChannels=void 0,this._startTime=Z.clone(n.startTime),this._delay=y(n.delay,0),this._stopTime=Z.clone(n.stopTime),this.removeOnStop=y(n.removeOnStop,!1),this._multiplier=y(n.multiplier,1),this._reverse=y(n.reverse,!1),this._loop=y(n.loop,Bl.NONE),this._animationTime=n.animationTime,this._prevAnimationDelta=void 0,this.start=new me,this.update=new me,this.stop=new me,this._state=Zd.STOPPED,this._computedStartTime=void 0,this._duration=void 0;let i=this;this._raiseStartEvent=function(){i.start.raiseEvent(e,i)},this._updateEventTime=0,this._raiseUpdateEvent=function(){i.update.raiseEvent(e,i,i._updateEventTime)},this._raiseStopEvent=function(){i.stop.raiseEvent(e,i)},this._model=e,this._localStartTime=void 0,this._localStopTime=void 0,$He(this)}Object.defineProperties(CW.prototype,{animation:{get:function(){return this._animation}},name:{get:function(){return this._name}},runtimeChannels:{get:function(){return this._runtimeChannels}},model:{get:function(){return this._model}},localStartTime:{get:function(){return this._localStartTime}},localStopTime:{get:function(){return this._localStopTime}},startTime:{get:function(){return this._startTime}},delay:{get:function(){return this._delay}},stopTime:{get:function(){return this._stopTime}},multiplier:{get:function(){return this._multiplier}},reverse:{get:function(){return this._reverse}},loop:{get:function(){return this._loop}},animationTime:{get:function(){return this._animationTime}}});function $He(e){let t=Number.MAX_VALUE,n=-Number.MAX_VALUE,i=e._model.sceneGraph,r=e._animation.channels,s=r.length,a=[];for(let c=0;c<s;c++){let u=r[c],f=u.target;if(!l(f))continue;let d=f.node.index,p=i._runtimeNodes[d],g=new IR({channel:u,runtimeAnimation:e,runtimeNode:p}),m=u.sampler.input;t=Math.min(t,m[0]),n=Math.max(n,m[m.length-1]),a.push(g)}e._runtimeChannels=a,e._localStartTime=t,e._localStopTime=n}CW.prototype.animate=function(e){let t=this._runtimeChannels,n=t.length;for(let i=0;i<n;i++)t[i].animate(e)};var PR=CW;function s_(e){this.animationAdded=new me,this.animationRemoved=new me,this.animateWhilePaused=!1,this._model=e,this._runtimeAnimations=[],this._previousTime=void 0}Object.defineProperties(s_.prototype,{length:{get:function(){return this._runtimeAnimations.length}},model:{get:function(){return this._model}}});function AW(e,t,n){let i=e._model,o=new PR(i,t,n);return e._runtimeAnimations.push(o),e.animationAdded.raiseEvent(i,o),o}s_.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let n=this._model.sceneGraph.components.animations,i=e.index;if(l(i))return AW(this,n[i],e);let o=n.length;for(let r=0;r<o;++r)if(n[r].name===e.name){i=r;break}return AW(this,n[i],e)};s_.prototype.addAll=function(e){e=y(e,y.EMPTY_OBJECT);let n=this._model.sceneGraph.components.animations,i=[],o=n.length;for(let r=0;r<o;++r){let s=AW(this,n[r],e);i.push(s)}return i};s_.prototype.remove=function(e){if(!l(e))return!1;let t=this._runtimeAnimations,n=t.indexOf(e);return n!==-1?(t.splice(n,1),this.animationRemoved.raiseEvent(this._model,e),!0):!1};s_.prototype.removeAll=function(){let e=this._model,t=this._runtimeAnimations,n=t.length;this._runtimeAnimations.length=0;for(let i=0;i<n;++i)this.animationRemoved.raiseEvent(e,t[i])};s_.prototype.contains=function(e){return l(e)?this._runtimeAnimations.indexOf(e)!==-1:!1};s_.prototype.get=function(e){return this._runtimeAnimations[e]};var UV=[];function QHe(e,t,n){return function(){e.animationRemoved.raiseEvent(t,n)}}s_.prototype.update=function(e){let t=this._runtimeAnimations,n=t.length;if(n===0)return this._previousTime=void 0,!1;if(!this.animateWhilePaused&&Z.equals(e.time,this._previousTime))return!1;this._previousTime=Z.clone(e.time,this._previousTime);let i=!1,o=e.time,r=this._model;for(let s=0;s<n;++s){let a=t[s];l(a._computedStartTime)||(a._computedStartTime=Z.addSeconds(y(a.startTime,o),a.delay,new Z)),l(a._duration)||(a._duration=a.localStopTime*(1/a.multiplier));let c=a._computedStartTime,u=a._duration,f=a.stopTime,d=Z.lessThanOrEquals(c,o),p=l(f)&&Z.greaterThan(o,f),g=0;if(u!==0){let b=Z.secondsDifference(p?f:o,c);g=l(a._animationTime)?a._animationTime(u,b):b/u}let m=a.loop===Bl.REPEAT||a.loop===Bl.MIRRORED_REPEAT,x=(d||m&&!l(a.startTime))&&(g<=1||m)&&!p;if(g===a._prevAnimationDelta){let b=a._state===Zd.STOPPED;if(x!==b)continue}if(a._prevAnimationDelta=g,x||a._state===Zd.ANIMATING){if(x&&a._state===Zd.STOPPED&&(a._state=Zd.ANIMATING,a.start.numberOfListeners>0&&e.afterRender.push(a._raiseStartEvent)),a.loop===Bl.REPEAT)g=g-Math.floor(g);else if(a.loop===Bl.MIRRORED_REPEAT){let T=Math.floor(g),C=g-T;g=T%2===1?1-C:C}a.reverse&&(g=1-g);let b=g*u*a.multiplier;b=P.clamp(b,a.localStartTime,a.localStopTime),a.animate(b),a.update.numberOfListeners>0&&(a._updateEventTime=b,e.afterRender.push(a._raiseUpdateEvent)),i=!0,x||(a._state=Zd.STOPPED,a.stop.numberOfListeners>0&&e.afterRender.push(a._raiseStopEvent),a.removeOnStop&&UV.push(a))}}n=UV.length;for(let s=0;s<n;++s){let a=UV[s];t.splice(t.indexOf(a),1),e.afterRender.push(QHe(this,r,a))}return UV.length=0,i};var RR=s_;function _b(e){this._model=e.model,this._featureTable=e.featureTable,this._featureId=e.featureId,this._color=void 0}Object.defineProperties(_b.prototype,{show:{get:function(){return this._featureTable.getShow(this._featureId)},set:function(e){this._featureTable.setShow(this._featureId,e)}},color:{get:function(){return l(this._color)||(this._color=new H),this._featureTable.getColor(this._featureId,this._color)},set:function(e){this._featureTable.setColor(this._featureId,e)}},primitive:{get:function(){return this._model}},featureTable:{get:function(){return this._featureTable}},featureId:{get:function(){return this._featureId}}});_b.prototype.hasProperty=function(e){return this._featureTable.hasProperty(this._featureId,e)};_b.prototype.getProperty=function(e){return this._featureTable.getProperty(this._featureId,e)};_b.prototype.getPropertyInherited=function(e){return this._featureTable.hasPropertyBySemantic(this._featureId,e)?this._featureTable.getPropertyBySemantic(this._featureId,e):this._featureTable.getProperty(this._featureId,e)};_b.prototype.getPropertyIds=function(e){return this._featureTable.getPropertyIds(e)};_b.prototype.setProperty=function(e,t){return this._featureTable.setProperty(this._featureId,e,t)};var OR=_b;var MR={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};MR.getStyleCommandsNeeded=function(e,t){return t===0?MR.ALL_OPAQUE:t===e?MR.ALL_TRANSLUCENT:MR.OPAQUE_AND_TRANSLUCENT};var $d=Object.freeze(MR);var yy={GLTF:"GLTF",TILE_GLTF:"TILE_GLTF",TILE_B3DM:"B3DM",TILE_I3DM:"I3DM",TILE_PNTS:"PNTS",TILE_GEOJSON:"TILE_GEOJSON"};yy.is3DTiles=function(e){switch(e){case yy.TILE_GLTF:case yy.TILE_B3DM:case yy.TILE_I3DM:case yy.TILE_PNTS:case yy.TILE_GEOJSON:return!0;case yy.GLTF:return!1}};var ar=Object.freeze(yy);function Mr(e){let t=e.model,n=e.propertyTable;this._propertyTable=n,this._model=t,this._features=void 0,this._featuresLength=0,this._batchTexture=void 0,this._styleCommandsNeededDirty=!1,this._styleCommandsNeeded=$d.ALL_OPAQUE,JHe(this)}Object.defineProperties(Mr.prototype,{batchTexture:{get:function(){return this._batchTexture}},featuresLength:{get:function(){return this._featuresLength}},batchTextureByteLength:{get:function(){return l(this._batchTexture)?this._batchTexture.byteLength:0}},styleCommandsNeededDirty:{get:function(){return this._styleCommandsNeededDirty}}});function JHe(e){let t=e._model,n=ar.is3DTiles(t.type),i=e._propertyTable.count;if(i===0)return;let o,r=new Array(i);if(n){let s=t.content;for(o=0;o<i;o++)r[o]=new Us(s,o)}else for(o=0;o<i;o++)r[o]=new OR({model:t,featureId:o,featureTable:e});e._features=r,e._featuresLength=i,e._batchTexture=new Xc({featuresLength:i,owner:e,statistics:n?t.content.tileset.statistics:void 0})}Mr.prototype.update=function(e){this._styleCommandsNeededDirty=!1,this._batchTexture.update(void 0,e);let t=$d.getStyleCommandsNeeded(this._featuresLength,this._batchTexture.translucentFeaturesLength);this._styleCommandsNeeded!==t&&(this._styleCommandsNeededDirty=!0,this._styleCommandsNeeded=t)};Mr.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};Mr.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};Mr.prototype.getShow=function(e){return this._batchTexture.getShow(e)};Mr.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};Mr.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};Mr.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};Mr.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};Mr.prototype.getFeature=function(e){return this._features[e]};Mr.prototype.hasProperty=function(e,t){return this._propertyTable.hasProperty(e,t)};Mr.prototype.hasPropertyBySemantic=function(e,t){return this._propertyTable.hasPropertyBySemantic(e,t)};Mr.prototype.getProperty=function(e,t){return this._propertyTable.getProperty(e,t)};Mr.prototype.getPropertyBySemantic=function(e,t){return this._propertyTable.getPropertyBySemantic(e,t)};Mr.prototype.getPropertyIds=function(e){return this._propertyTable.getPropertyIds(e)};Mr.prototype.setProperty=function(e,t,n){return this._propertyTable.setProperty(e,t,n)};Mr.prototype.isClass=function(e,t){return this._propertyTable.isClass(e,t)};Mr.prototype.isExactClass=function(e,t){return this._propertyTable.isExactClass(e,t)};Mr.prototype.getExactClassName=function(e){return this._propertyTable.getExactClassName(e)};var e8e=new H;Mr.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(Xc.DEFAULT_COLOR_VALUE),this.setAllShow(Xc.DEFAULT_SHOW_VALUE);return}for(let t=0;t<this._featuresLength;t++){let n=this.getFeature(t),i=l(e.color)?y(e.color.evaluateColor(n,e8e),Xc.DEFAULT_COLOR_VALUE):Xc.DEFAULT_COLOR_VALUE,o=l(e.show)?y(e.show.evaluate(n),Xc.DEFAULT_SHOW_VALUE):Xc.DEFAULT_SHOW_VALUE;this.setColor(t,i),this.setShow(t,o)}};Mr.prototype.isDestroyed=function(){return!1};Mr.prototype.destroy=function(e){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var LR=Mr;var NR=`
precision highp float;
czm_modelMaterial defaultModelMaterial()
{
    czm_modelMaterial material;
    material.diffuse = vec3(0.0);
    material.specular = vec3(1.0);
    material.roughness = 1.0;
    material.occlusion = 1.0;
    material.normalEC = vec3(0.0, 0.0, 1.0);
    material.emissive = vec3(0.0);
    material.alpha = 1.0;
    return material;
}

vec4 handleAlpha(vec3 color, float alpha)
{
    #ifdef ALPHA_MODE_MASK
    if (alpha < u_alphaCutoff) {
        discard;
    }
    #endif

    return vec4(color, alpha);
}

SelectedFeature selectedFeature;

void main()
{
    #ifdef HAS_MODEL_SPLITTER
    modelSplitterStage();
    #endif

    czm_modelMaterial material = defaultModelMaterial();

    ProcessedAttributes attributes;
    geometryStage(attributes);

    FeatureIds featureIds;
    featureIdStage(featureIds, attributes);

    Metadata metadata;
    MetadataClass metadataClass;
    MetadataStatistics metadataStatistics;
    metadataStage(metadata, metadataClass, metadataStatistics, attributes);

    #ifdef HAS_SELECTED_FEATURE_ID
    selectedFeatureIdStage(selectedFeature, featureIds);
    #endif

    #ifndef CUSTOM_SHADER_REPLACE_MATERIAL
    materialStage(material, attributes, selectedFeature);
    #endif

    #ifdef HAS_CUSTOM_FRAGMENT_SHADER
    customShaderStage(material, attributes, featureIds, metadata, metadataClass, metadataStatistics);
    #endif

    lightingStage(material, attributes);

    #ifdef HAS_SELECTED_FEATURE_ID
    cpuStylingStage(material, selectedFeature);
    #endif

    #ifdef HAS_MODEL_COLOR
    modelColorStage(material);
    #endif

    #ifdef HAS_PRIMITIVE_OUTLINE
    primitiveOutlineStage(material);
    #endif

    vec4 color = handleAlpha(material.diffuse, material.alpha);

    #ifdef HAS_CLIPPING_PLANES
    modelClippingPlanesStage(color);
    #endif

    #ifdef ENABLE_CLIPPING_POLYGONS
    modelClippingPolygonsStage();
    #endif

    #if defined(HAS_SILHOUETTE) && defined(HAS_NORMALS)
    silhouetteStage(color);
    #endif

    #ifdef HAS_ATMOSPHERE
    atmosphereStage(color, attributes);
    #endif

    out_FragColor = color;
}
`;var FR=`precision highp float;

czm_modelVertexOutput defaultVertexOutput(vec3 positionMC) {
    czm_modelVertexOutput vsOutput;
    vsOutput.positionMC = positionMC;
    vsOutput.pointSize = 1.0;
    return vsOutput;
}

void main()
{
    // Initialize the attributes struct with all
    // attributes except quantized ones.
    ProcessedAttributes attributes;
    initializeAttributes(attributes);

    // Dequantize the quantized ones and add them to the
    // attributes struct.
    #ifdef USE_DEQUANTIZATION
    dequantizationStage(attributes);
    #endif

    #ifdef HAS_MORPH_TARGETS
    morphTargetsStage(attributes);
    #endif

    #ifdef HAS_SKINNING
    skinningStage(attributes);
    #endif

    #ifdef HAS_PRIMITIVE_OUTLINE
    primitiveOutlineStage();
    #endif

    // Compute the bitangent according to the formula in the glTF spec.
    // Normal and tangents can be affected by morphing and skinning, so
    // the bitangent should not be computed until their values are finalized.
    #ifdef HAS_BITANGENTS
    attributes.bitangentMC = normalize(cross(attributes.normalMC, attributes.tangentMC) * attributes.tangentSignMC);
    #endif

    FeatureIds featureIds;
    featureIdStage(featureIds, attributes);

    #ifdef HAS_SELECTED_FEATURE_ID
    SelectedFeature feature;
    selectedFeatureIdStage(feature, featureIds);
    // Handle any show properties that come from the style.
    cpuStylingStage(attributes.positionMC, feature);
    #endif

    #if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
    // The scene mode 2D pipeline stage and instancing stage add a different
    // model view matrix to accurately project the model to 2D. However, the
    // output positions and normals should be transformed by the 3D matrices
    // to keep the data the same for the fragment shader.
    mat4 modelView = czm_modelView3D;
    mat3 normal = czm_normal3D;
    #else
    // These are used for individual model projection because they will
    // automatically change based on the scene mode.
    mat4 modelView = czm_modelView;
    mat3 normal = czm_normal;
    #endif

    // Update the position for this instance in place
    #ifdef HAS_INSTANCING

        // The legacy instance stage is used when rendering i3dm models that
        // encode instances transforms in world space, as opposed to glTF models
        // that use EXT_mesh_gpu_instancing, where instance transforms are encoded
        // in object space.
        #ifdef USE_LEGACY_INSTANCING
        mat4 instanceModelView;
        mat3 instanceModelViewInverseTranspose;

        legacyInstancingStage(attributes, instanceModelView, instanceModelViewInverseTranspose);

        modelView = instanceModelView;
        normal = instanceModelViewInverseTranspose;
        #else
        instancingStage(attributes);
        #endif

        #ifdef USE_PICKING
        v_pickColor = a_pickColor;
        #endif

    #endif

    Metadata metadata;
    MetadataClass metadataClass;
    MetadataStatistics metadataStatistics;
    metadataStage(metadata, metadataClass, metadataStatistics, attributes);

    #ifdef HAS_VERTICAL_EXAGGERATION
    verticalExaggerationStage(attributes);
    #endif

    #ifdef HAS_CUSTOM_VERTEX_SHADER
    czm_modelVertexOutput vsOutput = defaultVertexOutput(attributes.positionMC);
    customShaderStage(vsOutput, attributes, featureIds, metadata, metadataClass, metadataStatistics);
    #endif

    // Compute the final position in each coordinate system needed.
    // This returns the value that will be assigned to gl_Position.
    vec4 positionClip = geometryStage(attributes, modelView, normal);

    // This must go after the geometry stage as it needs v_positionWC
    #ifdef HAS_ATMOSPHERE
    atmosphereStage(attributes);
    #endif

    #ifdef ENABLE_CLIPPING_POLYGONS
    modelClippingPolygonsStage(attributes);
    #endif

    #ifdef HAS_SILHOUETTE
    silhouetteStage(attributes, positionClip);
    #endif

    #ifdef HAS_POINT_CLOUD_SHOW_STYLE
    float show = pointCloudShowStylingStage(attributes, metadata);
    #else
    float show = 1.0;
    #endif

    #ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
    show *= pointCloudBackFaceCullingStage();
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
    v_pointCloudColor = pointCloudColorStylingStage(attributes, metadata);
    #endif

    #ifdef PRIMITIVE_TYPE_POINTS
        #ifdef HAS_CUSTOM_VERTEX_SHADER
        gl_PointSize = vsOutput.pointSize;
        #elif defined(HAS_POINT_CLOUD_POINT_SIZE_STYLE) || defined(HAS_POINT_CLOUD_ATTENUATION)
        gl_PointSize = pointCloudPointSizeStylingStage(attributes, metadata);
        #else
        gl_PointSize = 1.0;
        #endif

        gl_PointSize *= show;
    #endif

    gl_Position = show * positionClip;
}
`;function SW(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._command=t,this._model=i,this._runtimePrimitive=n.runtimePrimitive,this._modelMatrix=t.modelMatrix,this._boundingVolume=t.boundingVolume,this._cullFace=t.renderState.cull.face;let o=i.classificationType;this._classificationType=o,this._classifiesTerrain=o!==Un.CESIUM_3D_TILE,this._classifies3DTiles=o!==Un.TERRAIN,this._useDebugWireframe=i._enableDebugWireframe&&i.debugWireframe,this._pickId=n.pickId,this._commandListTerrain=[],this._commandList3DTiles=[],this._commandListIgnoreShow=[],this._commandListDebugWireframe=[],this._commandListTerrainPicking=[],this._commandList3DTilesPicking=[],o8e(this)}function t8e(e){return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:e,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:e,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:kt.CESIUM_3D_TILE_MASK,mask:kt.CESIUM_3D_TILE_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:oc.LESS_OR_EQUAL},depthMask:!1}}var n8e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:kt.CLASSIFICATION_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND},i8e={stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:Vn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:kt.CLASSIFICATION_MASK},stencilMask:kt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1},Xse=[];function o8e(e){let t=e._command,n=Xse;if(e._useDebugWireframe){t.pass=Ee.OPAQUE,n.length=0,n.push(t),e._commandListDebugWireframe=BR(e,n,e._commandListDebugWireframe);let r=e._commandListDebugWireframe,s=r.length;for(let a=0;a<s;a++){let c=r[a];c.count*=2,c.offset*=2}return}let o=e.model.allowPicking;if(e._classifiesTerrain){let r=Ee.TERRAIN_CLASSIFICATION,s=EW(t,r),a=qse(t,r);n.length=0,n.push(s,a),e._commandListTerrain=BR(e,n,e._commandListTerrain),o&&(e._commandListTerrainPicking=Yse(e,n,e._commandListTerrainPicking))}if(e._classifies3DTiles){let r=Ee.CESIUM_3D_TILE_CLASSIFICATION,s=EW(t,r),a=qse(t,r);n.length=0,n.push(s,a),e._commandList3DTiles=BR(e,n,e._commandList3DTiles),o&&(e._commandList3DTilesPicking=Yse(e,n,e._commandList3DTilesPicking))}}function BR(e,t,n){let i=e._runtimePrimitive,o=i.batchLengths,r=i.batchOffsets,s=o.length,a=t.length;for(let c=0;c<s;c++){let u=o[c],f=r[c];for(let d=0;d<a;d++){let p=t[d],g=Ze.shallowClone(p);g.count=u,g.offset=f,n.push(g)}}return n}function EW(e,t){let n=Ze.shallowClone(e);n.cull=!1,n.pass=t;let i=t===Ee.TERRAIN_CLASSIFICATION?Vn.ALWAYS:Vn.EQUAL,o=t8e(i);return n.renderState=Ue.fromCache(o),n}function qse(e,t){let n=Ze.shallowClone(e);return n.cull=!1,n.pass=t,n.renderState=Ue.fromCache(n8e),n}var r8e=[];function Yse(e,t,n){let i=Ue.fromCache(i8e),o=t[0],r=t[1],s=Ze.shallowClone(o);s.cull=!0,s.pickOnly=!0;let a=Ze.shallowClone(r);a.cull=!0,a.pickOnly=!0,a.renderState=i,a.pickId=e._pickId;let c=r8e;return c.length=0,c.push(s,a),BR(e,c,n)}Object.defineProperties(SW.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},batchLengths:{get:function(){return this._runtimePrimitive.batchLengths}},batchOffsets:{get:function(){return this._runtimePrimitive.batchOffsets}},model:{get:function(){return this._model}},classificationType:{get:function(){return this._classificationType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix);let t=this._runtimePrimitive.boundingSphere;this._boundingVolume=ae.transform(t,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace=e}}});SW.prototype.pushCommands=function(e,t){let n=e.passes;if(n.render){if(this._useDebugWireframe){t.push.apply(t,this._commandListDebugWireframe);return}if(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrain),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTiles),e.invertClassification&&this._classifies3DTiles){if(this._commandListIgnoreShow.length===0){let o=Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,r=EW(this._command,o),s=Xse;s.length=0,s.push(r),this._commandListIgnoreShow=BR(this,s,this._commandListIgnoreShow)}t.push.apply(t,this._commandListIgnoreShow)}}return n.pick&&(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrainPicking),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTilesPicking)),t};var kR=SW;function VV(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._model=i;let o=n.runtimePrimitive;this._runtimePrimitive=o;let r=t.pass===Ee.TRANSLUCENT,a=!o.primitive.material.doubleSided&&!r,c=n.hasSilhouette,u=!r&&!c,f=n.hasSkipLevelOfDetail&&!r,d=c;this._command=t,this._modelMatrix=F.clone(t.modelMatrix),this._boundingVolume=ae.clone(t.boundingVolume),this._modelMatrix2D=new F,this._boundingVolume2D=new ae,this._modelMatrix2DDirty=!1,this._backFaceCulling=t.renderState.cull.enabled,this._cullFace=t.renderState.cull.face,this._shadows=i.shadows,this._debugShowBoundingVolume=t.debugShowBoundingVolume,this._usesBackFaceCulling=a,this._needsTranslucentCommand=u,this._needsSkipLevelOfDetailCommands=f,this._needsSilhouetteCommands=d,this._originalCommand=void 0,this._translucentCommand=void 0,this._skipLodBackfaceCommand=void 0,this._skipLodStencilCommand=void 0,this._silhouetteModelCommand=void 0,this._silhouetteColorCommand=void 0,this._derivedCommands=[],this._has2DCommands=!1,s8e(this)}function a_(e){this.command=e.command,this.updateShadows=e.updateShadows,this.updateBackFaceCulling=e.updateBackFaceCulling,this.updateCullFace=e.updateCullFace,this.updateDebugShowBoundingVolume=e.updateDebugShowBoundingVolume,this.is2D=y(e.is2D,!1),this.derivedCommand2D=void 0}a_.clone=function(e){return new a_({command:e.command,updateShadows:e.updateShadows,updateBackFaceCulling:e.updateBackFaceCulling,updateCullFace:e.updateCullFace,updateDebugShowBoundingVolume:e.updateDebugShowBoundingVolume,is2D:e.is2D,derivedCommand2D:e.derivedCommand2D})};function s8e(e){let t=e._command;t.modelMatrix=e._modelMatrix,t.boundingVolume=e._boundingVolume;let n=e._model,i=e._usesBackFaceCulling,o=e._derivedCommands;e._originalCommand=new a_({command:t,updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0,is2D:!1}),o.push(e._originalCommand),e._needsTranslucentCommand&&(e._translucentCommand=new a_({command:h8e(t),updateShadows:!0,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!0}),o.push(e._translucentCommand)),e._needsSkipLevelOfDetailCommands&&(e._skipLodBackfaceCommand=new a_({command:x8e(t),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:i,updateDebugShowBoundingVolume:!1}),e._skipLodStencilCommand=new a_({command:b8e(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),o.push(e._skipLodBackfaceCommand),o.push(e._skipLodStencilCommand)),e._needsSilhouetteCommands&&(e._silhouetteModelCommand=new a_({command:m8e(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),e._silhouetteColorCommand=new a_({command:p8e(t,n),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!1}),o.push(e._silhouetteModelCommand),o.push(e._silhouetteColorCommand))}Object.defineProperties(VV.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},model:{get:function(){return this._model}},primitiveType:{get:function(){return this._command.primitiveType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix),this._modelMatrix2DDirty=!0,this._boundingVolume=ae.transform(this.runtimePrimitive.boundingSphere,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},shadows:{get:function(){return this._shadows},set:function(e){this._shadows=e,c8e(this)}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,l8e(this))}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,u8e(this))}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolume=e,f8e(this))}}});function a8e(e,t){let n=e._modelMatrix;e._modelMatrix2D=F.clone(n,e._modelMatrix2D),e._modelMatrix2D[13]-=P.sign(n[13])*2*P.PI*t.mapProjection.ellipsoid.maximumRadius,e._boundingVolume2D=ae.transform(e.runtimePrimitive.boundingSphere,e._modelMatrix2D,e._boundingVolume2D)}function c8e(e){let t=e.shadows,n=yn.castShadows(t),i=yn.receiveShadows(t),o=e._derivedCommands;for(let r=0;r<o.length;++r){let s=o[r];if(s.updateShadows){let a=s.command;a.castShadows=n,a.receiveShadows=i}}}function l8e(e){let t=e.backFaceCulling,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateBackFaceCulling){let r=o.command,s=He(r.renderState,!0);s.cull.enabled=t,r.renderState=Ue.fromCache(s)}}}function u8e(e){let t=e.cullFace,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateCullFace){let r=o.command,s=He(r.renderState,!0);s.cull.face=t,r.renderState=Ue.fromCache(s)}}}function f8e(e){let t=e.debugShowBoundingVolume,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateDebugShowBoundingVolume){let r=o.command;r.debugShowBoundingVolume=t}}}VV.prototype.pushCommands=function(e,t){let n=Kse(this,e);n&&!this._has2DCommands&&(d8e(this),this._has2DCommands=!0,this._modelMatrix2DDirty=!0),this._modelMatrix2DDirty&&(a8e(this,e),this._modelMatrix2DDirty=!1);let i=this.model.styleCommandsNeeded;if(!(this._needsTranslucentCommand&&l(i)&&(i!==$d.ALL_OPAQUE&&jA(t,this._translucentCommand,n),i===$d.ALL_TRANSLUCENT))){if(this._needsSkipLevelOfDetailCommands){let{tileset:o,tile:r}=this._model.content;if(o.hasMixedContent){r._finalResolution||jA(o._backfaceCommands,this._skipLodBackfaceCommand,n),_8e(this,r,n),jA(t,this._skipLodStencilCommand,n);return}}if(this._needsSilhouetteCommands){jA(t,this._silhouetteModelCommand,n);return}return jA(t,this._originalCommand,n),t}};VV.prototype.pushSilhouetteCommands=function(e,t){let n=Kse(this,e);return jA(t,this._silhouetteColorCommand,n),t};function jA(e,t,n){e.push(t.command),n&&e.push(t.derivedCommand2D.command)}function Kse(e,t){if(t.mode!==ne.SCENE2D||e.model._projectTo2D)return!1;let i=e.model.sceneGraph._boundingSphere2D,o=i.center.y-i.radius,r=i.center.y+i.radius,s=t.mapProjection.ellipsoid.maximumRadius*P.PI;return o<s&&r>s||o<-s&&r>-s}function WA(e,t){if(!l(t))return;let n=a_.clone(t),i=Ze.shallowClone(t.command);return i.modelMatrix=e._modelMatrix2D,i.boundingVolume=e._boundingVolume2D,n.command=i,n.updateShadows=!1,n.is2D=!0,t.derivedCommand2D=n,e._derivedCommands.push(n),n}function d8e(e){WA(e,e._originalCommand),WA(e,e._translucentCommand),WA(e,e._skipLodBackfaceCommand),WA(e,e._skipLodStencilCommand),WA(e,e._silhouetteModelCommand),WA(e,e._silhouetteColorCommand)}function h8e(e){let t=Ze.shallowClone(e);t.pass=Ee.TRANSLUCENT;let n=He(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=un.ALPHA_BLEND,t.renderState=Ue.fromCache(n),t}function m8e(e,t){let n=t._silhouetteId%255,i=Ze.shallowClone(e),o=He(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:te.ALWAYS,backFunction:te.ALWAYS,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Ue.fromCache(o),i}function p8e(e,t){let n=t._silhouetteId%255,i=Ze.shallowClone(e),o=He(e.renderState,!0);o.cull.enabled=!1,(e.pass===Ee.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=Ee.TRANSLUCENT,o.depthMask=!1,o.blending=un.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:te.NOTEQUAL,backFunction:te.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP}};let s=He(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Ue.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function _8e(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=g8e(o);if(r!==s){let a=y8e(r),c=He(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Ue.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function g8e(e){return(e.renderState.stencilTest.reference&kt.SKIP_LOD_MASK)>>>kt.SKIP_LOD_BIT_SHIFT}function y8e(e){return kt.CESIUM_3D_TILE_MASK|e<<kt.SKIP_LOD_BIT_SHIFT}function x8e(e){let t=Ze.shallowClone(e),n=He(e.renderState,!0);n.cull.enabled=!0,n.cull.face=gi.FRONT,n.colorMask={red:!1,green:!1,blue:!1,alpha:!1},n.polygonOffset={enabled:!0,factor:5,units:5};let i=He(t.uniformMap),o=new z(5,5);return i.u_polygonOffset=function(){return o},t.renderState=Ue.fromCache(n),t.uniformMap=i,t.castShadows=!1,t.receiveShadows=!1,t}function b8e(e){let t=Ze.shallowClone(e),n=He(e.renderState,!0),{stencilTest:i}=n;return i.enabled=!0,i.mask=kt.SKIP_LOD_MASK,i.reference=kt.CESIUM_3D_TILE_MASK,i.frontFunction=Vn.GREATER_OR_EQUAL,i.frontOperation.zPass=ft.REPLACE,i.backFunction=Vn.GREATER_OR_EQUAL,i.backOperation.zPass=ft.REPLACE,n.stencilMask=kt.CESIUM_3D_TILE_MASK|kt.SKIP_LOD_MASK,t.renderState=Ue.fromCache(n),t}var UR=VV;function T8e(e,t){let n=e.shaderBuilder;n.addVertexLines(FR),n.addFragmentLines(NR);let i=C8e(e),o=new fi({context:t.context,indexBuffer:i,attributes:e.attributes}),r=e.model;r._pipelineResources.push(o);let s=n.buildShaderProgram(t.context);r._pipelineResources.push(s);let a=e.alphaOptions.pass,c=r.sceneGraph,u=t.mode===ne.SCENE3D,f,d;if(!u&&!t.scene3DOnly&&r._projectTo2D)f=F.multiplyTransformation(c._computedModelMatrix,e.runtimeNode.computedTransform,new F),d=e.runtimePrimitive.boundingSphere2D;else{let C=u?c._computedModelMatrix:c._computedModelMatrix2D;f=F.multiplyTransformation(C,e.runtimeNode.computedTransform,new F),d=ae.transform(e.boundingSphere,f,e.boundingSphere)}let p=He(Ue.fromCache(e.renderStateOptions),!0);p.cull.face=Xt.getCullFace(f,e.primitiveType),p=Ue.fromCache(p);let g=l(r.classificationType),m=g?!1:yn.castShadows(r.shadows),x=g?!1:yn.receiveShadows(r.shadows),b=g?void 0:e.pickId,T=new Ze({boundingVolume:d,modelMatrix:f,uniformMap:e.uniformMap,renderState:p,vertexArray:o,shaderProgram:s,cull:r.cull,pass:a,count:e.count,owner:r,pickId:b,instanceCount:e.instanceCount,primitiveType:e.primitiveType,debugShowBoundingVolume:r.debugShowBoundingVolume,castShadows:m,receiveShadows:x});return g?new kR({primitiveRenderResources:e,command:T}):new UR({primitiveRenderResources:e,command:T})}function C8e(e){let t=e.wireframeIndexBuffer;if(l(t))return t;let n=e.indices;if(l(n))return n.buffer}var VR=T8e;var Zse={name:"TilesetPipelineStage"};Zse.process=function(e,t,n){if(t.hasSkipLevelOfDetail(n)){e.shaderBuilder.addDefine("POLYGON_OFFSET",void 0,_e.FRAGMENT);let r={u_polygonOffset:function(){return z.ZERO}};e.uniformMap=gt(r,e.uniformMap),e.hasSkipLevelOfDetail=!0}let i=e.renderStateOptions;i.stencilTest=kt.setCesium3DTileBit(),i.stencilMask=kt.CESIUM_3D_TILE_MASK};var zR=Zse;var HR=`// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
//
// This version uses only a single iteration for best performance. For fog
// rendering, the difference is negligible.
vec2 nearestPointOnEllipseFast(vec2 pos, vec2 radii) {
    vec2 p = abs(pos);
    vec2 inverseRadii = 1.0 / radii;
    vec2 evoluteScale = (radii.x * radii.x - radii.y * radii.y) * vec2(1.0, -1.0) * inverseRadii;

    // We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
    // but store the cos and sin of t in a vec2 for efficiency.
    // Initial guess: t = cos(pi/4)
    vec2 tTrigs = vec2(0.70710678118);
    vec2 v = radii * tTrigs;

    // Find the evolute of the ellipse (center of curvature) at v.
    vec2 evolute = evoluteScale * tTrigs * tTrigs * tTrigs;
    // Find the (approximate) intersection of p - evolute with the ellipsoid.
    vec2 q = normalize(p - evolute) * length(v - evolute);
    // Update the estimate of t.
    tTrigs = (q + evolute) * inverseRadii;
    tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
    v = radii * tTrigs;

    return v * sign(pos);
}

vec3 computeEllipsoidPositionWC(vec3 positionMC) {
    // Get the world-space position and project onto a meridian plane of
    // the ellipsoid
    vec3 positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;

    vec2 positionEllipse = vec2(length(positionWC.xy), positionWC.z);
    vec2 nearestPoint = nearestPointOnEllipseFast(positionEllipse, czm_ellipsoidRadii.xz);

    // Reconstruct a 3D point in world space
    return vec3(nearestPoint.x * normalize(positionWC.xy), nearestPoint.y);
}

void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection, float distanceToCamera) {

    vec3 fogColor = groundAtmosphereColor.rgb;

    // If there is dynamic lighting, apply that to the fog.
    const float NONE = 0.0;
    if (czm_atmosphereDynamicLighting != NONE) {
        float darken = clamp(dot(normalize(czm_viewerPositionWC), lightDirection), czm_fogMinimumBrightness, 1.0);
        fogColor *= darken;
    }

    // Tonemap if HDR rendering is disabled
    #ifndef HDR
        fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
        fogColor.rgb = czm_inverseGamma(fogColor.rgb);
    #endif

    // Matches the constant in GlobeFS.glsl. This makes the fog falloff
    // more gradual.
    const float fogModifier = 0.15;
    vec3 withFog = czm_fog(distanceToCamera, color.rgb, fogColor, fogModifier);
    color = vec4(withFog, color.a);
}

void atmosphereStage(inout vec4 color, in ProcessedAttributes attributes) {
    vec3 rayleighColor;
    vec3 mieColor;
    float opacity;

    vec3 positionWC;
    vec3 lightDirection;

    // When the camera is in space, compute the position per-fragment for
    // more accurate ground atmosphere. All other cases will use
    //
    // The if condition will be added in https://github.com/CesiumGS/cesium/issues/11717
    if (false) {
        positionWC = computeEllipsoidPositionWC(attributes.positionMC);
        lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);

        // The fog color is derived from the ground atmosphere color
        czm_computeGroundAtmosphereScattering(
            positionWC,
            lightDirection,
            rayleighColor,
            mieColor,
            opacity
        );
    } else {
        positionWC = attributes.positionWC;
        lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
        rayleighColor = v_atmosphereRayleighColor;
        mieColor = v_atmosphereMieColor;
        opacity = v_atmosphereOpacity;
    }

    //color correct rayleigh and mie colors
    const bool ignoreBlackPixels = true;
    rayleighColor = czm_applyHSBShift(rayleighColor, czm_atmosphereHsbShift, ignoreBlackPixels);
    mieColor = czm_applyHSBShift(mieColor, czm_atmosphereHsbShift, ignoreBlackPixels);

    vec4 groundAtmosphereColor = czm_computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);

    if (u_isInFog) {
        float distanceToCamera = length(attributes.positionEC);
        applyFog(color, groundAtmosphereColor, lightDirection, distanceToCamera);
    } else {
        // Ground atmosphere
    }
}
`;var GR=`void atmosphereStage(ProcessedAttributes attributes) {
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_positionWC, czm_atmosphereDynamicLighting);

    czm_computeGroundAtmosphereScattering(
        // This assumes the geometry stage came before this.
        v_positionWC,
        lightDirection,
        v_atmosphereRayleighColor,
        v_atmosphereMieColor,
        v_atmosphereOpacity
    );
}
`;var $se={name:"AtmospherePipelineStage"};$se.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_ATMOSPHERE",void 0,_e.BOTH),i.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,_e.BOTH),i.addVarying("vec3","v_atmosphereRayleighColor"),i.addVarying("vec3","v_atmosphereMieColor"),i.addVarying("float","v_atmosphereOpacity"),i.addVertexLines([GR]),i.addFragmentLines([HR]),i.addUniform("bool","u_isInFog",_e.FRAGMENT),e.uniformMap.u_isInFog=function(){let o=h.distance(n.camera.positionWC,t.boundingSphere.center);return P.fog(o,n.fog.density)>P.EPSILON3}};var WR=$se;var jR=`/**
 * Compute some metrics for a procedural sky lighting model
 *
 * @param {vec3} positionWC The position of the fragment in world coordinates.
 * @param {vec3} reflectionWC A unit vector in the direction of the reflection, in world coordinates.
 * @return {vec3} The dot products of the horizon and reflection directions with the nadir, and an atmosphere boundary distance.
 */
vec3 getProceduralSkyMetrics(vec3 positionWC, vec3 reflectionWC)
{
    // Figure out if the reflection vector hits the ellipsoid
    float horizonDotNadir = 1.0 - min(1.0, czm_ellipsoidRadii.x / length(positionWC));
    float reflectionDotNadir = dot(reflectionWC, normalize(positionWC));
    float atmosphereHeight = 0.05;
    float smoothstepHeight = smoothstep(0.0, atmosphereHeight, horizonDotNadir);
    return vec3(horizonDotNadir, reflectionDotNadir, smoothstepHeight);
}

/**
 * Compute the diffuse irradiance for a procedural sky lighting model.
 *
 * @param {vec3} skyMetrics The dot products of the horizon and reflection directions with the nadir, and an atmosphere boundary distance.
 * @return {vec3} The computed diffuse irradiance.
 */
vec3 getProceduralDiffuseIrradiance(vec3 skyMetrics)
{
    vec3 blueSkyDiffuseColor = vec3(0.7, 0.85, 0.9); 
    float diffuseIrradianceFromEarth = (1.0 - skyMetrics.x) * (skyMetrics.y * 0.25 + 0.75) * skyMetrics.z;  
    float diffuseIrradianceFromSky = (1.0 - skyMetrics.z) * (1.0 - (skyMetrics.y * 0.25 + 0.25));
    return blueSkyDiffuseColor * clamp(diffuseIrradianceFromEarth + diffuseIrradianceFromSky, 0.0, 1.0);
}

/**
 * Compute the specular irradiance for a procedural sky lighting model.
 *
 * @param {vec3} reflectionWC The reflection vector in world coordinates.
 * @param {vec3} skyMetrics The dot products of the horizon and reflection directions with the nadir, and an atmosphere boundary distance.
 * @param {float} roughness The roughness of the material.
 * @return {vec3} The computed specular irradiance.
 */
vec3 getProceduralSpecularIrradiance(vec3 reflectionWC, vec3 skyMetrics, float roughness)
{
    // Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z.
    reflectionWC.x = -reflectionWC.x;
    reflectionWC = -normalize(czm_temeToPseudoFixed * reflectionWC);
    reflectionWC.x = -reflectionWC.x;

    float inverseRoughness = 1.0 - roughness;
    inverseRoughness *= inverseRoughness;
    vec3 sceneSkyBox = czm_textureCube(czm_environmentMap, reflectionWC).rgb * inverseRoughness;

    // Compute colors at different angles relative to the horizon
    vec3 belowHorizonColor = mix(vec3(0.1, 0.15, 0.25), vec3(0.4, 0.7, 0.9), skyMetrics.z);
    vec3 nadirColor = belowHorizonColor * 0.5;
    vec3 aboveHorizonColor = mix(vec3(0.9, 1.0, 1.2), belowHorizonColor, roughness * 0.5);
    vec3 blueSkyColor = mix(vec3(0.18, 0.26, 0.48), aboveHorizonColor, skyMetrics.y * inverseRoughness * 0.5 + 0.75);
    vec3 zenithColor = mix(blueSkyColor, sceneSkyBox, skyMetrics.z);

    // Compute blend zones
    float blendRegionSize = 0.1 * ((1.0 - inverseRoughness) * 8.0 + 1.1 - skyMetrics.x);
    float blendRegionOffset = roughness * -1.0;
    float farAboveHorizon = clamp(skyMetrics.x - blendRegionSize * 0.5 + blendRegionOffset, 1.0e-10 - blendRegionSize, 0.99999);
    float aroundHorizon = clamp(skyMetrics.x + blendRegionSize * 0.5, 1.0e-10 - blendRegionSize, 0.99999);
    float farBelowHorizon = clamp(skyMetrics.x + blendRegionSize * 1.5, 1.0e-10 - blendRegionSize, 0.99999);

    // Blend colors
    float notDistantRough = (1.0 - skyMetrics.x * roughness * 0.8);
    vec3 specularIrradiance = mix(zenithColor, aboveHorizonColor, smoothstep(farAboveHorizon, aroundHorizon, skyMetrics.y) * notDistantRough);
    specularIrradiance = mix(specularIrradiance, belowHorizonColor, smoothstep(aroundHorizon, farBelowHorizon, skyMetrics.y) * inverseRoughness);
    specularIrradiance = mix(specularIrradiance, nadirColor, smoothstep(farBelowHorizon, 1.0, skyMetrics.y) * inverseRoughness);

    return specularIrradiance;
}

#ifdef USE_SUN_LUMINANCE
float clampedDot(vec3 x, vec3 y)
{
    return clamp(dot(x, y), 0.001, 1.0);
}
/**
 * Sun luminance following the "CIE Clear Sky Model"
 * See page 40 of https://3dvar.com/Green2003Spherical.pdf
 *
 * @param {vec3} positionWC The position of the fragment in world coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @return {float} The computed sun luminance.
 */
float getSunLuminance(vec3 positionWC, vec3 normalEC, vec3 lightDirectionEC)
{
    vec3 normalWC = normalize(czm_inverseViewRotation * normalEC);
    vec3 lightDirectionWC = normalize(czm_inverseViewRotation * lightDirectionEC);
    vec3 vWC = -normalize(positionWC);

    // Angle between sun and zenith.
    float LdotZenith = clampedDot(lightDirectionWC, vWC);
    float S = acos(LdotZenith);
    // Angle between zenith and current pixel
    float NdotZenith = clampedDot(normalWC, vWC);
    // Angle between sun and current pixel
    float NdotL = clampedDot(normalEC, lightDirectionEC);
    float gamma = acos(NdotL);

    float numerator = ((0.91 + 10.0 * exp(-3.0 * gamma) + 0.45 * NdotL * NdotL) * (1.0 - exp(-0.32 / NdotZenith)));
    float denominator = (0.91 + 10.0 * exp(-3.0 * S) + 0.45 * LdotZenith * LdotZenith) * (1.0 - exp(-0.32));
    return model_luminanceAtZenith * (numerator / denominator);
}
#endif

/**
 * Compute the light contribution from a procedural sky model
 *
 * @param {vec3} positionEC The position of the fragment in eye coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {czm_modelMaterial} The material properties.
 * @return {vec3} The computed HDR color
 */
 vec3 proceduralIBL(
    vec3 positionEC,
    vec3 normalEC,
    vec3 lightDirectionEC,
    czm_modelMaterial material
) {
    vec3 viewDirectionEC = -normalize(positionEC);
    vec3 positionWC = vec3(czm_inverseView * vec4(positionEC, 1.0));
    vec3 reflectionWC = normalize(czm_inverseViewRotation * reflect(viewDirectionEC, normalEC));
    vec3 skyMetrics = getProceduralSkyMetrics(positionWC, reflectionWC);

    float roughness = material.roughness;
    vec3 f0 = material.specular;

    vec3 specularIrradiance = getProceduralSpecularIrradiance(reflectionWC, skyMetrics, roughness);
    float NdotV = abs(dot(normalEC, viewDirectionEC)) + 0.001;
    vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
    vec3 specularColor = czm_srgbToLinear(f0 * brdfLut.x + brdfLut.y);
    vec3 specularContribution = specularIrradiance * specularColor * model_iblFactor.y;
    #ifdef USE_SPECULAR
        specularContribution *= material.specularWeight;
    #endif

    vec3 diffuseIrradiance = getProceduralDiffuseIrradiance(skyMetrics);
    vec3 diffuseColor = material.diffuse;
    vec3 diffuseContribution = diffuseIrradiance * diffuseColor * model_iblFactor.x;

    vec3 iblColor = specularContribution + diffuseContribution;

    #ifdef USE_SUN_LUMINANCE
        iblColor *= getSunLuminance(positionWC, normalEC, lightDirectionEC);
    #endif

    return iblColor;
}

#ifdef DIFFUSE_IBL
vec3 sampleDiffuseEnvironment(vec3 cubeDir)
{
    #ifdef CUSTOM_SPHERICAL_HARMONICS
        return czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients); 
    #else
        return czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients); 
    #endif
}
#endif

#ifdef SPECULAR_IBL
vec3 sampleSpecularEnvironment(vec3 cubeDir, float roughness)
{
    #ifdef CUSTOM_SPECULAR_IBL
        float lod = roughness * model_specularEnvironmentMapsMaximumLOD;
        return czm_textureCube(model_specularEnvironmentMaps, cubeDir, lod).rgb;
    #else
        float lod = roughness * czm_specularEnvironmentMapsMaximumLOD;
        return czm_textureCube(czm_specularEnvironmentMaps, cubeDir, lod).rgb;
    #endif
}
vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
{
    // see https://bruop.github.io/ibl/ at Single Scattering Results
    // Roughness dependent fresnel, from Fdez-Aguera
    vec3 f90 = max(vec3(1.0 - roughness), f0);
    vec3 F = fresnelSchlick2(f0, f90, NdotV);

    vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
    vec3 specularSample = sampleSpecularEnvironment(cubeDir, roughness);

    return specularSample * (F * brdfLut.x + brdfLut.y);
}
#endif

#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
/**
 * Compute the light contributions from environment maps and spherical harmonic coefficients.
 * See Fdez-Aguera, https://www.jcgt.org/published/0008/01/03/paper.pdf, for explanation
 * of the single- and multi-scattering terms.
 *
 * @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {czm_modelMaterial} The material properties.
 * @return {vec3} The computed HDR color.
 */
vec3 textureIBL(vec3 viewDirectionEC, vec3 normalEC, czm_modelMaterial material) {
    vec3 f0 = material.specular;
    float roughness = material.roughness;
    float specularWeight = 1.0;
    #ifdef USE_SPECULAR
        specularWeight = material.specularWeight;
    #endif
    float NdotV = clamp(dot(normalEC, viewDirectionEC), 0.0, 1.0);

    // see https://bruop.github.io/ibl/ at Single Scattering Results
    // Roughness dependent fresnel, from Fdez-Aguera
    vec3 f90 = max(vec3(1.0 - roughness), f0);
    vec3 singleScatterFresnel = fresnelSchlick2(f0, f90, NdotV);

    vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
    vec3 FssEss = specularWeight * (singleScatterFresnel * brdfLut.x + brdfLut.y);

    #ifdef DIFFUSE_IBL
        vec3 normalMC = normalize(model_iblReferenceFrameMatrix * normalEC);
        vec3 irradiance = sampleDiffuseEnvironment(normalMC);

        vec3 averageFresnel = f0 + (1.0 - f0) / 21.0;
        float Ems = specularWeight * (1.0 - brdfLut.x - brdfLut.y);
        vec3 FmsEms = FssEss * averageFresnel * Ems / (1.0 - averageFresnel * Ems);
        vec3 dielectricScattering = (1.0 - FssEss - FmsEms) * material.diffuse;
        vec3 diffuseContribution = irradiance * (FmsEms + dielectricScattering);
    #else
        vec3 diffuseContribution = vec3(0.0);
    #endif

    #ifdef USE_ANISOTROPY
        // Bend normal to account for anisotropic distortion of specular reflection
        vec3 anisotropyDirection = material.anisotropicB;
        vec3 anisotropicTangent = cross(anisotropyDirection, viewDirectionEC);
        vec3 anisotropicNormal = cross(anisotropicTangent, anisotropyDirection);
        float bendFactor = 1.0 - material.anisotropyStrength * (1.0 - roughness);
        float bendFactorPow4 = bendFactor * bendFactor * bendFactor * bendFactor;
        vec3 bentNormal = normalize(mix(anisotropicNormal, normalEC, bendFactorPow4));
        vec3 reflectEC = reflect(-viewDirectionEC, bentNormal);
    #else
        vec3 reflectEC = reflect(-viewDirectionEC, normalEC);
    #endif

    #ifdef SPECULAR_IBL
        vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflectEC);
        vec3 radiance = sampleSpecularEnvironment(reflectMC, roughness);
        vec3 specularContribution = radiance * FssEss;
    #else
        vec3 specularContribution = vec3(0.0);
    #endif

    return diffuseContribution + specularContribution;
}
#endif
`;var Qse={name:"ImageBasedLightingPipelineStage"};Qse.process=function(e,t,n){let i=t.imageBasedLighting,o=e.shaderBuilder;o.addDefine("USE_IBL_LIGHTING",void 0,_e.FRAGMENT),o.addUniform("vec2","model_iblFactor",_e.FRAGMENT),Bd.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&o.addUniform("mat3","model_iblReferenceFrameMatrix",_e.FRAGMENT),l(i.sphericalHarmonicCoefficients)?(o.addDefine("DIFFUSE_IBL",void 0,_e.FRAGMENT),o.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,_e.FRAGMENT),o.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",_e.FRAGMENT)):i.useDefaultSphericalHarmonics&&o.addDefine("DIFFUSE_IBL",void 0,_e.FRAGMENT),l(i.specularEnvironmentCubeMap)&&i.specularEnvironmentCubeMap.ready?(o.addDefine("SPECULAR_IBL",void 0,_e.FRAGMENT),o.addDefine("CUSTOM_SPECULAR_IBL",void 0,_e.FRAGMENT),o.addUniform("samplerCube","model_specularEnvironmentMaps",_e.FRAGMENT),o.addUniform("float","model_specularEnvironmentMapsMaximumLOD",_e.FRAGMENT)):t.useDefaultSpecularMaps&&o.addDefine("SPECULAR_IBL",void 0,_e.FRAGMENT)),l(i.luminanceAtZenith)&&(o.addDefine("USE_SUN_LUMINANCE",void 0,_e.FRAGMENT),o.addUniform("float","model_luminanceAtZenith",_e.FRAGMENT)),o.addFragmentLines(jR);let r={model_iblFactor:function(){return i.imageBasedLightingFactor},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_luminanceAtZenith:function(){return i.luminanceAtZenith},model_sphericalHarmonicCoefficients:function(){return i.sphericalHarmonicCoefficients},model_specularEnvironmentMaps:function(){return i.specularEnvironmentCubeMap.texture},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentCubeMap.maximumMipmapLevel}};e.uniformMap=gt(r,e.uniformMap)};var qR=Qse;var A8e=P.EPSILON16;function vW(e){e=y(e,y.EMPTY_OBJECT);let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(vW.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=P.clamp(e,this.minimumValue,this.maximumValue),P.equalsEpsilon(this._currentValue,e,A8e)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var E8e=new h,wW=new Q;vW.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=E8e,o;switch(t){case dc.XROTATE:o=Q.fromRotationX(P.toRadians(n),wW),e=F.multiplyByMatrix3(e,o,e);break;case dc.YROTATE:o=Q.fromRotationY(P.toRadians(n),wW),e=F.multiplyByMatrix3(e,o,e);break;case dc.ZROTATE:o=Q.fromRotationZ(P.toRadians(n),wW),e=F.multiplyByMatrix3(e,o,e);break;case dc.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case dc.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case dc.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=F.multiplyByTranslation(e,i,e);break;case dc.XSCALE:i.x=n,i.y=1,i.z=1,e=F.multiplyByScale(e,i,e);break;case dc.YSCALE:i.x=1,i.y=n,i.z=1,e=F.multiplyByScale(e,i,e);break;case dc.ZSCALE:i.x=1,i.y=1,i.z=n,e=F.multiplyByScale(e,i,e);break;case dc.UNIFORMSCALE:e=F.multiplyByUniformScale(e,n,e);break;default:break}return e};var YR=vW;function zV(e){e=y(e,y.EMPTY_OBJECT);let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,S8e(this)}Object.defineProperties(zV.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function S8e(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s<i;s++){let a=n[s],c=new YR({stage:a,runtimeArticulation:e});o.push(c);let u=a.name;r[u]=c}}zV.prototype.setArticulationStage=function(e,t){let n=this._runtimeStagesByName[e];l(n)&&(n.currentValue=t)};var w8e=new F,v8e=new F;zV.prototype.apply=function(){if(!this._dirty)return;this._dirty=!1;let e=F.clone(F.IDENTITY,w8e),t,n=this._runtimeStages,i=n.length;for(t=0;t<i;t++)e=n[t].applyStageToMatrix(e);let o=this._runtimeNodes,r=o.length;for(t=0;t<r;t++){let s=o[t],a=F.multiplyTransformation(s.originalTransform,e,v8e);s.transform=a}};var XR=zV;var KR=`void modelColorStage(inout czm_modelMaterial material)
{
    material.diffuse = mix(material.diffuse, model_color.rgb, model_colorBlend);
    float highlight = ceil(model_colorBlend);
    material.diffuse *= mix(model_color.rgb, vec3(1.0), highlight);
    material.alpha *= model_color.a;
}
`;var qA={name:"ModelColorPipelineStage",COLOR_UNIFORM_NAME:"model_color",COLOR_BLEND_UNIFORM_NAME:"model_colorBlend"};qA.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_COLOR",void 0,_e.FRAGMENT),i.addFragmentLines(KR);let o={},r=t.color;r.alpha===0&&!t.hasSilhouette(n)&&(e.renderStateOptions.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),r.alpha<1&&(e.alphaOptions.pass=Ee.TRANSLUCENT),i.addUniform("vec4",qA.COLOR_UNIFORM_NAME,_e.FRAGMENT),o[qA.COLOR_UNIFORM_NAME]=function(){return t.color},i.addUniform("float",qA.COLOR_BLEND_UNIFORM_NAME,_e.FRAGMENT),o[qA.COLOR_BLEND_UNIFORM_NAME]=function(){return fc.getColorBlend(t.colorBlendMode,t.colorBlendAmount)},e.uniformMap=gt(o,e.uniformMap)};var xy=qA;var ZR=`#ifdef USE_CLIPPING_PLANES_FLOAT_TEXTURE
vec4 getClippingPlane(
    highp sampler2D packedClippingPlanes,
    int clippingPlaneNumber,
    mat4 transform
) {
    int pixY = clippingPlaneNumber / CLIPPING_PLANES_TEXTURE_WIDTH;
    int pixX = clippingPlaneNumber - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    vec4 plane = texture(packedClippingPlanes, vec2(u, v));
    return czm_transformPlane(plane, transform);
}
#else
// Handle uint8 clipping texture instead
vec4 getClippingPlane(
    highp sampler2D packedClippingPlanes,
    int clippingPlaneNumber,
    mat4 transform
) {
    int clippingPlaneStartIndex = clippingPlaneNumber * 2; // clipping planes are two pixels each
    int pixY = clippingPlaneStartIndex / CLIPPING_PLANES_TEXTURE_WIDTH;
    int pixX = clippingPlaneStartIndex - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
    vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
    vec4 plane;
    plane.xyz = czm_octDecode(oct, 65535.0);
    plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + pixelWidth, v)));
    return czm_transformPlane(plane, transform);
}
#endif

float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix) {
    vec4 position = czm_windowToEyeCoordinates(fragCoord);
    vec3 clipNormal = vec3(0.0);
    vec3 clipPosition = vec3(0.0);
    float pixelWidth = czm_metersPerPixel(position);
    
    #ifdef UNION_CLIPPING_REGIONS
    float clipAmount; // For union planes, we want to get the min distance. So we set the initial value to the first plane distance in the loop below.
    #else
    float clipAmount = 0.0;
    bool clipped = true;
    #endif

    for (int i = 0; i < CLIPPING_PLANES_LENGTH; ++i) {
        vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
        clipNormal = clippingPlane.xyz;
        clipPosition = -clippingPlane.w * clipNormal;
        float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
        
        #ifdef UNION_CLIPPING_REGIONS
        clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
        if (amount <= 0.0) {
            discard;
        }
        #else
        clipAmount = max(amount, clipAmount);
        clipped = clipped && (amount <= 0.0);
        #endif
    }

    #ifndef UNION_CLIPPING_REGIONS
    if (clipped) {
        discard;
    }
    #endif
    
    return clipAmount;
}

void modelClippingPlanesStage(inout vec4 color)
{
    float clipDistance = clip(gl_FragCoord, model_clippingPlanes, model_clippingPlanesMatrix);
    vec4 clippingPlanesEdgeColor = vec4(1.0);
    clippingPlanesEdgeColor.rgb = model_clippingPlanesEdgeStyle.rgb;
    float clippingPlanesEdgeWidth = model_clippingPlanesEdgeStyle.a;
    
    if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) {
        color = clippingPlanesEdgeColor;
    }
}
`;var Jse={name:"ModelClippingPlanesPipelineStage"},D8e=new z;Jse.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,_e.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,_e.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,_e.FRAGMENT),us.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,_e.FRAGMENT);let s=us.getTextureResolution(i,o,D8e);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,_e.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,_e.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",_e.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",_e.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",_e.FRAGMENT),r.addFragmentLines(ZR);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=H.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=gt(a,e.uniformMap)};var $R=Jse;var QR=`void modelClippingPolygonsStage(ProcessedAttributes attributes)
{
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(v_positionWC);
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);

    vec2 minDistance = vec2(czm_infinity);
    v_regionIndex = -1;
    v_clippingPosition = vec2(czm_infinity);

    for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
        vec4 extents = czm_unpackClippingExtents(model_clippingExtents, regionIndex);
        vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;

        vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
        vec2 distance = abs(rectUv - clamped) * extents.wz;
        
        if (minDistance.x > distance.x || minDistance.y > distance.y) {
            minDistance = distance;
            v_clippingPosition = rectUv;
        }

        float threshold = 0.01;
        if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
            v_regionIndex = regionIndex;
        }
    }
}
`;var JR=`void modelClippingPolygonsStage()
{
    vec2 clippingPosition = v_clippingPosition;
    int regionIndex = v_regionIndex;
    czm_clipPolygons(model_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
}
`;var eae={name:"ModelClippingPolygonsPipelineStage"};eae.process=function(e,t,n){let i=t.clippingPolygons,o=e.shaderBuilder;o.addDefine("ENABLE_CLIPPING_POLYGONS",void 0,_e.BOTH),i.inverse&&o.addDefine("CLIPPING_INVERSE",void 0,_e.FRAGMENT),o.addDefine("CLIPPING_POLYGON_REGIONS_LENGTH",i.extentsCount,_e.BOTH),o.addUniform("sampler2D","model_clippingDistance",_e.FRAGMENT),o.addUniform("sampler2D","model_clippingExtents",_e.VERTEX),o.addVarying("vec2","v_clippingPosition"),o.addVarying("int","v_regionIndex","flat"),o.addVertexLines(QR),o.addFragmentLines(JR);let r={model_clippingDistance:function(){return i.clippingTexture},model_clippingExtents:function(){return i.extentsTexture}};e.uniformMap=gt(r,e.uniformMap)};var eO=eae;function tae(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(tae.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var tO=tae;var nO=`mat4 getInstancingTransform()
{
    mat4 instancingTransform;

    #ifdef HAS_INSTANCE_MATRICES
    instancingTransform = mat4(
        a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1
        a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2
        a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3
        a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0  // Column 4
    );
    #else
    vec3 translation = vec3(0.0, 0.0, 0.0);
    vec3 scale = vec3(1.0, 1.0, 1.0);
    
        #ifdef HAS_INSTANCE_TRANSLATION
        translation = a_instanceTranslation;
        #endif
        #ifdef HAS_INSTANCE_SCALE
        scale = a_instanceScale;
        #endif

    instancingTransform = mat4(
        scale.x, 0.0, 0.0, 0.0,
        0.0, scale.y, 0.0, 0.0,
        0.0, 0.0, scale.z, 0.0,
        translation.x, translation.y, translation.z, 1.0
    ); 
    #endif

    return instancingTransform;
}

#ifdef USE_2D_INSTANCING
mat4 getInstancingTransform2D()
{
    mat4 instancingTransform2D;

    #ifdef HAS_INSTANCE_MATRICES
    instancingTransform2D = mat4(
        a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1
        a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2
        a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3
        a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0  // Column 4
    );
    #else
    vec3 translation2D = vec3(0.0, 0.0, 0.0);
    vec3 scale = vec3(1.0, 1.0, 1.0);
    
        #ifdef HAS_INSTANCE_TRANSLATION
        translation2D = a_instanceTranslation2D;
        #endif
        #ifdef HAS_INSTANCE_SCALE
        scale = a_instanceScale;
        #endif

    instancingTransform2D = mat4(
        scale.x, 0.0, 0.0, 0.0,
        0.0, scale.y, 0.0, 0.0,
        0.0, 0.0, scale.z, 0.0,
        translation2D.x, translation2D.y, translation2D.z, 1.0
    ); 
    #endif

    return instancingTransform2D;
}
#endif
`;var iO=`void instancingStage(inout ProcessedAttributes attributes) 
{
    vec3 positionMC = attributes.positionMC;
    
    mat4 instancingTransform = getInstancingTransform();
    
    attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz;

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz;
    #endif

    #ifdef USE_2D_INSTANCING
    mat4 instancingTransform2D = getInstancingTransform2D();
    attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
    #endif
}
`;var oO=`void legacyInstancingStage(
    inout ProcessedAttributes attributes,
    out mat4 instanceModelView,
    out mat3 instanceModelViewInverseTranspose)
{
    vec3 positionMC = attributes.positionMC;

    mat4 instancingTransform = getInstancingTransform();
 
    mat4 instanceModel = instancingTransform * u_instance_nodeTransform;
    instanceModelView = u_instance_modifiedModelView;
    instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel);

    attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz;
    
    #ifdef USE_2D_INSTANCING
    mat4 instancingTransform2D = getInstancingTransform2D();
    attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
    #endif
}
`;var HV=new F,I8e=new F,P8e=new F,iae={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:cae,_transformsToTypedArray:IW};iae.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(nO);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,d=[];j8e(e,n,i,d,u,f),X8e(e,n,i,d);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,_e.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",_e.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",_e.VERTEX),p.u_instance_modifiedModelView=function(){let g=F.multiplyTransformation(s.modelMatrix,a.components.transform,HV);return u?F.multiplyTransformation(n.context.uniformState.view3D,g,HV):(n.mode!==ne.SCENE3D&&(g=Rt.basisTo2D(n.mapProjection,g,HV)),F.multiplyTransformation(n.context.uniformState.view,g,HV))},p.u_instance_nodeTransform=function(){return F.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,I8e)},r.addVertexLines(oO)):r.addVertexLines(iO),u){r.addDefine("USE_2D_INSTANCING",void 0,_e.VERTEX),r.addUniform("mat4","u_modelView2D",_e.VERTEX);let g=n.context,m=F.fromTranslation(c.instancingReferencePoint2D,new F);p.u_modelView2D=function(){return F.multiplyTransformation(g.uniformState.view,m,P8e)}}e.uniformMap=gt(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,d)};var rO=new F,R8e=new h;function O8e(e,t,n,i,o){let r=F.multiplyTransformation(t,e,rO);return r=F.multiplyTransformation(r,n,rO),o=Rt.basisTo2D(i.mapProjection,r,o),o}function M8e(e,t,n,i,o){let r=F.fromTranslation(e,rO),s=F.multiplyTransformation(t,r,rO);s=F.multiplyTransformation(s,n,rO);let a=F.getTranslation(s,R8e);return o=qi.computeActualEllipsoidPosition(i,a,o),o}function oae(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=F.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=F.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=F.clone(o.computedModelMatrix,t),t=F.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=F.clone(F.IDENTITY,n))}var rae=new F,sae=new F,L8e=new F,N8e=new h;function F8e(e,t,n,i){let o=rae,r=sae;oae(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],d=O8e(f,o,r,n,L8e),p=F.getTranslation(d,N8e),g=h.subtract(p,a,p);i[u]=F.setTranslation(d,g,i[u])}return i}function B8e(e,t,n,i){let o=rae,r=sae;oae(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],d=M8e(f,o,r,n,f);i[u]=h.subtract(d,a,i[u])}return i}var k8e=new h,U8e=new h;function aae(e,t){let n=e.runtimeNode,i=e.model.sceneGraph.computedModelMatrix,o=F.multiplyByPoint(i,n.instancingTranslationMin,k8e),r=qi.computeActualEllipsoidPosition(t,o,o),s=F.multiplyByPoint(i,n.instancingTranslationMax,U8e),a=qi.computeActualEllipsoidPosition(t,s,s);n.instancingReferencePoint2D=h.lerp(r,a,.5,new h)}function IW(e){let n=e.length,i=new Float32Array(n*12);for(let o=0;o<n;o++){let r=e[o],s=12*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8],i[s+3]=r[12],i[s+4]=r[1],i[s+5]=r[5],i[s+6]=r[9],i[s+7]=r[13],i[s+8]=r[2],i[s+9]=r[6],i[s+10]=r[10],i[s+11]=r[14]}return i}function V8e(e){let n=e.length,i=new Float32Array(n*3);for(let o=0;o<n;o++){let r=e[o],s=3*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8]}return i}var z8e=new h,H8e=new Oe,G8e=new h;function cae(e,t,n){let i=new Array(t),o=Xt.getAttributeBySemantic(e,$r.TRANSLATION),r=Xt.getAttributeBySemantic(e,$r.ROTATION),s=Xt.getAttributeBySemantic(e,$r.SCALE),a=new h(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),c=new h(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),u=l(o),f=l(r),d=l(s),p=u?o.typedArray:new Float32Array(t*3),g=f?r.typedArray:new Float32Array(t*4);f&&r.normalized&&(g=Mn.dequantize(g,r.componentDatatype,r.type,t));let m;d?m=s.typedArray:(m=new Float32Array(t*3),m.fill(1));for(let b=0;b<t;b++){let T=new h(p[b*3],p[b*3+1],p[b*3+2],z8e);h.maximumByComponent(a,T,a),h.minimumByComponent(c,T,c);let C=new Oe(g[b*4],g[b*4+1],g[b*4+2],f?g[b*4+3]:1,H8e),A=new h(m[b*3],m[b*3+1],m[b*3+2],G8e),S=F.fromTranslationQuaternionRotationScale(T,C,A,new F);i[b]=S}let x=n.runtimeNode;return x.instancingTranslationMin=c,x.instancingTranslationMax=a,u&&(o.typedArray=void 0),f&&(r.typedArray=void 0),d&&(s.typedArray=void 0),i}function W8e(e,t,n){let i=new Array(t),o=e.typedArray,r=new h(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new h(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let c=0;c<t;c++){let u=new h(o[c*3],o[c*3+1],o[c*3+2]);i[c]=u,h.minimumByComponent(r,u,r),h.maximumByComponent(s,u,s)}let a=n.runtimeNode;return a.instancingTranslationMin=r,a.instancingTranslationMax=s,e.typedArray=void 0,i}function PW(e,t){let n=pt.createVertexBuffer({context:t.context,typedArray:e,usage:Be.STATIC_DRAW});return n.vertexArrayDestroyable=!1,n}function j8e(e,t,n,i,o,r){let s=Xt.getAttributeBySemantic(n,$r.ROTATION);l(s)?q8e(e,n,i,t,o,r):Y8e(e,n,i,t,o)}function q8e(e,t,n,i,o,r){let s=e.shaderBuilder,a=t.attributes[0].count,c=e.model,u=e.runtimeNode;s.addDefine("HAS_INSTANCE_MATRICES");let f="Transform",d,p=u.instancingTransformsBuffer;if(!l(p)){d=cae(t,a,e);let b=IW(d);p=PW(b,i),c._modelResources.push(p),r&&(u.transformsTypedArray=b),u.instancingTransformsBuffer=p}if(nae(e,p,n,f),!o)return;let g=He(i);g.mode=ne.COLUMBUS_VIEW,aae(e,g);let m=u.instancingTransformsBuffer2D;if(!l(m)){let b=F8e(d,e,g,d),T=IW(b);m=PW(T,i),c._modelResources.push(m),u.instancingTransformsBuffer2D=m}nae(e,m,n,"Transform2D")}function Y8e(e,t,n,i,o,r){let s=e.shaderBuilder,a=e.runtimeNode,c=Xt.getAttributeBySemantic(t,$r.TRANSLATION),u=Xt.getAttributeBySemantic(t,$r.SCALE);if(l(u)&&(s.addDefine("HAS_INSTANCE_SCALE"),DW(e,u.buffer,u.byteOffset,u.byteStride,n,"Scale")),!l(c))return;let f,d=c.typedArray;if(l(d)?f=W8e(c,c.count,e):l(a.instancingTranslationMin)||(a.instancingTranslationMin=c.min,a.instancingTranslationMax=c.max),s.addDefine("HAS_INSTANCE_TRANSLATION"),DW(e,c.buffer,c.byteOffset,c.byteStride,n,"Translation"),!o&&!r)return;let g=He(i);g.mode=ne.COLUMBUS_VIEW,aae(e,g);let m=a.instancingTranslationBuffer2D;if(!l(m)){let C=B8e(f,e,g,f),A=V8e(C);r&&(a.transformsTypedArray=A),m=PW(A,i),e.model._modelResources.push(m),a.instancingTranslationBuffer2D=m}if(!o)return;DW(e,m,0,void 0,n,"Translation2D")}function nae(e,t,n,i){let r=X.getSizeInBytes(X.FLOAT),s=r*12,a=[{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:0,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*4,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*8,strideInBytes:s,instanceDivisor:1}],c=e.shaderBuilder;c.addAttribute("vec4",`a_instancing${i}Row0`),c.addAttribute("vec4",`a_instancing${i}Row1`),c.addAttribute("vec4",`a_instancing${i}Row2`),n.push.apply(n,a)}function DW(e,t,n,i,o,r){o.push({index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:3,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:n,strideInBytes:i,instanceDivisor:1}),e.shaderBuilder.addAttribute("vec3",`a_instance${r}`)}function X8e(e,t,n,i){let o=n.attributes,r=e.shaderBuilder;for(let s=0;s<o.length;s++){let a=o[s];a.semantic===$r.FEATURE_ID&&(a.setIndex>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:tn.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var sO=iae;var RW={};RW.name="ModelMatrixUpdateStage";RW.update=function(e,t,n){let i=n.mode!==ne.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;lae(e,t,o,e.transformToRoot),e._transformDirty=!1}};function lae(e,t,n,i){let o;i=F.multiplyTransformation(i,e.transform,new F),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o<r;o++){let c=e.runtimePrimitives[o].drawCommand;c.modelMatrix=F.multiplyTransformation(n,i,c.modelMatrix),c.cullFace=Xt.getCullFace(c.modelMatrix,c.primitiveType)}let s=e.children.length;for(o=0;o<s;o++){let a=t._runtimeNodes[e.children[o]];a._transformToRoot=F.clone(i,a._transformToRoot),lae(a,t,n,i),a._transformDirty=!1}}var aO=RW;var uae={name:"NodeStatisticsPipelineStage",_countInstancingAttributes:fae,_countGeneratedBuffers:dae};uae.process=function(e,t,n){let i=e.model.statistics,o=t.instances,r=e.runtimeNode;fae(i,o),dae(i,r)};function fae(e,t){if(!l(t))return;let n=t.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r.buffer)&&e.addBuffer(r.buffer,!1)}}function dae(e,t){l(t.instancingTransformsBuffer)&&e.addBuffer(t.instancingTransformsBuffer,!1),l(t.instancingTransformsBuffer2D)&&e.addBuffer(t.instancingTransformsBuffer2D,!1),l(t.instancingTranslationBuffer2D)&&e.addBuffer(t.instancingTranslationBuffer2D,!1)}var cO=uae;function YA(e){e=y(e,y.EMPTY_OBJECT);let t=e.node,n=e.transform,i=e.transformToRoot,o=e.sceneGraph,r=e.children;this._node=t,this._name=t.name,this._id=t.index,this._sceneGraph=o,this._children=r,this._originalTransform=F.clone(n,this._originalTransform),this._transform=F.clone(n,this._transform),this._transformToRoot=F.clone(i,this._transformToRoot),this._computedTransform=new F,this._transformDirty=!1,this._transformParameters=void 0,this._morphWeights=[],this._runtimeSkin=void 0,this._computedJointMatrices=[],this.show=!0,this.userAnimated=!1,this.pipelineStages=[],this.runtimePrimitives=[],this.updateStages=[],this.instancingTranslationMin=void 0,this.instancingTranslationMax=void 0,this.instancingTransformsBuffer=void 0,this.instancingTransformsBuffer2D=void 0,this.instancingTranslationBuffer2D=void 0,this.instancingReferencePoint2D=void 0,K8e(this)}Object.defineProperties(YA.prototype,{node:{get:function(){return this._node}},sceneGraph:{get:function(){return this._sceneGraph}},children:{get:function(){return this._children}},transform:{get:function(){return this._transform},set:function(e){this._transformDirty=!0,this._transform=F.clone(e,this._transform)}},transformToRoot:{get:function(){return this._transformToRoot}},computedTransform:{get:function(){return this._computedTransform}},originalTransform:{get:function(){return this._originalTransform}},translation:{get:function(){return l(this._transformParameters)?this._transformParameters.translation:void 0},set:function(e){let t=this._transformParameters,n=t.translation;h.equals(n,e)||(t.translation=h.clone(e,t.translation),OW(this,t))}},rotation:{get:function(){return l(this._transformParameters)?this._transformParameters.rotation:void 0},set:function(e){let t=this._transformParameters,n=t.rotation;Oe.equals(n,e)||(t.rotation=Oe.clone(e,t.rotation),OW(this,t))}},scale:{get:function(){return l(this._transformParameters)?this._transformParameters.scale:void 0},set:function(e){let t=this._transformParameters,n=t.scale;h.equals(n,e)||(t.scale=h.clone(e,t.scale),OW(this,t))}},morphWeights:{get:function(){return this._morphWeights},set:function(e){let t=e.length;for(let n=0;n<t;n++)this._morphWeights[n]=e[n]}},runtimeSkin:{get:function(){return this._runtimeSkin}},computedJointMatrices:{get:function(){return this._computedJointMatrices}}});function K8e(e){let t=e.transform,n=e.transformToRoot,i=e._computedTransform;e._computedTransform=F.multiply(n,t,i);let o=e.node;l(o.matrix)||(e._transformParameters=new Wg(o.translation,o.rotation,o.scale)),l(o.morphWeights)&&(e._morphWeights=o.morphWeights.slice());let r=o.articulationName;if(l(r)){let c=e.sceneGraph._runtimeArticulations[r];l(c)&&c.runtimeNodes.push(e)}}function OW(e,t){e._transformDirty=!0,e._transform=F.fromTranslationRotationScale(t,e._transform)}YA.prototype.getChild=function(e){return this.sceneGraph._runtimeNodes[this.children[e]]};YA.prototype.configurePipeline=function(){let e=this.node,t=this.pipelineStages;t.length=0;let n=this.updateStages;n.length=0,l(e.instances)&&t.push(sO),t.push(cO),n.push(aO)};YA.prototype.updateComputedTransform=function(){this._computedTransform=F.multiply(this._transformToRoot,this._transform,this._computedTransform)};YA.prototype.updateJointMatrices=function(){let e=this._runtimeSkin;if(!l(e))return;e.updateJointMatrices();let t=this._computedJointMatrices,n=e.jointMatrices,i=n.length;for(let o=0;o<i;o++){l(t[o])||(t[o]=new F);let r=F.multiplyTransformation(this.transformToRoot,this.transform,t[o]),s=F.inverseTransformation(r,t[o]);t[o]=F.multiplyTransformation(s,n[o],t[o])}};var lO=YA;var hae={name:"AlphaPipelineStage"};hae.process=function(e,t,n){let i=e.alphaOptions,o=e.model;i.pass=y(i.pass,o.opaquePass);let r=e.renderStateOptions;i.pass===Ee.TRANSLUCENT&&(r.cull.enabled=!1,r.depthMask=!1,r.blending=un.ALPHA_BLEND);let s=e.shaderBuilder,a=e.uniformMap;l(i.alphaCutoff)&&(s.addDefine("ALPHA_MODE_MASK",void 0,_e.FRAGMENT),s.addUniform("float","u_alphaCutoff",_e.FRAGMENT),a.u_alphaCutoff=function(){return i.alphaCutoff})};var uO=hae;var mae={name:"BatchTexturePipelineStage"};mae.process=function(e,t,n){let i=e.shaderBuilder,o={},r=e.model,s=r.featureTables[r.featureTableId],a=s.featuresLength;i.addUniform("int","model_featuresLength"),o.model_featuresLength=function(){return a};let c=s.batchTexture;i.addUniform("sampler2D","model_batchTexture"),o.model_batchTexture=function(){return y(c.batchTexture,c.defaultTexture)},i.addUniform("vec4","model_textureStep"),o.model_textureStep=function(){return c.textureStep},c.textureDimensions.y>1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=gt(o,e.uniformMap)};var fO=mae;var pae={name:"ClassificationPipelineStage"};pae.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,_e.BOTH);let o=e.runtimePrimitive;l(o.batchLengths)||Z8e(t,o)};function Z8e(e,t){let n=Xt.getAttributeBySemantic(e,xt.POSITION);if(!l(n))throw new le("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=Xt.getAttributeBySemantic(e,xt.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let u=[],f=[0],d=r?i[0]:0,p=c[d],g=0;for(let x=1;x<s;x++){let b=r?i[x]:x,T=c[b];if(T!==p){let C=x-g,A=x;u.push(C),f.push(A),g=A,p=T}}let m=s-g;u.push(m),t.batchLengths=u,t.batchOffsets=f}var dO=pae;var hO=`void filterByPassType(inout vec3 positionMC, vec4 featureColor)
{
    bool styleTranslucent = (featureColor.a != 1.0);
    // Only render translucent features in the translucent pass (if the style or the original command has translucency).
    if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
    {
        // If the model has a translucent silhouette, it needs to render during the silhouette color command,
        // (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
        #ifdef HAS_SILHOUETTE
        positionMC *= float(model_silhouettePass);
        #else
        positionMC *= 0.0;
        #endif
    }
    // If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
    else if (czm_pass != czm_passTranslucent && styleTranslucent)
    {
        positionMC *= 0.0;
    }
}

void cpuStylingStage(inout vec3 positionMC, inout SelectedFeature feature)
{
    float show = ceil(feature.color.a);
    positionMC *= show;

    #if defined(HAS_SELECTED_FEATURE_ID_ATTRIBUTE) && !defined(HAS_CLASSIFICATION)
    filterByPassType(positionMC, feature.color);
    #endif
}
`;var mO=`void filterByPassType(vec4 featureColor)
{
    bool styleTranslucent = (featureColor.a != 1.0);
    // Only render translucent features in the translucent pass (if the style or the original command has translucency).
    if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
    {   
        // If the model has a translucent silhouette, it needs to render during the silhouette color command,
        // (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
        #ifdef HAS_SILHOUETTE
        if(!model_silhouettePass) {
            discard;
        }
        #else
        discard;
        #endif
    }
    // If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
    else if (czm_pass != czm_passTranslucent && styleTranslucent)
    {
        discard;
    }
}

void cpuStylingStage(inout czm_modelMaterial material, SelectedFeature feature)
{
    vec4 featureColor = feature.color;
    if (featureColor.a == 0.0)
    {
        discard;
    }

    // If a feature ID vertex attribute is used, the pass type filter is applied in the vertex shader.
    // So, we only apply in in the fragment shader if the feature ID texture is used.
    #if defined(HAS_SELECTED_FEATURE_ID_TEXTURE) && !defined(HAS_CLASSIFICATION)
    filterByPassType(featureColor);
    #endif

    featureColor = czm_gammaCorrect(featureColor);

    // Classification models compute the diffuse differently.
    #ifdef HAS_CLASSIFICATION
    material.diffuse = featureColor.rgb * featureColor.a;
    #else
    float highlight = ceil(model_colorBlend);
    material.diffuse *= mix(featureColor.rgb, vec3(1.0), highlight);
    #endif
    
    material.alpha *= featureColor.a;
}
`;var _ae={name:"CPUStylingPipelineStage"};_ae.process=function(e,t,n){let i=e.model,o=e.shaderBuilder;o.addVertexLines(hO),o.addFragmentLines(mO),o.addDefine("USE_CPU_STYLING",void 0,_e.BOTH),l(i.color)||(o.addUniform("float",xy.COLOR_BLEND_UNIFORM_NAME,_e.FRAGMENT),e.uniformMap[xy.COLOR_BLEND_UNIFORM_NAME]=function(){return fc.getColorBlend(i.colorBlendMode,i.colorBlendAmount)}),o.addUniform("bool","model_commandTranslucent",_e.BOTH),e.uniformMap.model_commandTranslucent=function(){return e.alphaOptions.pass===Ee.TRANSLUCENT}};var pO=_ae;var gae={MODIFY_MATERIAL:"MODIFY_MATERIAL",REPLACE_MATERIAL:"REPLACE_MATERIAL"};gae.getDefineName=function(e){return`CUSTOM_SHADER_${e}`};var c_=Object.freeze(gae);var _O=`void customShaderStage(
    inout czm_modelVertexOutput vsOutput, 
    inout ProcessedAttributes attributes, 
    FeatureIds featureIds,
    Metadata metadata,
    MetadataClass metadataClass,
    MetadataStatistics metadataStatistics
) {
    // VertexInput and initializeInputStruct() are dynamically generated in JS, 
    // see CustomShaderPipelineStage.js
    VertexInput vsInput;
    initializeInputStruct(vsInput, attributes);
    vsInput.featureIds = featureIds;
    vsInput.metadata = metadata;
    vsInput.metadataClass = metadataClass;
    vsInput.metadataStatistics = metadataStatistics;
    vertexMain(vsInput, vsOutput);
    attributes.positionMC = vsOutput.positionMC;
}
`;var gO=`void customShaderStage(
    inout czm_modelMaterial material,
    ProcessedAttributes attributes,
    FeatureIds featureIds,
    Metadata metadata,
    MetadataClass metadataClass,
    MetadataStatistics metadataStatistics
) {
    // FragmentInput and initializeInputStruct() are dynamically generated in JS, 
    // see CustomShaderPipelineStage.js
    FragmentInput fsInput;
    initializeInputStruct(fsInput, attributes);
    fsInput.featureIds = featureIds;
    fsInput.metadata = metadata;
    fsInput.metadataClass = metadataClass;
    fsInput.metadataStatistics = metadataStatistics;
    fragmentMain(fsInput, material);
}
`;var yO=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) {
  initializeFeatureIds(featureIds, attributes);
  initializeFeatureIdAliases(featureIds);
}
`;var xO=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) 
{
  initializeFeatureIds(featureIds, attributes);
  initializeFeatureIdAliases(featureIds);
  setFeatureIdVaryings();
}
`;var ki={name:"FeatureIdPipelineStage",STRUCT_ID_FEATURE_IDS_VS:"FeatureIdsVS",STRUCT_ID_FEATURE_IDS_FS:"FeatureIdsFS",STRUCT_NAME_FEATURE_IDS:"FeatureIds",FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS:"initializeFeatureIdsVS",FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS:"initializeFeatureIdsFS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS:"initializeFeatureIdAliasesVS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS:"initializeFeatureIdAliasesFS",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS:"void initializeFeatureIds(out FeatureIds featureIds, ProcessedAttributes attributes)",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES:"void initializeFeatureIdAliases(inout FeatureIds featureIds)",FUNCTION_ID_SET_FEATURE_ID_VARYINGS:"setFeatureIdVaryings",FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS:"void setFeatureIdVaryings()"};ki.process=function(e,t,n){let i=e.shaderBuilder;$8e(i);let o=e.runtimeNode.node.instances;l(o)&&Q8e(e,o,n),J8e(e,t,n),i.addVertexLines(xO),i.addFragmentLines(yO)};function $8e(e){e.addStruct(ki.STRUCT_ID_FEATURE_IDS_VS,ki.STRUCT_NAME_FEATURE_IDS,_e.VERTEX),e.addStruct(ki.STRUCT_ID_FEATURE_IDS_FS,ki.STRUCT_NAME_FEATURE_IDS,_e.FRAGMENT),e.addFunction(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,ki.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,_e.VERTEX),e.addFunction(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,ki.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,_e.FRAGMENT),e.addFunction(ki.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,ki.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,_e.VERTEX),e.addFunction(ki.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,ki.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,_e.FRAGMENT),e.addFunction(ki.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,ki.FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS,_e.VERTEX)}function Q8e(e,t,n){let i=t.featureIds,o=t.attributes[0].count;for(let r=0;r<i.length;r++){let s=i[r],a=s.positionalLabel;s instanceof xn.FeatureIdAttribute?e5e(e,s,a):yae(e,s,a,o,1,n);let c=s.label;l(c)&&xae(e,a,c,_e.BOTH)}}function J8e(e,t,n){let i=t.featureIds,r=Xt.getAttributeBySemantic(t,xt.POSITION).count;for(let s=0;s<i.length;s++){let a=i[s],c=a.positionalLabel,u=_e.BOTH;a instanceof xn.FeatureIdAttribute?t5e(e,a,c):a instanceof xn.FeatureIdImplicitRange?yae(e,a,c,r,void 0,n):(n5e(e,a,c,s,n),u=_e.FRAGMENT);let f=a.label;l(f)&&xae(e,c,f,u)}}function e5e(e,t,n){let i=e.shaderBuilder;i.addStructField(ki.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(ki.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=`a_${r}${o}`,a=`v_${r}${o}`,c=`featureIds.${n} = int(czm_round(${s}));`,u=`featureIds.${n} = int(czm_round(${a}));`;i.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[c]),i.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[u]),i.addVarying("float",a),i.addFunctionLines(ki.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${a} = ${s};`])}function t5e(e,t,n){let i=e.shaderBuilder;i.addStructField(ki.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(ki.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=[`featureIds.${n} = int(czm_round(attributes.${r}${o}));`];i.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,s),i.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,s)}function yae(e,t,n,i,o,r){i5e(e,t,i,o,r);let s=e.shaderBuilder,a=`a_implicit_${n}`;s.addAttribute("float",a);let c=`v_implicit_${n}`;s.addVarying("float",c),s.addStructField(ki.STRUCT_ID_FEATURE_IDS_VS,"int",n),s.addStructField(ki.STRUCT_ID_FEATURE_IDS_FS,"int",n),s.addFunctionLines(ki.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${c} = ${a};`]),s.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[`featureIds.${n} = int(czm_round(${a}));`]),s.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[`featureIds.${n} = int(czm_round(${c}));`])}function n5e(e,t,n,i,o){let r=`u_featureIdTexture_${i}`,s=e.uniformMap,a=t.textureReader;s[r]=function(){return y(a.texture,o.context.defaultTexture)};let c=a.channels,u=e.shaderBuilder;u.addStructField(ki.STRUCT_ID_FEATURE_IDS_FS,"int",n),u.addUniform("sampler2D",r,_e.FRAGMENT);let d=`v_texCoord_${a.texCoord}`,p=d,g=a.transform;if(l(g)&&!Q.equals(g,Q.IDENTITY)){let b=`${r}Transform`;u.addUniform("mat3",b,_e.FRAGMENT),s[b]=function(){return g},p=`vec2(${b} * vec3(${d}, 1.0))`}let m=`texture(${r}, ${p}).${c}`,x=`featureIds.${n} = czm_unpackUint(${m});`;u.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[x])}function xae(e,t,n,i){let o=e.shaderBuilder,r=_e.includesVertexShader(i);r&&o.addStructField(ki.STRUCT_ID_FEATURE_IDS_VS,"int",n),o.addStructField(ki.STRUCT_ID_FEATURE_IDS_FS,"int",n);let s=[`featureIds.${n} = featureIds.${t};`];r&&o.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,s),o.addFunctionLines(ki.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,s)}function i5e(e,t,n,i,o){let r=e.model,s,a;if(l(t.repeat)){let u=o5e(t,n);s=pt.createVertexBuffer({context:o.context,typedArray:u,usage:Be.STATIC_DRAW}),s.vertexArrayDestroyable=!1,r._pipelineResources.push(s),r.statistics.addBuffer(s,!1)}else a=[t.offset];let c={index:e.attributeIndex++,instanceDivisor:i,value:a,vertexBuffer:s,normalize:!1,componentsPerAttribute:1,componentDatatype:X.FLOAT,strideInBytes:X.getSizeInBytes(X.FLOAT),offsetInBytes:0};e.attributes.push(c)}function o5e(e,t){let n=e.offset,i=e.repeat,o=new Float32Array(t);for(let r=0;r<t;r++)o[r]=n+Math.floor(r/i);return o}var by=ki;var bO=`void metadataStage(
  out Metadata metadata,
  out MetadataClass metadataClass,
  out MetadataStatistics metadataStatistics,
  ProcessedAttributes attributes
  )
{
  initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
}
`;var TO=`void metadataStage(
  out Metadata metadata,
  out MetadataClass metadataClass,
  out MetadataStatistics metadataStatistics,
  ProcessedAttributes attributes
  )
{
  initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
  setMetadataVaryings();
}
`;var Ci={name:"MetadataPipelineStage",STRUCT_ID_METADATA_VS:"MetadataVS",STRUCT_ID_METADATA_FS:"MetadataFS",STRUCT_NAME_METADATA:"Metadata",STRUCT_ID_METADATA_CLASS_VS:"MetadataClassVS",STRUCT_ID_METADATA_CLASS_FS:"MetadataClassFS",STRUCT_NAME_METADATA_CLASS:"MetadataClass",STRUCT_ID_METADATA_STATISTICS_VS:"MetadataStatisticsVS",STRUCT_ID_METADATA_STATISTICS_FS:"MetadataStatisticsFS",STRUCT_NAME_METADATA_STATISTICS:"MetadataStatistics",FUNCTION_ID_INITIALIZE_METADATA_VS:"initializeMetadataVS",FUNCTION_ID_INITIALIZE_METADATA_FS:"initializeMetadataFS",FUNCTION_SIGNATURE_INITIALIZE_METADATA:"void initializeMetadata(out Metadata metadata, out MetadataClass metadataClass, out MetadataStatistics metadataStatistics, ProcessedAttributes attributes)",FUNCTION_ID_SET_METADATA_VARYINGS:"setMetadataVaryings",FUNCTION_SIGNATURE_SET_METADATA_VARYINGS:"void setMetadataVaryings()",METADATA_CLASS_FIELDS:[{specName:"noData",shaderName:"noData"},{specName:"default",shaderName:"defaultValue"},{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"}],METADATA_STATISTICS_FIELDS:[{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"},{specName:"mean",shaderName:"mean",type:"float"},{specName:"median",shaderName:"median"},{specName:"standardDeviation",shaderName:"standardDeviation",type:"float"},{specName:"variance",shaderName:"variance",type:"float"},{specName:"sum",shaderName:"sum"}]};Ci.process=function(e,t,n){let{shaderBuilder:i,model:o}=e,{structuralMetadata:r={},content:s}=o,a=s?.tileset.metadataExtension?.statistics,c=r5e(r.propertyAttributes,t,a),u=a5e(r.propertyTextures,a),f=c.concat(u);l5e(i,f),d5e(i),i.addVertexLines(TO),i.addFragmentLines(bO);for(let d=0;d<c.length;d++){let p=c[d];h5e(e,p)}for(let d=0;d<u.length;d++){let p=u[d];p5e(e,p)}};function r5e(e,t,n){return l(e)?e.flatMap(i=>s5e(i,t,n)):[]}function s5e(e,t,n){let{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=Xt,s=e.class.id,a=n?.classes[s],c=Object.entries(e.properties),u=new Array(c.length);for(let f=0;f<c.length;f++){let[d,p]=c[f],g=i(t,p.attribute),{glslType:m,variableName:x}=o(g);u[f]={metadataVariable:r(d),property:p,type:p.classProperty.type,glslType:m,variableName:x,propertyStatistics:a?.properties[d],shaderDestination:_e.BOTH}}return u}function a5e(e,t){return l(e)?e.flatMap(n=>c5e(n,t)):[]}function c5e(e,t){let{sanitizeGlslIdentifier:n}=Xt,i=e.class.id,o=t?.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;a<r.length;a++){let[c,u]=r[a];s[a]={metadataVariable:n(c),property:u,type:u.classProperty.type,glslType:u.getGlslType(),propertyStatistics:o?.properties[c],shaderDestination:_e.FRAGMENT}}return s}function l5e(e,t){let n=new Set,i=new Set;for(let a=0;a<t.length;a++){let{type:c,glslType:u,propertyStatistics:f}=t[a];n.add(u),l(f)&&c!==Gt.ENUM&&i.add(u)}let o=Ci.METADATA_CLASS_FIELDS;for(let a of n){let c=`${a}MetadataClass`;s(c,a,o)}let r=Ci.METADATA_STATISTICS_FIELDS;for(let a of i){let c=`${a}MetadataStatistics`;s(c,a,r)}function s(a,c,u){e.addStruct(a,a,_e.BOTH);for(let f=0;f<u.length;f++){let{shaderName:d}=u[f],p=u[f].type==="float"?f5e(c):c;e.addStructField(a,p,d)}}}var u5e={int:"float",ivec2:"vec2",ivec3:"vec3",ivec4:"vec4"};function f5e(e){let t=u5e[e];return l(t)?t:e}function d5e(e){e.addStruct(Ci.STRUCT_ID_METADATA_VS,Ci.STRUCT_NAME_METADATA,_e.VERTEX),e.addStruct(Ci.STRUCT_ID_METADATA_FS,Ci.STRUCT_NAME_METADATA,_e.FRAGMENT),e.addStruct(Ci.STRUCT_ID_METADATA_CLASS_VS,Ci.STRUCT_NAME_METADATA_CLASS,_e.VERTEX),e.addStruct(Ci.STRUCT_ID_METADATA_CLASS_FS,Ci.STRUCT_NAME_METADATA_CLASS,_e.FRAGMENT),e.addStruct(Ci.STRUCT_ID_METADATA_STATISTICS_VS,Ci.STRUCT_NAME_METADATA_STATISTICS,_e.VERTEX),e.addStruct(Ci.STRUCT_ID_METADATA_STATISTICS_FS,Ci.STRUCT_NAME_METADATA_STATISTICS,_e.FRAGMENT),e.addFunction(Ci.FUNCTION_ID_INITIALIZE_METADATA_VS,Ci.FUNCTION_SIGNATURE_INITIALIZE_METADATA,_e.VERTEX),e.addFunction(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,Ci.FUNCTION_SIGNATURE_INITIALIZE_METADATA,_e.FRAGMENT),e.addFunction(Ci.FUNCTION_ID_SET_METADATA_VARYINGS,Ci.FUNCTION_SIGNATURE_SET_METADATA_VARYINGS,_e.VERTEX)}function h5e(e,t){m5e(e,t),bae(e.shaderBuilder,t),Tae(e.shaderBuilder,t)}function m5e(e,t){let{shaderBuilder:n}=e,{metadataVariable:i,property:o,glslType:r}=t,s=Aae({valueExpression:`attributes.${t.variableName}`,renderResources:e,glslType:r,metadataVariable:i,shaderDestination:_e.BOTH,property:o});n.addStructField(Ci.STRUCT_ID_METADATA_VS,r,i),n.addStructField(Ci.STRUCT_ID_METADATA_FS,r,i);let a=`metadata.${i} = ${s};`;n.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_VS,[a]),n.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,[a])}function p5e(e,t){_5e(e,t),bae(e.shaderBuilder,t),Tae(e.shaderBuilder,t)}function _5e(e,t){let{shaderBuilder:n,uniformMap:i}=e,{metadataVariable:o,glslType:r,property:s}=t,{texCoord:a,channels:c,index:u,texture:f,transform:d}=s.textureReader,p=`u_propertyTexture_${u}`;i.hasOwnProperty(p)||(n.addUniform("sampler2D",p,_e.FRAGMENT),i[p]=()=>f),n.addStructField(Ci.STRUCT_ID_METADATA_FS,r,o);let g=`attributes.texCoord_${a}`,m=g;if(l(d)&&!Q.equals(d,Q.IDENTITY)){let A=`${p}Transform`;n.addUniform("mat3",A,_e.FRAGMENT),i[A]=function(){return d},m=`vec2(${A} * vec3(${g}, 1.0))`}let x=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(x),T=Aae({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:_e.FRAGMENT,property:s}),C=`metadata.${o} = ${T};`;n.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,[C])}function bae(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=Cae(Ci.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(Ci.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,s),_e.includesVertexShader(r)&&(e.addStructField(Ci.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function Tae(e,t){let{propertyStatistics:n}=t;if(!l(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===Gt.ENUM)return;let s=Ci.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=Cae(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(Ci.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_FS,c),_e.includesVertexShader(t.shaderDestination)&&(e.addStructField(Ci.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(Ci.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function Cae(e,t,n,i){function o(r){let s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}return l(t)?e.map(o).filter(l):[]}function Aae(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);let{offset:f,scale:d}=n;return a[o]=()=>f,a[r]=()=>d,`czm_valueTransform(${o}, ${r}, ${t})`}var If=Ci;var g5e={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},Ty=Object.freeze(g5e);var ra={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:Nt};ra.process=function(e,t,n){let{shaderBuilder:i,model:o,alphaOptions:r}=e,{customShader:s}=o,{lightingModel:a,translucencyMode:c}=s;l(a)&&(e.lightingOptions.lightingModel=a),c===Ty.TRANSLUCENT?r.pass=Ee.TRANSLUCENT:c===Ty.OPAQUE&&(r.pass=void 0);let u=S5e(s,t);if(!u.customShaderEnabled)return;if(I5e(i,s,u),u.shouldComputePositionWC&&i.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,_e.BOTH),l(s.vertexShaderText)&&i.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,_e.VERTEX),l(s.fragmentShaderText)){i.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,_e.FRAGMENT);let p=c_.getDefineName(s.mode);i.addDefine(p,void 0,_e.FRAGMENT)}let f=s.uniforms;for(let p in f)if(f.hasOwnProperty(p)){let g=f[p];i.addUniform(g.type,p)}let d=s.varyings;for(let p in d)if(d.hasOwnProperty(p)){let g=d[p];i.addVarying(g,p)}e.uniformMap=gt(e.uniformMap,s.uniformMap)};function y5e(e){let t={};for(let n=0;n<e.length;n++){let i=Xt.getAttributeInfo(e[n]);t[i.variableName]=i}return t}var x5e={position:"vec3",normal:"vec3",tangent:"vec3",bitangent:"vec3",texCoord:"vec2",color:"vec4",joints:"ivec4",weights:"vec4"},b5e={position:"vec3(0.0)",normal:"vec3(0.0, 0.0, 1.0)",tangent:"vec3(1.0, 0.0, 0.0)",bitangent:"vec3(0.0, 1.0, 0.0)",texCoord:"vec2(0.0)",color:"vec4(1.0)",joints:"ivec4(0)",weights:"vec4(0.0)"};function Eae(e){let t=e.replace(/_[0-9]+$/,"");t=t.replace(/(MC|EC)$/,"");let n=x5e[t],i=b5e[t];if(l(n))return{attributeField:[n,e],value:i}}function T5e(e,t){if(!l(e.vertexShaderText))return{enabled:!1};let n=e.usedVariablesVertex.attributeSet,i=Sae(t,n,!1),o=wae(t,n,!1),r,s=[],a=[];for(let c in i){if(!i.hasOwnProperty(c))continue;let f=[i[c].glslType,c];s.push(f),r=`vsInput.attributes.${c} = attributes.${c};`,a.push(r)}for(let c=0;c<o.length;c++){let u=o[c],f=Eae(u);if(!l(f))return ra._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveVS",`Primitive is missing attribute ${u}, disabling custom vertex shader`),{enabled:!1};s.push(f.attributeField),r=`vsInput.attributes.${u} = ${f.value};`,a.push(r)}return{enabled:!0,attributeFields:s,initializationLines:a}}function C5e(e){let t=[],n=[],i=e.usedVariablesFragment.attributeSet;return i.hasOwnProperty("positionWC")&&(t.push(["vec3","positionWC"]),n.push("fsInput.attributes.positionWC = attributes.positionWC;")),i.hasOwnProperty("positionEC")&&(t.push(["vec3","positionEC"]),n.push("fsInput.attributes.positionEC = attributes.positionEC;")),{attributeFields:t,initializationLines:n}}function A5e(e,t){if(!l(e.fragmentShaderText))return{enabled:!1};let n=e.usedVariablesFragment.attributeSet,i=Sae(t,n,!0),o=wae(t,n,!0),r,s=[],a=[];for(let u in i){if(!i.hasOwnProperty(u))continue;let d=[i[u].glslType,u];s.push(d),r=`fsInput.attributes.${u} = attributes.${u};`,a.push(r)}for(let u=0;u<o.length;u++){let f=o[u],d=Eae(f);if(!l(d))return ra._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveFS",`Primitive is missing attribute ${f}, disabling custom fragment shader.`),{enabled:!1};s.push(d.attributeField),r=`fsInput.attributes.${f} = ${d.value};`,a.push(r)}let c=C5e(e);return{enabled:!0,attributeFields:s.concat(c.attributeFields),initializationLines:c.initializationLines.concat(a)}}var E5e={positionWC:!0,positionEC:!0};function Sae(e,t,n){let i={};for(let o in e){if(!e.hasOwnProperty(o))continue;let r=e[o],s=o;n&&o==="normalMC"?s="normalEC":n&&o==="tangentMC"&&(s="tangentEC",r.glslType="vec3"),t.hasOwnProperty(s)&&(i[s]=r)}return i}function wae(e,t,n){let i=[];for(let o in t){if(!t.hasOwnProperty(o)||E5e.hasOwnProperty(o))continue;let r=o;n&&o==="normalEC"?r="normalMC":n&&o==="tangentEC"&&(r="tangentMC"),e.hasOwnProperty(r)||i.push(o)}return i}function S5e(e,t){let n=y5e(t.attributes),i=T5e(e,n),o=A5e(e,n),s=e.usedVariablesFragment.attributeSet.hasOwnProperty("positionWC")&&o.enabled;return{vertexLines:i,fragmentLines:o,customShaderEnabled:i.enabled||o.enabled,shouldComputePositionWC:s}}function w5e(e,t){let n=ra.STRUCT_ID_ATTRIBUTES_VS;e.addStruct(n,ra.STRUCT_NAME_ATTRIBUTES,_e.VERTEX);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ra.STRUCT_ID_VERTEX_INPUT,e.addStruct(n,ra.STRUCT_NAME_VERTEX_INPUT,_e.VERTEX),e.addStructField(n,ra.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,by.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,If.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,If.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,If.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ra.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS;e.addFunction(r,ra.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS,_e.VERTEX),e.addFunctionLines(r,o)}function v5e(e,t){let n=ra.STRUCT_ID_ATTRIBUTES_FS;e.addStruct(n,ra.STRUCT_NAME_ATTRIBUTES,_e.FRAGMENT);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ra.STRUCT_ID_FRAGMENT_INPUT,e.addStruct(n,ra.STRUCT_NAME_FRAGMENT_INPUT,_e.FRAGMENT),e.addStructField(n,ra.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,by.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,If.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,If.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,If.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ra.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS;e.addFunction(r,ra.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS,_e.FRAGMENT),e.addFunctionLines(r,o)}var D5e=[];function I5e(e,t,n){let{vertexLines:i,fragmentLines:o}=n,r=D5e;i.enabled&&(w5e(e,i),r.length=0,r.push("#line 0",t.vertexShaderText,_O),e.addVertexLines(r)),o.enabled&&(v5e(e,o),r.length=0,r.push("#line 0",t.fragmentShaderText,gO),e.addFragmentLines(r))}var CO=ra;var AO={name:"DequantizationPipelineStage",FUNCTION_ID_DEQUANTIZATION_STAGE_VS:"dequantizationStage",FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS:"void dequantizationStage(inout ProcessedAttributes attributes)"};AO.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=l(o.classificationType);i.addDefine("USE_DEQUANTIZATION",void 0,_e.VERTEX),i.addFunction(AO.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,AO.FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS,_e.VERTEX);let s=t.attributes;for(let a=0;a<s.length;a++){let c=s[a],u=c.quantization;if(!l(u))continue;let f=c.semantic===xt.POSITION,d=c.semantic===xt.TEXCOORD;if(r&&!f&&!d)continue;let p=Xt.getAttributeInfo(c);R5e(i,p),P5e(e,p)}};function P5e(e,t){let n=e.shaderBuilder,i=e.uniformMap,o=t.variableName,r=t.attribute.quantization;if(r.octEncoded){let s=`model_normalizationRange_${o}`;n.addUniform("float",s,_e.VERTEX),i[s]=function(){return r.normalizationRange}}else{let s=`model_quantizedVolumeOffset_${o}`,a=`model_quantizedVolumeStepSize_${o}`,c=t.glslType;n.addUniform(c,s,_e.VERTEX),n.addUniform(c,a,_e.VERTEX);let u=r.quantizedVolumeOffset,f=r.quantizedVolumeStepSize;/^color_\d+$/.test(o)&&(u=vae(u,0),f=vae(f,1)),i[s]=function(){return u},i[a]=function(){return f}}}function vae(e,t){return e instanceof oe?e:new oe(e.x,e.y,e.z,t)}function R5e(e,t){let n=t.variableName,i=t.attribute.quantization,o;i.octEncoded?o=O5e(n,i):o=M5e(n),e.addFunctionLines(AO.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,[o])}function O5e(e,t){let n=`attributes.${e}`,i=`a_quantized_${e}`,o=`model_normalizationRange_${e}`,r=t.octEncodedZXY?".zxy":".xyz";return`${n} = czm_octDecode(${i}, ${o})${r};`}function M5e(e){let t=`attributes.${e}`,n=`a_quantized_${e}`,i=`model_quantizedVolumeOffset_${e}`,o=`model_quantizedVolumeStepSize_${e}`;return`${t} = ${i} + ${n} * ${o};`}var EO=AO;var SO=`void geometryStage(out ProcessedAttributes attributes)
{
  attributes.positionMC = v_positionMC;
  attributes.positionEC = v_positionEC;

  #if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE)
  attributes.positionWC = v_positionWC;
  #endif

  #ifdef HAS_NORMALS
  // renormalize after interpolation
  attributes.normalEC = normalize(v_normalEC);
  #endif

  #ifdef HAS_TANGENTS
  attributes.tangentEC = normalize(v_tangentEC);
  #endif

  #ifdef HAS_BITANGENTS
  attributes.bitangentEC = normalize(v_bitangentEC);
  #endif

  // Everything else is dynamically generated in GeometryPipelineStage
  setDynamicVaryings(attributes);
}
`;var wO=`vec4 geometryStage(inout ProcessedAttributes attributes, mat4 modelView, mat3 normal)
{
    vec4 computedPosition;

    // Compute positions in different coordinate systems
    vec3 positionMC = attributes.positionMC;
    v_positionMC = positionMC;
    v_positionEC = (modelView * vec4(positionMC, 1.0)).xyz;

    #if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
    vec3 position2D = attributes.position2D;
    vec3 positionEC = (u_modelView2D * vec4(position2D, 1.0)).xyz;
    computedPosition = czm_projection * vec4(positionEC, 1.0);
    #else
    computedPosition = czm_projection * vec4(v_positionEC, 1.0);
    #endif

    // Sometimes the custom shader and/or style needs this
    #if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE) || defined(ENABLE_CLIPPING_POLYGONS)
    // Note that this is a 32-bit position which may result in jitter on small
    // scales.
    v_positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
    #endif

    #ifdef HAS_NORMALS
    v_normalEC = normalize(normal * attributes.normalMC);
    #endif

    #ifdef HAS_TANGENTS
    v_tangentEC = normalize(normal * attributes.tangentMC);
    #endif

    #ifdef HAS_BITANGENTS
    v_bitangentEC = normalize(normal * attributes.bitangentMC);
    #endif

    // All other varyings need to be dynamically generated in
    // GeometryPipelineStage
    setDynamicVaryings(attributes);

    return computedPosition;
}
`;var XA=`vec2 computeSt(float featureId)
{
    float stepX = model_textureStep.x;
    float centerX = model_textureStep.y;

    #ifdef MULTILINE_BATCH_TEXTURE
    float stepY = model_textureStep.z;
    float centerY = model_textureStep.w;

    float xId = mod(featureId, model_textureDimensions.x); 
    float yId = floor(featureId / model_textureDimensions.x);
    
    return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
    #else
    return vec2(centerX + (featureId * stepX), 0.5);
    #endif
}

void selectedFeatureIdStage(out SelectedFeature feature, FeatureIds featureIds)
{   
    int featureId = featureIds.SELECTED_FEATURE_ID;


    if (featureId < model_featuresLength)
    {
        vec2 featureSt = computeSt(float(featureId));

        feature.id = featureId;
        feature.st = featureSt;
        feature.color = texture(model_batchTexture, featureSt);
    }
    // Floating point comparisons can be unreliable in GLSL, so we
    // increment the feature ID to make sure it's always greater
    // then the model_featuresLength - a condition we check for in the
    // pick ID, to avoid sampling the pick texture if the feature ID is
    // greater than the number of features.
    else
    {
        feature.id = model_featuresLength + 1;
        feature.st = vec2(0.0);
        feature.color = vec4(1.0);
    }

    #ifdef HAS_NULL_FEATURE_ID
    if (featureId == model_nullFeatureId) {
        feature.id = featureId;
        feature.st = vec2(0.0);
        feature.color = vec4(1.0);
    }
    #endif
}
`;var vO={name:"SelectedFeatureIdPipelineStage",STRUCT_ID_SELECTED_FEATURE:"SelectedFeature",STRUCT_NAME_SELECTED_FEATURE:"SelectedFeature",FUNCTION_ID_FEATURE_VARYINGS_VS:"updateFeatureStructVS",FUNCTION_ID_FEATURE_VARYINGS_FS:"updateFeatureStructFS",FUNCTION_SIGNATURE_UPDATE_FEATURE:"void updateFeatureStruct(inout SelectedFeature feature)"};vO.process=function(e,t,n){let i=e.shaderBuilder;e.hasPropertyTable=!0;let o=e.model,r=e.runtimeNode.node,s=L5e(o,r,t),a=s.shaderDestination;i.addDefine("HAS_SELECTED_FEATURE_ID",void 0,a),i.addDefine("SELECTED_FEATURE_ID",s.variableName,a),i.addDefine(s.featureIdDefine,void 0,a),N5e(i);let c=s.featureIds.nullFeatureId,u=e.uniformMap;l(c)&&(i.addDefine("HAS_NULL_FEATURE_ID",void 0,a),i.addUniform("int","model_nullFeatureId",a),u.model_nullFeatureId=function(){return c}),s.shaderDestination===_e.BOTH&&i.addVertexLines(XA),i.addFragmentLines(XA)};function Dae(e){return e instanceof xn.FeatureIdTexture?"HAS_SELECTED_FEATURE_ID_TEXTURE":"HAS_SELECTED_FEATURE_ID_ATTRIBUTE"}function Iae(e){return e instanceof xn.FeatureIdTexture?_e.FRAGMENT:_e.BOTH}function L5e(e,t,n){let i,o;return l(t.instances)&&(o=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(o))?(i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Iae(o),featureIdDefine:Dae(o)}):(o=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Iae(o),featureIdDefine:Dae(o)})}function N5e(e){e.addStructField(vO.STRUCT_ID_SELECTED_FEATURE,"int","id"),e.addStructField(vO.STRUCT_ID_SELECTED_FEATURE,"vec2","st"),e.addStructField(vO.STRUCT_ID_SELECTED_FEATURE,"vec4","color")}var Cy=vO;var zs={name:"GeometryPipelineStage",STRUCT_ID_PROCESSED_ATTRIBUTES_VS:"ProcessedAttributesVS",STRUCT_ID_PROCESSED_ATTRIBUTES_FS:"ProcessedAttributesFS",STRUCT_NAME_PROCESSED_ATTRIBUTES:"ProcessedAttributes",FUNCTION_ID_INITIALIZE_ATTRIBUTES:"initializeAttributes",FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES:"void initializeAttributes(out ProcessedAttributes attributes)",FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS:"setDynamicVaryingsVS",FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS:"setDynamicVaryingsFS",FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS:"void setDynamicVaryings(inout ProcessedAttributes attributes)"};zs.process=function(e,t,n){let{shaderBuilder:i,model:o}=e;i.addStruct(zs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"ProcessedAttributes",_e.VERTEX),i.addStruct(zs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"ProcessedAttributes",_e.FRAGMENT),i.addStruct(Cy.STRUCT_ID_SELECTED_FEATURE,Cy.STRUCT_NAME_SELECTED_FEATURE,_e.BOTH),i.addFunction(zs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,zs.FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES,_e.VERTEX),i.addVarying("vec3","v_positionWC"),i.addVarying("vec3","v_positionEC"),i.addStructField(zs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionWC"),i.addStructField(zs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionEC"),i.addFunction(zs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,zs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,_e.VERTEX),i.addFunction(zs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,zs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,_e.FRAGMENT),o.type===ar.TILE_PNTS&&i.addDefine("HAS_SRGB_COLOR",void 0,_e.FRAGMENT);let r=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&o._projectTo2D,s=l(e.runtimeNode.node.instances),a=r&&!s,c=t.attributes.length;for(let u=0;u<c;u++){let f=t.attributes[u],d=tn.getAttributeLocationCount(f.type),p=f.semantic===xt.POSITION,g;d>1?(g=e.attributeIndex,e.attributeIndex+=d):p&&!a?g=0:g=e.attributeIndex++,F5e(e,f,g,d,r,s)}j5e(i,t.attributes),t.primitiveType===Me.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines(wO),i.addFragmentLines(SO)};function F5e(e,t,n,i,o,r){let s=e.shaderBuilder,a=Xt.getAttributeInfo(t),c=o&&!r;i>1?U5e(e,t,n,i):k5e(e,t,n,c),z5e(s,a,c),V5e(s,a),l(t.semantic)&&B5e(s,t),H5e(s,a,o),G5e(s,a,c),W5e(s,a)}function B5e(e,t){let{semantic:n,setIndex:i}=t;switch(n){case xt.NORMAL:e.addDefine("HAS_NORMALS");break;case xt.TANGENT:e.addDefine("HAS_TANGENTS");break;case xt.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case xt.TEXCOORD:case xt.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function k5e(e,t,n,i){let{quantization:o,semantic:r,setIndex:s}=t,{type:a,componentDatatype:c}=l(o)?o:t;r===xt.FEATURE_ID&&s>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=s+1);let u=r===xt.POSITION,f=u?0:n,d=tn.getNumberOfComponents(a),p={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:d,componentDatatype:c,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!u||!i)return;let g=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:g,count:t.count,componentsPerAttribute:d,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function U5e(e,t,n,i){let{quantization:o,normalized:r}=t,{type:s,componentDatatype:a}=l(o)?o:t,u=tn.getNumberOfComponents(s)/i,f=X.getSizeInBytes(a),d=u*f,p=t.byteStride;for(let g=0;g<i;g++){let m=t.byteOffset+g*d,x={index:n+g,vertexBuffer:t.buffer,componentsPerAttribute:u,componentDatatype:a,offsetInBytes:m,strideInBytes:p,normalize:r};e.attributes.push(x)}}function V5e(e,t){let n=t.variableName,i=`v_${n}`,o;n==="normalMC"?(i="v_normalEC",o=t.glslType):n==="tangentMC"?(o="vec3",i="v_tangentEC"):o=t.glslType,e.addVarying(o,i)}function z5e(e,t,n){let i=t.attribute.semantic,o=t.variableName,r,s;t.isQuantized?(r=`a_quantized_${o}`,s=t.quantizedGlslType):(r=`a_${o}`,s=t.glslType);let a=i===xt.POSITION;a?e.setPositionAttribute(s,r):e.addAttribute(s,r),a&&n&&e.addAttribute("vec3","a_position2D")}function H5e(e,t,n){let i=zs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,o=zs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,{variableName:r,glslType:s}=t;r==="tangentMC"?(e.addStructField(i,"vec3","tangentMC"),e.addStructField(i,"float","tangentSignMC"),e.addStructField(o,"vec3","tangentEC")):r==="normalMC"?(e.addStructField(i,"vec3","normalMC"),e.addStructField(o,"vec3","normalEC")):(e.addStructField(i,s,r),e.addStructField(o,s,r)),r==="positionMC"&&n&&e.addStructField(i,"vec3","position2D")}function G5e(e,t,n){let i=zs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,o=t.variableName;if(o==="positionMC"&&n&&e.addFunctionLines(i,["attributes.position2D = a_position2D;"]),t.isQuantized)return;let s=[];o==="tangentMC"?(s.push("attributes.tangentMC = a_tangentMC.xyz;"),s.push("attributes.tangentSignMC = a_tangentMC.w;")):s.push(`attributes.${o} = a_${o};`),e.addFunctionLines(i,s)}function W5e(e,t){let{semantic:n,setIndex:i}=t.attribute;if(l(n)&&!l(i))return;let o=zs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,r=t.variableName,s=`v_${r} = attributes.${r};`;e.addFunctionLines(o,[s]),o=zs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,s=`attributes.${r} = v_${r};`,e.addFunctionLines(o,[s])}function j5e(e,t){let n=!1,i=!1;for(let o=0;o<t.length;o++){let r=t[o];r.semantic===xt.NORMAL?n=!0:r.semantic===xt.TANGENT&&(i=!0)}!n||!i||(e.addDefine("HAS_BITANGENTS"),e.addVarying("vec3","v_bitangentEC"),e.addStructField(zs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"vec3","bitangentMC"),e.addStructField(zs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","bitangentEC"))}var DO=zs;var IO=`#ifdef USE_IBL_LIGHTING
vec3 computeIBL(vec3 position, vec3 normal, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
    #if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
        // Environment maps were provided, use them for IBL
        vec3 viewDirection = -normalize(position);
        vec3 iblColor = textureIBL(viewDirection, normal, material);
    #else
        // Use procedural IBL if there are no environment maps
        vec3 imageBasedLighting = proceduralIBL(position, normal, lightDirection, material);
        float maximumComponent = czm_maximumComponent(lightColorHdr);
        vec3 clampedLightColor = lightColorHdr / max(maximumComponent, 1.0);
        vec3 iblColor = clampedLightColor * imageBasedLighting;
    #endif
    return iblColor * material.occlusion;
}
#endif

#ifdef USE_CLEARCOAT
vec3 addClearcoatReflection(vec3 baseLayerColor, vec3 position, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
    vec3 viewDirection = -normalize(position);
    vec3 halfwayDirection = normalize(viewDirection + lightDirection);
    vec3 normal = material.clearcoatNormal;
    float NdotL = clamp(dot(normal, lightDirection), 0.001, 1.0);

    // clearcoatF0 = vec3(pow((ior - 1.0) / (ior + 1.0), 2.0)), but without KHR_materials_ior, ior is a constant 1.5.
    vec3 f0 = vec3(0.04);
    vec3 f90 = vec3(1.0);
    // Note: clearcoat Fresnel computed with dot(n, v) instead of dot(v, h).
    // This is to make it energy conserving with a simple layering function.
    float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
    vec3 F = fresnelSchlick2(f0, f90, NdotV);

    // compute specular reflection from direct lighting
    float roughness = material.clearcoatRoughness;
    float alphaRoughness = roughness * roughness;
    float directStrength = computeDirectSpecularStrength(normal, lightDirection, viewDirection, halfwayDirection, alphaRoughness);
    vec3 directReflection = F * directStrength * NdotL;
    vec3 color = lightColorHdr * directReflection;

    #ifdef SPECULAR_IBL
        // Find the direction in which to sample the environment map
        vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflect(-viewDirection, normal));
        vec3 iblColor = computeSpecularIBL(reflectMC, NdotV, f0, roughness);
        color += iblColor * material.occlusion;
    #elif defined(USE_IBL_LIGHTING)
        vec3 positionWC = vec3(czm_inverseView * vec4(position, 1.0));
        vec3 reflectionWC = normalize(czm_inverseViewRotation * reflect(viewDirection, normal));
        vec3 skyMetrics = getProceduralSkyMetrics(positionWC, reflectionWC);

        vec3 specularIrradiance = getProceduralSpecularIrradiance(reflectionWC, skyMetrics, roughness);
        vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
        vec3 specularColor = czm_srgbToLinear(f0 * brdfLut.x + brdfLut.y);
        vec3 iblColor = specularIrradiance * specularColor * model_iblFactor.y;
        #ifdef USE_SUN_LUMINANCE
            iblColor *= getSunLuminance(positionWC, normal, lightDirection);
        #endif
        float maximumComponent = czm_maximumComponent(lightColorHdr);
        vec3 clampedLightColor = lightColorHdr / max(maximumComponent, 1.0);
        color += clampedLightColor * iblColor * material.occlusion;
    #endif

    float clearcoatFactor = material.clearcoatFactor;
    vec3 clearcoatColor = color * clearcoatFactor;

    // Dim base layer based on transmission loss through clearcoat
    return baseLayerColor * (1.0 - clearcoatFactor * F) + clearcoatColor;
}
#endif

#if defined(LIGHTING_PBR) && defined(HAS_NORMALS)
vec3 computePbrLighting(in czm_modelMaterial material, in vec3 position)
{
    #ifdef USE_CUSTOM_LIGHT_COLOR
        vec3 lightColorHdr = model_lightColorHdr;
    #else
        vec3 lightColorHdr = czm_lightColorHdr;
    #endif

    vec3 viewDirection = -normalize(position);
    vec3 normal = material.normalEC;
    vec3 lightDirection = normalize(czm_lightDirectionEC);

    vec3 directLighting = czm_pbrLighting(viewDirection, normal, lightDirection, material);
    vec3 directColor = lightColorHdr * directLighting;

    // Accumulate colors from base layer
    vec3 color = directColor + material.emissive;
    #ifdef USE_IBL_LIGHTING
        color += computeIBL(position, normal, lightDirection, lightColorHdr, material);
    #endif

    #ifdef USE_CLEARCOAT
        color = addClearcoatReflection(color, position, lightDirection, lightColorHdr, material);
    #endif

    return color;
}
#endif

/**
 * Compute the material color under the current lighting conditions.
 * All other material properties are passed through so further stages
 * have access to them.
 *
 * @param {czm_modelMaterial} material The material properties from {@MaterialStageFS}
 * @param {ProcessedAttributes} attributes
 */
void lightingStage(inout czm_modelMaterial material, ProcessedAttributes attributes)
{
    #ifdef LIGHTING_PBR
        #ifdef HAS_NORMALS
            vec3 color = computePbrLighting(material, attributes.positionEC);
        #else
            vec3 color = material.diffuse * material.occlusion + material.emissive;
        #endif
        // In HDR mode, the frame buffer is in linear color space. The
        // post-processing stages (see PostProcessStageCollection) will handle
        // tonemapping. However, if HDR is not enabled, we must tonemap else large
        // values may be clamped to 1.0
        #ifndef HDR
            color = czm_pbrNeutralTonemapping(color);
        #endif
    #else // unlit
        vec3 color = material.diffuse;
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
        // The colors resulting from point cloud styles are adjusted differently.
        color = czm_gammaCorrect(color);
    #elif !defined(HDR)
        // If HDR is not enabled, the frame buffer stores sRGB colors rather than
        // linear colors so the linear value must be converted.
        color = czm_linearToSrgb(color);
    #endif

    material.diffuse = color;
}
`;var q5e={UNLIT:0,PBR:1},pm=Object.freeze(q5e);var Pae={name:"LightingPipelineStage"};Pae.process=function(e,t){let{model:n,lightingOptions:i,shaderBuilder:o}=e;if(l(n.lightColor)){o.addDefine("USE_CUSTOM_LIGHT_COLOR",void 0,_e.FRAGMENT),o.addUniform("vec3","model_lightColorHdr",_e.FRAGMENT);let s=e.uniformMap;s.model_lightColorHdr=function(){return n.lightColor}}let{lightingModel:r}=i;r===pm.PBR?o.addDefine("LIGHTING_PBR",void 0,_e.FRAGMENT):o.addDefine("LIGHTING_UNLIT",void 0,_e.FRAGMENT),o.addFragmentLines(IO)};var PO=Pae;var RO=`// If the style color is white, it implies the feature has not been styled.
bool isDefaultStyleColor(vec3 color)
{
    return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}

vec3 blend(vec3 sourceColor, vec3 styleColor, float styleColorBlend)
{
    vec3 blendColor = mix(sourceColor, styleColor, styleColorBlend);
    vec3 color = isDefaultStyleColor(styleColor.rgb) ? sourceColor : blendColor;
    return color;
}

vec2 computeTextureTransform(vec2 texCoord, mat3 textureTransform)
{
    return vec2(textureTransform * vec3(texCoord, 1.0));
}

#ifdef HAS_NORMAL_TEXTURE
vec2 getNormalTexCoords()
{
    vec2 texCoord = TEXCOORD_NORMAL;
    #ifdef HAS_NORMAL_TEXTURE_TRANSFORM
        texCoord = vec2(u_normalTextureTransform * vec3(texCoord, 1.0));
    #endif
    return texCoord;
}
#endif

#if defined(HAS_NORMAL_TEXTURE) || defined(HAS_CLEARCOAT_NORMAL_TEXTURE)
vec3 computeTangent(in vec3 position, in vec2 normalTexCoords)
{
    vec2 tex_dx = dFdx(normalTexCoords);
    vec2 tex_dy = dFdy(normalTexCoords);
    float determinant = tex_dx.x * tex_dy.y - tex_dy.x * tex_dx.y;
    vec3 tangent = tex_dy.t * dFdx(position) - tex_dx.t * dFdy(position);
    return tangent / determinant;
}
#endif

#ifdef USE_ANISOTROPY
struct NormalInfo {
    vec3 tangent;
    vec3 bitangent;
    vec3 normal;
    vec3 geometryNormal;
};

NormalInfo getNormalInfo(ProcessedAttributes attributes)
{
    vec3 geometryNormal = attributes.normalEC;
    #ifdef HAS_NORMAL_TEXTURE
        vec2 normalTexCoords = getNormalTexCoords();
    #endif

    #ifdef HAS_BITANGENTS
        vec3 tangent = attributes.tangentEC;
        vec3 bitangent = attributes.bitangentEC;
    #else // Assume HAS_NORMAL_TEXTURE
        vec3 tangent = computeTangent(attributes.positionEC, normalTexCoords);
        tangent = normalize(tangent - geometryNormal * dot(geometryNormal, tangent));
        vec3 bitangent = normalize(cross(geometryNormal, tangent));
    #endif

    #ifdef HAS_NORMAL_TEXTURE
        mat3 tbn = mat3(tangent, bitangent, geometryNormal);
        vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
        normalSample = 2.0 * normalSample - 1.0;
        #ifdef HAS_NORMAL_TEXTURE_SCALE
            normalSample.xy *= u_normalTextureScale;
        #endif
        vec3 normal = normalize(tbn * normalSample);
    #else
        vec3 normal = geometryNormal;
    #endif

    #ifdef HAS_DOUBLE_SIDED_MATERIAL
        if (czm_backFacing()) {
            tangent *= -1.0;
            bitangent *= -1.0;
            normal *= -1.0;
            geometryNormal *= -1.0;
        }
    #endif

    NormalInfo normalInfo;
    normalInfo.tangent = tangent;
    normalInfo.bitangent = bitangent;
    normalInfo.normal = normal;
    normalInfo.geometryNormal = geometryNormal;

    return normalInfo;
}
#endif

#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
vec3 getNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
    vec2 normalTexCoords = getNormalTexCoords();

    // If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
    #ifdef HAS_BITANGENTS
        vec3 t = attributes.tangentEC;
        vec3 b = attributes.bitangentEC;
    #else
        vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
        t = normalize(t - geometryNormal * dot(geometryNormal, t));
        vec3 b = normalize(cross(geometryNormal, t));
    #endif

    mat3 tbn = mat3(t, b, geometryNormal);
    vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
    normalSample = 2.0 * normalSample - 1.0;
    #ifdef HAS_NORMAL_TEXTURE_SCALE
        normalSample.xy *= u_normalTextureScale;
    #endif
    return normalize(tbn * normalSample);
}
#endif

#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
vec3 getClearcoatNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
    vec2 normalTexCoords = TEXCOORD_CLEARCOAT_NORMAL;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_TRANSFORM
        normalTexCoords = vec2(u_clearcoatNormalTextureTransform * vec3(normalTexCoords, 1.0));
    #endif

    // If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
    #ifdef HAS_BITANGENTS
        vec3 t = attributes.tangentEC;
        vec3 b = attributes.bitangentEC;
    #else
        vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
        t = normalize(t - geometryNormal * dot(geometryNormal, t));
        vec3 b = normalize(cross(geometryNormal, t));
    #endif

    mat3 tbn = mat3(t, b, geometryNormal);
    vec3 normalSample = texture(u_clearcoatNormalTexture, normalTexCoords).rgb;
    normalSample = 2.0 * normalSample - 1.0;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_SCALE
        normalSample.xy *= u_clearcoatNormalTextureScale;
    #endif
    return normalize(tbn * normalSample);
}
#endif

#ifdef HAS_NORMALS
vec3 computeNormal(ProcessedAttributes attributes)
{
    // Geometry normal. This is already normalized 
    vec3 normal = attributes.normalEC;

    #if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
        normal = getNormalFromTexture(attributes, normal);
    #endif

    #ifdef HAS_DOUBLE_SIDED_MATERIAL
        if (czm_backFacing()) {
            normal = -normal;
        }
    #endif

    return normal;
}
#endif

#ifdef HAS_BASE_COLOR_TEXTURE
vec4 getBaseColorFromTexture()
{
    vec2 baseColorTexCoords = TEXCOORD_BASE_COLOR;
    #ifdef HAS_BASE_COLOR_TEXTURE_TRANSFORM
        baseColorTexCoords = computeTextureTransform(baseColorTexCoords, u_baseColorTextureTransform);
    #endif

    vec4 baseColorWithAlpha = czm_srgbToLinear(texture(u_baseColorTexture, baseColorTexCoords));

    #ifdef HAS_BASE_COLOR_FACTOR
        baseColorWithAlpha *= u_baseColorFactor;
    #endif

    return baseColorWithAlpha;
}
#endif

#ifdef HAS_EMISSIVE_TEXTURE
vec3 getEmissiveFromTexture()
{
    vec2 emissiveTexCoords = TEXCOORD_EMISSIVE;
    #ifdef HAS_EMISSIVE_TEXTURE_TRANSFORM
        emissiveTexCoords = computeTextureTransform(emissiveTexCoords, u_emissiveTextureTransform);
    #endif

    vec3 emissive = czm_srgbToLinear(texture(u_emissiveTexture, emissiveTexCoords).rgb);
    #ifdef HAS_EMISSIVE_FACTOR
        emissive *= u_emissiveFactor;
    #endif

    return emissive;
}
#endif

#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
void setSpecularGlossiness(inout czm_modelMaterial material)
{
    #ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE
        vec2 specularGlossinessTexCoords = TEXCOORD_SPECULAR_GLOSSINESS;
        #ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE_TRANSFORM
            specularGlossinessTexCoords = computeTextureTransform(specularGlossinessTexCoords, u_specularGlossinessTextureTransform);
        #endif

        vec4 specularGlossiness = czm_srgbToLinear(texture(u_specularGlossinessTexture, specularGlossinessTexCoords));
        vec3 specular = specularGlossiness.rgb;
        float glossiness = specularGlossiness.a;
        #ifdef HAS_LEGACY_SPECULAR_FACTOR
            specular *= u_legacySpecularFactor;
        #endif

        #ifdef HAS_GLOSSINESS_FACTOR
            glossiness *= u_glossinessFactor;
        #endif
    #else
        #ifdef HAS_LEGACY_SPECULAR_FACTOR
            vec3 specular = clamp(u_legacySpecularFactor, vec3(0.0), vec3(1.0));
        #else
            vec3 specular = vec3(1.0);
        #endif

        #ifdef HAS_GLOSSINESS_FACTOR
            float glossiness = clamp(u_glossinessFactor, 0.0, 1.0);
        #else
            float glossiness = 1.0;
        #endif
    #endif

    #ifdef HAS_DIFFUSE_TEXTURE
        vec2 diffuseTexCoords = TEXCOORD_DIFFUSE;
        #ifdef HAS_DIFFUSE_TEXTURE_TRANSFORM
            diffuseTexCoords = computeTextureTransform(diffuseTexCoords, u_diffuseTextureTransform);
        #endif

        vec4 diffuse = czm_srgbToLinear(texture(u_diffuseTexture, diffuseTexCoords));
        #ifdef HAS_DIFFUSE_FACTOR
            diffuse *= u_diffuseFactor;
        #endif
    #elif defined(HAS_DIFFUSE_FACTOR)
        vec4 diffuse = clamp(u_diffuseFactor, vec4(0.0), vec4(1.0));
    #else
        vec4 diffuse = vec4(1.0);
    #endif

    material.diffuse = diffuse.rgb * (1.0 - czm_maximumComponent(specular));
    // the specular glossiness extension's alpha overrides anything set
    // by the base material.
    material.alpha = diffuse.a;

    material.specular = specular;

    // glossiness is the opposite of roughness, but easier for artists to use.
    material.roughness = 1.0 - glossiness;
}
#elif defined(LIGHTING_PBR)
float setMetallicRoughness(inout czm_modelMaterial material)
{
    #ifdef HAS_METALLIC_ROUGHNESS_TEXTURE
        vec2 metallicRoughnessTexCoords = TEXCOORD_METALLIC_ROUGHNESS;
        #ifdef HAS_METALLIC_ROUGHNESS_TEXTURE_TRANSFORM
            metallicRoughnessTexCoords = computeTextureTransform(metallicRoughnessTexCoords, u_metallicRoughnessTextureTransform);
        #endif

        vec3 metallicRoughness = texture(u_metallicRoughnessTexture, metallicRoughnessTexCoords).rgb;
        float metalness = clamp(metallicRoughness.b, 0.0, 1.0);
        float roughness = clamp(metallicRoughness.g, 0.0, 1.0);
        #ifdef HAS_METALLIC_FACTOR
            metalness = clamp(metalness * u_metallicFactor, 0.0, 1.0);
        #endif

        #ifdef HAS_ROUGHNESS_FACTOR
            roughness = clamp(roughness * u_roughnessFactor, 0.0, 1.0);
        #endif
    #else
        #ifdef HAS_METALLIC_FACTOR
            float metalness = clamp(u_metallicFactor, 0.0, 1.0);
        #else
            float metalness = 1.0;
        #endif

        #ifdef HAS_ROUGHNESS_FACTOR
            float roughness = clamp(u_roughnessFactor, 0.0, 1.0);
        #else
            float roughness = 1.0;
        #endif
    #endif

    // dielectrics use f0 = 0.04, metals use albedo as f0
    const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
    vec3 f0 = mix(REFLECTANCE_DIELECTRIC, material.baseColor.rgb, metalness);

    material.specular = f0;

    // diffuse only applies to dielectrics.
    material.diffuse = mix(material.baseColor.rgb, vec3(0.0), metalness);

    // This is perceptual roughness. The square of this value is used for direct lighting
    material.roughness = roughness;

    return metalness;
}
#ifdef USE_SPECULAR
void setSpecular(inout czm_modelMaterial material, in float metalness)
{
    #ifdef HAS_SPECULAR_TEXTURE
        vec2 specularTexCoords = TEXCOORD_SPECULAR;
        #ifdef HAS_SPECULAR_TEXTURE_TRANSFORM
            specularTexCoords = computeTextureTransform(specularTexCoords, u_specularTextureTransform);
        #endif
        float specularWeight = texture(u_specularTexture, specularTexCoords).a;
        #ifdef HAS_SPECULAR_FACTOR
            specularWeight *= u_specularFactor;
        #endif
    #else
        #ifdef HAS_SPECULAR_FACTOR
            float specularWeight = u_specularFactor;
        #else
            float specularWeight = 1.0;
        #endif
    #endif

    #ifdef HAS_SPECULAR_COLOR_TEXTURE
        vec2 specularColorTexCoords = TEXCOORD_SPECULAR_COLOR;
        #ifdef HAS_SPECULAR_COLOR_TEXTURE_TRANSFORM
            specularColorTexCoords = computeTextureTransform(specularColorTexCoords, u_specularColorTextureTransform);
        #endif
        vec3 specularColorSample = texture(u_specularColorTexture, specularColorTexCoords).rgb;
        vec3 specularColorFactor = czm_srgbToLinear(specularColorSample);
        #ifdef HAS_SPECULAR_COLOR_FACTOR
            specularColorFactor *= u_specularColorFactor;
        #endif
    #else
        #ifdef HAS_SPECULAR_COLOR_FACTOR
            vec3 specularColorFactor = u_specularColorFactor;
        #else
            vec3 specularColorFactor = vec3(1.0);
        #endif
    #endif
    material.specularWeight = specularWeight;
    vec3 f0 = material.specular;
    vec3 dielectricSpecularF0 = min(f0 * specularColorFactor, vec3(1.0));
    material.specular = mix(dielectricSpecularF0, material.baseColor.rgb, metalness);
}
#endif
#ifdef USE_ANISOTROPY
void setAnisotropy(inout czm_modelMaterial material, in NormalInfo normalInfo)
{
    mat2 rotation = mat2(u_anisotropy.xy, -u_anisotropy.y, u_anisotropy.x);
    float anisotropyStrength = u_anisotropy.z;

    vec2 direction = vec2(1.0, 0.0);
    #ifdef HAS_ANISOTROPY_TEXTURE
        vec2 anisotropyTexCoords = TEXCOORD_ANISOTROPY;
        #ifdef HAS_ANISOTROPY_TEXTURE_TRANSFORM
            anisotropyTexCoords = computeTextureTransform(anisotropyTexCoords, u_anisotropyTextureTransform);
        #endif
        vec3 anisotropySample = texture(u_anisotropyTexture, anisotropyTexCoords).rgb;
        direction = anisotropySample.rg * 2.0 - vec2(1.0);
        anisotropyStrength *= anisotropySample.b;
    #endif

    direction = rotation * direction;
    mat3 tbn = mat3(normalInfo.tangent, normalInfo.bitangent, normalInfo.normal);
    vec3 anisotropicT = tbn * normalize(vec3(direction, 0.0));
    vec3 anisotropicB = cross(normalInfo.geometryNormal, anisotropicT);

    material.anisotropicT = anisotropicT;
    material.anisotropicB = anisotropicB;
    material.anisotropyStrength = anisotropyStrength;
}
#endif
#ifdef USE_CLEARCOAT
void setClearcoat(inout czm_modelMaterial material, in ProcessedAttributes attributes)
{
    #ifdef HAS_CLEARCOAT_TEXTURE
        vec2 clearcoatTexCoords = TEXCOORD_CLEARCOAT;
        #ifdef HAS_CLEARCOAT_TEXTURE_TRANSFORM
            clearcoatTexCoords = computeTextureTransform(clearcoatTexCoords, u_clearcoatTextureTransform);
        #endif
        float clearcoatFactor = texture(u_clearcoatTexture, clearcoatTexCoords).r;
        #ifdef HAS_CLEARCOAT_FACTOR
            clearcoatFactor *= u_clearcoatFactor;
        #endif
    #else
        #ifdef HAS_CLEARCOAT_FACTOR
            float clearcoatFactor = u_clearcoatFactor;
        #else
            // PERFORMANCE_IDEA: this case should turn the whole extension off
            float clearcoatFactor = 0.0;
        #endif
    #endif

    #ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE
        vec2 clearcoatRoughnessTexCoords = TEXCOORD_CLEARCOAT_ROUGHNESS;
        #ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE_TRANSFORM
            clearcoatRoughnessTexCoords = computeTextureTransform(clearcoatRoughnessTexCoords, u_clearcoatRoughnessTextureTransform);
        #endif
        float clearcoatRoughness = texture(u_clearcoatRoughnessTexture, clearcoatRoughnessTexCoords).g;
        #ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
            clearcoatRoughness *= u_clearcoatRoughnessFactor;
        #endif
    #else
        #ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
            float clearcoatRoughness = u_clearcoatRoughnessFactor;
        #else
            float clearcoatRoughness = 0.0;
        #endif
    #endif

    material.clearcoatFactor = clearcoatFactor;
    // This is perceptual roughness. The square of this value is used for direct lighting
    material.clearcoatRoughness = clearcoatRoughness;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
        material.clearcoatNormal = getClearcoatNormalFromTexture(attributes, attributes.normalEC);
    #else
        material.clearcoatNormal = attributes.normalEC;
    #endif
}
#endif
#endif

void materialStage(inout czm_modelMaterial material, ProcessedAttributes attributes, SelectedFeature feature)
{
    #ifdef USE_ANISOTROPY
        NormalInfo normalInfo = getNormalInfo(attributes);
        material.normalEC = normalInfo.normal;
    #elif defined(HAS_NORMALS)
        material.normalEC = computeNormal(attributes);
    #endif

    vec4 baseColorWithAlpha = vec4(1.0);
    // Regardless of whether we use PBR, set a base color
    #ifdef HAS_BASE_COLOR_TEXTURE
        baseColorWithAlpha = getBaseColorFromTexture();
    #elif defined(HAS_BASE_COLOR_FACTOR)
        baseColorWithAlpha = u_baseColorFactor;
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
        baseColorWithAlpha = v_pointCloudColor;
    #elif defined(HAS_COLOR_0)
        vec4 color = attributes.color_0;
        // .pnts files store colors in the sRGB color space
        #ifdef HAS_SRGB_COLOR
            color = czm_srgbToLinear(color);
        #endif
        baseColorWithAlpha *= color;
    #endif

    #ifdef USE_CPU_STYLING
        baseColorWithAlpha.rgb = blend(baseColorWithAlpha.rgb, feature.color.rgb, model_colorBlend);
    #endif
    material.baseColor = baseColorWithAlpha;
    material.diffuse = baseColorWithAlpha.rgb;
    material.alpha = baseColorWithAlpha.a;

    #ifdef HAS_OCCLUSION_TEXTURE
        vec2 occlusionTexCoords = TEXCOORD_OCCLUSION;
        #ifdef HAS_OCCLUSION_TEXTURE_TRANSFORM
            occlusionTexCoords = computeTextureTransform(occlusionTexCoords, u_occlusionTextureTransform);
        #endif
        material.occlusion = texture(u_occlusionTexture, occlusionTexCoords).r;
    #endif

    #ifdef HAS_EMISSIVE_TEXTURE
        material.emissive = getEmissiveFromTexture();
    #elif defined(HAS_EMISSIVE_FACTOR)
        material.emissive = u_emissiveFactor;
    #endif

    #if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
        setSpecularGlossiness(material);
    #elif defined(LIGHTING_PBR)
        float metalness = setMetallicRoughness(material);
        #ifdef USE_SPECULAR
            setSpecular(material, metalness);
        #endif
        #ifdef USE_ANISOTROPY
            setAnisotropy(material, normalInfo);
        #endif
        #ifdef USE_CLEARCOAT
            setClearcoat(material, attributes);
        #endif
    #endif
}
`;var{Material:Y5e,MetallicRoughness:MW,SpecularGlossiness:LW,Specular:Rae,Clearcoat:Oae}=xn,Mae={name:"MaterialPipelineStage",_processTexture:Ul,_processTextureTransform:Lae};Mae.process=function(e,t,n){let i=t.material,{model:o,uniformMap:r,shaderBuilder:s}=e,a=l(o.classificationType),c=a,{defaultTexture:u,defaultNormalTexture:f,defaultEmissiveTexture:d}=n.context;K5e(i,r,s,u,f,d,c),l(i.specularGlossiness)?Z5e(i.specularGlossiness,r,s,u,c):(l(i.specular)&&Xt.supportedExtensions.KHR_materials_specular&&$5e(i.specular,r,s,u,c),l(i.anisotropy)&&Xt.supportedExtensions.KHR_materials_anisotropy&&J5e(i.anisotropy,r,s,u,c),l(i.clearcoat)&&Xt.supportedExtensions.KHR_materials_clearcoat&&eGe(i.clearcoat,r,s,u,c),tGe(i.metallicRoughness,r,s,u,c));let p=Xt.getAttributeBySemantic(t,xt.NORMAL),g=e.lightingOptions;i.unlit||!p||a?g.lightingModel=pm.UNLIT:g.lightingModel=pm.PBR;let m=o.backFaceCulling&&!i.doubleSided;e.renderStateOptions.cull.enabled=m;let x=e.alphaOptions;i.alphaMode===dm.BLEND?x.pass=Ee.TRANSLUCENT:i.alphaMode===dm.MASK&&(x.alphaCutoff=i.alphaCutoff),s.addFragmentLines(RO),i.doubleSided&&s.addDefine("HAS_DOUBLE_SIDED_MATERIAL",void 0,_e.BOTH)};function Lae(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_TRANSFORM`;e.addDefine(r,void 0,_e.FRAGMENT);let s=`${i}Transform`;e.addUniform("mat3",s,_e.FRAGMENT),t[s]=function(){return n.transform}}function X5e(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_SCALE`;e.addDefine(r,void 0,_e.FRAGMENT);let s=`${i}Scale`;e.addUniform("float",s,_e.FRAGMENT),t[s]=function(){return n.scale}}function Ul(e,t,n,i,o,r){e.addUniform("sampler2D",i,_e.FRAGMENT),t[i]=function(){return y(n.texture,r)};let s=`HAS_${o}_TEXTURE`;e.addDefine(s,void 0,_e.FRAGMENT);let c=`v_texCoord_${n.texCoord}`,u=`TEXCOORD_${o}`;e.addDefine(u,c,_e.FRAGMENT);let f=n.transform;l(f)&&!Q.equals(f,Q.IDENTITY)&&Lae(e,t,n,i,o);let{scale:d}=n;l(d)&&d!==1&&X5e(e,t,n,i,o)}function K5e(e,t,n,i,o,r,s){let{emissiveFactor:a,emissiveTexture:c,normalTexture:u,occlusionTexture:f}=e;l(a)&&!h.equals(a,Y5e.DEFAULT_EMISSIVE_FACTOR)&&(n.addUniform("vec3","u_emissiveFactor",_e.FRAGMENT),t.u_emissiveFactor=function(){return e.emissiveFactor},n.addDefine("HAS_EMISSIVE_FACTOR",void 0,_e.FRAGMENT),l(c)&&!s&&Ul(n,t,c,"u_emissiveTexture","EMISSIVE",r)),l(u)&&!s&&Ul(n,t,u,"u_normalTexture","NORMAL",o),l(f)&&!s&&Ul(n,t,f,"u_occlusionTexture","OCCLUSION",i)}function Z5e(e,t,n,i,o){let{diffuseTexture:r,diffuseFactor:s,specularGlossinessTexture:a,specularFactor:c,glossinessFactor:u}=e;n.addDefine("USE_SPECULAR_GLOSSINESS",void 0,_e.FRAGMENT),l(r)&&!o&&Ul(n,t,r,"u_diffuseTexture","DIFFUSE",i),l(s)&&!oe.equals(s,LW.DEFAULT_DIFFUSE_FACTOR)&&(n.addUniform("vec4","u_diffuseFactor",_e.FRAGMENT),t.u_diffuseFactor=function(){return e.diffuseFactor},n.addDefine("HAS_DIFFUSE_FACTOR",void 0,_e.FRAGMENT)),l(a)&&!o&&Ul(n,t,a,"u_specularGlossinessTexture","SPECULAR_GLOSSINESS",i),l(c)&&!h.equals(c,LW.DEFAULT_SPECULAR_FACTOR)&&(n.addUniform("vec3","u_legacySpecularFactor",_e.FRAGMENT),t.u_legacySpecularFactor=function(){return e.specularFactor},n.addDefine("HAS_LEGACY_SPECULAR_FACTOR",void 0,_e.FRAGMENT)),l(u)&&u!==LW.DEFAULT_GLOSSINESS_FACTOR&&(n.addUniform("float","u_glossinessFactor",_e.FRAGMENT),t.u_glossinessFactor=function(){return e.glossinessFactor},n.addDefine("HAS_GLOSSINESS_FACTOR",void 0,_e.FRAGMENT))}function $5e(e,t,n,i,o){let{specularTexture:r,specularFactor:s,specularColorTexture:a,specularColorFactor:c}=e;n.addDefine("USE_SPECULAR",void 0,_e.FRAGMENT),l(r)&&!o&&Ul(n,t,r,"u_specularTexture","SPECULAR",i),l(s)&&s!==Rae.DEFAULT_SPECULAR_FACTOR&&(n.addUniform("float","u_specularFactor",_e.FRAGMENT),t.u_specularFactor=function(){return e.specularFactor},n.addDefine("HAS_SPECULAR_FACTOR",void 0,_e.FRAGMENT)),l(a)&&!o&&Ul(n,t,a,"u_specularColorTexture","SPECULAR_COLOR",i),l(c)&&!h.equals(c,Rae.DEFAULT_SPECULAR_COLOR_FACTOR)&&(n.addUniform("vec3","u_specularColorFactor",_e.FRAGMENT),t.u_specularColorFactor=function(){return e.specularColorFactor},n.addDefine("HAS_SPECULAR_COLOR_FACTOR",void 0,_e.FRAGMENT))}var Q5e=new h;function J5e(e,t,n,i,o){let{anisotropyStrength:r,anisotropyRotation:s,anisotropyTexture:a}=e;n.addDefine("USE_ANISOTROPY",void 0,_e.FRAGMENT),l(a)&&!o&&Ul(n,t,a,"u_anisotropyTexture","ANISOTROPY",i);let c=Math.cos(s),u=Math.sin(s);n.addUniform("vec3","u_anisotropy",_e.FRAGMENT),t.u_anisotropy=function(){return h.fromElements(c,u,r,Q5e)}}function eGe(e,t,n,i,o){let{clearcoatFactor:r,clearcoatTexture:s,clearcoatRoughnessFactor:a,clearcoatRoughnessTexture:c,clearcoatNormalTexture:u}=e;n.addDefine("USE_CLEARCOAT",void 0,_e.FRAGMENT),l(r)&&r!==Oae.DEFAULT_CLEARCOAT_FACTOR&&(n.addUniform("float","u_clearcoatFactor",_e.FRAGMENT),t.u_clearcoatFactor=function(){return e.clearcoatFactor},n.addDefine("HAS_CLEARCOAT_FACTOR",void 0,_e.FRAGMENT)),l(s)&&!o&&Ul(n,t,s,"u_clearcoatTexture","CLEARCOAT",i),l(a)&&r!==Oae.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_clearcoatRoughnessFactor",_e.FRAGMENT),t.u_clearcoatRoughnessFactor=function(){return e.clearcoatRoughnessFactor},n.addDefine("HAS_CLEARCOAT_ROUGHNESS_FACTOR",void 0,_e.FRAGMENT)),l(c)&&!o&&Ul(n,t,c,"u_clearcoatRoughnessTexture","CLEARCOAT_ROUGHNESS",i),l(u)&&!o&&Ul(n,t,u,"u_clearcoatNormalTexture","CLEARCOAT_NORMAL",i)}function tGe(e,t,n,i,o){n.addDefine("USE_METALLIC_ROUGHNESS",void 0,_e.FRAGMENT);let r=e.baseColorTexture;l(r)&&!o&&Ul(n,t,r,"u_baseColorTexture","BASE_COLOR",i);let s=e.baseColorFactor;l(s)&&!oe.equals(s,MW.DEFAULT_BASE_COLOR_FACTOR)&&(n.addUniform("vec4","u_baseColorFactor",_e.FRAGMENT),t.u_baseColorFactor=function(){return e.baseColorFactor},n.addDefine("HAS_BASE_COLOR_FACTOR",void 0,_e.FRAGMENT));let a=e.metallicRoughnessTexture;l(a)&&!o&&Ul(n,t,a,"u_metallicRoughnessTexture","METALLIC_ROUGHNESS",i);let c=e.metallicFactor;l(c)&&c!==MW.DEFAULT_METALLIC_FACTOR&&(n.addUniform("float","u_metallicFactor",_e.FRAGMENT),t.u_metallicFactor=function(){return e.metallicFactor},n.addDefine("HAS_METALLIC_FACTOR",void 0,_e.FRAGMENT));let u=e.roughnessFactor;l(u)&&u!==MW.DEFAULT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_roughnessFactor",_e.FRAGMENT),t.u_roughnessFactor=function(){return e.roughnessFactor},n.addDefine("HAS_ROUGHNESS_FACTOR",void 0,_e.FRAGMENT))}var OO=Mae;var MO=`void morphTargetsStage(inout ProcessedAttributes attributes) 
{
    vec3 positionMC = attributes.positionMC;
    attributes.positionMC = getMorphedPosition(positionMC);

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = getMorphedNormal(normalMC);
    #endif

    #ifdef HAS_TANGENTS
    vec3 tangentMC = attributes.tangentMC;
    attributes.tangentMC = getMorphedTangent(tangentMC);
    #endif
}`;var La={name:"MorphTargetsPipelineStage",FUNCTION_ID_GET_MORPHED_POSITION:"getMorphedPosition",FUNCTION_SIGNATURE_GET_MORPHED_POSITION:"vec3 getMorphedPosition(in vec3 position)",FUNCTION_ID_GET_MORPHED_NORMAL:"getMorphedNormal",FUNCTION_SIGNATURE_GET_MORPHED_NORMAL:"vec3 getMorphedNormal(in vec3 normal)",FUNCTION_ID_GET_MORPHED_TANGENT:"getMorphedTangent",FUNCTION_SIGNATURE_GET_MORPHED_TANGENT:"vec3 getMorphedTangent(in vec3 tangent)"};La.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_MORPH_TARGETS",void 0,_e.VERTEX),aGe(n);let i=t.morphTargets.length;for(let a=0;a<i;a++){let c=t.morphTargets[a].attributes,u=c.length;for(let f=0;f<u;f++){let d=c[f],p=d.semantic;p!==xt.POSITION&&p!==xt.NORMAL&&p!==xt.TANGENT||(iGe(e,d,e.attributeIndex,a),e.attributeIndex++)}}cGe(n);let r=e.runtimeNode.morphWeights.length;n.addUniform("float",`u_morphWeights[${r}]`,_e.VERTEX),n.addVertexLines(MO);let s={u_morphWeights:function(){return e.runtimeNode.morphWeights}};e.uniformMap=gt(s,e.uniformMap)};var nGe={attributeString:void 0,functionId:void 0};function iGe(e,t,n,i){let o=e.shaderBuilder;oGe(e,t,n);let r=rGe(t,nGe);sGe(o,r,i)}function oGe(e,t,n){let i={index:n,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,componentsPerAttribute:tn.getNumberOfComponents(t.type),componentDatatype:t.componentDatatype,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};e.attributes.push(i)}function rGe(e,t){switch(e.semantic){case xt.POSITION:t.attributeString="Position",t.functionId=La.FUNCTION_ID_GET_MORPHED_POSITION;break;case xt.NORMAL:t.attributeString="Normal",t.functionId=La.FUNCTION_ID_GET_MORPHED_NORMAL;break;case xt.TANGENT:t.attributeString="Tangent",t.functionId=La.FUNCTION_ID_GET_MORPHED_TANGENT;break;default:break}return t}function sGe(e,t,n){let i=t.attributeString,o=`a_target${i}_${n}`,r=`morphed${i} += u_morphWeights[${n}] * a_target${i}_${n};`;e.addAttribute("vec3",o),e.addFunctionLines(t.functionId,[r])}function aGe(e){e.addFunction(La.FUNCTION_ID_GET_MORPHED_POSITION,La.FUNCTION_SIGNATURE_GET_MORPHED_POSITION,_e.VERTEX),e.addFunctionLines(La.FUNCTION_ID_GET_MORPHED_POSITION,["vec3 morphedPosition = position;"]),e.addFunction(La.FUNCTION_ID_GET_MORPHED_NORMAL,La.FUNCTION_SIGNATURE_GET_MORPHED_NORMAL,_e.VERTEX),e.addFunctionLines(La.FUNCTION_ID_GET_MORPHED_NORMAL,["vec3 morphedNormal = normal;"]),e.addFunction(La.FUNCTION_ID_GET_MORPHED_TANGENT,La.FUNCTION_SIGNATURE_GET_MORPHED_TANGENT,_e.VERTEX),e.addFunctionLines(La.FUNCTION_ID_GET_MORPHED_TANGENT,["vec3 morphedTangent = tangent;"])}function cGe(e){e.addFunctionLines(La.FUNCTION_ID_GET_MORPHED_POSITION,["return morphedPosition;"]),e.addFunctionLines(La.FUNCTION_ID_GET_MORPHED_NORMAL,["return morphedNormal;"]),e.addFunctionLines(La.FUNCTION_ID_GET_MORPHED_TANGENT,["return morphedTangent;"])}var LO=La;var Nae={name:"PickingPipelineStage"};Nae.process=function(e,t,n){let i=n.context,o=e.runtimeNode,r=e.shaderBuilder,s=e.model,a=o.node.instances;if(e.hasPropertyTable)lGe(e,t,a,i);else if(l(a))uGe(e,i);else{let c=Fae(e),u=i.createPickId(c);s._pipelineResources.push(u),s._pickIds.push(u),r.addUniform("vec4","czm_pickColor",_e.FRAGMENT);let f=e.uniformMap;f.czm_pickColor=function(){return u.color},e.pickId="czm_pickColor"}};function Fae(e,t){let n=e.model;if(l(n.pickObject))return n.pickObject;let i={model:n,node:e.runtimeNode,primitive:e.runtimePrimitive},o;if(ar.is3DTiles(n.type)){let r=n.content;o={content:r,primitive:r.tileset,detail:i}}else o={primitive:n,detail:i};return o.id=n.id,l(t)&&(o.instanceId=t),o}function lGe(e,t,n){let i=e.model,o,r,s=i.featureIdLabel,a=i.instanceFeatureIdLabel;l(i.featureTableId)?o=i.featureTableId:l(n)?(r=Xt.getFeatureIdsByLabel(n.featureIds,a),o=r.propertyTableId):(r=Xt.getFeatureIdsByLabel(t.featureIds,s),o=r.propertyTableId);let c=i.featureTables[o];e.shaderBuilder.addUniform("sampler2D","model_pickTexture",_e.FRAGMENT);let f=c.batchTexture;e.uniformMap.model_pickTexture=function(){return y(f.pickTexture,f.defaultTexture)},e.pickId="((selectedFeature.id < int(model_featuresLength)) ? texture(model_pickTexture, selectedFeature.st) : vec4(0.0))"}function uGe(e,t){let n=e.instanceCount,i=new Array(n),o=new Uint8Array(n*4),r=e.model,s=r._pipelineResources;for(let d=0;d<n;d++){let p=Fae(e,d),g=t.createPickId(p);s.push(g),i[d]=g;let m=g.color;o[d*4+0]=H.floatToByte(m.red),o[d*4+1]=H.floatToByte(m.green),o[d*4+2]=H.floatToByte(m.blue),o[d*4+3]=H.floatToByte(m.alpha)}r._pickIds=i;let a=pt.createVertexBuffer({context:t,typedArray:o,usage:Be.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.statistics.addBuffer(a,!1),s.push(a);let u={index:e.attributeIndex++,vertexBuffer:a,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0,instanceDivisor:1};e.attributes.push(u);let f=e.shaderBuilder;f.addDefine("USE_PICKING",void 0,_e.BOTH),f.addAttribute("vec4","a_pickColor"),f.addVarying("vec4","v_pickColor"),e.pickId="v_pickColor"}var NO=Nae;var fGe={ADD:0,REPLACE:1},zo=Object.freeze(fGe);var FO=`float getPointSizeFromAttenuation(vec3 positionEC) {
  // Variables are packed into a single vector to minimize gl.uniformXXX() calls
  float pointSize = model_pointCloudParameters.x;
  float geometricError = model_pointCloudParameters.y;
  float depthMultiplier = model_pointCloudParameters.z;

  float depth = -positionEC.z;
  return min((geometricError / depth) * depthMultiplier, pointSize);
}

#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float pointCloudShowStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return float(getShowFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#endif

#ifdef HAS_POINT_CLOUD_COLOR_STYLE
vec4 pointCloudColorStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return getColorFromStyle(attributes, metadata, tiles3d_tileset_time);
}
#endif

#ifdef HAS_POINT_CLOUD_POINT_SIZE_STYLE
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return float(getPointSizeFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#elif defined(HAS_POINT_CLOUD_ATTENUATION)
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  return getPointSizeFromAttenuation(v_positionEC);
}
#endif

#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
float pointCloudBackFaceCullingStage() {
  #if defined(HAS_NORMALS) && !defined(HAS_DOUBLE_SIDED_MATERIAL)
  // This needs to be computed in eye coordinates so we can't use attributes.normalMC
  return step(-v_normalEC.z, 0.0);
  #else
  return 1.0;
  #endif
}
#endif`;var dGe=new oe,kae={name:"PointCloudStylingPipelineStage"};kae.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=o.style,s=o.structuralMetadata,a=l(s)?s.propertyAttributes:void 0,c=l(o.featureTableId)&&o.featureTables[o.featureTableId].featuresLength>0,u=!l(a)&&c;if(l(r)&&!u){let x=_Ge(a),b=gGe(r,x);yGe(i,b);let C=xGe(b).indexOf("normalMC")>=0,A=Xt.getAttributeBySemantic(t,xt.NORMAL);if(C&&!A)throw new le("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,_e.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=Ee.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,_e.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,_e.VERTEX);let d,p,g;ar.is3DTiles(o.type)&&(p=!0,d=o.content,g=d.tile.refine===zo.ADD),i.addUniform("vec4","model_pointCloudParameters",_e.VERTEX),i.addVertexLines(FO);let m=e.uniformMap;m.model_pointCloudParameters=function(){let x=dGe,b=1;p&&(b=g?5:d.tileset.memoryAdjustedScreenSpaceError),x.x=y(f.maximumAttenuation,b),x.x*=n.pixelRatio;let T=hGe(e,t,f,d);x.y=T*f.geometricErrorScale;let C=n.context,A=n.camera.frustum,S;return n.mode===ne.SCENE2D||A instanceof on?S=Number.POSITIVE_INFINITY:S=C.drawingBufferHeight/n.camera.frustum.sseDenominator,x.z=S,p&&(x.w=d.tileset.timeSinceLoad),x}};var Bae=new h;function hGe(e,t,n,i){if(l(i)){let f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;let o=Xt.getAttributeBySemantic(t,xt.POSITION),r=o.count,s=e.runtimeNode.transform,a=h.subtract(o.max,o.min,Bae);a=F.multiplyByPointAsVector(s,a,Bae);let c=a.x*a.y*a.z;return P.cbrt(c/r)}var mGe={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},pGe={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function _Ge(e){let t=He(pGe);if(!l(e))return t;for(let n=0;n<e.length;n++){let o=e[n].properties;for(let r in o)o.hasOwnProperty(r)&&(t[r]=`metadata.${r}`)}return t}var NW="ProcessedAttributes attributes, Metadata metadata, float tiles3d_tileset_time";function gGe(e,t){let n=mGe,i={translucent:!1};return n.colorStyleFunction=e.getColorShaderFunction(`getColorFromStyle(${NW})`,t,i),n.showStyleFunction=e.getShowShaderFunction(`getShowFromStyle(${NW})`,t,i),n.pointSizeStyleFunction=e.getPointSizeShaderFunction(`getPointSizeFromStyle(${NW})`,t,i),n.styleTranslucent=l(n.colorStyleFunction)&&i.translucent,n}function yGe(e,t){let n=t.colorStyleFunction;l(n)&&(e.addDefine("HAS_POINT_CLOUD_COLOR_STYLE",void 0,_e.BOTH),e.addVertexLines(n),e.addVarying("vec4","v_pointCloudColor"));let i=t.showStyleFunction;l(i)&&(e.addDefine("HAS_POINT_CLOUD_SHOW_STYLE",void 0,_e.VERTEX),e.addVertexLines(i));let o=t.pointSizeStyleFunction;l(o)&&(e.addDefine("HAS_POINT_CLOUD_POINT_SIZE_STYLE",void 0,_e.VERTEX),e.addVertexLines(o))}function FW(e,t){let n=/attributes\.(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function xGe(e){let t=e.colorStyleFunction,n=e.showStyleFunction,i=e.pointSizeStyleFunction,o=[];return l(t)&&FW(t,o),l(n)&&FW(n,o),l(i)&&FW(i,o),o}var BO=kae;var kO=`void primitiveOutlineStage() {
    v_outlineCoordinates = a_outlineCoordinates;
}
`;var UO=`void primitiveOutlineStage(inout czm_modelMaterial material) {
    if (!model_showOutline) {
        return;
    }

    float outlineX = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.x, 0.5)).r;
    float outlineY = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.y, 0.5)).r;
    float outlineZ = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.z, 0.5)).r;
    float outlineness = max(outlineX, max(outlineY, outlineZ));

    material.diffuse = mix(material.diffuse, model_outlineColor.rgb, model_outlineColor.a * outlineness);
}

`;var Uae={name:"PrimitiveOutlinePipelineStage"};Uae.process=function(e,t,n){let i=e.shaderBuilder,o=e.uniformMap;i.addDefine("HAS_PRIMITIVE_OUTLINE",void 0,_e.BOTH),i.addAttribute("vec3","a_outlineCoordinates"),i.addVarying("vec3","v_outlineCoordinates");let r=t.outlineCoordinates,s={index:e.attributeIndex++,vertexBuffer:r.buffer,componentsPerAttribute:tn.getNumberOfComponents(r.type),componentDatatype:r.componentDatatype,offsetInBytes:r.byteOffset,strideInBytes:r.byteStride,normalize:r.normalized};e.attributes.push(s),i.addUniform("sampler2D","model_outlineTexture",_e.FRAGMENT);let a=hb.createTexture(n.context);o.model_outlineTexture=function(){return a};let c=e.model;i.addUniform("vec4","model_outlineColor",_e.FRAGMENT),o.model_outlineColor=function(){return c.outlineColor},i.addUniform("bool","model_showOutline",_e.FRAGMENT),o.model_showOutline=function(){return c.showOutline},i.addVertexLines(kO),i.addFragmentLines(UO)};var VO=Uae;var Vae={name:"PrimitiveStatisticsPipelineStage",_countGeometry:zae,_count2DPositions:Hae,_countMorphTargetAttributes:Gae,_countMaterialTextures:Wae,_countFeatureIdTextures:jae,_countBinaryMetadata:qae};Vae.process=function(e,t,n){let i=e.model,o=i.statistics;zae(o,t),Hae(o,e.runtimePrimitive),Gae(o,t),Wae(o,t.material),jae(o,t.featureIds),qae(o,i)};function zae(e,t){let n=l(t.indices)?t.indices.count:Xt.getAttributeBySemantic(t,"POSITION").count,i=t.primitiveType;i===Me.POINTS?e.pointsLength+=n:Me.isTriangles(i)&&(e.trianglesLength+=bGe(i,n));let o=t.attributes,r=o.length;for(let c=0;c<r;c++){let u=o[c];if(l(u.buffer)){let f=l(u.typedArray);e.addBuffer(u.buffer,f)}}let s=t.outlineCoordinates;l(s)&&l(s.buffer)&&e.addBuffer(s.buffer,!1);let a=t.indices;if(l(a)&&l(a.buffer)){let c=l(a.typedArray);e.addBuffer(a.buffer,c)}}function bGe(e,t){switch(e){case Me.TRIANGLES:return t/3;case Me.TRIANGLE_STRIP:case Me.TRIANGLE_FAN:return Math.max(t-2,0);default:return 0}}function Hae(e,t){let n=t.positionBuffer2D;l(n)&&e.addBuffer(n,!0)}function Gae(e,t){let n=t.morphTargets;if(!l(n))return;let i=!1,o=n.length;for(let r=0;r<o;r++){let s=n[r].attributes,a=s.length;for(let c=0;c<a;c++){let u=s[c];l(u.buffer)&&e.addBuffer(u.buffer,i)}}}function Wae(e,t){let n=TGe(t),i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r)&&l(r.texture)&&e.addTexture(r.texture)}}function TGe(e){let t=e.metallicRoughness,n=[e.emissiveTexture,e.normalTexture,e.occlusionTexture,t.baseColorTexture,t.metallicRoughnessTexture],i=e.specularGlossiness;return l(i)&&(n.push(i.diffuseTexture),n.push(i.specularGlossinessTexture)),n}function jae(e,t){let n=t.length;for(let i=0;i<n;i++){let o=t[i];if(o instanceof xn.FeatureIdTexture){let r=o.textureReader;l(r.texture)&&e.addTexture(r.texture)}}}function qae(e,t){let n=t.structuralMetadata;l(n)&&(CGe(e,n),e.propertyTablesByteLength+=n.propertyTablesByteLength);let i=t.featureTables;if(!l(i))return;let o=i.length;for(let r=0;r<o;r++){let s=i[r];e.addBatchTexture(s.batchTexture)}}function CGe(e,t){let n=t.propertyTextures;if(!l(n))return;let i=n.length;for(let o=0;o<i;o++){let s=n[o].properties;for(let a in s)if(s.hasOwnProperty(a)){let u=s[a].textureReader;l(u.texture)&&e.addTexture(u.texture)}}}var zO=Vae;var AGe=new F,EGe=new F,Yae={name:"SceneMode2DPipelineStage"};Yae.process=function(e,t,n){let i=Xt.getAttributeBySemantic(t,xt.POSITION),o=e.shaderBuilder,r=e.model,s=r.sceneGraph.computedModelMatrix,a=e.runtimeNode.computedTransform,c=F.multiplyTransformation(s,a,AGe),u=vGe(e,c,n),f=e.runtimePrimitive;f.boundingSphere2D=u;let d=e.runtimeNode.node.instances;if(l(d))return;if(l(i.typedArray)){let x=PGe(i,c,u,n);f.positionBuffer2D=x,r._modelResources.push(x),i.typedArray=void 0}o.addDefine("USE_2D_POSITIONS",void 0,_e.VERTEX),o.addUniform("mat4","u_modelView2D",_e.VERTEX);let p=F.fromTranslation(u.center,new F),g=n.context,m={u_modelView2D:function(){return F.multiplyTransformation(g.uniformState.view,p,EGe)}};e.uniformMap=gt(m,e.uniformMap)};var SGe=new h,wGe=new h;function vGe(e,t,n){let i=F.multiplyByPoint(t,e.positionMin,SGe),o=qi.computeActualEllipsoidPosition(n,i,i),r=F.multiplyByPoint(t,e.positionMax,wGe),s=qi.computeActualEllipsoidPosition(n,r,r);return ae.fromCornerPoints(o,s,new ae)}var Xae=new h;function DGe(e,t){let n=e.length,i=new Float32Array(n),o=t.quantizedVolumeOffset,r=t.quantizedVolumeStepSize;for(let s=0;s<n;s+=3){let a=h.fromArray(e,s,Xae),c=h.multiplyComponents(a,r,a),u=h.add(c,o,c);i[s]=u.x,i[s+1]=u.y,i[s+2]=u.z}return i}function IGe(e,t,n,i){let o;l(e.quantization)?o=DGe(e.typedArray,e.quantization):o=e.typedArray.slice();let r=e.byteOffset/Float32Array.BYTES_PER_ELEMENT,s=o.length,a=l(e.byteStride)?e.byteStride/Float32Array.BYTES_PER_ELEMENT:3;for(let c=r;c<s;c+=a){let u=h.fromArray(o,c,Xae);if(isNaN(u.x)||isNaN(u.y)||isNaN(u.z))continue;let f=F.multiplyByPoint(t,u,u),d=qi.computeActualEllipsoidPosition(i,f,f),p=h.subtract(d,n,d);o[c]=p.x,o[c+1]=p.y,o[c+2]=p.z}return o}function PGe(e,t,n,i){let o=He(i);o.mode=ne.COLUMBUS_VIEW;let r=n.center,s=IGe(e,t,r,o),a=pt.createVertexBuffer({context:i.context,typedArray:s,usage:Be.STATIC_DRAW});return a.vertexArrayDestroyable=!1,a}var HO=Yae;var GO=`void skinningStage(inout ProcessedAttributes attributes) 
{
    mat4 skinningMatrix = getSkinningMatrix();
    mat3 skinningMatrixMat3 = mat3(skinningMatrix);

    vec4 positionMC = vec4(attributes.positionMC, 1.0);
    attributes.positionMC = vec3(skinningMatrix * positionMC);

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = skinningMatrixMat3 * normalMC;
    #endif

    #ifdef HAS_TANGENTS
    vec3 tangentMC = attributes.tangentMC;
    attributes.tangentMC = skinningMatrixMat3 * tangentMC;
    #endif
}`;var gb={name:"SkinningPipelineStage",FUNCTION_ID_GET_SKINNING_MATRIX:"getSkinningMatrix",FUNCTION_SIGNATURE_GET_SKINNING_MATRIX:"mat4 getSkinningMatrix()"};gb.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_SKINNING",void 0,_e.VERTEX),OGe(n,t);let i=e.runtimeNode,o=i.computedJointMatrices;n.addUniform("mat4",`u_jointMatrices[${o.length}]`,_e.VERTEX),n.addVertexLines(GO);let r={u_jointMatrices:function(){return i.computedJointMatrices}};e.uniformMap=gt(r,e.uniformMap)};function RGe(e){let t=-1,n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];(r.semantic===xt.JOINTS||r.semantic===xt.WEIGHTS)&&(t=Math.max(t,r.setIndex))}return t}function OGe(e,t){e.addFunction(gb.FUNCTION_ID_GET_SKINNING_MATRIX,gb.FUNCTION_SIGNATURE_GET_SKINNING_MATRIX,_e.VERTEX),e.addFunctionLines(gb.FUNCTION_ID_GET_SKINNING_MATRIX,["mat4 skinnedMatrix = mat4(0);"]);let i,o,r=["x","y","z","w"],s=RGe(t);for(i=0;i<=s;i++)for(o=0;o<=3;o++){let c=r[o],u=`skinnedMatrix += a_weights_${i}.${c} * u_jointMatrices[int(a_joints_${i}.${c})];`;e.addFunctionLines(gb.FUNCTION_ID_GET_SKINNING_MATRIX,[u])}e.addFunctionLines(gb.FUNCTION_ID_GET_SKINNING_MATRIX,["return skinnedMatrix;"])}var WO=gb;var jO=`void verticalExaggerationStage(
  inout ProcessedAttributes attributes
) {
  // Compute the distance from the camera to the local center of curvature.
  vec4 vertexPositionENU = czm_modelToEnu * vec4(attributes.positionMC, 1.0);
  vec2 vertexAzimuth = normalize(vertexPositionENU.xy);
  // Curvature = 1 / radius of curvature.
  float azimuthalCurvature = dot(vertexAzimuth * vertexAzimuth, czm_eyeEllipsoidCurvature);
  float eyeToCenter = 1.0 / azimuthalCurvature + czm_eyeHeight;

  // Compute the approximate ellipsoid normal at the vertex position.
  // Uses a circular approximation for the Earth curvature along the geodesic.
  vec3 vertexPositionEC = (czm_modelView * vec4(attributes.positionMC, 1.0)).xyz;
  vec3 centerToVertex = eyeToCenter * czm_eyeEllipsoidNormalEC + vertexPositionEC;
  vec3 vertexNormal = normalize(centerToVertex);

  // Estimate the (sine of the) angle between the camera direction and the vertex normal
  float verticalDistance = dot(vertexPositionEC, czm_eyeEllipsoidNormalEC);
  float horizontalDistance = length(vertexPositionEC - verticalDistance * czm_eyeEllipsoidNormalEC);
  float sinTheta = horizontalDistance / (eyeToCenter + verticalDistance);
  bool isSmallAngle = clamp(sinTheta, 0.0, 0.05) == sinTheta;

  // Approximate the change in height above the ellipsoid, from camera to vertex position.
  float exactVersine = 1.0 - dot(czm_eyeEllipsoidNormalEC, vertexNormal);
  float smallAngleVersine = 0.5 * sinTheta * sinTheta;
  float versine = isSmallAngle ? smallAngleVersine : exactVersine;
  float dHeight = dot(vertexPositionEC, vertexNormal) - eyeToCenter * versine;
  float vertexHeight = czm_eyeHeight + dHeight;

  // Transform the approximate vertex normal to model coordinates.
  vec3 vertexNormalMC = (czm_inverseModelView * vec4(vertexNormal, 0.0)).xyz;
  vertexNormalMC = normalize(vertexNormalMC);

  // Compute the exaggeration and apply it along the approximate vertex normal.
  float stretch = u_verticalExaggerationAndRelativeHeight.x;
  float shift = u_verticalExaggerationAndRelativeHeight.y;
  float exaggeration = (vertexHeight - shift) * (stretch - 1.0);
  attributes.positionMC += exaggeration * vertexNormalMC;
}
`;var Kae={name:"VerticalExaggerationPipelineStage"},MGe=new z;Kae.process=function(e,t,n){let{shaderBuilder:i,uniformMap:o}=e;i.addVertexLines(jO),i.addDefine("HAS_VERTICAL_EXAGGERATION",void 0,_e.VERTEX),i.addUniform("vec2","u_verticalExaggerationAndRelativeHeight",_e.VERTEX),o.u_verticalExaggerationAndRelativeHeight=function(){return z.fromElements(n.verticalExaggeration,n.verticalExaggerationRelativeHeight,MGe)}};var qO=Kae;var BW={};function LGe(e){let t=Ne.createTypedArray(e,e*2),n=e,i=0;for(let o=0;o<n;o+=3)t[i++]=o,t[i++]=o+1,t[i++]=o+1,t[i++]=o+2,t[i++]=o+2,t[i++]=o;return t}function NGe(e,t){let n=t.length,i=Ne.createTypedArray(e,n*2),o=0;for(let r=0;r<n;r+=3){let s=t[r],a=t[r+1],c=t[r+2];i[o++]=s,i[o++]=a,i[o++]=a,i[o++]=c,i[o++]=c,i[o++]=s}return i}function FGe(e){let t=e-2,n=2+t*4,i=Ne.createTypedArray(e,n),o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=r;return i}function BGe(e,t){let i=t.length-2,o=2+i*4,r=Ne.createTypedArray(e,o),s=0;r[s++]=t[0],r[s++]=t[1];for(let a=0;a<i;a++){let c=t[a],u=t[a+1],f=t[a+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=c}return r}function kGe(e){let t=e-2,n=2+t*4,i=Ne.createTypedArray(e,n),o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=0;return i}function UGe(e,t){let i=t.length-2,o=2+i*4,r=Ne.createTypedArray(e,o),s=0,a=t[0];r[s++]=a,r[s++]=t[1];for(let c=0;c<i;c++){let u=t[c+1],f=t[c+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=a}return r}BW.createWireframeIndices=function(e,t,n){let i=l(n);if(e===Me.TRIANGLES)return i?NGe(t,n):LGe(t);if(e===Me.TRIANGLE_STRIP)return i?BGe(t,n):FGe(t);if(e===Me.TRIANGLE_FAN)return i?UGe(t,n):kGe(t)};BW.getWireframeIndicesCount=function(e,t){return e===Me.TRIANGLES?t*2:e===Me.TRIANGLE_STRIP||e===Me.TRIANGLE_FAN?2+(t-2)*4:t};var KA=BW;var Zae={name:"WireframePipelineStage"};Zae.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_WIREFRAME",void 0,_e.FRAGMENT);let o=e.model,r=VGe(t,e.indices,n);o._pipelineResources.push(r),e.wireframeIndexBuffer=r,o.statistics.addBuffer(r,!1);let a=e.primitiveType,c=e.count;e.primitiveType=Me.LINES,e.count=KA.getWireframeIndicesCount(a,c)};function VGe(e,t,n){let o=Xt.getAttributeBySemantic(e,xt.POSITION).count,r=n.context.webgl2,s;if(l(t)){let f=t.buffer,d=t.count;l(f)&&r?(s=f.sizeInBytes===d?new Uint8Array(d):Ne.createTypedArray(o,d),f.getBufferData(s)):s=t.typedArray}let a=e.primitiveType,c=KA.createWireframeIndices(a,o,s),u=Ne.fromSizeInBytes(c.BYTES_PER_ELEMENT);return pt.createIndexBuffer({context:n.context,typedArray:c,usage:Be.STATIC_DRAW,indexDatatype:u})}var YO=Zae;function $ae(e){e=y(e,y.EMPTY_OBJECT);let t=e.primitive,n=e.node,i=e.model;this.primitive=t,this.node=n,this.model=i,this.pipelineStages=[],this.drawCommand=void 0,this.boundingSphere=void 0,this.boundingSphere2D=void 0,this.positionBuffer2D=void 0,this.batchLengths=void 0,this.batchOffsets=void 0,this.updateStages=[]}$ae.prototype.configurePipeline=function(e){let t=this.pipelineStages;t.length=0;let n=this.primitive,i=this.node,o=this.model,r=o.customShader,s=o.style,a=e.context.webgl2,u=e.mode!==ne.SCENE3D&&!e.scene3DOnly&&o._projectTo2D,f=e.verticalExaggeration!==1,d=l(n.morphTargets)&&n.morphTargets.length>0,p=l(i.skin),g=l(r),x=!(g&&l(r.fragmentShaderText))||r.mode!==c_.REPLACE_MATERIAL,b=Xt.hasQuantizedAttributes(n.attributes),T=o.debugWireframe&&Me.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),C=o.pointCloudShading,A=l(C)&&C.attenuation,S=l(C)&&C.backFaceCulling,v=n.primitiveType===Me.POINTS&&(l(s)||A||S),I=o._enableShowOutline&&l(n.outlineCoordinates),O=zGe(o,i,n),R=l(o.classificationType);u&&t.push(HO),t.push(DO),T&&t.push(YO),R&&t.push(dO),d&&t.push(LO),p&&t.push(WO),v&&t.push(BO),b&&t.push(EO),x&&t.push(OO),t.push(by),t.push(If),O.hasPropertyTable&&(t.push(Cy),t.push(fO),t.push(pO)),f&&t.push(qO),g&&t.push(CO),t.push(PO),o.allowPicking&&t.push(NO),I&&t.push(VO),t.push(uO),t.push(zO)};function zGe(e,t,n){let i;return l(t.instances)&&(i=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var XO=$ae;function kW(e){e=y(e,y.EMPTY_OBJECT),this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],HGe(this)}Object.defineProperties(kW.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function HGe(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c<o;c++){let u=i[c].index,f=r[u];s.push(f);let d=n[c],p=Qae(f,d,new F);a.push(p)}}function Qae(e,t,n){let i=F.multiplyTransformation(e.transformToRoot,e.transform,n);return n=F.multiplyTransformation(i,t,n),n}kW.prototype.updateJointMatrices=function(){let e=this._jointMatrices,t=e.length;for(let n=0;n<t;n++){let i=this.joints[n],o=this.inverseBindMatrices[n];e[n]=Qae(i,o,e[n])}};var KO=kW;function GGe(){this.pass=void 0,this.alphaCutoff=void 0}var ZO=GGe;function WGe(e){this.shaderBuilder=new cx,this.model=e,this.uniformMap={},this.alphaOptions=new ZO,this.renderStateOptions=Ue.getState(Ue.fromCache({depthTest:{enabled:!0,func:oc.LESS_OR_EQUAL}})),this.hasSilhouette=!1,this.hasSkipLevelOfDetail=!1}var $O=WGe;var QO=`void silhouetteStage(inout vec4 color) {
    if(model_silhouettePass) {
        color = czm_gammaCorrect(model_silhouetteColor);
    }
}`;var JO=`void silhouetteStage(in ProcessedAttributes attributes, inout vec4 positionClip) {
     #ifdef HAS_NORMALS
     if(model_silhouettePass) {
          vec3 normal = normalize(czm_normal3D * attributes.normalMC);
          normal.x *= czm_projection[0][0];
          normal.y *= czm_projection[1][1];
          positionClip.xy += normal.xy * positionClip.w * model_silhouetteSize * czm_pixelRatio / czm_viewport.z;
    }
    #endif
}
`;var GV={name:"ModelSilhouettePipelineStage"};GV.silhouettesLength=0;GV.process=function(e,t,n){l(t._silhouetteId)||(t._silhouetteId=++GV.silhouettesLength);let i=e.shaderBuilder;i.addDefine("HAS_SILHOUETTE",void 0,_e.BOTH),i.addVertexLines(JO),i.addFragmentLines(QO),i.addUniform("vec4","model_silhouetteColor",_e.FRAGMENT),i.addUniform("float","model_silhouetteSize",_e.VERTEX),i.addUniform("bool","model_silhouettePass",_e.BOTH);let o={model_silhouetteColor:function(){return t.silhouetteColor},model_silhouetteSize:function(){return t.silhouetteSize},model_silhouettePass:function(){return!1}};e.uniformMap=gt(o,e.uniformMap),e.hasSilhouette=!0};var eM=GV;var tM=`void modelSplitterStage()
{
    // Don't split when rendering the shadow map, because it is rendered from
    // the perspective of a totally different camera.
#ifndef SHADOW_MAP
    if (model_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
}
`;var WV={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};WV.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,_e.FRAGMENT),i.addFragmentLines(tM);let o={};i.addUniform("float",WV.SPLIT_DIRECTION_UNIFORM_NAME,_e.FRAGMENT),o[WV.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=gt(o,e.uniformMap)};var nM=WV;function jGe(e,t){this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=He(e.uniformMap),this.alphaOptions=He(e.alphaOptions),this.renderStateOptions=He(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}var iM=jGe;function qGe(e){e=y(e,y.EMPTY_OBJECT),this.lightingModel=y(e.lightingModel,pm.UNLIT)}var oM=qGe;function YGe(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=He(e.uniformMap),this.alphaOptions=He(e.alphaOptions),this.renderStateOptions=He(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=l(n.indices)?n.indices.count:Xt.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=Xt.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=h.clone(i.min,new h),this.positionMax=h.clone(i.max,new h),this.boundingSphere=ae.fromCornerPoints(this.positionMin,this.positionMax,new ae),this.lightingOptions=new oM,this.pickId=void 0}var rM=YGe;function Cu(e){e=y(e,y.EMPTY_OBJECT);let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=F.clone(F.IDENTITY),this._computedModelMatrix2D=F.clone(F.IDENTITY),this._axisCorrectionMatrix=Xt.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new F),this._runtimeArticulations={},XGe(this)}Object.defineProperties(Cu.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function XGe(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;Jae(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let C=0;C<s;C++){let A=r[C],S=new XR({articulation:A,sceneGraph:e}),v=S.name;a[v]=S}let c=t.nodes,u=c.length;e._runtimeNodes=new Array(u);let d=n.nodes.length,p=F.IDENTITY;for(let C=0;C<d;C++){let A=n.nodes[C],S=ece(e,A,p);e._rootNodes.push(S)}let g=t.skins,m=e._runtimeSkins,x=g.length;for(let C=0;C<x;C++){let A=g[C];m.push(new KO({skin:A,sceneGraph:e}))}let b=e._skinnedNodes,T=b.length;for(let C=0;C<T;C++){let A=b[C],S=e._runtimeNodes[A],I=c[A].skin.index;S._runtimeSkin=m[I],S.updateJointMatrices()}e.applyArticulations()}function Jae(e,t){let n=e._components,i=e._model;e._computedModelMatrix=F.multiplyTransformation(t,n.transform,e._computedModelMatrix),e._computedModelMatrix=F.multiplyTransformation(e._computedModelMatrix,e._axisCorrectionMatrix,e._computedModelMatrix),e._computedModelMatrix=F.multiplyByUniformScale(e._computedModelMatrix,i.computedScale,e._computedModelMatrix)}var KGe=new h;function ZGe(e,t){let n=e._computedModelMatrix,i=F.getTranslation(n,KGe);if(!h.equals(i,h.ZERO))e._computedModelMatrix2D=Rt.basisTo2D(t.mapProjection,n,e._computedModelMatrix2D);else{let o=e.boundingSphere.center,r=Rt.ellipsoidTo2DModelMatrix(t.mapProjection,o,e._computedModelMatrix2D);e._computedModelMatrix2D=F.multiply(r,n,e._computedModelMatrix2D)}e._boundingSphere2D=ae.transform(e._boundingSphere,e._computedModelMatrix2D,e._boundingSphere2D)}function ece(e,t,n){let i=[],o=Xt.getNodeTransform(t),r=t.children.length;for(let f=0;f<r;f++){let d=t.children[f],p=F.multiplyTransformation(n,o,new F),g=ece(e,d,p);i.push(g)}let s=new lO({node:t,transform:o,transformToRoot:n,children:i,sceneGraph:e}),a=t.primitives.length;for(let f=0;f<a;f++)s.runtimePrimitives.push(new XO({primitive:t.primitives[f],node:t,model:e._model}));let c=t.index;e._runtimeNodes[c]=s,l(t.skin)&&e._skinnedNodes.push(c);let u=t.name;if(l(u)){let f=e._model,d=new tO(f,s);f._nodesByName[u]=d}return c}var $Ge=new h,QGe=new h,JGe=new h,e6e=new h;Cu.prototype.buildDrawCommands=function(e){let t=this._model,n=new $O(t);t.statistics.clear(),this.configurePipeline(e);let i=this.modelPipelineStages,o,r,s;for(o=0;o<i.length;o++)i[o].process(n,t,e);let a=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,$Ge),c=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,QGe);for(o=0;o<this._runtimeNodes.length;o++){let u=this._runtimeNodes[o];if(!l(u))continue;u.configurePipeline();let f=u.pipelineStages,d=new iM(n,u);for(r=0;r<f.length;r++)f[r].process(d,u.node,e);let p=u.computedTransform;for(r=0;r<u.runtimePrimitives.length;r++){let g=u.runtimePrimitives[r];g.configurePipeline(e);let m=g.pipelineStages,x=new rM(d,g);for(s=0;s<m.length;s++)m[s].process(x,g.primitive,e);g.boundingSphere=ae.clone(x.boundingSphere,new ae);let b=F.multiplyByPoint(p,x.positionMin,JGe),T=F.multiplyByPoint(p,x.positionMax,e6e);h.minimumByComponent(a,b,a),h.maximumByComponent(c,T,c);let C=VR(x,e);g.drawCommand=C}}this._boundingSphere=ae.fromCornerPoints(a,c,new ae),this._boundingSphere=ae.transformWithoutScale(this._boundingSphere,this._axisCorrectionMatrix,this._boundingSphere),this._boundingSphere=ae.transform(this._boundingSphere,this._components.transform,this._boundingSphere),t._boundingSphere=ae.transform(this._boundingSphere,t.modelMatrix,t._boundingSphere),t._initialRadius=t._boundingSphere.radius,t._boundingSphere.radius*=t._clampedScale};Cu.prototype.configurePipeline=function(e){let t=this.modelPipelineStages;t.length=0;let n=this._model,i=e.fog.enabled&&e.fog.renderable;l(n.color)&&t.push(xy),!l(n.classificationType)&&(n.imageBasedLighting.enabled&&t.push(qR),n.isClippingEnabled()&&t.push($R),n.isClippingPolygonsEnabled()&&t.push(eO),n.hasSilhouette(e)&&t.push(eM),l(n.splitDirection)&&n.splitDirection!==Ir.NONE&&t.push(nM),ar.is3DTiles(n.type)&&t.push(zR),i&&t.push(WR))};Cu.prototype.update=function(e,t){let n,i,o;for(n=0;n<this._runtimeNodes.length;n++){let r=this._runtimeNodes[n];if(!l(r))continue;for(i=0;i<r.updateStages.length;i++)r.updateStages[i].update(r,this,e);let s=e.mode!==ne.SCENE3D&&this._model._projectTo2D;for(t&&!s&&this.updateJointMatrices(),i=0;i<r.runtimePrimitives.length;i++){let a=r.runtimePrimitives[i];for(o=0;o<a.updateStages.length;o++)a.updateStages[o].update(a,this)}}};Cu.prototype.updateModelMatrix=function(e,t){Jae(this,e),t.mode!==ne.SCENE3D&&ZGe(this,t);let n=this._rootNodes;for(let i=0;i<n.length;i++){let o=this._runtimeNodes[n[i]];o._transformDirty=!0}};Cu.prototype.updateJointMatrices=function(){let e=this._skinnedNodes,t=e.length;for(let n=0;n<t;n++){let i=e[n];this._runtimeNodes[i].updateJointMatrices()}};function tce(e,t,n,i,o){if(n&&!t.show)return;let r=t.children.length;for(let c=0;c<r;c++){let u=t.getChild(c);tce(e,u,n,i,o)}let s=t.runtimePrimitives,a=s.length;for(let c=0;c<a;c++){let u=s[c];i(u,o)}}function jV(e,t,n,i){let o=e._rootNodes,r=o.length;for(let s=0;s<r;s++){let a=o[s],c=e._runtimeNodes[a];tce(e,c,t,n,i)}}var t6e={backFaceCulling:void 0};Cu.prototype.updateBackFaceCulling=function(e){let t=t6e;t.backFaceCulling=e,jV(this,!1,n6e,t)};function n6e(e,t){let n=e.drawCommand;n.backFaceCulling=t.backFaceCulling}var i6e={shadowMode:void 0};Cu.prototype.updateShadows=function(e){let t=i6e;t.shadowMode=e,jV(this,!1,o6e,t)};function o6e(e,t){let n=e.drawCommand;n.shadows=t.shadowMode}var r6e={debugShowBoundingVolume:void 0};Cu.prototype.updateShowBoundingVolume=function(e){let t=r6e;t.debugShowBoundingVolume=e,jV(this,!1,s6e,t)};function s6e(e,t){let n=e.drawCommand;n.debugShowBoundingVolume=t.debugShowBoundingVolume}var nce=[],a6e={frameState:void 0,hasSilhouette:void 0};Cu.prototype.pushDrawCommands=function(e){let t=nce;t.length=0;let n=a6e;n.hasSilhouette=this._model.hasSilhouette(e),n.frameState=e,jV(this,!0,c6e,n),e.commandList.push.apply(e.commandList,t)};function c6e(e,t){let n=t.frameState,i=t.hasSilhouette,o=n.passes,r=nce,s=e.drawCommand;s.pushCommands(n,n.commandList),i&&!o.pick&&s.pushSilhouetteCommands(n,r)}Cu.prototype.setArticulationStage=function(e,t){let n=e.split(" ");if(n.length!==2)return;let i=n[0],o=n[1],r=this._runtimeArticulations[i];l(r)&&r.setArticulationStage(o,t)};Cu.prototype.applyArticulations=function(){let e=this._runtimeArticulations;for(let t in e)e.hasOwnProperty(t)&&e[t].apply()};var sM=Cu;function ZA(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdSet={},this._batchTextureIdMap=new Ct}Object.defineProperties(ZA.prototype,{batchTexturesByteLength:{get:function(){let e=this._batchTextureIdMap.length,t=this._batchTextureIdMap.values,n=0;for(let i=0;i<e;i++)n+=t[i].byteLength;return n}}});ZA.prototype.clear=function(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdSet={},this._batchTextureIdMap.removeAll()};ZA.prototype.addBuffer=function(e,t){if(!this._bufferIdSet.hasOwnProperty(e._id)){let n=t?2:1;this.geometryByteLength+=e.sizeInBytes*n}this._bufferIdSet[e._id]=!0};ZA.prototype.addTexture=function(e){this._textureIdSet.hasOwnProperty(e._id)||(this.texturesByteLength+=e.sizeInBytes),this._textureIdSet[e._id]=!0};ZA.prototype.addBatchTexture=function(e){this._batchTextureIdMap.contains(e._id)||this._batchTextureIdMap.set(e._id,e)};var aM=ZA;var sce=Yo(Nk(),1);var ice={},yb=Uint32Array.BYTES_PER_ELEMENT;ice.parse=function(e,t){t=y(t,0);let n=new Uint8Array(e),i=new DataView(e);t+=yb;let o=i.getUint32(t,!0);if(o!==1)throw new le(`Only Point Cloud tile version 1 is supported.  Version ${o} is not.`);t+=yb,t+=yb;let r=i.getUint32(t,!0);if(r===0)throw new le("Feature table must have a byte length greater than zero");t+=yb;let s=i.getUint32(t,!0);t+=yb;let a=i.getUint32(t,!0);t+=yb;let c=i.getUint32(t,!0);t+=yb;let u=Oo(n,t,r);t+=r;let f=new Uint8Array(e,t,s);t+=s;let d,p;a>0&&(d=Oo(n,t,a),t+=a,c>0&&(p=new Uint8Array(e,t,c),t+=c));let g=new Kd(u,f),m=g.getGlobalProperty("POINTS_LENGTH");if(g.featuresLength=m,!l(m))throw new le("Feature table global property: POINTS_LENGTH must be defined");let x=g.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(x)&&(x=h.unpack(x));let b=l6e(g,d);if(b.rtcCenter=x,b.pointsLength=m,!b.hasPositions){let T=u6e(g);b.positions=T,b.hasPositions=b.hasPositions||l(T)}if(!b.hasPositions)throw new le("Either POSITION or POSITION_QUANTIZED must be defined.");if(!b.hasNormals){let T=d6e(g);b.normals=T,b.hasNormals=b.hasNormals||l(T)}if(!b.hasColors){let T=f6e(g);b.colors=T,b.hasColors=b.hasColors||l(T),b.hasConstantColor=l(b.constantColor),b.isTranslucent=l(T)&&T.isTranslucent}if(!b.hasBatchIds){let T=h6e(g);b.batchIds=T,b.hasBatchIds=b.hasBatchIds||l(T)}if(b.hasBatchIds){let T=g.getGlobalProperty("BATCH_LENGTH");if(!l(T))throw new le("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=T}return l(p)&&(p=new Uint8Array(p),b.batchTableJson=d,b.batchTableBinary=p),b};function l6e(e,t){let n=e.json,i,o,r,s=l(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=l(t)&&l(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;l(a)&&(r=a.properties);let c,u,f,d,p;if(l(s)){o=s.properties;let m=s.byteOffset,x=s.byteLength;if(!l(o)||!l(m)||!l(x))throw new le("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+x),c=l(o.POSITION),u=l(o.RGB)||l(o.RGBA),f=l(o.NORMAL),d=l(o.BATCH_ID),p=l(o.RGBA)}let g;return l(i)&&(g={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:gt(o,r),dequantizeInShader:!0}),{draco:g,hasPositions:c,hasColors:u,isTranslucent:p,hasNormals:f,hasBatchIds:d}}function u6e(e){let t=e.json,n;if(l(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:xt.POSITION,semantic:xt.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(i))throw new le("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(r))throw new le("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");return{name:xt.POSITION,semantic:xt.POSITION,typedArray:n,isQuantized:!0,componentDatatype:X.FLOAT,type:tn.VEC3,quantizedRange:o,quantizedVolumeOffset:h.unpack(r),quantizedVolumeScale:h.unpack(i),quantizedComponentDatatype:X.UNSIGNED_SHORT,quantizedType:tn.VEC3}}}function f6e(e){let t=e.json,n;if(l(t.RGBA))return n=e.getPropertyArray("RGBA",X.UNSIGNED_BYTE,4),{name:xt.COLOR,semantic:xt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC4,normalized:!0,isRGB565:!1,isTranslucent:!0};if(l(t.RGB))return n=e.getPropertyArray("RGB",X.UNSIGNED_BYTE,3),{name:"COLOR",semantic:xt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC3,normalized:!0,isRGB565:!1,isTranslucent:!1};if(l(t.RGB565))return n=e.getPropertyArray("RGB565",X.UNSIGNED_SHORT,1),{name:"COLOR",semantic:xt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.FLOAT,type:tn.VEC3,normalized:!1,isRGB565:!0,isTranslucent:!1};if(l(t.CONSTANT_RGBA)){let i=e.getGlobalProperty("CONSTANT_RGBA",X.UNSIGNED_BYTE,4),o=i[3],r=H.fromBytes(i[0],i[1],i[2],o),s=o<255;return{name:xt.COLOR,semantic:xt.COLOR,setIndex:0,constantColor:r,componentDatatype:X.FLOAT,type:tn.VEC4,isQuantized:!1,isTranslucent:s}}}function d6e(e){let t=e.json,n;if(l(t.NORMAL))return n=e.getPropertyArray("NORMAL",X.FLOAT,3),{name:xt.NORMAL,semantic:xt.NORMAL,typedArray:n,octEncoded:!1,octEncodedZXY:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.NORMAL_OCT16P))return n=e.getPropertyArray("NORMAL_OCT16P",X.UNSIGNED_BYTE,2),{name:xt.NORMAL,semantic:xt.NORMAL,typedArray:n,octEncoded:!0,octEncodedZXY:!1,quantizedRange:(1<<8)-1,quantizedType:tn.VEC2,quantizedComponentDatatype:X.UNSIGNED_BYTE,componentDatatype:X.FLOAT,type:tn.VEC3}}function h6e(e){let t=e.json;if(l(t.BATCH_ID)){let n=e.getPropertyArray("BATCH_ID",X.UNSIGNED_SHORT,1);return{name:xt.FEATURE_ID,semantic:xt.FEATURE_ID,setIndex:0,typedArray:n,componentDatatype:X.fromTypedArray(n),type:tn.SCALAR}}}var xb=ice;var m6e=xn.Components,p6e=xn.Scene,_6e=xn.Node,g6e=xn.Primitive,y6e=xn.Attribute,oce=xn.Quantization,x6e=xn.FeatureIdAttribute,b6e=xn.Material,T6e=xn.MetallicRoughness;function Ay(e){e=y(e,y.EMPTY_OBJECT);let t=e.arrayBuffer,n=y(e.byteOffset,0);this._arrayBuffer=t,this._byteOffset=n,this._loadAttributesFor2D=y(e.loadAttributesFor2D,!1),this._parsedContent=void 0,this._decodePromise=void 0,this._decodedAttributes=void 0,this._promise=void 0,this._error=void 0,this._state=It.UNLOADED,this._buffers=[],this._components=void 0,this._transform=F.IDENTITY}l(Object.create)&&(Ay.prototype=Object.create(no.prototype),Ay.prototype.constructor=Ay);Object.defineProperties(Ay.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},transform:{get:function(){return this._transform}}});Ay.prototype.load=function(){if(l(this._promise))return this._promise;this._parsedContent=xb.parse(this._arrayBuffer,this._byteOffset),this._state=It.PROCESSING,this._promise=Promise.resolve(this)};Ay.prototype.process=function(e){if(l(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===It.READY)return!0;if(this._state===It.PROCESSING){if(l(this._decodePromise))return!1;this._decodePromise=C6e(this,e.context)}return!1};function C6e(e,t){let i=e._parsedContent.draco,o;if(l(i)?o=Yp.decodePointCloud(i,t):o=Promise.resolve(),!!l(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return l(r)&&A6e(e,i,r),L6e(e,t),e._state=It.READY,e}).catch(function(r){e.unload(),e._state=It.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function A6e(e,t,n){e._state=It.READY;let i=e._parsedContent,o;if(l(n.POSITION)){if(o={name:"POSITION",semantic:xt.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:tn.VEC3,isQuantized:!1},l(n.POSITION.data.quantization)){let a=n.POSITION.data.quantization,c=a.range,u=h.fromElements(c,c,c),f=h.unpack(a.minValues),d=(1<<a.quantizationBits)-1;o.isQuantized=!0,o.quantizedRange=d,o.quantizedVolumeOffset=f,o.quantizedVolumeScale=u,o.quantizedComponentDatatype=d<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT,o.quantizedType=tn.VEC3}i.positions=o}if(l(n.NORMAL)){if(o={name:"NORMAL",semantic:xt.NORMAL,typedArray:n.NORMAL.array,componentDatatype:X.FLOAT,type:tn.VEC3,isQuantized:!1,octEncoded:!1,octEncodedZXY:!1},l(n.NORMAL.data.quantization)){let a=(1<<n.NORMAL.data.quantization.quantizationBits)-1;o.quantizedRange=a,o.octEncoded=!0,o.octEncodedZXY=!0,o.quantizedComponentDatatype=X.UNSIGNED_BYTE,o.quantizedType=tn.VEC2}i.normals=o}if(l(n.RGBA)?i.colors={name:"COLOR",semantic:xt.COLOR,setIndex:0,typedArray:n.RGBA.array,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC4,normalized:!0,isTranslucent:!0}:l(n.RGB)&&(i.colors={name:"COLOR",semantic:xt.COLOR,setIndex:0,typedArray:n.RGB.array,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC3,normalized:!0,isTranslucent:!1}),l(n.BATCH_ID)){let a=n.BATCH_ID.array;i.batchIds={name:"_FEATURE_ID",semantic:xt.FEATURE_ID,setIndex:0,typedArray:a,componentDatatype:X.fromTypedArray(a),type:tn.SCALAR}}let r=i.batchTableJson,s=t.batchTableProperties;for(let a in s)if(s.hasOwnProperty(a)){let c=n[a];l(r)||(r={}),i.hasDracoBatchTable=!0;let u=c.data;r[a]={byteOffset:u.byteOffset,type:E6e(u.componentsPerAttribute),componentType:S6e(u.componentDatatype),typedArray:c.array}}i.batchTableJson=r}function E6e(e){switch(e){case 1:return"SCALAR";case 2:return"VEC2";case 3:return"VEC3";case 4:return"VEC4"}}function S6e(e){switch(e){case te.BYTE:return"BYTE";case te.UNSIGNED_BYTE:return"UNSIGNED_BYTE";case te.SHORT:return"SHORT";case te.UNSIGNED_SHORT:return"UNSIGNED_SHORT";case te.INT:return"INT";case te.UNSIGNED_INT:return"UNSIGNED_INT";case te.DOUBLE:return"DOUBLE";case te.FLOAT:return"FLOAT"}}function cM(e,t,n){let i=t.typedArray,o;if(t.octEncoded&&(o=new oce,o.octEncoded=t.octEncoded,o.octEncodedZXY=t.octEncodedZXY,o.normalizationRange=t.quantizedRange,o.type=t.quantizedType,o.componentDatatype=t.quantizedComponentDatatype),t.isQuantized){o=new oce;let a=t.quantizedRange;o.normalizationRange=a,o.quantizedVolumeOffset=h.ZERO;let c=t.quantizedVolumeScale;o.quantizedVolumeDimensions=c,o.quantizedVolumeStepSize=h.divideByScalar(c,a,new h),o.componentDatatype=t.quantizedComponentDatatype,o.type=t.quantizedType}let r=new y6e;if(r.name=t.name,r.semantic=t.semantic,r.setIndex=t.setIndex,r.componentDatatype=t.componentDatatype,r.type=t.type,r.normalized=y(t.normalized,!1),r.min=t.min,r.max=t.max,r.quantization=o,t.isRGB565&&(i=Mn.decodeRGB565(i)),l(t.constantColor)){let a=new Array(4);r.constant=H.pack(t.constantColor,a)}else{let a=pt.createVertexBuffer({typedArray:i,context:n,usage:Be.STATIC_DRAW});a.vertexArrayDestroyable=!1,e._buffers.push(a),r.buffer=a}let s=e._loadAttributesFor2D;return r.semantic===xt.POSITION&&s&&(r.typedArray=i),r}var rce,qV;function w6e(e){if(!l(qV)){rce=new sce.default(0),qV=new Array(e);for(let t=0;t<e;++t)qV[t]=rce.random()}return qV}var v6e=new h,D6e=new h,I6e=new h;function P6e(e){let t=e.typedArray,n=20,i=t.length/3,o=Math.min(i,n),r=w6e(n),s=Number.MAX_VALUE,a=-Number.MAX_VALUE,c=h.fromElements(s,s,s,v6e),u=h.fromElements(a,a,a,D6e),f,d,p;if(e.isQuantized)c=h.ZERO,u=e.quantizedVolumeScale;else 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b6e;o.metallicRoughness=i;let r=n.colors;l(r)&&r.isTranslucent&&(o.alphaMode=dm.BLEND);let s=!l(n.normals);o.unlit=s;let a=new g6e;if(a.attributes=O6e(e,n,t),a.primitiveType=Me.POINTS,a.material=o,l(n.batchIds)){let g=new x6e;g.propertyTableId=0,g.setIndex=0,g.positionalLabel="featureId_0",a.featureIds.push(g)}let c=new _6e;c.index=0,c.primitives=[a];let u=new p6e;u.nodes=[c],u.upAxis=Ro.Z,u.forwardAxis=Ro.X;let f=new m6e;f.scene=u,f.nodes=[c];let d=[];f.structuralMetadata=M6e(n,d),d.length>0&&N6e(e,a,d,t),l(n.rtcCenter)&&(f.transform=F.multiplyByTranslation(f.transform,n.rtcCenter,f.transform));let p=n.positions;l(p)&&p.isQuantized&&(f.transform=F.multiplyByTranslation(f.transform,p.quantizedVolumeOffset,f.transform)),e._components=f,e._parsedContent=void 0,e._arrayBuffer=void 0}function N6e(e,t,n,i){let o=t.attributes,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=pt.createVertexBuffer({typedArray:a.typedArray,context:i,usage:Be.STATIC_DRAW});c.vertexArrayDestroyable=!1,e._buffers.push(c),a.buffer=c,a.typedArray=void 0,o.push(a)}t.propertyAttributeIds=[0]}Ay.prototype.unload=function(){let e=this._buffers;for(let t=0;t<e.length;t++)e[t].destroy();e.length=0,this._components=void 0,this._parsedContent=void 0,this._arrayBuffer=void 0};var lM=Ay;var F6e=new h,B6e=new h,k6e=new h,U6e=new F,V6e=new F,z6e=new F,H6e=new fe,G6e=new ae;function $A(e,t,n,i,o,r,s){if(!e._ready||n.mode===ne.MORPHING)return;let a=Number.MAX_VALUE,c=e.sceneGraph,u=c._runtimeNodes;for(let f=0;f<u.length;f++){let d=u[f],p=d.node,g=F.clone(d.computedTransform,U6e),m=F.clone(c.computedModelMatrix,V6e),x=p.instances;l(x)&&x.transformInWorldSpace&&(m=F.multiplyTransformation(e.modelMatrix,c.components.transform,m),g=F.multiplyTransformation(c.axisCorrectionMatrix,d.computedTransform,g));let b=F.multiplyTransformation(m,g,z6e);n.mode!==ne.SCENE3D&&(b=Rt.basisTo2D(n.mapProjection,b,b));let T=[];if(l(x)){let A=x.attributes[0].count,S=x.attributes[0].componentDatatype,v=12,I=d.transformsTypedArray;if(!l(I)){let O=d.instancingTransformsBuffer;l(O)&&n.context.webgl2&&(I=X.createTypedArray(S,A*v),O.getBufferData(I))}if(l(I))for(let O=0;O<A;O++){let R=O*v,L=new F(I[R],I[R+1],I[R+2],I[R+3],I[R+4],I[R+5],I[R+6],I[R+7],I[R+8],I[R+9],I[R+10],I[R+11],0,0,0,1);x.transformInWorldSpace?(F.multiplyTransformation(L,g,L),F.multiplyTransformation(m,L,L)):F.multiplyTransformation(L,b,L),T.push(L)}}T.length===0&&T.push(b);let C=d.runtimePrimitives.length;for(let A=0;A<C;A++){let S=d.runtimePrimitives[A],v=S.primitive;if(l(S.boundingSphere)&&!l(x)){let W=ae.transform(S.boundingSphere,b,G6e),$=$n.raySphere(t,W);if(!l($))continue}let I=Xt.getAttributeBySemantic(v,xt.POSITION),O=I.byteOffset,R=I.byteStride,L=I.count;if(!l(v.indices))continue;let N=v.indices.typedArray;if(!l(N)){let W=v.indices.buffer,$=v.indices.count,j=v.indices.indexDatatype;l(W)&&n.context.webgl2&&(j===Ne.UNSIGNED_BYTE?N=new Uint8Array($):j===Ne.UNSIGNED_SHORT?N=new Uint16Array($):j===Ne.UNSIGNED_INT&&(N=new Uint32Array($)),W.getBufferData(N))}let _=I.typedArray,E=I.componentDatatype,w=I.type,D=I.quantization;l(D)&&(E=I.quantization.componentDatatype,w=I.quantization.type);let M=tn.getNumberOfComponents(w),B=X.getSizeInBytes(E),V=!l(_)&&l(R)&&R!==M*B,U=M,G=0;V&&(U=R/B,G=O/B);let k=L*U;if(!l(_)){let W=I.buffer;l(W)&&n.context.webgl2&&(_=X.createTypedArray(E,k),W.getBufferData(_,V?0:O,0,k)),D&&I.normalized&&(_=Mn.dequantize(_,E,w,L))}if(!l(N)||!l(_))return;r=y(r,ee.default),i=y(i,1),o=y(o,0);let Y=N.length;for(let W=0;W<Y;W+=3){let $=N[W],j=N[W+1],K=N[W+2];for(let J of T){let de=UW(_,$,G,U,D,J,i,o,r,F6e),ye=UW(_,j,G,U,D,J,i,o,r,B6e),se=UW(_,K,G,U,D,J,i,o,r,k6e),pe=$n.rayTriangleParametric(t,de,ye,se,y(e.backFaceCulling,!0));l(pe)&&pe<a&&pe>=0&&(a=pe)}}}}if(a!==Number.MAX_VALUE){if(s=mn.getPoint(t,a,s),n.mode!==ne.SCENE3D){h.fromElements(s.y,s.z,s.x,s);let f=n.mapProjection,d=f.ellipsoid,p=f.unproject(s,H6e);d.cartographicToCartesian(p,s)}return s}}function UW(e,t,n,i,o,r,s,a,c,u){let f=n+t*i;if(u.x=e[f],u.y=e[f+1],u.z=e[f+2],l(o))if(o.octEncoded){if(u=Mn.octDecodeInRange(u,o.normalizationRange,u),o.octEncodedZXY){let d=u.x;u.x=u.z,u.z=u.y,u.y=d}}else u=h.multiplyComponents(u,o.quantizedVolumeStepSize,u),u=h.add(u,o.quantizedVolumeOffset,u);return u=F.multiplyByPoint(r,u,u),s!==1&&yr.getPosition(u,c,s,a,u),u}function ho(e){e=y(e,y.EMPTY_OBJECT),this._loader=e.loader,this._resource=e.resource,this.type=y(e.type,ar.GLTF),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(this.modelMatrix),this._scale=y(e.scale,1),this._minimumPixelSize=y(e.minimumPixelSize,0),this._maximumScale=e.maximumScale,this._clampedScale=l(this._maximumScale)?Math.min(this._scale,this._maximumScale):this._scale,this._computedScale=this._clampedScale,this._updateModelMatrix=!1,this.referenceMatrix=void 0,this._iblReferenceFrameMatrix=Q.clone(Q.IDENTITY),this._resourcesLoaded=!1,this._drawCommandsBuilt=!1,this._ready=!1,this._customShader=e.customShader,this._content=e.content,this._texturesLoaded=!1,this._defaultTexture=void 0,this._activeAnimations=new RR(this),this._clampAnimations=y(e.clampAnimations,!0),this._userAnimationDirty=!1,this._id=e.id,this._idDirty=!1,this._color=H.clone(e.color),this._colorBlendMode=y(e.colorBlendMode,fc.HIGHLIGHT),this._colorBlendAmount=y(e.colorBlendAmount,.5);let t=y(e.silhouetteColor,H.RED);this._silhouetteColor=H.clone(t),this._silhouetteSize=y(e.silhouetteSize,0),this._silhouetteDirty=!1,this._silhouetteId=void 0,this._cull=y(e.cull,!0),this._opaquePass=y(e.opaquePass,Ee.OPAQUE),this._allowPicking=y(e.allowPicking,!0),this._show=y(e.show,!0),this._style=void 0,this._styleDirty=!1,this._styleCommandsNeeded=void 0;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i,this._featureTables=[],this._featureTableId=void 0,this._featureTableIdDirty=!0,this._pipelineResources=[],this._modelResources=[],this._pickIds=[],this._boundingSphere=new ae,this._initialRadius=void 0,this._heightReference=y(e.heightReference,Ye.NONE),this._heightDirty=this._heightReference!==Ye.NONE,this._removeUpdateHeightCallback=void 0,this._verticalExaggerationOn=!1,this._clampedModelMatrix=void 0;let o=e.scene;l(o)&&l(o.terrainProviderChanged)&&(this._terrainProviderChangedCallback=o.terrainProviderChanged.addEventListener(()=>{this._heightDirty=!0})),this._scene=o,this._distanceDisplayCondition=e.distanceDisplayCondition;let r=new mm(e.pointCloudShading);this._pointCloudShading=r,this._attenuation=r.attenuation,this._pointCloudBackFaceCulling=r.backFaceCulling;let s=e.clippingPlanes;l(s)&&s.owner===void 0?us.setOwner(s,this,"_clippingPlanes"):this._clippingPlanes=s,this._clippingPlanesState=0,this._clippingPlanesMatrix=F.clone(F.IDENTITY);let a=e.clippingPolygons;l(a)&&a.owner===void 0?qd.setOwner(a,this,"_clippingPolygons"):this._clippingPolygons=a,this._clippingPolygonsState=0,this._lightColor=h.clone(e.lightColor),this._imageBasedLighting=l(e.imageBasedLighting)?e.imageBasedLighting:new zx,this._shouldDestroyImageBasedLighting=!l(e.imageBasedLighting),this._backFaceCulling=y(e.backFaceCulling,!0),this._backFaceCullingDirty=!1,this._shadows=y(e.shadows,yn.ENABLED),this._shadowsDirty=!1,this._debugShowBoundingVolumeDirty=!1,this._debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this._enableShowOutline=y(e.enableShowOutline,!0),this._debugWireframe=y(e.debugWireframe,!1),this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===ar.GLTF&&Nt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltf, otherwise debugWireframe will be ignored.");let c=e.credit;typeof c=="string"&&(c=new At(c)),this._credits=[],this._credit=c,this._resourceCredits=[],this._gltfCredits=[],this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._showCreditsOnScreenDirty=!0,this._splitDirection=y(e.splitDirection,Ir.NONE),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,H.BLACK),this._classificationType=e.classificationType,this._statistics=new aM,this._sceneMode=void 0,this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this._fogRenderable=void 0,this._skipLevelOfDetail=!1,this._ignoreCommands=y(e.ignoreCommands,!1),this._errorEvent=new me,this._readyEvent=new me,this._texturesReadyEvent=new me,this._sceneGraph=void 0,this._nodesByName={},this.pickObject=e.pickObject}function VW(e,t){if(e._errorEvent.numberOfListeners>0){e._errorEvent.raiseEvent(t);return}console.log(t)}function W6e(e,t){let n=e._featureTables,i=t.propertyTables,o=i.length;for(let r=0;r<o;r++){let s=i[r],a=new LR({model:e,propertyTable:s});n.push(a)}return n}function j6e(e,t){let n=t._featureIdLabel,i=t._instanceFeatureIdLabel,o,r,s,a;for(o=0;o<e.nodes.length;o++)if(a=e.nodes[o],l(a.instances)&&(s=Xt.getFeatureIdsByLabel(a.instances.featureIds,i),l(s)&&l(s.propertyTableId)))return s.propertyTableId;for(o=0;o<e.nodes.length;o++)for(a=e.nodes[o],r=0;r<a.primitives.length;r++){let c=a.primitives[r],u=Xt.getFeatureIdsByLabel(c.featureIds,n);if(l(u))return u.propertyTableId}if(t._featureTables.length===1)return 0}function GW(e,t){if(!l(e)&&!l(t))return!1;if(l(e)!==l(t))return!0;let n=e.alpha,i=t.alpha;return Math.floor(n)!==Math.floor(i)||Math.ceil(n)!==Math.ceil(i)}Object.defineProperties(ho.prototype,{ready:{get:function(){return this._ready}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},incrementallyLoadTextures:{get:function(){return y(this._loader.incrementallyLoadTextures,!1)}},texturesReadyEvent:{get:function(){return this._texturesReadyEvent}},loader:{get:function(){return this._loader}},statistics:{get:function(){return this._statistics}},activeAnimations:{get:function(){return this._activeAnimations}},clampAnimations:{get:function(){return this._clampAnimations},set:function(e){this._clampAnimations=e}},cull:{get:function(){return this._cull}},opaquePass:{get:function(){return this._opaquePass}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){e!==this._pointCloudShading&&this.resetDrawCommands(),this._pointCloudShading=e}},customShader:{get:function(){return this._customShader},set:function(e){e!==this._customShader&&this.resetDrawCommands(),this._customShader=e}},sceneGraph:{get:function(){return this._sceneGraph}},content:{get:function(){return this._content}},heightReference:{get:function(){return this._heightReference},set:function(e){e!==this._heightReference&&(this._heightDirty=!0),this._heightReference=e}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=Pt.clone(e,this._distanceDisplayCondition)}},structuralMetadata:{get:function(){return this._sceneGraph.components.structuralMetadata}},featureTableId:{get:function(){return this._featureTableId},set:function(e){this._featureTableId=e}},featureTables:{get:function(){return this._featureTables},set:function(e){this._featureTables=e}},id:{get:function(){return this._id},set:function(e){e!==this._id&&(this._idDirty=!0),this._id=e}},allowPicking:{get:function(){return this._allowPicking}},style:{get:function(){return this._style},set:function(e){this._style=e,this._styleDirty=!0}},color:{get:function(){return this._color},set:function(e){GW(e,this._color)&&this.resetDrawCommands(),this._color=H.clone(e,this._color)}},colorBlendMode:{get:function(){return this._colorBlendMode},set:function(e){this._colorBlendMode=e}},colorBlendAmount:{get:function(){return this._colorBlendAmount},set:function(e){this._colorBlendAmount=e}},silhouetteColor:{get:function(){return this._silhouetteColor},set:function(e){if(!H.equals(e,this._silhouetteColor)){let t=GW(e,this._silhouetteColor);this._silhouetteDirty=this._silhouetteDirty||t}this._silhouetteColor=H.clone(e,this._silhouetteColor)}},silhouetteSize:{get:function(){return this._silhouetteSize},set:function(e){if(e!==this._silhouetteSize){let t=this._silhouetteSize,n=e>0&&t===0||e===0&&t>0;this._silhouetteDirty=this._silhouetteDirty||n,this._backFaceCullingDirty=this._backFaceCullingDirty||n}this._silhouetteSize=e}},boundingSphere:{get:function(){let e=l(this._clampedModelMatrix)?this._clampedModelMatrix:this.modelMatrix;return lce(this,e),this._boundingSphere}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolumeDirty=!0),this._debugShowBoundingVolume=e}},debugWireframe:{get:function(){return this._debugWireframe},set:function(e){this._debugWireframe!==e&&this.resetDrawCommands(),this._debugWireframe=e,this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===ar.GLTF&&Nt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltfAsync, otherwise debugWireframe will be ignored.")}},show:{get:function(){return this._show},set:function(e){this._show=e}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),e!==this._featureIdLabel&&(this._featureTableIdDirty=!0),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),e!==this._instanceFeatureIdLabel&&(this._featureTableIdDirty=!0),this._instanceFeatureIdLabel=e}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(us.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){e!==this._clippingPolygons&&(qd.setOwner(e,this,"_clippingPolygons"),this.resetDrawCommands())}},lightColor:{get:function(){return this._lightColor},set:function(e){l(e)!==l(this._lightColor)&&this.resetDrawCommands(),this._lightColor=h.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});ho.prototype.getNode=function(e){return this._nodesByName[e]};ho.prototype.setArticulationStage=function(e,t){this._sceneGraph.setArticulationStage(e,t)};ho.prototype.applyArticulations=function(){this._sceneGraph.applyArticulations()};ho.prototype.makeStyleDirty=function(){this._styleDirty=!0};ho.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};var q6e=new F,Y6e=new Q,X6e=new F;ho.prototype.update=function(e){let t=!1;try{t=K6e(this,e)}catch(n){if(!this._loader.incrementallyLoadTextures&&n.name==="TextureError")VW(this,n);else{let i=Xt.getError("model",this._resource,n);VW(this,i)}}if(Z6e(this,e),$6e(this,e),!this._resourcesLoaded&&t){this._resourcesLoaded=!0;let n=this._loader.components;if(!l(n)){if(this._loader.isUnloaded())return;let r=Xt.getError("model",this._resource,new le("Failed to load model."));VW(r),this._rejectLoad=this._rejectLoad&&this._rejectLoad(r)}let i=n.structuralMetadata;l(i)&&i.propertyTableCount>0&&W6e(this,i);let o=new sM({model:this,modelComponents:n});this._sceneGraph=o,this._gltfCredits=o.components.asset.credits}if(!(!this._resourcesLoaded||e.mode===ne.MORPHING)){if(Q6e(this),J6e(this),e9e(this,e),t9e(this),n9e(this,e),i9e(this,e),o9e(this,e),r9e(this,e),s9e(this,e),a9e(this,e),c9e(this,e),this._defaultTexture=e.context.defaultTexture,l9e(this,e),u9e(this,e),f9e(this),d9e(this,e),_9e(this,e),!this._ready){e.afterRender.push(()=>{this._ready=!0,this._readyEvent.raiseEvent(this)});return}this._loader.incrementallyLoadTextures&&!this._texturesLoaded&&this._loader.texturesLoaded&&(this.resetDrawCommands(),this._texturesLoaded=!0,this._texturesReadyEvent.raiseEvent(this)),m9e(this),g9e(this,e),y9e(this),x9e(this,e)}};function K6e(e,t){return!e._resourcesLoaded||e._loader.incrementallyLoadTextures&&!e._texturesLoaded?(t.afterRender.push(()=>!0),e._loader.process(t)):!0}function Z6e(e,t){l(e._customShader)&&e._customShader.update(t)}function $6e(e,t){e._imageBasedLighting.update(t),e._imageBasedLighting.shouldRegenerateShaders&&e.resetDrawCommands()}function Q6e(e){if(!e._featureTableIdDirty)return;e._featureTableIdDirty=!1;let t=e._sceneGraph.components,n=t.structuralMetadata;l(n)&&n.propertyTableCount>0&&(e.featureTableId=j6e(t,e),e._styleDirty=!0,e.resetDrawCommands())}function J6e(e){e._styleDirty&&(e.applyStyle(e._style),e._styleDirty=!1)}function e9e(e,t){let n=e._featureTables,i=n.length,o=!1;for(let r=0;r<i;r++)n[r].update(t),n[r].styleCommandsNeededDirty&&(o=!0);o&&cce(e)}function cce(e){let t=e.featureTables[e.featureTableId];e._styleCommandsNeeded=$d.getStyleCommandsNeeded(t.featuresLength,t.batchTexture.translucentFeaturesLength)}function t9e(e){let t=e.pointCloudShading;t.attenuation!==e._attenuation&&(e.resetDrawCommands(),e._attenuation=t.attenuation),t.backFaceCulling!==e._pointCloudBackFaceCulling&&(e.resetDrawCommands(),e._pointCloudBackFaceCulling=t.backFaceCulling)}function n9e(e,t){e._silhouetteDirty&&(uce(t)&&e.resetDrawCommands(),e._silhouetteDirty=!1)}function i9e(e,t){let n=e.hasSkipLevelOfDetail(t);n!==e._skipLevelOfDetail&&(e.resetDrawCommands(),e._skipLevelOfDetail=n)}function o9e(e,t){let n=0;e.isClippingEnabled()&&(e._clippingPlanes.owner===e&&e._clippingPlanes.update(t),n=e._clippingPlanes.clippingPlanesState),n!==e._clippingPlanesState&&(e.resetDrawCommands(),e._clippingPlanesState=n)}function r9e(e,t){let n=0;e.isClippingPolygonsEnabled()&&(e._clippingPolygons.owner===e&&(e._clippingPolygons.update(t),e._clippingPolygons.queueCommands(t)),n=e._clippingPolygons.clippingPolygonsState),n!==e._clippingPolygonsState&&(e.resetDrawCommands(),e._clippingPolygonsState=n)}function s9e(e,t){t.mode!==e._sceneMode&&(e._projectTo2D?e.resetDrawCommands():e._updateModelMatrix=!0,e._sceneMode=t.mode)}function a9e(e,t){let n=t.fog.enabled&&t.fog.renderable;n!==e._fogRenderable&&(e.resetDrawCommands(),e._fogRenderable=n)}function c9e(e,t){let n=t.verticalExaggeration!==1;e._verticalExaggerationOn!==n&&(e.resetDrawCommands(),e._verticalExaggerationOn=n)}function l9e(e,t){e._drawCommandsBuilt||(e.destroyPipelineResources(),e._sceneGraph.buildDrawCommands(t),e._drawCommandsBuilt=!0)}function u9e(e,t){F.equals(e.modelMatrix,e._modelMatrix)||(e._updateModelMatrix=!0,e._modelMatrix=F.clone(e.modelMatrix,e._modelMatrix))}var Ey=new h,zW=new fe;function f9e(e){if(!e._updateModelMatrix&&!e._heightDirty&&e._minimumPixelSize===0)return;l(e._removeUpdateHeightCallback)&&(e._removeUpdateHeightCallback(),e._removeUpdateHeightCallback=void 0);let t=e._scene;if(!l(t)||e.heightReference===Ye.NONE){e._clampedModelMatrix=void 0;return}let n=y(t.ellipsoid,ee.default),i=e.modelMatrix;Ey.x=i[12],Ey.y=i[13],Ey.z=i[14];let o=n.cartesianToCartographic(Ey);l(e._clampedModelMatrix)||(e._clampedModelMatrix=F.clone(i,new F)),e._removeUpdateHeightCallback=t.updateHeight(o,ace(e,n,o),e.heightReference);let r=t.getHeight(o,e.heightReference);if(l(r)){let s=ace(e,n,o);fe.clone(o,zW),zW.height=r,s(zW)}e._heightDirty=!1,e._updateModelMatrix=!0}function d9e(e,t){if(!e._updateModelMatrix&&e._minimumPixelSize===0)return;let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;lce(e,n),h9e(e,n,t)}function lce(e,t){e._clampedScale=l(e._maximumScale)?Math.min(e._scale,e._maximumScale):e._scale,e._boundingSphere.center=h.multiplyByScalar(e._sceneGraph.boundingSphere.center,e._clampedScale,e._boundingSphere.center),e._boundingSphere.radius=e._initialRadius*e._clampedScale,e._boundingSphere=ae.transform(e._boundingSphere,t,e._boundingSphere)}function h9e(e,t,n){let i=e.scale;if(e.minimumPixelSize!==0&&!e._projectTo2D){let o=n.context,r=Math.max(o.drawingBufferWidth,o.drawingBufferHeight);F.getTranslation(t,Ey),e._sceneMode!==ne.SCENE3D&&qi.computeActualEllipsoidPosition(n,Ey,Ey);let s=e._boundingSphere.radius,a=b9e(Ey,s,n),c=1/a;Math.min(c*(2*s),r)<e.minimumPixelSize&&(i=e.minimumPixelSize*a/(2*e._initialRadius))}e._computedScale=l(e.maximumScale)?Math.min(e.maximumScale,i):i}function m9e(e){if(!e._idDirty)return;e._idDirty=!1;let t=e._id,n=e._pickIds,i=n.length;for(let o=0;o<i;++o)n[o].object.id=t}var p9e=new Q(1,0,0,0,0,1,0,-1,0);function _9e(e,t){let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix,i=y(e.referenceMatrix,n),o=t.context,r=e._imageBasedLighting;if(r.useSphericalHarmonicCoefficients||r.useSpecularEnvironmentMaps){let s=Y6e,a=q6e;a=F.multiply(o.uniformState.view3D,i,a),s=F.getRotation(a,s),s=Q.transpose(s,s),e._iblReferenceFrameMatrix=Q.multiply(p9e,s,e._iblReferenceFrameMatrix)}if(e.isClippingEnabled()){let s=X6e;s=F.multiply(o.uniformState.view3D,i,s),s=F.multiply(s,e._clippingPlanes.modelMatrix,s),e._clippingPlanesMatrix=F.inverseTranspose(s,e._clippingPlanesMatrix)}}function g9e(e,t){let n=e._sceneGraph;if(e._updateModelMatrix||e._minimumPixelSize!==0){let o=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;n.updateModelMatrix(o,t),e._updateModelMatrix=!1}e._backFaceCullingDirty&&(n.updateBackFaceCulling(e._backFaceCulling),e._backFaceCullingDirty=!1),e._shadowsDirty&&(n.updateShadows(e._shadows),e._shadowsDirty=!1),e._debugShowBoundingVolumeDirty&&(n.updateShowBoundingVolume(e._debugShowBoundingVolume),e._debugShowBoundingVolumeDirty=!1);let i=!1;l(e.classificationType)||(i=e._userAnimationDirty||e._activeAnimations.update(t)),n.update(t,i),e._userAnimationDirty=!1}function y9e(e){if(!e._showCreditsOnScreenDirty)return;e._showCreditsOnScreenDirty=!1,e._credits.length=0;let t=e._showCreditsOnScreen;if(l(e._credit)){let s=At.clone(e._credit);s.showOnScreen=s.showOnScreen||t,e._credits.push(s)}let n=e._resourceCredits,i=n.length;for(let s=0;s<i;s++){let a=At.clone(n[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}let o=e._gltfCredits,r=o.length;for(let s=0;s<r;s++){let a=At.clone(o[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}}function x9e(e,t){let n=C9e(e,t),i=e.isInvisible(),o=e.hasSilhouette(t),r=e._show&&e._computedScale!==0&&n&&(!i||o),s=t.passes,a=s.render||s.pick&&e.allowPicking;r&&!e._ignoreCommands&&a&&(A9e(e,t),e._sceneGraph.pushDrawCommands(t))}var HW=new ae;function b9e(e,t,n){return HW.center=e,HW.radius=t,n.camera.getPixelSize(HW,n.context.drawingBufferWidth,n.context.drawingBufferHeight)}var YV=new h;function ace(e,t,n){return function(i){qC(e.heightReference)&&(i.height+=n.height),t.cartographicToCartesian(i,YV);let o=e._clampedModelMatrix;F.clone(e.modelMatrix,o),o[12]=YV.x,o[13]=YV.y,o[14]=YV.z,e._heightDirty=!0}}var T9e=new h;function C9e(e,t){let n=e.distanceDisplayCondition;if(!l(n))return!0;let i=n.near*n.near,o=n.far*n.far,r;if(t.mode===ne.SCENE2D){let a=(t.camera.frustum.right-t.camera.frustum.left)*.5;r=a*a}else{let s=F.getTranslation(e.modelMatrix,T9e);qi.computeActualEllipsoidPosition(t,s,s),r=h.distanceSquared(s,t.camera.positionWC)}return r>=i&&r<=o}function A9e(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r<o;r++)n.addCreditToNextFrame(i[r])}ho.prototype.isTranslucent=function(){let e=this.color;return l(e)&&e.alpha>0&&e.alpha<1};ho.prototype.isInvisible=function(){let e=this.color;return l(e)&&e.alpha===0};function uce(e){return e.context.stencilBuffer}ho.prototype.hasSilhouette=function(e){return uce(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};ho.prototype.hasSkipLevelOfDetail=function(e){if(!ar.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};ho.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};ho.prototype.pick=function(e,t,n,i,o){return $A(this,e,t,n,i,o)};ho.prototype.isClippingPolygonsEnabled=function(){let e=this._clippingPolygons;return l(e)&&e.enabled&&e.length!==0};ho.prototype.isDestroyed=function(){return!1};ho.prototype.destroy=function(){let e=this._loader;l(e)&&e.destroy();let t=this._featureTables;if(l(t)){let o=t.length;for(let r=0;r<o;r++)t[r].destroy()}this.destroyPipelineResources(),this.destroyModelResources(),l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),l(this._terrainProviderChangedCallback)&&(this._terrainProviderChangedCallback(),this._terrainProviderChangedCallback=void 0);let n=this._clippingPlanes;l(n)&&!n.isDestroyed()&&n.owner===this&&n.destroy(),this._clippingPlanes=void 0;let i=this._clippingPolygons;l(i)&&!i.isDestroyed()&&i.owner===this&&i.destroy(),this._clippingPolygons=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,ue(this)};ho.prototype.destroyPipelineResources=function(){let e=this._pipelineResources;for(let t=0;t<e.length;t++)e[t].destroy();this._pipelineResources.length=0,this._pickIds.length=0};ho.prototype.destroyModelResources=function(){let e=this._modelResources;for(let t=0;t<e.length;t++)e[t].destroy();this._modelResources.length=0};ho.fromGltfAsync=async function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.url,e.gltf),n={releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},i=y(e.basePath,""),o=ve.createIfNeeded(i);l(t.asset)?(n.gltfJson=t,n.baseResource=o,n.gltfResource=o):t instanceof Uint8Array?(n.typedArray=t,n.baseResource=o,n.gltfResource=o):n.gltfResource=ve.createIfNeeded(t);let r=new Jp(n),a=l(e.content)?ar.TILE_GLTF:ar.GLTF,c=n.gltfResource,u=uM(r,a,e);u.resource=c;try{await r.load()}catch(g){throw r.destroy(),Xt.getError("model",c,g)}let f=e.gltfCallback;l(f)&&f(r.gltfJson);let d=new ho(u),p=d._resource.credits;if(l(p)){let g=p.length;for(let m=0;m<g;m++)d._resourceCredits.push(At.clone(p[m]))}return d};ho.fromB3dm=async function(e){let t={b3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},n=new CR(t);try{await n.load();let i=uM(n,ar.TILE_B3DM,e);return new ho(i)}catch(i){throw n.destroy(),i}};ho.fromPnts=async function(e){let t={arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,loadAttributesFor2D:e.projectTo2D},n=new lM(t);try{await n.load();let i=uM(n,ar.TILE_PNTS,e);return new ho(i)}catch(i){throw n.destroy(),i}};ho.fromI3dm=async function(e){let t={i3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline},n=new SR(t);try{await n.load();let i=uM(n,ar.TILE_I3DM,e);return new ho(i)}catch(i){throw n.destroy(),i}};ho.fromGeoJson=async function(e){let t={geoJson:e.geoJson},n=new AR(t),i=uM(n,ar.TILE_GEOJSON,e);return new ho(i)};var E9e=new H;ho.prototype.applyColorAndShow=function(e){let t=H.clone(this._color,E9e),n=l(e)&&l(e.color),i=l(e)&&l(e.show);this._color=n?e.color.evaluateColor(void 0,this._color):H.clone(H.WHITE,this._color),this._show=i?e.show.evaluate(void 0):!0,GW(t,this._color)&&this.resetDrawCommands()};ho.prototype.applyStyle=function(e){let t=this.type===ar.TILE_PNTS,n=l(this.featureTableId)&&this.featureTables[this.featureTableId].featuresLength>0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),cce(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function uM(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,clippingPolygons:n.clippingPolygons,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject}}var Qd=ho;function xs(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(xs.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});xs.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};xs.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};xs.prototype.applyDebugSettings=function(e,t){t=e?t:H.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};xs.prototype.applyStyle=function(e){this._model.style=e};xs.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0);let r=e.clippingPolygons;l(r)&&i.clippingPolygonsDirty&&(n._clippingPolygons=r.enabled&&i._isClippedByPolygon?r:void 0),l(r)&&l(n._clippingPolygons)&&n._clippingPolygons!==r&&(n._clippingPolygons=r,n._clippingPolygonsState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:Bl.REPEAT}),this._ready=!0)};xs.prototype.isDestroyed=function(){return!1};xs.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),ue(this)};xs.fromGltf=async function(e,t,n,i){let o=new xs(e,t,n),s=fM(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await Qd.fromGltfAsync(s);return o._model=c,o};xs.fromB3dm=async function(e,t,n,i,o){let r=new xs(e,t,n),a=fM(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let u=await Qd.fromB3dm(a);return r._model=u,r};xs.fromI3dm=async function(e,t,n,i,o){let r=new xs(e,t,n),a=fM(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await Qd.fromI3dm(a);return r._model=c,r};xs.fromPnts=async function(e,t,n,i,o){let r=new xs(e,t,n),a=fM(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await Qd.fromPnts(a);return r._model=c,r};xs.fromGeoJson=async function(e,t,n,i){let o=new xs(e,t,n),s=fM(e,t,o,{geoJson:i,resource:n}),a=await Qd.fromGeoJson(s);return o._model=a,o};xs.prototype.pick=function(e,t,n){if(!l(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ee.WGS84,n)};function fM(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:Ee.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor};return gt(i,o)}var _m=xs;function Pf(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(Pf.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Pf.fromJson=function(e,t,n,i){let o=new Pf(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};Pf.prototype.hasProperty=function(e,t){return!1};Pf.prototype.getFeature=function(e){};Pf.prototype.applyDebugSettings=function(e,t){};Pf.prototype.applyStyle=function(e){};Pf.prototype.update=function(e,t){};Pf.prototype.pick=function(e,t,n){};Pf.prototype.isDestroyed=function(){return!1};Pf.prototype.destroy=function(){return ue(this)};var dM=Pf;var hM=`uniform sampler2D u_atlas;

#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

in vec2 v_textureCoordinates;
in vec4 v_pickColor;
in vec4 v_color;
in float v_splitDirection;

#ifdef SDF
in vec4 v_outlineColor;
in float v_outlineWidth;
#endif

#ifdef FRAGMENT_DEPTH_CHECK
in vec4 v_textureCoordinateBounds;                  // the min and max x and y values for the texture coordinates
in vec4 v_originTextureCoordinateAndTranslate;      // texture coordinate at the origin, billboard translate (used for label glyphs)
in vec4 v_compressed;                               // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
in mat2 v_rotationMatrix;

const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT1 = 2.0;

const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;

float getGlobeDepth(vec2 adjustedST, vec2 depthLookupST, bool applyTranslate, vec2 dimensions, vec2 imageSize)
{
    vec2 lookupVector = imageSize * (depthLookupST - adjustedST);
    lookupVector = v_rotationMatrix * lookupVector;
    vec2 labelOffset = (dimensions - imageSize) * (depthLookupST - vec2(0.0, v_originTextureCoordinateAndTranslate.y)); // aligns label glyph with bounding rectangle.  Will be zero for billboards because dimensions and imageSize will be equal

    vec2 translation = v_originTextureCoordinateAndTranslate.zw;

    if (applyTranslate)
    {
        // this is only needed for labels where the horizontal origin is not LEFT
        // it moves the label back to where the "origin" should be since all label glyphs are set to HorizontalOrigin.LEFT
        translation += (dimensions * v_originTextureCoordinateAndTranslate.xy * vec2(1.0, 0.0));
    }

    vec2 st = ((lookupVector - translation + labelOffset) + gl_FragCoord.xy) / czm_viewport.zw;
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));

    if (logDepthOrDepth == 0.0)
    {
        return 0.0; // not on the globe
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    return eyeCoordinate.z / eyeCoordinate.w;
}
#endif


#ifdef SDF

// Get the distance from the edge of a glyph at a given position sampling an SDF texture.
float getDistance(vec2 position)
{
    return texture(u_atlas, position).r;
}

// Samples the sdf texture at the given position and produces a color based on the fill color and the outline.
vec4 getSDFColor(vec2 position, float outlineWidth, vec4 outlineColor, float smoothing)
{
    float distance = getDistance(position);

    if (outlineWidth > 0.0)
    {
        // Don't get the outline edge exceed the SDF_EDGE
        float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE);
        float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
        vec4 sdfColor = mix(outlineColor, v_color, outlineFactor);
        float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance);
        return vec4(sdfColor.rgb, sdfColor.a * alpha);
    }
    else
    {
        float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
        return vec4(v_color.rgb, v_color.a * alpha);
    }
}
#endif

void main()
{
    if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
    
    vec4 color = texture(u_atlas, v_textureCoordinates);

#ifdef SDF
    float outlineWidth = v_outlineWidth;
    vec4 outlineColor = v_outlineColor;

    // Get the current distance
    float distance = getDistance(v_textureCoordinates);

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float smoothing = fwidth(distance);
    // Get an offset that is approximately half the distance to the neighbor pixels
    // 0.354 is approximately half of 1/sqrt(2)
    vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates));

    // Sample the center point
    vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);

    // Sample the 4 neighbors
    vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);

    // Equally weight the center sample and the 4 neighboring samples
    color = (center + color1 + color2 + color3 + color4)/5.0;
#else
    // If no derivatives available (IE 10?), just do a single sample
    float smoothing = 1.0/32.0;
    color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
#endif

    color = czm_gammaCorrect(color);
#else
    color = czm_gammaCorrect(color);
    color *= czm_gammaCorrect(v_color);
#endif

// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
    if (color.a < 0.005)   // matches 0/255 and 1/255
    {
        discard;
    }
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
    if (color.a < 0.995)   // matches < 254/255
    {
        discard;
    }
#else
    if (color.a >= 0.995)  // matches 254/255 and 255/255
    {
        discard;
    }
#endif
#endif

#ifdef VECTOR_TILE
    color *= u_highlightColor;
#endif
    out_FragColor = color;

#ifdef LOG_DEPTH
    czm_writeLogDepth();
#endif

#ifdef FRAGMENT_DEPTH_CHECK
    float temp = v_compressed.y;

    temp = temp * SHIFT_RIGHT1;

    float temp2 = (temp - floor(temp)) * SHIFT_LEFT1;
    bool enableDepthTest = temp2 != 0.0;
    bool applyTranslate = floor(temp) != 0.0;

    if (enableDepthTest) {
        temp = v_compressed.z;
        temp = temp * SHIFT_RIGHT12;

        vec2 dimensions;
        dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
        dimensions.x = floor(temp);

        temp = v_compressed.w;
        temp = temp * SHIFT_RIGHT12;

        vec2 imageSize;
        imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12;
        imageSize.x = floor(temp);

        vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy;
        adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y);

        float epsilonEyeDepth = v_compressed.x + czm_epsilon1;
        float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize);

        // negative values go into the screen
        if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth)
        {
            float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner
            if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth)
            {
                float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner
                if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth)
                {
                    discard;
                }
            }
        }
    }
#endif

}
`;var mM=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScale;
in vec4 positionLowAndRotation;
in vec4 compressedAttribute0;                       // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset)
in vec4 compressedAttribute1;                       // aligned axis, translucency by distance, image width
in vec4 compressedAttribute2;                       // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free
in vec4 eyeOffset;                                  // eye offset in meters, 4 bytes free (texture range)
in vec4 scaleByDistance;                            // near, nearScale, far, farScale
in vec4 pixelOffsetScaleByDistance;                 // near, nearScale, far, farScale
in vec4 compressedAttribute3;                       // distance display condition near, far, disableDepthTestDistance, dimensions
in vec2 sdf;                                        // sdf outline color (rgb) and width (w)
in float splitDirection;                            // splitDirection
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
in vec4 textureCoordinateBoundsOrLabelTranslate;    // the min and max x and y values for the texture coordinates
#endif
#ifdef VECTOR_TILE
in float a_batchId;
#endif

out vec2 v_textureCoordinates;
#ifdef FRAGMENT_DEPTH_CHECK
out vec4 v_textureCoordinateBounds;
out vec4 v_originTextureCoordinateAndTranslate;
out vec4 v_compressed;                                 // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
out mat2 v_rotationMatrix;
#endif

out vec4 v_pickColor;
out vec4 v_color;
out float v_splitDirection;
#ifdef SDF
out vec4 v_outlineColor;
out float v_outlineWidth;
#endif

const float UPPER_BOUND = 32768.0;

const float SHIFT_LEFT16 = 65536.0;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_LEFT7 = 128.0;
const float SHIFT_LEFT5 = 32.0;
const float SHIFT_LEFT3 = 8.0;
const float SHIFT_LEFT2 = 4.0;
const float SHIFT_LEFT1 = 2.0;

const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
const float SHIFT_RIGHT7 = 1.0 / 128.0;
const float SHIFT_RIGHT5 = 1.0 / 32.0;
const float SHIFT_RIGHT3 = 1.0 / 8.0;
const float SHIFT_RIGHT2 = 1.0 / 4.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;

vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp)
{
    // Note the halfSize cannot be computed in JavaScript because it is sent via
    // compressed vertex attributes that coerce it to an integer.
    vec2 halfSize = imageSize * scale * 0.5;
    halfSize *= ((direction * 2.0) - 1.0);

    vec2 originTranslate = origin * abs(halfSize);

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    if (validAlignedAxis || rotation != 0.0)
    {
        float angle = rotation;
        if (validAlignedAxis)
        {
            vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0);
            angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) /
                    (projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y));
        }

        float cosTheta = cos(angle);
        float sinTheta = sin(angle);
        rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta);
        halfSize = rotationMatrix * halfSize;
    }
    else
    {
        rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
    }
#endif

    mpp = czm_metersPerPixel(positionEC);
    positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp);
    positionEC.xy += (translate + pixelOffset) * mpp;

    return positionEC;
}

#ifdef VERTEX_DEPTH_CHECK
float getGlobeDepth(vec4 positionEC)
{
    vec4 posWC = czm_eyeToWindowCoordinates(positionEC);

    float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw));

    if (globeDepth == 0.0)
    {
        return 0.0; // not on the globe
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth);
    return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
void main()
{
    // Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition

    // unpack attributes
    vec3 positionHigh = positionHighAndScale.xyz;
    vec3 positionLow = positionLowAndRotation.xyz;
    float scale = positionHighAndScale.w;

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    float rotation = positionLowAndRotation.w;
#else
    float rotation = 0.0;
#endif

    float compressed = compressedAttribute0.x;

    vec2 pixelOffset;
    pixelOffset.x = floor(compressed * SHIFT_RIGHT7);
    compressed -= pixelOffset.x * SHIFT_LEFT7;
    pixelOffset.x -= UPPER_BOUND;

    vec2 origin;
    origin.x = floor(compressed * SHIFT_RIGHT5);
    compressed -= origin.x * SHIFT_LEFT5;

    origin.y = floor(compressed * SHIFT_RIGHT3);
    compressed -= origin.y * SHIFT_LEFT3;

#ifdef FRAGMENT_DEPTH_CHECK
    vec2 depthOrigin = origin.xy;
#endif
    origin -= vec2(1.0);

    float show = floor(compressed * SHIFT_RIGHT2);
    compressed -= show * SHIFT_LEFT2;

#ifdef INSTANCED
    vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w);
    vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w);
    vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange;
#else
    vec2 direction;
    direction.x = floor(compressed * SHIFT_RIGHT1);
    direction.y = compressed - direction.x * SHIFT_LEFT1;

    vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w);
#endif

    float temp = compressedAttribute0.y  * SHIFT_RIGHT8;
    pixelOffset.y = -(floor(temp) - UPPER_BOUND);

    vec2 translate;
    translate.y = (temp - floor(temp)) * SHIFT_LEFT16;

    temp = compressedAttribute0.z * SHIFT_RIGHT8;
    translate.x = floor(temp) - UPPER_BOUND;

    translate.y += (temp - floor(temp)) * SHIFT_LEFT8;
    translate.y -= UPPER_BOUND;

    temp = compressedAttribute1.x * SHIFT_RIGHT8;
    float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2);

    vec2 imageSize = vec2(floor(temp), temp2);

#ifdef FRAGMENT_DEPTH_CHECK
    float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2));
    float applyTranslate = 0.0;
    if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false
    {
        applyTranslate = 1.0;
        labelHorizontalOrigin -= 2.0;
        depthOrigin.x = labelHorizontalOrigin + 1.0;
    }

    depthOrigin = vec2(1.0) - (depthOrigin * 0.5);
#endif

#ifdef EYE_DISTANCE_TRANSLUCENCY
    vec4 translucencyByDistance;
    translucencyByDistance.x = compressedAttribute1.z;
    translucencyByDistance.z = compressedAttribute1.w;

    translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;

    temp = compressedAttribute1.y * SHIFT_RIGHT8;
    translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif

#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
    temp = compressedAttribute3.w;
    temp = temp * SHIFT_RIGHT12;

    vec2 dimensions;
    dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
    dimensions.x = floor(temp);
#endif

#ifdef ALIGNED_AXIS
    vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8));
    temp = compressedAttribute2.z * SHIFT_RIGHT5;
    bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0;
#else
    vec3 alignedAxis = vec3(0.0);
    bool validAlignedAxis = false;
#endif

    vec4 pickColor;
    vec4 color;

    temp = compressedAttribute2.y;
    temp = temp * SHIFT_RIGHT8;
    pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor.r = floor(temp);

    temp = compressedAttribute2.x;
    temp = temp * SHIFT_RIGHT8;
    color.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    color.g = (temp - floor(temp)) * SHIFT_LEFT8;
    color.r = floor(temp);

    temp = compressedAttribute2.z * SHIFT_RIGHT8;
    bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0;
    temp = floor(temp) * SHIFT_RIGHT8;

    pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor /= 255.0;

    color.a = floor(temp);
    color /= 255.0;

    ///////////////////////////////////////////////////////////////////////////

    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;

#if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK)
    float eyeDepth = positionEC.z;
#endif

    positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz);
    positionEC.xyz *= show;

    ///////////////////////////////////////////////////////////////////////////

#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
    float lengthSq;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        // 2D camera distance is a special case
        // treat all billboards as flattened to the z=0.0 plane
        lengthSq = czm_eyeHeight2D.y;
    }
    else
    {
        lengthSq = dot(positionEC.xyz, positionEC.xyz);
    }
#endif

#ifdef EYE_DISTANCE_SCALING
    float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq);
    scale *= distanceScale;
    translate *= distanceScale;
    // push vertex behind near plane for clipping
    if (scale == 0.0)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

    float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
    translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
    // push vertex behind near plane for clipping
    if (translucency == 0.0)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

#ifdef EYE_DISTANCE_PIXEL_OFFSET
    float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq);
    pixelOffset *= pixelOffsetScale;
#endif

#ifdef DISTANCE_DISPLAY_CONDITION
    float nearSq = compressedAttribute3.x;
    float farSq = compressedAttribute3.y;
    if (lengthSq < nearSq || lengthSq > farSq)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

    mat2 rotationMatrix;
    float mpp;

#ifdef DISABLE_DEPTH_DISTANCE
    float disableDepthTestDistance = compressedAttribute3.z;
#endif

#ifdef VERTEX_DEPTH_CHECK
if (lengthSq < disableDepthTestDistance) {
    float depthsilon = 10.0;

    vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy;
    vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
    float globeDepth1 = getGlobeDepth(pEC1);

    if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1)
    {
        vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
        float globeDepth2 = getGlobeDepth(pEC2);

        if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2)
        {
            vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
            float globeDepth3 = getGlobeDepth(pEC3);
            if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3)
            {
                positionEC.xyz = vec3(0.0);
            }
        }
    }
}
#endif

    positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
    gl_Position = czm_projection * positionEC;
    v_textureCoordinates = textureCoordinates;

#ifdef LOG_DEPTH
    czm_vertexLogDepth();
#endif

#ifdef DISABLE_DEPTH_DISTANCE
    if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
    {
        disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
    }

    if (disableDepthTestDistance != 0.0)
    {
        // Don't try to "multiply both sides" by w.  Greater/less-than comparisons won't work for negative values of w.
        float zclip = gl_Position.z / gl_Position.w;
        bool clipped = (zclip < -1.0 || zclip > 1.0);
        if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
        {
            // Position z on the near plane.
            gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
            v_depthFromNearPlusOne = 1.0;
#endif
        }
    }
#endif

#ifdef FRAGMENT_DEPTH_CHECK
    if (sizeInMeters) {
        translate /= mpp;
        dimensions /= mpp;
        imageSize /= mpp;
    }

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    v_rotationMatrix = rotationMatrix;
#else
    v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
#endif

    float enableDepthCheck = 0.0;
    if (lengthSq < disableDepthTestDistance)
    {
        enableDepthCheck = 1.0;
    }

    float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12));
    float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12));

    float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12));
    float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12));

    v_compressed.x = eyeDepth;
    v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck;
    v_compressed.z = dw * SHIFT_LEFT12 + dh;
    v_compressed.w = iw * SHIFT_LEFT12 + ih;
    v_originTextureCoordinateAndTranslate.xy = depthOrigin;
    v_originTextureCoordinateAndTranslate.zw = translate;
    v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate;

#endif

#ifdef SDF
    vec4 outlineColor;
    float outlineWidth;

    temp = sdf.x;
    temp = temp * SHIFT_RIGHT8;
    outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.r = floor(temp);

    temp = sdf.y;
    temp = temp * SHIFT_RIGHT8;
    float temp3 = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.a = floor(temp);
    outlineColor /= 255.0;

    v_outlineWidth = outlineWidth / 255.0;
    v_outlineColor = outlineColor;
    v_outlineColor.a *= translucency;
#endif

    v_pickColor = pickColor;

    v_color = color;
    v_color.a *= translucency;
    v_splitDirection = splitDirection;
}
`;function yi(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=Ft.clone(n)),l(i)&&(i=Ft.clone(i)),l(o)&&(o=Ft.clone(o)),l(r)&&(r=Pt.clone(r)),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),this._actualPosition=h.clone(this._position),this._pixelOffset=z.clone(y(e.pixelOffset,z.ZERO)),this._translate=new z(0,0),this._eyeOffset=h.clone(y(e.eyeOffset,h.ZERO)),this._heightReference=y(e.heightReference,Ye.NONE),this._verticalOrigin=y(e.verticalOrigin,Rn.CENTER),this._horizontalOrigin=y(e.horizontalOrigin,_i.CENTER),this._scale=y(e.scale,1),this._color=H.clone(y(e.color,H.WHITE)),this._rotation=y(e.rotation,0),this._alignedAxis=h.clone(y(e.alignedAxis,h.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=y(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=y(e.collection,t),this._pickId=void 0,this._pickPrimitive=y(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageIndex=-1,this._imageIndexPromise=void 0,this._imageId=void 0,this._image=void 0,this._imageSubRegion=void 0,this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=Hn()),this._imageId=a,this._image=s),l(e.imageSubRegion)&&(this._imageId=a,this._imageSubRegion=e.imageSubRegion),l(this._billboardCollection._textureAtlas)&&this._loadImage(),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=ne.SCENE3D,this._clusterShow=!0,this._outlineColor=H.clone(y(e.outlineColor,H.BLACK)),this._outlineWidth=y(e.outlineWidth,0),this._updateClamping(),this._splitDirection=y(e.splitDirection,Ir.NONE)}var fce=yi.SHOW_INDEX=0,KV=yi.POSITION_INDEX=1,pce=yi.PIXEL_OFFSET_INDEX=2,S9e=yi.EYE_OFFSET_INDEX=3,w9e=yi.HORIZONTAL_ORIGIN_INDEX=4,v9e=yi.VERTICAL_ORIGIN_INDEX=5,D9e=yi.SCALE_INDEX=6,ZV=yi.IMAGE_INDEX_INDEX=7,dce=yi.COLOR_INDEX=8,I9e=yi.ROTATION_INDEX=9,P9e=yi.ALIGNED_AXIS_INDEX=10,R9e=yi.SCALE_BY_DISTANCE_INDEX=11,O9e=yi.TRANSLUCENCY_BY_DISTANCE_INDEX=12,M9e=yi.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,L9e=yi.DISTANCE_DISPLAY_CONDITION=14,N9e=yi.DISABLE_DEPTH_DISTANCE=15;yi.TEXTURE_COORDINATE_BOUNDS=16;var hce=yi.SDF_INDEX=17,F9e=yi.SPLIT_DIRECTION_INDEX=18;yi.NUMBER_OF_PROPERTIES=19;function Lo(e,t){let n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(yi.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Lo(this,fce))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),h.clone(e,this._actualPosition),this._updateClamping(),Lo(this,KV))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),Lo(this,KV))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;z.equals(t,e)||(z.clone(e,t),Lo(this,pce))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Ft.equals(t,e)||(this._scaleByDistance=Ft.clone(e,t),Lo(this,R9e))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Ft.equals(t,e)||(this._translucencyByDistance=Ft.clone(e,t),Lo(this,O9e))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;Ft.equals(t,e)||(this._pixelOffsetScaleByDistance=Ft.clone(e,t),Lo(this,M9e))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;h.equals(t,e)||(h.clone(e,t),Lo(this,S9e))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,Lo(this,w9e))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,Lo(this,v9e))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,Lo(this,D9e))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),Lo(this,dce))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,Lo(this,I9e))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;h.equals(t,e)||(h.clone(e,t),Lo(this,P9e))}},width:{get:function(){return y(this._width,this._imageWidth)},set:function(e){this._width!==e&&(this._width=e,Lo(this,ZV))}},height:{get:function(){return y(this._height,this._imageHeight)},set:function(e){this._height!==e&&(this._height=e,Lo(this,ZV))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,Lo(this,dce))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Pt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Pt.clone(e,this._distanceDisplayCondition),Lo(this,L9e))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,Lo(this,N9e))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageId},set:function(e){l(e)?typeof e=="string"?this.setImage(e,e):e instanceof ve?this.setImage(e.url,e):l(e.src)?this.setImage(e.src,e):this.setImage(Hn(),e):(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=void 0,this._image=void 0,this._imageIndexPromise=void 0,Lo(this,ZV))}},ready:{get:function(){return this._imageIndex!==-1}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=h.clone(e,this._actualClampedPosition),Lo(this,KV)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,Lo(this,fce))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),Lo(this,hce))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,Lo(this,hce))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,Lo(this,F9e))}}});yi.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};yi.prototype._updateClamping=function(){yi._updateClamping(this._billboardCollection,this)};var $V=new fe;yi._updateClamping=function(e,t){let n=e._scene;if(!l(n))return;let i=y(n.ellipsoid,ee.default),o=n.frameState.mode,r=o!==t._mode;if(t._mode=o,(t._heightReference===Ye.NONE||r)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===Ye.NONE||!l(t._position))return;l(t._removeCallbackFunc)&&t._removeCallbackFunc();let s=i.cartesianToCartographic(t._position);if(!l(s)){t._actualClampedPosition=void 0;return}function a(u){let f=i.cartographicToCartesian(u,t._clampedPosition);qC(t._heightReference)&&(t._mode===ne.SCENE3D?(u.height+=s.height,i.cartographicToCartesian(u,f)):f.x+=s.height),t._clampedPosition=f}t._removeCallbackFunc=n.updateHeight(s,a,t._heightReference),fe.clone(s,$V);let c=n.getHeight(s,t._heightReference);l(c)&&($V.height=c),a($V)};yi.prototype._loadImage=function(){let e=this._billboardCollection._textureAtlas,t=this._imageId,n=this._image,i=this._imageSubRegion,o,r=this;function s(c){if(r._imageId!==t||r._image!==n||!qe.equals(r._imageSubRegion,i))return;let u=e.textureCoordinates[c];r._imageWidth=e.texture.width*u.width,r._imageHeight=e.texture.height*u.height,r._imageIndex=c,r._ready=!0,r._image=void 0,r._imageIndexPromise=void 0,Lo(r,ZV);let f=r._billboardCollection._scene;l(f)&&f.frameState.afterRender.push(()=>!0)}if(l(n)&&(o=e.addImage(t,n)),l(i)&&(o=e.addSubRegion(t,i)),this._imageIndexPromise=o,!l(o))return;let a=e.getImageIndex(t);if(l(a)&&!l(i)){s(a);return}o.then(s).catch(function(c){console.error(`Error loading image for billboard: ${c}`),r._imageIndexPromise=void 0})};yi.prototype.setImage=function(e,t){this._imageId!==e&&(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=e,this._image=t,l(this._billboardCollection._textureAtlas)&&this._loadImage())};yi.prototype.setImageSubRegion=function(e,t){this._imageId===e&&qe.equals(this._imageSubRegion,t)||(this._imageIndex=-1,this._imageId=e,this._imageSubRegion=qe.clone(t),l(this._billboardCollection._textureAtlas)&&this._loadImage())};yi.prototype._setTranslate=function(e){let t=this._translate;z.equals(t,e)||(z.clone(e,t),Lo(this,pce))};yi.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};yi.prototype._setActualPosition=function(e){l(this._clampedPosition)||h.clone(e,this._actualPosition),Lo(this,KV)};var mce=new oe;yi._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===ne.SCENE3D?t:(F.multiplyByPoint(i,t,mce),qi.computeActualEllipsoidPosition(n,mce))};var _ce=new h;yi._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=F.multiplyByPoint(e,t,_ce),a=qi.worldWithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return z.add(a,i,a),a};var XV=new z(0,0);yi.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;l(t)||(t=new z),z.clone(this._pixelOffset,XV),z.add(XV,this._translate,XV);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==ne.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,$V);o=a.cartographicToCartesian(c,_ce),i=F.IDENTITY}return yi._computeScreenSpacePosition(i,o,this._eyeOffset,XV,e,t)};yi.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===_i.RIGHT?s-=i:e.horizontalOrigin===_i.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===Rn.BOTTOM||e.verticalOrigin===Rn.BASELINE?a-=o:e.verticalOrigin===Rn.CENTER&&(a-=o*.5),l(n)||(n=new qe),n.x=s,n.y=a,n.width=i,n.height=o,n};yi.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&h.equals(this._position,e._position)&&this._imageId===e._imageId&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&qe.equals(this._imageSubRegion,e._imageSubRegion)&&H.equals(this._color,e._color)&&z.equals(this._pixelOffset,e._pixelOffset)&&z.equals(this._translate,e._translate)&&h.equals(this._eyeOffset,e._eyeOffset)&&Ft.equals(this._scaleByDistance,e._scaleByDistance)&&Ft.equals(this._translucencyByDistance,e._translucencyByDistance)&&Ft.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Pt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};yi.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var ao=yi;var B9e={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},Eo=Object.freeze(B9e);var k9e={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},Hs=Object.freeze(k9e);function l_(e,t,n,i,o){this.bottomLeft=y(e,z.ZERO),this.topRight=y(t,z.ZERO),this.childNode1=n,this.childNode2=i,this.imageIndex=o}var U9e=new z(16,16);function Sy(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.borderWidthInPixels,1),n=y(e.initialSize,U9e);this._context=e.context,this._pixelFormat=y(e.pixelFormat,nt.RGBA),this._borderWidthInPixels=t,this._textureCoordinates=[],this._guid=Hn(),this._idHash={},this._indexHash={},this._initialSize=n,this._root=void 0}Object.defineProperties(Sy.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},textureCoordinates:{get:function(){return this._textureCoordinates}},texture:{get:function(){return l(this._texture)||(this._texture=new Ot({context:this._context,width:this._initialSize.x,height:this._initialSize.y,pixelFormat:this._pixelFormat})),this._texture}},numberOfImages:{get:function(){return this._textureCoordinates.length}},guid:{get:function(){return this._guid}}});function V9e(e,t){let n=e._context,i=e.numberOfImages,o=2,r=e._borderWidthInPixels;if(i>0){let s=e._texture.width,a=e._texture.height,c=o*(s+t.width+r),u=o*(a+t.height+r),f=s/c,d=a/u,p=new l_(new z(s+r,r),new z(c,a)),g=new l_(new z,new z(c,a),e._root,p),m=new l_(new z(r,a+r),new z(c,u)),x=new l_(new z,new z(c,u),g,m);for(let C=0;C<e._textureCoordinates.length;C++){let A=e._textureCoordinates[C];l(A)&&(A.x*=f,A.y*=d,A.width*=f,A.height*=d)}let b=new Ot({context:e._context,width:c,height:u,pixelFormat:e._pixelFormat}),T=new Js({context:n,colorTextures:[e._texture],destroyAttachments:!1});T._bind(),b.copyFromFramebuffer(0,0,0,0,c,u),T._unBind(),T.destroy(),e._texture=e._texture&&e._texture.destroy(),e._texture=b,e._root=x}else{let s=o*(t.width+2*r),a=o*(t.height+2*r);s<e._initialSize.x&&(s=e._initialSize.x),a<e._initialSize.y&&(a=e._initialSize.y),e._texture=e._texture&&e._texture.destroy(),e._texture=new Ot({context:e._context,width:s,height:a,pixelFormat:e._pixelFormat}),e._root=new l_(new z(r,r),new z(s,a))}}function QV(e,t,n){if(l(t)){if(!l(t.childNode1)&&!l(t.childNode2)){if(l(t.imageIndex))return;let i=t.topRight.x-t.bottomLeft.x,o=t.topRight.y-t.bottomLeft.y,r=i-n.width,s=o-n.height;if(r<0||s<0)return;if(r===0&&s===0)return t;if(r>s){t.childNode1=new l_(new z(t.bottomLeft.x,t.bottomLeft.y),new z(t.bottomLeft.x+n.width,t.topRight.y));let a=t.bottomLeft.x+n.width+e._borderWidthInPixels;a<t.topRight.x&&(t.childNode2=new l_(new z(a,t.bottomLeft.y),new z(t.topRight.x,t.topRight.y)))}else{t.childNode1=new l_(new z(t.bottomLeft.x,t.bottomLeft.y),new z(t.topRight.x,t.bottomLeft.y+n.height));let a=t.bottomLeft.y+n.height+e._borderWidthInPixels;a<t.topRight.y&&(t.childNode2=new l_(new z(t.bottomLeft.x,a),new z(t.topRight.x,t.topRight.y)))}return QV(e,t.childNode1,n)}return QV(e,t.childNode1,n)||QV(e,t.childNode2,n)}}function gce(e,t,n){let i=QV(e,e._root,t);if(l(i)){i.imageIndex=n;let o=e._texture.width,r=e._texture.height,s=i.topRight.x-i.bottomLeft.x,a=i.topRight.y-i.bottomLeft.y,c=i.bottomLeft.x/o,u=i.bottomLeft.y/r,f=s/o,d=a/r;e._textureCoordinates[n]=new qe(c,u,f,d),e._texture.copyFrom({source:t,xOffset:i.bottomLeft.x,yOffset:i.bottomLeft.y})}else V9e(e,t),gce(e,t,n);e._guid=Hn()}function yce(e,t){if(!l(e)||e.isDestroyed())return-1;let n=e.numberOfImages;return gce(e,t,n),n}Sy.prototype.getImageIndex=function(e){return this._indexHash[e]};Sy.prototype.addImageSync=function(e,t){let n=this._indexHash[e];return l(n)||(n=yce(this,t),this._idHash[e]=Promise.resolve(n),this._indexHash[e]=n),n};Sy.prototype.addImage=function(e,t){let n=this._idHash[e];if(l(n))return n;typeof t=="function"?t=t(e):(typeof t=="string"||t instanceof ve)&&(t=ve.createIfNeeded(t).fetchImage());let i=this;return n=Promise.resolve(t).then(function(o){let r=yce(i,o);return i._indexHash[e]=r,r}),this._idHash[e]=n,n};Sy.prototype.addSubRegion=function(e,t){let n=this._idHash[e];if(!l(n))throw new le(`image with id "${e}" not found in the atlas.`);let i=this;return Promise.resolve(n).then(function(o){if(o===-1)return-1;let r=i._texture.width,s=i._texture.height,a=i._textureCoordinates[o],c=a.x+t.x/r,u=a.y+t.y/s,f=t.width/r,d=t.height/s,p=i._textureCoordinates.push(new qe(c,u,f,d))-1;return i._indexHash[e]=p,i._guid=Hn(),p})};Sy.prototype.isDestroyed=function(){return!1};Sy.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),ue(this)};var wy=Sy;var z9e=ao.SHOW_INDEX,_M=ao.POSITION_INDEX,xce=ao.PIXEL_OFFSET_INDEX,bce=ao.EYE_OFFSET_INDEX,H9e=ao.HORIZONTAL_ORIGIN_INDEX,G9e=ao.VERTICAL_ORIGIN_INDEX,W9e=ao.SCALE_INDEX,pM=ao.IMAGE_INDEX_INDEX,Tce=ao.COLOR_INDEX,j9e=ao.ROTATION_INDEX,q9e=ao.ALIGNED_AXIS_INDEX,Cce=ao.SCALE_BY_DISTANCE_INDEX,Ace=ao.TRANSLUCENCY_BY_DISTANCE_INDEX,Ece=ao.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX,Sce=ao.DISTANCE_DISPLAY_CONDITION,Y9e=ao.DISABLE_DEPTH_DISTANCE,X9e=ao.TEXTURE_COORDINATE_BOUNDS,wce=ao.SDF_INDEX,vce=ao.SPLIT_DIRECTION_INDEX,ZW=ao.NUMBER_OF_PROPERTIES,co,K9e={positionHighAndScale:0,positionLowAndRotation:1,compressedAttribute0:2,compressedAttribute1:3,compressedAttribute2:4,eyeOffset:5,scaleByDistance:6,pixelOffsetScaleByDistance:7,compressedAttribute3:8,textureCoordinateBoundsOrLabelTranslate:9,a_batchId:10,sdf:11,splitDirection:12},Z9e={direction:0,positionHighAndScale:1,positionLowAndRotation:2,compressedAttribute0:3,compressedAttribute1:4,compressedAttribute2:5,eyeOffset:6,scaleByDistance:7,pixelOffsetScaleByDistance:8,compressedAttribute3:9,textureCoordinateBoundsOrLabelTranslate:10,a_batchId:11,sdf:12,splitDirection:13};function Mf(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._textureAtlasGUID=void 0,this._destroyTextureAtlas=!0,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!1,this._shaderRotation=!1,this._compiledShaderRotation=!1,this._shaderAlignedAxis=!1,this._compiledShaderAlignedAxis=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderPixelOffsetScaleByDistance=!1,this._compiledShaderPixelOffsetScaleByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._shaderClampToGround=!1,this._compiledShaderClampToGround=!1,this._propertiesChanged=new Uint32Array(ZW),this._maxSize=0,this._maxEyeOffset=0,this._maxScale=1,this._maxPixelOffset=0,this._allHorizontalCenter=!0,this._allVerticalCenter=!0,this._allSizedInMeters=!0,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowTextureAtlas=y(e.debugShowTextureAtlas,!1),this.blendOption=y(e.blendOption,Eo.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._buffersUsage=[Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW],this._highlightColor=H.clone(H.WHITE);let t=this;this._uniforms={u_atlas:function(){return t._textureAtlas.texture},u_highlightColor:function(){return t._highlightColor}};let n=this._scene;l(n)&&l(n.terrainProviderChanged)&&(this._removeCallbackFunc=n.terrainProviderChanged.addEventListener(function(){let i=this._billboards,o=i.length;for(let r=0;r<o;++r)l(i[r])&&i[r]._updateClamping()},this))}Object.defineProperties(Mf.prototype,{length:{get:function(){return $W(this),this._billboards.length}},textureAtlas:{get:function(){return this._textureAtlas},set:function(e){this._textureAtlas!==e&&(this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._textureAtlas=e,this._createVertexArray=!0)}},destroyTextureAtlas:{get:function(){return this._destroyTextureAtlas},set:function(e){this._destroyTextureAtlas=e}}});function Dce(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Mf.prototype.add=function(e){let t=new ao(e,this);return t._index=this._billboards.length,this._billboards.push(t),this._createVertexArray=!0,t};Mf.prototype.remove=function(e){return this.contains(e)?(this._billboards[e._index]=void 0,this._billboardsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Mf.prototype.removeAll=function(){Dce(this._billboards),this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!0};function $W(e){if(e._billboardsRemoved){e._billboardsRemoved=!1;let t=[],n=e._billboards,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(s._index=r++,t.push(s))}e._billboards=t}}Mf.prototype._updateBillboard=function(e,t){e._dirty||(this._billboardsToUpdate[this._billboardsToUpdateIndex++]=e),++this._propertiesChanged[t]};Mf.prototype.contains=function(e){return l(e)&&e._billboardCollection===this};Mf.prototype.get=function(e){return $W(this),this._billboards[e]};var WW;function $9e(e){let n=e.cache.billboardCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s+0,o[r+4]=s+2,o[r+5]=s+3;return n=pt.createIndexBuffer({context:e,typedArray:o,usage:Be.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferBatched=n,n}function Q9e(e){let t=e.cache.billboardCollection_indexBufferInstanced;return l(t)||(t=pt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Be.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferInstanced=t),t}function J9e(e){let t=e.cache.billboardCollection_vertexBufferInstanced;return l(t)||(t=pt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Be.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_vertexBufferInstanced=t),t}Mf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<ZW;++i){let o=n[i]===0?Be.STATIC_DRAW:Be.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function eWe(e,t,n,i,o,r){let s=[{index:co.positionHighAndScale,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[_M]},{index:co.positionLowAndRotation,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[_M]},{index:co.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[xce]},{index:co.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ace]},{index:co.compressedAttribute2,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Tce]},{index:co.eyeOffset,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[bce]},{index:co.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Cce]},{index:co.pixelOffsetScaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ece]},{index:co.compressedAttribute3,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Sce]},{index:co.textureCoordinateBoundsOrLabelTranslate,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[X9e]},{index:co.splitDirection,componentsPerAttribute:1,componentDatatype:X.FLOAT,usage:n[vce]}];i&&s.push({index:co.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:J9e(e)}),l(o)&&s.push({index:co.a_batchId,componentsPerAttribute:1,componentDatatype:X.FLOAT,bufferUsage:Be.STATIC_DRAW}),r&&s.push({index:co.sdf,componentsPerAttribute:2,componentDatatype:X.FLOAT,usage:n[wce]});let a=i?t:4*t;return new Ep(e,s,a,i)}var jW=new Gn;function Ice(e,t,n,i,o){let r,s=i[co.positionHighAndScale],a=i[co.positionLowAndRotation],c=o._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,c,e._baseVolume),e._boundingVolumeDirty=!0),Gn.fromCartesian(c,jW);let u=o.scale,f=o.rotation;f!==0&&(e._shaderRotation=!0),e._maxScale=Math.max(e._maxScale,u);let d=jW.high,p=jW.low;e._instanced?(r=o._index,s(r,d.x,d.y,d.z,u),a(r,p.x,p.y,p.z,f)):(r=o._index*4,s(r+0,d.x,d.y,d.z,u),s(r+1,d.x,d.y,d.z,u),s(r+2,d.x,d.y,d.z,u),s(r+3,d.x,d.y,d.z,u),a(r+0,p.x,p.y,p.z,f),a(r+1,p.x,p.y,p.z,f),a(r+2,p.x,p.y,p.z,f),a(r+3,p.x,p.y,p.z,f))}var Of=new z,Rf=32768,QA=65536,qW=4096,gm=256,tWe=128,nWe=32,iWe=8,Pce=4,oWe=1/256,Rce=0,Oce=2,Mce=3,Lce=1;function Nce(e,t,n,i,o){let r,s=i[co.compressedAttribute0],a=o.pixelOffset,c=a.x,u=a.y,f=o._translate,d=f.x,p=f.y;e._maxPixelOffset=Math.max(e._maxPixelOffset,Math.abs(c+d),Math.abs(-u+p));let g=o.horizontalOrigin,m=o._verticalOrigin,x=o.show&&o.clusterShow;o.color.alpha===0&&(x=!1),m===Rn.BASELINE&&(m=Rn.BOTTOM),e._allHorizontalCenter=e._allHorizontalCenter&&g===_i.CENTER,e._allVerticalCenter=e._allVerticalCenter&&m===Rn.CENTER;let b=0,T=0,C=0,A=0,S=o._imageIndex;if(S!==-1){let V=n[S];b=V.x,T=V.y,C=V.width,A=V.height}let v=b+C,I=T+A,O=Math.floor(P.clamp(c,-Rf,Rf)+Rf)*tWe;O+=(g+1)*nWe,O+=(m+1)*iWe,O+=(x?1:0)*Pce;let R=Math.floor(P.clamp(u,-Rf,Rf)+Rf)*gm,L=Math.floor(P.clamp(d,-Rf,Rf)+Rf)*gm,N=(P.clamp(p,-Rf,Rf)+Rf)*oWe,_=Math.floor(N),E=Math.floor((N-_)*gm);R+=_,L+=E,Of.x=b,Of.y=T;let w=Mn.compressTextureCoordinates(Of);Of.x=v;let D=Mn.compressTextureCoordinates(Of);Of.y=I;let M=Mn.compressTextureCoordinates(Of);Of.x=b;let B=Mn.compressTextureCoordinates(Of);e._instanced?(r=o._index,s(r,O,R,L,w)):(r=o._index*4,s(r+0,O+Rce,R,L,w),s(r+1,O+Oce,R,L,D),s(r+2,O+Mce,R,L,M),s(r+3,O+Lce,R,L,B))}function Fce(e,t,n,i,o){let r,s=i[co.compressedAttribute1],a=o.alignedAxis;h.equals(a,h.ZERO)||(e._shaderAlignedAxis=!0);let c=0,u=1,f=1,d=1,p=o.translucencyByDistance;l(p)&&(c=p.near,u=p.nearValue,f=p.far,d=p.farValue,(u!==1||d!==1)&&(e._shaderTranslucencyByDistance=!0));let g=0,m=o._imageIndex;m!==-1&&(g=n[m].width);let x=e._textureAtlas.texture.width,b=Math.round(y(o.width,x*g));e._maxSize=Math.max(e._maxSize,b);let T=P.clamp(b,0,QA),C=0;Math.abs(h.magnitudeSquared(a)-1)<P.EPSILON6&&(C=Mn.octEncodeFloat(a)),u=P.clamp(u,0,1),u=u===1?255:u*255|0,T=T*gm+u,d=P.clamp(d,0,1),d=d===1?255:d*255|0,C=C*gm+d,e._instanced?(r=o._index,s(r,T,C,c,f)):(r=o._index*4,s(r+0,T,C,c,f),s(r+1,T,C,c,f),s(r+2,T,C,c,f),s(r+3,T,C,c,f))}function XW(e,t,n,i,o){let r,s=i[co.compressedAttribute2],a=o.color,c=l(e._batchTable)?H.WHITE:o.getPickId(t.context).color,u=o.sizeInMeters?1:0,f=Math.abs(h.magnitudeSquared(o.alignedAxis)-1)<P.EPSILON6?1:0;e._allSizedInMeters=e._allSizedInMeters&&u===1;let d=0,p=o._imageIndex;p!==-1&&(d=n[p].height);let g=e._textureAtlas.texture.dimensions,m=Math.round(y(o.height,g.y*d));e._maxSize=Math.max(e._maxSize,m);let x=y(o._labelHorizontalOrigin,-2);x+=2;let b=m*Pce+x,T=H.floatToByte(a.red),C=H.floatToByte(a.green),A=H.floatToByte(a.blue),S=T*QA+C*gm+A;T=H.floatToByte(c.red),C=H.floatToByte(c.green),A=H.floatToByte(c.blue);let v=T*QA+C*gm+A,I=H.floatToByte(a.alpha)*QA+H.floatToByte(c.alpha)*gm;I+=u*2+f,e._instanced?(r=o._index,s(r,S,v,I,b)):(r=o._index*4,s(r+0,S,v,I,b),s(r+1,S,v,I,b),s(r+2,S,v,I,b),s(r+3,S,v,I,b))}function KW(e,t,n,i,o){let r,s=i[co.eyeOffset],a=o.eyeOffset,c=a.z;if(o._heightReference!==Ye.NONE&&(c*=1.005),e._maxEyeOffset=Math.max(e._maxEyeOffset,Math.abs(a.x),Math.abs(a.y),Math.abs(c)),e._instanced){let u=0,f=0,d=o._imageIndex;if(d!==-1){let g=n[d];u=g.width,f=g.height}Of.x=u,Of.y=f;let p=Mn.compressTextureCoordinates(Of);r=o._index,s(r,a.x,a.y,c,p)}else r=o._index*4,s(r+0,a.x,a.y,c,0),s(r+1,a.x,a.y,c,0),s(r+2,a.x,a.y,c,0),s(r+3,a.x,a.y,c,0)}function Bce(e,t,n,i,o){let r,s=i[co.scaleByDistance],a=0,c=1,u=1,f=1,d=o.scaleByDistance;l(d)&&(a=d.near,c=d.nearValue,u=d.far,f=d.farValue,(c!==1||f!==1)&&(e._shaderScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function kce(e,t,n,i,o){let r,s=i[co.pixelOffsetScaleByDistance],a=0,c=1,u=1,f=1,d=o.pixelOffsetScaleByDistance;l(d)&&(a=d.near,c=d.nearValue,u=d.far,f=d.farValue,(c!==1||f!==1)&&(e._shaderPixelOffsetScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function Uce(e,t,n,i,o){let r,s=i[co.compressedAttribute3],a=0,c=Number.MAX_VALUE,u=o.distanceDisplayCondition;l(u)&&(a=u.near,c=u.far,a*=a,c*=c,e._shaderDistanceDisplayCondition=!0);let f=o.disableDepthTestDistance,d=gf(o.heightReference)&&t.context.depthTexture;l(f)||(f=d?5e3:0),f*=f,(d||f>0)&&(e._shaderDisableDepthDistance=!0,f===Number.POSITIVE_INFINITY&&(f=-1));let p,g;if(l(o._labelDimensions))g=o._labelDimensions.x,p=o._labelDimensions.y;else{let T=0,C=0,A=o._imageIndex;if(A!==-1){let v=n[A];T=v.height,C=v.width}p=Math.round(y(o.height,e._textureAtlas.texture.dimensions.y*T));let S=e._textureAtlas.texture.width;g=Math.round(y(o.width,S*C))}let m=Math.floor(P.clamp(g,0,qW)),x=Math.floor(P.clamp(p,0,qW)),b=m*qW+x;e._instanced?(r=o._index,s(r,a,c,f,b)):(r=o._index*4,s(r+0,a,c,f,b),s(r+1,a,c,f,b),s(r+2,a,c,f,b),s(r+3,a,c,f,b))}function Vce(e,t,n,i,o){if(gf(o.heightReference)){let m=e._scene,x=t.context,b=t.globeTranslucencyState.translucent,T=l(m.globe)&&m.globe.depthTestAgainstTerrain;e._shaderClampToGround=x.depthTexture&&!b&&T}let r,s=i[co.textureCoordinateBoundsOrLabelTranslate];if(Bt.maximumVertexTextureImageUnits>0){let m=0,x=0;l(o._labelTranslate)&&(m=o._labelTranslate.x,x=o._labelTranslate.y),e._instanced?(r=o._index,s(r,m,x,0,0)):(r=o._index*4,s(r+0,m,x,0,0),s(r+1,m,x,0,0),s(r+2,m,x,0,0),s(r+3,m,x,0,0));return}let a=0,c=0,u=0,f=0,d=o._imageIndex;if(d!==-1){let m=n[d];a=m.x,c=m.y,u=m.width,f=m.height}let p=a+u,g=c+f;e._instanced?(r=o._index,s(r,a,c,p,g)):(r=o._index*4,s(r+0,a,c,p,g),s(r+1,a,c,p,g),s(r+2,a,c,p,g),s(r+3,a,c,p,g))}function rWe(e,t,n,i,o){if(!l(e._batchTable))return;let r=i[co.a_batchId],s=o._batchIndex,a;e._instanced?(a=o._index,r(a,s)):(a=o._index*4,r(a+0,s),r(a+1,s),r(a+2,s),r(a+3,s))}function zce(e,t,n,i,o){if(!e._sdf)return;let r,s=i[co.sdf],a=o.outlineColor,c=o.outlineWidth,u=H.floatToByte(a.red),f=H.floatToByte(a.green),d=H.floatToByte(a.blue),p=u*QA+f*gm+d,g=c/Hs.RADIUS,m=H.floatToByte(a.alpha)*QA+H.floatToByte(g)*gm;e._instanced?(r=o._index,s(r,p,m)):(r=o._index*4,s(r+0,p+Rce,m),s(r+1,p+Oce,m),s(r+2,p+Mce,m),s(r+3,p+Lce,m))}function Hce(e,t,n,i,o){let r=i[co.splitDirection],s=0,a=o.splitDirection;l(a)&&(s=a);let c;e._instanced?(c=o._index,r(c,s)):(c=o._index*4,r(c+0,s),r(c+1,s),r(c+2,s),r(c+3,s))}function sWe(e,t,n,i,o){Ice(e,t,n,i,o),Nce(e,t,n,i,o),Fce(e,t,n,i,o),XW(e,t,n,i,o),KW(e,t,n,i,o),Bce(e,t,n,i,o),kce(e,t,n,i,o),Uce(e,t,n,i,o),Vce(e,t,n,i,o),rWe(e,t,n,i,o),zce(e,t,n,i,o),Hce(e,t,n,i,o)}function YW(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,d=ao._computeActualPosition(u,f,i,o);l(d)&&(u._setActualPosition(d),r?a.push(d):ae.expand(s,d,s))}r&&ae.fromPoints(a,s)}function aWe(e,t){let n=t.mode,i=e._billboards,o=e._billboardsToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!F.equals(r,e.modelMatrix)?(e._mode=n,F.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&YW(e,i,i.length,t,r,!0)):n===ne.MORPHING?YW(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&YW(e,o,e._billboardsToUpdateIndex,t,r,!1)}function cWe(e,t,n){let i=1;(!e._allSizedInMeters||e._maxPixelOffset!==0)&&(i=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight));let o=i*e._maxScale*e._maxSize*2;e._allHorizontalCenter&&e._allVerticalCenter&&(o*=.5);let r=i*e._maxPixelOffset+e._maxEyeOffset;n.radius+=o+r}function lWe(e,t){let i=t.createViewportQuadCommand(`uniform sampler2D billboard_texture; 
in vec2 v_textureCoordinates; 
void main() 
{ 
    out_FragColor = texture(billboard_texture, v_textureCoordinates); 
} 
`,{uniformMap:{billboard_texture:function(){return e._textureAtlas.texture}}});return i.pass=Ee.OVERLAY,i}var uWe=[];Mf.prototype.update=function(e){if($W(this),!this.show)return;let t=this._billboards,n=t.length,i=e.context;this._instanced=i.instancedArrays,co=this._instanced?Z9e:K9e,WW=this._instanced?Q9e:$9e;let o=this._textureAtlas;if(!l(o)){o=this._textureAtlas=new wy({context:i});for(let R=0;R<n;++R)t[R]._loadImage()}let r=o.textureCoordinates;if(r.length===0)return;aWe(this,e),t=this._billboards,n=t.length;let s=this._billboardsToUpdate,a=this._billboardsToUpdateIndex,c=this._propertiesChanged,u=o.guid,f=this._createVertexArray||this._textureAtlasGUID!==u;this._textureAtlasGUID=u;let d,p=e.passes,g=p.pick;if(f||!g&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let R=0;R<ZW;++R)c[R]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=eWe(i,n,this._buffersUsage,this._instanced,this._batchTable,this._sdf),d=this._vaf.writers;for(let R=0;R<n;++R){let L=this._billboards[R];L._dirty=!1,sWe(this,e,r,d,L)}this._vaf.commit(WW(i))}this._billboardsToUpdateIndex=0}else if(a>0){let R=uWe;R.length=0,(c[_M]||c[j9e]||c[W9e])&&R.push(Ice),(c[pM]||c[xce]||c[H9e]||c[G9e]||c[z9e])&&(R.push(Nce),this._instanced&&R.push(KW)),(c[pM]||c[q9e]||c[Ace])&&(R.push(Fce),R.push(XW)),(c[pM]||c[Tce])&&R.push(XW),c[bce]&&R.push(KW),c[Cce]&&R.push(Bce),c[Ece]&&R.push(kce),(c[Sce]||c[Y9e]||c[pM]||c[_M])&&R.push(Uce),(c[pM]||c[_M])&&R.push(Vce),c[wce]&&R.push(zce),c[vce]&&R.push(Hce);let L=R.length;if(d=this._vaf.writers,a/n>.1){for(let N=0;N<a;++N){let _=s[N];_._dirty=!1;for(let E=0;E<L;++E)R[E](this,e,r,d,_)}this._vaf.commit(WW(i))}else{for(let N=0;N<a;++N){let _=s[N];_._dirty=!1;for(let E=0;E<L;++E)R[E](this,e,r,d,_);this._instanced?this._vaf.subCommit(_._index,1):this._vaf.subCommit(_._index*4,4)}this._vaf.endSubCommits()}this._billboardsToUpdateIndex=0}if(a>n*1.5&&(s.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,x=F.IDENTITY;e.mode===ne.SCENE3D?(x=this.modelMatrix,m=ae.clone(this._baseVolumeWC,this._boundingVolume)):m=ae.clone(this._baseVolume2D,this._boundingVolume),cWe(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===Eo.OPAQUE||this._blendOption===Eo.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ue.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!0}):this._rsOpaque=void 0;let R=this._blendOption===Eo.TRANSLUCENT;this._blendOption===Eo.TRANSLUCENT||this._blendOption===Eo.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ue.fromCache({depthTest:{enabled:!0,func:R?te.LEQUAL:te.LESS},depthMask:R,blending:un.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let T,C,A,S,v,I=Bt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){T=mM,C=hM,v=[],l(this._batchTable)&&(v.push("VECTOR_TILE"),T=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(T),C=this._batchTable.getFragmentShaderCallback(!1,void 0)(C)),A=new Ge({defines:v,sources:[T]}),this._instanced&&A.defines.push("INSTANCED"),this._shaderRotation&&A.defines.push("ROTATION"),this._shaderAlignedAxis&&A.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&A.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&A.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&A.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&A.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&A.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(I?A.defines.push("VERTEX_DEPTH_CHECK"):A.defines.push("FRAGMENT_DEPTH_CHECK"));let R=1-Hs.CUTOFF;this._sdf&&A.defines.push("SDF");let L=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===Eo.OPAQUE_AND_TRANSLUCENT&&(S=new Ge({defines:["OPAQUE",L],sources:[C]}),this._shaderClampToGround&&(I?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=nn.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:co}),S=new Ge({defines:["TRANSLUCENT",L],sources:[C]}),this._shaderClampToGround&&(I?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=nn.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:co})),this._blendOption===Eo.OPAQUE&&(S=new Ge({defines:[L],sources:[C]}),this._shaderClampToGround&&(I?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=nn.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:co})),this._blendOption===Eo.TRANSLUCENT&&(S=new Ge({defines:[L],sources:[C]}),this._shaderClampToGround&&(I?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE 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R=this._colorCommands,L=this._blendOption===Eo.OPAQUE,N=this._blendOption===Eo.OPAQUE_AND_TRANSLUCENT,_=this._vaf.va,E=_.length,w=this._uniforms,D;l(this._batchTable)?(w=this._batchTable.getUniformMapCallback()(w),D=this._batchTable.getPickId()):D="v_pickColor",R.length=E;let M=N?E*2:E;for(let B=0;B<M;++B){let V=R[B];l(V)||(V=R[B]=new Ze);let U=L||N&&B%2===0;V.pass=U||!N?Ee.OPAQUE:Ee.TRANSLUCENT,V.owner=this;let G=N?Math.floor(B/2):B;V.boundingVolume=m,V.modelMatrix=x,V.count=_[G].indicesCount,V.shaderProgram=U?this._sp:this._spTranslucent,V.uniformMap=w,V.vertexArray=_[G].va,V.renderState=U?this._rsOpaque:this._rsTranslucent,V.debugShowBoundingVolume=this.debugShowBoundingVolume,V.pickId=D,this._instanced&&(V.count=6,V.instanceCount=n),O.push(V)}this.debugShowTextureAtlas&&(l(this.debugCommand)||(this.debugCommand=lWe(this,e.context)),O.push(this.debugCommand))}};Mf.prototype.isDestroyed=function(){return!1};Mf.prototype.destroy=function(){return l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),Dce(this._billboards),ue(this)};var Au=Mf;function fWe(e,t,n,i,o){return function(){let r=document.createElement("canvas"),s=o+2*i;r.height=r.width=s;let a=r.getContext("2d");return a.clearRect(0,0,s,s),i!==0&&(a.beginPath(),a.arc(s/2,s/2,s/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=n,a.fill(),e<1&&(a.save(),a.globalCompositeOperation="destination-out",a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle="black",a.fill(),a.restore())),a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=t,a.fill(),r}}var bb=fWe;function sa(e,t,n,i,o){this._content=e,this._billboard=n,this._label=i,this._polyline=o,this._batchId=t,this._billboardImage=void 0,this._billboardColor=void 0,this._billboardOutlineColor=void 0,this._billboardOutlineWidth=void 0,this._billboardSize=void 0,this._pointSize=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._heightOffset=void 0,this._pickIds=new Array(3),JA(this)}var dWe=new fe;Object.defineProperties(sa.prototype,{show:{get:function(){return this._label.show},set:function(e){this._label.show=e,this._billboard.show=e,this._polyline.show=e}},color:{get:function(){return this._color},set:function(e){this._color=H.clone(e,this._color),JA(this)}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=e,JA(this)}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=H.clone(e,this._pointOutlineColor),JA(this)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=e,JA(this)}},labelColor:{get:function(){return this._label.fillColor},set:function(e){this._label.fillColor=e,this._polyline.show=this._label.show&&e.alpha>0}},labelOutlineColor:{get:function(){return this._label.outlineColor},set:function(e){this._label.outlineColor=e}},labelOutlineWidth:{get:function(){return this._label.outlineWidth},set:function(e){this._label.outlineWidth=e}},font:{get:function(){return this._label.font},set:function(e){this._label.font=e}},labelStyle:{get:function(){return this._label.style},set:function(e){this._label.style=e}},labelText:{get:function(){return this._label.text},set:function(e){l(e)||(e=""),this._label.text=e}},backgroundColor:{get:function(){return this._label.backgroundColor},set:function(e){this._label.backgroundColor=e}},backgroundPadding:{get:function(){return this._label.backgroundPadding},set:function(e){this._label.backgroundPadding=e}},backgroundEnabled:{get:function(){return this._label.showBackground},set:function(e){this._label.showBackground=e}},scaleByDistance:{get:function(){return this._label.scaleByDistance},set:function(e){this._label.scaleByDistance=e,this._billboard.scaleByDistance=e}},translucencyByDistance:{get:function(){return this._label.translucencyByDistance},set:function(e){this._label.translucencyByDistance=e,this._billboard.translucencyByDistance=e}},distanceDisplayCondition:{get:function(){return this._label.distanceDisplayCondition},set:function(e){this._label.distanceDisplayCondition=e,this._polyline.distanceDisplayCondition=e,this._billboard.distanceDisplayCondition=e}},heightOffset:{get:function(){return this._heightOffset},set:function(e){let t=y(this._heightOffset,0),n=this._content.tileset.ellipsoid,i=n.cartesianToCartographic(this._billboard.position,dWe);i.height=i.height-t+e;let o=n.cartographicToCartesian(i);this._billboard.position=o,this._label.position=this._billboard.position,this._polyline.positions=[this._polyline.positions[0],o],this._heightOffset=e}},anchorLineEnabled:{get:function(){return this._polyline.show},set:function(e){this._polyline.show=e}},anchorLineColor:{get:function(){return this._polyline.material.uniforms.color},set:function(e){this._polyline.material.uniforms.color=H.clone(e,this._polyline.material.uniforms.color)}},image:{get:function(){return this._billboardImage},set:function(e){let t=this._billboardImage!==e;this._billboardImage=e,t&&JA(this)}},disableDepthTestDistance:{get:function(){return this._label.disableDepthTestDistance},set:function(e){this._label.disableDepthTestDistance=e,this._billboard.disableDepthTestDistance=e}},horizontalOrigin:{get:function(){return this._billboard.horizontalOrigin},set:function(e){this._billboard.horizontalOrigin=e}},verticalOrigin:{get:function(){return this._billboard.verticalOrigin},set:function(e){this._billboard.verticalOrigin=e}},labelHorizontalOrigin:{get:function(){return this._label.horizontalOrigin},set:function(e){this._label.horizontalOrigin=e}},labelVerticalOrigin:{get:function(){return this._label.verticalOrigin},set:function(e){this._label.verticalOrigin=e}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},pickIds:{get:function(){let e=this._pickIds;return e[0]=this._billboard.pickId,e[1]=this._label.pickId,e[2]=this._polyline.pickId,e}}});sa.defaultColor=H.WHITE;sa.defaultPointOutlineColor=H.BLACK;sa.defaultPointOutlineWidth=0;sa.defaultPointSize=8;function JA(e){let t=e._billboard;if(l(e._billboardImage)&&e._billboardImage!==t.image){t.image=e._billboardImage;return}if(l(e._billboardImage))return;let n=y(e._color,sa.defaultColor),i=y(e._pointOutlineColor,sa.defaultPointOutlineColor),o=y(e._pointOutlineWidth,sa.defaultPointOutlineWidth),r=y(e._pointSize,sa.defaultPointSize),s=e._billboardColor,a=e._billboardOutlineColor,c=e._billboardOutlineWidth,u=e._billboardSize;if(H.equals(n,s)&&H.equals(i,a)&&o===c&&r===u)return;e._billboardColor=H.clone(n,e._billboardColor),e._billboardOutlineColor=H.clone(i,e._billboardOutlineColor),e._billboardOutlineWidth=o,e._billboardSize=r;let f=n.alpha,d=n.toCssColorString(),p=i.toCssColorString(),g=JSON.stringify([d,r,p,o]);t.setImage(g,bb(f,d,p,o,r))}sa.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};sa.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};sa.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};sa.prototype.getPropertyInherited=function(e){return Us.getPropertyInherited(this._content,this._batchId,e)};sa.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};sa.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};sa.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};sa.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var u_=sa;function hWe(e,t,n,i,o){let r=e.measureText(t);if(!!/\S/.test(t)){let a=document.defaultView.getComputedStyle(e.canvas).getPropertyValue("font-size").replace("px",""),c=document.createElement("canvas"),u=100,f=r.width+u|0,d=3*a,p=d/2;c.width=f,c.height=d;let g=c.getContext("2d");g.font=n,g.fillStyle="white",g.fillRect(0,0,c.width+1,c.height+1),i&&(g.strokeStyle="black",g.lineWidth=e.lineWidth,g.strokeText(t,u/2,p)),o&&(g.fillStyle="black",g.fillText(t,u/2,p));let m=g.getImageData(0,0,f,d).data,x=m.length,b=f*4,T,C,A,S;for(T=0;T<x;++T)if(m[T]!==255){A=T/b|0;break}for(T=x-1;T>=0;--T)if(m[T]!==255){S=T/b|0;break}let v=-1;for(T=0;T<f&&v===-1;++T)for(C=0;C<d;++C){let I=T*4+C*b;if(m[I]!==255||m[I+1]!==255||m[I+2]!==255||m[I+3]!==255){v=T;break}}return{width:r.width,height:S-A,ascent:p-A,descent:S-p,minx:v-u/2}}return{width:r.width,height:0,ascent:0,descent:0,minx:0}}var Tb;function mWe(e,t){if(e==="")return;t=y(t,y.EMPTY_OBJECT);let n=y(t.font,"10px sans-serif"),i=y(t.stroke,!1),o=y(t.fill,!0),r=y(t.strokeWidth,1),s=y(t.backgroundColor,H.TRANSPARENT),a=y(t.padding,0),c=a*2,u=document.createElement("canvas");u.width=1,u.height=1,u.style.font=n;let f=u.getContext("2d",{willReadFrequently:!0});l(Tb)||(l(f.imageSmoothingEnabled)?Tb="imageSmoothingEnabled":l(f.mozImageSmoothingEnabled)?Tb="mozImageSmoothingEnabled":l(f.webkitImageSmoothingEnabled)?Tb="webkitImageSmoothingEnabled":l(f.msImageSmoothingEnabled)&&(Tb="msImageSmoothingEnabled")),f.font=n,f.lineJoin="round",f.lineWidth=r,f[Tb]=!1,u.style.visibility="hidden",document.body.appendChild(u);let d=hWe(f,e,n,i,o);u.dimensions=d,document.body.removeChild(u),u.style.visibility="";let p=-d.minx,g=Math.ceil(d.width)+p+c,m=d.height+c,x=m-d.ascent+a,b=m-x+c;if(u.width=g,u.height=m,f.font=n,f.lineJoin="round",f.lineWidth=r,f[Tb]=!1,s!==H.TRANSPARENT&&(f.fillStyle=s.toCssColorString(),f.fillRect(0,0,u.width,u.height)),i){let T=y(t.strokeColor,H.BLACK);f.strokeStyle=T.toCssColorString(),f.strokeText(e,p+a,b)}if(o){let T=y(t.fillColor,H.WHITE);f.fillStyle=T.toCssColorString(),f.fillText(e,p+a,b)}return u}var Cb=mWe;var Jce=Yo(qce(),1);var _We={FILL:0,OUTLINE:1,FILL_AND_OUTLINE:2},Ho=Object.freeze(_We);var Yce={},Xce=0,gWe=256,yWe=new H(.165,.165,.165,.8),xWe=new z(7,5),fs=Object.freeze({LTR:0,RTL:1,WEAK:2,BRACKETS:3});function Ab(e){!e._rebindAllGlyphs&&!e._repositionAllGlyphs&&e._labelCollection._labelsToUpdate.push(e),e._rebindAllGlyphs=!0}function yM(e){!e._rebindAllGlyphs&&!e._repositionAllGlyphs&&e._labelCollection._labelsToUpdate.push(e),e._repositionAllGlyphs=!0}function xM(e,t){return document.defaultView.getComputedStyle(e,null).getPropertyValue(t)}function Zce(e){let t=Yce[e._font];if(!l(t)){let n=document.createElement("div");n.style.position="absolute",n.style.opacity=0,n.style.font=e._font,document.body.appendChild(n);let i=parseFloat(xM(n,"line-height"));isNaN(i)&&(i=void 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0,this._rebindAllGlyphs=!0,this._repositionAllGlyphs=!0,this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=void 0,this._clusterShow=!0,this.text=y(e.text,""),this._relativeSize=1,Zce(this),this._updateClamping()}Object.defineProperties(f_.prototype,{show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i].billboard;l(r)&&(r.show=e)}let n=this._backgroundBillboard;l(n)&&(n.show=e)}}},position:{get:function(){return this._position},set:function(e){let t=this._position;if(!h.equals(t,e)){h.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o].billboard;l(s)&&(s.position=e)}let i=this._backgroundBillboard;l(i)&&(i.position=e),this._updateClamping()}}},heightReference:{get:function(){return this._heightReference},set:function(e){if(e!==this._heightReference){this._heightReference=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i].billboard;l(r)&&(r.heightReference=e)}let n=this._backgroundBillboard;l(n)&&(n.heightReference=e),yM(this),this._updateClamping()}}},text:{get:function(){return this._text},set:function(e){if(this._text!==e){this._text=e;let t=e.replace(/\u00ad/g,"");this._renderedText=f_.enableRightToLeftDetection?SWe(t):t,Ab(this)}}},font:{get:function(){return this._font},set:function(e){this._font!==e&&(this._font=e,Ab(this),Zce(this))}},fillColor:{get:function(){return this._fillColor},set:function(e){let t=this._fillColor;H.equals(t,e)||(H.clone(e,t),Ab(this))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),Ab(this))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,Ab(this))}},showBackground:{get:function(){return this._showBackground},set:function(e){this._showBackground!==e&&(this._showBackground=e,Ab(this))}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){let t=this._backgroundColor;if(!H.equals(t,e)){H.clone(e,t);let n=this._backgroundBillboard;l(n)&&(n.color=t)}}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){let t=this._backgroundPadding;z.equals(t,e)||(z.clone(e,t),yM(this))}},style:{get:function(){return this._style},set:function(e){this._style!==e&&(this._style=e,Ab(this))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;if(!z.equals(t,e)){z.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffset=e)}}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;if(!Ft.equals(t,e)){this._translucencyByDistance=Ft.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.translucencyByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.translucencyByDistance=e)}}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;if(!Ft.equals(t,e)){this._pixelOffsetScaleByDistance=Ft.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffsetScaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffsetScaleByDistance=e)}}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;if(!Ft.equals(t,e)){this._scaleByDistance=Ft.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.scaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.scaleByDistance=e)}}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;if(!h.equals(t,e)){h.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.eyeOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.eyeOffset=e)}}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,yM(this))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){if(this._verticalOrigin!==e){this._verticalOrigin=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.verticalOrigin=e)}let n=this._backgroundBillboard;l(n)&&(n.verticalOrigin=e),yM(this)}}},scale:{get:function(){return this._scale},set:function(e){if(this._scale!==e){this._scale=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.scale=e*this._relativeSize)}let n=this._backgroundBillboard;l(n)&&(n.scale=e*this._relativeSize),yM(this)}}},totalScale:{get:function(){return this._scale*this._relativeSize}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(!Pt.equals(e,this._distanceDisplayCondition)){this._distanceDisplayCondition=Pt.clone(e,this._distanceDisplayCondition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.distanceDisplayCondition=e)}let n=this._backgroundBillboard;l(n)&&(n.distanceDisplayCondition=e)}}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){if(this._disableDepthTestDistance!==e){this._disableDepthTestDistance=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.disableDepthTestDistance=e)}let n=this._backgroundBillboard;l(n)&&(n.disableDepthTestDistance=e)}}},id:{get:function(){return this._id},set:function(e){if(this._id!==e){this._id=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.id=e)}let n=this._backgroundBillboard;l(n)&&(n.id=e)}}},pickId:{get:function(){if(!(this._glyphs.length===0||!l(this._glyphs[0].billboard)))return this._glyphs[0].billboard.pickId}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=h.clone(e,this._actualClampedPosition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard._clampedPosition=e)}let n=this._backgroundBillboard;l(n)&&(n._clampedPosition=e)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){if(this._clusterShow!==e){this._clusterShow=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.clusterShow=e)}let n=this._backgroundBillboard;l(n)&&(n.clusterShow=e)}}}});f_.prototype._updateClamping=function(){ao._updateClamping(this._labelCollection,this)};f_.prototype.computeScreenSpacePosition=function(e,t){l(t)||(t=new z);let i=this._labelCollection.modelMatrix,o=l(this._actualClampedPosition)?this._actualClampedPosition:this._position;return ao._computeScreenSpacePosition(i,o,this._eyeOffset,this._pixelOffset,e,t)};f_.getScreenSpaceBoundingBox=function(e,t,n){let i=0,o=0,r=0,s=0,a=e.totalScale,c=e._backgroundBillboard;if(l(c))i=t.x+c._translate.x,o=t.y-c._translate.y,r=c.width*a,s=c.height*a,e.verticalOrigin===Rn.BOTTOM||e.verticalOrigin===Rn.BASELINE?o-=s:e.verticalOrigin===Rn.CENTER&&(o-=s*.5);else{i=Number.POSITIVE_INFINITY,o=Number.POSITIVE_INFINITY;let u=0,f=0,d=e._glyphs,p=d.length;for(let g=0;g<p;++g){let m=d[g],x=m.billboard;if(!l(x))continue;let b=t.x+x._translate.x,T=t.y-x._translate.y,C=m.dimensions.width*a,A=m.dimensions.height*a;e.verticalOrigin===Rn.BOTTOM||e.verticalOrigin===Rn.BASELINE?T-=A:e.verticalOrigin===Rn.CENTER&&(T-=A*.5),e._verticalOrigin===Rn.TOP?T+=Hs.PADDING*a:(e._verticalOrigin===Rn.BOTTOM||e._verticalOrigin===Rn.BASELINE)&&(T-=Hs.PADDING*a),i=Math.min(i,b),o=Math.min(o,T),u=Math.max(u,b+C),f=Math.max(f,T+A)}r=u-i,s=f-o}return l(n)||(n=new qe),n.x=i,n.y=o,n.width=r,n.height=s,n};f_.prototype.equals=function(e){return this===e||l(e)&&this._show===e._show&&this._scale===e._scale&&this._outlineWidth===e._outlineWidth&&this._showBackground===e._showBackground&&this._style===e._style&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&this._renderedText===e._renderedText&&this._font===e._font&&h.equals(this._position,e._position)&&H.equals(this._fillColor,e._fillColor)&&H.equals(this._outlineColor,e._outlineColor)&&H.equals(this._backgroundColor,e._backgroundColor)&&z.equals(this._backgroundPadding,e._backgroundPadding)&&z.equals(this._pixelOffset,e._pixelOffset)&&h.equals(this._eyeOffset,e._eyeOffset)&&Ft.equals(this._translucencyByDistance,e._translucencyByDistance)&&Ft.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Ft.equals(this._scaleByDistance,e._scaleByDistance)&&Pt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._id===e._id};f_.prototype.isDestroyed=function(){return!1};f_.enableRightToLeftDetection=!1;function bWe(e,t){let n=/[a-zA-Z0-9]/,i=/[()[\]{}<>]/,o=[],r="",s=fs.LTR,a="",c=e.length;for(let u=0;u<c;++u){let f=e.charAt(u);t.test(f)?a=fs.RTL:n.test(f)?a=fs.LTR:i.test(f)?a=fs.BRACKETS:a=fs.WEAK,u===0&&(s=a),s===a&&a!==fs.BRACKETS?r+=f:(r!==""&&o.push({Type:s,Word:r}),s=a,r=f)}return o.push({Type:a,Word:r}),o}function TWe(e){return e.split("").reverse().join("")}function bM(e,t,n){return e.slice(0,t)+n+e.slice(t)}function CWe(e){switch(e){case"(":return")";case")":return"(";case"[":return"]";case"]":return"[";case"{":return"}";case"}":return"{";case"<":return">";case">":return"<"}}var AWe="\u05D0-\u05EA",EWe="\u0600-\u06FF\u0750-\u077F\u08A0-\u08FF",Kce=new RegExp(`[${AWe}${EWe}]`);function SWe(e){let t=e.split(`
`),n="";for(let i=0;i<t.length;i++){let o=t[i],r=Kce.test(o.charAt(0)),s=bWe(o,Kce),a=0,c="";for(let u=0;u<s.length;++u){let f=s[u],d=f.Type===fs.BRACKETS?CWe(f.Word):TWe(f.Word);r?f.Type===fs.RTL?(c=d+c,a=0):f.Type===fs.LTR?(c=bM(c,a,f.Word),a+=f.Word.length):(f.Type===fs.WEAK||f.Type===fs.BRACKETS)&&(f.Type===fs.WEAK&&s[u-1].Type===fs.BRACKETS?c=d+c:s[u-1].Type===fs.RTL?(c=d+c,a=0):s.length>u+1?s[u+1].Type===fs.RTL?(c=d+c,a=0):(c=bM(c,a,f.Word),a+=f.Word.length):c=bM(c,0,d)):f.Type===fs.RTL?c=bM(c,a,d):f.Type===fs.LTR?(c+=f.Word,a=c.length):(f.Type===fs.WEAK||f.Type===fs.BRACKETS)&&(u>0&&s[u-1].Type===fs.RTL?s.length>u+1?s[u+1].Type===fs.RTL?c=bM(c,a,d):(c+=f.Word,a=c.length):c+=f.Word:(c+=f.Word,a=c.length))}n+=c,i<t.length-1&&(n+=`
`)}return n}var vy=f_;var ele=Yo($ce(),1);function vWe(){this.textureInfo=void 0,this.dimensions=void 0,this.billboard=void 0}function DWe(e,t,n){this.labelCollection=e,this.index=t,this.dimensions=n}var IWe=1.2,tle="ID_WHITE_PIXEL",QW=new z(4,4),PWe=new qe(1,1,1,1);function RWe(e){let t=document.createElement("canvas");t.width=QW.x,t.height=QW.y;let n=t.getContext("2d");return n.fillStyle="#fff",n.fillRect(0,0,t.width,t.height),e.addImage(tle,t)}var Lf={};function OWe(e,t,n,i,o,r,s){return Lf.font=t,Lf.fillColor=n,Lf.strokeColor=i,Lf.strokeWidth=o,Lf.padding=Hs.PADDING,s===Rn.CENTER?Lf.textBaseline="middle":s===Rn.TOP?Lf.textBaseline="top":Lf.textBaseline="bottom",Lf.fill=r===Ho.FILL||r===Ho.FILL_AND_OUTLINE,Lf.stroke=r===Ho.OUTLINE||r===Ho.FILL_AND_OUTLINE,Lf.backgroundColor=H.BLACK,Cb(e,Lf)}function JW(e,t){t.textureInfo=void 0,t.dimensions=void 0;let n=t.billboard;l(n)&&(n.show=!1,n.image=void 0,l(n._removeCallbackFunc)&&(n._removeCallbackFunc(),n._removeCallbackFunc=void 0),e._spareBillboards.push(n),t.billboard=void 0)}function MWe(e,t,n,i){i.index=e.addImageSync(t,n)}var LWe=new ele.default;function NWe(e,t){let n=t._renderedText,i=LWe.splitGraphemes(n),o=i.length,r=t._glyphs,s=r.length,a,c,u;if(t._relativeSize=t._fontSize/Hs.FONT_SIZE,o<s)for(c=o;c<s;++c)JW(e,r[c]);r.length=o;let f=t.show&&t._showBackground&&n.split(`
`).join("").length>0,d=t._backgroundBillboard,p=e._backgroundBillboardCollection;f?(l(d)||(d=p.add({collection:e,image:tle,imageSubRegion:PWe}),t._backgroundBillboard=d),d.color=t._backgroundColor,d.show=t._show,d.position=t._position,d.eyeOffset=t._eyeOffset,d.pixelOffset=t._pixelOffset,d.horizontalOrigin=_i.LEFT,d.verticalOrigin=t._verticalOrigin,d.heightReference=t._heightReference,d.scale=t.totalScale,d.pickPrimitive=t,d.id=t._id,d.translucencyByDistance=t._translucencyByDistance,d.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,d.scaleByDistance=t._scaleByDistance,d.distanceDisplayCondition=t._distanceDisplayCondition,d.disableDepthTestDistance=t._disableDepthTestDistance,d.clusterShow=t.clusterShow):l(d)&&(p.remove(d),t._backgroundBillboard=d=void 0);let g=e._glyphTextureCache;for(u=0;u<o;++u){let m=i[u],x=t._verticalOrigin,b=JSON.stringify([m,t._fontFamily,t._fontStyle,t._fontWeight,+x]),T=g[b];if(!l(T)){let C=`${t._fontStyle} ${t._fontWeight} ${Hs.FONT_SIZE}px ${t._fontFamily}`,A=OWe(m,C,H.WHITE,H.WHITE,0,Ho.FILL,x);if(T=new DWe(e,-1,A.dimensions),g[b]=T,A.width>0&&A.height>0){let S=(0,Jce.default)(A,{cutoff:Hs.CUTOFF,radius:Hs.RADIUS}),v=A.getContext("2d"),I=A.width,O=A.height,R=v.getImageData(0,0,I,O);for(let L=0;L<I;L++)for(let N=0;N<O;N++){let _=N*I+L,E=S[_]*255,w=_*4;R.data[w+0]=E,R.data[w+1]=E,R.data[w+2]=E,R.data[w+3]=E}v.putImageData(R,0,0),m!==" "&&MWe(e._textureAtlas,b,A,T)}}if(a=r[u],l(a)?T.index===-1?JW(e,a):l(a.textureInfo)&&(a.textureInfo=void 0):(a=new vWe,r[u]=a),a.textureInfo=T,a.dimensions=T.dimensions,T.index!==-1){let C=a.billboard,A=e._spareBillboards;l(C)||(A.length>0?C=A.pop():(C=e._billboardCollection.add({collection:e}),C._labelDimensions=new z,C._labelTranslate=new z),a.billboard=C),C.show=t._show,C.position=t._position,C.eyeOffset=t._eyeOffset,C.pixelOffset=t._pixelOffset,C.horizontalOrigin=_i.LEFT,C.verticalOrigin=t._verticalOrigin,C.heightReference=t._heightReference,C.scale=t.totalScale,C.pickPrimitive=t,C.id=t._id,C.image=b,C.translucencyByDistance=t._translucencyByDistance,C.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,C.scaleByDistance=t._scaleByDistance,C.distanceDisplayCondition=t._distanceDisplayCondition,C.disableDepthTestDistance=t._disableDepthTestDistance,C._batchIndex=t._batchIndex,C.outlineColor=t.outlineColor,t.style===Ho.FILL_AND_OUTLINE?(C.color=t._fillColor,C.outlineWidth=t.outlineWidth):t.style===Ho.FILL?(C.color=t._fillColor,C.outlineWidth=0):t.style===Ho.OUTLINE&&(C.color=H.TRANSPARENT,C.outlineWidth=t.outlineWidth)}}t._repositionAllGlyphs=!0}function Qce(e,t,n){return t===_i.CENTER?-e/2:t===_i.RIGHT?-(e+n.x):n.x}var cr=new z,FWe=new z;function BWe(e){let t=e._glyphs,n=e._renderedText,i,o,r=0,s=0,a=[],c=Number.NEGATIVE_INFINITY,u=0,f=1,d,p=t.length,g=e._backgroundBillboard,m=z.clone(l(g)?e._backgroundPadding:z.ZERO,FWe);for(m.x/=e._relativeSize,m.y/=e._relativeSize,d=0;d<p;++d)n.charAt(d)===`
`?(a.push(r),++f,r=0):(i=t[d],o=i.dimensions,u=Math.max(u,o.height-o.descent),c=Math.max(c,o.descent),r+=o.width-o.minx,d<p-1&&(r+=t[d+1].dimensions.minx),s=Math.max(s,r));a.push(r);let x=u+c,b=e.totalScale,T=e._horizontalOrigin,C=e._verticalOrigin,A=0,S=a[A],v=Qce(S,T,m),I=(l(e._lineHeight)?e._lineHeight:IWe*e._fontSize)/e._relativeSize,O=I*(f-1),R=s,L=x+O;l(g)&&(R+=m.x*2,L+=m.y*2,g._labelHorizontalOrigin=T),cr.x=v*b,cr.y=0;let N=!0,_=0;for(d=0;d<p;++d)if(n.charAt(d)===`
`)++A,_+=I,S=a[A],v=Qce(S,T,m),cr.x=v*b,N=!0;else if(i=t[d],o=i.dimensions,C===Rn.TOP?(cr.y=o.height-u-m.y,cr.y+=Hs.PADDING):C===Rn.CENTER?cr.y=(O+o.height-u)/2:C===Rn.BASELINE?(cr.y=O,cr.y-=Hs.PADDING):(cr.y=O+c+m.y,cr.y-=Hs.PADDING),cr.y=(cr.y-o.descent-_)*b,N&&(cr.x-=Hs.PADDING*b,N=!1),l(i.billboard)&&(i.billboard._setTranslate(cr),i.billboard._labelDimensions.x=R,i.billboard._labelDimensions.y=L,i.billboard._labelHorizontalOrigin=T),d<p-1){let E=t[d+1];cr.x+=(o.width-o.minx+E.dimensions.minx)*b}if(l(g)&&n.split(`
`).join("").length>0&&(T===_i.CENTER?v=-s/2-m.x:T===_i.RIGHT?v=-(s+m.x*2):v=0,cr.x=v*b,C===Rn.TOP?cr.y=x-u-c:C===Rn.CENTER?cr.y=(x-u)/2-c:C===Rn.BASELINE?cr.y=-m.y-c:cr.y=0,cr.y=cr.y*b,g.width=R,g.height=L,g._setTranslate(cr),g._labelTranslate=z.clone(cr,g._labelTranslate)),gf(e.heightReference))for(d=0;d<p;++d){i=t[d];let E=i.billboard;l(E)&&(E._labelTranslate=z.clone(cr,E._labelTranslate))}}function nle(e,t){let n=t._glyphs;for(let i=0,o=n.length;i<o;++i)JW(e,n[i]);l(t._backgroundBillboard)&&(e._backgroundBillboardCollection.remove(t._backgroundBillboard),t._backgroundBillboard=void 0),t._labelCollection=void 0,l(t._removeCallbackFunc)&&t._removeCallbackFunc(),ue(t)}function ym(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._backgroundTextureAtlas=void 0,this._backgroundBillboardCollection=new Au({scene:this._scene}),this._backgroundBillboardCollection.destroyTextureAtlas=!1,this._billboardCollection=new Au({scene:this._scene,batchTable:this._batchTable}),this._billboardCollection.destroyTextureAtlas=!1,this._billboardCollection._sdf=!0,this._spareBillboards=[],this._glyphTextureCache={},this._labels=[],this._labelsToUpdate=[],this._totalGlyphCount=0,this._highlightColor=H.clone(H.WHITE),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,Eo.OPAQUE_AND_TRANSLUCENT)}Object.defineProperties(ym.prototype,{length:{get:function(){return this._labels.length}}});ym.prototype.add=function(e){let t=new vy(e,this);return this._labels.push(t),this._labelsToUpdate.push(t),t};ym.prototype.remove=function(e){if(l(e)&&e._labelCollection===this){let t=this._labels.indexOf(e);if(t!==-1)return this._labels.splice(t,1),nle(this,e),!0}return!1};ym.prototype.removeAll=function(){let e=this._labels;for(let t=0,n=e.length;t<n;++t)nle(this,e[t]);e.length=0};ym.prototype.contains=function(e){return l(e)&&e._labelCollection===this};ym.prototype.get=function(e){return this._labels[e]};ym.prototype.update=function(e){if(!this.show)return;let t=this._billboardCollection,n=this._backgroundBillboardCollection;t.modelMatrix=this.modelMatrix,t.debugShowBoundingVolume=this.debugShowBoundingVolume,n.modelMatrix=this.modelMatrix,n.debugShowBoundingVolume=this.debugShowBoundingVolume;let i=e.context;l(this._textureAtlas)||(this._textureAtlas=new wy({context:i}),t.textureAtlas=this._textureAtlas),l(this._backgroundTextureAtlas)||(this._backgroundTextureAtlas=new wy({context:i,initialSize:QW}),n.textureAtlas=this._backgroundTextureAtlas,RWe(this._backgroundTextureAtlas));let o=this._labelsToUpdate.length;for(let s=0;s<o;++s){let a=this._labelsToUpdate[s];if(a.isDestroyed())continue;let c=a._glyphs.length;a._rebindAllGlyphs&&(NWe(this,a),a._rebindAllGlyphs=!1),a._repositionAllGlyphs&&(BWe(a),a._repositionAllGlyphs=!1);let u=a._glyphs.length-c;this._totalGlyphCount+=u}let r=n.length>0?Eo.TRANSLUCENT:this.blendOption;t.blendOption=r,n.blendOption=r,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};ym.prototype.isDestroyed=function(){return!1};ym.prototype.destroy=function(){return this.removeAll(),this._billboardCollection=this._billboardCollection.destroy(),this._textureAtlas=this._textureAtlas&&this._textureAtlas.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),this._backgroundTextureAtlas=this._backgroundTextureAtlas&&this._backgroundTextureAtlas.destroy(),ue(this)};var xm=ym;var TM=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 position2DHigh;
in vec3 position2DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 prevPosition2DHigh;
in vec3 prevPosition2DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec3 nextPosition2DHigh;
in vec3 nextPosition2DLow;
in vec4 texCoordExpandAndBatchIndex;

out vec2  v_st;
out float v_width;
out vec4 v_pickColor;
out float v_polylineAngle;

void main()
{
    float texCoord = texCoordExpandAndBatchIndex.x;
    float expandDir = texCoordExpandAndBatchIndex.y;
    bool usePrev = texCoordExpandAndBatchIndex.z < 0.0;
    float batchTableIndex = texCoordExpandAndBatchIndex.w;

    vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex);
    float width = widthAndShow.x + 0.5;
    float show = widthAndShow.y;

    if (width < 1.0)
    {
        show = 0.0;
    }

    vec4 pickColor = batchTable_getPickColor(batchTableIndex);

    vec4 p, prev, next;
    if (czm_morphTime == 1.0)
    {
        p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz);
        prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz);
        next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz);
    }
    else if (czm_morphTime == 0.0)
    {
        p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy);
        prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy);
        next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy);
    }
    else
    {
        p = czm_columbusViewMorph(
                czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy),
                czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz),
                czm_morphTime);
        prev = czm_columbusViewMorph(
                czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy),
                czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz),
                czm_morphTime);
        next = czm_columbusViewMorph(
                czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy),
                czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz),
                czm_morphTime);
    }

    #ifdef DISTANCE_DISPLAY_CONDITION
        vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex);
        vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex);
        vec3 centerLow = centerLowAndRadius.xyz;
        float radius = centerLowAndRadius.w;
        vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex);

        float lengthSq;
        if (czm_sceneMode == czm_sceneMode2D)
        {
            lengthSq = czm_eyeHeight2D.y;
        }
        else
        {
            vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz);
            lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius);
        }

        float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
        float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
        if (lengthSq < nearSq || lengthSq > farSq)
        {
            show = 0.0;
        }
    #endif

    float polylineAngle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle);
    gl_Position = czm_viewportOrthographic * positionWC * show;

    v_st.s = texCoord;
    v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w);

    v_width = width;
    v_pickColor = pickColor;
    v_polylineAngle = polylineAngle;
}
`;var Qc={};Qc.numberOfPoints=function(e,t,n){let i=h.distance(e,t);return Math.ceil(i/n)};Qc.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var kWe=new fe;Qc.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o<n;o++){let r=e[o];i[o]=t.cartesianToCartographic(r,kWe).height}return i};var UWe=new F,VWe=new h,ile=new h,zWe=new an(h.UNIT_X,0),ole=new h,HWe=new an(h.UNIT_X,0),GWe=new h,WWe=new h,tj=[];function sle(e,t,n){let i=tj;i.length=e;let o;if(t===n){for(o=0;o<e;o++)i[o]=t;return i}let s=(n-t)/e;for(o=0;o<e;o++){let a=t+o*s;i[o]=a}return i}var tz=new fe,ez=new fe,Dy=new h,nj=new h,jWe=new h,ej=new Dp,CM=new Da;function qWe(e,t,n,i,o,r,s,a){let c=i.scaleToGeodeticSurface(e,nj),u=i.scaleToGeodeticSurface(t,jWe),f=Qc.numberOfPoints(e,t,n),d=i.cartesianToCartographic(c,tz),p=i.cartesianToCartographic(u,ez),g=sle(f,o,r);ej.setEndPoints(d,p);let m=ej.surfaceDistance/f,x=a;d.height=o;let b=i.cartographicToCartesian(d,Dy);h.pack(b,s,x),x+=3;for(let T=1;T<f;T++){let C=ej.interpolateUsingSurfaceDistance(T*m,ez);C.height=g[T],b=i.cartographicToCartesian(C,Dy),h.pack(b,s,x),x+=3}return x}function YWe(e,t,n,i,o,r,s,a){let c=i.cartesianToCartographic(e,tz),u=i.cartesianToCartographic(t,ez),f=Qc.numberOfPointsRhumbLine(c,u,n);c.height=0,u.height=0;let d=sle(f,o,r);CM.ellipsoid.equals(i)||(CM=new Da(void 0,void 0,i)),CM.setEndPoints(c,u);let p=CM.surfaceDistance/f,g=a;c.height=o;let m=i.cartographicToCartesian(c,Dy);h.pack(m,s,g),g+=3;for(let x=1;x<f;x++){let b=CM.interpolateUsingSurfaceDistance(x*p,ez);b.height=d[x],m=i.cartographicToCartesian(b,Dy),h.pack(m,s,g),g+=3}return g}Qc.wrapLongitude=function(e,t){let n=[],i=[];if(l(e)&&e.length>0){t=y(t,F.IDENTITY);let o=F.inverseTransformation(t,UWe),r=F.multiplyByPoint(o,h.ZERO,VWe),s=h.normalize(F.multiplyByPointAsVector(o,h.UNIT_Y,ile),ile),a=an.fromPointNormal(r,s,zWe),c=h.normalize(F.multiplyByPointAsVector(o,h.UNIT_X,ole),ole),u=an.fromPointNormal(r,c,HWe),f=1;n.push(h.clone(e[0]));let d=n[0],p=e.length;for(let g=1;g<p;++g){let m=e[g];if(an.getPointDistance(u,d)<0||an.getPointDistance(u,m)<0){let x=$n.lineSegmentPlane(d,m,a,GWe);if(l(x)){let b=h.multiplyByScalar(s,5e-9,WWe);an.getPointDistance(a,d)<0&&h.negate(b,b),n.push(h.add(x,b,new h)),i.push(f+1),h.negate(b,b),n.push(h.add(x,b,new h)),f=1}}n.push(h.clone(e[g])),f++,d=m}i.push(f)}return{positions:n,lengths:i}};Qc.generateArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let x=i.scaleToGeodeticSurface(t[0],nj);if(o=r?o[0]:o,o!==0){let b=i.geodeticSurfaceNormal(x,Dy);h.multiplyByScalar(b,o,b),h.add(x,b,x)}return[x.x,x.y,x.z]}let s=e.minDistance;if(!l(s)){let x=y(e.granularity,P.RADIANS_PER_DEGREE);s=P.chordLength(x,i.maximumRadius)}let a=0,c;for(c=0;c<n-1;c++)a+=Qc.numberOfPoints(t[c],t[c+1],s);let u=(a+1)*3,f=new Array(u),d=0;for(c=0;c<n-1;c++){let x=t[c],b=t[c+1],T=r?o[c]:o,C=r?o[c+1]:o;d=qWe(x,b,s,i,T,C,f,d)}tj.length=0;let p=t[n-1],g=i.cartesianToCartographic(p,tz);g.height=r?o[n-1]:o;let m=i.cartographicToCartesian(g,Dy);return h.pack(m,f,u-3),f};var rle=new fe,XWe=new fe;Qc.generateRhumbArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let T=i.scaleToGeodeticSurface(t[0],nj);if(o=r?o[0]:o,o!==0){let C=i.geodeticSurfaceNormal(T,Dy);h.multiplyByScalar(C,o,C),h.add(T,C,T)}return[T.x,T.y,T.z]}let s=y(e.granularity,P.RADIANS_PER_DEGREE),a=0,c,u=i.cartesianToCartographic(t[0],rle),f;for(c=0;c<n-1;c++)f=i.cartesianToCartographic(t[c+1],XWe),a+=Qc.numberOfPointsRhumbLine(u,f,s),u=fe.clone(f,rle);let d=(a+1)*3,p=new Array(d),g=0;for(c=0;c<n-1;c++){let T=t[c],C=t[c+1],A=r?o[c]:o,S=r?o[c+1]:o;g=YWe(T,C,s,i,A,S,p,g)}tj.length=0;let m=t[n-1],x=i.cartesianToCartographic(m,tz);x.height=r?o[n-1]:o;let b=i.cartographicToCartesian(x,Dy);return h.pack(b,p,d-3),p};Qc.generateCartesianArc=function(e){let t=Qc.generateArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=h.unpack(t,o*3);return i};Qc.generateCartesianRhumbArc=function(e){let t=Qc.generateRhumbArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=h.unpack(t,o*3);return i};var Di=Qc;function Eu(e,t){e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._width=y(e.width,1),this._loop=y(e.loop,!1),this._distanceDisplayCondition=e.distanceDisplayCondition,this._material=e.material,l(this._material)||(this._material=Gi.fromType(Gi.ColorType,{color:new H(1,1,1,1)}));let n=e.positions;l(n)||(n=[]),this._positions=n,this._actualPositions=To(n,h.equalsEpsilon),this._loop&&this._actualPositions.length>2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(h.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=F.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Di.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(cle),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=ae.fromPoints(this._actualPositions),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new ae}var ale=Eu.POSITION_INDEX=0,KWe=Eu.SHOW_INDEX=1,ZWe=Eu.WIDTH_INDEX=2,$We=Eu.MATERIAL_INDEX=3,AM=Eu.POSITION_SIZE_INDEX=4,QWe=Eu.DISTANCE_DISPLAY_CONDITION=5,cle=Eu.NUMBER_OF_PROPERTIES=6;function d_(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(Eu.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,d_(this,KWe))}},positions:{get:function(){return this._positions},set:function(e){let t=To(e,h.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(h.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&d_(this,AM),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=ae.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),d_(this,ale),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,d_(this,$We))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,d_(this,ZWe))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!h.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(h.clone(t[0]))):t.length>2&&h.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,d_(this,AM)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Pt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Pt.clone(e,this._distanceDisplayCondition),d_(this,QWe))}}});Eu.prototype.update=function(){let e=F.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[ale]>0||this._propertiesChanged[AM]>0;if((!F.equals(e,this._modelMatrix)||i)&&(this._segments=Di.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=ae.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=F.clone(e,this._modelMatrix),this._segments.positions.length!==t)d_(this,AM);else{let o=n.length;for(let r=0;r<o;++r)if(n[r]!==this._segments.lengths[r]){d_(this,AM);break}}};Eu.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._polylineCollection,id:this._id})),this._pickId};Eu.prototype._clean=function(){this._dirty=!1;let e=this._propertiesChanged;for(let t=0;t<cle-1;++t)e[t]=0};Eu.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._material=this._material&&this._material.destroy(),this._polylineCollection=void 0};var Nf=Eu;var JWe=Nf.SHOW_INDEX,eje=Nf.WIDTH_INDEX,oj=Nf.POSITION_INDEX,tje=Nf.MATERIAL_INDEX,lle=Nf.POSITION_SIZE_INDEX,nje=Nf.DISTANCE_DISPLAY_CONDITION,_le=Nf.NUMBER_OF_PROPERTIES,Vl={texCoordExpandAndBatchIndex:0,position3DHigh:1,position3DLow:2,position2DHigh:3,position2DLow:4,prevPosition3DHigh:5,prevPosition3DLow:6,prevPosition2DHigh:7,prevPosition2DLow:8,nextPosition3DHigh:9,nextPosition3DLow:10,nextPosition2DHigh:11,nextPosition2DLow:12};function Jd(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._opaqueRS=void 0,this._translucentRS=void 0,this._colorCommands=[],this._polylinesUpdated=!1,this._polylinesRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(_le),this._polylines=[],this._polylineBuckets={},this._positionBufferUsage={bufferUsage:Be.STATIC_DRAW,frameCount:0},this._mode=void 0,this._polylinesToUpdate=[],this._vertexArrays=[],this._positionBuffer=void 0,this._texCoordExpandAndBatchIndexBuffer=void 0,this._batchTable=void 0,this._createBatchTable=!1,this._useHighlightColor=!1,this._highlightColor=H.clone(H.WHITE);let t=this;this._uniformMap={u_highlightColor:function(){return t._highlightColor}}}Object.defineProperties(Jd.prototype,{length:{get:function(){return rj(this),this._polylines.length}}});Jd.prototype.add=function(e){let t=new Nf(e,this);return t._index=this._polylines.length,this._polylines.push(t),this._createVertexArray=!0,this._createBatchTable=!0,t};Jd.prototype.remove=function(e){if(this.contains(e)){if(this._polylinesRemoved=!0,this._createVertexArray=!0,this._createBatchTable=!0,l(e._bucket)){let t=e._bucket;t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()}return e._destroy(),!0}return!1};Jd.prototype.removeAll=function(){sj(this),Tle(this),this._polylineBuckets={},this._polylinesRemoved=!1,this._polylines.length=0,this._polylinesToUpdate.length=0,this._createVertexArray=!0};Jd.prototype.contains=function(e){return l(e)&&e._polylineCollection===this};Jd.prototype.get=function(e){return rj(this),this._polylines[e]};function ije(e,t){l(e._batchTable)&&e._batchTable.destroy();let n=[{functionName:"batchTable_getWidthAndShow",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:2},{functionName:"batchTable_getPickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0},{functionName:"batchTable_getCenterHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"batchTable_getCenterLowAndRadius",componentDatatype:X.FLOAT,componentsPerAttribute:4},{functionName:"batchTable_getDistanceDisplayCondition",componentDatatype:X.FLOAT,componentsPerAttribute:2}];e._batchTable=new px(t,n,e._polylines.length)}var gle=new Gn,yle=new oe,xle=new z;Jd.prototype.update=function(e){if(rj(this),this._polylines.length===0||!this.show)return;lje(this,e);let t=e.context,n=e.mapProjection,i,o=this._propertiesChanged;if(this._createBatchTable){if(Bt.maximumVertexTextureImageUnits===0)throw new le("Vertex texture fetch support is required to render polylines. The maximum number of vertex texture image units must be greater than zero.");ije(this,t),this._createBatchTable=!1}if(this._createVertexArray||rje(this))dle(this,t,n);else if(this._polylinesUpdated){let c=this._polylinesToUpdate;if(this._mode!==ne.SCENE3D){let u=c.length;for(let f=0;f<u;++f)i=c[f],i.update()}if(o[lle]||o[tje])dle(this,t,n);else{let u=c.length,f=this._polylineBuckets;for(let d=0;d<u;++d){i=c[d],o=i._propertiesChanged;let p=i._bucket,g=0;for(let m in f)if(f.hasOwnProperty(m)){if(f[m]===p){o[oj]&&p.writeUpdate(g,i,this._positionBuffer,n);break}g+=f[m].lengthOfPositions}if((o[JWe]||o[eje])&&this._batchTable.setBatchedAttribute(i._index,0,new z(i._width,i._show)),this._batchTable.attributes.length>2){if(o[oj]||o[lle]){let m=e.mode===ne.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,x=Gn.fromCartesian(m.center,gle),b=oe.fromElements(x.low.x,x.low.y,x.low.z,m.radius,yle);this._batchTable.setBatchedAttribute(i._index,2,x.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[nje]){let m=xle;m.x=0,m.y=Number.MAX_VALUE;let x=i.distanceDisplayCondition;l(x)&&(m.x=x.near,m.y=x.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c<_le;++c)o[c]=0;let r=F.IDENTITY;e.mode===ne.SCENE3D&&(r=this.modelMatrix);let s=e.passes,a=e.morphTime!==0;if((!l(this._opaqueRS)||this._opaqueRS.depthTest.enabled!==a)&&(this._opaqueRS=Ue.fromCache({depthMask:a,depthTest:{enabled:a}})),(!l(this._translucentRS)||this._translucentRS.depthTest.enabled!==a)&&(this._translucentRS=Ue.fromCache({blending:un.ALPHA_BLEND,depthMask:!a,depthTest:{enabled:a}})),this._batchTable.update(e),s.render||s.pick){let c=this._colorCommands;oje(this,e,c,r)}};var EM=new ae,ule=new ae;function oje(e,t,n,i){let o=t.context,r=t.commandList,s=n.length,a=0,c=!0,u=e._vertexArrays,f=e.debugShowBoundingVolume,p=e._batchTable.getUniformMapCallback(),g=u.length;for(let m=0;m<g;++m){let x=u[m],b=x.buckets,T=b.length;for(let C=0;C<T;++C){let A=b[C],S=A.offset,v=A.bucket.shaderProgram,I=A.bucket.polylines,O=I.length,R,L,N=0,_,E;for(let w=0;w<O;++w){let D=I[w],M=aje(D._material);if(M!==R){if(l(R)&&N>0){let G=L.isTranslucent();a>=s?(_=new Ze({owner:e}),n.push(_)):_=n[a],++a,E=gt(p(L._uniforms),e._uniformMap),_.boundingVolume=ae.clone(EM,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=v,_.vertexArray=x.va,_.renderState=G?e._translucentRS:e._opaqueRS,_.pass=G?Ee.TRANSLUCENT:Ee.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=E,_.count=N,_.offset=S,S+=N,N=0,c=!0,r.push(_)}L=D._material,L.update(o),R=M}let B=D._locatorBuckets,V=B.length;for(let G=0;G<V;++G){let k=B[G];k.locator===A&&(N+=k.count)}let U;t.mode===ne.SCENE3D?U=D._boundingVolumeWC:t.mode===ne.COLUMBUS_VIEW?U=D._boundingVolume2D:t.mode===ne.SCENE2D?l(D._boundingVolume2D)&&(U=ae.clone(D._boundingVolume2D,ule),U.center.x=0):l(D._boundingVolumeWC)&&l(D._boundingVolume2D)&&(U=ae.union(D._boundingVolumeWC,D._boundingVolume2D,ule)),c?(c=!1,ae.clone(U,EM)):ae.union(U,EM,EM)}l(R)&&N>0&&(a>=s?(_=new Ze({owner:e}),n.push(_)):_=n[a],++a,E=gt(p(L._uniforms),e._uniformMap),_.boundingVolume=ae.clone(EM,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=v,_.vertexArray=x.va,_.renderState=L.isTranslucent()?e._translucentRS:e._opaqueRS,_.pass=L.isTranslucent()?Ee.TRANSLUCENT:Ee.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=E,_.count=N,_.offset=S,c=!0,r.push(_)),R=void 0}}n.length=a}Jd.prototype.isDestroyed=function(){return!1};Jd.prototype.destroy=function(){return ble(this),sj(this),Tle(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function rje(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[oj]?(i.bufferUsage!==Be.STREAM_DRAW&&(t=!0,i.bufferUsage=Be.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==Be.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=Be.STATIC_DRAW):i.frameCount--),t}var fle=[0,0,0];function dle(e,t,n){e._createVertexArray=!1,sj(e),ble(e),cje(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,u=[[]],f=0,d=e._polylineBuckets,p,g;for(p in d)d.hasOwnProperty(p)&&(g=d[p],g.updateShader(t,r,s),f+=g.lengthOfPositions);if(f>0){let m=e._mode,x=new Float32Array(6*f*3),b=new Float32Array(f*4),T,C=0,A=0,S=0;for(p in d)if(d.hasOwnProperty(p)){g=d[p],g.write(x,b,C,A,S,r,t,n),m===ne.MORPHING&&(l(T)||(T=new Float32Array(6*f*3)),g.writeForMorph(T,C));let E=g.lengthOfPositions;C+=6*E*3,A+=E*4,S+=E*4,c=g.updateIndices(i,a,u,c)}let v=e._positionBufferUsage.bufferUsage,I=Be.STATIC_DRAW;e._positionBuffer=pt.createVertexBuffer({context:t,typedArray:x,usage:v});let O;l(T)&&(O=pt.createVertexBuffer({context:t,typedArray:T,usage:v})),e._texCoordExpandAndBatchIndexBuffer=pt.createVertexBuffer({context:t,typedArray:b,usage:I});let R=3*Float32Array.BYTES_PER_ELEMENT,L=4*Float32Array.BYTES_PER_ELEMENT,N=0,_=i.length;for(let E=0;E<_;++E)if(o=i[E],o.length>0){let w=new Uint16Array(o),D=pt.createIndexBuffer({context:t,typedArray:w,usage:Be.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});N+=a[E];let M=6*(E*(R*P.SIXTY_FOUR_KILOBYTES)-N*R),B=R+M,V=R+B,U=R+V,G=R+U,k=R+G,Y=E*(L*P.SIXTY_FOUR_KILOBYTES)-N*L,W=[{index:Vl.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*R},{index:Vl.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:Vl.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*R},{index:Vl.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:Vl.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:Vl.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*R},{index:Vl.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:Vl.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*R},{index:Vl.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:Vl.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:Vl.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:Vl.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:Vl.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:Y}],$,j,K,J;m===ne.SCENE3D?(j=e._positionBuffer,$="vertexBuffer",K=fle,J="value"):m===ne.SCENE2D||m===ne.COLUMBUS_VIEW?(j=fle,$="value",K=e._positionBuffer,J="vertexBuffer"):(j=O,$="vertexBuffer",K=e._positionBuffer,J="vertexBuffer"),W[0][$]=j,W[1][$]=j,W[2][J]=K,W[3][J]=K,W[4][$]=j,W[5][$]=j,W[6][J]=K,W[7][J]=K,W[8][$]=j,W[9][$]=j,W[10][J]=K,W[11][J]=K;let de=new fi({context:t,attributes:W,indexBuffer:D});e._vertexArrays.push({va:de,buckets:u[E]})}}}function sje(e,t){return t instanceof Ot?t.id:t}var nz=[];function aje(e){let t=Gi._uniformList[e.type],n=t.length;nz.length=2*n;let i=0;for(let o=0;o<n;++o){let r=t[o];nz[i]=r,nz[i+1]=e._uniforms[r](),i+=2}return`${e.type}:${JSON.stringify(nz,sje)}`}function cje(e){let t=e._mode,n=e._modelMatrix,i=e._polylineBuckets={},o=e._polylines,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a._actualPositions.length>1){a.update();let c=a.material,u=i[c.type];l(u)||(u=i[c.type]=new bm(c,t,n)),u.addPolyline(a)}}}function lje(e,t){let n=t.mode;(e._mode!==n||!F.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=F.clone(e.modelMatrix),e._createVertexArray=!0)}function rj(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s<r;++s)o=e._polylines[s],o.isDestroyed||(o._index=i++,n.push(o),t.push(o));e._polylines=t,e._polylinesToUpdate=n}}function sj(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)if(!t[i].isDestroyed){let o=t[i]._bucket;l(o)&&(o.shaderProgram=o.shaderProgram&&o.shaderProgram.destroy())}}function ble(e){let t=e._vertexArrays.length;for(let n=0;n<t;++n)e._vertexArrays[n].va.destroy();e._vertexArrays.length=0}Jd.prototype._updatePolyline=function(e,t){this._polylinesUpdated=!0,e._dirty||this._polylinesToUpdate.push(e),++this._propertiesChanged[t]};function Tle(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)t[i].isDestroyed||t[i]._destroy()}function ij(e,t,n){this.count=e,this.offset=t,this.bucket=n}function bm(e,t,n){this.polylines=[],this.lengthOfPositions=0,this.material=e,this.shaderProgram=void 0,this.mode=t,this.modelMatrix=n}bm.prototype.addPolyline=function(e){this.polylines.push(e),e._actualLength=this.getPolylinePositionsLength(e),this.lengthOfPositions+=e._actualLength,e._bucket=this};bm.prototype.updateShader=function(e,t,n){if(l(this.shaderProgram))return;let i=["DISTANCE_DISPLAY_CONDITION"];n&&i.push("VECTOR_TILE"),this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&i.push("POLYLINE_DASH"),Vt.isInternetExplorer()||i.push("CLIP_POLYLINE");let o=new Ge({defines:i,sources:[`in vec4 v_pickColor;
`,this.material.shaderSource,wx]}),r=t.getVertexShaderCallback()(TM),s=new Ge({defines:i,sources:[mu,r]});this.shaderProgram=nn.fromCache({context:e,vertexShaderSource:s,fragmentShaderSource:o,attributeLocations:Vl})};function Cle(e){return h.dot(h.UNIT_X,e._boundingVolume.center)<0||e._boundingVolume.intersectPlane(an.ORIGIN_ZX_PLANE)===Wt.INTERSECTING}bm.prototype.getPolylinePositionsLength=function(e){let t;if(this.mode===ne.SCENE3D||!Cle(e))return t=e._actualPositions.length,t*4-4;let n=0,i=e._segments.lengths;t=i.length;for(let o=0;o<t;++o)n+=i[o]*4-4;return n};var bs=new h,Ff=new h,Bf=new h,iz=new h,uje=new oe,fje=new z;bm.prototype.write=function(e,t,n,i,o,r,s,a){let c=this.mode,u=a.ellipsoid.maximumRadius*P.PI,f=this.polylines,d=f.length;for(let p=0;p<d;++p){let g=f[p],m=g.width,x=g.show&&m>0,b=g._index,T=this.getSegments(g,a),C=T.positions,A=T.lengths,S=C.length,v=g.getPickId(s).color,I=0,O=0,R;for(let V=0;V<S;++V){V===0?g._loop?R=C[S-2]:(R=iz,h.subtract(C[0],C[1],R),h.add(C[0],R,R)):R=C[V-1],h.clone(R,Ff),h.clone(C[V],bs),V===S-1?g._loop?R=C[1]:(R=iz,h.subtract(C[S-1],C[S-2],R),h.add(C[S-1],R,R)):R=C[V+1],h.clone(R,Bf);let U=A[I];V===O+U&&(O+=U,++I);let G=V-O===0,k=V===O+A[I]-1;c===ne.SCENE2D&&(Ff.z=0,bs.z=0,Bf.z=0),(c===ne.SCENE2D||c===ne.MORPHING)&&(G||k)&&u-Math.abs(bs.x)<1&&((bs.x<0&&Ff.x>0||bs.x>0&&Ff.x<0)&&h.clone(bs,Ff),(bs.x<0&&Bf.x>0||bs.x>0&&Bf.x<0)&&h.clone(bs,Bf));let Y=G?2:0,W=k?2:4;for(let $=Y;$<W;++$){Gn.writeElements(bs,e,n),Gn.writeElements(Ff,e,n+6),Gn.writeElements(Bf,e,n+12);let j=$-2<0?-1:1;t[o]=V/(S-1),t[o+1]=2*($%2)-1,t[o+2]=j,t[o+3]=b,n+=6*3,o+=4}}let L=uje;L.x=H.floatToByte(v.red),L.y=H.floatToByte(v.green),L.z=H.floatToByte(v.blue),L.w=H.floatToByte(v.alpha);let N=fje;N.x=m,N.y=x?1:0;let _=c===ne.SCENE2D?g._boundingVolume2D:g._boundingVolumeWC,E=Gn.fromCartesian(_.center,gle),w=E.high,D=oe.fromElements(E.low.x,E.low.y,E.low.z,_.radius,yle),M=xle;M.x=0,M.y=Number.MAX_VALUE;let B=g.distanceDisplayCondition;l(B)&&(M.x=B.near,M.y=B.far),r.setBatchedAttribute(b,0,N),r.setBatchedAttribute(b,1,L),r.attributes.length>2&&(r.setBatchedAttribute(b,2,w),r.setBatchedAttribute(b,3,D),r.setBatchedAttribute(b,4,M))}};var dje=new h,hje=new h,mje=new h,hle=new h;bm.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r<o;++r){let s=i[r],a=s._segments.positions,c=s._segments.lengths,u=a.length,f=0,d=0;for(let p=0;p<u;++p){let g;p===0?s._loop?g=a[u-2]:(g=hle,h.subtract(a[0],a[1],g),h.add(a[0],g,g)):g=a[p-1],g=F.multiplyByPoint(n,g,hje);let m=F.multiplyByPoint(n,a[p],dje),x;p===u-1?s._loop?x=a[1]:(x=hle,h.subtract(a[u-1],a[u-2],x),h.add(a[u-1],x,x)):x=a[p+1],x=F.multiplyByPoint(n,x,mje);let b=c[f];p===d+b&&(d+=b,++f);let T=p-d===0,C=p===d+c[f]-1,A=T?2:0,S=C?2:4;for(let v=A;v<S;++v)Gn.writeElements(m,e,t),Gn.writeElements(g,e,t+6),Gn.writeElements(x,e,t+12),t+=6*3}}};var pje=new Array(1);bm.prototype.updateIndices=function(e,t,n,i){let o=n.length-1,r=new ij(0,i,this);n[o].push(r);let s=0,a=e[e.length-1],c=0;a.length>0&&(c=a[a.length-1]+1);let u=this.polylines,f=u.length;for(let d=0;d<f;++d){let p=u[d];p._locatorBuckets=[];let g;if(this.mode===ne.SCENE3D){g=pje;let x=p._actualPositions.length;if(x>0)g[0]=x;else continue}else g=p._segments.lengths;let m=g.length;if(m>0){let x=0;for(let b=0;b<m;++b){let T=g[b]-1;for(let C=0;C<T;++C)c+4>P.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:x}),x=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new ij(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),x+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:x}),c+4>P.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new ij(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};bm.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o<i;++o){let r=t[o];if(r===e)break;n+=r._actualLength}return n};var eE={positions:void 0,lengths:void 0},mle=new Array(1),_je=new h,gje=new fe;bm.prototype.getSegments=function(e,t){let n=e._actualPositions;if(this.mode===ne.SCENE3D)return mle[0]=n.length,eE.positions=n,eE.lengths=mle,eE;Cle(e)&&(n=e._segments.positions);let i=t.ellipsoid,o=[],r=this.modelMatrix,s=n.length,a,c=_je;for(let u=0;u<s;++u)a=n[u],c=F.multiplyByPoint(r,a,c),o.push(t.project(i.cartesianToCartographic(c,gje)));if(o.length>0){e._boundingVolume2D=ae.fromPoints(o,e._boundingVolume2D);let u=e._boundingVolume2D.center;e._boundingVolume2D.center=new h(u.z,u.x,u.y)}return eE.positions=o,eE.lengths=e._segments.lengths,eE};var ple;bm.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*P.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=ple,c=6*s*3;!l(a)||a.length<c?a=ple=new Float32Array(c):a.length>c&&(a=new Float32Array(a.buffer,0,c));let u=this.getSegments(t,i),f=u.positions,d=u.lengths,p=0,g=0,m=0,x;s=f.length;for(let b=0;b<s;++b){b===0?t._loop?x=f[s-2]:(x=iz,h.subtract(f[0],f[1],x),h.add(f[0],x,x)):x=f[b-1],h.clone(x,Ff),h.clone(f[b],bs),b===s-1?t._loop?x=f[1]:(x=iz,h.subtract(f[s-1],f[s-2],x),h.add(f[s-1],x,x)):x=f[b+1],h.clone(x,Bf);let T=d[g];b===m+T&&(m+=T,++g);let C=b-m===0,A=b===m+d[g]-1;o===ne.SCENE2D&&(Ff.z=0,bs.z=0,Bf.z=0),(o===ne.SCENE2D||o===ne.MORPHING)&&(C||A)&&r-Math.abs(bs.x)<1&&((bs.x<0&&Ff.x>0||bs.x>0&&Ff.x<0)&&h.clone(bs,Ff),(bs.x<0&&Bf.x>0||bs.x>0&&Bf.x<0)&&h.clone(bs,Bf));let S=C?2:0,v=A?2:4;for(let I=S;I<v;++I)Gn.writeElements(bs,a,p),Gn.writeElements(Ff,a,p+6),Gn.writeElements(Bf,a,p+12),p+=6*3}n.copyFromArrayView(a,6*3*Float32Array.BYTES_PER_ELEMENT*e)}};var eh=Jd;function Iy(e){this._positions=e.positions,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._rectangle=e.rectangle,this._minHeight=e.minimumHeight,this._maxHeight=e.maximumHeight,this._billboardCollection=new Au({batchTable:e.batchTable}),this._labelCollection=new xm({batchTable:e.batchTable}),this._polylineCollection=new eh,this._polylineCollection._useHighlightColor=!0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Iy.prototype,{ready:{get:function(){return this._ready}},pointsLength:{get:function(){return this._billboardCollection.length}},texturesByteLength:{get:function(){let e=this._billboardCollection.textureAtlas.texture.sizeInBytes,t=this._labelCollection._textureAtlas.texture.sizeInBytes;return e+t}}});function yje(e,t){let n=e._rectangle,i=e._minHeight,o=e._maxHeight,r=2+re.packedLength+ee.packedLength,s=new Float64Array(r),a=0;return s[a++]=i,s[a++]=o,re.pack(n,s,a),a+=re.packedLength,ee.pack(t,s,a),s}var xje=new pi("createVectorTilePoints",5),bje=new h;function Tje(e,t){let n=e._positions,i=e._packedBuffer;l(i)||(n=e._positions=n.slice(),e._batchIds=e._batchIds.slice(),i=e._packedBuffer=yje(e,t));let o=[n.buffer,i.buffer],r={positions:n.buffer,packedBuffer:i.buffer},s=xje.scheduleTask(r,o);if(l(s))return s.then(a=>{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;let d=e._batchIds,p=n.length/3;for(let g=0;g<p;++g){let m=d[g],x=h.unpack(n,g*3,bje),b=c.add();b.position=x,b._batchIndex=m;let T=u.add();T.text=" ",T.position=x,T._batchIndex=m;let C=f.add();C.positions=[h.clone(x),h.clone(x)]}e._positions=void 0,e._packedBuffer=void 0,e._ready=!0}).catch(a=>{e.isDestroyed()||(e._error=a)})}Iy.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=n.get(a),f=i.get(a),d=o.get(a);t[c]=new u_(e,c,u,f,d)}};Iy.prototype.applyDebugSettings=function(e,t){e?(H.clone(t,this._billboardCollection._highlightColor),H.clone(t,this._labelCollection._highlightColor),H.clone(t,this._polylineCollection._highlightColor)):(H.clone(H.WHITE,this._billboardCollection._highlightColor),H.clone(H.WHITE,this._labelCollection._highlightColor),H.clone(H.WHITE,this._polylineCollection._highlightColor))};function Cje(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.pointSize=u_.defaultPointSize,s.color=u_.defaultColor,s.pointOutlineColor=u_.defaultPointOutlineColor,s.pointOutlineWidth=u_.defaultPointOutlineWidth,s.labelColor=H.WHITE,s.labelOutlineColor=H.WHITE,s.labelOutlineWidth=1,s.font="30px sans-serif",s.labelStyle=Ho.FILL,s.labelText=void 0,s.backgroundColor=new H(.165,.165,.165,.8),s.backgroundPadding=new z(7,5),s.backgroundEnabled=!1,s.scaleByDistance=void 0,s.translucencyByDistance=void 0,s.distanceDisplayCondition=void 0,s.heightOffset=0,s.anchorLineEnabled=!1,s.anchorLineColor=H.WHITE,s.image=void 0,s.disableDepthTestDistance=0,s.horizontalOrigin=_i.CENTER,s.verticalOrigin=Rn.CENTER,s.labelHorizontalOrigin=_i.RIGHT,s.labelVerticalOrigin=Rn.BASELINE}}var Aje=new H,Eje=new H,Sje=new H,wje=new H,vje=new H,Dje=new H,SM=new Ft,wM=new Ft,aj=new Pt;Iy.prototype.applyStyle=function(e,t){if(!l(e)){Cje(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];if(l(e.show)&&(s.show=e.show.evaluate(s)),l(e.pointSize)&&(s.pointSize=e.pointSize.evaluate(s)),l(e.color)&&(s.color=e.color.evaluateColor(s,Aje)),l(e.pointOutlineColor)&&(s.pointOutlineColor=e.pointOutlineColor.evaluateColor(s,Eje)),l(e.pointOutlineWidth)&&(s.pointOutlineWidth=e.pointOutlineWidth.evaluate(s)),l(e.labelColor)&&(s.labelColor=e.labelColor.evaluateColor(s,Sje)),l(e.labelOutlineColor)&&(s.labelOutlineColor=e.labelOutlineColor.evaluateColor(s,wje)),l(e.labelOutlineWidth)&&(s.labelOutlineWidth=e.labelOutlineWidth.evaluate(s)),l(e.font)&&(s.font=e.font.evaluate(s)),l(e.labelStyle)&&(s.labelStyle=e.labelStyle.evaluate(s)),l(e.labelText)?s.labelText=e.labelText.evaluate(s):s.labelText=void 0,l(e.backgroundColor)&&(s.backgroundColor=e.backgroundColor.evaluateColor(s,vje)),l(e.backgroundPadding)&&(s.backgroundPadding=e.backgroundPadding.evaluate(s)),l(e.backgroundEnabled)&&(s.backgroundEnabled=e.backgroundEnabled.evaluate(s)),l(e.scaleByDistance)){let a=e.scaleByDistance.evaluate(s);l(a)?(SM.near=a.x,SM.nearValue=a.y,SM.far=a.z,SM.farValue=a.w,s.scaleByDistance=SM):s.scaleByDistance=void 0}else s.scaleByDistance=void 0;if(l(e.translucencyByDistance)){let a=e.translucencyByDistance.evaluate(s);l(a)?(wM.near=a.x,wM.nearValue=a.y,wM.far=a.z,wM.farValue=a.w,s.translucencyByDistance=wM):s.translucencyByDistance=void 0}else s.translucencyByDistance=void 0;if(l(e.distanceDisplayCondition)){let a=e.distanceDisplayCondition.evaluate(s);l(a)?(aj.near=a.x,aj.far=a.y,s.distanceDisplayCondition=aj):s.distanceDisplayCondition=void 0}else s.distanceDisplayCondition=void 0;l(e.heightOffset)&&(s.heightOffset=e.heightOffset.evaluate(s)),l(e.anchorLineEnabled)&&(s.anchorLineEnabled=e.anchorLineEnabled.evaluate(s)),l(e.anchorLineColor)&&(s.anchorLineColor=e.anchorLineColor.evaluateColor(s,Dje)),l(e.image)?s.image=e.image.evaluate(s):s.image=void 0,l(e.disableDepthTestDistance)&&(s.disableDepthTestDistance=e.disableDepthTestDistance.evaluate(s)),l(e.horizontalOrigin)&&(s.horizontalOrigin=e.horizontalOrigin.evaluate(s)),l(e.verticalOrigin)&&(s.verticalOrigin=e.verticalOrigin.evaluate(s)),l(e.labelHorizontalOrigin)&&(s.labelHorizontalOrigin=e.labelHorizontalOrigin.evaluate(s)),l(e.labelVerticalOrigin)&&(s.labelVerticalOrigin=e.labelVerticalOrigin.evaluate(s))}};Iy.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=Tje(this,e.mapProjection.ellipsoid)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._polylineCollection.update(e),this._billboardCollection.update(e),this._labelCollection.update(e)};Iy.prototype.isDestroyed=function(){return!1};Iy.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._polylineCollection=this._polylineCollection&&this._polylineCollection.destroy(),ue(this)};var vM=Iy;function h_(e){this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._counts=e.counts,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._batchedPositions=void 0,this._transferrableBatchIds=void 0,this._vertexBatchIds=void 0,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._polygonMinimumHeights=e.polygonMinimumHeights,this._polygonMaximumHeights=e.polygonMaximumHeights,this._center=y(e.center,h.ZERO),this._rectangle=e.rectangle,this._center=void 0,this._boundingVolume=e.boundingVolume,this._boundingVolumes=void 0,this._batchedIndices=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=Un.BOTH}Object.defineProperties(h_.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});function Ije(e){let t=new Float64Array(3+h.packedLength+ee.packedLength+re.packedLength),n=0;return t[n++]=e._indices.BYTES_PER_ELEMENT,t[n++]=e._minimumHeight,t[n++]=e._maximumHeight,h.pack(e._center,t,n),n+=h.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,re.pack(e._rectangle,t,n),t}function Pje(e,t){let n=1,i=t[n++],o=e._boundingVolumes=new Array(i);for(let a=0;a<i;++a)o[a]=Sn.unpack(t,n),n+=Sn.packedLength;let r=t[n++],s=e._batchedIndices=new Array(r);for(let a=0;a<r;++a){let c=H.unpack(t,n);n+=H.packedLength;let u=t[n++],f=t[n++],d=t[n++],p=new Array(d);for(let g=0;g<d;++g)p[g]=t[n++];s[a]=new cm({color:c,offset:u,count:f,batchIds:p})}}var Rje=new pi("createVectorTilePolygons",5),Oje=new H;function Mje(e){if(l(e._primitive))return;let t=e._positions,n=e._counts,i=e._indexCounts,o=e._indices,r=e._transferrableBatchIds,s=e._batchTableColors,a=e._packedBuffer;if(!l(s)){t=e._positions=e._positions.slice(),n=e._counts=e._counts.slice(),i=e._indexCounts=e._indexCounts.slice(),o=e._indices=e._indices.slice(),e._center=e._ellipsoid.cartographicToCartesian(re.center(e._rectangle)),r=e._transferrableBatchIds=new Uint32Array(e._batchIds),s=e._batchTableColors=new Uint32Array(r.length);let g=e._batchTable,m=s.length;for(let x=0;x<m;++x){let b=g.getColor(x,Oje);s[x]=b.toRgba()}a=e._packedBuffer=Ije(e)}let c=[t.buffer,n.buffer,i.buffer,o.buffer,r.buffer,s.buffer,a.buffer],u={packedBuffer:a.buffer,positions:t.buffer,counts:n.buffer,indexCounts:i.buffer,indices:o.buffer,batchIds:r.buffer,batchTableColors:s.buffer},f=e._polygonMinimumHeights,d=e._polygonMaximumHeights;l(f)&&l(d)&&(f=f.slice(),d=d.slice(),c.push(f.buffer,d.buffer),u.minimumHeights=f,u.maximumHeights=d);let p=Rje.scheduleTask(u,c);if(l(p))return p.then(g=>{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(g.packedBuffer),x=m[0];Pje(e,m),e._indices=Ne.getSizeInBytes(x)===2?new Uint16Array(g.indices):new Uint32Array(g.indices),e._indexOffsets=new Uint32Array(g.indexOffsets),e._indexCounts=new Uint32Array(g.indexCounts),e._batchedPositions=new Float32Array(g.positions),e._vertexBatchIds=new Uint16Array(g.batchIds),Lje(e),e._ready=!0}).catch(g=>{e.isDestroyed()||(e._error=g)})}function Lje(e){l(e._primitive)||(e._primitive=new qx({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}h_.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};h_.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};h_.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};h_.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};h_.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=Mje(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};h_.prototype.isDestroyed=function(){return!1};h_.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var DM=h_;var IM=`in vec4 currentPosition;
in vec4 previousPosition;
in vec4 nextPosition;
in vec2 expandAndWidth;
in float a_batchId;

uniform mat4 u_modifiedModelView;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = u_modifiedModelView * currentPosition;
    vec4 prev = u_modifiedModelView * previousPosition;
    vec4 next = u_modifiedModelView * nextPosition;

    float angle;
    vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;
}
`;function th(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(th.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function Nje(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+re.packedLength+ee.packedLength+h.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,re.pack(t,a,c),c+=re.packedLength,ee.pack(o,a,c),c+=ee.packedLength,h.pack(r,a,c),a}var Fje=new pi("createVectorTilePolylines",5),tE={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function Bje(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=Nje(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=Fje.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let d=f.indexDatatype;e._indices=d===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),kje(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function kje(e,t){if(!l(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let u=pt.createVertexBuffer({context:t,typedArray:i,usage:Be.STATIC_DRAW}),f=pt.createVertexBuffer({context:t,typedArray:n,usage:Be.STATIC_DRAW}),d=pt.createVertexBuffer({context:t,typedArray:o,usage:Be.STATIC_DRAW}),p=pt.createVertexBuffer({context:t,typedArray:r,usage:Be.STATIC_DRAW}),g=pt.createVertexBuffer({context:t,typedArray:s,usage:Be.STATIC_DRAW}),m=pt.createIndexBuffer({context:t,typedArray:a,usage:Be.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),x=[{index:tE.previousPosition,vertexBuffer:u,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:tE.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:tE.nextPosition,vertexBuffer:d,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:tE.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:tE.a_batchId,vertexBuffer:g,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new fi({context:t,attributes:x,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var PM=new F,Ale=new h;function Uje(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,PM),F.multiplyByPoint(PM,e._center,Ale),F.setTranslation(PM,Ale,PM),PM},u_highlightColor:function(){return e._highlightColor}})}function Vje(e){if(l(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=Ue.fromCache({blending:un.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var zje=`uniform vec4 u_highlightColor; 
void main()
{
    out_FragColor = u_highlightColor;
}
`;function Hje(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(IM),o=n.getFragmentShaderCallback(!1,void 0,!1)(zje),r=new Ge({defines:["VECTOR_TILE",Vt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[mu,i]}),s=new Ge({defines:["VECTOR_TILE"],sources:[o]});e._sp=nn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:tE})}function Gje(e,t){if(!l(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new Ze({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:Ee.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}th.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s,a=n.length,c=0,u=0;for(r=0;r<a;++r)n[r]===t&&(c+=o[r+1]-o[r]);if(c===0)return;let f=new Float64Array(c*3);for(r=0;r<a;++r)if(n[r]===t){let d=o[r],p=o[r+1]-d;for(s=0;s<p;++s){let g=(d+s)*3;f[u++]=i[g],f[u++]=i[g+1],f[u++]=i[g+2]}}return f};th.prototype.getPositions=function(e){return th.getPolylinePositions(this,e)};th.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Us(e,r)}};th.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function Wje(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=H.WHITE}}var jje=new H,qje=H.WHITE,Yje=!0;th.prototype.applyStyle=function(e,t){if(!l(e)){Wje(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,jje):qje,s.show=l(e.show)?e.show.evaluate(s):Yje}};th.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=Bje(this,t)),l(this._error)){let i=this._error;throw this._error=void 0,i}return}Uje(this,t),Hje(this,t),Vje(this);let n=e.passes;(n.render||n.pick)&&Gje(this,e)};th.prototype.isDestroyed=function(){return!1};th.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var Eb=th;var RM=`in vec3 startEllipsoidNormal;
in vec3 endEllipsoidNormal;
in vec4 startPositionAndHeight;
in vec4 endPositionAndHeight;
in vec4 startFaceNormalAndVertexCorner;
in vec4 endFaceNormalAndHalfWidth;
in float a_batchId;

uniform mat4 u_modifiedModelView;
uniform vec2 u_minimumMaximumVectorHeights;

out vec4 v_startPlaneEC;
out vec4 v_endPlaneEC;
out vec4 v_rightPlaneEC;
out float v_halfWidth;
out vec3 v_volumeUpEC;

void main()
{
    // vertex corner IDs
    //          3-----------7
    //         /|   left   /|
    //        / | 1       / |
    //       2-----------6  5  end
    //       | /         | /
    // start |/  right   |/
    //       0-----------4
    //
    float isEnd = floor(startFaceNormalAndVertexCorner.w * 0.251); // 0 for front, 1 for end
    float isTop = floor(startFaceNormalAndVertexCorner.w * mix(0.51, 0.19, isEnd)); // 0 for bottom, 1 for top

    vec3 forward = endPositionAndHeight.xyz - startPositionAndHeight.xyz;
    vec3 right = normalize(cross(forward, startEllipsoidNormal));

    vec4 position = vec4(startPositionAndHeight.xyz, 1.0);
    position.xyz += forward * isEnd;

    v_volumeUpEC = czm_normal * normalize(cross(right, forward));

    // Push for volume height
    float offset;
    vec3 ellipsoidNormal = mix(startEllipsoidNormal, endEllipsoidNormal, isEnd);

    // offset height to create volume
    offset = mix(startPositionAndHeight.w, endPositionAndHeight.w, isEnd);
    offset = mix(u_minimumMaximumVectorHeights.y, u_minimumMaximumVectorHeights.x, isTop) - offset;
    position.xyz += offset * ellipsoidNormal;

    // move from RTC to EC
    position = u_modifiedModelView * position;
    right = czm_normal * right;

    // Push for width in a direction that is in the start or end plane and in a plane with right
    // N = normalEC ("right-facing" direction for push)
    // R = right
    // p = angle between N and R
    // w = distance to push along R if R == N
    // d = distance to push along N
    //
    //   N   R
    //  {  p| }      * cos(p) = dot(N, R) = w / d
    //  d  |  |w    * d = w / dot(N, R)
    //    { | }
    //       o---------- polyline segment ---->
    //
    vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd);
    scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd));
    vec3 miterPushNormal = czm_normal * normalize(scratchNormal);

    offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC
    offset = offset / dot(miterPushNormal, right);
    position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0)));

    gl_Position = czm_depthClamp(czm_projection * position);

    position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0);
    vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz;
    v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz));
    v_rightPlaneEC = vec4(right, -dot(right, position.xyz));

    position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0);
    vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz;
    v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz));
    v_halfWidth = endFaceNormalAndHalfWidth.w;
}
`;var OM=`in vec4 v_startPlaneEC;
in vec4 v_endPlaneEC;
in vec4 v_rightPlaneEC;
in float v_halfWidth;
in vec3 v_volumeUpEC;

uniform vec4 u_highlightColor;
void main()
{
    float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));

    // Discard for sky
    if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate);

    // Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction
    halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC));

    // Check distance of the eye coordinate against the right-facing plane
    float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);

    // Check eye coordinate against the mitering planes
    float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz);
    float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz);

    if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }
    out_FragColor = u_highlightColor;

    czm_writeDepthClamp();
}
`;function m_(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new z(ai._defaultMinTerrainHeight,ai._defaultMaxTerrainHeight),this._boundingVolume=Sn.fromRectangle(e.rectangle,ai._defaultMinTerrainHeight,ai._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(m_.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function Xje(e,t,n){let i=ai.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;Sn.fromRectangle(c,o,r,n,a)}function Kje(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+re.packedLength+ee.packedLength+h.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,re.pack(t,a,c),c+=re.packedLength,ee.pack(o,a,c),c+=ee.packedLength,h.pack(r,a,c),a}var Zje=new pi("createVectorTileClampedPolylines"),Py={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function $je(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=Kje(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=Zje.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let d=f.indexDatatype;e._indices=d===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),Qje(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function Qje(e,t){if(!l(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;let d=pt.createVertexBuffer({context:t,typedArray:n,usage:Be.STATIC_DRAW}),p=pt.createVertexBuffer({context:t,typedArray:i,usage:Be.STATIC_DRAW}),g=pt.createVertexBuffer({context:t,typedArray:o,usage:Be.STATIC_DRAW}),m=pt.createVertexBuffer({context:t,typedArray:r,usage:Be.STATIC_DRAW}),x=pt.createVertexBuffer({context:t,typedArray:s,usage:Be.STATIC_DRAW}),b=pt.createVertexBuffer({context:t,typedArray:a,usage:Be.STATIC_DRAW}),T=pt.createVertexBuffer({context:t,typedArray:c,usage:Be.STATIC_DRAW}),C=pt.createIndexBuffer({context:t,typedArray:u,usage:Be.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),A=[{index:Py.startEllipsoidNormal,vertexBuffer:d,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:Py.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:Py.startPositionAndHeight,vertexBuffer:g,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Py.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Py.startFaceNormalAndVertexCorner,vertexBuffer:x,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Py.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Py.a_batchId,vertexBuffer:T,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new fi({context:t,attributes:A,indexBuffer:C}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var MM=new F,Ele=new h;function Jje(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,MM),F.multiplyByPoint(MM,e._center,Ele),F.setTranslation(MM,Ele,MM),MM},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function Sle(e){return Ue.fromCache({cull:{enabled:!0,face:gi.FRONT},blending:un.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Vn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:Vn.EQUAL,backOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},reference:kt.CESIUM_3D_TILE_MASK,mask:kt.CESIUM_3D_TILE_MASK}})}function e7e(e){l(e._rs)||(e._rs=Sle(!1),e._rs3DTiles=Sle(!0))}function t7e(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(RM),o=n.getFragmentShaderCallback(!1,void 0,!0)(OM),r=new Ge({defines:["VECTOR_TILE",Vt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[mu,i]}),s=new Ge({defines:["VECTOR_TILE"],sources:[o]});e._sp=nn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:Py})}function n7e(e,t){let n=e._command;if(!l(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new Ze({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:Ee.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=Ze.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===Un.TERRAIN||i===Un.BOTH)&&t.commandList.push(n),(i===Un.CESIUM_3D_TILE||i===Un.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}m_.prototype.getPositions=function(e){return Eb.getPolylinePositions(this,e)};m_.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Us(e,r)}};m_.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function i7e(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=H.WHITE}}var o7e=new H,r7e=H.WHITE,s7e=!0;m_.prototype.applyStyle=function(e,t){if(!l(e)){i7e(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,o7e):r7e,s.show=l(e.show)?e.show.evaluate(s):s7e}};function a7e(e){return ai.initialize().then(function(){Xje(e,e._rectangle,e._ellipsoid)}).catch(t=>{e.isDestroyed()||(e._error=t)})}m_.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=a7e(this).then($je(this,t))),l(this._error)){let i=this._error;throw this._error=void 0,i}return}Jje(this,t),t7e(this,t),e7e(this);let n=e.passes;(n.render||n.pick)&&n7e(this,e)};m_.prototype.isDestroyed=function(){return!1};m_.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var LM=m_;var cj=32767,c7e=new fe,l7e=new h;function u7e(e,t,n,i,o){let r=e.length/3,s=e.subarray(0,r),a=e.subarray(r,2*r),c=e.subarray(2*r,3*r);Mn.zigZagDeltaDecode(s,a,c);let u=new Float64Array(e.length);for(let f=0;f<r;++f){let d=s[f],p=a[f],g=c[f],m=P.lerp(t.west,t.east,d/cj),x=P.lerp(t.south,t.north,p/cj),b=P.lerp(n,i,g/cj),T=fe.fromRadians(m,x,b,c7e),C=o.cartographicToCartesian(T,l7e);h.pack(C,u,f*3)}return u}var NM=u7e;function ih(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._polygons=void 0,this._polylines=void 0,this._points=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,p7e(this,i,o)}Object.defineProperties(ih.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return l(this._points)?this._points.pointsLength:0}},trianglesLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.trianglesLength),l(this._polylines)&&(e+=this._polylines.trianglesLength),e}},geometryByteLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.geometryByteLength),l(this._polylines)&&(e+=this._polylines.geometryByteLength),e}},texturesByteLength:{get:function(){return l(this._points)?this._points.texturesByteLength:0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function f7e(e){return function(t,n){l(e._polygons)&&e._polygons.updateCommands(t,n)}}function d7e(e,t){let n,i,o,r,s=y(e.POLYGONS_LENGTH,0),a=y(e.POLYLINES_LENGTH,0),c=y(e.POINTS_LENGTH,0);if(s>0&&l(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new le("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)){let p=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r<s;++r)n[r]=p++;if(!l(i)&&a>0)for(i=new Uint16Array(a),r=0;r<a;++r)i[r]=p++;if(!l(o)&&c>0)for(o=new Uint16Array(c),r=0;r<c;++r)o[r]=p++}return{polygons:n,polylines:i,points:o}}var nh=Uint32Array.BYTES_PER_ELEMENT;function h7e(e){return new Eb(e)}function m7e(e){return new LM(e)}function p7e(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=nh;let r=o.getUint32(n,!0);if(r!==1)throw new le(`Only Vector tile version 1 is supported.  Version ${r} is not.`);n+=nh;let s=o.getUint32(n,!0);if(n+=nh,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=nh,a===0)throw new le("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=nh;let u=o.getUint32(n,!0);n+=nh;let f=o.getUint32(n,!0);n+=nh;let d=o.getUint32(n,!0);n+=nh;let p=o.getUint32(n,!0);n+=nh;let g=o.getUint32(n,!0);n+=nh;let m=o.getUint32(n,!0);n+=nh;let x=Oo(i,n,a);n+=a;let b=new Uint8Array(t,n,c);n+=c;let T,C;u>0&&(T=Oo(i,n,u),n+=u,f>0&&(C=new Uint8Array(t,n,f),C=new Uint8Array(C),n+=f));let A=y(x.POLYGONS_LENGTH,0),S=y(x.POLYLINES_LENGTH,0),v=y(x.POINTS_LENGTH,0),I=A+S+v,O=new Vp(e,I,T,C,f7e(e));if(e._batchTable=O,I===0)return;let R=new Kd(x,b),L=R.getGlobalProperty("REGION");if(!l(L))throw new le("Feature table global property: REGION must be defined");let N=re.unpack(L),_=L[4],E=L[5],w=e._tile.computedTransform,D=R.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(D)?(D=h.unpack(D),F.multiplyByPoint(w,D,D)):(D=re.center(N),D.height=P.lerp(_,E,.5),D=ee.WGS84.cartographicToCartesian(D));let M=d7e(x,b);if(n+=(4-n%4)%4,A>0){R.featuresLength=A;let B=y(R.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new le("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let V=y(R.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1));if(!l(V))throw new le("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let U=B.reduce(function(j,K){return j+K*2},0),G=V.reduce(function(j,K){return j+K},0),k=new Uint32Array(t,n,G);n+=d;let Y=new Uint16Array(t,n,U);n+=p;let W,$;l(x.POLYGON_MINIMUM_HEIGHTS)&&l(x.POLYGON_MAXIMUM_HEIGHTS)&&(W=R.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),$=R.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new DM({positions:Y,counts:B,indexCounts:V,indices:k,minimumHeight:_,maximumHeight:E,polygonMinimumHeights:W,polygonMaximumHeights:$,center:D,rectangle:N,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,batchIds:M.polygons,modelMatrix:w})}if(S>0){R.featuresLength=S;let B=y(R.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new le("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let V=R.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!l(V)){V=new Uint16Array(S);for(let $=0;$<S;++$)V[$]=2}let U=B.reduce(function($,j){return $+j*3},0),G=new Uint16Array(t,n,U);n+=g;let k=e._tileset,Y=k.examineVectorLinesFunction;if(l(Y)){let $=NM(new Uint16Array(G),N,_,E,ee.WGS84);_7e($,B,M.polylines,O,e.url,Y)}let W=h7e;l(k.classificationType)&&(W=m7e),e._polylines=W({positions:G,widths:V,counts:B,batchIds:M.polylines,minimumHeight:_,maximumHeight:E,center:D,rectangle:N,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,classificationType:k.classificationType,keepDecodedPositions:k.vectorKeepDecodedPositions})}if(v>0){let B=new Uint16Array(t,n,v*3);n+=m,e._points=new vM({positions:B,batchIds:M.points,minimumHeight:_,maximumHeight:E,rectangle:N,batchTable:O})}}function lj(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._polygons)&&e._polygons.createFeatures(e,n),l(e._polylines)&&e._polylines.createFeatures(e,n),l(e._points)&&e._points.createFeatures(e,n),e._features=n}}ih.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};ih.prototype.getFeature=function(e){return l(this._features)||lj(this),this._features[e]};ih.prototype.applyDebugSettings=function(e,t){l(this._polygons)&&this._polygons.applyDebugSettings(e,t),l(this._polylines)&&this._polylines.applyDebugSettings(e,t),l(this._points)&&this._points.applyDebugSettings(e,t)};ih.prototype.applyStyle=function(e){l(this._features)||lj(this),l(this._polygons)&&this._polygons.applyStyle(e,this._features),l(this._polylines)&&this._polylines.applyStyle(e,this._features),l(this._points)&&this._points.applyStyle(e,this._features)};ih.prototype.update=function(e,t){let n=!0;l(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons.ready),l(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines.ready),l(this._points)&&(this._points.update(t),n=n&&this._points.ready),l(this._batchTable)&&n&&(l(this._features)||lj(this),this._batchTable.update(e,t),this._ready=!0)};ih.prototype.pick=function(e,t,n){};ih.prototype.getPolylinePositions=function(e){let t=this._polylines;if(l(t))return t.getPositions(e)};ih.prototype.isDestroyed=function(){return!1};ih.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function _7e(e,t,n,i,o,r){let s=t.length,a=0;for(let c=0;c<s;c++){let u=t[c]*3,f=e.slice(a,a+u);a+=u,r(f,n[c],o,i)}}var FM=ih;var wle={b3dm:function(e,t,n,i,o){return _m.fromB3dm(e,t,n,i,o)},pnts:function(e,t,n,i,o){return _m.fromPnts(e,t,n,i,o)},i3dm:function(e,t,n,i,o){return _m.fromI3dm(e,t,n,i,o)},cmpt:function(e,t,n,i,o){return v1.fromTileType(e,t,n,i,o,wle)},externalTileset:function(e,t,n,i){return dM.fromJson(e,t,n,i)},geom:function(e,t,n,i,o){return new I1(e,t,n,i,o)},vctr:function(e,t,n,i,o){return new FM(e,t,n,i,o)},subt:function(e,t,n,i,o){return wA.fromSubtreeJson(e,t,n,void 0,i,o)},subtreeJson:function(e,t,n,i){return wA.fromSubtreeJson(e,t,n,i)},glb:function(e,t,n,i,o){if(i.byteLength<12)throw new le("Invalid glb content");let a=new DataView(i,o).getUint32(8,!0),c=new Uint8Array(i,o,a);return _m.fromGltf(e,t,n,c)},gltf:function(e,t,n,i){return _m.fromGltf(e,t,n,i)},geoJson:function(e,t,n,i){return _m.fromGeoJson(e,t,n,i)}},Sb=wle;var g7e={UNLOADED:0,LOADING:1,PROCESSING:2,READY:3,EXPIRED:4,FAILED:5},Go=Object.freeze(g7e);var oh={BATCHED_3D_MODEL:"b3dm",INSTANCED_3D_MODEL:"i3dm",COMPOSITE:"cmpt",POINT_CLOUD:"pnts",VECTOR:"vctr",GEOMETRY:"geom",GLTF:"gltf",GLTF_BINARY:"glb",IMPLICIT_SUBTREE:"subt",IMPLICIT_SUBTREE_JSON:"subtreeJson",EXTERNAL_TILESET:"externalTileset",MULTIPLE_CONTENT:"multipleContent",GEOJSON:"geoJson",VOXEL_BINARY:"voxl",VOXEL_JSON:"voxelJson"};oh.isBinaryFormat=function(e){switch(e){case oh.BATCHED_3D_MODEL:case oh.INSTANCED_3D_MODEL:case oh.COMPOSITE:case oh.POINT_CLOUD:case oh.VECTOR:case oh.GEOMETRY:case oh.IMPLICIT_SUBTREE:case oh.VOXEL_BINARY:case oh.GLTF_BINARY:return!0;default:return!1}};var Ts=Object.freeze(oh);var y7e={NOT_COMPUTED:-1,USE_OPTIMIZATION:1,SKIP_OPTIMIZATION:0},kf=Object.freeze(y7e);var Gs={RENDER:0,PICK:1,SHADOW:2,PRELOAD:3,PRELOAD_FLIGHT:4,REQUEST_RENDER_MODE_DEFER_CHECK:5,MOST_DETAILED_PRELOAD:6,MOST_DETAILED_PICK:7,NUMBER_OF_PASSES:8},p_=new 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for(m=0;m<o;m++)Cs.computePosition(t,n,!1,g,m,x),d[p++]=x.x,d[p++]=x.y,d[p++]=x.z;for(m=o-1,g=1;g<i;g++)Cs.computePosition(t,n,!1,g,m,x),d[p++]=x.x,d[p++]=x.y,d[p++]=x.z;if(g=i-1,!s)for(m=o-2;m>=0;m--)Cs.computePosition(t,n,!1,g,m,x),d[p++]=x.x,d[p++]=x.y,d[p++]=x.z;for(m=0,g=i-2;g>0;g--)Cs.computePosition(t,n,!1,g,m,x),d[p++]=x.x,d[p++]=x.y,d[p++]=x.z;let b=d.length/3*2,T=Ne.createTypedArray(d.length/3,b),C=0;for(let S=0;S<d.length/3-1;S++)T[C++]=S,T[C++]=S+1;T[C++]=d.length/3-1,T[C++]=0;let A=new at({attributes:new fn,primitiveType:Me.LINES});return A.attributes.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:d}),A.indices=T,A}function M7e(e,t){let n=e._surfaceHeight,i=e._extrudedHeight,o=e._ellipsoid,r=Ole(e,t),s=t.height,a=t.width,c=ri.scaleToGeodeticHeight(r.attributes.position.values,n,o,!1),u=c.length,f=new Float64Array(u*2);f.set(c);let d=ri.scaleToGeodeticHeight(r.attributes.position.values,i,o);f.set(d,u),r.attributes.position.values=f;let p=t.northCap,g=t.southCap,m=4;p&&(m-=1),g&&(m-=1);let x=(f.length/3+m)*2,b=Ne.createTypedArray(f.length/3,x);u=f.length/6;let T=0;for(let A=0;A<u-1;A++)b[T++]=A,b[T++]=A+1,b[T++]=A+u,b[T++]=A+u+1;b[T++]=u-1,b[T++]=0,b[T++]=u+u-1,b[T++]=u,b[T++]=0,b[T++]=u;let C;if(p)C=s-1;else{let A=a-1;b[T++]=A,b[T++]=A+u,C=a+s-2}if(b[T++]=C,b[T++]=C+u,!g){let A=a+C-1;b[T++]=A,b[T]=A+u}return r.indices=b,r}function oE(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.granularity,P.RADIANS_PER_DEGREE),i=y(e.ellipsoid,ee.default),o=y(e.rotation,0),r=y(e.height,0),s=y(e.extrudedHeight,r);this._rectangle=re.clone(t),this._granularity=n,this._ellipsoid=i,this._surfaceHeight=Math.max(r,s),this._rotation=o,this._extrudedHeight=Math.min(r,s),this._offsetAttribute=e.offsetAttribute,this._workerName="createRectangleOutlineGeometry"}oE.packedLength=re.packedLength+ee.packedLength+5;oE.pack=function(e,t,n){return n=y(n,0),re.pack(e._rectangle,t,n),n+=re.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._extrudedHeight,t[n]=y(e._offsetAttribute,-1),t};var Mle=new re,Lle=ee.clone(ee.UNIT_SPHERE),iE={rectangle:Mle,ellipsoid:Lle,granularity:void 0,height:void 0,rotation:void 0,extrudedHeight:void 0,offsetAttribute:void 0};oE.unpack=function(e,t,n){t=y(t,0);let i=re.unpack(e,t,Mle);t+=re.packedLength;let o=ee.unpack(e,t,Lle);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t];return l(n)?(n._rectangle=re.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._surfaceHeight=s,n._rotation=a,n._extrudedHeight=c,n._offsetAttribute=u===-1?void 0:u,n):(iE.granularity=r,iE.height=s,iE.rotation=a,iE.extrudedHeight=c,iE.offsetAttribute=u===-1?void 0:u,new oE(iE))};var L7e=new fe;oE.createGeometry=function(e){let t=e._rectangle,n=e._ellipsoid,i=Cs.computeOptions(t,e._granularity,e._rotation,0,O7e,L7e),o,r;if(P.equalsEpsilon(t.north,t.south,P.EPSILON10)||P.equalsEpsilon(t.east,t.west,P.EPSILON10))return;let s=e._surfaceHeight,a=e._extrudedHeight,c=!P.equalsEpsilon(s,a,0,P.EPSILON2),u;if(c){if(o=M7e(e,i),l(e._offsetAttribute)){let p=o.attributes.position.values.length/3,g=new Uint8Array(p);e._offsetAttribute===cn.TOP?g=g.fill(1,0,p/2):(u=e._offsetAttribute===cn.NONE?0:1,g=g.fill(u)),o.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:g})}let f=ae.fromRectangle3D(t,n,s,P7e),d=ae.fromRectangle3D(t,n,a,I7e);r=ae.union(f,d)}else{if(o=Ole(e,i),o.attributes.position.values=ri.scaleToGeodeticHeight(o.attributes.position.values,s,n,!1),l(e._offsetAttribute)){let f=o.attributes.position.values.length;u=e._offsetAttribute===cn.NONE?0:1;let d=new Uint8Array(f/3).fill(u);o.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:d})}r=ae.fromRectangle3D(t,n,s)}return new at({attributes:o.attributes,indices:o.indices,primitiveType:Me.LINES,boundingSphere:r,offsetAttribute:e._offsetAttribute})};var Db=oE;function sE(e){this.rectangle=re.clone(e.rectangle),this.minimumHeight=y(e.minimumHeight,0),this.maximumHeight=y(e.maximumHeight,0),this.southwestCornerCartesian=new h,this.northeastCornerCartesian=new h,this.westNormal=new h,this.southNormal=new h,this.eastNormal=new h,this.northNormal=new h;let t=y(e.ellipsoid,ee.WGS84);U7e(this,e.rectangle,t),this._orientedBoundingBox=void 0,this._boundingSphere=void 0,y(e.computeBoundingVolumes,!0)&&this.computeBoundingVolumes(t)}Object.defineProperties(sE.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});sE.prototype.computeBoundingVolumes=function(e){this._orientedBoundingBox=Sn.fromRectangle(this.rectangle,this.minimumHeight,this.maximumHeight,e),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)};var Nle=new h,rz=new h,Fle=new h,N7e=new h,F7e=new h,B7e=new h,k7e=new h,zf=new fe,Ble=new an(h.UNIT_X,0),rE=new mn;function U7e(e,t,n){n.cartographicToCartesian(re.southwest(t),e.southwestCornerCartesian),n.cartographicToCartesian(re.northeast(t),e.northeastCornerCartesian),zf.longitude=t.west,zf.latitude=(t.south+t.north)*.5,zf.height=0;let i=n.cartographicToCartesian(zf,B7e),o=h.cross(i,h.UNIT_Z,N7e);h.normalize(o,e.westNormal),zf.longitude=t.east;let r=n.cartographicToCartesian(zf,k7e),s=h.cross(h.UNIT_Z,r,Nle);h.normalize(s,e.eastNormal);let a=h.subtract(i,r,Nle);h.magnitude(a)===0&&(a=h.clone(o,a));let c=h.normalize(a,F7e),u=t.south,f;if(u>0){zf.longitude=(t.west+t.east)*.5,zf.latitude=u;let x=n.cartographicToCartesian(zf,rE.origin);h.clone(c,rE.direction);let b=an.fromPointNormal(e.southwestCornerCartesian,e.westNormal,Ble);$n.rayPlane(rE,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(x,rz)}else f=n.geodeticSurfaceNormalCartographic(re.southeast(t),rz);let d=h.cross(f,a,Fle);h.normalize(d,e.southNormal);let p=t.north,g;if(p<0){zf.longitude=(t.west+t.east)*.5,zf.latitude=p;let x=n.cartographicToCartesian(zf,rE.origin);h.negate(c,rE.direction);let b=an.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,Ble);$n.rayPlane(rE,b,e.northeastCornerCartesian),g=n.geodeticSurfaceNormal(x,rz)}else g=n.geodeticSurfaceNormalCartographic(re.northwest(t),rz);let m=h.cross(a,g,Fle);h.normalize(m,e.northNormal)}var V7e=new h,z7e=new h,H7e=new h(0,-1,0),G7e=new h(0,0,-1),kle=new h;function W7e(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!re.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,d=e.westNormal,p=e.southNormal,g=e.eastNormal,m=e.northNormal;t.mode!==ne.SCENE3D&&(u=t.mapProjection.project(re.southwest(e.rectangle),V7e),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(re.northeast(e.rectangle),z7e),f.z=f.y,f.y=f.x,f.x=0,d=H7e,g=h.UNIT_Y,p=G7e,m=h.UNIT_Z);let x=h.subtract(i,u,kle),b=h.dot(x,d),T=h.dot(x,p),C=h.subtract(i,f,kle),A=h.dot(C,g),S=h.dot(C,m);b>0?r+=b*b:A>0&&(r+=A*A),T>0?r+=T*T:S>0&&(r+=S*S)}let s,a,c;if(t.mode===ne.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let u=s-c;r+=u*u}else if(s<a){let u=a-s;r+=u*u}return Math.sqrt(r)}sE.prototype.distanceToCamera=function(e){let t=W7e(this,e);if(e.mode===ne.SCENE3D&&l(this._orientedBoundingBox)){let n=Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC));return Math.max(t,n)}return t};sE.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};sE.prototype.createDebugVolume=function(e){let t=new F.clone(F.IDENTITY),n=new Db({rectangle:this.rectangle,height:this.minimumHeight,extrudedHeight:this.maximumHeight}),i=new Tt({geometry:n,id:"outline",modelMatrix:t,attributes:{color:Ht.fromColor(e)}});return new wn({geometryInstances:i,appearance:new ln({translucent:!1,flat:!0}),asynchronous:!1})};var Hf=sE;var HM={},j7e=new h,Ule=new h,Vle=new h,zle=new h,Hle=new Sn;HM.validOutline=function(e){let n=Sn.fromPoints(e,Hle).halfAxes,i=Q.getColumn(n,0,Ule),o=Q.getColumn(n,1,Vle),r=Q.getColumn(n,2,zle),s=h.magnitude(i),a=h.magnitude(o),c=h.magnitude(r);return!(s===0&&(a===0||c===0)||a===0&&c===0)};HM.computeProjectTo2DArguments=function(e,t,n,i){let o=Sn.fromPoints(e,Hle),r=o.halfAxes,s=Q.getColumn(r,0,Ule),a=Q.getColumn(r,1,Vle),c=Q.getColumn(r,2,zle),u=h.magnitude(s),f=h.magnitude(a),d=h.magnitude(c),p=Math.min(u,f,d);if(u===0&&(f===0||d===0)||f===0&&d===0)return!1;let g,m;return(p===f||p===d)&&(g=s),p===u?g=a:p===d&&(m=a),(p===u||p===f)&&(m=c),h.normalize(g,n),h.normalize(m,i),h.clone(o.center,t),!0};function Gle(e,t,n,i,o){let r=h.subtract(e,t,j7e),s=h.dot(n,r),a=h.dot(i,r);return z.fromElements(s,a,o)}HM.createProjectPointsTo2DFunction=function(e,t,n){return function(i){let o=new Array(i.length);for(let r=0;r<i.length;r++)o[r]=Gle(i[r],e,t,n);return o}};HM.createProjectPointTo2DFunction=function(e,t,n){return function(i,o){return Gle(i,e,t,n,o)}};var y_=HM;function q7e(e){let t=e.length,n=new Float64Array(t*3),i=Ne.createTypedArray(t,t*2),o=0,r=0;for(let a=0;a<t;a++){let c=e[a];n[o++]=c.x,n[o++]=c.y,n[o++]=c.z,i[r++]=a,i[r++]=(a+1)%t}let s=new fn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n})});return new at({attributes:s,indices:i,primitiveType:Me.LINES})}function Ib(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy;this._polygonHierarchy=t,this._workerName="createCoplanarPolygonOutlineGeometry",this.packedLength=zn.computeHierarchyPackedLength(t,h)+1}Ib.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions}};return new Ib(t)};Ib.pack=function(e,t,n){return n=y(n,0),n=zn.packPolygonHierarchy(e._polygonHierarchy,t,n,h),t[n]=e.packedLength,t};var Y7e={polygonHierarchy:{}};Ib.unpack=function(e,t,n){t=y(t,0);let i=zn.unpackPolygonHierarchy(e,t,h);t=i.startingIndex,delete i.startingIndex;let o=e[t];return l(n)||(n=new Ib(Y7e)),n._polygonHierarchy=i,n.packedLength=o,n};Ib.createGeometry=function(e){let t=e._polygonHierarchy,n=t.positions;if(n=To(n,h.equalsEpsilon,!0),n.length<3||!y_.validOutline(n))return;let o=zn.polygonOutlinesFromHierarchy(t,!1);if(o.length===0)return;let r=[];for(let c=0;c<o.length;c++){let u=new Tt({geometry:q7e(o[c])});r.push(u)}let s=Nn.combineInstances(r)[0],a=ae.fromPoints(t.positions);return new at({attributes:s.attributes,indices:s.indices,primitiveType:s.primitiveType,boundingSphere:a})};var Gf=Ib;var sz=new fe;function GM(e){let t=Gp.fromToken(e.token),n=y(e.minimumHeight,0),i=y(e.maximumHeight,0),o=y(e.ellipsoid,ee.WGS84);this.s2Cell=t,this.minimumHeight=n,this.maximumHeight=i,this.ellipsoid=o;let r=nqe(t,n,i,o);this._boundingPlanes=r;let s=sqe(r);this._vertices=s,this._edgeNormals=new Array(6),this._edgeNormals[0]=Tj(r[0],s.slice(0,4));let a;for(a=0;a<4;a++)this._edgeNormals[0][a]=h.negate(this._edgeNormals[0][a],this._edgeNormals[0][a]);for(this._edgeNormals[1]=Tj(r[1],s.slice(4,8)),a=0;a<4;a++)this._edgeNormals[2+a]=Tj(r[2+a],[s[a%4],s[(a+1)%4],s[4+(a+1)%4],s[4+a]]);for(this._planeVertices=[this._vertices.slice(0,4),this._vertices.slice(4,8)],a=0;a<4;a++)this._planeVertices.push([this._vertices[a%4],this._vertices[(a+1)%4],this._vertices[4+(a+1)%4],this._vertices[4+a]]);let c=t.getCenter();sz=o.cartesianToCartographic(c,sz),sz.height=(i+n)/2,this.center=o.cartographicToCartesian(sz,c),this._boundingSphere=ae.fromPoints(s)}var X7e=new h,K7e=new fe,Z7e=new h,$7e=new fe,Q7e=new h,J7e=new h,eqe=new h,tqe=new h;function nqe(e,t,n,i){let o=new Array(6),r=e.getCenter(),s=i.geodeticSurfaceNormal(r,X7e),a=i.cartesianToCartographic(r,K7e);a.height=n;let c=i.cartographicToCartesian(a,Z7e),u=an.fromPointNormal(c,s);o[0]=u;let f=0,d,p=[],g,m;for(d=0;d<4;d++){g=e.getVertex(d),p[d]=g,m=i.cartesianToCartographic(g,$7e),m.height=t;let b=an.getPointDistance(u,i.cartographicToCartesian(m,Q7e));b<f&&(f=b)}let x=an.clone(u);for(x.normal=h.negate(x.normal,x.normal),x.distance=x.distance*-1+f,o[1]=x,d=0;d<4;d++){g=p[d];let b=p[(d+1)%4],T=i.geodeticSurfaceNormal(g,J7e),C=h.subtract(b,g,tqe),A=h.cross(C,T,eqe);A=h.normalize(A,A),o[2+d]=an.fromPointNormal(g,A)}return o}var Pb=new h,Rb=new h,Ob=new h,mj=new h,pj=new h,_j=new h,iqe=new h,oqe=new h,rqe=new h,gj=new h,yj=new h,xj=new h,Ry=new h,Am=new Q;function Wle(e,t,n){Pb=e.normal,Rb=t.normal,Ob=n.normal,mj=h.multiplyByScalar(e.normal,-e.distance,mj),pj=h.multiplyByScalar(t.normal,-t.distance,pj),_j=h.multiplyByScalar(n.normal,-n.distance,_j),gj=h.multiplyByScalar(h.cross(Rb,Ob,iqe),h.dot(mj,Pb),gj),yj=h.multiplyByScalar(h.cross(Ob,Pb,oqe),h.dot(pj,Rb),yj),xj=h.multiplyByScalar(h.cross(Pb,Rb,rqe),h.dot(_j,Ob),xj),Am[0]=Pb.x,Am[1]=Rb.x,Am[2]=Ob.x,Am[3]=Pb.y,Am[4]=Rb.y,Am[5]=Ob.y,Am[6]=Pb.z,Am[7]=Rb.z,Am[8]=Ob.z;let i=Q.determinant(Am);return Ry=h.add(gj,yj,Ry),Ry=h.add(Ry,xj,Ry),new h(Ry.x/i,Ry.y/i,Ry.z/i)}function sqe(e){let t=new Array(8);for(let n=0;n<4;n++)t[n]=Wle(e[0],e[2+(n+3)%4],e[2+n%4]),t[n+4]=Wle(e[1],e[2+(n+3)%4],e[2+n%4]);return t}var bj=new h,aE=new h;function Tj(e,t){let n=[];for(let i=0;i<4;i++)bj=h.subtract(t[(i+1)%4],t[i],bj),aE=h.cross(e.normal,bj,aE),aE=h.normalize(aE,aE),n[i]=h.clone(aE);return n}Object.defineProperties(GM.prototype,{boundingVolume:{get:function(){return this}},boundingSphere:{get:function(){return this._boundingSphere}}});var Cj=new h;GM.prototype.distanceToCamera=function(e){let t=e.camera.positionWC,n=[],i=[],o;an.getPointDistance(this._boundingPlanes[0],t)>0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):an.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,an.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=Aj(an.projectPointOntoPlane(c,t,Cj),i[0],c,o),h.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=jle(t,p[0],p[1]),h.distance(a,t)}let f=Number.MAX_VALUE,d;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=Aj(an.projectPointOntoPlane(c,t,Cj),i[r],c,this._edgeNormals[n[r]]),d=h.distanceSquared(a,t),d<f&&(f=d);return Math.sqrt(f)}else if(n.length>3)return a=Aj(an.projectPointOntoPlane(this._boundingPlanes[1],t,Cj),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),h.distance(a,t);let u=n[1]===2&&n[2]===5?0:1;return n[0]===0?h.distance(t,this._vertices[(n[1]-2+u)%4]):h.distance(t,this._vertices[4+(n[1]-2+u)%4])};var aqe=new h,cqe=new h;function jle(e,t,n){let i=h.subtract(n,t,aqe),o=h.subtract(e,t,cqe),r=h.dot(i,o);if(r<=0)return t;let s=h.dot(i,i);return r>=s?n:(r=r/s,new h((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var lqe=new an(h.UNIT_X,0);function Aj(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c<t.length;c++){let u=an.fromPointNormal(t[c],i[c],lqe);an.getPointDistance(u,e)<0||(a=jle(e,t[c],t[(c+1)%4]),r=h.distance(e,a),r<o&&(o=r,s=a))}return l(s)?s:e}GM.prototype.intersectPlane=function(e){let t=0,n=0;for(let i=0;i<this._vertices.length;i++)h.dot(e.normal,this._vertices[i])+e.distance<0?n++:t++;return t===this._vertices.length?Wt.INSIDE:n===this._vertices.length?Wt.OUTSIDE:Wt.INTERSECTING};GM.prototype.createDebugVolume=function(e){let t=new F.clone(F.IDENTITY),n=new Gf({polygonHierarchy:{positions:this._planeVertices[0]}}),i=Gf.createGeometry(n),o=new Tt({geometry:i,id:"outline",modelMatrix:t,attributes:{color:Ht.fromColor(e)}}),r=new Gf({polygonHierarchy:{positions:this._planeVertices[1]}}),s=Gf.createGeometry(r),a=new Tt({geometry:s,id:"outline",modelMatrix:t,attributes:{color:Ht.fromColor(e)}}),c=[];for(let u=0;u<4;u++){let f=new Gf({polygonHierarchy:{positions:this._planeVertices[2+u]}}),d=Gf.createGeometry(f);c[u]=new Tt({geometry:d,id:"outline",modelMatrix:t,attributes:{color:Ht.fromColor(e)}})}return new wn({geometryInstances:[c[0],c[1],c[2],c[3],a,o],appearance:new ln({translucent:!1,flat:!0}),asynchronous:!1})};var WM=GM;var uqe=new h(1,1,1),az=Math.cos,cz=Math.sin;function cE(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.radii,uqe),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,10)),c=Math.round(y(e.slicePartitions,8)),u=Math.round(y(e.subdivisions,128));this._radii=h.clone(t),this._innerRadii=h.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._subdivisions=u,this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidOutlineGeometry"}cE.packedLength=2*h.packedLength+8;cE.pack=function(e,t,n){return n=y(n,0),h.pack(e._radii,t,n),n+=h.packedLength,h.pack(e._innerRadii,t,n),n+=h.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n++]=e._subdivisions,t[n]=y(e._offsetAttribute,-1),t};var qle=new h,Yle=new h,x_={radii:qle,innerRadii:Yle,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0,offsetAttribute:void 0};cE.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,qle);t+=h.packedLength;let o=h.unpack(e,t,Yle);t+=h.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t];return l(n)?(n._radii=h.clone(i,n._radii),n._innerRadii=h.clone(o,n._innerRadii),n._minimumClock=r,n._maximumClock=s,n._minimumCone=a,n._maximumCone=c,n._stackPartitions=u,n._slicePartitions=f,n._subdivisions=d,n._offsetAttribute=p===-1?void 0:p,n):(x_.minimumClock=r,x_.maximumClock=s,x_.minimumCone=a,x_.maximumCone=c,x_.stackPartitions=u,x_.slicePartitions=f,x_.subdivisions=d,x_.offsetAttribute=p===-1?void 0:p,new cE(x_))};cE.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._subdivisions,c=ee.fromCartesian3(t),u=e._slicePartitions+1,f=e._stackPartitions+1;u=Math.round(u*Math.abs(o-i)/P.TWO_PI),f=Math.round(f*Math.abs(s-r)/P.PI),u<2&&(u=2),f<2&&(f=2);let d=0,p=1,g=n.x!==t.x||n.y!==t.y||n.z!==t.z,m=!1,x=!1;g&&(p=2,r>0&&(m=!0,d+=u),s<Math.PI&&(x=!0,d+=u));let b=a*p*(f+u),T=new Float64Array(b*3),C=2*(b+d-(u+f)*p),A=Ne.createTypedArray(b,C),S,v,I,O,R=0,L=new Array(f),N=new Array(f);for(S=0;S<f;S++)O=r+S*(s-r)/(f-1),L[S]=cz(O),N[S]=az(O);let _=new Array(a),E=new Array(a);for(S=0;S<a;S++)I=i+S*(o-i)/(a-1),_[S]=cz(I),E[S]=az(I);for(S=0;S<f;S++)for(v=0;v<a;v++)T[R++]=t.x*L[S]*E[v],T[R++]=t.y*L[S]*_[v],T[R++]=t.z*N[S];if(g)for(S=0;S<f;S++)for(v=0;v<a;v++)T[R++]=n.x*L[S]*E[v],T[R++]=n.y*L[S]*_[v],T[R++]=n.z*N[S];for(L.length=a,N.length=a,S=0;S<a;S++)O=r+S*(s-r)/(a-1),L[S]=cz(O),N[S]=az(O);for(_.length=u,E.length=u,S=0;S<u;S++)I=i+S*(o-i)/(u-1),_[S]=cz(I),E[S]=az(I);for(S=0;S<a;S++)for(v=0;v<u;v++)T[R++]=t.x*L[S]*E[v],T[R++]=t.y*L[S]*_[v],T[R++]=t.z*N[S];if(g)for(S=0;S<a;S++)for(v=0;v<u;v++)T[R++]=n.x*L[S]*E[v],T[R++]=n.y*L[S]*_[v],T[R++]=n.z*N[S];for(R=0,S=0;S<f*p;S++){let M=S*a;for(v=0;v<a-1;v++)A[R++]=M+v,A[R++]=M+v+1}let w=f*a*p;for(S=0;S<u;S++)for(v=0;v<a-1;v++)A[R++]=w+S+v*u,A[R++]=w+S+(v+1)*u;if(g)for(w=f*a*p+u*a,S=0;S<u;S++)for(v=0;v<a-1;v++)A[R++]=w+S+v*u,A[R++]=w+S+(v+1)*u;if(g){let M=f*a*p,B=M+a*u;if(m)for(S=0;S<u;S++)A[R++]=M+S,A[R++]=B+S;if(x)for(M+=a*u-u,B+=a*u-u,S=0;S<u;S++)A[R++]=M+S,A[R++]=B+S}let D=new fn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T})});if(l(e._offsetAttribute)){let M=T.length,B=e._offsetAttribute===cn.NONE?0:1,V=new Uint8Array(M/3).fill(B);D.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:V})}return new at({attributes:D,indices:A,primitiveType:Me.LINES,boundingSphere:ae.fromEllipsoid(c),offsetAttribute:e._offsetAttribute})};var Su=cE;function lE(e){let t=y(e.radius,1),i={radii:new h(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,subdivisions:e.subdivisions};this._ellipsoidGeometry=new Su(i),this._workerName="createSphereOutlineGeometry"}lE.packedLength=Su.packedLength;lE.pack=function(e,t,n){return Su.pack(e._ellipsoidGeometry,t,n)};var fqe=new Su,Mb={radius:void 0,radii:new h,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0};lE.unpack=function(e,t,n){let i=Su.unpack(e,t,fqe);return Mb.stackPartitions=i._stackPartitions,Mb.slicePartitions=i._slicePartitions,Mb.subdivisions=i._subdivisions,l(n)?(h.clone(i._radii,Mb.radii),n._ellipsoidGeometry=new Su(Mb),n):(Mb.radius=i._radii.x,new lE(Mb))};lE.createGeometry=function(e){return Su.createGeometry(e._ellipsoidGeometry)};var b_=lE;function uE(e,t){t===0&&(t=P.EPSILON7),this._boundingSphere=new ae(e,t)}Object.defineProperties(uE.prototype,{center:{get:function(){return this._boundingSphere.center}},radius:{get:function(){return this._boundingSphere.radius}},boundingVolume:{get:function(){return this._boundingSphere}},boundingSphere:{get:function(){return this._boundingSphere}}});uE.prototype.distanceToCamera=function(e){let t=this._boundingSphere;return Math.max(0,h.distance(t.center,e.camera.positionWC)-t.radius)};uE.prototype.intersectPlane=function(e){return ae.intersectPlane(this._boundingSphere,e)};uE.prototype.update=function(e,t){h.clone(e,this._boundingSphere.center),this._boundingSphere.radius=t};uE.prototype.createDebugVolume=function(e){let t=new b_({radius:this.radius}),n=F.fromTranslation(this.center,new F.clone(F.IDENTITY)),i=new Tt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Ht.fromColor(e)}});return new wn({geometryInstances:i,appearance:new ln({translucent:!1,flat:!0}),asynchronous:!1})};var T_=uE;var dqe=new h,hqe=new h,mqe=new h,pqe=new h;function Lb(e,t,n){n=h.cross(e,t,n);let i=h.magnitude(n);return h.multiplyByScalar(n,P.EPSILON7/i,n)}function Ej(e,t){let n=h.normalize(e,pqe),i=h.equalsEpsilon(n,h.UNIT_X,P.EPSILON6)?h.UNIT_Y:h.UNIT_X;return Lb(e,i,t)}function Xle(e){let t=Q.getColumn(e,0,dqe),n=Q.getColumn(e,1,hqe),i=Q.getColumn(e,2,mqe),o=h.equals(t,h.ZERO),r=h.equals(n,h.ZERO),s=h.equals(i,h.ZERO);return!o&&!r&&!s?e:o&&r&&s?(e[0]=P.EPSILON7,e[4]=P.EPSILON7,e[8]=P.EPSILON7,e):(o&&!r&&!s?t=Lb(n,i,t):!o&&r&&!s?n=Lb(t,i,n):!o&&!r&&s?i=Lb(n,t,i):o?r?s||(t=Ej(i,t),n=Lb(i,t,n)):(t=Ej(n,t),i=Lb(n,t,i)):(n=Ej(t,n),i=Lb(n,t,i)),Q.setColumn(e,0,t,e),Q.setColumn(e,1,n,e),Q.setColumn(e,2,i,e),e)}function fE(e,t){t=Xle(t),this._orientedBoundingBox=new Sn(e,t),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)}Object.defineProperties(fE.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});fE.prototype.distanceToCamera=function(e){return Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC))};fE.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};fE.prototype.update=function(e,t){h.clone(e,this._orientedBoundingBox.center),t=Xle(t),Q.clone(t,this._orientedBoundingBox.halfAxes),ae.fromOrientedBoundingBox(this._orientedBoundingBox,this._boundingSphere)};fE.prototype.createDebugVolume=function(e){let t=new vd({minimum:new h(-1,-1,-1),maximum:new h(1,1,1)}),n=F.fromRotationTranslation(this.boundingVolume.halfAxes,this.boundingVolume.center),i=new Tt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Ht.fromColor(e)}});return new wn({geometryInstances:i,appearance:new ln({translucent:!1,flat:!0}),asynchronous:!1})};var wu=fE;function er(e,t,n,i){this._tileset=e,this._header=n;let o=l(n.contents),r=o&&n.contents.length>1||ii(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?F.unpack(n.transform):F.clone(F.IDENTITY);let a=l(i)?i.computedTransform:e.modelMatrix,c=F.multiply(a,this.transform,new F),u=l(i)?i._initialTransform:F.IDENTITY;this._initialTransform=F.multiply(u,this.transform,new F),this.computedTransform=c,this.metadata=UM(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let d;l(n.viewerRequestVolume)&&(d=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=d,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i._geometricError:e._geometricError,er._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&er._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?zo.REPLACE:zo.ADD):l(i)?p=i.refine:p=zo.REPLACE,this.refine=p,this.children=[],this.parent=i;let g,m=!1,x,b,T;if(t=ve.createIfNeeded(t),r)x=Go.UNLOADED,b=t.clone();else if(l(s)){let v=s.uri;l(s.url)&&(er._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),v=s.url),v===""?(er._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),g=new nE(e,this),m=!0,x=Go.READY):(x=Go.UNLOADED,b=t.getDerivedResource({url:v}),T=Qa.getServerKey(b.getUrlComponent()))}else g=new nE(e,this),m=!0,x=Go.READY;this._content=g,this._contentResource=b,this._contentState=x,this._expiredContent=void 0,this._serverKey=T,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let C=n.expire,A,S;l(C)&&(A=C.duration,l(C.date)&&(S=Z.fromIso8601(C.date))),this.expireDuration=A,this.expireDate=S,this.lastStyleTime=0,this._optimChildrenWithinParent=kf.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._isClippedByPolygon=!1,this._clippingPlanesState=0,this._clippingPolygonsState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=H.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new Z,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}er._deprecationWarning=Ls;Object.defineProperties(er.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return y(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new H),H.clone(this._color)},set:function(e){this._color=H.clone(e,this._color),this._colorDirty=!0}},hasRenderableContent:{get:function(){return!this.hasEmptyContent&&!this.hasTilesetContent&&!this.hasImplicitContent}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===Go.READY}},contentUnloaded:{get:function(){return this._contentState===Go.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===Go.EXPIRED}},contentFailed:{get:function(){return this._contentState===Go.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var Oy=new h;function _qe(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=h.multiplyByScalar(s.directionWC,e._centerZDepth,Oy),c=h.add(s.positionWC,a,Oy),u=h.subtract(c,r,Oy);if(h.magnitude(u)>o){let S=h.normalize(u,Oy),v=h.multiplyByScalar(S,o,Oy),I=h.add(r,v,Oy),O=h.subtract(I,s.positionWC,Oy),R=h.normalize(O,Oy);e._foveatedFactor=1-Math.abs(h.dot(s.directionWC,R))}else e._foveatedFactor=0;let p=e.refine===zo.REPLACE,g=n.isSkippingLevelOfDetail;if(p&&!g||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&g||n._pass===No.PRELOAD_FLIGHT||n._pass===No.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),x=n.foveatedConeSize*m;if(e._foveatedFactor<=x)return!1;let b=m-x,T=P.clamp((e._foveatedFactor-x)/b,0,1),C=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,T),A=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-C<=A}var Qle=new Z;er.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=y(n,1),r=l(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,u=a.frustum,f=c.drawingBufferWidth,d=c.drawingBufferHeight*o,p;if(e.mode===ne.SCENE2D||u instanceof on){let g=u.offCenterFrustum;l(g)&&(u=g);let m=Math.max(u.top-u.bottom,u.right-u.left)/Math.max(f,d);p=s/m}else{let g=Math.max(this._distanceToCamera,P.EPSILON7),m=u.sseDenominator;if(p=s*d/(g*m),i.dynamicScreenSpaceError){let x=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,T=P.fog(g,x)*b;p-=T}}return p/=e.pixelRatio,p};function gqe(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=l(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function yqe(e,t){let n=t.parent,o=l(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}er.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:cs.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==cs.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=yqe(n,this),this._priorityProgressiveResolution=gqe(n,this),this.priorityDeferred=_qe(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};er.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=Z.now(Qle);Z.lessThan(this.expireDate,e)&&(this._contentState=Go.EXPIRED,this._expiredContent=this._content)}};function xqe(e){if(!l(e.expireDuration))return;let t=Z.now(Qle);Z.addSeconds(t,e.expireDuration,t),l(e.expireDate)?Z.lessThan(e.expireDate,t)&&Z.clone(t,e.expireDate):e.expireDate=Z.clone(t)}function bqe(e){return function(){return e._priority}}er.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?Tqe(this):Aqe(this)};function Tqe(e){let t=e._content,n=e._tileset;if(!l(t)){let o=ii(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new VM(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(l(i))return e._contentState=Go.LOADING,i.then(o=>{if(!e.isDestroyed()&&l(o))return e._contentState=Go.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=Go.FAILED,o})}async function Cqe(e,t,n,i,o){let r=e._contentState;e._contentState=Go.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===Zn.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=Go.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===Zn.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await Eqe(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=Go.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=Go.FAILED,a}}function Aqe(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new Xo({throttle:!0,throttleByServer:!0,type:ss.TILES3D,priorityFunction:bqe(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!l(r)){++o.statistics.numberOfAttemptedRequests;return}return Cqe(e,o,i,n,r)}async function Eqe(e,t){let n=Cm(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===Ts.GEOMETRY||n.contentType===Ts.VECTOR,(n.contentType===Ts.IMPLICIT_SUBTREE||n.contentType===Ts.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0),n.contentType===Ts.EXTERNAL_TILESET&&(e.hasTilesetContent=!0);let o,r=Sb[n.contentType];if(e.isDestroyed())return;l(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=wb(i,s));let a=vb(i,s);return l(a)&&(o.group=new Hx({metadata:a})),o}er.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};er.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=Go.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this.clippingPolygonsDirty=this._clippingPolygonsState===0,this._clippingPolygonsState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var Jle=new ae;function wj(e,t){if(t.mode!==ne.SCENE3D&&!l(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,Jle);e._boundingVolume2D=new T_(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._boundingVolume2D:e._boundingVolume}function Sqe(e,t){if(t.mode!==ne.SCENE3D&&!l(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,Jle);e._contentBoundingVolume2D=new T_(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}er.prototype.visibility=function(e,t){let n=e.cullingVolume,i=wj(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){let a=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=a!==Wt.INSIDE,a===Wt.OUTSIDE)return cs.MASK_OUTSIDE}let s=o.clippingPolygons;if(l(s)&&s.enabled){let a=s.computeIntersectionWithBoundingVolume(i);this._isClippedByPolygon=a!==Wt.OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};er.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume))return Wt.INSIDE;if(this._visibilityPlaneMask===cs.MASK_INSIDE)return Wt.INSIDE;let t=e.cullingVolume,n=Sqe(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){let s=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=s!==Wt.INSIDE,s===Wt.OUTSIDE)return Wt.OUTSIDE}let r=i.clippingPolygons;if(l(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(n);if(this._isClippedByPolygon=s!==Wt.OUTSIDE,s===Wt.INSIDE)return Wt.OUTSIDE}return t.computeVisibility(n)};er.prototype.distanceToTile=function(e){return wj(this,e).distanceToCamera(e)};var wqe=new h;er.prototype.distanceToTileCenter=function(e){let n=wj(this,e).boundingVolume,i=h.subtract(n.center,e.camera.positionWC,wqe);return h.dot(e.camera.directionWC,i)};er.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};var eue=new Q,tue=new h,vqe=new Q,vj=new h,nue=new re,iue=new Sn,Sj=new F;function Dqe(e,t,n){let i=h.fromElements(e[0],e[1],e[2],vj),o=Q.fromArray(e,3,vqe);i=F.multiplyByPoint(t,i,i);let r=F.getMatrix3(t,eue);return o=Q.multiply(r,o,o),l(n)?(n.update(i,o),n):new wu(i,o)}function Iqe(e,t,n,i){let o=re.unpack(e,0,nue),r=e[4],s=e[5],a=Sn.fromRectangle(o,r,s,ee.WGS84,iue),c=a.center,u=a.halfAxes;t=F.multiplyTransformation(t,F.inverseTransformation(n,Sj),Sj),c=F.multiplyByPoint(t,c,c);let f=F.getMatrix3(t,eue);return u=Q.multiply(f,u,u),l(i)&&i instanceof wu?(i.update(c,u),i):new wu(c,u)}function Pqe(e,t,n,i){if(!F.equalsEpsilon(t,n,P.EPSILON8))return Iqe(e,t,n,i);let o=re.unpack(e,0,nue);return l(i)?(i.rectangle=re.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ee.WGS84),i):new Hf({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function Rqe(e,t,n){let i=h.fromElements(e[0],e[1],e[2],vj),o=e[3];i=F.multiplyByPoint(t,i,i);let r=F.getScale(t,tue),s=h.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new T_(i,o)}er.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(l(i)&&(o=sb.parseBoundingVolumeSemantic("TILE",i)),l(o)&&(e=o),!l(e))throw new le("boundingVolume must be defined");if(ii(e,"3DTILES_bounding_volume_S2"))return new WM(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(l(r)){let c=Dqe(r,t,n);return this._verticalExaggeration!==1&&Kle(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(l(s)){let c=Pqe(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof wu?Kle(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=yr.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=yr.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ee.WGS84))),c}if(l(a)){let c=Rqe(a,t,n);if(this._verticalExaggeration!==1){let u=yr.getPosition(c.center,ee.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,vj),f=c.radius*this._verticalExaggeration;c.update(u,f)}return c}throw new le("boundingVolume must contain a sphere, region, or box")};var Oqe=h.unpackArray(new Array(8*3).fill(0));function Kle(e,t,n){let i=e.boundingVolume.computeCorners(Oqe).map(r=>yr.getPosition(r,ee.WGS84,t,n,r)),o=Sn.fromPoints(i,iue);e.update(o.center,o.halfAxes)}er.prototype.updateTransform=function(e,t){e=y(e,F.IDENTITY);let n=F.multiplyTransformation(e,this.transform,Sj),i=!F.equals(n,this.computedTransform),o=l(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&F.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};er.prototype.updateGeometricErrorScale=function(){let e=F.getScale(this.computedTransform,tue),t=h.maximumComponent(e);if(this.geometricError=this._geometricError*t,!l(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function Mqe(e,t,n,i){if(!i.isRender)return;let o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=H.WHITE:c=H.DARKGRAY:c=H.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let u=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");u.color=Ht.toValue(c,u.color)}else!r&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(H.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(H.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=H.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function Lqe(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&l(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(l(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=Go.FAILED,o}}function Nqe(e,t){let n=t.clippingPlanes,i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}function Fqe(e,t){let n=t.clippingPolygons,i=0;l(n)&&e._isClippedByPolygon&&n.enabled&&(i=n.clippingPolygonsState),i!==e._clippingPolygonsState&&(e._clippingPolygonsState=i,e.clippingPolygonsDirty=!0)}er.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;Nqe(this,e),Fqe(this,e),Mqe(this,e,t,n),Lqe(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;s<r;++s){let a=i[s],c=a.pass===Ee.TRANSLUCENT;a.depthForTranslucentClassification=c}this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1};var Zle=[];er.prototype.process=function(e,t){!this.contentExpired&&!this.contentReady&&this._content.ready&&(xqe(this),this._selectedFrame=0,this.lastStyleTime=0,Z.now(this._loadTimestamp),this._contentState=Go.READY,!this.hasTilesetContent&&!this.hasImplicitContent&&(e._statistics.incrementLoadCounts(this.content),++e._statistics.numberOfTilesWithContentReady,++e._statistics.numberOfLoadedTilesTotal,e._cache.add(this)));let n=t.commandList;t.commandList=Zle;try{this._content.update(e,t)}catch(i){throw this._contentState=Go.FAILED,i}Zle.length=0,t.commandList=n};function $le(e,t,n){let i=e*Math.pow(10,t);return parseInt(i)*Math.pow(10,n)}function lz(e,t,n){return Math.max(P.normalize(e,t,n)-P.EPSILON7,0)}er.prototype.updatePriority=function(){let e=this.tileset,t=e.preferLeaves,n=e._minimumPriority,i=e._maximumPriority,o=4,r=1,s=0,a=o,c=s+a,u=o,f=c+u,d=r,p=Math.pow(10,f),g=f+d,m=r,x=Math.pow(10,g),b=g+m,T=Math.pow(10,b),C=lz(this._depth,n.depth,i.depth);C=t?1-C:C;let S=!e.isSkippingLevelOfDetail&&this.refine===zo.REPLACE?lz(this._priorityHolder._distanceToCamera,n.distance,i.distance):lz(this._priorityReverseScreenSpaceError,n.reverseScreenSpaceError,i.reverseScreenSpaceError),v=$le(S,a,s),I=this._priorityProgressiveResolution?0:p,O=lz(this._priorityHolder._foveatedFactor,n.foveatedFactor,i.foveatedFactor),R=$le(O,u,c),L=this.priorityDeferred?x:0,N=e._pass===No.PRELOAD_FLIGHT?0:T;this._priority=C+v+I+R+L+N};er.prototype.isDestroyed=function(){return!1};er.prototype.destroy=function(){return this._content=this._content&&this._content.destroy(),this._expiredContent=this._expiredContent&&!this._expiredContent.isDestroyed()&&this._expiredContent.destroy(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy(),ue(this)};var Wf=er;function C_(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=e.group,i=e.class,o=l(n.properties)?n.properties:{};this._class=i,this._properties=o,this._id=t,this._extras=n.extras,this._extensions=n.extensions}Object.defineProperties(C_.prototype,{class:{get:function(){return this._class}},id:{get:function(){return this._id}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});C_.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};C_.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};C_.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};C_.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};C_.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};C_.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};C_.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var dE=C_;function A_(e){e=y(e,y.EMPTY_OBJECT);let t=e.tileset,n=e.class,i=l(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(A_.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});A_.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};A_.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};A_.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};A_.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};A_.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};A_.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};A_.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var jM=A_;function oue(e){e=y(e,y.EMPTY_OBJECT);let t=e.metadataJson,n=e.schema,i=y(t.metadata,t.tileset),o;l(i)&&(o=new jM({tileset:i,class:n.classes[i.class]}));let r=[],s=[],a=t.groups;if(Array.isArray(a)){let c=a.length;for(let u=0;u<c;u++){let f=a[u];s.push(new dE({group:f,class:n.classes[f.class]}))}}else if(l(a)){r=Object.keys(a).sort();let c=r.length;for(let u=0;u<c;u++){let f=r[u];if(a.hasOwnProperty(f)){let d=a[f];s.push(new dE({id:f,group:a[f],class:n.classes[d.class]}))}}}this._schema=n,this._groups=s,this._groupIds=r,this._tileset=o,this._statistics=t.statistics,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(oue.prototype,{schema:{get:function(){return this._schema}},groups:{get:function(){return this._groups}},groupIds:{get:function(){return this._groupIds}},tileset:{get:function(){return this._tileset}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var Nb=oue;var rue={},Bqe=new h;rue.checkChildrenWithinParent=function(e){let t=e.children,n=t.length,i=e.boundingVolume;if(i instanceof wu||i instanceof Hf){let o=i._orientedBoundingBox;e._optimChildrenWithinParent=kf.USE_OPTIMIZATION;for(let r=0;r<n;++r){let a=t[r].boundingVolume;if(!(a instanceof wu||a instanceof Hf)){e._optimChildrenWithinParent=kf.SKIP_OPTIMIZATION;break}let c=a._orientedBoundingBox,u=h.subtract(c.center,o.center,Bqe),f=h.magnitude(u);h.divideByScalar(u,f,u);let d=Math.abs(o.halfAxes[0]*u.x)+Math.abs(o.halfAxes[1]*u.y)+Math.abs(o.halfAxes[2]*u.z)+Math.abs(o.halfAxes[3]*u.x)+Math.abs(o.halfAxes[4]*u.y)+Math.abs(o.halfAxes[5]*u.z)+Math.abs(o.halfAxes[6]*u.x)+Math.abs(o.halfAxes[7]*u.y)+Math.abs(o.halfAxes[8]*u.z),p=Math.abs(c.halfAxes[0]*u.x)+Math.abs(c.halfAxes[1]*u.y)+Math.abs(c.halfAxes[2]*u.z)+Math.abs(c.halfAxes[3]*u.x)+Math.abs(c.halfAxes[4]*u.y)+Math.abs(c.halfAxes[5]*u.z)+Math.abs(c.halfAxes[6]*u.x)+Math.abs(c.halfAxes[7]*u.y)+Math.abs(c.halfAxes[8]*u.z);if(d<=p+f){e._optimChildrenWithinParent=kf.SKIP_OPTIMIZATION;break}}}return e._optimChildrenWithinParent===kf.USE_OPTIMIZATION};var qM=rue;function YM(){this.head=void 0,this.tail=void 0,this._length=0}Object.defineProperties(YM.prototype,{length:{get:function(){return this._length}}});function kqe(e,t,n){this.item=e,this.previous=t,this.next=n}YM.prototype.add=function(e){let t=new kqe(e,this.tail,void 0);return l(this.tail)?(this.tail.next=t,this.tail=t):(this.head=t,this.tail=t),++this._length,t};function sue(e,t){l(t.previous)&&l(t.next)?(t.previous.next=t.next,t.next.previous=t.previous):l(t.previous)?(t.previous.next=void 0,e.tail=t.previous):l(t.next)?(t.next.previous=void 0,e.head=t.next):(e.head=void 0,e.tail=void 0),t.next=void 0,t.previous=void 0}YM.prototype.remove=function(e){l(e)&&(sue(this,e),--this._length)};YM.prototype.splice=function(e,t){if(e===t)return;sue(this,t);let n=e.next;e.next=t,this.tail===e?this.tail=t:n.previous=t,t.next=n,t.previous=e};var XM=YM;function Fb(){this._list=new XM,this._sentinel=this._list.add(),this._trimTiles=!1}Fb.prototype.reset=function(){this._list.splice(this._list.tail,this._sentinel)};Fb.prototype.touch=function(e){let t=e.cacheNode;l(t)&&this._list.splice(this._sentinel,t)};Fb.prototype.add=function(e){l(e.cacheNode)||(e.cacheNode=this._list.add(e))};Fb.prototype.unloadTile=function(e,t,n){let i=t.cacheNode;l(i)&&(this._list.remove(i),t.cacheNode=void 0,n(e,t))};Fb.prototype.unloadTiles=function(e,t){let n=this._trimTiles;this._trimTiles=!1;let i=this._list,o=this._sentinel,r=i.head;for(;r!==o&&(e.totalMemoryUsageInBytes>e.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};Fb.prototype.trim=function(){this._trimTiles=!0};var KM=Fb;function uz(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function Ij(e,t){let n;return t==="_loadTimestamp"?n=Z.toDate(e).getTime():n=e,n}uz.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=Ij(e,n),this._referenceMaximum[n]=Ij(t,n)};function Uqe(e,t){let n=e.tilePropertyName;if(l(n)){let i=Ij(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var Dj=[new H(.1,.1,.1,1),new H(.153,.278,.878,1),new H(.827,.231,.49,1),new H(.827,.188,.22,1),new H(1,.592,.259,1),new H(1,.843,0,1)];uz.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=Uqe(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+P.EPSILON7,c=P.clamp(i-o,0,s)/s,u=Dj.length-1,f=c*u,d=Math.floor(f),p=Math.ceil(f),g=f-d,m=Dj[d],x=Dj[p],b=H.clone(H.WHITE);b.red=P.lerp(m.red,x.red,g),b.green=P.lerp(m.green,x.green,g),b.blue=P.lerp(m.blue,x.blue,g),e._debugColor=b};uz.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(l(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var ZM=uz;function hE(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.batchTableByteLength=0}hE.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};function fz(e,t,n,i){let o=t.innerContents,r=t.pointsLength,s=t.trianglesLength,a=t.featuresLength,c=t.geometryByteLength,u=t.texturesByteLength,f=t.batchTableByteLength;if(i?(e.numberOfFeaturesLoaded+=n?-a:a,e.numberOfPointsLoaded+=n?-r:r,e.geometryByteLength+=n?-c:c,e.texturesByteLength+=n?-u:u,e.batchTableByteLength+=n?-f:f):(e.numberOfFeaturesSelected+=n?-a:a,e.numberOfPointsSelected+=n?-r:r,e.numberOfTrianglesSelected+=n?-s:s),l(o)){let d=o.length;for(let p=0;p<d;++p)fz(e,o[p],n,i)}}hE.prototype.incrementSelectionCounts=function(e){fz(this,e,!1,!1)};hE.prototype.incrementLoadCounts=function(e){fz(this,e,!1,!0)};hE.prototype.decrementLoadCounts=function(e){fz(this,e,!0,!0)};hE.clone=function(e,t){t.selected=e.selected,t.visited=e.visited,t.numberOfCommands=e.numberOfCommands,t.selected=e.selected,t.numberOfAttemptedRequests=e.numberOfAttemptedRequests,t.numberOfPendingRequests=e.numberOfPendingRequests,t.numberOfTilesProcessing=e.numberOfTilesProcessing,t.numberOfTilesWithContentReady=e.numberOfTilesWithContentReady,t.numberOfTilesTotal=e.numberOfTilesTotal,t.numberOfFeaturesSelected=e.numberOfFeaturesSelected,t.numberOfFeaturesLoaded=e.numberOfFeaturesLoaded,t.numberOfPointsSelected=e.numberOfPointsSelected,t.numberOfPointsLoaded=e.numberOfPointsLoaded,t.numberOfTrianglesSelected=e.numberOfTrianglesSelected,t.numberOfTilesStyled=e.numberOfTilesStyled,t.numberOfFeaturesStyled=e.numberOfFeaturesStyled,t.numberOfTilesCulledWithChildrenUnion=e.numberOfTilesCulledWithChildrenUnion,t.geometryByteLength=e.geometryByteLength,t.texturesByteLength=e.texturesByteLength,t.batchTableByteLength=e.batchTableByteLength};var E_=hE;function $M(){this._style=void 0,this._styleDirty=!1,this._lastStyleTime=0}Object.defineProperties($M.prototype,{style:{get:function(){return this._style},set:function(e){e!==this._style&&(this._style=e,this._styleDirty=!0)}}});$M.prototype.makeDirty=function(){this._styleDirty=!0};$M.prototype.resetDirty=function(){this._styleDirty=!1};$M.prototype.applyStyle=function(e){if(!l(e.root)||l(this._style)&&!this._style._ready)return;let t=this._styleDirty;t&&++this._lastStyleTime;let n=this._lastStyleTime,i=e._statistics,o=t?e._selectedTiles:e._selectedTilesToStyle,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a.lastStyleTime!==n){let c=a.content;a.lastStyleTime=n,c.applyStyle(this._style),i.numberOfFeaturesStyled+=c.featuresLength,++i.numberOfTilesStyled}}};var QM=$M;function Vqe(e,t,n){let i=ii(t,"3DTILES_implicit_tiling")?t.extensions["3DTILES_implicit_tiling"]:t.implicitTiling;this.baseResource=e,this.geometricError=t.geometricError,this.metadataSchema=n;let o=t.boundingVolume;if(!l(o.box)&&!l(o.region)&&!ii(o,"3DTILES_bounding_volume_S2")&&!ii(o,"3DTILES_bounding_volume_cylinder"))throw new le("Only box, region, 3DTILES_bounding_volume_S2, and 3DTILES_bounding_volume_cylinder are supported for implicit tiling");this.boundingVolume=o,this.refine=t.refine,this.subtreeUriTemplate=new ve({url:i.subtrees.uri}),this.contentUriTemplates=[],this.contentHeaders=[];let r=zqe(t);for(let s=0;s<r.length;s++){let a=r[s];this.contentHeaders.push(He(a,!0));let c=new ve({url:a.uri});this.contentUriTemplates.push(c)}this.contentCount=this.contentHeaders.length,this.tileHeader=Hqe(t),this.subdivisionScheme=Kr[i.subdivisionScheme],this.branchingFactor=Kr.getBranchingFactor(this.subdivisionScheme),this.subtreeLevels=i.subtreeLevels,l(i.availableLevels)?this.availableLevels=i.availableLevels:this.availableLevels=i.maximumLevel+1}function zqe(e){if(ii(e,"3DTILES_multiple_contents")){let t=e.extensions["3DTILES_multiple_contents"];return l(t.contents)?t.contents:t.content}return l(e.contents)?e.contents:l(e.content)?[e.content]:[]}function Hqe(e){let t=He(e,!0);return l(t.extensions)&&(delete t.extensions["3DTILES_implicit_tiling"],delete t.extensions["3DTILES_multiple_contents"],Object.keys(t.extensions).length===0&&delete t.extensions),delete t.implicitTiling,delete t.contents,delete t.content,t}var Bb=Vqe;var JM={};function aue(e){return e=(e^e<<8)&16711935,e=(e^e<<4)&252645135,e=(e^e<<2)&858993459,e=(e^e<<1)&1431655765,e}function Pj(e){return e=(e^e<<16)&50331903,e=(e^e<<8)&50393103,e=(e^e<<4)&51130563,e=(e^e<<2)&153391689,e}function cue(e){return e&=1431655765,e=(e^e>>1)&858993459,e=(e^e>>2)&252645135,e=(e^e>>4)&16711935,e=(e^e>>8)&65535,e}function Rj(e){return e&=153391689,e=(e^e>>2)&51130563,e=(e^e>>4)&50393103,e=(e^e>>8)&4278190335,e=(e^e>>16)&1023,e}JM.encode2D=function(e,t){return(aue(e)|aue(t)<<1)>>>0};JM.decode2D=function(e,t){return l(t)||(t=new Array(2)),t[0]=cue(e),t[1]=cue(e>>1),t};JM.encode3D=function(e,t,n){return Pj(e)|Pj(t)<<1|Pj(n)<<2};JM.decode3D=function(e,t){return l(t)||(t=new Array(3)),t[0]=Rj(e),t[1]=Rj(e>>1),t[2]=Rj(e>>2),t};var My=JM;function Wo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===Kr.OCTREE&&(this.z=e.z)}Object.defineProperties(Wo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===Kr.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===Kr.OCTREE?My.encode3D(this.x,this.y,this.z):My.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===Kr.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});Wo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<<e.level)+e.x,i=(this.y<<e.level)+e.y;if(this.subdivisionScheme===Kr.OCTREE){let o=(this.z<<e.level)+e.z;return new Wo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Wo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Wo.prototype.getAncestorCoordinates=function(e){let t=1<<e,n=this.level-e,i=Math.floor(this.x/t),o=Math.floor(this.y/t);if(this.subdivisionScheme===Kr.OCTREE){let r=Math.floor(this.z/t);return new Wo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new Wo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};Wo.prototype.getOffsetCoordinates=function(e){let t=e.level-this.level,n=1<<t,i=e.x%n,o=e.y%n;if(this.subdivisionScheme===Kr.OCTREE){let r=e.z%n;return new Wo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o,z:r})}return new Wo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o})};Wo.prototype.getChildCoordinates=function(e){let t=this.level+1,n=2*this.x+e%2,i=2*this.y+Math.floor(e/2)%2;if(this.subdivisionScheme===Kr.OCTREE){let o=2*this.z+Math.floor(e/4)%2;return new Wo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Wo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Wo.prototype.getSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels)};Wo.prototype.getParentSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels+this.subtreeLevels)};Wo.prototype.isAncestor=function(e){let t=e.level-this.level;if(t<=0)return!1;let n=e.x>>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===Kr.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};Wo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===Kr.OCTREE?this.z===e.z:!0)};Wo.prototype.isImplicitTilesetRoot=function(){return this.level===0};Wo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};Wo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};Wo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===Kr.OCTREE&&(e.z=this.z),e};var lue=[0,0,0];Wo.fromMortonIndex=function(e,t,n,i){let o;return e===Kr.OCTREE?(o=My.decode3D(i,lue),new Wo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=My.decode2D(i,lue),new Wo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};Wo.fromTileIndex=function(e,t,n){let i,o,r;return e===Kr.OCTREE?(i=Math.floor(P.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(P.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),Wo.fromMortonIndex(e,t,i,r)};var kb=Wo;function S_(){}S_.selectTiles=function(e,t){he.throwInstantiationError()};S_.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};S_.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};S_.selectTile=function(e,t){if(e.contentVisibility(t)===Wt.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame<t.frameNumber-1&&(i._selectedTilesToStyle.push(e),e._wasSelectedLastFrame=!1),e._selectedFrame=t.frameNumber,i._selectedTiles.push(e)};S_.visitTile=function(e,t){++e.tileset._statistics.visited,e._visitedFrame=t.frameNumber};S_.touchTile=function(e,t){e._touchedFrame!==t.frameNumber&&(e.tileset._cache.touch(e),e._touchedFrame=t.frameNumber)};S_.loadTile=function(e,t){let{tileset:n}=e;if(e._requestedFrame===t.frameNumber||!e.hasUnloadedRenderableContent&&!e.contentExpired||!Gqe(e,t))return;let i=t.camera.timeSinceMoved<n.foveatedTimeDelay;e.priorityDeferred&&i||(e._requestedFrame=t.frameNumber,n._requestedTiles.push(e))};function Gqe(e,t){let{tileset:n}=e;if(!n._cullRequestsWhileMoving)return!0;let{positionWCDeltaMagnitude:i,positionWCDeltaMagnitudeLastFrame:o}=t.camera,r=i!==0?i:o,s=Math.max(e.boundingSphere.radius*2,1);return n.cullRequestsWhileMovingMultiplier*r/s<1}S_.updateTile=function(e,t){uue(e,t),e.updateExpiration(),e._wasMinPriorityChild=!1,e._priorityHolder=e,qqe(e),e._shouldSelect=!1,e._finalResolution=!0};function uue(e,t){if(e.updateVisibility(t),!e.isVisible)return;let n=e.children.length>0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];uue(r,t),e._visible=r._visible;return}if(Wqe(e,t)){e._visible=!1;return}let i=e.refine===zo.REPLACE,o=e._optimChildrenWithinParent===kf.USE_OPTIMIZATION;if(i&&o&&n&&!jqe(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function Wqe(e,t){let{parent:n,tileset:i}=e;return!l(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==zo.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function jqe(e,t){let n=!1,i=e.children;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(t),n=n||r.isVisible}return n}function qqe(e){let t=e.tileset._minimumPriority,n=e.tileset._maximumPriority,i=e._priorityHolder;n.distance=Math.max(i._distanceToCamera,n.distance),t.distance=Math.min(i._distanceToCamera,t.distance),n.depth=Math.max(e._depth,n.depth),t.depth=Math.min(e._depth,t.depth),n.foveatedFactor=Math.max(i._foveatedFactor,n.foveatedFactor),t.foveatedFactor=Math.min(i._foveatedFactor,t.foveatedFactor),n.reverseScreenSpaceError=Math.max(e._priorityReverseScreenSpaceError,n.reverseScreenSpaceError),t.reverseScreenSpaceError=Math.min(e._priorityReverseScreenSpaceError,t.reverseScreenSpaceError)}var Ws=S_;function fue(){}var eL={stack:new Yc,stackMaximumLength:0};fue.selectTiles=function(e,t){e._selectedTiles.length=0,e._requestedTiles.length=0,e.hasMixedContent=!1;let n=!0,i=e.root;if(i.updateVisibility(t),!i.isVisible)return n;let{touchTile:o,visitTile:r}=Ws,s=eL.stack;for(s.push(i);s.length>0;){eL.stackMaximumLength=Math.max(eL.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===zo.ADD,u=a.refine===zo.REPLACE,f=Yqe(a);f&&Xqe(a,s,t),(c||u&&!f)&&(Kqe(e,a),o(a,t),Zqe(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return eL.stack.trim(eL.stackMaximumLength),n};function Yqe(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function Xqe(e,t,n){let{children:i}=e;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(n),r.isVisible&&t.push(r)}}function Kqe(e,t){(t.hasUnloadedRenderableContent||t.contentExpired)&&(t._priority=0,e._requestedTiles.push(t))}function Zqe(e,t){e.contentAvailable&&e.contentVisibility(t)!==Wt.OUTSIDE&&e.tileset._selectedTiles.push(e)}var tL=fue;function due(){}var nL={stack:new Yc,stackMaximumLength:0},iL={stack:new Yc,stackMaximumLength:0};due.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(Ws.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;Qqe(n,t),nL.stack.trim(nL.stackMaximumLength),iL.stack.trim(iL.stackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function Oj(e,t){e.contentAvailable&&Ws.selectTile(e,t)}function $qe(e,t,n){let i=e.refine===zo.REPLACE,{tileset:o,children:r}=e,{updateTile:s,loadTile:a,touchTile:c}=Ws;for(let m=0;m<r.length;++m)s(r[m],n);r.sort(Ws.sortChildrenByDistanceToCamera);let u=i&&e.hasRenderableContent,f=!0,d=!1,p=-1,g=Number.MAX_VALUE;for(let m=0;m<r.length;++m){let x=r[m];if(x.isVisible?(t.push(x),x._foveatedFactor<g&&(p=m,g=x._foveatedFactor),d=!0):(u||o.loadSiblings)&&(x._foveatedFactor<g&&(p=m,g=x._foveatedFactor),a(x,n),c(x,n)),u){let b;x._inRequestVolume?x.hasRenderableContent?b=x.contentAvailable:b=Jqe(x,n):b=!1,f=f&&b}}if(d||(f=!1),p!==-1&&i){let m=r[p];m._wasMinPriorityChild=!0;let x=(e._wasMinPriorityChild||e===o.root)&&g<=e._priorityHolder._foveatedFactor?e._priorityHolder:e;x._foveatedFactor=Math.min(m._foveatedFactor,x._foveatedFactor),x._distanceToCamera=Math.min(m._distanceToCamera,x._distanceToCamera);for(let b=0;b<r.length;++b)r[b]._priorityHolder=x}return f}function Qqe(e,t){let{tileset:n}=e,{canTraverse:i,loadTile:o,visitTile:r,touchTile:s}=Ws,a=nL.stack;for(a.push(e);a.length>0;){nL.stackMaximumLength=Math.max(nL.stackMaximumLength,a.length);let c=a.pop(),u=c.parent,f=!l(u)||u._refines;c._refines=i(c)?$qe(c,a,t)&&f:!1;let d=!c._refines&&f;c.hasRenderableContent?c.refine===zo.ADD?(Oj(c,t),o(c,t)):c.refine===zo.REPLACE&&(o(c,t),d&&Oj(c,t)):(n._emptyTiles.push(c),o(c,t),d&&Oj(c,t)),r(c,t),s(c,t)}}function Jqe(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=Ws,s=!0,a=iL.stack;for(a.push(e);a.length>0;){iL.stackMaximumLength=Math.max(iL.stackMaximumLength,a.length);let c=a.pop(),u=c.children,f=u.length,d=!c.hasRenderableContent&&n(c);if(!d&&!c.contentAvailable&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),d)for(let p=0;p<f;++p){let g=u[p];a.push(g)}}return e.hasEmptyContent||s}var oL=due;function hue(){}var rL={stack:new Yc,stackMaximumLength:0},sL={stack:new Yc,stackMaximumLength:0},w_={stack:new Yc,stackMaximumLength:0,ancestorStack:new Yc,ancestorStackMaximumLength:0},eYe=2;hue.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(Ws.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;sYe(n,t),aYe(n,t),rL.stack.trim(rL.stackMaximumLength),sL.stack.trim(sL.stackMaximumLength),w_.stack.trim(w_.stackMaximumLength),w_.ancestorStack.trim(w_.ancestorStackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function tYe(e,t){let{updateTile:n,touchTile:i,selectTile:o}=Ws,r=sL.stack;for(r.push(e);r.length>0;){sL.stackMaximumLength=Math.max(sL.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;c<a.length;++c){let u=a[c];u.isVisible&&(u.contentAvailable?(n(u,t),i(u,t),o(u,t)):u._depth-e._depth<eYe&&r.push(u))}}}function dz(e,t){let n=e.contentAvailable?e:e._ancestorWithContentAvailable;l(n)?n._shouldSelect=!0:tYe(e,t)}function nYe(e,t){e._ancestorWithContent=void 0,e._ancestorWithContentAvailable=void 0;let{parent:n}=e;if(!l(n))return;let i=!n.hasUnloadedRenderableContent||n._requestedFrame===t.frameNumber;e._ancestorWithContent=i?n:n._ancestorWithContent,e._ancestorWithContentAvailable=n.contentAvailable?n:n._ancestorWithContentAvailable}function iYe(e,t){let n=t._ancestorWithContent;return!e.immediatelyLoadDesiredLevelOfDetail&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf||l(n)&&t._screenSpaceError<n._screenSpaceError/e.skipScreenSpaceErrorFactor&&t._depth>n._depth+e.skipLevels)}function oYe(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=Ws;for(let u=0;u<o.length;++u)r(o[u],n);o.sort(Ws.sortChildrenByDistanceToCamera);let c=!1;for(let u=0;u<o.length;++u){let f=o[u];f.isVisible?(t.push(f),c=!0):i.loadSiblings&&(s(f,n),a(f,n))}return c}function rYe(e,t){let{tileset:n}=e;return n.immediatelyLoadDesiredLevelOfDetail?!1:l(e._ancestorWithContent)?e._screenSpaceError===0?e.parent._screenSpaceError>t:e._screenSpaceError>t:!0}function sYe(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=Ws,c=rL.stack;for(c.push(e);c.length>0;){rL.stackMaximumLength=Math.max(rL.stackMaximumLength,c.length);let u=c.pop();nYe(u,t);let f=u.parent,d=!l(f)||f._refines;u._refines=o(u)?oYe(u,c,t)&&d:!1;let p=!u._refines&&d;u.hasRenderableContent?u.refine===zo.ADD?(dz(u,t),r(u,t)):u.refine===zo.REPLACE&&(rYe(u,i)?(r(u,t),p&&dz(u,t)):p?(dz(u,t),r(u,t)):iYe(n,u)&&r(u,t)):(n._emptyTiles.push(u),r(u,t),p&&dz(u,t)),s(u,t),a(u,t)}}function aYe(e,t){let{selectTile:n,canTraverse:i}=Ws,{stack:o,ancestorStack:r}=w_,s;for(o.push(e);o.length>0||r.length>0;){if(w_.stackMaximumLength=Math.max(w_.stackMaximumLength,o.length),w_.ancestorStackMaximumLength=Math.max(w_.ancestorStackMaximumLength,r.length),r.length>0){let u=r.peek();if(u._stackLength===o.length){r.pop(),u!==s&&(u._finalResolution=!1),n(u,t);continue}}let a=o.pop();if(!l(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===zo.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let u=a.children;for(let f=0;f<u.length;++f){let d=u[f];d.isVisible&&o.push(d)}}}}var aL=hue;function tr(e){e=y(e,y.EMPTY_OBJECT),this._url=void 0,this._basePath=void 0,this._root=void 0,this._resource=void 0,this._asset=void 0,this._properties=void 0,this._geometricError=void 0,this._scaledGeometricError=void 0,this._extensionsUsed=void 0,this._extensions=void 0,this._modelUpAxis=void 0,this._modelForwardAxis=void 0,this._cache=new KM,this._processingQueue=[],this._selectedTiles=[],this._emptyTiles=[],this._requestedTiles=[],this._selectedTilesToStyle=[],this._loadTimestamp=void 0,this._timeSinceLoad=0,this._updatedVisibilityFrame=0,this._updatedModelMatrixFrame=0,this._modelMatrixChanged=!1,this._previousModelMatrix=void 0,this._extras=void 0,this._credits=void 0,this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._cullWithChildrenBounds=y(e.cullWithChildrenBounds,!0),this._allTilesAdditive=!0,this._hasMixedContent=!1,this._stencilClearCommand=void 0,this._backfaceCommands=new Yc,this._maximumScreenSpaceError=y(e.maximumScreenSpaceError,16),this._memoryAdjustedScreenSpaceError=this._maximumScreenSpaceError,this._cacheBytes=y(e.cacheBytes,512*1024*1024);let t=y(e.maximumCacheOverflowBytes,512*1024*1024);this._maximumCacheOverflowBytes=t,this._styleEngine=new QM,this._styleApplied=!1,this._modelMatrix=l(e.modelMatrix)?F.clone(e.modelMatrix):F.clone(F.IDENTITY),this._addHeightCallbacks=[],this._statistics=new E_,this._statisticsLast=new E_,this._statisticsPerPass=new Array(No.NUMBER_OF_PASSES);for(let o=0;o<No.NUMBER_OF_PASSES;++o)this._statisticsPerPass[o]=new E_;this._requestedTilesInFlight=[],this._maximumPriority={foveatedFactor:-Number.MAX_VALUE,depth:-Number.MAX_VALUE,distance:-Number.MAX_VALUE,reverseScreenSpaceError:-Number.MAX_VALUE},this._minimumPriority={foveatedFactor:Number.MAX_VALUE,depth:Number.MAX_VALUE,distance:Number.MAX_VALUE,reverseScreenSpaceError:Number.MAX_VALUE},this._heatmap=new ZM(e.debugHeatmapTilePropertyName),this.cullRequestsWhileMoving=y(e.cullRequestsWhileMoving,!0),this._cullRequestsWhileMoving=!1,this.cullRequestsWhileMovingMultiplier=y(e.cullRequestsWhileMovingMultiplier,60),this.progressiveResolutionHeightFraction=P.clamp(y(e.progressiveResolutionHeightFraction,.3),0,.5),this.preferLeaves=y(e.preferLeaves,!1),this._tilesLoaded=!1,this._initialTilesLoaded=!1,this._tileDebugLabels=void 0,this._classificationType=e.classificationType,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._initialClippingPlanesOriginMatrix=F.IDENTITY,this._clippingPlanesOriginMatrix=void 0,this._clippingPlanesOriginMatrixDirty=!0,this._vectorClassificationOnly=y(e.vectorClassificationOnly,!1),this._vectorKeepDecodedPositions=y(e.vectorKeepDecodedPositions,!1),this.preloadWhenHidden=y(e.preloadWhenHidden,!1),this.preloadFlightDestinations=y(e.preloadFlightDestinations,!0),this._pass=void 0,this.dynamicScreenSpaceError=y(e.dynamicScreenSpaceError,!0),this.foveatedScreenSpaceError=y(e.foveatedScreenSpaceError,!0),this._foveatedConeSize=y(e.foveatedConeSize,.1),this._foveatedMinimumScreenSpaceErrorRelaxation=y(e.foveatedMinimumScreenSpaceErrorRelaxation,0),this.foveatedInterpolationCallback=y(e.foveatedInterpolationCallback,P.lerp),this.foveatedTimeDelay=y(e.foveatedTimeDelay,.2),this.dynamicScreenSpaceErrorDensity=y(e.dynamicScreenSpaceErrorDensity,2e-4),this.dynamicScreenSpaceErrorFactor=y(e.dynamicScreenSpaceErrorFactor,24),this.dynamicScreenSpaceErrorHeightFalloff=y(e.dynamicScreenSpaceErrorHeightFalloff,.25),this._dynamicScreenSpaceErrorComputedDensity=0,this.shadows=y(e.shadows,yn.ENABLED),this.show=y(e.show,!0),this.colorBlendMode=Rl.HIGHLIGHT,this.colorBlendAmount=.5,this._pointCloudShading=new mm(e.pointCloudShading),this._pointCloudEyeDomeLighting=new e_,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me,this.tileLoad=new me,this.tileUnload=new me,this.tileFailed=new me,this.tileVisible=new me,this.skipLevelOfDetail=y(e.skipLevelOfDetail,!1),this._disableSkipLevelOfDetail=!1,this.baseScreenSpaceError=y(e.baseScreenSpaceError,1024),this.skipScreenSpaceErrorFactor=y(e.skipScreenSpaceErrorFactor,16),this.skipLevels=y(e.skipLevels,1),this.immediatelyLoadDesiredLevelOfDetail=y(e.immediatelyLoadDesiredLevelOfDetail,!1),this.loadSiblings=y(e.loadSiblings,!1),this._clippingPlanes=void 0,l(e.clippingPlanes)&&us.setOwner(e.clippingPlanes,this,"_clippingPlanes"),this._clippingPolygons=void 0,l(e.clippingPolygons)&&qd.setOwner(e.clippingPolygons,this,"_clippingPolygons"),l(e.imageBasedLighting)?(this._imageBasedLighting=e.imageBasedLighting,this._shouldDestroyImageBasedLighting=!1):(this._imageBasedLighting=new zx,this._shouldDestroyImageBasedLighting=!0),this.lightColor=e.lightColor,this.backFaceCulling=y(e.backFaceCulling,!0),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,H.BLACK),this.splitDirection=y(e.splitDirection,Ir.NONE),this.enableCollision=y(e.enableCollision,!1),this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this.debugFreezeFrame=y(e.debugFreezeFrame,!1),this.debugColorizeTiles=y(e.debugColorizeTiles,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this.debugWireframe=y(e.debugWireframe,!1),this.debugWireframe===!0&&this._enableDebugWireframe===!1&&Nt("tileset-debug-wireframe-ignored","enableDebugWireframe must be set to true in the Cesium3DTileset constructor, otherwise debugWireframe will be ignored."),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowContentBoundingVolume=y(e.debugShowContentBoundingVolume,!1),this.debugShowViewerRequestVolume=y(e.debugShowViewerRequestVolume,!1),this._tileDebugLabels=void 0,this.debugPickedTileLabelOnly=!1,this.debugPickedTile=void 0,this.debugPickPosition=void 0,this.debugShowGeometricError=y(e.debugShowGeometricError,!1),this.debugShowRenderingStatistics=y(e.debugShowRenderingStatistics,!1),this.debugShowMemoryUsage=y(e.debugShowMemoryUsage,!1),this.debugShowUrl=y(e.debugShowUrl,!1),this.examineVectorLinesFunction=void 0,this._metadataExtension=void 0,this._customShader=e.customShader;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i}Object.defineProperties(tr.prototype,{isCesium3DTileset:{get:function(){return!0}},asset:{get:function(){return this._asset}},extensions:{get:function(){return this._extensions}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){us.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){qd.setOwner(e,this,"_clippingPolygons")}},properties:{get:function(){return this._properties}},tilesLoaded:{get:function(){return this._tilesLoaded}},resource:{get:function(){return this._resource}},basePath:{get:function(){return Ls("Cesium3DTileset.basePath","Cesium3DTileset.basePath has been deprecated. All tiles are relative to the url of the tileset JSON file that contains them. Use the url property instead."),this._basePath}},style:{get:function(){return this._styleEngine.style},set:function(e){this._styleEngine.style=e}},customShader:{get:function(){return this._customShader},set:function(e){this._customShader=e}},hasMixedContent:{get:function(){return this._hasMixedContent},set:function(e){this._hasMixedContent=e}},isSkippingLevelOfDetail:{get:function(){return this.skipLevelOfDetail&&!l(this._classificationType)&&!this._disableSkipLevelOfDetail&&!this._allTilesAdditive}},metadataExtension:{get:function(){return this._metadataExtension}},metadata:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.tileset}},schema:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.schema}},maximumScreenSpaceError:{get:function(){return this._maximumScreenSpaceError},set:function(e){this._maximumScreenSpaceError=e,this._memoryAdjustedScreenSpaceError=e}},cacheBytes:{get:function(){return this._cacheBytes},set:function(e){this._cacheBytes=e}},maximumCacheOverflowBytes:{get:function(){return this._maximumCacheOverflowBytes},set:function(e){this._maximumCacheOverflowBytes=e}},memoryAdjustedScreenSpaceError:{get:function(){return this._memoryAdjustedScreenSpaceError}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){this._pointCloudShading=e}},root:{get:function(){return this._root}},boundingSphere:{get:function(){return this._root.updateTransform(this._modelMatrix),this._root.boundingSphere}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix)}},timeSinceLoad:{get:function(){return this._timeSinceLoad}},totalMemoryUsageInBytes:{get:function(){let e=this._statistics;return e.texturesByteLength+e.geometryByteLength+e.batchTableByteLength}},clippingPlanesOriginMatrix:{get:function(){return l(this._clippingPlanesOriginMatrix)?(this._clippingPlanesOriginMatrixDirty&&(F.multiply(this.root.computedTransform,this._initialClippingPlanesOriginMatrix,this._clippingPlanesOriginMatrix),this._clippingPlanesOriginMatrixDirty=!1),this._clippingPlanesOriginMatrix):F.IDENTITY}},styleEngine:{get:function(){return this._styleEngine}},statistics:{get:function(){return this._statistics}},classificationType:{get:function(){return this._classificationType}},ellipsoid:{get:function(){return this._ellipsoid}},foveatedConeSize:{get:function(){return this._foveatedConeSize},set:function(e){this._foveatedConeSize=e}},foveatedMinimumScreenSpaceErrorRelaxation:{get:function(){return this._foveatedMinimumScreenSpaceErrorRelaxation},set:function(e){this._foveatedMinimumScreenSpaceErrorRelaxation=e}},extras:{get:function(){return this._extras}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1)}},vectorClassificationOnly:{get:function(){return this._vectorClassificationOnly}},vectorKeepDecodedPositions:{get:function(){return this._vectorKeepDecodedPositions}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen=e,Tue(this)}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),this._instanceFeatureIdLabel=e}}});tr.fromIonAssetId=async function(e,t){let n=await gu.fromAssetId(e);return tr.fromUrl(n,t)};tr.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=ve.createIfNeeded(e),i;n.extension==="json"?i=n.getBaseUri(!0):n.isDataUri&&(i="");let o=await tr.loadJson(n),r=await cYe(n,o),s=new tr(t);s._resource=n,s._url=n.url,s._basePath=i,s._metadataExtension=r,s._geometricError=o.geometricError,s._scaledGeometricError=o.geometricError;let a=o.asset;s._asset=a,s._extras=o.extras,Tue(s);let c=l(o.asset.gltfUpAxis)?Ro.fromName(o.asset.gltfUpAxis):Ro.Y,u=y(t.modelUpAxis,c),f=y(t.modelForwardAxis,Ro.X);s._properties=o.properties,s._extensionsUsed=o.extensionsUsed,s._extensions=o.extensions,s._modelUpAxis=u,s._modelForwardAxis=f,s._root=s.loadTileset(n,o);let p=s._root.createBoundingVolume(o.root.boundingVolume,F.IDENTITY).boundingSphere.center,g=s._ellipsoid.cartesianToCartographic(p);return l(g)&&g.height>ai._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=Rt.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=F.clone(s._initialClippingPlanesOriginMatrix),s};tr.loadJson=function(e){return ve.createIfNeeded(e).fetchJson()};tr.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};tr.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!l(i))throw new le("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new le("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&tr.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=mue(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===zo.ADD;let u=c._header.children;if(l(u))for(let f=0;f<u.length;++f){let d=u[f],p=mue(this,e,d,c);c.children.push(p),p._depth=c._depth+1,a.push(p)}this._cullWithChildrenBounds&&qM.checkChildrenWithinParent(c)}return s};function mue(e,t,n,i){if(!(l(n.implicitTiling)||ii(n,"3DTILES_implicit_tiling")))return new Wf(e,t,n,i);let r=e.schema,s=new Bb(t,n,r),a=new kb({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:0,x:0,y:0,z:0}),c=s.subtreeUriTemplate.getDerivedResource({templateValues:a.getTemplateValues()}).url,f=He(n,!0);f.contents=[{uri:c}],delete f.content,delete f.extensions;let d=new Wf(e,t,f,i);return d.implicitTileset=s,d.implicitCoordinates=a,d}async function cYe(e,t){let n=ii(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t,i;if(l(n.schemaUri))e=e.getDerivedResource({url:n.schemaUri}),i=ji.getSchemaLoader({resource:e});else if(l(n.schema))i=ji.getSchemaLoader({schema:n.schema});else return;await i.load();let o=new Nb({schema:i.schema,metadataJson:n});return ji.unload(i),o}var pue=new h,lYe=new fe,uYe=new F,fYe=new h,dYe=new h,hYe=new h,mYe=new h;function pYe(e,t){let n,i,o,r,s,a=t.camera,c=e._root,u=c.contentBoundingVolume;if(u instanceof Hf)n=h.normalize(a.positionWC,pue),i=a.directionWC,o=a.positionCartographic.height,r=u.minimumHeight,s=u.maximumHeight;else{let x=F.inverseTransformation(c.computedTransform,uYe),b=t.mapProjection.ellipsoid,T=u.boundingVolume,C=F.multiplyByPoint(x,T.center,fYe);if(h.magnitude(C)>b.minimumRadius){let A=fe.fromCartesian(C,b,lYe);n=h.normalize(a.positionWC,pue),i=a.directionWC,o=a.positionCartographic.height,r=0,s=A.height*2}else{let A=F.multiplyByPoint(x,a.positionWC,dYe);if(n=h.UNIT_Z,i=F.multiplyByPointAsVector(x,a.directionWC,hYe),i=h.normalize(i,i),o=A.z,u instanceof wu){let S=Q.getColumn(T.halfAxes,2,mYe),v=h.magnitude(S);r=C.z-v,s=C.z+v}else if(u instanceof T_){let S=T.radius;r=C.z-S,s=C.z+S}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,d=r+(s-r)*f,p=s,g=P.clamp((o-d)/(p-d),0,1),m=1-Math.abs(h.dot(i,n));m=m*(1-g),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function _Ye(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();l(o)&&(o.then(r=>{!l(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{yue(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?PYe(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function gue(e,t){return e._priority-t._priority}tr.prototype.postPassesUpdate=function(e){l(this._root)&&(gYe(this,e),OYe(this,e),this._cache.unloadTiles(this,bue),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};tr.prototype.prePassesUpdate=function(e){if(!l(this._root))return;EYe(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e);let n=this._clippingPolygons;l(n)&&n.enabled&&n.update(e),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time)),this._timeSinceLoad=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&pYe(this,e),e.newFrame&&this._cache.reset()};function gYe(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o<n.length;++o){let r=n[o],s=t.frameNumber-r._touchedFrame>=1;if(r._contentState!==Go.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function yYe(e){let t=e._requestedTiles;t.sort(gue);for(let n=0;n<t.length;++n)_Ye(e,t[n])}function yue(e,t,n){if(t.isDestroyed())return;let i;n.isDestroyed()||(i=n._contentResource.url);let o=l(e.message)?e.message:e.toString();t.tileFailed.numberOfListeners>0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`))}function xYe(e){let t=e._processingQueue,n=0;for(let i=0;i<t.length;++i){let o=t[i];if(o.isDestroyed()||o._contentState!==Go.PROCESSING){++n;continue}n>0&&(t[i-n]=o)}t.length-=n}var bYe=new fe,TYe=new fe,CYe=new h;function AYe(e,t,n){if(!e.enableCollision||!e.show)return;let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,bYe),c=fe.fromCartesian(o.center,s,TYe);l(c)&&(a.height=c.height);let u=fe.toCartesian(a,s,CYe);h.distance(u,o.center)<=o.radius&&n.afterRender.push(()=>{l(r.callback)&&r.callback(a),r.invoked=!1})}}function EYe(e,t){xYe(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;c<n.length;++c){if(e.totalMemoryUsageInBytes>s){a=!0;break}let u=n[c];try{u.process(e,t),u.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(u))}catch(f){--r.numberOfTilesProcessing,yue(f,e,u)}}e.totalMemoryUsageInBytes<i?wYe(e):a&&n.length>0&&SYe(e)}function SYe(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n<t.length;++n)t[n].updatePriority();t.sort(gue)}function wYe(e){e._memoryAdjustedScreenSpaceError=Math.max(e.memoryAdjustedScreenSpaceError/1.02,e.maximumScreenSpaceError)}var hz=new h,vYe={maximumFractionDigits:3};function _ue(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,vYe):Math.round(t).toLocaleString()}function Mj(e){let{halfAxes:t,radius:n,center:i}=e.boundingVolume.boundingVolume,o=h.clone(i,hz);if(l(t))o.x+=.75*(t[0]+t[3]+t[6]),o.y+=.75*(t[1]+t[4]+t[7]),o.z+=.75*(t[2]+t[5]+t[8]);else if(l(n)){let r=h.normalize(i,hz);r=h.multiplyByScalar(r,.75*n,hz),o=h.add(r,i,hz)}return o}function Lj(e,t,n){let i="",o=0;if(t.debugShowGeometricError&&(i+=`
Geometric error: ${e.geometricError}`,o++),t.debugShowRenderingStatistics&&(i+=`
Commands: ${e.commandsLength}`,o++,e.content.pointsLength>0&&(i+=`
Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=`
Triangles: ${e.content.trianglesLength}`,o++),i+=`
Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=`
Texture Memory: ${_ue(e.content.texturesByteLength)}`,i+=`
Geometry Memory: ${_ue(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=`
Urls:`;let s=e.content.innerContentUrls;for(let a=0;a<s.length;a++)i+=`
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Url: ${e._contentHeader.uri}`,o++;let r={text:i.substring(1),position:n,font:`${19-o}px sans-serif`,showBackground:!0,disableDepthTestDistance:Number.POSITIVE_INFINITY};return t._tileDebugLabels.add(r)}function DYe(e,t){let n=e._selectedTiles,i=n.length,o=e._emptyTiles,r=o.length;if(e._tileDebugLabels.removeAll(),e.debugPickedTileLabelOnly){if(l(e.debugPickedTile)){let s=l(e.debugPickPosition)?e.debugPickPosition:Mj(e.debugPickedTile),a=Lj(e.debugPickedTile,e,s);a.pixelOffset=new z(15,-15)}}else{for(let s=0;s<i;++s){let a=n[s];Lj(a,e,Mj(a))}for(let s=0;s<r;++s){let a=o[s];(a.hasTilesetContent||a.hasImplicitContent)&&Lj(a,e,Mj(a))}}e._tileDebugLabels.update(t)}function IYe(e,t,n){e._styleEngine.applyStyle(e),e._styleApplied=!0;let{commandList:i,context:o}=t,r=i.length,s=e._selectedTiles,a=e.isSkippingLevelOfDetail&&e._hasMixedContent&&o.stencilBuffer&&s.length>0;e._backfaceCommands.length=0,a&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new ei({stencil:0,pass:Ee.CESIUM_3D_TILE,renderState:Ue.fromCache({stencilMask:kt.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:u}=e,f=n.isRender,d=i.length;for(let m=0;m<s.length;++m){let x=s[m];f&&u.raiseEvent(x),AYe(e,x,t),x.update(e,t,n),c.incrementSelectionCounts(x.content),++c.selected}let p=e._emptyTiles;for(let m=0;m<p.length;++m)p[m].update(e,t,n);let g=i.length-d;if(e._backfaceCommands.trim(),a){let m=e._backfaceCommands.values,x=m.length;i.length+=x;for(let b=g-1;b>=0;--b)i[d+x+b]=i[d+b];for(let b=0;b<x;++b)i[d+b]=m[b]}g=i.length-r,c.numberOfCommands=g,f&&(e.pointCloudShading.attenuation&&e.pointCloudShading.eyeDomeLighting&&g>0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new xm),DYe(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var xue=[];function PYe(e,t){let n=t,i=xue;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r<o.length;++r)i.push(o[r]);t!==n&&(RYe(e,t),--e._statistics.numberOfTilesTotal)}n.children=[]}function bue(e,t){e.tileUnload.raiseEvent(t),e._statistics.decrementLoadCounts(t.content),--e._statistics.numberOfTilesWithContentReady,t.unloadContent()}function RYe(e,t){e._cache.unloadTile(e,t,bue),t.destroy()}tr.prototype.trimLoadedTiles=function(){this._cache.trim()};function OYe(e,t){let n=e._statistics,i=e._statisticsLast,o=n.numberOfPendingRequests,r=n.numberOfTilesProcessing,s=i.numberOfPendingRequests,a=i.numberOfTilesProcessing;E_.clone(n,i);let c=o!==s||r!==a;c&&t.afterRender.push(function(){return e.loadProgress.raiseEvent(o,r),!0}),e._tilesLoaded=n.numberOfPendingRequests===0&&n.numberOfTilesProcessing===0&&n.numberOfAttemptedRequests===0,c&&e._tilesLoaded&&(t.afterRender.push(function(){return e.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e.initialTilesLoaded.raiseEvent(),!0})))}function MYe(e){e._heatmap.resetMinimumMaximum(),e._minimumPriority.depth=Number.MAX_VALUE,e._maximumPriority.depth=-Number.MAX_VALUE,e._minimumPriority.foveatedFactor=Number.MAX_VALUE,e._maximumPriority.foveatedFactor=-Number.MAX_VALUE,e._minimumPriority.distance=Number.MAX_VALUE,e._maximumPriority.distance=-Number.MAX_VALUE,e._minimumPriority.reverseScreenSpaceError=Number.MAX_VALUE,e._maximumPriority.reverseScreenSpaceError=-Number.MAX_VALUE}function LYe(e,t){t.frameNumber===e._updatedModelMatrixFrame&&l(e._previousModelMatrix)||(e._updatedModelMatrixFrame=t.frameNumber,e._modelMatrixChanged=!F.equals(e.modelMatrix,e._previousModelMatrix),e._modelMatrixChanged&&(e._previousModelMatrix=F.clone(e.modelMatrix,e._previousModelMatrix)))}function NYe(e,t,n,i){if(t.mode===ne.MORPHING||!l(e._root))return!1;let o=e._statistics;o.clear(),++e._updatedVisibilityFrame,MYe(e),LYe(e,t),e._cullRequestsWhileMoving=e.cullRequestsWhileMoving&&!e._modelMatrixChanged;let r=e.getTraversal(i).selectTiles(e,t);if(i.requestTiles&&yYe(e),IYe(e,t,i),E_.clone(o,n),i.isRender){let s=e._credits;if(l(s)&&o.selected!==0)for(let a=0;a<s.length;++a){let c=s[a];t.creditDisplay.addCreditToNextFrame(c)}}return r}function Tue(e){let t=e._credits;l(t)||(t=[]),t.length=0,l(e.resource.credits)&&e.resource.credits.forEach(i=>{t.push(At.clone(i))});let n=e.asset.extras;if(l(n)&&l(n.cesium)&&l(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;o<i.length;++o){let r=i[o];t.push(new At(r.html))}}t.forEach(i=>i.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}tr.prototype.getTraversal=function(e){let{pass:t}=e;return t===No.MOST_DETAILED_PRELOAD||t===No.MOST_DETAILED_PICK?tL:this.isSkippingLevelOfDetail?aL:oL};tr.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};tr.prototype.updateForPass=function(e,t){let n=t.pass;if(n===No.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===No.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===No.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=No.getPassOptions(n),a=s.ignoreCommands,c=y(t.commandList,i),u=c.length;e.commandList=c,e.camera=y(t.camera,o),e.cullingVolume=y(t.cullingVolume,r);let f=this._clippingPolygons;l(f)&&f.enabled&&f.queueCommands(e);let d=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=NYe(this,e,d,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};tr.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};tr.prototype.isDestroyed=function(){return!1};tr.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),l(this._root)){let e=xue;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i<n.length;++i)e.push(n[i])}}return this._root=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,ue(this)};tr.supportedExtensions={"3DTILES_metadata":!0,"3DTILES_implicit_tiling":!0,"3DTILES_content_gltf":!0,"3DTILES_multiple_contents":!0,"3DTILES_bounding_volume_S2":!0,"3DTILES_batch_table_hierarchy":!0,"3DTILES_draco_point_compression":!0,MAXAR_content_geojson:!0};tr.checkSupportedExtensions=function(e){for(let t=0;t<e.length;t++)if(!tr.supportedExtensions[e[t]])throw new le(`Unsupported 3D Tiles Extension: ${e[t]}`)};var FYe=new mn,BYe=new h,kYe=new fe;tr.prototype.getHeight=function(e,t){let n=t.ellipsoid;l(n)||(n=ee.WGS84);let i=FYe,o=n.cartographicToCartesian(e,i.direction);h.normalize(i.direction,i.direction),i.direction=h.normalize(o,i.direction),i.direction=h.negate(o,i.direction),i.origin=h.multiplyByScalar(i.direction,-2*n.maximumRadius,i.origin);let r=this.pick(i,t.frameState,BYe);if(l(r))return n.cartesianToCartographic(r,kYe)?.height};tr.prototype.updateHeight=function(e,t,n){n=y(n,ee.WGS84);let i={positionCartographic:e,ellipsoid:n,callback:t,invoked:!1},o=()=>{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a<s;++a)if(r[a]===i){r.splice(a,1);break}i.callback&&(i.callback=void 0)};return this._addHeightCallbacks.push(i),o};var UYe=new wa,VYe=new h;tr.prototype.pick=function(e,t,n){if(!t.context.webgl2&&!this._enablePick)return;let i=this._selectedTiles,o=i.length,r=[];for(let c=0;c<o;++c){let u=i[c],f=$n.raySphere(e,u.contentBoundingVolume.boundingSphere,UYe);!l(f)||!l(u.content)||r.push(u)}let s=r.length;r.sort((c,u)=>{let f=ae.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),d=ae.distanceSquaredTo(u.contentBoundingVolume.boundingSphere,e.origin);return f-d});let a;for(let c=0;c<s;++c){let f=r[c].content.pick(e,t,VYe);if(l(f))return a=h.clone(f,n),a}};var aa=tr;var zYe=new F;function Ly(e,t){t.collectionChanged.addEventListener(Ly.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._tilesetHash={},this._entitiesToVisualize=new Ct,this._onCollectionChanged(t,t.values,[],[])}Ly.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._tilesetHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._tileset,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),d;f&&(d=s.computeModelMatrix(e,zYe),c=ve.createIfNeeded(q.getValueOrUndefined(a._uri,e)));let p=l(u)?u.tilesetPrimitive:void 0;if(!f){l(p)&&(p.show=!1);continue}(!l(u)||c.url!==u.url)&&(l(p)&&i.removeAndDestroy(p),delete n[s.id],HYe(c,n,s,i)),l(p)&&(p.show=!0,l(d)&&(p.modelMatrix=d),p.maximumScreenSpaceError=q.getValueOrDefault(a.maximumScreenSpaceError,e,p.maximumScreenSpaceError))}return!0};Ly.prototype.isDestroyed=function(){return!1};Ly.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Ly.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._tilesetHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)Nj(this,e[i],t,n);return ue(this)};Ly.prototype.getBoundingSphere=function(e,t){let n=this._tilesetHash[e.id];if(!l(n)||n.loadFail)return ct.FAILED;let i=n.tilesetPrimitive;return l(i)?i.show?(ae.clone(i.boundingSphere,t),ct.DONE):ct.FAILED:ct.PENDING};Ly.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._tileset)?s.set(r.id,r):(Nj(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],Nj(this,r,a,c),s.remove(r.id)};function Nj(e,t,n,i){let o=n[t.id];l(o)&&(l(o.tilesetPrimitive)&&i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}async function HYe(e,t,n,i){t[n.id]={url:e.url,loadFail:!1};try{let o=await aa.fromUrl(e);if(o.id=n,i.add(o),!l(t[n.id]))return;t[n.id].tilesetPrimitive=o}catch(o){console.error(o),t[n.id].loadFail=!0}}var cL=Ly;var GYe=H.WHITE,WYe=H.BLACK,jYe=new z(2,2);function mE(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._evenColor=void 0,this._evenColorSubscription=void 0,this._oddColor=void 0,this._oddColorSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this.evenColor=e.evenColor,this.oddColor=e.oddColor,this.repeat=e.repeat}Object.defineProperties(mE.prototype,{isConstant:{get:function(){return q.isConstant(this._evenColor)&&q.isConstant(this._oddColor)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},evenColor:ce("evenColor"),oddColor:ce("oddColor"),repeat:ce("repeat")});mE.prototype.getType=function(e){return"Checkerboard"};var qYe=new Z;mE.prototype.getValue=function(e,t){return l(e)||(e=Z.now(qYe)),l(t)||(t={}),t.lightColor=q.getValueOrClonedDefault(this._evenColor,e,GYe,t.lightColor),t.darkColor=q.getValueOrClonedDefault(this._oddColor,e,WYe,t.darkColor),t.repeat=q.getValueOrDefault(this._repeat,e,jYe),t};mE.prototype.equals=function(e){return this===e||e instanceof mE&&q.equals(this._evenColor,e._evenColor)&&q.equals(this._oddColor,e._oddColor)&&q.equals(this._repeat,e._repeat)};var pE=mE;var Cue={id:void 0};function lL(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function pc(e){this._owner=e,this._entities=new Ct,this._addedEntities=new Ct,this._removedEntities=new Ct,this._changedEntities=new Ct,this._suspendCount=0,this._collectionChanged=new me,this._id=Hn(),this._show=!0,this._firing=!1,this._refire=!1}pc.prototype.suspendEvents=function(){this._suspendCount++};pc.prototype.resumeEvents=function(){this._suspendCount--,lL(this)};Object.defineProperties(pc.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t<o;t++)n.push(i[t].isShowing);for(this._show=e,t=0;t<o;t++){let r=n[t],s=i[t];r!==s.isShowing&&s.definitionChanged.raiseEvent(s,"isShowing",s.isShowing,r)}this.resumeEvents()}},owner:{get:function(){return this._owner}}});pc.prototype.computeAvailability=function(){let e=ze.MAXIMUM_VALUE,t=ze.MINIMUM_VALUE,n=this._entities.values;for(let i=0,o=n.length;i<o;i++){let s=n[i].availability;if(l(s)){let a=s.start,c=s.stop;Z.lessThan(a,e)&&!a.equals(ze.MINIMUM_VALUE)&&(e=a),Z.greaterThan(c,t)&&!c.equals(ze.MAXIMUM_VALUE)&&(t=c)}}return ze.MAXIMUM_VALUE.equals(e)&&(e=ze.MINIMUM_VALUE),ze.MINIMUM_VALUE.equals(t)&&(t=ze.MAXIMUM_VALUE),new Cn({start:e,stop:t})};pc.prototype.add=function(e){e instanceof Qo||(e=new Qo(e));let t=e.id,n=this._entities;if(n.contains(t))throw new he(`An entity with id ${t} already exists in this collection.`);return e.entityCollection=this,n.set(t,e),this._removedEntities.remove(t)||this._addedEntities.set(t,e),e.definitionChanged.addEventListener(pc.prototype._onEntityDefinitionChanged,this),lL(this),e};pc.prototype.remove=function(e){return l(e)?this.removeById(e.id):!1};pc.prototype.contains=function(e){return this._entities.get(e.id)===e};pc.prototype.removeById=function(e){if(!l(e))return!1;let n=this._entities.get(e);return this._entities.remove(e)?(this._addedEntities.remove(e)||(this._removedEntities.set(e,n),this._changedEntities.remove(e)),this._entities.remove(e),n.definitionChanged.removeEventListener(pc.prototype._onEntityDefinitionChanged,this),lL(this),!0):!1};pc.prototype.removeAll=function(){let e=this._entities,t=e.length,n=e.values,i=this._addedEntities,o=this._removedEntities;for(let r=0;r<t;r++){let s=n[r],a=s.id,c=i.get(a);l(c)||(s.definitionChanged.removeEventListener(pc.prototype._onEntityDefinitionChanged,this),o.set(a,s))}e.removeAll(),i.removeAll(),this._changedEntities.removeAll(),lL(this)};pc.prototype.getById=function(e){return this._entities.get(e)};pc.prototype.getOrCreateEntity=function(e){let t=this._entities.get(e);return l(t)||(Cue.id=e,t=new Qo(Cue),this.add(t)),t};pc.prototype._onEntityDefinitionChanged=function(e){let t=e.id;this._addedEntities.contains(t)||this._changedEntities.set(t,e),lL(this)};var js=pc;var mz={id:void 0},_E=new Array(2);function Fj(e){let t=e.propertyNames,n=t.length;for(let i=0;i<n;i++)e[t[i]]=void 0;e._name=void 0,e._availability=void 0}function Aue(e,t,n,i){_E[0]=n,_E[1]=i.id,t[JSON.stringify(_E)]=i.definitionChanged.addEventListener(Lr.prototype._onDefinitionChanged,e)}function Eue(e,t,n,i){_E[0]=n,_E[1]=i.id;let o=JSON.stringify(_E);t[o](),t[o]=void 0}function Ny(e){if(e._shouldRecomposite=!0,e._suspendCount!==0)return;let t=e._collections,n=t.length,i=e._collectionsCopy,o=i.length,r,s,a,c,u,f=e._composite,d=new js(e),p=e._eventHash,g;for(r=0;r<o;r++)for(u=i[r],u.collectionChanged.removeEventListener(Lr.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--)s=a[c],Eue(e,p,g,s);for(r=n-1;r>=0;r--)for(u=t[r],u.collectionChanged.addEventListener(Lr.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--){s=a[c],Aue(e,p,g,s);let x=d.getById(s.id);l(x)||(x=f.getById(s.id),l(x)?Fj(x):(mz.id=s.id,x=new Qo(mz)),d.add(x)),x.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=d.values;for(r=0;r<m.length;r++)f.add(m[r]);f.resumeEvents()}function Lr(e,t){this._owner=t,this._composite=new js(this),this._suspendCount=0,this._collections=l(e)?e.slice():[],this._collectionsCopy=[],this._id=Hn(),this._eventHash={},Ny(this),this._shouldRecomposite=!1}Object.defineProperties(Lr.prototype,{collectionChanged:{get:function(){return this._composite._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._composite.values}},owner:{get:function(){return this._owner}}});Lr.prototype.addCollection=function(e,t){l(t)?this._collections.splice(t,0,e):(t=this._collections.length,this._collections.push(e)),Ny(this)};Lr.prototype.removeCollection=function(e){let t=this._collections.indexOf(e);return t!==-1?(this._collections.splice(t,1),Ny(this),!0):!1};Lr.prototype.removeAllCollections=function(){this._collections.length=0,Ny(this)};Lr.prototype.containsCollection=function(e){return this._collections.indexOf(e)!==-1};Lr.prototype.contains=function(e){return this._composite.contains(e)};Lr.prototype.indexOfCollection=function(e){return this._collections.indexOf(e)};Lr.prototype.getCollection=function(e){return this._collections[e]};Lr.prototype.getCollectionsLength=function(){return this._collections.length};function pz(e,t){return e.indexOf(t)}function Sue(e,t,n){let i=e._collections;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,Ny(e)}Lr.prototype.raiseCollection=function(e){let t=pz(this._collections,e);Sue(this,t,t+1)};Lr.prototype.lowerCollection=function(e){let t=pz(this._collections,e);Sue(this,t,t-1)};Lr.prototype.raiseCollectionToTop=function(e){let t=pz(this._collections,e);t!==this._collections.length-1&&(this._collections.splice(t,1),this._collections.push(e),Ny(this))};Lr.prototype.lowerCollectionToBottom=function(e){let t=pz(this._collections,e);t!==0&&(this._collections.splice(t,1),this._collections.splice(0,0,e),Ny(this))};Lr.prototype.suspendEvents=function(){this._suspendCount++,this._composite.suspendEvents()};Lr.prototype.resumeEvents=function(){this._suspendCount--,this._shouldRecomposite&&this._suspendCount===0&&(Ny(this),this._shouldRecomposite=!1),this._composite.resumeEvents()};Lr.prototype.computeAvailability=function(){return this._composite.computeAvailability()};Lr.prototype.getById=function(e){return this._composite.getById(e)};Lr.prototype._onCollectionChanged=function(e,t,n){let i=this._collectionsCopy,o=i.length,r=this._composite;r.suspendEvents();let s,a,c,u,f=n.length,d=this._eventHash,p=e.id;for(s=0;s<f;s++){let m=n[s];Eue(this,d,p,m);let x=m.id;for(a=o-1;a>=0;a--)c=i[a].getById(x),l(c)&&(l(u)||(u=r.getById(x),Fj(u)),u.merge(c));l(u)||r.removeById(x),u=void 0}let g=t.length;for(s=0;s<g;s++){let m=t[s];Aue(this,d,p,m);let x=m.id;for(a=o-1;a>=0;a--)c=i[a].getById(x),l(c)&&(l(u)||(u=r.getById(x),l(u)?Fj(u):(mz.id=x,u=new Qo(mz),r.add(u))),u.merge(c));u=void 0}r.resumeEvents()};Lr.prototype._onDefinitionChanged=function(e,t,n,i){let o=this._collections,r=this._composite,s=o.length,a=e.id,c=r.getById(a),u=c[t],f=!l(u),d=!0;for(let p=s-1;p>=0;p--){let g=o[p].getById(e.id);if(l(g)){let 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Cn({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i<n.length&&(o=Z.compare(e.stop,n[i].start),o>0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(l(t)?t(n[i].data,e.data):n[i].data===e.data)e=new Cn({start:e.start,stop:Z.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:Z.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new Cn({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};Fr.prototype.removeInterval=function(e){if(e.isEmpty)return!1;let t=this._intervals,n=Io(t,e,zj);n<0&&(n=~n);let i=!1;for(n>0&&(Z.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(Z.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new Cn({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new Cn({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n<t.length&&!e.isStartIncluded&&t[n].isStartIncluded&&e.start.equals(t[n].start)&&(i=!0,t.splice(n,0,new Cn({start:t[n].start,stop:t[n].start,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data})),++n);n<t.length&&Z.greaterThan(e.stop,t[n].stop);)i=!0,t.splice(n,1);return n<t.length&&e.stop.equals(t[n].stop)&&(i=!0,!e.isStopIncluded&&t[n].isStopIncluded?n+1<t.length&&t[n+1].start.equals(e.stop)&&t[n].data===t[n+1].data?(t.splice(n,1),t[n]=new 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Fr);let n=e.julianDates,i=n.length,o=e.dataCallback,r=y(e.isStartIncluded,!0),s=y(e.isStopIncluded,!0),a=y(e.leadingInterval,!1),c=y(e.trailingInterval,!1),u,f=0;a&&(++f,u=new Cn({start:ze.MINIMUM_VALUE,stop:n[0],isStartIncluded:!0,isStopIncluded:!r}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u));for(let d=0;d<i-1;++d){let p=n[d],g=n[d+1];u=new Cn({start:p,stop:g,isStartIncluded:t.length===f?r:!0,isStopIncluded:d===i-2?s:!1}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u),p=g}return c&&(u=new Cn({start:n[i-1],stop:ze.MAXIMUM_VALUE,isStartIncluded:!s,isStopIncluded:!0}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u)),t};var _c=new mp,uL=[0,31,28,31,30,31,30,31,31,30,31,30,31];function Vj(e,t,n){l(n)||(n=new Z),Z.toGregorianDate(e,_c);let 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n=e.match(XYe);if(!l(n))return!1;if(l(n[1])&&(t.year=Number(n[1].replace(",","."))),l(n[2])&&(t.month=Number(n[2].replace(",","."))),l(n[3])&&(t.day=Number(n[3].replace(",","."))*7),l(n[4])&&(t.day+=Number(n[4].replace(",","."))),l(n[5])&&(t.hour=Number(n[5].replace(",","."))),l(n[6])&&(t.minute=Number(n[6].replace(",","."))),l(n[7])){let i=Number(n[7].replace(",","."));t.second=Math.floor(i),t.millisecond=i%1*1e3}}else e[e.length-1]!=="Z"&&(e+="Z"),Z.toGregorianDate(Z.fromIso8601(e,YYe),t);return t.year||t.month||t.day||t.hour||t.minute||t.second||t.millisecond}var fL=new mp;Fr.fromIso8601=function(e,t){let n=e.iso8601.split("/"),i=Z.fromIso8601(n[0]),o=Z.fromIso8601(n[1]),r=[];if(!wue(n[2],fL))r.push(i,o);else{let s=Z.clone(i);for(r.push(s);Z.compare(s,o)<0;)s=Vj(s,fL),Z.compare(o,s)<=0&&Z.clone(o,s),r.push(s)}return 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gc=Ub;function Fy(){this._definitionChanged=new me,this._composite=new gc,this._composite.definitionChanged.addEventListener(Fy.prototype._raiseDefinitionChanged,this)}Object.defineProperties(Fy.prototype,{isConstant:{get:function(){return this._composite.isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._composite._intervals}}});Fy.prototype.getType=function(e){let t=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(t))return t.getType(e)};var $Ye=new Z;Fy.prototype.getValue=function(e,t){l(e)||(e=Z.now($Ye));let n=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(n))return n.getValue(e,t)};Fy.prototype.equals=function(e){return this===e||e instanceof Fy&&this._composite.equals(e._composite,q.equals)};Fy.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var gE=Fy;function By(e){this._referenceFrame=y(e,to.FIXED),this._definitionChanged=new 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ca=By;var JYe={ROUNDED:0,MITERED:1,BEVELED:2},Ii=Object.freeze(JYe);var la=[new h,new h],eXe=new h,tXe=new h,nXe=new h,iXe=new h,oXe=new h,rXe=new h,sXe=new h,aXe=new h,cXe=new h,yE=new h,_z=new h,dL={},Hj=new fe;function lXe(e,t){let n=new Array(e.length);for(let i=0;i<e.length;i++){let o=e[i];Hj=t.cartesianToCartographic(o,Hj),n[i]=Hj.height,e[i]=t.scaleToGeodeticSurface(o,o)}return n}function Gj(e,t,n,i){let o=e[0],r=e[1],s=h.angleBetween(o,r),a=Math.ceil(s/i),c=new Array(a),u;if(t===n){for(u=0;u<a;u++)c[u]=t;return c.push(n),c}let d=(n-t)/a;for(u=1;u<a;u++){let p=t+u*d;c[u]=p}return c[0]=t,c.push(n),c}var gz=new h,yz=new h;function uXe(e,t,n,i){let o=new qr(n,i),r=o.projectPointOntoPlane(h.add(n,e,gz),gz),s=o.projectPointOntoPlane(h.add(n,t,yz),yz),a=z.angleBetween(r,s);return s.x*r.y-s.y*r.x>=0?-a:a}var fXe=new h(-1,0,0),Vb=new F,dXe=new F,Wj=new Q,hXe=Q.IDENTITY.clone(),mXe=new h,pXe=new oe,vue=new h;function v_(e,t,n,i,o,r,s,a){let c=mXe,u=pXe;Vb=Rt.eastNorthUpToFixedFrame(e,o,Vb),c=F.multiplyByPointAsVector(Vb,fXe,c),c=h.normalize(c,c);let f=uXe(c,t,e,o);Wj=Q.fromRotationZ(f,Wj),vue.z=r,Vb=F.multiplyTransformation(Vb,F.fromRotationTranslation(Wj,vue,dXe),Vb);let d=hXe;d[0]=s;for(let p=0;p<a;p++)for(let g=0;g<n.length;g+=3)u=h.fromArray(n,g,u),u=Q.multiplyByVector(d,u,u),u=F.multiplyByPoint(Vb,u,u),i.push(u.x,u.y,u.z);return i}var _Xe=new h;function jj(e,t,n,i,o,r,s){for(let a=0;a<e.length;a+=3){let c=h.fromArray(e,a,_Xe);i=v_(c,t,n,i,o,r[a/3],s,1)}return i}function gXe(e,t){let n=e.length,i=new Array(n*6),o=0,r=t.x+t.width/2,s=t.y+t.height/2,a=e[0];i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s;for(let c=1;c<n;c++){a=e[c];let u=a.x-r,f=a.y-s;i[o++]=u,i[o++]=0,i[o++]=f,i[o++]=u,i[o++]=0,i[o++]=f}return a=e[0],i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s,i}function Due(e,t){let n=e.length,i=new Array(n*3),o=0,r=t.x+t.width/2,s=t.y+t.height/2;for(let a=0;a<n;a++)i[o++]=e[a].x-r,i[o++]=0,i[o++]=e[a].y-s;return i}var Iue=new Oe,Pue=new h,Rue=new Q;function Oue(e,t,n,i,o,r,s,a,c,u){let f=h.angleBetween(h.subtract(t,e,yE),h.subtract(n,e,_z)),d=i===Ii.BEVELED?0:Math.ceil(f/P.toRadians(5)),p;o?p=Q.fromQuaternion(Oe.fromAxisAngle(h.negate(e,yE),f/(d+1),Iue),Rue):p=Q.fromQuaternion(Oe.fromAxisAngle(e,f/(d+1),Iue),Rue);let g,m;if(t=h.clone(t,Pue),d>0){let x=u?2:1;for(let b=0;b<d;b++)t=Q.multiplyByVector(p,t,t),g=h.subtract(t,e,yE),g=h.normalize(g,g),o||(g=h.negate(g,g)),m=r.scaleToGeodeticSurface(t,_z),s=v_(m,g,a,s,r,c,1,x)}else g=h.subtract(t,e,yE),g=h.normalize(g,g),o||(g=h.negate(g,g)),m=r.scaleToGeodeticSurface(t,_z),s=v_(m,g,a,s,r,c,1,1),n=h.clone(n,Pue),g=h.subtract(n,e,yE),g=h.normalize(g,g),o||(g=h.negate(g,g)),m=r.scaleToGeodeticSurface(n,_z),s=v_(m,g,a,s,r,c,1,1);return s}dL.removeDuplicatesFromShape=function(e){let t=e.length,n=[];for(let i=t-1,o=0;o<t;i=o++){let r=e[i],s=e[o];z.equals(r,s)||n.push(s)}return n};dL.angleIsGreaterThanPi=function(e,t,n,i){let o=new 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k=h.multiplyByScalar(A,h.dot(T,A),xXe);if(h.subtract(T,k,k),h.normalize(k,k),!P.equalsEpsilon(Math.abs(h.dot(G,k)),1,P.EPSILON7)){C=h.cross(C,A,C),C=h.cross(A,C,C),C=h.normalize(C,C);let W=1/Math.max(.25,h.magnitude(h.cross(C,T,yE))),$=dL.angleIsGreaterThanPi(b,T,L,r);$?(S=h.add(L,h.multiplyByScalar(C,W*p,C),S),v=h.add(S,h.multiplyByScalar(O,p,v),v),la[0]=h.clone(R,la[0]),la[1]=h.clone(v,la[1]),w=Gj(la,_+d,E+d,a),D=Di.generateArc({positions:la,granularity:a,ellipsoid:r}),m=jj(D,O,u,m,r,w,1),O=h.cross(A,b,O),O=h.normalize(O,O),I=h.add(S,h.multiplyByScalar(O,p,I),I),c===Ii.ROUNDED||c===Ii.BEVELED?Oue(S,v,I,c,$,r,m,u,E+d,o):(C=h.negate(C,C),m=v_(L,C,u,m,r,E+d,W,U)),R=h.clone(I,R)):(S=h.add(L,h.multiplyByScalar(C,W*p,C),S),v=h.add(S,h.multiplyByScalar(O,-p,v),v),la[0]=h.clone(R,la[0]),la[1]=h.clone(v,la[1]),w=Gj(la,_+d,E+d,a),D=Di.generateArc({positions:la,granularity:a,ellipsoid:r}),m=jj(D,O,u,m,r,w,1),O=h.cross(A,b,O),O=h.normalize(O,O),I=h.add(S,h.multiplyByScalar(O,-p,I),I),c===Ii.ROUNDED||c===Ii.BEVELED?Oue(S,v,I,c,$,r,m,u,E+d,o):m=v_(L,C,u,m,r,E+d,W,U),R=h.clone(I,R)),T=h.negate(b,T)}else 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t=kue,n=Uue,i=Vue,o=e[1];n=h.fromArray(e[1],o.length-3,n),i=h.fromArray(e[0],0,i),t=h.midpoint(n,i,t);let r=xz(t,n,i,Ii.ROUNDED,!1),s=e.length-1,a=e[s-1];o=e[s],n=h.fromArray(a,a.length-3,n),i=h.fromArray(o,0,i),t=h.midpoint(n,i,t);let c=xz(t,n,i,Ii.ROUNDED,!1);return[r,c]}function Fue(e,t,n,i){let o=xE;return i?o=h.add(e,t,o):(t=h.negate(t,t),o=h.add(e,t,o)),[o.x,o.y,o.z,n.x,n.y,n.z]}function qj(e,t,n,i){let o=new Array(e.length),r=new Array(e.length),s=h.multiplyByScalar(t,n,xE),a=h.negate(s,Bue),c=0,u=e.length-1;for(let f=0;f<e.length;f+=3){let d=h.fromArray(e,f,bXe),p=h.add(d,a,Mue);o[c++]=p.x,o[c++]=p.y,o[c++]=p.z;let g=h.add(d,s,Mue);r[u--]=g.z,r[u--]=g.y,r[u--]=g.x}return i.push(o,r),i}Yj.addAttribute=function(e,t,n,i){let o=t.x,r=t.y,s=t.z;l(n)&&(e[n]=o,e[n+1]=r,e[n+2]=s),l(i)&&(e[i]=s,e[i-1]=r,e[i-2]=o)};var IXe=new h,PXe=new h;Yj.computePositions=function(e){let t=e.granularity,n=e.positions,i=e.ellipsoid,o=e.width/2,r=e.cornerType,s=e.saveAttributes,a=kue,c=Uue,u=Vue,f=TXe,d=CXe,p=AXe,g=EXe,m=SXe,x=wXe,b=vXe,T=[],C=s?[]:void 0,A=s?[]:void 0,S=n[0],v=n[1];c=h.normalize(h.subtract(v,S,c),c),a=i.geodeticSurfaceNormal(S,a),f=h.normalize(h.cross(a,c,f),f),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),g=h.clone(S,g),S=v,u=h.negate(c,u);let I,O=[],R,L=n.length;for(R=1;R<L-1;R++){a=i.geodeticSurfaceNormal(S,a),v=n[R+1],c=h.normalize(h.subtract(v,S,c),c),d=h.normalize(h.add(c,u,d),d);let _=h.multiplyByScalar(a,h.dot(c,a),IXe);h.subtract(c,_,_),h.normalize(_,_);let E=h.multiplyByScalar(a,h.dot(u,a),PXe);if(h.subtract(u,E,E),h.normalize(E,E),!P.equalsEpsilon(Math.abs(h.dot(_,E)),1,P.EPSILON7)){d=h.cross(d,a,d),d=h.cross(a,d,d),d=h.normalize(d,d);let D=o/Math.max(.25,h.magnitude(h.cross(d,u,xE))),M=rh.angleIsGreaterThanPi(c,u,S,i);d=h.multiplyByScalar(d,D,d),M?(m=h.add(S,d,m),b=h.add(m,h.multiplyByScalar(f,o,b),b),x=h.add(m,h.multiplyByScalar(f,o*2,x),x),Jc[0]=h.clone(g,Jc[0]),Jc[1]=h.clone(b,Jc[1]),I=Di.generateArc({positions:Jc,granularity:t,ellipsoid:i}),T=qj(I,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=h.clone(x,p),f=h.normalize(h.cross(a,c,f),f),x=h.add(m,h.multiplyByScalar(f,o*2,x),x),g=h.add(m,h.multiplyByScalar(f,o,g),g),r===Ii.ROUNDED||r===Ii.BEVELED?O.push({leftPositions:xz(m,p,x,r,M)}):O.push({leftPositions:Fue(S,h.negate(d,d),x,M)})):(x=h.add(S,d,x),b=h.add(x,h.negate(h.multiplyByScalar(f,o,b),b),b),m=h.add(x,h.negate(h.multiplyByScalar(f,o*2,m),m),m),Jc[0]=h.clone(g,Jc[0]),Jc[1]=h.clone(b,Jc[1]),I=Di.generateArc({positions:Jc,granularity:t,ellipsoid:i}),T=qj(I,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=h.clone(m,p),f=h.normalize(h.cross(a,c,f),f),m=h.add(x,h.negate(h.multiplyByScalar(f,o*2,m),m),m),g=h.add(x,h.negate(h.multiplyByScalar(f,o,g),g),g),r===Ii.ROUNDED||r===Ii.BEVELED?O.push({rightPositions:xz(x,p,m,r,M)}):O.push({rightPositions:Fue(S,d,m,M)})),u=h.negate(c,u)}S=v}a=i.geodeticSurfaceNormal(S,a),Jc[0]=h.clone(g,Jc[0]),Jc[1]=h.clone(S,Jc[1]),I=Di.generateArc({positions:Jc,granularity:t,ellipsoid:i}),T=qj(I,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z));let N;return r===Ii.ROUNDED&&(N=DXe(T)),{positions:T,corners:O,lefts:C,normals:A,endPositions:N}};var Ui=Yj;var Gue=new h,Wue=new h,bz=new h,Tz=new h,RXe=new h,jue=new h,ky=new h,bE=new h;function que(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function sh(e,t,n,i,o,r){let s=e.normals,a=e.tangents,c=e.bitangents,u=h.normalize(h.cross(n,t,ky),ky);r.normal&&Ui.addAttribute(s,t,i,o),r.tangent&&Ui.addAttribute(a,u,i,o),r.bitangent&&Ui.addAttribute(c,n,i,o)}function Yue(e,t,n){let i=e.positions,o=e.corners,r=e.endPositions,s=e.lefts,a=e.normals,c=new fn,u,f=0,d=0,p,g=0,m;for(p=0;p<i.length;p+=2)m=i[p].length-3,f+=m,g+=m*2,d+=i[p+1].length-3;for(f+=3,d+=3,p=0;p<o.length;p++){u=o[p];let J=o[p].leftPositions;l(J)?(m=J.length,f+=m,g+=m):(m=o[p].rightPositions.length,d+=m,g+=m)}let x=l(r),b;x&&(b=r[0].length-3,f+=b,d+=b,b/=3,g+=b*6);let T=f+d,C=new Float64Array(T),A=t.normal?new Float32Array(T):void 0,S=t.tangent?new Float32Array(T):void 0,v=t.bitangent?new Float32Array(T):void 0,I={normals:A,tangents:S,bitangents:v},O=0,R=T-1,L,N,_,E,w=Gue,D=Wue,M,B,V=b/2,U=Ne.createTypedArray(T/3,g),G=0;if(x){B=bz,M=Tz;let J=r[0];for(w=h.fromArray(a,0,w),D=h.fromArray(s,0,D),p=0;p<V;p++)B=h.fromArray(J,(V-1-p)*3,B),M=h.fromArray(J,(V+p)*3,M),Ui.addAttribute(C,M,O),Ui.addAttribute(C,B,void 0,R),sh(I,w,D,O,R,t),N=O/3,E=N+1,L=(R-2)/3,_=L-1,U[G++]=L,U[G++]=N,U[G++]=_,U[G++]=_,U[G++]=N,U[G++]=E,O+=3,R-=3}let k=0,Y=0,W=i[k++],$=i[k++];C.set(W,O),C.set($,R-$.length+1),D=h.fromArray(s,Y,D);let j,K;for(m=$.length-3,p=0;p<m;p+=3)j=n.geodeticSurfaceNormal(h.fromArray(W,p,ky),ky),K=n.geodeticSurfaceNormal(h.fromArray($,m-p,bE),bE),w=h.normalize(h.add(j,K,w),w),sh(I,w,D,O,R,t),N=O/3,E=N+1,L=(R-2)/3,_=L-1,U[G++]=L,U[G++]=N,U[G++]=_,U[G++]=_,U[G++]=N,U[G++]=E,O+=3,R-=3;for(j=n.geodeticSurfaceNormal(h.fromArray(W,m,ky),ky),K=n.geodeticSurfaceNormal(h.fromArray($,m,bE),bE),w=h.normalize(h.add(j,K,w),w),Y+=3,p=0;p<o.length;p++){let J;u=o[p];let de=u.leftPositions,ye=u.rightPositions,se,pe,be=jue,De=bz,Ae=Tz;if(w=h.fromArray(a,Y,w),l(de)){for(sh(I,w,D,void 0,R,t),R-=3,se=E,pe=_,J=0;J<de.length/3;J++)be=h.fromArray(de,J*3,be),U[G++]=se,U[G++]=pe-J-1,U[G++]=pe-J,Ui.addAttribute(C,be,void 0,R),De=h.fromArray(C,(pe-J-1)*3,De),Ae=h.fromArray(C,se*3,Ae),D=h.normalize(h.subtract(De,Ae,D),D),sh(I,w,D,void 0,R,t),R-=3;be=h.fromArray(C,se*3,be),De=h.subtract(h.fromArray(C,pe*3,De),be,De),Ae=h.subtract(h.fromArray(C,(pe-J)*3,Ae),be,Ae),D=h.normalize(h.add(De,Ae,D),D),sh(I,w,D,O,void 0,t),O+=3}else{for(sh(I,w,D,O,void 0,t),O+=3,se=_,pe=E,J=0;J<ye.length/3;J++)be=h.fromArray(ye,J*3,be),U[G++]=se,U[G++]=pe+J,U[G++]=pe+J+1,Ui.addAttribute(C,be,O),De=h.fromArray(C,se*3,De),Ae=h.fromArray(C,(pe+J)*3,Ae),D=h.normalize(h.subtract(De,Ae,D),D),sh(I,w,D,O,void 0,t),O+=3;be=h.fromArray(C,se*3,be),De=h.subtract(h.fromArray(C,(pe+J)*3,De),be,De),Ae=h.subtract(h.fromArray(C,pe*3,Ae),be,Ae),D=h.normalize(h.negate(h.add(Ae,De,D),D),D),sh(I,w,D,void 0,R,t),R-=3}for(W=i[k++],$=i[k++],W.splice(0,3),$.splice($.length-3,3),C.set(W,O),C.set($,R-$.length+1),m=$.length-3,Y+=3,D=h.fromArray(s,Y,D),J=0;J<$.length;J+=3)j=n.geodeticSurfaceNormal(h.fromArray(W,J,ky),ky),K=n.geodeticSurfaceNormal(h.fromArray($,m-J,bE),bE),w=h.normalize(h.add(j,K,w),w),sh(I,w,D,O,R,t),E=O/3,N=E-1,_=(R-2)/3,L=_+1,U[G++]=L,U[G++]=N,U[G++]=_,U[G++]=_,U[G++]=N,U[G++]=E,O+=3,R-=3;O-=3,R+=3}if(w=h.fromArray(a,a.length-3,w),sh(I,w,D,O,R,t),x){O+=3,R-=3,B=bz,M=Tz;let J=r[1];for(p=0;p<V;p++)B=h.fromArray(J,(b-p-1)*3,B),M=h.fromArray(J,p*3,M),Ui.addAttribute(C,B,void 0,R),Ui.addAttribute(C,M,O),sh(I,w,D,O,R,t),E=O/3,N=E-1,_=(R-2)/3,L=_+1,U[G++]=L,U[G++]=N,U[G++]=_,U[G++]=_,U[G++]=N,U[G++]=E,O+=3,R-=3}if(c.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:C}),t.st){let J=new Float32Array(T/3*2),de,ye,se=0;if(x){f/=3,d/=3;let pe=Math.PI/(b+1);ye=1/(f-b+1),de=1/(d-b+1);let be,De=b/2;for(p=De+1;p<b+1;p++)be=P.PI_OVER_TWO+pe*p,J[se++]=de*(1+Math.cos(be)),J[se++]=.5*(1+Math.sin(be));for(p=1;p<d-b+1;p++)J[se++]=p*de,J[se++]=0;for(p=b;p>De;p--)be=P.PI_OVER_TWO-p*pe,J[se++]=1-de*(1+Math.cos(be)),J[se++]=.5*(1+Math.sin(be));for(p=De;p>0;p--)be=P.PI_OVER_TWO-pe*p,J[se++]=1-ye*(1+Math.cos(be)),J[se++]=.5*(1+Math.sin(be));for(p=f-b;p>0;p--)J[se++]=p*ye,J[se++]=1;for(p=1;p<De+1;p++)be=P.PI_OVER_TWO+pe*p,J[se++]=ye*(1+Math.cos(be)),J[se++]=.5*(1+Math.sin(be))}else{for(f/=3,d/=3,ye=1/(f-1),de=1/(d-1),p=0;p<d;p++)J[se++]=p*de,J[se++]=0;for(p=f;p>0;p--)J[se++]=(p-1)*ye,J[se++]=1}c.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:J})}return t.normal&&(c.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:I.normals})),t.tangent&&(c.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:I.tangents})),t.bitangent&&(c.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:I.bitangents})),{attributes:c,indices:U}}function OXe(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,u;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,d=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,g=Gue,m=Wue,x=bz,b=Tz,T=RXe,C=jue,A=c;for(u=0;u<s;u+=3){let S=A+c;g=h.fromArray(n,u,g),m=h.fromArray(n,u+s,m),x=h.fromArray(n,(u+3)%s,x),m=h.subtract(m,g,m),x=h.subtract(x,g,x),b=h.normalize(h.cross(m,x,b),b),t.normal&&(Ui.addAttribute(f,b,S),Ui.addAttribute(f,b,S+3),Ui.addAttribute(f,b,A),Ui.addAttribute(f,b,A+3)),(t.tangent||t.bitangent)&&(C=h.fromArray(i,u,C),t.bitangent&&(Ui.addAttribute(p,C,S),Ui.addAttribute(p,C,S+3),Ui.addAttribute(p,C,A),Ui.addAttribute(p,C,A+3)),t.tangent&&(T=h.normalize(h.cross(C,b,T),T),Ui.addAttribute(d,T,S),Ui.addAttribute(d,T,S+3),Ui.addAttribute(d,T,A),Ui.addAttribute(d,T,A+3))),A+=6}if(t.normal){for(f.set(i),u=0;u<s;u+=3)f[u+s]=-i[u],f[u+s+1]=-i[u+1],f[u+s+2]=-i[u+2];e.normal.values=f}else e.normal=void 0;if(t.bitangent?(p.set(o),p.set(o,s),e.bitangent.values=p):e.bitangent=void 0,t.tangent){let S=e.tangent.values;d.set(S),d.set(S,s),e.tangent.values=d}}if(t.st){let f=e.st.values,d=new Float32Array(a*6);d.set(f),d.set(f,a);let p=a*2;for(let g=0;g<2;g++){for(d[p++]=f[0],d[p++]=f[1],u=2;u<a;u+=2){let m=f[u],x=f[u+1];d[p++]=m,d[p++]=x,d[p++]=m,d[p++]=x}d[p++]=f[0],d[p++]=f[1]}e.st.values=d}return e}function Xj(e,t,n){n[t++]=e[0],n[t++]=e[1],n[t++]=e[2];for(let i=3;i<e.length;i+=3){let o=e[i],r=e[i+1],s=e[i+2];n[t++]=o,n[t++]=r,n[t++]=s,n[t++]=o,n[t++]=r,n[t++]=s}return n[t++]=e[0],n[t++]=e[1],n[t++]=e[2],n}function MXe(e,t){let n=new Pe({position:t.position,normal:t.normal||t.bitangent||e.shadowVolume,tangent:t.tangent,bitangent:t.normal||t.bitangent,st:t.st}),i=e.ellipsoid,o=Ui.computePositions(e),r=Yue(o,n,i),s=e.height,a=e.extrudedHeight,c=r.attributes,u=r.indices,f=c.position.values,d=f.length,p=new Float64Array(d*6),g=new Float64Array(d);g.set(f);let m=new Float64Array(d*4);f=ri.scaleToGeodeticHeight(f,s,i),m=Xj(f,0,m),g=ri.scaleToGeodeticHeight(g,a,i),m=Xj(g,d*2,m),p.set(f),p.set(g,d),p.set(m,d*2),c.position.values=p,c=OXe(c,t);let x,b=d/3;if(e.shadowVolume){let L=c.normal.values;d=L.length;let N=new Float32Array(d*6);for(x=0;x<d;x++)L[x]=-L[x];N.set(L,d),N=Xj(L,d*4,N),c.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:N}),t.normal||(c.normal=void 0)}if(l(e.offsetAttribute)){let L=new Uint8Array(b*6);if(e.offsetAttribute===cn.TOP)L=L.fill(1,0,b).fill(1,b*2,b*4);else{let N=e.offsetAttribute===cn.NONE?0:1;L=L.fill(N)}c.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:L})}let T=u.length,C=b+b,A=Ne.createTypedArray(p.length/3,T*2+C*3);A.set(u);let S=T;for(x=0;x<T;x+=3){let L=u[x],N=u[x+1],_=u[x+2];A[S++]=_+b,A[S++]=N+b,A[S++]=L+b}let v,I,O,R;for(x=0;x<C;x+=2)v=x+C,I=v+C,O=v+1,R=I+1,A[S++]=v,A[S++]=I,A[S++]=O,A[S++]=O,A[S++]=I,A[S++]=R;return{attributes:c,indices:A}}var zue=new h,hL=new h,qf=new fe;function Hue(e,t,n,i,o,r){let s=h.subtract(t,e,zue);h.normalize(s,s);let a=n.geodeticSurfaceNormal(e,hL),c=h.cross(s,a,zue);h.multiplyByScalar(c,i,c);let u=o.latitude,f=o.longitude,d=r.latitude,p=r.longitude;h.add(e,c,hL),n.cartesianToCartographic(hL,qf);let g=qf.latitude,m=qf.longitude;u=Math.min(u,g),f=Math.min(f,m),d=Math.max(d,g),p=Math.max(p,m),h.subtract(e,c,hL),n.cartesianToCartographic(hL,qf),g=qf.latitude,m=qf.longitude,u=Math.min(u,g),f=Math.min(f,m),d=Math.max(d,g),p=Math.max(p,m),o.latitude=u,o.longitude=f,r.latitude=d,r.longitude=p}var jf=new h,mL=new h,zl=new fe,Hl=new fe;function Xue(e,t,n,i,o){e=que(e,t);let r=To(e,h.equalsEpsilon),s=r.length;if(s<2||n<=0)return new re;let a=n*.5;zl.latitude=Number.POSITIVE_INFINITY,zl.longitude=Number.POSITIVE_INFINITY,Hl.latitude=Number.NEGATIVE_INFINITY,Hl.longitude=Number.NEGATIVE_INFINITY;let c,u;if(i===Ii.ROUNDED){let p=r[0];h.subtract(p,r[1],jf),h.normalize(jf,jf),h.multiplyByScalar(jf,a,jf),h.add(p,jf,mL),t.cartesianToCartographic(mL,qf),c=qf.latitude,u=qf.longitude,zl.latitude=Math.min(zl.latitude,c),zl.longitude=Math.min(zl.longitude,u),Hl.latitude=Math.max(Hl.latitude,c),Hl.longitude=Math.max(Hl.longitude,u)}for(let p=0;p<s-1;++p)Hue(r[p],r[p+1],t,a,zl,Hl);let f=r[s-1];h.subtract(f,r[s-2],jf),h.normalize(jf,jf),h.multiplyByScalar(jf,a,jf),h.add(f,jf,mL),Hue(f,mL,t,a,zl,Hl),i===Ii.ROUNDED&&(t.cartesianToCartographic(mL,qf),c=qf.latitude,u=qf.longitude,zl.latitude=Math.min(zl.latitude,c),zl.longitude=Math.min(zl.longitude,u),Hl.latitude=Math.max(Hl.latitude,c),Hl.longitude=Math.max(Hl.longitude,u));let d=l(o)?o:new re;return d.north=Hl.latitude,d.south=zl.latitude,d.east=Hl.longitude,d.west=zl.longitude,d}function I_(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._vertexFormat=Pe.clone(y(e.vertexFormat,Pe.DEFAULT)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Ii.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createCorridorGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this.packedLength=1+t.length*h.packedLength+ee.packedLength+Pe.packedLength+7}I_.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=h.packedLength)h.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Kue=ee.clone(ee.UNIT_SPHERE),Zue=new Pe,D_={positions:void 0,ellipsoid:Kue,vertexFormat:Zue,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,shadowVolume:void 0,offsetAttribute:void 0};I_.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let m=0;m<i;++m,t+=h.packedLength)o[m]=h.unpack(e,t);let r=ee.unpack(e,t,Kue);t+=ee.packedLength;let s=Pe.unpack(e,t,Zue);t+=Pe.packedLength;let a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t++]===1,g=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._vertexFormat=Pe.clone(s,n._vertexFormat),n._width=a,n._height=c,n._extrudedHeight=u,n._cornerType=f,n._granularity=d,n._shadowVolume=p,n._offsetAttribute=g===-1?void 0:g,n):(D_.positions=o,D_.width=a,D_.height=c,D_.extrudedHeight=u,D_.cornerType=f,D_.granularity=d,D_.shadowVolume=p,D_.offsetAttribute=g===-1?void 0:g,new I_(D_))};I_.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.positions,i=e.width,o=y(e.ellipsoid,ee.default),r=y(e.cornerType,Ii.ROUNDED);return Xue(n,o,i,r,t)};I_.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=que(t,i);let o=To(t,h.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c=e._vertexFormat,u={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!0},f;if(a)u.height=r,u.extrudedHeight=s,u.shadowVolume=e._shadowVolume,u.offsetAttribute=e._offsetAttribute,f=MXe(u,c);else{let g=Ui.computePositions(u);if(f=Yue(g,c,i),f.attributes.position.values=ri.scaleToGeodeticHeight(f.attributes.position.values,r,i),l(e._offsetAttribute)){let m=e._offsetAttribute===cn.NONE?0:1,x=f.attributes.position.values.length,b=new Uint8Array(x/3).fill(m);f.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}}let d=f.attributes,p=ae.fromVertices(d.position.values,void 0,3);return c.position||(f.attributes.position.values=void 0),new at({attributes:d,indices:f.indices,primitiveType:Me.TRIANGLES,boundingSphere:p,offsetAttribute:e._offsetAttribute})};I_.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new I_({positions:e._positions,width:e._width,cornerType:e._cornerType,ellipsoid:o,granularity:i,extrudedHeight:r,height:s,vertexFormat:Pe.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(I_.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=Xue(this._positions,this._ellipsoid,this._width,this._cornerType)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return[0,0,0,1,1,0]}}});var zb=I_;var $ue=new h,Que=new h,LXe=new h;function NXe(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function Jue(e,t){let n=[],i=e.positions,o=e.corners,r=e.endPositions,s=new fn,a,c=0,u=0,f,d=0,p;for(f=0;f<i.length;f+=2)p=i[f].length-3,c+=p,d+=p/3*4,u+=i[f+1].length-3;for(c+=3,u+=3,f=0;f<o.length;f++){a=o[f];let M=o[f].leftPositions;l(M)?(p=M.length,c+=p,d+=p/3*2):(p=o[f].rightPositions.length,u+=p,d+=p/3*2)}let g=l(r),m;g&&(m=r[0].length-3,c+=m,u+=m,m/=3,d+=m*4);let x=c+u,b=new Float64Array(x),T=0,C=x-1,A,S,v,I,O,R,L=m/2,N=Ne.createTypedArray(x/3,d+4),_=0;if(N[_++]=T/3,N[_++]=(C-2)/3,g){n.push(T/3),R=$ue,O=Que;let M=r[0];for(f=0;f<L;f++)R=h.fromArray(M,(L-1-f)*3,R),O=h.fromArray(M,(L+f)*3,O),Ui.addAttribute(b,O,T),Ui.addAttribute(b,R,void 0,C),S=T/3,I=S+1,A=(C-2)/3,v=A-1,N[_++]=A,N[_++]=v,N[_++]=S,N[_++]=I,T+=3,C-=3}let E=0,w=i[E++],D=i[E++];for(b.set(w,T),b.set(D,C-D.length+1),p=D.length-3,n.push(T/3,(C-2)/3),f=0;f<p;f+=3)S=T/3,I=S+1,A=(C-2)/3,v=A-1,N[_++]=A,N[_++]=v,N[_++]=S,N[_++]=I,T+=3,C-=3;for(f=0;f<o.length;f++){let M;a=o[f];let B=a.leftPositions,V=a.rightPositions,U,G=LXe;if(l(B)){for(C-=3,U=v,n.push(I),M=0;M<B.length/3;M++)G=h.fromArray(B,M*3,G),N[_++]=U-M-1,N[_++]=U-M,Ui.addAttribute(b,G,void 0,C),C-=3;n.push(U-Math.floor(B.length/6)),t===Ii.BEVELED&&n.push((C-2)/3+1),T+=3}else{for(T+=3,U=I,n.push(v),M=0;M<V.length/3;M++)G=h.fromArray(V,M*3,G),N[_++]=U+M,N[_++]=U+M+1,Ui.addAttribute(b,G,T),T+=3;n.push(U+Math.floor(V.length/6)),t===Ii.BEVELED&&n.push(T/3-1),C-=3}for(w=i[E++],D=i[E++],w.splice(0,3),D.splice(D.length-3,3),b.set(w,T),b.set(D,C-D.length+1),p=D.length-3,M=0;M<D.length;M+=3)I=T/3,S=I-1,v=(C-2)/3,A=v+1,N[_++]=A,N[_++]=v,N[_++]=S,N[_++]=I,T+=3,C-=3;T-=3,C+=3,n.push(T/3,(C-2)/3)}if(g){T+=3,C-=3,R=$ue,O=Que;let M=r[1];for(f=0;f<L;f++)R=h.fromArray(M,(m-f-1)*3,R),O=h.fromArray(M,f*3,O),Ui.addAttribute(b,R,void 0,C),Ui.addAttribute(b,O,T),I=T/3,S=I-1,v=(C-2)/3,A=v+1,N[_++]=A,N[_++]=v,N[_++]=S,N[_++]=I,T+=3,C-=3;n.push(T/3)}else n.push(T/3,(C-2)/3);return N[_++]=T/3,N[_++]=(C-2)/3,s.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),{attributes:s,indices:N,wallIndices:n}}function FXe(e){let t=e.ellipsoid,n=Ui.computePositions(e),i=Jue(n,e.cornerType),o=i.wallIndices,r=e.height,s=e.extrudedHeight,a=i.attributes,c=i.indices,u=a.position.values,f=u.length,d=new Float64Array(f);d.set(u);let p=new Float64Array(f*2);if(u=ri.scaleToGeodeticHeight(u,r,t),d=ri.scaleToGeodeticHeight(d,s,t),p.set(u),p.set(d,f),a.position.values=p,f/=3,l(e.offsetAttribute)){let A=new Uint8Array(f*2);if(e.offsetAttribute===cn.TOP)A=A.fill(1,0,f);else{let S=e.offsetAttribute===cn.NONE?0:1;A=A.fill(S)}a.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:A})}let g,m=c.length,x=Ne.createTypedArray(p.length/3,(m+o.length)*2);x.set(c);let b=m;for(g=0;g<m;g+=2){let A=c[g],S=c[g+1];x[b++]=A+f,x[b++]=S+f}let T,C;for(g=0;g<o.length;g++)T=o[g],C=T+f,x[b++]=T,x[b++]=C;return{attributes:a,indices:x}}function pL(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Ii.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._offsetAttribute=e.offsetAttribute,this._workerName="createCorridorOutlineGeometry",this.packedLength=1+t.length*h.packedLength+ee.packedLength+6}pL.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=h.packedLength)h.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n]=y(e._offsetAttribute,-1),t};var efe=ee.clone(ee.UNIT_SPHERE),Uy={positions:void 0,ellipsoid:efe,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,offsetAttribute:void 0};pL.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let p=0;p<i;++p,t+=h.packedLength)o[p]=h.unpack(e,t);let r=ee.unpack(e,t,efe);t+=ee.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._width=s,n._height=a,n._extrudedHeight=c,n._cornerType=u,n._granularity=f,n._offsetAttribute=d===-1?void 0:d,n):(Uy.positions=o,Uy.width=s,Uy.height=a,Uy.extrudedHeight=c,Uy.cornerType=u,Uy.granularity=f,Uy.offsetAttribute=d===-1?void 0:d,new pL(Uy))};pL.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=NXe(t,i);let o=To(t,h.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!1},u;if(a)c.height=r,c.extrudedHeight=s,c.offsetAttribute=e._offsetAttribute,u=FXe(c);else{let p=Ui.computePositions(c);if(u=Jue(p,c.cornerType),u.attributes.position.values=ri.scaleToGeodeticHeight(u.attributes.position.values,r,i),l(e._offsetAttribute)){let g=u.attributes.position.values.length,m=e._offsetAttribute===cn.NONE?0:1,x=new Uint8Array(g/3).fill(m);u.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}}let f=u.attributes,d=ae.fromVertices(f.position.values,void 0,3);return new at({attributes:f,indices:u.indices,primitiveType:Me.LINES,boundingSphere:d,offsetAttribute:e._offsetAttribute})};var _L=pL;var BXe=new Xn(0);function el(e){ni.call(this,e),this._zIndex=0,this._terrainOffsetProperty=void 0}l(Object.create)&&(el.prototype=Object.create(ni.prototype),el.prototype.constructor=el);Object.defineProperties(el.prototype,{zIndex:{get:function(){return this._zIndex}},terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});el.prototype._isOnTerrain=function(e,t){return this._fillEnabled&&!l(t.height)&&!l(t.extrudedHeight)&&Vc.isSupported(this._scene)};el.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight;return t===0||l(n)&&n!==t};el.prototype._computeCenter=he.throwInstantiationError;el.prototype._onEntityPropertyChanged=function(e,t,n,i){if(ni.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(o.zIndex)&&(l(o.height)||l(o.extrudedHeight))&&Nt(Nt.geometryZIndex),this._zIndex=y(o.zIndex,BXe),l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference,s=o.extrudedHeightReference;if(l(r)||l(s)){let a=new Nd(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new kx(this._scene,a,r,s)}};el.prototype.destroy=function(){l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0),ni.prototype.destroy.call(this)};el.getGeometryHeight=function(e,t){if(!l(e)){t!==Ye.NONE&&Nt(Nt.geometryHeightReference);return}return gf(t)?0:e};el.getGeometryExtrudedHeight=function(e,t){if(!l(e)){t!==Ye.NONE&&Nt(Nt.geometryExtrudedHeightReference);return}return gf(t)?el.CLAMP_TO_GROUND:e};el.CLAMP_TO_GROUND="clamp";el.computeGeometryOffsetAttribute=function(e,t,n,i){(!l(e)||!l(t))&&(t=Ye.NONE),(!l(n)||!l(i))&&(i=Ye.NONE);let o=0;if(t!==Ye.NONE&&o++,i===Ye.RELATIVE_TO_GROUND&&o++,o===2)return cn.ALL;if(o===1)return cn.TOP};var Wn=el;var tfe=new H,nfe=h.ZERO,ife=new h,ofe=new re;function kXe(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.cornerType=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.offsetAttribute=void 0}function ah(e,t){Wn.call(this,{entity:e,scene:t,geometryOptions:new kXe(e),geometryPropertyName:"corridor",observedPropertyNames:["availability","corridor"]}),this._onEntityPropertyChanged(e,"corridor",e.corridor,void 0)}l(Object.create)&&(ah.prototype=Object.create(Wn.prototype),ah.prototype.constructor=ah);ah.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:kn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,tfe)),l(o)||(o=H.WHITE),i.color=Ht.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,nfe,ife))),new Tt({id:t,geometry:new zb(this._options),attributes:i})};ah.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,tfe),o={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:kn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0};return l(this._options.offsetAttribute)&&(o.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,nfe,ife))),new Tt({id:t,geometry:new _L(this._options),attributes:o})};ah.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.corridor.positions,e);if(!(!l(n)||n.length===0))return h.clone(n[Math.floor(n.length/2)],t)};ah.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.width)||ni.prototype._isHidden.call(this,e,t)};ah.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.width)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.cornerType)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};ah.prototype._setStaticOptions=function(e,t){let n=q.getValueOrUndefined(t.height,ze.MINIMUM_VALUE),i=q.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),o=q.getValueOrUndefined(t.extrudedHeight,ze.MINIMUM_VALUE),r=q.getValueOrDefault(t.extrudedHeightReference,ze.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ut?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(ze.MINIMUM_VALUE,s.positions),s.width=t.width.getValue(ze.MINIMUM_VALUE),s.granularity=q.getValueOrUndefined(t.granularity,ze.MINIMUM_VALUE),s.cornerType=q.getValueOrUndefined(t.cornerType,ze.MINIMUM_VALUE),s.offsetAttribute=Wn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Wn.getGeometryHeight(n,i),o=Wn.getGeometryExtrudedHeight(o,r),o===Wn.CLAMP_TO_GROUND&&(o=ai.getMinimumMaximumHeights(zb.computeRectangle(s,ofe)).minimumTerrainHeight),s.extrudedHeight=o};ah.DynamicGeometryUpdater=TE;function TE(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(TE.prototype=Object.create(ti.prototype),TE.prototype.constructor=TE);TE.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.positions)||!l(i.width)||ti.prototype._isHidden.call(this,e,t,n)};TE.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.positions=q.getValueOrUndefined(t.positions,n),i.width=q.getValueOrUndefined(t.width,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.cornerType=q.getValueOrUndefined(t.cornerType,n),i.offsetAttribute=Wn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Wn.getGeometryHeight(o,r),s=Wn.getGeometryExtrudedHeight(s,a),s===Wn.CLAMP_TO_GROUND&&(s=ai.getMinimumMaximumHeights(zb.computeRectangle(i,ofe)).minimumTerrainHeight),i.extrudedHeight=s};var gL=ah;function Cz(){he.throwInstantiationError()}Object.defineProperties(Cz.prototype,{name:{get:he.throwInstantiationError},clock:{get:he.throwInstantiationError},entities:{get:he.throwInstantiationError},isLoading:{get:he.throwInstantiationError},changedEvent:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},loadingEvent:{get:he.throwInstantiationError},show:{get:he.throwInstantiationError},clustering:{get:he.throwInstantiationError}});Cz.prototype.update=function(e){he.throwInstantiationError()};Cz.setLoading=function(e,t){e._isLoading!==t&&(t?e._entityCollection.suspendEvents():e._entityCollection.resumeEvents(),e._isLoading=t,e._loading.raiseEvent(e,t))};var kr=Cz;function Em(e,t){this._ellipsoid=e,this._cameraPosition=new h,this._cameraPositionInScaledSpace=new h,this._distanceToLimbInScaledSpaceSquared=0,l(t)&&(this.cameraPosition=t)}Object.defineProperties(Em.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},cameraPosition:{get:function(){return this._cameraPosition},set:function(e){let n=this._ellipsoid.transformPositionToScaledSpace(e,this._cameraPositionInScaledSpace),i=h.magnitudeSquared(n)-1;h.clone(e,this._cameraPosition),this._cameraPositionInScaledSpace=n,this._distanceToLimbInScaledSpaceSquared=i}}});var rfe=new h;Em.prototype.isPointVisible=function(e){let n=this._ellipsoid.transformPositionToScaledSpace(e,rfe);return Zj(n,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};Em.prototype.isScaledSpacePointVisible=function(e){return Zj(e,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};var UXe=new h;Em.prototype.isScaledSpacePointVisiblePossiblyUnderEllipsoid=function(e,t){let n=this._ellipsoid,i,o;return l(t)&&t<0&&n.minimumRadius>-t?(o=UXe,o.x=this._cameraPosition.x/(n.radii.x+t),o.y=this._cameraPosition.y/(n.radii.y+t),o.z=this._cameraPosition.z/(n.radii.z+t),i=o.x*o.x+o.y*o.y+o.z*o.z-1):(o=this._cameraPositionInScaledSpace,i=this._distanceToLimbInScaledSpaceSquared),Zj(e,o,i)};Em.prototype.computeHorizonCullingPoint=function(e,t,n){return cfe(this._ellipsoid,e,t,n)};var sfe=ee.clone(ee.UNIT_SPHERE);Em.prototype.computeHorizonCullingPointPossiblyUnderEllipsoid=function(e,t,n,i){let o=afe(this._ellipsoid,n,sfe);return cfe(o,e,t,i)};Em.prototype.computeHorizonCullingPointFromVertices=function(e,t,n,i,o){return lfe(this._ellipsoid,e,t,n,i,o)};Em.prototype.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid=function(e,t,n,i,o,r){let s=afe(this._ellipsoid,o,sfe);return lfe(s,e,t,n,i,r)};var VXe=[];Em.prototype.computeHorizonCullingPointFromRectangle=function(e,t,n){let i=re.subsample(e,t,0,VXe),o=ae.fromPoints(i);if(!(h.magnitude(o.center)<.1*t.minimumRadius))return this.computeHorizonCullingPoint(o.center,i,n)};var zXe=new h;function afe(e,t,n){if(l(t)&&t<0&&e.minimumRadius>-t){let i=h.fromElements(e.radii.x+t,e.radii.y+t,e.radii.z+t,zXe);e=ee.fromCartesian3(i,n)}return e}function cfe(e,t,n,i){l(i)||(i=new h);let o=dfe(e,t),r=0;for(let s=0,a=n.length;s<a;++s){let c=n[s],u=ufe(e,c,o);if(u<0)return;r=Math.max(r,u)}return ffe(o,r,i)}var Az=new h;function lfe(e,t,n,i,o,r){l(r)||(r=new h),i=y(i,3),o=y(o,h.ZERO);let s=dfe(e,t),a=0;for(let c=0,u=n.length;c<u;c+=i){Az.x=n[c]+o.x,Az.y=n[c+1]+o.y,Az.z=n[c+2]+o.z;let f=ufe(e,Az,s);if(f<0)return;a=Math.max(a,f)}return ffe(s,a,r)}function Zj(e,t,n){let i=t,o=n,r=h.subtract(e,i,rfe),s=-h.dot(r,i);return!(o<0?s>0:s>o&&s*s/h.magnitudeSquared(r)>o)}var HXe=new h,GXe=new h;function ufe(e,t,n){let i=e.transformPositionToScaledSpace(t,HXe),o=h.magnitudeSquared(i),r=Math.sqrt(o),s=h.divideByScalar(i,r,GXe);o=Math.max(1,o),r=Math.max(1,r);let a=h.dot(s,n),c=h.magnitude(h.cross(s,n,s)),u=1/r,f=Math.sqrt(o-1)*u;return 1/(a*u-c*f)}function ffe(e,t,n){if(!(t<=0||t===1/0||t!==t))return h.multiplyByScalar(e,t,n)}var Kj=new h;function dfe(e,t){return h.equals(t,h.ZERO)?t:(e.transformPositionToScaledSpace(t,Kj),h.normalize(Kj,Kj))}var P_=Em;function Tr(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;l(n)&&(n=Ft.clone(n)),l(i)&&(i=Ft.clone(i)),l(o)&&(o=Pt.clone(o)),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),this._actualPosition=h.clone(this._position),this._color=H.clone(y(e.color,H.WHITE)),this._outlineColor=H.clone(y(e.outlineColor,H.TRANSPARENT)),this._outlineWidth=y(e.outlineWidth,0),this._pixelSize=y(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=y(e.disableDepthTestDistance,0),this._id=e.id,this._collection=y(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1,this._splitDirection=y(e.splitDirection,Ir.NONE)}var hfe=Tr.SHOW_INDEX=0,_fe=Tr.POSITION_INDEX=1,WXe=Tr.COLOR_INDEX=2,jXe=Tr.OUTLINE_COLOR_INDEX=3,qXe=Tr.OUTLINE_WIDTH_INDEX=4,YXe=Tr.PIXEL_SIZE_INDEX=5,XXe=Tr.SCALE_BY_DISTANCE_INDEX=6,KXe=Tr.TRANSLUCENCY_BY_DISTANCE_INDEX=7,ZXe=Tr.DISTANCE_DISPLAY_CONDITION_INDEX=8,$Xe=Tr.DISABLE_DEPTH_DISTANCE_INDEX=9,QXe=Tr.SPLIT_DIRECTION_INDEX=10;Tr.NUMBER_OF_PROPERTIES=11;function vu(e,t){let n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(Tr.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,vu(this,hfe))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),h.clone(e,this._actualPosition),vu(this,_fe))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Ft.equals(t,e)||(this._scaleByDistance=Ft.clone(e,t),vu(this,XXe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Ft.equals(t,e)||(this._translucencyByDistance=Ft.clone(e,t),vu(this,KXe))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,vu(this,YXe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),vu(this,WXe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),vu(this,jXe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,vu(this,qXe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Pt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Pt.clone(e,this._distanceDisplayCondition),vu(this,ZXe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,vu(this,$Xe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,vu(this,hfe))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,vu(this,QXe))}}});Tr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};Tr.prototype._getActualPosition=function(){return this._actualPosition};Tr.prototype._setActualPosition=function(e){h.clone(e,this._actualPosition),vu(this,_fe)};var mfe=new oe;Tr._computeActualPosition=function(e,t,n){return t.mode===ne.SCENE3D?e:(F.multiplyByPoint(n,e,mfe),qi.computeActualEllipsoidPosition(t,mfe))};var pfe=new oe;Tr._computeScreenSpacePosition=function(e,t,n,i){let o=F.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,pfe),pfe);return qi.worldToWindowCoordinates(n,o,i)};Tr.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;l(t)||(t=new z);let i=n.modelMatrix,o=Tr._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};Tr.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new qe),n.x=r,n.y=s,n.width=a,n.height=c,n};Tr.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&h.equals(this._position,e._position)&&H.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&H.equals(this._outlineColor,e._outlineColor)&&Ft.equals(this._scaleByDistance,e._scaleByDistance)&&Ft.equals(this._translucencyByDistance,e._translucencyByDistance)&&Pt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};Tr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var As=Tr;var Vy=`in vec4 v_color;
in vec4 v_outlineColor;
in float v_innerPercent;
in float v_pixelDistance;
in vec4 v_pickColor;
in float v_splitDirection;

void main()
{
    if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;

    // The distance in UV space from this fragment to the center of the point, at most 0.5.
    float distanceToCenter = length(gl_PointCoord - vec2(0.5));
    // The max distance stops one pixel shy of the edge to leave space for anti-aliasing.
    float maxDistance = max(0.0, 0.5 - v_pixelDistance);
    float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter);
    float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter);

    vec4 color = mix(v_outlineColor, v_color, innerAlpha);
    color.a *= wholeAlpha;

// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
    if (color.a < 0.005)   // matches 0/255 and 1/255
    {
        discard;
    }
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
    if (color.a < 0.995)   // matches < 254/255
    {
        discard;
    }
#else
    if (color.a >= 0.995)  // matches 254/255 and 255/255
    {
        discard;
    }
#endif
#endif

    out_FragColor = czm_gammaCorrect(color);
    czm_writeLogDepth();
}
`;var yL=`uniform float u_maxTotalPointSize;

in vec4 positionHighAndSize;
in vec4 positionLowAndOutline;
in vec4 compressedAttribute0;                                        // color, outlineColor, pick color
in vec4 compressedAttribute1;                                        // show, translucency by distance, some free space
in vec4 scaleByDistance;                                             // near, nearScale, far, farScale
in vec4 distanceDisplayConditionAndDisableDepthAndSplitDirection;    // near, far, disableDepthTestDistance, splitDirection

out vec4 v_color;
out vec4 v_outlineColor;
out float v_innerPercent;
out float v_pixelDistance;
out vec4 v_pickColor;
out float v_splitDirection;

const float SHIFT_LEFT8 = 256.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;

void main()
{
    // Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition

    // unpack attributes
    vec3 positionHigh = positionHighAndSize.xyz;
    vec3 positionLow = positionLowAndOutline.xyz;
    float outlineWidthBothSides = 2.0 * positionLowAndOutline.w;
    float totalSize = positionHighAndSize.w + outlineWidthBothSides;
    float outlinePercent = outlineWidthBothSides / totalSize;
    // Scale in response to browser-zoom.
    totalSize *= czm_pixelRatio;

    float temp = compressedAttribute1.x * SHIFT_RIGHT8;
    float show = floor(temp);

#ifdef EYE_DISTANCE_TRANSLUCENCY
    vec4 translucencyByDistance;
    translucencyByDistance.x = compressedAttribute1.z;
    translucencyByDistance.z = compressedAttribute1.w;

    translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;

    temp = compressedAttribute1.y * SHIFT_RIGHT8;
    translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif

    ///////////////////////////////////////////////////////////////////////////

    vec4 color;
    vec4 outlineColor;
    vec4 pickColor;

    // compressedAttribute0.z => pickColor.rgb

    temp = compressedAttribute0.z * SHIFT_RIGHT8;
    pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor.r = floor(temp);

    // compressedAttribute0.x => color.rgb

    temp = compressedAttribute0.x * SHIFT_RIGHT8;
    color.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    color.g = (temp - floor(temp)) * SHIFT_LEFT8;
    color.r = floor(temp);

    // compressedAttribute0.y => outlineColor.rgb

    temp = compressedAttribute0.y * SHIFT_RIGHT8;
    outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.r = floor(temp);

    // compressedAttribute0.w => color.a, outlineColor.a, pickColor.a

    temp = compressedAttribute0.w * SHIFT_RIGHT8;
    pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor = pickColor / 255.0;

    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor /= 255.0;
    color.a = floor(temp);
    color /= 255.0;

    ///////////////////////////////////////////////////////////////////////////

    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;

    ///////////////////////////////////////////////////////////////////////////

#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
    float lengthSq;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        // 2D camera distance is a special case
        // treat all billboards as flattened to the z=0.0 plane
        lengthSq = czm_eyeHeight2D.y;
    }
    else
    {
        lengthSq = dot(positionEC.xyz, positionEC.xyz);
    }
#endif

#ifdef EYE_DISTANCE_SCALING
    totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq);
#endif
    if (totalSize > 0.0) {
        // Add padding for anti-aliasing on both sides.
        totalSize += 3.0;
    }

    // Clamp to max point size.
    totalSize = min(totalSize, u_maxTotalPointSize);
    // If size is too small, push vertex behind near plane for clipping.
    // Note that context.minimumAliasedPointSize "will be at most 1.0".
    if (totalSize < 1.0)
    {
        positionEC.xyz = vec3(0.0);
        totalSize = 1.0;
    }

    float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
    translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
    // push vertex behind near plane for clipping
    if (translucency < 0.004)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

#ifdef DISTANCE_DISPLAY_CONDITION
    float nearSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.x;
    float farSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.y;
    if (lengthSq < nearSq || lengthSq > farSq) {
        // push vertex behind camera to force it to be clipped
        positionEC.xyz = vec3(0.0, 0.0, 1.0);
    }
#endif

    gl_Position = czm_projection * positionEC;
    czm_vertexLogDepth();

#ifdef DISABLE_DEPTH_DISTANCE
    float disableDepthTestDistance = distanceDisplayConditionAndDisableDepthAndSplitDirection.z;
    if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
    {
        disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
    }

    if (disableDepthTestDistance != 0.0)
    {
        // Don't try to "multiply both sides" by w.  Greater/less-than comparisons won't work for negative values of w.
        float zclip = gl_Position.z / gl_Position.w;
        bool clipped = (zclip < -1.0 || zclip > 1.0);
        if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
        {
            // Position z on the near plane.
            gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
            czm_vertexLogDepth(vec4(czm_currentFrustum.x));
#endif
        }
    }
#endif

    v_color = color;
    v_color.a *= translucency * show;
    v_outlineColor = outlineColor;
    v_outlineColor.a *= translucency * show;

    v_innerPercent = 1.0 - outlinePercent;
    v_pixelDistance = 2.0 / totalSize;
    gl_PointSize = totalSize * show;
    gl_Position *= show;

    v_pickColor = pickColor;
    v_splitDirection = distanceDisplayConditionAndDisableDepthAndSplitDirection.w;
}
`;var JXe=As.SHOW_INDEX,Jj=As.POSITION_INDEX,gfe=As.COLOR_INDEX,eKe=As.OUTLINE_COLOR_INDEX,tKe=As.OUTLINE_WIDTH_INDEX,nKe=As.PIXEL_SIZE_INDEX,yfe=As.SCALE_BY_DISTANCE_INDEX,xfe=As.TRANSLUCENCY_BY_DISTANCE_INDEX,bfe=As.DISTANCE_DISPLAY_CONDITION_INDEX,iKe=As.DISABLE_DEPTH_DISTANCE_INDEX,oKe=As.SPLIT_DIRECTION_INDEX,e7=As.NUMBER_OF_PROPERTIES,yc={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepthAndSplitDirection:5};function Yf(e){e=y(e,y.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(e7),this._maxPixelSize=1,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,Eo.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW,Be.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(Yf.prototype,{length:{get:function(){return t7(this),this._pointPrimitives.length}}});function Tfe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Yf.prototype.add=function(e){let t=new As(e,this);return t._index=this._pointPrimitives.length,this._pointPrimitives.push(t),this._createVertexArray=!0,t};Yf.prototype.remove=function(e){return this.contains(e)?(this._pointPrimitives[e._index]=null,this._pointPrimitivesRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Yf.prototype.removeAll=function(){Tfe(this._pointPrimitives),this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!0};function t7(e){if(e._pointPrimitivesRemoved){e._pointPrimitivesRemoved=!1;let t=[],n=e._pointPrimitives,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._pointPrimitives=t}}Yf.prototype._updatePointPrimitive=function(e,t){e._dirty||(this._pointPrimitivesToUpdate[this._pointPrimitivesToUpdateIndex++]=e),++this._propertiesChanged[t]};Yf.prototype.contains=function(e){return l(e)&&e._pointPrimitiveCollection===this};Yf.prototype.get=function(e){return t7(this),this._pointPrimitives[e]};Yf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<e7;++i){let o=n[i]===0?Be.STATIC_DRAW:Be.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function rKe(e,t,n){return new Ep(e,[{index:yc.positionHighAndSize,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Jj]},{index:yc.positionLowAndShow,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Jj]},{index:yc.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[gfe]},{index:yc.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[xfe]},{index:yc.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[yfe]},{index:yc.distanceDisplayConditionAndDisableDepthAndSplitDirection,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[bfe]}],t)}var $j=new Gn;function Cfe(e,t,n,i){let o=i._index,r=i._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,r,e._baseVolume),e._boundingVolumeDirty=!0),Gn.fromCartesian(r,$j);let s=i.pixelSize,a=i.outlineWidth;e._maxPixelSize=Math.max(e._maxPixelSize,s+a);let c=n[yc.positionHighAndSize],u=$j.high;c(o,u.x,u.y,u.z,s);let f=n[yc.positionLowAndOutline],d=$j.low;f(o,d.x,d.y,d.z,a)}var Ez=65536,xL=256;function Afe(e,t,n,i){let o=i._index,r=i.color,s=i.getPickId(t).color,a=i.outlineColor,c=H.floatToByte(r.red),u=H.floatToByte(r.green),f=H.floatToByte(r.blue),d=c*Ez+u*xL+f;c=H.floatToByte(a.red),u=H.floatToByte(a.green),f=H.floatToByte(a.blue);let p=c*Ez+u*xL+f;c=H.floatToByte(s.red),u=H.floatToByte(s.green),f=H.floatToByte(s.blue);let g=c*Ez+u*xL+f,m=H.floatToByte(r.alpha)*Ez+H.floatToByte(a.alpha)*xL+H.floatToByte(s.alpha),x=n[yc.compressedAttribute0];x(o,d,p,g,m)}function Efe(e,t,n,i){let o=i._index,r=0,s=1,a=1,c=1,u=i.translucencyByDistance;l(u)&&(r=u.near,s=u.nearValue,a=u.far,c=u.farValue,(s!==1||c!==1)&&(e._shaderTranslucencyByDistance=!0));let f=i.show&&i.clusterShow;i.color.alpha===0&&i.outlineColor.alpha===0&&(f=!1),s=P.clamp(s,0,1),s=s===1?255:s*255|0;let d=(f?1:0)*xL+s;c=P.clamp(c,0,1),c=c===1?255:c*255|0;let p=c,g=n[yc.compressedAttribute1];g(o,d,p,r,a)}function Sfe(e,t,n,i){let o=i._index,r=n[yc.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),r(o,s,a,c,u)}function wfe(e,t,n,i){let o=i._index,r=n[yc.distanceDisplayConditionAndDisableDepthAndSplitDirection],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance;u*=u,u>0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let f=0,d=i.splitDirection;l(d)&&(f=d),r(o,s,a,u,f)}function sKe(e,t,n,i){Cfe(e,t,n,i),Afe(e,t,n,i),Efe(e,t,n,i),Sfe(e,t,n,i),wfe(e,t,n,i)}function Qj(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,d=As._computeActualPosition(f,i,o);l(d)&&(u._setActualPosition(d),r?a.push(d):ae.expand(s,d,s))}r&&ae.fromPoints(a,s)}function aKe(e,t){let n=t.mode,i=e._pointPrimitives,o=e._pointPrimitivesToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!F.equals(r,e.modelMatrix)?(e._mode=n,F.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&Qj(e,i,i.length,t,r,!0)):n===ne.MORPHING?Qj(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&Qj(e,o,e._pointPrimitivesToUpdateIndex,t,r,!1)}function cKe(e,t,n){let o=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*e._maxPixelSize;n.radius+=o}var lKe=[];Yf.prototype.update=function(e){if(t7(this),!this.show)return;this._maxTotalPointSize=Bt.maximumAliasedPointSize,aKe(this,e);let n=this._pointPrimitives.length,i=this._pointPrimitivesToUpdate,o=this._pointPrimitivesToUpdateIndex,r=this._propertiesChanged,s=this._createVertexArray,a,c=e.context,u=e.passes,f=u.pick;if(s||!f&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let v=0;v<e7;++v)r[v]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=rKe(c,n,this._buffersUsage),a=this._vaf.writers;for(let v=0;v<n;++v){let I=this._pointPrimitives[v];I._dirty=!1,sKe(this,c,a,I)}this._vaf.commit()}this._pointPrimitivesToUpdateIndex=0}else if(o>0){let v=lKe;v.length=0,(r[Jj]||r[tKe]||r[nKe])&&v.push(Cfe),(r[gfe]||r[eKe])&&v.push(Afe),(r[JXe]||r[xfe])&&v.push(Efe),r[yfe]&&v.push(Sfe),(r[bfe]||r[iKe]||r[oKe])&&v.push(wfe);let I=v.length;if(a=this._vaf.writers,o/n>.1){for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let L=0;L<I;++L)v[L](this,c,a,R)}this._vaf.commit()}else{for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let L=0;L<I;++L)v[L](this,c,a,R);this._vaf.subCommit(R._index,1)}this._vaf.endSubCommits()}this._pointPrimitivesToUpdateIndex=0}if(o>n*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let d,p=F.IDENTITY;e.mode===ne.SCENE3D?(p=this.modelMatrix,d=ae.clone(this._baseVolumeWC,this._boundingVolume)):d=ae.clone(this._baseVolume2D,this._boundingVolume),cKe(this,e,d);let g=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,g&&(this._blendOption===Eo.OPAQUE||this._blendOption===Eo.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ue.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===Eo.TRANSLUCENT||this._blendOption===Eo.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ue.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!1,blending:un.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,x;(g||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ge({sources:[yL]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===Eo.OPAQUE_AND_TRANSLUCENT&&(x=new Ge({defines:["OPAQUE"],sources:[Vy]}),this._sp=nn.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:yc}),x=new Ge({defines:["TRANSLUCENT"],sources:[Vy]}),this._spTranslucent=nn.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:yc})),this._blendOption===Eo.OPAQUE&&(x=new Ge({sources:[Vy]}),this._sp=nn.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:yc})),this._blendOption===Eo.TRANSLUCENT&&(x=new Ge({sources:[Vy]}),this._spTranslucent=nn.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:yc})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,T,C,A,S=e.commandList;if(u.render||f){let v=this._colorCommands,I=this._blendOption===Eo.OPAQUE,O=this._blendOption===Eo.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,T=b.length,v.length=T;let R=O?T*2:T;for(A=0;A<R;++A){let L=I||O&&A%2===0;C=v[A],l(C)||(C=v[A]=new Ze),C.primitiveType=Me.POINTS,C.pass=L||!O?Ee.OPAQUE:Ee.TRANSLUCENT,C.owner=this;let N=O?Math.floor(A/2):A;C.boundingVolume=d,C.modelMatrix=p,C.shaderProgram=L?this._sp:this._spTranslucent,C.uniformMap=this._uniforms,C.vertexArray=b[N].va,C.renderState=L?this._rsOpaque:this._rsTranslucent,C.debugShowBoundingVolume=this.debugShowBoundingVolume,C.pickId="v_pickColor",S.push(C)}}};Yf.prototype.isDestroyed=function(){return!1};Yf.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),Tfe(this._pointPrimitives),ue(this)};var CE=Yf;var vfe=[Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array],n7=1,bL=8,CL=class e{static from(t){if(!(t instanceof ArrayBuffer))throw new Error("Data must be an instance of ArrayBuffer.");let[n,i]=new Uint8Array(t,0,2);if(n!==219)throw new Error("Data does not appear to be in a KDBush format.");let o=i>>4;if(o!==n7)throw new Error(`Got v${o} data when expected v${n7}.`);let r=vfe[i&15];if(!r)throw new Error("Unrecognized array type.");let[s]=new Uint16Array(t,2,1),[a]=new Uint32Array(t,4,1);return new e(a,s,r,t)}constructor(t,n=64,i=Float64Array,o){if(isNaN(t)||t<0)throw new Error(`Unpexpected numItems value: ${t}.`);this.numItems=+t,this.nodeSize=Math.min(Math.max(+n,2),65535),this.ArrayType=i,this.IndexArrayType=t<65536?Uint16Array:Uint32Array;let r=vfe.indexOf(this.ArrayType),s=t*2*this.ArrayType.BYTES_PER_ELEMENT,a=t*this.IndexArrayType.BYTES_PER_ELEMENT,c=(8-a%8)%8;if(r<0)throw new Error(`Unexpected typed array class: ${i}.`);o&&o instanceof ArrayBuffer?(this.data=o,this.ids=new this.IndexArrayType(this.data,bL,t),this.coords=new this.ArrayType(this.data,bL+a+c,t*2),this._pos=t*2,this._finished=!0):(this.data=new ArrayBuffer(bL+s+a+c),this.ids=new this.IndexArrayType(this.data,bL,t),this.coords=new this.ArrayType(this.data,bL+a+c,t*2),this._pos=0,this._finished=!1,new Uint8Array(this.data,0,2).set([219,(n7<<4)+r]),new Uint16Array(this.data,2,1)[0]=n,new Uint32Array(this.data,4,1)[0]=t)}add(t,n){let i=this._pos>>1;return this.ids[i]=i,this.coords[this._pos++]=t,this.coords[this._pos++]=n,i}finish(){let t=this._pos>>1;if(t!==this.numItems)throw new Error(`Added ${t} items when expected ${this.numItems}.`);return o7(this.ids,this.coords,this.nodeSize,0,this.numItems-1,0),this._finished=!0,this}range(t,n,i,o){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:r,coords:s,nodeSize:a}=this,c=[0,r.length-1,0],u=[];for(;c.length;){let f=c.pop()||0,d=c.pop()||0,p=c.pop()||0;if(d-p<=a){for(let b=p;b<=d;b++){let T=s[2*b],C=s[2*b+1];T>=t&&T<=i&&C>=n&&C<=o&&u.push(r[b])}continue}let g=p+d>>1,m=s[2*g],x=s[2*g+1];m>=t&&m<=i&&x>=n&&x<=o&&u.push(r[g]),(f===0?t<=m:n<=x)&&(c.push(p),c.push(g-1),c.push(1-f)),(f===0?i>=m:o>=x)&&(c.push(g+1),c.push(d),c.push(1-f))}return u}within(t,n,i){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:o,coords:r,nodeSize:s}=this,a=[0,o.length-1,0],c=[],u=i*i;for(;a.length;){let f=a.pop()||0,d=a.pop()||0,p=a.pop()||0;if(d-p<=s){for(let b=p;b<=d;b++)Dfe(r[2*b],r[2*b+1],t,n)<=u&&c.push(o[b]);continue}let g=p+d>>1,m=r[2*g],x=r[2*g+1];Dfe(m,x,t,n)<=u&&c.push(o[g]),(f===0?t-i<=m:n-i<=x)&&(a.push(p),a.push(g-1),a.push(1-f)),(f===0?t+i>=m:n+i>=x)&&(a.push(g+1),a.push(d),a.push(1-f))}return c}};function o7(e,t,n,i,o,r){if(o-i<=n)return;let s=i+o>>1;Ife(e,t,s,i,o,r),o7(e,t,n,i,s-1,1-r),o7(e,t,n,s+1,o,1-r)}function Ife(e,t,n,i,o,r){for(;o>i;){if(o-i>600){let u=o-i+1,f=n-i+1,d=Math.log(u),p=.5*Math.exp(2*d/3),g=.5*Math.sqrt(d*p*(u-p)/u)*(f-u/2<0?-1:1),m=Math.max(i,Math.floor(n-f*p/u+g)),x=Math.min(o,Math.floor(n+(u-f)*p/u+g));Ife(e,t,n,m,x,r)}let s=t[2*n+r],a=i,c=o;for(TL(e,t,i,n),t[2*o+r]>s&&TL(e,t,i,o);a<c;){for(TL(e,t,a,c),a++,c--;t[2*a+r]<s;)a++;for(;t[2*c+r]>s;)c--}t[2*i+r]===s?TL(e,t,i,c):(c++,TL(e,t,c,o)),c<=n&&(i=c+1),n<=c&&(o=c-1)}}function TL(e,t,n,i){i7(e,n,i),i7(t,2*n,2*i),i7(t,2*n+1,2*i+1)}function i7(e,t,n){let i=e[t];e[t]=e[n],e[n]=i}function Dfe(e,t,n,i){let o=e-n,r=t-i;return o*o+r*r}function ch(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new me,this.show=y(e.show,!0)}function Pfe(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var uKe=new qe;function Rfe(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=vy.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=ao.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=As.getScreenSpaceBoundingBox(e,t,o)),Pfe(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&Mfe(i,e.id.id)&&l(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=vy.getScreenSpaceBoundingBox(s,t,uKe);Pfe(a,n),o=qe.union(o,a,o)}return o}function fKe(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&Mfe(t,e.id.id)&&l(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function Ofe(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function Mfe(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function r7(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s<r;++s){let a=e.get(s);if(a.clusterShow=!1,!a.show||o._scene.mode===ne.SCENE3D&&!i.isPointVisible(a.position))continue;let c=o._clusterLabels&&l(a._labelCollection),u=o._clusterBillboards&&l(a.id._billboard),f=o._clusterPoints&&l(a.id._point);if(c&&(f||u))continue;let d=a.computeScreenSpacePosition(n);l(d)&&t.push({index:s,collection:e,clustered:!1,coord:d})}}var dKe=new qe,hKe=new qe,mKe=new qe;function pKe(e){return function(t){if(l(t)&&t<.05||!e.enabled)return;let n=e._scene,i=e._labelCollection,o=e._billboardCollection,r=e._pointCollection;if(!l(i)&&!l(o)&&!l(r)||!e._clusterBillboards&&!e._clusterLabels&&!e._clusterPoints)return;let s=e._clusterLabelCollection,a=e._clusterBillboardCollection,c=e._clusterPointCollection;l(s)?s.removeAll():s=e._clusterLabelCollection=new xm({scene:n}),l(a)?a.removeAll():a=e._clusterBillboardCollection=new Au({scene:n}),l(c)?c.removeAll():c=e._clusterPointCollection=new CE;let u=e._pixelRange,f=e._minimumClusterSize,d=e._previousClusters,p=[],g=e._previousHeight,m=n.camera.positionCartographic.height,x=n.ellipsoid,b=n.camera.positionWC,T=new P_(x,b),C=[];e._clusterLabels&&r7(i,C,n,T,e),e._clusterBillboards&&r7(o,C,n,T,e),e._clusterPoints&&r7(r,C,n,T,e);let A,S,v,I,O,R,L,N,_,E,w,D;if(C.length>0){let M=new CL(C.length,64,Uint32Array);for(let B=0;B<C.length;++B)M.add(C[B].coord.x,C[B].coord.y);if(M.finish(),m<g)for(v=d.length,A=0;A<v;++A){let B=d[A];if(!T.isPointVisible(B.position))continue;let V=ao._computeScreenSpacePosition(F.IDENTITY,B.position,h.ZERO,z.ZERO,n);if(!l(V))continue;let U=1-m/g,G=B.width=B.width*U,k=B.height=B.height*U;G=Math.max(G,B.minimumWidth),k=Math.max(k,B.minimumHeight);let Y=V.x-G*.5,W=V.y-k*.5,$=V.x+G,j=V.y+k;for(O=M.range(Y,W,$,j),R=O.length,E=0,_=[],S=0;S<R;++S)L=O[S],N=C[L],N.clustered||(++E,w=N.collection,D=N.index,_.push(w.get(D).id));if(E>=f)for(Ofe(B.position,E,_,e),p.push(B),S=0;S<R;++S)C[O[S]].clustered=!0}for(v=C.length,A=0;A<v;++A){let B=C[A];if(B.clustered)continue;B.clustered=!0,w=B.collection,D=B.index;let V=w.get(D);I=Rfe(V,B.coord,u,e,dKe);let U=qe.clone(I,hKe);O=M.range(I.x,I.y,I.x+I.width,I.y+I.height),R=O.length;let G=h.clone(V.position);for(E=1,_=[V.id],S=0;S<R;++S)if(L=O[S],N=C[L],!N.clustered){let k=N.collection.get(N.index),Y=Rfe(k,N.coord,u,e,mKe);h.add(k.position,G,G),qe.union(U,Y,U),++E,_.push(k.id)}if(E>=f){let k=h.multiplyByScalar(G,1/E,G);for(Ofe(k,E,_,e),p.push({position:k,width:U.width,height:U.height,minimumWidth:I.width,minimumHeight:I.height}),S=0;S<R;++S)C[O[S]].clustered=!0}else fKe(V,e)}}s.length===0&&(s.destroy(),e._clusterLabelCollection=void 0),a.length===0&&(a.destroy(),e._clusterBillboardCollection=void 0),c.length===0&&(c.destroy(),e._clusterPointCollection=void 0),e._previousClusters=p,e._previousHeight=m}}ch.prototype._initialize=function(e){this._scene=e;let t=pKe(this);this._cluster=t,this._removeEventListener=e.camera.changed.addEventListener(t)};Object.defineProperties(ch.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabledDirty=e!==this._enabled,this._enabled=e}},pixelRange:{get:function(){return this._pixelRange},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._pixelRange,this._pixelRange=e}},minimumClusterSize:{get:function(){return this._minimumClusterSize},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._minimumClusterSize,this._minimumClusterSize=e}},clusterEvent:{get:function(){return this._clusterEvent}},clusterBillboards:{get:function(){return this._clusterBillboards},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterBillboards,this._clusterBillboards=e}},clusterLabels:{get:function(){return this._clusterLabels},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterLabels,this._clusterLabels=e}},clusterPoints:{get:function(){return this._clusterPoints},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterPoints,this._clusterPoints=e}}});function a7(e,t,n,i){return function(o){let r=this[e];l(this._collectionIndicesByEntity)||(this._collectionIndicesByEntity={});let s=this._collectionIndicesByEntity[o.id];if(l(s)||(s=this._collectionIndicesByEntity[o.id]={billboardIndex:void 0,labelIndex:void 0,pointIndex:void 0}),l(r)&&l(s[i]))return r.get(s[i]);l(r)||(r=this[e]=new t({scene:this._scene}));let a,c,u=this[n];u.length>0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function c7(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}ch.prototype.getLabel=a7("_labelCollection",xm,"_unusedLabelIndices","labelIndex");ch.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,c7(this,e.id);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};ch.prototype.getBillboard=a7("_billboardCollection",Au,"_unusedBillboardIndices","billboardIndex");ch.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,c7(this,e.id);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};ch.prototype.getPoint=a7("_pointCollection",CE,"_unusedPointIndices","pointIndex");ch.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,c7(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function s7(e){if(!l(e))return;let t=e.length;for(let n=0;n<t;++n)e.get(n).clusterShow=!0}function _Ke(e){e.enabled||(l(e._clusterLabelCollection)&&e._clusterLabelCollection.destroy(),l(e._clusterBillboardCollection)&&e._clusterBillboardCollection.destroy(),l(e._clusterPointCollection)&&e._clusterPointCollection.destroy(),e._clusterLabelCollection=void 0,e._clusterBillboardCollection=void 0,e._clusterPointCollection=void 0,s7(e._labelCollection),s7(e._billboardCollection),s7(e._pointCollection))}ch.prototype.update=function(e){if(!this.show)return;let t;l(this._labelCollection)&&this._labelCollection.length>0&&this._labelCollection.get(0)._glyphs.length===0&&(t=e.commandList,e.commandList=[],this._labelCollection.update(e),e.commandList=t),l(this._billboardCollection)&&this._billboardCollection.length>0&&!l(this._billboardCollection.get(0).width)&&(t=e.commandList,e.commandList=[],this._billboardCollection.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,_Ke(this),this._clusterDirty=!0),this._clusterDirty&&(this._clusterDirty=!1,this._cluster()),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(this._labelCollection)&&this._labelCollection.update(e),l(this._billboardCollection)&&this._billboardCollection.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};ch.prototype.destroy=function(){this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var Du=ch;function l7(e){this._name=e,this._clock=void 0,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._entityCollection=new js(this),this._entityCluster=new Du}Object.defineProperties(l7.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){kr.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}}});l7.prototype.update=function(e){return!0};var AL=l7;var Lfe={};Lfe.computePositions=function(e,t,n,i,o){let r=e*.5,s=-r,a=i+i,c=o?2*a:a,u=new Float64Array(c*3),f,d=0,p=0,g=o?a*3:0,m=o?(a+i)*3:i*3;for(f=0;f<i;f++){let x=f/i*P.TWO_PI,b=Math.cos(x),T=Math.sin(x),C=b*n,A=T*n,S=b*t,v=T*t;u[p+g]=C,u[p+g+1]=A,u[p+g+2]=s,u[p+m]=S,u[p+m+1]=v,u[p+m+2]=r,p+=3,o&&(u[d++]=C,u[d++]=A,u[d++]=s,u[d++]=S,u[d++]=v,u[d++]=r)}return u};var Hb=Lfe;var u7=new z,gKe=new h,yKe=new h,xKe=new h,bKe=new h;function R_(e){e=y(e,y.EMPTY_OBJECT);let t=e.length,n=e.topRadius,i=e.bottomRadius,o=y(e.vertexFormat,Pe.DEFAULT),r=y(e.slices,128);this._length=t,this._topRadius=n,this._bottomRadius=i,this._vertexFormat=Pe.clone(o),this._slices=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderGeometry"}R_.packedLength=Pe.packedLength+5;R_.pack=function(e,t,n){return n=y(n,0),Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n]=y(e._offsetAttribute,-1),t};var Nfe=new Pe,AE={vertexFormat:Nfe,length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,offsetAttribute:void 0};R_.unpack=function(e,t,n){t=y(t,0);let i=Pe.unpack(e,t,Nfe);t+=Pe.packedLength;let o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._vertexFormat=Pe.clone(i,n._vertexFormat),n._length=o,n._topRadius=r,n._bottomRadius=s,n._slices=a,n._offsetAttribute=c===-1?void 0:c,n):(AE.length=o,AE.topRadius=r,AE.bottomRadius=s,AE.slices=a,AE.offsetAttribute=c===-1?void 0:c,new R_(AE))};R_.createGeometry=function(e){let t=e._length,n=e._topRadius,i=e._bottomRadius,o=e._vertexFormat,r=e._slices;if(t<=0||n<0||i<0||n===0&&i===0)return;let s=r+r,a=r+s,c=s+s,u=Hb.computePositions(t,n,i,r,!0),f=o.st?new Float32Array(c*2):void 0,d=o.normal?new Float32Array(c*3):void 0,p=o.tangent?new Float32Array(c*3):void 0,g=o.bitangent?new Float32Array(c*3):void 0,m,x=o.normal||o.tangent||o.bitangent;if(x){let O=o.tangent||o.bitangent,R=0,L=0,N=0,_=Math.atan2(i-n,t),E=gKe;E.z=Math.sin(_);let w=Math.cos(_),D=xKe,M=yKe;for(m=0;m<r;m++){let B=m/r*P.TWO_PI,V=w*Math.cos(B),U=w*Math.sin(B);x&&(E.x=V,E.y=U,O&&(D=h.normalize(h.cross(h.UNIT_Z,E,D),D)),o.normal&&(d[R++]=E.x,d[R++]=E.y,d[R++]=E.z,d[R++]=E.x,d[R++]=E.y,d[R++]=E.z),o.tangent&&(p[L++]=D.x,p[L++]=D.y,p[L++]=D.z,p[L++]=D.x,p[L++]=D.y,p[L++]=D.z),o.bitangent&&(M=h.normalize(h.cross(E,D,M),M),g[N++]=M.x,g[N++]=M.y,g[N++]=M.z,g[N++]=M.x,g[N++]=M.y,g[N++]=M.z))}for(m=0;m<r;m++)o.normal&&(d[R++]=0,d[R++]=0,d[R++]=-1),o.tangent&&(p[L++]=1,p[L++]=0,p[L++]=0),o.bitangent&&(g[N++]=0,g[N++]=-1,g[N++]=0);for(m=0;m<r;m++)o.normal&&(d[R++]=0,d[R++]=0,d[R++]=1),o.tangent&&(p[L++]=1,p[L++]=0,p[L++]=0),o.bitangent&&(g[N++]=0,g[N++]=1,g[N++]=0)}let b=12*r-12,T=Ne.createTypedArray(c,b),C=0,A=0;for(m=0;m<r-1;m++)T[C++]=A,T[C++]=A+2,T[C++]=A+3,T[C++]=A,T[C++]=A+3,T[C++]=A+1,A+=2;for(T[C++]=s-2,T[C++]=0,T[C++]=1,T[C++]=s-2,T[C++]=1,T[C++]=s-1,m=1;m<r-1;m++)T[C++]=s+m+1,T[C++]=s+m,T[C++]=s;for(m=1;m<r-1;m++)T[C++]=a,T[C++]=a+m,T[C++]=a+m+1;let S=0;if(o.st){let O=Math.max(n,i);for(m=0;m<c;m++){let R=h.fromArray(u,m*3,bKe);f[S++]=(R.x+O)/(2*O),f[S++]=(R.y+O)/(2*O)}}let v=new fn;o.position&&(v.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:u})),o.normal&&(v.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:d})),o.tangent&&(v.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),o.bitangent&&(v.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),o.st&&(v.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:f})),u7.x=t*.5,u7.y=Math.max(i,n);let I=new ae(h.ZERO,z.magnitude(u7));if(l(e._offsetAttribute)){t=u.length;let O=e._offsetAttribute===cn.NONE?0:1,R=new Uint8Array(t/3).fill(O);v.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:R})}return new at({attributes:v,indices:T,primitiveType:Me.TRIANGLES,boundingSphere:I,offsetAttribute:e._offsetAttribute})};var f7;R_.getUnitCylinder=function(){return l(f7)||(f7=R_.createGeometry(new R_({topRadius:1,bottomRadius:1,length:1,vertexFormat:Pe.POSITION_ONLY}))),f7};var EL=R_;var d7=new z;function EE(e){e=y(e,y.EMPTY_OBJECT);let t=e.length,n=e.topRadius,i=e.bottomRadius,o=y(e.slices,128),r=Math.max(y(e.numberOfVerticalLines,16),0);this._length=t,this._topRadius=n,this._bottomRadius=i,this._slices=o,this._numberOfVerticalLines=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderOutlineGeometry"}EE.packedLength=6;EE.pack=function(e,t,n){return n=y(n,0),t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var Gb={length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};EE.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._length=i,n._topRadius=o,n._bottomRadius=r,n._slices=s,n._numberOfVerticalLines=a,n._offsetAttribute=c===-1?void 0:c,n):(Gb.length=i,Gb.topRadius=o,Gb.bottomRadius=r,Gb.slices=s,Gb.numberOfVerticalLines=a,Gb.offsetAttribute=c===-1?void 0:c,new EE(Gb))};EE.createGeometry=function(e){let t=e._length,n=e._topRadius,i=e._bottomRadius,o=e._slices,r=e._numberOfVerticalLines;if(t<=0||n<0||i<0||n===0&&i===0)return;let s=o*2,a=Hb.computePositions(t,n,i,o,!1),c=o*2,u;if(r>0){let x=Math.min(r,o);u=Math.round(o/x),c+=x}let f=Ne.createTypedArray(s,c*2),d=0,p;for(p=0;p<o-1;p++)f[d++]=p,f[d++]=p+1,f[d++]=p+o,f[d++]=p+1+o;if(f[d++]=o-1,f[d++]=0,f[d++]=o+o-1,f[d++]=o,r>0)for(p=0;p<o;p+=u)f[d++]=p,f[d++]=p+o;let g=new fn;g.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:a}),d7.x=t*.5,d7.y=Math.max(i,n);let m=new ae(h.ZERO,z.magnitude(d7));if(l(e._offsetAttribute)){t=a.length;let x=e._offsetAttribute===cn.NONE?0:1,b=new Uint8Array(t/3).fill(x);g.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}return new at({attributes:g,indices:f,primitiveType:Me.LINES,boundingSphere:m,offsetAttribute:e._offsetAttribute})};var SL=EE;var Ffe=h.ZERO,Bfe=new h,TKe=new h,kfe=new H;function CKe(e){this.id=e,this.vertexFormat=void 0,this.length=void 0,this.topRadius=void 0,this.bottomRadius=void 0,this.slices=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function Iu(e,t){ni.call(this,{entity:e,scene:t,geometryOptions:new CKe(e),geometryPropertyName:"cylinder",observedPropertyNames:["availability","position","orientation","cylinder"]}),this._onEntityPropertyChanged(e,"cylinder",e.cylinder,void 0)}l(Object.create)&&(Iu.prototype=Object.create(ni.prototype),Iu.prototype.constructor=Iu);Object.defineProperties(Iu.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Iu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=kn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,kfe)),l(a)||(a=H.WHITE),s.color=Ht.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Ffe,Bfe))),new Tt({id:t,geometry:new EL(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:s})};Iu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,kfe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:kn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Ffe,Bfe))),new Tt({id:t,geometry:new SL(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:r})};Iu.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};Iu.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.length)||!l(t.topRadius)||!l(t.bottomRadius)||ni.prototype._isHidden.call(this,e,t)};Iu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.length.isConstant||!t.topRadius.isConstant||!t.bottomRadius.isConstant||!q.isConstant(t.slices)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.numberOfVerticalLines)};Iu.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,i.length=t.length.getValue(ze.MINIMUM_VALUE),i.topRadius=t.topRadius.getValue(ze.MINIMUM_VALUE),i.bottomRadius=t.bottomRadius.getValue(ze.MINIMUM_VALUE),i.slices=q.getValueOrUndefined(t.slices,ze.MINIMUM_VALUE),i.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,ze.MINIMUM_VALUE),i.offsetAttribute=n!==Ye.NONE?cn.ALL:void 0};Iu.prototype._onEntityPropertyChanged=Bp;Iu.DynamicGeometryUpdater=SE;function SE(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(SE.prototype=Object.create(ti.prototype),SE.prototype.constructor=SE);SE.prototype._isHidden=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(e.position,n,TKe);return!l(o)||!l(i.length)||!l(i.topRadius)||!l(i.bottomRadius)||ti.prototype._isHidden.call(this,e,t,n)};SE.prototype._setOptions=function(e,t,n){let i=q.getValueOrDefault(t.heightReference,n,Ye.NONE),o=this._options;o.length=q.getValueOrUndefined(t.length,n),o.topRadius=q.getValueOrUndefined(t.topRadius,n),o.bottomRadius=q.getValueOrUndefined(t.bottomRadius,n),o.slices=q.getValueOrUndefined(t.slices,n),o.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,n),o.offsetAttribute=i!==Ye.NONE?cn.ALL:void 0};var wL=Iu;var AKe={UNBOUNDED:0,CLAMPED:1,LOOP_STOP:2},Ur=Object.freeze(AKe);var EKe={TICK_DEPENDENT:0,SYSTEM_CLOCK_MULTIPLIER:1,SYSTEM_CLOCK:2},mo=Object.freeze(EKe);var SKe={NONE:0,HOLD:1,EXTRAPOLATE:2},Pu=Object.freeze(SKe);var Ufe=Yo(ru(),1);function wKe(e){let t=new Ufe.default(e);t.normalize();let n=t.path(),i=n.lastIndexOf("/");return i!==-1&&(n=n.substr(i+1)),n}var O_=wKe;var vKe=P.factorial;function h7(e,t,n,i,o,r){let s=0,a,c,u;if(i>0){for(c=0;c<o;c++){for(a=!1,u=0;u<r.length&&!a;u++)c===r[u]&&(a=!0);a||(r.push(c),s+=h7(e,t,n,i-1,o,r),r.splice(r.length-1,1))}return 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_de,o.removeAll()),ds._processCzml(t,o,n,void 0,e);let r=i$e(e),s=e._documentPacket;return l(s.name)&&e._name!==s.name?(e._name=s.name,r=!0):!l(e._name)&&l(n)&&(e._name=O_(n.getUrlComponent()),r=!0),kr.setLoading(e,!1),r&&e._changed.raiseEvent(e),e}function _de(){this.name=void 0,this.clock=void 0}function ds(e){this._name=e,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._clock=void 0,this._documentPacket=new _de,this._version=void 0,this._entityCollection=new js(this),this._entityCluster=new Du,this._credit=void 0,this._resourceCredits=[]}ds.load=function(e,t){return new ds().load(e,t)};Object.defineProperties(ds.prototype,{name:{get:function(){return this._name}},clock:{get:function(){return this._clock}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}},credit:{get:function(){return this._credit}}});ds.updaters=[UZe,VZe,zZe,HZe,WZe,jZe,qZe,YZe,wZe,vZe,XZe,KZe,ZZe,QZe,JZe,RZe,e$e,DZe,t$e,IZe,n$e,PZe,BZe];ds.registerUpdater=function(e){ds.updaters.includes(e)||ds.updaters.push(e)};ds.unregisterUpdater=function(e){if(ds.updaters.includes(e)){let t=ds.updaters.indexOf(e);ds.updaters.splice(t,1)}};ds.prototype.process=function(e,t){return pde(this,e,t,!1)};ds.prototype.load=function(e,t){return pde(this,e,t,!0)};ds.prototype.update=function(e){return!0};ds.processPacketData=ge;ds.processPositionPacketData=mde;ds.processMaterialPacketData=Mu;ds._processCzml=function(e,t,n,i,o){if(i=y(i,ds.updaters),Array.isArray(e))for(let r=0,s=e.length;r<s;++r)fde(e[r],t,i,n,o);else fde(e,t,i,n,o)};var FL=ds;function nl(){this._dataSources=[],this._dataSourceAdded=new me,this._dataSourceRemoved=new me,this._dataSourceMoved=new me}Object.defineProperties(nl.prototype,{length:{get:function(){return this._dataSources.length}},dataSourceAdded:{get:function(){return this._dataSourceAdded}},dataSourceRemoved:{get:function(){return this._dataSourceRemoved}},dataSourceMoved:{get:function(){return this._dataSourceMoved}}});nl.prototype.add=function(e){let t=this,n=this._dataSources;return Promise.resolve(e).then(function(i){return n===t._dataSources&&(t._dataSources.push(i),t._dataSourceAdded.raiseEvent(t,i)),i})};nl.prototype.remove=function(e,t){t=y(t,!1);let n=this._dataSources.indexOf(e);return n!==-1?(this._dataSources.splice(n,1),this._dataSourceRemoved.raiseEvent(this,e),t&&typeof e.destroy=="function"&&e.destroy(),!0):!1};nl.prototype.removeAll=function(e){e=y(e,!1);let t=this._dataSources;for(let n=0,i=t.length;n<i;++n){let o=t[n];this._dataSourceRemoved.raiseEvent(this,o),e&&typeof o.destroy=="function"&&o.destroy()}this._dataSources=[]};nl.prototype.contains=function(e){return this.indexOf(e)!==-1};nl.prototype.indexOf=function(e){return this._dataSources.indexOf(e)};nl.prototype.get=function(e){return this._dataSources[e]};nl.prototype.getByName=function(e){return this._dataSources.filter(function(t){return t.name===e})};function Rz(e,t){return e.indexOf(t)}function gde(e,t,n){let i=e._dataSources,o=i.length-1;if(t=P.clamp(t,0,o),n=P.clamp(n,0,o),t===n)return;let r=i[t];i[t]=i[n],i[n]=r,e.dataSourceMoved.raiseEvent(r,n,t)}nl.prototype.raise=function(e){let t=Rz(this._dataSources,e);gde(this,t,t+1)};nl.prototype.lower=function(e){let t=Rz(this._dataSources,e);gde(this,t,t-1)};nl.prototype.raiseToTop=function(e){let t=Rz(this._dataSources,e);t!==this._dataSources.length-1&&(this._dataSources.splice(t,1),this._dataSources.push(e),this.dataSourceMoved.raiseEvent(e,this._dataSources.length-1,t))};nl.prototype.lowerToBottom=function(e){let t=Rz(this._dataSources,e);t!==0&&(this._dataSources.splice(t,1),this._dataSources.splice(0,0,e),this.dataSourceMoved.raiseEvent(e,0,t))};nl.prototype.isDestroyed=function(){return!1};nl.prototype.destroy=function(){return this.removeAll(!0),ue(this)};var BL=nl;function fa(e){e=y(e,y.EMPTY_OBJECT),this._primitives=[],this._guid=Hn(),this._primitiveAdded=new me,this._primitiveRemoved=new me,this._zIndex=void 0,this.show=y(e.show,!0),this.destroyPrimitives=y(e.destroyPrimitives,!0)}Object.defineProperties(fa.prototype,{length:{get:function(){return this._primitives.length}},primitiveAdded:{get:function(){return this._primitiveAdded}},primitiveRemoved:{get:function(){return this._primitiveRemoved}}});fa.prototype.add=function(e,t){let n=l(t),i=e._external=e._external||{},o=i._composites=i._composites||{};return o[this._guid]={collection:this},n?this._primitives.splice(t,0,e):this._primitives.push(e),this._primitiveAdded.raiseEvent(e),e};fa.prototype.remove=function(e){if(this.contains(e)){let t=this._primitives.indexOf(e);if(t!==-1)return this._primitives.splice(t,1),delete e._external._composites[this._guid],this.destroyPrimitives&&e.destroy(),this._primitiveRemoved.raiseEvent(e),!0}return!1};fa.prototype.removeAndDestroy=function(e){let t=this.remove(e);return t&&!this.destroyPrimitives&&e.destroy(),t};fa.prototype.removeAll=function(){let e=this._primitives,t=e.length;for(let n=0;n<t;++n)delete e[n]._external._composites[this._guid],this.destroyPrimitives&&e[n].destroy(),this._primitiveRemoved.raiseEvent(e[n]);this._primitives=[]};fa.prototype.contains=function(e){return!!(l(e)&&e._external&&e._external._composites&&e._external._composites[this._guid])};function Oz(e,t){return e._primitives.indexOf(t)}fa.prototype.raise=function(e){if(l(e)){let t=Oz(this,e),n=this._primitives;if(t!==n.length-1){let i=n[t];n[t]=n[t+1],n[t+1]=i}}};fa.prototype.raiseToTop=function(e){if(l(e)){let t=Oz(this,e),n=this._primitives;t!==n.length-1&&(n.splice(t,1),n.push(e))}};fa.prototype.lower=function(e){if(l(e)){let t=Oz(this,e),n=this._primitives;if(t!==0){let i=n[t];n[t]=n[t-1],n[t-1]=i}}};fa.prototype.lowerToBottom=function(e){if(l(e)){let t=Oz(this,e),n=this._primitives;t!==0&&(n.splice(t,1),n.unshift(e))}};fa.prototype.get=function(e){return this._primitives[e]};fa.prototype.update=function(e){if(!this.show)return;let t=this._primitives;for(let n=0;n<t.length;++n)t[n].update(e)};fa.prototype.prePassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.prePassesUpdate)&&i.prePassesUpdate(e)}};fa.prototype.updateForPass=function(e,t){let n=this._primitives;for(let i=0;i<n.length;++i){let o=n[i];l(o.updateForPass)&&o.updateForPass(e,t)}};fa.prototype.postPassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.postPassesUpdate)&&i.postPassesUpdate(e)}};fa.prototype.isDestroyed=function(){return!1};fa.prototype.destroy=function(){return this.removeAll(),ue(this)};var Gl=fa;function Sm(){this._length=0,this._collections={},this._collectionsArray=[],this.show=!0}Object.defineProperties(Sm.prototype,{length:{get:function(){return this._length}}});Sm.prototype.add=function(e,t){t=y(t,0);let n=this._collections[t];if(!l(n)){n=new Gl({destroyPrimitives:!1}),n._zIndex=t,this._collections[t]=n;let i=this._collectionsArray,o=0;for(;o<i.length&&i[o]._zIndex<t;)o++;i.splice(o,0,n)}return n.add(e),this._length++,e._zIndex=t,e};Sm.prototype.set=function(e,t){return t===e._zIndex||(this.remove(e,!0),this.add(e,t)),e};Sm.prototype.remove=function(e,t){if(this.contains(e)){let n=e._zIndex,i=this._collections[n],o;return t?o=i.remove(e):o=i.removeAndDestroy(e),o&&this._length--,i.length===0&&(this._collectionsArray.splice(this._collectionsArray.indexOf(i),1),this._collections[n]=void 0,i.destroy()),o}return!1};Sm.prototype.removeAll=function(){let e=this._collectionsArray;for(let t=0;t<e.length;t++){let n=e[t];n.destroyPrimitives=!0,n.destroy()}this._collections={},this._collectionsArray=[],this._length=0};Sm.prototype.contains=function(e){if(!l(e))return!1;let t=this._collections[e._zIndex];return l(t)&&t.contains(e)};Sm.prototype.update=function(e){if(!this.show)return;let t=this._collectionsArray;for(let n=0;n<t.length;n++)t[n].update(e)};Sm.prototype.isDestroyed=function(){return!1};Sm.prototype.destroy=function(){return this.removeAll(),ue(this)};var kL=Sm;function VE(e,t){this._primitives=e,this._orderedGroundPrimitives=t,this._dynamicUpdaters=new Ct}VE.prototype.add=function(e,t){this._dynamicUpdaters.set(t.id,t.createDynamicUpdater(this._primitives,this._orderedGroundPrimitives))};VE.prototype.remove=function(e){let t=e.id,n=this._dynamicUpdaters.get(t);l(n)&&(this._dynamicUpdaters.remove(t),n.destroy())};VE.prototype.update=function(e){let t=this._dynamicUpdaters.values;for(let n=0,i=t.length;n<i;n++)t[n].update(e);return!0};VE.prototype.removeAllPrimitives=function(){let e=this._dynamicUpdaters.values;for(let t=0,n=e.length;t<n;t++)e[t].destroy();this._dynamicUpdaters.removeAll()};VE.prototype.getBoundingSphere=function(e,t){return e=this._dynamicUpdaters.get(e.id),l(e)&&l(e.getBoundingSphere)?e.getBoundingSphere(t):ct.FAILED};var Zb=VE;var S7={},Mz=new h,yde=new h,xde=new Oe,bde=new Q;function zE(e,t,n,i,o,r,s,a,c,u){let f=e+t;h.multiplyByScalar(i,Math.cos(f),Mz),h.multiplyByScalar(n,Math.sin(f),yde),h.add(Mz,yde,Mz);let d=Math.cos(e);d=d*d;let p=Math.sin(e);p=p*p;let m=r/Math.sqrt(s*d+o*p)/a;return Oe.fromAxisAngle(Mz,m,xde),Q.fromQuaternion(xde,bde),Q.multiplyByVector(bde,c,u),h.normalize(u,u),h.multiplyByScalar(u,a,u),u}var Tde=new h,Cde=new h,E7=new h,r$e=new h;S7.raisePositionsToHeight=function(e,t,n){let i=t.ellipsoid,o=t.height,r=t.extrudedHeight,s=n?e.length/3*2:e.length/3,a=new Float64Array(s*3),c=e.length,u=n?c:0;for(let f=0;f<c;f+=3){let d=f+1,p=f+2,g=h.fromArray(e,f,Tde);i.scaleToGeodeticSurface(g,g);let m=h.clone(g,Cde),x=i.geodeticSurfaceNormal(g,r$e),b=h.multiplyByScalar(x,o,E7);h.add(g,b,g),n&&(h.multiplyByScalar(x,r,b),h.add(m,b,m),a[f+u]=m.x,a[d+u]=m.y,a[p+u]=m.z),a[f]=g.x,a[d]=g.y,a[p]=g.z}return a};var s$e=new h,a$e=new h,c$e=new h;S7.computeEllipsePositions=function(e,t,n){let i=e.semiMinorAxis,o=e.semiMajorAxis,r=e.rotation,s=e.center,a=e.granularity*8,c=i*i,u=o*o,f=o*i,d=h.magnitude(s),p=h.normalize(s,s$e),g=h.cross(h.UNIT_Z,s,a$e);g=h.normalize(g,g);let m=h.cross(p,g,c$e),x=1+Math.ceil(P.PI_OVER_TWO/a),b=P.PI_OVER_TWO/(x-1),T=P.PI_OVER_TWO-x*b;T<0&&(x-=Math.ceil(Math.abs(T)/b));let C=2*(x*(x+2)),A=t?new Array(C*3):void 0,S=0,v=Tde,I=Cde,O=x*4*3,R=O-1,L=0,N=n?new Array(O):void 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t&&(A[S++]=v.x,A[S++]=v.y,A[S++]=v.z,B.positions=A,B.numPts=x),n&&(N[R--]=v.z,N[R--]=v.y,N[R--]=v.x,B.outerPositions=N),B};var Wl=S7;var HE=new h,w7=new h,v7=new h,Ade=new h,Es=new z,Ede=new Q,l$e=new Q,D7=new Oe,Sde=new h,wde=new h,vde=new h,Fz=new fe,Dde=new h,Ide=new z,Pde=new z;function Rde(e,t,n){let i=t.vertexFormat,o=t.center,r=t.semiMajorAxis,s=t.semiMinorAxis,a=t.ellipsoid,c=t.stRotation,u=n?e.length/3*2:e.length/3,f=t.shadowVolume,d=i.st?new Float32Array(u*2):void 0,p=i.normal?new Float32Array(u*3):void 0,g=i.tangent?new Float32Array(u*3):void 0,m=i.bitangent?new Float32Array(u*3):void 0,x=f?new Float32Array(u*3):void 0,b=0,T=Sde,C=wde,A=vde,S=new Si(a),v=S.project(a.cartesianToCartographic(o,Fz),Dde),I=a.scaleToGeodeticSurface(o,HE);a.geodeticSurfaceNormal(I,I);let O=Ede,R=l$e;if(c!==0){let M=Oe.fromAxisAngle(I,c,D7);O=Q.fromQuaternion(M,O),M=Oe.fromAxisAngle(I,-c,D7),R=Q.fromQuaternion(M,R)}else O=Q.clone(Q.IDENTITY,O),R=Q.clone(Q.IDENTITY,R);let L=z.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,Ide),N=z.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,Pde),_=e.length,E=n?_:0,w=E/3*2;for(let M=0;M<_;M+=3){let B=M+1,V=M+2,U=h.fromArray(e,M,HE);if(i.st){let G=Q.multiplyByVector(O,U,w7),k=S.project(a.cartesianToCartographic(G,Fz),v7);h.subtract(k,v,k),Es.x=(k.x+r)/(2*r),Es.y=(k.y+s)/(2*s),L.x=Math.min(Es.x,L.x),L.y=Math.min(Es.y,L.y),N.x=Math.max(Es.x,N.x),N.y=Math.max(Es.y,N.y),n&&(d[b+w]=Es.x,d[b+1+w]=Es.y),d[b++]=Es.x,d[b++]=Es.y}(i.normal||i.tangent||i.bitangent||f)&&(T=a.geodeticSurfaceNormal(U,T),f&&(x[M+E]=-T.x,x[B+E]=-T.y,x[V+E]=-T.z),(i.normal||i.tangent||i.bitangent)&&((i.tangent||i.bitangent)&&(C=h.normalize(h.cross(h.UNIT_Z,T,C),C),Q.multiplyByVector(R,C,C)),i.normal&&(p[M]=T.x,p[B]=T.y,p[V]=T.z,n&&(p[M+E]=-T.x,p[B+E]=-T.y,p[V+E]=-T.z)),i.tangent&&(g[M]=C.x,g[B]=C.y,g[V]=C.z,n&&(g[M+E]=-C.x,g[B+E]=-C.y,g[V+E]=-C.z)),i.bitangent&&(A=h.normalize(h.cross(T,C,A),A),m[M]=A.x,m[B]=A.y,m[V]=A.z,n&&(m[M+E]=A.x,m[B+E]=A.y,m[V+E]=A.z))))}if(i.st){_=d.length;for(let M=0;M<_;M+=2)d[M]=(d[M]-L.x)/(N.x-L.x),d[M+1]=(d[M+1]-L.y)/(N.y-L.y)}let D=new fn;if(i.position){let M=Wl.raisePositionsToHeight(e,t,n);D.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:M})}if(i.st&&(D.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:d})),i.normal&&(D.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),i.tangent&&(D.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),i.bitangent&&(D.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),f&&(D.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),n&&l(t.offsetAttribute)){let M=new Uint8Array(u);if(t.offsetAttribute===cn.TOP)M=M.fill(1,0,u/2);else{let B=t.offsetAttribute===cn.NONE?0:1;M=M.fill(B)}D.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:M})}return D}function Ode(e){let t=new Array(12*(e*(e+1))-6),n=0,i,o,r,s,a;for(i=0,r=1,s=0;s<3;s++)t[n++]=r++,t[n++]=i,t[n++]=r;for(s=2;s<e+1;++s){for(r=s*(s+1)-1,i=(s-1)*s-1,t[n++]=r++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=r++,t[n++]=i,t[n++]=r}for(o=e*2,++r,++i,s=0;s<o-1;++s)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;for(t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i++,t[n++]=i,++i,s=e-1;s>1;--s){for(t[n++]=i++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=i++,t[n++]=i++,t[n++]=r++}for(s=0;s<3;s++)t[n++]=i++,t[n++]=i,t[n++]=r;return t}var $b=new h;function u$e(e){let t=e.center;$b=h.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,$b),e.height,$b),$b=h.add(t,$b,$b);let n=new ae($b,e.semiMajorAxis),i=Wl.computeEllipsePositions(e,!0,!1),o=i.positions,r=i.numPts,s=Rde(o,e,!1),a=Ode(r);return a=Ne.createTypedArray(o.length/3,a),{boundingSphere:n,attributes:s,indices:a}}function f$e(e,t){let n=t.vertexFormat,i=t.center,o=t.semiMajorAxis,r=t.semiMinorAxis,s=t.ellipsoid,a=t.height,c=t.extrudedHeight,u=t.stRotation,f=e.length/3*2,d=new Float64Array(f*3),p=n.st?new Float32Array(f*2):void 0,g=n.normal?new Float32Array(f*3):void 0,m=n.tangent?new Float32Array(f*3):void 0,x=n.bitangent?new Float32Array(f*3):void 0,b=t.shadowVolume,T=b?new Float32Array(f*3):void 0,C=0,A=Sde,S=wde,v=vde,I=new Si(s),O=I.project(s.cartesianToCartographic(i,Fz),Dde),R=s.scaleToGeodeticSurface(i,HE);s.geodeticSurfaceNormal(R,R);let L=Oe.fromAxisAngle(R,u,D7),N=Q.fromQuaternion(L,Ede),_=z.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,Ide),E=z.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,Pde),w=e.length,D=w/3*2;for(let B=0;B<w;B+=3){let V=B+1,U=B+2,G=h.fromArray(e,B,HE),k;if(n.st){let W=Q.multiplyByVector(N,G,w7),$=I.project(s.cartesianToCartographic(W,Fz),v7);h.subtract($,O,$),Es.x=($.x+o)/(2*o),Es.y=($.y+r)/(2*r),_.x=Math.min(Es.x,_.x),_.y=Math.min(Es.y,_.y),E.x=Math.max(Es.x,E.x),E.y=Math.max(Es.y,E.y),p[C+D]=Es.x,p[C+1+D]=Es.y,p[C++]=Es.x,p[C++]=Es.y}G=s.scaleToGeodeticSurface(G,G),k=h.clone(G,w7),A=s.geodeticSurfaceNormal(G,A),b&&(T[B+w]=-A.x,T[V+w]=-A.y,T[U+w]=-A.z);let Y=h.multiplyByScalar(A,a,Ade);if(G=h.add(G,Y,G),Y=h.multiplyByScalar(A,c,Y),k=h.add(k,Y,k),n.position&&(d[B+w]=k.x,d[V+w]=k.y,d[U+w]=k.z,d[B]=G.x,d[V]=G.y,d[U]=G.z),n.normal||n.tangent||n.bitangent){v=h.clone(A,v);let W=h.fromArray(e,(B+3)%w,Ade);h.subtract(W,G,W);let $=h.subtract(k,G,v7);A=h.normalize(h.cross($,W,A),A),n.normal&&(g[B]=A.x,g[V]=A.y,g[U]=A.z,g[B+w]=A.x,g[V+w]=A.y,g[U+w]=A.z),n.tangent&&(S=h.normalize(h.cross(v,A,S),S),m[B]=S.x,m[V]=S.y,m[U]=S.z,m[B+w]=S.x,m[B+1+w]=S.y,m[B+2+w]=S.z),n.bitangent&&(x[B]=v.x,x[V]=v.y,x[U]=v.z,x[B+w]=v.x,x[V+w]=v.y,x[U+w]=v.z)}}if(n.st){w=p.length;for(let B=0;B<w;B+=2)p[B]=(p[B]-_.x)/(E.x-_.x),p[B+1]=(p[B+1]-_.y)/(E.y-_.y)}let M=new fn;if(n.position&&(M.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:d})),n.st&&(M.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:p})),n.normal&&(M.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),n.tangent&&(M.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),n.bitangent&&(M.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),b&&(M.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),l(t.offsetAttribute)){let B=new Uint8Array(f);if(t.offsetAttribute===cn.TOP)B=B.fill(1,0,f/2);else{let V=t.offsetAttribute===cn.NONE?0:1;B=B.fill(V)}M.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:B})}return M}function d$e(e){let t=e.length/3,n=Ne.createTypedArray(t,t*6),i=0;for(let o=0;o<t;o++){let r=o,s=o+t,a=(r+1)%t,c=a+t;n[i++]=r,n[i++]=s,n[i++]=a,n[i++]=a,n[i++]=s,n[i++]=c}return n}var Lz=new ae,Nz=new ae;function h$e(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=h.multiplyByScalar(n.geodeticSurfaceNormal(t,HE),e.height,HE);Lz.center=h.add(t,o,Lz.center),Lz.radius=i,o=h.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),Nz.center=h.add(t,o,Nz.center),Nz.radius=i;let r=Wl.computeEllipsePositions(e,!0,!0),s=r.positions,a=r.numPts,c=r.outerPositions,u=ae.union(Lz,Nz),f=Rde(s,e,!0),d=Ode(a),p=d.length;d.length=p*2;let g=s.length/3;for(let S=0;S<p;S+=3)d[S+p]=d[S+2]+g,d[S+1+p]=d[S+1]+g,d[S+2+p]=d[S]+g;let m=Ne.createTypedArray(g*2/3,d),x=new at({attributes:f,indices:m,primitiveType:Me.TRIANGLES}),b=f$e(c,e);d=d$e(c);let T=Ne.createTypedArray(c.length*2/3,d),C=new at({attributes:b,indices:T,primitiveType:Me.TRIANGLES}),A=Nn.combineInstances([new Tt({geometry:x}),new Tt({geometry:C})]);return{boundingSphere:u,attributes:A[0].attributes,indices:A[0].indices}}function Mde(e,t,n,i,o,r,s){let c=Wl.computeEllipsePositions({center:e,semiMajorAxis:t,semiMinorAxis:n,rotation:i,granularity:o},!1,!0).outerPositions,u=c.length/3,f=new Array(u);for(let p=0;p<u;++p)f[p]=h.fromArray(c,p*3);let d=re.fromCartesianArray(f,r,s);return d.width>P.PI&&(d.north=d.north>0?P.PI_OVER_TWO-P.EPSILON7:d.north,d.south=d.south<0?P.EPSILON7-P.PI_OVER_TWO:d.south,d.east=P.PI,d.west=-P.PI),d}function vm(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.vertexFormat,Pe.DEFAULT),a=y(e.height,0),c=y(e.extrudedHeight,a);this._center=h.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Pe.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}vm.packedLength=h.packedLength+ee.packedLength+Pe.packedLength+9;vm.pack=function(e,t,n){return n=y(n,0),h.pack(e._center,t,n),n+=h.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Lde=new h,Nde=new ee,Fde=new Pe,wm={center:Lde,ellipsoid:Nde,vertexFormat:Fde,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};vm.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,Lde);t+=h.packedLength;let o=ee.unpack(e,t,Nde);t+=ee.packedLength;let r=Pe.unpack(e,t,Fde);t+=Pe.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t++],g=e[t++]===1,m=e[t];return l(n)?(n._center=h.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Pe.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=d,n._extrudedHeight=p,n._shadowVolume=g,n._offsetAttribute=m===-1?void 0:m,n):(wm.height=f,wm.extrudedHeight=p,wm.granularity=d,wm.stRotation=u,wm.rotation=c,wm.semiMajorAxis=s,wm.semiMinorAxis=a,wm.shadowVolume=g,wm.offsetAttribute=m===-1?void 0:m,new vm(wm))};vm.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.center,i=y(e.ellipsoid,ee.default),o=e.semiMajorAxis,r=e.semiMinorAxis,s=y(e.granularity,P.RADIANS_PER_DEGREE),a=y(e.rotation,0);return Mde(n,o,r,a,s,i,t)};vm.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=h$e(o);else if(r=u$e(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===cn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new at({attributes:r.attributes,indices:r.indices,primitiveType:Me.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};vm.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new vm({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Pe.POSITION_ONLY,shadowVolume:!0})};function m$e(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=Wl.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c<o;++c)r[c]=h.fromArray(i,c*3);let s=e._ellipsoid,a=e.rectangle;return at._textureCoordinateRotationPoints(r,t,s,a)}Object.defineProperties(vm.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=Mde(this._center,this._semiMajorAxis,this._semiMinorAxis,this._rotation,this._granularity,this._ellipsoid)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=m$e(this)),this._textureCoordinateRotationPoints}}});var il=vm;var Bde=new h,Qb=new h;function p$e(e){let t=e.center;Qb=h.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,Qb),e.height,Qb),Qb=h.add(t,Qb,Qb);let n=new ae(Qb,e.semiMajorAxis),i=Wl.computeEllipsePositions(e,!1,!0).outerPositions,o=new fn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:Wl.raisePositionsToHeight(i,e,!1)})}),r=i.length/3,s=Ne.createTypedArray(r,r*2),a=0;for(let c=0;c<r;++c)s[a++]=c,s[a++]=(c+1)%r;return{boundingSphere:n,attributes:o,indices:s}}var Bz=new ae,kz=new ae;function _$e(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=h.multiplyByScalar(n.geodeticSurfaceNormal(t,Bde),e.height,Bde);Bz.center=h.add(t,o,Bz.center),Bz.radius=i,o=h.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),kz.center=h.add(t,o,kz.center),kz.radius=i;let r=Wl.computeEllipsePositions(e,!1,!0).outerPositions,s=new fn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:Wl.raisePositionsToHeight(r,e,!0)})});r=s.position.values;let a=ae.union(Bz,kz),c=r.length/3;if(l(e.offsetAttribute)){let m=new Uint8Array(c);if(e.offsetAttribute===cn.TOP)m=m.fill(1,0,c/2);else{let x=e.offsetAttribute===cn.NONE?0:1;m=m.fill(x)}s.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:m})}let u=y(e.numberOfVerticalLines,16);u=P.clamp(u,0,c/2);let f=Ne.createTypedArray(c,c*2+u*2);c/=2;let d=0,p;for(p=0;p<c;++p)f[d++]=p,f[d++]=(p+1)%c,f[d++]=p+c,f[d++]=(p+1)%c+c;let g;if(u>0){let m=Math.min(u,c);g=Math.round(c/m);let x=Math.min(g*u,c);for(p=0;p<x;p+=g)f[d++]=p,f[d++]=p+c}return{boundingSphere:a,attributes:s,indices:f}}function GE(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.height,0),a=y(e.extrudedHeight,s);this._center=h.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._height=Math.max(a,s),this._granularity=r,this._extrudedHeight=Math.min(a,s),this._numberOfVerticalLines=Math.max(y(e.numberOfVerticalLines,16),0),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipseOutlineGeometry"}GE.packedLength=h.packedLength+ee.packedLength+8;GE.pack=function(e,t,n){return n=y(n,0),h.pack(e._center,t,n),n+=h.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var kde=new h,Ude=new ee,U_={center:kde,ellipsoid:Ude,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};GE.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,kde);t+=h.packedLength;let o=ee.unpack(e,t,Ude);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t];return l(n)?(n._center=h.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._semiMajorAxis=r,n._semiMinorAxis=s,n._rotation=a,n._height=c,n._granularity=u,n._extrudedHeight=f,n._numberOfVerticalLines=d,n._offsetAttribute=p===-1?void 0:p,n):(U_.height=c,U_.extrudedHeight=f,U_.granularity=u,U_.rotation=a,U_.semiMajorAxis=r,U_.semiMinorAxis=s,U_.numberOfVerticalLines=d,U_.offsetAttribute=p===-1?void 0:p,new GE(U_))};GE.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,numberOfVerticalLines:e._numberOfVerticalLines},r;if(i)o.extrudedHeight=n,o.offsetAttribute=e._offsetAttribute,r=_$e(o);else if(r=p$e(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===cn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new at({attributes:r.attributes,indices:r.indices,primitiveType:Me.LINES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};var Lu=GE;var Vde=new H,zde=h.ZERO,Hde=new h,Gde=new re;function g$e(e){this.id=e,this.vertexFormat=void 0,this.center=void 0,this.semiMajorAxis=void 0,this.semiMinorAxis=void 0,this.rotation=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function hh(e,t){Wn.call(this,{entity:e,scene:t,geometryOptions:new g$e(e),geometryPropertyName:"ellipse",observedPropertyNames:["availability","position","ellipse"]}),this._onEntityPropertyChanged(e,"ellipse",e.ellipse,void 0)}l(Object.create)&&(hh.prototype=Object.create(Wn.prototype),hh.prototype.constructor=hh);hh.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:kn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,Vde)),l(o)||(o=H.WHITE),i.color=Ht.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,zde,Hde))),new Tt({id:t,geometry:new il(this._options),attributes:i})};hh.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Vde),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:kn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,zde,Hde))),new Tt({id:t,geometry:new Lu(this._options),attributes:r})};hh.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};hh.prototype._isHidden=function(e,t){let n=e.position;return!l(n)||!l(t.semiMajorAxis)||!l(t.semiMinorAxis)||ni.prototype._isHidden.call(this,e,t)};hh.prototype._isDynamic=function(e,t){return!e.position.isConstant||!t.semiMajorAxis.isConstant||!t.semiMinorAxis.isConstant||!q.isConstant(t.rotation)||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.numberOfVerticalLines)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};hh.prototype._setStaticOptions=function(e,t){let n=q.getValueOrUndefined(t.height,ze.MINIMUM_VALUE),i=q.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),o=q.getValueOrUndefined(t.extrudedHeight,ze.MINIMUM_VALUE),r=q.getValueOrDefault(t.extrudedHeightReference,ze.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ut?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,s.center=e.position.getValue(ze.MINIMUM_VALUE,s.center),s.semiMajorAxis=t.semiMajorAxis.getValue(ze.MINIMUM_VALUE,s.semiMajorAxis),s.semiMinorAxis=t.semiMinorAxis.getValue(ze.MINIMUM_VALUE,s.semiMinorAxis),s.rotation=q.getValueOrUndefined(t.rotation,ze.MINIMUM_VALUE),s.granularity=q.getValueOrUndefined(t.granularity,ze.MINIMUM_VALUE),s.stRotation=q.getValueOrUndefined(t.stRotation,ze.MINIMUM_VALUE),s.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,ze.MINIMUM_VALUE),s.offsetAttribute=Wn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Wn.getGeometryHeight(n,i),o=Wn.getGeometryExtrudedHeight(o,r),o===Wn.CLAMP_TO_GROUND&&(o=ai.getMinimumMaximumHeights(il.computeRectangle(s,Gde)).minimumTerrainHeight),s.extrudedHeight=o};hh.DynamicGeometryUpdater=WE;function WE(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(WE.prototype=Object.create(ti.prototype),WE.prototype.constructor=WE);WE.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.center)||!l(i.semiMajorAxis)||!l(i.semiMinorAxis)||ti.prototype._isHidden.call(this,e,t,n)};WE.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.center=q.getValueOrUndefined(e.position,n,i.center),i.semiMajorAxis=q.getValueOrUndefined(t.semiMajorAxis,n),i.semiMinorAxis=q.getValueOrUndefined(t.semiMinorAxis,n),i.rotation=q.getValueOrUndefined(t.rotation,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,n),i.offsetAttribute=Wn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Wn.getGeometryHeight(o,r),s=Wn.getGeometryExtrudedHeight(s,a),s===Wn.CLAMP_TO_GROUND&&(s=ai.getMinimumMaximumHeights(il.computeRectangle(i,Gde)).minimumTerrainHeight),i.extrudedHeight=s};var UL=hh;var y$e=new h,x$e=new h,b$e=new h,T$e=new h,C$e=new h,A$e=new h(1,1,1),Wde=Math.cos,jde=Math.sin;function V_(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.radii,A$e),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,64)),c=Math.round(y(e.slicePartitions,64)),u=y(e.vertexFormat,Pe.DEFAULT);this._radii=h.clone(t),this._innerRadii=h.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._vertexFormat=Pe.clone(u),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidGeometry"}V_.packedLength=2*h.packedLength+Pe.packedLength+7;V_.pack=function(e,t,n){return n=y(n,0),h.pack(e._radii,t,n),n+=h.packedLength,h.pack(e._innerRadii,t,n),n+=h.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n]=y(e._offsetAttribute,-1),t};var qde=new h,Yde=new h,Xde=new Pe,jy={radii:qde,innerRadii:Yde,vertexFormat:Xde,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,offsetAttribute:void 0};V_.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,qde);t+=h.packedLength;let o=h.unpack(e,t,Yde);t+=h.packedLength;let r=Pe.unpack(e,t,Xde);t+=Pe.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t];return l(n)?(n._radii=h.clone(i,n._radii),n._innerRadii=h.clone(o,n._innerRadii),n._vertexFormat=Pe.clone(r,n._vertexFormat),n._minimumClock=s,n._maximumClock=a,n._minimumCone=c,n._maximumCone=u,n._stackPartitions=f,n._slicePartitions=d,n._offsetAttribute=p===-1?void 0:p,n):(jy.minimumClock=s,jy.maximumClock=a,jy.minimumCone=c,jy.maximumCone=u,jy.stackPartitions=f,jy.slicePartitions=d,jy.offsetAttribute=p===-1?void 0:p,new V_(jy))};V_.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._vertexFormat,c=e._slicePartitions+1,u=e._stackPartitions+1;c=Math.round(c*Math.abs(o-i)/P.TWO_PI),u=Math.round(u*Math.abs(s-r)/P.PI),c<2&&(c=2),u<2&&(u=2);let f,d,p=0,g=[r],m=[i];for(f=0;f<u;f++)g.push(r+f*(s-r)/(u-1));for(g.push(s),d=0;d<c;d++)m.push(i+d*(o-i)/(c-1));m.push(o);let x=g.length,b=m.length,T=0,C=1,A=n.x!==t.x||n.y!==t.y||n.z!==t.z,S=!1,v=!1,I=!1;A&&(C=2,r>0&&(S=!0,T+=c-1),s<Math.PI&&(v=!0,T+=c-1),(o-i)%P.TWO_PI?(I=!0,T+=(u-1)*2+1):T+=1);let O=b*x*C,R=new Float64Array(O*3),L=new Array(O).fill(!1),N=new Array(O).fill(!1),_=c*u*C,E=6*(_+T+1-(c+u)*C),w=Ne.createTypedArray(_,E),D=a.normal?new Float32Array(O*3):void 0,M=a.tangent?new Float32Array(O*3):void 0,B=a.bitangent?new Float32Array(O*3):void 0,V=a.st?new Float32Array(O*2):void 0,U=new Array(x),G=new Array(x);for(f=0;f<x;f++)U[f]=jde(g[f]),G[f]=Wde(g[f]);let k=new Array(b),Y=new Array(b);for(d=0;d<b;d++)Y[d]=Wde(m[d]),k[d]=jde(m[d]);for(f=0;f<x;f++)for(d=0;d<b;d++)R[p++]=t.x*U[f]*Y[d],R[p++]=t.y*U[f]*k[d],R[p++]=t.z*G[f];let W=O/2;if(A)for(f=0;f<x;f++)for(d=0;d<b;d++)R[p++]=n.x*U[f]*Y[d],R[p++]=n.y*U[f]*k[d],R[p++]=n.z*G[f],L[W]=!0,f>0&&f!==x-1&&d!==0&&d!==b-1&&(N[W]=!0),W++;p=0;let $,j;for(f=1;f<x-2;f++)for($=f*b,j=(f+1)*b,d=1;d<b-2;d++)w[p++]=j+d,w[p++]=j+d+1,w[p++]=$+d+1,w[p++]=j+d,w[p++]=$+d+1,w[p++]=$+d;if(A){let et=x*b;for(f=1;f<x-2;f++)for($=et+f*b,j=et+(f+1)*b,d=1;d<b-2;d++)w[p++]=j+d,w[p++]=$+d,w[p++]=$+d+1,w[p++]=j+d,w[p++]=$+d+1,w[p++]=j+d+1}let K,J;if(A){if(S)for(J=x*b,f=1;f<b-2;f++)w[p++]=f,w[p++]=f+1,w[p++]=J+f+1,w[p++]=f,w[p++]=J+f+1,w[p++]=J+f;if(v)for(K=x*b-b,J=x*b*C-b,f=1;f<b-2;f++)w[p++]=K+f+1,w[p++]=K+f,w[p++]=J+f,w[p++]=K+f+1,w[p++]=J+f,w[p++]=J+f+1}if(I){for(f=1;f<x-2;f++)J=b*x+b*f,K=b*f,w[p++]=J,w[p++]=K+b,w[p++]=K,w[p++]=J,w[p++]=J+b,w[p++]=K+b;for(f=1;f<x-2;f++)J=b*x+b*(f+1)-1,K=b*(f+1)-1,w[p++]=K+b,w[p++]=J,w[p++]=K,w[p++]=K+b,w[p++]=J+b,w[p++]=J}let de=new fn;a.position&&(de.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:R}));let ye=0,se=0,pe=0,be=0,De=O/2,Ae,ke=ee.fromCartesian3(t),Ve=ee.fromCartesian3(n);if(a.st||a.normal||a.tangent||a.bitangent){for(f=0;f<O;f++){Ae=L[f]?Ve:ke;let et=h.fromArray(R,f*3,y$e),Et=Ae.geodeticSurfaceNormal(et,x$e);if(N[f]&&h.negate(Et,Et),a.st){let mt=z.negate(Et,C$e);V[ye++]=Math.atan2(mt.y,mt.x)/P.TWO_PI+.5,V[ye++]=Math.asin(Et.z)/Math.PI+.5}if(a.normal&&(D[se++]=Et.x,D[se++]=Et.y,D[se++]=Et.z),a.tangent||a.bitangent){let mt=b$e,Fe=0,qt;if(L[f]&&(Fe=De),!S&&f>=Fe&&f<Fe+b*2?qt=h.UNIT_X:qt=h.UNIT_Z,h.cross(qt,Et,mt),h.normalize(mt,mt),a.tangent&&(M[pe++]=mt.x,M[pe++]=mt.y,M[pe++]=mt.z),a.bitangent){let bt=h.cross(Et,mt,T$e);h.normalize(bt,bt),B[be++]=bt.x,B[be++]=bt.y,B[be++]=bt.z}}}a.st&&(de.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:V})),a.normal&&(de.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D})),a.tangent&&(de.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:M})),a.bitangent&&(de.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:B}))}if(l(e._offsetAttribute)){let et=R.length,Et=e._offsetAttribute===cn.NONE?0:1,mt=new Uint8Array(et/3).fill(Et);de.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:mt})}return new at({attributes:de,indices:w,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromEllipsoid(ke),offsetAttribute:e._offsetAttribute})};var I7;V_.getUnitEllipsoid=function(){return l(I7)||(I7=V_.createGeometry(new V_({radii:new h(1,1,1),vertexFormat:Pe.POSITION_ONLY}))),I7};var qs=V_;var E$e=new Ut(H.WHITE),P7=h.ZERO,R7=new h,S$e=new h,w$e=new h,O7=new H,v$e=new h(1,1,1);function D$e(e){this.id=e,this.vertexFormat=void 0,this.radii=void 0,this.innerRadii=void 0,this.minimumClock=void 0,this.maximumClock=void 0,this.minimumCone=void 0,this.maximumCone=void 0,this.stackPartitions=void 0,this.slicePartitions=void 0,this.subdivisions=void 0,this.offsetAttribute=void 0}function Nu(e,t){ni.call(this,{entity:e,scene:t,geometryOptions:new D$e(e),geometryPropertyName:"ellipsoid",observedPropertyNames:["availability","position","orientation","ellipsoid"]}),this._onEntityPropertyChanged(e,"ellipsoid",e.ellipsoid,void 0)}l(Object.create)&&(Nu.prototype=Object.create(ni.prototype),Nu.prototype.constructor=Nu);Object.defineProperties(Nu.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Nu.prototype.createFillGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r,s=new gn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),a=this._distanceDisplayConditionProperty.getValue(e),c=kn.fromDistanceDisplayCondition(a),u={show:s,distanceDisplayCondition:c,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let f;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||o)&&(f=this._materialProperty.color.getValue(e,O7)),l(f)||(f=H.WHITE),r=Ht.fromColor(f),u.color=r}return l(this._options.offsetAttribute)&&(u.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,P7,R7))),new Tt({id:i,geometry:new qs(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:u})};Nu.prototype.createOutlineGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,O7),s=this._distanceDisplayConditionProperty.getValue(e),a={show:new gn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(r),distanceDisplayCondition:kn.fromDistanceDisplayCondition(s),offset:void 0};return l(this._options.offsetAttribute)&&(a.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,P7,R7))),new Tt({id:i,geometry:new Su(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:a})};Nu.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};Nu.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.radii)||ni.prototype._isHidden.call(this,e,t)};Nu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.radii.isConstant||!q.isConstant(t.innerRadii)||!q.isConstant(t.stackPartitions)||!q.isConstant(t.slicePartitions)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.minimumClock)||!q.isConstant(t.maximumClock)||!q.isConstant(t.minimumCone)||!q.isConstant(t.maximumCone)||!q.isConstant(t.subdivisions)};Nu.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,i.radii=t.radii.getValue(ze.MINIMUM_VALUE,i.radii),i.innerRadii=q.getValueOrUndefined(t.innerRadii,i.radii),i.minimumClock=q.getValueOrUndefined(t.minimumClock,ze.MINIMUM_VALUE),i.maximumClock=q.getValueOrUndefined(t.maximumClock,ze.MINIMUM_VALUE),i.minimumCone=q.getValueOrUndefined(t.minimumCone,ze.MINIMUM_VALUE),i.maximumCone=q.getValueOrUndefined(t.maximumCone,ze.MINIMUM_VALUE),i.stackPartitions=q.getValueOrUndefined(t.stackPartitions,ze.MINIMUM_VALUE),i.slicePartitions=q.getValueOrUndefined(t.slicePartitions,ze.MINIMUM_VALUE),i.subdivisions=q.getValueOrUndefined(t.subdivisions,ze.MINIMUM_VALUE),i.offsetAttribute=n!==Ye.NONE?cn.ALL:void 0};Nu.prototype._onEntityPropertyChanged=Bp;Nu.DynamicGeometryUpdater=VL;function VL(e,t,n){ti.call(this,e,t,n),this._scene=e._scene,this._modelMatrix=new F,this._attributes=void 0,this._outlineAttributes=void 0,this._lastSceneMode=void 0,this._lastShow=void 0,this._lastOutlineShow=void 0,this._lastOutlineWidth=void 0,this._lastOutlineColor=void 0,this._lastOffset=new h,this._material={}}l(Object.create)&&(VL.prototype=Object.create(ti.prototype),VL.prototype.constructor=VL);VL.prototype.update=function(e){let t=this._entity,n=t.ellipsoid;if(!t.isShowing||!t.isAvailable(e)||!q.getValueOrDefault(n.show,e,!0)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let i=q.getValueOrUndefined(n.radii,e,S$e),o=l(i)?t.computeModelMatrixForHeightReference(e,n.heightReference,i.z*.5,this._scene.ellipsoid,this._modelMatrix):void 0;if(!l(o)||!l(i)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let r=q.getValueOrDefault(n.fill,e,!0),s=q.getValueOrDefault(n.outline,e,!1),a=q.getValueOrClonedDefault(n.outlineColor,e,H.BLACK,O7),c=$o.getValue(e,y(n.material,E$e),this._material),u=q.getValueOrUndefined(n.innerRadii,e,w$e),f=q.getValueOrUndefined(n.minimumClock,e),d=q.getValueOrUndefined(n.maximumClock,e),p=q.getValueOrUndefined(n.minimumCone,e),g=q.getValueOrUndefined(n.maximumCone,e),m=q.getValueOrUndefined(n.stackPartitions,e),x=q.getValueOrUndefined(n.slicePartitions,e),b=q.getValueOrUndefined(n.subdivisions,e),T=q.getValueOrDefault(n.outlineWidth,e,1),C=q.getValueOrDefault(n.heightReference,e,Ye.NONE),A=C!==Ye.NONE?cn.ALL:void 0,S=this._scene.mode,v=S===ne.SCENE3D&&C===Ye.NONE,I=this._options,O=this._geometryUpdater.shadowsProperty.getValue(e),L=this._geometryUpdater.distanceDisplayConditionProperty.getValue(e),N=q.getValueOrDefault(this._geometryUpdater.terrainOffsetProperty,e,P7,R7);if(!v||this._lastSceneMode!==S||!l(this._primitive)||I.stackPartitions!==m||I.slicePartitions!==x||l(u)&&!h.equals(I.innerRadii!==u)||I.minimumClock!==f||I.maximumClock!==d||I.minimumCone!==p||I.maximumCone!==g||I.subdivisions!==b||this._lastOutlineWidth!==T||I.offsetAttribute!==A){let E=this._primitives;E.removeAndDestroy(this._primitive),E.removeAndDestroy(this._outlinePrimitive),this._primitive=void 0,this._outlinePrimitive=void 0,this._lastSceneMode=S,this._lastOutlineWidth=T,I.stackPartitions=m,I.slicePartitions=x,I.subdivisions=b,I.offsetAttribute=A,I.radii=h.clone(v?v$e:i,I.radii),l(u)?v?I.innerRadii=h.fromElements(u.x/i.x,u.y/i.y,u.z/i.z,I.innerRadii):I.innerRadii=h.clone(u,I.innerRadii):I.innerRadii=void 0,I.minimumClock=f,I.maximumClock=d,I.minimumCone=p,I.maximumCone=g;let w=new so({material:c,translucent:c.isTranslucent(),closed:!0});I.vertexFormat=w.vertexFormat;let D=this._geometryUpdater.createFillGeometryInstance(e,v,this._modelMatrix);this._primitive=E.add(new wn({geometryInstances:D,appearance:w,asynchronous:!1,shadows:O}));let M=this._geometryUpdater.createOutlineGeometryInstance(e,v,this._modelMatrix);this._outlinePrimitive=E.add(new wn({geometryInstances:M,appearance:new ln({flat:!0,translucent:M.attributes.color.value[3]!==255,renderState:{lineWidth:this._geometryUpdater._scene.clampLineWidth(T)}}),asynchronous:!1,shadows:O})),this._lastShow=r,this._lastOutlineShow=s,this._lastOutlineColor=H.clone(a,this._lastOutlineColor),this._lastDistanceDisplayCondition=L,this._lastOffset=h.clone(N,this._lastOffset)}else if(this._primitive.ready){let E=this._primitive,w=this._outlinePrimitive;E.show=!0,w.show=!0,E.appearance.material=c;let D=this._attributes;l(D)||(D=E.getGeometryInstanceAttributes(t),this._attributes=D),r!==this._lastShow&&(D.show=gn.toValue(r,D.show),this._lastShow=r);let M=this._outlineAttributes;l(M)||(M=w.getGeometryInstanceAttributes(t),this._outlineAttributes=M),s!==this._lastOutlineShow&&(M.show=gn.toValue(s,M.show),this._lastOutlineShow=s),H.equals(a,this._lastOutlineColor)||(M.color=Ht.toValue(a,M.color),H.clone(a,this._lastOutlineColor)),Pt.equals(L,this._lastDistanceDisplayCondition)||(D.distanceDisplayCondition=kn.toValue(L,D.distanceDisplayCondition),M.distanceDisplayCondition=kn.toValue(L,M.distanceDisplayCondition),Pt.clone(L,this._lastDistanceDisplayCondition)),h.equals(N,this._lastOffset)||(D.offset=Ki.toValue(N,D.offset),M.offset=Ki.toValue(N,D.offset),h.clone(N,this._lastOffset))}v&&(i.x=Math.max(i.x,.001),i.y=Math.max(i.y,.001),i.z=Math.max(i.z,.001),o=F.multiplyByScale(o,i,o),this._primitive.modelMatrix=o,this._outlinePrimitive.modelMatrix=o)};var zL=Nu;function jE(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.vertexFormat,Pe.DEFAULT);this._vertexFormat=t,this._workerName="createPlaneGeometry"}jE.packedLength=Pe.packedLength;jE.pack=function(e,t,n){return n=y(n,0),Pe.pack(e._vertexFormat,t,n),t};var Kde=new Pe,I$e={vertexFormat:Kde};jE.unpack=function(e,t,n){t=y(t,0);let i=Pe.unpack(e,t,Kde);return l(n)?(n._vertexFormat=Pe.clone(i,n._vertexFormat),n):new jE(I$e)};var Uz=new h(-.5,-.5,0),Vz=new h(.5,.5,0);jE.createGeometry=function(e){let t=e._vertexFormat,n=new fn,i,o;if(t.position){if(o=new Float64Array(4*3),o[0]=Uz.x,o[1]=Uz.y,o[2]=0,o[3]=Vz.x,o[4]=Uz.y,o[5]=0,o[6]=Vz.x,o[7]=Vz.y,o[8]=0,o[9]=Uz.x,o[10]=Vz.y,o[11]=0,n.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:o}),t.normal){let r=new Float32Array(12);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=0,r[5]=1,r[6]=0,r[7]=0,r[8]=1,r[9]=0,r[10]=0,r[11]=1,n.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}if(t.st){let r=new Float32Array(8);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=1,r[5]=1,r[6]=0,r[7]=1,n.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:r})}if(t.tangent){let r=new Float32Array(12);r[0]=1,r[1]=0,r[2]=0,r[3]=1,r[4]=0,r[5]=0,r[6]=1,r[7]=0,r[8]=0,r[9]=1,r[10]=0,r[11]=0,n.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}if(t.bitangent){let r=new Float32Array(12);r[0]=0,r[1]=1,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=0,r[7]=1,r[8]=0,r[9]=0,r[10]=1,r[11]=0,n.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}i=new Uint16Array(2*3),i[0]=0,i[1]=1,i[2]=2,i[3]=0,i[4]=2,i[5]=3}return new at({attributes:n,indices:i,primitiveType:Me.TRIANGLES,boundingSphere:new ae(h.ZERO,Math.sqrt(2))})};var HL=jE;function qE(){this._workerName="createPlaneOutlineGeometry"}qE.packedLength=0;qE.pack=function(e,t){return t};qE.unpack=function(e,t,n){return l(n)?n:new qE};var qy=new h(-.5,-.5,0),zz=new h(.5,.5,0);qE.createGeometry=function(){let e=new fn,t=new Uint16Array(4*2),n=new Float64Array(4*3);return n[0]=qy.x,n[1]=qy.y,n[2]=qy.z,n[3]=zz.x,n[4]=qy.y,n[5]=qy.z,n[6]=zz.x,n[7]=zz.y,n[8]=qy.z,n[9]=qy.x,n[10]=zz.y,n[11]=qy.z,e.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n}),t[0]=0,t[1]=1,t[2]=1,t[3]=2,t[4]=2,t[5]=3,t[6]=3,t[7]=0,new at({attributes:e,indices:t,primitiveType:Me.LINES,boundingSphere:new ae(h.ZERO,Math.sqrt(2))})};var GL=qE;var P$e=new h,Zde=new H;function R$e(e){this.id=e,this.vertexFormat=void 0,this.plane=void 0,this.dimensions=void 0}function Zf(e,t){ni.call(this,{entity:e,scene:t,geometryOptions:new R$e(e),geometryPropertyName:"plane",observedPropertyNames:["availability","position","orientation","plane"]}),this._onEntityPropertyChanged(e,"plane",e.plane,void 0)}l(Object.create)&&(Zf.prototype=Object.create(ni.prototype),Zf.prototype.constructor=Zf);Zf.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=kn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let g;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(g=this._materialProperty.color.getValue(e,Zde)),l(g)||(g=H.WHITE),o=Ht.fromColor(g),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};let c=t.plane,u=this._options,f=t.computeModelMatrix(e),d=q.getValueOrDefault(c.plane,e,u.plane),p=q.getValueOrUndefined(c.dimensions,e,u.dimensions);return u.plane=d,u.dimensions=p,f=M7(d,p,f,f),new Tt({id:t,geometry:new HL(this._options),modelMatrix:f,attributes:i})};Zf.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Zde),o=this._distanceDisplayConditionProperty.getValue(e),r=t.plane,s=this._options,a=t.computeModelMatrix(e),c=q.getValueOrDefault(r.plane,e,s.plane),u=q.getValueOrUndefined(r.dimensions,e,s.dimensions);return s.plane=c,s.dimensions=u,a=M7(c,u,a,a),new Tt({id:t,geometry:new GL,modelMatrix:a,attributes:{show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:kn.fromDistanceDisplayCondition(o)}})};Zf.prototype._isHidden=function(e,t){return!l(t.plane)||!l(t.dimensions)||!l(e.position)||ni.prototype._isHidden.call(this,e,t)};Zf.prototype._getIsClosed=function(e){return!1};Zf.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.plane.isConstant||!t.dimensions.isConstant||!q.isConstant(t.outlineWidth)};Zf.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=this._options;i.vertexFormat=n?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,i.plane=t.plane.getValue(ze.MINIMUM_VALUE,i.plane),i.dimensions=t.dimensions.getValue(ze.MINIMUM_VALUE,i.dimensions)};Zf.DynamicGeometryUpdater=YE;function YE(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(YE.prototype=Object.create(ti.prototype),YE.prototype.constructor=YE);YE.prototype._isHidden=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(e.position,n,P$e);return!l(o)||!l(i.plane)||!l(i.dimensions)||ti.prototype._isHidden.call(this,e,t,n)};YE.prototype._setOptions=function(e,t,n){let i=this._options;i.plane=q.getValueOrDefault(t.plane,n,i.plane),i.dimensions=q.getValueOrUndefined(t.dimensions,n,i.dimensions)};var O$e=new h,M$e=new h,L$e=new h,N$e=new h,F$e=new Q,B$e=new Q,k$e=new F;function M7(e,t,n,i){let o=e.normal,r=e.distance,s=h.multiplyByScalar(o,-r,L$e),a=h.clone(h.UNIT_Z,M$e);P.equalsEpsilon(Math.abs(h.dot(a,o)),1,P.EPSILON8)&&(a=h.clone(h.UNIT_Y,a));let c=h.cross(a,o,O$e);a=h.cross(o,c,a),h.normalize(c,c),h.normalize(a,a);let u=F$e;Q.setColumn(u,0,c,u),Q.setColumn(u,1,a,u),Q.setColumn(u,2,o,u);let f=h.fromElements(t.x,t.y,1,N$e),d=Q.multiplyByScale(u,f,B$e),p=F.fromRotationTranslation(d,s,k$e);return F.multiplyTransformation(n,p,i)}Zf.createPrimitiveMatrix=M7;var WL=Zf;var U$e=new h,V$e=new qe,z$e=new z,H$e=new z,G$e=new h,W$e=new h,j$e=new h,jL=new h,q$e=new h,Y$e=new h,$de=new Oe,X$e=new Q,K$e=new Q,Z$e=new h;function $$e(e,t,n,i,o,r,s,a,c){let u=e.positions,f=ri.triangulate(e.positions2D,e.holes);f.length<3&&(f=[0,1,2]);let d=Ne.createTypedArray(u.length,f.length);d.set(f);let p=X$e;if(i!==0){let _=Oe.fromAxisAngle(s,i,$de);if(p=Q.fromQuaternion(_,p),t.tangent||t.bitangent){_=Oe.fromAxisAngle(s,-i,$de);let E=Q.fromQuaternion(_,K$e);a=h.normalize(Q.multiplyByVector(E,a,a),a),t.bitangent&&(c=h.normalize(h.cross(s,a,c),c))}}else p=Q.clone(Q.IDENTITY,p);let g=H$e;t.st&&(g.x=n.x,g.y=n.y);let m=u.length,x=m*3,b=new Float64Array(x),T=t.normal?new Float32Array(x):void 0,C=t.tangent?new Float32Array(x):void 0,A=t.bitangent?new Float32Array(x):void 0,S=t.st?new Float32Array(m*2):void 0,v=0,I=0,O=0,R=0,L=0;for(let _=0;_<m;_++){let E=u[_];if(b[v++]=E.x,b[v++]=E.y,b[v++]=E.z,t.st)if(l(o)&&o.positions.length===m)S[L++]=o.positions[_].x,S[L++]=o.positions[_].y;else{let w=Q.multiplyByVector(p,E,U$e),D=r(w,z$e);z.subtract(D,g,D);let M=P.clamp(D.x/n.width,0,1),B=P.clamp(D.y/n.height,0,1);S[L++]=M,S[L++]=B}t.normal&&(T[I++]=s.x,T[I++]=s.y,T[I++]=s.z),t.tangent&&(C[R++]=a.x,C[R++]=a.y,C[R++]=a.z),t.bitangent&&(A[O++]=c.x,A[O++]=c.y,A[O++]=c.z)}let N=new fn;return t.position&&(N.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b})),t.normal&&(N.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),t.tangent&&(N.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.bitangent&&(N.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.st&&(N.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:S})),new at({attributes:N,indices:d,primitiveType:Me.TRIANGLES})}function Jb(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy,n=e.textureCoordinates,i=y(e.vertexFormat,Pe.DEFAULT);this._vertexFormat=Pe.clone(i),this._polygonHierarchy=t,this._stRotation=y(e.stRotation,0),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createCoplanarPolygonGeometry",this._textureCoordinates=n,this.packedLength=zn.computeHierarchyPackedLength(t,h)+Pe.packedLength+ee.packedLength+(l(n)?zn.computeHierarchyPackedLength(n,z):1)+2}Jb.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,textureCoordinates:e.textureCoordinates};return new Jb(t)};Jb.pack=function(e,t,n){return n=y(n,0),n=zn.packPolygonHierarchy(e._polygonHierarchy,t,n,h),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._stRotation,l(e._textureCoordinates)?n=zn.packPolygonHierarchy(e._textureCoordinates,t,n,z):t[n++]=-1,t[n++]=e.packedLength,t};var Q$e=ee.clone(ee.UNIT_SPHERE),J$e=new Pe,eQe={polygonHierarchy:{}};Jb.unpack=function(e,t,n){t=y(t,0);let i=zn.unpackPolygonHierarchy(e,t,h);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,Q$e);t+=ee.packedLength;let r=Pe.unpack(e,t,J$e);t+=Pe.packedLength;let s=e[t++],a=e[t]===-1?void 0:zn.unpackPolygonHierarchy(e,t,z);l(a)?(t=a.startingIndex,delete a.startingIndex):t++;let c=e[t++];return l(n)||(n=new 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S=ae.fromPoints(s),v=zn.computeBoundingRectangle(a,m,s,i,V$e),I=[];for(let L=0;L<T.length;L++){let N=new Tt({geometry:$$e(T[L],t,v,i,r?A[L]:void 0,m,a,c,u)});I.push(N)}let O=Nn.combineInstances(I)[0];O.attributes.position.values=new Float64Array(O.attributes.position.values),O.indices=Ne.createTypedArray(O.attributes.position.values.length/3,O.indices);let R=O.attributes;return t.position||delete R.position,new at({attributes:R,indices:O.indices,primitiveType:O.primitiveType,boundingSphere:S})};var qL=Jb;var Qde=[],Hz=[];function tQe(e,t,n,i,o){let s=qr.fromPoints(t,e).projectPointsOntoPlane(t,Qde);ri.computeWindingOrder2D(s)===as.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,d=0;if(i)for(c=new Float64Array(f*2*3),u=0;u<f;u++){let m=t[u],x=t[(u+1)%f];c[d++]=m.x,c[d++]=m.y,c[d++]=m.z,c[d++]=x.x,c[d++]=x.y,c[d++]=x.z}else{let m=0;if(o===$t.GEODESIC)for(u=0;u<f;u++)m+=zn.subdivideLineCount(t[u],t[(u+1)%f],n);else 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b=0;if(o===$t.GEODESIC)for(u=0;u<f;u++)b+=zn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===$t.RHUMB)for(u=0;u<f;u++)b+=zn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(b*3*2),u=0;u<f;++u){d[u]=p/3;let T;o===$t.GEODESIC?T=zn.subdivideLine(t[u],t[(u+1)%f],n,Hz):o===$t.RHUMB&&(T=zn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,Hz));let C=T.length;for(let A=0;A<C;++A)c[p++]=T[A]}}f=c.length/(3*2);let g=d.length,m=(f*2+g)*2,x=Ne.createTypedArray(f+g,m);for(p=0,u=0;u<f;++u)x[p++]=u,x[p++]=(u+1)%f,x[p++]=u+f,x[p++]=(u+1)%f+f;for(u=0;u<g;u++){let b=d[u];x[p++]=b,x[p++]=b+f}return new Tt({geometry:new at({attributes:new fn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:x,primitiveType:Me.LINES})})}function eT(e){let t=e.polygonHierarchy,n=y(e.ellipsoid,ee.default),i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.perPositionHeight,!1),r=o&&l(e.extrudedHeight),s=y(e.arcType,$t.GEODESIC),a=y(e.height,0),c=y(e.extrudedHeight,a);if(!r){let u=Math.max(a,c);c=Math.min(a,c),a=u}this._ellipsoid=ee.clone(n),this._granularity=i,this._height=a,this._extrudedHeight=c,this._arcType=s,this._polygonHierarchy=t,this._perPositionHeight=o,this._perPositionHeightExtrude=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createPolygonOutlineGeometry",this.packedLength=zn.computeHierarchyPackedLength(t,h)+ee.packedLength+8}eT.pack=function(e,t,n){return n=y(n,0),n=zn.packPolygonHierarchy(e._polygonHierarchy,t,n,h),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._arcType,t[n++]=y(e._offsetAttribute,-1),t[n]=e.packedLength,t};var iQe=ee.clone(ee.UNIT_SPHERE),oQe={polygonHierarchy:{}};eT.unpack=function(e,t,n){t=y(t,0);let i=zn.unpackPolygonHierarchy(e,t,h);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,iQe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++]===1,u=e[t++]===1,f=e[t++],d=e[t++],p=e[t];return l(n)||(n=new eT(oQe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._height=r,n._extrudedHeight=s,n._granularity=a,n._perPositionHeight=u,n._perPositionHeightExtrude=c,n._arcType=f,n._offsetAttribute=d===-1?void 0:d,n.packedLength=p,n};eT.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,arcType:e.arcType,offsetAttribute:e.offsetAttribute};return new eT(t)};eT.createGeometry=function(e){let t=e._ellipsoid,n=e._granularity,i=e._polygonHierarchy,o=e._perPositionHeight,r=e._arcType,s=zn.polygonOutlinesFromHierarchy(i,!o,t);if(s.length===0)return;let a,c=[],u=P.chordLength(n,t.maximumRadius),f=e._height,d=e._extrudedHeight,p=e._perPositionHeightExtrude||!P.equalsEpsilon(f,d,0,P.EPSILON2),g,m;if(p)for(m=0;m<s.length;m++){if(a=nQe(t,s[m],u,o,r),a.geometry=zn.scaleToGeodeticHeightExtruded(a.geometry,f,d,t,o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length/3,C=new Uint8Array(T);e._offsetAttribute===cn.TOP?C=C.fill(1,0,T/2):(g=e._offsetAttribute===cn.NONE?0:1,C=C.fill(g)),a.geometry.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}c.push(a)}else for(m=0;m<s.length;m++){if(a=tQe(t,s[m],u,o,r),a.geometry.attributes.position.values=ri.scaleToGeodeticHeight(a.geometry.attributes.position.values,f,t,!o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length;g=e._offsetAttribute===cn.NONE?0:1;let C=new Uint8Array(T/3).fill(g);a.geometry.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}c.push(a)}let x=Nn.combineInstances(c)[0],b=ae.fromVertices(x.attributes.position.values);return new at({attributes:x.attributes,indices:x.indices,primitiveType:x.primitiveType,boundingSphere:b,offsetAttribute:e._offsetAttribute})};var YL=eT;var Jde="Entity polygons cannot have both height and perPositionHeight.  height will be ignored",ehe="heightReference is not supported for entity polygons with perPositionHeight. heightReference will be ignored",the=new H,nhe=h.ZERO,ihe=new h,ohe=new re,rQe=[],sQe=new z;function aQe(e){this.id=e,this.vertexFormat=void 0,this.polygonHierarchy=void 0,this.perPositionHeight=void 0,this.closeTop=void 0,this.closeBottom=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.offsetAttribute=void 0,this.arcType=void 0,this.textureCoordinates=void 0}function Fu(e,t){Wn.call(this,{entity:e,scene:t,geometryOptions:new aQe(e),geometryPropertyName:"polygon",observedPropertyNames:["availability","polygon"]}),this._onEntityPropertyChanged(e,"polygon",e.polygon,void 0)}l(Object.create)&&(Fu.prototype=Object.create(Wn.prototype),Fu.prototype.constructor=Fu);Fu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:kn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let s;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(s=this._materialProperty.color.getValue(e,the)),l(s)||(s=H.WHITE),o.color=Ht.fromColor(s)}l(i.offsetAttribute)&&(o.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,nhe,ihe)));let r;return i.perPositionHeight&&!l(i.extrudedHeight)?r=new qL(i):r=new $p(i),new Tt({id:t,geometry:r,attributes:o})};Fu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,the),r=this._distanceDisplayConditionProperty.getValue(e),s={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(o),distanceDisplayCondition:kn.fromDistanceDisplayCondition(r),offset:void 0};l(i.offsetAttribute)&&(s.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,nhe,ihe)));let a;return i.perPositionHeight&&!l(i.extrudedHeight)?a=new Gf(i):a=new YL(i),new Tt({id:t,geometry:a,attributes:s})};Fu.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.polygon.hierarchy,e);if(!l(n))return;let i=n.positions;if(i.length===0)return;let o=this._scene.ellipsoid,r=qr.fromPoints(i,o),s=r.projectPointsOntoPlane(i,rQe),a=s.length,c=0,u=a-1,f=new z;for(let p=0;p<a;u=p++){let g=s[p],m=s[u],x=g.x*m.y-m.x*g.y,b=z.add(g,m,sQe);b=z.multiplyByScalar(b,x,b),f=z.add(f,b,f),c+=x}let d=1/(c*3);return f=z.multiplyByScalar(f,d,f),r.projectPointOntoEllipsoid(f,t)};Fu.prototype._isHidden=function(e,t){return!l(t.hierarchy)||ni.prototype._isHidden.call(this,e,t)};Fu.prototype._isOnTerrain=function(e,t){let n=Wn.prototype._isOnTerrain.call(this,e,t),i=t.perPositionHeight,o=l(i)&&(i.isConstant?i.getValue(ze.MINIMUM_VALUE):!0);return n&&!o};Fu.prototype._isDynamic=function(e,t){return!t.hierarchy.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.textureCoordinates)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.perPositionHeight)||!q.isConstant(t.closeTop)||!q.isConstant(t.closeBottom)||!q.isConstant(t.zIndex)||!q.isConstant(t.arcType)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Fu.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=this._options;i.vertexFormat=n?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat;let o=t.hierarchy.getValue(ze.MINIMUM_VALUE),r=q.getValueOrUndefined(t.height,ze.MINIMUM_VALUE),s=q.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),a=q.getValueOrUndefined(t.extrudedHeight,ze.MINIMUM_VALUE),c=q.getValueOrDefault(t.extrudedHeightReference,ze.MINIMUM_VALUE,Ye.NONE),u=q.getValueOrDefault(t.perPositionHeight,ze.MINIMUM_VALUE,!1);r=Wn.getGeometryHeight(r,s);let f;if(u?(l(r)&&(r=void 0,Nt(Jde)),s!==Ye.NONE&&u&&(r=void 0,Nt(ehe))):(l(a)&&!l(r)&&(r=0),f=Wn.computeGeometryOffsetAttribute(r,s,a,c)),i.polygonHierarchy=o,i.granularity=q.getValueOrUndefined(t.granularity,ze.MINIMUM_VALUE),i.stRotation=q.getValueOrUndefined(t.stRotation,ze.MINIMUM_VALUE),i.perPositionHeight=u,i.closeTop=q.getValueOrDefault(t.closeTop,ze.MINIMUM_VALUE,!0),i.closeBottom=q.getValueOrDefault(t.closeBottom,ze.MINIMUM_VALUE,!0),i.offsetAttribute=f,i.height=r,i.arcType=q.getValueOrDefault(t.arcType,ze.MINIMUM_VALUE,$t.GEODESIC),i.textureCoordinates=q.getValueOrUndefined(t.textureCoordinates,ze.MINIMUM_VALUE),a=Wn.getGeometryExtrudedHeight(a,c),a===Wn.CLAMP_TO_GROUND){let d=$p.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,ohe);a=ai.getMinimumMaximumHeights(d).minimumTerrainHeight}i.extrudedHeight=a};Fu.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight,i=l(n)&&n!==t;return!e.perPositionHeight&&(!i&&t===0||i&&e.closeTop&&e.closeBottom)};Fu.DynamicGeometryUpdater=XE;function XE(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(XE.prototype=Object.create(ti.prototype),XE.prototype.constructor=XE);XE.prototype._isHidden=function(e,t,n){return!l(this._options.polygonHierarchy)||ti.prototype._isHidden.call(this,e,t,n)};XE.prototype._setOptions=function(e,t,n){let i=this._options;i.polygonHierarchy=q.getValueOrUndefined(t.hierarchy,n);let o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE),a=q.getValueOrUndefined(t.extrudedHeight,n),c=q.getValueOrUndefined(t.perPositionHeight,n);o=Wn.getGeometryHeight(o,s);let u;if(c?(l(o)&&(o=void 0,Nt(Jde)),r!==Ye.NONE&&c&&(o=void 0,Nt(ehe))):(l(a)&&!l(o)&&(o=0),u=Wn.computeGeometryOffsetAttribute(o,r,a,s)),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.textureCoordinates=q.getValueOrUndefined(t.textureCoordinates,n),i.perPositionHeight=q.getValueOrUndefined(t.perPositionHeight,n),i.closeTop=q.getValueOrDefault(t.closeTop,n,!0),i.closeBottom=q.getValueOrDefault(t.closeBottom,n,!0),i.offsetAttribute=u,i.height=o,i.arcType=q.getValueOrDefault(t.arcType,n,$t.GEODESIC),a=Wn.getGeometryExtrudedHeight(a,s),a===Wn.CLAMP_TO_GROUND){let f=$p.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,ohe);a=ai.getMinimumMaximumHeights(f).minimumTerrainHeight}i.extrudedHeight=a};var XL=Fu;function cQe(e,t,n,i){let o=new fn;i.position&&(o.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e}));let r=t.length,s=e.length/3,a=(s-r*2)/(r*2),c=ri.triangulate(t),u=(a-1)*r*6+c.length*2,f=Ne.createTypedArray(s,u),d,p,g,m,x,b,T=r*2,C=0;for(d=0;d<a-1;d++){for(p=0;p<r-1;p++)g=p*2+d*r*2,b=g+T,m=g+1,x=m+T,f[C++]=m,f[C++]=g,f[C++]=x,f[C++]=x,f[C++]=g,f[C++]=b;g=r*2-2+d*r*2,m=g+1,x=m+T,b=g+T,f[C++]=m,f[C++]=g,f[C++]=x,f[C++]=x,f[C++]=g,f[C++]=b}if(i.st||i.tangent||i.bitangent){let v=new Float32Array(s*2),I=1/(a-1),O=1/n.height,R=n.height/2,L,N,_=0;for(d=0;d<a;d++){for(L=d*I,N=O*(t[0].y+R),v[_++]=L,v[_++]=N,p=1;p<r;p++)N=O*(t[p].y+R),v[_++]=L,v[_++]=N,v[_++]=L,v[_++]=N;N=O*(t[0].y+R),v[_++]=L,v[_++]=N}for(p=0;p<r;p++)L=0,N=O*(t[p].y+R),v[_++]=L,v[_++]=N;for(p=0;p<r;p++)L=(a-1)*I,N=O*(t[p].y+R),v[_++]=L,v[_++]=N;o.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:new Float32Array(v)})}let A=s-r*2;for(d=0;d<c.length;d+=3){let v=c[d]+A,I=c[d+1]+A,O=c[d+2]+A;f[C++]=v,f[C++]=I,f[C++]=O,f[C++]=O+r,f[C++]=I+r,f[C++]=v+r}let S=new at({attributes:o,indices:f,boundingSphere:ae.fromVertices(e),primitiveType:Me.TRIANGLES});if(i.normal&&(S=Nn.computeNormal(S)),i.tangent||i.bitangent){try{S=Nn.computeTangentAndBitangent(S)}catch{Nt("polyline-volume-tangent-bitangent","Unable to compute tangents and bitangents for polyline volume geometry")}i.tangent||(S.attributes.tangent=void 0),i.bitangent||(S.attributes.bitangent=void 0),i.st||(S.attributes.st=void 0)}return S}function ZL(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Ii.ROUNDED),this._vertexFormat=Pe.clone(y(e.vertexFormat,Pe.DEFAULT)),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeGeometry";let i=1+t.length*h.packedLength;i+=1+n.length*z.packedLength,this.packedLength=i+ee.packedLength+Pe.packedLength+2}ZL.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var rhe=ee.clone(ee.UNIT_SPHERE),she=new Pe,KL={polylinePositions:void 0,shapePositions:void 0,ellipsoid:rhe,vertexFormat:she,cornerType:void 0,granularity:void 0};ZL.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t,rhe);t+=ee.packedLength;let c=Pe.unpack(e,t,she);t+=Pe.packedLength;let u=e[t++],f=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Pe.clone(c,n._vertexFormat),n._cornerType=u,n._granularity=f,n):(KL.polylinePositions=r,KL.shapePositions=s,KL.cornerType=u,KL.granularity=f,new ZL(KL))};var lQe=new qe;ZL.createGeometry=function(e){let t=e._positions,n=To(t,h.equalsEpsilon),i=e._shape;if(i=rh.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ri.computeWindingOrder2D(i)===as.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,lQe),r=rh.computePositions(n,i,o,e,!0);return cQe(r,i,o,e._vertexFormat)};var $L=ZL;function uQe(e,t){let n=new fn;n.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e});let i=t.length,o=n.position.values.length/3,s=e.length/3/i,a=Ne.createTypedArray(o,2*i*(s+1)),c,u,f=0;c=0;let d=c*i;for(u=0;u<i-1;u++)a[f++]=u+d,a[f++]=u+d+1;for(a[f++]=i-1+d,a[f++]=d,c=s-1,d=c*i,u=0;u<i-1;u++)a[f++]=u+d,a[f++]=u+d+1;for(a[f++]=i-1+d,a[f++]=d,c=0;c<s-1;c++){let g=i*c,m=g+i;for(u=0;u<i;u++)a[f++]=u+g,a[f++]=u+m}return new at({attributes:n,indices:Ne.createTypedArray(o,a),boundingSphere:ae.fromVertices(e),primitiveType:Me.LINES})}function JL(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Ii.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeOutlineGeometry";let i=1+t.length*h.packedLength;i+=1+n.length*z.packedLength,this.packedLength=i+ee.packedLength+2}JL.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var ahe=ee.clone(ee.UNIT_SPHERE),QL={polylinePositions:void 0,shapePositions:void 0,ellipsoid:ahe,height:void 0,cornerType:void 0,granularity:void 0};JL.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t,ahe);t+=ee.packedLength;let c=e[t++],u=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._cornerType=c,n._granularity=u,n):(QL.polylinePositions=r,QL.shapePositions=s,QL.cornerType=c,QL.granularity=u,new JL(QL))};var fQe=new qe;JL.createGeometry=function(e){let t=e._positions,n=To(t,h.equalsEpsilon),i=e._shape;if(i=rh.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ri.computeWindingOrder2D(i)===as.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,fQe),r=rh.computePositions(n,i,o,e,!1);return uQe(r,i)};var eN=JL;var che=new H;function dQe(e){this.id=e,this.vertexFormat=void 0,this.polylinePositions=void 0,this.shapePositions=void 0,this.cornerType=void 0,this.granularity=void 0}function Dm(e,t){ni.call(this,{entity:e,scene:t,geometryOptions:new dQe(e),geometryPropertyName:"polylineVolume",observedPropertyNames:["availability","polylineVolume"]}),this._onEntityPropertyChanged(e,"polylineVolume",e.polylineVolume,void 0)}l(Object.create)&&(Dm.prototype=Object.create(ni.prototype),Dm.prototype.constructor=Dm);Dm.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=kn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,che)),l(c)||(c=H.WHITE),o=Ht.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new Tt({id:t,geometry:new $L(this._options),attributes:i})};Dm.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,che),o=this._distanceDisplayConditionProperty.getValue(e);return new Tt({id:t,geometry:new eN(this._options),attributes:{show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:kn.fromDistanceDisplayCondition(o)}})};Dm.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.shape)||ni.prototype._isHidden.call(this,e,t)};Dm.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!t.shape.isConstant||!q.isConstant(t.granularity)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.cornerType)};Dm.prototype._setStaticOptions=function(e,t){let n=t.granularity,i=t.cornerType,o=this._options,r=this._materialProperty instanceof Ut;o.vertexFormat=r?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,o.polylinePositions=t.positions.getValue(ze.MINIMUM_VALUE,o.polylinePositions),o.shapePositions=t.shape.getValue(ze.MINIMUM_VALUE,o.shape),o.granularity=l(n)?n.getValue(ze.MINIMUM_VALUE):void 0,o.cornerType=l(i)?i.getValue(ze.MINIMUM_VALUE):void 0};Dm.DynamicGeometryUpdater=KE;function KE(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(KE.prototype=Object.create(ti.prototype),KE.prototype.constructor=KE);KE.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.polylinePositions)||!l(i.shapePositions)||ti.prototype._isHidden.call(this,e,t,n)};KE.prototype._setOptions=function(e,t,n){let i=this._options;i.polylinePositions=q.getValueOrUndefined(t.positions,n,i.polylinePositions),i.shapePositions=q.getValueOrUndefined(t.shape,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.cornerType=q.getValueOrUndefined(t.cornerType,n)};var tN=Dm;var L7=new h,fhe=new h,dhe=new h,hhe=new h,mhe=new re,hQe=new z,mQe=new ae,pQe=new ae;function phe(e,t){let n=new at({attributes:new fn,primitiveType:Me.TRIANGLES});return n.attributes.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:t.positions}),e.normal&&(n.attributes.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.normals})),e.tangent&&(n.attributes.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.tangents})),e.bitangent&&(n.attributes.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.bitangents})),n}function _Qe(e,t,n,i){let o=e.length,r=t.normal?new Float32Array(o):void 0,s=t.tangent?new Float32Array(o):void 0,a=t.bitangent?new Float32Array(o):void 0,c=0,u=hhe,f=dhe,d=fhe;if(t.normal||t.tangent||t.bitangent)for(let p=0;p<o;p+=3){let g=h.fromArray(e,p,L7),m=c+1,x=c+2;d=n.geodeticSurfaceNormal(g,d),(t.tangent||t.bitangent)&&(h.cross(h.UNIT_Z,d,f),Q.multiplyByVector(i,f,f),h.normalize(f,f),t.bitangent&&h.normalize(h.cross(d,f,u),u)),t.normal&&(r[c]=d.x,r[m]=d.y,r[x]=d.z),t.tangent&&(s[c]=f.x,s[m]=f.y,s[x]=f.z),t.bitangent&&(a[c]=u.x,a[m]=u.y,a[x]=u.z),c+=3}return phe(t,{positions:e,normals:r,tangents:s,bitangents:a})}var N7=new h,_he=new h;function gQe(e,t,n){let i=e.length,o=t.normal?new Float32Array(i):void 0,r=t.tangent?new Float32Array(i):void 0,s=t.bitangent?new Float32Array(i):void 0,a=0,c=0,u=0,f=!0,d=hhe,p=dhe,g=fhe;if(t.normal||t.tangent||t.bitangent)for(let m=0;m<i;m+=6){let x=h.fromArray(e,m,L7),b=h.fromArray(e,(m+6)%i,N7);if(f){let T=h.fromArray(e,(m+3)%i,_he);h.subtract(b,x,b),h.subtract(T,x,T),g=h.normalize(h.cross(T,b,g),g),f=!1}h.equalsEpsilon(b,x,P.EPSILON10)&&(f=!0),(t.tangent||t.bitangent)&&(d=n.geodeticSurfaceNormal(x,d),t.tangent&&(p=h.normalize(h.cross(d,g,p),p))),t.normal&&(o[a++]=g.x,o[a++]=g.y,o[a++]=g.z,o[a++]=g.x,o[a++]=g.y,o[a++]=g.z),t.tangent&&(r[c++]=p.x,r[c++]=p.y,r[c++]=p.z,r[c++]=p.x,r[c++]=p.y,r[c++]=p.z),t.bitangent&&(s[u++]=d.x,s[u++]=d.y,s[u++]=d.z,s[u++]=d.x,s[u++]=d.y,s[u++]=d.z)}return phe(t,{positions:e,normals:o,tangents:r,bitangents:s})}function ghe(e,t){let n=e._vertexFormat,i=e._ellipsoid,o=t.height,r=t.width,s=t.northCap,a=t.southCap,c=0,u=o,f=o,d=0;s&&(c=1,f-=1,d+=1),a&&(u-=1,f-=1,d+=1),d+=r*f;let p=n.position?new Float64Array(d*3):void 0,g=n.st?new Float32Array(d*2):void 0,m=0,x=0,b=L7,T=hQe,C=Number.MAX_VALUE,A=Number.MAX_VALUE,S=-Number.MAX_VALUE,v=-Number.MAX_VALUE;for(let E=c;E<u;++E)for(let w=0;w<r;++w)Cs.computePosition(t,i,n.st,E,w,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(g[x++]=T.x,g[x++]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),S=Math.max(S,T.x),v=Math.max(v,T.y));if(s&&(Cs.computePosition(t,i,n.st,0,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(g[x++]=T.x,g[x++]=T.y,C=T.x,A=T.y,S=T.x,v=T.y)),a&&(Cs.computePosition(t,i,n.st,o-1,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m]=b.z,n.st&&(g[x++]=T.x,g[x]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),S=Math.max(S,T.x),v=Math.max(v,T.y))),n.st&&(C<0||A<0||S>1||v>1))for(let E=0;E<g.length;E+=2)g[E]=(g[E]-C)/(S-C),g[E+1]=(g[E+1]-A)/(v-A);let I=_Qe(p,n,i,t.tangentRotationMatrix),O=6*(r-1)*(f-1);s&&(O+=3*(r-1)),a&&(O+=3*(r-1));let R=Ne.createTypedArray(d,O),L=0,N=0,_;for(_=0;_<f-1;++_){for(let E=0;E<r-1;++E){let w=L,D=w+r,M=D+1,B=w+1;R[N++]=w,R[N++]=D,R[N++]=B,R[N++]=B,R[N++]=D,R[N++]=M,++L}++L}if(s||a){let E=d-1,w=d-1;s&&a&&(E=d-2);let D,M;if(L=0,s)for(_=0;_<r-1;_++)D=L,M=D+1,R[N++]=E,R[N++]=D,R[N++]=M,++L;if(a)for(L=(f-1)*r,_=0;_<r-1;_++)D=L,M=D+1,R[N++]=D,R[N++]=w,R[N++]=M,++L}return I.indices=R,n.st&&(I.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:g})),I}function ZE(e,t,n,i,o){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n+2],e[t++]=o[n],e[t++]=o[n+1],e[t]=o[n+2],e}function $E(e,t,n,i){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n],e[t]=i[n+1],e}var F7=new Pe;function yQe(e,t){let n=e._shadowVolume,i=e._offsetAttribute,o=e._vertexFormat,r=e._extrudedHeight,s=e._surfaceHeight,a=e._ellipsoid,c=t.height,u=t.width,f;if(n){let Fe=Pe.clone(o,F7);Fe.normal=!0,e._vertexFormat=Fe}let d=ghe(e,t);n&&(e._vertexFormat=o);let p=ri.scaleToGeodeticHeight(d.attributes.position.values,s,a,!1);p=new Float64Array(p);let g=p.length,m=g*2,x=new Float64Array(m);x.set(p);let b=ri.scaleToGeodeticHeight(d.attributes.position.values,r,a);x.set(b,g),d.attributes.position.values=x;let T=o.normal?new Float32Array(m):void 0,C=o.tangent?new Float32Array(m):void 0,A=o.bitangent?new Float32Array(m):void 0,S=o.st?new Float32Array(m/3*2):void 0,v,I;if(o.normal){for(I=d.attributes.normal.values,T.set(I),f=0;f<g;f++)I[f]=-I[f];T.set(I,g),d.attributes.normal.values=T}if(n){I=d.attributes.normal.values,o.normal||(d.attributes.normal=void 0);let Fe=new Float32Array(m);for(f=0;f<g;f++)I[f]=-I[f];Fe.set(I,g),d.attributes.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:Fe})}let O,R=l(i);if(R){let Fe=g/3*2,qt=new Uint8Array(Fe);i===cn.TOP?qt=qt.fill(1,0,Fe/2):(O=i===cn.NONE?0:1,qt=qt.fill(O)),d.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:qt})}if(o.tangent){let Fe=d.attributes.tangent.values;for(C.set(Fe),f=0;f<g;f++)Fe[f]=-Fe[f];C.set(Fe,g),d.attributes.tangent.values=C}if(o.bitangent){let Fe=d.attributes.bitangent.values;A.set(Fe),A.set(Fe,g),d.attributes.bitangent.values=A}o.st&&(v=d.attributes.st.values,S.set(v),S.set(v,g/3*2),d.attributes.st.values=S);let L=d.indices,N=L.length,_=g/3,E=Ne.createTypedArray(m/3,N*2);for(E.set(L),f=0;f<N;f+=3)E[f+N]=L[f+2]+_,E[f+1+N]=L[f+1]+_,E[f+2+N]=L[f]+_;d.indices=E;let w=t.northCap,D=t.southCap,M=c,B=2,V=0,U=4,G=4;w&&(B-=1,M-=1,V+=1,U-=2,G-=1),D&&(B-=1,M-=1,V+=1,U-=2,G-=1),V+=B*u+2*M-U;let k=(V+G)*2,Y=new Float64Array(k*3),W=n?new Float32Array(k*3):void 0,$=R?new Uint8Array(k):void 0,j=o.st?new Float32Array(k*2):void 0,K=i===cn.TOP;R&&!K&&(O=i===cn.ALL?1:0,$=$.fill(O));let J=0,de=0,ye=0,se=0,pe=u*M,be;for(f=0;f<pe;f+=u)be=f*3,Y=ZE(Y,J,be,p,b),J+=6,o.st&&(j=$E(j,de,f*2,v),de+=4),n&&(ye+=3,W[ye++]=I[be],W[ye++]=I[be+1],W[ye++]=I[be+2]),K&&($[se++]=1,se+=1);if(D){let Fe=w?pe+1:pe;for(be=Fe*3,f=0;f<2;f++)Y=ZE(Y,J,be,p,b),J+=6,o.st&&(j=$E(j,de,Fe*2,v),de+=4),n&&(ye+=3,W[ye++]=I[be],W[ye++]=I[be+1],W[ye++]=I[be+2]),K&&($[se++]=1,se+=1)}else for(f=pe-u;f<pe;f++)be=f*3,Y=ZE(Y,J,be,p,b),J+=6,o.st&&(j=$E(j,de,f*2,v),de+=4),n&&(ye+=3,W[ye++]=I[be],W[ye++]=I[be+1],W[ye++]=I[be+2]),K&&($[se++]=1,se+=1);for(f=pe-1;f>0;f-=u)be=f*3,Y=ZE(Y,J,be,p,b),J+=6,o.st&&(j=$E(j,de,f*2,v),de+=4),n&&(ye+=3,W[ye++]=I[be],W[ye++]=I[be+1],W[ye++]=I[be+2]),K&&($[se++]=1,se+=1);if(w){let Fe=pe;for(be=Fe*3,f=0;f<2;f++)Y=ZE(Y,J,be,p,b),J+=6,o.st&&(j=$E(j,de,Fe*2,v),de+=4),n&&(ye+=3,W[ye++]=I[be],W[ye++]=I[be+1],W[ye++]=I[be+2]),K&&($[se++]=1,se+=1)}else for(f=u-1;f>=0;f--)be=f*3,Y=ZE(Y,J,be,p,b),J+=6,o.st&&(j=$E(j,de,f*2,v),de+=4),n&&(ye+=3,W[ye++]=I[be],W[ye++]=I[be+1],W[ye++]=I[be+2]),K&&($[se++]=1,se+=1);let De=gQe(Y,o,a);o.st&&(De.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:j})),n&&(De.attributes.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:W})),R&&(De.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:$}));let Ae=Ne.createTypedArray(k,V*6),ke,Ve,et,Et;g=Y.length/3;let mt=0;for(f=0;f<g-1;f+=2){ke=f,Et=(ke+2)%g;let Fe=h.fromArray(Y,ke*3,N7),qt=h.fromArray(Y,Et*3,_he);h.equalsEpsilon(Fe,qt,P.EPSILON10)||(Ve=(ke+1)%g,et=(Ve+2)%g,Ae[mt++]=ke,Ae[mt++]=Ve,Ae[mt++]=Et,Ae[mt++]=Et,Ae[mt++]=Ve,Ae[mt++]=et)}return De.indices=Ae,De=Nn.combineInstances([new Tt({geometry:d}),new Tt({geometry:De})]),De[0]}var xQe=[new h,new h,new h,new h],yhe=new fe,bQe=new fe;function B7(e,t,n,i,o){if(n===0)return re.clone(e,o);let r=Cs.computeOptions(e,t,n,0,mhe,yhe),s=r.height,a=r.width,c=xQe;return Cs.computePosition(r,i,!1,0,0,c[0]),Cs.computePosition(r,i,!1,0,a-1,c[1]),Cs.computePosition(r,i,!1,s-1,0,c[2]),Cs.computePosition(r,i,!1,s-1,a-1,c[3]),re.fromCartesianArray(c,i,o)}function Im(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.height,0),i=y(e.extrudedHeight,n);this._rectangle=re.clone(t),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._surfaceHeight=Math.max(n,i),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._vertexFormat=Pe.clone(y(e.vertexFormat,Pe.DEFAULT)),this._extrudedHeight=Math.min(n,i),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createRectangleGeometry",this._offsetAttribute=e.offsetAttribute,this._rotatedRectangle=void 0,this._textureCoordinateRotationPoints=void 0}Im.packedLength=re.packedLength+ee.packedLength+Pe.packedLength+7;Im.pack=function(e,t,n){return n=y(n,0),re.pack(e._rectangle,t,n),n+=re.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var xhe=new re,bhe=ee.clone(ee.UNIT_SPHERE),Yy={rectangle:xhe,ellipsoid:bhe,vertexFormat:F7,granularity:void 0,height:void 0,rotation:void 0,stRotation:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};Im.unpack=function(e,t,n){t=y(t,0);let i=re.unpack(e,t,xhe);t+=re.packedLength;let o=ee.unpack(e,t,bhe);t+=ee.packedLength;let r=Pe.unpack(e,t,F7);t+=Pe.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++]===1,p=e[t];return l(n)?(n._rectangle=re.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Pe.clone(r,n._vertexFormat),n._granularity=s,n._surfaceHeight=a,n._rotation=c,n._stRotation=u,n._extrudedHeight=f,n._shadowVolume=d,n._offsetAttribute=p===-1?void 0:p,n):(Yy.granularity=s,Yy.height=a,Yy.rotation=c,Yy.stRotation=u,Yy.extrudedHeight=f,Yy.shadowVolume=d,Yy.offsetAttribute=p===-1?void 0:p,new Im(Yy))};Im.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.rectangle,i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.ellipsoid,ee.default),r=y(e.rotation,0);return B7(n,i,r,o,t)};var TQe=new Q,lhe=new Oe,CQe=new fe;Im.createGeometry=function(e){if(P.equalsEpsilon(e._rectangle.north,e._rectangle.south,P.EPSILON10)||P.equalsEpsilon(e._rectangle.east,e._rectangle.west,P.EPSILON10))return;let t=e._rectangle,n=e._ellipsoid,i=e._rotation,o=e._stRotation,r=e._vertexFormat,s=Cs.computeOptions(t,e._granularity,i,o,mhe,yhe,bQe),a=TQe;if(o!==0||i!==0){let g=re.center(t,CQe),m=n.geodeticSurfaceNormalCartographic(g,N7);Oe.fromAxisAngle(m,-o,lhe),Q.fromQuaternion(lhe,a)}else Q.clone(Q.IDENTITY,a);let c=e._surfaceHeight,u=e._extrudedHeight,f=!P.equalsEpsilon(c,u,0,P.EPSILON2);s.lonScalar=1/e._rectangle.width,s.latScalar=1/e._rectangle.height,s.tangentRotationMatrix=a;let d,p;if(t=e._rectangle,f){d=yQe(e,s);let g=ae.fromRectangle3D(t,n,c,pQe),m=ae.fromRectangle3D(t,n,u,mQe);p=ae.union(g,m)}else{if(d=ghe(e,s),d.attributes.position.values=ri.scaleToGeodeticHeight(d.attributes.position.values,c,n,!1),l(e._offsetAttribute)){let g=d.attributes.position.values.length,m=e._offsetAttribute===cn.NONE?0:1,x=new Uint8Array(g/3).fill(m);d.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}p=ae.fromRectangle3D(t,n,c)}return r.position||delete d.attributes.position,new at({attributes:d.attributes,indices:d.indices,primitiveType:d.primitiveType,boundingSphere:p,offsetAttribute:e._offsetAttribute})};Im.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Im({rectangle:e._rectangle,rotation:e._rotation,ellipsoid:o,stRotation:e._stRotation,granularity:i,extrudedHeight:s,height:r,vertexFormat:Pe.POSITION_ONLY,shadowVolume:!0})};var uhe=new re,AQe=[new z,new z,new z],EQe=new Qi,SQe=new fe;function wQe(e){if(e._stRotation===0)return[0,0,0,1,1,0];let t=re.clone(e._rectangle,uhe),n=e._granularity,i=e._ellipsoid,o=e._rotation-e._stRotation,r=B7(t,n,o,i,uhe),s=AQe;s[0].x=r.west,s[0].y=r.south,s[1].x=r.west,s[1].y=r.north,s[2].x=r.east,s[2].y=r.south;let a=e.rectangle,c=Qi.fromRotation(e._stRotation,EQe),u=re.center(a,SQe);for(let m=0;m<3;++m){let x=s[m];x.x-=u.longitude,x.y-=u.latitude,Qi.multiplyByVector(c,x,x),x.x+=u.longitude,x.y+=u.latitude,x.x=(x.x-a.west)/a.width,x.y=(x.y-a.south)/a.height}let f=s[0],d=s[1],p=s[2],g=new Array(6);return z.pack(f,g),z.pack(d,g,2),z.pack(p,g,4),g}Object.defineProperties(Im.prototype,{rectangle:{get:function(){return l(this._rotatedRectangle)||(this._rotatedRectangle=B7(this._rectangle,this._granularity,this._rotation,this._ellipsoid)),this._rotatedRectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=wQe(this)),this._textureCoordinateRotationPoints}}});var tT=Im;var The=new H,Che=h.ZERO,Ahe=new h,Ehe=new re,vQe=new re,DQe=new fe;function IQe(e){this.id=e,this.vertexFormat=void 0,this.rectangle=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.rotation=void 0,this.offsetAttribute=void 0}function mh(e,t){Wn.call(this,{entity:e,scene:t,geometryOptions:new IQe(e),geometryPropertyName:"rectangle",observedPropertyNames:["availability","rectangle"]}),this._onEntityPropertyChanged(e,"rectangle",e.rectangle,void 0)}l(Object.create)&&(mh.prototype=Object.create(Wn.prototype),mh.prototype.constructor=mh);mh.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:kn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,The)),l(o)||(o=H.WHITE),i.color=Ht.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Che,Ahe))),new Tt({id:t,geometry:new tT(this._options),attributes:i})};mh.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,The),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:kn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ki.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,Che,Ahe))),new Tt({id:t,geometry:new Db(this._options),attributes:r})};mh.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.rectangle.coordinates,e,vQe);if(!l(n))return;let i=re.center(n,DQe);return fe.toCartesian(i,ee.default,t)};mh.prototype._isHidden=function(e,t){return!l(t.coordinates)||ni.prototype._isHidden.call(this,e,t)};mh.prototype._isDynamic=function(e,t){return!t.coordinates.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.rotation)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};mh.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=q.getValueOrUndefined(t.height,ze.MINIMUM_VALUE),o=q.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),r=q.getValueOrUndefined(t.extrudedHeight,ze.MINIMUM_VALUE),s=q.getValueOrDefault(t.extrudedHeightReference,ze.MINIMUM_VALUE,Ye.NONE);l(r)&&!l(i)&&(i=0);let a=this._options;a.vertexFormat=n?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,a.rectangle=t.coordinates.getValue(ze.MINIMUM_VALUE,a.rectangle),a.granularity=q.getValueOrUndefined(t.granularity,ze.MINIMUM_VALUE),a.stRotation=q.getValueOrUndefined(t.stRotation,ze.MINIMUM_VALUE),a.rotation=q.getValueOrUndefined(t.rotation,ze.MINIMUM_VALUE),a.offsetAttribute=Wn.computeGeometryOffsetAttribute(i,o,r,s),a.height=Wn.getGeometryHeight(i,o),r=Wn.getGeometryExtrudedHeight(r,s),r===Wn.CLAMP_TO_GROUND&&(r=ai.getMinimumMaximumHeights(tT.computeRectangle(a,Ehe)).minimumTerrainHeight),a.extrudedHeight=r};mh.DynamicGeometryUpdater=QE;function QE(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(QE.prototype=Object.create(ti.prototype),QE.prototype.constructor=QE);QE.prototype._isHidden=function(e,t,n){return!l(this._options.rectangle)||ti.prototype._isHidden.call(this,e,t,n)};QE.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ye.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.rectangle=q.getValueOrUndefined(t.coordinates,n,i.rectangle),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.rotation=q.getValueOrUndefined(t.rotation,n),i.offsetAttribute=Wn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Wn.getGeometryHeight(o,r),s=Wn.getGeometryExtrudedHeight(s,a),s===Wn.CLAMP_TO_GROUND&&(s=ai.getMinimumMaximumHeights(tT.computeRectangle(i,Ehe)).minimumTerrainHeight),i.extrudedHeight=s};var nN=mh;var She={};function PQe(e,t){return P.equalsEpsilon(e.latitude,t.latitude,P.EPSILON10)&&P.equalsEpsilon(e.longitude,t.longitude,P.EPSILON10)}var RQe=new fe,OQe=new fe;function MQe(e,t,n,i){t=To(t,h.equalsEpsilon);let o=t.length;if(o<2)return;let r=l(i),s=l(n),a=new Array(o),c=new Array(o),u=new Array(o),f=t[0];a[0]=f;let d=e.cartesianToCartographic(f,RQe);s&&(d.height=n[0]),c[0]=d.height,r?u[0]=i[0]:u[0]=0;let p=c[0],g=u[0],m=p===g,x=1;for(let b=1;b<o;++b){let T=t[b],C=e.cartesianToCartographic(T,OQe);s&&(C.height=n[b]),m=m&&C.height===0,PQe(d,C)?d.height<C.height&&(c[x-1]=C.height):(a[x]=T,c[x]=C.height,r?u[x]=i[b]:u[x]=0,m=m&&c[x]===u[x],fe.clone(C,d),++x)}if(!(m||x<2))return a.length=x,c.length=x,u.length=x,{positions:a,topHeights:c,bottomHeights:u}}var LQe=new Array(2),NQe=new Array(2),FQe={positions:void 0,height:void 0,granularity:void 0,ellipsoid:void 0};She.computePositions=function(e,t,n,i,o,r){let s=MQe(e,t,n,i);if(!l(s))return;t=s.positions,n=s.topHeights,i=s.bottomHeights;let a=t.length,c=a-2,u,f,d=P.chordLength(o,e.maximumRadius),p=FQe;if(p.minDistance=d,p.ellipsoid=e,r){let g=0,m;for(m=0;m<a-1;m++)g+=Di.numberOfPoints(t[m],t[m+1],d)+1;u=new Float64Array(g*3),f=new Float64Array(g*3);let x=LQe,b=NQe;p.positions=x,p.height=b;let T=0;for(m=0;m<a-1;m++){x[0]=t[m],x[1]=t[m+1],b[0]=n[m],b[1]=n[m+1];let C=Di.generateArc(p);u.set(C,T),b[0]=i[m],b[1]=i[m+1],f.set(Di.generateArc(p),T),T+=C.length}}else p.positions=t,p.height=n,u=new Float64Array(Di.generateArc(p)),p.height=i,f=new Float64Array(Di.generateArc(p));return{bottomPositions:f,topPositions:u,numCorners:c}};var nT=She;var k7=new h,Gz=new h,BQe=new h,whe=new h,kQe=new h,UQe=new h,VQe=new h;function iT(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=y(e.vertexFormat,Pe.DEFAULT),r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.ellipsoid,ee.default);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._vertexFormat=Pe.clone(o),this._granularity=r,this._ellipsoid=ee.clone(s),this._workerName="createWallGeometry";let a=1+t.length*h.packedLength+2;l(i)&&(a+=i.length),l(n)&&(a+=n.length),this.packedLength=a+ee.packedLength+Pe.packedLength+1}iT.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n]=e._granularity,t};var vhe=ee.clone(ee.UNIT_SPHERE),Dhe=new Pe,iN={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:vhe,vertexFormat:Dhe,granularity:void 0};iT.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];let c=ee.unpack(e,t,vhe);t+=ee.packedLength;let u=Pe.unpack(e,t,Dhe);t+=Pe.packedLength;let f=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=ee.clone(c,n._ellipsoid),n._vertexFormat=Pe.clone(u,n._vertexFormat),n._granularity=f,n):(iN.positions=r,iN.minimumHeights=s,iN.maximumHeights=a,iN.granularity=f,new iT(iN))};iT.fromConstantHeights=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid,vertexFormat:e.vertexFormat};return new iT(c)};iT.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._vertexFormat,r=e._granularity,s=e._ellipsoid,a=nT.computePositions(s,t,i,n,r,!0);if(!l(a))return;let c=a.bottomPositions,u=a.topPositions,f=a.numCorners,d=u.length,p=d*2,g=o.position?new Float64Array(p):void 0,m=o.normal?new Float32Array(p):void 0,x=o.tangent?new Float32Array(p):void 0,b=o.bitangent?new Float32Array(p):void 0,T=o.st?new Float32Array(p/3*2):void 0,C=0,A=0,S=0,v=0,I=0,O=VQe,R=UQe,L=kQe,N=!0;d/=3;let _,E=0,w=1/(d-f-1);for(_=0;_<d;++_){let U=_*3,G=h.fromArray(u,U,k7),k=h.fromArray(c,U,Gz);if(o.position&&(g[C++]=k.x,g[C++]=k.y,g[C++]=k.z,g[C++]=G.x,g[C++]=G.y,g[C++]=G.z),o.st&&(T[I++]=E,T[I++]=0,T[I++]=E,T[I++]=1),o.normal||o.tangent||o.bitangent){let Y=h.clone(h.ZERO,whe),W=h.subtract(G,s.geodeticSurfaceNormal(G,Gz),Gz);if(_+1<d&&(Y=h.fromArray(u,U+3,whe)),N){let $=h.subtract(Y,G,BQe),j=h.subtract(W,G,k7);O=h.normalize(h.cross(j,$,O),O),N=!1}h.equalsEpsilon(G,Y,P.EPSILON10)?N=!0:(E+=w,o.tangent&&(R=h.normalize(h.subtract(Y,G,R),R)),o.bitangent&&(L=h.normalize(h.cross(O,R,L),L))),o.normal&&(m[A++]=O.x,m[A++]=O.y,m[A++]=O.z,m[A++]=O.x,m[A++]=O.y,m[A++]=O.z),o.tangent&&(x[v++]=R.x,x[v++]=R.y,x[v++]=R.z,x[v++]=R.x,x[v++]=R.y,x[v++]=R.z),o.bitangent&&(b[S++]=L.x,b[S++]=L.y,b[S++]=L.z,b[S++]=L.x,b[S++]=L.y,b[S++]=L.z)}}let D=new fn;o.position&&(D.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:g})),o.normal&&(D.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),o.tangent&&(D.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),o.bitangent&&(D.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:b})),o.st&&(D.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:T}));let M=p/3;p-=6*(f+1);let B=Ne.createTypedArray(M,p),V=0;for(_=0;_<M-2;_+=2){let U=_,G=_+2,k=h.fromArray(g,U*3,k7),Y=h.fromArray(g,G*3,Gz);if(h.equalsEpsilon(k,Y,P.EPSILON10))continue;let W=_+1,$=_+3;B[V++]=W,B[V++]=U,B[V++]=$,B[V++]=$,B[V++]=U,B[V++]=G}return new at({attributes:D,indices:B,primitiveType:Me.TRIANGLES,boundingSphere:new ae.fromVertices(g)})};var oN=iT;var Ihe=new h,Phe=new h;function oT(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.ellipsoid,ee.default);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._granularity=o,this._ellipsoid=ee.clone(r),this._workerName="createWallOutlineGeometry";let s=1+t.length*h.packedLength+2;l(i)&&(s+=i.length),l(n)&&(s+=n.length),this.packedLength=s+ee.packedLength+1}oT.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n]=e._granularity,t};var Rhe=ee.clone(ee.UNIT_SPHERE),rN={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:Rhe,granularity:void 0};oT.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];let c=ee.unpack(e,t,Rhe);t+=ee.packedLength;let u=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=ee.clone(c,n._ellipsoid),n._granularity=u,n):(rN.positions=r,rN.minimumHeights=s,rN.maximumHeights=a,rN.granularity=u,new oT(rN))};oT.fromConstantHeights=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid};return new oT(c)};oT.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._granularity,r=e._ellipsoid,s=nT.computePositions(r,t,i,n,o,!1);if(!l(s))return;let a=s.bottomPositions,c=s.topPositions,u=c.length,f=u*2,d=new Float64Array(f),p=0;u/=3;let g;for(g=0;g<u;++g){let C=g*3,A=h.fromArray(c,C,Ihe),S=h.fromArray(a,C,Phe);d[p++]=S.x,d[p++]=S.y,d[p++]=S.z,d[p++]=A.x,d[p++]=A.y,d[p++]=A.z}let m=new fn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:d})}),x=f/3;f=2*x-4+x;let b=Ne.createTypedArray(x,f),T=0;for(g=0;g<x-2;g+=2){let C=g,A=g+2,S=h.fromArray(d,C*3,Ihe),v=h.fromArray(d,A*3,Phe);if(h.equalsEpsilon(S,v,P.EPSILON10))continue;let I=g+1,O=g+3;b[T++]=I,b[T++]=C,b[T++]=I,b[T++]=O,b[T++]=C,b[T++]=A}return b[T++]=x-2,b[T++]=x-1,new at({attributes:m,indices:b,primitiveType:Me.LINES,boundingSphere:new ae.fromVertices(d)})};var sN=oT;var Ohe=new H;function zQe(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.minimumHeights=void 0,this.maximumHeights=void 0,this.granularity=void 0}function ph(e,t){ni.call(this,{entity:e,scene:t,geometryOptions:new zQe(e),geometryPropertyName:"wall",observedPropertyNames:["availability","wall"]}),this._onEntityPropertyChanged(e,"wall",e.wall,void 0)}l(Object.create)&&(ph.prototype=Object.create(ni.prototype),ph.prototype.constructor=ph);ph.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=kn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,Ohe)),l(c)||(c=H.WHITE),o=Ht.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new Tt({id:t,geometry:new oN(this._options),attributes:i})};ph.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Ohe),o=this._distanceDisplayConditionProperty.getValue(e);return new Tt({id:t,geometry:new sN(this._options),attributes:{show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Ht.fromColor(i),distanceDisplayCondition:kn.fromDistanceDisplayCondition(o)}})};ph.prototype._isHidden=function(e,t){return!l(t.positions)||ni.prototype._isHidden.call(this,e,t)};ph.prototype._getIsClosed=function(e){return!1};ph.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!q.isConstant(t.minimumHeights)||!q.isConstant(t.maximumHeights)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.granularity)};ph.prototype._setStaticOptions=function(e,t){let n=t.minimumHeights,i=t.maximumHeights,o=t.granularity,r=this._materialProperty instanceof Ut,s=this._options;s.vertexFormat=r?ln.VERTEX_FORMAT:so.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(ze.MINIMUM_VALUE,s.positions),s.minimumHeights=l(n)?n.getValue(ze.MINIMUM_VALUE,s.minimumHeights):void 0,s.maximumHeights=l(i)?i.getValue(ze.MINIMUM_VALUE,s.maximumHeights):void 0,s.granularity=l(o)?o.getValue(ze.MINIMUM_VALUE):void 0};ph.DynamicGeometryUpdater=JE;function JE(e,t,n){ti.call(this,e,t,n)}l(Object.create)&&(JE.prototype=Object.create(ti.prototype),JE.prototype.constructor=JE);JE.prototype._isHidden=function(e,t,n){return!l(this._options.positions)||ti.prototype._isHidden.call(this,e,t,n)};JE.prototype._setOptions=function(e,t,n){let i=this._options;i.positions=q.getValueOrUndefined(t.positions,n,i.positions),i.minimumHeights=q.getValueOrUndefined(t.minimumHeights,n,i.minimumHeights),i.maximumHeights=q.getValueOrUndefined(t.maximumHeights,n,i.maximumHeights),i.granularity=q.getValueOrUndefined(t.granularity,n)};var aN=ph;var rT=[y1,wL,gL,UL,zL,WL,XL,tN,nN,aN];function sT(e,t){this.entity=e,this.scene=t;let n=new Array(rT.length),i=new me,o=new Nr;for(let r=0;r<n.length;r++){let s=new rT[r](e,t);o.add(s.geometryChanged,a=>{i.raiseEvent(a)}),n[r]=s}this.updaters=n,this.geometryChanged=i,this.eventHelper=o,this._removeEntitySubscription=e.definitionChanged.addEventListener(sT.prototype._onEntityPropertyChanged,this)}sT.prototype._onEntityPropertyChanged=function(e,t,n,i){let o=this.updaters;for(let r=0;r<o.length;r++)o[r]._onEntityPropertyChanged(e,t,n,i)};sT.prototype.forEach=function(e){let t=this.updaters;for(let n=0;n<t.length;n++)e(t[n])};sT.prototype.destroy=function(){this.eventHelper.removeAll();let e=this.updaters;for(let t=0;t<e.length;t++)e[t].destroy();this._removeEntitySubscription(),ue(this)};sT.registerUpdater=function(e){rT.includes(e)||rT.push(e)};sT.unregisterUpdater=function(e){if(rT.includes(e)){let t=rT.indexOf(e);rT.splice(t,1)}};var aT=sT;var Mhe=new H,HQe=new Pt,GQe=new Pt,WQe=h.ZERO,jQe=new h;function _h(e,t,n,i,o,r,s){this.translucent=t,this.appearanceType=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.depthFailMaterial=void 0,this.closed=r,this.shadows=s,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Ct,this.updaters=new Ct,this.updatersWithAttributes=new Ct,this.attributes=new Ct,this.subscriptions=new Ct,this.showsUpdated=new Ct,this.itemsToRemove=[],this.invalidated=!1;let a;l(o)&&(a=o.definitionChanged.addEventListener(_h.prototype.onMaterialChanged,this)),this.removeMaterialSubscription=a}_h.prototype.onMaterialChanged=function(){this.invalidated=!0};_h.prototype.isMaterial=function(e){let t=this.depthFailMaterialProperty,n=e.depthFailMaterialProperty;return n===t?!0:l(t)?t.equals(n):!1};_h.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty)||!q.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};_h.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};_h.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=$o.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new wn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ut)&&(this.depthFailMaterial=$o.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),d=this.attributes.get(f.id.id);if(l(d)||(d=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),!u.fillMaterialProperty.isConstant||c){let b=u.fillMaterialProperty.color,T=q.getValueOrDefault(b,e,H.WHITE,Mhe);H.equals(d._lastColor,T)||(d._lastColor=H.clone(T,d._lastColor),d.color=Ht.toValue(T,d.color),(this.translucent&&d.color[3]===255||!this.translucent&&d.color[3]!==255)&&(this.itemsToRemove[n++]=u))}if(l(this.depthFailAppearanceType)&&u.depthFailMaterialProperty instanceof Ut&&(!u.depthFailMaterialProperty.isConstant||c)){let b=u.depthFailMaterialProperty.color,T=q.getValueOrDefault(b,e,H.WHITE,Mhe);H.equals(d._lastDepthFailColor,T)||(d._lastDepthFailColor=H.clone(T,d._lastDepthFailColor),d.depthFailColor=Ht.toValue(T,d.depthFailColor))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,GQe,HQe);Pt.equals(b,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Pt.clone(b,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=kn.toValue(b,d.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,WQe,jQe);h.equals(b,d._lastOffset)||(d._lastOffset=h.clone(b,d._lastOffset),d.offset=Ki.toValue(b,d.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};_h.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=gn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};_h.prototype.contains=function(e){return this.updaters.contains(e.id)};_h.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};_h.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),l(this.removeMaterialSubscription)&&this.removeMaterialSubscription()};function eS(e,t,n,i,o){this._solidItems=[],this._translucentItems=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}eS.prototype.add=function(e,t){let n,i,o=t.createFillGeometryInstance(e);o.attributes.color.value[3]===255?(n=this._solidItems,i=!1):(n=this._translucentItems,i=!0);let r=n.length;for(let a=0;a<r;a++){let c=n[a];if(c.isMaterial(t)){c.add(t,o);return}}let s=new _h(this._primitives,i,this._appearanceType,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);s.add(t,o),n.push(s)};function Lhe(e,t){let n=e.length;for(let i=n-1;i>=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}eS.prototype.remove=function(e){Lhe(this._solidItems,e)||Lhe(this._translucentItems,e)};function Nhe(e,t,n){let i=!1,o=t.length;for(let r=0;r<o;++r){let s=t[r],a=s.itemsToRemove,c=a.length;if(c>0)for(r=0;r<c;r++){let u=a[r];s.remove(u),e.add(n,u),i=!0}}return i}function Wz(e,t,n,i){let o=t.length,r;for(r=o-1;r>=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let u=0;u<c;u++)e.add(n,a[u]);s.destroy()}}for(o=t.length,r=0;r<o;++r)i=t[r].update(n)&&i;return i}eS.prototype.update=function(e){let t=Wz(this,this._solidItems,e,!0);t=Wz(this,this._translucentItems,e,t)&&t;let n=Nhe(this,this._solidItems,e),i=Nhe(this,this._translucentItems,e);return(n||i)&&(t=Wz(this,this._solidItems,e,t)&&t,t=Wz(this,this._translucentItems,e,t)&&t),t};function Fhe(e,t,n){let i=e.length;for(let o=0;o<i;o++){let r=e[o];if(r.contains(t))return r.getBoundingSphere(t,n)}return ct.FAILED}eS.prototype.getBoundingSphere=function(e,t){let n=Fhe(this._solidItems,e,t);return n===ct.FAILED?Fhe(this._translucentItems,e,t):n};function Bhe(e){let t=e.length;for(let n=0;n<t;n++)e[n].destroy();e.length=0}eS.prototype.removeAllPrimitives=function(){Bhe(this._solidItems),Bhe(this._translucentItems)};var $f=eS;var qQe=new Pt,YQe=new Pt,XQe=h.ZERO,KQe=new h;function gh(e,t,n,i,o,r,s){this.primitives=e,this.appearanceType=t,this.materialProperty=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.closed=r,this.shadows=s,this.updaters=new Ct,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Ct,this.material=void 0,this.depthFailMaterial=void 0,this.updatersWithAttributes=new Ct,this.attributes=new Ct,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(gh.prototype.onMaterialChanged,this),this.subscriptions=new Ct,this.showsUpdated=new Ct}gh.prototype.onMaterialChanged=function(){this.invalidated=!0};gh.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty,i=this.depthFailMaterialProperty,o=e.depthFailMaterialProperty;if(n===t&&o===i)return!0;let r=l(t)&&t.equals(n);return r=(!l(i)&&!l(o)||l(i)&&i.equals(o))&&r,r};gh.prototype.add=function(e,t){let n=t.id;if(this.updaters.set(n,t),this.geometry.set(n,t.createFillGeometryInstance(e)),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty)||!q.isConstant(t.terrainOffsetProperty))this.updatersWithAttributes.set(n,t);else{let i=this;this.subscriptions.set(n,t.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};gh.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};var ZQe=new H;gh.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=$o.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=$o.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new wn({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=$o.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ut)&&(this.depthFailMaterial=$o.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),d=this.attributes.get(f.id.id);if(l(d)||(d=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),l(this.depthFailAppearanceType)&&this.depthFailMaterialProperty instanceof Ut&&!c.depthFailMaterialProperty.isConstant){let b=c.depthFailMaterialProperty.color,T=q.getValueOrDefault(b,e,H.WHITE,ZQe);H.equals(d._lastDepthFailColor,T)||(d._lastDepthFailColor=H.clone(T,d._lastDepthFailColor),d.depthFailColor=Ht.toValue(T,d.depthFailColor))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,YQe,qQe);Pt.equals(b,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Pt.clone(b,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=kn.toValue(b,d.distanceDisplayCondition))}let x=c.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,XQe,KQe);h.equals(b,d._lastOffset)||(d._lastOffset=h.clone(b,d._lastOffset),d.offset=Ki.toValue(b,d.offset))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};gh.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=gn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};gh.prototype.contains=function(e){return this.updaters.contains(e.id)};gh.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};gh.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function tS(e,t,n,i,o){this._items=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}tS.prototype.add=function(e,t){let n=this._items,i=n.length;for(let r=0;r<i;r++){let s=n[r];if(s.isMaterial(t)){s.add(e,t);return}}let o=new gh(this._primitives,this._appearanceType,t.fillMaterialProperty,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);o.add(e,t),n.push(o)};tS.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};tS.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};tS.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};tS.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var 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u=s[r],f=this.geometry.get(u.id),d=this.attributes.get(f.id.id);if(l(d)||(d=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),!u.fillMaterialProperty.isConstant||c){let x=u.fillMaterialProperty.color,b=q.getValueOrDefault(x,e,H.WHITE,sJe);H.equals(d._lastColor,b)||(d._lastColor=H.clone(b,d._lastColor),d.color=Ht.toValue(b,d.color))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,cJe,aJe);Pt.equals(x,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Pt.clone(x,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=kn.toValue(x,d.distanceDisplayCondition))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};z_.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=gn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};z_.prototype.contains=function(e){return this.updaters.contains(e.id)};z_.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getBoundingSphere(e.entity);return l(i)?(i.clone(t),ct.DONE):ct.FAILED};z_.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function oS(e,t){this._batches=[],this._primitives=e,this._classificationType=t}oS.prototype.add=function(e,t){let n=t.createFillGeometryInstance(e),i=this._batches,o=q.getValueOrDefault(t.zIndex,0),r,s=i.length;for(let a=0;a<s;++a){let c=i[a];if(c.zIndex===o&&!c.overlapping(n.geometry.rectangle)){r=c;break}}return l(r)||(r=new z_(this._primitives,this._classificationType,n.attributes.color.value,o),i.push(r)),r.add(t,n),r};oS.prototype.remove=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;++i)if(t[i].remove(e))return};oS.prototype.update=function(e){let t,n,i=!0,o=this._batches,r=o.length;for(t=0;t<r;++t)i=o[t].update(e)&&i;for(t=0;t<r;++t){let s=o[t],a=s.itemsToRemove,c=a.length;for(let u=0;u<c;u++){n=a[u],s.remove(n);let f=this.add(e,n);s.isDirty=!0,f.isDirty=!0}}for(t=r-1;t>=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};oS.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};oS.prototype.removeAllPrimitives=function(){let e=this._batches,t=e.length;for(let n=0;n<t;++n)e[n].removeAllPrimitives()};var rS=oS;var lJe=new Pt,uJe=new Pt;function Jf(e,t,n,i,o,r){this.primitives=e,this.classificationType=t,this.appearanceType=n,this.materialProperty=i,this.updaters=new Ct,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Ct,this.material=void 0,this.updatersWithAttributes=new Ct,this.attributes=new Ct,this.invalidated=!1,this.removeMaterialSubscription=i.definitionChanged.addEventListener(Jf.prototype.onMaterialChanged,this),this.subscriptions=new Ct,this.showsUpdated=new Ct,this.usingSphericalTextureCoordinates=o,this.zIndex=r,this.rectangleCollisionCheck=new lT}Jf.prototype.onMaterialChanged=function(){this.invalidated=!0};Jf.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};Jf.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n 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t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=$o.getValue(e,this.materialProperty,this.material),n=new Vc({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=$o.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),d=this.attributes.get(f.id.id);l(d)||(d=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d));let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,uJe,lJe);Pt.equals(x,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Pt.clone(x,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=kn.toValue(x,d.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Jf.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=gn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Jf.prototype.contains=function(e){return this.updaters.contains(e.id)};Jf.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};Jf.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function sS(e,t,n){this._items=[],this._primitives=e,this._classificationType=t,this._appearanceType=n}sS.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=hu.shouldUseSphericalCoordinates(o.geometry.rectangle),s=q.getValueOrDefault(t.zIndex,0);for(let c=0;c<i;++c){let u=n[c];if(u.isMaterial(t)&&u.usingSphericalTextureCoordinates===r&&u.zIndex===s&&!u.overlapping(o.geometry.rectangle)){u.add(e,t,o);return}}let a=new Jf(this._primitives,this._classificationType,this._appearanceType,t.fillMaterialProperty,r,s);a.add(e,t,o),n.push(a)};sS.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};sS.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};sS.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};sS.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var dN=sS;var fJe=new H,dJe=new Pt,hJe=new Pt,mJe=h.ZERO,pJe=new h;function H_(e,t,n,i){this.translucent=t,this.width=n,this.shadows=i,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Ct,this.updaters=new Ct,this.updatersWithAttributes=new Ct,this.attributes=new Ct,this.itemsToRemove=[],this.subscriptions=new Ct,this.showsUpdated=new Ct}H_.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantOutline||!e.outlineColorProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty)||!q.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};H_.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};H_.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new wn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new ln({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),d=this.attributes.get(f.id.id);if(l(d)||(d=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),!u.outlineColorProperty.isConstant||c){let b=u.outlineColorProperty,T=q.getValueOrDefault(b,e,H.WHITE,fJe);H.equals(d._lastColor,T)||(d._lastColor=H.clone(T,d._lastColor),d.color=Ht.toValue(T,d.color),(this.translucent&&d.color[3]===255||!this.translucent&&d.color[3]!==255)&&(this.itemsToRemove[n++]=u))}let p=u.entity.isShowing&&(u.hasConstantOutline||u.isOutlineVisible(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,hJe,dJe);Pt.equals(b,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Pt.clone(b,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=kn.toValue(b,d.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,mJe,pJe);h.equals(b,d._lastOffset)||(d._lastOffset=h.clone(b,d._lastOffset),d.offset=Ki.toValue(b,d.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};H_.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=gn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};H_.prototype.contains=function(e){return this.updaters.contains(e.id)};H_.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};H_.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function aS(e,t,n){this._primitives=e,this._scene=t,this._shadows=n,this._solidBatches=new Ct,this._translucentBatches=new Ct}aS.prototype.add=function(e,t){let n=t.createOutlineGeometryInstance(e),i=this._scene.clampLineWidth(t.outlineWidth),o,r;n.attributes.color.value[3]===255?(o=this._solidBatches,r=o.get(i),l(r)||(r=new H_(this._primitives,!1,i,this._shadows),o.set(i,r)),r.add(t,n)):(o=this._translucentBatches,r=o.get(i),l(r)||(r=new H_(this._primitives,!0,i,this._shadows),o.set(i,r)),r.add(t,n))};aS.prototype.remove=function(e){let t,n=this._solidBatches.values,i=n.length;for(t=0;t<i;t++)if(n[t].remove(e))return;let o=this._translucentBatches.values,r=o.length;for(t=0;t<r;t++)if(o[t].remove(e))return};aS.prototype.update=function(e){let t,n,i,o,r=this._solidBatches.values,s=r.length,a=this._translucentBatches.values,c=a.length,u,f=!0,d=!1;do{for(d=!1,n=0;n<s;n++){o=r[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(d=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}for(n=0;n<c;n++){o=a[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(d=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}}while(d);return f};aS.prototype.getBoundingSphere=function(e,t){let n,i=this._solidBatches.values,o=i.length;for(n=0;n<o;n++){let a=i[n];if(a.contains(e))return a.getBoundingSphere(e,t)}let r=this._translucentBatches.values,s=r.length;for(n=0;n<s;n++){let a=r[n];if(a.contains(e))return a.getBoundingSphere(e,t)}return ct.FAILED};aS.prototype.removeAllPrimitives=function(){let e,t=this._solidBatches.values,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._translucentBatches.values,o=i.length;for(e=0;e<o;e++)i[e].removeAllPrimitives()};var cS=aS;var _Je=[];function jl(e,t,n,i){n=y(n,e.primitives),i=y(i,e.groundPrimitives),this._scene=e,this._primitives=n,this._groundPrimitives=i,this._entityCollection=void 0,this._addedObjects=new Ct,this._removedObjects=new Ct,this._changedObjects=new Ct;let o=yn.NUMBER_OF_SHADOW_MODES;this._outlineBatches=new Array(o*2),this._closedColorBatches=new Array(o*2),this._closedMaterialBatches=new Array(o*2),this._openColorBatches=new Array(o*2),this._openMaterialBatches=new Array(o*2);let r=Qo.supportsMaterialsforEntitiesOnTerrain(e);this._supportsMaterialsforEntitiesOnTerrain=r;let s;for(s=0;s<o;++s)this._outlineBatches[s]=new cS(n,e,s,!1),this._outlineBatches[o+s]=new cS(n,e,s,!0),this._closedColorBatches[s]=new $f(n,ln,void 0,!0,s,!0),this._closedColorBatches[o+s]=new $f(n,ln,void 0,!0,s,!1),this._closedMaterialBatches[s]=new Qf(n,so,void 0,!0,s,!0),this._closedMaterialBatches[o+s]=new Qf(n,so,void 0,!0,s,!1),this._openColorBatches[s]=new $f(n,ln,void 0,!1,s,!0),this._openColorBatches[o+s]=new $f(n,ln,void 0,!1,s,!1),this._openMaterialBatches[s]=new Qf(n,so,void 0,!1,s,!0),this._openMaterialBatches[o+s]=new Qf(n,so,void 0,!1,s,!1);let a=Un.NUMBER_OF_CLASSIFICATION_TYPES,c=new Array(a),u=[];if(r)for(s=0;s<a;++s)u.push(new dN(i,s,so)),c[s]=new rS(i,s);else for(s=0;s<a;++s)c[s]=new rS(i,s);this._groundColorBatches=c,this._groundMaterialBatches=u,this._dynamicBatch=new Zb(n,i),this._batches=this._outlineBatches.concat(this._closedColorBatches,this._closedMaterialBatches,this._openColorBatches,this._openMaterialBatches,this._groundColorBatches,this._groundMaterialBatches,this._dynamicBatch),this._subscriptions=new Ct,this._updaterSets=new Ct,this._entityCollection=t,t.collectionChanged.addEventListener(jl.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,_Je)}jl.registerUpdater=function(e){aT.registerUpdater(e)};jl.unregisterUpdater=function(e){aT.unregisterUpdater(e)};jl.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f,d=this;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(x){d._removeUpdater(x),d._insertUpdaterIntoBatch(e,x)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new aT(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(x){d._insertUpdaterIntoBatch(e,x)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(jl._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,g=this._batches,m=g.length;for(a=0;a<m;a++)p=g[a].update(e)&&p;return p};var gJe=[],yJe=new ae;jl.prototype.getBoundingSphere=function(e,t){let n=gJe,i=yJe,o=0,r=ct.DONE,s=this._batches,a=s.length,c=e.id,u=this._updaterSets.get(c).updaters;for(let f=0;f<u.length;f++){let d=u[f];for(let p=0;p<a;p++){if(r=s[p].getBoundingSphere(d,i),r===ct.PENDING)return ct.PENDING;r===ct.DONE&&(n[o]=ae.clone(i,n[o]),o++)}}return o===0?ct.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),ct.DONE)};jl.prototype.isDestroyed=function(){return!1};jl.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(jl.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();this._subscriptions.removeAll();let o=this._updaterSets.values;for(n=o.length,e=0;e<n;e++)o[e].destroy();return this._updaterSets.removeAll(),ue(this)};jl.prototype._removeUpdater=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;i++)t[i].remove(e)};jl.prototype._insertUpdaterIntoBatch=function(e,t){if(t.isDynamic){this._dynamicBatch.add(e,t);return}let n;(t.outlineEnabled||t.fillEnabled)&&(n=t.shadowsProperty.getValue(e));let i=yn.NUMBER_OF_SHADOW_MODES;if(t.outlineEnabled&&(l(t.terrainOffsetProperty)?this._outlineBatches[i+n].add(e,t):this._outlineBatches[n].add(e,t)),t.fillEnabled)if(t.onTerrain){let o=t.classificationTypeProperty.getValue(e);t.fillMaterialProperty instanceof Ut?this._groundColorBatches[o].add(e,t):this._groundMaterialBatches[o].add(e,t)}else t.isClosed?t.fillMaterialProperty instanceof Ut?l(t.terrainOffsetProperty)?this._closedColorBatches[i+n].add(e,t):this._closedColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._closedMaterialBatches[i+n].add(e,t):this._closedMaterialBatches[n].add(e,t):t.fillMaterialProperty instanceof Ut?l(t.terrainOffsetProperty)?this._openColorBatches[i+n].add(e,t):this._openColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._openMaterialBatches[i+n].add(e,t):this._openMaterialBatches[n].add(e,t)};jl._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};jl.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var hN=jl;var xJe=1,bJe="30px sans-serif",TJe=Ho.FILL,CJe=H.WHITE,AJe=H.BLACK,EJe=1,SJe=!1,wJe=new H(.165,.165,.165,.8),vJe=new z(7,5),DJe=z.ZERO,IJe=h.ZERO,PJe=Ye.NONE,RJe=_i.CENTER,OJe=Rn.CENTER,MJe=new h,LJe=new H,NJe=new H,FJe=new H,BJe=new z,kJe=new h,UJe=new z,VJe=new Ft,zJe=new Ft,HJe=new Ft,GJe=new Pt;function Uhe(e){this.entity=e,this.label=void 0,this.index=void 0}function Xy(e,t){t.collectionChanged.addEventListener(Xy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new Ct,this._onCollectionChanged(t,t.values,[],[])}Xy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._label,c,u=r.label,f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),d;if(f&&(d=q.getValueOrUndefined(s._position,e,MJe),c=q.getValueOrUndefined(a._text,e),f=l(d)&&l(c)),!f){z7(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0);let p=!1,g=q.getValueOrDefault(a._heightReference,e,PJe);l(u)||(u=n.getLabel(s),u.id=s,r.label=u,p=h.equals(u.position,d)&&u.heightReference===g),u.show=!0,u.position=d,u.text=c,u.scale=q.getValueOrDefault(a._scale,e,xJe),u.font=q.getValueOrDefault(a._font,e,bJe),u.style=q.getValueOrDefault(a._style,e,TJe),u.fillColor=q.getValueOrDefault(a._fillColor,e,CJe,LJe),u.outlineColor=q.getValueOrDefault(a._outlineColor,e,AJe,NJe),u.outlineWidth=q.getValueOrDefault(a._outlineWidth,e,EJe),u.showBackground=q.getValueOrDefault(a._showBackground,e,SJe),u.backgroundColor=q.getValueOrDefault(a._backgroundColor,e,wJe,FJe),u.backgroundPadding=q.getValueOrDefault(a._backgroundPadding,e,vJe,BJe),u.pixelOffset=q.getValueOrDefault(a._pixelOffset,e,DJe,UJe),u.eyeOffset=q.getValueOrDefault(a._eyeOffset,e,IJe,kJe),u.heightReference=g,u.horizontalOrigin=q.getValueOrDefault(a._horizontalOrigin,e,RJe),u.verticalOrigin=q.getValueOrDefault(a._verticalOrigin,e,OJe),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,VJe),u.pixelOffsetScaleByDistance=q.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,zJe),u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,HJe),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,GJe),u.disableDepthTestDistance=q.getValueOrUndefined(a._disableDepthTestDistance,e),p&&u._updateClamping()}return!0};Xy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.label))return ct.FAILED;let i=n.label;return t.center=h.clone(y(i._clampedPosition,i.position),t.center),t.radius=0,ct.DONE};Xy.prototype.isDestroyed=function(){return!1};Xy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Xy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeLabel(e[t]);return ue(this)};Xy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new Uhe(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Uhe(r)):(z7(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],z7(s.get(r.id),r,a),s.remove(r.id)};function z7(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}var mN=Xy;var WJe=1,jJe=0,qJe=!0,YJe=!0,XJe=yn.ENABLED,KJe=Ye.NONE,ZJe=H.RED,$Je=0,QJe=H.WHITE,JJe=fc.HIGHLIGHT,eet=.5,tet=new z(1,1),net=new F,iet=new F,Vhe=new H,zhe=new Array(4),oet=new h;function Ky(e,t){t.collectionChanged.addEventListener(Ky.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new Ct,this._onCollectionChanged(t,t.values,[],[])}async function ret(e,t,n,i){let o=e._primitives,r=e._modelHash;try{let s=await Qd.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene});if(e.isDestroyed()||!l(r[t.id]))return;s.id=t,o.add(s),r[t.id].modelPrimitive=s,s.errorEvent.addEventListener(a=>{l(r[t.id])&&(console.log(a),a.name!=="TextureError"&&s.incrementallyLoadTextures&&(r[t.id].loadFailed=!0))})}catch(s){if(e.isDestroyed()||!l(r[t.id]))return;console.log(s),r[t.id].loadFailed=!0}}Ky.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._model,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),d;if(f&&(d=s.computeModelMatrix(e,net),c=ve.createIfNeeded(q.getValueOrUndefined(a._uri,e)),f=l(d)&&l(c)),!f){l(u)&&u.modelPrimitive&&(u.modelPrimitive.show=!1);continue}if(!l(u)||c.url!==u.url){l(u?.modelPrimitive)&&(i.removeAndDestroy(u.modelPrimitive),delete n[s.id]),u={modelPrimitive:void 0,url:c.url,animationsRunning:!1,nodeTransformationsScratch:{},articulationsScratch:{},loadFailed:!1,modelUpdated:!1},n[s.id]=u;let m=q.getValueOrDefault(a._incrementallyLoadTextures,e,qJe);ret(this,s,c,m)}let p=u.modelPrimitive;if(!l(p))continue;p.show=!0,p.scale=q.getValueOrDefault(a._scale,e,WJe),p.minimumPixelSize=q.getValueOrDefault(a._minimumPixelSize,e,jJe),p.maximumScale=q.getValueOrUndefined(a._maximumScale,e),p.modelMatrix=F.clone(d,p.modelMatrix),p.shadows=q.getValueOrDefault(a._shadows,e,XJe),p.heightReference=q.getValueOrDefault(a._heightReference,e,KJe),p.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e),p.silhouetteColor=q.getValueOrDefault(a._silhouetteColor,e,ZJe,Vhe),p.silhouetteSize=q.getValueOrDefault(a._silhouetteSize,e,$Je),p.color=q.getValueOrDefault(a._color,e,QJe,Vhe),p.colorBlendMode=q.getValueOrDefault(a._colorBlendMode,e,JJe),p.colorBlendAmount=q.getValueOrDefault(a._colorBlendAmount,e,eet),p.clippingPlanes=q.getValueOrUndefined(a._clippingPlanes,e),p.clampAnimations=q.getValueOrDefault(a._clampAnimations,e,YJe),p.imageBasedLighting.imageBasedLightingFactor=q.getValueOrDefault(a._imageBasedLightingFactor,e,tet);let g=q.getValueOrUndefined(a._lightColor,e);if(l(g)&&(H.pack(g,zhe,0),g=h.unpack(zhe,0,oet)),p.lightColor=g,p.customShader=q.getValueOrUndefined(a._customShader,e),n[s.id].modelUpdated=!0,p.ready){let m=q.getValueOrDefault(a._runAnimations,e,!0);u.animationsRunning!==m&&(m?p.activeAnimations.addAll({loop:Bl.REPEAT}):p.activeAnimations.removeAll(),u.animationsRunning=m);let x=q.getValueOrUndefined(a._nodeTransformations,e,u.nodeTransformationsScratch);if(l(x)){let C=Object.keys(x);for(let A=0,S=C.length;A<S;++A){let v=C[A],I=x[v];if(!l(I))continue;let O=p.getNode(v);if(!l(O))continue;let R=F.fromTranslationRotationScale(I,iet);O.matrix=F.multiply(O.originalMatrix,R,R)}}let b=!1,T=q.getValueOrUndefined(a._articulations,e,u.articulationsScratch);if(l(T)){let C=Object.keys(T);for(let A=0,S=C.length;A<S;++A){let v=C[A],I=T[v];l(I)&&(b=!0,p.setArticulationStage(v,I))}}b&&p.applyArticulations()}}return!0};Ky.prototype.isDestroyed=function(){return!1};Ky.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Ky.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._modelHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)H7(this,e[i],t,n);return ue(this)};var Kz=new h,set=new fe;Ky.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!l(n))return ct.FAILED;if(n.loadFailed)return ct.FAILED;let i=n.modelPrimitive;if(!l(i)||!i.show)return ct.PENDING;if(!i.ready||!n.modelUpdated)return ct.PENDING;let o=this._scene,r=y(o.ellipsoid,ee.default);if(i.heightReference!==Ye.NONE){let a=i.modelMatrix;Kz.x=a[12],Kz.y=a[13],Kz.z=a[14];let c=r.cartesianToCartographic(Kz,set),u=o.getHeight(c,i.heightReference);return l(u)&&(gf(i.heightReference)?c.height=u:c.height+=u),ae.clone(i.boundingSphere,t),t.center=r.cartographicToCartesian(c),ct.DONE}return ae.clone(i.boundingSphere,t),ct.DONE};Ky.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?(aet(r,a),s.set(r.id,r)):(H7(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],H7(this,r,a,c),s.remove(r.id)};function H7(e,t,n,i){let o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function aet(e,t){let n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var pN=Ky;function Zy(e){this._definitionChanged=new me,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(Zy.prototype,{isConstant:{get:function(){return 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uet=60,fet=1,Ghe=new Cn,G7=new Cn,W7=new Cn;function Hhe(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function det(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let d=!l(o)||Z.lessThanOrEquals(o,t)||Z.greaterThanOrEquals(o,n),p=0,g=i.length,m=i[p],x=n,b=!1,T,C,A;for(;p<g;){if(!d&&Z.greaterThanOrEquals(m,o)&&(f=e.getValueInReferenceFrame(o,r,c[u]),l(f)&&(c[u++]=f),d=!0),Z.greaterThan(m,t)&&Z.lessThan(m,x)&&!m.equals(o)&&(f=e.getValueInReferenceFrame(m,r,c[u]),l(f)&&(c[u++]=f)),p<g-1){if(s>0&&!b){let S=i[p+1],v=Z.secondsDifference(S,m);b=v>s,b&&(T=Math.ceil(v/s),C=0,A=v/Math.max(T,2),T=Math.max(T-1,1))}if(b&&C<T){m=Z.addSeconds(m,A,new Z),C++;continue}}b=!1,p++,m=i[p]}return f=e.getValueInReferenceFrame(n,r,c[u]),l(f)&&(c[u++]=f),u}function het(e,t,n,i,o,r,s,a){let c,u=0,f=s,d=t,p=Math.max(r,60),g=!l(i)||Z.lessThanOrEquals(i,t)||Z.greaterThanOrEquals(i,n);for(;Z.lessThan(d,n);)!g&&Z.greaterThanOrEquals(d,i)&&(g=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(d,o,a[f]),l(c)&&(a[f]=c,f++),u++,d=Z.addSeconds(t,p*u,new Z);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function met(e,t,n,i,o,r,s,a){W7.start=t,W7.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let d=u.get(f);if(!Cn.intersect(d,W7,Ghe).isEmpty){let p=d.start;d.isStartIncluded||(d.isStopIncluded?p=d.stop:p=Z.addSeconds(d.start,Z.secondsDifference(d.stop,d.start)/2,new Z));let g=e.getValueInReferenceFrame(p,o,a[c]);l(g)&&(a[c]=g,c++)}}return c}function pet(e,t,n,i,o,r,s,a){let c=e.getValueInReferenceFrame(t,o,a[s]);return l(c)&&(a[s++]=c),s}function _et(e,t,n,i,o,r,s,a){G7.start=t,G7.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let d=u.get(f);if(!Cn.intersect(d,G7,Ghe).isEmpty){let p=d.start,g=d.stop,m=t;Z.greaterThan(p,m)&&(m=p);let x=n;Z.lessThan(g,x)&&(x=g),c=Whe(d.data,m,x,i,o,r,c,a)}}return c}function Whe(e,t,n,i,o,r,s,a){for(;e instanceof N_;)e=e.resolvedProperty;if(e instanceof ua){let c=e._property._times;s=det(e,t,n,c,i,o,r,s,a)}else e instanceof ca?s=_et(e,t,n,i,o,r,s,a):e instanceof F_?s=met(e,t,n,i,o,r,s,a):e instanceof Hc||e instanceof Pm&&q.isConstant(e)?s=pet(e,t,n,i,o,r,s,a):s=het(e,t,n,i,o,r,s,a);return s}function jhe(e,t,n,i,o,r,s){l(s)||(s=[]);let a=Whe(e,t,n,i,o,r,0,s);return s.length=a,s}var get=new Q;function _N(e,t){this._unusedIndexes=[],this._polylineCollection=new eh,this._scene=e,this._referenceFrame=t,e.primitives.add(this._polylineCollection)}_N.prototype.update=function(e){if(this._referenceFrame===to.INERTIAL){let t=Rt.computeIcrfToCentralBodyFixedMatrix(e,get);F.fromRotationTranslation(t,h.ZERO,this._polylineCollection.modelMatrix)}};_N.prototype.updateObject=function(e,t){let n=t.entity,i=n._path,o=n._position,r,s,a=i._show,c=t.polyline,u=n.isShowing&&n.isAvailable(e)&&(!l(a)||a.getValue(e));if(u){let d=q.getValueOrUndefined(i._leadTime,e),p=q.getValueOrUndefined(i._trailTime,e),g=n._availability,m=l(g),x=l(d),b=l(p);if(u=m||x&&b,u){if(b&&(r=Z.addSeconds(e,-p,new Z)),x&&(s=Z.addSeconds(e,d,new Z)),m){let T=g.start,C=g.stop;(!b||Z.greaterThan(T,r))&&(r=T),(!x||Z.lessThan(C,s))&&(s=C)}u=Z.lessThan(r,s)}}if(!u){l(c)&&(this._unusedIndexes.push(t.index),t.polyline=void 0,c.show=!1,t.index=void 0);return}if(!l(c)){let d=this._unusedIndexes;if(d.length>0){let g=d.pop();c=this._polylineCollection.get(g),t.index=g}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}let f=q.getValueOrDefault(i._resolution,e,uet);c.show=!0,c.positions=jhe(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=$o.getValue(e,i._material,c.material),c.width=q.getValueOrDefault(i._width,e,fet),c.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};_N.prototype.removeObject=function(e){let t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};_N.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),ue(this)};function $y(e,t){t.collectionChanged.addEventListener($y.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new Ct,this._onCollectionChanged(t,t.values,[],[])}$y.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let n=this._items.values;if(n.length===0&&l(this._updaters)&&Object.keys(this._updaters).length>0){for(let i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i<o;i++){let r=n[i],a=r.entity._position,c=r.updater,u=to.FIXED;this._scene.mode===ne.SCENE3D&&(u=a.referenceFrame);let f=this._updaters[u];if(c===f&&l(f)){f.updateObject(e,r);continue}l(c)&&c.removeObject(r),l(f)||(f=new _N(this._scene,u),f.update(e),this._updaters[u]=f),r.updater=f,l(f)&&f.updateObject(e,r)}return!0};$y.prototype.isDestroyed=function(){return!1};$y.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener($y.prototype._onCollectionChanged,this);let e=this._updaters;for(let t in e)e.hasOwnProperty(t)&&e[t].destroy();return ue(this)};$y.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s,a=this._items;for(o=t.length-1;o>-1;o--)r=t[o],l(r._path)&&l(r._position)&&a.set(r.id,new Hhe(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._path)&&l(r._position)?a.contains(r.id)||a.set(r.id,new Hhe(r)):(s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};$y._subSample=jhe;var gN=$y;var qhe=H.WHITE,Yhe=H.BLACK,Xhe=0,Khe=1,Zhe=0,$he=Ir.NONE,Qhe=new H,yet=new h,Jhe=new H,eme=new Ft,tme=new Ft,nme=new Pt;function ime(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function Qy(e,t){t.collectionChanged.addEventListener(Qy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new Ct,this._onCollectionChanged(t,t.values,[],[])}Qy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._point,c=r.pointPrimitive,u=r.billboard,f=q.getValueOrDefault(a._heightReference,e,Ye.NONE),d=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),p;if(d&&(p=q.getValueOrUndefined(s._position,e,yet),d=l(p)),!d){yN(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0);let g=!1,m=!1;if(f!==Ye.NONE&&!l(u)?(l(c)&&(yN(r,s,n),c=void 0),u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u,g=!0,m=h.equals(u.position,p)&&u.heightReference===f):f===Ye.NONE&&!l(c)&&(l(u)&&(yN(r,s,n),u=void 0),c=n.getPoint(s),c.id=s,r.pointPrimitive=c),l(c))c.show=!0,c.position=p,c.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,eme),c.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,tme),c.color=q.getValueOrDefault(a._color,e,qhe,Qhe),c.outlineColor=q.getValueOrDefault(a._outlineColor,e,Yhe,Jhe),c.outlineWidth=q.getValueOrDefault(a._outlineWidth,e,Xhe),c.pixelSize=q.getValueOrDefault(a._pixelSize,e,Khe),c.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,nme),c.disableDepthTestDistance=q.getValueOrDefault(a._disableDepthTestDistance,e,Zhe),c.splitDirection=q.getValueOrDefault(a._splitDirection,e,$he);else if(l(u)){u.show=!0,u.position=p,u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,eme),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,tme),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,nme),u.disableDepthTestDistance=q.getValueOrDefault(a._disableDepthTestDistance,e,Zhe),u.splitDirection=q.getValueOrDefault(a._splitDirection,e,$he),u.heightReference=f;let x=q.getValueOrDefault(a._color,e,qhe,Qhe),b=q.getValueOrDefault(a._outlineColor,e,Yhe,Jhe),T=Math.round(q.getValueOrDefault(a._outlineWidth,e,Xhe)),C=Math.max(1,Math.round(q.getValueOrDefault(a._pixelSize,e,Khe)));if(T>0?(u.scale=1,g=g||T!==r.outlineWidth||C!==r.pixelSize||!H.equals(x,r.color)||!H.equals(b,r.outlineColor)):(u.scale=C/50,C=50,g=g||T!==r.outlineWidth||!H.equals(x,r.color)||!H.equals(b,r.outlineColor)),g){r.color=H.clone(x,r.color),r.outlineColor=H.clone(b,r.outlineColor),r.pixelSize=C,r.outlineWidth=T;let A=x.alpha,S=x.toCssColorString(),v=b.toCssColorString(),I=JSON.stringify([S,C,v,T]);u.setImage(I,bb(A,S,v,T,C))}m&&u._updateClamping()}}return!0};Qy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return ct.FAILED;if(l(n.pointPrimitive))t.center=h.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!l(i._clampedPosition))return ct.PENDING;t.center=h.clone(i._clampedPosition,t.center)}return t.radius=0,ct.DONE};Qy.prototype.isDestroyed=function(){return!1};Qy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Qy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removePoint(e[t]);return ue(this)};Qy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new ime(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new ime(r)):(yN(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],yN(s.get(r.id),r,a),s.remove(r.id)};function yN(e,t,n){if(l(e)){let i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var xN=Qy;var cme=[];function xet(e,t,n,i,o){let r=cme;r.length=o;let s,a=n.red,c=n.green,u=n.blue,f=n.alpha,d=i.red,p=i.green,g=i.blue,m=i.alpha;if(H.equals(n,i)){for(s=0;s<o;s++)r[s]=H.clone(n);return r}let x=(d-a)/o,b=(p-c)/o,T=(g-u)/o,C=(m-f)/o;for(s=0;s<o;s++)r[s]=new H(a+s*x,c+s*b,u+s*T,f+s*C);return r}function bN(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.width,1),o=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._width=i,this._colorsPerVertex=o,this._vertexFormat=Pe.clone(y(e.vertexFormat,Pe.DEFAULT)),this._arcType=y(e.arcType,$t.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createPolylineGeometry";let r=1+t.length*h.packedLength;r+=l(n)?1+n.length*H.packedLength:1,this.packedLength=r+ee.packedLength+Pe.packedLength+4}bN.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=H.packedLength)H.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n++]=e._width,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};var lme=ee.clone(ee.UNIT_SPHERE),ume=new Pe,uT={positions:void 0,colors:void 0,ellipsoid:lme,vertexFormat:ume,width:void 0,colorsPerVertex:void 0,arcType:void 0,granularity:void 0};bN.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=H.packedLength)s[i]=H.unpack(e,t);let a=ee.unpack(e,t,lme);t+=ee.packedLength;let c=Pe.unpack(e,t,ume);t+=Pe.packedLength;let u=e[t++],f=e[t++]===1,d=e[t++],p=e[t];return l(n)?(n._positions=r,n._colors=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Pe.clone(c,n._vertexFormat),n._width=u,n._colorsPerVertex=f,n._arcType=d,n._granularity=p,n):(uT.positions=r,uT.colors=s,uT.width=u,uT.colorsPerVertex=f,uT.arcType=d,uT.granularity=p,new bN(uT))};var ome=new h,rme=new h,sme=new h,ame=new h;bN.createGeometry=function(e){let t=e._width,n=e._vertexFormat,i=e._colors,o=e._colorsPerVertex,r=e._arcType,s=e._granularity,a=e._ellipsoid,c,u,f,d=[],p=To(e._positions,h.equalsEpsilon,!1,d);if(l(i)&&d.length>0){let M=0,B=d[0];i=i.filter(function(V,U){let G=!1;return o?G=U===B||U===0&&B===1:G=U+1===B,G?(M++,B=d[M],!1):!0})}let g=p.length;if(g<2||t<=0)return;if(r===$t.GEODESIC||r===$t.RHUMB){let M,B;r===$t.GEODESIC?(M=P.chordLength(s,a.maximumRadius),B=Di.numberOfPoints):(M=s,B=Di.numberOfPointsRhumbLine);let V=Di.extractHeights(p,a);if(l(i)){let U=1;for(c=0;c<g-1;++c)U+=B(p[c],p[c+1],M);let G=new Array(U),k=0;for(c=0;c<g-1;++c){let Y=p[c],W=p[c+1],$=i[c],j=B(Y,W,M);if(o&&c<U){let K=i[c+1],J=xet(Y,W,$,K,j),de=J.length;for(u=0;u<de;++u)G[k++]=J[u]}else for(u=0;u<j;++u)G[k++]=H.clone($)}G[k]=H.clone(i[i.length-1]),i=G,cme.length=0}r===$t.GEODESIC?p=Di.generateCartesianArc({positions:p,minDistance:M,ellipsoid:a,height:V}):p=Di.generateCartesianRhumbArc({positions:p,granularity:M,ellipsoid:a,height:V})}g=p.length;let m=g*4-4,x=new Float64Array(m*3),b=new Float64Array(m*3),T=new Float64Array(m*3),C=new Float32Array(m*2),A=n.st?new Float32Array(m*2):void 0,S=l(i)?new Uint8Array(m*4):void 0,v=0,I=0,O=0,R=0,L;for(u=0;u<g;++u){u===0?(L=ome,h.subtract(p[0],p[1],L),h.add(p[0],L,L)):L=p[u-1],h.clone(L,sme),h.clone(p[u],rme),u===g-1?(L=ome,h.subtract(p[g-1],p[g-2],L),h.add(p[g-1],L,L)):L=p[u+1],h.clone(L,ame);let M,B;l(S)&&(u!==0&&!o?M=i[u-1]:M=i[u],u!==g-1&&(B=i[u]));let V=u===0?2:0,U=u===g-1?2:4;for(f=V;f<U;++f){h.pack(rme,x,v),h.pack(sme,b,v),h.pack(ame,T,v),v+=3;let G=f-2<0?-1:1;if(C[I++]=2*(f%2)-1,C[I++]=G*t,n.st&&(A[O++]=u/(g-1),A[O++]=Math.max(C[I-2],0)),l(S)){let k=f<2?M:B;S[R++]=H.floatToByte(k.red),S[R++]=H.floatToByte(k.green),S[R++]=H.floatToByte(k.blue),S[R++]=H.floatToByte(k.alpha)}}}let N=new fn;N.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:x}),N.prevPosition=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),N.nextPosition=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T}),N.expandAndWidth=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:C}),n.st&&(N.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:A})),l(S)&&(N.color=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,values:S,normalize:!0}));let _=Ne.createTypedArray(m,g*6-6),E=0,w=0,D=g-1;for(u=0;u<D;++u)_[w++]=E,_[w++]=E+2,_[w++]=E+1,_[w++]=E+1,_[w++]=E+2,_[w++]=E+3,E+=4;return new at({attributes:N,indices:_,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromPoints(p),geometryType:hf.POLYLINES})};var G_=bN;var bet=new Xn(0),Zz={},fme=new H,Tet=new Ut(H.WHITE),Cet=new Xn(!0),Aet=new Xn(yn.DISABLED),Eet=new Xn(new Pt),wet=new Xn(Un.BOTH);function vet(){this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Det(){this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function yh(e,t){this._entity=e,this._scene=t,this._entitySubscription=e.definitionChanged.addEventListener(yh.prototype._onEntityPropertyChanged,this),this._fillEnabled=!1,this._dynamic=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._depthFailMaterialProperty=void 0,this._geometryOptions=new vet,this._groundGeometryOptions=new Det,this._id=`polyline-${e.id}`,this._clampToGround=!1,this._supportsPolylinesOnTerrain=Qo.supportsPolylinesOnTerrain(t),this._zIndex=0,this._onEntityPropertyChanged(e,"polyline",e.polyline,void 0)}Object.defineProperties(yh.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},depthFailMaterialProperty:{get:function(){return this._depthFailMaterialProperty}},outlineEnabled:{value:!1},hasConstantOutline:{value:!0},outlineColorProperty:{value:void 0},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{value:!1},geometryChanged:{get:function(){return this._geometryChanged}},arcType:{get:function(){return this._arcType}},clampToGround:{get:function(){return this._clampToGround&&this._supportsPolylinesOnTerrain}},zIndex:{get:function(){return this._zIndex}}});yh.prototype.isOutlineVisible=function(e){return!1};yh.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e);return y(n,!1)};yh.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new gn(n&&t.isShowing&&this._showProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=kn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r},a;return this._materialProperty instanceof Ut&&(l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,fme)),l(a)||(a=H.WHITE),s.color=Ht.fromColor(a)),this.clampToGround?new Tt({id:t,geometry:new Ex(this._groundGeometryOptions),attributes:s}):(l(this._depthFailMaterialProperty)&&this._depthFailMaterialProperty instanceof Ut&&(l(this._depthFailMaterialProperty.color)&&(this._depthFailMaterialProperty.color.isConstant||n)&&(a=this._depthFailMaterialProperty.color.getValue(e,fme)),l(a)||(a=H.WHITE),s.depthFailColor=Ht.fromColor(a)),new Tt({id:t,geometry:new G_(this._geometryOptions),attributes:s}))};yh.prototype.createOutlineGeometryInstance=function(e){};yh.prototype.isDestroyed=function(){return!1};yh.prototype.destroy=function(){this._entitySubscription(),ue(this)};yh.prototype._onEntityPropertyChanged=function(e,t,n,i){if(!(t==="availability"||t==="polyline"))return;let o=this._entity.polyline;if(!l(o)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.positions,s=o.show;if(l(s)&&s.isConstant&&!s.getValue(ze.MINIMUM_VALUE)||!l(r)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let a=o.zIndex,c=y(o.material,Tet),u=c instanceof Ut;this._materialProperty=c,this._depthFailMaterialProperty=o.depthFailMaterial,this._showProperty=y(s,Cet),this._shadowsProperty=y(o.shadows,Aet),this._distanceDisplayConditionProperty=y(o.distanceDisplayCondition,Eet),this._classificationTypeProperty=y(o.classificationType,wet),this._fillEnabled=!0,this._zIndex=y(a,bet);let f=o.width,d=o.arcType,p=o.clampToGround,g=o.granularity;if(!r.isConstant||!q.isConstant(f)||!q.isConstant(d)||!q.isConstant(g)||!q.isConstant(p)||!q.isConstant(a))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{let m=this._geometryOptions,x=r.getValue(ze.MINIMUM_VALUE,m.positions);if(!l(x)||x.length<2){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let b;u&&(!l(this._depthFailMaterialProperty)||this._depthFailMaterialProperty instanceof Ut)?b=Yr.VERTEX_FORMAT:b=na.VERTEX_FORMAT,m.vertexFormat=b,m.positions=x,m.width=l(f)?f.getValue(ze.MINIMUM_VALUE):void 0,m.arcType=l(d)?d.getValue(ze.MINIMUM_VALUE):void 0,m.granularity=l(g)?g.getValue(ze.MINIMUM_VALUE):void 0;let T=this._groundGeometryOptions;T.positions=x,T.width=m.width,T.arcType=m.arcType,T.granularity=m.granularity,this._clampToGround=l(p)?p.getValue(ze.MINIMUM_VALUE):!1,!this._clampToGround&&l(a)&&Nt("Entity polylines must have clampToGround: true when using zIndex.  zIndex will be ignored."),this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};yh.prototype.createDynamicUpdater=function(e,t){return new TN(e,t,this)};var lS={positions:void 0,granularity:void 0,height:void 0,ellipsoid:void 0};function TN(e,t,n){this._line=void 0,this._primitives=e,this._groundPrimitives=t,this._groundPolylinePrimitive=void 0,this._material=void 0,this._geometryUpdater=n,this._positions=[]}function dme(e){if(l(e._line))return e._line;let t=e._primitives,n=e._geometryUpdater._scene.id+t._guid,i=Zz[n];!l(i)||i.isDestroyed()?(i=new eh,Zz[n]=i,t.add(i)):t.contains(i)||t.add(i);let o=i.add();return o.id=e._geometryUpdater._entity,e._line=o,o}TN.prototype.update=function(e){let t=this._geometryUpdater,n=t._entity,i=n.polyline,o=i.positions,r=q.getValueOrUndefined(o,e,this._positions);t._clampToGround=q.getValueOrDefault(i._clampToGround,e,!1),t._groundGeometryOptions.positions=r,t._groundGeometryOptions.width=q.getValueOrDefault(i._width,e,1),t._groundGeometryOptions.arcType=q.getValueOrDefault(i._arcType,e,$t.GEODESIC),t._groundGeometryOptions.granularity=q.getValueOrDefault(i._granularity,e,9999);let s=this._groundPrimitives;if(l(this._groundPolylinePrimitive)&&(s.remove(this._groundPolylinePrimitive),this._groundPolylinePrimitive=void 0),t.clampToGround){if(!n.isShowing||!n.isAvailable(e)||!q.getValueOrDefault(i._show,e,!0)||!l(r)||r.length<2)return;let d=t.fillMaterialProperty,p;if(d instanceof Ut)p=new Yr;else{let g=$o.getValue(e,d,this._material);p=new na({material:g,translucent:g.isTranslucent()}),this._material=g}this._groundPolylinePrimitive=s.add(new Rd({geometryInstances:t.createFillGeometryInstance(e),appearance:p,classificationType:t.classificationTypeProperty.getValue(e),asynchronous:!1}),q.getValueOrUndefined(t.zIndex,e)),l(this._line)&&(this._line.show=!1);return}let a=dme(this);if(!n.isShowing||!n.isAvailable(e)||!q.getValueOrDefault(i._show,e,!0)){a.show=!1;return}if(!l(r)||r.length<2){a.show=!1;return}let c=$t.GEODESIC;c=q.getValueOrDefault(i._arcType,e,c);let u=t._scene.globe,f=t._scene.ellipsoid;c!==$t.NONE&&l(u)&&(lS.ellipsoid=f,lS.positions=r,lS.granularity=q.getValueOrUndefined(i._granularity,e),lS.height=Di.extractHeights(r,f),c===$t.GEODESIC?r=Di.generateCartesianArc(lS):r=Di.generateCartesianRhumbArc(lS)),a.show=!0,a.positions=r.slice(),a.material=$o.getValue(e,t.fillMaterialProperty,a.material),a.width=q.getValueOrDefault(i._width,e,1),a.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,a.distanceDisplayCondition)};TN.prototype.getBoundingSphere=function(e){if(this._geometryUpdater.clampToGround){let t=this._groundPolylinePrimitive;if(l(t)&&t.show&&t.ready){let n=t.getGeometryInstanceAttributes(this._geometryUpdater._entity);if(l(n)&&l(n.boundingSphere))return ae.clone(n.boundingSphere,e),ct.DONE}return l(t)&&!t.ready?ct.PENDING:ct.DONE}else{let t=dme(this);if(t.show&&t.positions.length>0)return ae.fromPoints(t.positions,e),ct.DONE}return ct.FAILED};TN.prototype.isDestroyed=function(){return!1};TN.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=Zz[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete Zz[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),ue(this)};var CN=yh;var Iet=new H,Pet=new Pt,Ret=new Pt;function xh(e,t,n,i,o){let r;n instanceof Ut?r=Yr:r=na,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new Ct,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Ct,this.material=void 0,this.updatersWithAttributes=new Ct,this.attributes=new Ct,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(xh.prototype.onMaterialChanged,this),this.subscriptions=new Ct,this.showsUpdated=new Ct,this.zIndex=i,this._asynchronous=o}xh.prototype.onMaterialChanged=function(){this.invalidated=!0};xh.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ut&&t instanceof Ut?!0:l(t)&&t.equals(n)};xh.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};xh.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};xh.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Rd({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===na&&(this.material=$o.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===na&&(this.material=$o.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),d=this.attributes.get(f.id.id);if(l(d)||(d=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),!c.fillMaterialProperty.isConstant){let x=c.fillMaterialProperty.color,b=q.getValueOrDefault(x,e,H.WHITE,Iet);H.equals(d._lastColor,b)||(d._lastColor=H.clone(b,d._lastColor),d.color=Ht.toValue(b,d.color))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,Ret,Pet);Pt.equals(x,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Pt.clone(x,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=kn.toValue(x,d.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};xh.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=gn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};xh.prototype.contains=function(e){return this.updaters.contains(e.id)};xh.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};xh.prototype.destroy=function(){let e=this.primitive,t=this.orderedGroundPrimitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function uS(e,t,n){this._items=[],this._orderedGroundPrimitives=e,this._classificationType=t,this._asynchronous=y(n,!0)}uS.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=q.getValueOrDefault(t.zIndex,0);for(let a=0;a<i;++a){let c=n[a];if(c.isMaterial(t)&&c.zIndex===r){c.add(e,t,o);return}}let s=new xh(this._orderedGroundPrimitives,this._classificationType,t.fillMaterialProperty,r,this._asynchronous);s.add(e,t,o),n.push(s)};uS.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};uS.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};uS.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};uS.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var AN=uS;var Oet=[];function hme(e,t){let n=e._batches,i=n.length;for(let o=0;o<i;o++)n[o].remove(t)}function mme(e,t,n){if(n.isDynamic){e._dynamicBatch.add(t,n);return}if(n.clampToGround&&n.fillEnabled){let s=n.classificationTypeProperty.getValue(t);e._groundBatches[s].add(t,n);return}let i;n.fillEnabled&&(i=n.shadowsProperty.getValue(t));let o=0;l(n.depthFailMaterialProperty)&&(o=n.depthFailMaterialProperty instanceof Ut?1:2);let r;l(i)&&(r=i+o*yn.NUMBER_OF_SHADOW_MODES),n.fillEnabled&&(n.fillMaterialProperty instanceof Ut?e._colorBatches[r].add(t,n):e._materialBatches[r].add(t,n))}function Rm(e,t,n,i){i=y(i,e.groundPrimitives),n=y(n,e.primitives),this._scene=e,this._primitives=n,this._entityCollection=void 0,this._addedObjects=new Ct,this._removedObjects=new Ct,this._changedObjects=new Ct;let o,r=yn.NUMBER_OF_SHADOW_MODES;for(this._colorBatches=new Array(r*3),this._materialBatches=new Array(r*3),o=0;o<r;++o)this._colorBatches[o]=new $f(n,Yr,void 0,!1,o),this._materialBatches[o]=new Qf(n,na,void 0,!1,o),this._colorBatches[o+r]=new $f(n,Yr,Yr,!1,o),this._materialBatches[o+r]=new Qf(n,na,Yr,!1,o),this._colorBatches[o+r*2]=new $f(n,Yr,na,!1,o),this._materialBatches[o+r*2]=new Qf(n,na,na,!1,o);this._dynamicBatch=new Zb(n,i);let s=Un.NUMBER_OF_CLASSIFICATION_TYPES;for(this._groundBatches=new Array(s),o=0;o<s;++o)this._groundBatches[o]=new AN(i,o);this._batches=this._colorBatches.concat(this._materialBatches,this._dynamicBatch,this._groundBatches),this._subscriptions=new Ct,this._updaters=new Ct,this._entityCollection=t,t.collectionChanged.addEventListener(Rm.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,Oet)}Rm.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(hme(this,f),mme(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),hme(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new CN(c,this._scene),this._updaters.set(u,f),mme(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(Rm._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let d=!0,p=this._batches,g=p.length;for(a=0;a<g;a++)d=p[a].update(e)&&d;return d};var Met=[],Let=new ae;Rm.prototype.getBoundingSphere=function(e,t){let n=Met,i=Let,o=0,r=ct.DONE,s=this._batches,a=s.length,c=this._updaters.get(e.id);for(let u=0;u<a;u++){if(r=s[u].getBoundingSphere(c,i),r===ct.PENDING)return ct.PENDING;r===ct.DONE&&(n[o]=ae.clone(i,n[o]),o++)}return o===0?ct.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),ct.DONE)};Rm.prototype.isDestroyed=function(){return!1};Rm.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Rm.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();return this._subscriptions.removeAll(),ue(this)};Rm._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};Rm.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var EN=Rm;function ql(e){Vc.initializeTerrainHeights(),Rd.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new Nr,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=y(e.visualizersCallback,ql.defaultVisualizersCallback);let i=!1,o=new Gl,r=new Gl;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;u<f;u++)this._onDataSourceAdded(n,n.get(u));let s=new AL;this._onDataSourceAdded(void 0,s),this._defaultDataSource=s;let a,c;if(!i){let u=this,f=function(){t.primitives.add(o),t.groundPrimitives.add(r),a(),c(),u._removeDefaultDataSourceListener=void 0,u._removeDataSourceCollectionListener=void 0};a=s.entities.collectionChanged.addEventListener(f),c=n.dataSourceAdded.addEventListener(f)}this._removeDefaultDataSourceListener=a,this._removeDataSourceCollectionListener=c,this._ready=!1}var fS=[];ql.registerVisualizer=function(e){fS.includes(e)||fS.push(e)};ql.unregisterVisualizer=function(e){if(fS.includes(e)){let t=fS.indexOf(e);fS.splice(t,1)}};ql.defaultVisualizersCallback=function(e,t,n){let i=n.entities;return[new eP(t,i),new hN(e,i,n._primitives,n._groundPrimitives),new mN(t,i),new pN(e,i),new cL(e,i),new xN(t,i),new gN(e,i),new EN(e,i,n._primitives,n._groundPrimitives),...fS.map(o=>new o(e,i))]};Object.defineProperties(ql.prototype,{scene:{get:function(){return this._scene}},dataSources:{get:function(){return this._dataSourceCollection}},defaultDataSource:{get:function(){return this._defaultDataSource}},ready:{get:function(){return this._ready}}});ql.prototype.isDestroyed=function(){return!1};ql.prototype.destroy=function(){this._eventHelper.removeAll();let e=this._dataSourceCollection;for(let t=0,n=e.length;t<n;++t)this._onDataSourceRemoved(this._dataSourceCollection,e.get(t));return this._onDataSourceRemoved(void 0,this._defaultDataSource),l(this._removeDefaultDataSourceListener)?(this._removeDefaultDataSourceListener(),this._removeDataSourceCollectionListener()):(this._scene.primitives.remove(this._primitives),this._scene.groundPrimitives.remove(this._groundPrimitives)),ue(this)};ql.prototype.update=function(e){if(!ai.initialized)return this._ready=!1,!1;let t=!0,n,i,o,r,s=this._dataSourceCollection,a=s.length;for(n=0;n<a;n++){let c=s.get(n);for(l(c.update)&&(t=c.update(e)&&t),o=c._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t}for(o=this._defaultDataSource._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t;return!this._ready&&t&&this._scene.requestRender(),this._ready=t,t};ql.prototype._postRender=function(){let e=this._scene.frameState,t=this._dataSourceCollection,n=t.length;for(let i=0;i<n;i++){let o=t.get(i),r=o.credit;l(r)&&e.creditDisplay.addCreditToNextFrame(r);let s=o._resourceCredits;if(l(s)){let a=s.length;for(let c=0;c<a;c++)e.creditDisplay.addCreditToNextFrame(s[c])}}};var Net=[],Fet=new ae;ql.prototype.getBoundingSphere=function(e,t,n){if(!this._ready)return ct.PENDING;let i,o,r=this._defaultDataSource;if(!r.entities.contains(e)){r=void 0;let p=this._dataSourceCollection;for(o=p.length,i=0;i<o;i++){let g=p.get(i);if(g.entities.contains(e)){r=g;break}}}if(!l(r))return ct.FAILED;let s=Net,a=Fet,c=0,u=ct.DONE,f=r._visualizers,d=f.length;for(i=0;i<d;i++){let p=f[i];if(l(p.getBoundingSphere)){if(u=f[i].getBoundingSphere(e,a),!t&&u===ct.PENDING)return ct.PENDING;u===ct.DONE&&(s[c]=ae.clone(a,s[c]),c++)}}return c===0?ct.FAILED:(s.length=c,ae.fromBoundingSpheres(s,n),ct.DONE)};ql.prototype._onDataSourceAdded=function(e,t){let n=this._scene,i=this._primitives,o=this._groundPrimitives,r=i.add(new Gl),s=o.add(new kL);t._primitives=r,t._groundPrimitives=s;let a=t.clustering;a._initialize(n),r.add(a),t._visualizers=this._visualizersCallback(n,a,t)};ql.prototype._onDataSourceRemoved=function(e,t){let n=this._primitives,i=this._groundPrimitives,o=t._primitives,r=t._groundPrimitives,s=t.clustering;o.remove(s);let a=t._visualizers,c=a.length;for(let u=0;u<c;u++)a[u].destroy();n.remove(o),i.remove(r),t._visualizers=void 0};ql.prototype._onDataSourceMoved=function(e,t,n){let i=this._primitives,o=this._groundPrimitives,r=e._primitives,s=e._groundPrimitives;t===n+1?(i.raise(r),o.raise(s)):t===n-1?(i.lower(r),o.lower(s)):t===0?(i.lowerToBottom(r),o.lowerToBottom(s),i.raise(r),o.raise(s)):(i.raiseToTop(r),o.raiseToTop(s))};var SN=ql;function j7(e,t,n){this.heading=y(e,0),this.pitch=y(t,0),this.range=y(n,0)}j7.clone=function(e,t){if(l(e))return l(t)||(t=new j7),t.heading=e.heading,t.pitch=e.pitch,t.range=e.range,t};var ed=j7;var pme=new Q,_me=new Q,gme=new Q,Bet=new F,$z=new h,yme=new h,q7=new h,Y7=new h,xme=new h,bme=new h,dS=new Z,ket=1.25;function Uet(e,t,n,i,o,r,s){let a=e.scene.mode,c=o.getValue(r,e._lastCartesian);if(l(c)){let u=!1,f=!1,d,p,g;if(a===ne.SCENE3D){Z.addSeconds(r,.001,dS);let C=o.getValue(dS,$z);if(l(C)||(Z.addSeconds(r,-.001,dS),C=o.getValue(dS,$z),f=!0),l(C)){let A=Rt.computeFixedToIcrfMatrix(r,pme),S=Rt.computeFixedToIcrfMatrix(dS,_me),v;!l(A)||!l(S)?(v=Rt.computeTemeToPseudoFixedMatrix(r,gme),A=Q.transpose(v,pme),S=Rt.computeTemeToPseudoFixedMatrix(dS,_me),Q.transpose(S,S)):v=Q.transpose(A,gme);let I=Q.multiplyByVector(A,c,xme),O=Q.multiplyByVector(S,C,bme);h.subtract(I,O,Y7);let R=h.magnitude(Y7)*1e3,L=P.GRAVITATIONALPARAMETER,N=-L/(R*R-2*L/h.magnitude(I));N<0||N>ket*s.maximumRadius?(d=yme,h.normalize(c,d),h.negate(d,d),g=h.clone(h.UNIT_Z,q7),p=h.cross(g,d,$z),h.magnitude(p)>P.EPSILON7&&(h.normalize(d,d),h.normalize(p,p),g=h.cross(d,p,q7),h.normalize(g,g),u=!0)):h.equalsEpsilon(c,C,P.EPSILON7)||(g=yme,h.normalize(I,g),h.normalize(O,O),p=h.cross(g,O,q7),f&&(p=h.multiplyByScalar(p,-1,p)),h.equalsEpsilon(p,h.ZERO,P.EPSILON7)||(d=h.cross(p,g,$z),Q.multiplyByVector(v,d,d),Q.multiplyByVector(v,p,p),Q.multiplyByVector(v,g,g),h.normalize(d,d),h.normalize(p,p),h.normalize(g,g),u=!0))}}l(e.boundingSphere)&&(c=e.boundingSphere.center);let m,x,b;i&&(m=h.clone(t.position,Y7),x=h.clone(t.direction,xme),b=h.clone(t.up,bme));let T=Bet;u?(T[0]=d.x,T[1]=d.y,T[2]=d.z,T[3]=0,T[4]=p.x,T[5]=p.y,T[6]=p.z,T[7]=0,T[8]=g.x,T[9]=g.y,T[10]=g.z,T[11]=0,T[12]=c.x,T[13]=c.y,T[14]=c.z,T[15]=0):Rt.eastNorthUpToFixedFrame(c,s,T),t._setTransform(T),i&&(h.clone(m,t.position),h.clone(x,t.direction),h.clone(b,t.up),h.cross(x,b,t.right))}if(n){let u=a===ne.SCENE2D||h.equals(e._offset3D,h.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,u)}}function wN(e,t,n){this.entity=e,this.scene=t,this.ellipsoid=y(n,ee.default),this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new h,this._defaultOffset3D=void 0,this._offset3D=new h}Object.defineProperties(wN,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=h.clone(e,new h)}}});wN.defaultOffset3D=new h(-14e3,3500,3500);var Qz=new ed,Vet=new h;wN.prototype.update=function(e,t){let n=this.scene,i=this.ellipsoid,o=n.mode;if(o===ne.MORPHING)return;let r=this.entity,s=r.position;if(!l(s))return;let 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Het(e,t,n){e.save(),e.scale(n/24,n/24),e.fillStyle=t.toCssColorString(),e.strokeStyle=t.brighten(.6,zet).toCssColorString(),e.lineWidth=.846,e.beginPath(),e.moveTo(6.72,.422),e.lineTo(17.28,.422),e.bezierCurveTo(18.553,.422,19.577,1.758,19.577,3.415),e.lineTo(19.577,10.973),e.bezierCurveTo(19.577,12.63,18.553,13.966,17.282,13.966),e.lineTo(14.386,14.008),e.lineTo(11.826,23.578),e.lineTo(9.614,14.008),e.lineTo(6.719,13.965),e.bezierCurveTo(5.446,13.983,4.422,12.629,4.422,10.972),e.lineTo(4.422,3.416),e.bezierCurveTo(4.423,1.76,5.447,.423,6.718,.423),e.closePath(),e.fill(),e.stroke(),e.restore()}function Tme(e,t,n){let i=n/2.5,o=i,r=i;t.width>t.height?r=i*(t.height/t.width):t.width<t.height&&(o=i*(t.width/t.height));let 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t(o){let r=e.dyn_tree,s=e.stat_desc.static_tree,a=e.stat_desc.extra_bits,c=e.stat_desc.extra_base,u=e.stat_desc.max_length,f,d,p,g,m,x,b=0;for(g=0;g<=15;g++)o.bl_count[g]=0;for(r[o.heap[o.heap_max]*2+1]=0,f=o.heap_max+1;f<573;f++)d=o.heap[f],g=r[r[d*2+1]*2+1]+1,g>u&&(g=u,b++),r[d*2+1]=g,!(d>e.max_code)&&(o.bl_count[g]++,m=0,d>=c&&(m=a[d-c]),x=r[d*2],o.opt_len+=x*(g+m),s&&(o.static_len+=x*(s[d*2+1]+m)));if(b!==0){do{for(g=u-1;o.bl_count[g]===0;)g--;o.bl_count[g]--,o.bl_count[g+1]+=2,o.bl_count[u]--,b-=2}while(b>0);for(g=u;g!==0;g--)for(d=o.bl_count[g];d!==0;)p=o.heap[--f],!(p>e.max_code)&&(r[p*2+1]!=g&&(o.opt_len+=(g-r[p*2+1])*r[p*2],r[p*2+1]=g),d--)}}function n(o,r){let s=0;do s|=o&1,o>>>=1,s<<=1;while(--r>0);return s>>>1}function i(o,r,s){let a=[],c=0,u,f,d;for(u=1;u<=15;u++)a[u]=c=c+s[u-1]<<1;for(f=0;f<=r;f++)d=o[f*2+1],d!==0&&(o[f*2]=n(a[d]++,d))}e.build_tree=function(o){let r=e.dyn_tree,s=e.stat_desc.static_tree,a=e.stat_desc.elems,c,u,f=-1,d;for(o.heap_len=0,o.heap_max=573,c=0;c<a;c++)r[c*2]!==0?(o.heap[++o.heap_len]=f=c,o.depth[c]=0):r[c*2+1]=0;for(;o.heap_len<2;)d=o.heap[++o.heap_len]=f<2?++f:0,r[d*2]=1,o.depth[d]=0,o.opt_len--,s&&(o.static_len-=s[d*2+1]);for(e.max_code=f,c=Math.floor(o.heap_len/2);c>=1;c--)o.pqdownheap(r,c);d=a;do c=o.heap[1],o.heap[1]=o.heap[o.heap_len--],o.pqdownheap(r,1),u=o.heap[1],o.heap[--o.heap_max]=c,o.heap[--o.heap_max]=u,r[d*2]=r[c*2]+r[u*2],o.depth[d]=Math.max(o.depth[c],o.depth[u])+1,r[c*2+1]=r[u*2+1]=d,o.heap[1]=d++,o.pqdownheap(r,1);while(o.heap_len>=2);o.heap[--o.heap_max]=o.heap[1],t(o),i(r,e.max_code,o.bl_count)}}fr._length_code=[0,1,2,3,4,5,6,7].concat(...P4([[2,8],[2,9],[2,10],[2,11],[4,12],[4,13],[4,14],[4,15],[8,16],[8,17],[8,18],[8,19],[16,20],[16,21],[16,22],[16,23],[32,24],[32,25],[32,26],[31,27],[1,28]]));fr.base_length=[0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224,0];fr.base_dist=[0,1,2,3,4,6,8,12,16,24,32,48,64,96,128,192,256,384,512,768,1024,1536,2048,3072,4096,6144,8192,12288,16384,24576];fr.d_code=function(e){return e<256?qpe[e]:qpe[256+(e>>>7)]};fr.extra_lbits=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];fr.extra_dbits=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];fr.extra_blbits=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];fr.bl_order=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];function Fa(e,t,n,i,o){let r=this;r.static_tree=e,r.extra_bits=t,r.extra_base=n,r.elems=i,r.max_length=o}var cit=[12,140,76,204,44,172,108,236,28,156,92,220,60,188,124,252,2,130,66,194,34,162,98,226,18,146,82,210,50,178,114,242,10,138,74,202,42,170,106,234,26,154,90,218,58,186,122,250,6,134,70,198,38,166,102,230,22,150,86,214,54,182,118,246,14,142,78,206,46,174,110,238,30,158,94,222,62,190,126,254,1,129,65,193,33,161,97,225,17,145,81,209,49,177,113,241,9,137,73,201,41,169,105,233,25,153,89,217,57,185,121,249,5,133,69,197,37,165,101,229,21,149,85,213,53,181,117,245,13,141,77,205,45,173,109,237,29,157,93,221,61,189,125,253,19,275,147,403,83,339,211,467,51,307,179,435,115,371,243,499,11,267,139,395,75,331,203,459,43,299,171,427,107,363,235,491,27,283,155,411,91,347,219,475,59,315,187,443,123,379,251,507,7,263,135,391,71,327,199,455,39,295,167,423,103,359,231,487,23,279,151,407,87,343,215,471,55,311,183,439,119,375,247,503,15,271,143,399,79,335,207,463,47,303,175,431,111,367,239,495,31,287,159,415,95,351,223,479,63,319,191,447,127,383,255,511,0,64,32,96,16,80,48,112,8,72,40,104,24,88,56,120,4,68,36,100,20,84,52,116,3,131,67,195,35,163,99,227],lit=P4([[144,8],[112,9],[24,7],[8,8]]);Fa.static_ltree=R4(cit.map((e,t)=>[e,lit[t]]));var uit=[0,16,8,24,4,20,12,28,2,18,10,26,6,22,14,30,1,17,9,25,5,21,13,29,3,19,11,27,7,23],fit=P4([[30,5]]);Fa.static_dtree=R4(uit.map((e,t)=>[e,fit[t]]));Fa.static_l_desc=new Fa(Fa.static_ltree,fr.extra_lbits,257,286,15);Fa.static_d_desc=new Fa(Fa.static_dtree,fr.extra_dbits,0,30,15);Fa.static_bl_desc=new Fa(null,fr.extra_blbits,0,19,7);var dit=9,hit=8;function Fm(e,t,n,i,o){let r=this;r.good_length=e,r.max_lazy=t,r.nice_length=n,r.max_chain=i,r.func=o}var Xpe=0,D4=1,_T=2,Th=[new Fm(0,0,0,0,Xpe),new Fm(4,4,8,4,D4),new Fm(4,5,16,8,D4),new Fm(4,6,32,32,D4),new Fm(4,4,16,16,_T),new Fm(8,16,32,32,_T),new Fm(8,16,128,128,_T),new Fm(8,32,128,256,_T),new Fm(32,128,258,1024,_T),new Fm(32,258,258,4096,_T)],E4=["need dictionary","stream end","","","stream error","data error","","buffer error","",""],td=0,S4=1,FN=2,w4=3,mit=32,wq=42,v4=113,BN=666,vq=8,pit=0,Dq=1,_it=2,Cr=3,I4=258,Bu=I4+Cr+1;function Ype(e,t,n,i){let o=e[t*2],r=e[n*2];return o<r||o==r&&i[t]<=i[n]}function git(){let e=this,t,n,i,o,r,s,a,c,u,f,d,p,g,m,x,b,T,C,A,S,v,I,O,R,L,N,_,E,w,D,M,B,V,U=new fr,G=new fr,k=new fr;e.depth=[];let Y,W,$,j,K,J;e.bl_count=[],e.heap=[],M=[],B=[],V=[];function de(){u=2*r,d[g-1]=0;for(let Le=0;Le<g-1;Le++)d[Le]=0;N=Th[_].max_lazy,w=Th[_].good_length,D=Th[_].nice_length,L=Th[_].max_chain,v=0,T=0,O=0,C=R=Cr-1,S=0,p=0}function ye(){let Le;for(Le=0;Le<286;Le++)M[Le*2]=0;for(Le=0;Le<30;Le++)B[Le*2]=0;for(Le=0;Le<19;Le++)V[Le*2]=0;M[256*2]=1,e.opt_len=e.static_len=0,W=$=0}function se(){U.dyn_tree=M,U.stat_desc=Fa.static_l_desc,G.dyn_tree=B,G.stat_desc=Fa.static_d_desc,k.dyn_tree=V,k.stat_desc=Fa.static_bl_desc,K=0,J=0,j=8,ye()}e.pqdownheap=function(Le,ot){let je=e.heap,Xe=je[ot],dt=ot<<1;for(;dt<=e.heap_len&&(dt<e.heap_len&&Ype(Le,je[dt+1],je[dt],e.depth)&&dt++,!Ype(Le,Xe,je[dt],e.depth));)je[ot]=je[dt],ot=dt,dt<<=1;je[ot]=Xe};function pe(Le,ot){let je=-1,Xe,dt=Le[0*2+1],zt=0,vn=7,Do=4;dt===0&&(vn=138,Do=3),Le[(ot+1)*2+1]=65535;for(let Jn=0;Jn<=ot;Jn++)Xe=dt,dt=Le[(Jn+1)*2+1],!(++zt<vn&&Xe==dt)&&(zt<Do?V[Xe*2]+=zt:Xe!==0?(Xe!=je&&V[Xe*2]++,V[16*2]++):zt<=10?V[17*2]++:V[18*2]++,zt=0,je=Xe,dt===0?(vn=138,Do=3):Xe==dt?(vn=6,Do=3):(vn=7,Do=4))}function be(){let Le;for(pe(M,U.max_code),pe(B,G.max_code),k.build_tree(e),Le=18;Le>=3&&V[fr.bl_order[Le]*2+1]===0;Le--);return e.opt_len+=3*(Le+1)+5+5+4,Le}function De(Le){e.pending_buf[e.pending++]=Le}function Ae(Le){De(Le&255),De(Le>>>8&255)}function ke(Le){De(Le>>8&255),De(Le&255&255)}function Ve(Le,ot){let je,Xe=ot;J>16-Xe?(je=Le,K|=je<<J&65535,Ae(K),K=je>>>16-J,J+=Xe-16):(K|=Le<<J&65535,J+=Xe)}function et(Le,ot){let je=Le*2;Ve(ot[je]&65535,ot[je+1]&65535)}function Et(Le,ot){let je,Xe=-1,dt,zt=Le[0*2+1],vn=0,Do=7,Jn=4;for(zt===0&&(Do=138,Jn=3),je=0;je<=ot;je++)if(dt=zt,zt=Le[(je+1)*2+1],!(++vn<Do&&dt==zt)){if(vn<Jn)do et(dt,V);while(--vn!==0);else dt!==0?(dt!=Xe&&(et(dt,V),vn--),et(16,V),Ve(vn-3,2)):vn<=10?(et(17,V),Ve(vn-3,3)):(et(18,V),Ve(vn-11,7));vn=0,Xe=dt,zt===0?(Do=138,Jn=3):dt==zt?(Do=6,Jn=3):(Do=7,Jn=4)}}function mt(Le,ot,je){let Xe;for(Ve(Le-257,5),Ve(ot-1,5),Ve(je-4,4),Xe=0;Xe<je;Xe++)Ve(V[fr.bl_order[Xe]*2+1],3);Et(M,Le-1),Et(B,ot-1)}function Fe(){J==16?(Ae(K),K=0,J=0):J>=8&&(De(K&255),K>>>=8,J-=8)}function qt(){Ve(Dq<<1,3),et(256,Fa.static_ltree),Fe(),1+j+10-J<9&&(Ve(Dq<<1,3),et(256,Fa.static_ltree),Fe()),j=7}function bt(Le,ot){let je,Xe,dt;if(e.dist_buf[W]=Le,e.lc_buf[W]=ot&255,W++,Le===0?M[ot*2]++:($++,Le--,M[(fr._length_code[ot]+256+1)*2]++,B[fr.d_code(Le)*2]++),!(W&8191)&&_>2){for(je=W*8,Xe=v-T,dt=0;dt<30;dt++)je+=B[dt*2]*(5+fr.extra_dbits[dt]);if(je>>>=3,$<Math.floor(W/2)&&je<Math.floor(Xe/2))return!0}return W==Y-1}function lt(Le,ot){let je,Xe,dt=0,zt,vn;if(W!==0)do je=e.dist_buf[dt],Xe=e.lc_buf[dt],dt++,je===0?et(Xe,Le):(zt=fr._length_code[Xe],et(zt+256+1,Le),vn=fr.extra_lbits[zt],vn!==0&&(Xe-=fr.base_length[zt],Ve(Xe,vn)),je--,zt=fr.d_code(je),et(zt,ot),vn=fr.extra_dbits[zt],vn!==0&&(je-=fr.base_dist[zt],Ve(je,vn)));while(dt<W);et(256,Le),j=Le[256*2+1]}function Jt(){J>8?Ae(K):J>0&&De(K&255),K=0,J=0}function Ce(Le,ot,je){Jt(),j=8,je&&(Ae(ot),Ae(~ot)),e.pending_buf.set(c.subarray(Le,Le+ot),e.pending),e.pending+=ot}function Te(Le,ot,je){Ve((pit<<1)+(je?1:0),3),Ce(Le,ot,!0)}function it(Le,ot,je){let Xe,dt,zt=0;_>0?(U.build_tree(e),G.build_tree(e),zt=be(),Xe=e.opt_len+3+7>>>3,dt=e.static_len+3+7>>>3,dt<=Xe&&(Xe=dt)):Xe=dt=ot+5,ot+4<=Xe&&Le!=-1?Te(Le,ot,je):dt==Xe?(Ve((Dq<<1)+(je?1:0),3),lt(Fa.static_ltree,Fa.static_dtree)):(Ve((_it<<1)+(je?1:0),3),mt(U.max_code+1,G.max_code+1,zt+1),lt(M,B)),ye(),je&&Jt()}function zi(Le){it(T>=0?T:-1,v-T,Le),T=v,t.flush_pending()}function ut(){let Le,ot,je,Xe;do{if(Xe=u-O-v,Xe===0&&v===0&&O===0)Xe=r;else if(Xe==-1)Xe--;else if(v>=r+r-Bu){c.set(c.subarray(r,r+r),0),I-=r,v-=r,T-=r,Le=g,je=Le;do ot=d[--je]&65535,d[je]=ot>=r?ot-r:0;while(--Le!==0);Le=r,je=Le;do ot=f[--je]&65535,f[je]=ot>=r?ot-r:0;while(--Le!==0);Xe+=r}if(t.avail_in===0)return;Le=t.read_buf(c,v+O,Xe),O+=Le,O>=Cr&&(p=c[v]&255,p=(p<<b^c[v+1]&255)&x)}while(O<Bu&&t.avail_in!==0)}function go(Le){let ot=65535,je;for(ot>i-5&&(ot=i-5);;){if(O<=1){if(ut(),O===0&&Le==0)return td;if(O===0)break}if(v+=O,O=0,je=T+ot,(v===0||v>=je)&&(O=v-je,v=je,zi(!1),t.avail_out===0)||v-T>=r-Bu&&(zi(!1),t.avail_out===0))return td}return zi(Le==4),t.avail_out===0?Le==4?FN:td:Le==4?w4:S4}function jo(Le){let ot=L,je=v,Xe,dt,zt=R,vn=v>r-Bu?v-(r-Bu):0,Do=D,Jn=a,os=v+I4,qa=c[je+zt-1],Hr=c[je+zt];R>=w&&(ot>>=2),Do>O&&(Do=O);do if(Xe=Le,!(c[Xe+zt]!=Hr||c[Xe+zt-1]!=qa||c[Xe]!=c[je]||c[++Xe]!=c[je+1])){je+=2,Xe++;do;while(c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&je<os);if(dt=I4-(os-je),je=os-I4,dt>zt){if(I=Le,zt=dt,dt>=Do)break;qa=c[je+zt-1],Hr=c[je+zt]}}while((Le=f[Le&Jn]&65535)>vn&&--ot!==0);return zt<=O?zt:O}function ja(Le){let ot=0,je;for(;;){if(O<Bu){if(ut(),O<Bu&&Le==0)return td;if(O===0)break}if(O>=Cr&&(p=(p<<b^c[v+(Cr-1)]&255)&x,ot=d[p]&65535,f[v&a]=d[p],d[p]=v),ot!==0&&(v-ot&65535)<=r-Bu&&E!=2&&(C=jo(ot)),C>=Cr)if(je=bt(v-I,C-Cr),O-=C,C<=N&&O>=Cr){C--;do v++,p=(p<<b^c[v+(Cr-1)]&255)&x,ot=d[p]&65535,f[v&a]=d[p],d[p]=v;while(--C!==0);v++}else v+=C,C=0,p=c[v]&255,p=(p<<b^c[v+1]&255)&x;else je=bt(0,c[v]&255),O--,v++;if(je&&(zi(!1),t.avail_out===0))return td}return zi(Le==4),t.avail_out===0?Le==4?FN:td:Le==4?w4:S4}function Er(Le){let ot=0,je,Xe;for(;;){if(O<Bu){if(ut(),O<Bu&&Le==0)return td;if(O===0)break}if(O>=Cr&&(p=(p<<b^c[v+(Cr-1)]&255)&x,ot=d[p]&65535,f[v&a]=d[p],d[p]=v),R=C,A=I,C=Cr-1,ot!==0&&R<N&&(v-ot&65535)<=r-Bu&&(E!=2&&(C=jo(ot)),C<=5&&(E==1||C==Cr&&v-I>4096)&&(C=Cr-1)),R>=Cr&&C<=R){Xe=v+O-Cr,je=bt(v-1-A,R-Cr),O-=R-1,R-=2;do++v<=Xe&&(p=(p<<b^c[v+(Cr-1)]&255)&x,ot=d[p]&65535,f[v&a]=d[p],d[p]=v);while(--R!==0);if(S=0,C=Cr-1,v++,je&&(zi(!1),t.avail_out===0))return td}else if(S!==0){if(je=bt(0,c[v-1]&255),je&&zi(!1),v++,O--,t.avail_out===0)return td}else S=1,v++,O--}return S!==0&&(je=bt(0,c[v-1]&255),S=0),zi(Le==4),t.avail_out===0?Le==4?FN:td:Le==4?w4:S4}function ps(Le){return Le.total_in=Le.total_out=0,Le.msg=null,e.pending=0,e.pending_out=0,n=v4,o=0,se(),de(),0}e.deflateInit=function(Le,ot,je,Xe,dt,zt){return Xe||(Xe=vq),dt||(dt=hit),zt||(zt=0),Le.msg=null,ot==-1&&(ot=6),dt<1||dt>dit||Xe!=vq||je<9||je>15||ot<0||ot>9||zt<0||zt>2?-2:(Le.dstate=e,s=je,r=1<<s,a=r-1,m=dt+7,g=1<<m,x=g-1,b=Math.floor((m+Cr-1)/Cr),c=new Uint8Array(r*2),f=[],d=[],Y=1<<dt+6,e.pending_buf=new Uint8Array(Y*4),i=Y*4,e.dist_buf=new Uint16Array(Y),e.lc_buf=new Uint8Array(Y),_=ot,E=zt,ps(Le))},e.deflateEnd=function(){return n!=wq&&n!=v4&&n!=BN?-2:(e.lc_buf=null,e.dist_buf=null,e.pending_buf=null,d=null,f=null,c=null,e.dstate=null,n==v4?-3:0)},e.deflateParams=function(Le,ot,je){let Xe=0;return ot==-1&&(ot=6),ot<0||ot>9||je<0||je>2?-2:(Th[_].func!=Th[ot].func&&Le.total_in!==0&&(Xe=Le.deflate(1)),_!=ot&&(_=ot,N=Th[_].max_lazy,w=Th[_].good_length,D=Th[_].nice_length,L=Th[_].max_chain),E=je,Xe)},e.deflateSetDictionary=function(Le,ot,je){let Xe=je,dt,zt=0;if(!ot||n!=wq)return-2;if(Xe<Cr)return 0;for(Xe>r-Bu&&(Xe=r-Bu,zt=je-Xe),c.set(ot.subarray(zt,zt+Xe),0),v=Xe,T=Xe,p=c[0]&255,p=(p<<b^c[1]&255)&x,dt=0;dt<=Xe-Cr;dt++)p=(p<<b^c[dt+(Cr-1)]&255)&x,f[dt&a]=d[p],d[p]=dt;return 0},e.deflate=function(Le,ot){let je,Xe,dt,zt,vn;if(ot>4||ot<0)return-2;if(!Le.next_out||!Le.next_in&&Le.avail_in!==0||n==BN&&ot!=4)return 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x[0]=-1,b[0]=0,0;for(_=b[0],L=1;L<=o0&&i[L]===0;L++);for(N=L,_<L&&(_=L),R=o0;R!==0&&i[R]===0;R--);for(I=R,_>R&&(_=R),b[0]=_,V=1<<L;L<R;L++,V<<=1)if((V-=i[L])<0)return-3;if((V-=i[R])<0)return-3;for(i[R]+=V,s[1]=L=0,w=1,B=2;--R!==0;)s[B]=L+=i[w],B++,w++;R=0,w=0;do(L=u[f+w])!==0&&(A[s[L]++]=R),w++;while(++R<d);for(d=s[I],s[0]=R=0,w=0,O=-1,M=-_,r[0]=0,D=0,U=0;N<=I;N++)for(S=i[N];S--!==0;){for(;N>M+_;){if(O++,M+=_,U=I-M,U=U>_?_:U,(v=1<<(L=N-M))>S+1&&(v-=S+1,B=N,L<U))for(;++L<U&&!((v<<=1)<=i[++B]);)v-=i[B];if(U=1<<L,C[0]+U>__e)return-3;r[O]=D=C[0],C[0]+=U,O!==0?(s[O]=R,o[0]=L,o[1]=_,L=R>>>M-_,o[2]=D-r[O-1]-L,T.set(o,(r[O-1]+L)*3)):x[0]=D}for(o[1]=N-M,w>=d?o[0]=192:A[w]<p?(o[0]=A[w]<256?0:96,o[2]=A[w++]):(o[0]=m[A[w]-p]+16+64,o[2]=g[A[w++]-p]),v=1<<N-M,L=R>>>M;L<U;L+=v)T.set(o,(D+L)*3);for(L=1<<N-1;R&L;L>>>=1)R^=L;for(R^=L,E=(1<<M)-1;(R&E)!=s[O];)O--,M-=_,E=(1<<M)-1}return V!==0&&I!=1?-5:0}function c(u){let f;for(t||(t=[],n=[],i=new Int32Array(o0+1),o=[],r=new Int32Array(o0),s=new Int32Array(o0+1)),n.length<u&&(n=[]),f=0;f<u;f++)n[f]=0;for(f=0;f<o0+1;f++)i[f]=0;for(f=0;f<3;f++)o[f]=0;r.set(i.subarray(0,o0),0),s.set(i.subarray(0,o0+1),0)}e.inflate_trees_bits=function(u,f,d,p,g){let m;return c(19),t[0]=0,m=a(u,0,19,19,null,null,d,f,p,t,n),m==-3?g.msg="oversubscribed dynamic bit lengths tree":(m==-5||f[0]===0)&&(g.msg="incomplete dynamic bit lengths tree",m=-3),m},e.inflate_trees_dynamic=function(u,f,d,p,g,m,x,b,T){let C;return c(288),t[0]=0,C=a(d,0,u,257,Sit,wit,m,p,b,t,n),C!=0||p[0]===0?(C==-3?T.msg="oversubscribed literal/length tree":C!=-4&&(T.msg="incomplete literal/length tree",C=-3),C):(c(288),C=a(d,u,f,0,vit,Dit,x,g,b,t,n),C!=0||g[0]===0&&u>257?(C==-3?T.msg="oversubscribed distance tree":C==-5?(T.msg="incomplete distance tree",C=-3):C!=-4&&(T.msg="empty distance tree with lengths",C=-3),C):0)}}Oq.inflate_trees_fixed=function(e,t,n,i){return e[0]=Tit,t[0]=Cit,n[0]=Ait,i[0]=Eit,0};var O4=0,$pe=1,Qpe=2,Jpe=3,e_e=4,t_e=5,n_e=6,Iq=7,i_e=8,M4=9;function Iit(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,u=0,f=0,d,p=0,g,m=0;function x(b,T,C,A,S,v,I,O){let R,L,N,_,E,w,D,M,B,V,U,G,k,Y,W,$;D=O.next_in_index,M=O.avail_in,E=I.bitb,w=I.bitk,B=I.write,V=B<I.read?I.read-B-1:I.end-B,U=ku[b],G=ku[T];do{for(;w<20;)M--,E|=(O.read_byte(D++)&255)<<w,w+=8;if(R=E&U,L=C,N=A,$=(N+R)*3,(_=L[$])===0){E>>=L[$+1],w-=L[$+1],I.win[B++]=L[$+2],V--;continue}do{if(E>>=L[$+1],w-=L[$+1],_&16){for(_&=15,k=L[$+2]+(E&ku[_]),E>>=_,w-=_;w<15;)M--,E|=(O.read_byte(D++)&255)<<w,w+=8;R=E&G,L=S,N=v,$=(N+R)*3,_=L[$];do if(E>>=L[$+1],w-=L[$+1],_&16){for(_&=15;w<_;)M--,E|=(O.read_byte(D++)&255)<<w,w+=8;if(Y=L[$+2]+(E&ku[_]),E>>=_,w-=_,V-=k,B>=Y)W=B-Y,B-W>0&&2>B-W?(I.win[B++]=I.win[W++],I.win[B++]=I.win[W++],k-=2):(I.win.set(I.win.subarray(W,W+2),B),B+=2,W+=2,k-=2);else{W=B-Y;do W+=I.end;while(W<0);if(_=I.end-W,k>_){if(k-=_,B-W>0&&_>B-W)do I.win[B++]=I.win[W++];while(--_!==0);else I.win.set(I.win.subarray(W,W+_),B),B+=_,W+=_,_=0;W=0}}if(B-W>0&&k>B-W)do I.win[B++]=I.win[W++];while(--k!==0);else I.win.set(I.win.subarray(W,W+k),B),B+=k,W+=k,k=0;break}else if(!(_&64))R+=L[$+2],R+=E&ku[_],$=(N+R)*3,_=L[$];else return O.msg="invalid distance code",k=O.avail_in-M,k=w>>3<k?w>>3:k,M+=k,D-=k,w-=k<<3,I.bitb=E,I.bitk=w,O.avail_in=M,O.total_in+=D-O.next_in_index,O.next_in_index=D,I.write=B,-3;while(!0);break}if(_&64)return _&32?(k=O.avail_in-M,k=w>>3<k?w>>3:k,M+=k,D-=k,w-=k<<3,I.bitb=E,I.bitk=w,O.avail_in=M,O.total_in+=D-O.next_in_index,O.next_in_index=D,I.write=B,1):(O.msg="invalid literal/length code",k=O.avail_in-M,k=w>>3<k?w>>3:k,M+=k,D-=k,w-=k<<3,I.bitb=E,I.bitk=w,O.avail_in=M,O.total_in+=D-O.next_in_index,O.next_in_index=D,I.write=B,-3);if(R+=L[$+2],R+=E&ku[_],$=(N+R)*3,(_=L[$])===0){E>>=L[$+1],w-=L[$+1],I.win[B++]=L[$+2],V--;break}}while(!0)}while(V>=258&&M>=10);return k=O.avail_in-M,k=w>>3<k?w>>3:k,M+=k,D-=k,w-=k<<3,I.bitb=E,I.bitk=w,O.avail_in=M,O.total_in+=D-O.next_in_index,O.next_in_index=D,I.write=B,0}e.init=function(b,T,C,A,S,v){t=O4,u=b,f=T,d=C,p=A,g=S,m=v,i=null},e.proc=function(b,T,C){let A,S,v,I=0,O=0,R=0,L,N,_,E;for(R=T.next_in_index,L=T.avail_in,I=b.bitb,O=b.bitk,N=b.write,_=N<b.read?b.read-N-1:b.end-N;;)switch(t){case O4:if(_>=258&&L>=10&&(b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,C=x(u,f,d,p,g,m,b,T),R=T.next_in_index,L=T.avail_in,I=b.bitb,O=b.bitk,N=b.write,_=N<b.read?b.read-N-1:b.end-N,C!=0)){t=C==1?Iq:M4;break}r=u,i=d,o=p,t=$pe;case $pe:for(A=r;O<A;){if(L!==0)C=0;else return b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);L--,I|=(T.read_byte(R++)&255)<<O,O+=8}if(S=(o+(I&ku[A]))*3,I>>>=i[S+1],O-=i[S+1],v=i[S],v===0){s=i[S+2],t=n_e;break}if(v&16){a=v&15,n=i[S+2],t=Qpe;break}if(!(v&64)){r=v,o=S/3+i[S+2];break}if(v&32){t=Iq;break}return t=M4,T.msg="invalid literal/length code",C=-3,b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);case Qpe:for(A=a;O<A;){if(L!==0)C=0;else return b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);L--,I|=(T.read_byte(R++)&255)<<O,O+=8}n+=I&ku[A],I>>=A,O-=A,r=f,i=g,o=m,t=Jpe;case Jpe:for(A=r;O<A;){if(L!==0)C=0;else return b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);L--,I|=(T.read_byte(R++)&255)<<O,O+=8}if(S=(o+(I&ku[A]))*3,I>>=i[S+1],O-=i[S+1],v=i[S],v&16){a=v&15,c=i[S+2],t=e_e;break}if(!(v&64)){r=v,o=S/3+i[S+2];break}return t=M4,T.msg="invalid distance code",C=-3,b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);case e_e:for(A=a;O<A;){if(L!==0)C=0;else return b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);L--,I|=(T.read_byte(R++)&255)<<O,O+=8}c+=I&ku[A],I>>=A,O-=A,t=t_e;case t_e:for(E=N-c;E<0;)E+=b.end;for(;n!==0;){if(_===0&&(N==b.end&&b.read!==0&&(N=0,_=N<b.read?b.read-N-1:b.end-N),_===0&&(b.write=N,C=b.inflate_flush(T,C),N=b.write,_=N<b.read?b.read-N-1:b.end-N,N==b.end&&b.read!==0&&(N=0,_=N<b.read?b.read-N-1:b.end-N),_===0)))return b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);b.win[N++]=b.win[E++],_--,E==b.end&&(E=0),n--}t=O4;break;case n_e:if(_===0&&(N==b.end&&b.read!==0&&(N=0,_=N<b.read?b.read-N-1:b.end-N),_===0&&(b.write=N,C=b.inflate_flush(T,C),N=b.write,_=N<b.read?b.read-N-1:b.end-N,N==b.end&&b.read!==0&&(N=0,_=N<b.read?b.read-N-1:b.end-N),_===0)))return b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);C=0,b.win[N++]=s,_--,t=O4;break;case Iq:if(O>7&&(O-=8,L++,R--),b.write=N,C=b.inflate_flush(T,C),N=b.write,_=N<b.read?b.read-N-1:b.end-N,b.read!=b.write)return b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);t=i_e;case i_e:return C=1,b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);case M4:return C=-3,b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C);default:return C=-2,b.bitb=I,b.bitk=O,T.avail_in=L,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,C)}},e.free=function(){}}var o_e=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],bS=0,Pq=1,r_e=2,s_e=3,a_e=4,c_e=5,L4=6,N4=7,l_e=8,gT=9;function Pit(e,t){let n=this,i=bS,o=0,r=0,s=0,a,c=[0],u=[0],f=new Iit,d=0,p=new Int32Array(__e*3),g=0,m=new Oq;n.bitk=0,n.bitb=0,n.win=new Uint8Array(t),n.end=t,n.read=0,n.write=0,n.reset=function(x,b){b&&(b[0]=g),i==L4&&f.free(x),i=bS,n.bitk=0,n.bitb=0,n.read=n.write=0},n.reset(e,null),n.inflate_flush=function(x,b){let T,C,A;return C=x.next_out_index,A=n.read,T=(A<=n.write?n.write:n.end)-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T,A==n.end&&(A=0,n.write==n.end&&(n.write=0),T=n.write-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T),x.next_out_index=C,n.read=A,b},n.proc=function(x,b){let T,C,A,S,v,I,O,R;for(S=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,I=n.write,O=I<n.read?n.read-I-1:n.end-I;;){let L,N,_,E,w,D,M,B;switch(i){case bS:for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}switch(T=C&7,d=T&1,T>>>1){case 0:C>>>=3,A-=3,T=A&7,C>>>=T,A-=T,i=Pq;break;case 1:L=[],N=[],_=[[]],E=[[]],Oq.inflate_trees_fixed(L,N,_,E),f.init(L[0],N[0],_[0],0,E[0],0),C>>>=3,A-=3,i=L4;break;case 2:C>>>=3,A-=3,i=s_e;break;case 3:return C>>>=3,A-=3,i=gT,x.msg="invalid block type",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b)}break;case Pq:for(;A<32;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if((~C>>>16&65535)!=(C&65535))return i=gT,x.msg="invalid stored block lengths",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);o=C&65535,C=A=0,i=o!==0?r_e:d!==0?N4:bS;break;case r_e:if(v===0||O===0&&(I==n.end&&n.read!==0&&(I=0,O=I<n.read?n.read-I-1:n.end-I),O===0&&(n.write=I,b=n.inflate_flush(x,b),I=n.write,O=I<n.read?n.read-I-1:n.end-I,I==n.end&&n.read!==0&&(I=0,O=I<n.read?n.read-I-1:n.end-I),O===0)))return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);if(b=0,T=o,T>v&&(T=v),T>O&&(T=O),n.win.set(x.read_buf(S,T),I),S+=T,v-=T,I+=T,O-=T,(o-=T)!==0)break;i=d!==0?N4:bS;break;case s_e:for(;A<14;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(r=T=C&16383,(T&31)>29||(T>>5&31)>29)return i=gT,x.msg="too many length or distance symbols",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);if(T=258+(T&31)+(T>>5&31),!a||a.length<T)a=[];else for(R=0;R<T;R++)a[R]=0;C>>>=14,A-=14,s=0,i=a_e;case a_e:for(;s<4+(r>>>10);){for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}a[o_e[s++]]=C&7,C>>>=3,A-=3}for(;s<19;)a[o_e[s++]]=0;if(c[0]=7,T=m.inflate_trees_bits(a,c,u,p,x),T!=0)return b=T,b==-3&&(a=null,i=gT),n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);s=0,i=c_e;case c_e:for(;T=r,!(s>=258+(T&31)+(T>>5&31));){let V,U;for(T=c[0];A<T;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(T=p[(u[0]+(C&ku[T]))*3+1],U=p[(u[0]+(C&ku[T]))*3+2],U<16)C>>>=T,A-=T,a[s++]=U;else{for(R=U==18?7:U-14,V=U==18?11:3;A<T+R;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(C>>>=T,A-=T,V+=C&ku[R],C>>>=R,A-=R,R=s,T=r,R+V>258+(T&31)+(T>>5&31)||U==16&&R<1)return a=null,i=gT,x.msg="invalid bit length repeat",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);U=U==16?a[R-1]:0;do a[R++]=U;while(--V!==0);s=R}}if(u[0]=-1,w=[],D=[],M=[],B=[],w[0]=9,D[0]=6,T=r,T=m.inflate_trees_dynamic(257+(T&31),1+(T>>5&31),a,w,D,M,B,p,x),T!=0)return T==-3&&(a=null,i=gT),b=T,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);f.init(w[0],D[0],p,M[0],p,B[0]),i=L4;case L4:if(n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,(b=f.proc(n,x,b))!=1)return n.inflate_flush(x,b);if(b=0,f.free(x),S=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,I=n.write,O=I<n.read?n.read-I-1:n.end-I,d===0){i=bS;break}i=N4;case N4:if(n.write=I,b=n.inflate_flush(x,b),I=n.write,O=I<n.read?n.read-I-1:n.end-I,n.read!=n.write)return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);i=l_e;case l_e:return b=1,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);case gT:return b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b);default:return b=-2,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=I,n.inflate_flush(x,b)}}},n.free=function(x){n.reset(x,null),n.win=null,p=null},n.set_dictionary=function(x,b,T){n.win.set(x.subarray(b,b+T),0),n.read=n.write=T},n.sync_point=function(){return i==Pq?1:0}}var Rit=32,Oit=8,Mit=0,u_e=1,f_e=2,d_e=3,h_e=4,m_e=5,Rq=6,kN=7,p_e=12,r0=13,Lit=[0,0,255,255];function Nit(){let e=this;e.mode=0,e.method=0,e.was=[0],e.need=0,e.marker=0,e.wbits=0;function t(n){return!n||!n.istate?-2:(n.total_in=n.total_out=0,n.msg=null,n.istate.mode=kN,n.istate.blocks.reset(n,null),0)}e.inflateEnd=function(n){return e.blocks&&e.blocks.free(n),e.blocks=null,0},e.inflateInit=function(n,i){return n.msg=null,e.blocks=null,i<8||i>15?(e.inflateEnd(n),-2):(e.wbits=i,n.istate.blocks=new Pit(n,1<<i),t(n),0)},e.inflate=function(n,i){let o,r;if(!n||!n.istate||!n.next_in)return-2;let s=n.istate;for(i=i==bit?-5:0,o=-5;;)switch(s.mode){case Mit:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,((s.method=n.read_byte(n.next_in_index++))&15)!=Oit){s.mode=r0,n.msg="unknown compression method",s.marker=5;break}if((s.method>>4)+8>s.wbits){s.mode=r0,n.msg="invalid win size",s.marker=5;break}s.mode=u_e;case u_e:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,r=n.read_byte(n.next_in_index++)&255,((s.method<<8)+r)%31!==0){s.mode=r0,n.msg="incorrect header check",s.marker=5;break}if(!(r&Rit)){s.mode=kN;break}s.mode=f_e;case f_e:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need=(n.read_byte(n.next_in_index++)&255)<<24&4278190080,s.mode=d_e;case d_e:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<16&16711680,s.mode=h_e;case h_e:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<8&65280,s.mode=m_e;case m_e:return n.avail_in===0?o:(o=i,n.avail_in--,n.total_in++,s.need+=n.read_byte(n.next_in_index++)&255,s.mode=Rq,2);case Rq:return s.mode=r0,n.msg="need dictionary",s.marker=0,-2;case kN:if(o=s.blocks.proc(n,o),o==-3){s.mode=r0,s.marker=0;break}if(o==0&&(o=i),o!=1)return o;o=i,s.blocks.reset(n,s.was),s.mode=p_e;case p_e:return n.avail_in=0,1;case r0:return-3;default:return-2}},e.inflateSetDictionary=function(n,i,o){let r=0,s=o;if(!n||!n.istate||n.istate.mode!=Rq)return-2;let a=n.istate;return s>=1<<a.wbits&&(s=(1<<a.wbits)-1,r=o-s),a.blocks.set_dictionary(i,r,s),a.mode=kN,0},e.inflateSync=function(n){let i,o,r,s,a;if(!n||!n.istate)return-2;let c=n.istate;if(c.mode!=r0&&(c.mode=r0,c.marker=0),(i=n.avail_in)===0)return-5;for(o=n.next_in_index,r=c.marker;i!==0&&r<4;)n.read_byte(o)==Lit[r]?r++:n.read_byte(o)!==0?r=0:r=4-r,o++,i--;return n.total_in+=o-n.next_in_index,n.next_in_index=o,n.avail_in=i,c.marker=r,r!=4?-3:(s=n.total_in,a=n.total_out,t(n),n.total_in=s,n.total_out=a,c.mode=kN,0)},e.inflateSyncPoint=function(n){return!n||!n.istate||!n.istate.blocks?-2:n.istate.blocks.sync_point()}}function g_e(){}g_e.prototype={inflateInit(e){let t=this;return t.istate=new Nit,e||(e=15),t.istate.inflateInit(t,e)},inflate(e){let t=this;return t.istate?t.istate.inflate(t,e):-2},inflateEnd(){let e=this;if(!e.istate)return-2;let 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Uint8Array(r)):u.push(r.subarray(0,n.next_out_index))),m+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=p&&(c(n.next_in_index),p=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return u.length>1?(d=new Uint8Array(m),u.forEach(function(x){d.set(x,g),g+=x.length})):d=u[0]?new Uint8Array(u[0]):new Uint8Array,d}},t.flush=function(){n.inflateEnd()}}var TS="/",Mq=new Date(2107,11,31),Lq=new Date(1980,0,1),Pi=void 0,Uu="undefined",q_="function";var UN=class{constructor(t){return class extends null{constructor(n,i){let o=new t(i);super({transform(r,s){s.enqueue(o.append(r))},flush(r){let s=o.flush();s&&r.enqueue(s)}})}}}};var Fit=64,x_e=2;try{typeof navigator!=Uu&&navigator.hardwareConcurrency&&(x_e=navigator.hardwareConcurrency)}catch{}var Bit={chunkSize:512*1024,maxWorkers:x_e,terminateWorkerTimeout:5e3,useWebWorkers:!0,useCompressionStream:!0,workerScripts:Pi,CompressionStreamNative:typeof CompressionStream!=Uu&&CompressionStream,DecompressionStreamNative:typeof 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u=0;u<=79;u++){u>=16&&(i[u]=t._S(1,i[u-3]^i[u-8]^i[u-14]^i[u-16]));let f=t._S(5,o)+t._f(u,r,s,a)+c+i[u]+t._key[Math.floor(u/20)]|0;c=a,a=s,s=t._S(30,r),r=o,o=f}n[0]=n[0]+o|0,n[1]=n[1]+r|0,n[2]=n[2]+s|0,n[3]=n[3]+a|0,n[4]=n[4]+c|0}};var Nq={};Nq.aes=class{constructor(e){let t=this;t._tables=[[[],[],[],[],[]],[[],[],[],[],[]]],t._tables[0][0][0]||t._precompute();let n=t._tables[0][4],i=t._tables[1],o=e.length,r,s,a,c=1;if(o!==4&&o!==6&&o!==8)throw new Error("invalid aes key size");for(t._key=[s=e.slice(0),a=[]],r=o;r<4*o+28;r++){let u=s[r-1];(r%o===0||o===8&&r%o===4)&&(u=n[u>>>24]<<24^n[u>>16&255]<<16^n[u>>8&255]<<8^n[u&255],r%o===0&&(u=u<<8^u>>>24^c<<24,c=c<<1^(c>>7)*283)),s[r]=s[r-o]^u}for(let u=0;r;u++,r--){let f=s[u&3?r:r-4];r<=4||u<4?a[u]=f:a[u]=i[0][n[f>>>24]]^i[1][n[f>>16&255]]^i[2][n[f>>8&255]]^i[3][n[f&255]]}}encrypt(e){return this._crypt(e,0)}decrypt(e){return this._crypt(e,1)}_precompute(){let e=this._tables[0],t=this._tables[1],n=e[4],i=t[4],o=[],r=[],s,a,c,u;for(let 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i=e.rawBitFlag=da(t,n+2),o=(i&1)==1,r=hs(t,n+6);Object.assign(e,{encrypted:o,version:da(t,n),bitFlag:{level:(i&6)>>1,dataDescriptor:(i&8)==8,languageEncodingFlag:(i&2048)==2048},rawLastModDate:r,lastModDate:Iot(r),filenameLength:da(t,n+22),extraFieldLength:da(t,n+24)})}async function sge(e,t,n,i,o){let{rawExtraField:r}=t,s=t.extraField=new Map,a=ha(new Uint8Array(r)),c=0;try{for(;c<r.length;){let T=da(a,c),C=da(a,c+2);s.set(T,{type:T,data:r.slice(c+4,c+4+C)}),c+=4+C}}catch{}let u=da(n,i+4);Object.assign(t,{signature:hs(n,i+10),uncompressedSize:hs(n,i+18),compressedSize:hs(n,i+14)});let f=s.get(1);f&&(Eot(f,t),t.extraFieldZip64=f);let d=s.get(28789);d&&(await oge(d,Xq,Kq,t,e),t.extraFieldUnicodePath=d);let p=s.get(25461);p&&(await oge(p,Zq,$q,t,e),t.extraFieldUnicodeComment=p);let g=s.get(39169);g?(Sot(g,t,u),t.extraFieldAES=g):t.compressionMethod=u;let m=s.get(10);m&&(wot(m,t),t.extraFieldNTFS=m);let x=s.get(21589);x&&(vot(x,t,o),t.extraFieldExtendedTimestamp=x);let b=s.get(6534);b&&(t.extraFieldUSDZ=b)}function Eot(e,t){t.zip64=!0;let n=ha(e.data),i=Cot.filter(([o,r])=>t[o]==r);for(let o=0,r=0;o<i.length;o++){let[s,a]=i[o];if(t[s]==a){let c=Aot[a];t[s]=e[s]=c.getValue(n,r),r+=c.bytes}else if(e[s])throw new Error(xot)}}async function oge(e,t,n,i,o){let r=ha(e.data),s=new Y_;s.append(o[n]);let a=ha(new Uint8Array(4));a.setUint32(0,s.get(),!0);let c=hs(r,1);Object.assign(e,{version:IS(r,0),[t]:KN(e.data.subarray(5)),valid:!o.bitFlag.languageEncodingFlag&&c==hs(a,0)}),e.valid&&(i[t]=e[t],i[t+"UTF8"]=!0)}function Sot(e,t,n){let i=ha(e.data),o=IS(i,4);Object.assign(e,{vendorVersion:IS(i,0),vendorId:IS(i,2),strength:o,originalCompressionMethod:n,compressionMethod:da(i,5)}),t.compressionMethod=e.compressionMethod}function wot(e,t){let n=ha(e.data),i=4,o;try{for(;i<e.data.length&&!o;){let r=da(n,i),s=da(n,i+2);r==1&&(o=e.data.slice(i+4,i+4+s)),i+=4+s}}catch{}try{if(o&&o.length==24){let r=ha(o),s=r.getBigUint64(0,!0),a=r.getBigUint64(8,!0),c=r.getBigUint64(16,!0);Object.assign(e,{rawLastModDate:s,rawLastAccessDate:a,rawCreationDate:c});let u=lY(s),f=lY(a),d=lY(c),p={lastModDate:u,lastAccessDate:f,creationDate:d};Object.assign(e,p),Object.assign(t,p)}}catch{}}function vot(e,t,n){let i=ha(e.data),o=IS(i,0),r=[],s=[];n?((o&1)==1&&(r.push(DS),s.push(rH)),(o&2)==2&&(r.push(ZN),s.push(Q_e)),(o&4)==4&&(r.push($N),s.push(J_e))):e.data.length>=5&&(r.push(DS),s.push(rH));let a=1;r.forEach((c,u)=>{if(e.data.length>=a+4){let f=hs(i,a);t[c]=e[c]=new Date(f*1e3);let d=s[u];e[d]=f}a+=4})}async function Dot(e,t,n,i,o){let r=new Uint8Array(4),s=ha(r);Pot(s,0,t);let a=i+o;return await c(i)||await c(Math.min(a,n));async function c(u){let f=n-u,d=await Ba(e,f,u);for(let p=d.length-i;p>=0;p--)if(d[p]==r[0]&&d[p+1]==r[1]&&d[p+2]==r[2]&&d[p+3]==r[3])return{offset:f+p,buffer:d.slice(p,p+i).buffer}}}function sl(e,t,n){return t[n]===Pi?e.options[n]:t[n]}function Iot(e){let t=(e&4294901760)>>16,n=e&65535;try{return new Date(1980+((t&65024)>>9),((t&480)>>5)-1,t&31,(n&63488)>>11,(n&2016)>>5,(n&31)*2,0)}catch{}}function lY(e){return new Date(Number(e/BigInt(1e4)-BigInt(116444736e5)))}function IS(e,t){return e.getUint8(t)}function da(e,t){return e.getUint16(t,!0)}function hs(e,t){return e.getUint32(t,!0)}function aH(e,t){return Number(e.getBigUint64(t,!0))}function Pot(e,t,n){e.setUint32(t,n,!0)}function ha(e){return new DataView(e.buffer)}var Lot="File already exists",Not="Zip file comment exceeds 64KB",Fot="File entry comment exceeds 64KB",Bot="File entry name exceeds 64KB",lge="Version exceeds 65535",kot="The strength must equal 1, 2, or 3",Uot="Extra field type exceeds 65535",Vot="Extra field data exceeds 64KB",SY="Zip64 is not supported (make sure 'keepOrder' is set to 'true')",zot="Undefined uncompressed size",uge=new Uint8Array([7,0,2,0,65,69,3,0,0]),AY=0,fge=[],_H=class{constructor(t,n={}){t=iH(t);let 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g=Math.min(a.length,u.length),m=[],x=[];for(let T=0;T<g;T++){let C=AH(a[T].textContent,p);m.push(C),x.push(Z.fromIso8601(u[T].textContent))}let b=new ua;return b.addSamples(x,m),i.position=b,EH(e,i,o,Nge(r,s)),Fge(i,o),i.availability=new Br,u.length>0&&i.availability.addInterval(new Cn({start:x[0],stop:x[x.length-1]})),d&&f&&UY(t,i,o),!0}function wge(e,t,n,i,o,r,s,a,c){let u=e[0],f=e[e.length-1],d=new ua;d.addSamples(e,t),n.intervals.addInterval(new Cn({start:u,stop:f,isStartIncluded:c,isStopIncluded:c,data:hrt(d,s,a)})),i.addInterval(new Cn({start:u,stop:f,isStartIncluded:c,isStopIncluded:c})),o.intervals.addInterval(new Cn({start:u,stop:f,isStartIncluded:c,isStopIncluded:c,data:r}))}function yrt(e,t,n,i,o){let r=Ah(n,"interpolate",Re.gx),s=Ch(n,"Track",Re.gx),a,c,u,f=!1,d=new B_,p=new Br,g=new ca,m=e._ellipsoid;for(let x=0,b=s.length;x<b;x++){let T=s[x],C=Ch(T,"when",Re.kml),A=Ch(T,"coord",Re.gx),S=Pn(T,"altitudeMode",Re.kml),v=Pn(T,"altitudeMode",Re.gx),I=sF(S,v),O=Ah(T,"extrude",Re.kml),R=Math.min(A.length,C.length),L=[];a=[];for(let N=0;N<R;N++){let _=AH(A[N].textContent,m);L.push(_),a.push(Z.fromIso8601(C[N].textContent))}r&&(l(c)&&wge([c,a[0]],[u,L[0]],g,p,d,!1,"absolute",void 0,!1),c=a[R-1],u=L[L.length-1]),wge(a,L,g,p,d,I&&O,S,v,!0),f=f||I&&O}return i.availability=p,i.position=g,EH(e,i,o),Fge(i,o),f&&(UY(t,i,o),i.polyline.show=d),!0}var Bge={Point:prt,LineString:Sge,LinearRing:Sge,Polygon:_rt,Track:grt,MultiTrack:yrt,MultiGeometry:xrt,Model:brt};function xrt(e,t,n,i,o,r){let s=n.childNodes,a=!1;for(let c=0,u=s.length;c<u;c++){let f=s.item(c),d=Bge[f.localName];if(l(d)){let p=Rge(f,t,r);p.parent=i,p.name=i.name,p.availability=i.availability,p.description=i.description,p.kml=i.kml,d(e,t,f,p,o)&&(a=!0)}}return a}function brt(e,t,n,i,o){return Nt("kml-unsupportedGeometry",`KML - Unsupported geometry: 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i=n.entityCollection,o=n.parentEntity,r=n.sourceResource,s=n.uriResolver,a=Rge(t,i,n.context),c=a.kml,u=frt(e,t,n.styleCollection,r,s),f=Pn(t,"name",Re.kml);a.name=f,a.parent=o;let d=lrt(t);l(d)||(d=crt(t)),a.availability=d,HY(a);function p(A){return A?A.show&&p(A.parent):!0}let g=Ah(t,"visibility",Re.kml);a.show=p(o)&&y(g,!0);let m=Oi(t,"author",Re.atom),x=c.author;x.name=Pn(m,"name",Re.atom),x.uri=Pn(m,"uri",Re.atom),x.email=Pn(m,"email",Re.atom);let b=Oi(t,"link",Re.atom),T=c.link;T.href=vs(b,"href"),T.hreflang=vs(b,"hreflang"),T.rel=vs(b,"rel"),T.type=vs(b,"type"),T.title=vs(b,"title"),T.length=vs(b,"length"),c.address=Pn(t,"address",Re.kml),c.phoneNumber=Pn(t,"phoneNumber",Re.kml),c.snippet=Pn(t,"Snippet",Re.kml),Trt(t,a),Crt(t,a,u,s,r);let C=e._ellipsoid;return Vge(t,a,C),Uge(t,a,C),l(Oi(t,"Region",Re.kml))&&Nt("kml-region","KML - Placemark Regions are unsupported"),{entity:a,styleEntity:u}}function kge(e,t,n,i){i.addNodes(t.childNodes,n),i.process()}function Art(e,t,n,i){let o=SH(e,t,n),r=He(n);r.parentEntity=o.entity,kge(e,t,r,i)}function Ert(e,t,n,i){let o=SH(e,t,n),r=o.entity,s=o.styleEntity,a=!1,c=t.childNodes;for(let u=0,f=c.length;u<f&&!a;u++){let d=c.item(u),p=Bge[d.localName];l(p)&&(p(e,n.entityCollection,d,r,s,r.id),a=!0)}a||(r.merge(s),EH(e,r,s))}var Srt={FlyTo:Drt,Wait:vrt,SoundCue:IY,AnimatedUpdate:IY,TourControl:IY};function wrt(e,t,n,i){let o=Pn(t,"name",Re.kml),r=vs(t,"id"),s=new tF(o,r),a=Oi(t,"Playlist",Re.gx);if(a){let c=e._ellipsoid,u=a.childNodes;for(let f=0;f<u.length;f++){let d=u[f];if(d.localName){let p=Srt[d.localName];p?p(s,d,c):console.log(`Unknown KML Tour playlist entry type ${d.localName}`)}}}e._kmlTours.push(s)}function IY(e,t){Nt(`KML Tour unsupported node ${t.localName}`)}function vrt(e,t){let n=Qn(t,"duration",Re.gx);e.addPlaylistEntry(new oF(n))}function Drt(e,t,n){let i=Qn(t,"duration",Re.gx),o=Pn(t,"flyToMode",Re.gx),r={kml:{}};Vge(t,r,n),Uge(t,r,n);let s=r.kml.lookAt||r.kml.camera,a=new 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absolute"],d=Oi(t,"screenXY",Re.kml),p=Oi(t,"overlayXY",Re.kml),g=Oi(t,"size",Re.kml),m,x,b,T,C,A;l(g)&&(m=h0(g,"x"),x=h0(g,"y"),b=vs(g,"xunits"),T=vs(g,"yunits"),l(m)&&m!==-1&&m!==0&&(b==="fraction"?C=`width: ${Math.floor(m*100)}%`:b==="pixels"&&(C=`width: ${m}px`),f.push(C)),l(x)&&x!==-1&&x!==0&&(T==="fraction"?A=`height: ${Math.floor(x*100)}%`:T==="pixels"&&(A=`height: ${x}px`),f.push(A))),u.style=f.join(";");let S=0,v=u.height;l(p)&&(m=h0(p,"x"),x=h0(p,"y"),b=vs(p,"xunits"),T=vs(p,"yunits"),l(m)&&(b==="fraction"?S=m*u.width:(b==="pixels"||b==="insetPixels")&&(S=m)),l(x)&&(T==="fraction"?v=x*u.height:(T==="pixels"||T==="insetPixels")&&(v=x))),l(d)&&(m=h0(d,"x"),x=h0(d,"y"),b=vs(d,"xunits"),T=vs(d,"yunits"),l(m)&&(b==="fraction"?C=`left: calc(${Math.floor(m*100)}% - ${S}px)`:b==="pixels"?C=`left: ${m-S}px`:b==="insetPixels"&&(C=`right: ${m-S}px`),f.push(C)),l(x)&&(T==="fraction"?A=`bottom: calc(${Math.floor(x*100)}% - ${v}px)`:T==="pixels"?A=`bottom: 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m=Qn(d,"x",Re.gx),x=Qn(d,"y",Re.gx),b=Qn(d,"w",Re.gx),T=Qn(d,"h",Re.gx);(l(m)||l(x)||l(b)||l(T))&&Nt("kml-groundOverlay-xywh","KML - gx:x, gx:y, gx:w, gx:h aren't supported for GroundOverlays"),s.material=p,s.material.color=bT(t,"color",Re.kml),s.material.transparent=!0}else s.material=bT(t,"color",Re.kml);let g=Pn(t,"altitudeMode",Re.kml);l(g)?g==="absolute"?(s.height=Qn(t,"altitude",Re.kml),s.zIndex=void 0):g!=="clampToGround"&&Nt("kml-altitudeMode-unknown",`KML - Unknown altitudeMode: ${g}`):(g=Pn(t,"altitudeMode",Re.gx),g==="relativeToSeaFloor"?(Nt("kml-altitudeMode-relativeToSeaFloor","KML - altitudeMode relativeToSeaFloor is currently not supported, treating as absolute."),s.height=Qn(t,"altitude",Re.kml),s.zIndex=void 0):g==="clampToSeaFloor"?Nt("kml-altitudeMode-clampToSeaFloor","KML - altitudeMode clampToSeaFloor is currently not supported, treating as clampToGround."):l(g)&&Nt("kml-altitudeMode-unknown",`KML - Unknown altitudeMode: ${g}`))}function zge(e,t,n,i){e._unsupportedNode.raiseEvent(e,n.parentEntity,t,n.entityCollection,n.styleCollection,n.sourceResource,n.uriResolver),Nt(`kml-unsupportedFeature-${t.nodeName}`,`KML - Unsupported feature: ${t.nodeName}`)}var m0={INTERVAL:0,EXPIRE:1,STOP:2};function CH(e){if(!l(e)||e.length===0)return"";let t=e[0];return(t==="&"||t==="?")&&(e=e.substring(1)),e}var Rrt=new re,RS=new fe,PY=new z,Ort=new h;function VY(e,t,n,i,o,r){function s(u){return u<-P.PI_OVER_TWO?-P.PI_OVER_TWO:u>P.PI_OVER_TWO?P.PI_OVER_TWO:u}function a(u){return u>P.PI?u-P.TWO_PI:u<-P.PI?u+P.TWO_PI:u}let c=$0(e.queryParameters);if(c=c.replace(/%5B/g,"[").replace(/%5D/g,"]"),l(t)&&t._mode!==ne.MORPHING){let u,f;if(o=y(o,Rrt),l(n)&&(PY.x=n.clientWidth*.5,PY.y=n.clientHeight*.5,u=t.pickEllipsoid(PY,r,Ort)),l(u)?f=r.cartesianToCartographic(u,RS):(f=re.center(o,RS),u=r.cartographicToCartesian(f)),l(i)&&!P.equalsEpsilon(i,1,P.EPSILON9)){let T=o.width*i*.5,C=o.height*i*.5;o=new 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r=SH(e,t,n).entity,s=n.sourceResource,a=n.uriResolver,c=Oi(t,"Link",Re.kml);if(l(c)||(c=Oi(t,"Url",Re.kml)),l(c)){let u=Pn(c,"href",Re.kml),f,d;if(l(u)){let p=u;if(u=FY(u,s,n.uriResolver),/^data:/.test(u.getUrlComponent()))/\.kmz/i.test(s.getUrlComponent())||(p=s.getDerivedResource({url:p}));else{if(p=u.clone(),f=Pn(c,"viewRefreshMode",Re.kml),f==="onRegion"){Nt("kml-refrehMode-onRegion","KML - Unsupported viewRefreshMode: onRegion");return}d=y(Pn(c,"viewBoundScale",Re.kml),1);let b=f==="onStop"?"BBOX=[bboxWest],[bboxSouth],[bboxEast],[bboxNorth]":"",T=y(Pn(c,"viewFormat",Re.kml),b),C=Pn(c,"httpQuery",Re.kml);l(T)&&u.setQueryParameters(su(CH(T))),l(C)&&u.setQueryParameters(su(CH(C)));let A=e._ellipsoid;VY(u,e.camera,e.canvas,d,e._lastCameraView.bbox,A)}let g={sourceUri:p,uriResolver:a,context:r.id,screenOverlayContainer:n.screenOverlayContainer},m=new js,x=zY(e,m,u,g).then(function(b){let T=e._entityCollection,C=m.values;T.suspendEvents();for(let v=0;v<C.length;v++){let 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b=t.path;if(l(b)){let T=a.get(b.width),C=b.material;if(l(C)||l(T)){let A=r.createElement("LineStyle");l(T)&&A.appendChild(dn(r,"width",T)),YY(e,C,A),o.push(A)}}}function Xge(e,t){let n=e.kmlDoc,i=e.valueGetter,o=n.createElement("IconStyle"),r=i.getColor(t.color);l(r)&&(o.appendChild(dn(n,"color",r)),o.appendChild(dn(n,"colorMode","normal")));let s=i.get(t.pixelSize);return l(s)&&o.appendChild(dn(n,"scale",s/WY)),o}function Kge(e,t){let n=e.kmlDoc,i=e.valueGetter,o=e.externalFileHandler,r=n.createElement("IconStyle"),s=i.get(t.image);if(l(s)){s=o.texture(s);let p=n.createElement("Icon");p.appendChild(dn(n,"href",s));let g=i.get(t.imageSubRegion);l(g)&&(p.appendChild(dn(n,"x",g.x,Sh)),p.appendChild(dn(n,"y",g.y,Sh)),p.appendChild(dn(n,"w",g.width,Sh)),p.appendChild(dn(n,"h",g.height,Sh))),r.appendChild(p)}let a=i.getColor(t.color);l(a)&&(r.appendChild(dn(n,"color",a)),r.appendChild(dn(n,"colorMode","normal")));let c=i.get(t.scale);l(c)&&r.appendChild(dn(n,"scale",c));let 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d=t.positions,p=s.get(d),g=dn(o,"coordinates",TT(p,r));a.appendChild(g);let m=s.get(t.zIndex);u&&l(m)&&a.appendChild(dn(o,"drawOrder",m,Sh)),n.push(a);let x=o.createElement("LineStyle"),b=s.get(t.width);l(b)&&x.appendChild(dn(o,"width",b)),YY(e,t.material,x),i.push(x)}function jrt(e,t,n){let i=e.kmlDoc,o=e.valueGetter,r=o.get(t.height,0);n>0&&(r=n);let s=t.coordinates,a=o.get(s),c=[],u=[re.northeast,re.southeast,re.southwest,re.northwest];for(let g=0;g<4;++g)u[g](a,al),c.push(`${P.toDegrees(al.longitude)},${P.toDegrees(al.latitude)},${r}`);let f=dn(i,"coordinates",c.join(" ")),d=i.createElement("outerBoundaryIs"),p=i.createElement("LinearRing");return p.appendChild(f),d.appendChild(p),[d]}function Hge(e,t,n,i){let o=e.kmlDoc,r=e.ellipsoid,s=[],a=t.length;for(let f=0;f<a;++f)fe.fromCartesian(t[f],r,al),s.push(`${P.toDegrees(al.longitude)},${P.toDegrees(al.latitude)},${i?al.height:n}`);let c=dn(o,"coordinates",s.join(" ")),u=o.createElement("LinearRing");return u.appendChild(c),u}function qrt(e,t,n){let i=e.kmlDoc,o=e.valueGetter,r=o.get(t.height,0),s=o.get(t.perPositionHeight,!1);!s&&n>0&&(r=n);let a=[],c=t.hierarchy,u=o.get(c),f=Array.isArray(u)?u:u.positions,d=i.createElement("outerBoundaryIs");d.appendChild(Hge(e,f,r,s)),a.push(d);let p=u.holes;if(l(p)){let g=p.length;for(let m=0;m<g;++m){let x=i.createElement("innerBoundaryIs");x.appendChild(Hge(e,p[m].positions,r,s)),a.push(x)}}return a}function Gge(e,t,n,i,o){let r=e.kmlDoc,s=e.valueGetter;if(!l(t))return;let a=t instanceof Ld;if(a&&s.getMaterialType(t.material)==="Image"){Yrt(e,t,o);return}let c=r.createElement("Polygon"),u=s.get(t.extrudedHeight,0);u>0&&c.appendChild(dn(r,"extrude",!0));let f=a?jrt(e,t,u):qrt(e,t,u),d=f.length;for(let b=0;b<d;++b)c.appendChild(f[b]);let p=r.createElement("altitudeMode");p.appendChild(AT(e,t.heightReference)),c.appendChild(p),n.push(c);let g=r.createElement("PolyStyle"),m=s.get(t.fill,!1);m&&g.appendChild(dn(r,"fill",m)),YY(e,t.material,g);let x=s.get(t.outline,!1);if(x){g.appendChild(dn(r,"outline",x));let b=r.createElement("LineStyle"),T=s.get(t.outlineWidth,1);b.appendChild(dn(r,"width",T));let C=s.getColor(t.outlineColor,H.BLACK);b.appendChild(dn(r,"color",C)),b.appendChild(dn(r,"colorMode","normal")),i.push(b)}i.push(g)}function Yrt(e,t,n){let i=e.kmlDoc,o=e.valueGetter,r=e.externalFileHandler,s=i.createElement("GroundOverlay"),a=i.createElement("altitudeMode");a.appendChild(AT(e,t.heightReference)),s.appendChild(a);let c=o.get(t.height);l(c)&&s.appendChild(dn(i,"altitude",c));let u=o.get(t.coordinates),f=i.createElement("LatLonBox");f.appendChild(dn(i,"north",P.toDegrees(u.north))),f.appendChild(dn(i,"south",P.toDegrees(u.south))),f.appendChild(dn(i,"east",P.toDegrees(u.east))),f.appendChild(dn(i,"west",P.toDegrees(u.west))),s.appendChild(f);let d=o.get(t.material),p=r.texture(d.image),g=i.createElement("Icon");g.appendChild(dn(i,"href",p)),s.appendChild(g);let m=d.color;l(m)&&s.appendChild(dn(i,"color",CT(d.color))),n.push(s)}function Zge(e,t){let n=e.kmlDoc,i=e.valueGetter,o=e.externalFileHandler,r=n.createElement("Model"),s=i.get(t.scale);if(l(s)){let u=n.createElement("scale");u.appendChild(dn(n,"x",s)),u.appendChild(dn(n,"y",s)),u.appendChild(dn(n,"z",s)),r.appendChild(u)}let a=n.createElement("Link"),c=o.model(t,e.time);return a.appendChild(dn(n,"href",c)),r.appendChild(a),r}function Xrt(e,t,n,i,o){let r=e.kmlDoc,s=e.ellipsoid,a=e.valueGetter;if(!l(n))return;let c=t.position;if(!c.isConstant){Yge(e,t,n,i,o);return}let u=Zge(e,n),f=r.createElement("altitudeMode");f.appendChild(AT(e,n.heightReference)),u.appendChild(f),a.get(c,void 0,Zl),fe.fromCartesian(Zl,s,al);let d=r.createElement("Location");d.appendChild(dn(r,"longitude",P.toDegrees(al.longitude))),d.appendChild(dn(r,"latitude",P.toDegrees(al.latitude))),d.appendChild(dn(r,"altitude",al.height)),u.appendChild(d),i.push(u)}function YY(e,t,n){let i=e.kmlDoc,o=e.valueGetter;if(!l(t))return;let r=o.get(t);if(!l(r))return;let s,a=o.getMaterialType(t),c,u;switch(a){case"Image":s=CT(H.WHITE);break;case"Color":case"Grid":case"PolylineGlow":case"PolylineArrow":case"PolylineDash":s=CT(r.color);break;case"PolylineOutline":s=CT(r.color),c=CT(r.outlineColor),u=r.outlineWidth,n.appendChild(dn(i,"outerColor",c,Sh)),n.appendChild(dn(i,"outerWidth",u,Sh));break;case"Stripe":s=CT(r.oddColor);break}l(s)&&(n.appendChild(dn(i,"color",s)),n.appendChild(dn(i,"colorMode","normal")))}function AT(e,t){let n=e.kmlDoc,o=e.valueGetter.get(t,Ye.NONE),r;switch(o){case Ye.NONE:r=n.createTextNode("absolute");break;case Ye.CLAMP_TO_GROUND:r=n.createTextNode("clampToGround");break;case Ye.RELATIVE_TO_GROUND:r=n.createTextNode("relativeToGround");break}return r}function TT(e,t){Array.isArray(e)||(e=[e]);let n=e.length,i=[];for(let o=0;o<n;++o)fe.fromCartesian(e[o],t,al),i.push(`${P.toDegrees(al.longitude)},${P.toDegrees(al.latitude)},${al.height}`);return i.join(" ")}function dn(e,t,n,i){n=y(n,""),typeof n=="boolean"&&(n=n?"1":"0");let o=l(i)?e.createElementNS(i,t):e.createElement(t),r=n==="string"&&n.indexOf("<")!==-1?e.createCDATASection(n):e.createTextNode(n);return o.appendChild(r),o}function CT(e){let t="",n=e.toBytes();for(let i=3;i>=0;--i)t+=n[i]<16?`0${n[i].toString(16)}`:n[i].toString(16);return t}var XY=qY;var Krt={NONE:0,LERC:1},id=Object.freeze(Krt);var Zrt={NONE:0,BITS12:1},Ys=Object.freeze(Zrt);var ET=new h,$rt=new h,od=new z,DH=new F,Qrt=new F,Jrt=Math.pow(2,12);function Ac(e,t,n,i,o,r,s,a,c,u){let f=Ys.NONE,d,p;if(l(t)&&l(n)&&l(i)&&l(o)){let g=t.minimum,m=t.maximum,x=h.subtract(m,g,$rt),b=i-n;Math.max(h.maximumComponent(x),b)<Jrt-1?f=Ys.BITS12:f=Ys.NONE,d=F.inverseTransformation(o,new F);let C=h.negate(g,ET);F.multiply(F.fromTranslation(C,DH),d,d);let A=ET;A.x=1/x.x,A.y=1/x.y,A.z=1/x.z,F.multiply(F.fromScale(A,DH),d,d),p=F.clone(o),F.setTranslation(p,h.ZERO,p),o=F.clone(o,new F);let S=F.fromTranslation(g,DH),v=F.fromScale(x,Qrt),I=F.multiply(S,v,DH);F.multiply(o,I,o),F.multiply(p,I,p)}this.quantization=f,this.minimumHeight=n,this.maximumHeight=i,this.center=h.clone(e),this.toScaledENU=d,this.fromScaledENU=o,this.matrix=p,this.hasVertexNormals=r,this.hasWebMercatorT=y(s,!1),this.hasGeodeticSurfaceNormals=y(a,!1),this.exaggeration=y(c,1),this.exaggerationRelativeHeight=y(u,0),this.stride=0,this._offsetGeodeticSurfaceNormal=0,this._offsetVertexNormal=0,this._calculateStrideAndOffsets()}Ac.prototype.encode=function(e,t,n,i,o,r,s,a){let c=i.x,u=i.y;if(this.quantization===Ys.BITS12){n=F.multiplyByPoint(this.toScaledENU,n,ET),n.x=P.clamp(n.x,0,1),n.y=P.clamp(n.y,0,1),n.z=P.clamp(n.z,0,1);let f=this.maximumHeight-this.minimumHeight,d=P.clamp((o-this.minimumHeight)/f,0,1);z.fromElements(n.x,n.y,od);let p=Mn.compressTextureCoordinates(od);z.fromElements(n.z,d,od);let g=Mn.compressTextureCoordinates(od);z.fromElements(c,u,od);let m=Mn.compressTextureCoordinates(od);if(e[t++]=p,e[t++]=g,e[t++]=m,this.hasWebMercatorT){z.fromElements(s,0,od);let x=Mn.compressTextureCoordinates(od);e[t++]=x}}else h.subtract(n,this.center,ET),e[t++]=ET.x,e[t++]=ET.y,e[t++]=ET.z,e[t++]=o,e[t++]=c,e[t++]=u,this.hasWebMercatorT&&(e[t++]=s);return this.hasVertexNormals&&(e[t++]=Mn.octPackFloat(r)),this.hasGeodeticSurfaceNormals&&(e[t++]=a.x,e[t++]=a.y,e[t++]=a.z),t};var est=new h,$ge=new h;Ac.prototype.addGeodeticSurfaceNormals=function(e,t,n){if(this.hasGeodeticSurfaceNormals)return;let i=this.stride,o=e.length/i;this.hasGeodeticSurfaceNormals=!0,this._calculateStrideAndOffsets();let r=this.stride;for(let s=0;s<o;s++){for(let f=0;f<i;f++){let d=s*i+f,p=s*r+f;t[p]=e[d]}let a=this.decodePosition(t,s,est),c=n.geodeticSurfaceNormal(a,$ge),u=s*r+this._offsetGeodeticSurfaceNormal;t[u]=c.x,t[u+1]=c.y,t[u+2]=c.z}};Ac.prototype.removeGeodeticSurfaceNormals=function(e,t){if(!this.hasGeodeticSurfaceNormals)return;let n=this.stride,i=e.length/n;this.hasGeodeticSurfaceNormals=!1,this._calculateStrideAndOffsets();let o=this.stride;for(let r=0;r<i;r++)for(let s=0;s<o;s++){let a=r*n+s,c=r*o+s;t[c]=e[a]}};Ac.prototype.decodePosition=function(e,t,n){if(l(n)||(n=new h),t*=this.stride,this.quantization===Ys.BITS12){let i=Mn.decompressTextureCoordinates(e[t],od);n.x=i.x,n.y=i.y;let o=Mn.decompressTextureCoordinates(e[t+1],od);return n.z=o.x,F.multiplyByPoint(this.fromScaledENU,n,n)}return n.x=e[t],n.y=e[t+1],n.z=e[t+2],h.add(n,this.center,n)};Ac.prototype.getExaggeratedPosition=function(e,t,n){n=this.decodePosition(e,t,n);let i=this.exaggeration,o=this.exaggerationRelativeHeight;if(i!==1&&this.hasGeodeticSurfaceNormals){let s=this.decodeGeodeticSurfaceNormal(e,t,$ge),a=this.decodeHeight(e,t),c=yr.getHeight(a,i,o)-a;n.x+=s.x*c,n.y+=s.y*c,n.z+=s.z*c}return n};Ac.prototype.decodeTextureCoordinates=function(e,t,n){return l(n)||(n=new z),t*=this.stride,this.quantization===Ys.BITS12?Mn.decompressTextureCoordinates(e[t+2],n):z.fromElements(e[t+4],e[t+5],n)};Ac.prototype.decodeHeight=function(e,t){return t*=this.stride,this.quantization===Ys.BITS12?Mn.decompressTextureCoordinates(e[t+1],od).y*(this.maximumHeight-this.minimumHeight)+this.minimumHeight:e[t+3]};Ac.prototype.decodeWebMercatorT=function(e,t){return t*=this.stride,this.quantization===Ys.BITS12?Mn.decompressTextureCoordinates(e[t+3],od).x:e[t+6]};Ac.prototype.getOctEncodedNormal=function(e,t,n){t=t*this.stride+this._offsetVertexNormal;let i=e[t]/256,o=Math.floor(i),r=(i-o)*256;return z.fromElements(o,r,n)};Ac.prototype.decodeGeodeticSurfaceNormal=function(e,t,n){return t=t*this.stride+this._offsetGeodeticSurfaceNormal,n.x=e[t],n.y=e[t+1],n.z=e[t+2],n};Ac.prototype._calculateStrideAndOffsets=function(){let e=0;switch(this.quantization){case Ys.BITS12:e+=3;break;default:e+=6}this.hasWebMercatorT&&(e+=1),this.hasVertexNormals&&(this._offsetVertexNormal=e,e+=1),this.hasGeodeticSurfaceNormals&&(this._offsetGeodeticSurfaceNormal=e,e+=3),this.stride=e};var IH={position3DAndHeight:0,textureCoordAndEncodedNormals:1,geodeticSurfaceNormal:2},PH={compressed0:0,compressed1:1,geodeticSurfaceNormal:2};Ac.prototype.getAttributes=function(e){let t=X.FLOAT,n=X.getSizeInBytes(t),i=this.stride*n,o=0,r=[];function s(a,c){r.push({index:a,vertexBuffer:e,componentDatatype:t,componentsPerAttribute:c,offsetInBytes:o,strideInBytes:i}),o+=c*n}if(this.quantization===Ys.NONE){s(IH.position3DAndHeight,4);let a=2;a+=this.hasWebMercatorT?1:0,a+=this.hasVertexNormals?1:0,s(IH.textureCoordAndEncodedNormals,a),this.hasGeodeticSurfaceNormals&&s(IH.geodeticSurfaceNormal,3)}else{let a=this.hasWebMercatorT||this.hasVertexNormals,c=this.hasWebMercatorT&&this.hasVertexNormals;s(PH.compressed0,a?4:3),c&&s(PH.compressed1,1),this.hasGeodeticSurfaceNormals&&s(PH.geodeticSurfaceNormal,3)}return r};Ac.prototype.getAttributeLocations=function(){return this.quantization===Ys.NONE?IH:PH};Ac.clone=function(e,t){if(l(e))return l(t)||(t=new Ac),t.quantization=e.quantization,t.minimumHeight=e.minimumHeight,t.maximumHeight=e.maximumHeight,t.center=h.clone(e.center),t.toScaledENU=F.clone(e.toScaledENU),t.fromScaledENU=F.clone(e.fromScaledENU),t.matrix=F.clone(e.matrix),t.hasVertexNormals=e.hasVertexNormals,t.hasWebMercatorT=e.hasWebMercatorT,t.hasGeodeticSurfaceNormals=e.hasGeodeticSurfaceNormals,t.exaggeration=e.exaggeration,t.exaggerationRelativeHeight=e.exaggerationRelativeHeight,t._calculateStrideAndOffsets(),t};var Ec=Ac;var Wm={};Wm.DEFAULT_STRUCTURE=Object.freeze({heightScale:1,heightOffset:0,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1});var KY=new h,tst=new F,nst=new h,ist=new h;Wm.computeVertices=function(e){let t=Math.cos,n=Math.sin,i=Math.sqrt,o=Math.atan,r=Math.exp,s=P.PI_OVER_TWO,a=P.toRadians,c=e.heightmap,u=e.width,f=e.height,d=e.skirtHeight,p=d>0,g=y(e.isGeographic,!0),m=y(e.ellipsoid,ee.default),x=1/m.maximumRadius,b=re.clone(e.nativeRectangle),T=re.clone(e.rectangle),C,A,S,v;l(T)?(C=T.west,A=T.south,S=T.east,v=T.north):g?(C=a(b.west),A=a(b.south),S=a(b.east),v=a(b.north)):(C=b.west*x,A=s-2*o(r(-b.south*x)),S=b.east*x,v=s-2*o(r(-b.north*x)));let I=e.relativeToCenter,O=l(I);I=O?I:h.ZERO;let R=y(e.includeWebMercatorT,!1),L=y(e.exaggeration,1),N=y(e.exaggerationRelativeHeight,0),E=L!==1,w=y(e.structure,Wm.DEFAULT_STRUCTURE),D=y(w.heightScale,Wm.DEFAULT_STRUCTURE.heightScale),M=y(w.heightOffset,Wm.DEFAULT_STRUCTURE.heightOffset),B=y(w.elementsPerHeight,Wm.DEFAULT_STRUCTURE.elementsPerHeight),V=y(w.stride,Wm.DEFAULT_STRUCTURE.stride),U=y(w.elementMultiplier,Wm.DEFAULT_STRUCTURE.elementMultiplier),G=y(w.isBigEndian,Wm.DEFAULT_STRUCTURE.isBigEndian),k=re.computeWidth(b),Y=re.computeHeight(b),W=k/(u-1),$=Y/(f-1);g||(k*=x,Y*=x);let j=m.radiiSquared,K=j.x,J=j.y,de=j.z,ye=65536,se=-65536,pe=Rt.eastNorthUpToFixedFrame(I,m),be=F.inverseTransformation(pe,tst),De,Ae;R&&(De=wi.geodeticLatitudeToMercatorAngle(A),Ae=1/(wi.geodeticLatitudeToMercatorAngle(v)-De));let ke=nst;ke.x=Number.POSITIVE_INFINITY,ke.y=Number.POSITIVE_INFINITY,ke.z=Number.POSITIVE_INFINITY;let Ve=ist;Ve.x=Number.NEGATIVE_INFINITY,Ve.y=Number.NEGATIVE_INFINITY,Ve.z=Number.NEGATIVE_INFINITY;let et=Number.POSITIVE_INFINITY,Et=u*f,mt=d>0?u*2+f*2:0,Fe=Et+mt,qt=new Array(Fe),bt=new Array(Fe),lt=new Array(Fe),Jt=R?new Array(Fe):[],Ce=E?new Array(Fe):[],Te=0,it=f,zi=0,ut=u;p&&(--Te,++it,--zi,++ut);let go=1e-5;for(let Xe=Te;Xe<it;++Xe){let dt=Xe;dt<0&&(dt=0),dt>=f&&(dt=f-1);let zt=b.north-$*dt;g?zt=a(zt):zt=s-2*o(r(-zt*x));let vn=(zt-A)/(v-A);vn=P.clamp(vn,0,1);let Do=Xe===Te,Jn=Xe===it-1;d>0&&(Do?zt+=go*Y:Jn&&(zt-=go*Y));let os=t(zt),qa=n(zt),Hr=de*qa,Fi;R&&(Fi=(wi.geodeticLatitudeToMercatorAngle(zt)-De)*Ae);for(let Os=zi;Os<ut;++Os){let Gr=Os;Gr<0&&(Gr=0),Gr>=u&&(Gr=u-1);let rf=dt*(u*V)+Gr*V,yo;if(B===1)yo=c[rf];else{yo=0;let Fo;if(G)for(Fo=0;Fo<B;++Fo)yo=yo*U+c[rf+Fo];else for(Fo=B-1;Fo>=0;--Fo)yo=yo*U+c[rf+Fo]}yo=yo*D+M,se=Math.max(se,yo),ye=Math.min(ye,yo);let Sr=b.west+W*Gr;g?Sr=a(Sr):Sr=Sr*x;let up=(Sr-C)/(S-C);up=P.clamp(up,0,1);let Wr=dt*u+Gr;if(d>0){let Fo=Os===zi,sn=Os===ut-1,Se=Do||Jn||Fo||sn;if((Do||Jn)&&(Fo||sn))continue;Se&&(yo-=d,Fo?(Wr=Et+(f-dt-1),Sr-=go*k):Jn?Wr=Et+f+(u-Gr-1):sn?(Wr=Et+f+u+dt,Sr+=go*k):Do&&(Wr=Et+f+u+f+Gr))}let sf=os*t(Sr),Ya=os*n(Sr),W0=K*sf,ba=J*Ya,Oc=1/i(W0*sf+ba*Ya+Hr*qa),rs=W0*Oc,af=ba*Oc,cf=Hr*Oc,lf=new h;lf.x=rs+sf*yo,lf.y=af+Ya*yo,lf.z=cf+qa*yo,F.multiplyByPoint(be,lf,KY),h.minimumByComponent(KY,ke,ke),h.maximumByComponent(KY,Ve,Ve),et=Math.min(et,yo),qt[Wr]=lf,lt[Wr]=new z(up,vn),bt[Wr]=yo,R&&(Jt[Wr]=Fi),E&&(Ce[Wr]=m.geodeticSurfaceNormal(lf))}}let jo=ae.fromPoints(qt),ja;l(T)&&(ja=Sn.fromRectangle(T,ye,se,m));let Er;O&&(Er=new P_(m).computeHorizonCullingPointPossiblyUnderEllipsoid(I,qt,ye));let ps=new kg(ke,Ve,I),Le=new Ec(I,ps,et,se,pe,!1,R,E,L,N),ot=new Float32Array(Fe*Le.stride),je=0;for(let Xe=0;Xe<Fe;++Xe)je=Le.encode(ot,je,qt[Xe],lt[Xe],bt[Xe],void 0,Jt[Xe],Ce[Xe]);return{vertices:ot,maximumHeight:se,minimumHeight:ye,encoding:Le,boundingSphere3D:jo,orientedBoundingBox:ja,occludeePointInScaledSpace:Er}};var OS=Wm;function p0(){he.throwInstantiationError()}Object.defineProperties(p0.prototype,{credits:{get:he.throwInstantiationError},waterMask:{get:he.throwInstantiationError}});p0.prototype.interpolateHeight=he.throwInstantiationError;p0.prototype.isChildAvailable=he.throwInstantiationError;p0.prototype.createMesh=he.throwInstantiationError;p0.prototype.upsample=he.throwInstantiationError;p0.prototype.wasCreatedByUpsampling=he.throwInstantiationError;p0.maximumAsynchronousTasks=5;var wh=p0;function ost(e,t,n,i,o,r,s,a,c,u,f,d,p,g,m,x){this.center=e,this.vertices=t,this.stride=y(u,6),this.indices=n,this.indexCountWithoutSkirts=i,this.vertexCountWithoutSkirts=o,this.minimumHeight=r,this.maximumHeight=s,this.boundingSphere3D=a,this.occludeePointInScaledSpace=c,this.orientedBoundingBox=f,this.encoding=d,this.westIndicesSouthToNorth=p,this.southIndicesEastToWest=g,this.eastIndicesNorthToSouth=m,this.northIndicesWestToEast=x}var rd=ost;function cl(){he.throwInstantiationError()}Object.defineProperties(cl.prototype,{errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},hasWaterMask:{get:he.throwInstantiationError},hasVertexNormals:{get:he.throwInstantiationError},availability:{get:he.throwInstantiationError}});var Qge=[];cl.getRegularGridIndices=function(e,t){let n=Qge[e];l(n)||(Qge[e]=n=[]);let i=n[t];return l(i)||(e*t<P.SIXTY_FOUR_KILOBYTES?i=n[t]=new Uint16Array((e-1)*(t-1)*6):i=n[t]=new Uint32Array((e-1)*(t-1)*6),nye(e,t,i,0)),i};var Jge=[];cl.getRegularGridIndicesAndEdgeIndices=function(e,t){let n=Jge[e];l(n)||(Jge[e]=n=[]);let i=n[t];if(!l(i)){let o=cl.getRegularGridIndices(e,t),r=tye(e,t),s=r.westIndicesSouthToNorth,a=r.southIndicesEastToWest,c=r.eastIndicesNorthToSouth,u=r.northIndicesWestToEast;i=n[t]={indices:o,westIndicesSouthToNorth:s,southIndicesEastToWest:a,eastIndicesNorthToSouth:c,northIndicesWestToEast:u}}return i};var eye=[];cl.getRegularGridAndSkirtIndicesAndEdgeIndices=function(e,t){let n=eye[e];l(n)||(eye[e]=n=[]);let i=n[t];if(!l(i)){let o=e*t,r=(e-1)*(t-1)*6,s=e*2+t*2,a=Math.max(0,s-4)*6,c=o+s,u=r+a,f=tye(e,t),d=f.westIndicesSouthToNorth,p=f.southIndicesEastToWest,g=f.eastIndicesNorthToSouth,m=f.northIndicesWestToEast,x=Ne.createTypedArray(c,u);nye(e,t,x,0),cl.addSkirtIndices(d,p,g,m,o,x,r),i=n[t]={indices:x,westIndicesSouthToNorth:d,southIndicesEastToWest:p,eastIndicesNorthToSouth:g,northIndicesWestToEast:m,indexCountWithoutSkirts:r}}return i};cl.addSkirtIndices=function(e,t,n,i,o,r,s){let a=o;s=RH(e,a,r,s),a+=e.length,s=RH(t,a,r,s),a+=t.length,s=RH(n,a,r,s),a+=n.length,RH(i,a,r,s)};function tye(e,t){let n=new Array(t),i=new Array(e),o=new Array(t),r=new Array(e),s;for(s=0;s<e;++s)r[s]=s,i[s]=e*t-1-s;for(s=0;s<t;++s)o[s]=(s+1)*e-1,n[s]=(t-s-1)*e;return{westIndicesSouthToNorth:n,southIndicesEastToWest:i,eastIndicesNorthToSouth:o,northIndicesWestToEast:r}}function nye(e,t,n,i){let o=0;for(let r=0;r<t-1;++r){for(let s=0;s<e-1;++s){let a=o,c=a+e,u=c+1,f=a+1;n[i++]=a,n[i++]=c,n[i++]=f,n[i++]=f,n[i++]=c,n[i++]=u,++o}++o}}function RH(e,t,n,i){let o=e[0],r=e.length;for(let s=1;s<r;++s){let a=e[s];n[i++]=o,n[i++]=a,n[i++]=t,n[i++]=t,n[i++]=a,n[i++]=t+1,o=a,++t}return i}cl.heightmapTerrainQuality=.25;cl.getEstimatedLevelZeroGeometricErrorForAHeightmap=function(e,t,n){return e.maximumRadius*2*Math.PI*cl.heightmapTerrainQuality/(t*n)};cl.prototype.requestTileGeometry=he.throwInstantiationError;cl.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;cl.prototype.getTileDataAvailable=he.throwInstantiationError;cl.prototype.loadTileDataAvailability=he.throwInstantiationError;var Jr=cl;function Z_(e){this._buffer=e.buffer,this._width=e.width,this._height=e.height,this._childTileMask=y(e.childTileMask,15),this._encoding=y(e.encoding,id.NONE);let t=OS.DEFAULT_STRUCTURE,n=e.structure;l(n)?n!==t&&(n.heightScale=y(n.heightScale,t.heightScale),n.heightOffset=y(n.heightOffset,t.heightOffset),n.elementsPerHeight=y(n.elementsPerHeight,t.elementsPerHeight),n.stride=y(n.stride,t.stride),n.elementMultiplier=y(n.elementMultiplier,t.elementMultiplier),n.isBigEndian=y(n.isBigEndian,t.isBigEndian)):n=t,this._structure=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._skirtHeight=void 0,this._bufferType=this._encoding===id.LERC?Float32Array:this._buffer.constructor,this._mesh=void 0}Object.defineProperties(Z_.prototype,{credits:{get:function(){}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}}});var iye="createVerticesFromHeightmap",rst=new pi(iye),sst=new pi(iye,wh.maximumAsynchronousTasks);Z_.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToNativeRectangle(n,i,o),f=t.tileXYToRectangle(n,i,o),d=c.cartographicToCartesian(re.center(f)),p=this._structure,m=Jr.getEstimatedLevelZeroGeometricErrorForAHeightmap(c,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(m*4,1e3);let b=(a?sst:rst).scheduleTask({heightmap:this._buffer,structure:p,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:u,rectangle:f,relativeToCenter:d,ellipsoid:c,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Si,exaggeration:r,exaggerationRelativeHeight:s,encoding:this._encoding});if(!l(b))return;let T=this;return Promise.resolve(b).then(function(C){let A;T._skirtHeight>0?A=Jr.getRegularGridAndSkirtIndicesAndEdgeIndices(C.gridWidth,C.gridHeight):A=Jr.getRegularGridIndicesAndEdgeIndices(C.gridWidth,C.gridHeight);let S=C.gridWidth*C.gridHeight;return T._mesh=new rd(d,new Float32Array(C.vertices),A.indices,A.indexCountWithoutSkirts,S,C.minimumHeight,C.maximumHeight,ae.clone(C.boundingSphere3D),h.clone(C.occludeePointInScaledSpace),C.numberOfAttributes,Sn.clone(C.orientedBoundingBox),Ec.clone(C.encoding),A.westIndicesSouthToNorth,A.southIndicesEastToWest,A.eastIndicesNorthToSouth,A.northIndicesWestToEast),T._buffer=void 0,T._mesh})};Z_.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(re.center(u)),d=this._structure,g=Jr.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(g*4,1e3);let m=OS.computeVertices({heightmap:this._buffer,structure:d,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:c,rectangle:u,relativeToCenter:f,ellipsoid:a,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Si,exaggeration:r,exaggerationRelativeHeight:s});this._buffer=void 0;let x;this._skirtHeight>0?x=Jr.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):x=Jr.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new rd(f,m.vertices,x.indices,x.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),this._mesh};Z_.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,d=r.heightScale,p=l(this._mesh),g=this._encoding===id.LERC;if(!p&&g)return;let x;if(p){let b=this._mesh.vertices,T=this._mesh.encoding;x=oye(b,T,f,d,e,i,o,t,n)}else x=ast(this._buffer,a,c,s,u,e,i,o,t,n),x=x*d+f;return x};Z_.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(a))return;let c=this._width,u=this._height,f=this._structure,d=f.stride,p=new this._bufferType(c*u*d),g=a.vertices,m=a.encoding,x=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),T=f.heightOffset,C=f.heightScale,A=f.elementsPerHeight,S=f.elementMultiplier,v=f.isBigEndian,I=Math.pow(S,A-1);for(let O=0;O<u;++O){let R=P.lerp(b.north,b.south,O/(u-1));for(let L=0;L<c;++L){let N=P.lerp(b.west,b.east,L/(c-1)),_=oye(g,m,T,C,x,c,u,N,R);_=_<f.lowestEncodedHeight?f.lowestEncodedHeight:_,_=_>f.highestEncodedHeight?f.highestEncodedHeight:_,cst(p,A,S,I,d,v,O*c+L,_)}}return Promise.resolve(new Z_({buffer:p,width:c,height:u,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};Z_.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};Z_.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function ast(e,t,n,i,o,r,s,a,c,u){let f=(c-r.west)*(s-1)/(r.east-r.west),d=(u-r.south)*(a-1)/(r.north-r.south),p=f|0,g=p+1;g>=s&&(g=s-1,p=s-2);let m=d|0,x=m+1;x>=a&&(x=a-1,m=a-2);let b=f-p,T=d-m;m=a-1-m,x=a-1-x;let C=OH(e,t,n,i,o,m*s+p),A=OH(e,t,n,i,o,m*s+g),S=OH(e,t,n,i,o,x*s+p),v=OH(e,t,n,i,o,x*s+g);return rye(b,T,C,A,S,v)}function oye(e,t,n,i,o,r,s,a,c){let u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),d=u|0,p=d+1;p>=r&&(p=r-1,d=r-2);let g=f|0,m=g+1;m>=s&&(m=s-1,g=s-2);let x=u-d,b=f-g;g=s-1-g,m=s-1-m;let T=(t.decodeHeight(e,g*r+d)-n)/i,C=(t.decodeHeight(e,g*r+p)-n)/i,A=(t.decodeHeight(e,m*r+d)-n)/i,S=(t.decodeHeight(e,m*r+p)-n)/i;return rye(x,b,T,C,A,S)}function rye(e,t,n,i,o,r){return t<e?n+e*(i-n)+t*(r-i):n+e*(r-o)+t*(o-n)}function OH(e,t,n,i,o,r){r*=i;let s=0,a;if(o)for(a=0;a<t;++a)s=s*n+e[r+a];else for(a=t-1;a>=0;--a)s=s*n+e[r+a];return s}function cst(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c<t-1;++c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;else for(c=t-1;c>0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var Ua=Z_;function NS(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var ST=new re;function lst(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}NS.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let g=t;g<=i;++g)lst(e,g,p,s)||s.push(new MS(r,void 0,0,g,p));r.tileXYToRectangle(t,n,e,ST);let a=ST.west,c=ST.north;r.tileXYToRectangle(i,o,e,ST);let u=ST.east,f=ST.south,d=new mst(e,a,f,u,c);for(let p=0;p<s.length;++p){let g=s[p];ZY(g.extent,d)&&pst(this._maximumLevel,g,d)}};NS.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(LS(i.extent,e)){t=i;break}}return l(t)?lF(void 0,t,e):-1};var ust=[],fst=[],dst=new re,hst=new re;NS.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=ust;t.length=0,e.east<e.west?(t.push(re.fromRadians(-Math.PI,e.south,e.east,e.north,dst)),t.push(re.fromRadians(e.west,e.south,Math.PI,e.north,hst))):t.push(e);let n=fst;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)uF(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};var sye=new fe;NS.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,ST);return re.center(i,sye),this.computeMaximumLevelAtPosition(sye)>=e};NS.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function MS(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(MS.prototype,{nw:{get:function(){return this._nw||(this._nw=new MS(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new MS(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new MS(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new MS(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function mst(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function ZY(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function pst(e,t,n){for(;t.level<e;)if(MH(t.nw.extent,n))t=t.nw;else if(MH(t.ne.extent,n))t=t.ne;else if(MH(t.sw.extent,n))t=t.sw;else if(MH(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Io(t.rectangles,n.level,_st);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function _st(e,t){return e.level-t}function MH(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function LS(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function lF(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&LS(t._nw.extent,n),s=t._ne&&LS(t._ne.extent,n),a=t._sw&&LS(t._sw.extent,n),c=t._se&&LS(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,lF(t,t._nw,n))),s&&(i=Math.max(i,lF(t,t._ne,n))),a&&(i=Math.max(i,lF(t,t._sw,n))),c&&(i=Math.max(i,lF(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];LS(a,n)&&(i=a.level)}t=t.parent}return i}function uF(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||ZY(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=gst(e[s.level],s)}uF(e,t._nw,n),uF(e,t._ne,n),uF(e,t._sw,n),uF(e,t._se,n)}function gst(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];ZY(o,t)?(o.west<t.west&&n.push(new re(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new re(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new re(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new re(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var vh=NS;function yst(e){let t,n=e.name,i=e.message;l(n)&&l(i)?t=`${n}: ${i}`:t=e.toString();let o=e.stack;return l(o)&&(t+=`
${o}`),t}var jm=yst;function LH(e,t,n,i,o,r,s){this.provider=e,this.message=t,this.x=n,this.y=i,this.level=o,this.timesRetried=y(r,0),this.retry=!1,this.error=s}LH.reportError=function(e,t,n,i,o,r,s,a){let c=e;return l(e)?(c.provider=t,c.message=i,c.x=o,c.y=r,c.level=s,c.retry=!1,c.error=a,++c.timesRetried):c=new LH(t,i,o,r,s,0,a),l(n)&&n.numberOfListeners>0?n.raiseEvent(c):l(t)&&console.log(`An error occurred in "${t.constructor.name}": ${jm(i)}`),c};LH.reportSuccess=function(e){l(e)&&(e.timesRetried=-1)};var vo=LH;function _0(e){if(e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,1),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1),this._projection=new wi(this._ellipsoid),l(e.rectangleSouthwestInMeters)&&l(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new z(-i,-i),this._rectangleNortheastInMeters=new z(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new re(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties(_0.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});_0.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};_0.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};_0.prototype.rectangleToNativeRectangle=function(e,t){let n=this._projection,i=n.project(re.southwest(e)),o=n.project(re.northeast(e));return l(t)?(t.west=i.x,t.south=i.y,t.east=o.x,t.north=o.y,t):new re(i.x,i.y,o.x,o.y)};_0.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.getNumberOfXTilesAtLevel(n),r=this.getNumberOfYTilesAtLevel(n),s=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,a=this._rectangleSouthwestInMeters.x+e*s,c=this._rectangleSouthwestInMeters.x+(e+1)*s,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,f=this._rectangleNortheastInMeters.y-t*u,d=this._rectangleNortheastInMeters.y-(t+1)*u;return l(i)?(i.west=a,i.south=d,i.east=c,i.north=f,i):new re(a,d,c,f)};_0.prototype.tileXYToRectangle=function(e,t,n,i){let o=this.tileXYToNativeRectangle(e,t,n,i),r=this._projection,s=r.unproject(new z(o.west,o.south)),a=r.unproject(new z(o.east,o.north));return o.west=s.longitude,o.south=s.latitude,o.east=a.longitude,o.north=a.latitude,o};_0.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!re.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),a=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,d=this._projection.project(e),p=d.x-this._rectangleSouthwestInMeters.x,g=this._rectangleNortheastInMeters.y-d.y,m=p/a|0;m>=o&&(m=o-1);let x=g/u|0;return x>=r&&(x=r-1),l(n)?(n.x=m,n.y=x,n):new z(m,x)};var es=_0;var xst=15;function aye(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}aye.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function bst(e,t){let n=t.copyrightText;l(n)&&(e.credit=new At(n));let i=t.spatialReference,o=y(i.latestWkid,i.wkid),r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=re.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Wi(s);else if(o===3857){let u=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>u&&(t.extent.xmax=u),t.extent.ymax>u&&(t.extent.ymax=u),t.extent.xmin<-u&&(t.extent.xmin=-u),t.extent.ymin<-u&&(t.extent.ymin=-u),s.rectangleSouthwestInMeters=new z(r.xmin,r.ymin),s.rectangleNortheastInMeters=new z(r.xmax,r.ymax),e.tilingScheme=new es(s)}else throw new le("Invalid spatial reference");let a=t.tileInfo;if(!l(a))throw new le("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?id.LERC:id.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new vh(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new vh(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=Jr.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),l(t.minValues)&&l(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function Tst(e,t,n){try{let i=await t.fetchJson();bst(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw vo.reportError(void 0,n,l(n)?n._errorEvent:void 0,o),i}}function g0(e){e=y(e,y.EMPTY_OBJECT),this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new me}Object.defineProperties(g0.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});g0.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=ve.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new aye(t);await Tst(o,i);let r=new g0(t);return o.build(r),r._resource=n,r};g0.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!l($Y(this,n+1,e*2,t*2))){let d=cye(this,n+1,e*2,t*2);s=d.promise,a=d.request}let c=o.fetchArrayBuffer();if(!l(c)||!l(s))return;let u=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(d){return new Ua({buffer:d[0],width:u._width,height:u._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):xst,structure:u._terrainDataStructure,encoding:u._encoding})}).catch(async function(d){if(l(a)&&a.state===Zn.CANCELLED){i.cancel();try{await i.deferred?.promise}catch{}return i.state=Zn.CANCELLED,Promise.reject(d)}return Promise.reject(d)})};function $Y(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}g0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};g0.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=$Y(this,n,e,t);if(l(i))return i;cye(this,n,e,t)};g0.prototype.loadTileDataAvailability=function(e,t,n){};function Cst(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},u=new z(e.x+1,e.y+1),f=!1,d=!1;for(;!(f&&d);){let p=u.x,g=d?u.y+1:u.y;if(!f){for(let m=e.y;m<g;++m)if(i[m*t+u.x]!==s){f=!0;break}f?(a.push(new z(u.x,e.y)),--u.x,--p,c.endX=u.x):u.x===o?(c.endX=u.x,f=!0):++u.x}if(!d){let m=u.y*t;for(let x=e.x;x<=p;++x)if(i[m+x]!==s){d=!0;break}d?(a.push(new z(e.x,u.y)),--u.y,c.endY=u.y):u.y===r?(c.endY=u.y,d=!0):++u.y}}return{endingIndices:a,range:c,value:s}}function Ast(e,t,n,i,o){let r=[];if(o.every(function(c){return c===o[0]}))return o[0]===1&&r.push({startX:e,startY:t,endX:e+n-1,endY:t+i-1}),r;let a=[new z(0,0)];for(;a.length>0;){let c=a.pop(),u=Cst(c,n,i,o);if(u.value===1){let d=u.range;d.startX+=e,d.endX+=e,d.startY+=t,d.endY+=t,r.push(d)}let f=u.endingIndices;f.length>0&&(a=a.concat(f))}return r}function cye(e,t,n,i){if(!e._hasAvailability)return{};let o=Math.floor(n/128)*128,r=Math.floor(i/128)*128,s=Math.min(1<<t,128),a=`tilemap/${t}/${r}/${o}/${s}/${s}`,c=e._availableCache;if(l(c[a]))return c[a];let u=new Xo({throttle:!1,throttleByServer:!0,type:ss.TERRAIN}),d=e._resource.getDerivedResource({url:a,request:u}).fetchJson();return l(d)?(d=d.then(function(p){let g=Ast(o,r,s,s,p.data);e._tilesAvailabilityLoaded.addAvailableTileRange(t,o,r,o+s,r+s);let m=e._tilesAvailable;for(let x=0;x<g.length;++x){let b=g[x];m.addAvailableTileRange(t,b.startX,b.startY,b.endX,b.endY)}return $Y(e,t,n,i)}),c[a]={promise:d,request:u},d=d.finally(function(p){return delete c[a],p}),{promise:d,request:u}):{}}var QY=g0;var lye="https://dev.virtualearth.net/REST/v1/Locations";function JY(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._key=t;let n={key:t};l(e.culture)&&(n.culture=e.culture),this._resource=new ve({url:lye,queryParameters:n}),this._credit=new At('<img src="http://dev.virtualearth.net/Branding/logo_powered_by.png"/>',!1)}Object.defineProperties(JY.prototype,{url:{get:function(){return lye}},key:{get:function(){return this._key}},credit:{get:function(){return this._credit}}});JY.prototype.geocode=async function(e){return this._resource.getDerivedResource({queryParameters:{query:e}}).fetchJsonp("jsonp").then(function(n){return n.resourceSets.length===0?[]:n.resourceSets[0].resources.map(function(o){let r=o.bbox,s=r[0],a=r[1],c=r[2],u=r[3];return{displayName:o.name,destination:re.fromDegrees(a,s,u,c)}})})};var eX=JY;function tX(){}Object.defineProperties(tX.prototype,{credit:{get:function(){}}});tX.prototype.geocode=function(e){let t=e.match(/[^\s,\n]+/g);if(t.length===2||t.length===3){let n=+t[0],i=+t[1],o=t.length===3?+t[2]:300;if(isNaN(n)&&isNaN(i)){let r=/^(\d+.?\d*)([nsew])/i;for(let s=0;s<t.length;++s){let a=t[s].match(r);r.test(t[s])&&a.length===3&&(/^[ns]/i.test(a[2])?i=/^[n]/i.test(a[2])?+a[1]:-a[1]:/^[ew]/i.test(a[2])&&(n=/^[e]/i.test(a[2])?+a[1]:-a[1]))}}if(!isNaN(n)&&!isNaN(i)&&!isNaN(o)){let r={displayName:e,destination:h.fromDegrees(n,i,o)};return Promise.resolve([r])}}return Promise.resolve([])};var nX=tX;var Est=new oe,uye=new h,FS=new h;function Sst(e){let t=e.points,n=e.times;if(t.length<3){let i=n[0],o=1/(n[1]-i),r=t[0],s=t[1];return function(a,c){l(c)||(c=new h);let u=(a-i)*o;return h.lerp(r,s,u,c)}}return function(i,o){l(o)||(o=new h);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=Est;a.z=s,a.y=s*s,a.x=a.y*s,a.w=1;let c,u,f,d,p;return r===0?(c=t[0],u=t[1],f=e.firstTangent,d=h.subtract(t[2],c,uye),h.multiplyByScalar(d,.5,d),p=F.multiplyByVector(gy.hermiteCoefficientMatrix,a,a)):r===t.length-2?(c=t[r],u=t[r+1],d=e.lastTangent,f=h.subtract(u,t[r-1],uye),h.multiplyByScalar(f,.5,f),p=F.multiplyByVector(gy.hermiteCoefficientMatrix,a,a)):(c=t[r-1],u=t[r],f=t[r+1],d=t[r+2],p=F.multiplyByVector(y0.catmullRomCoefficientMatrix,a,a)),o=h.multiplyByScalar(c,p.x,o),h.multiplyByScalar(u,p.y,FS),h.add(o,FS,o),h.multiplyByScalar(f,p.z,FS),h.add(o,FS,o),h.multiplyByScalar(d,p.w,FS),h.add(o,FS,o)}}var wst=new h,vst=new h;function y0(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.firstTangent,o=e.lastTangent;if(t.length>2&&(l(i)||(i=wst,h.multiplyByScalar(t[1],2,i),h.subtract(i,t[2],i),h.subtract(i,t[0],i),h.multiplyByScalar(i,.5,i)),!l(o))){let r=t.length-1;o=vst,h.multiplyByScalar(t[r-1],2,o),h.subtract(t[r],o,o),h.add(o,t[r-2],o),h.multiplyByScalar(o,.5,o)}this._times=n,this._points=t,this._firstTangent=h.clone(i),this._lastTangent=h.clone(o),this._evaluateFunction=Sst(this),this._lastTimeIndex=0}Object.defineProperties(y0.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},firstTangent:{get:function(){return this._firstTangent}},lastTangent:{get:function(){return this._lastTangent}}});y0.catmullRomCoefficientMatrix=new F(-.5,1,-.5,0,1.5,-2.5,0,1,-1.5,2,.5,0,.5,-.5,0,0);y0.prototype.findTimeInterval=io.prototype.findTimeInterval;y0.prototype.wrapTime=io.prototype.wrapTime;y0.prototype.clampTime=io.prototype.clampTime;y0.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var iX=y0;var NH={};NH.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let u=s+a+c,f,d,p,g,m,x;return u===1?s?(f=(e-n)/(i-n),d=(e-n)/(o-n),r.push(1),r.push(2),d!==1&&(r.push(-1),r.push(0),r.push(2),r.push(d)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),g=(e-i)/(n-i),r.push(2),r.push(0),g!==1&&(r.push(-1),r.push(1),r.push(0),r.push(g)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),x=(e-o)/(i-o),r.push(0),r.push(1),x!==1&&(r.push(-1),r.push(2),r.push(1),r.push(x)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):u===2?!s&&n!==e?(g=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(g),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(x=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(x),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(d=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(d),r.push(-1),r.push(1),r.push(2),r.push(p)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};NH.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let u=n-s,f=s-o,d=r-a,p=i-a,g=1/(d*u+f*p),m=t-a,x=e-s,b=(d*x+f*m)*g,T=(-p*x+u*m)*g,C=1-b-T;return l(c)?(c.x=b,c.y=T,c.z=C,c):new h(b,T,C)};NH.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),d=(a-r)*(n-e)-(s-o)*(i-t);if(d===0)return;let p=u/d,g=f/d;if(p>=0&&p<=1&&g>=0&&g<=1)return l(c)||(c=new z),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var $_=NH;function x0(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=BH(e.westIndices,o,t),this._southIndices=BH(e.southIndices,r,t),this._eastIndices=BH(e.eastIndices,o,t),this._northIndices=BH(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=y(e.childTileMask,15),this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(x0.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});var FH=[];function BH(e,t,n){FH.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)FH[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(FH.sort(t),Ne.createTypedArray(n,FH)):e}var fye="createVerticesFromQuantizedTerrainMesh",Dst=new pi(fye),Ist=new pi(fye,wh.maximumAsynchronousTasks);x0.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),d=(a?Ist:Dst).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(d))return;let p=this;return Promise.resolve(d).then(function(g){let m=p._quantizedVertices.length/3,x=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Ne.createTypedArray(x,g.indices),T=new Float32Array(g.vertices),C=g.center,A=g.minimumHeight,S=g.maximumHeight,v=p._boundingSphere,I=p._orientedBoundingBox,O=y(h.clone(g.occludeePointInScaledSpace),p._horizonOcclusionPoint),R=g.vertexStride,L=Ec.clone(g.encoding);return p._mesh=new rd(C,T,b,g.indexCountWithoutSkirts,m,A,S,v,O,R,I,L,g.westIndicesSouthToNorth,g.southIndicesEastToWest,g.eastIndicesNorthToSouth,g.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var Pst=new pi("upsampleQuantizedTerrainMesh",wh.maximumAsynchronousTasks);x0.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,d=e.tileXYToRectangle(o,r,s),p=Pst.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:d,ellipsoid:f});if(!l(p))return;let g=Math.min(this._westSkirtHeight,this._eastSkirtHeight);g=Math.min(g,this._southSkirtHeight),g=Math.min(g,this._northSkirtHeight);let m=c?g*.5:this._westSkirtHeight,x=u?g*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:g*.5,T=u?this._northSkirtHeight:g*.5,C=this._credits;return Promise.resolve(p).then(function(A){let S=new Uint16Array(A.vertices),v=Ne.createTypedArray(S.length/3,A.indices),I;return l(A.encodedNormals)&&(I=new Uint8Array(A.encodedNormals)),new x0({quantizedVertices:S,indices:v,encodedNormals:I,minimumHeight:A.minimumHeight,maximumHeight:A.maximumHeight,boundingSphere:ae.clone(A.boundingSphere),orientedBoundingBox:Sn.clone(A.orientedBoundingBox),horizonOcclusionPoint:h.clone(A.horizonOcclusionPoint),westIndices:A.westIndices,southIndices:A.southIndices,eastIndices:A.eastIndices,northIndices:A.northIndices,westSkirtHeight:m,southSkirtHeight:x,eastSkirtHeight:b,northSkirtHeight:T,childTileMask:0,credits:C,createdByUpsampling:!0})})};var oX=32767,dye=new h;x0.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1);i*=oX;let o=P.clamp((n-e.south)/e.height,0,1);return o*=oX,l(this._mesh)?Lst(this,i,o):Nst(this,i,o)};function hye(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),d=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=d}var Rst=new z,Ost=new z,Mst=new z;function Lst(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=r.decodeTextureCoordinates(o,u,Rst),g=r.decodeTextureCoordinates(o,f,Ost),m=r.decodeTextureCoordinates(o,d,Mst);if(hye(t,n,p.x,p.y,g.x,g.y,m.x,m.y)){let x=$_.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,dye);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,d);return x.x*b+x.y*T+x.z*C}}}}function Nst(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=i[u],g=i[f],m=i[d],x=o[u],b=o[f],T=o[d];if(hye(t,n,p,x,g,b,m,T)){let C=$_.computeBarycentricCoordinates(t,n,p,x,g,b,m,T,dye);if(C.x>=-1e-15&&C.y>=-1e-15&&C.z>=-1e-15){let A=C.x*r[u]+C.y*r[f]+C.z*r[d];return P.lerp(e._minimumHeight,e._maximumHeight,A/oX)}}}}x0.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};x0.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var wT=x0;function Fst(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function pye(e){this.requestVertexNormals=y(e.requestVertexNormals,!1),this.requestWaterMask=y(e.requestWaterMask,!1),this.requestMetadata=y(e.requestMetadata,!0),this.ellipsoid=y(e.ellipsoid,ee.default),this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}pye.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=l(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function _ye(e,t,n){if(!t.format){let x="The tile format is not specified in the layer.json file.";throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}if(!t.tiles||t.tiles.length===0){let x="The layer.json file does not specify any tile URL templates.";throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,l(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let x=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}let c=t.tiles,u=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,u),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Wi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new es({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let x=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}if(e.levelZeroMaximumGeometricError=Jr.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let x=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}let f;l(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:l(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),l(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),l(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let d=t.metadataAvailability,p=t.available,g;if(l(p)&&!l(d)){g=new vh(e.tilingScheme,p.length);for(let x=0;x<p.length;++x){let b=p[x],T=e.tilingScheme.getNumberOfYTilesAtLevel(x);l(e.overallAvailability[x])||(e.overallAvailability[x]=[]);for(let C=0;C<b.length;++C){let A=b[C],S=T-A.endY-1,v=T-A.startY-1;e.overallAvailability[x].push([A.startX,S,A.endX,v]),g.addAvailableTileRange(x,A.startX,S,A.endX,v)}}}else l(d)&&(f=new vh(e.tilingScheme,u),g=new vh(e.tilingScheme,u),e.overallAvailability[0]=[[0,0,1,0]],g.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,l(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new Fst({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:g,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:d,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return l(m)?l(g)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await aX(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function Bst(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(l(t)&&(i+=`
${t.message}`),e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,i),e.previousError.retry)return aX(e,n);throw new le(i)}async function kst(e,t,n){await _ye(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new vh(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new At(e.attribution);e.tileCredits.push(o)}return!0}async function aX(e,t){try{let n=await e.layerJsonResource.fetchJson();return kst(e,n,t)}catch(n){return l(n)&&n.statusCode===404?(await _ye(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):Bst(e,n,t)}}function Dh(e){e=y(e,y.EMPTY_OBJECT),this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=y(e.requestVertexNormals,!1),this._requestWaterMask=y(e.requestWaterMask,!1),this._requestMetadata=y(e.requestMetadata,!0),this._errorEvent=new me;let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var rX={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function mye(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function Ust(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new Ua({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function Vst(e,t,n,i,o,r){let s=r.littleEndianExtensionSize,a=0,c=3,u=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,d=Float64Array.BYTES_PER_ELEMENT*u,g=Uint16Array.BYTES_PER_ELEMENT*3,m=3,x=Uint16Array.BYTES_PER_ELEMENT,b=x*m,T=new DataView(t),C=new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let A=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let S=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let v=new ae(new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0)),T.getFloat64(a+f,!0));a+=d;let I=new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let O=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let R=new Uint16Array(t,a,O*3);a+=O*g,O>64*1024&&(x=Uint32Array.BYTES_PER_ELEMENT,b=x*m);let L=R.subarray(0,O),N=R.subarray(O,2*O),_=R.subarray(O*2,3*O);Mn.zigZagDeltaDecode(L,N,_),a%x!==0&&(a+=x-a%x);let E=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let w=Ne.createTypedArrayFromArrayBuffer(O,t,a,E*m);a+=E*b;let D=0,M=w.length;for(let se=0;se<M;++se){let pe=w[se];w[se]=D-pe,pe===0&&++D}let B=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let V=Ne.createTypedArrayFromArrayBuffer(O,t,a,B);a+=B*x;let U=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let G=Ne.createTypedArrayFromArrayBuffer(O,t,a,U);a+=U*x;let k=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let Y=Ne.createTypedArrayFromArrayBuffer(O,t,a,k);a+=k*x;let W=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let $=Ne.createTypedArrayFromArrayBuffer(O,t,a,W);a+=W*x;let j,K;for(;a<T.byteLength;){let se=T.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;let pe=T.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,se===rX.OCT_VERTEX_NORMALS&&e._requestVertexNormals)j=new Uint8Array(t,a,O*2);else if(se===rX.WATER_MASK&&e._requestWaterMask)K=new Uint8Array(t,a,pe);else if(se===rX.METADATA&&e._requestMetadata){let be=T.getUint32(a,!0);if(be>0){let Ae=Oo(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,be).available;if(l(Ae))for(let ke=0;ke<Ae.length;++ke){let Ve=n+ke+1,et=Ae[ke],Et=e._tilingScheme.getNumberOfYTilesAtLevel(Ve);for(let mt=0;mt<et.length;++mt){let Fe=et[mt],qt=Et-Fe.endY-1,bt=Et-Fe.startY-1;e.availability.addAvailableTileRange(Ve,Fe.startX,qt,Fe.endX,bt),r.availability.addAvailableTileRange(Ve,Fe.startX,qt,Fe.endX,bt)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=pe}let J=e.getLevelMaximumGeometricError(n)*5,de=e._tilingScheme.tileXYToRectangle(i,o,n),ye=Sn.fromRectangle(de,A,S,e._tilingScheme.ellipsoid);return new wT({center:C,minimumHeight:A,maximumHeight:S,boundingSphere:v,orientedBoundingBox:ye,horizonOcclusionPoint:I,quantizedVertices:R,encodedNormals:j,indices:w,westIndices:V,southIndices:G,eastIndices:Y,northIndices:$,westSkirtHeight:J,southSkirtHeight:J,eastSkirtHeight:J,northSkirtHeight:J,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}Dh.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let u=0;u<s;++u){let f=o[u];if(!l(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let d=cX(this,e,t,n,f,u===0);d.result&&(a=!0,c=c.then(()=>d.promise))}return!l(r)&&a?c.then(()=>new Promise(u=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);u(f)},0)})):gye(this,e,t,n,r,i)};function gye(e,t,n,i,o,r){if(!l(o))return Promise.reject(new le("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;let c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let u,f,d=s[(t+a+i)%s.length],p=o.resource;l(p._ionEndpoint)&&!l(p._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),u=mye(void 0)):u=mye(c);let g=p.getDerivedResource({url:d,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:u,request:r}).fetchArrayBuffer();if(l(g))return g.then(function(m){return l(m)?l(e._heightmapStructure)?Ust(e,m,i,t,n):Vst(e,m,i,t,n,o):Promise.reject(new le("Mesh buffer doesn't exist."))})}Object.defineProperties(Dh.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return this._hasWaterMask&&this._requestWaterMask}},hasVertexNormals:{get:function(){return this._hasVertexNormals&&this._requestVertexNormals}},hasMetadata:{get:function(){return this._hasMetadata&&this._requestMetadata}},requestVertexNormals:{get:function(){return this._requestVertexNormals}},requestWaterMask:{get:function(){return this._requestWaterMask}},requestMetadata:{get:function(){return this._requestMetadata}},availability:{get:function(){return this._availability}}});Dh.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Dh.fromIonAssetId=async function(e,t){let n=await gu.fromAssetId(e);return Dh.fromUrl(n,t)};Dh.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=ve.createIfNeeded(e);n.appendForwardSlash();let i=new pye(t);i.lastResource=n,i.layerJsonResource=i.lastResource.getDerivedResource({url:"layer.json"}),await aX(i);let o=new Dh(t);return i.build(o),o};Dh.prototype.getTileDataAvailable=function(e,t,n){if(!l(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;let i=this._layers,o=i.length;for(let r=0;r<o;++r)if(cX(this,e,t,n,i[r],r===0).result)return;return!1};Dh.prototype.loadTileDataAvailability=function(e,t,n){if(!l(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;let i=this._layers,o=i.length;for(let r=0;r<o;++r){let s=cX(this,e,t,n,i[r],r===0);if(l(s.promise))return s.promise}};function sX(e,t,n,i){if(i===0)return;let o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function cX(e,t,n,i,o,r){if(!l(o.availabilityLevels))return{result:!1};let s,a=function(){delete o.availabilityPromiseCache[s]},c=o.availabilityTilesLoaded,u=o.availability,f=sX(o,t,n,i);for(;l(f);){if(u.isTileAvailable(f.level,f.x,f.y)&&!c.isTileAvailable(f.level,f.x,f.y)){let d;if(!r&&(s=`${f.level}-${f.x}-${f.y}`,d=o.availabilityPromiseCache[s],!l(d))){let p=new Xo({throttle:!1,throttleByServer:!0,type:ss.TERRAIN});d=gye(e,f.x,f.y,f.level,o,p),l(d)&&(o.availabilityPromiseCache[s]=d,d.then(a))}return{result:!0,promise:d}}f=sX(o,f.x,f.y,f.level)}return{result:!1}}Dh._getAvailabilityTile=sX;var vT=Dh;function Q_(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new il(n),this._workerName="createCircleGeometry"}Q_.packedLength=il.packedLength;Q_.pack=function(e,t,n){return il.pack(e._ellipseGeometry,t,n)};var yye=new il({center:new h,semiMajorAxis:1,semiMinorAxis:1}),Va={center:new h,radius:void 0,ellipsoid:ee.clone(ee.default),height:void 0,extrudedHeight:void 0,granularity:void 0,vertexFormat:new Pe,stRotation:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0,shadowVolume:void 0};Q_.unpack=function(e,t,n){let i=il.unpack(e,t,yye);return Va.center=h.clone(i._center,Va.center),Va.ellipsoid=ee.clone(i._ellipsoid,Va.ellipsoid),Va.ellipsoid=ee.clone(i._ellipsoid,yye._ellipsoid),Va.height=i._height,Va.extrudedHeight=i._extrudedHeight,Va.granularity=i._granularity,Va.vertexFormat=Pe.clone(i._vertexFormat,Va.vertexFormat),Va.stRotation=i._stRotation,Va.shadowVolume=i._shadowVolume,l(n)?(Va.semiMajorAxis=i._semiMajorAxis,Va.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new il(Va),n):(Va.radius=i._semiMajorAxis,new Q_(Va))};Q_.createGeometry=function(e){return il.createGeometry(e._ellipseGeometry)};Q_.createShadowVolume=function(e,t,n){let i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new Q_({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Pe.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(Q_.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var lX=Q_;function BS(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new Lu(n),this._workerName="createCircleOutlineGeometry"}BS.packedLength=Lu.packedLength;BS.pack=function(e,t,n){return Lu.pack(e._ellipseGeometry,t,n)};var zst=new Lu({center:new h,semiMajorAxis:1,semiMinorAxis:1}),Gu={center:new h,radius:void 0,ellipsoid:ee.clone(ee.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,numberOfVerticalLines:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0};BS.unpack=function(e,t,n){let i=Lu.unpack(e,t,zst);return Gu.center=h.clone(i._center,Gu.center),Gu.ellipsoid=ee.clone(i._ellipsoid,Gu.ellipsoid),Gu.height=i._height,Gu.extrudedHeight=i._extrudedHeight,Gu.granularity=i._granularity,Gu.numberOfVerticalLines=i._numberOfVerticalLines,l(n)?(Gu.semiMajorAxis=i._semiMajorAxis,Gu.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new Lu(Gu),n):(Gu.radius=i._semiMajorAxis,new BS(Gu))};BS.createGeometry=function(e){return Lu.createGeometry(e._ellipseGeometry)};var uX=BS;function kS(e){e=y(e,y.EMPTY_OBJECT),this._callback=e.callback,this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Wi({ellipsoid:y(e.ellipsoid,ee.default)})),this._width=e.width,this._height=e.height;let t=Math.max(this._width,this._height);this._levelZeroMaximumGeometricError=Jr.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,t,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me;let n=e.credit;typeof n=="string"&&(n=new At(n)),this._credit=n}Object.defineProperties(kS.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});kS.prototype.requestTileGeometry=function(e,t,n,i){let o=this._callback(e,t,n);if(!l(o))return;let r=this._width,s=this._height;return Promise.resolve(o).then(function(a){let c=a;return Array.isArray(c)&&(c=new Float64Array(c)),new Ua({buffer:c,width:r,height:s})})};kS.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};kS.prototype.getTileDataAvailable=function(e,t,n){};kS.prototype.loadTileDataAvailability=function(e,t,n){};var fX=kS;function xye(e){this.proxy=e}xye.prototype.getURL=function(e){let t=this.proxy.indexOf("?")===-1?"?":"";return this.proxy+t+encodeURIComponent(e)};var dX=xye;function Ih(e){this._comparator=e.comparator,this._maximumLength=e.maximumLength,this._array=l(e.maximumLength)?new Array(e.maximumLength):[],this._length=0}Object.defineProperties(Ih.prototype,{length:{get:function(){return this._length}},maximumLength:{get:function(){return this._maximumLength},set:function(e){if(l(e)){for(;this._length>e;)this.removeMinimum();this._array.length=e}this._maximumLength=e}},internalArray:{get:function(){return this._array}},comparator:{get:function(){return this._comparator}}});Ih.prototype.clone=function(){let e=this._maximumLength,t=this._comparator,n=this._array,i=this._length,o=new Ih({comparator:t,maximumLength:e});o._length=i;for(let r=0;r<i;r++)o._array[r]=n[r];return o};Ih.prototype.reset=function(){this._length=0;let e=this._maximumLength;if(l(e))for(let t=0;t<e;t++)this._array[t]=void 0;else this._array.length=0};Ih.prototype.resort=function(){let e=this._length;for(let t=0;t<e;t++)bye(this,t)};Ih.prototype.insert=function(e){let t,n=this._maximumLength;if(l(n)){if(n===0)return;if(this._length===n){let o=this._array[0];if(this._comparator(e,o)<=0)return e;t=this.removeMinimum()}}let i=this._length;return this._array[i]=e,this._length++,bye(this,i),t};Ih.prototype.removeMinimum=function(){let e=this._length;if(e===0)return;this._length--;let t=this._array[0];return e>=2&&(this._array[0]=this._array[e-1],Tye(this,0)),this._array[e-1]=void 0,t};Ih.prototype.removeMaximum=function(){let e=this._length;if(e===0)return;this._length--;let t;if(e<=2)t=this._array[e-1];else{let n=hX(this,1,2)?1:2;t=this._array[n],this._array[n]=this._array[e-1],e>=4&&Tye(this,n)}return this._array[e-1]=void 0,t};Ih.prototype.getMinimum=function(){if(this._length!==0)return this._array[0]};Ih.prototype.getMaximum=function(){let e=this._length;if(e!==0)return e<=2?this._array[e-1]:this._array[hX(this,1,2)?1:2]};function kH(e,t,n){let i=e._array,o=i[t];i[t]=i[n],i[n]=o}function fF(e,t,n){return e._comparator(e._array[t],e._array[n])<0}function hX(e,t,n){return e._comparator(e._array[t],e._array[n])>0}function bye(e,t){if(t===0)return;let n=Math.floor(P.log2(t+1))%2===0,i=Math.floor((t-1)/2),o=fF(e,t,i);for(o!==n&&(kH(e,t,i),t=i);t>=3;){let r=Math.floor((t-3)/4);if(fF(e,t,r)!==o)break;kH(e,t,r),t=r}}function Tye(e,t){let n=e._length,i=Math.floor(P.log2(t+1))%2===0,o;for(;(o=2*t+1)<n;){let r=o,s=o+1;if(s<n){fF(e,s,r)===i&&(r=s);let a=2*o+1,c=Math.max(Math.min(n-a,4),0);for(let u=0;u<c;u++){let f=a+u;fF(e,f,r)===i&&(r=f)}}if(fF(e,r,t)===i&&(kH(e,r,t),r!==o&&r!==s)){let a=Math.floor((r-1)/2);hX(e,r,a)===i&&kH(e,r,a)}t=r}}var DT=Ih;function US(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Wi({ellipsoid:y(e.ellipsoid,ee.default)})),this._levelZeroMaximumGeometricError=Jr.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me}Object.defineProperties(US.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});US.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new Ua({buffer:new Uint8Array(16*16),width:16,height:16}))};US.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};US.prototype.getTileDataAvailable=function(e,t,n){};US.prototype.loadTileDataAvailability=function(e,t,n){};var qm=US;function Ym(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new cs,this._perspectiveMatrix=new F,this._infinitePerspective=new F}function mX(e){let t=e.top,n=e.bottom,i=e.right,o=e.left,r=e.near,s=e.far;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=F.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=F.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(Ym.prototype,{projectionMatrix:{get:function(){return mX(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return mX(this),this._infinitePerspective}}});var Hst=new h,Gst=new h,Wst=new h,jst=new h;Ym.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=h.cross(t,n,Hst),d=Gst;h.multiplyByScalar(t,c,d),h.add(e,d,d);let p=Wst;h.multiplyByScalar(t,u,p),h.add(e,p,p);let g=jst;h.multiplyByScalar(f,a,g),h.add(d,g,g),h.subtract(g,e,g),h.normalize(g,g),h.cross(g,n,g),h.normalize(g,g);let m=i[0];return l(m)||(m=i[0]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(f,s,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(n,g,g),h.normalize(g,g),m=i[1],l(m)||(m=i[1]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(n,r,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(f,g,g),h.normalize(g,g),m=i[2],l(m)||(m=i[2]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(n,o,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(g,f,g),h.normalize(g,g),m=i[3],l(m)||(m=i[3]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),m=i[4],l(m)||(m=i[4]=new oe),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-h.dot(t,d),h.negate(t,g),m=i[5],l(m)||(m=i[5]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,p),this._cullingVolume};Ym.prototype.getPixelDimensions=function(e,t,n,i,o){mX(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};Ym.prototype.clone=function(e){return l(e)||(e=new Ym),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Ym.prototype.equals=function(e){return l(e)&&e instanceof Ym&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Ym.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Ym&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var ll=Ym;function $l(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new ll,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this.xOffset=y(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=y(e.yOffset,0),this._yOffset=this.yOffset}$l.packedLength=6;$l.pack=function(e,t,n){return n=y(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};$l.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new $l),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function Ph(e){let t=e._offCenterFrustum;(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset)&&(e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset,t.top=e.near*Math.tan(.5*e._fovy),t.bottom=-t.top,t.right=e.aspectRatio*t.top,t.left=-t.right,t.near=e.near,t.far=e.far,t.right+=e.xOffset,t.left+=e.xOffset,t.top+=e.yOffset,t.bottom+=e.yOffset)}Object.defineProperties($l.prototype,{projectionMatrix:{get:function(){return Ph(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return Ph(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return Ph(this),this._fovy}},sseDenominator:{get:function(){return Ph(this),this._sseDenominator}},offCenterFrustum:{get:function(){return Ph(this),this._offCenterFrustum}}});$l.prototype.computeCullingVolume=function(e,t,n){return Ph(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};$l.prototype.getPixelDimensions=function(e,t,n,i,o){return Ph(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};$l.prototype.clone=function(e){return l(e)||(e=new $l),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};$l.prototype.equals=function(e){return!l(e)||!(e instanceof $l)?!1:(Ph(this),Ph(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};$l.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof $l)?!1:(Ph(this),Ph(e),P.equalsEpsilon(this.fov,e.fov,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var Ei=$l;var UH=0,qst=1;function IT(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e.vertexFormat,Pe.DEFAULT),r=y(e._drawNearPlane,!0),s,a;t instanceof Ei?(s=UH,a=Ei.packedLength):t instanceof on&&(s=qst,a=on.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=h.clone(i),this._orientation=Oe.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+h.packedLength+Oe.packedLength+Pe.packedLength}IT.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===UH?(Ei.pack(o,t,n),n+=Ei.packedLength):(on.pack(o,t,n),n+=on.packedLength),h.pack(e._origin,t,n),n+=h.packedLength,Oe.pack(e._orientation,t,n),n+=Oe.packedLength,Pe.pack(e._vertexFormat,t,n),n+=Pe.packedLength,t[n]=e._drawNearPlane?1:0,t};var Yst=new Ei,Xst=new on,Kst=new Oe,Zst=new h,$st=new Pe;IT.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===UH?(o=Ei.unpack(e,t,Yst),t+=Ei.packedLength):(o=on.unpack(e,t,Xst),t+=on.packedLength);let r=h.unpack(e,t,Zst);t+=h.packedLength;let s=Oe.unpack(e,t,Kst);t+=Oe.packedLength;let a=Pe.unpack(e,t,$st);t+=Pe.packedLength;let c=e[t]===1;if(!l(n))return new IT({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=h.clone(r,n._origin),n._orientation=Oe.clone(s,n._orientation),n._vertexFormat=Pe.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function VS(e,t,n,i,o,r,s,a){let c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var Qst=new Q,Jst=new F,pX=new F,Cye=new h,Aye=new h,Eye=new h,eat=new h,tat=new h,nat=new h,b0=new Array(3),dF=new Array(4);dF[0]=new oe(-1,-1,1,1);dF[1]=new oe(1,-1,1,1);dF[2]=new oe(1,1,1,1);dF[3]=new oe(-1,1,1,1);var Sye=new Array(4);for(let e=0;e<4;++e)Sye[e]=new oe;IT._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=Q.fromQuaternion(t,Qst),u=y(r,Cye),f=y(s,Aye),d=y(a,Eye);u=Q.getColumn(c,0,u),f=Q.getColumn(c,1,f),d=Q.getColumn(c,2,d),h.normalize(u,u),h.normalize(f,f),h.normalize(d,d),h.negate(u,u);let p=F.computeView(e,d,f,u,Jst),g,m,x=i.projectionMatrix;if(n===UH){let b=F.multiply(x,p,pX);m=F.inverse(b,pX)}else g=F.inverseTransformation(p,pX);l(m)?(b0[0]=i.near,b0[1]=i.far):(b0[0]=0,b0[1]=i.near,b0[2]=i.far);for(let b=0;b<2;++b)for(let T=0;T<4;++T){let C=oe.clone(dF[T],Sye[T]);if(l(m)){C=F.multiplyByVector(m,C,C);let A=1/C.w;h.multiplyByScalar(C,A,C),h.subtract(C,e,C),h.normalize(C,C);let S=h.dot(d,C);h.multiplyByScalar(C,b0[b]/S,C),h.add(C,e,C)}else{let A=i.offCenterFrustum;l(A)&&(i=A);let S=b0[b],v=b0[b+1];C.x=(C.x*(i.right-i.left)+i.left+i.right)*.5,C.y=(C.y*(i.top-i.bottom)+i.bottom+i.top)*.5,C.z=(C.z*(S-v)-S-v)*.5,C.w=1,F.multiplyByVector(g,C,C)}o[12*b+T*3]=C.x,o[12*b+T*3+1]=C.y,o[12*b+T*3+2]=C.z}};IT.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);IT._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[4],c[u+5]=c[5],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[4],c[u+2]=c[5],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new fn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})});if(l(s.normal)||l(s.tangent)||l(s.bitangent)||l(s.st)){let p=l(s.normal)?new Float32Array(12*a):void 0,g=l(s.tangent)?new Float32Array(3*4*a):void 0,m=l(s.bitangent)?new Float32Array(3*4*a):void 0,x=l(s.st)?new Float32Array(2*4*a):void 0,b=Cye,T=Aye,C=Eye,A=h.negate(b,eat),S=h.negate(T,tat),v=h.negate(C,nat);u=0,r&&(VS(u,p,g,m,x,v,b,T),u+=3*4),VS(u,p,g,m,x,C,A,T),u+=3*4,VS(u,p,g,m,x,A,v,T),u+=3*4,VS(u,p,g,m,x,S,v,A),u+=3*4,VS(u,p,g,m,x,b,C,T),u+=3*4,VS(u,p,g,m,x,T,C,A),l(p)&&(f.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),l(g)&&(f.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),l(m)&&(f.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),l(x)&&(f.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:x}))}let d=new Uint16Array(6*a);for(let p=0;p<a;++p){let g=p*6,m=p*4;d[g]=m,d[g+1]=m+1,d[g+2]=m+2,d[g+3]=m,d[g+4]=m+2,d[g+5]=m+3}return new at({attributes:f,indices:d,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromVertices(c)})};var PT=IT;var _X=0,iat=1;function hF(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e._drawNearPlane,!0),r,s;t instanceof Ei?(r=_X,s=Ei.packedLength):t instanceof on&&(r=iat,s=on.packedLength),this._frustumType=r,this._frustum=t.clone(),this._origin=h.clone(i),this._orientation=Oe.clone(n),this._drawNearPlane=o,this._workerName="createFrustumOutlineGeometry",this.packedLength=2+s+h.packedLength+Oe.packedLength}hF.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===_X?(Ei.pack(o,t,n),n+=Ei.packedLength):(on.pack(o,t,n),n+=on.packedLength),h.pack(e._origin,t,n),n+=h.packedLength,Oe.pack(e._orientation,t,n),n+=Oe.packedLength,t[n]=e._drawNearPlane?1:0,t};var oat=new Ei,rat=new on,sat=new Oe,aat=new h;hF.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===_X?(o=Ei.unpack(e,t,oat),t+=Ei.packedLength):(o=on.unpack(e,t,rat),t+=on.packedLength);let r=h.unpack(e,t,aat);t+=h.packedLength;let s=Oe.unpack(e,t,sat);t+=Oe.packedLength;let a=e[t]===1;if(!l(n))return new 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\x90\xDD\x9D\\\xDA\xDEQ\xCF\xF0\xFCYRe|3\xDF\xF3H\xDA\xBB*u\xDB\`\xB2\xD4\xFC\xED\x1B\xEC\x7F5\xA8\xFF(1\x07-\xC8\xDC\x88F|\x8A["`);function Wu(e){this.imageryPresent=!0,this.protoImagery=void 0,this.terrainPresent=!0,this.negativeAltitudeExponentBias=32,this.negativeAltitudeThreshold=P.EPSILON12,this.providers={},this.key=void 0,this._resource=void 0,this._quadPacketVersion=1,this._tileInfo={},this._subtreePromises={}}Object.defineProperties(Wu.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},resource:{get:function(){return this._resource}}});Wu.fromUrl=async function(e){let t=e;typeof t!="string"&&!(t instanceof ve)&&(t=e.url);let n=ve.createIfNeeded(t);n.appendForwardSlash();let i=new Wu;i._resource=n;try{await gat(i),await i.getQuadTreePacket("",i._quadPacketVersion)}catch(o){let r=`An error occurred while accessing ${Iye(i,"",1).url}: ${o}`;throw new le(r)}return i};Wu.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;Sc(t,r)?Sc(e,r)&&(s|=1):(s|=2,Sc(e,r)||(s|=1)),i+=s}return i};Wu.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];Sc(s,2)?Sc(s,1)||(t|=r):(n|=r,Sc(s,1)&&(t|=r))}return{x:t,y:n,level:i}};Wu.prototype.isValid=function(e){let t=this.getTileInformationFromQuadKey(e);if(l(t))return t!==null;let n=!0,i=e,o;for(;i.length>1;)if(o=i.substring(i.length-1),i=i.substring(0,i.length-1),t=this.getTileInformationFromQuadKey(i),l(t)){!t.hasSubtree()&&!t.hasChild(parseInt(o))&&(n=!1);break}else if(t===null){n=!1;break}return n};var Dye=new pi("decodeGoogleEarthEnterprisePacket");Wu.prototype.getQuadTreePacket=function(e,t,n){t=y(t,1),e=y(e,"");let o=Iye(this,e,t,n).fetchArrayBuffer();if(!l(o))return;let r=this._tileInfo,s=this.key;return o.then(function(a){return Dye.scheduleTask({buffer:a,quadKey:e,type:"Metadata",key:s},[a]).then(function(u){let f,d=-1;if(e!==""){d=e.length+1;let m=u[e];f=r[e],f._bits|=m._bits,delete u[e]}let p=Object.keys(u);p.sort(function(m,x){return m.length-x.length});let g=p.length;for(let m=0;m<g;++m){let x=p[m];if(u[x]!==null){let T=pF.clone(u[x]),C=x.length;if(C===d)T.setParent(f);else if(C>1){let A=r[x.substring(0,x.length-1)];T.setParent(A)}r[x]=T}else r[x]=null}})})};Wu.prototype.populateSubtree=function(e,t,n,i){let o=Wu.tileXYToQuadKey(e,t,n);return TX(this,o,i)};function TX(e,t,n){let i=e._tileInfo,o=t,r=i[o];if(l(r)&&(!r.hasSubtree()||r.hasChildren()))return r;for(;r===void 0&&o.length>1;)o=o.substring(0,o.length-1),r=i[o];let s,a=e._subtreePromises,c=a[o];if(l(c))return c.then(function(){return s=new Xo({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),TX(e,t,s)});if(!l(r)||!r.hasSubtree())return Promise.reject(new le(`Couldn't load metadata for tile ${t}`));if(c=e.getQuadTreePacket(o,r.cnodeVersion,n),!!l(c))return a[o]=c,c.then(function(){return s=new Xo({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),TX(e,t,s)}).finally(function(){delete a[o]})}Wu.prototype.getTileInformation=function(e,t,n){let i=Wu.tileXYToQuadKey(e,t,n);return this._tileInfo[i]};Wu.prototype.getTileInformationFromQuadKey=function(e){return this._tileInfo[e]};function Iye(e,t,n,i){return e._resource.getDerivedResource({url:`flatfile?q2-0${t}-q.${n.toString()}`,request:i})}var xX,bX;function gat(e){let t=e._resource.getDerivedResource({url:"dbRoot.v5",queryParameters:{output:"proto"}});if(!l(bX)){let n=en("ThirdParty/google-earth-dbroot-parser.js"),i=window.cesiumGoogleEarthDbRootParser;bX=Z0(n).then(function(){xX=window.cesiumGoogleEarthDbRootParser(mat),l(i)?window.cesiumGoogleEarthDbRootParser=i:delete window.cesiumGoogleEarthDbRootParser})}return bX.then(function(){return t.fetchArrayBuffer()}).then(function(n){let i=xX.EncryptedDbRootProto.decode(new Uint8Array(n)),o=i.encryptionData,r=o.byteOffset,s=r+o.byteLength,a=e.key=o.buffer.slice(r,s);o=i.dbrootData,r=o.byteOffset,s=r+o.byteLength;let c=o.buffer.slice(r,s);return Dye.scheduleTask({buffer:c,type:"DbRoot",key:a},[c])}).then(function(n){let i=xX.DbRootProto.decode(new Uint8Array(n.buffer));if(e.imageryPresent=y(i.imageryPresent,e.imageryPresent),e.protoImagery=i.protoImagery,e.terrainPresent=y(i.terrainPresent,e.terrainPresent),l(i.endSnippet)&&l(i.endSnippet.model)){let a=i.endSnippet.model;e.negativeAltitudeExponentBias=y(a.negativeAltitudeExponentBias,e.negativeAltitudeExponentBias),e.negativeAltitudeThreshold=y(a.compressedNegativeAltitudeThreshold,e.negativeAltitudeThreshold)}l(i.databaseVersion)&&(e._quadPacketVersion=y(i.databaseVersion.quadtreeVersion,e._quadPacketVersion));let o=e.providers,r=y(i.providerInfo,[]),s=r.length;for(let a=0;a<s;++a){let c=r[a],u=c.copyrightString;l(u)&&(o[c.providerId]=new At(u.value))}}).catch(function(){console.log(`Failed to retrieve ${t.url}. Using defaults.`),e.key=_at})}var J_=Wu;function RT(e){e=y(e,y.EMPTY_OBJECT),this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=y(e.childTileMask,15),n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(RT.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var Oye="createVerticesFromGoogleEarthEnterpriseBuffer",yat=new pi(Oye),xat=new pi(Oye,wh.maximumAsynchronousTasks),Pye=new re,CX=new re;RT.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,Pye),t.tileXYToRectangle(n,i,o,CX);let u=c.cartographicToCartesian(re.center(CX)),d=40075.16/(1<<o);this._skirtHeight=Math.min(d*8,1e3);let g=(a?xat:yat).scheduleTask({buffer:this._buffer,nativeRectangle:Pye,rectangle:CX,relativeToCenter:u,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!l(g))return;let m=this;return g.then(function(x){return m._mesh=new rd(u,new Float32Array(x.vertices),new Uint16Array(x.indices),x.indexCountWithoutSkirts,x.vertexCountWithoutSkirts,x.minimumHeight,x.maximumHeight,ae.clone(x.boundingSphere3D),h.clone(x.occludeePointInScaledSpace),x.numberOfAttributes,Sn.clone(x.orientedBoundingBox),Ec.clone(x.encoding),x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),m._minimumHeight=x.minimumHeight,m._maximumHeight=x.maximumHeight,m._buffer=void 0,m._mesh})};RT.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1),o=P.clamp((n-e.south)/e.height,0,1);return l(this._mesh)?Eat(this,i,o):vat(this,i,o,e)};var bat=new pi("upsampleQuantizedTerrainMesh",wh.maximumAsynchronousTasks);RT.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,d=e.tileXYToRectangle(o,r,s),p=bat.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:d,ellipsoid:f});if(!l(p))return;let g=this;return p.then(function(m){let x=new Uint16Array(m.vertices),b=Ne.createTypedArray(x.length/3,m.indices),T=g._skirtHeight;return new wT({quantizedVertices:x,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:ae.clone(m.boundingSphere),orientedBoundingBox:Sn.clone(m.orientedBoundingBox),horizonOcclusionPoint:h.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:T,southSkirtHeight:T,eastSkirtHeight:T,northSkirtHeight:T,childTileMask:0,createdByUpsampling:!0,credits:g._credits})})};RT.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};RT.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var Tat=new z,Cat=new z,Aat=new z,Mye=new h;function Eat(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=r.decodeTextureCoordinates(o,u,Tat),g=r.decodeTextureCoordinates(o,f,Cat),m=r.decodeTextureCoordinates(o,d,Aat),x=$_.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,Mye);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,d);return x.x*b+x.y*T+x.z*C}}}var Sat=Uint16Array.BYTES_PER_ELEMENT,Rye=Uint32Array.BYTES_PER_ELEMENT,AX=Int32Array.BYTES_PER_ELEMENT,wat=Float32Array.BYTES_PER_ELEMENT,EX=Float64Array.BYTES_PER_ELEMENT;function vat(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),u=0;for(let v=0;v<r;++v)u+=c.getUint32(u,!0),u+=Rye;u+=Rye,u+=2*EX;let f=P.toRadians(c.getFloat64(u,!0)*180);u+=EX;let d=P.toRadians(c.getFloat64(u,!0)*180);u+=EX;let p=i.width/f/2,g=i.height/d/2,m=c.getInt32(u,!0);u+=AX;let x=c.getInt32(u,!0)*3;u+=AX,u+=AX;let b=new Array(m),T=new Array(m),C=new Array(m),A;for(A=0;A<m;++A)b[A]=s+c.getUint8(u++)*p,T[A]=a+c.getUint8(u++)*g,C[A]=c.getFloat32(u,!0)*6371010,u+=wat;let S=new Array(x);for(A=0;A<x;++A)S[A]=c.getUint16(u,!0),u+=Sat;for(A=0;A<x;A+=3){let v=S[A],I=S[A+1],O=S[A+2],R=b[v],L=b[I],N=b[O],_=T[v],E=T[I],w=T[O],D=$_.computeBarycentricCoordinates(t,n,R,_,L,E,N,w,Mye);if(D.x>=-1e-15&&D.y>=-1e-15&&D.z>=-1e-15)return D.x*C[v]+D.y*C[I]+D.z*C[O]}}var HS=RT;var sd={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},zH=new Z;function HH(){this._terrainCache={},this._lastTidy=Z.now()}HH.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:Z.now()}};HH.prototype.get=function(e){let n=this._terrainCache[e];if(l(n))return delete this._terrainCache[e],n.buffer};HH.prototype.tidy=function(){if(Z.now(zH),Z.secondsDifference(zH,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];Z.secondsDifference(zH,r.timestamp)>10&&delete e[o]}Z.clone(zH,this._lastTidy)}};function C0(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=new Wi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new re(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new HH,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new me}Object.defineProperties(C0.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});C0.fromMetadata=function(e,t){if(!e.terrainPresent)throw new le(`The server ${e.url} doesn't have terrain`);let n=new C0(t);return n._metadata=e,n};var Dat=new pi("decodeGoogleEarthEnterprisePacket");function Lye(e,t,n){let i=t.getChildBitmask();if(t.terrainState===sd.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());l(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}C0.prototype.requestTileGeometry=function(e,t,n,i){let o=J_.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!l(a))return Promise.reject(new le("Terrain tile doesn't exist"));let c=a.terrainState;l(c)||(c=a.terrainState=sd.UNKNOWN);let u=r.get(o);if(l(u)){let T=s.providers[a.terrainProvider];return Promise.resolve(new HS({buffer:u,childTileMask:Lye(o,a,s),credits:l(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===sd.NONE)return Promise.reject(new le("Terrain tile doesn't exist"))}else return Promise.resolve(new Ua({buffer:new Uint8Array(16*16),width:16,height:16}));let f,d=o,p=-1;switch(c){case sd.SELF:p=a.terrainVersion;break;case sd.PARENT:d=d.substring(0,d.length-1),f=s.getTileInformationFromQuadKey(d),p=f.terrainVersion;break;case sd.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(d=d.substring(0,d.length-1),f=s.getTileInformationFromQuadKey(d),l(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new le("Terrain tile doesn't exist"));let g=this._terrainPromises,m=this._terrainRequests,x,b;if(l(g[d]))x=g[d],b=m[d];else{b=i;let T=Iat(this,d,p,b).fetchArrayBuffer();if(!l(T))return;x=T.then(function(C){return l(C)?Dat.scheduleTask({buffer:C,type:"Terrain",key:s.key},[C]).then(function(A){let S=s.getTileInformationFromQuadKey(d);S.terrainState=sd.SELF,r.add(d,A[0]);let v=S.terrainProvider,I=A.length-1;for(let O=0;O<I;++O){let R=d+O.toString(),L=s.getTileInformationFromQuadKey(R);l(L)&&(r.add(R,A[O+1]),L.terrainState=sd.PARENT,L.terrainProvider===0&&(L.terrainProvider=v))}}):Promise.reject(new le("Failed to load terrain."))}),g[d]=x,m[d]=b,x=x.finally(function(){delete g[d],delete m[d]})}return x.then(function(){let T=r.get(o);if(l(T)){let C=s.providers[a.terrainProvider];return new HS({buffer:T,childTileMask:Lye(o,a,s),credits:l(C)?[C]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new le("Failed to load terrain."))}).catch(function(T){return b.state===Zn.CANCELLED?(i.state=b.state,Promise.reject(T)):(a.terrainState=sd.NONE,Promise.reject(T))})};C0.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};C0.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=J_.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(l(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===sd.NONE)return!1;if((!l(s)||s===sd.UNKNOWN)&&(r.terrainState=sd.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!l(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new Xo({throttle:!1,throttleByServer:!0,type:ss.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};C0.prototype.loadTileDataAvailability=function(e,t,n){};function Iat(e,t,n,i){return n=l(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var SX=C0;var GH={};GH.defaultApiKey=void 0;GH.mapTilesApiEndpoint=new ve({url:"https://tile.googleapis.com/v1/"});GH.getDefaultCredit=function(){return new At('<img src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align: -5px" alt="Google">',!0)};var OT=GH;function Pat(e,t,n,i){this.rightAscension=e,this.declination=t,this.rotation=n,this.rotationRate=i}var _F=Pat;var Xye={},Rat=32.184,Oat=2451545,Nye=-.0529921,Fye=-.1059842,Bye=13.0120009,kye=13.3407154,Uye=.9856003,Vye=26.4057084,zye=13.064993,Hye=.3287146,Gye=1.7484877,Wye=-.1589763,jye=.0036096,qye=.1643573,Yye=12.9590088,wX=new Z;Xye.ComputeMoon=function(e,t){l(e)||(e=Z.now()),wX=Z.addSeconds(e,Rat,wX);let n=Z.totalDays(wX)-Oat,i=n/qn.DAYS_PER_JULIAN_CENTURY,o=(125.045+Nye*n)*P.RADIANS_PER_DEGREE,r=(250.089+Fye*n)*P.RADIANS_PER_DEGREE,s=(260.008+Bye*n)*P.RADIANS_PER_DEGREE,a=(176.625+kye*n)*P.RADIANS_PER_DEGREE,c=(357.529+Uye*n)*P.RADIANS_PER_DEGREE,u=(311.589+Vye*n)*P.RADIANS_PER_DEGREE,f=(134.963+zye*n)*P.RADIANS_PER_DEGREE,d=(276.617+Hye*n)*P.RADIANS_PER_DEGREE,p=(34.226+Gye*n)*P.RADIANS_PER_DEGREE,g=(15.134+Wye*n)*P.RADIANS_PER_DEGREE,m=(119.743+jye*n)*P.RADIANS_PER_DEGREE,x=(239.961+qye*n)*P.RADIANS_PER_DEGREE,b=(25.053+Yye*n)*P.RADIANS_PER_DEGREE,T=Math.sin(o),C=Math.sin(r),A=Math.sin(s),S=Math.sin(a),v=Math.sin(c),I=Math.sin(u),O=Math.sin(f),R=Math.sin(d),L=Math.sin(p),N=Math.sin(g),_=Math.sin(m),E=Math.sin(x),w=Math.sin(b),D=Math.cos(o),M=Math.cos(r),B=Math.cos(s),V=Math.cos(a),U=Math.cos(c),G=Math.cos(u),k=Math.cos(f),Y=Math.cos(d),W=Math.cos(p),$=Math.cos(g),j=Math.cos(m),K=Math.cos(x),J=Math.cos(b),de=(269.9949+.0031*i-3.8787*T-.1204*C+.07*A-.0172*S+.0072*I-.0052*N+.0043*w)*P.RADIANS_PER_DEGREE,ye=(66.5392+.013*i+1.5419*D+.0239*M-.0278*B+.0068*V-.0029*G+9e-4*k+8e-4*$-9e-4*J)*P.RADIANS_PER_DEGREE,se=(38.3213+13.17635815*n-14e-13*n*n+3.561*T+.1208*C-.0642*A+.0158*S+.0252*v-.0066*I-.0047*O-.0046*R+.0028*L+.0052*N+.004*_+.0019*E-.0044*w)*P.RADIANS_PER_DEGREE,pe=(13.17635815-14e-13*(2*n)+3.561*D*Nye+.1208*M*Fye-.0642*B*Bye+.0158*V*kye+.0252*U*Uye-.0066*G*Vye-.0047*k*zye-.0046*Y*Hye+.0028*W*Gye+.0052*$*Wye+.004*j*jye+.0019*K*qye-.0044*J*Yye)/86400*P.RADIANS_PER_DEGREE;return l(t)||(t=new _F),t.rightAscension=de,t.declination=ye,t.rotation=se,t.rotationRate=pe,t};var gF=Xye;function Kye(e){(!l(e)||typeof e!="function")&&(e=gF.ComputeMoon),this._computeFunction=e}var Mat=new h,Lat=new h,Nat=new h;function Fat(e,t,n){let i=Mat;i.x=Math.cos(e+P.PI_OVER_TWO),i.y=Math.sin(e+P.PI_OVER_TWO),i.z=0;let o=Math.cos(t),r=Nat;r.x=o*Math.cos(e),r.y=o*Math.sin(e),r.z=Math.sin(t);let s=h.cross(r,i,Lat);return l(n)||(n=new Q),n[0]=i.x,n[1]=s.x,n[2]=r.x,n[3]=i.y,n[4]=s.y,n[5]=r.y,n[6]=i.z,n[7]=s.z,n[8]=r.z,n}var Bat=new Q,kat=new Oe;Kye.prototype.evaluate=function(e,t){l(e)||(e=Z.now());let n=this._computeFunction(e),i=Fat(n.rightAscension,n.declination,t),o=P.zeroToTwoPi(n.rotation),r=Oe.fromAxisAngle(h.UNIT_Z,o,kat),s=Q.fromQuaternion(Oe.conjugate(r,r),Bat);return Q.multiply(s,i,i)};var yF=Kye;var xF={};xF.type=void 0;xF.getRequiredDataPoints=he.throwInstantiationError;xF.interpolateOrderZero=he.throwInstantiationError;xF.interpolate=he.throwInstantiationError;var vX=xF;function DX(e){this._url=ve.createIfNeeded(e),this._url.appendForwardSlash()}Object.defineProperties(DX.prototype,{url:{get:function(){return this._url}},credit:{get:function(){}}});DX.prototype.geocode=async function(e,t){return this._url.getDerivedResource({url:t===T0.AUTOCOMPLETE?"autocomplete":"search",queryParameters:{text:e}}).fetchJson().then(function(i){return i.features.map(function(o){let r,s=o.bbox;if(l(s))r=re.fromDegrees(s[0],s[1],s[2],s[3]);else{let a=o.geometry.coordinates[0],c=o.geometry.coordinates[1];r=h.fromDegrees(a,c)}return{displayName:o.properties.label,destination:r,attributions:i.attributions}})})};var bF=DX;function IX(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.accessToken,kd.defaultAccessToken),n=ve.createIfNeeded(y(e.server,kd.defaultServer));n.appendForwardSlash();let i=kd.getDefaultTokenCredit(t);l(i)&&e.scene.frameState.creditDisplay.addStaticCredit(At.clone(i));let o=n.getDerivedResource({url:"v1/geocode"});l(t)&&o.appendQueryParameters({access_token:t}),this._accessToken=t,this._server=n,this._pelias=new bF(o)}Object.defineProperties(IX.prototype,{credit:{get:function(){}}});IX.prototype.geocode=async function(e,t){return this._pelias.geocode(e,t)};var TF=IX;var Uat={SHIFT:0,CTRL:1,ALT:2},Xs=Object.freeze(Uat);function WH(){he.throwInstantiationError()}Object.defineProperties(WH.prototype,{ellipsoid:{get:he.throwInstantiationError}});WH.prototype.project=he.throwInstantiationError;WH.prototype.unproject=he.throwInstantiationError;var PX=WH;function GS(e){e=y(e,y.EMPTY_OBJECT);let t=e.weights,n=e.times;this._times=n,this._weights=t,this._count=t.length/n.length,this._lastTimeIndex=0}Object.defineProperties(GS.prototype,{times:{get:function(){return this._times}},weights:{get:function(){return this._weights}}});GS.prototype.findTimeInterval=io.prototype.findTimeInterval;GS.prototype.wrapTime=io.prototype.wrapTime;GS.prototype.clampTime=io.prototype.clampTime;GS.prototype.evaluate=function(e,t){let n=this.weights,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);l(t)||(t=new Array(this._count));for(let s=0;s<this._count;s++){let a=o*this._count+s;t[s]=n[a]*(1-r)+n[a+this._count]*r}return t};var RX=GS;var Vat={NONE:-1,PARTIAL:0,FULL:1},dr=Object.freeze(Vat);function wc(e,t){this._occluderPosition=h.clone(e.center),this._occluderRadius=e.radius,this._horizonDistance=0,this._horizonPlaneNormal=void 0,this._horizonPlanePosition=void 0,this._cameraPosition=void 0,this.cameraPosition=t}var jH=new h;Object.defineProperties(wc.prototype,{position:{get:function(){return this._occluderPosition}},radius:{get:function(){return this._occluderRadius}},cameraPosition:{set:function(e){e=h.clone(e,this._cameraPosition);let t=h.subtract(this._occluderPosition,e,jH),n=h.magnitudeSquared(t),i=this._occluderRadius*this._occluderRadius,o,r,s;if(n>i){o=Math.sqrt(n-i),n=1/Math.sqrt(n),r=h.multiplyByScalar(t,n,jH);let a=o*o*n;s=h.add(e,h.multiplyByScalar(r,a,jH),jH)}else o=Number.MAX_VALUE;this._horizonDistance=o,this._horizonPlaneNormal=r,this._horizonPlanePosition=s,this._cameraPosition=e}}});wc.fromBoundingSphere=function(e,t,n){return l(n)?(h.clone(e.center,n._occluderPosition),n._occluderRadius=e.radius,n.cameraPosition=t,n):new wc(e,t)};var $ye=new h;wc.prototype.isPointVisible=function(e){if(this._horizonDistance!==Number.MAX_VALUE){let t=h.subtract(e,this._occluderPosition,$ye),n=this._occluderRadius;if(n=h.magnitudeSquared(t)-n*n,n>0)return n=Math.sqrt(n)+this._horizonDistance,t=h.subtract(e,this._cameraPosition,t),n*n>h.magnitudeSquared(t)}return!1};var zat=new h;wc.prototype.isBoundingSphereVisible=function(e){let t=h.clone(e.center,zat),n=e.radius;if(this._horizonDistance!==Number.MAX_VALUE){let i=h.subtract(t,this._occluderPosition,$ye),o=this._occluderRadius-n;if(o=h.magnitudeSquared(i)-o*o,n<this._occluderRadius)return o>0?(o=Math.sqrt(o)+this._horizonDistance,i=h.subtract(t,this._cameraPosition,i),o*o+n*n>h.magnitudeSquared(i)):!1;if(o>0){i=h.subtract(t,this._cameraPosition,i);let r=h.magnitudeSquared(i),s=this._occluderRadius*this._occluderRadius,a=n*n;return(this._horizonDistance*this._horizonDistance+s)*a>r*s?!0:(o=Math.sqrt(o)+this._horizonDistance,o*o+a>r)}return!0}return!1};var Hat=new h;wc.prototype.computeVisibility=function(e){let t=h.clone(e.center),n=e.radius;if(n>this._occluderRadius)return dr.FULL;if(this._horizonDistance!==Number.MAX_VALUE){let i=h.subtract(t,this._occluderPosition,Hat),o=this._occluderRadius-n,r=h.magnitudeSquared(i);if(o=r-o*o,o>0){o=Math.sqrt(o)+this._horizonDistance,i=h.subtract(t,this._cameraPosition,i);let s=h.magnitudeSquared(i);return o*o+n*n<s?dr.NONE:(o=this._occluderRadius+n,o=r-o*o,o>0?(o=Math.sqrt(o)+this._horizonDistance,s<o*o+n*n?dr.FULL:dr.PARTIAL):(i=h.subtract(t,this._horizonPlanePosition,i),h.dot(i,this._horizonPlaneNormal)>-n?dr.PARTIAL:dr.FULL))}}return dr.NONE};var qH=new h;wc.computeOccludeePoint=function(e,t,n){let i=h.clone(t),o=h.clone(e.center),r=e.radius,s=n.length,a=h.normalize(h.subtract(i,o,qH),qH),c=-h.dot(a,o),u=wc._anyRotationVector(o,a,c),f=wc._horizonToPlaneNormalDotProduct(e,a,c,u,n[0]);if(!f)return;let d;for(let g=1;g<s;++g){if(d=wc._horizonToPlaneNormalDotProduct(e,a,c,u,n[g]),!d)return;d<f&&(f=d)}if(f<.0017453283658983088)return;let p=r/f;return h.add(o,h.multiplyByScalar(a,p,qH),qH)};var Gat=[];wc.computeOccludeePointFromRectangle=function(e,t){t=y(t,ee.default);let n=re.subsample(e,t,0,Gat),i=ae.fromPoints(n),o=h.ZERO;if(!h.equals(o,i.center))return wc.computeOccludeePoint(new ae(o,t.minimumRadius),i.center,n)};var Wat=new h;wc._anyRotationVector=function(e,t,n){let i=h.abs(t,Wat),o=i.x>i.y?0:1;(o===0&&i.z>i.x||o===1&&i.z>i.y)&&(o=2);let r=new h,s;o===0?(i.x=e.x,i.y=e.y+1,i.z=e.z+1,s=h.UNIT_X):o===1?(i.x=e.x+1,i.y=e.y,i.z=e.z+1,s=h.UNIT_Y):(i.x=e.x+1,i.y=e.y+1,i.z=e.z,s=h.UNIT_Z);let a=(h.dot(t,i)+n)/-h.dot(t,s);return h.normalize(h.subtract(h.add(i,h.multiplyByScalar(s,a,r),i),e,i),i)};var jat=new h;wc._rotationVector=function(e,t,n,i,o){let r=h.subtract(i,e,jat);if(r=h.normalize(r,r),h.dot(t,r)<.9999999847691291){let s=h.cross(t,r,r);if(h.magnitude(s)>P.EPSILON13)return h.normalize(s,new h)}return o};var OX=new h,qat=new h,YH=new h,Zye=new h;wc._horizonToPlaneNormalDotProduct=function(e,t,n,i,o){let r=h.clone(o,OX),s=h.clone(e.center,qat),a=e.radius,c=h.subtract(s,r,YH),u=h.magnitudeSquared(c),f=a*a;if(u<f)return!1;let d=u-f,p=Math.sqrt(d),m=1/Math.sqrt(u),b=p*m*p;c=h.normalize(c,c);let T=h.add(r,h.multiplyByScalar(c,b,Zye),Zye),C=Math.sqrt(d-b*b),A=this._rotationVector(s,t,n,r,i),S=h.fromElements(A.x*A.x*c.x+(A.x*A.y-A.z)*c.y+(A.x*A.z+A.y)*c.z,(A.x*A.y+A.z)*c.x+A.y*A.y*c.y+(A.y*A.z-A.x)*c.z,(A.x*A.z-A.y)*c.x+(A.y*A.z+A.x)*c.y+A.z*A.z*c.z,OX);S=h.normalize(S,S);let v=h.multiplyByScalar(S,C,OX);A=h.normalize(h.subtract(h.add(T,v,YH),s,YH),YH);let I=h.dot(t,A);A=h.normalize(h.subtract(h.subtract(T,v,A),s,A),A);let O=h.dot(t,A);return I<O?I:O};var CF=wc;function MX(e,t,n){e=ve.createIfNeeded(e),e.appendForwardSlash(),e.setQueryParameters({key:t}),this._url=e,this._params=y(n,{}),this._credit=new At('Geodata copyright <a href="https://www.openstreetmap.org/">OpenStreetMap</a> contributors',!1)}Object.defineProperties(MX.prototype,{url:{get:function(){return this._url}},params:{get:function(){return this._params}},credit:{get:function(){return this._credit}}});MX.prototype.geocode=async function(e){return 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a=i.values[0];z.clone(a,e._primaryPosition);let c=e._primaryPreviousPosition;s=e.getInputAction(bn.MOUSE_MOVE,n),l(s)&&(z.clone(c,zX.startPosition),z.clone(a,zX.endPosition),s(zX)),z.clone(a,c),t.preventDefault()}else if(r===2&&e._isPinching&&(s=e.getInputAction(bn.PINCH_MOVE,n),l(s))){let a=i.values[0],c=i.values[1],u=o.values[0],f=o.values[1],d=c.x-a.x,p=c.y-a.y,g=Math.sqrt(d*d+p*p)*.25,m=f.x-u.x,x=f.y-u.y,b=Math.sqrt(m*m+x*x)*.25,T=(c.y+a.y)*.125,C=(f.y+u.y)*.125,A=Math.atan2(p,d),S=Math.atan2(x,m);z.fromElements(0,b,AF.distance.startPosition),z.fromElements(0,g,AF.distance.endPosition),z.fromElements(S,C,AF.angleAndHeight.startPosition),z.fromElements(A,T,AF.angleAndHeight.endPosition),s(AF)}}function nct(e,t){if(t.target.setPointerCapture(t.pointerId),t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.set(i,A0(e,t,new z)),XH(e,t),e._previousPositions.set(i,z.clone(n.get(i)))}else l0e(e,t)}function c0e(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.remove(i),XH(e,t),e._previousPositions.remove(i)}else u0e(e,t)}function ict(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId,o=n.get(i);if(!l(o))return;A0(e,t,o),d0e(e,t);let r=e._previousPositions;z.clone(n.get(i),r.get(i))}else f0e(e,t)}function Rh(e){this._inputEvents={},this._buttonDown={LEFT:!1,MIDDLE:!1,RIGHT:!1},this._isPinching=!1,this._isTouchHolding=!1,this._lastSeenTouchEvent=-Rh.mouseEmulationIgnoreMilliseconds,this._primaryStartPosition=new z,this._primaryPosition=new z,this._primaryPreviousPosition=new z,this._positions=new Ct,this._previousPositions=new Ct,this._removalFunctions=[],this._touchHoldTimer=void 0,this._clickPixelTolerance=5,this._holdPixelTolerance=25,this._element=y(e,document),Zat(this)}Rh.prototype.setInputAction=function(e,t,n){let i=GX(t,n);this._inputEvents[i]=e};Rh.prototype.getInputAction=function(e,t){let n=GX(e,t);return this._inputEvents[n]};Rh.prototype.removeInputAction=function(e,t){let 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mct={VK_FORMAT_UNDEFINED:0,VK_FORMAT_R4G4_UNORM_PACK8:1,VK_FORMAT_R4G4B4A4_UNORM_PACK16:2,VK_FORMAT_B4G4R4A4_UNORM_PACK16:3,VK_FORMAT_R5G6B5_UNORM_PACK16:4,VK_FORMAT_B5G6R5_UNORM_PACK16:5,VK_FORMAT_R5G5B5A1_UNORM_PACK16:6,VK_FORMAT_B5G5R5A1_UNORM_PACK16:7,VK_FORMAT_A1R5G5B5_UNORM_PACK16:8,VK_FORMAT_R8_UNORM:9,VK_FORMAT_R8_SNORM:10,VK_FORMAT_R8_USCALED:11,VK_FORMAT_R8_SSCALED:12,VK_FORMAT_R8_UINT:13,VK_FORMAT_R8_SINT:14,VK_FORMAT_R8_SRGB:15,VK_FORMAT_R8G8_UNORM:16,VK_FORMAT_R8G8_SNORM:17,VK_FORMAT_R8G8_USCALED:18,VK_FORMAT_R8G8_SSCALED:19,VK_FORMAT_R8G8_UINT:20,VK_FORMAT_R8G8_SINT:21,VK_FORMAT_R8G8_SRGB:22,VK_FORMAT_R8G8B8_UNORM:23,VK_FORMAT_R8G8B8_SNORM:24,VK_FORMAT_R8G8B8_USCALED:25,VK_FORMAT_R8G8B8_SSCALED:26,VK_FORMAT_R8G8B8_UINT:27,VK_FORMAT_R8G8B8_SINT:28,VK_FORMAT_R8G8B8_SRGB:29,VK_FORMAT_B8G8R8_UNORM:30,VK_FORMAT_B8G8R8_SNORM:31,VK_FORMAT_B8G8R8_USCALED:32,VK_FORMAT_B8G8R8_SSCALED:33,VK_FORMAT_B8G8R8_UINT:34,VK_FORMAT_B8G8R8_SINT:35,VK_FORMAT_B8G8R8_SRGB:36,VK_FORMAT_R8G8B8A8_UNORM:37,VK_FORMAT_R8G8B8A8_SNORM:38,VK_FORMAT_R8G8B8A8_USCALED:39,VK_FORMAT_R8G8B8A8_SSCALED:40,VK_FORMAT_R8G8B8A8_UINT:41,VK_FORMAT_R8G8B8A8_SINT:42,VK_FORMAT_R8G8B8A8_SRGB:43,VK_FORMAT_B8G8R8A8_UNORM:44,VK_FORMAT_B8G8R8A8_SNORM:45,VK_FORMAT_B8G8R8A8_USCALED:46,VK_FORMAT_B8G8R8A8_SSCALED:47,VK_FORMAT_B8G8R8A8_UINT:48,VK_FORMAT_B8G8R8A8_SINT:49,VK_FORMAT_B8G8R8A8_SRGB:50,VK_FORMAT_A8B8G8R8_UNORM_PACK32:51,VK_FORMAT_A8B8G8R8_SNORM_PACK32:52,VK_FORMAT_A8B8G8R8_USCALED_PACK32:53,VK_FORMAT_A8B8G8R8_SSCALED_PACK32:54,VK_FORMAT_A8B8G8R8_UINT_PACK32:55,VK_FORMAT_A8B8G8R8_SINT_PACK32:56,VK_FORMAT_A8B8G8R8_SRGB_PACK32:57,VK_FORMAT_A2R10G10B10_UNORM_PACK32:58,VK_FORMAT_A2R10G10B10_SNORM_PACK32:59,VK_FORMAT_A2R10G10B10_USCALED_PACK32:60,VK_FORMAT_A2R10G10B10_SSCALED_PACK32:61,VK_FORMAT_A2R10G10B10_UINT_PACK32:62,VK_FORMAT_A2R10G10B10_SINT_PACK32:63,VK_FORMAT_A2B10G10R10_UNORM_PACK32:64,VK_FORMAT_A2B10G10R10_SNORM_PACK32:65,VK_FORMAT_A2B10G10R10_USCALED_PACK32:66,VK_FORMAT_A2B10G10R10_SSCALED_PACK32:67,VK_FORMAT_A2B10G10R10_UINT_PACK32:68,VK_FORMAT_A2B10G10R10_SINT_PACK32:69,VK_FORMAT_R16_UNORM:70,VK_FORMAT_R16_SNORM:71,VK_FORMAT_R16_USCALED:72,VK_FORMAT_R16_SSCALED:73,VK_FORMAT_R16_UINT:74,VK_FORMAT_R16_SINT:75,VK_FORMAT_R16_SFLOAT:76,VK_FORMAT_R16G16_UNORM:77,VK_FORMAT_R16G16_SNORM:78,VK_FORMAT_R16G16_USCALED:79,VK_FORMAT_R16G16_SSCALED:80,VK_FORMAT_R16G16_UINT:81,VK_FORMAT_R16G16_SINT:82,VK_FORMAT_R16G16_SFLOAT:83,VK_FORMAT_R16G16B16_UNORM:84,VK_FORMAT_R16G16B16_SNORM:85,VK_FORMAT_R16G16B16_USCALED:86,VK_FORMAT_R16G16B16_SSCALED:87,VK_FORMAT_R16G16B16_UINT:88,VK_FORMAT_R16G16B16_SINT:89,VK_FORMAT_R16G16B16_SFLOAT:90,VK_FORMAT_R16G16B16A16_UNORM:91,VK_FORMAT_R16G16B16A16_SNORM:92,VK_FORMAT_R16G16B16A16_USCALED:93,VK_FORMAT_R16G16B16A16_SSCALED:94,VK_FORMAT_R16G16B16A16_UINT:95,VK_FORMAT_R16G16B16A16_SINT:96,VK_FORMAT_R16G16B16A16_SFLOAT:97,VK_FORMAT_R32_UINT:98,VK_FORMAT_R32_SINT:99,VK_FORMAT_R32_SFLOAT:100,VK_FORMAT_R32G32_UINT:101,VK_FORMAT_R32G32_SINT:102,VK_FORMAT_R32G32_SFLOAT:103,VK_FORMAT_R32G32B32_UINT:104,VK_FORMAT_R32G32B32_SINT:105,VK_FORMAT_R32G32B32_SFLOAT:106,VK_FORMAT_R32G32B32A32_UINT:107,VK_FORMAT_R32G32B32A32_SINT:108,VK_FORMAT_R32G32B32A32_SFLOAT:109,VK_FORMAT_R64_UINT:110,VK_FORMAT_R64_SINT:111,VK_FORMAT_R64_SFLOAT:112,VK_FORMAT_R64G64_UINT:113,VK_FORMAT_R64G64_SINT:114,VK_FORMAT_R64G64_SFLOAT:115,VK_FORMAT_R64G64B64_UINT:116,VK_FORMAT_R64G64B64_SINT:117,VK_FORMAT_R64G64B64_SFLOAT:118,VK_FORMAT_R64G64B64A64_UINT:119,VK_FORMAT_R64G64B64A64_SINT:120,VK_FORMAT_R64G64B64A64_SFLOAT:121,VK_FORMAT_B10G11R11_UFLOAT_PACK32:122,VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:123,VK_FORMAT_D16_UNORM:124,VK_FORMAT_X8_D24_UNORM_PACK32:125,VK_FORMAT_D32_SFLOAT:126,VK_FORMAT_S8_UINT:127,VK_FORMAT_D16_UNORM_S8_UINT:128,VK_FORMAT_D24_UNORM_S8_UINT:129,VK_FORMAT_D32_SFLOAT_S8_UINT:130,VK_FORMAT_BC1_RGB_UNORM_BLOCK:131,VK_FORMAT_BC1_RGB_SRGB_BLOCK:132,VK_FORMAT_BC1_RGBA_UNORM_BLOCK:133,VK_FORMAT_BC1_RGBA_SRGB_BLOCK:134,VK_FORMAT_BC2_UNORM_BLOCK:135,VK_FORMAT_BC2_SRGB_BLOCK:136,VK_FORMAT_BC3_UNORM_BLOCK:137,VK_FORMAT_BC3_SRGB_BLOCK:138,VK_FORMAT_BC4_UNORM_BLOCK:139,VK_FORMAT_BC4_SNORM_BLOCK:140,VK_FORMAT_BC5_UNORM_BLOCK:141,VK_FORMAT_BC5_SNORM_BLOCK:142,VK_FORMAT_BC6H_UFLOAT_BLOCK:143,VK_FORMAT_BC6H_SFLOAT_BLOCK:144,VK_FORMAT_BC7_UNORM_BLOCK:145,VK_FORMAT_BC7_SRGB_BLOCK:146,VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:147,VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:148,VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:149,VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:150,VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:151,VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:152,VK_FORMAT_EAC_R11_UNORM_BLOCK:153,VK_FORMAT_EAC_R11_SNORM_BLOCK:154,VK_FORMAT_EAC_R11G11_UNORM_BLOCK:155,VK_FORMAT_EAC_R11G11_SNORM_BLOCK:156,VK_FORMAT_ASTC_4x4_UNORM_BLOCK:157,VK_FORMAT_ASTC_4x4_SRGB_BLOCK:158,VK_FORMAT_ASTC_5x4_UNORM_BLOCK:159,VK_FORMAT_ASTC_5x4_SRGB_BLOCK:160,VK_FORMAT_ASTC_5x5_UNORM_BLOCK:161,VK_FORMAT_ASTC_5x5_SRGB_BLOCK:162,VK_FORMAT_ASTC_6x5_UNORM_BLOCK:163,VK_FORMAT_ASTC_6x5_SRGB_BLOCK:164,VK_FORMAT_ASTC_6x6_UNORM_BLOCK:165,VK_FO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layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;
#else
layout (location = 0) out vec4 out_FragColor;
#endif

uniform vec4 u_bgColor;
uniform sampler2D u_depthTexture;

in vec2 v_textureCoordinates;

void main()
{
    if (texture(u_depthTexture, v_textureCoordinates).r < 1.0)
    {
#ifdef MRT
        out_FragData_0 = u_bgColor;
        out_FragData_1 = vec4(u_bgColor.a);
#else
        out_FragColor = u_bgColor;
#endif
        return;
    }
    
    discard;
}
`;var tg=`uniform vec3 u_radiiAndDynamicAtmosphereColor;

uniform float u_atmosphereLightIntensity;
uniform float u_atmosphereRayleighScaleHeight;
uniform float u_atmosphereMieScaleHeight;
uniform float u_atmosphereMieAnisotropy;
uniform vec3 u_atmosphereRayleighCoefficient;
uniform vec3 u_atmosphereMieCoefficient;

const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

/**
 * This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
 * the transmittance value for the ray.
 *
 * @param {czm_ray} primaryRay The ray from the camera to the position.
 * @param {float} primaryRayLength The length of the primary ray.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 * @glslFunction
 */
void computeScattering(
    czm_ray primaryRay,
    float primaryRayLength,
    vec3 lightDirection,
    float atmosphereInnerRadius,
    out vec3 rayleighColor,
    out vec3 mieColor,
    out float opacity
) {

    // Initialize the default scattering amounts to 0.
    rayleighColor = vec3(0.0);
    mieColor = vec3(0.0);
    opacity = 0.0;

    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;

    vec3 origin = vec3(0.0);

    // Calculate intersection from the camera to the outer ring of the atmosphere.
    czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);

    // Return empty colors if no intersection with the atmosphere geometry.
    if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
        return;
    }

    // To deal with smaller values of PRIMARY_STEPS (e.g. 4)
    // we implement a split strategy: sky or horizon.
    // For performance reasons, instead of a if/else branch
    // a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
    float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
    // Value close to 0.0: close to the horizon
    // Value close to 1.0: above in the sky
    float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));

    // The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
    float start_0 = primaryRayAtmosphereIntersect.start;
    primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
    // The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
    primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));

    // For the number of ray steps, distinguish inside or outside atmosphere (outer space)
    // (1) from outer space we have to use more ray steps to get a realistic rendering
    // (2) within atmosphere we need fewer steps for faster rendering
    float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
    float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
    int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
    int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
    float rayPositionLength = primaryRayAtmosphereIntersect.start;
    // (1) Outside the atmosphere: constant rayStepLength
    // (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
    float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
    float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
    float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));

    vec3 rayleighAccumulation = vec3(0.0);
    vec3 mieAccumulation = vec3(0.0);
    vec2 opticalDepth = vec2(0.0);
    vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight);

    // Sample positions on the primary ray.
    for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {

        // The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to break early instead
        if (i >= PRIMARY_STEPS) {
            break;
        }

        // Calculate sample position along viewpoint ray.
        vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);

        // Calculate height of sample position above ellipsoid.
        float sampleHeight = length(samplePosition) - atmosphereInnerRadius;

        // Calculate and accumulate density of particles at the sample position.
        vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
        opticalDepth += sampleDensity;

        // Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
        czm_ray lightRay = czm_ray(samplePosition, lightDirection);
        czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);

        float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
        float lightPositionLength = 0.0;

        vec2 lightOpticalDepth = vec2(0.0);

        // Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
        for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {

            // The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (j >= LIGHT_STEPS) {
                break;
            }

            // Calculate sample position along light ray.
            vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);

            // Calculate height of the light sample position above ellipsoid.
            float lightHeight = length(lightPosition) - atmosphereInnerRadius;

            // Calculate density of photons at the light sample position.
            lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;

            // Increment distance on light ray.
            lightPositionLength += lightStepLength;
        }

        // Compute attenuation via the primary ray and the light ray.
        vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));

        // Accumulate the scattering.
        rayleighAccumulation += sampleDensity.x * attenuation;
        mieAccumulation += sampleDensity.y * attenuation;

        // Increment distance on primary ray.
        rayPositionLength += (rayStepLength += rayStepLengthIncrease);
    }

    // Compute the scattering amount.
    rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation;
    mieColor = u_atmosphereMieCoefficient * mieAccumulation;

    // Compute the transmittance i.e. how much light is passing through the atmosphere.
    opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x))));
}

vec4 computeAtmosphereColor(
    vec3 positionWC,
    vec3 lightDirection,
    vec3 rayleighColor,
    vec3 mieColor,
    float opacity
) {
    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);

    float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
    float cosAngleSq = cosAngle * cosAngle;

    float G = u_atmosphereMieAnisotropy;
    float GSq = G * G;

    // The Rayleigh phase function.
    float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
    // The Mie phase function.
    float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));

    // The final color is generated by combining the effects of the Rayleigh and Mie scattering.
    vec3 rayleigh = rayleighPhase * rayleighColor;
    vec3 mie = miePhase * mieColor;

    vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity;

    return vec4(color, opacity);
}
`;var PF=`in vec2 v_textureCoordinates;
const float M_PI = 3.141592653589793;

float vdcRadicalInverse(int i)
{
    float r;
    float base = 2.0;
    float value = 0.0;
    float invBase = 1.0 / base;
    float invBi = invBase;
    for (int x = 0; x < 100; x++)
    {
        if (i <= 0)
        {
            break;
        }
        r = mod(float(i), base);
        value += r * invBi;
        invBi *= invBase;
        i = int(float(i) * invBase);
    }
    return value;
}

vec2 hammersley2D(int i, int N)
{
    return vec2(float(i) / float(N), vdcRadicalInverse(i));
}

vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
    float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
    float phi = 2.0 * M_PI * xi.x;
    float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
    float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
    vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
    vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
    vec3 tangentX = normalize(cross(upVector, N));
    vec3 tangentY = cross(N, tangentX);
    return tangentX * H.x + tangentY * H.y + N * H.z;
}

/**
 * Estimate the geometric self-shadowing of the microfacets in a surface,
 * using the Smith Joint GGX visibility function.
 * Note: Vis = G / (4 * NdotL * NdotV)
 * see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
 * see Real-Time Rendering. Page 331 to 336.
 * see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
 * @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
 */
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
    float alphaRoughnessSq = alphaRoughness * alphaRoughness;

    float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
    float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);

    float GGX = GGXV + GGXL; // 2.0 if NdotL = NdotV = 1.0
    if (GGX > 0.0)
    {
        return 0.5 / GGX; // 1/4 if NdotL = NdotV = 1.0
    }
    return 0.0;
}

vec2 integrateBrdf(float roughness, float NdotV)
{
    vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV);
    float A = 0.0;
    float B = 0.0;
    const int NumSamples = 1024;
    float alphaRoughness = roughness * roughness;
    for (int i = 0; i < NumSamples; i++)
    {
        vec2 xi = hammersley2D(i, NumSamples);
        vec3 H = importanceSampleGGX(xi, alphaRoughness, vec3(0.0, 0.0, 1.0));
        vec3 L = 2.0 * dot(V, H) * H - V;
        float NdotL = clamp(L.z, 0.0, 1.0);
        float NdotH = clamp(H.z, 0.0, 1.0);
        float VdotH = clamp(dot(V, H), 0.0, 1.0);
        if (NdotL > 0.0)
        {
            float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
            float G_Vis = 4.0 * G * VdotH * NdotL / NdotH;
            float Fc = pow(1.0 - VdotH, 5.0);
            A += (1.0 - Fc) * G_Vis;
            B += Fc * G_Vis;
        }
    }
    return vec2(A, B) / float(NumSamples);
}

void main()
{
    out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0);
}
`;var RF=`uniform sampler2D u_noiseTexture;
uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
in vec2 v_offset;
in vec3 v_maximumSize;
in vec4 v_color;
in float v_slice;
in float v_brightness;

float wrap(float value, float rangeLength) {
    if(value < 0.0) {
        float absValue = abs(value);
        float modValue = mod(absValue, rangeLength);
        return mod(rangeLength - modValue, rangeLength);
    }
    return mod(value, rangeLength);
}

vec3 wrapVec(vec3 value, float rangeLength) {
    return vec3(wrap(value.x, rangeLength),
                wrap(value.y, rangeLength),
                wrap(value.z, rangeLength));
}

vec2 voxelToUV(vec3 voxelIndex) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    float noiseTextureRows = u_noiseTextureDimensions.y;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;

    float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth;
    vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared,
                                            inverseNoiseTextureRows / textureSliceWidth);
    vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth);
    float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows);
    float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows);

    float xPixelCoord = wrappedIndex.x + column * textureSliceWidth;
    float yPixelCoord = wrappedIndex.y + row * textureSliceWidth;
    return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions;
}

// Interpolate a voxel with its neighbor (along the positive X-axis)
vec4 lerpSamplesX(vec3 voxelIndex, float x) {
    vec2 uv0 = voxelToUV(voxelIndex);
    vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0));
    vec4 sample0 = texture(u_noiseTexture, uv0);
    vec4 sample1 = texture(u_noiseTexture, uv1);
    return mix(sample0, sample1, x);
}

vec4 sampleNoiseTexture(vec3 position) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0);
    vec3 lerpValue = fract(recenteredPos);
    vec3 voxelIndex = floor(recenteredPos);

    vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x);
    vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x);
    vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x);
    vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x);

    vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y);
    vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y);
    return mix(yLerp0, yLerp1, lerpValue.z);
}

// Intersection with a unit sphere with radius 0.5 at center (0, 0, 0).
bool intersectSphere(vec3 origin, vec3 dir, float slice,
                     out vec3 point, out vec3 normal) {
    float A = dot(dir, dir);
    float B = dot(origin, dir);
    float C = dot(origin, origin) - 0.25;
    float discriminant = (B * B) - (A * C);
    if(discriminant < 0.0) {
        return false;
    }
    float root = sqrt(discriminant);
    float t = (-B - root) / A;
    if(t < 0.0) {
        t = (-B + root) / A;
    }
    point = origin + t * dir;

    if(slice >= 0.0) {
        point.z = (slice / 2.0) - 0.5;
        if(length(point) > 0.5) {
            return false;
        }
    }

    normal = normalize(point);
    point -= czm_epsilon2 * normal;
    return true;
}

// Transforms the ray origin and direction into unit sphere space,
// then transforms the result back into the ellipsoid's space.
bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice,
                        out vec3 point, out vec3 normal) {
    if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) {
        return false;
    }

    vec3 o = (origin - center) / scale;
    vec3 d = dir / scale;
    vec3 p, n;
    bool intersected = intersectSphere(o, d, slice, p, n);
    if(intersected) {
        point = (p * scale) + center;
        normal = n;
    }
    return intersected;
}

// Assume that if phase shift is being called for octave i,
// the frequency is of i - 1. This saves us from doing extra
// division / multiplication operations.
vec2 phaseShift2D(vec2 p, vec2 freq) {
    return (czm_pi / 2.0) * sin(freq.yx * p.yx);
}

vec2 phaseShift3D(vec3 p, vec2 freq) {
    return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z));
}

// The cloud texture function derived from Gardner's 1985 paper,
// "Visual Simulation of Clouds."
// https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf
const float T0    = 0.6;  // contrast of the texture pattern
const float k     = 0.1;  // computed to produce a maximum value of 1
const float C0    = 0.8;  // coefficient
const float FX0   = 0.6;  // frequency X
const float FY0   = 0.6;  // frequency Y
const int octaves = 5;

float T(vec3 point) {
    vec2 sum = vec2(0.0);
    float Ci = C0;
    vec2 FXY = vec2(FX0, FY0);
    vec2 PXY = vec2(0.0);
    for(int i = 1; i <= octaves; i++) {
        PXY = phaseShift3D(point, FXY);
        Ci *= 0.707;
        FXY *= 2.0;
        vec2 sinTerm = sin(FXY * point.xy + PXY);
        sum += Ci * sinTerm + vec2(T0);
    }
    return k * sum.x * sum.y;
}

const float a = 0.5;  // fraction of surface reflection due to ambient or scattered light,
const float t = 0.4;  // fraction of texture shading
const float s = 0.25; // fraction of specular reflection

float I(float Id, float Is, float It) {
    return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a;
}

const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7));

vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice,
               float brightness) {
    vec3 cloudPoint, cloudNormal;
    if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice,
                            cloudPoint, cloudNormal)) {
        return vec4(0.0);
    }

    float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0);  // diffuse reflection
    float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0);   // specular reflection
    float It = T(cloudPoint);                                 // texture function
    float intensity = I(Id, Is, It);
    vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0));

    vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint);
    float W = noise.x;
    float W2 = noise.y;
    float W3 = noise.z;

    // The dot product between the cloud's normal and the ray's direction is greatest
    // in the center of the ellipsoid's surface. It decreases towards the edge.
    // Thus, it is used to blur the areas leading to the edges of the ellipsoid,
    // so that no harsh lines appear.

    // The first (and biggest) layer of worley noise is then subtracted from this.
    // The final result is scaled up so that the base cloud is not too translucent.
    float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0);
    float TR = pow(ndDot, 3.0) - W; // translucency
    TR *= 1.3;

    // Subtracting the second and third layers of worley noise is more complicated.
    // If these layers of noise were simply subtracted from the current translucency,
    // the shape derived from the first layer of noise would be completely deleted.
    // The erosion of this noise should thus be constricted to the edges of the cloud.
    // However, because the edges of the ellipsoid were already blurred away, mapping
    // the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance.
    // The value of (0.5 - ndDot) provides the best compromise.
    float minusDot = 0.5 - ndDot;

    // Even with the previous calculation, subtracting the second layer of wnoise
    // erode too much of the cloud. The addition of it, however, will detailed
    // volume to the cloud. As long as the noise is only added and not subtracted,
    // the results are aesthetically pleasing.

    // The minusDot product is mapped in a way that it is larger at the edges of
    // the ellipsoid, so a subtraction and min operation are used instead of
    // an addition and max one.
    TR -= min(minusDot * W2, 0.0);

    // The third level of worley noise is subtracted from the result, with some
    // modifications. First, a scalar is added to minusDot so that the noise
    // starts affecting the shape farther away from the center of the ellipsoid's
    // surface. Then, it is scaled down so its impact is not too intense.
    TR -= 0.8 * (minusDot + 0.25) * W3;

    // The texture function's shading does not correlate with the shape of the cloud
    // produced by the layers of noise, so an extra shading scalar is calculated.
    // The darkest areas of the cloud are assigned to be where the noise erodes
    // the cloud the most. This is then interpolated based on the translucency
    // and the diffuse shading term of that point in the cloud.
    float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR);

    // To avoid values that are too dark, this scalar is increased by a small amount
    // and clamped so it never goes to zero.
    shading = clamp(shading + 0.2, 0.3, 1.0);

    // Finally, the contrast of the cloud's color is increased.
    vec3 finalColor = mix(vec3(0.5), shading * color, 1.15);
    return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color;
}

void main() {
#ifdef DEBUG_BILLBOARDS
    out_FragColor = vec4(0.0, 0.5, 0.5, 1.0);
#endif
    // To avoid calculations with high values,
    // we raycast from an arbitrarily smaller space.
    vec2 coordinate = v_maximumSize.xy * v_offset;

    vec3 ellipsoidScale = 0.82 * v_maximumSize;
    vec3 ellipsoidCenter = vec3(0.0);

    float zOffset = max(ellipsoidScale.z - 10.0, 0.0);
    vec3 eye = vec3(0, 0, -10.0 - zOffset);
    vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye);
    vec3 rayOrigin = eye;
#ifdef DEBUG_ELLIPSOIDS
    vec3 point, normal;
    if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice,
                          point, normal)) {
        out_FragColor = v_brightness * v_color;
    }
#else
#ifndef DEBUG_BILLBOARDS
    vec4 cloud = drawCloud(rayOrigin, rayDir,
                           ellipsoidCenter, ellipsoidScale, v_slice, v_brightness);
    if(cloud.w < 0.01) {
        discard;
    }
    out_FragColor = cloud;
#endif
#endif
}
`;var OF=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScaleX;
in vec4 positionLowAndScaleY;
in vec4 packedAttribute0;
in vec4 packedAttribute1;
in vec4 color;

out vec2 v_offset;
out vec3 v_maximumSize;
out vec4 v_color;
out float v_slice;
out float v_brightness;

void main() {
    // Unpack attributes.
    vec3 positionHigh = positionHighAndScaleX.xyz;
    vec3 positionLow = positionLowAndScaleY.xyz;
    vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w);

    float show = packedAttribute0.x;
    float brightness = packedAttribute0.y;
    vec2 coordinates = packedAttribute0.wz;
    vec3 maximumSize = packedAttribute1.xyz;
    float slice = packedAttribute1.w;

#ifdef INSTANCED
    vec2 dir = direction;
#else
    vec2 dir = coordinates;
#endif

    vec2 offset = dir - vec2(0.5, 0.5);
    vec2 scaledOffset = scale * offset;
    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;
    positionEC.xy += scaledOffset;
    
    positionEC.xyz *= show;
    gl_Position = czm_projection * positionEC;

    v_offset = offset;
    v_maximumSize = maximumSize;
    v_color = color;
    v_slice = slice;
    v_brightness = brightness;
}
`;var MF=`uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
uniform vec3 u_noiseOffset;
in vec2 v_position;

float wrap(float value, float rangeLength) {
    if(value < 0.0) {
        float absValue = abs(value);
        float modValue = mod(absValue, rangeLength);
        return mod(rangeLength - modValue, rangeLength);
    }
    return mod(value, rangeLength);
}

vec3 wrapVec(vec3 value, float rangeLength) {
    return vec3(wrap(value.x, rangeLength),
                wrap(value.y, rangeLength),
                wrap(value.z, rangeLength));
}

vec3 random3(vec3 p) {
    float dot1 = dot(p, vec3(127.1, 311.7, 932.8));
    float dot2 = dot(p, vec3(269.5, 183.3, 421.4));
    return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2));
}

// Frequency corresponds to cell size.
// The higher the frequency, the smaller the cell size.
vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    vec3 cell = centerCell + offset;
    cell = wrapVec(cell, textureSliceWidth / u_noiseDetail);
    cell += floor(u_noiseOffset / u_noiseDetail);
    vec3 p = offset + random3(cell);
    return p;
}

float worleyNoise(vec3 p, float freq) {
    vec3 centerCell = floor(p * freq);
    vec3 pointInCell = fract(p * freq);
    float shortestDistance = 1000.0;

    for(float z = -1.0; z <= 1.0; z++) {
        for(float y = -1.0; y <= 1.0; y++) {
            for(float x = -1.0; x <= 1.0; x++) {
                vec3 offset = vec3(x, y, z);
                vec3 point = getWorleyCellPoint(centerCell, offset, freq);

                float distance = length(pointInCell - point);
                if(distance < shortestDistance) {
                    shortestDistance = distance;
                }
            }
        }
    }

    return shortestDistance;
}

const float MAX_FBM_ITERATIONS = 10.0;

float worleyFBMNoise(vec3 p, float octaves, float scale) {
    float noise = 0.0;
    float freq = 1.0;
    float persistence = 0.625;
    for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) {
        if(i >= octaves) {
            break;
        }

        noise += worleyNoise(p * scale, freq * scale) * persistence;
        persistence *= 0.5;
        freq *= 2.0;
    }
    return noise;
}

void main() {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
    float x = mod(v_position.x, textureSliceWidth);
    float y = mod(v_position.y, textureSliceWidth);
    float sliceRow = floor(v_position.y / textureSliceWidth);
    float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth;

    vec3 position = vec3(x, y, z);
    position /= u_noiseDetail;
    float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0);
    float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0);
    float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0);
    out_FragColor = vec4(worley0, worley1, worley2, 1.0);
}
`;var LF=`uniform vec3 u_noiseTextureDimensions;
in vec2 position;

out vec2 v_position;

void main()
{
    gl_Position = vec4(position, 0.1, 1.0);

    float textureSliceWidth = u_noiseTextureDimensions.x;
    float noiseTextureRows = u_noiseTextureDimensions.y;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
    vec2 transformedPos = (position * 0.5) + vec2(0.5);
    transformedPos *= textureSliceWidth;
    transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows;
    transformedPos.y *= noiseTextureRows;
    v_position = transformedPos;
}
`;var NF=`uniform sampler2D u_opaqueDepthTexture;
uniform sampler2D u_translucentDepthTexture;

in vec2 v_textureCoordinates;

void main()
{
    float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r;
    float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r;
    translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);
    out_FragColor = czm_packDepth(translucentDepth);
}
`;var FF=`/**
 * Compositing for Weighted Blended Order-Independent Transparency. See:
 * - http://jcgt.org/published/0002/02/09/
 * - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html
 */

uniform sampler2D u_opaque;
uniform sampler2D u_accumulation;
uniform sampler2D u_revealage;

in vec2 v_textureCoordinates;

void main()
{
    vec4 opaque = texture(u_opaque, v_textureCoordinates);
    vec4 accum = texture(u_accumulation, v_textureCoordinates);
    float r = texture(u_revealage, v_textureCoordinates).r;

#ifdef MRT
    vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a);
#else
    vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r);
#endif

    out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque;

    if (opaque != czm_backgroundColor)
    {
        out_FragColor.a = 1.0;
    }
}
`;var BF=`in vec4 positionEC;

void main()
{
    vec3 position;
    vec3 direction;
    if (czm_orthographicIn3D == 1.0)
    {
        vec2 uv = (gl_FragCoord.xy -  czm_viewport.xy) / czm_viewport.zw;
        vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom
        vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top
        position = vec3(mix(minPlane, maxPlane, uv), 0.0);
        direction = vec3(0.0, 0.0, -1.0);
    } 
    else 
    {
        position = vec3(0.0);
        direction = normalize(positionEC.xyz);
    }

    czm_ray ray = czm_ray(position, direction);

    vec3 ellipsoid_center = czm_view[3].xyz;

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
    if (!czm_isEmpty(intersection))
    {
        out_FragColor = vec4(1.0, 1.0, 0.0, 1.0);
    }
    else
    {
        discard;
    }

    czm_writeLogDepth();
}
`;var kF=`in vec4 position;

out vec4 positionEC;

void main()
{
    positionEC = czm_modelView * position;
    gl_Position = czm_projection * positionEC;

    czm_vertexLogDepth();
}
`;var qS=`uniform vec3 u_radii;
uniform vec3 u_oneOverEllipsoidRadiiSquared;

in vec3 v_positionEC;

vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side)
{
    vec3 positionEC = czm_pointAlongRay(ray, intersection);
    vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz;
    vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared));
    vec3 sphericalNormal = normalize(positionMC / u_radii);
    vec3 normalMC = geodeticNormal * side;              // normalized surface normal (always facing the viewer) in model coordinates
    vec3 normalEC = normalize(czm_normal * normalMC);   // normalized surface normal in eye coordinates

    vec2 st = czm_ellipsoidTextureCoordinates(sphericalNormal);
    vec3 positionToEyeEC = -positionEC;

    czm_materialInput materialInput;
    materialInput.s = st.s;
    materialInput.st = st;
    materialInput.str = (positionMC + u_radii) / u_radii;
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getMaterial(materialInput);

#ifdef ONLY_SUN_LIGHTING
    return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC);
#else
    return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}

void main()
{
    // PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii
    // in the vertex shader. Only when it is larger than some constant, march along the ray.
    // Otherwise perform one intersection test which will be the common case.

    // Test if the ray intersects a sphere with the ellipsoid's maximum radius.
    // For very oblate ellipsoids, using the ellipsoid's radii for an intersection test
    // may cause false negatives. This will discard fragments before marching the ray forward.
    float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5;
    vec3 direction = normalize(v_positionEC);
    vec3 ellipsoidCenter = czm_modelView[3].xyz;

    float t1 = -1.0;
    float t2 = -1.0;

    float b = -2.0 * dot(direction, ellipsoidCenter);
    float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius;

    float discriminant = b * b - 4.0 * c;
    if (discriminant >= 0.0) {
        t1 = (-b - sqrt(discriminant)) * 0.5;
        t2 = (-b + sqrt(discriminant)) * 0.5;
    }

    if (t1 < 0.0 && t2 < 0.0) {
        discard;
    }

    float t = min(t1, t2);
    if (t < 0.0) {
        t = 0.0;
    }

    // March ray forward to intersection with larger sphere and find
    czm_ray ray = czm_ray(t * direction, direction);

    vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z);

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii);

    if (czm_isEmpty(intersection))
    {
        discard;
    }

    // If the viewer is outside, compute outsideFaceColor, with normals facing outward.
    vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0);

    // If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward.
    vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0);

    out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a);
    out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a);

#if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    t = (intersection.start != 0.0) ? intersection.start : intersection.stop;
    vec3 positionEC = czm_pointAlongRay(ray, t);
    vec4 positionCC = czm_projection * vec4(positionEC, 1.0);
#ifdef LOG_DEPTH
    czm_writeLogDepth(1.0 + positionCC.w);
#else
    float z = positionCC.z / positionCC.w;

    float n = czm_depthRange.near;
    float f = czm_depthRange.far;

    gl_FragDepth = (z * (f - n) + f + n) * 0.5;
#endif
#endif
}
`;var YS=`in vec3 position;

uniform vec3 u_radii;

out vec3 v_positionEC;

void main()
{
    // In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates.
    // Scale to consider the radii.  We could also do this once on the CPU when using the BoxGeometry,
    // but doing it here allows us to change the radii without rewriting the vertex data, and
    // allows all ellipsoids to reuse the same vertex data.
    vec4 p = vec4(u_radii * position, 1.0);

    v_positionEC = (czm_modelView * p).xyz;     // position in eye coordinates
    gl_Position = czm_modelViewProjection * p;  // position in clip coordinates

    // With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums
    // and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the
    // ellipsoid (does not write depth) that was rendered in the farther frustum.
    //
    // Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates
    // artifacts since some fragments can be alpha blended twice.  This is solved by only rendering
    // the ellipsoid in the closest frustum to the viewer.
    gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);

    czm_vertexLogDepth();
}
`;/**
 * @license
 * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */var UF=`/**
 * @license
 * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

// NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples
// Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h

// Steps used to integrate into Cesium:
// * The following defines are set:
//       #define FXAA_PC 1
//       #define FXAA_WEBGL_1 1
//       #define FXAA_GREEN_AS_LUMA 1
//       #define FXAA_EARLY_EXIT 1
//       #define FXAA_GLSL_120 1
// * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed.
// * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace
//   /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/.
// * There are no implicit conversions from ivec* to vec* so replace:
//       #define FxaaInt2 ivec2
//           with
//       #define FxaaInt2 vec2
// * The texture2DLod function is only available in vertex shaders so replace:
//       #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
//       #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
//           with
//       #define FxaaTexTop(t, p) texture(t, p)
//       #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
// * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future.
// * The following parameters to FxaaPixelShader are unused and can be removed:
//       fxaaConsolePosPos
//       fxaaConsoleRcpFrameOpt
//       fxaaConsoleRcpFrameOpt2
//       fxaaConsole360RcpFrameOpt2
//       fxaaConsoleEdgeSharpness
//       fxaaConsoleEdgeThreshold
//       fxaaConsoleEdgeThresholdMi
//       fxaaConsole360ConstDir

//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39       - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
//  _ = the lowest digit is directly related to performance
// _  = the highest digit is directly related to style
//
//#define FXAA_QUALITY_PRESET 12


#if (FXAA_QUALITY_PRESET == 10)
    #define FXAA_QUALITY_PS 3
    #define FXAA_QUALITY_P0 1.5
    #define FXAA_QUALITY_P1 3.0
    #define FXAA_QUALITY_P2 12.0
#endif
#if (FXAA_QUALITY_PRESET == 11)
    #define FXAA_QUALITY_PS 4
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 3.0
    #define FXAA_QUALITY_P3 12.0
#endif
#if (FXAA_QUALITY_PRESET == 12)
    #define FXAA_QUALITY_PS 5
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 4.0
    #define FXAA_QUALITY_P4 12.0
#endif
#if (FXAA_QUALITY_PRESET == 13)
    #define FXAA_QUALITY_PS 6
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 4.0
    #define FXAA_QUALITY_P5 12.0
#endif
#if (FXAA_QUALITY_PRESET == 14)
    #define FXAA_QUALITY_PS 7
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 4.0
    #define FXAA_QUALITY_P6 12.0
#endif
#if (FXAA_QUALITY_PRESET == 15)
    #define FXAA_QUALITY_PS 8
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 4.0
    #define FXAA_QUALITY_P7 12.0
#endif
#if (FXAA_QUALITY_PRESET == 20)
    #define FXAA_QUALITY_PS 3
    #define FXAA_QUALITY_P0 1.5
    #define FXAA_QUALITY_P1 2.0
    #define FXAA_QUALITY_P2 8.0
#endif
#if (FXAA_QUALITY_PRESET == 21)
    #define FXAA_QUALITY_PS 4
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 8.0
#endif
#if (FXAA_QUALITY_PRESET == 22)
    #define FXAA_QUALITY_PS 5
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 8.0
#endif
#if (FXAA_QUALITY_PRESET == 23)
    #define FXAA_QUALITY_PS 6
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 8.0
#endif
#if (FXAA_QUALITY_PRESET == 24)
    #define FXAA_QUALITY_PS 7
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 3.0
    #define FXAA_QUALITY_P6 8.0
#endif
#if (FXAA_QUALITY_PRESET == 25)
    #define FXAA_QUALITY_PS 8
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 4.0
    #define FXAA_QUALITY_P7 8.0
#endif
#if (FXAA_QUALITY_PRESET == 26)
    #define FXAA_QUALITY_PS 9
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 4.0
    #define FXAA_QUALITY_P8 8.0
#endif
#if (FXAA_QUALITY_PRESET == 27)
    #define FXAA_QUALITY_PS 10
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 4.0
    #define FXAA_QUALITY_P9 8.0
#endif
#if (FXAA_QUALITY_PRESET == 28)
    #define FXAA_QUALITY_PS 11
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 4.0
    #define FXAA_QUALITY_P10 8.0
#endif
#if (FXAA_QUALITY_PRESET == 29)
    #define FXAA_QUALITY_PS 12
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 2.0
    #define FXAA_QUALITY_P10 4.0
    #define FXAA_QUALITY_P11 8.0
#endif
#if (FXAA_QUALITY_PRESET == 39)
    #define FXAA_QUALITY_PS 12
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.0
    #define FXAA_QUALITY_P2 1.0
    #define FXAA_QUALITY_P3 1.0
    #define FXAA_QUALITY_P4 1.0
    #define FXAA_QUALITY_P5 1.5
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 2.0
    #define FXAA_QUALITY_P10 4.0
    #define FXAA_QUALITY_P11 8.0
#endif

#define FxaaBool bool
#define FxaaFloat float
#define FxaaFloat2 vec2
#define FxaaFloat3 vec3
#define FxaaFloat4 vec4
#define FxaaHalf float
#define FxaaHalf2 vec2
#define FxaaHalf3 vec3
#define FxaaHalf4 vec4
#define FxaaInt2 vec2
#define FxaaTex sampler2D

#define FxaaSat(x) clamp(x, 0.0, 1.0)
#define FxaaTexTop(t, p) texture(t, p)
#define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))

FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }

FxaaFloat4 FxaaPixelShader(
    //
    // Use noperspective interpolation here (turn off perspective interpolation).
    // {xy} = center of pixel
    FxaaFloat2 pos,
    //
    // Input color texture.
    // {rgb_} = color in linear or perceptual color space
    // if (FXAA_GREEN_AS_LUMA == 0)
    //     {___a} = luma in perceptual color space (not linear)
    FxaaTex tex,
    //
    // Only used on FXAA Quality.
    // This must be from a constant/uniform.
    // {x_} = 1.0/screenWidthInPixels
    // {_y} = 1.0/screenHeightInPixels
    FxaaFloat2 fxaaQualityRcpFrame,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_SUBPIX define.
    // It is here now to allow easier tuning.
    // Choose the amount of sub-pixel aliasing removal.
    // This can effect sharpness.
    //   1.00 - upper limit (softer)
    //   0.75 - default amount of filtering
    //   0.50 - lower limit (sharper, less sub-pixel aliasing removal)
    //   0.25 - almost off
    //   0.00 - completely off
    FxaaFloat fxaaQualitySubpix,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_EDGE_THRESHOLD define.
    // It is here now to allow easier tuning.
    // The minimum amount of local contrast required to apply algorithm.
    //   0.333 - too little (faster)
    //   0.250 - low quality
    //   0.166 - default
    //   0.125 - high quality
    //   0.063 - overkill (slower)
    FxaaFloat fxaaQualityEdgeThreshold,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define.
    // It is here now to allow easier tuning.
    // Trims the algorithm from processing darks.
    //   0.0833 - upper limit (default, the start of visible unfiltered edges)
    //   0.0625 - high quality (faster)
    //   0.0312 - visible limit (slower)
    // Special notes when using FXAA_GREEN_AS_LUMA,
    //   Likely want to set this to zero.
    //   As colors that are mostly not-green
    //   will appear very dark in the green channel!
    //   Tune by looking at mostly non-green content,
    //   then start at zero and increase until aliasing is a problem.
    FxaaFloat fxaaQualityEdgeThresholdMin
) {
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posM;
    posM.x = pos.x;
    posM.y = pos.y;
    FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
    #define lumaM rgbyM.y
    FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
    FxaaFloat maxSM = max(lumaS, lumaM);
    FxaaFloat minSM = min(lumaS, lumaM);
    FxaaFloat maxESM = max(lumaE, maxSM);
    FxaaFloat minESM = min(lumaE, minSM);
    FxaaFloat maxWN = max(lumaN, lumaW);
    FxaaFloat minWN = min(lumaN, lumaW);
    FxaaFloat rangeMax = max(maxWN, maxESM);
    FxaaFloat rangeMin = min(minWN, minESM);
    FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
    FxaaFloat range = rangeMax - rangeMin;
    FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
    FxaaBool earlyExit = range < rangeMaxClamped;
/*--------------------------------------------------------------------------*/
    if(earlyExit)
        return rgbyM;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNS = lumaN + lumaS;
    FxaaFloat lumaWE = lumaW + lumaE;
    FxaaFloat subpixRcpRange = 1.0/range;
    FxaaFloat subpixNSWE = lumaNS + lumaWE;
    FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
    FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNESE = lumaNE + lumaSE;
    FxaaFloat lumaNWNE = lumaNW + lumaNE;
    FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
    FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNWSW = lumaNW + lumaSW;
    FxaaFloat lumaSWSE = lumaSW + lumaSE;
    FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
    FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
    FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
    FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
    FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
    FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
/*--------------------------------------------------------------------------*/
    FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
    FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
    FxaaBool horzSpan = edgeHorz >= edgeVert;
    FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
/*--------------------------------------------------------------------------*/
    if(!horzSpan) lumaN = lumaW;
    if(!horzSpan) lumaS = lumaE;
    if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
    FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
/*--------------------------------------------------------------------------*/
    FxaaFloat gradientN = lumaN - lumaM;
    FxaaFloat gradientS = lumaS - lumaM;
    FxaaFloat lumaNN = lumaN + lumaM;
    FxaaFloat lumaSS = lumaS + lumaM;
    FxaaBool pairN = abs(gradientN) >= abs(gradientS);
    FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
    if(pairN) lengthSign = -lengthSign;
    FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posB;
    posB.x = posM.x;
    posB.y = posM.y;
    FxaaFloat2 offNP;
    offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
    offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
    if(!horzSpan) posB.x += lengthSign * 0.5;
    if( horzSpan) posB.y += lengthSign * 0.5;
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posN;
    posN.x = posB.x - offNP.x * FXAA_QUALITY_P0;
    posN.y = posB.y - offNP.y * FXAA_QUALITY_P0;
    FxaaFloat2 posP;
    posP.x = posB.x + offNP.x * FXAA_QUALITY_P0;
    posP.y = posB.y + offNP.y * FXAA_QUALITY_P0;
    FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
    FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
    FxaaFloat subpixE = subpixC * subpixC;
    FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
/*--------------------------------------------------------------------------*/
    if(!pairN) lumaNN = lumaSS;
    FxaaFloat gradientScaled = gradient * 1.0/4.0;
    FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
    FxaaFloat subpixF = subpixD * subpixE;
    FxaaBool lumaMLTZero = lumaMM < 0.0;
/*--------------------------------------------------------------------------*/
    lumaEndN -= lumaNN * 0.5;
    lumaEndP -= lumaNN * 0.5;
    FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
    FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1;
    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1;
    FxaaBool doneNP = (!doneN) || (!doneP);
    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1;
    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1;
/*--------------------------------------------------------------------------*/
    if(doneNP) {
        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
        doneN = abs(lumaEndN) >= gradientScaled;
        doneP = abs(lumaEndP) >= gradientScaled;
        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2;
        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2;
        doneNP = (!doneN) || (!doneP);
        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2;
        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2;
/*--------------------------------------------------------------------------*/
        #if (FXAA_QUALITY_PS > 3)
        if(doneNP) {
            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
            doneN = abs(lumaEndN) >= gradientScaled;
            doneP = abs(lumaEndP) >= gradientScaled;
            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3;
            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3;
            doneNP = (!doneN) || (!doneP);
            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3;
            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3;
/*--------------------------------------------------------------------------*/
            #if (FXAA_QUALITY_PS > 4)
            if(doneNP) {
                if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                doneN = abs(lumaEndN) >= gradientScaled;
                doneP = abs(lumaEndP) >= gradientScaled;
                if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4;
                if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4;
                doneNP = (!doneN) || (!doneP);
                if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4;
                if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4;
/*--------------------------------------------------------------------------*/
                #if (FXAA_QUALITY_PS > 5)
                if(doneNP) {
                    if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                    if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                    if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                    if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                    doneN = abs(lumaEndN) >= gradientScaled;
                    doneP = abs(lumaEndP) >= gradientScaled;
                    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5;
                    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5;
                    doneNP = (!doneN) || (!doneP);
                    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5;
                    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5;
/*--------------------------------------------------------------------------*/
                    #if (FXAA_QUALITY_PS > 6)
                    if(doneNP) {
                        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                        doneN = abs(lumaEndN) >= gradientScaled;
                        doneP = abs(lumaEndP) >= gradientScaled;
                        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6;
                        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6;
                        doneNP = (!doneN) || (!doneP);
                        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6;
                        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6;
/*--------------------------------------------------------------------------*/
                        #if (FXAA_QUALITY_PS > 7)
                        if(doneNP) {
                            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                            doneN = abs(lumaEndN) >= gradientScaled;
                            doneP = abs(lumaEndP) >= gradientScaled;
                            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7;
                            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7;
                            doneNP = (!doneN) || (!doneP);
                            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7;
                            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7;
/*--------------------------------------------------------------------------*/
    #if (FXAA_QUALITY_PS > 8)
    if(doneNP) {
        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
        doneN = abs(lumaEndN) >= gradientScaled;
        doneP = abs(lumaEndP) >= gradientScaled;
        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8;
        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8;
        doneNP = (!doneN) || (!doneP);
        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8;
        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8;
/*--------------------------------------------------------------------------*/
        #if (FXAA_QUALITY_PS > 9)
        if(doneNP) {
            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
            doneN = abs(lumaEndN) >= gradientScaled;
            doneP = abs(lumaEndP) >= gradientScaled;
            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9;
            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9;
            doneNP = (!doneN) || (!doneP);
            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9;
            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9;
/*--------------------------------------------------------------------------*/
            #if (FXAA_QUALITY_PS > 10)
            if(doneNP) {
                if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                doneN = abs(lumaEndN) >= gradientScaled;
                doneP = abs(lumaEndP) >= gradientScaled;
                if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10;
                if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10;
                doneNP = (!doneN) || (!doneP);
                if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10;
                if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10;
/*--------------------------------------------------------------------------*/
                #if (FXAA_QUALITY_PS > 11)
                if(doneNP) {
                    if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                    if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                    if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                    if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                    doneN = abs(lumaEndN) >= gradientScaled;
                    doneP = abs(lumaEndP) >= gradientScaled;
                    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11;
                    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11;
                    doneNP = (!doneN) || (!doneP);
                    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11;
                    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11;
/*--------------------------------------------------------------------------*/
                    #if (FXAA_QUALITY_PS > 12)
                    if(doneNP) {
                        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                        doneN = abs(lumaEndN) >= gradientScaled;
                        doneP = abs(lumaEndP) >= gradientScaled;
                        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12;
                        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12;
                        doneNP = (!doneN) || (!doneP);
                        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12;
                        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12;
/*--------------------------------------------------------------------------*/
                    }
                    #endif
/*--------------------------------------------------------------------------*/
                }
                #endif
/*--------------------------------------------------------------------------*/
            }
            #endif
/*--------------------------------------------------------------------------*/
        }
        #endif
/*--------------------------------------------------------------------------*/
    }
    #endif
/*--------------------------------------------------------------------------*/
                        }
                        #endif
/*--------------------------------------------------------------------------*/
                    }
                    #endif
/*--------------------------------------------------------------------------*/
                }
                #endif
/*--------------------------------------------------------------------------*/
            }
            #endif
/*--------------------------------------------------------------------------*/
        }
        #endif
/*--------------------------------------------------------------------------*/
    }
/*--------------------------------------------------------------------------*/
    FxaaFloat dstN = posM.x - posN.x;
    FxaaFloat dstP = posP.x - posM.x;
    if(!horzSpan) dstN = posM.y - posN.y;
    if(!horzSpan) dstP = posP.y - posM.y;
/*--------------------------------------------------------------------------*/
    FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
    FxaaFloat spanLength = (dstP + dstN);
    FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
    FxaaFloat spanLengthRcp = 1.0/spanLength;
/*--------------------------------------------------------------------------*/
    FxaaBool directionN = dstN < dstP;
    FxaaFloat dst = min(dstN, dstP);
    FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
    FxaaFloat subpixG = subpixF * subpixF;
    FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
    FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
/*--------------------------------------------------------------------------*/
    FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
    FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
    if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
    if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
    return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
}
`;var VF=`uniform vec4 u_initialColor;

#if TEXTURE_UNITS > 0
uniform sampler2D u_dayTextures[TEXTURE_UNITS];
uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS];
uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS];

#ifdef APPLY_ALPHA
uniform float u_dayTextureAlpha[TEXTURE_UNITS];
#endif

#ifdef APPLY_DAY_NIGHT_ALPHA
uniform float u_dayTextureNightAlpha[TEXTURE_UNITS];
uniform float u_dayTextureDayAlpha[TEXTURE_UNITS];
#endif

#ifdef APPLY_SPLIT
uniform float u_dayTextureSplit[TEXTURE_UNITS];
#endif

#ifdef APPLY_BRIGHTNESS
uniform float u_dayTextureBrightness[TEXTURE_UNITS];
#endif

#ifdef APPLY_CONTRAST
uniform float u_dayTextureContrast[TEXTURE_UNITS];
#endif

#ifdef APPLY_HUE
uniform float u_dayTextureHue[TEXTURE_UNITS];
#endif

#ifdef APPLY_SATURATION
uniform float u_dayTextureSaturation[TEXTURE_UNITS];
#endif

#ifdef APPLY_GAMMA
uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS];
#endif

#ifdef APPLY_IMAGERY_CUTOUT
uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS];
#endif

#ifdef APPLY_COLOR_TO_ALPHA
uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];
#endif

uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];
#endif

#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
uniform sampler2D u_waterMask;
uniform vec4 u_waterMaskTranslationAndScale;
uniform float u_zoomedOutOceanSpecularIntensity;
#endif

#ifdef SHOW_OCEAN_WAVES
uniform sampler2D u_oceanNormalMap;
#endif

#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
uniform vec2 u_lightingFadeDistance;
#endif

#ifdef TILE_LIMIT_RECTANGLE
uniform vec4 u_cartographicLimitRectangle;
#endif

#ifdef GROUND_ATMOSPHERE
uniform vec2 u_nightFadeDistance;
#endif

#ifdef ENABLE_CLIPPING_PLANES
uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingDistance;
in vec2 v_clippingPosition;
flat in int v_regionIndex;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
uniform float u_minimumBrightness;
#endif

#ifdef COLOR_CORRECT
uniform vec3 u_hsbShift; // Hue, saturation, brightness
#endif

#ifdef HIGHLIGHT_FILL_TILE
uniform vec4 u_fillHighlightColor;
#endif

#ifdef TRANSLUCENT
uniform vec4 u_frontFaceAlphaByDistance;
uniform vec4 u_backFaceAlphaByDistance;
uniform vec4 u_translucencyRectangle;
#endif

#ifdef UNDERGROUND_COLOR
uniform vec4 u_undergroundColor;
uniform vec4 u_undergroundColorAlphaByDistance;
#endif

#ifdef ENABLE_VERTEX_LIGHTING
uniform float u_lambertDiffuseMultiplier;
uniform float u_vertexShadowDarkness;
#endif

in vec3 v_positionMC;
in vec3 v_positionEC;
in vec3 v_textureCoordinates;
in vec3 v_normalMC;
in vec3 v_normalEC;

#ifdef APPLY_MATERIAL
in float v_height;
in float v_slope;
in float v_aspect;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
in float v_distance;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG)
in vec3 v_atmosphereRayleighColor;
in vec3 v_atmosphereMieColor;
in float v_atmosphereOpacity;
#endif

#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
float interpolateByDistance(vec4 nearFarScalar, float distance)
{
    float startDistance = nearFarScalar.x;
    float startValue = nearFarScalar.y;
    float endDistance = nearFarScalar.z;
    float endValue = nearFarScalar.w;
    float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
    return mix(startValue, endValue, t);
}
#endif

#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL)
vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor)
{
    return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a);
}
#endif

#ifdef TRANSLUCENT
bool inTranslucencyRectangle()
{
    return
        v_textureCoordinates.x > u_translucencyRectangle.x &&
        v_textureCoordinates.x < u_translucencyRectangle.z &&
        v_textureCoordinates.y > u_translucencyRectangle.y &&
        v_textureCoordinates.y < u_translucencyRectangle.w;
}
#endif

vec4 sampleAndBlend(
    vec4 previousColor,
    sampler2D textureToSample,
    vec2 tileTextureCoordinates,
    vec4 textureCoordinateRectangle,
    vec4 textureCoordinateTranslationAndScale,
    float textureAlpha,
    float textureNightAlpha,
    float textureDayAlpha,
    float textureBrightness,
    float textureContrast,
    float textureHue,
    float textureSaturation,
    float textureOneOverGamma,
    float split,
    vec4 colorToAlpha,
    float nightBlend)
{
    // This crazy step stuff sets the alpha to 0.0 if this following condition is true:
    //    tileTextureCoordinates.s < textureCoordinateRectangle.s ||
    //    tileTextureCoordinates.s > textureCoordinateRectangle.p ||
    //    tileTextureCoordinates.t < textureCoordinateRectangle.t ||
    //    tileTextureCoordinates.t > textureCoordinateRectangle.q
    // In other words, the alpha is zero if the fragment is outside the rectangle
    // covered by this texture.  Would an actual 'if' yield better performance?
    vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates);
    textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;

    alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates);
    textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;

#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
    textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend);
#endif

    vec2 translation = textureCoordinateTranslationAndScale.xy;
    vec2 scale = textureCoordinateTranslationAndScale.zw;
    vec2 textureCoordinates = tileTextureCoordinates * scale + translation;
    vec4 value = texture(textureToSample, textureCoordinates);
    vec3 color = value.rgb;
    float alpha = value.a;

#ifdef APPLY_COLOR_TO_ALPHA
    vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);
    colorDiff.r = czm_maximumComponent(colorDiff);
    alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);
#endif

#if !defined(APPLY_GAMMA)
    vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));
    color = tempColor.rgb;
    alpha = tempColor.a;
#else
    color = pow(color, vec3(textureOneOverGamma));
#endif

#ifdef APPLY_SPLIT
    float splitPosition = czm_splitPosition;
    // Split to the left
    if (split < 0.0 && gl_FragCoord.x > splitPosition) {
       alpha = 0.0;
    }
    // Split to the right
    else if (split > 0.0 && gl_FragCoord.x < splitPosition) {
       alpha = 0.0;
    }
#endif

#ifdef APPLY_BRIGHTNESS
    color = mix(vec3(0.0), color, textureBrightness);
#endif

#ifdef APPLY_CONTRAST
    color = mix(vec3(0.5), color, textureContrast);
#endif

#ifdef APPLY_HUE
    color = czm_hue(color, textureHue);
#endif

#ifdef APPLY_SATURATION
    color = czm_saturation(color, textureSaturation);
#endif

    float sourceAlpha = alpha * textureAlpha;
    float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);
    outAlpha += sign(outAlpha) - 1.0;

    vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;

    // When rendering imagery for a tile in multiple passes,
    // some GPU/WebGL implementation combinations will not blend fragments in
    // additional passes correctly if their computation includes an unmasked
    // divide-by-zero operation,
    // even if it's not in the output or if the output has alpha zero.
    //
    // For example, without sanitization for outAlpha,
    // this renders without artifacts:
    //   if (outAlpha == 0.0) { outColor = vec3(0.0); }
    //
    // but using czm_branchFreeTernary will cause portions of the tile that are
    // alpha-zero in the additional pass to render as black instead of blending
    // with the previous pass:
    //   outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor);
    //
    // So instead, sanitize against divide-by-zero,
    // store this state on the sign of outAlpha, and correct on return.

    return vec4(outColor, max(outAlpha, 0.0));
}

vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend);
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade);

const float fExposure = 2.0;

vec3 computeEllipsoidPosition()
{
    float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0);
    vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0);
    xy *= czm_viewport.zw * mpp * 0.5;

    vec3 direction = normalize(vec3(xy, -czm_currentFrustum.x));
    czm_ray ray = czm_ray(vec3(0.0), direction);

    vec3 ellipsoid_center = czm_view[3].xyz;

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);

    vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start);
    return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz;
}

void main()
{
#ifdef TILE_LIMIT_RECTANGLE
    if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x ||
        v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y)
        {
            discard;
        }
#endif

#ifdef ENABLE_CLIPPING_PLANES
    float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix);
#endif

#if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR)
    vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0));   // normalized surface normal in model coordinates
    vec3 normalEC = czm_normal3D * normalMC;                                         // normalized surface normal in eye coordinates
#endif

#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
    float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0);
#else
    float nightBlend = 0.0;
#endif

    // The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0
    // where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the
    // fragments on the edges of tiles even though the vertex shader is outputting
    // coordinates strictly in the 0-1 range.
    vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend);

#ifdef SHOW_TILE_BOUNDARIES
    if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) ||
        v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0))
    {
        color = vec4(1.0, 0.0, 0.0, 1.0);
    }
#endif

#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
    float cameraDist;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5;
    }
    else if (czm_sceneMode == czm_sceneModeColumbusView)
    {
        cameraDist = -czm_view[3].z;
    }
    else
    {
        cameraDist = length(czm_view[3]);
    }
    float fadeOutDist = u_lightingFadeDistance.x;
    float fadeInDist = u_lightingFadeDistance.y;
    if (czm_sceneMode != czm_sceneMode3D) {
        vec3 radii = czm_ellipsoidRadii;
        float maxRadii = max(radii.x, max(radii.y, radii.z));
        fadeOutDist -= maxRadii;
        fadeInDist -= maxRadii;
    }
    float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0);
#else
    float fade = 0.0;
#endif

#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
    vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;
    vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;
    vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;
    waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y;

    float mask = texture(u_waterMask, waterMaskTextureCoordinates).r;

    #ifdef SHOW_REFLECTIVE_OCEAN
    if (mask > 0.0)
    {
        mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);

        vec2 ellipsoidTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC);
        vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC.zyx);

        vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z));

        color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
    }
    #endif
#endif

#ifdef APPLY_MATERIAL
    czm_materialInput materialInput;
    materialInput.st = v_textureCoordinates.st;
    materialInput.normalEC = normalize(v_normalEC);
    materialInput.positionToEyeEC = -v_positionEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC));
    materialInput.slope = v_slope;
    materialInput.height = v_height;
    materialInput.aspect = v_aspect;
    #ifdef HAS_WATER_MASK
        materialInput.waterMask = mask;
    #endif

    czm_material material = czm_getMaterial(materialInput);
    vec4 materialColor = vec4(material.diffuse, material.alpha);
    color = alphaBlend(materialColor, color);
#endif

#ifdef ENABLE_VERTEX_LIGHTING
    float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0);
    vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#elif defined(ENABLE_DAYNIGHT_SHADING)
    float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0);
    diffuseIntensity = mix(1.0, diffuseIntensity, fade);
    vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#else
    vec4 finalColor = color;
#endif

#ifdef ENABLE_CLIPPING_PLANES
    vec4 clippingPlanesEdgeColor = vec4(1.0);
    clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb;
    float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a;

    if (clipDistance < clippingPlanesEdgeWidth)
    {
        finalColor = clippingPlanesEdgeColor;
    }
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
    vec2 clippingPosition = v_clippingPosition;
    int regionIndex = v_regionIndex;
    clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
#endif

#ifdef HIGHLIGHT_FILL_TILE
    finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a);
#endif

#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
    vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
    vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG)
    if (!czm_backFacing())
    {
        bool dynamicLighting = false;
        #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
            dynamicLighting = true;
        #endif

        vec3 rayleighColor;
        vec3 mieColor;
        float opacity;

        vec3 positionWC;
        vec3 lightDirection;

        // When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader.
        // Otherwise, the scattering is computed in the vertex shader.
        #ifdef PER_FRAGMENT_GROUND_ATMOSPHERE
            positionWC = computeEllipsoidPosition();
            lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
            computeAtmosphereScattering(
                positionWC,
                lightDirection,
                rayleighColor,
                mieColor,
                opacity
            );
        #else
            positionWC = v_positionMC;
            lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
            rayleighColor = v_atmosphereRayleighColor;
            mieColor = v_atmosphereMieColor;
            opacity = v_atmosphereOpacity;
        #endif

        #ifdef COLOR_CORRECT
            const bool ignoreBlackPixels = true;
            rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels);
            mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels);
        #endif

        vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);

        // Fog is applied to tiles selected for fog, close to the Earth.
        #ifdef FOG
            vec3 fogColor = groundAtmosphereColor.rgb;

            // If there is lighting, apply that to the fog.
            #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
                float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0);
                fogColor *= darken;
            #endif

            #ifndef HDR
                fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
                fogColor.rgb = czm_inverseGamma(fogColor.rgb);
            #endif

            const float modifier = 0.15;
            finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, modifier), finalColor.a);

        #else
            // Apply ground atmosphere. This happens when the camera is far away from the earth.

            // The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere.
            // This value is larger near the "circumference", as it is further away from the camera. We use it to
            // brighten up that area of the ground atmosphere.
            const float transmittanceModifier = 0.5;
            float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0);

            vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance;

            #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
                float fadeInDist = u_nightFadeDistance.x;
                float fadeOutDist = u_nightFadeDistance.y;

                float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0);
                float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0);
                vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken);

                finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity);
            #endif

            #ifndef HDR
                finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb);
            #else
                finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6);
            #endif

            finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade);
        #endif
    }
#endif

#ifdef UNDERGROUND_COLOR
    if (czm_backFacing())
    {
        float distanceFromEllipsoid = max(czm_eyeHeight, 0.0);
        float distance = max(v_distance - distanceFromEllipsoid, 0.0);
        float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance);
        vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount);
        finalColor = alphaBlend(undergroundColor, finalColor);
    }
#endif

#ifdef TRANSLUCENT
    if (inTranslucencyRectangle())
    {
      vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance;
      finalColor.a *= interpolateByDistance(alphaByDistance, v_distance);
    }
#endif

    out_FragColor =  finalColor;
}


#ifdef SHOW_REFLECTIVE_OCEAN

float waveFade(float edge0, float edge1, float x)
{
    float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
    return pow(1.0 - y, 5.0);
}

float linearFade(float edge0, float edge1, float x)
{
    return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
}

// Based on water rendering by Jonas Wagner:
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog

// low altitude wave settings
const float oceanFrequencyLowAltitude = 825000.0;
const float oceanAnimationSpeedLowAltitude = 0.004;
const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0;
const float oceanSpecularIntensity = 0.5;

// high altitude wave settings
const float oceanFrequencyHighAltitude = 125000.0;
const float oceanAnimationSpeedHighAltitude = 0.008;
const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0;

vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade)
{
    vec3 positionToEyeEC = -positionEyeCoordinates;
    float positionToEyeECLength = length(positionToEyeEC);

    // The double normalize below works around a bug in Firefox on Android devices.
    vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC));

    // Fade out the waves as the camera moves far from the surface.
    float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength);

#ifdef SHOW_OCEAN_WAVES
    // high altitude waves
    float time = czm_frameNumber * oceanAnimationSpeedHighAltitude;
    vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0);
    vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude);

    // low altitude waves
    time = czm_frameNumber * oceanAnimationSpeedLowAltitude;
    noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0);
    vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude);

    // blend the 2 wave layers based on distance to surface
    float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength);
    float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength);
    vec3 normalTangentSpace =
        (highAltitudeFade * normalTangentSpaceHighAltitude) +
        (lowAltitudeFade * normalTangentSpaceLowAltitude);
    normalTangentSpace = normalize(normalTangentSpace);

    // fade out the normal perturbation as we move farther from the water surface
    normalTangentSpace.xy *= waveIntensity;
    normalTangentSpace = normalize(normalTangentSpace);
#else
    vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0);
#endif

    vec3 normalEC = enuToEye * normalTangentSpace;

    const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6);

    // Use diffuse light to highlight the waves
    float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue;
    vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade);

#ifdef SHOW_OCEAN_WAVES
    // Where diffuse light is low or non-existent, use wave highlights based solely on
    // the wave bumpiness and no particular light direction.
    float tsPerturbationRatio = normalTangentSpace.z;
    vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity);
#else
    vec3 nonDiffuseHighlight = vec3(0.0);
#endif

    // Add specular highlights in 3D, and in all modes when zoomed in.
    float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0);
    float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue);
    float specular = specularIntensity * surfaceReflectance;

#ifdef HDR
    specular *= 1.4;

    float e = 0.2;
    float d = 3.3;
    float c = 1.7;

    vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular));
#else
    vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular;
#endif

    return vec4(color, imageryColor.a);
}

#endif // #ifdef SHOW_REFLECTIVE_OCEAN
`;var zF=`#ifdef QUANTIZATION_BITS12
in vec4 compressed0;
in float compressed1;
#else
in vec4 position3DAndHeight;
in vec4 textureCoordAndEncodedNormals;
#endif

#ifdef GEODETIC_SURFACE_NORMALS
in vec3 geodeticSurfaceNormal;
#endif

#ifdef EXAGGERATION
uniform vec2 u_verticalExaggerationAndRelativeHeight;
#endif

uniform vec3 u_center3D;
uniform mat4 u_modifiedModelView;
uniform mat4 u_modifiedModelViewProjection;
uniform vec4 u_tileRectangle;

// Uniforms for 2D Mercator projection
uniform vec2 u_southAndNorthLatitude;
uniform vec2 u_southMercatorYAndOneOverHeight;

out vec3 v_positionMC;
out vec3 v_positionEC;

out vec3 v_textureCoordinates;
out vec3 v_normalMC;
out vec3 v_normalEC;

#ifdef APPLY_MATERIAL
out float v_slope;
out float v_aspect;
out float v_height;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
out float v_distance;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE)
out vec3 v_atmosphereRayleighColor;
out vec3 v_atmosphereMieColor;
out float v_atmosphereOpacity;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingExtents;
out vec2 v_clippingPosition;
flat out int v_regionIndex;
#endif

// These functions are generated at runtime.
vec4 getPosition(vec3 position, float height, vec2 textureCoordinates);
float get2DYPositionFraction(vec2 textureCoordinates);

vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates)
{
    return u_modifiedModelViewProjection * vec4(position, 1.0);
}

float get2DMercatorYPositionFraction(vec2 textureCoordinates)
{
    // The width of a tile at level 11, in radians and assuming a single root tile, is
    //   2.0 * czm_pi / pow(2.0, 11.0)
    // We want to just linearly interpolate the 2D position from the texture coordinates
    // when we're at this level or higher.  The constant below is the expression
    // above evaluated and then rounded up at the 4th significant digit.
    const float maxTileWidth = 0.003068;
    float positionFraction = textureCoordinates.y;
    float southLatitude = u_southAndNorthLatitude.x;
    float northLatitude = u_southAndNorthLatitude.y;
    if (northLatitude - southLatitude > maxTileWidth)
    {
        float southMercatorY = u_southMercatorYAndOneOverHeight.x;
        float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y;

        float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y);
        currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude);
        positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight);
    }
    return positionFraction;
}

float get2DGeographicYPositionFraction(vec2 textureCoordinates)
{
    return textureCoordinates.y;
}

vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates)
{
    float yPositionFraction = get2DYPositionFraction(textureCoordinates);
    vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
    return u_modifiedModelViewProjection * rtcPosition2D;
}

vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates)
{
    return getPositionPlanarEarth(position, 0.0, textureCoordinates);
}

vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates)
{
    return getPositionPlanarEarth(position, height, textureCoordinates);
}

vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates)
{
    // We do not do RTC while morphing, so there is potential for jitter.
    // This is unlikely to be noticeable, though.
    vec3 position3DWC = position + u_center3D;
    float yPositionFraction = get2DYPositionFraction(textureCoordinates);
    vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
    vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime);
    return czm_modelViewProjection * morphPosition;
}

#ifdef QUANTIZATION_BITS12
uniform vec2 u_minMaxHeight;
uniform mat4 u_scaleAndBias;
#endif

void main()
{
#ifdef QUANTIZATION_BITS12
    vec2 xy = czm_decompressTextureCoordinates(compressed0.x);
    vec2 zh = czm_decompressTextureCoordinates(compressed0.y);
    vec3 position = vec3(xy, zh.x);
    float height = zh.y;
    vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z);

    height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x;
    position = (u_scaleAndBias * vec4(position, 1.0)).xyz;

#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL)
    float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
    float encodedNormal = compressed1;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
    float encodedNormal = 0.0;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = compressed0.w;
#else
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = 0.0;
#endif

#else
    // A single float per element
    vec3 position = position3DAndHeight.xyz;
    float height = position3DAndHeight.w;
    vec2 textureCoordinates = textureCoordAndEncodedNormals.xy;

#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = textureCoordAndEncodedNormals.z;
    float encodedNormal = textureCoordAndEncodedNormals.w;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = textureCoordAndEncodedNormals.z;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = textureCoordAndEncodedNormals.z;
    float encodedNormal = 0.0;
#else
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = 0.0;
#endif

#endif

    vec3 position3DWC = position + u_center3D;

#ifdef GEODETIC_SURFACE_NORMALS
    vec3 ellipsoidNormal = geodeticSurfaceNormal;
#else
    vec3 ellipsoidNormal = normalize(position3DWC);
#endif

#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
    float exaggeration = u_verticalExaggerationAndRelativeHeight.x;
    float relativeHeight = u_verticalExaggerationAndRelativeHeight.y;
    float newHeight = (height - relativeHeight) * exaggeration + relativeHeight;

    // stop from going through center of earth
    float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z);
    newHeight = max(newHeight, -minRadius);

    vec3 offset = ellipsoidNormal * (newHeight - height);
    position += offset;
    position3DWC += offset;
    height = newHeight;
#endif

    gl_Position = getPosition(position, height, textureCoordinates);

    v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz;
    v_positionMC = position3DWC;  // position in model coordinates

    v_textureCoordinates = vec3(textureCoordinates, webMercatorT);

#if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
    vec3 normalMC = czm_octDecode(encodedNormal);

#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
    vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal;
    vec3 rejection = normalMC - projection;
    normalMC = normalize(projection + rejection * exaggeration);
#endif

    v_normalMC = normalMC;
    v_normalEC = czm_normal3D * v_normalMC;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(position3DWC);
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
    
    vec2 minDistance = vec2(czm_infinity);
    v_clippingPosition = vec2(czm_infinity);
    v_regionIndex = -1;

    for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
        vec4 extents = unpackClippingExtents(u_clippingExtents, regionIndex);
        vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;

        vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
        vec2 distance = abs(rectUv - clamped) * extents.wz;

        float threshold = 0.01;
        if (minDistance.x > distance.x || minDistance.y > distance.y) {
            minDistance = distance;
            v_clippingPosition = rectUv;
            if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
                v_regionIndex = regionIndex;
            }
        }
    }
#endif

#if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE))

    bool dynamicLighting = false;

    #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
        dynamicLighting = true;
    #endif

#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
    vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
    vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif

    vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC));

    computeAtmosphereScattering(
        position3DWC,
        lightDirection,
        v_atmosphereRayleighColor,
        v_atmosphereMieColor,
        v_atmosphereOpacity
    );
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
    v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz);
#endif

#ifdef APPLY_MATERIAL
    float northPoleZ = czm_ellipsoidRadii.z;
    vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ);
    vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal));
    float dotProd = abs(dot(ellipsoidNormal, v_normalMC));
    v_slope = acos(dotProd);
    vec3 normalRejected = ellipsoidNormal * dotProd;
    vec3 normalProjected = v_normalMC - normalRejected;
    vec3 aspectVector = normalize(normalProjected);
    v_aspect = acos(dot(aspectVector, vectorEastMC));
    float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal);
    v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect);
    v_height = height;
#endif
}
`;var XS=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {

    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
    
    float atmosphereInnerRadius = length(positionWC);

    computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );
}
`;var HF=`uniform sampler2D u_texture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = texture(u_texture, v_textureCoordinates);
}
`;var GF=`in vec4 position;
in float webMercatorT;

uniform vec2 u_textureDimensions;

out vec2 v_textureCoordinates;

void main()
{
    v_textureCoordinates = vec2(position.x, webMercatorT);
    gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}
`;var KS=`float interpolateByDistance(vec4 nearFarScalar, float distance)
{
    float startDistance = nearFarScalar.x;
    float startValue = nearFarScalar.y;
    float endDistance = nearFarScalar.z;
    float endValue = nearFarScalar.w;
    float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
    return mix(startValue, endValue, t);
}

void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe)
{
    float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z;

    // Adjustment to the atmosphere radius applied based on the camera height.
    float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0;
    float distanceAdjustMax = czm_ellipsoidRadii.x;
    float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0;
    float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0);

    // Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit
    // for the position on the ellipsoid.
    float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust;
    float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust;

    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);

    underTranslucentGlobe = 0.0;

    // Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled.
    #if defined(GLOBE_TRANSLUCENT)

        // Check for intersection with the inner radius of the atmopshere.
        czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust);
        if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) {

            // Compute position on globe.
            vec3 direction = normalize(positionWC);
            czm_ray ellipsoidRay = czm_ray(positionWC, -direction);
            czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii);
            vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start);

            // Control the color using the camera angle.
            float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth));

            // Control the opacity using the distance from Earth.
            opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth));
            vec3 horizonColor = vec3(0.1, 0.2, 0.3);
            vec3 nearColor = vec3(0.0);

            rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity);

            // Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton.
            underTranslucentGlobe = 1.0;
            return;
        }
    #endif

    computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );

    // Alter the opacity based on how close the viewer is to the ground.
    // (0.0 = At edge of atmosphere, 1.0 = On ground)
    float cameraHeight = czm_eyeHeight + atmosphereInnerRadius;
    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
    opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0);

    // Alter alpha based on time of day (0.0 = night , 1.0 = day)
    float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0;
    opacity *= pow(nightAlpha, 0.5);
}
`;var WF=`in vec3 v_outerPositionWC;

uniform vec3 u_hsbShift;

#ifndef PER_FRAGMENT_ATMOSPHERE
in vec3 v_mieColor;
in vec3 v_rayleighColor;
in float v_opacity;
in float v_translucent;
#endif

void main (void)
{
    float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum);

    vec3 mieColor;
    vec3 rayleighColor;
    float opacity;
    float translucent;

    #ifdef PER_FRAGMENT_ATMOSPHERE
        computeAtmosphereScattering(
            v_outerPositionWC,
            lightDirection,
            rayleighColor,
            mieColor,
            opacity,
            translucent
        );
    #else
        mieColor = v_mieColor;
        rayleighColor = v_rayleighColor;
        opacity = v_opacity;
        translucent = v_translucent;
    #endif

    vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);

    #ifndef HDR
        color.rgb = czm_pbrNeutralTonemapping(color.rgb);
        color.rgb = czm_inverseGamma(color.rgb);
    #endif

    #ifdef COLOR_CORRECT
        const bool ignoreBlackPixels = true;
        color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels);
    #endif

    // For the parts of the sky atmosphere that are not behind a translucent globe,
    // we mix in the default opacity so that the sky atmosphere still appears at distance.
    // This is needed because the opacity in the sky atmosphere is initially adjusted based
    // on the camera height.
    if (translucent == 0.0) {
        color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
    }

    out_FragColor = color;
}
`;var jF=`in vec4 position;

out vec3 v_outerPositionWC;

#ifndef PER_FRAGMENT_ATMOSPHERE
out vec3 v_mieColor;
out vec3 v_rayleighColor;
out float v_opacity;
out float v_translucent;
#endif

void main(void)
{
    vec4 positionWC = czm_model * position;
    float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum);

    #ifndef PER_FRAGMENT_ATMOSPHERE
        computeAtmosphereScattering(
            positionWC.xyz,
            lightDirection,
            v_rayleighColor,
            v_mieColor,
            v_opacity,
            v_translucent
        );
    #endif

    v_outerPositionWC = positionWC.xyz;
    gl_Position = czm_modelViewProjection * position;
}
`;var qF=`uniform samplerCube u_cubeMap;

in vec3 v_texCoord;

void main()
{
    vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord));
    out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}
`;var YF=`in vec3 position;

out vec3 v_texCoord;

void main()
{
    vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
    gl_Position = czm_projection * vec4(p, 1.0);
    v_texCoord = position.xyz;
}
`;var XF=`uniform sampler2D u_texture;

in vec2 v_textureCoordinates;

void main()
{
    vec4 color = texture(u_texture, v_textureCoordinates);
    out_FragColor = czm_gammaCorrect(color);
}
`;var KF=`uniform float u_radiusTS;

in vec2 v_textureCoordinates;

vec2 rotate(vec2 p, vec2 direction)
{
    return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x);
}

vec4 addBurst(vec2 position, vec2 direction, float lengthScalar)
{
    vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75);
    float radius = length(rotatedPosition) * lengthScalar;
    float burst = 1.0 - smoothstep(0.0, 0.55, radius);
    return vec4(burst);
}

void main()
{
    float lengthScalar = 2.0 / sqrt(2.0);
    vec2 position = v_textureCoordinates - vec2(0.5);
    float radius = length(position) * lengthScalar;
    float surface = step(radius, u_radiusTS);
    vec4 color = vec4(vec2(1.0), surface + 0.2, surface);

    float glow = 1.0 - smoothstep(0.0, 0.55, radius);
    color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75;

    vec4 burst = vec4(0.0);

    // The following loop has been manually unrolled for speed, to
    // avoid sin() and cos().
    //
    //for (float i = 0.4; i < 3.2; i += 1.047) {
    //    vec2 direction = vec2(sin(i), cos(i));
    //    burst += 0.4 * addBurst(position, direction, lengthScalar);
    //
    //    direction = vec2(sin(i - 0.08), cos(i - 0.08));
    //    burst += 0.3 * addBurst(position, direction, lengthScalar);
    //}

    burst += 0.4 * addBurst(position, vec2(0.38942,  0.92106), lengthScalar);  // angle == 0.4
    burst += 0.4 * addBurst(position, vec2(0.99235,  0.12348), lengthScalar);  // angle == 0.4 + 1.047
    burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar);  // angle == 0.4 + 1.047 * 2.0

    burst += 0.3 * addBurst(position, vec2(0.31457,  0.94924), lengthScalar);  // angle == 0.4 - 0.08
    burst += 0.3 * addBurst(position, vec2(0.97931,  0.20239), lengthScalar);  // angle == 0.4 + 1.047 - 0.08
    burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar);  // angle == 0.4 + 1.047 * 2.0 - 0.08

    // End of manual loop unrolling.

    color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15;

    out_FragColor = clamp(color, vec4(0.0), vec4(1.0));
}
`;var ZF=`in vec2 direction;

uniform float u_size;

out vec2 v_textureCoordinates;

void main() 
{
    vec4 position;
    if (czm_morphTime == 1.0)
    {
        position = vec4(czm_sunPositionWC, 1.0);
    }
    else
    {
        position = vec4(czm_sunPositionColumbusView.zxy, 1.0);
    }
    
    vec4 positionEC = czm_view * position;
    vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
    
    vec2 halfSize = vec2(u_size * 0.5);
    halfSize *= ((direction * 2.0) - 1.0);
    
    gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);
    
    v_textureCoordinates = direction;
}
`;var $F=`
in vec2 v_textureCoordinates;

void main()
{
    czm_materialInput materialInput;
    
    materialInput.s = v_textureCoordinates.s;
    materialInput.st = v_textureCoordinates;
    materialInput.str = vec3(v_textureCoordinates, 0.0);
    materialInput.normalEC = vec3(0.0, 0.0, -1.0);
    
    czm_material material = czm_getMaterial(materialInput);

    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
}
`;var Oct={SATELLITE:1,OCEANS:2,HILLSHADE:3},Oh=Object.freeze(Oct);var sK,y0e="AAPTxy8BH1VEsoebNVZXo8HurEOF051kAEKlhkOhBEc9BmSXu8_pRnGhnW6yZLct-ukUzbJaZRAVfnmUrxDcAu_FaFDIC3M57EwfRm_DuTw9D5oHdLBTYIMD3tpUeFsNDjHHqar5fb1FGIN9KIV1Gk64dNBmhHhuOHY8cq2IhI0XFLj2qnAlqtKnM-lLsO6JpHuHPVD799V1o9VFm9vMW6a66vEi8-e--2QzKQecPYiaq98.AT1_p4pHwb3n",ZS={};ZS.defaultAccessToken=y0e;ZS.defaultWorldImageryServer=new ve({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});ZS.defaultWorldHillshadeServer=new ve({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});ZS.defaultWorldOceanServer=new ve({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});ZS.getDefaultTokenCredit=function(e){if(e===y0e){if(!l(sK)){let t='<b>             This application is using a default ArcGIS access token. Please assign <i>Cesium.ArcGisMapService.defaultAccessToken</i>             with an API key from your ArcGIS Developer account before using the ArcGIS tile services.             You can sign up for a free ArcGIS Developer account at <a href="https://developers.arcgis.com/">https://developers.arcgis.com/</a>.</b>';sK=new At(t,!0)}return sK}};var Yu=ZS;function aK(e){e=y(e,y.EMPTY_OBJECT),this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=ve.createIfNeeded(e.missingImageUrl),n=this;function i(r){l(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=Td(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,u=e.pixelsToCheck;for(let f=0,d=u.length;a&&f<d;++f){let p=u[f],g=p.x*4+p.y*c;s[g+3]>0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}aK.prototype.isReady=function(){return this._isReady};aK.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!l(n)||l(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=Td(e),o=e.width;for(let r=0,s=t.length;r<s;++r){let a=t[r],c=a.x*4+a.y*o;for(let u=0;u<4;++u){let f=c+u;if(i[f]!==n[f])return!1}}return!0};var QF=aK;function cK(){this.name=void 0,this.description=void 0,this.position=void 0,this.data=void 0,this.imageryLayer=void 0}cK.prototype.configureNameFromProperties=function(e){let t=10,n;for(let i in e)if(e.hasOwnProperty(i)&&e[i]){let o=i.toLowerCase();t>1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}l(n)&&(this.name=e[n])};cK.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='<table class="cesium-infoBox-defaultTable">';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r)&&(typeof r=="object"?i+=`<tr><td>${o}</td><td>${t(r)}</td></tr>`:i+=`<tr><td>${o}</td><td>${r}</td></tr>`)}return i+="</table>",i}this.description=t(e)};var Mh=cK;function $S(){he.throwInstantiationError()}Object.defineProperties($S.prototype,{rectangle:{get:he.throwInstantiationError},tileWidth:{get:he.throwInstantiationError},tileHeight:{get:he.throwInstantiationError},maximumLevel:{get:he.throwInstantiationError},minimumLevel:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},tileDiscardPolicy:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},proxy:{get:he.throwInstantiationError},hasAlphaChannel:{get:he.throwInstantiationError}});$S.prototype.getTileCredits=function(e,t,n){he.throwInstantiationError()};$S.prototype.requestImage=function(e,t,n,i){he.throwInstantiationError()};$S.prototype.pickFeatures=function(e,t,n,i,o){he.throwInstantiationError()};var Mct=/\.ktx2$/i;$S.loadImage=function(e,t){let n=ve.createIfNeeded(t);return Mct.test(n.url)?Cl(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var ul=$S;function x0e(e){this.useTiles=y(e.usePreCachedTilesIfAvailable,!0);let t=e.ellipsoid;this.tilingScheme=y(e.tilingScheme,new Wi({ellipsoid:t})),this.rectangle=y(e.rectangle,this.tilingScheme.rectangle),this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new At(n)),this.credit=n,this.tileCredits=void 0,this.tileDiscardPolicy=e.tileDiscardPolicy,this.tileWidth=y(e.tileWidth,256),this.tileHeight=y(e.tileHeight,256),this.maximumLevel=e.maximumLevel}x0e.prototype.build=function(e){e._useTiles=this.useTiles,e._tilingScheme=this.tilingScheme,e._rectangle=this.rectangle,e._credit=this.credit,e._tileCredits=this.tileCredits,e._tileDiscardPolicy=this.tileDiscardPolicy,e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,this.useTiles&&!l(this.tileDiscardPolicy)&&(e._tileDiscardPolicy=new QF({missingImageUrl:b0e(e,0,0,this.maximumLevel).url,pixelsToCheck:[new z(0,0),new z(200,20),new z(20,200),new z(80,110),new z(160,130)],disableCheckIfAllPixelsAreTransparent:!0}))};function Lct(e,t){let n=e.tileInfo;if(!l(n))t.useTiles=!1;else{if(t.tileWidth=n.rows,t.tileHeight=n.cols,n.spatialReference.wkid===102100||n.spatialReference.wkid===102113)t.tilingScheme=new es({ellipsoid:t.ellipsoid});else if(e.tileInfo.spatialReference.wkid===4326)t.tilingScheme=new Wi({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new le(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,l(e.fullExtent)){if(l(e.fullExtent.spatialReference)&&l(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new wi,o=e.fullExtent,r=i.unproject(new h(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new h(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new re(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=re.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} is not supported.`;throw new le(i)}}else t.rectangle=t.tilingScheme.rectangle;t.useTiles=!0}l(e.copyrightText)&&e.copyrightText.length>0&&(l(t.credit)?t.tileCredits=[new At(e.copyrightText)]:t.credit=new At(e.copyrightText))}function Nct(e,t){let n=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(n+=`: ${t.message}`),new le(n)}async function Fct(e,t){let n=e.getDerivedResource({queryParameters:{f:"json"}});try{let i=await n.fetchJson();Lct(i,t)}catch(i){Nct(e,i)}}function Km(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Wi({ellipsoid:e.ellipsoid})),this._useTiles=y(e.usePreCachedTilesIfAvailable,!0),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new At(t)),this.enablePickFeatures=y(e.enablePickFeatures,!0),this._errorEvent=new me}Km.fromBasemapType=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n,i,o;switch(e){case Oh.SATELLITE:{n=y(t.token,Yu.defaultAccessToken),i=ve.createIfNeeded(Yu.defaultWorldImageryServer),i.appendForwardSlash();let r=Yu.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;case Oh.OCEANS:{n=y(t.token,Yu.defaultAccessToken),i=ve.createIfNeeded(Yu.defaultWorldOceanServer),i.appendForwardSlash();let r=Yu.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;case Oh.HILLSHADE:{n=y(t.token,Yu.defaultAccessToken),i=ve.createIfNeeded(Yu.defaultWorldHillshadeServer),i.appendForwardSlash();let r=Yu.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;default:}return Km.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function b0e(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof Si?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(Km.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});Km.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=ve.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&n.setQueryParameters({token:t.token});let i=new Km(t);i._resource=n;let o=new x0e(t);return y(t.usePreCachedTilesIfAvailable,!0)&&await Fct(n,o),o.build(i),i};Km.prototype.getTileCredits=function(e,t,n){return this._tileCredits};Km.prototype.requestImage=function(e,t,n,i){return ul.loadImage(this,b0e(this,e,t,n,i))};Km.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof Si)s=P.toDegrees(i),a=P.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let g=[],m=p.results;if(!l(m))return g;for(let x=0;x<m.length;++x){let b=m[x],T=new Mh;if(T.data=b,T.name=b.value,T.properties=b.attributes,T.configureDescriptionFromProperties(b.attributes),b.geometryType==="esriGeometryPoint"&&b.geometry){let C=b.geometry.spatialReference&&b.geometry.spatialReference.wkid?b.geometry.spatialReference.wkid:4326;if(C===4326||C===4283)T.position=fe.fromDegrees(b.geometry.x,b.geometry.y,b.geometry.z);else if(C===102100||C===900913||C===3857){let A=new wi;T.position=A.unproject(new h(b.geometry.x,b.geometry.y,b.geometry.z))}}g.push(T)}return g})};Km._metadataCache={};var ng=Km;var JF={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};JF.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?JF.SUNLIGHT:JF.SCENE_LIGHT:JF.NONE};var kT=Object.freeze(JF);function Bct(){this.lightIntensity=10,this.rayleighCoefficient=new h(55e-7,13e-6,284e-7),this.mieCoefficient=new h(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=kT.NONE}var e2=Bct;function UT(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new di,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new z,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(UT.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function T0e(e){let t=e._framebuffers;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function kct(e,t){T0e(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?$e.HALF_FLOAT:$e.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new di,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function C0e(e){let t=e._commands;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function Uct(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function Vct(e,t){let n=`uniform sampler2D colorTexture; 
in vec2 v_textureCoordinates; 
float sampleTexture(vec2 offset) { 
`;return e===0?n+=`    vec4 color = texture(colorTexture, v_textureCoordinates + offset); 
    return czm_luminance(color.rgb); 
`:n+=`    return texture(colorTexture, v_textureCoordinates + offset).r; 
`,n+=`}

`,n+=`uniform vec2 colorTextureDimensions; 
uniform vec2 minMaxLuminance; 
uniform sampler2D previousLuminance; 
void main() { 
    float color = 0.0; 
    float xStep = 1.0 / colorTextureDimensions.x; 
    float yStep = 1.0 / colorTextureDimensions.y; 
    int count = 0; 
    for (int i = 0; i < 3; ++i) { 
        for (int j = 0; j < 3; ++j) { 
            vec2 offset; 
            offset.x = -xStep + float(i) * xStep; 
            offset.y = -yStep + float(j) * yStep; 
            if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) { 
                continue; 
            } 
            color += sampleTexture(offset); 
            ++count; 
        } 
    } 
    if (count > 0) { 
        color /= float(count); 
    } 
`,e===t-1&&(n+=`    float previous = texture(previousLuminance, vec2(0.5)).r; 
    color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); 
    color = previous + (color - previous) / (60.0 * 1.5); 
    color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); 
`),n+=`    out_FragColor = vec4(color); 
} 
`,n}function zct(e,t){C0e(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(Vct(r,i),{framebuffer:n[r].framebuffer,uniformMap:Uct(e,r)});e._commands=o}UT.prototype.clear=function(e){let t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new ei({color:new H(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};UT.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,kct(this,e),zct(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};UT.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};UT.prototype.isDestroyed=function(){return!1};UT.prototype.destroy=function(){return T0e(this),C0e(this),ue(this)};var t2=UT;var Hct={AERIAL:"Aerial",AERIAL_WITH_LABELS:"AerialWithLabels",AERIAL_WITH_LABELS_ON_DEMAND:"AerialWithLabelsOnDemand",ROAD:"Road",ROAD_ON_DEMAND:"RoadOnDemand",CANVAS_DARK:"CanvasDark",CANVAS_LIGHT:"CanvasLight",CANVAS_GRAY:"CanvasGray",ORDNANCE_SURVEY:"OrdnanceSurvey",COLLINS_BART:"CollinsBart"},QS=Object.freeze(Hct);function n2(e){}n2.prototype.isReady=function(){return!0};n2.prototype.shouldDiscardImage=function(e){return n2.EMPTY_IMAGE===e};var QH;Object.defineProperties(n2,{EMPTY_IMAGE:{get:function(){return l(QH)||(QH=new Image,QH.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="),QH}}});var JS=n2;function A0e(e){this.tileWidth=void 0,this.tileHeight=void 0,this.maximumLevel=void 0,this.imageUrlSubdomains=void 0,this.imageUrlTemplate=void 0,this.attributionList=void 0}A0e.prototype.build=function(e){e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,e._imageUrlSubdomains=this.imageUrlSubdomains,e._imageUrlTemplate=this.imageUrlTemplate;let t=e._attributionList=this.attributionList;t||(t=[]),e._attributionList=t;for(let n=0,i=t.length;n<i;++n){let o=t[n];if(o.credit instanceof At)break;o.credit=new At(o.attribution);let r=o.coverageAreas;for(let s=0,a=o.coverageAreas.length;s<a;++s){let c=r[s],u=c.bbox;c.bbox=new re(P.toRadians(u[1]),P.toRadians(u[0]),P.toRadians(u[3]),P.toRadians(u[2]))}}};function Gct(e,t){if(e.resourceSets.length!==1)throw new le("metadata does not specify one resource in resourceSets");let n=e.resourceSets[0].resources[0];t.tileWidth=n.imageWidth,t.tileHeight=n.imageHeight,t.maximumLevel=n.zoomMax-1,t.imageUrlSubdomains=n.imageUrlSubdomains,t.imageUrlTemplate=n.imageUrl;let i=n.imageryProviders;l(n.imageryProviders)&&(i=n.imageryProviders.filter(o=>o.coverageAreas?.some(r=>l(r.bbox)))),t.attributionList=i}function Wct(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i+=`: ${t.message}`),vo.reportError(void 0,n,l(n)?n._errorEvent:void 0,i,void 0,void 0,void 0,t),new le(i)}async function jct(e,t,n){let i=e.url,o=Is._metadataCache[i];l(o)||(o=e.fetchJsonp("jsonp"),Is._metadataCache[i]=o);try{let r=await o;return Gct(r,t)}catch(r){Wct(e,r,n)}}function Is(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=1,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 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s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new Is(t);a._resource=o;let c=new A0e(t);return await jct(s,c),c.build(a),a};var qct=new re;Is.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,qct);return Kct(this._attributionList,n,i)};Is.prototype.requestImage=function(e,t,n,i){let o=ul.loadImage(this,Yct(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?JS.EMPTY_IMAGE:Promise.reject(r)})};Is.prototype.pickFeatures=function(e,t,n,i,o){};Is.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;e&r&&(s|=1),t&r&&(s|=2),i+=s}return i};Is.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];s&1&&(t|=r),s&2&&(n|=r)}return{x:t,y:n,level:i}};Is._logoUrl=void 0;Object.defineProperties(Is,{logoUrl:{get:function(){return l(Is._logoUrl)||(Is._logoUrl=en("Assets/Images/bing_maps_credit.png")),Is._logoUrl},set:function(e){Is._logoUrl=e}}});function Yct(e,t,n,i,o){let r=e._imageUrlTemplate,s=e._imageUrlSubdomains,a=(t+n+i)%s.length;return e._resource.getDerivedResource({url:r,request:o,templateValues:{quadkey:Is.tileXYToQuadKey(t,n,i),subdomain:s[a],culture:e._culture},queryParameters:{n:"z"}})}var Xct=new re;function Kct(e,t,n){++t;let i=[];for(let o=0,r=e.length;o<r;++o){let s=e[o],a=s.coverageAreas,c=!1;for(let u=0,f=s.coverageAreas.length;!c&&u<f;++u){let d=a[u];if(t>=d.zoomMin&&t<=d.zoomMax){let p=re.intersection(n,d.bbox,Xct);l(p)&&(c=!0)}}c&&i.push(s.credit)}return i}Is._metadataCache={};var i2=Is;var Zct=new h(1,1,1);function lK(e){e=y(e,Zct),this._dimensions=h.clone(e)}Object.defineProperties(lK.prototype,{dimensions:{get:function(){return this._dimensions},set:function(e){h.clone(e,this._dimensions)}}});var $ct=new h;lK.prototype.emit=function(e){let t=this._dimensions,n=h.multiplyByScalar(t,.5,$ct),i=P.randomBetween(-n.x,n.x),o=P.randomBetween(-n.y,n.y),r=P.randomBetween(-n.z,n.z);e.position=h.fromElements(i,o,r,e.position),e.velocity=h.normalize(e.position,e.velocity)};var uK=lK;function o2(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(o2.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function Qct(e,t,n){let i=t.createViewportQuadCommand(PF,{framebuffer:n,renderState:Ue.fromCache({viewport:new qe(0,0,256,256)})});e._drawCommand=i}o2.prototype.update=function(e){if(!l(this._colorTexture)){let t=e.context,n=new Ot({context:t,width:256,height:256,pixelFormat:nt.RGBA,pixelDatatype:$e.UNSIGNED_BYTE,sampler:Zt.NEAREST});this._colorTexture=n;let i=new Js({context:t,colorTextures:[n],destroyAttachments:!1});Qct(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};o2.prototype.isDestroyed=function(){return!1};o2.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),ue(this)};var r2=o2;var v0e={};function Jct(e,t,n){let i,o,r;if(e instanceof Ei){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof ll)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var elt=new h,E0e=new h;function D0e(e,t,n,i){if(l(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(u){let f=n(u);if(u<=.5){let p=(f-o)/a;return P.lerp(e,-P.PI_OVER_TWO,p)}let d=(f-r)/c;return P.lerp(-P.PI_OVER_TWO,t,1-d)}}return function(o){return P.lerp(e,t,o)}}function dK(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!l(r)){let 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n=e.longitude-t.longitude;n<-P.PI?e.longitude+=P.TWO_PI:n>P.PI&&(t.longitude+=P.TWO_PI)}var olt=new fe,rlt=new fe;function slt(e,t,n,i,o,r,s,a,c,u){let f=e.camera,p=e.mapProjection.ellipsoid,g=fe.clone(f.positionCartographic,olt),m=f.pitch,x=s2(f.heading,i),b=s2(f.roll,r),T=p.cartesianToCartographic(n,rlt);g.longitude=P.zeroToTwoPi(g.longitude),T.longitude=P.zeroToTwoPi(T.longitude);let C=!1;if(l(a)){let I=P.zeroToTwoPi(a),O=Math.min(g.longitude,T.longitude),R=Math.max(g.longitude,T.longitude),L=I>=O&&I<=R;if(l(c)){let N=Math.abs(g.longitude-T.longitude),_=P.TWO_PI-N;(L?N:_)<(L?_:N)*c&&!L&&(C=!0)}else L||(C=!0)}C?nlt(g,T):ilt(g,T);let A=dK(f,n,g.height,T.height,s),S=D0e(m,o,A,u);function v(){let I=g.longitude,O=T.longitude,R=g.latitude,L=T.latitude;return function(_){let E=_.time/t,w=h.fromRadians(P.lerp(I,O,E),P.lerp(R,L,E),A(E),p);f.setView({destination:w,orientation:{heading:P.lerp(x,i,E),pitch:S(E),roll:P.lerp(b,r,E)}})}}return v()}function alt(e,t,n,i,o,r,s){let a=e.camera,c=h.clone(a.position,I0e),u=s2(a.heading,i),f=a.frustum.right-a.frustum.left,d=dK(a,n,f,n.z,s);function p(g){let m=g.time/t;a.setView({orientation:{heading:P.lerp(u,i,m)}}),z.lerp(c,n,m,a.position);let x=d(m),b=a.frustum,T=b.top/b.right,C=(x-(b.right-b.left))*.5;b.right+=C,b.left-=C,b.top=T*b.right,b.bottom=-b.top}return p}var S0e=new fe,clt=new h;function fK(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function w0e(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}v0e.createTween=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.destination,i=e.mode;if(i===ne.MORPHING)return fK();let o=y(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,d=t.easingFunction;o&&i!==ne.SCENE3D&&(s.cartesianToCartographic(n,S0e),n=r.project(S0e,clt));let p=e.camera,g=t.endTransform;l(g)&&p._setTransform(g);let m=t.duration;l(m)||(m=Math.ceil(h.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let x=y(t.heading,0),b=y(t.pitch,-P.PI_OVER_TWO),T=y(t.roll,0),C=e.screenSpaceCameraController;C.enableInputs=!1;let A=w0e(C,t.complete),S=w0e(C,t.cancel),v=p.frustum,I=e.mode===ne.SCENE2D;if(I=I&&z.equalsEpsilon(p.position,n,P.EPSILON6),I=I&&P.equalsEpsilon(Math.max(v.right-v.left,v.top-v.bottom),n.z,P.EPSILON6),I=I||e.mode!==ne.SCENE2D&&h.equalsEpsilon(n,p.position,P.EPSILON10),I=I&&P.equalsEpsilon(P.negativePiToPi(x),P.negativePiToPi(p.heading),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(b),P.negativePiToPi(p.pitch),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(T),P.negativePiToPi(p.roll),P.EPSILON10),I)return fK(A,S);let O=new Array(4);if(O[ne.SCENE2D]=alt,O[ne.SCENE3D]=slt,O[ne.COLUMBUS_VIEW]=tlt,m<=0)return fK(function(){O[i](e,1,n,x,b,T,a,c,u,f)({time:1}),typeof A=="function"&&A()},S);let R=O[i](e,m,n,x,b,T,a,c,u,f);if(!l(d)){let L=p.positionCartographic.height,N=i===ne.SCENE3D?s.cartesianToCartographic(n).height:n.z;L>N&&L>11500?d=zr.CUBIC_OUT:d=zr.QUINTIC_IN_OUT}return{duration:m,easingFunction:d,startObject:{time:0},stopObject:{time:m},update:R,complete:A,cancel:S}};var a2=v0e;var llt={ROTATE:0,INFINITE_SCROLL:1},Ql=Object.freeze(llt);function Qt(e){this._scene=e,this._transform=F.clone(F.IDENTITY),this._invTransform=F.clone(F.IDENTITY),this._actualTransform=F.clone(F.IDENTITY),this._actualInvTransform=F.clone(F.IDENTITY),this._transformChanged=!1,this.position=new h,this._position=new h,this._positionWC=new h,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new h,this._direction=new h,this._directionWC=new h,this.up=new h,this._up=new h,this._upWC=new h,this.right=new h,this._right=new h,this._rightWC=new h,this.frustum=new Ei,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new me,this._moveEnd=new me,this._changed=new me,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this._changedRoll=void 0,this.percentageChanged=.5,this._viewMatrix=new F,this._invViewMatrix=new F,B0e(this),this._mode=ne.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,P.PI_OVER_TWO)),this._max2Dfrustum=void 0,K0e(this,Qt.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=h.magnitude(this.position);n+=n*Qt.DEFAULT_VIEW_FACTOR,h.normalize(this.position,this.position),h.multiplyByScalar(this.position,n,this.position)}Qt.TRANSFORM_2D=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);Qt.TRANSFORM_2D_INVERSE=F.inverseTransformation(Qt.TRANSFORM_2D,new F);Qt.DEFAULT_VIEW_RECTANGLE=re.fromDegrees(-95,-20,-70,90);Qt.DEFAULT_VIEW_FACTOR=.5;Qt.DEFAULT_OFFSET=new ed(0,-P.PI_OVER_FOUR,0);function B0e(e){F.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),F.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),F.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function ult(e){if(!l(e._oldPositionWC))e._oldPositionWC=h.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=h.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=h.magnitude(t),e._oldPositionWC=h.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=xi()):e.timeSinceMoved=Math.max(xi()-e._lastMovedTimestamp,0)/1e3}}Qt.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==ne.SCENE2D};Qt.prototype._updateCameraChanged=function(){let e=this;if(ult(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%P.TWO_PI;i=i>P.PI?P.TWO_PI-i:i;let o=i/Math.PI;o>t&&(e._changedHeading=n);let r=e.roll;l(e._changedRoll)||(e._changedRoll=r);let s=Math.abs(e._changedRoll-r)%P.TWO_PI;s=s>P.PI?P.TWO_PI-s:s;let a=s/Math.PI;if(a>t&&(e._changedRoll=r),(a>t||o>t)&&e._changed.raiseEvent(Math.max(a,o)),e._mode===ne.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=h.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let p=e.position,g=e._changedPosition,m=e.frustum,x=e._changedFrustum,b=p.x+m.left,T=p.x+m.right,C=g.x+x.left,A=g.x+x.right,S=p.y+m.bottom,v=p.y+m.top,I=g.y+x.bottom,O=g.y+x.top,R=Math.max(b,C),L=Math.min(T,A),N=Math.max(S,I),_=Math.min(v,O),E;if(R>=L||N>=v)E=1;else{let w=x;b<C&&T>A&&S<I&&v>O&&(w=m),E=1-(L-R)*(_-N)/((w.right-w.left)*(w.top-w.bottom))}E>t&&(e._changed.raiseEvent(E),e._changedPosition=h.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=h.clone(e.positionWC,e._changedPosition),e._changedDirection=h.clone(e.directionWC,e._changedDirection);return}let c=P.acosClamped(h.dot(e.directionWC,e._changedDirection)),u;l(e.frustum.fovy)?u=c/(e.frustum.fovy*.5):u=c;let d=h.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(u>t||d>t)&&(e._changed.raiseEvent(Math.max(u,d)),e._changedPosition=h.clone(e.positionWC,e._changedPosition),e._changedDirection=h.clone(e.directionWC,e._changedDirection))};function flt(e){Rt.basisTo2D(e._projection,e._transform,e._actualTransform)}var dlt=new fe,hlt=new h,JH=new h,mlt=new oe,plt=new oe,_lt=new oe,glt=new oe,ylt=new oe;function xlt(e){let t=e._projection,n=t.ellipsoid,i=F.getColumn(e._transform,3,mlt),o=n.cartesianToCartographic(i,dlt),r=t.project(o,hlt),s=plt;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=oe.clone(oe.UNIT_X,ylt),c=oe.add(F.getColumn(e._transform,0,JH),i,JH);n.cartesianToCartographic(c,o),t.project(o,r);let u=_lt;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,h.subtract(u,s,u),u.x=0;let f=glt;if(h.magnitudeSquared(u)>P.EPSILON10)h.cross(a,u,f);else{let d=oe.add(F.getColumn(e._transform,1,JH),i,JH);n.cartesianToCartographic(d,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,h.subtract(f,s,f),f.x=0,h.magnitudeSquared(f)<P.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}h.cross(f,a,u),h.normalize(u,u),h.cross(a,u,f),h.normalize(f,f),F.setColumn(e._actualTransform,0,u,e._actualTransform),F.setColumn(e._actualTransform,1,f,e._actualTransform),F.setColumn(e._actualTransform,2,a,e._actualTransform),F.setColumn(e._actualTransform,3,s,e._actualTransform)}var hK=new h;function Dc(e){let t=e._mode,n=!1,i=0;t===ne.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!h.equals(o,e.position)||n;r&&(o=h.clone(e.position,e._position));let s=e._direction,a=!h.equals(s,e.direction);a&&(h.normalize(e.direction,e.direction),s=h.clone(e.direction,e._direction));let c=e._up,u=!h.equals(c,e.up);u&&(h.normalize(e.up,e.up),c=h.clone(e.up,e._up));let f=e._right,d=!h.equals(f,e.right);d&&(h.normalize(e.right,e.right),f=h.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(F.inverseTransformation(e._transform,e._invTransform),e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D?F.equals(F.IDENTITY,e._transform)?F.clone(Qt.TRANSFORM_2D,e._actualTransform):e._mode===ne.COLUMBUS_VIEW?flt(e):xlt(e):F.clone(e._transform,e._actualTransform),F.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let g=e._actualTransform;if(r||p)if(e._positionWC=F.multiplyByPoint(g,o,e._positionWC),t===ne.SCENE3D||t===ne.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=hK;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===ne.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||u||d){let m=h.dot(s,h.cross(c,f,hK));if(Math.abs(1-m)>P.EPSILON2){let x=1/h.magnitudeSquared(c),b=h.dot(c,s)*x,T=h.multiplyByScalar(s,b,hK);c=h.normalize(h.subtract(c,T,e._up),e._up),h.clone(c,e.up),f=h.cross(s,c,e._right),h.clone(f,e.right)}}(a||p)&&(e._directionWC=F.multiplyByPointAsVector(g,s,e._directionWC),h.normalize(e._directionWC,e._directionWC)),(u||p)&&(e._upWC=F.multiplyByPointAsVector(g,c,e._upWC),h.normalize(e._upWC,e._upWC)),(d||p)&&(e._rightWC=F.multiplyByPointAsVector(g,f,e._rightWC),h.normalize(e._rightWC,e._rightWC)),(r||a||u||d||p)&&B0e(e)}function k0e(e,t){let n;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)?n=Math.atan2(t.y,t.x)-P.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-P.PI_OVER_TWO,P.TWO_PI-P.zeroToTwoPi(n)}function U0e(e){return P.PI_OVER_TWO-P.acosClamped(e.z)}function V0e(e,t,n){let i=0;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=P.zeroToTwoPi(i+P.TWO_PI)),i}var n8=new F,i8=new F;Object.defineProperties(Qt.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return Dc(this),this._invTransform}},viewMatrix:{get:function(){return Dc(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return Dc(this),this._invViewMatrix}},positionCartographic:{get:function(){return Dc(this),this._positionCartographic}},positionWC:{get:function(){return Dc(this),this._positionWC}},directionWC:{get:function(){return Dc(this),this._directionWC}},upWC:{get:function(){return Dc(this),this._upWC}},rightWC:{get:function(){return Dc(this),this._rightWC}},heading:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,n8),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,i8);this._setTransform(n);let i=k0e(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,n8),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,i8);this._setTransform(n);let i=U0e(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,n8),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,i8);this._setTransform(n);let i=V0e(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});Qt.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==ne.MORPHING,t=this._mode===ne.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===ne.SCENE2D&&W0e(this,this.position)};var blt=new h,Tlt=new h,Clt=new h;Qt.prototype._setTransform=function(e){let t=h.clone(this.positionWC,blt),n=h.clone(this.upWC,Tlt),i=h.clone(this.directionWC,Clt);F.clone(e,this._transform),this._transformChanged=!0,Dc(this);let o=this._actualInvTransform;F.multiplyByPoint(o,t,this.position),F.multiplyByPointAsVector(o,i,this.direction),F.multiplyByPointAsVector(o,n,this.up),h.cross(this.direction,this.up,this.right),Dc(this)};var Alt=new z,Elt=new mn,Slt=new h,wlt=new h;function z0e(e){if(!F.equals(F.IDENTITY,e.transform))return h.magnitude(e.position);let t=e._scene,n=t.globe,i=Alt;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(l(n)){let a=e.getPickRay(i,Elt);o=n.pickWorldCoordinates(a,t,!0,Slt)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,wlt));let s;if(l(o)||l(r)){let a=l(r)?h.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?h.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}Qt.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof on&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=z0e(this)))};var o8=new h,yK=new F,vlt=new F,xK=new Oe,bK=new Q,H0e=new fe;function Dlt(e,t,n){let i=F.clone(e.transform,yK),o=Rt.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,vlt);e._setTransform(o),h.clone(h.ZERO,e.position),n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,xK),s=Q.fromQuaternion(r,bK);Q.getColumn(s,0,e.direction),Q.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function Ilt(e,t,n,i){let o=F.clone(e.transform,yK);if(e._setTransform(F.IDENTITY),!h.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,H0e);t=a.project(c,o8)}h.clone(t,e.position)}n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,xK),s=Q.fromQuaternion(r,bK);Q.getColumn(s,0,e.direction),Q.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function Plt(e,t,n,i){let o=F.clone(e.transform,yK);if(e._setTransform(F.IDENTITY),!h.equals(t,e.positionWC)){if(i){let c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,H0e);t=c.project(u,o8)}z.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===Ql.ROTATE){n.heading=n.heading-P.PI_OVER_TWO,n.pitch=-P.PI_OVER_TWO,n.roll=0;let r=Oe.fromHeadingPitchRoll(n,xK),s=Q.fromQuaternion(r,bK);Q.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right)}e._setTransform(o)}var Rlt=new h,Olt=new h,Mlt=new h;function G0e(e,t,n,i){let o=h.clone(n.direction,Rlt),r=h.clone(n.up,Olt);if(e._scene.mode===ne.SCENE3D){let a=e._projection.ellipsoid,c=Rt.eastNorthUpToFixedFrame(t,a,n8),u=F.inverseTransformation(c,i8);F.multiplyByPointAsVector(u,o,o),F.multiplyByPointAsVector(u,r,r)}let s=h.cross(o,r,Mlt);return i.heading=k0e(o,r),i.pitch=U0e(o),i.roll=V0e(o,r,s),i}var gK={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},ew=new Ca;Qt.prototype.setView=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.orientation,y.EMPTY_OBJECT),n=this._mode;if(n===ne.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=y(e.convert,!0),o=y(e.destination,h.clone(this.positionWC,o8));l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,o8),i=!1),l(t.direction)&&(t=G0e(this,o,t,gK.orientation)),ew.heading=y(t.heading,0),ew.pitch=y(t.pitch,-P.PI_OVER_TWO),ew.roll=y(t.roll,0),n===ne.SCENE3D?Dlt(this,o,ew):n===ne.SCENE2D?Plt(this,o,ew,i):Ilt(this,o,ew,i)};var Llt=new h;Qt.prototype.flyHome=function(e){let t=this._mode;if(t===ne.MORPHING&&this._scene.completeMorph(),t===ne.SCENE2D)this.flyTo({destination:Qt.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:F.IDENTITY});else if(t===ne.SCENE3D){let n=this.getRectangleCameraCoordinates(Qt.DEFAULT_VIEW_RECTANGLE),i=h.magnitude(n);i+=i*Qt.DEFAULT_VIEW_FACTOR,h.normalize(n,n),h.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:F.IDENTITY})}else if(t===ne.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new h(0,-1,1);i=h.multiplyByScalar(h.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(h.normalize(i,Llt).z),roll:0},endTransform:F.IDENTITY,convert:!1})}};Qt.prototype.worldToCameraCoordinates=function(e,t){return l(t)||(t=new oe),Dc(this),F.multiplyByVector(this._actualInvTransform,e,t)};Qt.prototype.worldToCameraCoordinatesPoint=function(e,t){return l(t)||(t=new h),Dc(this),F.multiplyByPoint(this._actualInvTransform,e,t)};Qt.prototype.worldToCameraCoordinatesVector=function(e,t){return l(t)||(t=new h),Dc(this),F.multiplyByPointAsVector(this._actualInvTransform,e,t)};Qt.prototype.cameraToWorldCoordinates=function(e,t){return l(t)||(t=new oe),Dc(this),F.multiplyByVector(this._actualTransform,e,t)};Qt.prototype.cameraToWorldCoordinatesPoint=function(e,t){return l(t)||(t=new h),Dc(this),F.multiplyByPoint(this._actualTransform,e,t)};Qt.prototype.cameraToWorldCoordinatesVector=function(e,t){return l(t)||(t=new h),Dc(this),F.multiplyByPointAsVector(this._actualTransform,e,t)};function W0e(e,t){let n=e._scene.mapMode2D===Ql.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var P0e=new h;Qt.prototype.move=function(e,t){let n=this.position;h.multiplyByScalar(e,t,P0e),h.add(n,P0e,n),this._mode===ne.SCENE2D&&W0e(this,n),this._adjustOrthographicFrustum(!0)};Qt.prototype.moveForward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?r8(this,e):this.move(this.direction,e)};Qt.prototype.moveBackward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?r8(this,-e):this.move(this.direction,-e)};Qt.prototype.moveUp=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,e)};Qt.prototype.moveDown=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,-e)};Qt.prototype.moveRight=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,e)};Qt.prototype.moveLeft=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,-e)};Qt.prototype.lookLeft=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,-e)};Qt.prototype.lookRight=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,e)};Qt.prototype.lookUp=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,-e)};Qt.prototype.lookDown=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,e)};var Nlt=new Oe,Flt=new Q;Qt.prototype.look=function(e,t){let n=y(t,this.defaultLookAmount),i=Oe.fromAxisAngle(e,-n,Nlt),o=Q.fromQuaternion(i,Flt),r=this.direction,s=this.up,a=this.right;Q.multiplyByVector(o,r,r),Q.multiplyByVector(o,s,s),Q.multiplyByVector(o,a,a)};Qt.prototype.twistLeft=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,e)};Qt.prototype.twistRight=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,-e)};var Blt=new Oe,klt=new Q;Qt.prototype.rotate=function(e,t){let n=y(t,this.defaultRotateAmount),i=Oe.fromAxisAngle(e,-n,Blt),o=Q.fromQuaternion(i,klt);Q.multiplyByVector(o,this.position,this.position),Q.multiplyByVector(o,this.direction,this.direction),Q.multiplyByVector(o,this.up,this.up),h.cross(this.direction,this.up,this.right),h.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};Qt.prototype.rotateDown=function(e){e=y(e,this.defaultRotateAmount),j0e(this,e)};Qt.prototype.rotateUp=function(e){e=y(e,this.defaultRotateAmount),j0e(this,-e)};var Ult=new h,Vlt=new h,zlt=new h,R0e=new h;function j0e(e,t){let n=e.position;if(l(e.constrainedAxis)&&!h.equalsEpsilon(e.position,h.ZERO,P.EPSILON2)){let i=h.normalize(n,Ult),o=h.equalsEpsilon(i,e.constrainedAxis,P.EPSILON2),r=h.equalsEpsilon(i,h.negate(e.constrainedAxis,R0e),P.EPSILON2);if(!o&&!r){let s=h.normalize(e.constrainedAxis,Vlt),a=h.dot(i,s),c=P.acosClamped(a);t>0&&t>c&&(t=c-P.EPSILON4),a=h.dot(i,h.negate(s,R0e)),c=P.acosClamped(a),t<0&&-t>c&&(t=-c+P.EPSILON4);let u=h.cross(s,i,zlt);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}Qt.prototype.rotateRight=function(e){e=y(e,this.defaultRotateAmount),q0e(this,-e)};Qt.prototype.rotateLeft=function(e){e=y(e,this.defaultRotateAmount),q0e(this,e)};function q0e(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function r8(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===Ql.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===Ql.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function Y0e(e,t){e.move(e.direction,t)}Qt.prototype.zoomIn=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?r8(this,e):Y0e(this,e)};Qt.prototype.zoomOut=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?r8(this,-e):Y0e(this,-e)};Qt.prototype.getMagnitude=function(){if(this._mode===ne.SCENE3D)return h.magnitude(this.position);if(this._mode===ne.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===ne.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var Hlt=new F;Qt.prototype.lookAt=function(e,t){let n=this._scene,i=y(n.ellipsoid,ee.default),o=Rt.eastNorthUpToFixedFrame(e,i,Hlt);this.lookAtTransform(o,t)};var Glt=new h,Wlt=new Oe,jlt=new Oe,qlt=new Q;function X0e(e,t,n){t=P.clamp(t,-P.PI_OVER_TWO,P.PI_OVER_TWO),e=P.zeroToTwoPi(e)-P.PI_OVER_TWO;let i=Oe.fromAxisAngle(h.UNIT_Y,-t,Wlt),o=Oe.fromAxisAngle(h.UNIT_Z,-e,jlt),r=Oe.multiply(o,i,o),s=Q.fromQuaternion(r,qlt),a=h.clone(h.UNIT_X,Glt);return Q.multiplyByVector(s,a,a),h.negate(a,a),h.multiplyByScalar(a,n,a),a}Qt.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=X0e(t.heading,t.pitch,t.range):n=t,this._mode===ne.SCENE2D){z.clone(z.ZERO,this.position),h.negate(n,this.up),this.up.z=0,h.magnitudeSquared(this.up)<P.EPSILON10&&h.clone(h.UNIT_Y,this.up),h.normalize(this.up,this.up),this._setTransform(F.IDENTITY),h.negate(h.UNIT_Z,this.direction),h.cross(this.direction,this.up,this.right),h.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=h.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}h.clone(n,this.position),h.negate(this.position,this.direction),h.normalize(this.direction,this.direction),h.cross(this.direction,h.UNIT_Z,this.right),h.magnitudeSquared(this.right)<P.EPSILON10&&h.clone(h.UNIT_X,this.right),h.normalize(this.right,this.right),h.cross(this.right,this.direction,this.up),h.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var c2=new fe,Ylt=new fe,Xlt=new h,Klt=new h,Zlt=new h,$lt=new h,Qlt=new h,Jlt=new h,eut=new h,mK=new h,tut={direction:new h,right:new h,up:new h},O0e;function vc(e,t,n,i){return Math.abs(h.dot(t,n))/i-h.dot(e,n)}function K0e(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:tut,s=t.north,a=t.south,c=t.east,u=t.west;u>c&&(c+=P.TWO_PI);let f=(u+c)*.5,d;if(a<-P.PI_OVER_TWO+P.RADIANS_PER_DEGREE&&s>P.PI_OVER_TWO-P.RADIANS_PER_DEGREE)d=0;else{let L=c2;L.longitude=f,L.latitude=s,L.height=0;let N=Ylt;N.longitude=f,N.latitude=a,N.height=0;let _=O0e;(!l(_)||_.ellipsoid!==o)&&(O0e=_=new Dp(void 0,void 0,o)),_.setEndPoints(L,N),d=_.interpolateUsingFraction(.5,c2).latitude}let p=c2;p.longitude=f,p.latitude=d,p.height=0;let g=o.cartographicToCartesian(p,eut),m=c2;m.longitude=c,m.latitude=s;let x=o.cartographicToCartesian(m,Xlt);m.longitude=u;let b=o.cartographicToCartesian(m,Zlt);m.longitude=f;let T=o.cartographicToCartesian(m,Qlt);m.latitude=a;let C=o.cartographicToCartesian(m,Jlt);m.longitude=c;let A=o.cartographicToCartesian(m,$lt);m.longitude=u;let S=o.cartographicToCartesian(m,Klt);h.subtract(b,g,b),h.subtract(A,g,A),h.subtract(x,g,x),h.subtract(S,g,S),h.subtract(T,g,T),h.subtract(C,g,C);let v=o.geodeticSurfaceNormal(g,r.direction);h.negate(v,v);let I=h.cross(v,h.UNIT_Z,r.right);h.normalize(I,I);let O=h.cross(I,v,r.up),R;if(e.frustum instanceof on){let L=Math.max(h.distance(x,b),h.distance(A,S)),N=Math.max(h.distance(x,A),h.distance(b,S)),_,E,w=e.frustum._offCenterFrustum,D=w.right/w.top,M=N*D;L>M?(_=L,E=_/D):(E=N,_=M),R=Math.max(_,E)}else{let L=Math.tan(e.frustum.fovy*.5),N=e.frustum.aspectRatio*L;if(R=Math.max(vc(v,O,b,L),vc(v,O,A,L),vc(v,O,x,L),vc(v,O,S,L),vc(v,O,T,L),vc(v,O,C,L),vc(v,I,b,N),vc(v,I,A,N),vc(v,I,x,N),vc(v,I,S,N),vc(v,I,T,N),vc(v,I,C,N)),a<0&&s>0){let _=c2;_.longitude=u,_.latitude=0,_.height=0;let E=o.cartographicToCartesian(_,mK);h.subtract(E,g,E),R=Math.max(R,vc(v,O,E,L),vc(v,I,E,N)),_.longitude=c,E=o.cartographicToCartesian(_,mK),h.subtract(E,g,E),R=Math.max(R,vc(v,O,E,L),vc(v,I,E,N))}}return h.add(g,h.multiplyByScalar(v,-R,mK),n)}var nut=new fe,iut=new h,out=new h;function rut(e,t,n){let i=e._projection;t.west>t.east&&(t=re.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=nut;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,iut);F.multiplyByPoint(o,a,a),F.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,out);if(F.multiplyByPoint(o,c,c),F.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){let u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{let u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}var sut=new fe,aut=new h,cut=new h;function lut(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===Ql.INFINITE_SCROLL?o+=P.TWO_PI:(t=re.MAX_VALUE,o=t.east));let r=sut;r.longitude=o,r.latitude=t.north;let s=i.project(r,aut);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,cut),c=Math.abs(s.x-a.x)*.5,u=Math.abs(s.y-a.y)*.5,f,d,p=e.frustum.right/e.frustum.top,g=u*p;return c>g?(f=c,d=f/p):(d=u,f=g),u=Math.max(2*f,2*d),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}Qt.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(l(t)||(t=new h),n===ne.SCENE3D)return K0e(this,e,t);if(n===ne.COLUMBUS_VIEW)return rut(this,e,t);if(n===ne.SCENE2D)return lut(this,e,t)};var uut=new mn;function fut(e,t,n,i){n=y(n,ee.default);let o=e.getPickRay(t,uut),r=$n.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return mn.getPoint(o,s,i)}var dut=new mn;function hut(e,t,n,i){let r=e.getPickRay(t,dut).origin;r=h.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var mut=new mn;function put(e,t,n,i){let o=e.getPickRay(t,mut),r=-o.origin.x/o.direction.x;mn.getPoint(o,r,i);let s=n.unproject(new h(i.y,i.z,0));if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}Qt.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new h),t=y(t,ee.default),this._mode===ne.SCENE3D)n=fut(this,e,t,n);else if(this._mode===ne.SCENE2D)n=hut(this,e,this._projection,n);else if(this._mode===ne.COLUMBUS_VIEW)n=put(this,e,this._projection,n);else return;return n}};var _ut=new h,gut=new h,yut=new h;function xut(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,d=e.positionWC;h.clone(d,n.origin);let p=h.multiplyByScalar(e.directionWC,c,_ut);h.add(d,p,p);let g=h.multiplyByScalar(e.rightWC,u*c*a,gut),m=h.multiplyByScalar(e.upWC,f*c*s,yut),x=h.add(p,g,n.direction);return h.add(x,m,x),h.subtract(x,d,x),h.normalize(x,x),n}var e8=new h;function but(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let u=2/r*(r-t.y)-1;u*=(s.top-s.bottom)*.5;let f=n.origin;return h.clone(e.position,f),h.multiplyByScalar(e.right,c,e8),h.add(e8,f,f),h.multiplyByScalar(e.up,u,e8),h.add(e8,f,f),h.clone(e.directionWC,n.direction),(e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D)&&h.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}Qt.prototype.getPickRay=function(e,t){l(t)||(t=new mn);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?xut(this,e,t):but(this,e,t)};var Tut=new h,Cut=new h;Qt.prototype.distanceToBoundingSphere=function(e){let t=h.subtract(this.positionWC,e.center,Tut),n=h.multiplyByScalar(this.directionWC,h.dot(t,this.directionWC),Cut);return Math.max(0,h.magnitude(n)-e.radius)};var Aut=new z;Qt.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,Aut);return Math.max(o.x,o.y)};function Eut(e,t,n,i,o,r){let s=h.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let u=h.lerp(t,s,c.time,new h);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:zr.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var Sut=new h,M0e=new h,wut=new h,vut=new h;function Dut(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(h.UNIT_X,Sut),r=-h.dot(o,n)/h.dot(o,i),s=h.add(n,h.multiplyByScalar(i,r,M0e),M0e);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,wut);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=h.magnitude(h.subtract(n,s,vut)),f=c*u,d=a*u,p=e._maxCoord.x,g=e._maxCoord.y,m=Math.max(f-p,p),x=Math.max(d-g,g);if(n.z<-m||n.z>m||n.y<-x||n.y>x){let b=s.y<-m||s.y>m,T=s.z<-x||s.z>x;if(b||T)return Eut(e,n,s,m,x,t)}}Qt.prototype.createCorrectPositionTween=function(e){if(this._mode===ne.COLUMBUS_VIEW)return Dut(this,e)};var Iut=new h,Ks={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};Qt.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};Qt.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=Ks.destination,e.orientation.heading=Ks.heading,e.orientation.pitch=Ks.pitch,e.orientation.roll=Ks.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};Qt.prototype.flyTo=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.destination;if(this._mode===ne.MORPHING)return;this.cancelFlight();let i=t instanceof re;i&&(t=this.getRectangleCameraCoordinates(t,Iut));let o=y(e.orientation,y.EMPTY_OBJECT);if(l(o.direction)&&(o=G0e(this,t,o,gK.orientation)),l(e.duration)&&e.duration<=0){let f=gK;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;Ks.destination=t,Ks.heading=o.heading,Ks.pitch=o.pitch,Ks.roll=o.roll,Ks.duration=e.duration,Ks.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},Ks.cancel=e.cancel,Ks.endTransform=e.endTransform,Ks.convert=i?!1:e.convert,Ks.maximumHeight=e.maximumHeight,Ks.pitchAdjustHeight=e.pitchAdjustHeight,Ks.flyOverLongitude=e.flyOverLongitude,Ks.flyOverLongitudeWeight=e.flyOverLongitudeWeight,Ks.easingFunction=e.easingFunction;let a=this._scene,c=a2.createTween(a,Ks);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==ne.SCENE2D&&(l(u)||(u=Qt.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function Put(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function Rut(e,t){let n=e.frustum,i=n.offCenterFrustum;l(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var Out=100;function Z0e(e,t,n){n=ed.clone(l(n)?n:Qt.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){let s=t.radius;s===0?n.range=Out:e.frustum instanceof on||e._mode===ne.SCENE2D?n.range=Rut(e,s):n.range=Put(e,s),n.range=P.clamp(n.range,i,o)}return n}Qt.prototype.viewBoundingSphere=function(e,t){t=Z0e(this,e,t),this.lookAt(e.center,t)};var Mut=new F,Lut=new h,Nut=new h,Fut=new h,But=new h,kut=new oe,Uut=new Oe,Vut=new Q;Qt.prototype.flyToBoundingSphere=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=this._mode===ne.SCENE2D||this._mode===ne.COLUMBUS_VIEW;this._setTransform(F.IDENTITY);let i=Z0e(this,e,t.offset),o;n?o=h.multiplyByScalar(h.UNIT_Z,i.range,Lut):o=X0e(i.heading,i.pitch,i.range);let r=this._scene,s=y(r.ellipsoid,ee.default),a=Rt.eastNorthUpToFixedFrame(e.center,s,Mut);F.multiplyByPoint(a,o,o);let c,u;if(!n){if(c=h.subtract(e.center,o,Nut),h.normalize(c,c),u=F.multiplyByPointAsVector(a,h.UNIT_Z,Fut),1-Math.abs(h.dot(c,u))<P.EPSILON6){let d=Oe.fromAxisAngle(c,i.heading,Uut),p=Q.fromQuaternion(d,Vut);h.fromCartesian4(F.getColumn(a,1,kut),u),Q.multiplyByVector(p,u,u)}let f=h.cross(c,u,But);h.cross(f,c,u),h.normalize(u,u)}this.flyTo({destination:o,orientation:{direction:c,up:u},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var L0e=new h,N0e=new h,pK=new h,F0e=new h,l2=[new h,new h,new h,new h];function zut(e,t){let n=t.radii,i=e.positionWC,o=h.multiplyComponents(t.oneOverRadii,i,L0e),r=h.magnitude(o),s=h.normalize(o,N0e),a,c;h.equalsEpsilon(s,h.UNIT_Z,P.EPSILON10)?(a=new h(0,1,0),c=new h(0,0,1)):(a=h.normalize(h.cross(h.UNIT_Z,s,pK),pK),c=h.normalize(h.cross(s,a,F0e),F0e));let u=Math.sqrt(h.magnitudeSquared(o)-1),f=h.multiplyByScalar(s,1/r,L0e),d=u/r,p=h.multiplyByScalar(a,d,N0e),g=h.multiplyByScalar(c,d,pK),m=h.add(f,g,l2[0]);h.subtract(m,p,m),h.multiplyComponents(n,m,m);let x=h.subtract(f,g,l2[1]);h.subtract(x,p,x),h.multiplyComponents(n,x,x);let b=h.subtract(f,g,l2[2]);h.add(b,p,b),h.multiplyComponents(n,b,b);let T=h.add(f,g,l2[3]);return h.add(T,p,T),h.multiplyComponents(n,T,T),l2}var _K=new z,Hut=new h,v0=[new fe,new fe,new fe,new fe];function t8(e,t,n,i,o,r){_K.x=e,_K.y=t;let s=i.pickEllipsoid(_K,o,Hut);return l(s)?(v0[n]=o.cartesianToCartographic(s,v0[n]),1):(v0[n]=o.cartesianToCartographic(r[n],v0[n]),0)}Qt.prototype.computeViewRectangle=function(e,t){e=y(e,ee.default);let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new ae(h.ZERO,e.maximumRadius);if(n.computeVisibility(i)===Wt.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,u=zut(this,e);if(c+=t8(0,0,0,this,e,u),c+=t8(0,a,1,this,e,u),c+=t8(s,a,2,this,e,u),c+=t8(s,0,3,this,e,u),c<2)return re.MAX_VALUE;t=re.fromCartographicArray(v0,t);let f=0,d=v0[3].longitude;for(let p=0;p<4;++p){let g=v0[p].longitude,m=Math.abs(g-d);m>P.PI?f+=P.TWO_PI-m:f+=m,d=g}return P.equalsEpsilon(Math.abs(f),P.TWO_PI,P.EPSILON9)&&(t.west=-P.PI,t.east=P.PI,v0[0].latitude>=0?t.north=P.PI_OVER_TWO:t.south=-P.PI_OVER_TWO),t};Qt.prototype.switchToPerspectiveFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof Ei)return;let e=this._scene;this.frustum=new Ei,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60)};Qt.prototype.switchToOrthographicFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof on)return;let e=z0e(this),t=this._scene;this.frustum=new on,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};Qt.clone=function(e,t){return l(t)||(t=new Qt(e._scene)),h.clone(e.position,t.position),h.clone(e.direction,t.direction),h.clone(e.up,t.up),h.clone(e.right,t.right),F.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var ro=Qt;var Gut={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},Mi=Object.freeze(Gut);function Zs(e,t){let n=`${e}`;return l(t)&&(n+=`+${t}`),n}function Wut(e,t){z.clone(e.distance.startPosition,t.distance.startPosition),z.clone(e.distance.endPosition,t.distance.endPosition),z.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),z.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function $0e(e,t,n){let i=Zs(Mi.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new z;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new z,endPosition:new z},u.angleAndHeight={startPosition:new z,endPosition:new z},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,z.lerp(f.position1,f.position2,.5,s[i])},bn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},bn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(Wut(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(z.clone(f.distance.endPosition,u.distance.endPosition),z.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let d=u.angleAndHeight.endPosition.x,p=u.prevAngle,g=Math.PI*2;for(;d>=p+Math.PI;)d-=g;for(;d<p-Math.PI;)d+=g;u.angleAndHeight.endPosition.x=-d*n.clientWidth/12,u.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},bn.PINCH_MOVE,t)}function Q0e(e,t){let n=Zs(Mi.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];l(s)||(s=e._movement[n]={});let a=e._lastMovement[n];l(a)||(a=e._lastMovement[n]={startPosition:new z,endPosition:new z,valid:!1}),s.startPosition=new z,z.clone(z.ZERO,s.startPosition),s.endPosition=new z,e._eventHandler.setInputAction(function(c){let u=7.5*P.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=u,z.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},bn.WHEEL,t)}function tw(e,t,n){let i=Zs(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime;o[i]=!1,r[i]=new z;let a=e._lastMovement[i];l(a)||(a=e._lastMovement[i]={startPosition:new z,endPosition:new z,valid:!1});let c,u;n===Mi.LEFT_DRAG?(c=bn.LEFT_DOWN,u=bn.LEFT_UP):n===Mi.RIGHT_DRAG?(c=bn.RIGHT_DOWN,u=bn.RIGHT_UP):n===Mi.MIDDLE_DRAG&&(c=bn.MIDDLE_DOWN,u=bn.MIDDLE_UP),e._eventHandler.setInputAction(function(f){e._buttonsDown++,a.valid=!1,o[i]=!0,s[i]=new Date,z.clone(f.position,r[i])},c,t),e._eventHandler.setInputAction(function(){TK(Zs(n,void 0),e);for(let f of Object.values(Xs)){let d=Zs(n,f);TK(d,e)}},u,t)}function TK(e,t){let n=t._releaseTime,i=t._isDown;i[e]&&(t._buttonsDown=Math.max(t._buttonsDown-1,0)),i[e]=!1,n[e]=new Date}function J0e(e,t){z.clone(e.startPosition,t.startPosition),z.clone(e.endPosition,t.endPosition)}function jut(e,t,n){let i=n._isDown,o=!1,r=Zs(e,t);for(let[c,u]of Object.entries(i))c.startsWith(e)&&u&&c!==r&&(o=!0,TK(c,n));if(!o)return;let s=n._pressTime,a=n._lastMovement[r];l(a)||(a=n._lastMovement[r]={startPosition:new z,endPosition:new z,valid:!1}),n._buttonsDown++,a.valid=!1,i[r]=!0,s[r]=new Date}function exe(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in Mi)if(Mi.hasOwnProperty(s)){let a=Mi[s];if(l(a)){let c=Zs(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new z,endPosition:new z,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new z,endPosition:new z})}}e._eventHandler.setInputAction(function(s){for(let a in Mi)if(Mi.hasOwnProperty(a)){let c=Mi[a];if(l(c)){let u=Zs(c,t);jut(c,t,e),r[u]&&(n[u]?(J0e(i[u],o[u]),o[u].valid=!0,J0e(s,i[u]),n[u]=!1):z.clone(s.endPosition,i[u].endPosition))}}z.clone(s.endPosition,e._currentMousePosition)},bn.MOUSE_MOVE,t)}function ad(e){this._eventHandler=new qu(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new z,Q0e(this,void 0),$0e(this,void 0,e),tw(this,void 0,Mi.LEFT_DRAG),tw(this,void 0,Mi.RIGHT_DRAG),tw(this,void 0,Mi.MIDDLE_DRAG),exe(this,void 0);for(let t in Xs)if(Xs.hasOwnProperty(t)){let n=Xs[t];l(n)&&(Q0e(this,n),$0e(this,n,e),tw(this,n,Mi.LEFT_DRAG),tw(this,n,Mi.RIGHT_DRAG),tw(this,n,Mi.MIDDLE_DRAG),exe(this,n))}}Object.defineProperties(ad.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[Zs(Mi.WHEEL)]||!this._update[Zs(Mi.WHEEL,Xs.SHIFT)]||!this._update[Zs(Mi.WHEEL,Xs.CTRL)]||!this._update[Zs(Mi.WHEEL,Xs.ALT)];return this._buttonsDown>0||e}}});ad.prototype.isMoving=function(e,t){let n=Zs(e,t);return!this._update[n]};ad.prototype.getMovement=function(e,t){let n=Zs(e,t);return this._movement[n]};ad.prototype.getLastMovement=function(e,t){let n=Zs(e,t),i=this._lastMovement[n];if(i.valid)return i};ad.prototype.isButtonDown=function(e,t){let n=Zs(e,t);return this._isDown[n]};ad.prototype.getStartMousePosition=function(e,t){if(e===Mi.WHEEL)return this._currentMousePosition;let n=Zs(e,t);return this._eventStartPosition[n]};ad.prototype.getButtonPressTime=function(e,t){let n=Zs(e,t);return this._pressTime[n]};ad.prototype.getButtonReleaseTime=function(e,t){let n=Zs(e,t);return this._releaseTime[n]};ad.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};ad.prototype.isDestroyed=function(){return!1};ad.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),ue(this)};var u2=ad;function Zm(){this.featurePropertiesDirty=!1}Object.defineProperties(Zm.prototype,{featuresLength:{get:function(){he.throwInstantiationError()}},pointsLength:{get:function(){he.throwInstantiationError()}},trianglesLength:{get:function(){he.throwInstantiationError()}},geometryByteLength:{get:function(){he.throwInstantiationError()}},texturesByteLength:{get:function(){he.throwInstantiationError()}},batchTableByteLength:{get:function(){he.throwInstantiationError()}},innerContents:{get:function(){he.throwInstantiationError()}},ready:{get:function(){he.throwInstantiationError()}},tileset:{get:function(){he.throwInstantiationError()}},tile:{get:function(){he.throwInstantiationError()}},url:{get:function(){he.throwInstantiationError()}},batchTable:{get:function(){he.throwInstantiationError()}},metadata:{get:function(){he.throwInstantiationError()},set:function(e){he.throwInstantiationError()}},group:{get:function(){he.throwInstantiationError()},set:function(e){he.throwInstantiationError()}}});Zm.prototype.hasProperty=function(e,t){he.throwInstantiationError()};Zm.prototype.getFeature=function(e){he.throwInstantiationError()};Zm.prototype.applyDebugSettings=function(e,t){he.throwInstantiationError()};Zm.prototype.applyStyle=function(e){he.throwInstantiationError()};Zm.prototype.update=function(e,t){he.throwInstantiationError()};Zm.prototype.pick=function(e,t,n){he.throwInstantiationError()};Zm.prototype.isDestroyed=function(){he.throwInstantiationError()};Zm.prototype.destroy=function(){he.throwInstantiationError()};var CK=Zm;function qut(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var cd=qut;function nw(e,t){this._conditionsExpression=He(e,!0),this._conditions=e.conditions,this._runtimeConditions=void 0,Xut(this,t)}Object.defineProperties(nw.prototype,{conditionsExpression:{get:function(){return this._conditionsExpression}}});function Yut(e,t){this.condition=e,this.expression=t}function Xut(e,t){let n=[],i=e._conditions;if(!l(i))return;let o=i.length;for(let r=0;r<o;++r){let s=i[r],a=String(s[0]),c=String(s[1]);n.push(new Yut(new Sf(a,t),new Sf(c,t)))}e._runtimeConditions=n}nw.prototype.evaluate=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluate(e,t)}};nw.prototype.evaluateColor=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluateColor(e,t)}};nw.prototype.getShaderFunction=function(e,t,n,i){let o=this._runtimeConditions;if(!l(o)||o.length===0)return;let r="",s=o.length;for(let a=0;a<s;++a){let c=o[a],u=c.condition.getShaderExpression(t,n),f=c.expression.getShaderExpression(t,n);r+=`    ${a===0?"if":"else if"} (${u})
    {
        return ${f};
    }
`}return r=`${i} ${e}
{
${r}    return ${i}(1.0);
}
`,r};nw.prototype.getVariables=function(){let e=[],t=this._runtimeConditions;if(!l(t)||t.length===0)return e;let n=t.length;for(let i=0;i<n;++i){let o=t[i];e.push.apply(e,o.condition.getVariables()),e.push.apply(e,o.expression.getVariables())}return e=e.filter(function(i,o,r){return r.indexOf(i)===o}),e};var f2=nw;function D0(e){this._style={},this._ready=!1,this._show=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._labelColor=void 0,this._labelOutlineColor=void 0,this._labelOutlineWidth=void 0,this._font=void 0,this._labelStyle=void 0,this._labelText=void 0,this._backgroundColor=void 0,this._backgroundPadding=void 0,this._backgroundEnabled=void 0,this._scaleByDistance=void 0,this._translucencyByDistance=void 0,this._distanceDisplayCondition=void 0,this._heightOffset=void 0,this._anchorLineEnabled=void 0,this._anchorLineColor=void 0,this._image=void 0,this._disableDepthTestDistance=void 0,this._horizontalOrigin=void 0,this._verticalOrigin=void 0,this._labelHorizontalOrigin=void 0,this._labelVerticalOrigin=void 0,this._meta=void 0,this._colorShaderFunction=void 0,this._showShaderFunction=void 0,this._pointSizeShaderFunction=void 0,this._colorShaderFunctionReady=!1,this._showShaderFunctionReady=!1,this._pointSizeShaderFunctionReady=!1,this._colorShaderTranslucent=!1,Kut(this,e)}function Kut(e,t){t=y(He(t,!0),e._style),e._style=t,e.show=t.show,e.color=t.color,e.pointSize=t.pointSize,e.pointOutlineColor=t.pointOutlineColor,e.pointOutlineWidth=t.pointOutlineWidth,e.labelColor=t.labelColor,e.labelOutlineColor=t.labelOutlineColor,e.labelOutlineWidth=t.labelOutlineWidth,e.labelStyle=t.labelStyle,e.font=t.font,e.labelText=t.labelText,e.backgroundColor=t.backgroundColor,e.backgroundPadding=t.backgroundPadding,e.backgroundEnabled=t.backgroundEnabled,e.scaleByDistance=t.scaleByDistance,e.translucencyByDistance=t.translucencyByDistance,e.distanceDisplayCondition=t.distanceDisplayCondition,e.heightOffset=t.heightOffset,e.anchorLineEnabled=t.anchorLineEnabled,e.anchorLineColor=t.anchorLineColor,e.image=t.image,e.disableDepthTestDistance=t.disableDepthTestDistance,e.horizontalOrigin=t.horizontalOrigin,e.verticalOrigin=t.verticalOrigin,e.labelHorizontalOrigin=t.labelHorizontalOrigin,e.labelVerticalOrigin=t.labelVerticalOrigin;let n={};if(l(t.meta)){let i=t.defines,o=y(t.meta,y.EMPTY_OBJECT);for(let r in o)o.hasOwnProperty(r)&&(n[r]=new Sf(o[r],i))}e._meta=n,e._ready=!0}function nr(e,t){let n=y(e._style,y.EMPTY_OBJECT).defines;if(l(t)){if(typeof t=="boolean"||typeof t=="number")return new Sf(String(t));if(typeof t=="string")return new Sf(t,n);if(l(t.conditions))return new f2(t,n)}else return;return t}function ir(e){if(l(e)){if(l(e.expression))return e.expression;if(l(e.conditionsExpression))return He(e.conditionsExpression,!0)}else return;return e}Object.defineProperties(D0.prototype,{style:{get:function(){return this._style}},show:{get:function(){return this._show},set:function(e){this._show=nr(this,e),this._style.show=ir(this._show),this._showShaderFunctionReady=!1}},color:{get:function(){return this._color},set:function(e){this._color=nr(this,e),this._style.color=ir(this._color),this._colorShaderFunctionReady=!1}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=nr(this,e),this._style.pointSize=ir(this._pointSize),this._pointSizeShaderFunctionReady=!1}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=nr(this,e),this._style.pointOutlineColor=ir(this._pointOutlineColor)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=nr(this,e),this._style.pointOutlineWidth=ir(this._pointOutlineWidth)}},labelColor:{get:function(){return this._labelColor},set:function(e){this._labelColor=nr(this,e),this._style.labelColor=ir(this._labelColor)}},labelOutlineColor:{get:function(){return this._labelOutlineColor},set:function(e){this._labelOutlineColor=nr(this,e),this._style.labelOutlineColor=ir(this._labelOutlineColor)}},labelOutlineWidth:{get:function(){return this._labelOutlineWidth},set:function(e){this._labelOutlineWidth=nr(this,e),this._style.labelOutlineWidth=ir(this._labelOutlineWidth)}},font:{get:function(){return this._font},set:function(e){this._font=nr(this,e),this._style.font=ir(this._font)}},labelStyle:{get:function(){return this._labelStyle},set:function(e){this._labelStyle=nr(this,e),this._style.labelStyle=ir(this._labelStyle)}},labelText:{get:function(){return this._labelText},set:function(e){this._labelText=nr(this,e),this._style.labelText=ir(this._labelText)}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){this._backgroundColor=nr(this,e),this._style.backgroundColor=ir(this._backgroundColor)}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){this._backgroundPadding=nr(this,e),this._style.backgroundPadding=ir(this._backgroundPadding)}},backgroundEnabled:{get:function(){return this._backgroundEnabled},set:function(e){this._backgroundEnabled=nr(this,e),this._style.backgroundEnabled=ir(this._backgroundEnabled)}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){this._scaleByDistance=nr(this,e),this._style.scaleByDistance=ir(this._scaleByDistance)}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){this._translucencyByDistance=nr(this,e),this._style.translucencyByDistance=ir(this._translucencyByDistance)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=nr(this,e),this._style.distanceDisplayCondition=ir(this._distanceDisplayCondition)}},heightOffset:{get:function(){return this._heightOffset},set:function(e){this._heightOffset=nr(this,e),this._style.heightOffset=ir(this._heightOffset)}},anchorLineEnabled:{get:function(){return this._anchorLineEnabled},set:function(e){this._anchorLineEnabled=nr(this,e),this._style.anchorLineEnabled=ir(this._anchorLineEnabled)}},anchorLineColor:{get:function(){return this._anchorLineColor},set:function(e){this._anchorLineColor=nr(this,e),this._style.anchorLineColor=ir(this._anchorLineColor)}},image:{get:function(){return this._image},set:function(e){this._image=nr(this,e),this._style.image=ir(this._image)}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance=nr(this,e),this._style.disableDepthTestDistance=ir(this._disableDepthTestDistance)}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin=nr(this,e),this._style.horizontalOrigin=ir(this._horizontalOrigin)}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin=nr(this,e),this._style.verticalOrigin=ir(this._verticalOrigin)}},labelHorizontalOrigin:{get:function(){return this._labelHorizontalOrigin},set:function(e){this._labelHorizontalOrigin=nr(this,e),this._style.labelHorizontalOrigin=ir(this._labelHorizontalOrigin)}},labelVerticalOrigin:{get:function(){return this._labelVerticalOrigin},set:function(e){this._labelVerticalOrigin=nr(this,e),this._style.labelVerticalOrigin=ir(this._labelVerticalOrigin)}},meta:{get:function(){return this._meta},set:function(e){this._meta=e}}});D0.fromUrl=function(e){return ve.createIfNeeded(e).fetchJson(e).then(function(n){return new D0(n)})};D0.prototype.getColorShaderFunction=function(e,t,n){return this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,l(this.color)&&l(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};D0.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,l(this.show)&&l(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};D0.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,l(this.pointSize)&&l(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};D0.prototype.getVariables=function(){let e=[];return l(this.color)&&l(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),l(this.show)&&l(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),l(this.pointSize)&&l(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var VT=D0;function d2(e){e=y(e,y.EMPTY_OBJECT),this._maximumSubtreeCount=y(e.maximumSubtreeCount,0),this._subtreeRequestCounter=0,this._queue=new DT({comparator:d2.comparator})}d2.prototype.addSubtree=function(e){let t=new Zut(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};d2.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};d2.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function Zut(e,t){this.subtree=e,this.stamp=t}var h2=d2;function Jl(){this.orientedBoundingBox=new Sn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._minBounds=h.clone(Jl.DefaultMinBounds,new h),this._maxBounds=h.clone(Jl.DefaultMaxBounds,new h),this.shaderUniforms={renderMinBounds:new h,renderMaxBounds:new h,boxUvToShapeUvScale:new h,boxUvToShapeUvTranslate:new h},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var $ut=new h,AK=new h,Qut=new Q,Jut=new h,eft=new h,tft=new h,nft=new h,txe=F.fromRotationTranslation(Q.fromUniformScale(.5,new Q),new h(.5,.5,.5),new F);Jl.prototype.update=function(e,t,n,i,o){i=y(i,Jl.DefaultMinBounds),o=y(o,Jl.DefaultMaxBounds);let r=Jl.DefaultMinBounds,s=Jl.DefaultMaxBounds;t=this._minBounds=h.clamp(t,r,s,this._minBounds),n=this._maxBounds=h.clamp(n,r,s,this._maxBounds),i=h.clamp(i,r,s,Jut),o=h.clamp(o,r,s,eft);let a=h.clamp(t,i,o,tft),c=h.clamp(n,i,o,nft),u=F.getScale(e,AK);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=SK(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:d}=this;for(let m in d)d.hasOwnProperty(m)&&(d[m]=void 0);let p=!h.equals(t,r)||!h.equals(n,s),g=0;if(d.BOX_INTERSECTION_INDEX=g,g+=1,f.renderMinBounds=F.multiplyByPoint(txe,a,f.renderMinBounds),f.renderMaxBounds=F.multiplyByPoint(txe,c,f.renderMaxBounds),p){d.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,x=n;f.boxUvToShapeUvScale=h.fromElements(2/(m.x===x.x?1:x.x-m.x),2/(m.y===x.y?1:x.y-m.y),2/(m.z===x.z?1:x.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=h.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=g,!0};var s8=new h,EK=new h;Jl.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=h.fromElements(P.lerp(r.x,s.x,a*t),P.lerp(r.y,s.y,a*n),P.lerp(r.z,s.z,a*i),s8),u=h.fromElements(P.lerp(r.x,s.x,a*(t+1)),P.lerp(r.y,s.y,a*(n+1)),P.lerp(r.z,s.z,a*(i+1)),EK);return SK(c,u,this.shapeTransform,o)};var nxe=new h;Jl.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=h.divideComponents(h.ONE,t,nxe),s=h.multiplyByScalar(r,o,nxe),a=h.multiplyByScalar(h.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,s8),o,s8),c=h.add(a,s,EK),u=this._minBounds,f=this._maxBounds,d=h.fromElements(P.lerp(u.x,f.x,a.x),P.lerp(u.y,f.y,a.y),P.lerp(u.z,f.z,a.z),s8),p=h.fromElements(P.lerp(u.x,f.x,c.x),P.lerp(u.y,f.y,c.y),P.lerp(u.z,f.z,c.z),EK);return SK(d,p,this.shapeTransform,i)};Jl.DefaultMinBounds=Object.freeze(new h(-1,-1,-1));Jl.DefaultMaxBounds=Object.freeze(new h(1,1,1));function SK(e,t,n,i){let o=Jl.DefaultMinBounds,r=Jl.DefaultMaxBounds;if(h.equals(e,o)&&h.equals(t,r))i.center=F.getTranslation(n,i.center),i.halfAxes=F.getMatrix3(n,i.halfAxes);else{let a=F.getScale(n,AK),c=h.midpoint(e,t,$ut);i.center=F.multiplyByPoint(n,c,i.center),a=h.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),AK);let u=F.getRotation(n,Qut);i.halfAxes=Q.setScale(u,a,i.halfAxes)}return i}var $m=Jl;function a8(e){this._resource=e,this._metadataTable=void 0}Object.defineProperties(a8.prototype,{metadataTable:{get:function(){return this._metadataTable}}});a8.fromJson=async function(e,t,n,i){let o;l(t)?o={json:t,binary:void 0}:o=oft(n);let r=await ift(e,o.json,o.binary),s={},a=o.json.bufferViews.length;for(let d=0;d<a;++d){let p=o.json.bufferViews[d],g=p.byteOffset,m=g+p.byteLength,b=r[p.buffer].subarray(g,m);s[d]=b}let c=o.json.voxelTable,u=o.json.propertyTables[c],f=new a8(e);return f._metadataTable=new Ml({count:u.count,properties:u.properties,class:i.classes[u.class],bufferViews:s}),f};function ift(e,t,n){let i=t.buffers.length,o=new Array(i);for(let r=0;r<i;r++){let s=t.buffers[r];if(l(s.uri)){let c=e.getDerivedResource({url:s.uri});o[r]=c.fetchArrayBuffer().then(function(u){return new Uint8Array(u)})}else o[r]=Promise.resolve(n)}return Promise.all(o)}function oft(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Oo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}var m2=a8;function ts(){this.orientedBoundingBox=new Sn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._minimumRadius=ts.DefaultMinBounds.x,this._maximumRadius=ts.DefaultMaxBounds.x,this._minimumHeight=ts.DefaultMinBounds.y,this._maximumHeight=ts.DefaultMaxBounds.y,this._minimumAngle=ts.DefaultMinBounds.z,this._maximumAngle=ts.DefaultMaxBounds.z,this.shaderUniforms={cylinderRenderHeightMinMax:new z,cylinderRenderRadiusMinMax:new z,cylinderRenderAngleMinMax:new z,cylinderUvToShapeUvRadius:new z,cylinderUvToShapeUvHeight:new z,cylinderUvToShapeUvAngle:new z,cylinderShapeUvAngleMinMax:new z,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var sxe=new h;ts.prototype.update=function(e,t,n,i,o){i=y(i,ts.DefaultMinBounds),o=y(o,ts.DefaultMaxBounds);let r=ts.DefaultMinBounds.x,s=ts.DefaultMaxBounds.x,a=ts.DefaultMinBounds.y,c=ts.DefaultMaxBounds.y,u=ts.DefaultMinBounds.z,f=ts.DefaultMaxBounds.z,d=f-u,p=.5*d,g=P.EPSILON10,m=P.EPSILON3,x=P.EPSILON10,b=P.clamp(t.x,r,s),T=P.clamp(n.x,r,s),C=P.clamp(i.x,r,s),A=P.clamp(o.x,r,s),S=Math.max(b,C),v=Math.min(T,A),I=P.clamp(t.y,a,c),O=P.clamp(n.y,a,c),R=P.clamp(i.y,a,c),L=P.clamp(o.y,a,c),N=Math.max(I,R),_=Math.min(O,L),E=P.negativePiToPi(t.z),w=P.negativePiToPi(n.z),D=P.negativePiToPi(i.z),M=P.negativePiToPi(o.z),B=Math.max(E,D),V=Math.min(w,M),U=F.getScale(e,sxe);if(v===0||S>v||N>_||P.equalsEpsilon(U.x,0,void 0,g)||P.equalsEpsilon(U.y,0,void 0,g)||P.equalsEpsilon(U.z,0,void 0,g))return!1;this._minimumRadius=b,this._maximumRadius=T,this._minimumHeight=I,this._maximumHeight=O,this._minimumAngle=E,this._maximumAngle=w,this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=vK(S,v,N,_,B,V,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let Y=b===r&&T===s,W=I===a&&O===c,$=w<E,j=w-E+$*d,K=j>p+x&&j<d-x,J=j<p-x,de=j>=p-x&&j<=p+x,ye=K||J||de,se=P.equalsEpsilon(E,u,void 0,m),pe=P.equalsEpsilon(w,f,void 0,m),be=S===r,De=V<B,Ae=V-B+De*d,ke=Ae>=p-x&&Ae<d-x,Ve=Ae>x&&Ae<p-x,et=Ae<=x,Et=ke||Ve||et,{shaderUniforms:mt,shaderDefines:Fe}=this;for(let bt in Fe)Fe.hasOwnProperty(bt)&&(Fe[bt]=void 0);let qt=0;if(Fe.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=qt,qt+=1,be||(Fe.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,Fe.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=qt,qt+=1),mt.cylinderRenderRadiusMinMax=z.fromElements(S,v,mt.cylinderRenderRadiusMinMax),S===v&&(Fe.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),!Y){Fe.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let bt=T-b,lt=0,Jt=1;bt!==0&&(lt=1/bt,Jt=-b/bt),mt.cylinderUvToShapeUvRadius=z.fromElements(lt,Jt,mt.cylinderUvToShapeUvRadius)}if(!W){Fe.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let bt=O-I,lt=0,Jt=1;bt!==0&&(lt=2/bt,Jt=-(I+1)/bt),mt.cylinderUvToShapeUvHeight=z.fromElements(lt,Jt,mt.cylinderUvToShapeUvHeight)}if(mt.cylinderRenderHeightMinMax=z.fromElements(N,_,mt.cylinderRenderHeightMinMax),$&&(Fe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),Et&&(Fe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,Fe.CYLINDER_INTERSECTION_INDEX_ANGLE=qt,ke?(Fe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,qt+=1):Ve?(Fe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,qt+=2):et&&(Fe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,qt+=2),mt.cylinderRenderAngleMinMax=z.fromElements(B,V,mt.cylinderRenderAngleMinMax)),ye){Fe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,se&&(Fe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),pe&&(Fe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let bt=(E-u)/d,lt=(w-u)/d,Jt=1-j/d;if(mt.cylinderShapeUvAngleMinMax=z.fromElements(bt,lt,mt.cylinderShapeUvAngleMinMax),mt.cylinderShapeUvAngleRangeZeroMid=(lt+.5*Jt)%1,j<=x)mt.cylinderUvToShapeUvAngle=z.fromElements(0,1,mt.cylinderUvToShapeUvAngle);else{let Ce=d/j,Te=-(E-u)/j;mt.cylinderUvToShapeUvAngle=z.fromElements(Ce,Te,mt.cylinderUvToShapeUvAngle)}}return this.shaderMaximumIntersectionsLength=qt,!0};ts.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumHeight,c=this._maximumHeight,u=this._minimumAngle,f=this._maximumAngle,d=1/Math.pow(2,e),p=P.lerp(r,s,t*d),g=P.lerp(r,s,(t+1)*d),m=P.lerp(a,c,n*d),x=P.lerp(a,c,(n+1)*d),b=P.lerp(u,f,i*d),T=P.lerp(u,f,(i+1)*d);return vK(p,g,m,x,b,T,this.shapeTransform,o)};var ixe=new h,oxe=new h,rft=new h;ts.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=h.divideComponents(h.ONE,t,ixe),s=h.multiplyByScalar(r,o,ixe),a=h.multiplyByScalar(h.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,oxe),o,oxe),c=h.add(a,s,rft),u=this._minimumRadius,f=this._maximumRadius,d=this._minimumHeight,p=this._maximumHeight,g=this._minimumAngle,m=this._maximumAngle,x=P.lerp(u,f,a.x),b=P.lerp(u,f,c.x),T=P.lerp(d,p,a.y),C=P.lerp(d,p,c.y),A=P.lerp(g,m,a.z),S=P.lerp(g,m,c.z);return vK(x,b,T,C,A,S,this.shapeTransform,i)};ts.DefaultMinBounds=Object.freeze(new h(0,-1,-P.PI));ts.DefaultMaxBounds=Object.freeze(new h(1,1,+P.PI));var sft=5,aft=new Array(sft),cft=new h,lft=new Q,uft=new F,fft=new F,dft=new F,wK=new F,hft=new h,mft=new h,pft=new h,axe=new Array(8);for(let e=0;e<8;e++)axe[e]=new h;function rxe(e,t,n){return Math.abs(oe.dot(e,t))<n}function _ft(e){let t=F.getColumn(e,0,hft),n=F.getColumn(e,1,mft),i=F.getColumn(e,2,pft),o=P.EPSILON4;return rxe(t,n,o)&&rxe(n,i,o)}function gft(e,t){let n=axe;h.fromElements(-.5,-.5,-.5,n[0]),h.fromElements(-.5,-.5,.5,n[1]),h.fromElements(-.5,.5,-.5,n[2]),h.fromElements(-.5,.5,.5,n[3]),h.fromElements(.5,-.5,-.5,n[4]),h.fromElements(.5,-.5,.5,n[5]),h.fromElements(.5,.5,-.5,n[6]),h.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)F.multiplyByPoint(e,n[i],n[i]);return Sn.fromPoints(n,t)}function vK(e,t,n,i,o,r,s,a){let c=ts.DefaultMinBounds,u=ts.DefaultMaxBounds,f=c.x,d=u.x,p=c.y,g=u.y,m=c.z,x=u.z;if(e===f&&t===d&&n===p&&i===g&&o===m&&r===x)return a.center=F.getTranslation(s,a.center),a.halfAxes=F.getMatrix3(s,a.halfAxes),a;r<o&&(r+=P.TWO_PI);let T=r-o,C=o+T*.5,A=aft,S=0;A[S++]=o,A[S++]=r,A[S++]=C,T>P.PI&&(A[S++]=C-P.PI_OVER_TWO,A[S++]=C+P.PI_OVER_TWO);let v=1,I=1,O=-1,R=-1;for(let $=0;$<S;++$){let j=A[$]-C,K=Math.cos(j),J=Math.sin(j),de=K*e,ye=J*e,se=K*t,pe=J*t;v=Math.min(v,de),I=Math.min(I,ye),v=Math.min(v,se),I=Math.min(I,pe),O=Math.max(O,de),R=Math.max(R,ye),O=Math.max(O,se),R=Math.max(R,pe)}let L=O-v,N=R-I,_=i-n,E=(v+O)*.5,w=(I+R)*.5,D=(n+i)*.5,M=h.fromElements(E,w,D,cft),B=Q.fromRotationZ(C,lft),V=h.fromElements(L,N,_,sxe),U=F.fromScale(V,dft),G=F.fromRotation(B,fft),k=F.fromTranslation(M,uft),Y=F.multiplyTransformation(G,F.multiplyTransformation(k,U,wK),wK),W=F.multiplyTransformation(s,Y,wK);return _ft(W)?Sn.fromTransformation(W,a):gft(W,a)}var Qm=ts;function ig(){this.orientedBoundingBox=new Sn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._rectangle=new re,this._minimumHeight=ig.DefaultMinBounds.z,this._maximumHeight=ig.DefaultMaxBounds.z,this._ellipsoid=new ee,this._translation=new h,this._rotation=new Q,this.shaderUniforms={ellipsoidRadiiUv:new h,eccentricitySquared:0,evoluteScale:new z,ellipsoidInverseRadiiSquaredUv:new h,ellipsoidRenderLongitudeMinMax:new z,ellipsoidShapeUvLongitudeMinMaxMid:new h,ellipsoidUvToShapeUvLongitude:new z,ellipsoidUvToShapeUvLatitude:new z,ellipsoidRenderLatitudeSinMinMax:new z,ellipsoidInverseHeightDifferenceUv:0,clipMinMaxHeight:new z},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var yft=new h,xft=new h,bft=new h,Tft=new h,Cft=new h,Aft=new h,Eft=new h,Sft=new h,wft=new Q,cxe=new h,lxe=new h,vft=new re;ig.prototype.update=function(e,t,n,i,o){let{DefaultMinBounds:r,DefaultMaxBounds:s}=ig;i=y(i,r),o=y(o,s);let a=P.EPSILON10,c=P.EPSILON3,u=P.EPSILON10,f=P.EPSILON10,d=P.EPSILON3,p=F.getScale(e,Sft),g=h.clone(r,yft);g.z=-h.minimumComponent(p);let m=h.clamp(t,g,s,xft),x=h.clamp(n,g,s,bft),b=h.clamp(i,g,s,Tft),T=h.clamp(o,g,s,Cft),C=h.maximumByComponent(m,b,Aft),A=h.minimumByComponent(x,T,Eft),S=h.add(p,h.fromElements(x.z,x.z,x.z,cxe),cxe),v=h.maximumComponent(S),I=h.add(p,h.fromElements(A.z,A.z,A.z,lxe),lxe);if(C.y>A.y||C.y===s.y||A.y===r.y||C.z>A.z||P.equalsEpsilon(I,h.ZERO,void 0,a))return!1;this._rectangle=re.fromRadians(m.x,m.y,x.x,x.y),this._translation=F.getTranslation(e,this._translation),this._rotation=F.getRotation(e,this._rotation),this._ellipsoid=ee.fromCartesian3(p,this._ellipsoid),this._minimumHeight=m.z,this._maximumHeight=x.z;let O=re.fromRadians(C.x,C.y,A.x,A.y,vft);this.orientedBoundingBox=DK(O,C.z,A.z,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=F.fromRotationTranslation(Q.setScale(this._rotation,S,wft),this._translation,this.shapeTransform),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let R=s.x-r.x,L=.5*R,N=A.x<C.x,_=A.x-C.x+N*R,E=_<=u,w=_>=L-u&&_<R-u,D=_>u&&_<L-u,M=E||w||D,B=x.x<m.x,V=x.x-m.x+B*R,U=V>L+u&&V<R-u,G=V>=L-u&&V<=L+u,k=V<L-u,Y=U||G||k,W=A.y<-d,$=A.y>=-d&&A.y<=+d,j=A.y>+d&&A.y<s.y-f,K=W||$||j,J=C.y>r.y+f&&C.y<-d,de=C.y>=-d&&C.y<=+d,ye=C.y>+d,se=J||de||ye,pe=K||se,be=x.y-m.y,De=x.y<-d,Ae=x.y>=-d&&x.y<=+d,ke=x.y>+d&&x.y<s.y-f,Ve=De||Ae||ke,et=m.y>r.y+f&&m.y<-d,Et=m.y>=-d&&m.y<=+d,mt=m.y>+d,qt=Ve||(et||Et||mt),{shaderUniforms:bt,shaderDefines:lt}=this;for(let ut in lt)lt.hasOwnProperty(ut)&&(lt[ut]=void 0);bt.ellipsoidRadiiUv=h.divideByScalar(S,v,bt.ellipsoidRadiiUv);let{x:Jt,z:Ce}=bt.ellipsoidRadiiUv,Te=Ce/Jt;bt.eccentricitySquared=1-Te*Te,bt.evoluteScale=z.fromElements((Jt*Jt-Ce*Ce)/Jt,(Ce*Ce-Jt*Jt)/Ce,bt.evoluteScale),bt.ellipsoidInverseRadiiSquaredUv=h.divideComponents(h.ONE,h.multiplyComponents(bt.ellipsoidRadiiUv,bt.ellipsoidRadiiUv,bt.ellipsoidInverseRadiiSquaredUv),bt.ellipsoidInverseRadiiSquaredUv);let it=0;lt.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=it,it+=1,lt.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=it,it+=1,bt.clipMinMaxHeight=z.fromElements((C.z-x.z)/v,(A.z-x.z)/v,bt.clipMinMaxHeight);let zi=(x.z-m.z)/v;if(bt.ellipsoidInverseHeightDifferenceUv=1/zi,m.z===x.z&&(bt.ellipsoidInverseHeightDifferenceUv=0),M&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,lt.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=it,w?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,it+=1):D?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,it+=2):E&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,it+=2),bt.ellipsoidRenderLongitudeMinMax=z.fromElements(C.x,A.x,bt.ellipsoidRenderLongitudeMinMax)),Y)if(lt.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,x.x<m.x&&(lt.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0),V<=u)bt.ellipsoidUvToShapeUvLongitude=z.fromElements(0,1,bt.ellipsoidUvToShapeUvLongitude);else{let go=R/V,jo=-(m.x-r.x)/V;bt.ellipsoidUvToShapeUvLongitude=z.fromElements(go,jo,bt.ellipsoidUvToShapeUvLongitude)}if(M){let ut=P.equalsEpsilon(C.x,r.x,void 0,c),go=P.equalsEpsilon(A.x,s.x,void 0,c);ut&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),go&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);let jo=(m.x-r.x)/R,ja=(x.x-r.x)/R,Er=(A.x-r.x)/R,ps=1-_/R,Le=(Er+.5*ps)%1;bt.ellipsoidShapeUvLongitudeMinMaxMid=h.fromElements(jo,ja,Le,bt.ellipsoidShapeUvLongitudeMinMaxMid)}if(pe&&(se&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,lt.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=it,J?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,it+=1):de?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,it+=1):ye&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,it+=2)),K&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,lt.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=it,W?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,it+=2):$?(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,it+=1):j&&(lt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,it+=1)),bt.ellipsoidRenderLatitudeSinMinMax=z.fromElements(Math.sin(C.y),Math.sin(A.y),bt.ellipsoidRenderLatitudeSinMinMax)),qt)if(lt.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,be<f)bt.ellipsoidUvToShapeUvLatitude=z.fromElements(0,1,bt.ellipsoidUvToShapeUvLatitude);else{let go=(s.y-r.y)/be,jo=(r.y-m.y)/be;bt.ellipsoidUvToShapeUvLatitude=z.fromElements(go,jo,bt.ellipsoidUvToShapeUvLatitude)}return this.shaderMaximumIntersectionsLength=it,!0};var dxe=new re;ig.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,d=(i+1)*r,p=re.subsection(this._rectangle,s,c,a,u,dxe),g=P.lerp(this._minimumHeight,this._maximumHeight,f),m=P.lerp(this._minimumHeight,this._maximumHeight,d);return DK(p,g,m,this._ellipsoid,this._translation,this._rotation,o)};var uxe=new h,fxe=new h,Dft=new h;ig.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=h.divideComponents(h.ONE,t,uxe),s=h.multiplyByScalar(r,o,uxe),a=h.multiplyByScalar(h.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,fxe),o,fxe),c=h.add(a,s,Dft),u=re.subsection(this._rectangle,a.x,a.y,c.x,c.y,dxe),f=P.lerp(this._minimumHeight,this._maximumHeight,a.z),d=P.lerp(this._minimumHeight,this._maximumHeight,c.z);return DK(u,f,d,this._ellipsoid,this._translation,this._rotation,i)};function DK(e,t,n,i,o,r,s){return s=Sn.fromRectangle(e,t,n,i,s),s.center=h.add(s.center,o,s.center),s.halfAxes=Q.multiply(s.halfAxes,r,s.halfAxes),s}ig.DefaultMinBounds=Object.freeze(new h(-P.PI,-P.PI_OVER_TWO,-ee.WGS84.minimumRadius));ig.DefaultMaxBounds=Object.freeze(new h(P.PI,P.PI_OVER_TWO,10*ee.WGS84.maximumRadius));var zT=ig;var Xu={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};Xu.getMinBounds=function(e){switch(e){case Xu.BOX:return $m.DefaultMinBounds;case Xu.ELLIPSOID:return zT.DefaultMinBounds;case Xu.CYLINDER:return Qm.DefaultMinBounds}};Xu.getMaxBounds=function(e){switch(e){case Xu.BOX:return $m.DefaultMaxBounds;case Xu.ELLIPSOID:return zT.DefaultMaxBounds;case Xu.CYLINDER:return Qm.DefaultMaxBounds}};Xu.getShapeConstructor=function(e){switch(e){case Xu.BOX:return $m;case Xu.ELLIPSOID:return zT;case Xu.CYLINDER:return Qm}};var Li=Object.freeze(Xu);function c8(e){e=y(e,y.EMPTY_OBJECT),this.shapeTransform=void 0,this.globalTransform=void 0,this.shape=void 0,this.minBounds=void 0,this.maxBounds=void 0,this.dimensions=void 0,this.paddingBefore=void 0,this.paddingAfter=void 0,this.names=void 0,this.types=void 0,this.componentTypes=void 0,this.minimumValues=void 0,this.maximumValues=void 0,this.maximumTileCount=void 0,this._implicitTileset=void 0,this._subtreeCache=new h2}c8.fromUrl=async function(e){let t=ve.createIfNeeded(e),n=await t.fetchJson();Pft(n);let i=Nft(n,t);await i.load();let o=n.root,r=o.content.extensions["3DTILES_content_voxels"],s=r.class,a=ii(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,c=i.schema,u=new Nb({metadataJson:a,schema:c}),f=new c8;Fft(f,u,s);let d=new Bb(t,o,c),{shape:p,minBounds:g,maxBounds:m,shapeTransform:x,globalTransform:b}=Rft(o);f.shape=p,f.minBounds=g,f.maxBounds=m,f.dimensions=h.unpack(r.dimensions),f.shapeTransform=x,f.globalTransform=b,f.maximumTileCount=Ift(u);let T,C;return l(r.padding)&&(T=h.unpack(r.padding.before),C=h.unpack(r.padding.after)),f.paddingBefore=T,f.paddingAfter=C,f._implicitTileset=d,ji.unload(i),f};function Ift(e){if(l(e.tileset))return e.tileset.getPropertyBySemantic(rb.TILESET_TILE_COUNT)}function Pft(e){let t=e.root;if(!l(t.content))throw new le("Root must have content");if(!ii(t.content,"3DTILES_content_voxels"))throw new le("Root tile content must have 3DTILES_content_voxels extension");if(!ii(t,"3DTILES_implicit_tiling")&&!l(t.implicitTiling))throw new le("Root tile must have implicit tiling");if(!l(e.schema)&&!l(e.schemaUri)&&!ii(e,"3DTILES_metadata"))throw new le("Tileset must have a metadata schema")}function Rft(e){let t=e.boundingVolume,n;if(l(e.transform)?n=F.unpack(e.transform):n=F.clone(F.IDENTITY),l(t.box))return Mft(t.box,n);if(l(t.region))return Oft(t.region);if(ii(t,"3DTILES_bounding_volume_cylinder"))return Lft(t.extensions["3DTILES_bounding_volume_cylinder"].cylinder,n);throw new le("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function Oft(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=F.fromScale(ee.WGS84.radii),c=new h(t,n,r),u=new h(i,o,s);return{shape:Li.ELLIPSOID,minBounds:c,maxBounds:u,shapeTransform:a,globalTransform:F.clone(F.IDENTITY)}}function Mft(e,t){let n=Sn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:Li.BOX,minBounds:h.clone($m.DefaultMinBounds),maxBounds:h.clone($m.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function Lft(e,t){let n=Sn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:Li.CYLINDER,minBounds:h.clone(Qm.DefaultMinBounds),maxBounds:h.clone(Qm.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function Nft(e,t){let{schemaUri:n,schema:i}=e;return l(n)?ji.getSchemaLoader({resource:t.getDerivedResource({url:n})}):ji.getSchemaLoader({schema:i})}function Fft(e,t,n){let{schema:i,statistics:o}=t,r=o?.classes[n],s=i.classes[n].properties,a=Object.entries(s).map(([d,p])=>{let{type:g,componentType:m}=p,x=r?.properties[d].min,b=r?.properties[d].max,T=Gt.getComponentCount(g),C=hxe(x,T),A=hxe(b,T);return{id:d,type:g,componentType:m,minValue:C,maxValue:A}});e.names=a.map(d=>d.id),e.types=a.map(d=>d.type),e.componentTypes=a.map(d=>d.componentType);let c=a.map(d=>d.minValue),u=a.map(d=>d.maxValue),f=c.some(l);e.minimumValues=f?c:void 0,e.maximumValues=f?u:void 0}function hxe(e,t){if(!l(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function Bft(e,t){let n=e.contentUriTemplates[0].getDerivedResource({templateValues:t.getTemplateValues()}),i=e.baseResource.getDerivedResource({url:n.url}),o=await i.fetchArrayBuffer(),r=Cm(o);return await m2.fromJson(i,r.jsonPayload,r.binaryPayload,e.metadataSchema)}async function kft(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(l(o))return o;let r=n.subtreeUriTemplate.getDerivedResource({templateValues:t.getTemplateValues()}),s=n.baseResource.getDerivedResource({url:r.url}),a=await s.fetchArrayBuffer();if(o=i.find(t),l(o))return o;let c=Cm(a);return o=await ob.fromSubtreeJson(s,c.jsonPayload,c.binaryPayload,n,t),i.addSubtree(o),o}c8.prototype.requestData=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.tileLevel,0),n=y(e.tileX,0),i=y(e.tileY,0),o=y(e.tileZ,0);if(y(e.keyframe,0)!==0)return;let s=this._implicitTileset,a=this.names,c=new kb({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:t,x:n,y:i,z:o}),u=c.isSubtreeRoot()&&c.level>0,f=u?c.getParentSubtreeCoordinates():c.getSubtreeCoordinates();return kft(this,f).then(function(p){return(u?p.childSubtreeIsAvailableAtCoordinates(c):p.tileIsAvailableAtCoordinates(c))?Bft(s,c):Promise.reject("Tile is not available")}).then(function(p){return a.map(function(g){return p.metadataTable.getPropertyTypedArray(g)})})};var IK=c8;function PK(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(PK.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});PK.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=h.fromElements(i,o,r,e.position),e.velocity=h.clone(h.UNIT_Z,e.velocity)};var p2=PK;var RK={CUMULUS:0};RK.validate=function(e){return e===RK.CUMULUS};var iw=Object.freeze(RK);function Lh(e,t){if(e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),!l(e.scale)&&l(e.maximumSize))this._maximumSize=h.clone(e.maximumSize),this._scale=new z(this._maximumSize.x,this._maximumSize.y);else{this._scale=z.clone(y(e.scale,new z(20,12)));let n=new h(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=h.clone(y(e.maximumSize,n))}this._slice=y(e.slice,-1),this._color=H.clone(y(e.color,H.WHITE)),this._brightness=y(e.brightness,1),this._cloudCollection=t,this._index=-1}var Uft=Lh.SHOW_INDEX=0,Vft=Lh.POSITION_INDEX=1,zft=Lh.SCALE_INDEX=2,Hft=Lh.MAXIMUM_SIZE_INDEX=3,Gft=Lh.SLICE_INDEX=4,Wft=Lh.BRIGHTNESS_INDEX=5,jft=Lh.COLOR_INDEX=6;Lh.NUMBER_OF_PROPERTIES=7;function HT(e,t){let n=e._cloudCollection;l(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(Lh.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,HT(this,Uft))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),HT(this,Vft))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;z.equals(t,e)||(z.clone(e,t),HT(this,zft))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;h.equals(t,e)||(h.clone(e,t),HT(this,Hft))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),HT(this,jft))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,HT(this,Gft))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,HT(this,Wft))}}});Lh.prototype._destroy=function(){this._cloudCollection=void 0};var Ku=Lh;var Zu,l8=new h,qft={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},Yft={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},Xft=Ku.SHOW_INDEX,Kft=Ku.POSITION_INDEX,Zft=Ku.SCALE_INDEX,$ft=Ku.MAXIMUM_SIZE_INDEX,Qft=Ku.SLICE_INDEX,Jft=Ku.BRIGHTNESS_INDEX,edt=Ku.NUMBER_OF_PROPERTIES,tdt=Ku.COLOR_INDEX;function Nh(e){e=y(e,y.EMPTY_OBJECT),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(edt),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=y(e.noiseDetail,16),this.noiseOffset=h.clone(y(e.noiseOffset,h.ZERO)),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:mxe(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=y(e.show,!0),this._colorCommands=[],this.debugBillboards=y(e.debugBillboards,!1),this._compiledDebugBillboards=!1,this.debugEllipsoids=y(e.debugEllipsoids,!1),this._compiledDebugEllipsoids=!1}function mxe(e){return function(){return l8.x=e._textureSliceWidth,l8.y=e._noiseTextureRows,l8.z=1/e._noiseTextureRows,l8}}Object.defineProperties(Nh.prototype,{length:{get:function(){return MK(this),this._clouds.length}}});function pxe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Nh.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.cloudType,iw.CUMULUS),n;return t===iw.CUMULUS&&(n=new Ku(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};Nh.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Nh.prototype.removeAll=function(){pxe(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function MK(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(n._index=r++,t.push(s))}e._clouds=t}}Nh.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};Nh.prototype.contains=function(e){return l(e)&&e._cloudCollection===this};Nh.prototype.get=function(e){return MK(this),this._clouds[e]};var ndt=new Float32Array([-1,-1,1,-1,1,1,-1,1]),idt=new Uint16Array([0,1,2,0,2,3]);function odt(e){let t=pt.createVertexBuffer({context:e,typedArray:ndt,usage:Be.STATIC_DRAW}),n=pt.createIndexBuffer({context:e,typedArray:idt,usage:Be.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new fi({context:e,attributes:i,indexBuffer:n})}var LK;function rdt(e){let n=e.cache.cloudCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=pt.createIndexBuffer({context:e,typedArray:o,usage:Be.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function sdt(e){let t=e.cache.cloudCollection_indexBufferInstanced;return l(t)||(t=pt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Be.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferInstanced=t),t}function adt(e){let t=e.cache.cloudCollection_vertexBufferInstanced;return l(t)||(t=pt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Be.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_vertexBufferInstanced=t),t}function cdt(e,t,n){let i=[{index:Zu.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Be.STATIC_DRAW},{index:Zu.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Be.STATIC_DRAW},{index:Zu.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Be.STATIC_DRAW},{index:Zu.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Be.STATIC_DRAW},{index:Zu.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:Be.STATIC_DRAW}];n&&i.push({index:Zu.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:adt(e)});let o=n?t:4*t;return new Ep(e,i,o,n)}var OK=new Gn;function _xe(e,t,n,i){let o,r=n[Zu.positionHighAndScaleX],s=n[Zu.positionLowAndScaleY],a=i.position;Gn.fromCartesian(a,OK);let c=i.scale,u=OK.high,f=OK.low;e._instanced?(o=i._index,r(o,u.x,u.y,u.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,u.x,u.y,u.z,c.x),r(o+1,u.x,u.y,u.z,c.x),r(o+2,u.x,u.y,u.z,c.x),r(o+3,u.x,u.y,u.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function gxe(e,t,n,i){let o,r=n[Zu.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function yxe(e,t,n,i){let o,r=n[Zu.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function xxe(e,t,n,i){let o,r=n[Zu.color],s=i.color,a=H.floatToByte(s.red),c=H.floatToByte(s.green),u=H.floatToByte(s.blue),f=H.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,u,f)):(o=i._index*4,r(o+0,a,c,u,f),r(o+1,a,c,u,f),r(o+2,a,c,u,f),r(o+3,a,c,u,f))}function ldt(e,t,n,i){_xe(e,t,n,i),gxe(e,t,n,i),yxe(e,t,n,i),xxe(e,t,n,i)}function udt(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=odt(a),o._spNoise=nn.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,u=o.noiseOffset;o._noiseTexture=new Ot({context:a,width:r*r/s,height:r*s,pixelDatatype:$e.UNSIGNED_BYTE,pixelFormat:nt.RGBA,sampler:new Zt({wrapS:Tn.REPEAT,wrapT:Tn.REPEAT,minificationFilter:Kt.NEAREST,magnificationFilter:ui.NEAREST})});let f=new xd({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:mxe(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return u}},persists:!1,owner:e,postExecute:function(d){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function fdt(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=cdt(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];ldt(e,t,s,c)}n._vaf.commit(LK(i))}}var ddt=[];function hdt(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,u=ddt;u.length=0,(c[Kft]||c[Zft])&&u.push(_xe),(c[Xft]||c[Jft])&&u.push(gxe),(c[$ft]||c[Qft])&&u.push(yxe),c[tdt]&&u.push(xxe);let f=u.length,d=i._vaf.writers,p,g,m;if(a/r>.1){for(p=0;p<a;++p)for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,d,g);i._vaf.commit(LK(n))}else{for(p=0;p<a;++p){for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,d,g);i._instanced?i._vaf.subCommit(g._index,1):i._vaf.subCommit(g._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function mdt(e,t,n,i){let o=t.context,r=e,s=new Ge({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ge({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=nn.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:Zu}),r._rs=Ue.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!1,blending:un.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function pdt(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let u=0;u<c;u++){let f=s[u];l(f)||(f=s[u]=new Ze),f.pass=Ee.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[u].indicesCount,f.vertexArray=a[u].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}Nh.prototype.update=function(e){if(MK(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:l(this._noiseTexture),!this._ready&&!this._loading&&!t&&udt(this,e,LF,MF),this._instanced=e.context.instancedArrays,Zu=this._instanced?Yft:qft,LK=this._instanced?sdt:rdt;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?fdt(this,e):r>0&&hdt(this,e),r>i*1.5&&(o.length=i),!(!l(this._vaf)||!l(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&mdt(this,e,OF,RF),pdt(this,e))};Nh.prototype.isDestroyed=function(){return!1};Nh.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),pxe(this._clouds),ue(this)};var NK=Nh;var _dt=P.toRadians(30);function FK(e){this._angle=y(e,_dt)}Object.defineProperties(FK.prototype,{angle:{get:function(){return this._angle},set:function(e){this._angle=e}}});FK.prototype.emit=function(e){let t=Math.tan(this._angle),n=P.randomBetween(0,P.TWO_PI),i=P.randomBetween(0,t),o=i*Math.cos(n),r=i*Math.sin(n),s=1;e.velocity=h.fromElements(o,r,s,e.velocity),h.normalize(e.velocity,e.velocity),e.position=h.clone(h.ZERO,e.position)};var BK=FK;var Exe=Yo(ru(),1),bxe=576,gdt=100,_2="#ffffff",u8="#48b";function Sxe(e,t){this.credit=e,this.count=y(t,1)}function ydt(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(At.equals(o,t))return!0}return!1}function xdt(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;At.equals(n,t)||(l(t)&&e._cesiumCreditContainer.removeChild(t.element),l(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var wxe="cesium-credit-delimiter";function Txe(e){let t=document.createElement("span");return t.textContent=e,t.className=wxe,t}function Cxe(e,t){if(l(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function Axe(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){let u=r-1;if(o.length<=u)e.appendChild(Txe(n));else{let f=o[u];f.className!==wxe&&e.replaceChild(Txe(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(Cxe(c,i));else{let u=o[r];u._creditId!==a._id&&e.replaceChild(Cxe(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function bdt(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<bxe?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=bxe&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function Tdt(e){let t=`
.cesium-credit-lightbox-overlay {
  display: none;
  z-index: 1;
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  background-color: rgba(80, 80, 80, 0.8);
}

.cesium-credit-lightbox {
  background-color: #303336;
  color: ${_2};
  position: relative;
  min-height: ${gdt}px;
  margin: auto;
}
.cesium-credit-lightbox > ul > li a,
.cesium-credit-lightbox > ul > li a:visited,
.cesium-credit-wrapper a,
.cesium-credit-wrapper a:visited {
  color: ${_2};
}
.cesium-credit-lightbox > ul > li a:hover {
  color: ${u8};
}
.cesium-credit-lightbox.cesium-credit-lightbox-expanded {
  border: 1px solid #444;
  border-radius: 5px;
  max-width: 370px;
}
.cesium-credit-lightbox.cesium-credit-lightbox-mobile {
  height: 100%;
  width: 100%;
}
.cesium-credit-lightbox-title {
  padding: 20px 20px 0 20px;
}
.cesium-credit-lightbox-close {
  font-size: 18pt;
  cursor: pointer;
  position: absolute;
  top: 0;
  right: 6px;
  color: ${_2};
}
.cesium-credit-lightbox-close:hover {
  color: ${u8};
}
.cesium-credit-lightbox > ul {
  margin: 0;
  padding: 12px 20px 12px 40px;
  font-size: 13px;
}
.cesium-credit-lightbox > ul > li {
  padding-bottom: 6px;
}
.cesium-credit-lightbox > ul > li * {
  padding: 0;
  margin: 0;
}

.cesium-credit-expand-link {
  padding-left: 5px;
  cursor: pointer;
  text-decoration: underline;
  color: ${_2};
}
.cesium-credit-expand-link:hover {
  color: ${u8};
}

.cesium-credit-text {
  color: ${_2};
}

.cesium-credit-delimiter {
  padding: 0 5px;
}

.cesium-credit-textContainer *,
.cesium-credit-logoContainer * {
  display: inline;
}

.cesium-credit-textContainer a:hover {
  color: ${u8}
}

.cesium-credit-textContainer .cesium-credit-wrapper:first-of-type {
  padding-left: 5px;
}
`;function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=y(n(e),document.head),o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function hr(e,t,n){let i=this;n=y(n,document.body);let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="&times;",c.className="cesium-credit-lightbox-close",r.appendChild(c);let u=document.createElement("ul");r.appendChild(u);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let d=document.createElement("div");d.className="cesium-credit-textContainer",d.style.display="inline",e.appendChild(d);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),Tdt(e);let g=At.clone(hr.cesiumCredit);this._delimiter=y(t,"\u2022"),this._screenContainer=d,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=g,this._previousCesiumCredit=void 0,this._currentCesiumCredit=g,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new Ct,lightboxCredits:new Ct},this._defaultCredit=void 0,this.viewport=n,this.container=e}function vxe(e,t,n,i){i=y(i,1);let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new Sxe(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}hr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){l(this._defaultCredit)||(this._defaultCredit=At.clone(Dxe())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,vxe(this,t,e)};hr.prototype.addStaticCredit=function(e){let t=this._staticCredits;ydt(t,e)||t.push(e)};hr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};hr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};hr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};hr.prototype.update=function(){this._expanded&&bdt(this)};hr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&At.equals(hr.cesiumCredit,this._cesiumCredit)||vxe(this,s,r,Number.MAX_VALUE)}At.equals(hr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=At.clone(hr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};hr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;Axe(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",Axe(this._creditList,t,void 0,"li"),xdt(this)};hr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),ue(this)};hr.prototype.isDestroyed=function(){return!1};hr._cesiumCredit=void 0;hr._cesiumCreditInitialized=!1;var f8;function Dxe(){if(!l(f8)){let e=en("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new Exe.default(e).path()),f8=new At(`<a href="https://cesium.com/" target="_blank"><img src="${e}" style="vertical-align: -7px" title="Cesium ion"/></a>`,!0)}return hr._cesiumCreditInitialized||(hr._cesiumCredit=f8,hr._cesiumCreditInitialized=!0),f8}Object.defineProperties(hr,{cesiumCredit:{get:function(){return Dxe(),hr._cesiumCredit},set:function(e){hr._cesiumCredit=e,hr._cesiumCreditInitialized=!0}}});hr.CreditDisplayElement=Sxe;var g2=hr;function y2(e){e=y(e,y.EMPTY_OBJECT);let t=e.attributeName,n=e.perInstanceAttribute;l(n)||(n=!1);let i=y(e.glslDatatype,"vec3"),o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); }
`;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); }
`;break;case"vec2":r=`vec4 getColor() { return vec4(${o}, 0.0, 1.0); }
`;break;case"vec3":r=`vec4 getColor() { return vec4(${o}, 1.0); }
`;break;case"vec4":r=`vec4 getColor() { return ${o}; }
`;break}let s=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
${n?"":`in ${i} ${t};
`}out ${i} ${o};
void main()
{
vec4 p = czm_translateRelativeToEye(position3DHigh, position3DLow);
${n?`${o} = czm_batchTable_${t}(batchId);
`:`${o} = ${t};
`}gl_Position = czm_modelViewProjectionRelativeToEye * p;
}`,a=`in ${i} ${o};
${r}
void main()
{
out_FragColor = getColor();
}`;this.material=void 0,this.translucent=y(e.translucent,!1),this._vertexShaderSource=y(e.vertexShaderSource,s),this._fragmentShaderSource=y(e.fragmentShaderSource,a),this._renderState=Ji.getDefaultRenderState(!1,!1,e.renderState),this._closed=y(e.closed,!1),this._attributeName=t,this._glslDatatype=i}Object.defineProperties(y2.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});y2.prototype.getFragmentShaderSource=Ji.prototype.getFragmentShaderSource;y2.prototype.isTranslucent=Ji.prototype.isTranslucent;y2.prototype.getRenderState=Ji.prototype.getRenderState;var kK=y2;function d8(e){e=y(e,y.EMPTY_OBJECT),this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=y(e.color,H.CYAN),this._updateOnChange=y(e.updateOnChange,!0),this.show=y(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var Cdt=new h,Adt=new Q,Edt=new Oe,Sdt=new Ei,wdt=new ll,vdt=new on,Ddt=new Dr,Idt=new H,Pdt=[1,1e5];d8.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof Ei?a=Sdt:s instanceof ll?a=wdt:s instanceof on?a=vdt:a=Ddt,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=Pdt,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;let f=r.positionWC,d=r.directionWC,p=r.upWC,g=r.rightWC;g=h.negate(g,Cdt);let m=Adt;Q.setColumn(m,0,g,m),Q.setColumn(m,1,p,m),Q.setColumn(m,2,d,m);let x=Oe.fromRotationMatrix(m,Edt);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new wn({geometryInstances:new Tt({geometry:new PT({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Ht.fromColor(H.fromAlpha(this._color,.1,Idt))},id:this.id,pickPrimitive:this}),appearance:new ln({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new wn({geometryInstances:new Tt({geometry:new mF({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Ht.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new ln({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};d8.prototype.isDestroyed=function(){return!1};d8.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return ue(this)};var Jm=d8;function Ixe(){this._cachedShowFrustumsShaders={}}function Rdt(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function Odt(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ge.replaceMain(f,"czm_Debug_main");let d=/out_FragData_(\d+)/g,p;for(;(p=d.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor;
`,a+=`uniform vec3 debugShowFrustumsColor;
`,a+=`void main() 
{ 
    czm_Debug_main(); 
`;let c;if(s>0)for(c=0;c<s;++c)a+=`    out_FragData_${r[c]}.rgb *= debugShowCommandsColor;
`,a+=`    out_FragData_${r[c]}.rgb *= debugShowFrustumsColor;
`;else a+=`    out_FragColor.rgb *= debugShowCommandsColor;
`,a+=`    out_FragColor.rgb *= debugShowFrustumsColor;
`;a+="}",o.sources.push(a);let u=Rdt(i);return nn.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}var x2=new H;function Mdt(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=H.fromRandom()),t._debugColor):H.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(x2.red=t.debugOverlappingFrustums&1?1:0,x2.green=t.debugOverlappingFrustums&2?1:0,x2.blue=t.debugOverlappingFrustums&4?1:0,x2.alpha=1,x2):H.WHITE}),n}var Ldt=new Ze;Ixe.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];l(o)||(o=Odt(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=Ze.shallowClone(t,Ldt);r.shaderProgram=o,r.uniformMap=Mdt(e,t),r.execute(e.context,n)};var b2=Ixe;function h8(e){e=y(e,y.EMPTY_OBJECT),this.length=y(e.length,1e7),this._length=void 0,this.width=y(e.width,2),this._width=void 0,this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this.id=e.id,this._id=void 0,this._primitive=void 0}h8.prototype.update=function(e){if(this.show){if(!l(this._primitive)||!F.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=F.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,l(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new Tt({geometry:new G_({positions:[h.ZERO,h.UNIT_X],width:this.width,vertexFormat:Yr.VERTEX_FORMAT,colors:[H.RED,H.RED],arcType:$t.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),n=new Tt({geometry:new G_({positions:[h.ZERO,h.UNIT_Y],width:this.width,vertexFormat:Yr.VERTEX_FORMAT,colors:[H.GREEN,H.GREEN],arcType:$t.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),i=new Tt({geometry:new G_({positions:[h.ZERO,h.UNIT_Z],width:this.width,vertexFormat:Yr.VERTEX_FORMAT,colors:[H.BLUE,H.BLUE],arcType:$t.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this});this._primitive=new wn({geometryInstances:[t,n,i],appearance:new Yr,asynchronous:!1})}this._primitive.update(e)}};h8.prototype.isDestroyed=function(){return!1};h8.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var T2=h8;function A2(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=y(e,0)}var C2=Vt.supportsTypedArrays()?new Float32Array(12):[],Pxe=new h,Rxe=new h,UK=new h,Oxe=new h,m8=new h;function Ndt(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof on)o=h.ZERO,r=i.rightWC,s=i.upWC;else{let d=i.positionWC,p=h.multiplyComponents(e.oneOverRadii,d,Pxe),g=h.normalize(p,Rxe),m=h.normalize(h.cross(h.UNIT_Z,p,UK),UK),x=h.normalize(h.cross(g,m,Oxe),Oxe),b=h.magnitude(p),T=Math.sqrt(b*b-1);o=h.multiplyByScalar(g,1/b,Pxe);let C=T/b;r=h.multiplyByScalar(m,C,Rxe),s=h.multiplyByScalar(x,C,UK)}let a=h.add(o,s,m8);h.subtract(a,r,a),h.multiplyComponents(n,a,a),h.pack(a,C2,0);let c=h.subtract(o,s,m8);h.subtract(c,r,c),h.multiplyComponents(n,c,c),h.pack(c,C2,3);let u=h.add(o,s,m8);h.add(u,r,u),h.multiplyComponents(n,u,u),h.pack(u,C2,6);let f=h.subtract(o,s,m8);return h.add(f,r,f),h.multiplyComponents(n,f,f),h.pack(f,C2,9),C2}A2.prototype.update=function(e){if(this._mode=e.mode,e.mode!==ne.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ee(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new Ze({renderState:this._rs,boundingVolume:new ae(h.ZERO,i.maximumRadius),pass:Ee.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ge({sources:[kF]}),a=new Ge({sources:[BF]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=nn.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=Ndt(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new at({attributes:{position:new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Me.TRIANGLES});this._va=fi.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:Be.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};A2.prototype.execute=function(e,t){this._mode===ne.SCENE3D&&this._command.execute(e,t)};A2.prototype.isDestroyed=function(){return!1};A2.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var E2=A2;function S2(){}var Fdt=/\bgl_FragDepth\b/,Bdt=/\bdiscard\b/;function kdt(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(!l(n)){let i=t._attributeLocations,o=t.fragmentShaderSource,r,s=!1,a=o.sources,c=a.length;for(r=0;r<c;++r)if(Fdt.test(a[r])||Bdt.test(a[r])){s=!0;break}let u=!1,f=o.defines;for(c=f.length,r=0;r<c;++r)if(f[r]==="LOG_DEPTH"){u=!0;break}let d;!s&&!u?(d=`void main() 
{ 
    out_FragColor = vec4(1.0); 
} 
`,o=new Ge({sources:[d]})):!s&&u&&(d=`void main() 
{ 
    out_FragColor = vec4(1.0); 
    czm_writeLogDepth(); 
} 
`,o=new Ge({defines:["LOG_DEPTH"],sources:[d]})),n=e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:o,attributeLocations:i})}return n}function Udt(e,t){let n=e._depthOnlyRenderStateCache,i=n[t.id];if(!l(i)){let o=Ue.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i=Ue.fromCache(o),n[t.id]=i}return i}S2.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o,r;return l(i.depthOnlyCommand)&&(o=i.depthOnlyCommand.shaderProgram,r=i.depthOnlyCommand.renderState),i.depthOnlyCommand=Ze.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=kdt(n,t.shaderProgram),i.depthOnlyCommand.renderState=Udt(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};var Vdt=/\s+czm_writeLogDepth\(/,zdt=/\s+czm_vertexLogDepth\(/;function Hdt(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(!l(i)){let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a,c,u=!1,f=r.sources,d=f.length;for(a=0;a<d;++a)if(zdt.test(f[a])){u=!0;break}if(!u){for(a=0;a<d;++a)f[a]=Ge.replaceMain(f[a],"czm_log_depth_main");c=`

void main() 
{ 
    czm_log_depth_main(); 
    czm_vertexLogDepth(); 
} 
`,f.push(c)}for(f=s.sources,d=f.length,u=!1,a=0;a<d;++a)Vdt.test(f[a])&&(u=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(u=!0);let p="";if(!u){for(a=0;a<d;a++)f[a]=Ge.replaceMain(f[a],"czm_log_depth_main");p+=`
void main() 
{ 
    czm_log_depth_main(); 
    czm_writeLogDepth(); 
} 
`}f.push(p),i=e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}return i}S2.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i;return l(n.command)&&(i=n.command.shaderProgram),n.command=Ze.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Hdt(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function Gdt(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(!l(i)){let o=t._attributeLocations,r=t.fragmentShaderSource,s=r.sources,a=s.length,u=s.some(p=>p.includes("out_FragData"))?"out_FragData_0":"out_FragColor",f=`void main () 
{ 
    czm_non_pick_main(); 
    if (${u}.a == 0.0) { 
        discard; 
    } 
    ${u} = ${n}; 
} `,d=new Array(a+1);for(let p=0;p<a;++p)d[p]=Ge.replaceMain(s[p],"czm_non_pick_main");d[a]=f,r=new Ge({sources:d,defines:r.defines}),i=e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:r,attributeLocations:o})}return i}function Wdt(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(!l(i)){let o=Ue.getState(t);o.blending.enabled=!1,o.depthMask=!0,i=Ue.fromCache(o),n[t.id]=i}return i}S2.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o,r;return l(i.pickCommand)&&(o=i.pickCommand.shaderProgram,r=i.pickCommand.renderState),i.pickCommand=Ze.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=Gdt(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=Wdt(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function jdt(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(!l(n)){let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),n=e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}return n}S2.createHdrCommand=function(e,t,n){l(n)||(n={});let i;return l(n.command)&&(i=n.command.shaderProgram),n.command=Ze.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=jdt(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var og=S2;function p8(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=P.toRadians(o),t._beta=P.toRadians(i.beta),t._gamma=P.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var qdt=new Oe,Mxe=new Oe,Ydt=new Q;function Xdt(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Oe.fromAxisAngle(o,n,Mxe),c=Oe.fromAxisAngle(r,i,qdt),u=Oe.multiply(c,a,c),f=Oe.fromAxisAngle(s,t,Mxe);Oe.multiply(f,u,u);let d=Q.fromQuaternion(u,Ydt);Q.multiplyByVector(d,r,r),Q.multiplyByVector(d,s,s),Q.multiplyByVector(d,o,o)}p8.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;Xdt(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};p8.prototype.isDestroyed=function(){return!1};p8.prototype.destroy=function(){return this._removeListener(),ue(this)};var w2=p8;function Kdt(e){this.direction=h.clone(e.direction),this.color=H.clone(y(e.color,H.WHITE)),this.intensity=y(e.intensity,1)}var VK=Kdt;var zK={position:0};function _8(e){e=y(e,y.EMPTY_OBJECT),this.center=h.clone(y(e.center,h.ZERO)),this._center=new h,this.radii=h.clone(e.radii),this._radii=new h,this._oneOverEllipsoidRadiiSquared=new h,this._boundingSphere=new ae,this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this._computedModelMatrix=new F,this.show=y(e.show,!0),this.material=y(e.material,Gi.fromType(Gi.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.onlySunLighting=y(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=y(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new Ze({owner:y(e._owner,this)}),this._pickCommand=new Ze({owner:y(e._owner,this),pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function Zdt(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;let n=Sl.createGeometry(Sl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:Pe.POSITION_ONLY}));return t=fi.fromGeometry({context:e,geometry:n,attributeLocations:zK,bufferUsage:Be.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}_8.prototype.update=function(e){if(!this.show||e.mode!==ne.SCENE3D||!l(this.center)||!l(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=Ue.fromCache({cull:{enabled:!0,face:gi.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?un.ALPHA_BLEND:void 0})),l(this._va)||(this._va=Zdt(t));let o=!1,r=this.radii;if(!h.equals(this._radii,r)){h.clone(r,this._radii);let x=this._oneOverEllipsoidRadiiSquared;x.x=1/(r.x*r.x),x.y=1/(r.y*r.y),x.z=1/(r.z*r.z),o=!0}(!F.equals(this.modelMatrix,this._modelMatrix)||!h.equals(this.center,this._center))&&(F.clone(this.modelMatrix,this._modelMatrix),h.clone(this.center,this._center),F.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(h.clone(h.ZERO,this._boundingSphere.center),this._boundingSphere.radius=h.maximumComponent(r),ae.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,d,p;(s||a||i||u)&&(d=new Ge({sources:[YS]}),p=new Ge({sources:[this.material.shaderSource,qS]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(d.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=nn.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:zK}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=gt(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let g=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?Ee.TRANSLUCENT:Ee.OPAQUE,g.push(f)),m.pick){let x=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(d=new Ge({sources:[YS]}),p=new Ge({sources:[this.material.shaderSource,qS],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(d.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=nn.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:zK}),x.vertexArray=this._va,x.renderState=this._rs,x.shaderProgram=this._pickSP,x.uniformMap=gt(gt(this._uniforms,this._pickUniforms),this.material._uniforms),x.executeInClosestFrustum=n),x.boundingVolume=this._boundingSphere,x.modelMatrix=this._computedModelMatrix,x.pass=n?Ee.TRANSLUCENT:Ee.OPAQUE,g.push(x)}};_8.prototype.isDestroyed=function(){return!1};_8.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var v2=_8;var D2=`in vec3 v_positionMC;
in vec3 v_positionEC;
in vec2 v_st;

void main()
{
    czm_materialInput materialInput;

    vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    materialInput.s = v_st.s;
    materialInput.st = v_st;
    materialInput.str = vec3(v_st, 0.0);

    // Convert tangent space material normal to eye space
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);

    // Convert view vector to world space
    vec3 positionToEyeEC = -v_positionEC;
    materialInput.positionToEyeEC = positionToEyeEC;

    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var I2=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec2 st;
in float batchId;

out vec3 v_positionMC;
out vec3 v_positionEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionMC = position3DHigh + position3DLow;           // position in model coordinates
    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;     // position in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function GT(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.aboveGround,!1);this.material=l(e.material)?e.material:Gi.fromType(Gi.ColorType),this.translucent=y(e.translucent,!0),this._vertexShaderSource=y(e.vertexShaderSource,I2),this._fragmentShaderSource=y(e.fragmentShaderSource,D2),this._renderState=Ji.getDefaultRenderState(t,!n,e.renderState),this._closed=!1,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,n),this._aboveGround=n}Object.defineProperties(GT.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return GT.VERTEX_FORMAT}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}},aboveGround:{get:function(){return this._aboveGround}}});GT.VERTEX_FORMAT=Pe.POSITION_AND_ST;GT.prototype.getFragmentShaderSource=Ji.prototype.getFragmentShaderSource;GT.prototype.isTranslucent=Ji.prototype.isTranslucent;GT.prototype.getRenderState=Ji.prototype.getRenderState;var HK=GT;function Lxe(){this.enabled=!0,this.renderable=!0,this.density=2e-4,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}var g8=[359.393,800.749,1275.6501,2151.1192,3141.7763,4777.5198,6281.2493,12364.307,15900.765,49889.0549,78026.8259,99260.7344,120036.3873,151011.0158,156091.1953,203849.3112,274866.9803,319916.3149,493552.0528,628733.5874],ep=[2e-5,2e-4,1e-4,7e-5,5e-5,4e-5,3e-5,19e-6,1e-5,85e-7,62e-7,58e-7,53e-7,52e-7,51e-7,42e-7,4e-6,34e-7,26e-7,22e-7];for(let e=0;e<ep.length;++e)ep[e]*=1e6;var Nxe=ep[1],GK=ep[ep.length-1];for(let e=0;e<ep.length;++e)ep[e]=(ep[e]-GK)/(Nxe-GK);var ma=0;function $dt(e){let t=g8,n=t.length;if(e<t[0])return ma=0,ma;if(e>t[n-1])return ma=n-2,ma;if(e>=t[ma]){if(ma+1<n&&e<t[ma+1])return 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i=n-e.samplingWindow/qn.SECONDS_PER_MILLISECOND;if(e._frameTimes.length>=2&&e._frameTimes[0]<=i){for(;e._frameTimes.length>=2&&e._frameTimes[1]<i;)e._frameTimes.shift();let o=(n-e._frameTimes[0])/(e._frameTimes.length-1);e._lastFramesPerSecond=1e3/o;let r=1e3/(n>e._warmupPeriodEndTime?e.minimumFrameRateAfterWarmup:e.minimumFrameRateDuringWarmup);o>r?e._frameRateIsLow||(e._frameRateIsLow=!0,e._needsQuietPeriod=!0,e.lowFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond)):e._frameRateIsLow&&(e._frameRateIsLow=!1,e._needsQuietPeriod=!0,e.nominalFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond))}}}function eht(e){document[e._hiddenPropertyName]?e.pause():e.unpause()}var R2=eu;function tht(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=ne.SCENE3D,this.morphTime=ne.getMorphTime(ne.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,pickVoxel:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,renderable:!1,density:void 0,sse:void 0,minimumBrightness:void 0},this.atmosphere=void 0,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 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t=e.documentElement,n=[],i,o=t.getElementsByTagNameNS("*","FIELDS");if(o.length>0)for(let r=0;r<o.length;++r){let s=o[r];i={};let a=s.attributes;for(let c=0;c<a.length;++c){let u=a[c];i[u.name]=u.value}n.push(y8(s,i))}else{let r=t.getElementsByTagNameNS("*","FeatureInfo");for(let s=0;s<r.length;++s){let a=r[s];i={};let c=a.childNodes;for(let u=0;u<c.length;++u){let f=c[u];f.nodeType===Node.ELEMENT_NODE&&(i[f.localName]=f.textContent)}n.push(y8(a,i))}}return n}function fht(e){let t=[],i=e.documentElement.getElementsByTagNameNS(aht,"featureMember");for(let o=0;o<i.length;++o){let r=i[o],s={};jK(r,s),t.push(y8(r,s))}return t}function dht(e){let t=[],n,i=e.documentElement.childNodes;for(let r=0;r<i.length;r++)if(i[r].nodeType===Node.ELEMENT_NODE){n=i[r];break}if(!l(n))throw new le("Unable to find first child of the feature info xml document");let o=n.childNodes;for(let r=0;r<o.length;++r){let s=o[r];if(s.nodeType===Node.ELEMENT_NODE){let a={};jK(s,a),t.push(y8(s,a))}}return t}function jK(e,t){let n=!0;for(let i=0;i<e.childNodes.length;++i){let o=e.childNodes[i];o.nodeType===Node.ELEMENT_NODE&&(n=!1),!(o.localName==="Point"||o.localName==="LineString"||o.localName==="Polygon"||o.localName==="boundedBy")&&o.hasChildNodes()&&jK(o,t)&&(t[o.localName]=o.textContent)}return n}function y8(e,t){let n=new Mh;return n.data=e,n.properties=t,n.configureNameFromProperties(t),n.configureDescriptionFromProperties(t),n}function hht(e){let t=new XMLSerializer().serializeToString(e),n=document.createElement("div"),i=document.createElement("pre");i.textContent=t,n.appendChild(i);let o=new Mh;return o.data=e,o.description=n.innerHTML,[o]}var mht=/<body>\s*<\/body>/im,pht=/<ServiceExceptionReport([\s\S]*)<\/ServiceExceptionReport>/im,_ht=/<title>([\s\S]*)<\/title>/im;function Fxe(e){if(mht.test(e)||pht.test(e))return;let t,n=_ht.exec(e);n&&n.length>1&&(t=n[1]);let i=new Mh;return i.name=t,i.description=e,i.data=e,[i]}var WT=iht;var ght=new z;function yht(e,t){let 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`,c+=n?xht(i):bht(i),c}function xht(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
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{
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}
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}
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}
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    {
        vec4 color = initialColor;
`;E&&(Et+=`        vec4 cutoutAndColorResult;
        bool texelUnclipped;
`);for(let Fe=0;Fe<i;++Fe)E?Et+=`        cutoutAndColorResult = u_dayTextureCutoutRectangles[${Fe}];
        texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;
        cutoutAndColorResult = sampleAndBlend(
`:Et+=`        color = sampleAndBlend(
`,Et+=`            color,
            u_dayTextures[${Fe}],
            u_dayTextureUseWebMercatorT[${Fe}] ? textureCoordinates.xz : textureCoordinates.xy,
            u_dayTextureTexCoordsRectangle[${Fe}],
            u_dayTextureTranslationAndScale[${Fe}],
            ${u?`u_dayTextureAlpha[${Fe}]`:"1.0"},
            ${f?`u_dayTextureNightAlpha[${Fe}]`:"1.0"},
${f?`u_dayTextureDayAlpha[${Fe}]`:"1.0"},
${o?`u_dayTextureBrightness[${Fe}]`:"0.0"},
            ${r?`u_dayTextureContrast[${Fe}]`:"0.0"},
            ${s?`u_dayTextureHue[${Fe}]`:"0.0"},
            ${a?`u_dayTextureSaturation[${Fe}]`:"0.0"},
            ${c?`u_dayTextureOneOverGamma[${Fe}]`:"0.0"},
            ${d?`u_dayTextureSplit[${Fe}]`:"0.0"},
            ${M?`u_colorsToAlpha[${Fe}]`:"vec4(0.0)"},
        nightBlend        );
`,E&&(Et+=`        color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);
`);Et+=`        return color;
    }`,et.sources.push(Et),Ve.sources.push(Eht(se)),Ve.sources.push(vht(v));let mt=nn.fromCache({context:t.context,vertexShaderSource:Ve,fragmentShaderSource:et,attributeLocations:$.getAttributeLocations()});Ae=ke[pe]=new Aht(i,pe,this.material,mt,be,De)}return n.surfaceShader=Ae,Ae.shaderProgram};qK.prototype.destroy=function(){let e,t,n=this._shadersByTexturesFlags;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];if(!l(o))continue;for(e in o)o.hasOwnProperty(e)&&(t=o[e],l(t)&&t.shaderProgram.destroy())}return ue(this)};var L2=qK;var Dht={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},si=Object.freeze(Dht);var Iht={START:0,LOADING:1,DONE:2,FAILED:3},$s=Object.freeze(Iht);var Pht={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},lo=Object.freeze(Pht);function or(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new h,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=lo.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new ae,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(or.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===lo.RECEIVING||e===lo.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o<r;++o){let s=i[o];n=!l(s.loadingImagery)||s.loadingImagery.state!==si.TRANSITIONING}return n}},renderedMesh:{get:function(){if(l(this.vertexArray))return this.mesh;if(l(this.fill))return this.fill.mesh}}});var Rht=new fe;function YK(e,t,n,i,o,r){let s=e.getExaggeratedPosition(i,o,r);if(l(t)&&t!==ne.SCENE3D){let c=n.ellipsoid.cartesianToCartographic(s,Rht);s=n.project(c,r),s=h.fromElements(s.z,s.x,s.y,r)}return s}var Oht=new h,Mht=new h,Lht=new h;or.prototype.pick=function(e,t,n,i,o){let r=this.renderedMesh;if(!l(r))return;let s=r.vertices,a=r.indices,c=r.encoding,u=a.length,f=Number.MAX_VALUE;for(let d=0;d<u;d+=3){let p=a[d],g=a[d+1],m=a[d+2],x=YK(c,t,n,s,p,Oht),b=YK(c,t,n,s,g,Mht),T=YK(c,t,n,s,m,Lht),C=$n.rayTriangleParametric(e,x,b,T,i);l(C)&&C<f&&C>=0&&(f=C)}return f!==Number.MAX_VALUE?mn.getPoint(e,f,o):void 0};or.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=lo.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t<n;++t)e[t].freeResources();this.imagery.length=0,this.freeVertexArray()};or.prototype.freeVertexArray=function(){or._freeVertexArray(this.vertexArray),this.vertexArray=void 0,or._freeVertexArray(this.wireframeVertexArray),this.wireframeVertexArray=void 0};or.initialize=function(e,t,n){let i=e.data;l(i)||(i=e.data=new or),e.state===$s.START&&(Nht(e,t,n),e.state=$s.LOADING)};or.processStateMachine=function(e,t,n,i,o,r,s){or.initialize(e,n,i);let a=e.data;if(e.state===$s.LOADING&&Fht(e,t,n,i,o,r),s)return;let c=e.renderable;e.renderable=l(a.vertexArray);let u=a.terrainState===lo.READY;e.upsampledFromParent=l(a.terrainData)&&a.terrainData.wasCreatedByUpsampling();let f=a.processImagery(e,n,t);if(u&&f){let d=e._loadedCallbacks,p={};for(let g in d)d.hasOwnProperty(g)&&(d[g](e)||(p[g]=d[g]));e._loadedCallbacks=p,e.state=$s.DONE}c&&(e.renderable=!0)};or.prototype.processImagery=function(e,t,n,i){let o=e.data,r=e.upsampledFromParent,s=!1,a=!0,c=o.imagery,u,f;for(u=0,f=c.length;u<f;++u){let d=c[u];if(!l(d.loadingImagery)){r=!1;continue}if(d.loadingImagery.state===si.PLACEHOLDER){let g=d.loadingImagery.imageryLayer;if(g.ready){d.freeResources(),c.splice(u,1),g._createTileImagerySkeletons(e,t,u),--u,f=c.length;continue}else r=!1}let p=d.processStateMachine(e,n,i);a=a&&p,s=s||p||l(d.readyImagery),r=r&&l(d.loadingImagery)&&(d.loadingImagery.state===si.FAILED||d.loadingImagery.state===si.INVALID)}return e.upsampledFromParent=r,e.renderable=e.renderable&&(s||a),a};function Bxe(e,t,n,i){let o=e.renderedMesh,r=o.vertices,s=o.encoding,a=r.length/s.stride,c=Ec.clone(s);c.hasGeodeticSurfaceNormals=t,c=Ec.clone(c);let u=c.stride,f=new Float32Array(a*u);t?s.addGeodeticSurfaceNormals(r,f,n):s.removeGeodeticSurfaceNormals(r,f),o.vertices=f,o.stride=u,o!==e.mesh?(or._freeVertexArray(e.fill.vertexArray),e.fill.vertexArray=or._createVertexArrayForMesh(i.context,o)):(or._freeVertexArray(e.vertexArray),e.vertexArray=or._createVertexArrayForMesh(i.context,o)),or._freeVertexArray(e.wireframeVertexArray),e.wireframeVertexArray=void 0}or.prototype.addGeodeticSurfaceNormals=function(e,t){Bxe(this,!0,e,t)};or.prototype.removeGeodeticSurfaceNormals=function(e){Bxe(this,!1,void 0,e)};or.prototype.updateExaggeration=function(e,t,n){let i=this,o=i.renderedMesh;if(o===void 0)return;let r=t.verticalExaggeration,s=t.verticalExaggerationRelativeHeight,a=r!==1,c=o.encoding,u=c.exaggeration!==r,f=c.exaggerationRelativeHeight!==s;if(u||f){if(u)if(a&&!c.hasGeodeticSurfaceNormals){let d=e.tilingScheme.ellipsoid;i.addGeodeticSurfaceNormals(d,t)}else!a&&c.hasGeodeticSurfaceNormals&&i.removeGeodeticSurfaceNormals(t);if(c.exaggeration=r,c.exaggerationRelativeHeight=s,n!==void 0){n._tileToUpdateHeights.push(e);let d=e.customData,p=d.length;for(let g=0;g<p;g++){let m=d[g];m.level=-1}}}};function Nht(e,t,n){let i=t.getTileDataAvailable(e.x,e.y,e.level);if(!l(i)&&l(e.parent)){let o=e.parent,r=o.data;l(r)&&l(r.terrainData)&&(i=r.terrainData.isChildAvailable(o.x,o.y,e.x,e.y))}i===!1&&(e.data.terrainState=lo.FAILED);for(let o=0,r=n.length;o<r;++o){let s=n.get(o);s.show&&s._createTileImagerySkeletons(e,t)}}function Fht(e,t,n,i,o,r){let s=e.data,a=e.parent;if(s.terrainState===lo.FAILED&&a!==void 0&&(a.data!==void 0&&a.data.terrainData!==void 0&&a.data.terrainData.canUpsample!==!1||or.processStateMachine(a,t,n,i,o,r,!0)),s.terrainState===lo.FAILED&&Bht(s,e,t,n,e.x,e.y,e.level),s.terrainState===lo.UNLOADED&&kht(s,n,e.x,e.y,e.level),s.terrainState===lo.RECEIVED&&Vht(s,t,n,e.x,e.y,e.level),s.terrainState===lo.TRANSFORMED&&(zht(s,t.context,n,e.x,e.y,e.level,r),s.updateExaggeration(e,t,o)),s.terrainState>=lo.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)Ght(t.context,s);else{let u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function Bht(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=$s.FAILED;return}let c=a.data.terrainData,u=a.x,f=a.y,d=a.level;if(!l(c))return;let p=c.upsample(i.tilingScheme,u,f,d,o,r,s);l(p)&&(e.terrainState=lo.RECEIVING,Promise.resolve(p).then(function(g){l(g)&&(e.terrainData=g,e.terrainState=lo.RECEIVED)}).catch(function(){e.terrainState=lo.FAILED}))}function kht(e,t,n,i,o){function r(c){if(!l(c)){e.terrainState=lo.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=lo.RECEIVED,e.request=void 0}function s(c){if(e.request.state===Zn.CANCELLED){e.terrainData=void 0,e.terrainState=lo.UNLOADED,e.request=void 0;return}e.terrainState=lo.FAILED,e.request=void 0;let u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=vo.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){let c=new Xo({throttle:!1,throttleByServer:!0,type:ss.TERRAIN});e.request=c;let u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=lo.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=lo.UNLOADED,e.request=void 0)}a()}var Uht={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function Vht(e,t,n,i,o,r){let s=n.tilingScheme,a=Uht;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=lo.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=lo.TRANSFORMED}).catch(function(){e.terrainState=lo.FAILED}))}or._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=pt.createVertexBuffer({context:e,typedArray:n,usage:Be.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!l(s)||s.isDestroyed()){let a=t.indices;s=pt.createIndexBuffer({context:e,typedArray:a,usage:Be.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new fi({context:e,attributes:o,indexBuffer:s})};or._freeVertexArray=function(e){if(l(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function zht(e,t,n,i,o,r,s){e.vertexArray=or._createVertexArrayForMesh(t,e.mesh),e.terrainState=lo.READY,e.fill=e.fill&&e.fill.destroy(s)}function Hht(e){let t=e.cache.tile_waterMaskData;if(!l(t)){let n=Ot.create({context:e,pixelFormat:nt.LUMINANCE,pixelDatatype:$e.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new Zt({wrapS:Tn.CLAMP_TO_EDGE,wrapT:Tn.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:ui.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function Ght(e,t){let n=t.terrainData.waterMask,i=Hht(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Ot.create({context:e,pixelFormat:nt.LUMINANCE,pixelDatatype:$e.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}or.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};or.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var ld=or;var kxe=/{[^}]+}/g,Uxe={x:Yht,y:Kht,z:Qht,s:Jht,reverseX:Xht,reverseY:Zht,reverseZ:$ht,westDegrees:emt,southDegrees:tmt,eastDegrees:nmt,northDegrees:imt,westProjected:omt,southProjected:rmt,eastProjected:smt,northProjected:amt,width:cmt,height:lmt},Wht=gt(Uxe,{i:umt,j:fmt,reverseI:dmt,reverseJ:hmt,longitudeDegrees:pmt,latitudeDegrees:_mt,longitudeProjected:gmt,latitudeProjected:ymt,format:bmt});function N2(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new me;let t=ve.createIfNeeded(e.url),n=ve.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():l(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new es({ellipsoid:e.ellipsoid})),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._rectangle=re.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new At(o)),this._credit=o,this._hasAlphaChannel=y(e.hasAlphaChannel,!0);let r=e.customTags,s=gt(Uxe,r),a=gt(Wht,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=y(e.enablePickFeatures,!0)}Object.defineProperties(N2.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return this._hasAlphaChannel}}});N2.prototype.getTileCredits=function(e,t,n){};N2.prototype.requestImage=function(e,t,n,i){return ul.loadImage(this,jht(this,e,t,n,i))};N2.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures||!l(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0,s=this;function a(u,f){return u.callback(f)}function c(){if(r>=s._getFeatureInfoFormats.length)return Promise.resolve([]);let u=s._getFeatureInfoFormats[r],f=qht(s,e,t,n,i,o,u.format);return++r,u.type==="json"?f.fetchJson().then(u.callback).catch(c):u.type==="xml"?f.fetchXML().then(u.callback).catch(c):u.type==="text"||u.type==="html"?f.fetchText().then(u.callback).catch(c):f.fetch({responseType:u.format}).then(a.bind(void 0,u)).catch(c)}return c()};var x8=!1,$u=new re,b8=!1,F2=new re;function jht(e,t,n,i,o){x8=!1,b8=!1;let r=e._resource,s=r.getUrlComponent(!0),a=e._tags,c={},u=s.match(kxe);return l(u)&&u.forEach(function(f){let d=f.substring(1,f.length-1);l(a[d])&&(c[d]=a[d](e,t,n,i))}),r.getDerivedResource({request:o,templateValues:c})}var XK=!1,rw=new z,KK=!1;function qht(e,t,n,i,o,r,s){x8=!1,b8=!1,XK=!1,KK=!1;let a=e._pickFeaturesResource,c=a.getUrlComponent(!0),u=e._pickFeaturesTags,f={},d=c.match(kxe);return l(d)&&d.forEach(function(p){let g=p.substring(1,p.length-1);l(u[g])&&(f[g]=u[g](e,t,n,i,o,r,s))}),a.getDerivedResource({templateValues:f})}function sw(e,t,n){if(e&&e.urlSchemeZeroPadding&&e.urlSchemeZeroPadding.hasOwnProperty(t)){let i=e.urlSchemeZeroPadding[t];if(typeof i=="string"){let o=i.length;o>1&&(n=n.length>=o?n:new Array(o-n.toString().length+1).join("0")+n)}}return n}function Yht(e,t,n,i){return sw(e,"{x}",t)}function Xht(e,t,n,i){let o=e.tilingScheme.getNumberOfXTilesAtLevel(i)-t-1;return sw(e,"{reverseX}",o)}function Kht(e,t,n,i){return sw(e,"{y}",n)}function Zht(e,t,n,i){let o=e.tilingScheme.getNumberOfYTilesAtLevel(i)-n-1;return sw(e,"{reverseY}",o)}function $ht(e,t,n,i){let o=e.maximumLevel,r=l(o)&&i<o?o-i-1:i;return sw(e,"{reverseZ}",r)}function Qht(e,t,n,i){return sw(e,"{z}",i)}function Jht(e,t,n,i){let o=(t+n+i)%e._subdomains.length;return e._subdomains[o]}function T8(e,t,n,i){x8||(e.tilingScheme.tileXYToRectangle(t,n,i,$u),$u.west=P.toDegrees($u.west),$u.south=P.toDegrees($u.south),$u.east=P.toDegrees($u.east),$u.north=P.toDegrees($u.north),x8=!0)}function emt(e,t,n,i){return T8(e,t,n,i),$u.west}function tmt(e,t,n,i){return T8(e,t,n,i),$u.south}function nmt(e,t,n,i){return T8(e,t,n,i),$u.east}function imt(e,t,n,i){return T8(e,t,n,i),$u.north}function C8(e,t,n,i){b8||(e.tilingScheme.tileXYToNativeRectangle(t,n,i,F2),b8=!0)}function omt(e,t,n,i){return C8(e,t,n,i),F2.west}function rmt(e,t,n,i){return C8(e,t,n,i),F2.south}function smt(e,t,n,i){return C8(e,t,n,i),F2.east}function amt(e,t,n,i){return C8(e,t,n,i),F2.north}function cmt(e,t,n,i){return e.tileWidth}function lmt(e,t,n,i){return e.tileHeight}function umt(e,t,n,i,o,r,s){return A8(e,t,n,i,o,r),rw.x}function fmt(e,t,n,i,o,r,s){return A8(e,t,n,i,o,r),rw.y}function dmt(e,t,n,i,o,r,s){return A8(e,t,n,i,o,r),e.tileWidth-rw.x-1}function hmt(e,t,n,i,o,r,s){return A8(e,t,n,i,o,r),e.tileHeight-rw.y-1}var mmt=new re,ow=new h;function A8(e,t,n,i,o,r,s){if(XK)return;ZK(e,t,n,i,o,r);let a=ow,c=e.tilingScheme.tileXYToNativeRectangle(t,n,i,mmt);rw.x=e.tileWidth*(a.x-c.west)/c.width|0,rw.y=e.tileHeight*(c.north-a.y)/c.height|0,XK=!0}function pmt(e,t,n,i,o,r,s){return P.toDegrees(o)}function _mt(e,t,n,i,o,r,s){return P.toDegrees(r)}function gmt(e,t,n,i,o,r,s){return ZK(e,t,n,i,o,r),ow.x}function ymt(e,t,n,i,o,r,s){return ZK(e,t,n,i,o,r),ow.y}var xmt=new fe;function ZK(e,t,n,i,o,r,s){if(!KK){if(e.tilingScheme.projection instanceof Si)ow.x=P.toDegrees(o),ow.y=P.toDegrees(r);else{let a=xmt;a.longitude=o,a.latitude=r,e.tilingScheme.projection.project(a,ow)}KK=!0}}function bmt(e,t,n,i,o,r,s){return s}var za=N2;function ud(e){za.call(this,e)}ud._requestMetadata=async function(e,t,n,i){try{let o=await n.fetchXML();return ud._metadataSuccess(o,e,t,n,i)}catch(o){if(o instanceof Xh)return 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n=y(e.fileExtension,"png"),i=y(e.tileWidth,256),o=y(e.tileHeight,256),r=e.maximumLevel,s=l(e.tilingScheme)?e.tilingScheme:new es({ellipsoid:e.ellipsoid}),a=y(e.rectangle,s.rectangle);a=Vxe(a,s);let c=zxe(s,a,e.minimumLevel);return{url:t.getDerivedResource({url:`{z}/{x}/{reverseY}.${n}`}),tilingScheme:s,rectangle:a,tileWidth:i,tileHeight:o,minimumLevel:c,maximumLevel:r,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit}};var I0=ud;function Hxe(e){this.channel=e.channel,this.ellipsoid=e.ellipsoid,this.tilingScheme=void 0,this.version=void 0}Hxe.prototype.build=function(e){e._channel=this.channel,e._version=this.version,e._tilingScheme=this.tilingScheme};function Tmt(e,t){let n;try{n=JSON.parse(e)}catch{n=JSON.parse(e.replace(/([\[\{,])[\n\r ]*([A-Za-z0-9]+)[\n\r ]*:/g,'$1"$2":'))}let i;for(let o=0;o<n.layers.length;o++)if(n.layers[o].id===t.channel){i=n.layers[o];break}if(!l(i)){let o=`Could not find layer with channel (id) of ${t.channel}.`;throw new le(o)}if(!l(i.version)){let 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o=this._resource.getDerivedResource({url:"query",request:i,queryParameters:{request:this._requestType,channel:this._channel,version:this._version,x:e,y:t,z:n+1}});return ul.loadImage(this,o)};tu.prototype.pickFeatures=function(e,t,n,i,o){};tu._logoUrl=void 0;Object.defineProperties(tu,{logoUrl:{get:function(){return l(tu._logoUrl)||(tu._logoUrl=en("Assets/Images/google_earth_credit.png")),tu._logoUrl},set:function(e){tu._logoUrl=e}}});var B2=tu;var Emt=/\/$/,Gxe=new At('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function aw(e){e=y(e,y.EMPTY_OBJECT);let t=e.mapId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 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0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._getFeatureInfoUrl=y(e.getFeatureInfoUrl,e.url);let t=ve.createIfNeeded(e.url),n=ve.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(Fh.DefaultParameters,!0),n.setQueryParameters(Fh.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters(Yxe(e.parameters)),l(e.getFeatureInfoParameters)&&n.setQueryParameters(Yxe(e.getFeatureInfoParameters));let i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new qT({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return Xxe(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=y(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof wi?"EPSG:3857":"CRS:84");let 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Wi({ellipsoid:e.ellipsoid})),rectangle:e.rectangle,tileWidth:e.tileWidth,tileHeight:e.tileHeight,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,subdomains:e.subdomains,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit,getFeatureInfoFormats:y(e.getFeatureInfoFormats,Fh.DefaultGetFeatureInfoFormats),enablePickFeatures:e.enablePickFeatures})}function Xxe(e,t,n,i,o,r){let s=l(r)?r.data:void 0,a=e._tileProvider;return l(s)&&a._resource.setQueryParameters(s),a.requestImage(t,n,i,o)}function Imt(e,t,n,i,o,r,s){let a=l(s)?s.data:void 0,c=e._tileProvider;return l(a)&&c._pickFeaturesResource.setQueryParameters(a),c.pickFeatures(t,n,i,o,r)}Object.defineProperties(Fh.prototype,{url:{get:function(){return this._resource._url}},proxy:{get:function(){return this._resource.proxy}},layers:{get:function(){return this._layers}},tileWidth:{get:function(){return this._tileProvider.tileWidth}},tileHeight:{get:function(){return this._tileProvider.tileHeight}},maximumLevel:{get:function(){return this._tileProvider.maximumLevel}},minimumLevel:{get:function(){return this._tileProvider.minimumLevel}},tilingScheme:{get:function(){return this._tileProvider.tilingScheme}},rectangle:{get:function(){return this._tileProvider.rectangle}},tileDiscardPolicy:{get:function(){return this._tileProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._tileProvider.errorEvent}},credit:{get:function(){return this._tileProvider.credit}},hasAlphaChannel:{get:function(){return this._tileProvider.hasAlphaChannel}},enablePickFeatures:{get:function(){return this._tileProvider.enablePickFeatures},set:function(e){this._tileProvider.enablePickFeatures=e}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},getFeatureInfoUrl:{get:function(){return this._getFeatureInfoUrl}}});Fh.prototype.getTileCredits=function(e,t,n){return this._tileProvider.getTileCredits(e,t,n)};Fh.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Xxe(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};Fh.prototype.pickFeatures=function(e,t,n,i,o){let r=this._timeDynamicImagery,s=l(r)?r.currentInterval:void 0;return Imt(this,e,t,n,i,o,s)};Fh.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});Fh.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});Fh.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new WT("json","application/json")),Object.freeze(new WT("xml","text/xml")),Object.freeze(new WT("text","text/html"))]);function Yxe(e){let t={};for(let n in e)e.hasOwnProperty(n)&&(t[n.toLowerCase()]=e[n]);return t}var z2=Fh;var Pmt=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function H2(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=ve.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!l(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters(Pmt),this._useKvp=!0;else{let d={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(d),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=y(e.format,"image/jpeg"),this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new es({ellipsoid:e.ellipsoid}),this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._dimensions=e.dimensions;let s=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new qT({clock:e.clock,times:e.times,requestImageFunction:function(d,p,g,m,x){return Kxe(s,d,p,g,m,x)},reloadFunction:function(){l(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(re.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(re.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new me;let f=e.credit;this._credit=typeof f=="string"?new At(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function Kxe(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0,d,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},d=e._resource.getDerivedResource({request:o}),d.setTemplateValues(p),l(u)&&d.setTemplateValues(u),l(f)&&d.setTemplateValues(f);else{let g={};g.tilematrix=a,g.layer=e._layer,g.style=e._style,g.tilerow=n,g.tilecol=t,g.tilematrixset=e._tileMatrixSetID,g.format=e._format,l(u)&&(g=gt(g,u)),l(f)&&(g=gt(g,f)),p={s:c[(t+n+i)%c.length]},d=e._resource.getDerivedResource({queryParameters:g,request:o}),d.setTemplateValues(p)}return ul.loadImage(e,d)}Object.defineProperties(H2.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});H2.prototype.getTileCredits=function(e,t,n){};H2.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Kxe(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};H2.prototype.pickFeatures=function(e,t,n,i,o){};var G2=H2;var Rmt={ARCGIS_MAPSERVER:ng.fromUrl,BING:async(e,t)=>i2.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,B2.fromUrl(e,n,t)},MAPBOX:(e,t)=>new k2({url:e,...t}),SINGLE_TILE:U2.fromUrl,TMS:I0.fromUrl,URL_TEMPLATE:(e,t)=>new za({url:e,...t}),WMS:(e,t)=>new z2({url:e,...t}),WMTS:(e,t)=>new G2({url:e,...t})};function tp(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new me}Object.defineProperties(tp.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});tp.fromAssetId=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=gu._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=tp._endpointCache[i];l(o)||(o=n.fetchJson(),tp._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new le(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!l(a))s=await I0.fromUrl(new gu(r,n));else{let u=Rmt[a];if(!l(u))throw new le(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},d=f.url;delete f.url,s=await u(d,f)}let c=new tp(t);return s.errorEvent.addEventListener(function(u){u.provider=c,c._errorEvent.raiseEvent(u)}),c._tileCredits=gu.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};tp.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};tp.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};tp.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};tp._endpointCache={};var sg=tp;var Omt={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},ag=Object.freeze(Omt);function Mmt(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.style,ag.AERIAL);return sg.fromAssetId(t)}var cg=Mmt;function cw(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=si.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}cw.createPlaceholder=function(e){let t=new cw(e,0,0,0);return t.addReference(),t.state=si.PLACEHOLDER,t};cw.prototype.addReference=function(){++this.referenceCount};cw.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),ue(this),0):this.referenceCount};cw.prototype.processStateMachine=function(e,t,n){this.state===si.UNLOADED&&!n&&(this.state=si.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===si.RECEIVED&&(this.state=si.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===si.READY&&t&&!this.texture;(this.state===si.TEXTURE_LOADED||i)&&(this.state=si.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var lw=cw;function QK(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}QK.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};QK.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===si.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==si.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==si.FAILED&&r.state!==si.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===si.FAILED||i.state===si.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var uw=QK;function bi(e,t){this._imageryProvider=e,this._readyEvent=new me,this._errorEvent=new me,t=y(t,y.EMPTY_OBJECT),e=y(e,y.EMPTY_OBJECT),this.alpha=y(t.alpha,y(e._defaultAlpha,1)),this.nightAlpha=y(t.nightAlpha,y(e._defaultNightAlpha,1)),this.dayAlpha=y(t.dayAlpha,y(e._defaultDayAlpha,1)),this.brightness=y(t.brightness,y(e._defaultBrightness,bi.DEFAULT_BRIGHTNESS)),this.contrast=y(t.contrast,y(e._defaultContrast,bi.DEFAULT_CONTRAST)),this.hue=y(t.hue,y(e._defaultHue,bi.DEFAULT_HUE)),this.saturation=y(t.saturation,y(e._defaultSaturation,bi.DEFAULT_SATURATION)),this.gamma=y(t.gamma,y(e._defaultGamma,bi.DEFAULT_GAMMA)),this.splitDirection=y(t.splitDirection,bi.DEFAULT_SPLIT),this.minificationFilter=y(t.minificationFilter,y(e._defaultMinificationFilter,bi.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=y(t.magnificationFilter,y(e._defaultMagnificationFilter,bi.DEFAULT_MAGNIFICATION_FILTER)),this.show=y(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=y(t.rectangle,re.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new uw(lw.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=y(t.colorToAlphaThreshold,bi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD)}Object.defineProperties(bi.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return l(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});bi.DEFAULT_BRIGHTNESS=1;bi.DEFAULT_CONTRAST=1;bi.DEFAULT_HUE=0;bi.DEFAULT_SATURATION=1;bi.DEFAULT_GAMMA=1;bi.DEFAULT_SPLIT=Ir.NONE;bi.DEFAULT_MINIFICATION_FILTER=Kt.LINEAR;bi.DEFAULT_MAGNIFICATION_FILTER=ui.LINEAR;bi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;bi.fromProviderAsync=function(e,t){let n=new bi(void 0,t);return kmt(n,Promise.resolve(e)),n};bi.fromWorldImagery=function(e){return e=y(e,y.EMPTY_OBJECT),bi.fromProviderAsync(cg({style:e.style}),e)};bi.prototype.isBaseLayer=function(){return this._isBaseLayer};bi.prototype.isDestroyed=function(){return!1};bi.prototype.destroy=function(){return ue(this)};var Qxe=new re,Zxe=new re,JK=new re,Jxe=new re;bi.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return re.intersection(e.rectangle,t)};bi.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!l(t)||l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;l(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof wi&&e.rectangle.north<wi.MaximumLatitude&&e.rectangle.south>-wi.MaximumLatitude,s=re.intersection(o.rectangle,this._rectangle,Qxe),a=re.intersection(e.rectangle,s,Zxe);if(!l(a)){if(!this.isBaseLayer())return!1;let w=s,D=e.rectangle;a=Zxe,D.south>=w.north?a.north=a.south=w.north:D.north<=w.south?a.north=a.south=w.south:(a.south=Math.max(D.south,w.south),a.north=Math.min(D.north,w.north)),D.west>=w.east?a.west=a.east=w.east:D.east<=w.west?a.west=a.east=w.west:(a.west=Math.max(D.west,w.west),a.east=Math.min(D.east,w.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),d=Fmt(this,f,c);d=Math.max(0,d);let p=o.maximumLevel;if(d>p&&(d=p),l(o.minimumLevel)){let w=o.minimumLevel;d<w&&(d=w)}let g=o.tilingScheme,m=g.positionToTileXY(re.northwest(a),d),x=g.positionToTileXY(re.southeast(a),d),b=e.rectangle.width/512,T=e.rectangle.height/512,C=g.tileXYToRectangle(m.x,m.y,d);Math.abs(C.south-e.rectangle.north)<T&&m.y<x.y&&++m.y,Math.abs(C.east-e.rectangle.west)<b&&m.x<x.x&&++m.x;let A=g.tileXYToRectangle(x.x,x.y,d);Math.abs(A.north-e.rectangle.south)<T&&x.y>m.y&&--x.y,Math.abs(A.west-e.rectangle.east)<b&&x.x>m.x&&--x.x;let S=re.clone(e.rectangle,Jxe),v=g.tileXYToRectangle(m.x,m.y,d),I=re.intersection(v,s,JK),O;r?(g.rectangleToNativeRectangle(S,S),g.rectangleToNativeRectangle(v,v),g.rectangleToNativeRectangle(I,I),g.rectangleToNativeRectangle(s,s),O=g.tileXYToNativeRectangle.bind(g),b=S.width/512,T=S.height/512):O=g.tileXYToRectangle.bind(g);let R,L=0,N=1,_;!this.isBaseLayer()&&Math.abs(I.west-S.west)>=b&&(L=Math.min(1,(I.west-S.west)/S.width)),!this.isBaseLayer()&&Math.abs(I.north-S.north)>=T&&(N=Math.max(0,(I.north-S.south)/S.height));let E=N;for(let w=m.x;w<=x.x;w++)if(R=L,v=O(w,m.y,d),I=re.simpleIntersection(v,s,JK),!!l(I)){L=Math.min(1,(I.east-S.west)/S.width),w===x.x&&(this.isBaseLayer()||Math.abs(I.east-S.east)<b)&&(L=1),N=E;for(let D=m.y;D<=x.y;D++){if(_=N,v=O(w,D,d),I=re.simpleIntersection(v,s,JK),!l(I))continue;N=Math.max(0,(I.south-S.south)/S.height),D===x.y&&(this.isBaseLayer()||Math.abs(I.south-S.south)<T)&&(N=0);let M=new oe(R,N,L,_),B=this.getImageryFromCache(w,D,d);i.imagery.splice(n,0,new uw(B,M,r)),++n}}return!0};bi.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,Qxe),i=c.rectangleToNativeRectangle(i,Jxe)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};bi.prototype._requestImagery=function(e){let t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=si.RECEIVED,e.request=void 0,vo.reportSuccess(n._requestImageError)}function o(s){if(e.request.state===Zn.CANCELLED){e.state=si.UNLOADED,e.request=void 0;return}e.state=si.FAILED,e.request=void 0;let a=`Failed to obtain image tile X: ${e.x} Y: ${e.y} Level: ${e.level}.`;n._requestImageError=vo.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r()}function r(){let s=new Xo({throttle:!1,throttleByServer:!0,type:ss.IMAGERY});e.request=s,e.state=si.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=si.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),a.then(function(c){i(c)}).catch(function(c){o(c)})}r()};bi.prototype._createTextureWebGL=function(e,t){let n=new Zt({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new Ot({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Ot({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?nt.RGBA:nt.RGB,sampler:n})};bi.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=si.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=si.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof wi?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=si.TEXTURE_LOADED};function $xe(e,t,n){return`${e}:${t}:${n}`}bi.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===Kt.LINEAR&&i===ui.LINEAR&&!nt.isCompressedFormat(t.pixelFormat)&&P.isPowerOfTwo(t.width)&&P.isPowerOfTwo(t.height)){n=Kt.LINEAR_MIPMAP_LINEAR;let r=Bt.maximumTextureFilterAnisotropy,s=Math.min(r,y(this._maximumAnisotropy,r)),a=$xe(n,i,s),c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new Zt({wrapS:Tn.CLAMP_TO_EDGE,wrapT:Tn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(em.NICEST),t.sampler=u}else{let r=$xe(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new Zt({wrapS:Tn.CLAMP_TO_EDGE,wrapT:Tn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};bi.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=y(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof Si)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new xd({persists:!0,owner:this,preExecute:function(c){Nmt(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=si.READY,t.releaseReference()},canceled:function(){t.state=si.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=si.READY};bi.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};bi.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};bi.prototype.getImageryFromCache=function(e,t,n,i){let o=ebe(e,t,n),r=this._imageryCache[o];return l(r)||(r=new lw(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};bi.prototype.removeImageryFromCache=function(e){let t=ebe(e.x,e.y,e.level);delete this._imageryCache[t]};function ebe(e,t,n){return JSON.stringify([e,t,n])}var E8={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new z,texture:void 0},Lmt=Vt.supportsTypedArrays()?new Float32Array(2*64):void 0;function Nmt(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),T=0;for(let I=0;I<64;++I){let O=I/63;b[T++]=0,b[T++]=O,b[T++]=1,b[T++]=O}let C={position:0,webMercatorT:1},A=Jr.getRegularGridIndices(2,64),S=pt.createIndexBuffer({context:t,typedArray:A,usage:Be.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});o.vertexArray=new fi({context:t,attributes:[{index:C.position,vertexBuffer:pt.createVertexBuffer({context:t,typedArray:b,usage:Be.STATIC_DRAW}),componentsPerAttribute:2},{index:C.webMercatorT,vertexBuffer:pt.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:Be.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:S});let v=new Ge({sources:[GF]});o.shaderProgram=nn.fromCache({context:t,vertexShaderSource:v,fragmentShaderSource:HF,attributeLocations:C}),o.sampler=new Zt({wrapS:Tn.CLAMP_TO_EDGE,wrapT:Tn.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:ui.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;E8.textureDimensions.x=r,E8.textureDimensions.y=s,E8.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),d=new Ot({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});P.isPowerOfTwo(r)&&P.isPowerOfTwo(s)&&d.generateMipmap(em.NICEST);let p=i.south,g=i.north,m=Lmt,x=0;for(let b=0;b<64;++b){let T=b/63,C=P.lerp(p,g,T);a=Math.sin(C);let S=(.5*Math.log((1+a)/(1-a))-c)*f;m[x++]=S,m[x++]=S}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=d,e.uniformMap=E8,e.vertexArray=o.vertexArray}function Fmt(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof Si?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function Bmt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function kmt(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){Bmt(e._errorEvent,i)}}var pa=bi;var tbe={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=tbe.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},Yn=tbe;function dw(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}dw.prototype.update=function(e,t,n){this.changedThisFrame&&(cbe(e,t,this.tile,n),this.changedThisFrame=!1)};dw.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};dw.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):ld._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var Umt=new uy;dw.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=Umt;a.clear();for(let u=0;u<t.length;++u){let f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){let u=c.findTileToWest(r),f=c.findTileToSouth(r),d=c.findTileToEast(r),p=c.findTileToNorth(r);Ps(e,n,c,u,s,_n.EAST,!1,a,i),Ps(e,n,c,f,s,_n.NORTH,!1,a,i),Ps(e,n,c,d,s,_n.WEST,!1,a,i),Ps(e,n,c,p,s,_n.SOUTH,!1,a,i);let g=u.findTileToNorth(r),m=u.findTileToSouth(r),x=d.findTileToNorth(r),b=d.findTileToSouth(r);Ps(e,n,c,g,s,_n.SOUTHEAST,!1,a,i),Ps(e,n,c,x,s,_n.SOUTHWEST,!1,a,i),Ps(e,n,c,m,s,_n.NORTHEAST,!1,a,i),Ps(e,n,c,b,s,_n.NORTHWEST,!1,a,i),c=a.dequeue()}};function Ps(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||Yn.wasKicked(u._lastSelectionResult)||Yn.originalResult(u._lastSelectionResult)===Yn.CULLED);){if(s)return;let f=u.parent;if(r>=_n.NORTHWEST&&f!==void 0)switch(r){case _n.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case _n.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case _n.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case _n.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===Yn.RENDERED){if(l(u.data.vertexArray))return;Vmt(e,t,n,u,r,o,a,c);return}if(Yn.originalResult(i._lastSelectionResult)!==Yn.CULLED)switch(r){case _n.WEST:Ps(e,t,n,i.northwestChild,o,r,!0,a,c),Ps(e,t,n,i.southwestChild,o,r,!0,a,c);break;case _n.EAST:Ps(e,t,n,i.southeastChild,o,r,!0,a,c),Ps(e,t,n,i.northeastChild,o,r,!0,a,c);break;case _n.SOUTH:Ps(e,t,n,i.southwestChild,o,r,!0,a,c),Ps(e,t,n,i.southeastChild,o,r,!0,a,c);break;case _n.NORTH:Ps(e,t,n,i.northeastChild,o,r,!0,a,c),Ps(e,t,n,i.northwestChild,o,r,!0,a,c);break;case _n.NORTHWEST:Ps(e,t,n,i.northwestChild,o,r,!0,a,c);break;case _n.NORTHEAST:Ps(e,t,n,i.northeastChild,o,r,!0,a,c);break;case _n.SOUTHWEST:Ps(e,t,n,i.southwestChild,o,r,!0,a,c);break;case _n.SOUTHEAST:Ps(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new he("Invalid edge")}}}function Vmt(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new dw(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),zmt(e,t,n,i,o,a)}function zmt(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(cbe(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case _n.WEST:u=s.westMeshes,f=s.westTiles;break;case _n.SOUTH:u=s.southMeshes,f=s.southTiles;break;case _n.EAST:u=s.eastMeshes,f=s.eastTiles;break;case _n.NORTH:u=s.northMeshes,f=s.northTiles;break;case _n.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case _n.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case _n.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case _n.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let d,p,g,m,x=n.rectangle,b,T=i.rectangle;switch(o){case _n.WEST:for(b=(T.north-T.south)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.greaterThan(x.north,m.south,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.south,m.north,b));++p);break;case _n.SOUTH:for(b=(T.east-T.west)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.lessThan(x.west,m.east,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.east,m.west,b));++p);break;case _n.EAST:for(b=(T.north-T.south)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.lessThan(x.south,m.north,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.north,m.south,b));++p);break;case _n.NORTH:for(b=(T.east-T.west)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.greaterThan(x.east,m.west,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.west,m.east,b));++p);break}p-d===1?(s.changedThisFrame=s.changedThisFrame||u[d]!==a,u[d]=a,f[d]=n):(s.changedThisFrame=!0,u.splice(d,p-d,a),f.splice(d,p-d,n))}var YT=new fe,Hmt=new fe,fw=new h,iZ=new h,eZ=new z,tZ=new z,Qu=new z;function R8(){this.height=0,this.encodedNormal=new z}function S8(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{let d=e.tile.data.tileBoundingRegion,p=0,g=0;l(d)&&(p=d.minimumHeight,g=d.maximumHeight),u=(p+g)*.5}return lbe(e,t,n,i,u,c),c}var Gmt={minimumHeight:0,maximumHeight:0},Wmt=new h,nbe=new R8,ibe=new R8,obe=new R8,rbe=new R8,jmt=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,qmt={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function cbe(e,t,n,i){ld.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid,d=v8(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,obe),p=v8(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,nbe),g=v8(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,ibe),m=v8(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,rbe);d=S8(r,f,0,1,d,p,m,g,obe),p=S8(r,f,0,0,p,d,g,m,nbe),g=S8(r,f,1,1,g,p,m,d,ibe),m=S8(r,f,1,1,m,g,d,p,rbe);let x=p.height,b=g.height,T=d.height,C=m.height,A=Math.min(x,b,T,C),S=Math.max(x,b,T,C),v=(A+S)*.5,I,O,R=e.getLevelMaximumGeometricError(n.level),L=f.maximumRadius-R,N=Math.acos(L/f.maximumRadius)*4;if(N*=1.5,s.width>N&&S-A<=R){let w=new Ua({width:9,height:9,buffer:jmt,structure:{heightOffset:S}}),D=qmt;D.tilingScheme=n.tilingScheme,D.x=n.x,D.y=n.y,D.level=n.level,D.exaggeration=a,D.exaggerationRelativeHeight=c,r.mesh=w._createMeshSync(D)}else{let w=u,D=re.center(s,Hmt);D.height=v;let M=f.cartographicToCartesian(D,Wmt),B=new Ec(M,void 0,void 0,void 0,void 0,!0,!0,w,a,c),V=5,U;for(U=r.westMeshes,I=0,O=U.length;I<O;++I)V+=U[I].eastIndicesNorthToSouth.length;for(U=r.southMeshes,I=0,O=U.length;I<O;++I)V+=U[I].northIndicesWestToEast.length;for(U=r.eastMeshes,I=0,O=U.length;I<O;++I)V+=U[I].westIndicesSouthToNorth.length;for(U=r.northMeshes,I=0,O=U.length;I<O;++I)V+=U[I].southIndicesEastToWest.length;let G=Gmt;G.minimumHeight=A,G.maximumHeight=S;let k=B.stride,Y=new Float32Array(V*k),W=0,$=W;W=w8(f,s,B,Y,W,0,1,d.height,d.encodedNormal,1,G),W=I8(r,f,B,Y,W,r.westTiles,r.westMeshes,_n.EAST,G);let j=W;W=w8(f,s,B,Y,W,0,0,p.height,p.encodedNormal,0,G),W=I8(r,f,B,Y,W,r.southTiles,r.southMeshes,_n.NORTH,G);let K=W;W=w8(f,s,B,Y,W,1,0,g.height,g.encodedNormal,0,G),W=I8(r,f,B,Y,W,r.eastTiles,r.eastMeshes,_n.WEST,G);let J=W;W=w8(f,s,B,Y,W,1,1,m.height,m.encodedNormal,1,G),W=I8(r,f,B,Y,W,r.northTiles,r.northMeshes,_n.SOUTH,G),A=G.minimumHeight,S=G.maximumHeight;let de=Sn.fromRectangle(s,A,S,n.tilingScheme.ellipsoid),ye=wi.geodeticLatitudeToMercatorAngle(s.south),se=1/(wi.geodeticLatitudeToMercatorAngle(s.north)-ye),pe=(wi.geodeticLatitudeToMercatorAngle(D.latitude)-ye)*se,be=f.geodeticSurfaceNormalCartographic(YT,iZ),De=Mn.octEncode(be,eZ),Ae=W;B.encode(Y,W*k,de.center,z.fromElements(.5,.5,Qu),v,De,pe,be),++W;let ke=W,Ve=ke<256?1:2,et=(ke-1)*3,Et=et*Ve,mt=(Y.length-ke*k)*Float32Array.BYTES_PER_ELEMENT,Fe;if(mt>=Et){let Te=ke*k*Float32Array.BYTES_PER_ELEMENT;Fe=ke<256?new Uint8Array(Y.buffer,Te,et):new Uint16Array(Y.buffer,Te,et)}else Fe=ke<256?new Uint8Array(et):new Uint16Array(et);Y=new Float32Array(Y.buffer,0,ke*k);let qt=0;for(I=0;I<ke-2;++I)Fe[qt++]=Ae,Fe[qt++]=I,Fe[qt++]=I+1;Fe[qt++]=Ae,Fe[qt++]=I,Fe[qt++]=0;let bt=[];for(I=j;I>=$;--I)bt.push(I);let lt=[];for(I=K;I>=j;--I)lt.push(I);let Jt=[];for(I=J;I>=K;--I)Jt.push(I);let Ce=[];for(Ce.push(0),I=Ae-1;I>=J;--I)Ce.push(I);r.mesh=new rd(B.center,Y,Fe,et,ke,A,S,ae.fromOrientedBoundingBox(de),Jmt(e,de.center,s,A,S),B.stride,de,B,bt,lt,Jt,Ce)}let _=t.context;r._destroyVertexArray(i),r.vertexArray=ld._createVertexArrayForMesh(_,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let E=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let w=o._findAncestorTileWithTerrainData(n);l(w)&&l(w.data.waterMaskTexture)&&(r.waterMaskTexture=w.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,w,r.waterMaskTranslationAndScale))}l(E)&&(--E.referenceCount,E.referenceCount===0&&E.destroy())}function w8(e,t,n,i,o,r,s,a,c,u,f){let d=YT;d.longitude=P.lerp(t.west,t.east,r),d.latitude=P.lerp(t.south,t.north,s),d.height=a;let p=e.cartographicToCartesian(d,fw),g;n.hasGeodeticSurfaceNormals&&(g=e.geodeticSurfaceNormal(p,iZ));let m=tZ;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,u,g),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var P8=new re;function W2(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=re.clone(e.rectangle,P8),o.west-=P.TWO_PI,o.east-=P.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=re.clone(e.rectangle,P8),o.west+=P.TWO_PI,o.east+=P.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,d=(r.north-o.south)/u,p=(n.x-a)/(c-a),g=(n.y-f)/(d-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(g)<Math.EPSILON5?g=0:Math.abs(g-1)<Math.EPSILON5&&(g=1),i.x=p,i.y=g,i}var Ymt=new z;function nZ(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var Xmt=new z,Kmt=new h;function Zmt(e,t,n,i,o,r,s,a,c,u){let f=i.encoding,d=i.vertices,p=W2(t,n,f.decodeTextureCoordinates(d,o,Qu),Qu),g=W2(t,n,f.decodeTextureCoordinates(d,r,tZ),tZ),m;c?m=(s-p.x)/(g.x-p.x):m=(a-p.y)/(g.y-p.y);let x=f.decodeHeight(d,o),b=f.decodeHeight(d,r),T=n.rectangle;YT.longitude=P.lerp(T.west,T.east,s),YT.latitude=P.lerp(T.south,T.north,a),u.height=YT.height=P.lerp(x,b,m);let C;if(f.hasVertexNormals){let A=f.getOctEncodedNormal(d,o,Ymt),S=f.getOctEncodedNormal(d,r,Xmt),v=Mn.octDecode(A.x,A.y,fw),I=Mn.octDecode(S.x,S.y,Kmt);C=h.lerp(v,I,m,fw),h.normalize(C,C),Mn.octEncode(C,u.encodedNormal)}else C=e.geodeticSurfaceNormalCartographic(YT,fw),Mn.octEncode(C,u.encodedNormal)}function lbe(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(YT,fw);Mn.octEncode(s,r.encodedNormal)}function v8(e,t,n,i,o,r,s,a,c,u,f){if(abe(e,t,a,s,!1,n,i,f)||abe(e,t,u,c,!0,n,i,f))return f;let p;if(oZ(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],nZ(r,p,n,i,f),f;let g;if(n===0?i===0?g=D8(e.westMeshes,e.westTiles,_n.EAST,e.southMeshes,e.southTiles,_n.NORTH,n,i):g=D8(e.northMeshes,e.northTiles,_n.SOUTH,e.westMeshes,e.westTiles,_n.EAST,n,i):i===0?g=D8(e.southMeshes,e.southTiles,_n.NORTH,e.eastMeshes,e.eastTiles,_n.WEST,n,i):g=D8(e.eastMeshes,e.eastTiles,_n.WEST,e.northMeshes,e.northTiles,_n.SOUTH,n,i),l(g))return lbe(e,t,n,i,g,f),f}function D8(e,t,n,i,o,r,s,a){let c=sbe(e,t,!1,n,s,a),u=sbe(i,o,!0,r,s,a);return l(c)&&l(u)?(c+u)*.5:l(c)?c:u}function I8(e,t,n,i,o,r,s,a,c){for(let u=0;u<r.length;++u)o=$mt(e,t,n,i,o,r[u],s[u],a,c);return o}function $mt(e,t,n,i,o,r,s,a,c){let u=r.rectangle;a===_n.EAST&&e.tile.x===0?(u=re.clone(r.rectangle,P8),u.west-=P.TWO_PI,u.east-=P.TWO_PI):a===_n.WEST&&r.x===0&&(u=re.clone(r.rectangle,P8),u.west+=P.TWO_PI,u.east+=P.TWO_PI);let f=e.tile.rectangle,d,p;o>0&&(n.decodeTextureCoordinates(i,o-1,Qu),d=Qu.x,p=Qu.y);let g,m;switch(a){case _n.WEST:g=s.westIndicesSouthToNorth,m=!1;break;case _n.NORTH:g=s.northIndicesWestToEast,m=!0;break;case _n.EAST:g=s.eastIndicesNorthToSouth,m=!1;break;case _n.SOUTH:g=s.southIndicesEastToWest,m=!0;break}let x=r,b=e.tile,T=s.encoding,C=s.vertices,A=n.stride,S,v;T.hasWebMercatorT&&(S=wi.geodeticLatitudeToMercatorAngle(f.south),v=1/(wi.geodeticLatitudeToMercatorAngle(f.north)-S));for(let I=0;I<g.length;++I){let O=g[I],R=T.decodeTextureCoordinates(C,O,Qu);W2(x,b,R,R);let L=R.x,N=R.y,_=m?L:N;if(_<0||_>1||Math.abs(L-d)<P.EPSILON5&&Math.abs(N-p)<P.EPSILON5)continue;let E=Math.abs(L)<P.EPSILON5||Math.abs(L-1)<P.EPSILON5,w=Math.abs(N)<P.EPSILON5||Math.abs(N-1)<P.EPSILON5;if(E&&w)continue;let D=T.decodePosition(C,O,fw),M=T.decodeHeight(C,O),B;T.hasVertexNormals?B=T.getOctEncodedNormal(C,O,eZ):(B=eZ,B.x=0,B.y=0);let V=N;if(T.hasWebMercatorT){let G=P.lerp(f.south,f.north,N);V=(wi.geodeticLatitudeToMercatorAngle(G)-S)*v}let U;n.hasGeodeticSurfaceNormals&&(U=t.geodeticSurfaceNormal(D,iZ)),n.encode(i,o*A,D,R,M,B,V,U),c.minimumHeight=Math.min(c.minimumHeight,M),c.maximumHeight=Math.max(c.maximumHeight,M),++o}return o}function sbe(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let u=s;u!==a;u+=c){let f=e[u],d=t[u];if(!oZ(d,f))continue;let p;switch(i){case _n.WEST:p=f.westIndicesSouthToNorth;break;case _n.SOUTH:p=f.southIndicesEastToWest;break;case _n.EAST:p=f.eastIndicesNorthToSouth;break;case _n.NORTH:p=f.northIndicesWestToEast;break}let g=p[n?0:p.length-1];if(l(g))return f.encoding.decodeHeight(f.vertices,g)}}function oZ(e,t){return l(t)&&(!l(e.data.fill)||!e.data.fill.changedThisFrame)}function abe(e,t,n,i,o,r,s,a){let c,u,f,d,p,g=i[o?0:n.length-1],m=n[o?0:n.length-1];if(oZ(g,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,u=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,u=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,u=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,u=o,f=!o),c.length>0)){d=o?0:c.length-1,p=c[d],m.encoding.decodeTextureCoordinates(m.vertices,p,Qu);let x=W2(g,e.tile,Qu,Qu);if(x.x===r&&x.y===s)return nZ(m,p,r,s,a),!0;if(d=Io(c,u?r:s,function(b,T){m.encoding.decodeTextureCoordinates(m.vertices,b,Qu);let C=W2(g,e.tile,Qu,Qu);return f?u?C.x-r:C.y-s:u?r-C.x:s-C.y}),d<0){if(d=~d,d>0&&d<c.length)return Zmt(t,g,e.tile,m,c[d-1],c[d],r,s,u,a),!0}else return nZ(m,c[d],r,s,a),!0}return!1}var Qmt=[new h,new h,new h,new h];function Jmt(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=Qmt;return h.fromRadians(n.west,n.south,o,a,c[0]),h.fromRadians(n.east,n.south,o,a,c[1]),h.fromRadians(n.west,n.north,o,a,c[2]),h.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var hw=dw;function rr(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.showWaterEffect=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=yn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new me,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener(rr.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener(rr.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener(rr.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener(rr.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new me,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new H(0,0,.5,1),this._clippingPlanes=void 0,this._clippingPolygons=void 0,this.cartographicLimitRectangle=re.clone(re.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0}Object.defineProperties(rr.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(l(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){us.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){qd.setOwner(e,this,"_clippingPolygons")}}});function ept(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}rr.prototype.update=function(e){this._imageryLayers._update()};function tpt(e,t){let n=t.creditDisplay,i=e._terrainProvider;l(i)&&l(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&l(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}rr.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(ept)})),tpt(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)ld._freeVertexArray(t[i]);t.length=0};rr.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let o=0,r=t.length;o<r;++o){let s=t[o];l(s)&&(s.length=0)}let n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e);let i=this._clippingPolygons;l(i)&&i.enabled&&(i.update(e),i.queueCommands(e)),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};rr.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:oc.LESS}}),this._blendRenderState=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:oc.LESS_OR_EQUAL},blending:un.ALPHA_BLEND});let s=He(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Ue.fromCache(s),s=He(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Ue.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&hw.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){let d=c[u],p=d.data.tileBoundingRegion;Spt(this,d,e),e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function mbe(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}rr.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)mbe(t[n],e)};rr.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};rr.prototype.getLevelMaximumGeometricError=function(e){return l(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};rr.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===Yn.CULLED_BUT_NEEDED,o=n.terrainState),ld.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==dr.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,ld.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var npt=new ae,pbe=new re,ipt=new re,opt=new fe;function M8(e,t){if(t.west<t.east)return t;let n=re.clone(t,ipt);return re.center(e,opt).longitude>0?n.east=P.PI:n.west=-P.PI,n}function _be(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;if(l(n)&&n.enabled)return!0;let i=e._clippingPolygons;return!!(l(i)&&i.enabled||!re.equals(e.cartographicLimitRectangle,re.MAX_VALUE))}rr.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=_be(this,t);if(t.fog.enabled&&!o&&P.fog(i,t.fog.density)>=1)return dr.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return dr.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let u=M8(e.rectangle,this.cartographicLimitRectangle),f=re.simpleIntersection(u,e.rectangle,pbe);if(!l(f))return dr.NONE;if(re.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==ne.SCENE3D&&(c=npt,ae.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),h.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===ne.MORPHING&&l(r.renderedMesh)&&(c=ae.union(s.boundingSphere,c,c))),!l(c))return dr.PARTIAL;let d=this._clippingPlanes;if(l(d)&&d.enabled){let b=d.computeIntersectionWithBoundingVolume(c);if(e.isClipped=b!==Wt.INSIDE,b===Wt.OUTSIDE)return dr.NONE}let p=this._clippingPolygons;if(l(p)&&p.enabled){let b=p.computeIntersectionWithBoundingVolume(s);e.isClipped=b!==Wt.OUTSIDE}let g,m=a.computeVisibility(c);if(m===Wt.OUTSIDE?g=dr.NONE:m===Wt.INTERSECTING?g=dr.PARTIAL:m===Wt.INSIDE&&(g=dr.FULL),g===dr.NONE)return g;let x=t.mode===ne.SCENE3D&&t.camera.frustum instanceof on;if(t.mode===ne.SCENE3D&&!x&&l(n)&&!o){let b=r.occludeePointInScaledSpace;return!l(b)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(b,s.minimumHeight)?g:dr.NONE}return g};rr.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var rpt=[],spt=[];rr.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=rpt;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===lo.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){let d=s[a],p=d.loadingImagery,g=!l(p)||p.state===si.FAILED||p.state===si.INVALID,m=(d.loadingImagery||d.readyImagery).imageryLayer._layerIndex;i[m]=g&&i[m]}let u=this.quadtree._lastSelectionFrameNumber,f=spt;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let d=f.pop(),p=d._lastSelectionResultFrame===u?d._lastSelectionResult:Yn.NONE;if(p===Yn.RENDERED){let g=d.data;if(!l(g))continue;if(!o&&d.data.terrainState===lo.READY)return!1;let m=d.data.imagery;for(a=0,c=m.length;a<c;++a){let x=m[a],b=x.loadingImagery,T=!l(b)||b.state===si.FAILED||b.state===si.INVALID,C=(x.loadingImagery||x.readyImagery).imageryLayer._layerIndex;if(T&&!i[C])return!1}}else p===Yn.REFINED&&f.push(d.southwestChild,d.southeastChild,d.northwestChild,d.northeastChild)}return!0};var apt=new h;rr.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=h.subtract(i.center,o,apt),a=h.magnitude(s);return a<P.EPSILON5?0:(h.divideByScalar(s,a,s),(1-h.dot(s,r))*e._distance)};var ube=new F,O8=new F,cpt=new oe,lpt=new oe,upt=new oe,fpt=new h,fbe=new h,dpt=new h,hpt=new h;rr.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var mpt=[new h,new h,new h,new h];function dbe(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=mpt;return h.fromRadians(n.west,n.south,o,a,c[0]),h.fromRadians(n.east,n.south,o,a,c[1]),h.fromRadians(n.west,n.north,o,a,c[2]),h.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}rr.prototype.computeDistanceToTile=function(e,t){ppt(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function ppt(e,t,n){let i=e.data;i===void 0&&(i=e.data=new ld);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new Hf({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,u=e,f=i.mesh,d=i.terrainData;if(f!==void 0&&f.minimumHeight!==void 0&&f.maximumHeight!==void 0)r.minimumHeight=f.minimumHeight,r.maximumHeight=f.maximumHeight,c=!0;else if(d!==void 0&&d._minimumHeight!==void 0&&d._maximumHeight!==void 0)r.minimumHeight=d._minimumHeight,r.maximumHeight=d._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let p=e.parent;for(;p!==void 0;){let g=p.data;if(g!==void 0){let m=g.mesh,x=g.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0){r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight;break}else if(x!==void 0&&x._minimumHeight!==void 0&&x._maximumHeight!==void 0){r.minimumHeight=x._minimumHeight,r.maximumHeight=x._maximumHeight;break}}p=p.parent}u=p}if(u!==void 0){let p=n.verticalExaggeration,g=n.verticalExaggerationRelativeHeight;if(p!==1&&(c=!1,r.minimumHeight=yr.getHeight(r.minimumHeight,p,g),r.maximumHeight=yr.getHeight(r.maximumHeight,p,g)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=Sn.clone(f.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=ae.clone(f.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=h.clone(f.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=dbe(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let x=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||x)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=dbe(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}rr.prototype.isDestroyed=function(){return!1};rr.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),ue(this)};function _pt(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,u;for(u=0;u<c;++u)if(o=a[u],r=y(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=u;break}if(s!==-1){let f=s+e;if(o=a[f],r=l(o)?y(o.readyImagery,o.loadingImagery):void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}rr.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,u=c.length,f=-1,d=0;for(a=0;a<u;++a){let g=c[a];if(y(g.readyImagery,g.loadingImagery).imageryLayer===e)f===-1&&(f=a),++d;else if(f!==-1)break}if(f===-1)return;let p=f+d;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=_pt(d,e,n),s.state=$s.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=$s.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==Yn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};rr.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};rr.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};rr.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var gpt=new F,ypt=new F;function hbe(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=F.multiplyByPoint(i,this.properties.rtc,fbe);return F.setTranslation(i,o,ube),ube},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=F.multiplyByPoint(i,this.properties.rtc,fbe);return F.setTranslation(i,r,O8),F.multiply(o,O8,O8),O8},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=l(i)?F.multiply(e.context.uniformState.view,i.modelMatrix,gpt):F.IDENTITY;return F.inverseTranspose(o,ypt)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_clippingDistance:function(){let i=t._clippingPolygons.clippingTexture;return l(i)?i:e.context.defaultTexture},u_clippingExtents:function(){let i=t._clippingPolygons.extentsTexture;return l(i)?i:e.context.defaultTexture},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new H(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new z(65e5,9e6),nightFadeDistance:new z(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new h(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new h(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new h,center3D:void 0,rtc:new h,modifiedModelView:new F,tileRectangle:new oe,verticalExaggerationAndRelativeHeight:new z(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new z,southMercatorYAndOneOverHeight:new z,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new z,scaleAndBias:new F,clippingPlanesEdgeColor:H.clone(H.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:H.clone(H.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0}};return l(t.materialUniformMap)?gt(n,t.materialUniformMap):n}function xpt(e,t,n){let i=n.data,o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=bpt(e,r,o),i.wireframeVertexArray.mesh=o}}function bpt(e,t,n){let o={indices:n.indices,primitiveType:Me.TRIANGLES};Nn.toWireframe(o);let r=o.indices,s=pt.createIndexBuffer({context:e,typedArray:r,usage:Be.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new fi({context:e,attributes:t._attributes,indexBuffer:s})}var gbe,ybe,L8;(function(){let e=new Tt({geometry:vd.fromDimensions({dimensions:new h(2,2,2)})}),t=new Tt({geometry:new b_({radius:1})}),n=new F,i,o;function r(s){return new wn({geometryInstances:s,appearance:new ln({translucent:!1,flat:!0}),asynchronous:!1})}gbe=function(s,a){return s===i||(L8(),i=s,n=F.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=Ht.fromColor(a),o=r(e)),o},ybe=function(s,a){return s===i||(L8(),i=s,n=F.fromTranslation(s.center,n),n=F.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=Ht.fromColor(a),o=r(t)),o},L8=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();var Tpt=new oe(0,0,0,0),Cpt={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,enableClippingPolygons:void 0,clippingPolygons:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},Apt=H.TRANSPARENT,Ept=new Ft;function Spt(e,t,n){let i=t.data;l(i.vertexArray)||(i.fill===void 0&&(i.fill=new hw(t)),i.fill.update(e,n));let o=n.creditDisplay,r=i.terrainData;if(l(r)&&l(r.credits)){let Te=r.credits;for(let it=0,zi=Te.length;it<zi;++it)o.addCreditToNextFrame(Te[it])}let s=Bt.maximumTextureImageUnits,a=i.waterMaskTexture,c=i.waterMaskTranslationAndScale;!l(a)&&l(i.fill)&&(a=i.fill.waterMaskTexture,c=i.fill.waterMaskTranslationAndScale);let u=n.cameraUnderground,f=n.globeTranslucencyState,d=f.translucent,p=f.frontFaceAlphaByDistance,g=f.backFaceAlphaByDistance,m=f.rectangle,x=y(e.undergroundColor,Apt),b=y(e.undergroundColorAlphaByDistance,Ept),T=_be(e,n)&&n.mode===ne.SCENE3D&&x.alpha>0&&(b.nearValue>0||b.farValue>0),C=e.lambertDiffuseMultiplier,A=e.vertexShadowDarkness,S=e.hasWaterMask&&l(a),v=S&&e.showWaterEffect,I=e.oceanNormalMap,O=v&&l(I),R=e.terrainProvider,L=l(R)&&e.terrainProvider.hasVertexNormals,N=n.fog.enabled&&n.fog.renderable&&!u,_=e.showGroundAtmosphere&&n.mode===ne.SCENE3D,E=yn.castShadows(e.shadows)&&!d,w=yn.receiveShadows(e.shadows)&&!d,D=e.hueShift,M=e.saturationShift,B=e.brightnessShift,V=!(P.equalsEpsilon(D,0,P.EPSILON7)&&P.equalsEpsilon(M,0,P.EPSILON7)&&P.equalsEpsilon(B,0,P.EPSILON7)),U=!1;if(_){let Te=h.magnitude(n.camera.positionWC),it=e.nightFadeOutDistance;U=Te>it}S&&--s,O&&--s,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--s,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--s,l(e.clippingPolygons)&&e.clippingPolygons.enabled&&(--s,--s),s-=f.numberOfTextureUniforms;let G=i.renderedMesh,k=G.center,Y=G.encoding,W=i.tileBoundingRegion,$=n.verticalExaggeration,j=n.verticalExaggerationRelativeHeight,K=$!==1,J=Y.hasGeodeticSurfaceNormals,de=cpt,ye=0,se=0,pe=0,be=0,De=!1;if(n.mode!==ne.SCENE3D){let Te=n.mapProjection,it=Te.project(re.southwest(t.rectangle),dpt),zi=Te.project(re.northeast(t.rectangle),hpt);if(de.x=it.x,de.y=it.y,de.z=zi.x,de.w=zi.y,n.mode!==ne.MORPHING&&(k=fpt,k.x=0,k.y=(de.z+de.x)*.5,k.z=(de.w+de.y)*.5,de.x-=k.y,de.y-=k.z,de.z-=k.y,de.w-=k.z),n.mode===ne.SCENE2D&&Y.quantization===Ys.BITS12){let ut=1/(Math.pow(2,12)-1)*.5,go=(de.z-de.x)*ut,jo=(de.w-de.y)*ut;de.x-=go,de.y-=jo,de.z+=go,de.w+=jo}Te instanceof wi&&(ye=t.rectangle.south,se=t.rectangle.north,pe=wi.geodeticLatitudeToMercatorAngle(ye),be=1/(wi.geodeticLatitudeToMercatorAngle(se)-pe),De=!0)}let Ae=Cpt;Ae.frameState=n,Ae.surfaceTile=i,Ae.hasWaterMask=S,Ae.showReflectiveOcean=v,Ae.showOceanWaves=O,Ae.enableLighting=e.enableLighting,Ae.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,Ae.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,Ae.showGroundAtmosphere=_,Ae.atmosphereLightIntensity=e.atmosphereLightIntensity,Ae.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Ae.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Ae.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Ae.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Ae.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Ae.perFragmentGroundAtmosphere=U,Ae.hasVertexNormals=L,Ae.useWebMercatorProjection=De,Ae.clippedByBoundaries=i.clippedByBoundaries,Ae.hasGeodeticSurfaceNormals=J,Ae.hasExaggeration=K;let ke=i.imagery,Ve=0,et=ke.length,Et=e.showSkirts&&!u&&!d,mt=e.backFaceCulling&&!u&&!d,Fe=mt?e._renderState:e._disableCullingRenderState,qt=mt?e._blendRenderState:e._disableCullingBlendRenderState,bt=Fe,lt=e._firstPassInitialColor,Jt=n.context;if(l(e._debug.boundingSphereTile)||L8(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let Te=e._drawCommands.length;for(let it=0;it<Te;++it)e._uniformMaps[it]=hbe(n,e)}do{let Te=0,it,zi;if(e._drawCommands.length<=e._usedDrawCommands?(it=new Ze,it.owner=t,it.cull=!1,it.boundingVolume=new ae,it.orientedBoundingBox=void 0,zi=hbe(n,e),e._drawCommands.push(it),e._uniformMaps.push(zi)):(it=e._drawCommands[e._usedDrawCommands],zi=e._uniformMaps[e._usedDrawCommands]),it.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let ba=W.boundingVolume,gl=W.boundingSphere;l(ba)?gbe(ba,H.RED).update(n):l(gl)&&ybe(gl,H.RED).update(n)}let ut=zi.properties;oe.clone(lt,ut.initialColor),ut.oceanNormalMap=I,ut.lightingFadeDistance.x=e.lightingFadeOutDistance,ut.lightingFadeDistance.y=e.lightingFadeInDistance,ut.nightFadeDistance.x=e.nightFadeOutDistance,ut.nightFadeDistance.y=e.nightFadeInDistance,ut.atmosphereLightIntensity=e.atmosphereLightIntensity,ut.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,ut.atmosphereMieCoefficient=e.atmosphereMieCoefficient,ut.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,ut.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,ut.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,ut.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let go=u?g:p,jo=u?p:g;l(go)&&(oe.fromElements(go.near,go.nearValue,go.far,go.farValue,ut.frontFaceAlphaByDistance),oe.fromElements(jo.near,jo.nearValue,jo.far,jo.farValue,ut.backFaceAlphaByDistance)),oe.fromElements(b.near,b.nearValue,b.far,b.farValue,ut.undergroundColorAlphaByDistance),H.clone(x,ut.undergroundColor),ut.lambertDiffuseMultiplier=C,ut.vertexShadowDarkness=A;let ja=!l(i.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;ja&&H.clone(e.fillHighlightColor,ut.fillHighlightColor),ut.verticalExaggerationAndRelativeHeight.x=$,ut.verticalExaggerationAndRelativeHeight.y=j,ut.center3D=G.center,h.clone(k,ut.rtc),oe.clone(de,ut.tileRectangle),ut.southAndNorthLatitude.x=ye,ut.southAndNorthLatitude.y=se,ut.southMercatorYAndOneOverHeight.x=pe,ut.southMercatorYAndOneOverHeight.y=be;let Er=lpt,ps=M8(t.rectangle,e.cartographicLimitRectangle),Le=upt,ot=M8(t.rectangle,m);h.fromElements(D,M,B,ut.hsbShift);let je=t.rectangle,Xe=1/je.width,dt=1/je.height;Er.x=(ps.west-je.west)*Xe,Er.y=(ps.south-je.south)*dt,Er.z=(ps.east-je.west)*Xe,Er.w=(ps.north-je.south)*dt,oe.clone(Er,ut.localizedCartographicLimitRectangle),Le.x=(ot.west-je.west)*Xe,Le.y=(ot.south-je.south)*dt,Le.z=(ot.east-je.west)*Xe,Le.w=(ot.north-je.south)*dt,oe.clone(Le,ut.localizedTranslucencyRectangle);let zt=N&&P.fog(t._distance,n.fog.density)>P.EPSILON3;V=V&&(zt||_);let vn=!1,Do=!1,Jn=!1,os=!1,qa=!1,Hr=!1,Fi=!1,Os=!1,Gr=!1,rf=!1;for(;Te<s&&Ve<et;){let ba=ke[Ve],gl=ba.readyImagery;if(++Ve,!l(gl)||gl.imageryLayer.alpha===0)continue;let Oc=ba.useWebMercatorT?gl.textureWebMercator:gl.texture,rs=gl.imageryLayer;l(ba.textureTranslationAndScale)||(ba.textureTranslationAndScale=rs._calculateTextureTranslationAndScale(t,ba)),ut.dayTextures[Te]=Oc,ut.dayTextureTranslationAndScale[Te]=ba.textureTranslationAndScale,ut.dayTextureTexCoordsRectangle[Te]=ba.textureCoordinateRectangle,ut.dayTextureUseWebMercatorT[Te]=ba.useWebMercatorT,ut.dayTextureAlpha[Te]=rs.alpha,Hr=Hr||ut.dayTextureAlpha[Te]!==1,ut.dayTextureNightAlpha[Te]=rs.nightAlpha,Fi=Fi||ut.dayTextureNightAlpha[Te]!==1,ut.dayTextureDayAlpha[Te]=rs.dayAlpha,Fi=Fi||ut.dayTextureDayAlpha[Te]!==1,ut.dayTextureBrightness[Te]=rs.brightness,vn=vn||ut.dayTextureBrightness[Te]!==pa.DEFAULT_BRIGHTNESS,ut.dayTextureContrast[Te]=rs.contrast,Do=Do||ut.dayTextureContrast[Te]!==pa.DEFAULT_CONTRAST,ut.dayTextureHue[Te]=rs.hue,Jn=Jn||ut.dayTextureHue[Te]!==pa.DEFAULT_HUE,ut.dayTextureSaturation[Te]=rs.saturation,os=os||ut.dayTextureSaturation[Te]!==pa.DEFAULT_SATURATION,ut.dayTextureOneOverGamma[Te]=1/rs.gamma,qa=qa||ut.dayTextureOneOverGamma[Te]!==1/pa.DEFAULT_GAMMA,ut.dayTextureSplit[Te]=rs.splitDirection,Os=Os||ut.dayTextureSplit[Te]!==0;let af=ut.dayTextureCutoutRectangles[Te];if(l(af)||(af=ut.dayTextureCutoutRectangles[Te]=new oe),oe.clone(oe.ZERO,af),l(rs.cutoutRectangle)){let Fo=M8(je,rs.cutoutRectangle),sn=re.simpleIntersection(Fo,je,pbe);Gr=l(sn)||Gr,af.x=(Fo.west-je.west)*Xe,af.y=(Fo.south-je.south)*dt,af.z=(Fo.east-je.west)*Xe,af.w=(Fo.north-je.south)*dt}let cf=ut.colorsToAlpha[Te];l(cf)||(cf=ut.colorsToAlpha[Te]=new oe);let lf=l(rs.colorToAlpha)&&rs.colorToAlphaThreshold>0;if(rf=rf||lf,lf){let Fo=rs.colorToAlpha;cf.x=Fo.red,cf.y=Fo.green,cf.z=Fo.blue,cf.w=rs.colorToAlphaThreshold}else cf.w=-1;if(l(gl.credits)){let Fo=gl.credits;for(let sn=0,Se=Fo.length;sn<Se;++sn)o.addCreditToNextFrame(Fo[sn])}++Te}ut.dayTextures.length=Te,ut.waterMask=a,oe.clone(c,ut.waterMaskTranslationAndScale),ut.minMaxHeight.x=Y.minimumHeight,ut.minMaxHeight.y=Y.maximumHeight,F.clone(Y.matrix,ut.scaleAndBias);let yo=e._clippingPlanes,Sr=l(yo)&&yo.enabled&&t.isClipped;Sr&&(ut.clippingPlanesEdgeColor=H.clone(yo.edgeColor,ut.clippingPlanesEdgeColor),ut.clippingPlanesEdgeWidth=yo.edgeWidth);let up=e._clippingPolygons,Wr=l(up)&&up.enabled&&t.isClipped;Ae.numberOfDayTextures=Te,Ae.applyBrightness=vn,Ae.applyContrast=Do,Ae.applyHue=Jn,Ae.applySaturation=os,Ae.applyGamma=qa,Ae.applyAlpha=Hr,Ae.applyDayNightAlpha=Fi,Ae.applySplit=Os,Ae.enableFog=zt,Ae.enableClippingPlanes=Sr,Ae.clippingPlanes=yo,Ae.enableClippingPolygons=Wr,Ae.clippingPolygons=up,Ae.hasImageryLayerCutout=Gr,Ae.colorCorrect=V,Ae.highlightFillTile=ja,Ae.colorToAlpha=rf,Ae.showUndergroundColor=T,Ae.translucent=d;let sf=i.renderedMesh.indices.length;Et||(sf=i.renderedMesh.indexCountWithoutSkirts),it.shaderProgram=e._surfaceShaderSet.getShaderProgram(Ae),it.castShadows=E,it.receiveShadows=w,it.renderState=bt,it.primitiveType=Me.TRIANGLES,it.vertexArray=i.vertexArray||i.fill.vertexArray,it.count=sf,it.uniformMap=zi,it.pass=Ee.GLOBE,e._debug.wireframe&&(xpt(Jt,e,t),l(i.wireframeVertexArray)&&(it.vertexArray=i.wireframeVertexArray,it.primitiveType=Me.LINES,it.count=sf*2));let Ya=it.boundingVolume,W0=it.orientedBoundingBox;n.mode!==ne.SCENE3D?(ae.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,W.minimumHeight,W.maximumHeight,Ya),h.fromElements(Ya.center.z,Ya.center.x,Ya.center.y,Ya.center),n.mode===ne.MORPHING&&(Ya=ae.union(W.boundingSphere,Ya,Ya))):(it.boundingVolume=ae.clone(W.boundingSphere,Ya),it.orientedBoundingBox=Sn.clone(W.boundingVolume,W0)),it.dirty=!0,d&&f.updateDerivedCommands(it,n),mbe(it,n),bt=qt,lt=Tpt}while(Ve<et)}var j2=rr;function xbe(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=re.clone(re.MAX_VALUE)}Object.defineProperties(xbe.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=Ft.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=Ft.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=re.clone(re.MAX_VALUE)),re.clone(e,this._rectangle)}}});var q2=xbe;function Rs(){this._layers=[],this.layerAdded=new me,this.layerRemoved=new me,this.layerMoved=new me,this.layerShownOrHidden=new me}Object.defineProperties(Rs.prototype,{length:{get:function(){return this._layers.length}}});Rs.prototype.add=function(e,t){l(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};Rs.prototype.addImageryProvider=function(e,t){let n=new pa(e);return this.add(n,t),n};Rs.prototype.remove=function(e,t){t=y(t,!0);let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};Rs.prototype.removeAll=function(e){e=y(e,!0);let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};Rs.prototype.contains=function(e){return this.indexOf(e)!==-1};Rs.prototype.indexOf=function(e){return this._layers.indexOf(e)};Rs.prototype.get=function(e){return this._layers[e]};function N8(e,t){return e.indexOf(t)}function bbe(e,t,n){let i=e._layers;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}Rs.prototype.raise=function(e){let t=N8(this._layers,e);bbe(this,t,t+1)};Rs.prototype.lower=function(e){let t=N8(this._layers,e);bbe(this,t,t-1)};Rs.prototype.raiseToTop=function(e){let t=N8(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};Rs.prototype.lowerToBottom=function(e){let t=N8(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var wpt=new re;function Tbe(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!l(r)&&a<o.length;++a){let c=o[a];re.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],u=c.readyImagery;if(!l(u)||!u.imageryLayer.ready)continue;let f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!re.contains(u.rectangle,t))continue;let d=wpt,p=1/1024;d.west=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),d.east=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),d.south=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),d.north=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),re.contains(d,t)&&i(u)}}Rs.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[];if(Tbe(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};Rs.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(Tbe(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let c=s.imageryLayer.imageryProvider.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let u=s[c],f=r[c];if(l(u)&&u.length>0)for(let d=0;d<u.length;++d){let p=u[d];p.imageryLayer=f,l(p.position)||(p.position=i),a.push(p)}}return a})};Rs.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};Rs.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};Rs.prototype.isDestroyed=function(){return!1};Rs.prototype.destroy=function(){return this.removeAll(!0),ue(this)};Rs.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var Y2=Rs;function Cbe(e){this._ellipsoid=new P_(e.ellipsoid,h.ZERO)}Object.defineProperties(Cbe.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var X2=Cbe;function fl(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=Yn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=$s.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}fl.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new fl({tilingScheme:e,x:s,y:r,level:0});return i};fl.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],re.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],re.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(fl.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new fl({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new fl({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new fl({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new fl({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<$s.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});fl.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};fl.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};fl.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};fl.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};fl.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};fl.prototype.freeResources=function(){this.state=$s.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),F8(this._southwestChild),this._southwestChild=void 0,F8(this._southeastChild),this._southeastChild=void 0,F8(this._northwestChild),this._northwestChild=void 0,F8(this._northeastChild),this._northeastChild=void 0};function F8(e){l(e)&&e.freeResources()}var K2=fl;function B8(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}B8.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};B8.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),Abe(this,t)),t=i}};function Abe(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}B8.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&Abe(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var Z2=B8;function fd(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new Z2,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=y(e.maximumScreenSpaceError,2),this.tileCacheSize=y(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new X2({ellipsoid:n}),this._tileLoadProgressEvent=new me,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(fd.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});fd.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function vpt(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,Sbe(e);let n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}fd.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==$s.START&&e(t),t=t.replacementNext};fd.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};fd.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};fd.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function Sbe(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}fd.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(vpt(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),Sbe(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};fd.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),Rpt(this,e),zpt(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function Dpt(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=me.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}fd.prototype.endFrame=function(e){!e.passes.render||e.mode===ne.MORPHING||(Bpt(this,e),Vpt(this,e),Dpt(this,e))};fd.prototype.isDestroyed=function(){return!1};fd.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var Q2,Ebe=new fe;function Ipt(e,t){let n=re.center(e.rectangle,Ebe),i=n.longitude-Q2.longitude,o=n.latitude-Q2.latitude;n=re.center(t.rectangle,Ebe);let r=n.longitude-Q2.longitude,s=n.latitude-Q2.latitude;return i*i+o*o-(r*r+s*s)}var Ppt=new h,$2=[];function Rpt(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!l(e._levelZeroTiles)){let x=r.tilingScheme;if(l(x)){let b=r.tilingScheme;e._levelZeroTiles=K2.createLevelZeroTiles(b);let T=e._levelZeroTiles.length;if($2.length<T)for($2=new Array(T),o=0;o<T;++o)$2[o]===void 0&&($2[o]=new J2)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;Q2=t.camera.positionCartographic,a.sort(Ipt);let u=e._addHeightCallbacks,f=e._removeHeightCallbacks,d=t.frameNumber,p;if(u.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(d,u,f);u.length=0,f.length=0}let g=t.camera;e._cameraPositionCartographic=g.positionCartographic;let m=F.getTranslation(g.transform,Ppt);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?Ha(e,s,r,t,c,!1,$2[o]):(lg(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=d}function lg(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function J2(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function wbe(){this.southwest=new J2,this.southeast=new J2,this.northwest=new J2,this.northeast=new J2}wbe.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var aZ=new Array(31);for(let e=0;e<aZ.length;++e)aZ[e]=new wbe;function Opt(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=Npt(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,d=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===d?n._lastSelectionResult:Yn.NONE,g=e.tileProvider;if(s||i){let m=Yn.originalResult(p)===Yn.RENDERED,x=Yn.originalResult(p)===Yn.CULLED||p===Yn.NONE,b=n.state===$s.DONE,T=m||x||b;if(T||l(g.canRenderWithoutLosingDetail)&&(T=g.canRenderWithoutLosingDetail(n)),T){s&&lg(e,e._tileLoadQueueMedium,n,t),k8(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&lg(e,e._tileLoadQueueHigh,n,t)}if(g.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){k8(e,n),lg(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.REFINED;let x=e._tilesToRender.length,b=e._tileLoadQueueLow.length,T=e._tileLoadQueueMedium.length,C=e._tileLoadQueueHigh.length,A=e._tileToUpdateHeights.length;if(Mpt(e,a,c,u,f,t,i,o),x!==e._tilesToRender.length){let S=o.allAreRenderable,v=o.anyWereRenderedLastFrame,I=o.notYetRenderableCount,O=!1;if(!S&&!v){let R=e._tilesToRender;for(let N=x;N<R.length;++N){let _=R[N];for(;_!==void 0&&_._lastSelectionResult!==Yn.KICKED&&_!==n;)_._lastSelectionResult=Yn.kick(_._lastSelectionResult),_=_.parent}e._tilesToRender.length=x,e._tileToUpdateHeights.length=A,k8(e,n),n._lastSelectionResult=Yn.RENDERED;let L=p===Yn.RENDERED;!L&&I>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=T,e._tileLoadQueueHigh.length=C,lg(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,O=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=L,L||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!O&&lg(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,k8(e,n),lg(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function Mpt(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,d=aZ[t.level],p=d.southwest,g=d.southeast,m=d.northwest,x=d.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(Ha(e,t,u,r,f,s,p),Ha(e,n,u,r,f,s,g),Ha(e,i,u,r,f,s,m),Ha(e,o,u,r,f,s,x)):(Ha(e,i,u,r,f,s,m),Ha(e,t,u,r,f,s,p),Ha(e,o,u,r,f,s,x),Ha(e,n,u,r,f,s,g)):c.latitude<t.rectangle.north?(Ha(e,n,u,r,f,s,g),Ha(e,t,u,r,f,s,p),Ha(e,o,u,r,f,s,x),Ha(e,i,u,r,f,s,m)):(Ha(e,o,u,r,f,s,x),Ha(e,i,u,r,f,s,m),Ha(e,n,u,r,f,s,g),Ha(e,t,u,r,f,s,p)),d.combine(a)}function Lpt(e,t){let n=t.rectangle;return l(e._cameraPositionCartographic)&&re.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&re.contains(n,e._cameraReferenceFrameOriginCartographic)}function Ha(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==dr.NONE)return Opt(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,Lpt(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&lg(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:Yn.NONE;c!==Yn.CULLED_BUT_NEEDED&&c!==Yn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=Yn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(lg(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=Yn.CULLED):t._lastSelectionResult=Yn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function Npt(e,t,n){if(t.mode===ne.SCENE2D||t.camera.frustum instanceof on||t.camera.frustum instanceof Dr)return Fpt(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=P.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function Fpt(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;l(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,u=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),d=u/f;return t.fog.enabled&&t.mode!==ne.SCENE2D&&(d-=P.fog(n._distance,t.fog.density)*t.fog.sse),d/=t.pixelRatio,d}function k8(e,t){e._tilesToRender.push(t)}function Bpt(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=xi()+e._loadQueueTimeSlice,s=e._tileProvider,a=rZ(e,t,s,r,n,!1);a=rZ(e,t,s,r,i,a),rZ(e,t,s,r,o,a)}function kpt(e,t){return e._loadPriority-t._loadPriority}function rZ(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(kpt);for(let s=0,a=o.length;s<a&&(xi()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var mw=new mn,sZ=new fe,P0=new h,Upt=[];function Vpt(e,t){if(!l(e.tileProvider.tilingScheme))return;let n=Upt;n.length=0;let i=e._tileToUpdateHeights,o=xi(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let d=i[0];if(!l(d.data)||!l(d.data.mesh)){let x=d._lastSelectionResultFrame===e._lastSelectionFrameNumber?d._lastSelectionResult:Yn.NONE;(x===Yn.RENDERED||x===Yn.CULLED_BUT_NEEDED)&&n.push(d),i.shift(),e._lastTileIndex=0;continue}let p=d.customData,g=p.length,m=!1;for(f=e._lastTileIndex;f<g;++f){let x=p[f],b=d.data.terrainData,T=l(b)&&b.wasCreatedByUpsampling();if(d.level>x.level&&!T){if(l(x.positionOnEllipsoidSurface)||(x.positionOnEllipsoidSurface=h.fromRadians(x.positionCartographic.longitude,x.positionCartographic.latitude,0,u)),a===ne.SCENE3D){let A=u.geodeticSurfaceNormal(x.positionOnEllipsoidSurface,mw.direction),S=u.getSurfaceNormalIntersectionWithZAxis(x.positionOnEllipsoidSurface,11500,mw.origin);if(!l(S)){let v=0;l(d.data.tileBoundingRegion)&&(v=d.data.tileBoundingRegion.minimumHeight);let I=Math.min(v,-11500),O=h.multiplyByScalar(A,Math.abs(I)+1,P0);h.subtract(x.positionOnEllipsoidSurface,O,mw.origin)}}else fe.clone(x.positionCartographic,sZ),sZ.height=-11500,c.project(sZ,P0),h.fromElements(P0.z,P0.x,P0.y,P0),h.clone(P0,mw.origin),h.clone(h.UNIT_X,mw.direction);let C=d.data.pick(mw,a,c,!1,P0);l(C)&&(l(x.callback)&&x.callback(C),x.level=d.level)}if(xi()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function zpt(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var eB=fd;function Bh(e){e=y(e,ee.default);let t=new qm({ellipsoid:e}),n=new Y2;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new L2,this._material=void 0,this._surface=new eB({tileProvider:new j2({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new me,this._undergroundColor=H.clone(H.BLACK),this._undergroundColorAlphaByDistance=new Ft(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new q2,lZ(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new ve({url:en("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=ee.WGS84.equals(e),this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new h(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new h(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.lightingFadeInDistance=P.PI*e.minimumRadius,this.nightFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.nightFadeInDistance=5*P.PI_OVER_TWO*e.minimumRadius,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=yn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(Bh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},clippingPolygons:{get:function(){return this._surface.tileProvider.clippingPolygons},set:function(e){this._surface.tileProvider.clippingPolygons=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=re.clone(re.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&lZ(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,lZ(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=H.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=Ft.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function lZ(e){let t=[],n=l(e._material)&&(l(e._material.shaderSource.match(/slope/))||l(e._material.shaderSource.match("normalEC"))),i=[tg,XS];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(VF),e._surfaceShaderSet.baseVertexShaderSource=new Ge({sources:[tg,XS,zF],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ge({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function Hpt(e){return function(t,n){let i=ae.distanceSquaredTo(t.pickBoundingSphere,e),o=ae.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var Gpt=[],Wpt={start:0,stop:0};Bh.prototype.pickWorldCoordinates=function(e,t,n,i){n=y(n,!0);let o=t.mode,r=t.mapProjection,s=Gpt;s.length=0;let a=this._surface._tilesToRender,c=a.length,u,f;for(f=0;f<c;++f){u=a[f];let p=u.data;if(!l(p))continue;let g=p.pickBoundingSphere;if(o!==ne.SCENE3D)p.pickBoundingSphere=g=ae.fromRectangleWithHeights2D(u.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,g),h.fromElements(g.center.z,g.center.x,g.center.y,g.center);else if(l(p.renderedMesh))ae.clone(p.tileBoundingRegion.boundingSphere,g);else continue;let m=$n.raySphere(e,g,Wpt);l(m)&&s.push(p)}s.sort(Hpt(e.origin));let d;for(c=s.length,f=0;f<c&&(d=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(d));++f);return d};var jpt=new fe;Bh.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==ne.SCENE3D){n=h.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,jpt);n=this._ellipsoid.cartographicToCartesian(i,n)}return n};var qpt=new h,vbe=new h,Ypt=new fe,Xpt=new mn;function cZ(e,t){return l(e)&&re.contains(e.rectangle,t)?e:void 0}Bh.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!l(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!re.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=cZ(n._southwestChild,e)||cZ(n._southeastChild,e)||cZ(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=h.fromRadians(e.longitude,e.latitude,0,a,qpt),u=Xpt,f=a.geodeticSurfaceNormal(c,u.direction),d=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(d)){let g;l(n.data.tileBoundingRegion)&&(g=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(y(g,0),-11500),x=h.multiplyByScalar(f,Math.abs(m)+1,vbe);h.subtract(c,x,u.origin)}let p=n.data.pick(u,void 0,s,!1,vbe);if(l(p))return a.cartesianToCartographic(p,Ypt).height};Bh.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};Bh.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=l(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(l(c)){let u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new Ot({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===ne.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.showWaterEffect=this.showWaterEffect,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};Bh.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};Bh.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};Bh.prototype.isDestroyed=function(){return!1};Bh.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),ue(this)};var tB=Bh;var nu=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = texture(colorTexture, v_textureCoordinates);
}
`;var R0=`uniform highp sampler2D u_depthTexture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r);
}
`;function np(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new di({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new di({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new di,this._tempCopyDepthFramebuffer=new di,this._updateDepthFramebuffer=new di({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new qe,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(np.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function Kpt(e){e._pickColorFramebuffer.destroy(),e._outputFramebuffer.destroy(),e._copyDepthFramebuffer.destroy(),e._tempCopyDepthFramebuffer.destroy(),e._updateDepthFramebuffer.destroy()}function Dbe(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!qe.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._rs)||!qe.equals(e._viewport,e._rs.viewport)||s)&&(e._rs=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:un.ALPHA_BLEND}),e._rsUpdate=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:Vn.NEVER,reference:kt.CESIUM_3D_TILE_MASK,mask:kt.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(R0,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(nu,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(R0,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(nu,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ei({color:new H(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}np.prototype.update=function(e,t,n,i,o,r){let s=n.width,a=n.height,c=o?e.halfFloatingPointTexture?$e.HALF_FLOAT:$e.FLOAT:$e.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),Dbe(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._useHdr=o,this._clearGlobeDepth=r};np.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};np.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};np.prototype.executeUpdateDepth=function(e,t,n,i){let o=l(i)?i:t.framebuffer.depthStencilTexture;if(n||o!==this.colorFramebufferManager.getDepthStencilTexture()){if(l(this._updateDepthCommand)){if(!l(this._updateDepthFramebuffer.framebuffer)||this._updateDepthFramebuffer.getDepthStencilTexture()!==o||this._updateDepthFramebuffer.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture().width,s=this._copyDepthFramebuffer.getColorTexture().height;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,r,s);let a=this._copyDepthFramebuffer.getColorTexture();this._updateDepthFramebuffer.setColorTexture(a,0),this._updateDepthFramebuffer.setDepthStencilTexture(o),this._updateDepthFramebuffer.update(e,r,s),Dbe(this,e,r,s,t)}this._tempCopyDepthTexture=o,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)}return}l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t)};np.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};np.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;l(i)&&(H.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};np.prototype.isDestroyed=function(){return!1};np.prototype.destroy=function(){return Kpt(this),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),ue(this)};var nB=np;function XT(){this._framebuffer=new di({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new di,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new qe,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(XT.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function Zpt(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function $pt(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?$e.HALF_FLOAT:$e.FLOAT:$e.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function Qpt(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!qe.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!qe.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(R0,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new ei({color:new H(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}XT.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;$pt(this,n,o,r,e),Qpt(this,n,o,r,i),this._useHdr=e};XT.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};XT.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};XT.prototype.isDestroyed=function(){return!1};XT.prototype.destroy=function(){return Zpt(this),ue(this)};var iB=XT;var _a={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},KT=_a.DERIVED_COMMANDS_MAXIMUM_LENGTH,kbe=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function ZT(){this._frontFaceAlphaByDistance=new Ft(0,1,0,1),this._backFaceAlphaByDistance=new Ft(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=re.clone(re.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(KT),this._derivedBlendCommandTypes=new Array(KT),this._derivedPickCommandTypes=new Array(KT),this._derivedCommandTypesToUpdate=new Array(KT),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(ZT.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});ZT.prototype.update=function(e){let t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=Ibe(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=Ibe(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=Pbe(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=Pbe(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=n_t(this,e,t),this._sunVisibleThroughGlobe=Jpt(this,e),this._environmentVisible=e_t(this,e),this._useDepthPlane=t_t(this,e),this._numberOfTextureUniforms=i_t(this),this._rectangle=re.clone(t.translucency.rectangle,this._rectangle),o_t(this,e)};function Ibe(e,t,n,i){return e?l(n)?(Ft.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function Pbe(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function Jpt(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function e_t(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function t_t(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function n_t(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==ne.SCENE2D&&t.context.depthTexture}function i_t(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function o_t(e,t){e._derivedCommandsLength=uZ(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=uZ(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=uZ(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<KT;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=x_t())}function uZ(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?_a.PICK_FRONT_FACE:u?_a.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:_a.TRANSLUCENT_FRONT_FACE,d=i?_a.PICK_BACK_FACE:u?_a.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:_a.TRANSLUCENT_BACK_FACE;return t.mode===ne.SCENE2D?(o[r++]=_a.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=_a.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=d):(o[r++]=d,o[r++]=f)):c?(n||(o[r++]=_a.DEPTH_ONLY_BACK_FACE),o[r++]=_a.OPAQUE_FRONT_FACE,o[r++]=d):(n||(o[r++]=_a.DEPTH_ONLY_FRONT_FACE),o[r++]=_a.OPAQUE_BACK_FACE,o[r++]=f),r)}function dd(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function Rbe(e,t){return e.indexOf(t)>-1}function r_t(e,t){dd(e.defines,"TRANSLUCENT"),dd(t.defines,"TRANSLUCENT")}function s_t(e,t){dd(e.defines,"GROUND_ATMOSPHERE"),dd(t.defines,"GROUND_ATMOSPHERE"),dd(e.defines,"FOG"),dd(t.defines,"FOG"),dd(e.defines,"TRANSLUCENT"),dd(t.defines,"TRANSLUCENT")}function fZ(e,t){if(Rbe(t.defines,"TILE_LIMIT_RECTANGLE")||Rbe(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main() 
{ 
    out_FragColor = vec4(1.0); 
} 
`;t.sources=[n]}function dZ(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ge.replaceMain(n[r],"czm_globe_translucency_main");n.push(`

uniform sampler2D u_classificationTexture; 
void main() 
{ 
    vec2 st = gl_FragCoord.xy / czm_viewport.zw; 
#ifdef MANUAL_DEPTH_TEST 
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st)); 
    if (logDepthOrDepth != 0.0) 
    { 
        vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); 
        float depthEC = eyeCoordinate.z / eyeCoordinate.w; 
        if (v_positionEC.z < depthEC) 
        { 
            discard; 
        } 
    } 
#endif 
    czm_globe_translucency_main(); 
    vec4 classificationColor = texture(u_classificationTexture, st); 
    if (classificationColor.a > 0.0) 
    { 
        // Reverse premultiplication process to get the correct composited result of the classification primitives 
        classificationColor.rgb /= classificationColor.a; 
    } 
    out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a); 
} 
`)}function Ube(e,t){dZ(e,t),dd(e.defines,"GROUND_ATMOSPHERE"),dd(t.defines,"GROUND_ATMOSPHERE"),dd(e.defines,"FOG"),dd(t.defines,"FOG")}function a_t(e,t){dZ(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function c_t(e,t){Ube(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function Obe(e,t){let n=`uniform sampler2D u_classificationTexture; 
void main() 
{ 
    vec2 st = gl_FragCoord.xy / czm_viewport.zw; 
    vec4 pickColor = texture(u_classificationTexture, st); 
    if (pickColor == vec4(0.0)) 
    { 
        discard; 
    } 
    out_FragColor = pickColor; 
} 
`;t.sources=[n]}function l_t(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function u_t(e){e.cull.face=gi.BACK,e.cull.enabled=!0}function f_t(e){e.cull.face=gi.FRONT,e.cull.enabled=!0}function d_t(e){e.cull.face=gi.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function h_t(e){e.cull.face=gi.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function m_t(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function Mbe(e){e.cull.face=gi.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=un.ALPHA_BLEND}function Lbe(e){e.cull.face=gi.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=un.ALPHA_BLEND}function p_t(e){e.cull.face=gi.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function __t(e){e.cull.face=gi.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function g_t(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){let s=Ue.getState(e);i(s),r=Ue.fromCache(s),o[e.id]=r}return r}function pw(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function y_t(e,t,n,i,o){return l(o)?!i&&l(n)?n:gt(t,o(e),!1):t}function kh(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function x_t(){return[new kh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:r_t,getRenderStateFunction:u_t,getUniformMapFunction:void 0}),new kh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:s_t,getRenderStateFunction:f_t,getUniformMapFunction:void 0}),new kh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:fZ,getRenderStateFunction:d_t,getUniformMapFunction:void 0}),new kh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:fZ,getRenderStateFunction:h_t,getUniformMapFunction:void 0}),new kh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:fZ,getRenderStateFunction:m_t,getUniformMapFunction:void 0}),new kh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:dZ,getRenderStateFunction:Mbe,getUniformMapFunction:pw}),new kh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Ube,getRenderStateFunction:Lbe,getUniformMapFunction:pw}),new kh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:a_t,getRenderStateFunction:Mbe,getUniformMapFunction:pw}),new kh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:c_t,getRenderStateFunction:Lbe,getUniformMapFunction:pw}),new kh({pass:Ee.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:Obe,getRenderStateFunction:p_t,getUniformMapFunction:pw}),new kh({pass:Ee.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:Obe,getRenderStateFunction:__t,getUniformMapFunction:pw})]}var Nbe=new Array(KT),Fbe=new Array(KT);ZT.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)Fbe[o]=this._derivedCommandPacks[n[o]],Nbe[o]=kbe[n[o]];b_t(this,e,i,n,Nbe,Fbe,t)}};function b_t(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);let u=s.frameNumber,f=y(a.uniformMapDirtyFrame,0),d=y(a.shaderProgramDirtyFrame,0),p=y(a.renderStateDirtyFrame,0),g=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,x=a.renderStateId!==t.renderState.id;g&&(a.uniformMapDirtyFrame=u),m&&(a.shaderProgramDirtyFrame=u),x&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let T=r[b],C=i[b],A=o[b],S=a[A],v,I,O;l(S)?(v=S.uniformMap,I=S.shaderProgram,O=S.renderState):(v=void 0,I=void 0,O=void 0),S=Ze.shallowClone(t,S),a[A]=S;let R=y(S.derivedCommands.uniformMapDirtyFrame,0),L=y(S.derivedCommands.shaderProgramDirtyFrame,0),N=y(S.derivedCommands.renderStateDirtyFrame,0),_=g||R<f,E=m||L<d,w=x||N<p;_&&(S.derivedCommands.uniformMapDirtyFrame=u),E&&(S.derivedCommands.shaderProgramDirtyFrame=u),w&&(S.derivedCommands.renderStateDirtyFrame=u),S.derivedCommands.type=C,S.pass=T.pass,S.pickOnly=T.pickOnly,S.uniformMap=y_t(e,t.uniformMap,v,_,T.getUniformMapFunction),S.shaderProgram=l_t(s.context,t.shaderProgram,I,E,T.getShaderProgramFunction,A),S.renderState=g_t(t.renderState,O,w,T.getRenderStateFunction,T.renderStateCache)}}}ZT.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick||n.passes.pickVoxel;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=kbe[o[a]];n.commandList.push(s[c])}};function Vbe(e,t,n,i,o,r,s){for(let a=0;a<t;++a){let c=e[a],u=c.derivedCommands.type;(!l(s)||s.indexOf(u)>-1)&&n(c,i,o,r)}}function Bbe(e,t,n,i,o,r){for(let s=0;s<t;++s)n(e[s],i,o,r)}var T_t=[_a.OPAQUE_FRONT_FACE,_a.OPAQUE_BACK_FACE],C_t=[_a.DEPTH_ONLY_FRONT_FACE,_a.DEPTH_ONLY_BACK_FACE,_a.DEPTH_ONLY_FRONT_AND_BACK_FACE];ZT.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[Ee.GLOBE],a=e.indices[Ee.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),Vbe(s,a,t,i,r,o,T_t))};ZT.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[Ee.GLOBE],a=e.indices[Ee.GLOBE],c=e.commands[Ee.TERRAIN_CLASSIFICATION],u=e.indices[Ee.TERRAIN_CLASSIFICATION];if(a===0||u===0)return;let f=this._frontFaceTranslucent,d=this._backFaceTranslucent;if((!f||!d)&&Bbe(c,u,t,i,r,o),!f&&!d)return;this._globeTranslucencyFramebuffer=n;let p=r.uniformState.globeDepthTexture,g=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,Vbe(s,a,t,i,r,o,C_t),r.depthTexture){let m=n.packDepth(r,o);r.uniformState.globeDepthTexture=m}Bbe(c,u,t,i,r,o),r.uniformState.globeDepthTexture=p,o.framebuffer=g};var oB=ZT;var zbe=Yo(yX(),1);function hZ(){this._image=new Image}hZ.prototype.isReady=function(){return!0};hZ.prototype.shouldDiscardImage=function(e){return e===this._image};function $T(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Wi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new re(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=23,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new hZ),this._errorEvent=new me}Object.defineProperties($T.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});$T.fromMetadata=function(e,t){if(!e.imageryPresent)throw new le(`The server ${e.url} doesn't have imagery`);let n=new $T(t);return 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a=l(a)&&a>0?a:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1-0${s}-i.${a.toString()}`,request:r})}function E_t(e){let t="JFIF";if(e[6]===t.charCodeAt(0)&&e[7]===t.charCodeAt(1)&&e[8]===t.charCodeAt(2)&&e[9]===t.charCodeAt(3))return"image/jpeg";let n="PNG";if(e[1]===n.charCodeAt(0)&&e[2]===n.charCodeAt(1)&&e[3]===n.charCodeAt(2))return"image/png"}function S_t(e){let t=zbe.Reader.create(e),n=t.len,i={};for(;t.pos<n;){let s=t.uint32(),a;switch(s>>>3){case 1:i.imageType=t.uint32();break;case 2:i.imageData=t.bytes();break;case 3:i.alphaType=t.uint32();break;case 4:i.imageAlpha=t.bytes();break;case 5:if(a=i.copyrightIds,l(a)||(a=i.copyrightIds=[]),(s&7)===2){let c=t.uint32()+t.pos;for(;t.pos<c;)a.push(t.uint32())}else a.push(t.uint32());break;default:t.skipType(s&7);break}}let o=i.imageType;if(l(o))switch(o){case 0:i.imageType="image/jpeg";break;case 4:i.imageType="image/png";break;default:throw new le("GoogleEarthEnterpriseImageryProvider: Unsupported image type.")}let 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me,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._canvasSize=y(e.canvasSize,256),this._canvas=this._createGridCanvas()}Object.defineProperties(QT.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});QT.prototype._drawGrid=function(e){let n=this._canvasSize;for(let i=0;i<=this._cells;++i){let r=1+i/this._cells*(n-1);e.moveTo(r,0),e.lineTo(r,n),e.moveTo(0,r),e.lineTo(n,r)}e.stroke()};QT.prototype._createGridCanvas=function(){let e=document.createElement("canvas");e.width=this._canvasSize,e.height=this._canvasSize;let t=0,n=this._canvasSize,i=e.getContext("2d"),o=this._backgroundColor.toCssColorString();i.fillStyle=o,i.fillRect(t,t,n,n);let r=this._glowColor.toCssColorString();i.strokeStyle=r,i.lineWidth=this._glowWidth,i.strokeRect(t,t,n,n),this._drawGrid(i),i.lineWidth=this._glowWidth*.5,i.strokeRect(t,t,n,n),this._drawGrid(i);let s=this._color.toCssColorString();return i.strokeStyle=s,i.lineWidth=2,i.strokeRect(t,t,n,n),i.lineWidth=1,this._drawGrid(i),e};QT.prototype.getTileCredits=function(e,t,n){};QT.prototype.requestImage=function(e,t,n,i){return Promise.resolve(this._canvas)};QT.prototype.pickFeatures=function(e,t,n,i,o){};var pZ=QT;function Uh(){}Uh._maxDecodingConcurrency=Math.max(Vt.hardwareConcurrency-1,1);Uh._decodeTaskProcessor=new pi("decodeI3S",Uh._maxDecodingConcurrency);Uh._promise=void 0;async function I_t(){if(await Uh._decodeTaskProcessor.initWebAssemblyModule({wasmBinaryFile:"ThirdParty/draco_decoder.wasm"}))return Uh._decodeTaskProcessor;throw new le("I3S decoder could not be initialized.")}Uh.decode=async function(e,t,n,i,o){return l(Uh._promise)||(Uh._promise=I_t()),Uh._promise.then(function(r){let s=n._parent._data,a=n._parent._inverseRotationMatrix,c=0,u=0,f=0;l(s.obb)?(c=s.obb.center[0],u=s.obb.center[1],f=s.obb.center[2]):l(s.mbs)&&(c=s.mbs[0],u=s.mbs[1],f=s.mbs[2]);let d=Q.fromRotationX(-P.PI_OVER_TWO),p=new Q;Q.multiply(d,a,p);let g=fe.fromDegrees(c,u,f),m=ee.WGS84.cartographicToCartesian(g),x={binaryData:n._data,featureData:l(i)&&l(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ee.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:g,cartesianCenter:m,parentRotation:p,enableFeatures:n._dataProvider.showFeatures,splitGeometryByColorTransparency:n._dataProvider.adjustMaterialAlphaMode,symbologyData:o,calculateNormals:n._dataProvider.calculateNormals};return r.scheduleTask(x)})};var rB=Uh;function 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this._resource}},header:{get:function(){return this._header}},values:{get:function(){if(l(this._values)){if(l(this._values.attributeValues))return this._values.attributeValues;if(l(this._values.objectIds))return this._values.objectIds}return[]}},name:{get:function(){return this._storageInfo.name}}});function U8(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}function P_t(e){return e==="String"?1:U8(e)}async function R_t(e){let t=await e._dataProvider._loadBinary(e._resource),n=new DataView(t);e._data=t,e._validateHeader(n);let i=e._parseHeader(n),o=e._getBodyOffset(i);e._validateBody(n,o),e._parseBody(n,o)}ug.prototype.load=function(){return l(this._loadPromise)?this._loadPromise:(this._loadPromise=R_t(this).catch(function(e){console.error(e)}),this._loadPromise)};ug.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};ug.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};ug.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=i==="ObjectIds"?"objectIds":i,r=this._storageInfo[o];if(l(r)){this._values[o]=[];for(let s=0;s<this._header.count;++s)if(r.valueType!=="String"){let a=this._parseValue(e,r.valueType,t);this._values[o].push(a.value),t=a.offset}else{let a=this._values.attributeByteCounts[s],c="";for(let u=0;u<a;++u){let f=this._parseValue(e,r.valueType,t);f.value.charCodeAt(0)!==0&&(c+=f.value),t=f.offset}this._values[o].push(c)}}}};ug.prototype._getBodyOffset=function(e){let t=0;return l(this._storageInfo.attributeValues)?t=U8(this._storageInfo.attributeValues.valueType):l(this._storageInfo.objectIds)&&(t=U8(this._storageInfo.objectIds.valueType)),t>0?Math.ceil(e/t)*t:e};ug.prototype._validateHeader=function(e){let t=0;for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n];t+=P_t(i.valueType)}if(e.byteLength<t)throw new le(`Invalid attribute buffer size (field: ${this.name}, header: ${t}, actual: ${e.byteLength})`)};ug.prototype._validateBody=function(e,t){if(!l(this._header.count))throw new le(`Invalid attribute buffer (field: ${this.name}, count is missing)`);let n;for(let i=0;i<this._storageInfo.ordering.length&&t<e.byteLength;i++){let o=this._storageInfo.ordering[i],r=o==="ObjectIds"?"objectIds":o,s=this._storageInfo[r];if(l(s))if(s.valueType!=="String"){r==="attributeByteCounts"&&(n=t);let a=U8(s.valueType);t+=a*this._header.count}else{if(!l(n))throw new le(`Invalid attribute buffer (field: ${this.name}, attributeByteCounts is missing)`);for(let a=0;a<this._header.count&&t<e.byteLength;++a){let c=this._parseValue(e,this._storageInfo.attributeByteCounts.valueType,n);t+=c.value,n=c.offset}}else throw new le(`Invalid attribute buffer (field: ${this.name}, ${r} is missing)`)}if(e.byteLength<t)throw new le(`Invalid attribute buffer size (field: ${this.name}, expected: ${t}, actual: ${e.byteLength})`)};var aB=ug;function cB(e,t){let n=e._dataProvider,i=e._layer,o;l(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(cB.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});cB.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var O_t=new h,M_t=new h,L_t=new h,N_t=new h,F_t=new h;function gZ(e,t,n,i){let o=h.subtract(i,n,O_t),r=h.cross(o,h.subtract(e,n,M_t),N_t),s=h.cross(o,h.subtract(t,n,L_t),F_t);return h.dot(r,s)>=0}var B_t=new h,k_t=new h,U_t=new h,V_t=new h,z_t=new h,H_t=new h,G_t=new h,W_t=new h,j_t=new h,q_t=new h;cB.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(l(this._customAttributes)&&l(this._customAttributes.positions)){let i=new h(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,Q.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,u=this._customAttributes.positions,f=this._customAttributes.indices,d;l(f)?d=f.length:d=u.length/3;for(let p=0;p<d;p++){let g,m,x;l(f)?(g=f[p],m=f[p+1],x=f[p+2]):(g=p*3,m=p*3+1,x=p*3+2);let b=h.fromElements(u[g*3],u[g*3+1],u[g*3+2],B_t),T=h.fromElements(u[m*3],u[m*3+1],u[m*3+2],k_t),C=new h(u[x*3],u[x*3+1],u[x*3+2],U_t);if(!gZ(i,b,T,C)||!gZ(i,T,b,C)||!gZ(i,C,b,T))continue;let A=h.subtract(T,b,V_t),S=h.subtract(C,b,z_t),v=h.cross(A,S,H_t);if(h.magnitude(v)===0)continue;let I=h.normalize(v,G_t),O=h.subtract(i,b,W_t),R=Math.abs(h.dot(O,I));if(R<o){o=R,r=p;let L=h.magnitudeSquared(h.subtract(i,b,O)),N=h.magnitudeSquared(h.subtract(i,T,j_t)),_=h.magnitudeSquared(h.subtract(i,C,q_t));L<N&&L<_?(a=g,c=b,s=L):N<_?(a=m,c=T,s=N):(a=x,c=C,s=_)}}if(l(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:h.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};function Hbe(e){let t=[],n=e.length;for(let i=0;i<n;i++)i<3?t.push(BT(e[i])):t.push(e[i]);return t}cB.prototype._generateGltf=function(e,t,n,i,o,r,s,a){let c={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},u=!1,f,d="";if(l(this._parent._data.mesh)&&l(this._layer._data.materialDefinitions)){let A=this._parent._data.mesh.material.definition;if(A>=0&&A<this._layer._data.materialDefinitions.length){if(f=this._layer._data.materialDefinitions[A],c=f,l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorTexture)){u=!0,c.pbrMetallicRoughness.baseColorTexture.index=0;let S="0";if(l(this._layer._data.textureSetDefinitions))for(let v=0;v<this._layer._data.textureSetDefinitions.length;v++){let I=this._layer._data.textureSetDefinitions[v];for(let O=0;O<I.formats.length;O++){let R=I.formats[O];if(R.format==="jpg"){S=R.name;break}}}l(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(d=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${S}`}).url)}l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorFactor)&&(c.pbrMetallicRoughness.baseColorFactor=Hbe(c.pbrMetallicRoughness.baseColorFactor)),l(c.emissiveFactor)&&(c.emissiveFactor=Hbe(c.emissiveFactor))}}else l(this._parent._data.textureData)&&(u=!0,d=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,c.pbrMetallicRoughness.baseColorTexture={index:0});l(c.alphaMode)&&(c.alphaMode=c.alphaMode.toUpperCase());let p=[],g=[],m=[];u&&(p=[{sampler:0,source:0}],g=[{uri:d}],m=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]);let x=[],b=n.length;for(let C=0;C<b;C++){let A=n[C].primitives,S=A.length;for(let v=0;v<S;v++){let I=A[v];if(l(I.material)){for(;I.material>=x.length;){let R=He(c,!0);x.push(R)}let O=x[I.material];l(I.extra)&&I.extra.isTransparent?l(O.alphaMode)||(O.alphaMode="BLEND"):O.alphaMode==="BLEND"&&(O.alphaMode="OPAQUE")}}}return{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:x,textures:p,images:g,samplers:m,asset:{version:"2.0"},extensions:s,extensionsUsed:a}};var _w=cB;function Ic(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0,this._symbologyData=void 0}Object.defineProperties(Ic.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});Ic.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new Wf(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!l(this._nodeIndex)){let o=await Vh.loadJson(this._resource);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":l(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),l(i)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};function Gbe(e,t){let n=new aB(e,t);return e._fields[t.name]=n,n.load()}Ic.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=[];if(l(e))for(let n=0;n<e.length;n++){let i=e[n],o=this._fields[i.name];l(o)?t.push(o.load()):t.push(Gbe(this,i))}return Promise.all(t)};Ic.prototype.loadField=function(e){let t=this._fields[e];if(l(t))return t.load();let n=this._layer._data.attributeStorageInfo;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];if(o.name===e)return Gbe(this,o)}return Promise.resolve()};Ic.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!l(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};Ic.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};Ic.prototype._loadChildren=function(){let e=this;if(l(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(l(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new Ic(e,y(i.href,i),!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};Ic.prototype._loadGeometryData=function(){let e=[];if(l(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new _w(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(l(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new _w(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};Ic.prototype._loadFeatureData=function(){let e=[];if(l(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new sB(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};Ic.prototype._clearGeometryData=function(){this._geometryData=[]};Ic.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!l(e)&&!l(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(l(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),l(this._dataProvider._geoidDataList)&&l(n))for(let T=0;T<this._dataProvider._geoidDataList.length;T++){let C=this._dataProvider._geoidDataList[T],A=C.projection.project(n);if(A.x>C.nativeExtent.west&&A.x<C.nativeExtent.east&&A.y>C.nativeExtent.south&&A.y<C.nativeExtent.north){n.height+=Z_t(A.x,A.y,C);break}}let i={},o,r=0;l(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ee.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ee.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(l(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let T=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/T}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let T=this._data.lodThreshold;s=r/T}else console.error("Invalid lodSelectionMetricType in Layer");else if(l(this._data.lodSelection))for(let T=0;T<this._data.lodSelection.length;T++)this._data.lodSelection[T].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[T].maxError);s===1/0&&(s=1e5);let a=s*16,c=new Ca(0,0,0),u=Rt.headingPitchRollQuaternion(o,c);l(this._data.obb)&&(u=new Oe(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=Q.fromQuaternion(u),d=Q.inverse(f,new Q),p=new F(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),g=F.inverse(p,new F),m=F.clone(p);l(this._parent._globalTransform)&&F.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=g,this._inverseRotationMatrix=d;let x=[];for(let T=0;T<this._children.length;T++)x.push(this._children[T]._create3DTileDefinition());return{children:x,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:l(this._resource)?this._resource.url:void 0},geometricError:a}};Ic.prototype._loadSymbology=async function(){!l(this._symbologyData)&&l(this._layer._symbology)&&(this._symbologyData=await this._layer._symbology._getSymbology(this))};Ic.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),l(this._geometryData)&&this._geometryData.length>0){this._dataProvider._applySymbology&&await this._loadSymbology();let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await rB.decode(o,r,s,this._featureData[0],this._symbologyData);if(!l(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors,a.meshData.rootExtensions,a.meshData.extensionsUsed),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};async function Y_t(e){let t=e._layer._filters,n=[];for(let i=0;i<t.length;i++){let o=e.loadField(t[i].name);n.push(o)}return await Promise.all(n),t}function X_t(e,t,n){if(!l(n.values)||n.values.length===0)return!1;let i=l(t)?t.values:[],o;e<i.length&&(o=i[e]);let r=!1;for(let s=0;s<n.values.length;s++)if(n.values[s]===o){r=!0;break}return r}async function Wbe(e,t){let n=e._tile.content.batchTable;if(l(n)&&n.featuresLength>0){n.setAllShow(!0);let i=await Y_t(e);if(i.length>0)for(let o=0;o<n.featuresLength;o++)for(let r=0;r<i.length;r++){let s=i[r];if(!X_t(o,e._fields[s.name],s)){n.setShow(o,!1);break}}}t.show=!0}Ic.prototype._filterFeatures=function(){let e=[];for(let n=0;n<this._children.length;n++){let i=this._children[n]._filterFeatures();e.push(i)}let t=this._tile?.content?._model;if(l(this._geometryData)&&this._geometryData.length>0&&l(t)&&t.ready){t.show=!1;let n=Wbe(this,t);e.push(n)}return Promise.all(e)};Wf.prototype._hookedRequestContent=Wf.prototype.requestContent;Wf.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading){this._isLoading=!0;let e=this;return this._i3sNode._createContentURL().then(t=>{if(!l(t)){e._isLoading=!1;return}return e._contentResource=new ve({url:t}),e._hookedRequestContent()}).then(t=>{let n=t?._model;return l(e._i3sNode._geometryData)&&e._i3sNode._geometryData.length>0&&l(n)&&(n.show=!1,n.readyEvent.addEventListener(()=>{Wbe(e._i3sNode,n)})),e._isLoading=!1,t})}};function K_t(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function V8(e,t,n,i){let o=e+t*n;return i[o]}function Z_t(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,u=a<n.height?a+1:a;a=n.height-1-a,u=n.height-1-u;let f=V8(s,a,n.width,n.buffer),d=V8(c,a,n.width,n.buffer),p=V8(s,u,n.width,n.buffer),g=V8(c,u,n.width,n.buffer),m=K_t(o,r,f,d,p,g);return m=m*n.scale+n.offset,m}Object.defineProperties(Wf.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var gw=Ic;function z8(e){this._layer=e,this._defaultSymbology=void 0,this._valueFields=[],this._uniqueValueHash=void 0,this._classBreaksHash=void 0,this._parseLayerSymbology()}Object.defineProperties(z8.prototype,{defaultSymbology:{get:function(){return this._defaultSymbology}}});function yZ(e,t){let n=[];for(let i=0;i<e.length;i++){let o=H.byteToFloat(e[i]);i<3?n.push(BT(o)):n.push(o)}return n.length===3&&(l(t)?n.push(1-t/100):n.push(1)),n}function yw(e,t){let n={edges:void 0,material:void 0};if(l(e)&&l(e.symbolLayers))for(let i=0;i<e.symbolLayers.length;i++){let o=e.symbolLayers[i];if(o.type==="Fill"){let r=o.edges,s=o.outline;if(l(r)?(n.edges={},l(r.color)&&(n.edges.color=yZ(r.color,r.transparency))):l(s)&&(n.edges={},l(s.color)&&(n.edges.color=yZ(s.color,s.transparency))),!t){let a=o.material;l(a)&&(n.material={colorMixMode:a.colorMixMode},l(a.color)&&(n.material.color=yZ(a.color,a.transparency)))}break}}return n}function $_t(e,t){if(l(e.uniqueValueGroups)){let n={};for(let i=0;i<e.uniqueValueGroups.length;i++){let o=e.uniqueValueGroups[i].classes;if(l(o))for(let r=0;r<o.length;r++){let s=yw(o[r].symbol,t),a=o[r].values;for(let c=0;c<a.length;c++){let u=a[c],f=n;for(let d=0;d<u.length;d++){let p=u[d];d===u.length-1?f[p]=s:(l(f[p])||(f[p]={}),f=f[p])}}}}return n}if(l(e.uniqueValueInfos)){let n={};for(let i=0;i<e.uniqueValueInfos.length;i++){let o=e.uniqueValueInfos[i];n[o.value]=yw(o.symbol,t)}return n}}function Q_t(e,t){if(l(e.classBreakInfos)){let n=[...e.classBreakInfos];n.sort(function(o,r){let s=y(o.classMaxValue,o.classMinValue),a=y(r.classMaxValue,r.classMinValue);return s-a});let i={ranges:[],symbols:[]};l(e.minValue)&&(i.ranges.push(e.minValue),i.symbols.push(void 0));for(let o=0;o<n.length;o++){let r=n[o];l(r.classMinValue)&&(i.ranges.length===0||r.classMinValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMinValue),i.symbols.push(void 0)),l(r.classMaxValue)&&(i.ranges.length===0||r.classMaxValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMaxValue),i.symbols.push(yw(r.symbol,t)))}return i.symbols.push(void 0),i}}z8.prototype._parseLayerSymbology=function(){let e=this._layer.data.drawingInfo;if(l(e)&&l(e.renderer)){let t=this._layer.data.cachedDrawingInfo,n=l(t)&&t.color===!0,i=e.renderer;i.type==="simple"?this._defaultSymbology=yw(i.symbol,n):i.type==="uniqueValue"?(this._defaultSymbology=yw(i.defaultSymbol,n),this._valueFields.push(i.field1),l(i.field2)&&this._valueFields.push(i.field2),l(i.field3)&&this._valueFields.push(i.field3),this._uniqueValueHash=$_t(i,n)):i.type==="classBreaks"&&(this._defaultSymbology=yw(i.defaultSymbol,n),this._valueFields.push(i.field),this._classBreaksHash=Q_t(i,n))}};function jbe(e,t,n,i){let o=t[n];if(i<o.length){let r=o[i],s=e[r];return l(s)&&++n<t.length?jbe(s,t,n,i):s}}function J_t(e,t){let n=0,i=e.length;if(n<i)do{let o=n+i>>>1;e[o]<t?n=o+1:i=o}while(n<i);return n}function egt(e,t,n){let i=t[n],o=J_t(e.ranges,i);return e.symbols[o]}z8.prototype._getSymbology=async function(e){let t={default:this._defaultSymbology};if(this._valueFields.length>0){let n=[];for(let r=0;r<this._valueFields.length;r++)n.push(e.loadField(this._valueFields[r]));await Promise.all(n);let i=[];for(let r=0;r<this._valueFields.length;r++)i.push(e.fields[this._valueFields[r]].values);let o;if(l(this._uniqueValueHash)?o=r=>jbe(this._uniqueValueHash,i,0,r):l(this._classBreaksHash)&&(o=r=>egt(this._classBreaksHash,i[0],r)),l(o)){let r=i[0];for(let s=0;s<r.length;s++){let a=o(s);l(a)&&(t[s]=a)}}}return t};var lB=z8;function iu(e,t,n){this._dataProvider=e,this._parent=n,!l(t.href)&&l(t.id)&&(t.href=`layers/${t.id}`);let i=this._parent.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new ve({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._filters=[],this._symbology=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(iu.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(l(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});iu.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new le(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(this._dataProvider.applySymbology&&(this._symbology=new lB(this)),await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};iu.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],l(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(l(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let u=0;u<c.length;u++)s.push(c[u])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};iu.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(l(n))for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}return 0};iu.prototype._loadRootNode=function(e){if(l(this._data.nodePages)){let t=0;l(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new gw(this,t,!0)}else this._rootNode=new gw(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};iu.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};iu._fetchJson=function(e){return e.fetchJson()};iu.prototype._loadNodePage=function(e){let t=this;if(!l(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=iu._fetchJson(n).then(function(o){return l(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};iu.prototype._computeExtent=function(){l(this._data.fullExtent)?this._extent=re.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):l(this._data.store.extent)&&(this._extent=re.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};iu.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n),o=this._symbology?.defaultSymbology?.edges?.color;l(o)&&!l(e?.outlineColor)&&(e=l(e)?He(e):{},e.outlineColor=H.fromCartesian4(oe.fromArray(o))),this._tileset=await aa.fromUrl(i,e),this._tileset.show=this._parent.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(r){r._i3sNode._clearGeometryData(),URL.revokeObjectURL(r._contentResource._url),r._contentResource=r._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(r){l(r._i3sNode)&&r._i3sNode._loadChildren()})};iu.prototype._updateVisibility=function(){l(this._tileset)&&(this._tileset.show=this._parent.show)};iu.prototype.filterByAttributes=function(e){this._filters=l(e)?He(e,!0):[];let t=this._rootNode;return l(t)?t._filterFeatures():Promise.resolve()};var JT=iu;function H8(e,t){this._dataProvider=e,this._resource=new ve({url:t}),this._resource.setQueryParameters(e.resource.queryParameters),this._resource.appendForwardSlash()}Object.defineProperties(H8.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},names:{get:function(){let e=[],t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n)e.push(t[n].fieldName);return e}}});H8.prototype.load=async function(){return this._data=await Vh.loadJson(this._resource),this._data};H8.prototype._getValues=function(e){let t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n){let i=t[n];if(i.fieldName===e)return l(i.mostFrequentValues)?[...i.mostFrequentValues]:[]}};var uB=H8;function fB(e,t,n){this._dataProvider=e,this._parent=t,this._data=n,this._name=n.name,this._modelName=n.modelName,this._visibility=y(n.visibility,!0),this._resource=void 0,this._sublayers=[],this._i3sLayers=[]}Object.defineProperties(fB.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},name:{get:function(){return this._name}},modelName:{get:function(){return this._modelName}},sublayers:{get:function(){return this._sublayers}},visibility:{get:function(){return this._visibility},set:function(e){if(this._visibility!==e){this._visibility=e;for(let t=0;t<this._i3sLayers.length;t++)this._i3sLayers[t]._updateVisibility()}}},show:{get:function(){return this._visibility&&this._parent.show}}});fB._fromData=async function(e,t,n,i){let o=new fB(e,i,n);if(o._data.layerType==="group"){let r=o._data.sublayers;if(l(r)){let s=[];for(let c=0;c<r.length;c++){let u=fB._fromData(e,t,r[c],o);s.push(u)}let a=await Promise.all(s);for(let c=0;c<a.length;c++){let u=a[c];o._sublayers.push(u),o._i3sLayers.push(...u._i3sLayers)}}}else if(o._data.layerType==="3DObject"){let r=t.concat(`/sublayers/${o._data.id}`),s=new ve({url:r});s.setQueryParameters(e.resource.queryParameters),s.appendForwardSlash(),o._resource=s;let a=await Vh.loadJson(o._resource),c=new JT(e,a,o);o._i3sLayers.push(c)}else console.log(`${o._data.layerType} layer ${o._data.name} is skipped as not supported.`);return o};var dB=fB;var Xbe=Yo(qbe(),1);function ms(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._show=y(e.show,!0),this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._showFeatures=y(e.showFeatures,!1),this._adjustMaterialAlphaMode=y(e.adjustMaterialAlphaMode,!1),this._applySymbology=y(e.applySymbology,!1),this._calculateNormals=y(e.calculateNormals,!1),this._cesium3dTilesetOptions=y(e.cesium3dTilesetOptions,y.EMPTY_OBJECT),this._layers=[],this._sublayers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0,this._attributeStatistics=[],this._layersExtent=[]}Object.defineProperties(ms.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;for(let t=0;t<this._layers.length;t++)this._layers[t]._updateVisibility()}}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},sublayers:{get:function(){return this._sublayers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}},showFeatures:{get:function(){return this._showFeatures}},adjustMaterialAlphaMode:{get:function(){return this._adjustMaterialAlphaMode}},applySymbology:{get:function(){return this._applySymbology}},calculateNormals:{get:function(){return this._calculateNormals}}});ms.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)l(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return ue(this)};ms.prototype.isDestroyed=function(){return!1};ms.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};ms.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};ms.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};ms.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)l(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};function tgt(e,t){let n=e.resource.getUrlComponent(),i="";return n.match(/layers\/\d/)?i=`${n}`.replace(/\/+$/,""):i=`${n}`.replace(/\/?$/,"/").concat(`layers/${t}`),i}async function Ybe(e,t,n){if(t.layerType==="Building"){l(n.showFeatures)||(e._showFeatures=!0),l(n.adjustMaterialAlphaMode)||(e._adjustMaterialAlphaMode=!0),l(n.applySymbology)||(e._applySymbology=!0),l(n.calculateNormals)||(e._calculateNormals=!0);let i=tgt(e,t.id);if(l(t.sublayers)){let o=[];for(let s=0;s<t.sublayers.length;s++){let a=dB._fromData(e,i,t.sublayers[s],e);o.push(a)}let r=await Promise.all(o);for(let s=0;s<r.length;s++){let a=r[s];e._sublayers.push(a),e._layers.push(...a._i3sLayers)}}if(l(t.statisticsHRef)){let o=i.concat(`/${t.statisticsHRef}`),r=new uB(e,o);await r.load(),e._attributeStatistics.push(r)}if(l(t.fullExtent)){let o=re.fromDegrees(t.fullExtent.xmin,t.fullExtent.ymin,t.fullExtent.xmax,t.fullExtent.ymax);e._layersExtent.push(o)}}else if(t.layerType==="3DObject"||t.layerType==="IntegratedMesh"){!l(n.calculateNormals)&&!l(t.textureSetDefinitions)&&(e._calculateNormals=!0);let i=new JT(e,t,e);e._layers.push(i),l(i._extent)&&e._layersExtent.push(i._extent)}else console.log(`${t.layerType} layer ${t.name} is skipped as not supported.`)}ms.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=ve.createIfNeeded(e);n.setQueryParameters({f:"pjson"},!0);let i=await ms.loadJson(n),o=new ms(t);if(o._resource=n,o._data=i,l(i.layers)){let s=[];for(let a=0;a<i.layers.length;a++){let c=Ybe(o,i.layers[a],t);s.push(c)}await Promise.all(s)}else await Ybe(o,i,t);o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};ms._fetchJson=function(e){return e.fetchJson()};ms.loadJson=async function(e){let t=await ms._fetchJson(e);if(l(t.error)){if(console.error("Failed to fetch I3S ",e.url),l(t.error.message)&&console.error(t.error.message),l(t.error.details))for(let n=0;n<t.error.details.length;n++)console.log(t.error.details[n]);throw new le(t.error)}return t};ms.prototype._loadBinary=async function(e){let t=await e.fetchArrayBuffer();if(t.byteLength>0&&new Uint8Array(t)[0]===123&&new TextDecoder().decode(t).includes("404"))throw new le(`Failed to load binary: ${e.url}`);return t};ms.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var ngt=new z;function igt(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),u=n.positionToTileXY(a,r);for(let d=c.x;d<=u.x;d++)for(let p=c.y;p<=u.y;p++){let g=z.fromElements(d,p,ngt),m=g.toString();if(!o.hasOwnProperty(m)){let x={x:g.x,y:g.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=x,i.push(x)}}let f=[];for(let d=0;d<i.length;++d){let p=i[d],g=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(g)}return Promise.all(f).then(function(d){let p=[];for(let g=0;g<d.length;g++){let m={tilingScheme:n,x:i[g].x,y:i[g].y,level:i[g].level},x=d[g],b="Geographic";n._projection instanceof wi&&(b="WebMercator");let T={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:x._height,width:x._width,scale:x._structure.heightScale,offset:x._structure.heightOffset};if(x._encoding===id.LERC){let C=Xbe.default.decode(x._buffer);T.buffer=C.pixels[0]}else T.buffer=x._buffer;p.push(T)}return p})}async function ogt(e){let t=e._geoidTiledTerrainProvider;if(l(t))try{let n=await igt(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}ms.prototype.loadGeoidData=async function(){return l(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=ogt(this),this._geoidDataPromise)};ms.prototype._computeExtent=function(){let e;for(let t=0;t<this._layersExtent.length;t++){let n=this._layersExtent[t];l(e)?re.union(e,n,e):e=re.clone(n)}this._extent=e};ms.prototype.getAttributeNames=function(){let e=[];for(let t=0;t<this._attributeStatistics.length;++t)e.push(...this._attributeStatistics[t].names);return e};ms.prototype.getAttributeValues=function(e){for(let t=0;t<this._attributeStatistics.length;++t){let n=this._attributeStatistics[t]._getValues(e);if(l(n))return n}return[]};ms.prototype.filterByAttributes=function(e){let t=[];for(let n=0;n<this._layers.length;n++){let i=this._layers[n].filterByAttributes(e);t.push(i)}return Promise.all(t)};var Vh=ms;function ip(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new di({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new di({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ei({color:new H(0,0,0,0),owner:this}),this._clearCommand=new ei({color:new H(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(ip.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});ip.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var rgt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:Vn.NEVER,reference:0,mask:kt.CLASSIFICATION_MASK},blending:un.ALPHA_BLEND},sgt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Vn.NOT_EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:Vn.NEVER,reference:0,mask:kt.CLASSIFICATION_MASK},blending:un.ALPHA_BLEND},agt={depthMask:!0,depthTest:{enabled:!0},stencilTest:kt.setCesium3DTileBit(),stencilMask:kt.CESIUM_3D_TILE_MASK,blending:un.ALPHA_BLEND},cgt=`uniform sampler2D colorTexture;
uniform sampler2D depthTexture;
uniform sampler2D classifiedTexture;
in vec2 v_textureCoordinates;
void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    if (color.a == 0.0)
    {
        discard;
    }
    bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0)));
#ifdef UNCLASSIFIED
    vec4 highlightColor = czm_invertClassificationColor;
    if (isClassified)
    {
        discard;
    }
#else
    vec4 highlightColor = vec4(1.0);
    if (!isClassified)
    {
        discard;
    }
#endif
    out_FragColor = color * highlightColor;
    gl_FragDepth = texture(depthTexture, v_textureCoordinates).r;
}
`,lgt=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    if (color.a == 0.0)
    {
        discard;
    }
#ifdef UNCLASSIFIED
    out_FragColor = color * czm_invertClassificationColor;
#else
    out_FragColor = color;
#endif
}
`;ip.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new Ot({context:e,width:s,height:a,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:$e.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new lu({context:e,width:s,height:a,format:Nc.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=Ue.fromCache(rgt),this._rsClassified=Ue.fromCache(sgt),this._rsDefault=Ue.fromCache(agt)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let u=l(this._previousFramebuffer)?lgt:cgt,f=new Ge({defines:["UNCLASSIFIED"],sources:[u]}),d=new Ge({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(d,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(nu,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};ip.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};ip.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};ip.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};ip.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};ip.prototype.isDestroyed=function(){return!1};ip.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),ue(this)};var xw=ip;function W8(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(W8.prototype,{total:{get:function(){return this._total}}});function O0(e){let t=new Array(Ra.NUMBER_OF_JOB_TYPES);t[Ra.TEXTURE]=new W8(l(e)?e[Ra.TEXTURE]:10),t[Ra.PROGRAM]=new W8(l(e)?e[Ra.PROGRAM]:10),t[Ra.BUFFER]=new W8(l(e)?e[Ra.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}O0.getTimestamp=xi;Object.defineProperties(O0.prototype,{totalBudget:{get:function(){return this._totalBudget}}});O0.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};O0.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};O0.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=O0.getTimestamp();e.execute();let a=O0.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var hB=O0;var Kbe=Object.freeze({UNLOADED:0,RECEIVING:1,RECEIVED:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function j8(e,t){this.spatialNode=e,this.keyframe=t,this.state=Kbe.UNLOADED,this.metadata=[],this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}j8.priorityComparator=function(e,t){return e.priority-t.priority};j8.searchComparator=function(e,t){return e.keyframe-t.keyframe};j8.LoadState=Kbe;var Zi=j8;function Zbe(){}Object.defineProperties(Zbe.prototype,{color:{get:he.throwInstantiationError},intensity:{get:he.throwInstantiationError}});var xZ=Zbe;var ugt=/\/$/,$be=new At('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function bw(e){e=y(e,y.EMPTY_OBJECT);let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=ve.createIfNeeded(y(e.url,"https://api.mapbox.com/styles/v1/"));this._styleId=t,this._accessToken=n;let o=y(e.tilesize,512);this._tilesize=o;let r=y(e.username,"mapbox");this._username=r;let s=l(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();ugt.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;l(e.credit)?(c=e.credit,typeof c=="string"&&(c=new At(c))):c=$be,this._resource=i,this._imageryProvider=new za({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(bw.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});bw.prototype.getTileCredits=function(e,t,n){};bw.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};bw.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};bw._defaultCredit=$be;var bZ=bw;function M0(e,t,n,i,o){i===rn.UNSIGNED_SHORT&&(i=rn.FLOAT32);let r=e.floatingPointTexture;if(i===rn.FLOAT32&&!r)throw new le("Floating point texture not supported");let s;i===rn.FLOAT32||i===rn.FLOAT64?s=$e.FLOAT:i===rn.UINT8&&(s=$e.UNSIGNED_BYTE);let a;n===1?a=e.webgl2?nt.RED:nt.LUMINANCE:n===2?a=e.webgl2?nt.RG:nt.LUMINANCE_ALPHA:n===3?a=nt.RGB:n===4&&(a=nt.RGBA);let c=512*1024*1024,u=128*1024*1024;o=Math.min(y(o,u),c);let f=Bt.maximumTextureSize,d=rn.getSizeInBytes(i),p=Math.floor(o/(n*d)),g=Math.min(f,P.previousPowerOfTwo(Math.floor(Math.sqrt(p)))),m=Math.ceil(Math.sqrt(t.x)),x=Math.ceil(t.z/m),b=m*t.x,T=x*t.y,C=Math.floor(g/b),A=Math.floor(g/T);if(C===0||A===0)throw new le("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.voxelCountPerTile=h.clone(t,new h),this.maximumTileCount=C*A,this.regionCountPerMegatexture=new z(C,A),this.voxelCountPerRegion=new z(b,T),this.sliceCountPerRegion=new z(m,x),this.voxelSizeUv=new z(1/g,1/g),this.sliceSizeUv=new z(t.x/g,t.y/g),this.regionSizeUv=new z(b/g,T/g),this.texture=new Ot({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:g,height:g,sampler:new Zt({wrapS:Tn.CLAMP_TO_EDGE,wrapT:Tn.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:ui.LINEAR})});let S=rn.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(S,b*T*n),this.nodes=new Array(this.maximumTileCount);for(let v=0;v<this.maximumTileCount;v++)this.nodes[v]=new fgt(v);for(let v=0;v<this.maximumTileCount;v++){let I=this.nodes[v];I.previousNode=v>0?this.nodes[v-1]:void 0,I.nextNode=v<this.maximumTileCount-1?this.nodes[v+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function fgt(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}M0.prototype.add=function(e){if(this.isFull())throw new he("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};M0.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new he("Megatexture index out of bounds");let t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};M0.prototype.isFull=function(){return this.emptyList===void 0};M0.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===rn.UNSIGNED_SHORT&&(i=rn.FLOAT32);let o=rn.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y,f=P.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),g=Math.floor(f/u);if(p*g>=e)break;f*=2}return f*f*n*o};M0.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,i=this.voxelCountPerTile,o=this.sliceCountPerRegion,r=this.voxelCountPerRegion,s=this.channelCount,a=this.tileVoxelDataTemp;for(let x=0;x<i.z;x++){let b=x%o.x*i.x,T=Math.floor(x/o.x)*i.y;for(let C=0;C<i.y;C++)for(let A=0;A<i.x;A++){let S=x*i.y*i.x+C*i.x+A,v=(T+C)*r.x+(b+A);for(let I=0;I<s;I++)a[v*s+I]=n[S*s+I]}}let c=this.regionCountPerMegatexture,u=r.x,f=r.y,d=e%c.x*r.x,p=Math.floor(e/c.x)*r.y,m={source:{arrayBufferView:a,width:u,height:f},xOffset:d,yOffset:p};this.texture.copyFrom(m)};M0.prototype.isDestroyed=function(){return!1};M0.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),ue(this)};var Tw=M0;function mB(e){e=y(e,y.EMPTY_OBJECT);let t=e.textureUrl;l(t)||(t=en("Assets/Textures/moonSmall.jpg")),this.show=y(e.show,!0),this.textureUrl=t,this._ellipsoid=y(e.ellipsoid,ee.MOON),this.onlySunLighting=y(e.onlySunLighting,!0),this._ellipsoidPrimitive=new v2({radii:this.ellipsoid.radii,material:Gi.fromType(Gi.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new yF}Object.defineProperties(mB.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var q8=new Q,dgt=new Q,hgt=new h,Y8=[];mB.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;l(Rt.computeIcrfToFixedMatrix(n,q8))||Rt.computeTemeToPseudoFixedMatrix(n,q8);let i=this._axes.evaluate(n,dgt);Q.transpose(i,i),Q.multiply(q8,i,i);let o=Lg.computeMoonPositionInEarthInertialFrame(n,hgt);Q.multiplyByVector(q8,o,o),F.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=Y8,Y8.length=0,t.update(e),e.commandList=r,Y8.length===1?Y8[0]:void 0};mB.prototype.isDestroyed=function(){return!1};mB.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),ue(this)};var pB=mB;function TZ(e){}TZ.prototype.isReady=function(){return!0};TZ.prototype.shouldDiscardImage=function(e){return!1};var CZ=TZ;function fg(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new di({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new di({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new di({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new di({createColorAttachments:!1}),this._opaqueClearCommand=new ei({color:new H(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ei({color:new H(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ei({color:new H(0,0,0,0),owner:this}),this._alphaClearCommand=new ei({color:new H(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new qe,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function Qbe(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function AZ(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function Jbe(e){Qbe(e),AZ(e)}function mgt(e,t,n,i){Qbe(e),e._accumulationTexture=new Ot({context:t,width:n,height:i,pixelFormat:nt.RGBA,pixelDatatype:$e.FLOAT});let o=new Float32Array(n*i*4);e._revealageTexture=new Ot({context:t,pixelFormat:nt.RGBA,pixelDatatype:$e.FLOAT,source:{arrayBufferView:o,width:n,height:i},flipY:!1})}function pgt(e,t){AZ(e);let n=te.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(AZ(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&(Jbe(e),e._translucentMultipassSupport=!1,i=!1)}return i}fg.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,mgt(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!pgt(this,e))return;this._useHDR=i;let f=this,d,p;l(this._compositeCommand)||(d=new Ge({sources:[FF]}),this._translucentMRTSupport&&d.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(d=new Ge({defines:["MRT"],sources:[jS]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(d=new Ge({sources:[jS]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let g=!qe.equals(this._viewport,t.viewport),m=g!==this._useScissorTest;this._useScissorTest=g,qe.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=qe.clone(t.viewport,this._scissorRectangle),m=!0),(!l(this._rs)||!qe.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=Ue.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var _gt={enabled:!0,color:new H(0,0,0,0),equationRgb:va.ADD,equationAlpha:va.ADD,functionSourceRgb:Co.ONE,functionDestinationRgb:Co.ONE,functionSourceAlpha:Co.ZERO,functionDestinationAlpha:Co.ONE_MINUS_SOURCE_ALPHA},ggt={enabled:!0,color:new H(0,0,0,0),equationRgb:va.ADD,equationAlpha:va.ADD,functionSourceRgb:Co.ONE,functionDestinationRgb:Co.ONE,functionSourceAlpha:Co.ONE,functionDestinationAlpha:Co.ONE},ygt={enabled:!0,color:new H(0,0,0,0),equationRgb:va.ADD,equationAlpha:va.ADD,functionSourceRgb:Co.ZERO,functionDestinationRgb:Co.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:Co.ZERO,functionDestinationAlpha:Co.ONE_MINUS_SOURCE_ALPHA};function EZ(e,t,n,i){let o=n[i.id];if(!l(o)){let r=Ue.getState(i);r.depthMask=!1,r.blending=t,o=Ue.fromCache(r),n[i.id]=o}return o}function xgt(e,t,n){return EZ(t,_gt,e._translucentRenderStateCache,n)}function bgt(e,t,n){return EZ(t,ggt,e._translucentRenderStateCache,n)}function Tgt(e,t,n){return EZ(t,ygt,e._alphaRenderStateCache,n)}var Cgt=`    vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
    float ai = czm_out_FragColor.a;
    float wzi = czm_alphaWeight(ai);
    out_FragData_0 = vec4(Ci * wzi, ai);
    out_FragData_1 = vec4(ai * wzi);
`,Agt=`    vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
    float ai = czm_out_FragColor.a;
    float wzi = czm_alphaWeight(ai);
    out_FragColor = vec4(Ci, ai) * wzi;
`,Egt=`    float ai = czm_out_FragColor.a;
    out_FragColor = vec4(ai);
`;function SZ(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(l(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ge.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor;
bool czm_discard = false;
`);let c=[...i.matchAll(/out_FragData_(\d+)/g)],u="";for(let f=0;f<c.length;f++){let d=c[f];u=`layout (location = ${d[1]}) out vec4 ${d[0]};
${u}`}return a.sources.push(u),a.sources.push(`void main()
{
    czm_translucent_main();
    if (czm_discard)
    {
        discard;
    }
${i}}
`),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function Sgt(e,t){return SZ(e,t,"translucentMRT",Cgt)}function wgt(e,t){return SZ(e,t,"translucentMultipass",Agt)}function vgt(e,t){return SZ(e,t,"alphaMultipass",Egt)}fg.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let a,c;return l(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=Ze.shallowClone(e,n.translucentCommand),!l(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Sgt(t,e.shaderProgram),n.translucentCommand.renderState=xgt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=Ze.shallowClone(e,n.translucentCommand),n.alphaCommand=Ze.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=wgt(t,e.shaderProgram),n.translucentCommand.renderState=bgt(this,t,e.renderState),n.alphaCommand.shaderProgram=vgt(t,e.shaderProgram),n.alphaCommand.renderState=Tgt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function Dgt(e,t,n,i,o,r){let s,a,c,{context:u,frameState:f}=t,{useLogDepth:d,shadowState:p}=f,g=t._hdr,m=i.framebuffer,x=p.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(u,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(u,i);let b=e._opaqueFBO.framebuffer;for(i.framebuffer=e._translucentFBO.framebuffer,c=0;c<o.length;++c)s=o[c],s=d?s.derivedCommands.logDepth.command:s,s=g?s.derivedCommands.hdr.command:s,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,u,i,b);for(l(r)&&(s=r.unclassifiedCommand,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,u,i,b)),i.framebuffer=e._alphaFBO.framebuffer,c=0;c<o.length;++c)s=o[c],s=d?s.derivedCommands.logDepth.command:s,s=g?s.derivedCommands.hdr.command:s,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,u,i,b);l(r)&&(s=r.unclassifiedCommand,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,u,i,b)),i.framebuffer=m}function Igt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,d=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let g=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;let m,x;for(let b=0;b<o.length;++b)m=o[b],m=c?m.derivedCommands.logDepth.command:m,m=f?m.derivedCommands.hdr.command:m,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand,n(x,t,s,i,g);l(r)&&(m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand,n(x,t,s,i,g)),i.framebuffer=d}fg.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){Igt(this,e,t,n,i,o);return}Dgt(this,e,t,n,i,o)};fg.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};fg.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,H.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};fg.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};fg.prototype.isDestroyed=function(){return!1};fg.prototype.destroy=function(){return Jbe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),ue(this)};var _B=fg;var Pgt=new At("MapQuest, Open Street Map and contributors, CC-BY-SA");function X8(e){e=y(e,y.EMPTY_OBJECT);let t=ve.createIfNeeded(y(e.url,"https://tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}${e.retinaTiles?"@2x":""}.${y(e.fileExtension,"png")}`;let n=new es({ellipsoid:e.ellipsoid}),i=256,o=256,r=y(e.minimumLevel,0),s=e.maximumLevel,a=y(e.rectangle,n.rectangle),c=n.positionToTileXY(re.southwest(a),r),u=n.positionToTileXY(re.northeast(a),r),f=(Math.abs(u.x-c.x)+1)*(Math.abs(u.y-c.y)+1),d=y(e.credit,Pgt);typeof d=="string"&&(d=new At(d)),za.call(this,{url:t,credit:d,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}l(Object.create)&&(X8.prototype=Object.create(za.prototype),X8.prototype.constructor=X8);var dg=X8;var Rgt=new z(1,1);function wZ(e){e=y(e,y.EMPTY_OBJECT),this.mass=y(e.mass,1),this.position=h.clone(y(e.position,h.ZERO)),this.velocity=h.clone(y(e.velocity,h.ZERO)),this.life=y(e.life,Number.MAX_VALUE),this.image=e.image,this.startColor=H.clone(y(e.startColor,H.WHITE)),this.endColor=H.clone(y(e.endColor,H.WHITE)),this.startScale=y(e.startScale,1),this.endScale=y(e.endScale,1),this.imageSize=z.clone(y(e.imageSize,Rgt)),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(wZ.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var eTe=new h;wZ.prototype.update=function(e,t){return h.multiplyByScalar(this.velocity,e,eTe),h.add(this.position,eTe,this.position),l(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var Cw=wZ;function tTe(e){e=y(e,y.EMPTY_OBJECT),this.time=y(e.time,0),this.minimum=y(e.minimum,0),this.maximum=y(e.maximum,50),this._complete=!1}Object.defineProperties(tTe.prototype,{complete:{get:function(){return this._complete}}});var vZ=tTe;function nTe(e){}nTe.prototype.emit=function(e){he.throwInstantiationError()};var DZ=nTe;var iTe=new z(1,1);function gB(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.updateCallback=e.updateCallback,this.loop=y(e.loop,!0),this.image=y(e.image,void 0);let t=e.emitter;l(t)||(t=new p2(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._emitterModelMatrix=F.clone(y(e.emitterModelMatrix,F.IDENTITY)),this._matrixDirty=!0,this._combinedMatrix=new F,this._startColor=H.clone(y(e.color,y(e.startColor,H.WHITE))),this._endColor=H.clone(y(e.color,y(e.endColor,H.WHITE))),this._startScale=y(e.scale,y(e.startScale,1)),this._endScale=y(e.scale,y(e.endScale,1)),this._emissionRate=y(e.emissionRate,5),this._minimumSpeed=y(e.speed,y(e.minimumSpeed,1)),this._maximumSpeed=y(e.speed,y(e.maximumSpeed,1)),this._minimumParticleLife=y(e.particleLife,y(e.minimumParticleLife,5)),this._maximumParticleLife=y(e.particleLife,y(e.maximumParticleLife,5)),this._minimumMass=y(e.mass,y(e.minimumMass,1)),this._maximumMass=y(e.mass,y(e.maximumMass,1)),this._minimumImageSize=z.clone(y(e.imageSize,y(e.minimumImageSize,iTe))),this._maximumImageSize=z.clone(y(e.imageSize,y(e.maximumImageSize,iTe))),this._sizeInMeters=y(e.sizeInMeters,!1),this._lifetime=y(e.lifetime,Number.MAX_VALUE),this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new me,this._isComplete=!1,this._updateParticlePool=!0,this._particleEstimate=0}Object.defineProperties(gB.prototype,{emitter:{get:function(){return this._emitter},set:function(e){this._emitter=e}},bursts:{get:function(){return this._bursts},set:function(e){this._bursts=e,this._updateParticlePool=!0}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!F.equals(this._modelMatrix,e),F.clone(e,this._modelMatrix)}},emitterModelMatrix:{get:function(){return this._emitterModelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!F.equals(this._emitterModelMatrix,e),F.clone(e,this._emitterModelMatrix)}},startColor:{get:function(){return this._startColor},set:function(e){H.clone(e,this._startColor)}},endColor:{get:function(){return this._endColor},set:function(e){H.clone(e,this._endColor)}},startScale:{get:function(){return this._startScale},set:function(e){this._startScale=e}},endScale:{get:function(){return this._endScale},set:function(e){this._endScale=e}},emissionRate:{get:function(){return this._emissionRate},set:function(e){this._emissionRate=e,this._updateParticlePool=!0}},minimumSpeed:{get:function(){return this._minimumSpeed},set:function(e){this._minimumSpeed=e}},maximumSpeed:{get:function(){return this._maximumSpeed},set:function(e){this._maximumSpeed=e}},minimumParticleLife:{get:function(){return this._minimumParticleLife},set:function(e){this._minimumParticleLife=e}},maximumParticleLife:{get:function(){return this._maximumParticleLife},set:function(e){this._maximumParticleLife=e,this._updateParticlePool=!0}},minimumMass:{get:function(){return this._minimumMass},set:function(e){this._minimumMass=e}},maximumMass:{get:function(){return this._maximumMass},set:function(e){this._maximumMass=e}},minimumImageSize:{get:function(){return this._minimumImageSize},set:function(e){this._minimumImageSize=e}},maximumImageSize:{get:function(){return this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function Ogt(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(l(o)){let d=o.length;for(let p=0;p<d;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,u=e._particlePool,f=Math.max(a-c.length-u.length,0);for(let d=0;d<f;++d){let p=new Cw;p._billboard=r.add({image:s,show:!1}),u.push(p)}e._particleEstimate=a}function Mgt(e){let t=e._particlePool.pop();return l(t)||(t=new Cw),t}function Lgt(e,t){e._particlePool.push(t)}function Ngt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let u=n[c];i.remove(u._billboard)}n.length=a}function Fgt(e){l(e._billboard)&&(e._billboard.show=!1)}function oTe(e,t){let n=t._billboard;l(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=P.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=P.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=P.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=P.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new H(i,o,r,s),n.scale=P.lerp(t.startScale,t.endScale,t.normalizedAge)}function Bgt(e,t){t.startColor=H.clone(e._startColor,t.startColor),t.endColor=H.clone(e._endColor,t.endColor),t.startScale=e._startScale,t.endScale=e._endScale,t.image=e.image,t.life=P.randomBetween(e._minimumParticleLife,e._maximumParticleLife),t.mass=P.randomBetween(e._minimumMass,e._maximumMass),t.imageSize.x=P.randomBetween(e._minimumImageSize.x,e._maximumImageSize.x),t.imageSize.y=P.randomBetween(e._minimumImageSize.y,e._maximumImageSize.y),t._normalizedAge=0,t._age=0;let n=P.randomBetween(e._minimumSpeed,e._maximumSpeed);h.multiplyByScalar(t.velocity,n,t.velocity),e._particles.push(t)}function kgt(e,t){if(e._isComplete)return 0;t=P.mod(t,e._lifetime);let n=t*e._emissionRate,i=Math.floor(n);if(e._carryOver+=n-i,e._carryOver>1&&(i++,e._carryOver-=1),l(e.bursts)){let o=e.bursts.length;for(let r=0;r<o;r++){let s=e.bursts[r],a=e._currentTime;l(s)&&!s._complete&&a>s.time&&(i+=P.randomBetween(s.minimum,s.maximum),s._complete=!0)}}return i}var K8=new h;gB.prototype.update=function(e){if(!this.show)return;l(this._billboardCollection)||(this._billboardCollection=new Au),this._updateParticlePool&&(Ogt(this),this._updateParticlePool=!1);let t=0;this._previousTime&&(t=Z.secondsDifference(e.time,this._previousTime)),t<0&&(t=0);let n=this._particles,i=this._emitter,o=this.updateCallback,r,s,a=n.length;for(r=0;r<a;++r)s=n[r],s.update(t,o)?oTe(this,s):(Fgt(s),Lgt(this,s),n[r]=n[a-1],--r,--a);n.length=a;let c=kgt(this,t);if(c>0&&l(i)){this._matrixDirty&&(this._combinedMatrix=F.multiply(this.modelMatrix,this.emitterModelMatrix,this._combinedMatrix),this._matrixDirty=!1);let u=this._combinedMatrix;for(r=0;r<c;r++)s=Mgt(this),this._emitter.emit(s),h.add(s.position,s.velocity,K8),F.multiplyByPoint(u,K8,K8),s.position=F.multiplyByPoint(u,s.position,s.position),h.subtract(K8,s.position,s.velocity),h.normalize(s.velocity,s.velocity),Bgt(this,s),oTe(this,s)}if(this._billboardCollection.update(e),this._previousTime=Z.clone(e.time,this._previousTime),this._currentTime+=t,this._lifetime!==Number.MAX_VALUE&&this._currentTime>this._lifetime)if(this.loop){if(this._currentTime=P.mod(this._currentTime,this._lifetime),this.bursts){let u=this.bursts.length;for(r=0;r<u;r++)this.bursts[r]._complete=!1}}else this._isComplete=!0,this._complete.raiseEvent(this);e.frameNumber%120===0&&Ngt(this)};gB.prototype.isDestroyed=function(){return!1};gB.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),ue(this)};var IZ=gB;function Z8(e){e=y(e,y.EMPTY_OBJECT);let t=In(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=xi(),this._lastMsSampleTime=xi(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(Z8.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});Z8.prototype.update=function(e){let t=xi(),n=y(e,!0);this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};Z8.prototype.destroy=function(){return ue(this)};var hg=Z8;function eC(){this._framebuffer=new di,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(eC.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Ugt(e,t,n){let i=n.width,o=n.height;e._framebuffer.update(t,i,o)}function Vgt(e,t,n){l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(`uniform highp sampler2D colorTexture;

in vec2 v_textureCoordinates;

void main()
{
  vec4 globeDepthPacked = texture(czm_globeDepthTexture, v_textureCoordinates);
  float globeDepth = czm_unpackDepth(globeDepthPacked);
  float depth = texture(colorTexture, v_textureCoordinates).r;
  out_FragColor = czm_branchFreeTernary(globeDepth <= 0.0 || globeDepth >= 1.0 || depth < globeDepth && depth > 0.0 && depth < 1.0,
    czm_packDepth(depth), globeDepthPacked);
}
`,{renderState:Ue.fromCache(),uniformMap:{colorTexture:function(){return e._textureToCopy}},owner:e})),e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}eC.prototype.update=function(e,t){Ugt(this,e,t),Vgt(this,e,t)};var zgt=new oe,Hgt=new oe(1,1/255,1/65025,1/16581375);eC.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,zgt);return oe.divideByScalar(o,255,o),oe.dot(o,Hgt)};eC.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};eC.prototype.isDestroyed=function(){return!1};eC.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),ue(this)};var yB=eC;function xB(){this._framebuffer=new di({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(xB.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Ggt(e){e._framebuffer.destroy()}function Wgt(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new nc(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new qe},o.viewport=new qe,e._passState=o}xB.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&Wgt(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};xB.prototype.isDestroyed=function(){return!1};xB.prototype.destroy=function(){return Ggt(this),ue(this)};var bB=xB;function Aw(e){let t=new nc(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new qe},t.viewport=new qe,this._context=e,this._fb=new di({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}Aw.prototype.begin=function(e,t){let n=this._context,{width:i,height:o}=t;return qe.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var TB=new H;Aw.prototype.end=function(e){let t=y(e.width,1),n=y(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),u=0,f=0,d=0,p=-1;for(let g=0;g<s;++g){if(-a<=u&&u<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+u+a);TB.red=H.byteToFloat(o[m]),TB.green=H.byteToFloat(o[m+1]),TB.blue=H.byteToFloat(o[m+2]),TB.alpha=H.byteToFloat(o[m+3]);let x=i.getObjectByPickColor(TB);if(l(x))return x}if(u===f||u<0&&-u===f||u>0&&u===1-f){let m=d;d=-p,p=m}u+=d,f+=p}};Aw.prototype.readVoxelInfo=function(e){let t=y(e.width,1),n=y(e.height,1),o=this._context.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.floor(t*.5),a=4*(Math.floor(n*.5)*t+r);return o.slice(a,a+4)};Aw.prototype.isDestroyed=function(){return!1};Aw.prototype.destroy=function(){return this._fb.destroy(),ue(this)};var CB=Aw;function mg(){this._numSamples=1,this._colorFramebuffer=new di({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new di({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new H(0,0,0,0),this._clearCommand=new ei({color:new H(0,0,0,0),depth:1,owner:this})}function jgt(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(mg.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});mg.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?$e.HALF_FLOAT:$e.FLOAT:$e.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};mg.prototype.clear=function(e,t,n){H.clone(n,this._clearCommand.color),H.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};mg.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};mg.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};mg.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};mg.prototype.isDestroyed=function(){return!1};mg.prototype.destroy=function(){return jgt(this),ue(this)};var tC=mg;function nC(){}nC.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};nC.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ge.findPositionVarying(e),s=l(r);if(t&&!s){let a=o.length;for(let u=0;u<a;++u)o[u]=Ge.replaceMain(o[u],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC; 
void main() 
{ 
    czm_shadow_cast_main(); 
    v_positionEC = (czm_inverseProjection * gl_Position).xyz; 
}`)}return new Ge({defines:i,sources:o})};nC.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ge.findPositionVarying(e),a=l(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ge.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`in vec3 v_positionEC; 
`),u+=`uniform vec4 shadowMap_lightPositionEC; 
`),i?u+=`void main() 
{ 
`:u+=`void main() 
{ 
    czm_shadow_cast_main(); 
    if (out_FragColor.a == 0.0) 
    { 
       discard; 
    } 
`,t?u+=`    float distance = length(${s}); 
    if (distance >= shadowMap_lightPositionEC.w) 
    { 
        discard; 
    } 
    distance /= shadowMap_lightPositionEC.w; // radius 
    out_FragColor = czm_packDepth(distance); 
`:n?u+=`    out_FragColor = vec4(1.0); 
`:u+=`    out_FragColor = czm_packDepth(gl_FragCoord.z); 
`,u+=`} 
`,r.push(u),new Ge({defines:o,sources:r})};nC.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};nC.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ge({defines:i,sources:o})};nC.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ge.findNormalVarying(e),s=!i&&l(r)||i&&o,a=Ge.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,d=t._isPointLight,p=t._isSpotLight,g=t._numberOfCascades>1,m=t.debugCascadeColors,x=t.softShadows,b=d?t._pointBias:i?t._terrainBias:t._primitiveBias,T=e.defines.slice(0),C=e.sources.slice(0),A=C.length;for(let I=0;I<A;++I)C[I]=Ge.replaceMain(C[I],"czm_shadow_receive_main");d?T.push("USE_CUBE_MAP_SHADOW"):u&&T.push("USE_SHADOW_DEPTH_TEXTURE"),x&&!d&&T.push("USE_SOFT_SHADOWS"),g&&n&&i&&(s?T.push("ENABLE_VERTEX_LIGHTING"):T.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(T.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&T.push("USE_NORMAL_SHADING_SMOOTH"));let S="";d?S+=`uniform samplerCube shadowMap_textureCube; 
`:S+=`uniform sampler2D shadowMap_texture; 
`;let v;return c?v=`    return vec4(${a}, 1.0); 
`:v=`#ifndef LOG_DEPTH 
    return czm_windowToEyeCoordinates(gl_FragCoord); 
#else 
    return vec4(v_logPositionEC, 1.0); 
#endif 
`,S+=`uniform mat4 shadowMap_matrix; 
uniform vec3 shadowMap_lightDirectionEC; 
uniform vec4 shadowMap_lightPositionEC; 
uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness; 
uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth; 
#ifdef LOG_DEPTH 
in vec3 v_logPositionEC; 
#endif 
vec4 getPositionEC() 
{ 
${v}} 
vec3 getNormalEC() 
{ 
${s?`    return normalize(${r}); 
`:`    return vec3(1.0); 
`}} 
void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL) 
{ 
${b.normalOffset&&s?`    float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x; 
    float normalOffsetScale = 1.0 - nDotL; 
    vec3 offset = normalOffset * normalOffsetScale * normalEC; 
    positionEC.xyz += offset; 
`:""}} 
`,S+=`void main() 
{ 
    czm_shadow_receive_main(); 
    vec4 positionEC = getPositionEC(); 
    vec3 normalEC = getNormalEC(); 
    float depth = -positionEC.z; 
`,S+=`    czm_shadowParameters shadowParameters; 
    shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy; 
    shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z; 
    shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w; 
    shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w; 
`,i?S+=`    shadowParameters.depthBias *= max(depth * 0.01, 1.0); 
`:f||(S+=`    shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015); 
`),d?S+=`    vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz; 
    float distance = length(directionEC); 
    directionEC = normalize(directionEC); 
    float radius = shadowMap_lightPositionEC.w; 
    // Stop early if the fragment is beyond the point light radius 
    if (distance > radius) 
    { 
        return; 
    } 
    vec3 directionWC  = czm_inverseViewRotation * directionEC; 
    shadowParameters.depth = distance / radius; 
    shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); 
    shadowParameters.texCoords = directionWC; 
    float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters); 
`:p?S+=`    vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz); 
    float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    vec4 shadowPosition = shadowMap_matrix * positionEC; 
    // Spot light uses a perspective projection, so perform the perspective divide 
    shadowPosition /= shadowPosition.w; 
    // Stop early if the fragment is not in the shadow bounds 
    if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) 
    { 
        return; 
    } 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
`:g?S+=`    float maxDepth = shadowMap_cascadeSplits[1].w; 
    // Stop early if the eye depth exceeds the last cascade 
    if (depth > maxDepth) 
    { 
        return; 
    } 
    // Get the cascade based on the eye-space depth 
    vec4 weights = czm_cascadeWeights(depth); 
    // Apply normal offset 
    float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    // Transform position into the cascade 
    vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC; 
    // Get visibility 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
    // Fade out shadows that are far away 
    float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z; 
    float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0); 
    visibility = mix(visibility, 1.0, fade); 
${m?`    // Draw cascade colors for debugging 
    out_FragColor *= czm_cascadeColor(weights); 
`:""}`:S+=`    float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    vec4 shadowPosition = shadowMap_matrix * positionEC; 
    // Stop early if the fragment is not in the shadow bounds 
    if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) 
    { 
        return; 
    } 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
`,S+=`    out_FragColor.rgb *= visibility; 
} 
`,C.push(S),new Ge({defines:T,sources:C})};var op=nC;function rp(e){e=y(e,y.EMPTY_OBJECT);let t=e.context;this._enabled=y(e.enabled,!0),this._softShadows=y(e.softShadows,!1),this._normalOffset=y(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=y(e.fromLightSource,!0),this.darkness=y(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=y(e.fadingEnabled,!0),this.maximumDistance=y(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(Vt.isInternetExplorer()||Vt.isEdge()||(Vt.isChrome()||Vt.isFirefox())&&Vt.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n,this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new F,this._shadowMapTexture=void 0,this._lightDirectionEC=new h,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new $8,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new ae,this._isPointLight=y(e.isPointLight,!1),this._pointLightRadius=y(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:y(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?y(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new z,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Dr:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new F,new F,new F,new F],this._cascadeDistances=new oe;let i;this._isPointLight?i=6:this._cascadesEnabled?i=this._numberOfCascades:i=1,this._passes=new Array(i);for(let o=0;o<i;++o)this._passes[o]=new qgt(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,RZ(this),this._clearCommand=new ei({depth:1,color:new H}),this._clearPassState=new nc(t),this._size=y(e.size,2048),this.size=this._size}rp.MAXIMUM_DISTANCE=2e4;function qgt(e){this.camera=new $8,this.passState=new nc(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function PZ(e,t){return Ue.fromCache({cull:{enabled:!0,face:gi.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function RZ(e){let t=!e._usesDepthTexture;e._primitiveRenderState=PZ(t,e._primitiveBias),e._terrainRenderState=PZ(t,e._terrainBias),e._pointRenderState=PZ(t,e._pointBias)}rp.prototype.debugCreateRenderStates=function(){RZ(this)};Object.defineProperties(rp.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){Qgt(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function OZ(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function Ygt(e,t){let n=new lu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:Nc.DEPTH_COMPONENT16}),i=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.RGBA,pixelDatatype:$e.UNSIGNED_BYTE,sampler:Zt.NEAREST}),o=new Js({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function Xgt(e,t){let n=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:$e.UNSIGNED_INT_24_8,sampler:Zt.NEAREST}),i=new Js({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function Kgt(e,t){let n=new lu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:Nc.DEPTH_COMPONENT16}),i=new Ea({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.RGBA,pixelDatatype:$e.UNSIGNED_BYTE,sampler:Zt.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new Js({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function aTe(e,t){e._isPointLight?Kgt(e,t):e._usesDepthTexture?Xgt(e,t):Ygt(e,t)}function Zgt(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==te.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,RZ(e),OZ(e),aTe(e,t))}function $gt(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(OZ(e),aTe(e,t),Zgt(e,t),cTe(e,t))}function cTe(e,t,n){n=y(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function Qgt(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Bt.maximumCubeMapSize>=t?t:Bt.maximumCubeMapSize,o.x=t,o.y=t;let r=new qe(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Bt.maximumTextureSize>=t?t:Bt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new qe(0,0,t,t)):i===4&&(t=Bt.maximumTextureSize>=t*2?t:Bt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new qe(0,0,t,t),n[1].passState.viewport=new qe(t,0,t,t),n[2].passState.viewport=new qe(0,t,t,t),n[3].passState.viewport=new qe(t,t,t,t));e._clearPassState.viewport=new qe(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,d=a.height/o.y;s.textureOffsets=new F(f,0,0,c,0,d,0,u,0,0,1,0,0,0,0,1)}}var Jgt=new qe;function eyt(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube; 
in vec2 v_textureCoordinates; 
void main() 
{ 
    vec2 uv = v_textureCoordinates; 
    vec3 dir; 
 
    if (uv.y < 0.5) 
    { 
        if (uv.x < 0.333) 
        { 
            dir.x = -1.0; 
            dir.y = uv.x * 6.0 - 1.0; 
            dir.z = uv.y * 4.0 - 1.0; 
        } 
        else if (uv.x < 0.666) 
        { 
            dir.y = -1.0; 
            dir.x = uv.x * 6.0 - 3.0; 
            dir.z = uv.y * 4.0 - 1.0; 
        } 
        else 
        { 
            dir.z = -1.0; 
            dir.x = uv.x * 6.0 - 5.0; 
            dir.y = uv.y * 4.0 - 1.0; 
        } 
    } 
    else 
    { 
        if (uv.x < 0.333) 
        { 
            dir.x = 1.0; 
            dir.y = uv.x * 6.0 - 1.0; 
            dir.z = uv.y * 4.0 - 3.0; 
        } 
        else if (uv.x < 0.666) 
        { 
            dir.y = 1.0; 
            dir.x = uv.x * 6.0 - 3.0; 
            dir.z = uv.y * 4.0 - 3.0; 
        } 
        else 
        { 
            dir.z = 1.0; 
            dir.x = uv.x * 6.0 - 5.0; 
            dir.y = uv.y * 4.0 - 3.0; 
        } 
    } 
 
    float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir)); 
    out_FragColor = vec4(vec3(shadow), 1.0); 
} 
`:n=`uniform sampler2D shadowMap_texture; 
in vec2 v_textureCoordinates; 
void main() 
{ 
${e._usesDepthTexture?`    float shadow = texture(shadowMap_texture, v_textureCoordinates).r; 
`:`    float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates)); 
`}    out_FragColor = vec4(vec3(shadow), 1.0); 
} 
`;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=Ee.OVERLAY,i}function tyt(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=Jgt;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=eyt(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!qe.equals(a.renderState.viewport,s))&&(a.renderState=Ue.fromCache({viewport:qe.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var sp=new Array(8);sp[0]=new oe(-1,-1,-1,1);sp[1]=new oe(1,-1,-1,1);sp[2]=new oe(1,1,-1,1);sp[3]=new oe(-1,1,-1,1);sp[4]=new oe(-1,-1,1,1);sp[5]=new oe(1,-1,1,1);sp[6]=new oe(1,1,1,1);sp[7]=new oe(-1,1,1,1);var L0=new F,MZ=new Array(8);for(let e=0;e<8;++e)MZ[e]=new oe;function nyt(e,t){let n=new Tt({geometry:new vd({minimum:new h(-.5,-.5,-.5),maximum:new h(.5,.5,.5)}),attributes:{color:Ht.fromColor(t)}}),i=new Tt({geometry:new b_({radius:.5}),attributes:{color:Ht.fromColor(t)}});return new wn({geometryInstances:[n,i],appearance:new ln({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var iyt=[H.RED,H.GREEN,H.BLUE,H.MAGENTA],oyt=new h;function ryt(e,t){tyt(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new Jm({camera:e._sceneCamera,color:H.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new Jm({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new Jm({camera:e._passes[i].camera,color:iyt[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Oe.IDENTITY,r=e._pointLightRadius*2,s=h.fromElements(r,r,r,oyt),a=F.fromTranslationQuaternionRotationScale(i,o,s,L0);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=nyt(a,H.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new Jm({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function $8(){this.viewMatrix=new F,this.inverseViewMatrix=new F,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new h,this.directionWC=h.clone(h.UNIT_Z),this.upWC=h.clone(h.UNIT_Y),this.rightWC=h.clone(h.UNIT_X),this.viewProjectionMatrix=new F}$8.prototype.clone=function(e){F.clone(e.viewMatrix,this.viewMatrix),F.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),h.clone(e.positionWC,this.positionWC),h.clone(e.directionWC,this.directionWC),h.clone(e.upWC,this.upWC),h.clone(e.rightWC,this.rightWC)};var syt=new F(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);$8.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return F.multiply(t,e,this.viewProjectionMatrix),F.multiply(syt,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var ayt=new Array(5),cyt=new Ei,lyt=new Array(4),lTe=new h,uTe=new h;function uyt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,u=r/o,f=.9,d=!1;t.shadowState.closestObjectSize<200&&(d=!0,f=.9);let p=lyt,g=ayt;for(g[0]=o,g[s]=r,a=0;a<s;++a){let N=(a+1)/s,_=o*Math.pow(u,N),E=o+c*N,w=P.lerp(E,_,f);g[a+1]=w,p[a]=w-g[a]}if(d){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let N=g[0];for(a=0;a<s-1;++a)N+=p[a],g[a+1]=N}oe.unpack(g,0,e._cascadeSplits[0]),oe.unpack(g,1,e._cascadeSplits[1]),oe.unpack(p,0,e._cascadeDistances);let m=n.frustum,x=m.left,b=m.right,T=m.bottom,C=m.top,A=m.near,S=m.far,v=n.positionWC,I=n.directionWC,O=n.upWC,R=i.frustum.clone(cyt),L=n.getViewProjection();for(a=0;a<s;++a){R.near=g[a],R.far=g[a+1];let N=F.multiply(R.projectionMatrix,i.viewMatrix,L0),_=F.inverse(N,L0),E=F.multiply(L,_,L0),w=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,lTe),D=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,uTe);for(let G=0;G<8;++G){let k=oe.clone(sp[G],MZ[G]);F.multiplyByVector(E,k,k),h.divideByScalar(k,k.w,k),h.minimumByComponent(k,w,w),h.maximumByComponent(k,D,D)}w.x=Math.max(w.x,0),w.y=Math.max(w.y,0),w.z=0,D.x=Math.min(D.x,1),D.y=Math.min(D.y,1),D.z=Math.min(D.z,1);let M=e._passes[a],B=M.camera;B.clone(n);let V=B.frustum;V.left=x+w.x*(b-x),V.right=x+D.x*(b-x),V.bottom=T+w.y*(C-T),V.top=T+D.y*(C-T),V.near=A+w.z*(S-A),V.far=A+D.z*(S-A),M.cullingVolume=B.frustum.computeCullingVolume(v,I,O);let U=e._cascadeMatrices[a];F.multiply(B.getViewProjection(),i.inverseViewMatrix,U),F.multiply(M.textureOffsets,U,U)}}var fyt=new F,dyt=new h,hyt=new h,rTe=new h;function myt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=F.multiply(i.frustum.projectionMatrix,i.viewMatrix,L0),r=F.inverse(o,L0),s=n.directionWC,a=i.directionWC;h.equalsEpsilon(s,a,P.EPSILON10)&&(a=i.upWC);let c=h.cross(s,a,dyt);a=h.cross(c,s,hyt),h.normalize(a,a),h.normalize(c,c);let u=h.fromElements(0,0,0,rTe),f=F.computeView(u,s,a,c,fyt),d=F.multiply(f,r,L0),p=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,lTe),g=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,uTe);for(let S=0;S<8;++S){let v=oe.clone(sp[S],MZ[S]);F.multiplyByVector(d,v,v),h.divideByScalar(v,v.w,v),h.minimumByComponent(v,p,p),h.maximumByComponent(v,g,g)}g.z+=1e3,p.z-=10;let m=rTe;m.x=-(.5*(p.x+g.x)),m.y=-(.5*(p.y+g.y)),m.z=-g.z;let x=F.fromTranslation(m,L0);f=F.multiply(x,f,f);let b=.5*(g.x-p.x),T=.5*(g.y-p.y),C=g.z-p.z,A=n.frustum;A.left=-b,A.right=b,A.bottom=-T,A.top=T,A.near=.01,A.far=C,F.clone(f,n.viewMatrix),F.inverse(f,n.inverseViewMatrix),F.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),h.clone(s,n.directionWC),h.clone(a,n.upWC),h.clone(c,n.rightWC)}var pyt=[new h(-1,0,0),new h(0,-1,0),new h(0,0,-1),new h(1,0,0),new h(0,1,0),new h(0,0,1)],_yt=[new h(0,-1,0),new h(0,0,-1),new h(0,-1,0),new h(0,-1,0),new h(0,0,1),new h(0,-1,0)],gyt=[new h(0,0,1),new h(1,0,0),new h(-1,0,0),new h(0,0,-1),new h(1,0,0),new h(1,0,0)];function yyt(e,t){let n=new Ei;n.fov=P.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=pyt[i],o.upWC=_yt[i],o.rightWC=gyt[i],F.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),F.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var xyt=new h,byt=new h,fTe=new ae,sTe=fTe.center;function Tyt(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=fTe;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,xyt),s=h.negate(i.directionWC,byt),a=h.dot(r,s);if(e.fadingEnabled){let c=P.clamp(a/.1,0,1);e._darkness=P.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===Wt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=h.add(i.positionWC,h.multiplyByScalar(i.directionWC,r,sTe),sTe);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===Wt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere)}}function Cyt(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?h.clone(i.directionWC,r.directionWC):e._isPointLight?h.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;F.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),h.normalize(s,s),h.negate(s,s),F.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=ro.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,Tyt(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}rp.prototype.update=function(e){if(Cyt(this,e),this._needsUpdate)if($gt(this,e.context),this._isPointLight&&yyt(this,e),this._cascadesEnabled&&(myt(this,e),this._numberOfCascades>1&&uyt(this,e)),this._isPointLight)this._shadowMapCullingVolume=cs.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;F.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&ryt(this,e)};rp.prototype.updatePass=function(e,t){cTe(this,e,t)};var Ayt=new z;function dTe(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=Ayt;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return gt(t,o,!1)}function Eyt(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=Ze.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){let u=n.shaderProgram,f=n.pass===Ee.GLOBE,d=n.pass!==Ee.TRANSLUCENT,p=e._isPointLight,g=e._usesDepthTexture,m=op.getShadowCastShaderKeyword(p,f,g,d);if(s=i.shaderCache.getDerivedShaderProgram(u,m),!l(s)){let b=u.vertexShaderSource,T=u.fragmentShaderSource,C=op.createShadowCastVertexShader(b,p,f),A=op.createShadowCastFragmentShader(T,p,g,d);s=i.shaderCache.createDerivedShaderProgram(u,m,{vertexShaderSource:C,fragmentShaderSource:A,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=He(a,!1),a.cull=He(a.cull,!1),a.cull.enabled=!1,a=Ue.fromCache(a)),c=dTe(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}rp.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===Ee.GLOBE,f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let d,p;l(o.receiveCommand)&&(d=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=Ze.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let g=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(d)||m||n||g){let x=op.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(d=i.shaderCache.getDerivedShaderProgram(s,x),!l(d)){let b=op.createShadowReceiveVertexShader(a,u,f),T=op.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);d=i.shaderCache.createDerivedShaderProgram(s,x,{vertexShaderSource:b,fragmentShaderSource:T,attributeLocations:s._attributeLocations})}p=dTe(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=d,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};rp.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=Eyt(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};rp.prototype.isDestroyed=function(){return!1};rp.prototype.destroy=function(){OZ(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return ue(this)};var pg=rp;var iC=`uniform sampler2D colorTexture;

#ifdef DEBUG_SHOW_DEPTH
uniform sampler2D u_packedTranslucentDepth;
#endif

in vec2 v_textureCoordinates;

void main()
{
#ifdef DEBUG_SHOW_DEPTH
    if (v_textureCoordinates.x < 0.5)
    {
        out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates)));
        out_FragColor.a = 1.0;
    }
#else
    vec4 color = texture(colorTexture, v_textureCoordinates);

#ifdef PICK
    if (color == vec4(0.0))
    {
        discard;
    }
#else
    // Reverse premultiplication process to get the correct composited result of the classification primitives
    color.rgb /= color.a;
#endif
    out_FragColor = color;
#endif
}
`;var Syt=!1;function N0(e){this._drawClassificationFBO=new di({createDepthAttachments:!1}),this._accumulationFBO=new di({createDepthAttachments:!1}),this._packFBO=new di,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ei({color:new H(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ei({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new qe,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(N0.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function hTe(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function mTe(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function wyt(e,t,n,i){hTe(e),e._translucentDepthStencilTexture=new Ot({context:t,width:n,height:i,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:$e.UNSIGNED_INT_24_8,sampler:Zt.NEAREST})}function vyt(e,t,n,i){mTe(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function Dyt(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(wyt(e,t,o,r),vyt(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new Ge({sources:[NF]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new Ge({sources:[iC]}),a={colorTexture:function(){return e._textureToComposite}},Syt&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,d=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(d,"pick",{vertexShaderSource:d.vertexShaderSource,fragmentShaderSource:new Ge({sources:s.sources,defines:["PICK"]}),attributeLocations:d._attributeLocations}),g=Ze.shallowClone(f);g.shaderProgram=p,f.derivedCommands.pick=g}l(e._copyCommand)||(s=new Ge({sources:[iC]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new Ge({sources:[iC]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!qe.equals(e._viewport,n.viewport),u=c!==e._useScissorTest;e._useScissorTest=c,qe.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=qe.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!qe.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!qe.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Vn.EQUAL,reference:kt.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!qe.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:un.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}N0.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=i.length,s,a,c=e.frameState.useLogDepth,u=e.context,f=n.framebuffer;for(a=0;a<r;++a)if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,s.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}if(this._hasTranslucentDepth){for(Dyt(this,u,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(u,n),a=0;a<r;++a){if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,!s.depthForTranslucentClassification)continue;let d=s.derivedCommands.depth.depthOnlyCommand;t(d,e,u,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(u,n)),n.framebuffer=f}};N0.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;this._frustumsDrawn===2&&(n.framebuffer=this._accumulationFBO.framebuffer,this._copyCommand.execute(o,n)),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,o,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};N0.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),Iyt(this,e,t)};function Iyt(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}N0.prototype.isSupported=function(){return this._supported};N0.prototype.isDestroyed=function(){return!1};N0.prototype.destroy=function(){return hTe(this),mTe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),ue(this)};var AB=N0;function Pyt(){this.command=void 0,this.near=void 0,this.far=void 0}function Q8(e,t,n){let i=e.context,o;i.depthTexture&&(o=new nB);let r;e._useOIT&&i.depthTexture&&(r=new _B(i));let s=new nc(i);s.viewport=qe.clone(n),this.camera=t,this._cameraClone=ro.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new CB(i),this.pickDepthFramebuffer=new bB,this.sceneFramebuffer=new tC,this.globeDepth=o,this.globeTranslucencyFramebuffer=new iB,this.oit=r,this.translucentTileClassification=new AB(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var pTe=new h,_Te=new h;function Ryt(e,t){let n=Math.max(Math.abs(e.x),Math.abs(t.x)),i=Math.max(Math.abs(e.y),Math.abs(t.y)),o=Math.max(Math.abs(e.z),Math.abs(t.z));return Math.max(Math.max(n,i),o)}function Oyt(e,t,n){let i=1/Math.max(1,Ryt(e.position,t.position));return h.multiplyByScalar(e.position,i,pTe),h.multiplyByScalar(t.position,i,_Te),h.equalsEpsilon(pTe,_Te,n)&&h.equalsEpsilon(e.direction,t.direction,n)&&h.equalsEpsilon(e.up,t.up,n)&&h.equalsEpsilon(e.right,t.right,n)&&F.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}Q8.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return Oyt(t,n,P.EPSILON15)?(this._cameraStartFired&&xi()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=xi(),ro.clone(t,n),!0)};function Myt(e,t,n,i){let o=t.frameState,r=o.camera,s=o.useLogDepth?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,a=t.mode===ne.SCENE2D,c=t.nearToFarDistance2D;i*=1+P.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n);let u;a?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),u=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):u=Math.ceil(Math.log(i/n)/Math.log(s));let f=e.frustumCommandsList;f.length=u;for(let d=0;d<u;++d){let p,g;a?(p=Math.min(i-c,n+d*c),g=Math.min(i,p+c)):(p=Math.max(n,Math.pow(s,d)*n),g=Math.min(i,s*p));let m=f[d];l(m)?(m.near=p,m.far=g):m=f[d]=new M2(p,g)}}function Lyt(e,t,n,i,o){t.debugShowFrustums&&(n.debugOverlappingFrustums=0);let r=e.frustumCommandsList,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=c.near,f=c.far;if(i>f)continue;if(o<u)break;let d=n.pass,p=c.indices[d]++;if(c.commands[d][p]=n,t.debugShowFrustums&&(n.debugOverlappingFrustums|=1<<a),n.executeInClosestFrustum)break}if(t.debugShowFrustums){let a=e.debugFrustumStatistics.commandsInFrustums;a[n.debugOverlappingFrustums]=l(a[n.debugOverlappingFrustums])?a[n.debugOverlappingFrustums]+1:1,++e.debugFrustumStatistics.totalCommands}t.updateDerivedCommands(n)}var gTe=new cs,Nyt=new wa;Q8.prototype.createPotentiallyVisibleSet=function(e){let t=e.frameState,n=t.camera,i=n.directionWC,o=n.positionWC,r=e._computeCommandList,s=e._overlayCommandList,a=t.commandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let c=this.frustumCommandsList,u=c.length,f=Ee.NUMBER_OF_PASSES;for(let E=0;E<u;++E)for(let w=0;w<f;++w)c[E].indices[w]=0;r.length=0,s.length=0;let d=this._commandExtents,p=d.length,g=0,m=+Number.MAX_VALUE,x=-Number.MAX_VALUE,b=t.shadowState.shadowsEnabled,T=+Number.MAX_VALUE,C=-Number.MAX_VALUE,A=Number.MAX_VALUE,S=t.mode===ne.SCENE3D?t.occluder:void 0,v=t.cullingVolume,I=gTe.planes;for(let E=0;E<5;++E)I[E]=v.planes[E];v=gTe;let O=a.length;for(let E=0;E<O;++E){let w=a[E],D=w.pass;if(D===Ee.COMPUTE)r.push(w);else if(D===Ee.OVERLAY)s.push(w);else{let M,B,V=w.boundingVolume;if(l(V)){if(!e.isVisible(w,v,S))continue;let G=V.computePlaneDistances(o,i,Nyt);if(M=G.start,B=G.stop,m=Math.min(m,M),x=Math.max(x,B),b&&w.receiveShadows&&M<pg.MAXIMUM_DISTANCE&&!(D===Ee.GLOBE&&M<-100&&B>100)){let k=B-M;D!==Ee.GLOBE&&M<100&&(A=Math.min(A,k)),T=Math.min(T,M),C=Math.max(C,B)}}else w instanceof ei?(M=n.frustum.near,B=n.frustum.far):(M=n.frustum.near,B=n.frustum.far,m=Math.min(m,M),x=Math.max(x,B));let U=d[g];l(U)||(U=d[g]=new Pyt),U.command=w,U.near=M,U.far=B,g++}}b&&(T=Math.min(Math.max(T,n.frustum.near),n.frustum.far),C=Math.max(Math.min(C,n.frustum.far),T)),b&&(t.shadowState.nearPlane=T,t.shadowState.farPlane=C,t.shadowState.closestObjectSize=A),Myt(this,e,m,x);let R,L;for(R=0;R<g;R++)L=d[R],Lyt(this,e,L.command,L.near,L.far);if(g<p)for(R=g;R<p&&(L=d[R],!!l(L.command));R++)L.command=void 0;let N=c.length,_=t.frustumSplits;_.length=N+1;for(let E=0;E<N;++E)_[E]=c[E].near,E===N-1&&(_[E+1]=c[E].far)};Q8.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e,t=this.pickDepths,n=t.length;for(e=0;e<n;++e)t[e].destroy()};var oC=Q8;var xTe=.1,Fyt=new cd({pass:No.MOST_DETAILED_PRELOAD}),Byt=new cd({pass:No.MOST_DETAILED_PICK}),e5=new cd({pass:No.PICK});function ga(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new qe(0,0,1,1),n=new ro(e);n.frustum=new on({width:xTe,aspectRatio:1,near:.1}),this._pickOffscreenView=new oC(e,n,t)}ga.prototype.update=function(){this._pickPositionCacheDirty=!0};ga.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return l(i)||(i=new yB,n[t]=i),i};var kyt=new Dr,Uyt=new h,J8=new h,Vyt=new z,zyt=new F;function Hyt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let u=2*(o.height-t.y-o.y)/o.height-1;u*=(s.top-s.bottom)*.5;let f=F.clone(r.transform,zyt);r._setTransform(F.IDENTITY);let d=h.clone(r.position,Uyt);h.multiplyByScalar(r.right,c,J8),h.add(J8,d,d),h.multiplyByScalar(r.up,u,J8),h.add(J8,d,d),r._setTransform(f),e.mode===ne.SCENE2D&&h.fromElements(d.z,d.x,d.y,d);let p=s.getPixelDimensions(o.width,o.height,1,1,Vyt),g=kyt;return g.right=p.x*.5,g.left=-g.right,g.top=p.y*.5,g.bottom=-g.top,g.near=s.near,g.far=s.far,g.computeCullingVolume(d,r.directionWC,r.upWC)}var Gyt=new ll,Wyt=new z;function jyt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,d=2*(o.height-t.y-o.y)/o.height-1,p=f*a*u,g=d*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,Wyt),x=m.x*n*.5,b=m.y*i*.5,T=Gyt;return T.top=g+b,T.bottom=g-b,T.right=p+x,T.left=p-x,T.near=a,T.far=s.far,T.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function LZ(e,t,n,i,o){let r=e.camera.frustum;return r instanceof on||r instanceof Dr?Hyt(e,t,n,i,o):jyt(e,t,n,i,o)}var zh=3,_g=3,Pc=new qe(0,0,zh,_g),NZ=new z,t5=new H(0,0,0,0);ga.prototype.pick=function(e,t,n,i){zh=y(n,3),_g=y(i,zh);let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=qi.transformWindowToDrawingBuffer(e,t,NZ);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=LZ(e,f,zh,_g,a),r.invertClassification=!1,r.passes.pick=!0,r.tilesetPassState=e5,o.uniformState.update(r),e.updateEnvironment(),Pc.x=f.x-(zh-1)*.5,Pc.y=e.drawingBufferHeight-f.y-(_g-1)*.5,Pc.width=zh,Pc.height=_g,u=c.begin(Pc,a),e.updateAndExecuteCommands(u,t5),e.resolveFramebuffers(u);let d=c.end(Pc);return o.endFrame(),d};ga.prototype.pickVoxelCoordinate=function(e,t,n,i){zh=y(n,3),_g=y(i,zh);let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=qi.transformWindowToDrawingBuffer(e,t,NZ);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=LZ(e,f,zh,_g,a),r.invertClassification=!1,r.passes.pickVoxel=!0,r.tilesetPassState=e5,o.uniformState.update(r),e.updateEnvironment(),Pc.x=f.x-(zh-1)*.5,Pc.y=e.drawingBufferHeight-f.y-(_g-1)*.5,Pc.width=zh,Pc.height=_g,u=c.begin(Pc,a),e.updateAndExecuteCommands(u,t5),e.resolveFramebuffers(u);let d=c.readVoxelInfo(Pc);return o.endFrame(),d};function qyt(e,t){let{defaultView:n,context:i,frameState:o,environmentState:r}=e,{viewport:s,pickDepthFramebuffer:a}=n;e.view=n,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=n.passState;c.viewport=qe.clone(s,c.viewport),e.clearPasses(o.passes),o.passes.pick=!0,o.passes.depth=!0,o.cullingVolume=LZ(e,t,1,1,s),o.tilesetPassState=e5,e.updateEnvironment(),r.renderTranslucentDepthForPick=!0,c=a.update(i,t,s),e.updateAndExecuteCommands(c,t5),e.resolveFramebuffers(c),i.endFrame()}var Yyt=new Ei,Xyt=new ll,Kyt=new on,Zyt=new Dr;ga.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return h.clone(this._pickPositionCache[i],n);let{context:o,frameState:r,camera:s,defaultView:a}=e,{uniformState:c}=o;e.view=a;let u=qi.transformWindowToDrawingBuffer(e,t,NZ);e.pickTranslucentDepth?qyt(e,u):(e.updateFrameState(),c.update(r),e.updateEnvironment()),u.y=e.drawingBufferHeight-u.y;let f;l(s.frustum.fov)?f=s.frustum.clone(Yyt):l(s.frustum.infiniteProjectionMatrix)?f=s.frustum.clone(Xyt):l(s.frustum.width)?f=s.frustum.clone(Kyt):f=s.frustum.clone(Zyt);let d=a.frustumCommandsList,p=d.length;for(let g=0;g<p;++g){let x=this.getPickDepth(e,g).getDepth(o,u.x,u.y);if(l(x)&&x>0&&x<1){let b=d[g],T;return e.mode===ne.SCENE2D?(T=s.position.z,s.position.z=T-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,c.update(r),c.updateFrustum(f)):(f.near=b.near*(g!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,c.updateFrustum(f)),n=qi.drawingBufferToWorldCoordinates(e,u,x,n),e.mode===ne.SCENE2D&&(s.position.z=T,c.update(r)),this._pickPositionCache[i]=h.clone(n),n}}this._pickPositionCache[i]=void 0};var $yt=new fe;ga.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==ne.SCENE3D){h.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,$yt);o.cartographicToCartesian(r,n)}return n};function bTe(e,t){let n,i,o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){let u=c.object,f=c.position,d=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!d&&(o.push(c),0>=--e))break;let p=u.primitive,g=!1;typeof p.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=p.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(g=!0,i.show=gn.toValue(!1,i.show),s.push(i))),u instanceof Us&&(g=!0,u.show=!1,a.push(u)),g||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=gn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}ga.prototype.drillPick=function(e,t,n,i,o){let r=this;return bTe(n,function(){let c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var yTe=new h,Qyt=new h;function Jyt(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function TTe(e,t,n,i){let o=t.direction,r=h.mostOrthogonalAxis(o,yTe),s=h.cross(o,r,yTe),a=h.cross(o,s,Qyt);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=y(n,xTe),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function e0t(e,t,n){let i=t.frameState,{ray:o,width:r,tilesets:s}=n,a=e._pickOffscreenView.camera,c=TTe(e,o,r,a),u=Fyt;u.camera=a,u.cullingVolume=c;let f=!0,d=s.length;for(let p=0;p<d;++p){let g=s[p];g.show&&t.primitives.contains(g)&&(g.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}ga.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)e0t(this,e,t[n])&&t.splice(n--,1)};function CTe(e,t,n){for(let i=0;i<e.length;++i){let o=e.get(i);o.show&&(l(o.isCesium3DTileset)?(!l(t)||t.indexOf(o)===-1)&&n.push(o):o instanceof Gl&&CTe(o,t,n))}}function n5(e,t,n,i,o,r){let s=[];if(CTe(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new Jyt(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function t0t(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function 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a=ATe(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function ETe(e,t,n,i,o,r,s,a){return ATe(e,t,n,i,o,r,s,a)}function i5(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}ga.prototype.pickFromRay=function(e,t,n,i){return Ew(this,e,t,n,i,!1,!1)};ga.prototype.drillPickFromRay=function(e,t,n,i,o){return ETe(this,e,t,n,i,o,!1,!1)};ga.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=mn.clone(t),n=l(n)?n.slice():n,i5(e,n5(o,e,t,n,i,function(){return Ew(o,e,t,n,i,!1,!0)}))};ga.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=mn.clone(t),i=l(i)?i.slice():i,i5(e,n5(r,e,t,i,o,function(){return ETe(r,e,t,n,i,o,!1,!0)}))};var i0t=new h,o0t=new h,r0t=new mn,STe=new fe;function FZ(e,t){let n=e.ellipsoid,i=ai._defaultMaxTerrainHeight,o=n.geodeticSurfaceNormalCartographic(t,o0t),r=fe.toCartesian(t,n,i0t),s=r0t;s.origin=r,s.direction=o;let a=new mn;return mn.getPoint(s,i,a.origin),h.negate(o,a.direction),a}function wTe(e,t){let n=e.ellipsoid,i=fe.fromCartesian(t,n,STe);return FZ(e,i)}function vTe(e,t){let n=e.ellipsoid;return fe.fromCartesian(t,n,STe).height}function s0t(e,t,n,i,o){let r=FZ(t,n);return n5(e,t,r,i,o,function(){let s=Ew(e,t,r,i,o,!0,!0);if(l(s))return vTe(t,s.position)})}function a0t(e,t,n,i,o,r){let s=wTe(t,n);return n5(e,t,s,i,o,function(){let a=Ew(e,t,s,i,o,!0,!0);if(l(a))return h.clone(a.position,r)})}ga.prototype.sampleHeight=function(e,t,n,i){let o=FZ(e,t),r=Ew(this,e,o,n,i,!0,!1);if(l(r))return vTe(e,r.position)};ga.prototype.clampToHeight=function(e,t,n,i,o){let r=wTe(e,t),s=Ew(this,e,r,n,i,!0,!1);if(l(s))return h.clone(s.position,o)};ga.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=s0t(this,e,t[s],n,i);return i5(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};ga.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=a0t(this,e,t[s],n,i,t[s]);return i5(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};ga.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var EB=ga;var PTe=Yo(Nk(),1);function c0t(e,t,n){return`    float clipDistance = clip(gl_FragCoord, ${e}, ${t}); 
    vec4 clippingPlanesEdgeColor = vec4(1.0); 
    clippingPlanesEdgeColor.rgb = ${n}.rgb; 
    float clippingPlanesEdgeWidth = ${n}.a; 
    if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) 
    { 
        out_FragColor = clippingPlanesEdgeColor;
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`}var SB=c0t;var l0t={modifyFragmentShader:function(t){return t=Ge.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection; 
void main() 
{ 
#ifndef SHADOW_MAP
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    if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard; 
#endif
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} 
`,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},Sw=l0t;var rC={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function wB(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=H.clone(H.DARKGRAY),this._highlightColor=H.clone(H.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=rC.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=y(e.opaquePass,Ee.OPAQUE),this._cull=y(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=F.clone(F.IDENTITY),this._modelMatrix=F.clone(F.IDENTITY),this.time=0,this.shadows=yn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=y(e.splitDirection,Ir.NONE),this._splittingEnabled=!1,this._error=void 0,u0t(this,e)}Object.defineProperties(wB.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return H.clone(this._highlightColor)},set:function(e){this._highlightColor=H.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=ae.clone(e,this._boundingSphere)}}});function u0t(e,t){let n=xb.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=Vp.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){let a=n.draco;e._decodingState=rC.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=H.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var f0t=new h,d0t=new h,h0t=new h,DTe,o5;function m0t(e){if(!l(o5)){DTe=new PTe.default(0),o5=new Array(e);for(let t=0;t<e;++t)o5[t]=DTe.random()}return o5}function p0t(e){let n=e.length/3,i=Math.min(n,20),o=m0t(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=h.fromElements(r,r,r,f0t),c=h.fromElements(s,s,s,d0t);for(let f=0;f<i;++f){let d=Math.floor(o[f]*n),p=h.unpack(e,d*3,h0t);h.minimumByComponent(a,p,a),h.maximumByComponent(c,p,c)}let u=ae.fromCornerPoints(a,c);return u.radius+=P.EPSILON2,u}function ITe(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(Nt("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var _0t=new oe,g0t=new oe,y0t=new H,RTe=0,r5=1,zZ=2,OTe=3,x0t=4,BZ=new F,b0t=new F;function T0t(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),d=e._isQuantized,p=e._isQuantizedDraco,g=e._isOctEncoded16P,m=e._isOctEncodedDraco,x=e._quantizedRange,b=e._octEncodedRange,T=e._isRGB565,C=e._isTranslucent,A=e._hasColors,S=e._hasNormals,v=e._hasBatchIds,I,O,R=[],L={};if(e._styleableShaderAttributes=L,f){let U=x0t;for(let G in u)if(u.hasOwnProperty(G)){let k=u[G],Y=ITe(k.typedArray,G);I=k.componentCount,O=X.fromTypedArray(Y);let W=pt.createVertexBuffer({context:n,typedArray:Y,usage:Be.STATIC_DRAW});e._geometryByteLength+=W.sizeInBytes;let $={index:U,vertexBuffer:W,componentsPerAttribute:I,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0};R.push($),L[G]={location:U,componentCount:I},++U}}let N=pt.createVertexBuffer({context:n,typedArray:r.typedArray,usage:Be.STATIC_DRAW});e._geometryByteLength+=N.sizeInBytes;let _;A&&(_=pt.createVertexBuffer({context:n,typedArray:s.typedArray,usage:Be.STATIC_DRAW}),e._geometryByteLength+=_.sizeInBytes);let E;S&&(E=pt.createVertexBuffer({context:n,typedArray:a.typedArray,usage:Be.STATIC_DRAW}),e._geometryByteLength+=E.sizeInBytes);let w;v&&(c.typedArray=ITe(c.typedArray,"batchIds"),w=pt.createVertexBuffer({context:n,typedArray:c.typedArray,usage:Be.STATIC_DRAW}),e._geometryByteLength+=w.sizeInBytes);let D=[];if(d?O=X.UNSIGNED_SHORT:p?O=x<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:O=X.FLOAT,D.push({index:RTe,vertexBuffer:N,componentsPerAttribute:3,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(d||p?e._boundingSphere=ae.fromCornerPoints(h.ZERO,e._quantizedVolumeScale):e._boundingSphere=p0t(r.typedArray)),A)if(T)D.push({index:r5,vertexBuffer:_,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let U=C?4:3;D.push({index:r5,vertexBuffer:_,componentsPerAttribute:U,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}S&&(g?(I=2,O=X.UNSIGNED_BYTE):m?(I=2,O=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(I=3,O=X.FLOAT),D.push({index:zZ,vertexBuffer:E,componentsPerAttribute:I,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0})),v&&D.push({index:OTe,vertexBuffer:w,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(D=D.concat(R));let M=new fi({context:n,attributes:D}),B={depthTest:{enabled:!0}},V={depthTest:{enabled:!0},depthMask:!1,blending:un.ALPHA_BLEND};e._opaquePass===Ee.CESIUM_3D_TILE&&(B.stencilTest=kt.setCesium3DTileBit(),B.stencilMask=kt.CESIUM_3D_TILE_MASK,V.stencilTest=kt.setCesium3DTileBit(),V.stencilMask=kt.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Ue.fromCache(B),e._translucentRenderState=Ue.fromCache(V),e._drawCommand=new Ze({boundingVolume:new ae,cull:e._cull,modelMatrix:new F,primitiveType:Me.POINTS,vertexArray:M,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:C?e._translucentRenderState:e._opaqueRenderState,pass:C?Ee.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function C0t(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=_0t;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,u;t.mode===ne.SCENE2D||c instanceof on?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!l(a))return H.TRANSPARENT;let c=H.clone(a.edgeColor,y0t);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!l(a))return F.IDENTITY;let c=y(e.clippingPlanesOriginMatrix,e._modelMatrix);F.multiply(n.uniformState.view3D,c,BZ);let u=F.multiply(BZ,a.modelMatrix,BZ);return F.inverseTranspose(u,b0t)}};Sw.addUniforms(e,s),(i||o||r)&&(s=gt(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=g0t;if(l(e._quantizedVolumeScale)){let c=h.clone(e._quantizedVolumeScale,a);h.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function kZ(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function UZ(e,t){e=e.slice(e.indexOf(`
`));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function VZ(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var A0t={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function E0t(e,t,n){let i,o,r,s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,d=e._isOctEncodedDraco,p=e._isRGB565,g=e._isTranslucent,m=e._hasColors,x=e._hasNormals,b=e._hasBatchIds,T=e._backFaceCulling,C=e._normalShading,A=e._drawCommand.vertexArray,S=e.clippingPlanes,v=e._attenuation,I,O,R,L=g,N=He(A0t),_={},E=e._styleableShaderAttributes;for(o in E)E.hasOwnProperty(o)&&(r=E[o],N[o]=`czm_3dtiles_property_${r.location}`,_[r.location]=r);if(a){let se={translucent:!1},pe="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";I=n.getColorShaderFunction(`getColorFromStyle${pe}`,N,se),O=n.getShowShaderFunction(`getShowFromStyle${pe}`,N,se),R=n.getPointSizeShaderFunction(`getPointSizeFromStyle${pe}`,N,se),l(I)&&se.translucent&&(L=!0)}e._styleTranslucent=L;let w=l(I),D=l(O),M=l(R),B=e.isClipped,V=[],U=[];w&&(kZ(I,V),UZ(I,U)),D&&(kZ(O,V),UZ(O,U)),M&&(kZ(R,V),UZ(R,U));let G=U.indexOf("COLOR")>=0,k=U.indexOf("NORMAL")>=0;if(k&&!x)throw new le("Style references the NORMAL semantic but the point cloud does not have normals");for(o in E)if(E.hasOwnProperty(o)){r=E[o];let se=V.indexOf(r.location)>=0,pe=VZ(A,r.location);pe.enabled=se}let Y=m&&(!w||G);if(m){let se=VZ(A,r5);se.enabled=Y}let W=x&&(C||T||k);if(x){let se=VZ(A,zZ);se.enabled=W}let $={a_position:RTe};Y&&($.a_color=r5),W&&($.a_normal=zZ),b&&($.a_batchId=OTe);let j="",K=V.length;for(i=0;i<K;++i){let se=V[i];r=_[se];let pe=r.componentCount,be=`czm_3dtiles_property_${se}`,De;pe===1?De="float":De=`vec${pe}`,j+=`in ${De} ${be}; 
`,$[be]=r.location}C0t(e,t);let J=`in vec3 a_position; 
out vec4 v_color; 
uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; 
uniform vec4 u_constantColor; 
uniform vec4 u_highlightColor; 
`;J+=`float u_pointSize; 
float tiles3d_tileset_time; 
`,v&&(J+=`float u_geometricError; 
float u_depthMultiplier; 
`),J+=j,Y&&(g?J+=`in vec4 a_color; 
`:p?J+=`in float a_color; 
const float SHIFT_RIGHT_11 = 1.0 / 2048.0; 
const float SHIFT_RIGHT_5 = 1.0 / 32.0; 
const float SHIFT_LEFT_11 = 2048.0; 
const float SHIFT_LEFT_5 = 32.0; 
const float NORMALIZE_6 = 1.0 / 64.0; 
const float NORMALIZE_5 = 1.0 / 32.0; 
`:J+=`in vec3 a_color; 
`),W&&(f||d?J+=`in vec2 a_normal; 
`:J+=`in vec3 a_normal; 
`),b&&(J+=`in float a_batchId; 
`),(c||u||d)&&(J+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; 
`),w&&(J+=I),D&&(J+=O),M&&(J+=R),J+=`void main() 
{ 
    u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; 
    tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; 
`,v&&(J+=`    u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; 
    u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; 
`),Y?g?J+=`    vec4 color = a_color; 
`:p?J+=`    float compressed = a_color; 
    float r = floor(compressed * SHIFT_RIGHT_11); 
    compressed -= r * SHIFT_LEFT_11; 
    float g = floor(compressed * SHIFT_RIGHT_5); 
    compressed -= g * SHIFT_LEFT_5; 
    float b = compressed; 
    vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); 
    vec4 color = vec4(rgb, 1.0); 
`:J+=`    vec4 color = vec4(a_color, 1.0); 
`:J+=`    vec4 color = u_constantColor; 
`,c||u?J+=`    vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; 
`:J+=`    vec3 position = a_position; 
`,J+=`    vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); 
`,W?(f?J+=`    vec3 normal = czm_octDecode(a_normal); 
`:d?J+=`    vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; 
`:J+=`    vec3 normal = a_normal; 
`,J+=`    vec3 normalEC = czm_normal * normal; 
`):J+=`    vec3 normal = vec3(1.0); 
`,w&&(J+=`    color = getColorFromStyle(position, position_absolute, color, normal); 
`),D&&(J+=`    float show = float(getShowFromStyle(position, position_absolute, color, normal)); 
`),M?J+=`    gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; 
`:v?J+=`    vec4 positionEC = czm_modelView * vec4(position, 1.0); 
    float depth = -positionEC.z; 
    gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); 
`:J+=`    gl_PointSize = u_pointSize; 
`,J+=`    color = color * u_highlightColor; 
`,W&&C&&(J+=`    float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); 
    diffuseStrength = max(diffuseStrength, 0.4); 
    color.xyz *= diffuseStrength * czm_lightColor; 
`),J+=`    v_color = color; 
    gl_Position = czm_modelViewProjection * vec4(position, 1.0); 
`,W&&T&&(J+=`    float visible = step(-normalEC.z, 0.0); 
    gl_Position *= visible; 
    gl_PointSize *= visible; 
`),D&&(J+=`    gl_Position.w *= float(show); 
    gl_PointSize *= float(show); 
`),J+=`} 
`;let de=`in vec4 v_color; 
`;B&&(de+=`uniform highp sampler2D u_clippingPlanes; 
uniform mat4 u_clippingPlanesMatrix; 
uniform vec4 u_clippingPlanesEdgeStyle; 
`,de+=`
`,de+=rg(S,s),de+=`
`),de+=`void main() 
{ 
    out_FragColor = czm_gammaCorrect(v_color); 
`,B&&(de+=SB("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),de+=`} 
`,e.splitDirection!==Ir.NONE&&(de=Sw.modifyFragmentShader(de)),l(e._vertexShaderLoaded)&&(J=e._vertexShaderLoaded(J)),l(e._fragmentShaderLoaded)&&(de=e._fragmentShaderLoaded(de));let ye=e._drawCommand;l(ye.shaderProgram)&&ye.shaderProgram.destroy(),ye.shaderProgram=nn.fromCache({context:s,vertexShaderSource:J,fragmentShaderSource:de,attributeLocations:$});try{ye.shaderProgram._bind()}catch{throw new le("Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.")}}function S0t(e,t){if(e._decodingState===rC.READY)return!1;if(e._decodingState===rC.NEEDS_DECODE){let n=e._parsedContent,i=n.draco,o=Yp.decodePointCloud(i,t);l(o)&&(e._decodingState=rC.DECODING,o.then(function(r){e._decodingState=rC.READY;let s=l(r.POSITION)?r.POSITION.array:void 0,a=l(r.RGB)?r.RGB.array:void 0,c=l(r.RGBA)?r.RGBA.array:void 0,u=l(r.NORMAL)?r.NORMAL.array:void 0,f=l(r.BATCH_ID)?r.BATCH_ID.array:void 0,d=l(s)&&l(r.POSITION.data.quantization),p=l(u)&&l(r.NORMAL.data.quantization);if(d){let b=r.POSITION.data.quantization,T=b.range;e._quantizedVolumeScale=h.fromElements(T,T,T),e._quantizedVolumeOffset=h.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}p&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let g=n.styleableProperties,m=i.batchTableProperties;for(let b in m)if(m.hasOwnProperty(b)){let T=r[b];l(g)||(g={}),g[b]={typedArray:T.array,componentCount:T.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});let x=y(c,a);l(x)&&(n.colors={typedArray:x}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=g}).catch(function(r){e._decodingState=rC.FAILED,e._error=r}))}return!0}var w0t=new oe,v0t=new h;wB.prototype.update=function(e){let t=e.context;if(l(this._error)){let u=this._error;throw this._error=void 0,u}if(S0t(this,t))return;let i=!1,o=!F.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(T0t(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){F.clone(this.modelMatrix,this._modelMatrix);let u=this._drawCommand.modelMatrix;if(F.clone(this._modelMatrix,u),l(this._rtcCenter)&&F.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&F.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==ne.SCENE3D){let d=e.mapProjection,p=F.getColumn(u,3,w0t);oe.equals(p,oe.UNIT_W)||Rt.basisTo2D(d,u,u)}let f=this._drawCommand.boundingVolume;if(ae.clone(this._boundingSphere,f),this._cull){let d=f.center;F.multiplyByPoint(u,d,d);let p=F.getScale(u,v0t);f.radius*=h.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==Ir.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&E0t(this,e,this._style),this._drawCommand.castShadows=yn.castShadows(this.shadows),this._drawCommand.receiveShadows=yn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?Ee.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};wB.prototype.isDestroyed=function(){return!1};wB.prototype.destroy=function(){let e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),ue(this)};var vB=wB;var D0t={NEAREST:0,LINEAR:1},Ju=D0t;function sC(e){e=y(e,y.EMPTY_OBJECT);let t=e.fragmentShader,n=y(e.textureScale,1),i=y(e.pixelFormat,nt.RGBA);this._fragmentShader=t,this._uniforms=e.uniforms,this._textureScale=n,this._forcePowerOfTwo=y(e.forcePowerOfTwo,!1),this._sampleMode=y(e.sampleMode,Ju.NEAREST),this._pixelFormat=i,this._pixelDatatype=y(e.pixelDatatype,$e.UNSIGNED_BYTE),this._clearColor=y(e.clearColor,H.BLACK),this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let o=new nc;o.scissorTest={enabled:!0,rectangle:l(e.scissorRectangle)?qe.clone(e.scissorRectangle):new qe},this._passState=o,this._ready=!1;let r=e.name;l(r)||(r=Hn()),this._name=r,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(sC.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var I0t=/uniform\s+sampler2D\s+depthTexture/g;sC.prototype._isSupported=function(e){return!I0t.test(this._fragmentShader)||e.depthTexture};function P0t(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof Ot&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Ot&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function R0t(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function O0t(e,t){return function(){let n=e[t]();if(l(n))return n.dimensions}}function M0t(e){if(l(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i)if(i.hasOwnProperty(r)){typeof i[r]!="function"?(t[r]=R0t(e,r),n[r]=P0t(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Ot||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=O0t(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=gt(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function L0t(e,t){if(l(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(l(e._selectedIdTexture)){let o=e._selectedIdTexture.width;n=n.replace(/in\s+vec2\s+v_textureCoordinates;/g,""),n=`#define CZM_SELECTED_FEATURE 
uniform sampler2D czm_idTexture; 
uniform sampler2D czm_selectedIdTexture; 
uniform float czm_selectedIdTextureStep; 
in vec2 v_textureCoordinates; 
bool czm_selected(vec2 offset) 
{ 
    bool selected = false;
    vec4 id = texture(czm_idTexture, v_textureCoordinates + offset); 
    for (int i = 0; i < ${o}; ++i) 
    { 
        vec4 selectedId = texture(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5)); 
        if (all(equal(id, selectedId))) 
        { 
            return true; 
        } 
    } 
    return false; 
} 

bool czm_selected() 
{ 
    return czm_selected(vec2(0.0)); 
} 

${n}`}let i=new Ge({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function N0t(e){let t=e._sampleMode,n,i;t===Ju.LINEAR?(n=Kt.LINEAR,i=ui.LINEAR):(n=Kt.NEAREST,i=ui.NEAREST);let o=e._sampler;(!l(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new Zt({wrapS:Tn.CLAMP_TO_EDGE,wrapT:Tn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function F0t(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function B0t(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function k0t(e,t){let n,i,o,r=e._texturesToRelease,s=r.length;for(n=0;n<s;++n)i=r[n],i=i&&i.destroy();r.length=0;let a=e._texturesToCreate;for(s=a.length,n=0;n<s;++n){let d=a[n];o=d.name;let p=d.source;e._actualUniforms[o]=new Ot({context:t,source:p})}a.length=0;let c=e._dirtyUniforms;if(c.length===0&&!l(e._texturePromise)){e._ready=!0;return}if(c.length===0||l(e._texturePromise))return;s=c.length;let u=e._uniforms,f=[];for(n=0;n<s;++n){o=c[n];let d=u[o],p=e._textureCache.getStageByName(d);if(l(p))e._actualUniforms[o]=B0t(e,d);else if(typeof d=="string"){let g=new ve({url:d});f.push(g.fetchImage().then(F0t(e,o)))}else e._texturesToCreate.push({name:o,source:d})}c.length=0,f.length>0?(e._ready=!1,e._texturePromise=Promise.all(f).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function MTe(e){l(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();let t=e._textureCache;if(!l(t))return;let n=e._uniforms,i=e._actualUniforms;for(let o in i)i.hasOwnProperty(o)&&i[o]instanceof Ot&&(l(t.getStageByName(n[o]))||i[o].destroy(),e._dirtyUniforms.push(o))}function U0t(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function V0t(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!l(n))return;let i,o,r=0,s=n.length;for(i=0;i<s;++i)o=n[i],l(o.pickIds)?r+=o.pickIds.length:l(o.pickId)&&++r;if(s===0||r===0){let f=new Uint8Array(4);f[0]=255,f[1]=255,f[2]=255,f[3]=255,e._selectedIdTexture=new Ot({context:t,pixelFormat:nt.RGBA,pixelDatatype:$e.UNSIGNED_BYTE,source:{arrayBufferView:f,width:1,height:1},sampler:Zt.NEAREST});return}let a,c=0,u=new Uint8Array(r*4);for(i=0;i<s;++i)if(o=n[i],l(o.pickIds)){let f=o.pickIds,d=f.length;for(let p=0;p<d;++p)a=f[p].color,u[c]=H.floatToByte(a.red),u[c+1]=H.floatToByte(a.green),u[c+2]=H.floatToByte(a.blue),u[c+3]=H.floatToByte(a.alpha),c+=4}else l(o.pickId)&&(a=o.pickId.color,u[c]=H.floatToByte(a.red),u[c+1]=H.floatToByte(a.green),u[c+2]=H.floatToByte(a.blue),u[c+3]=H.floatToByte(a.alpha),c+=4);e._selectedIdTexture=new Ot({context:t,pixelFormat:nt.RGBA,pixelDatatype:$e.UNSIGNED_BYTE,source:{arrayBufferView:u,width:r,height:1},sampler:Zt.NEAREST})}sC.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&MTe(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=U0t(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,V0t(this,e),M0t(this),k0t(this,e),L0t(this,e),N0t(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Ue.fromCache({viewport:new qe(0,0,i.width,i.height)}))),this._command.renderState=o};sC.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,Zt.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};sC.prototype.isDestroyed=function(){return!1};sC.prototype.destroy=function(){return MTe(this),ue(this)};var uo=sC;var DB=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    color /= texture(autoExposure, vec2(0.5)).r;
#else
    color *= vec3(exposure);
#endif
    color = czm_acesTonemapping(color);
    color = czm_inverseGamma(color);

    out_FragColor = vec4(color, fragmentColor.a);
}
`;var IB=`uniform sampler2D randomTexture;
uniform sampler2D depthTexture;
uniform float intensity;
uniform float bias;
uniform float lengthCap;
uniform float stepSize;
uniform float frustumLength;

in vec2 v_textureCoordinates;

vec4 clipToEye(vec2 uv, float depth)
{
    vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
    vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0);
    posEC = posEC / posEC.w;
    return posEC;
}

//Reconstruct Normal Without Edge Removation
vec3 getNormalXEdge(vec3 posInCamera, float depthU, float depthD, float depthL, float depthR, vec2 pixelSize)
{
    vec4 posInCameraUp = clipToEye(v_textureCoordinates - vec2(0.0, pixelSize.y), depthU);
    vec4 posInCameraDown = clipToEye(v_textureCoordinates + vec2(0.0, pixelSize.y), depthD);
    vec4 posInCameraLeft = clipToEye(v_textureCoordinates - vec2(pixelSize.x, 0.0), depthL);
    vec4 posInCameraRight = clipToEye(v_textureCoordinates + vec2(pixelSize.x, 0.0), depthR);

    vec3 up = posInCamera.xyz - posInCameraUp.xyz;
    vec3 down = posInCameraDown.xyz - posInCamera.xyz;
    vec3 left = posInCamera.xyz - posInCameraLeft.xyz;
    vec3 right = posInCameraRight.xyz - posInCamera.xyz;

    vec3 DX = length(left) < length(right) ? left : right;
    vec3 DY = length(up) < length(down) ? up : down;

    return normalize(cross(DY, DX));
}

void main(void)
{
    float depth = czm_readDepth(depthTexture, v_textureCoordinates);
    vec4 posInCamera = clipToEye(v_textureCoordinates, depth);

    if (posInCamera.z > frustumLength)
    {
        out_FragColor = vec4(1.0);
        return;
    }

    vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
    float depthU = czm_readDepth(depthTexture, v_textureCoordinates - vec2(0.0, pixelSize.y));
    float depthD = czm_readDepth(depthTexture, v_textureCoordinates + vec2(0.0, pixelSize.y));
    float depthL = czm_readDepth(depthTexture, v_textureCoordinates - vec2(pixelSize.x, 0.0));
    float depthR = czm_readDepth(depthTexture, v_textureCoordinates + vec2(pixelSize.x, 0.0));
    vec3 normalInCamera = getNormalXEdge(posInCamera.xyz, depthU, depthD, depthL, depthR, pixelSize);

    float ao = 0.0;
    vec2 sampleDirection = vec2(1.0, 0.0);
    float gapAngle = 90.0 * czm_radiansPerDegree;

    // RandomNoise
    float randomVal = texture(randomTexture, v_textureCoordinates / pixelSize / 255.0).x;

    //Loop for each direction
    for (int i = 0; i < 4; i++)
    {
        float newGapAngle = gapAngle * (float(i) + randomVal);
        float cosVal = cos(newGapAngle);
        float sinVal = sin(newGapAngle);

        //Rotate Sampling Direction
        vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y);
        float localAO = 0.0;
        float localStepSize = stepSize;

        //Loop for each step
        for (int j = 0; j < 6; j++)
        {
            vec2 newCoords = v_textureCoordinates + rotatedSampleDirection * localStepSize * pixelSize;

            //Exception Handling
            if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0)
            {
                break;
            }

            float stepDepthInfo = czm_readDepth(depthTexture, newCoords);
            vec4 stepPosInCamera = clipToEye(newCoords, stepDepthInfo);
            vec3 diffVec = stepPosInCamera.xyz - posInCamera.xyz;
            float len = length(diffVec);

            if (len > lengthCap)
            {
                break;
            }

            float dotVal = clamp(dot(normalInCamera, normalize(diffVec)), 0.0, 1.0 );
            float weight = len / lengthCap;
            weight = 1.0 - weight * weight;

            if (dotVal < bias)
            {
                dotVal = 0.0;
            }

            localAO = max(localAO, dotVal * weight);
            localStepSize += stepSize;
        }
        ao += localAO;
    }

    ao /= 4.0;
    ao = 1.0 - clamp(ao, 0.0, 1.0);
    ao = pow(ao, intensity);
    out_FragColor = vec4(vec3(ao), 1.0);
}
`;var PB=`uniform sampler2D colorTexture;
uniform sampler2D ambientOcclusionTexture;
uniform bool ambientOcclusionOnly;
in vec2 v_textureCoordinates;

void main(void)
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates);
    out_FragColor = ambientOcclusionOnly ? ao : ao * color;
}
`;var RB=`uniform sampler2D colorTexture;
uniform float gradations;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
#ifdef CZM_SELECTED_FEATURE
    if (czm_selected()) {
        out_FragColor = vec4(rgb, 1.0);
        return;
    }
#endif
    float luminance = czm_luminance(rgb);
    float darkness = luminance * gradations;
    darkness = (darkness - fract(darkness)) / gradations;
    out_FragColor = vec4(vec3(darkness), 1.0);
}
`;var OB=`uniform sampler2D colorTexture;
uniform sampler2D bloomTexture;
uniform bool glowOnly;

in vec2 v_textureCoordinates;

void main(void)
{
    vec4 color = texture(colorTexture, v_textureCoordinates);

#ifdef CZM_SELECTED_FEATURE
    if (czm_selected()) {
        out_FragColor = color;
        return;
    }
#endif

    vec4 bloom = texture(bloomTexture, v_textureCoordinates);
    out_FragColor = glowOnly ? bloom : bloom + color;
}
`;var MB=`uniform sampler2D colorTexture;
uniform float brightness;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
    vec3 target = vec3(0.0);
    out_FragColor = vec4(mix(target, rgb, brightness), 1.0);
}
`;var LB=`uniform sampler2D colorTexture;
uniform float contrast;
uniform float brightness;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz;
    sceneColor = czm_RGBToHSB(sceneColor);
    sceneColor.z += brightness;
    sceneColor = czm_HSBToRGB(sceneColor);

    float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast));
    sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5);
    out_FragColor = vec4(sceneColor, 1.0);
}
`;var NB=`uniform sampler2D colorTexture;
uniform sampler2D blurTexture;
uniform sampler2D depthTexture;
uniform float focalDistance;

in vec2 v_textureCoordinates;

vec4 toEye(vec2 uv, float depth)
{
   vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
   vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);
   posInCamera = posInCamera / posInCamera.w;
   return posInCamera;
}

float computeDepthBlur(float depth)
{
    float f;
    if (depth < focalDistance)
    {
        f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x);
    }
    else
    {
        f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance);
        f = pow(f, 0.1);
    }
    f *= f;
    f = clamp(f, 0.0, 1.0);
    return pow(f, 0.5);
}

void main(void)
{
    float depth = czm_readDepth(depthTexture, v_textureCoordinates);
    vec4 posInCamera = toEye(v_textureCoordinates, depth);
    float d = computeDepthBlur(-posInCamera.z);
    out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d);
}
`;var FB=`uniform sampler2D depthTexture;

in vec2 v_textureCoordinates;

void main(void)
{
    float depth = czm_readDepth(depthTexture, v_textureCoordinates);
    out_FragColor = vec4(vec3(depth), 1.0);
}
`;var BB=`uniform sampler2D depthTexture;
uniform float length;
uniform vec4 color;

in vec2 v_textureCoordinates;

void main(void)
{
    float directions[3];
    directions[0] = -1.0;
    directions[1] = 0.0;
    directions[2] = 1.0;

    float scalars[3];
    scalars[0] = 3.0;
    scalars[1] = 10.0;
    scalars[2] = 3.0;

    float padx = czm_pixelRatio / czm_viewport.z;
    float pady = czm_pixelRatio / czm_viewport.w;

#ifdef CZM_SELECTED_FEATURE
    bool selected = false;
    for (int i = 0; i < 3; ++i)
    {
        float dir = directions[i];
        selected = selected || czm_selected(vec2(-padx, dir * pady));
        selected = selected || czm_selected(vec2(padx, dir * pady));
        selected = selected || czm_selected(vec2(dir * padx, -pady));
        selected = selected || czm_selected(vec2(dir * padx, pady));
        if (selected)
        {
            break;
        }
    }
    if (!selected)
    {
        out_FragColor = vec4(color.rgb, 0.0);
        return;
    }
#endif

    float horizEdge = 0.0;
    float vertEdge = 0.0;

    for (int i = 0; i < 3; ++i)
    {
        float dir = directions[i];
        float scale = scalars[i];

        horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale;
        horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale;

        vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale;
        vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale;
    }

    float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge);
    out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0);
}
`;var kB=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See slides 142 and 143:
//     http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif

	const float A = 0.22; // shoulder strength
	const float B = 0.30; // linear strength
	const float C = 0.10; // linear angle
	const float D = 0.20; // toe strength
	const float E = 0.01; // toe numerator
	const float F = 0.30; // toe denominator

	const float white = 11.2; // linear white point value

	vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F;
	float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F;

	c = czm_inverseGamma(c / w);
	out_FragColor = vec4(c, fragmentColor.a);
}
`;var UB=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    color /= texture(autoExposure, vec2(0.5)).r;
#else
    color *= vec3(exposure);
#endif
    color = czm_pbrNeutralTonemapping(color);
    color = czm_inverseGamma(color);

    out_FragColor = vec4(color, fragmentColor.a);
}
`;var VB=`in vec2 v_textureCoordinates;

uniform sampler2D colorTexture;

const float fxaaQualitySubpix = 0.5;
const float fxaaQualityEdgeThreshold = 0.125;
const float fxaaQualityEdgeThresholdMin = 0.0833;

void main()
{
    vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw;
    vec4 color = FxaaPixelShader(
        v_textureCoordinates,
        colorTexture,
        fxaaQualityRcpFrame,
        fxaaQualitySubpix,
        fxaaQualityEdgeThreshold,
        fxaaQualityEdgeThresholdMin);
    float alpha = texture(colorTexture, v_textureCoordinates).a;
    out_FragColor = vec4(color.rgb, alpha);
}
`;var F0=`#define SAMPLES 8

uniform float delta;
uniform float sigma;
uniform float direction; // 0.0 for x direction, 1.0 for y direction

uniform sampler2D colorTexture;

#ifdef USE_STEP_SIZE
uniform float stepSize;
#else
uniform vec2 step;
#endif

in vec2 v_textureCoordinates;

//  Incremental Computation of the Gaussian:
//  https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html

void main()
{
    vec2 st = v_textureCoordinates;
    vec2 dir = vec2(1.0 - direction, direction);

#ifdef USE_STEP_SIZE
    vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw));
#else
    vec2 step = step;
#endif

    vec3 g;
    g.x = 1.0 / (sqrt(czm_twoPi) * sigma);
    g.y = exp((-0.5 * delta * delta) / (sigma * sigma));
    g.z = g.y * g.y;

    vec4 result = texture(colorTexture, st) * g.x;
    for (int i = 1; i < SAMPLES; ++i)
    {
        g.xy *= g.yz;

        vec2 offset = float(i) * dir * step;
        result += texture(colorTexture, st - offset) * g.x;
        result += texture(colorTexture, st + offset) * g.x;
    }

    out_FragColor = result;
}
`;var zB=`uniform sampler2D colorTexture;
uniform sampler2D dirtTexture;
uniform sampler2D starTexture;
uniform vec2 dirtTextureDimensions;
uniform float distortion;
uniform float ghostDispersal;
uniform float haloWidth;
uniform float dirtAmount;
uniform float earthRadius;
uniform float intensity;

in vec2 v_textureCoordinates;

// whether it is in space or not
// 6500000.0 is empirical value
#define DISTANCE_TO_SPACE 6500000.0

// return ndc from world coordinate biased earthRadius
vec4 getNDCFromWC(vec3 WC, float earthRadius)
{
    vec4 positionEC = czm_view * vec4(WC, 1.0);
    positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0);
    vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
    return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0);
}

// Check if current pixel is included Earth
// if then mask it gradually
float isInEarth(vec2 texcoord, vec2 sceneSize)
{
    vec2 NDC = texcoord * 2.0 - 1.0;
    vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0);
    vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5);
    NDC.xy -= earthPosSC.xy;

    float X = abs(NDC.x) * sceneSize.x;
    float Y = abs(NDC.y) * sceneSize.y;

    return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0));
}

// For Chromatic effect
vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace)
{
    vec2 sceneSize = czm_viewport.zw;
    vec3 color;
    if(isSpace)
    {
        color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r;
        color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g;
        color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b;
    }
    else
    {
        color.r = texture(tex, texcoord + direction * distortion.r).r;
        color.g = texture(tex, texcoord + direction * distortion.g).g;
        color.b = texture(tex, texcoord + direction * distortion.b).b;
    }
    return vec4(clamp(color, 0.0, 1.0), 0.0);
}

void main(void)
{
    vec4 originalColor = texture(colorTexture, v_textureCoordinates);
    vec3 rgb = originalColor.rgb;
    bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE;

    // Sun position
    vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0);
    vec4 sunPositionEC = czm_view * sunPos;
    vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC);
    sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0);

    // If sun is not in the screen space, use original color.
    if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1)))
    {
        // Lens flare is disabled when not in space until #5932 is fixed.
        //    https://github.com/CesiumGS/cesium/issues/5932
        out_FragColor = originalColor;
        return;
    }

    vec2 texcoord = vec2(1.0) - v_textureCoordinates;
    vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
    vec2 invPixelSize = 1.0 / pixelSize;
    vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion);

    // ghost vector to image centre:
    vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal;
    vec3 direction = normalize(vec3(ghostVec, 0.0));

    // sample ghosts:
    vec4 result = vec4(0.0);
    vec4 ghost = vec4(0.0);
    for (int i = 0; i < 4; ++i)
    {
        vec2 offset = fract(texcoord + ghostVec * float(i));
        // Only bright spots from the centre of the source image
        ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace);
    }
    result += ghost;

    // sample halo
    vec2 haloVec = normalize(ghostVec) * haloWidth;
    float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));
    weightForHalo = pow(1.0 - weightForHalo, 5.0);

    result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5;

    // dirt on lens
    vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions;
    if (dirtTexCoords.x > 1.0)
    {
        dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) :  fract(dirtTexCoords.x);
    }
    if (dirtTexCoords.y > 1.0)
    {
        dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) :  fract(dirtTexCoords.y);
    }
    result += dirtAmount * texture(dirtTexture, dirtTexCoords);

    // Rotating starburst texture's coordinate
    // dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0))
    float camrot = czm_view[0].z + czm_view[1].y;
    float cosValue = cos(camrot);
    float sinValue = sin(camrot);
    mat3 rotation = mat3(
        cosValue, -sinValue, 0.0,
        sinValue, cosValue, 0.0,
        0.0, 0.0, 1.0
    );

    vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0);
    vec3 st2 = vec3((rotation * st1).xy, 1.0);
    vec3 st3 = st2 * 0.5 + vec3(0.5);
    vec2 lensStarTexcoord = st3.xy;
    float weightForLensFlare = length(vec3(sunPos.xy, 0.0));
    float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0);

    if (!isSpace)
    {
        result *= oneMinusWeightForLensFlare * intensity * 0.2;
    }
    else
    {
        result *= oneMinusWeightForLensFlare * intensity;
        result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0;
    }

    result += texture(colorTexture, v_textureCoordinates);

    out_FragColor = result;
}
`;var HB=`uniform sampler2D colorTexture;
uniform vec3 white;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See equation 4:
//    http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif
    color = (color * (1.0 + color / white)) / (1.0 + color);
    color = czm_inverseGamma(color);
    out_FragColor = vec4(color, fragmentColor.a);
}
`;var GB=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

float rand(vec2 co)
{
    return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453);
}

void main(void)
{
    float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1;
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
    vec3 green = vec3(0.0, 1.0, 0.0);
    out_FragColor = vec4((noiseValue + rgb) * green, 1.0);
}
`;var WB=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See equation 3:
//    http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif
    color = color / (1.0 + color);
    color = czm_inverseGamma(color);
    out_FragColor = vec4(color, fragmentColor.a);
}
`;var jB=`uniform sampler2D colorTexture;
uniform sampler2D silhouetteTexture;

in vec2 v_textureCoordinates;

void main(void)
{
    vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates);
    vec4 color = texture(colorTexture, v_textureCoordinates);
    out_FragColor = mix(color, silhouetteColor, silhouetteColor.a);
}
`;function aC(e){e=y(e,y.EMPTY_OBJECT),this._stages=e.stages,this._inputPreviousStageTexture=y(e.inputPreviousStageTexture,!0);let t=e.name;l(t)||(t=Hn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(aC.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});aC.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};aC.prototype.get=function(e){return this._stages[e]};function z0t(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}aC.prototype.update=function(e,t){this._selectedDirty=z0t(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};aC.prototype.isDestroyed=function(){return!1};aC.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var dl=aC;var Ar={};function s5(e){let o=`#define USE_STEP_SIZE
${F0}`,r=new uo({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:Ju.LINEAR}),s=new uo({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:Ju.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new dl({name:e,stages:[r,s],uniforms:a})}Ar.createBlurStage=function(){return s5("czm_blur")};Ar.createDepthOfFieldStage=function(){let e=s5("czm_depth_of_field_blur"),t=new uo({name:"czm_depth_of_field_composite",fragmentShader:NB,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new dl({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Ar.isDepthOfFieldSupported=function(e){return e.context.depthTexture};Ar.createEdgeDetectionStage=function(){let e=Hn();return new uo({name:`czm_edge_detection_${e}`,fragmentShader:BB,uniforms:{length:.25,color:H.clone(H.BLACK)}})};Ar.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function H0t(e){if(!l(e))return Ar.createEdgeDetectionStage();let t=new dl({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a}; 
`,o+=`        vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates); 
        if (edge${a}.a > 0.0) 
        { 
            color = edge${a}; 
            break; 
        } 
`,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates; 
void main() { 
    vec4 color = vec4(0.0); 
    for (int i = 0; i < ${e.length}; i++) 
    { 
${o}    } 
    out_FragColor = color; 
} 
`,s=new uo({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new dl({name:"czm_edge_detection_composite",stages:[t,s]})}Ar.createSilhouetteStage=function(e){let t=H0t(e),n=new uo({name:"czm_silhouette_color_edges",fragmentShader:jB,uniforms:{silhouetteTexture:t.name}});return new dl({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};Ar.isSilhouetteSupported=function(e){return e.context.depthTexture};Ar.createBloomStage=function(){let e=new uo({name:"czm_bloom_contrast_bias",fragmentShader:LB,uniforms:{contrast:128,brightness:-.3}}),t=s5("czm_bloom_blur"),n=new dl({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new uo({name:"czm_bloom_generate_composite",fragmentShader:OB,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new dl({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Ar.createAmbientOcclusionStage=function(){let e=new uo({name:"czm_ambient_occlusion_generate",fragmentShader:IB,uniforms:{intensity:3,bias:.1,lengthCap:.26,stepSize:1.95,frustumLength:1e3,randomTexture:void 0}}),t=s5("czm_ambient_occlusion_blur");t.uniforms.stepSize=.86;let n=new dl({name:"czm_ambient_occlusion_generate_blur",stages:[e,t]}),i=new uo({name:"czm_ambient_occlusion_composite",fragmentShader:PB,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:n.name}}),o={};return Object.defineProperties(o,{intensity:{get:function(){return e.uniforms.intensity},set:function(r){e.uniforms.intensity=r}},bias:{get:function(){return e.uniforms.bias},set:function(r){e.uniforms.bias=r}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(r){e.uniforms.lengthCap=r}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(r){e.uniforms.stepSize=r}},frustumLength:{get:function(){return e.uniforms.frustumLength},set:function(r){e.uniforms.frustumLength=r}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(r){e.uniforms.randomTexture=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},blurStepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}},ambientOcclusionOnly:{get:function(){return i.uniforms.ambientOcclusionOnly},set:function(r){i.uniforms.ambientOcclusionOnly=r}}}),new dl({name:"czm_ambient_occlusion",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Ar.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var G0t=`#define FXAA_QUALITY_PRESET 39 
${UF}
${VB}`;Ar.createFXAAStage=function(){return new uo({name:"czm_FXAA",fragmentShader:G0t,sampleMode:Ju.LINEAR})};Ar.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=DB,new uo({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Ar.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=kB,new uo({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Ar.createPbrNeutralTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=UB,new uo({name:"czm_pbr_neutral",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Ar.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=WB,new uo({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Ar.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=HB,new uo({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:H.WHITE,autoExposure:void 0,exposure:1}})};Ar.createAutoExposureStage=function(){return new t2};Ar.createBlackAndWhiteStage=function(){return new uo({name:"czm_black_and_white",fragmentShader:RB,uniforms:{gradations:5}})};Ar.createBrightnessStage=function(){return new uo({name:"czm_brightness",fragmentShader:MB,uniforms:{brightness:.5}})};Ar.createNightVisionStage=function(){return new uo({name:"czm_night_vision",fragmentShader:GB})};Ar.createDepthViewStage=function(){return new uo({name:"czm_depth_view",fragmentShader:FB})};Ar.createLensFlareStage=function(){return new uo({name:"czm_lens_flare",fragmentShader:zB,uniforms:{dirtTexture:en("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:en("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ee.WGS84.maximumRadius}})};var ef=Ar;function gg(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function YB(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function HZ(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(l(o)){let a=e.getStageByName(o);r[YB(a)]=!0}let s=i.uniforms;if(l(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){let f=s[a[u]];if(typeof f=="string"){let d=e.getStageByName(f);l(d)&&(r[YB(d)]=!0)}}}return i.name}function qB(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let d=0;d<c;++d){let p=i.get(d);l(p.length)?a=qB(e,t,n,p,o):a=HZ(e,t,n,p,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=YB(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=YB(i.get(u));let d=n[f];for(let p=0;p<u;++p)d[YB(i.get(p))]=!0}return a}function W0t(e,t){let n={};if(l(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=qB(e,t,n,i,void 0);a=qB(e,t,n,o,a),a=HZ(e,t,n,r,a),a=qB(e,t,n,e,a),HZ(e,t,n,s,a)}else qB(e,t,n,e,void 0);return n}function j0t(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor,f,d,p=e._framebuffers,g=p.length;for(f=0;f<g;++f){if(d=p[f],r!==d.textureScale||s!==d.forcePowerOfTwo||a!==d.pixelFormat||c!==d.pixelDatatype||!H.equals(u,d.clearColor))continue;let m=d.stages,x=m.length,b=!1;for(let T=0;T<x;++T)if(n[m[T]]){b=!0;break}if(!b)break}return l(d)&&f<g?(d.stages.push(t),d):(d={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new di({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(d),d)}function q0t(e,t){let n=W0t(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=j0t(e,i,n[i]))}function GZ(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function Y0t(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,u=Math.ceil(n*c),f=Math.ceil(i*c),d=Math.min(u,f);a.forcePowerOfTwo&&(P.isPowerOfTwo(d)||(d=P.nextPowerOfTwo(d)),u=d,f=d),a.buffer.update(t,u,f),a.clear=new ei({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}gg.prototype.updateDependencies=function(){this._updateDependencies=!0};gg.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(GZ(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&q0t(this,e);let c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,GZ(this),Y0t(this,e))};gg.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};gg.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};gg.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};gg.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};gg.prototype.isDestroyed=function(){return!1};gg.prototype.destroy=function(){return GZ(this),ue(this)};var cC=gg;var X0t={REINHARD:"REINHARD",MODIFIED_REINHARD:"MODIFIED_REINHARD",FILMIC:"FILMIC",ACES:"ACES",PBR_NEUTRAL:"PBR_NEUTRAL"};var yg=Object.freeze(X0t);var WZ=[];function hl(){let e=ef.createFXAAStage(),t=ef.createAmbientOcclusionStage(),n=ef.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=ef.createAutoExposureStage(),this._exposure=1,this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=yg.PBR_NEUTRAL;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new cC(this),r={},s=WZ;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(hl.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return jZ(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;let n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case yg.REINHARD:n=ef.createReinhardTonemappingStage(t);break;case yg.MODIFIED_REINHARD:n=ef.createModifiedReinhardTonemappingStage(t);break;case yg.FILMIC:n=ef.createFilmicTonemappingStage(t);break;case yg.PBR_NEUTRAL:n=ef.createPbrNeutralTonemappingStage(t);break;default:n=ef.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}else n.uniforms.exposure=this._exposure;this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}},exposure:{get:function(){return this._exposure},set:function(e){this._tonemapping.uniforms.exposure=e,this._exposure=e}}});function jZ(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._stages=t}hl.prototype.add=function(e){let t=this._stageNames,n=WZ;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};hl.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=WZ;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};hl.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};hl.prototype.get=function(e){return jZ(this),this._stages[e]};hl.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};hl.prototype.getStageByName=function(e){return this._stageNames[e]};hl.prototype.update=function(e,t,n){jZ(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages,s=o.length=r.length,a,c,u=0;for(a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&(o[u++]=c);o.length=u;let f=u!==i.length;if(!f){for(a=0;a<u;++a)if(o[a]!==i[a]){f=!0;break}}let d=this._ao,p=this._bloom,g=this._autoExposure,m=this._tonemapping,x=this._fxaa;m.enabled=n;let b=d.enabled&&d._isSupported(e),T=p.enabled&&p._isSupported(e),C=m.enabled&&m._isSupported(e),A=x.enabled&&x._isSupported(e);if((f||this._textureCacheDirty||b!==this._aoEnabled||T!==this._bloomEnabled||C!==this._tonemappingEnabled||A!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=b,this._bloomEnabled=T,this._tonemappingEnabled=C,this._fxaaEnabled=A,this._textureCacheDirty=!1),l(this._randomTexture)&&!b&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&b){s=256*256*3;let S=new Uint8Array(s);for(a=0;a<s;a+=3)S[a]=Math.floor(Math.random()*255);this._randomTexture=new Ot({context:e,pixelFormat:nt.RGB,pixelDatatype:$e.UNSIGNED_BYTE,source:{arrayBufferView:S,width:256,height:256},sampler:new Zt({wrapS:Tn.REPEAT,wrapT:Tn.REPEAT,minificationFilter:Kt.NEAREST,magnificationFilter:ui.NEAREST})})}for(this._textureCache.update(e),x.update(e,t),d.update(e,t),p.update(e,t),m.update(e,t),this._autoExposureEnabled&&g.update(e,t),s=r.length,a=0;a<s;++a)r[a].update(e,t);for(u=0,a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&u++;f=u!==o.length,f&&this.update(e,t,n)};hl.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function lC(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}hl.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(l(t))return lC(t)};function ap(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}let r=e.length,s;if(e.inputPreviousStageTexture)for(ap(e.get(0),t,n,i,o),s=1;s<r;++s)ap(e.get(s),t,lC(e.get(s-1)),i,o);else for(s=0;s<r;++s)ap(e.get(s),t,n,i,o)}hl.prototype.execute=function(e,t,n,i){let o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,d=a.enabled&&a._isSupported(e),p=c.enabled&&c._isSupported(e),g=this._autoExposureEnabled,m=f.enabled&&f._isSupported(e),x=s.enabled&&s._isSupported(e);if(!x&&!d&&!p&&!m&&r===0)return;let b=t;d&&a.ready&&(ap(a,e,b,n,i),b=lC(a)),p&&c.ready&&(ap(c,e,b,n,i),b=lC(c)),g&&u.ready&&ap(u,e,b,n,i),m&&f.ready&&(ap(f,e,b,n,i),b=lC(f));let T=b;if(r>0){ap(o[0],e,b,n,i);for(let C=1;C<r;++C)ap(o[C],e,lC(o[C-1]),n,i);T=lC(o[r-1])}x&&s.ready&&ap(s,e,T,n,i)};hl.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(nu,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};hl.prototype.isDestroyed=function(){return!1};hl.prototype.destroy=function(){return this._fxaa.destroy(),this._ao.destroy(),this._bloom.destroy(),this._autoExposure.destroy(),this._tonemapping.destroy(),this.removeAll(),this._textureCache=this._textureCache&&this._textureCache.destroy(),ue(this)};var XB=hl;function tf(){he.throwInstantiationError()}tf.computeDefaultLevelZeroMaximumGeometricError=function(e){return e.ellipsoid.maximumRadius*2*Math.PI*.25/(65*e.getNumberOfXTilesAtLevel(0))};Object.defineProperties(tf.prototype,{quadtree:{get:he.throwInstantiationError,set:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError}});tf.prototype.update=he.throwInstantiationError;tf.prototype.beginUpdate=he.throwInstantiationError;tf.prototype.endUpdate=he.throwInstantiationError;tf.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;tf.prototype.loadTile=he.throwInstantiationError;tf.prototype.computeTileVisibility=he.throwInstantiationError;tf.prototype.showTileThisFrame=he.throwInstantiationError;tf.prototype.computeDistanceToTile=he.throwInstantiationError;tf.prototype.isDestroyed=he.throwInstantiationError;tf.prototype.destroy=he.throwInstantiationError;var qZ=tf;function uC(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}uC.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};uC.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof on,!(this._previousMode===ne.SCENE2D||this._previousMode===ne.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE2D,!0),n._mode=ne.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===ne.COLUMBUS_VIEW?vxt(this,e):Lxt(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};var K0t=new h,Z0t=new h,$0t=new h,Q0t=new h,J0t=new h,ext=new h,txt=new h,nxt=new fe,ixt=new F,oxt=new Ei,rxt=new on,sxt={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};uC.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===ne.COLUMBUS_VIEW||this._previousMode===ne.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,ne.COLUMBUS_VIEW,!0),n.camera._setTransform(F.IDENTITY);let i=K0t,o=Z0t,r=$0t;if(e>0)i.x=0,i.y=-1,i.z=1,i=h.multiplyByScalar(h.normalize(i,i),5*t.maximumRadius,i),h.negate(h.normalize(i,o),o),h.cross(h.UNIT_X,o,r);else{let u=n.camera;if(this._previousMode===ne.SCENE2D)h.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,h.negate(h.UNIT_Z,o),h.clone(h.UNIT_Y,r);else{h.clone(u.positionWC,i),h.clone(u.directionWC,o),h.clone(u.upWC,r);let f=t.scaleToGeodeticSurface(i,txt),d=Rt.eastNorthUpToFixedFrame(f,t,ixt);F.inverseTransformation(d,d),n.mapProjection.project(t.cartesianToCartographic(i,nxt),i),F.multiplyByPointAsVector(d,o,o),F.multiplyByPointAsVector(d,r,r)}}let s;this._morphToOrthographic?(s=rxt,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=oxt,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=P.toRadians(60));let a=sxt;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=Fxt(a);KB(this,c),this._previousMode===ne.SCENE2D?Nxt(this,e,a,c):(a.position2D=F.multiplyByPoint(ro.TRANSFORM_2D,i,Q0t),a.direction2D=F.multiplyByPointAsVector(ro.TRANSFORM_2D,o,J0t),a.up2D=F.multiplyByPointAsVector(ro.TRANSFORM_2D,r,ext),n._mode=ne.MORPHING,WTe(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};var KZ={position:new h,direction:new h,up:new h,frustum:void 0},NTe=new Ei;uC.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===ne.SCENE3D||this._previousMode===ne.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE3D,!0),n._mode=ne.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===ne.SCENE2D)gxt(this,e,t);else{let i;e>0?(i=KZ,h.fromDegrees(0,0,5*t.maximumRadius,t,i.position),h.negate(i.position,i.direction),h.normalize(i.direction,i.direction),h.clone(h.UNIT_Z,i.up)):i=FTe(this,t);let o,r=n.camera;r.frustum instanceof on?o=r.frustum.clone():(o=NTe,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=P.toRadians(60)),i.frustum=o;let s=qTe(i);KB(this,s),XZ(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};uC.prototype.isDestroyed=function(){return!1};uC.prototype.destroy=function(){return a5(this),ue(this)};function KB(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new qu(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,bn.LEFT_DOWN),e._morphHandler.setInputAction(n,bn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,bn.RIGHT_DOWN),e._morphHandler.setInputAction(n,bn.WHEEL)}}function a5(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var axt=new fe,cxt=new h,lxt=new F;function FTe(e,t){let n=e._scene,i=n.camera,o=KZ,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,axt);t.cartographicToCartesian(c,r);let u=t.scaleToGeodeticSurface(r,cxt),f=Rt.eastNorthUpToFixedFrame(u,t,lxt);return F.multiplyByPointAsVector(f,i.direction,s),F.multiplyByPointAsVector(f,i.up,a),o}var uxt=new h,fxt=new h,dxt=new h,hxt=new h,mxt=new h,pxt=new h;function XZ(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=h.clone(r.position,uxt),a=h.clone(r.direction,fxt),c=h.clone(r.up,dxt),u=F.multiplyByPoint(ro.TRANSFORM_2D_INVERSE,n.position,hxt),f=F.multiplyByPointAsVector(ro.TRANSFORM_2D_INVERSE,n.direction,mxt),d=F.multiplyByPointAsVector(ro.TRANSFORM_2D_INVERSE,n.up,pxt);function p(m){hd(s,u,m.time,r.position),hd(a,f,m.time,r.direction),hd(c,d,m.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right)}let g=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){jTe(e,o,0,1,t,i)}});e._currentTweens.push(g)}var _xt=new on,BTe=new h,kTe=new h,UTe=new h,ZZ=new h,VTe=new h,zTe=new h;function gxt(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=KZ,h.fromDegrees(0,0,5*n.maximumRadius,n,r.position),h.negate(r.position,r.direction),h.normalize(r.direction,r.direction),h.clone(h.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=FTe(e,n));let s;e._morphToOrthographic?(s=_xt,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=NTe,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=P.toRadians(60)),r.frustum=s;let a=qTe(r);KB(e,a);let c;e._morphToOrthographic?c=function(){XZ(e,t,r,a)}:c=function(){GTe(e,t,r,function(){XZ(e,t,r,a)})},t>0?(i._mode=ne.SCENE2D,o.flyTo({duration:t,destination:h.fromDegrees(0,0,5*n.maximumRadius,n,ZZ),complete:function(){i._mode=ne.MORPHING,c()}})):c()}function hd(e,t,n,i){return h.lerp(e,t,n,i)}function HTe(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof on)return;let a=s.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=P.lerp(a,c,p.time);let g=u/Math.tan(s.frustum.fov*.5);i(s,g)}let d=r.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(d)}var yxt=new h,xxt=new h,bxt=new h,YZ=new h,Txt=new h,Cxt=new h,Axt=new Dr,Ext=new mn,Sxt=new h,wxt={position:void 0,direction:void 0,up:void 0,frustum:void 0};function vxt(e,t){t*=.5;let n=e._scene,i=n.camera,o=h.clone(i.position,yxt),r=h.clone(i.direction,xxt),s=h.clone(i.up,bxt),a=h.negate(h.UNIT_Z,Txt),c=h.clone(h.UNIT_Y,Cxt),u=YZ;if(t>0)h.clone(h.ZERO,YZ),u.z=5*n.ellipsoid.maximumRadius;else{h.clone(o,YZ);let b=Ext;F.multiplyByPoint(ro.TRANSFORM_2D,o,b.origin),F.multiplyByPointAsVector(ro.TRANSFORM_2D,r,b.direction);let T=n.globe;if(l(T)){let C=T.pickWorldCoordinates(b,n,!0,Sxt);l(C)&&(F.multiplyByPoint(ro.TRANSFORM_2D_INVERSE,C,u),u.z+=h.distance(o,u))}}let f=Axt;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let d=wxt;d.position=u,d.direction=a,d.up=c,d.frustum=f;let p=YTe(d);KB(e,p);function g(b){hd(o,u,b.time,i.position),hd(r,a,b.time,i.direction),hd(s,c,b.time,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,T){b.position.z=T}let x=n.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){HTe(e,t,d,m,p)}});e._currentTweens.push(x)}var LTe=new fe,Dxt={position:new h,direction:new h,up:new h,position2D:new h,direction2D:new h,up2D:new h,frustum:new Dr},Ixt={position:new h,direction:new h,up:new h,frustum:void 0},Pxt=new h,Rxt=new mn,Oxt=new F,Mxt=new h;function Lxt(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=Dxt;if(t>0)h.clone(h.ZERO,r.position),r.position.z=5*n.maximumRadius,h.negate(h.UNIT_Z,r.direction),h.clone(h.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,LTe),i.mapProjection.project(LTe,r.position),h.negate(h.UNIT_Z,r.direction),h.clone(h.UNIT_Y,r.up);let d=Rxt;h.clone(r.position2D,d.origin);let p=h.clone(o.directionWC,d.direction),g=n.scaleToGeodeticSurface(o.positionWC,Mxt),m=Rt.eastNorthUpToFixedFrame(g,n,Oxt);F.inverseTransformation(m,m),F.multiplyByPointAsVector(m,p,p),F.multiplyByPointAsVector(ro.TRANSFORM_2D,p,p);let x=i.globe;if(l(x)){let b=x.pickWorldCoordinates(d,i,!0,Pxt);if(l(b)){let T=h.distance(r.position2D,b);b.x+=T,h.clone(b,r.position2D)}}}function s(d,p){d.position.x=p}F.multiplyByPoint(ro.TRANSFORM_2D,r.position,r.position2D),F.multiplyByPointAsVector(ro.TRANSFORM_2D,r.direction,r.direction2D),F.multiplyByPointAsVector(ro.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=Ixt;F.multiplyByPoint(ro.TRANSFORM_2D_INVERSE,r.position2D,c.position),h.clone(r.direction,c.direction),h.clone(r.up,c.up),c.frustum=a;let u=YTe(c);KB(e,u);function f(){HTe(e,t,r,s,u)}WTe(e,t,r,f)}function GTe(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=P.lerp(c,a,p.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}let d=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(d)}function Nxt(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=h.clone(n.position,ZZ),a=h.clone(n.direction,VTe),c=h.clone(n.up,zTe);o._mode=ne.MORPHING;function u(){r.frustum=n.frustum.clone();let f=h.clone(r.position,BTe),d=h.clone(r.direction,kTe),p=h.clone(r.up,UTe);f.z=s.z;function g(x){hd(f,s,x.time,r.position),hd(d,a,x.time,r.direction),hd(p,c,x.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?u():GTe(e,0,n,u)}function WTe(e,t,n,i){let o=e._scene,r=o.camera,s=h.clone(r.position,BTe),a=h.clone(r.direction,kTe),c=h.clone(r.up,UTe),u=h.clone(n.position2D,ZZ),f=h.clone(n.direction2D,VTe),d=h.clone(n.up2D,zTe);function p(m){hd(s,u,m.time,r.position),hd(a,f,m.time,r.direction),hd(c,d,m.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let g=o.tweens.add({duration:t,easingFunction:zr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){jTe(e,o,1,0,t,i)}});e._currentTweens.push(g)}function jTe(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:zr.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function qTe(e){return function(t){let n=t._scene;n._mode=ne.SCENE3D,n.morphTime=ne.getMorphTime(ne.SCENE3D),a5(t);let i=n.camera;(t._previousMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,h.clone(e.position,i.position),h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE3D,r)}}function YTe(e){return function(t){let n=t._scene;n._mode=ne.SCENE2D,n.morphTime=ne.getMorphTime(ne.SCENE2D),a5(t);let i=n.camera;h.clone(e.position,i.position),i.position.z=n.ellipsoid.maximumRadius*2,h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE2D,o)}}function Fxt(e){return function(t){let n=t._scene;n._mode=ne.COLUMBUS_VIEW,n.morphTime=ne.getMorphTime(ne.COLUMBUS_VIEW),a5(t);let i=n.camera;(t._previousModeMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,h.clone(e.position,i.position),h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.COLUMBUS_VIEW,r)}}var ZB=uC;function c5(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=He(n),this._stopObject=He(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(c5.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});c5.prototype.cancelTween=function(){this._tweens.remove(this)};function Hh(){this._tweens=[]}Object.defineProperties(Hh.prototype,{length:{get:function(){return this._tweens.length}}});Hh.prototype.add=function(e){if(e=y(e,y.EMPTY_OBJECT),e.duration===0)return l(e.complete)&&e.complete(),new c5(this);let t=e.duration/qn.SECONDS_PER_MILLISECOND,n=y(e.delay,0),i=n/qn.SECONDS_PER_MILLISECOND,o=y(e.easingFunction,zr.LINEAR_NONE),r=e.startObject,s=new gge(r);s.to(He(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(y(e.complete,null)),s.repeat(y(e._repeat,0));let a=new c5(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};Hh.prototype.addProperty=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};Hh.prototype.addAlpha=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:y(e.startValue,0)},stopObject:{alpha:y(e.stopValue,1)},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};Hh.prototype.addOffsetIncrement=function(e){e=y(e,y.EMPTY_OBJECT);let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};Hh.prototype.remove=function(e){if(!l(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};Hh.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};Hh.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};Hh.prototype.get=function(e){return this._tweens[e]};Hh.prototype.update=function(e){let t=this._tweens,n=0;for(e=l(e)?e/qn.SECONDS_PER_MILLISECOND:xi();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var fC=Hh;function QB(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.zoomFactor=5,this.translateEventTypes=Mi.LEFT_DRAG,this.zoomEventTypes=[Mi.RIGHT_DRAG,Mi.WHEEL,Mi.PINCH],this.rotateEventTypes=Mi.LEFT_DRAG,this.tiltEventTypes=[Mi.MIDDLE_DRAG,Mi.PINCH,{eventType:Mi.LEFT_DRAG,modifier:Xs.CTRL},{eventType:Mi.RIGHT_DRAG,modifier:Xs.CTRL}],this.lookEventTypes={eventType:Mi.LEFT_DRAG,modifier:Xs.SHIFT};let t=y(e.ellipsoid,ee.default);this.minimumPickingTerrainHeight=ee.WGS84.equals(t)?15e4:t.minimumRadius*.025,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=ee.WGS84.equals(t)?4e3:t.minimumRadius*63e-5,this.minimumCollisionTerrainHeight=ee.WGS84.equals(t)?15e3:t.minimumRadius*.0025,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=ee.WGS84.equals(t)?75e5:t.minimumRadius*1.175,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this._scene=e,this._globe=void 0,this._ellipsoid=t,this._lastGlobeHeight=0,this._aggregator=new u2(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new fC,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new z(-1,-1),this._tiltCenter=new h,this._rotateMousePosition=new z(-1,-1),this._rotateStartPosition=new h,this._strafeStartPosition=new h,this._strafeMousePosition=new z,this._strafeEndMousePosition=new z,this._zoomMouseStart=new z(-1,-1),this._zoomWorldPosition=new h,this._useZoomWorldPosition=!1,this._panLastMousePosition=new z,this._panLastWorldPosition=new h,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let n=e.mapProjection;this._maxCoord=n.project(new fe(Math.PI,P.PI_OVER_TWO)),this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function Bxt(e,t){if(e<0)return 0;let n=(1-t)*25;return Math.exp(-n*e)}function kxt(e){return z.equalsEpsilon(e.startPosition,e.endPosition,P.EPSILON14)}var Uxt=.4;function Vxt(e,t,n,i,o,r,s){let a=r[s];l(a)||(a=r[s]={startPosition:new z,endPosition:new z,motion:new z,inertiaEnabled:!0});let c=e.getButtonPressTime(t,n),u=e.getButtonReleaseTime(t,n),f=c&&u&&(u.getTime()-c.getTime())/1e3,p=u&&(new Date().getTime()-u.getTime())/1e3;if(c&&u&&f<Uxt){let g=Bxt(p,i),m=e.getLastMovement(t,n);if(!l(m)||kxt(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=z.clone(m.startPosition,a.startPosition),a.endPosition=z.multiplyByScalar(a.motion,g,a.endPosition),a.endPosition=z.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||z.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let x=e.getStartMousePosition(t,n);o(r,x,a)}}}function zxt(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(l(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}var XTe=[];function ml(e,t,n,i,o,r){if(!l(n))return;let s=e._aggregator;Array.isArray(n)||(XTe[0]=n,n=XTe);let a=n.length;for(let c=0;c<a;++c){let u=n[c],f=l(u.eventType)?u.eventType:u,d=u.modifier,p=s.isMoving(f,d)&&s.getMovement(f,d),g=s.getStartMousePosition(f,d);e.enableInputs&&t&&(p?(i(e,g,p),zxt(e,r)):o<1&&Vxt(s,f,d,o,i,e,r))}}var l5=new mn,Hxt=new h,Gxt=new z,Wxt=new h,jxt=new z,qxt=new h,Yxt=new h,Xxt=new h,Kxt=new h,sCe=new h,Zxt=new h,$xt=new h,Qxt=new h,Jxt=new h,ebt=new h,tbt=new h,nbt=new h,ibt=new h,obt=new h,rbt=new h,dC=new h,KTe=new h,ZTe=new h,$Z={orientation:new Ca};function r$(e,t,n,i,o,r){let s=1;l(r)&&(s=P.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,d=o-u,p=i*d;p=P.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let g=a/e._scene.canvas.clientHeight;g=Math.min(g,e.maximumMovementRatio);let m=p*g;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(m>0&&Math.abs(o-u)<1||m<0&&Math.abs(o-f)<1)return;o-m<u?m=o-u-1:o-m>f&&(m=o-f)}let x=e._scene,b=x.camera,T=x.mode,C=$Z.orientation;if(C.heading=b.heading,C.pitch=b.pitch,C.roll=b.roll,b.frustum instanceof on){Math.abs(m)>0&&(b.zoomIn(m),b._adjustOrthographicFrustum(!0));return}let A=y(n.inertiaEnabled,z.equals(t,e._zoomMouseStart)),S=e._zoomingOnVector,v=e._rotatingZoom,I;if(A||(e._zoomMouseStart=z.clone(t,e._zoomMouseStart),l(e._globe)&&T===ne.SCENE2D?(I=b.getPickRay(t,l5).origin,I=h.fromElements(I.y,I.z,I.x)):l(e._globe)&&(I=xg(e,t,Hxt)),l(I)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=h.clone(I,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,S=e._zoomingOnVector=!1,v=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let O=T===ne.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(v=!0),!A||v){if(T===ne.SCENE2D){let R=e._zoomWorldPosition,L=b.position;if(!h.equals(R,L)&&b.positionCartographic.height<e._maxCoord.x*2){let N=b.position.x,_=h.subtract(R,L,Wxt);h.normalize(_,_);let E=h.distance(R,L)*m/(b.getMagnitude()*.5);b.move(_,E*.5),(b.position.x<0&&N>0||b.position.x>0&&N<0)&&(I=b.getPickRay(t,l5).origin,I=h.fromElements(I.y,I.z,I.x),e._zoomWorldPosition=h.clone(I,e._zoomWorldPosition))}}else if(T===ne.SCENE3D){let R=h.normalize(b.position,sCe);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(h.dot(b.direction,R))<.6)O=!0;else{let L=x.canvas,N=jxt;N.x=L.clientWidth/2,N.y=L.clientHeight/2;let _=xg(e,N,qxt);if(!l(_))O=!0;else if(b.positionCartographic.height<1e6)if(h.dot(b.direction,R)>=-.5)O=!0;else{let E=$xt;h.clone(b.position,E);let w=e._zoomWorldPosition,D=Zxt;if(D=h.normalize(w,D),h.dot(D,R)<0)return;let M=rbt,B=ebt;h.clone(b.direction,B),h.add(E,h.multiplyByScalar(B,1e3,dC),M);let V=tbt,U=nbt;h.subtract(w,E,V),h.normalize(V,U);let G=h.dot(R,U);if(G>=0){e._zoomMouseStart.x=-1;return}let k=Math.acos(-G),Y=h.magnitude(E),W=h.magnitude(w),$=Y-m,j=h.magnitude(V),K=Math.asin(P.clamp(j/W*Math.sin(k),-1,1)),J=Math.asin(P.clamp($/W*Math.sin(k),-1,1)),de=K-J+k,ye=Qxt;h.normalize(E,ye);let se=Jxt;se=h.cross(U,ye,se),se=h.normalize(se,se),h.normalize(h.cross(ye,se,dC),B),h.multiplyByScalar(h.normalize(M,dC),h.magnitude(M)-m,M),h.normalize(E,E),h.multiplyByScalar(E,$,E);let pe=ibt;h.multiplyByScalar(h.add(h.multiplyByScalar(ye,Math.cos(de)-1,KTe),h.multiplyByScalar(B,Math.sin(de),ZTe),dC),$,pe),h.add(E,pe,E),h.normalize(M,ye),h.normalize(h.cross(ye,se,dC),B);let be=obt;h.multiplyByScalar(h.add(h.multiplyByScalar(ye,Math.cos(de)-1,KTe),h.multiplyByScalar(B,Math.sin(de),ZTe),dC),h.magnitude(M),be),h.add(M,be,M),h.clone(E,b.position),h.normalize(h.subtract(M,E,dC),b.direction),h.clone(b.direction,b.direction),h.cross(b.direction,b.up,b.right),h.cross(b.right,b.direction,b.up),b.setView($Z);return}else{let E=h.normalize(_,Yxt),w=h.normalize(e._zoomWorldPosition,Xxt),D=h.dot(w,E);if(D>0&&D<1){let M=P.acosClamped(D),B=h.cross(w,E,Kxt),V=Math.abs(M)>P.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,U=m/V;b.rotate(B,M*U)}}}}e._rotatingZoom=!O}if(!A&&O||S){let R,L=qi.worldToWindowCoordinates(x,e._zoomWorldPosition,Gxt);T!==ne.COLUMBUS_VIEW&&z.equals(t,e._zoomMouseStart)&&l(L)?R=b.getPickRay(L,l5):R=b.getPickRay(t,l5);let N=R.direction;(T===ne.COLUMBUS_VIEW||T===ne.SCENE2D)&&h.fromElements(N.y,N.z,N.x,N),b.move(N,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView($Z)}var sbt=new mn,abt=new mn,cbt=new h;function lbt(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,sbt).origin,s=o.getPickRay(n.endPosition,abt).origin;r=h.fromElements(r.y,r.z,r.x,r),s=h.fromElements(s.y,s.z,s.x,s);let a=h.subtract(r,s,cbt),c=h.magnitude(a);c>0&&(h.normalize(a,a),o.move(a,c))}function $Te(e,t,n){l(n.distance)&&(n=n.distance);let o=e._scene.camera;r$(e,t,n,e.zoomFactor,o.getMagnitude())}var ubt=new z,fbt=new z;function QTe(e,t,n){if(l(n.angleAndHeight)){dbt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=ubt;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=z.normalize(c,c);let u=fbt;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=z.normalize(u,u);let f=P.acosClamped(c.x);c.y<0&&(f=P.TWO_PI-f);let d=P.acosClamped(u.x);u.y<0&&(d=P.TWO_PI-d);let p=d-f;o.twistRight(p)}function dbt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function hbt(e){let t=e._scene.mapMode2D===Ql.ROTATE;F.equals(F.IDENTITY,e._scene.camera.transform)?(ml(e,e.enableTranslate,e.translateEventTypes,lbt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),ml(e,e.enableZoom,e.zoomEventTypes,$Te,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&ml(e,e.enableRotate,e.tiltEventTypes,QTe,e.inertiaSpin,"_lastInertiaTiltMovement")):(ml(e,e.enableZoom,e.zoomEventTypes,$Te,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&ml(e,e.enableRotate,e.translateEventTypes,QTe,e.inertiaSpin,"_lastInertiaSpinMovement"))}var aCe=new mn,mbt=new h,pbt=new h;function xg(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,mbt)),!l(o))return h.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,aCe),u=o.pickWorldCoordinates(c,i,a,pbt),f=l(s)?h.distance(s,r.positionWC):Number.POSITIVE_INFINITY,d=l(u)?h.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<d?h.clone(s,n):h.clone(u,n)}var _bt=new fe;function _5(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===ne.SCENE3D){let c=t.cartesianToCartographic(i.position,_bt);l(c)&&(r=c.height)}else r=i.position.z;let s=y(e._scene.globeHeight,0);return Math.abs(s-r)}var gbt=new h;function cCe(e,t){let n=t.origin,i=t.direction,o=_5(e),r=h.normalize(n,gbt),s=Math.abs(h.dot(r,i));return s=Math.max(s,.5)*2,o*s}function lCe(e,t,n,i){let o=h.distance(t.origin,n),r=_5(e),s=P.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),mn.getPoint(t,o,i)}function uCe(e,t,n,i){let o;return l(n)?(o=h.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=_5(e))):o=_5(e),mn.getPoint(t,o,i)}var ybt=new z;function fCe(e,t){let n=t.endPosition,i=z.subtract(t.endPosition,t.startPosition,ybt),o=e._strafeEndMousePosition;z.add(o,i,o),t.endPosition=o,s$(e,t,e._strafeStartPosition),t.endPosition=n}var JTe=new mn,xbt=new mn,QZ=new h,bbt=new h,Tbt=new h,Cbt=new h,Abt=new an(h.UNIT_X,0),Ebt=new z,Sbt=new z;function wbt(e,t,n){if(h.equals(t,e._translateMousePosition)||(e._looking=!1),h.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){of(e,t,n);return}if(e._strafing){fCe(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=z.clone(n.startPosition,Ebt),a=z.clone(n.endPosition,Sbt),c=o.getPickRay(s,JTe),u=h.clone(h.ZERO,Cbt),f=h.UNIT_X,d;if(o.position.z<e._minimumPickingTerrainHeight&&(d=xg(e,s,QZ),l(d)&&(u.x=d.x)),r||u.x>o.position.z&&l(d)){let A=d;r&&(A=uCe(e,c,d,QZ)),z.clone(t,e._strafeMousePosition),z.clone(t,e._strafeEndMousePosition),h.clone(A,e._strafeStartPosition),e._strafing=!0,s$(e,n,e._strafeStartPosition);return}let p=an.fromPointNormal(u,f,Abt);c=o.getPickRay(s,JTe);let g=$n.rayPlane(c,p,QZ),m=o.getPickRay(a,xbt),x=$n.rayPlane(m,p,bbt);if(!l(g)||!l(x)){e._looking=!0,of(e,t,n),z.clone(t,e._translateMousePosition);return}let b=h.subtract(g,x,Tbt),T=b.x;b.x=b.y,b.y=b.z,b.z=T;let C=h.magnitude(b);C>P.EPSILON6&&(h.normalize(b,b),o.move(b,C))}var dCe=new z,d5=new mn,h5=new h,vbt=new h,hCe=new F,Dbt=new F,Ibt=new h,Pbt=new an(h.UNIT_X,0),JZ=new h,n$=new fe,mCe=new F,Rbt=new Oe,Obt=new Q,m5=new h;function Mbt(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){of(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,Lbt(e,t,n)):Nbt(e,t,n)}function Lbt(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=dCe;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,d5),c=h.UNIT_X,u=a.origin,f=a.direction,d,p=h.dot(c,f);if(Math.abs(p)>P.EPSILON6&&(d=-h.dot(c,u)/p),!l(d)||d<=0){e._looking=!0,of(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}let g=h.multiplyByScalar(f,d,h5);h.add(u,g,g);let m=i.mapProjection,x=m.ellipsoid;h.fromElements(g.y,g.z,g.x,g);let b=m.unproject(g,n$);x.cartographicToCartesian(b,g);let T=Rt.eastNorthUpToFixedFrame(g,x,hCe),C=e._globe,A=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let S=F.clone(o.transform,mCe);o._setTransform(T),nf(e,t,n,h.UNIT_Z),o._setTransform(S),e._globe=C,e._ellipsoid=A;let v=A.maximumRadius;e._rotateFactor=1/v,e._rotateRateRangeAdjustment=v}function Nbt(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=h.UNIT_X;if(z.equals(t,e._tiltCenterMousePosition))s=h.clone(e._tiltCenter,h5);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=xg(e,t,h5)),!l(s)){a=o.getPickRay(t,d5);let _=a.origin,E=a.direction,w,D=h.dot(c,E);if(Math.abs(D)>P.EPSILON6&&(w=-h.dot(c,_)/D),!l(w)||w<=0){e._looking=!0,of(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}s=h.multiplyByScalar(E,w,h5),h.add(_,s,s)}r&&(l(a)||(a=o.getPickRay(t,d5)),lCe(e,a,s,s)),z.clone(t,e._tiltCenterMousePosition),h.clone(s,e._tiltCenter)}let u=i.canvas,f=dCe;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,d5);let d=h.clone(h.ZERO,Ibt);d.x=s.x;let p=an.fromPointNormal(d,c,Pbt),g=$n.rayPlane(a,p,vbt),m=o._projection,x=m.ellipsoid;h.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,n$);x.cartographicToCartesian(b,s);let T=Rt.eastNorthUpToFixedFrame(s,x,hCe),C;l(g)?(h.fromElements(g.y,g.z,g.x,g),b=m.unproject(g,n$),x.cartographicToCartesian(b,g),C=Rt.eastNorthUpToFixedFrame(g,x,Dbt)):C=T;let A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=h.UNIT_Z,I=F.clone(o.transform,mCe);o._setTransform(T);let O=h.cross(h.UNIT_Z,h.normalize(o.position,JZ),JZ),R=h.dot(o.right,O);if(nf(e,t,n,v,!1,!0),o._setTransform(C),R<0){let _=n.startPosition.y-n.endPosition.y;(r&&_<0||!r&&_>0)&&(v=void 0);let E=o.constrainedAxis;o.constrainedAxis=void 0,nf(e,t,n,v,!0,!1),o.constrainedAxis=E}else nf(e,t,n,v,!0,!1);if(l(o.constrainedAxis)){let _=h.cross(o.direction,o.constrainedAxis,m5);h.equalsEpsilon(_,h.ZERO,P.EPSILON6)||(h.dot(_,o.right)<0&&h.negate(_,_),h.cross(_,o.direction,o.up),h.cross(o.direction,o.up,o.right),h.normalize(o.up,o.up),h.normalize(o.right,o.right))}o._setTransform(I),e._globe=A,e._ellipsoid=S;let L=S.maximumRadius;e._rotateFactor=1/L,e._rotateRateRangeAdjustment=L;let N=h.clone(o.positionWC,JZ);if(e.enableCollisionDetection&&l$(e,!0),!h.equals(o.positionWC,N)){o._setTransform(C),o.worldToCameraCoordinatesPoint(N,N);let _=h.magnitudeSquared(N);h.magnitudeSquared(o.position)>_&&(h.normalize(o.position,o.position),h.multiplyByScalar(o.position,Math.sqrt(_),o.position));let E=h.angleBetween(N,o.position),w=h.cross(N,o.position,N);h.normalize(w,w);let D=Oe.fromAxisAngle(w,E,Rbt),M=Q.fromQuaternion(D,Obt);Q.multiplyByVector(M,o.direction,o.direction),Q.multiplyByVector(M,o.up,o.up),h.cross(o.direction,o.up,o.right),h.cross(o.right,o.direction,o.up),o._setTransform(I)}}var pCe=new z,_Ce=new mn,gCe=new h;function Fbt(e,t,n){l(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=pCe,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,_Ce),u=c.origin,f=c.direction,d=o.position.z,p;d<e._minimumPickingTerrainHeight&&(p=xg(e,a,gCe));let g;if(l(p)&&(g=h.distance(u,p)),s){let m=cCe(e,c,d);l(g)?g=Math.min(g,m):g=m}if(!l(g)){let m=h.UNIT_X;g=-h.dot(m,u)/h.dot(m,f)}r$(e,t,n,e.zoomFactor,g)}function Bbt(e){let n=e._scene.camera;if(!F.equals(F.IDENTITY,n.transform))ml(e,e.enableRotate,e.rotateEventTypes,nf,e.inertiaSpin,"_lastInertiaSpinMovement"),ml(e,e.enableZoom,e.zoomEventTypes,xCe,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),ml(e,e.enableTilt,e.tiltEventTypes,Mbt,e.inertiaSpin,"_lastInertiaTiltMovement"),ml(e,e.enableTranslate,e.translateEventTypes,wbt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),ml(e,e.enableZoom,e.zoomEventTypes,Fbt,e.inertiaZoom,"_lastInertiaZoomMovement"),ml(e,e.enableLook,e.lookEventTypes,of),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}var kbt=new mn,Ubt=new an(h.UNIT_X,0),Vbt=new h,zbt=new h;function s$(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,kbt),s=h.clone(o.direction,zbt);i.mode===ne.COLUMBUS_VIEW&&h.fromElements(s.z,s.x,s.y,s);let a=an.fromPointNormal(n,s,Ubt),c=$n.rayPlane(r,a,Vbt);l(c)&&(s=h.subtract(n,c,s),i.mode===ne.COLUMBUS_VIEW&&h.fromElements(s.y,s.z,s.x,s),h.add(o.position,s,o.position))}var eCe=new h,yCe=new fe,i$=new h,o$=new ee,Hbt=new h,Gbt=new h,Wbt=new h;function jbt(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!F.equals(o.transform,F.IDENTITY)){nf(e,t,n);return}let a,c,u=s.geodeticSurfaceNormal(o.position,Hbt);if(z.equals(t,e._rotateMousePosition)){if(e._looking)of(e,t,n,u);else if(e._rotating)nf(e,t,n);else if(e._strafing)fCe(e,n);else{if(h.magnitude(o.position)<h.magnitude(e._rotateStartPosition))return;a=h.magnitude(e._rotateStartPosition),c=i$,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,o$),t$(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,yCe).height,d=e._globe;if(l(d)&&f<e._minimumPickingTerrainHeight){let p=xg(e,n.startPosition,Wbt);if(l(p)){let g=!1,m=o.getPickRay(n.startPosition,aCe);if(r)g=!0,uCe(e,m,p,p);else{let x=s.geodeticSurfaceNormal(p,Gbt);Math.abs(h.dot(m.direction,x))<.05?g=!0:g=h.magnitude(o.position)<h.magnitude(p)}g?(z.clone(t,e._strafeEndMousePosition),h.clone(p,e._strafeStartPosition),e._strafing=!0,s$(e,n,e._strafeStartPosition)):(a=h.magnitude(p),c=i$,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,o$),t$(e,t,n,s),h.clone(p,e._rotateStartPosition))}else e._looking=!0,of(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,eCe))?(t$(e,t,n,e._ellipsoid),h.clone(eCe,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,nf(e,t,n)):(e._looking=!0,of(e,t,n,u));z.clone(t,e._rotateMousePosition)}function nf(e,t,n,i,o,r){o=y(o,!1),r=y(r,!1);let s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);let f=h.magnitude(a.position),d=e._rotateFactor*(f-e._rotateRateRangeAdjustment);d>e._maximumRotateRate&&(d=e._maximumRotateRate),d<e._minimumRotateRate&&(d=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,g=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),g=Math.min(g,e.maximumMovementRatio);let m=d*p*Math.PI*2,x=d*g*Math.PI;o||a.rotateRight(m),r||a.rotateUp(x),a.constrainedAxis=u}var e$=oe.clone(oe.UNIT_W),tCe=oe.clone(oe.UNIT_W),u5=new h,ww=new h,f5=new h,nCe=new h,qbt=new z,Ybt=new z,Xbt=new z,Kbt=new z,Zbt=new mn;function t$(e,t,n,i){let o=e._scene,r=o.camera,s=z.clone(n.startPosition,qbt),a=z.clone(n.endPosition,Ybt),c=i.cartesianToCartographic(r.positionWC,yCe).height,u,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(u=h.clone(e._panLastWorldPosition,e$),!l(e._globe)&&!z.equalsEpsilon(s,e._panLastMousePosition)&&(u=xg(e,s,e$)),!l(e._globe)&&l(u))){let d=h.subtract(u,r.positionWC,ww),p=h.multiplyByScalar(r.directionWC,h.dot(r.directionWC,d),ww),g=h.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,g,o.pixelRatio,Kbt),x=z.subtract(a,s,Xbt),b=h.multiplyByScalar(r.rightWC,x.x*m.x,ww),T=h.normalize(r.positionWC,sCe),C=r.getPickRay(a,Zbt).direction,A=h.subtract(C,h.projectVector(C,r.rightWC,f5),f5),S=h.angleBetween(A,r.directionWC),v=1;l(r.frustum.fov)&&(v=Math.max(Math.tan(S),.1));let I=Math.abs(h.dot(r.directionWC,T)),O=-x.y*m.y*2/Math.sqrt(v)*(1-I),R=h.multiplyByScalar(C,O,f5);I=Math.abs(h.dot(r.upWC,T));let L=h.multiplyByScalar(r.upWC,-x.y*(1-I)*m.y,nCe);f=h.add(u,b,tCe),f=h.add(f,R,f),f=h.add(f,L,f),h.clone(f,e._panLastWorldPosition),z.clone(a,e._panLastMousePosition)}if((!l(u)||!l(f))&&(u=r.pickEllipsoid(s,i,e$),f=r.pickEllipsoid(a,i,tCe)),!l(u)||!l(f)){e._rotating=!0,nf(e,t,n);return}if(u=r.worldToCameraCoordinates(u,u),f=r.worldToCameraCoordinates(f,f),l(r.constrainedAxis)){let d=r.constrainedAxis,p=h.mostOrthogonalAxis(d,u5);h.cross(p,d,p),h.normalize(p,p);let g=h.cross(d,p,ww),m=h.magnitude(u),x=h.dot(d,u),b=Math.acos(x/m),T=h.multiplyByScalar(d,x,f5);h.subtract(u,T,T),h.normalize(T,T);let C=h.magnitude(f),A=h.dot(d,f),S=Math.acos(A/C),v=h.multiplyByScalar(d,A,nCe);h.subtract(f,v,v),h.normalize(v,v);let I=Math.acos(h.dot(T,p));h.dot(T,g)<0&&(I=P.TWO_PI-I);let O=Math.acos(h.dot(v,p));h.dot(v,g)<0&&(O=P.TWO_PI-O);let R=I-O,L;h.equalsEpsilon(d,r.position,P.EPSILON2)?L=r.right:L=h.cross(d,r.position,u5);let N=h.cross(d,L,u5),_=h.dot(N,h.subtract(u,d,ww)),E=h.dot(N,h.subtract(f,d,ww)),w;_>0&&E>0?w=S-b:_>0&&E<=0?h.dot(r.position,d)>0?w=-b-S:w=b+S:w=b-S,r.rotateRight(R),r.rotateUp(w)}else{h.normalize(u,u),h.normalize(f,f);let d=h.dot(u,f),p=h.cross(u,f,u5);if(d<1&&!h.equalsEpsilon(p,h.ZERO,P.EPSILON14)){let g=Math.acos(d);r.rotate(p,g)}}}var $bt=new h,Qbt=new fe,iCe=0;function xCe(e,t,n){l(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,u;c?u=t:(u=pCe,u.x=a.clientWidth/2,u.y=a.clientHeight/2);let f=s.getPickRay(u,_Ce),d,p=o.cartesianToCartographic(s.position,Qbt).height,g=Math.abs(iCe)<e.minimumPickingTerrainDistanceWithInertia;(i?g:p<e._minimumPickingTerrainHeight)&&(d=xg(e,u,gCe));let x;if(l(d)&&(x=h.distance(f.origin,d),iCe=x),c){let T=cCe(e,f,p);l(x)?x=Math.min(x,T):x=T}l(x)||(x=p);let b=h.normalize(s.position,$bt);r$(e,t,n,e.zoomFactor,x,h.dot(b,s.direction))}var bCe=new z,p5=new mn,$B=new h,Jbt=new h,TCe=new F,eTt=new F,CCe=new F,tTt=new Oe,nTt=new Q,a$=new fe,c$=new h;function iTt(e,t,n){let o=e._scene.camera;if(!F.equals(o.transform,F.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,c$);of(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,a$);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,rTt(e,t,n)):sTt(e,t,n)}var oTt=new fe;function rTt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,oTt).height;if(a-s-1<P.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,u=bCe;u.x=c.clientWidth/2,u.y=c.clientHeight/2;let f=r.getPickRay(u,p5),d,p=$n.rayEllipsoid(f,i);if(l(p))d=mn.getPoint(f,p.start,$B);else if(a>e._minimumTrackBallHeight){let C=$n.grazingAltitudeLocation(f,i);if(!l(C))return;let A=i.cartesianToCartographic(C,a$);A.height=0,d=i.cartographicToCartesian(A,$B)}else{e._looking=!0;let C=e._ellipsoid.geodeticSurfaceNormal(r.position,c$);of(e,t,n,C),z.clone(t,e._tiltCenterMousePosition);return}let g=Rt.eastNorthUpToFixedFrame(d,i,TCe),m=e._globe,x=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=F.clone(r.transform,CCe);r._setTransform(g),nf(e,t,n,h.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=x;let T=x.maximumRadius;e._rotateFactor=1/T,e._rotateRateRangeAdjustment=T}function sTt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,u;if(z.equals(t,e._tiltCenterMousePosition))a=h.clone(e._tiltCenter,$B);else{if(a=xg(e,t,$B),!l(a)){if(c=r.getPickRay(t,p5),u=$n.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,a$).height<=e._minimumTrackBallHeight){e._looking=!0;let E=e._ellipsoid.geodeticSurfaceNormal(r.position,c$);of(e,t,n,E),z.clone(t,e._tiltCenterMousePosition)}return}a=mn.getPoint(c,u.start,$B)}s&&(l(c)||(c=r.getPickRay(t,p5)),lCe(e,c,a,a)),z.clone(t,e._tiltCenterMousePosition),h.clone(a,e._tiltCenter)}let f=o.canvas,d=bCe;d.x=f.clientWidth/2,d.y=e._tiltCenterMousePosition.y,c=r.getPickRay(d,p5);let p=h.magnitude(a),g=h.fromElements(p,p,p,i$),m=ee.fromCartesian3(g,o$);if(u=$n.rayEllipsoid(c,m),!l(u))return;let x=h.magnitude(c.origin)>p?u.start:u.stop,b=mn.getPoint(c,x,Jbt),T=Rt.eastNorthUpToFixedFrame(a,i,TCe),C=Rt.eastNorthUpToFixedFrame(b,m,eTt),A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=h.UNIT_Z,I=F.clone(r.transform,CCe);r._setTransform(C);let O=h.cross(b,r.positionWC,m5);if(h.dot(r.rightWC,O)<0){let _=n.startPosition.y-n.endPosition.y;(s&&_<0||!s&&_>0)&&(v=void 0);let E=r.constrainedAxis;r.constrainedAxis=void 0,nf(e,t,n,v,!0,!1),r.constrainedAxis=E}else nf(e,t,n,v,!0,!1);if(r._setTransform(T),nf(e,t,n,v,!1,!0),l(r.constrainedAxis)){let _=h.cross(r.direction,r.constrainedAxis,m5);h.equalsEpsilon(_,h.ZERO,P.EPSILON6)||(h.dot(_,r.right)<0&&h.negate(_,_),h.cross(_,r.direction,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.up,r.up),h.normalize(r.right,r.right))}r._setTransform(I),e._globe=A,e._ellipsoid=S;let L=S.maximumRadius;e._rotateFactor=1/L,e._rotateRateRangeAdjustment=L;let N=h.clone(r.positionWC,m5);if(e.enableCollisionDetection&&l$(e,!0),!h.equals(r.positionWC,N)){r._setTransform(C),r.worldToCameraCoordinatesPoint(N,N);let _=h.magnitudeSquared(N);h.magnitudeSquared(r.position)>_&&(h.normalize(r.position,r.position),h.multiplyByScalar(r.position,Math.sqrt(_),r.position));let E=h.angleBetween(N,r.position),w=h.cross(N,r.position,N);h.normalize(w,w);let D=Oe.fromAxisAngle(w,E,tTt),M=Q.fromQuaternion(D,nTt);Q.multiplyByVector(M,r.direction,r.direction),Q.multiplyByVector(M,r.up,r.up),h.cross(r.direction,r.up,r.right),h.cross(r.right,r.direction,r.up),r._setTransform(I)}}var aTt=new z,cTt=new z,oCe=new mn,rCe=new mn,lTt=new h,uTt=new h;function of(e,t,n,i){let r=e._scene.camera,s=aTt;s.x=n.startPosition.x,s.y=0;let a=cTt;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,oCe),u=r.getPickRay(a,rCe),f=0,d,p;r.frustum instanceof on?(d=c.origin,p=u.origin,h.add(r.direction,d,d),h.add(r.direction,p,p),h.subtract(d,r.position,d),h.subtract(p,r.position,p),h.normalize(d,d),h.normalize(p,p)):(d=c.direction,p=u.direction);let g=h.dot(d,p);g<1&&(f=Math.acos(g)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,oCe),u=r.getPickRay(a,rCe),f=0,r.frustum instanceof on?(d=c.origin,p=u.origin,h.add(r.direction,d,d),h.add(r.direction,p,p),h.subtract(d,r.position,d),h.subtract(p,r.position,p),h.normalize(d,d),h.normalize(p,p)):(d=c.direction,p=u.direction),g=h.dot(d,p),g<1&&(f=Math.acos(g)),f=n.startPosition.y>n.endPosition.y?-f:f,i=y(i,m),l(i)){let x=r.direction,b=h.negate(i,lTt),T=h.equalsEpsilon(x,i,P.EPSILON2),C=h.equalsEpsilon(x,b,P.EPSILON2);if(!T&&!C){g=h.dot(x,i);let A=P.acosClamped(g);f>0&&f>A&&(f=A-P.EPSILON4),g=h.dot(x,b),A=P.acosClamped(g),f<0&&-f>A&&(f=-A+P.EPSILON4);let S=h.cross(i,x,uTt);r.look(S,f)}else(T&&f<0||C&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function fTt(e){ml(e,e.enableRotate,e.rotateEventTypes,jbt,e.inertiaSpin,"_lastInertiaSpinMovement"),ml(e,e.enableZoom,e.zoomEventTypes,xCe,e.inertiaZoom,"_lastInertiaZoomMovement"),ml(e,e.enableTilt,e.tiltEventTypes,iTt,e.inertiaSpin,"_lastInertiaTiltMovement"),ml(e,e.enableLook,e.lookEventTypes,of)}var dTt=new F,hTt=new fe;function l$(e,t){e._adjustedHeightForTerrain=!0;let n=e._scene,i=n.mode;if(i===ne.SCENE2D||i===ne.MORPHING)return;let o=n.camera,r=y(n.ellipsoid,ee.WGS84),s=n.mapProjection,a,c;F.equals(o.transform,F.IDENTITY)||(a=F.clone(o.transform,dTt),c=h.magnitude(o.position),o._setTransform(F.IDENTITY));let u=hTt;i===ne.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){let d=e._scene.globeHeight;if(l(d)){let p=d+e.minimumZoomDistance,g=d-e._lastGlobeHeight,m=g/e._lastGlobeHeight;u.height<p&&(t||Math.abs(m)<=.1)&&(u.height=p,i===ne.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0),t||Math.abs(m)<=.1?e._lastGlobeHeight=d:e._lastGlobeHeight+=g*.1}}l(a)&&(o._setTransform(a),f&&(h.normalize(o.position,o.position),h.negate(o.position,o.direction),h.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),h.normalize(o.direction,o.direction),h.cross(o.direction,o.up,o.right),h.cross(o.right,o.direction,o.up)))}QB.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===ne.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var mTt=new h,pTt=new h;QB.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;F.equals(t.transform,F.IDENTITY)?(this._globe=n,this._ellipsoid=y(e.ellipsoid,ee.default)):(this._globe=void 0,this._ellipsoid=ee.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=yr.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=yr.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=yr.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=h.clone(t.positionWC,mTt),c=h.clone(t.directionWC,pTt);if(i===ne.SCENE2D?hbt(this):i===ne.COLUMBUS_VIEW?(this._horizontalRotationAxis=h.UNIT_Z,Bbt(this)):i===ne.SCENE3D&&(this._horizontalRotationAxis=void 0,fTt(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain){let u=!h.equals(a,t.positionWC)||!h.equals(c,t.directionWC);l$(this,u)}this._aggregator.reset()};QB.prototype.isDestroyed=function(){return!1};QB.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),ue(this)};var JB=QB;var e3=`uniform sampler2D colorTexture;
uniform sampler2D colorTexture2;

uniform vec2 center;
uniform float radius;

in vec2 v_textureCoordinates;

void main()
{
    vec4 color0 = texture(colorTexture, v_textureCoordinates);
    vec4 color1 = texture(colorTexture2, v_textureCoordinates);

    float x = length(gl_FragCoord.xy - center) / radius;
    float t = smoothstep(0.5, 0.8, x);
    out_FragColor = mix(color0 + color1, color1, t);
}
`;var t3=`uniform sampler2D colorTexture;

uniform float avgLuminance;
uniform float threshold;
uniform float offset;

in vec2 v_textureCoordinates;

float key(float avg)
{
    float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));
    return max(0.0, guess) + 0.1;
}

// See section 9. "The bright-pass filter" of Realtime HDR Rendering
// http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf

void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    vec3 xyz = czm_RGBToXYZ(color.rgb);
    float luminance = xyz.r;

    float scaledLum = key(avgLuminance) * luminance / avgLuminance;
    float brightLum = max(scaledLum - threshold, 0.0);
    float brightness = brightLum / (offset + brightLum);

    xyz.r = brightness;
    out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);
}
`;function bg(){this._sceneFramebuffer=new tC;let e=.125,t=new Array(6);t[0]=new uo({fragmentShader:nu,textureScale:e,forcePowerOfTwo:!0,sampleMode:Ju.LINEAR});let n=t[1]=new uo({fragmentShader:t3,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new z,t[2]=new uo({fragmentShader:F0,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new uo({fragmentShader:F0,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new uo({fragmentShader:nu,sampleMode:Ju.LINEAR}),this._uCenter=new z,this._uRadius=void 0,t[5]=new uo({fragmentShader:e3,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new dl({stages:t});let o=new cC(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}bg.prototype.get=function(e){return this._stages.get(e)};bg.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var _Tt=new oe,ACe=new z,gTt=new z,ECe=new F;function yTt(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=F.computeViewportTransformation(n,0,1,ECe),u=F.multiplyByPoint(r,o,_Tt),f=Rt.pointToGLWindowCoordinates(s,c,o,ACe);u.x+=P.SOLAR_RADIUS;let d=Rt.pointToGLWindowCoordinates(a,c,u,u),p=z.magnitude(z.subtract(d,f,d))*30*2,g=gTt;g.x=p,g.y=p,e._uCenter=z.clone(f,e._uCenter),e._uRadius=Math.max(g.x,g.y)*.15;let m=t.drawingBufferWidth,x=t.drawingBufferHeight,b=e._stages,T=b.get(0),C=T.outputTexture.width,A=T.outputTexture.height,S=new qe;S.width=C,S.height=A,c=F.computeViewportTransformation(S,0,1,ECe),f=Rt.pointToGLWindowCoordinates(s,c,o,ACe),g.x*=C/m,g.y*=A/x;let v=T.scissorRectangle;v.x=Math.max(f.x-g.x*.5,0),v.y=Math.max(f.y-g.y*.5,0),v.width=Math.min(g.x,m),v.height=Math.min(g.y,x);for(let I=1;I<4;++I)qe.clone(v,b.get(I).scissorRectangle)}bg.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};bg.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),yTt(this,t,n),o};bg.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};bg.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(nu,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};bg.prototype.isDestroyed=function(){return!1};bg.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),ue(this)};var n3=bg;function hC(e,t,n){this._primitive=e,this._tileIndex=t,this._sampleIndex=n,this._metadata={},this._orientedBoundingBox=new Sn}hC.fromKeyframeNode=function(e,t,n,i){let o=new hC(e,t,n),{spatialNode:r,metadata:s}=i;return o._metadata=xTt(e,s,n),o._orientedBoundingBox=TTt(e,r,n,o._orientedBoundingBox),o};function xTt(e,t,n){if(!l(t))return;let{names:i,types:o}=e.provider,r={};for(let s=0;s<i.length;s++){let a=i[s],c=Gt.getComponentCount(o[s]),u=t[s].slice(n*c,(n+1)*c);r[a]=u}return r}var SCe=new h,bTt=new h;function TTt(e,t,n,i){let o=t.dimensions,r=o.x*o.y,s=Math.floor(n/r),a=n-s*r,c=Math.floor(a/o.x),u=a-c*o.x,f=h.fromElements(u,c,s,SCe),d=h.divideComponents(h.subtract(f,e._paddingBefore,SCe),e.dimensions,bTt);return e._shape.computeOrientedBoundingBoxForSample(t,e.dimensions,d,i)}Object.defineProperties(hC.prototype,{metadata:{get:function(){return this._metadata}},primitive:{get:function(){return this._primitive}},sampleIndex:{get:function(){return this._sampleIndex}},tileIndex:{get:function(){return this._tileIndex}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox.clone()}}});hC.prototype.hasProperty=function(e){return l(this._metadata[e])};hC.prototype.getNames=function(){return Object.keys(this._metadata)};hC.prototype.getProperty=function(e){return this._metadata[e]};var i3=hC;var o3=`struct Ray {
    vec3 pos;
    vec3 dir;
    vec3 rawDir;
};

#if defined(JITTER)
/**
 * Generate a pseudo-random value for a given 2D screen coordinate.
 * Similar to https://www.shadertoy.com/view/4djSRW with a modified hashscale.
 */
float hash(vec2 p)
{
    vec3 p3 = fract(vec3(p.xyx) * 50.0);
    p3 += dot(p3, p3.yzx + 19.19);
    return fract((p3.x + p3.y) * p3.z);
}
#endif

float minComponent(in vec3 v) {
    return min(min(v.x, v.y), v.z);
}

float maxComponent(in vec3 v) {
    return max(max(v.x, v.y), v.z);
}

struct PointJacobianT {
    vec3 point;
    mat3 jacobianT;
};
`;var r3=`// See Intersection.glsl for the definition of intersectScene
// See IntersectionUtils.glsl for the definition of nextIntersection
// See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl
// for the definition of convertUvToShapeUvSpace. The appropriate function is 
// selected based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See Octree.glsl for the definitions of TraversalData, SampleData,
// traverseOctreeFromBeginning, and traverseOctreeFromExisting
// See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture

#define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops
#if defined(PICKING_VOXEL)
    #define ALPHA_ACCUM_MAX 0.1
#else
    #define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0
#endif

uniform mat3 u_transformDirectionViewToLocal;
uniform vec3 u_cameraPositionUv;
uniform float u_stepSize;

#if defined(PICKING)
    uniform vec4 u_pickColor;
#endif

vec3 getSampleSize(in int level) {
    vec3 sampleCount = exp2(float(level)) * vec3(u_dimensions);
    vec3 sampleSizeUv = 1.0 / sampleCount;
    return scaleShapeUvToShapeSpace(sampleSizeUv);
}

#define MINIMUM_STEP_SCALAR (0.02)
#define SHIFT_FRACTION (0.001)

/**
 * Given a coordinate within a tile, and sample spacings along a ray through
 * the coordinate, find the distance to the points where the ray entered and
 * exited the voxel cell, along with the surface normals at those points.
 * The surface normals are returned in shape space coordinates.
 */
RayShapeIntersection getVoxelIntersection(in vec3 tileUv, in vec3 sampleSizeAlongRay) {
    vec3 voxelCoord = tileUv * vec3(u_dimensions);
    vec3 directions = sign(sampleSizeAlongRay);
    vec3 positiveDirections = max(directions, 0.0);
    vec3 entryCoord = mix(ceil(voxelCoord), floor(voxelCoord), positiveDirections);
    vec3 exitCoord = entryCoord + directions;

    vec3 distanceFromEntry = -abs((entryCoord - voxelCoord) * sampleSizeAlongRay);
    float lastEntry = maxComponent(distanceFromEntry);
    bvec3 isLastEntry = equal(distanceFromEntry, vec3(lastEntry));
    vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
    vec4 entry = vec4(entryNormal, lastEntry);

    vec3 distanceToExit = abs((exitCoord - voxelCoord) * sampleSizeAlongRay);
    float firstExit = minComponent(distanceToExit);
    bvec3 isFirstExit = equal(distanceToExit, vec3(firstExit));
    vec3 exitNormal = vec3(isFirstExit) * directions;
    vec4 exit = vec4(exitNormal, firstExit);

    return RayShapeIntersection(entry, exit);
}

vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection, in mat3 jacobianT, in float currentT) {
    // The Jacobian is computed in a space where the shape spans [-1, 1].
    // But the ray is marched in a space where the shape fills [0, 1].
    // So we need to scale the Jacobian by 2.
    vec3 gradient = 2.0 * viewRay.rawDir * jacobianT;
    vec3 sampleSizeAlongRay = getSampleSize(sampleData.tileCoords.w) / gradient;

    RayShapeIntersection voxelIntersection = getVoxelIntersection(sampleData.tileUv, sampleSizeAlongRay);

    // Transform normal from shape space to Cartesian space
    vec3 voxelNormal = normalize(jacobianT * voxelIntersection.entry.xyz);
    // Compare with the shape intersection, to choose the appropriate normal
    vec4 voxelEntry = vec4(voxelNormal, currentT + voxelIntersection.entry.w);
    vec4 entry = intersectionMax(shapeIntersection.entry, voxelEntry);

    float fixedStep = minComponent(abs(sampleSizeAlongRay)) * u_stepSize;
    float shift = fixedStep * SHIFT_FRACTION;
    float dt = voxelIntersection.exit.w + shift;
    if ((currentT + dt) > shapeIntersection.exit.w) {
        // Stop at end of shape
        dt = shapeIntersection.exit.w - currentT + shift;
    }
    float stepSize = clamp(dt, fixedStep * MINIMUM_STEP_SCALAR, fixedStep + shift);

    return vec4(entry.xyz, stepSize);
}

vec2 packIntToVec2(int value) {
    float shifted = float(value) / 255.0;
    float lowBits = fract(shifted);
    float highBits = floor(shifted) / 255.0;
    return vec2(highBits, lowBits);
}

vec2 packFloatToVec2(float value) {
    float lowBits = fract(value);
    float highBits = floor(value) / 255.0;
    return vec2(highBits, lowBits);
}

int getSampleIndex(in vec3 tileUv) {
    ivec3 voxelDimensions = u_dimensions;
    vec3 sampleCoordinate = tileUv * vec3(voxelDimensions);
    // tileUv = 1.0 is a valid coordinate but sampleIndex = voxelDimensions is not.
    // (tileUv = 1.0 corresponds to the last sample, at index = voxelDimensions - 1).
    // Clamp to [0, voxelDimensions - 0.5) to avoid numerical error before flooring
    vec3 maxCoordinate = vec3(voxelDimensions) - vec3(0.5);
    sampleCoordinate = clamp(sampleCoordinate, vec3(0.0), maxCoordinate);
    ivec3 sampleIndex = ivec3(floor(sampleCoordinate));
    #if defined(PADDING)
        voxelDimensions += u_paddingBefore + u_paddingAfter;
        sampleIndex += u_paddingBefore;
    #endif
    // Convert to a 1D index for lookup in a 1D data array
    return sampleIndex.x + voxelDimensions.x * (sampleIndex.y + voxelDimensions.y * sampleIndex.z);
}

void main()
{
    vec4 fragCoord = gl_FragCoord;
    vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1]
    vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz);
    vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case
    vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case
    vec3 viewPosUv = u_cameraPositionUv;
    #if defined(SHAPE_ELLIPSOID)
        // viewDirUv has been scaled to a space where the ellipsoid is a sphere.
        // Undo this scaling to get the raw direction.
        vec3 rawDir = viewDirUv * u_ellipsoidRadiiUv;
        Ray viewRayUv = Ray(viewPosUv, viewDirUv, rawDir);
    #else
        Ray viewRayUv = Ray(viewPosUv, viewDirUv, viewDirUv);
    #endif

    Intersections ix;
    RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix);

    // Exit early if the scene was completely missed.
    if (shapeIntersection.entry.w == NO_HIT) {
        discard;
    }

    float currentT = shapeIntersection.entry.w;
    float endT = shapeIntersection.exit.w;
    vec3 positionUv = viewPosUv + currentT * viewDirUv;
    PointJacobianT pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);

    // Traverse the tree from the start position
    TraversalData traversalData;
    SampleData sampleDatas[SAMPLE_COUNT];
    traverseOctreeFromBeginning(pointJacobian.point, traversalData, sampleDatas);
    vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);

    #if defined(JITTER)
        float noise = hash(screenCoord); // [0,1]
        currentT += noise * step.w;
        positionUv += noise * step.w * viewDirUv;
    #endif

    FragmentInput fragmentInput;
    #if defined(STATISTICS)
        setStatistics(fragmentInput.metadata.statistics);
    #endif

    vec4 colorAccum = vec4(0.0);

    for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) {
        // Read properties from the megatexture based on the traversal state
        Properties properties = accumulatePropertiesFromMegatexture(sampleDatas);

        // Prepare the custom shader inputs
        copyPropertiesToMetadata(properties, fragmentInput.metadata);
        fragmentInput.voxel.positionUv = positionUv;
        fragmentInput.voxel.positionShapeUv = pointJacobian.point;
        fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv;
        fragmentInput.voxel.viewDirUv = viewDirUv;
        fragmentInput.voxel.viewDirWorld = viewDirWorld;
        fragmentInput.voxel.surfaceNormal = step.xyz;
        fragmentInput.voxel.travelDistance = step.w;
        fragmentInput.voxel.stepCount = stepCount;
        fragmentInput.voxel.tileIndex = sampleDatas[0].megatextureIndex;
        fragmentInput.voxel.sampleIndex = getSampleIndex(sampleDatas[0].tileUv);

        // Run the custom shader
        czm_modelMaterial materialOutput;
        fragmentMain(fragmentInput, materialOutput);

        // Sanitize the custom shader output
        vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha);
        color.rgb = max(color.rgb, vec3(0.0));
        color.a = clamp(color.a, 0.0, 1.0);

        // Pre-multiplied alpha blend
        colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a);

        // Stop traversing if the alpha has been fully saturated
        if (colorAccum.a > ALPHA_ACCUM_MAX) {
            colorAccum.a = ALPHA_ACCUM_MAX;
            break;
        }

        if (step.w == 0.0) {
            // Shape is infinitely thin. The ray may have hit the edge of a
            // foreground voxel. Step ahead slightly to check for more voxels
            step.w == 0.00001;
        }

        // Keep raymarching
        currentT += step.w;
        positionUv = viewPosUv + currentT * viewDirUv;

        // Check if there's more intersections.
        if (currentT > endT) {
            #if (INTERSECTION_COUNT == 1)
                break;
            #else
                shapeIntersection = nextIntersection(ix);
                if (shapeIntersection.entry.w == NO_HIT) {
                    break;
                } else {
                    // Found another intersection. Resume raymarching there
                    currentT = shapeIntersection.entry.w;
                    endT = shapeIntersection.exit.w;
                    positionUv = viewPosUv + currentT * viewDirUv;
                }
            #endif
        }

        // Traverse the tree from the current ray position.
        // This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step.
        pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
        traverseOctreeFromExisting(pointJacobian.point, traversalData, sampleDatas);
        step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
    }

    // Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1]
    colorAccum.a /= ALPHA_ACCUM_MAX;

    #if defined(PICKING)
        // If alpha is 0.0 there is nothing to pick
        if (colorAccum.a == 0.0) {
            discard;
        }
        out_FragColor = u_pickColor;
    #elif defined(PICKING_VOXEL)
        // If alpha is 0.0 there is nothing to pick
        if (colorAccum.a == 0.0) {
            discard;
        }
        vec2 megatextureId = packIntToVec2(sampleDatas[0].megatextureIndex);
        vec2 sampleIndex = packIntToVec2(getSampleIndex(sampleDatas[0].tileUv));
        out_FragColor = vec4(megatextureId, sampleIndex);
    #else
        out_FragColor = colorAccum;
    #endif
}
`;var s3=`in vec2 position;

uniform vec4 u_ndcSpaceAxisAlignedBoundingBox;

void main() {
    vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy;
    vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw;
    vec2 translation = 0.5 * (aabbMax + aabbMin);
    vec2 scale = 0.5 * (aabbMax - aabbMin);
    gl_Position = vec4(position * scale + translation, 0.0, 1.0);
}
`;var a3=`/* Intersection defines
#define INTERSECTION_COUNT ###
*/

#define NO_HIT (-czm_infinity)
#define INF_HIT (czm_infinity * 0.5)

struct RayShapeIntersection {
    vec4 entry;
    vec4 exit;
};

vec4 intersectionMin(in vec4 intersect0, in vec4 intersect1)
{
    if (intersect0.w == NO_HIT) {
        return intersect1;
    } else if (intersect1.w == NO_HIT) {
        return intersect0;
    }
    return (intersect0.w <= intersect1.w) ? intersect0 : intersect1;
}

vec4 intersectionMax(in vec4 intersect0, in vec4 intersect1)
{
    return (intersect0.w >= intersect1.w) ? intersect0 : intersect1;
}

RayShapeIntersection intersectIntersections(in Ray ray, in RayShapeIntersection intersect0, in RayShapeIntersection intersect1)
{
    bool missed = (intersect0.entry.w == NO_HIT) ||
        (intersect1.entry.w == NO_HIT) ||
        (intersect0.exit.w < intersect1.entry.w) ||
        (intersect0.entry.w > intersect1.exit.w);
    if (missed) {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    vec4 entry = intersectionMax(intersect0.entry, intersect1.entry);
    vec4 exit = intersectionMin(intersect0.exit, intersect1.exit);

    return RayShapeIntersection(entry, exit);
}

struct Intersections {
    // Don't access these member variables directly - call the functions instead.

    // Store an array of ray-surface intersections. Each intersection is composed of:
    //  .xyz for the surface normal at the intersection point
    //  .w for the T value
    // The scale of the normal encodes the shape intersection type:
    //  length(intersection.xyz) = 1: positive shape entry
    //  length(intersection.xyz) = 2: positive shape exit
    //  length(intersection.xyz) = 3: negative shape entry
    //  length(intersection.xyz) = 4: negative shape exit
    // INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections,
    // so we need twice as many to track ray-*surface* intersections
    vec4 intersections[INTERSECTION_COUNT * 2];

    #if (INTERSECTION_COUNT > 1)
        // Maintain state for future nextIntersection calls
        int index;
        int surroundCount;
        bool surroundIsPositive;
    #endif
};

RayShapeIntersection getFirstIntersection(in Intersections ix) 
{
    return RayShapeIntersection(ix.intersections[0], ix.intersections[1]);
}

vec4 encodeIntersectionType(vec4 intersection, int index, bool entry)
{
    float scale = float(index > 0) * 2.0 + float(!entry) + 1.0;
    return vec4(intersection.xyz * scale, intersection.w);
}

// Use defines instead of real functions because WebGL1 cannot access array with non-constant index.
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t))
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y)
#define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = encodeIntersectionType((intersection), int(!positive), (enter))
#define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false)

#if (INTERSECTION_COUNT > 1)
void initializeIntersections(inout Intersections ix) {
    // Sort the intersections from min T to max T with bubble sort.
    // Note: If this sorting function changes, some of the intersection test may
    // need to be updated. Search for "bubble sort" to find those areas.
    const int sortPasses = INTERSECTION_COUNT * 2 - 1;
    for (int n = sortPasses; n > 0; --n) {
        for (int i = 0; i < sortPasses; ++i) {
            // The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (i >= n) { break; }

            vec4 intersect0 = ix.intersections[i + 0];
            vec4 intersect1 = ix.intersections[i + 1];

            bool inOrder = intersect0.w <= intersect1.w;

            ix.intersections[i + 0] = inOrder ? intersect0 : intersect1;
            ix.intersections[i + 1] = inOrder ? intersect1 : intersect0;
        }
    }

    // Prepare initial state for nextIntersection
    ix.index = 0;
    ix.surroundCount = 0;
    ix.surroundIsPositive = false;
}
#endif

#if (INTERSECTION_COUNT > 1)
RayShapeIntersection nextIntersection(inout Intersections ix) {
    vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT);
    RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection);

    const int passCount = INTERSECTION_COUNT * 2;

    if (ix.index == passCount) {
        return shapeIntersection;
    }

    for (int i = 0; i < passCount; ++i) {
        // The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to continue instead.
        if (i < ix.index) {
            continue;
        }

        ix.index = i + 1;

        surfaceIntersection = ix.intersections[i];
        int intersectionType = int(length(surfaceIntersection.xyz) - 0.5);
        bool currShapeIsPositive = intersectionType < 2;
        bool enter = intMod(intersectionType, 2) == 0;

        ix.surroundCount += enter ? +1 : -1;
        ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive;

        // entering positive or exiting negative
        if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) {
            shapeIntersection.entry = surfaceIntersection;
        }

        // exiting positive or entering negative after being inside positive
        bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0;
        bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive;
        if (exitPositive || enterNegativeFromPositive) {
            shapeIntersection.exit = surfaceIntersection;

            // entry and exit have been found, so the loop can stop
            if (exitPositive) {
                // After exiting positive shape there is nothing left to intersect, so jump to the end index.
                ix.index = passCount;
            }
            break;
        }
    }

    return shapeIntersection;
}
#endif

// NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1
`;var c3=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersectionPair, INF_HIT, NO_HIT

/* intersectDepth defines (set in Scene/VoxelRenderResources.js)
#define DEPTH_INTERSECTION_INDEX ###
*/

uniform mat4 u_transformPositionViewToUv;

void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) {
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord));
    if (logDepthOrDepth != 0.0) {
        // Calculate how far the ray must travel before it hits the depth buffer.
        vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth);
        eyeCoordinateDepth /= eyeCoordinateDepth.w;
        vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth);
        float t = dot(depthPositionUv - ray.pos, ray.dir);
        setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT));
    } else {
        // There's no depth at this location.
        setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT));
    }
}
`;var l3=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT,
// NO_HIT, setShapeIntersection

/* Clipping plane defines (set in Scene/VoxelRenderResources.js)
#define CLIPPING_PLANES_UNION
#define CLIPPING_PLANES_COUNT
#define CLIPPING_PLANES_INTERSECTION_INDEX
*/

uniform sampler2D u_clippingPlanesTexture;
uniform mat4 u_clippingPlanesMatrix;

// Plane is in Hessian Normal Form
vec4 intersectPlane(in Ray ray, in vec4 plane) {
    vec3 n = plane.xyz; // normal
    float w = plane.w; // -dot(pointOnPlane, normal)

    float a = dot(ray.pos, n);
    float b = dot(ray.dir, n);
    float t = -(w + a) / b;

    return vec4(n, t);
}

void intersectClippingPlanes(in Ray ray, inout Intersections ix) {
    vec4 backSide = vec4(-ray.dir, -INF_HIT);
    vec4 farSide = vec4(ray.dir, +INF_HIT);
    RayShapeIntersection clippingVolume;

    #if (CLIPPING_PLANES_COUNT == 1)
        // Union and intersection are the same when there's one clipping plane, and the code
        // is more simplified.
        vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix);
        vec4 intersection = intersectPlane(ray, planeUv);
        bool reflects = dot(ray.dir, intersection.xyz) < 0.0;
        clippingVolume.entry = reflects ? backSide : intersection;
        clippingVolume.exit = reflects ? intersection : farSide;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
    #elif defined(CLIPPING_PLANES_UNION)
        vec4 firstTransmission = vec4(ray.dir, +INF_HIT);
        vec4 lastReflection = vec4(-ray.dir, -INF_HIT);
        for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
            vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
            vec4 intersection = intersectPlane(ray, planeUv);
            if (dot(ray.dir, planeUv.xyz) > 0.0) {
                firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission;
            } else {
                lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection;
            }
        }
        clippingVolume.entry = backSide;
        clippingVolume.exit = lastReflection;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume);
        clippingVolume.entry = firstTransmission;
        clippingVolume.exit = farSide;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume);
    #else // intersection
        vec4 lastTransmission = vec4(ray.dir, -INF_HIT);
        vec4 firstReflection = vec4(-ray.dir, +INF_HIT);
        for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
            vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
            vec4 intersection = intersectPlane(ray, planeUv);
            if (dot(ray.dir, planeUv.xyz) > 0.0) {
                lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission;
            } else {
                firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection;
            }
        }
        if (lastTransmission.w < firstReflection.w) {
            clippingVolume.entry = lastTransmission;
            clippingVolume.exit = firstReflection;
        } else {
            clippingVolume.entry = vec4(-ray.dir, NO_HIT);
            clippingVolume.exit = vec4(ray.dir, NO_HIT);
        }
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
    #endif
}
`;var vw=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT,
// RayShapeIntersection

vec4 intersectLongitude(in Ray ray, in float angle, in bool positiveNormal) {
    float normalSign = positiveNormal ? 1.0 : -1.0;
    vec2 planeNormal = vec2(-sin(angle), cos(angle)) * normalSign;

    vec2 position = ray.pos.xy;
    vec2 direction = ray.dir.xy;
    float approachRate = dot(direction, planeNormal);
    float distance = -dot(position, planeNormal);

    float t = (approachRate == 0.0)
        ? NO_HIT
        : distance / approachRate;

    return vec4(planeNormal, 0.0, t);
}

RayShapeIntersection intersectHalfSpace(in Ray ray, in float angle, in bool positiveNormal)
{
    vec4 intersection = intersectLongitude(ray, angle, positiveNormal);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    bool hitFront = (intersection.w > 0.0) == (dot(ray.pos.xy, intersection.xy) > 0.0);
    if (!hitFront) {
        return RayShapeIntersection(intersection, farSide);
    } else {
        return RayShapeIntersection(-1.0 * farSide, intersection);
    }
}

void intersectFlippedWedge(in Ray ray, in vec2 minMaxAngle, out RayShapeIntersection intersections[2])
{
    intersections[0] = intersectHalfSpace(ray, minMaxAngle.x, false);
    intersections[1] = intersectHalfSpace(ray, minMaxAngle.y, true);
}

bool hitPositiveHalfPlane(in Ray ray, in vec4 intersection, in bool positiveNormal) {
    float normalSign = positiveNormal ? 1.0 : -1.0;
    vec2 planeDirection = vec2(intersection.y, -intersection.x) * normalSign;
    vec2 hit = ray.pos.xy + intersection.w * ray.dir.xy;
    return dot(hit, planeDirection) > 0.0;
}

void intersectHalfPlane(in Ray ray, in float angle, out RayShapeIntersection intersections[2]) {
    vec4 intersection = intersectLongitude(ray, angle, true);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (hitPositiveHalfPlane(ray, intersection, true)) {
        intersections[0].entry = -1.0 * farSide;
        intersections[0].exit = vec4(-1.0 * intersection.xy, 0.0, intersection.w);
        intersections[1].entry = intersection;
        intersections[1].exit = farSide;
    } else {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        intersections[0].entry = -1.0 * farSide;
        intersections[0].exit = farSide;
        intersections[1].entry = miss;
        intersections[1].exit = miss;
    }
}

RayShapeIntersection intersectRegularWedge(in Ray ray, in vec2 minMaxAngle)
{
    // Note: works for maxAngle > minAngle + pi, where the "regular wedge"
    // is actually a negative volume.
    // Compute intersections with the two planes.
    // Normals will point toward the "outside" (negative space)
    vec4 intersect1 = intersectLongitude(ray, minMaxAngle.x, false);
    vec4 intersect2 = intersectLongitude(ray, minMaxAngle.y, true);

    // Choose intersection with smallest T as the "first", the other as "last"
    // Note: first or last could be in the "shadow" wedge, beyond the tip
    bool inOrder = intersect1.w <= intersect2.w;
    vec4 first = inOrder ? intersect1 : intersect2;
    vec4 last = inOrder ? intersect2 : intersect1;

    bool firstIsAhead = first.w >= 0.0;
    bool startedInsideFirst = dot(ray.pos.xy, first.xy) < 0.0;
    bool exitFromInside = firstIsAhead == startedInsideFirst;
    bool lastIsAhead = last.w > 0.0;
    bool startedOutsideLast = dot(ray.pos.xy, last.xy) >= 0.0;
    bool enterFromOutside = lastIsAhead == startedOutsideLast;

    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
    vec4 miss = vec4(normalize(ray.dir), NO_HIT);

    if (exitFromInside && enterFromOutside) {
        // Ray crosses both faces of negative wedge, exiting then entering the positive shape
        return RayShapeIntersection(first, last);
    } else if (!exitFromInside && enterFromOutside) {
        // Ray starts inside wedge. last is in shadow wedge, and first is actually the entry
        return RayShapeIntersection(-1.0 * farSide, first);
    } else if (exitFromInside && !enterFromOutside) {
        // First intersection was in the shadow wedge, so last is actually the exit
        return RayShapeIntersection(last, farSide);
    } else { // !exitFromInside && !enterFromOutside
        // Both intersections were in the shadow wedge
        return RayShapeIntersection(miss, miss);
    }
}
`;var u3=`// See IntersectionUtils.glsl for the definitions of Ray, RayShapeIntersection,
// NO_HIT, Intersections

/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_INTERSECTION_INDEX ### // always 0
*/

uniform vec3 u_renderMinBounds;
uniform vec3 u_renderMaxBounds;

RayShapeIntersection intersectBox(in Ray ray, in vec3 minBound, in vec3 maxBound)
{
    // Consider the box as the intersection of the space between 3 pairs of parallel planes
    // Compute the distance along the ray to each plane
    vec3 t0 = (minBound - ray.pos) / ray.dir;
    vec3 t1 = (maxBound - ray.pos) / ray.dir;

    // Identify candidate entries/exits based on distance from ray.pos
    vec3 entries = min(t0, t1);
    vec3 exits = max(t0, t1);

    vec3 directions = sign(ray.dir);

    // The actual intersection points are the furthest entry and the closest exit
    float lastEntry = maxComponent(entries);
    bvec3 isLastEntry = equal(entries, vec3(lastEntry));
    vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
    vec4 entry = vec4(entryNormal, lastEntry);

    float firstExit = minComponent(exits);
    bvec3 isFirstExit = equal(exits, vec3(firstExit));
    vec3 exitNormal = vec3(isLastEntry) * directions;
    vec4 exit = vec4(exitNormal, firstExit);

    if (entry.w > exit.w) {
        entry.w = NO_HIT;
        exit.w = NO_HIT;
    }

    return RayShapeIntersection(entry, exit);
}

void intersectShape(in Ray ray, inout Intersections ix)
{
    RayShapeIntersection intersection = intersectBox(ray, u_renderMinBounds, u_renderMaxBounds);
    setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection);
}
`;var f3=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection,
// intersectIntersections
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge

/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO

#define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN
#define CYLINDER_INTERSECTION_INDEX_ANGLE
*/

// Cylinder uniforms
uniform vec2 u_cylinderRenderRadiusMinMax;
uniform vec2 u_cylinderRenderHeightMinMax;
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE)
    uniform vec2 u_cylinderRenderAngleMinMax;
#endif

/**
 * Find the intersection of a ray with the volume defined by two planes of constant z
 */
RayShapeIntersection intersectHeightBounds(in Ray ray, in vec2 minMaxHeight, in bool convex)
{
    float zPosition = ray.pos.z;
    float zDirection = ray.dir.z;

    float tmin = (minMaxHeight.x - zPosition) / zDirection;
    float tmax = (minMaxHeight.y - zPosition) / zDirection;

    // Normals point outside the volume
    float signFlip = convex ? 1.0 : -1.0;
    vec4 intersectMin = vec4(0.0, 0.0, -1.0 * signFlip, tmin);
    vec4 intersectMax = vec4(0.0, 0.0, 1.0 * signFlip, tmax);

    bool topEntry = zDirection < 0.0;
    vec4 entry = topEntry ? intersectMax : intersectMin;
    vec4 exit = topEntry ? intersectMin : intersectMax;

    return RayShapeIntersection(entry, exit);
}

/**
 * Find the intersection of a ray with a right cylindrical surface of a given radius
 * about the z-axis.
 */
RayShapeIntersection intersectCylinder(in Ray ray, in float radius, in bool convex)
{
    vec2 position = ray.pos.xy;
    vec2 direction = ray.dir.xy;

    float a = dot(direction, direction);
    float b = dot(position, direction);
    float c = dot(position, position) - radius * radius;
    float determinant = b * b - a * c;

    if (determinant < 0.0) {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    determinant = sqrt(determinant);
    float t1 = (-b - determinant) / a;
    float t2 = (-b + determinant) / a;
    float signFlip = convex ? 1.0 : -1.0;
    vec4 intersect1 = vec4(normalize(position + t1 * direction) * signFlip, 0.0, t1);
    vec4 intersect2 = vec4(normalize(position + t2 * direction) * signFlip, 0.0, t2);

    return RayShapeIntersection(intersect1, intersect2);
}

/**
 * Find the intersection of a ray with a right cylindrical solid of given
 * radius and height bounds. NOTE: The shape is assumed to be convex.
 */
RayShapeIntersection intersectBoundedCylinder(in Ray ray, in float radius, in vec2 minMaxHeight)
{
    RayShapeIntersection cylinderIntersection = intersectCylinder(ray, radius, true);
    RayShapeIntersection heightBoundsIntersection = intersectHeightBounds(ray, minMaxHeight, true);
    return intersectIntersections(ray, cylinderIntersection, heightBoundsIntersection);
}

void intersectShape(Ray ray, inout Intersections ix)
{
    // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
    // Direction is scaled as well to be in sync with position.
    ray.pos = ray.pos * 2.0 - 1.0;
    ray.dir *= 2.0;

    RayShapeIntersection outerIntersect = intersectBoundedCylinder(ray, u_cylinderRenderRadiusMinMax.y, u_cylinderRenderHeightMinMax);

    setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect);

    if (outerIntersect.entry.w == NO_HIT) {
        return;
    }

    #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
        // When the cylinder is perfectly thin it's necessary to sandwich the
        // inner cylinder intersection inside the outer cylinder intersection.

        // Without this special case,
        // [outerMin, outerMax, innerMin, innerMax] will bubble sort to
        // [outerMin, innerMin, outerMax, innerMax] which will cause the back
        // side of the cylinder to be invisible because it will think the ray
        // is still inside the inner (negative) cylinder after exiting the
        // outer (positive) cylinder.

        // With this special case,
        // [outerMin, innerMin, innerMax, outerMax] will bubble sort to
        // [outerMin, innerMin, innerMax, outerMax] which will work correctly.

        // Note: If initializeIntersections() changes its sorting function
        // from bubble sort to something else, this code may need to change.
        RayShapeIntersection innerIntersect = intersectCylinder(ray, 1.0, false);
        setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true);  // positive, enter
        setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
        setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
        setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false);  // positive, exit
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN)
        RayShapeIntersection innerIntersect = intersectCylinder(ray, u_cylinderRenderRadiusMinMax.x, false);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect);
    #endif

    #if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF)
        RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF)
        RayShapeIntersection wedgeIntersects[2];
        intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax, wedgeIntersects);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
        RayShapeIntersection wedgeIntersects[2];
        intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x, wedgeIntersects);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
    #endif
}
`;var d3=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge

/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF
#define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN
*/

#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE)
    uniform vec2 u_ellipsoidRenderLongitudeMinMax;
#endif
uniform float u_eccentricitySquared;
uniform vec2 u_ellipsoidRenderLatitudeSinMinMax;
uniform vec2 u_clipMinMaxHeight;

RayShapeIntersection intersectZPlane(in Ray ray, in float z) {
    float t = -ray.pos.z / ray.dir.z;

    bool startsOutside = sign(ray.pos.z) == sign(z);
    bool entry = (t >= 0.0) != startsOutside;

    vec4 intersect = vec4(0.0, 0.0, z, t);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (entry) {
        return RayShapeIntersection(intersect, farSide);
    } else {
        return RayShapeIntersection(-1.0 * farSide, intersect);
    }
}

RayShapeIntersection intersectHeight(in Ray ray, in float relativeHeight, in bool convex)
{
    // Scale the ray by the ellipsoid axes to make it a unit sphere
    // Note: approximating ellipsoid + height as an ellipsoid
    vec3 radiiCorrection = u_ellipsoidRadiiUv / (u_ellipsoidRadiiUv + relativeHeight);
    vec3 position = ray.pos * radiiCorrection;
    vec3 direction = ray.dir * radiiCorrection;

    float a = dot(direction, direction); // ~ 1.0 (or maybe 4.0 if ray is scaled)
    float b = dot(direction, position); // roughly inside [-1.0, 1.0] when zoomed in
    float c = dot(position, position) - 1.0; // ~ 0.0 when zoomed in.
    float determinant = b * b - a * c; // ~ b * b when zoomed in

    if (determinant < 0.0) {
        vec4 miss = vec4(normalize(direction), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    determinant = sqrt(determinant);

    // Compute larger root using standard formula
    float signB = b < 0.0 ? -1.0 : 1.0;
    // The other root may suffer from subtractive cancellation in the standard formula.
    // Compute it from the first root instead.
    float t1 = (-b - signB * determinant) / a;
    float t2 = c / (a * t1);
    float tmin = min(t1, t2);
    float tmax = max(t1, t2);

    float directionScale = convex ? 1.0 : -1.0;
    vec3 d1 = directionScale * normalize(position + tmin * direction);
    vec3 d2 = directionScale * normalize(position + tmax * direction);

    return RayShapeIntersection(vec4(d1, tmin), vec4(d2, tmax));
}

/**
 * Given a circular cone around the z-axis, with apex at the origin,
 * find the parametric distance(s) along a ray where that ray intersects
 * the cone.
 * The cone opening angle is described by the squared cosine of
 * its half-angle (the angle between the Z-axis and the surface)
 */
vec2 intersectDoubleEndedCone(in Ray ray, in float cosSqrHalfAngle)
{
    vec3 o = ray.pos;
    vec3 d = ray.dir;
    float sinSqrHalfAngle = 1.0 - cosSqrHalfAngle;

    float aSin = d.z * d.z * sinSqrHalfAngle;
    float aCos = -dot(d.xy, d.xy) * cosSqrHalfAngle;
    float a = aSin + aCos;

    float bSin = d.z * o.z * sinSqrHalfAngle;
    float bCos = -dot(o.xy, d.xy) * cosSqrHalfAngle;
    float b = bSin + bCos;

    float cSin = o.z * o.z * sinSqrHalfAngle;
    float cCos = -dot(o.xy, o.xy) * cosSqrHalfAngle;
    float c = cSin + cCos;
    // determinant = b * b - a * c. But bSin * bSin = aSin * cSin.
    // Avoid subtractive cancellation by expanding to eliminate these terms
    float determinant = 2.0 * bSin * bCos + bCos * bCos - aSin * cCos - aCos * cSin - aCos * cCos;

    if (determinant < 0.0) {
        return vec2(NO_HIT);
    } else if (a == 0.0) {
        // Ray is parallel to cone surface
        return (b == 0.0)
            ? vec2(NO_HIT) // Ray is on cone surface
            : vec2(-0.5 * c / b, NO_HIT);
    }

    determinant = sqrt(determinant);

    // Compute larger root using standard formula
    float signB = b < 0.0 ? -1.0 : 1.0;
    float t1 = (-b - signB * determinant) / a;
    // The other root may suffer from subtractive cancellation in the standard formula.
    // Compute it from the first root instead.
    float t2 = c / (a * t1);
    float tmin = min(t1, t2);
    float tmax = max(t1, t2);
    return vec2(tmin, tmax);
}

/**
 * Given a point on a conical surface, find the surface normal at that point.
 */
vec3 getConeNormal(in vec3 p, in bool convex) {
    // Start with radial component pointing toward z-axis
    vec2 radial = -abs(p.z) * normalize(p.xy);
    // Z component points toward opening of cone
    float zSign = (p.z < 0.0) ? -1.0 : 1.0;
    float z = length(p.xy) * zSign;
    // Flip normal if shape is convex
    float flip = (convex) ? -1.0 : 1.0;
    return normalize(vec3(radial, z) * flip);
}

/**
 * Compute the shift between the ellipsoid origin and the apex of a cone of latitude
 */
float getLatitudeConeShift(in float sinLatitude) {
    // Find prime vertical radius of curvature: 
    // the distance along the ellipsoid normal to the intersection with the z-axis
    float x2 = u_eccentricitySquared * sinLatitude * sinLatitude;
    float primeVerticalRadius = inversesqrt(1.0 - x2);

    // Compute a shift from the origin to the intersection of the cone with the z-axis
    return primeVerticalRadius * u_eccentricitySquared * sinLatitude;
}

void intersectFlippedCone(in Ray ray, in float cosHalfAngle, out RayShapeIntersection intersections[2]) {
    // Undo the scaling from ellipsoid to sphere
    ray.pos = ray.pos * u_ellipsoidRadiiUv;
    ray.dir = ray.dir * u_ellipsoidRadiiUv;
    // Shift the ray to account for the latitude cone not being centered at the Earth center
    ray.pos.z += getLatitudeConeShift(cosHalfAngle);

    float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
    vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);

    vec4 miss = vec4(normalize(ray.dir), NO_HIT);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    // Initialize output with no intersections
    intersections[0].entry = -1.0 * farSide;
    intersections[0].exit = farSide;
    intersections[1].entry = miss;
    intersections[1].exit = miss;

    if (intersect.x == NO_HIT) {
        return;
    }

    // Find the points of intersection
    float tmin = intersect.x;
    float tmax = intersect.y;
    vec3 p0 = ray.pos + tmin * ray.dir;
    vec3 p1 = ray.pos + tmax * ray.dir;

    vec4 intersect0 = vec4(getConeNormal(p0, true), tmin);
    vec4 intersect1 = vec4(getConeNormal(p1, true), tmax);

    bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
    bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);

    if (p0InShadowCone && p1InShadowCone) {
        // no valid intersections
    } else if (p0InShadowCone) {
        intersections[0].exit = intersect1;
    } else if (p1InShadowCone) {
        intersections[0].entry = intersect0;
    } else {
        intersections[0].exit = intersect0;
        intersections[1].entry = intersect1;
        intersections[1].exit = farSide;
    }
}

RayShapeIntersection intersectRegularCone(in Ray ray, in float cosHalfAngle, in bool convex) {
    // Undo the scaling from ellipsoid to sphere
    ray.pos = ray.pos * u_ellipsoidRadiiUv;
    ray.dir = ray.dir * u_ellipsoidRadiiUv;
    // Shift the ray to account for the latitude cone not being centered at the Earth center
    ray.pos.z += getLatitudeConeShift(cosHalfAngle);

    float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
    vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);

    vec4 miss = vec4(normalize(ray.dir), NO_HIT);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (intersect.x == NO_HIT) {
        return RayShapeIntersection(miss, miss);
    }

    // Find the points of intersection
    float tmin = intersect.x;
    float tmax = intersect.y;
    vec3 p0 = ray.pos + tmin * ray.dir;
    vec3 p1 = ray.pos + tmax * ray.dir;

    vec4 intersect0 = vec4(getConeNormal(p0, convex), tmin);
    vec4 intersect1 = vec4(getConeNormal(p1, convex), tmax);

    bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
    bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);

    if (p0InShadowCone && p1InShadowCone) {
        return RayShapeIntersection(miss, miss);
    } else if (p0InShadowCone) {
        return RayShapeIntersection(intersect1, farSide);
    } else if (p1InShadowCone) {
        return RayShapeIntersection(-1.0 * farSide, intersect0);
    } else {
        return RayShapeIntersection(intersect0, intersect1);
    }
}

void intersectShape(in Ray ray, inout Intersections ix) {
    // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
    // Direction is scaled as well to be in sync with position.
    ray.pos = ray.pos * 2.0 - 1.0;
    ray.dir *= 2.0;

    // Outer ellipsoid
    RayShapeIntersection outerIntersect = intersectHeight(ray, u_clipMinMaxHeight.y, true);
    setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect);

    // Exit early if the outer ellipsoid was missed.
    if (outerIntersect.entry.w == NO_HIT) {
        return;
    }

    // Inner ellipsoid
    RayShapeIntersection innerIntersect = intersectHeight(ray, u_clipMinMaxHeight.x, false);

    if (innerIntersect.entry.w == NO_HIT) {
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect);
    } else {
        // When the ellipsoid is large and thin it's possible for floating point math
        // to cause the ray to intersect the inner ellipsoid before the outer ellipsoid. 
        // To prevent this from happening, clamp innerIntersect to outerIntersect and
        // sandwich the inner ellipsoid intersection inside the outer ellipsoid intersection.

        // Without this special case,
        // [outerMin, outerMax, innerMin, innerMax] will bubble sort to
        // [outerMin, innerMin, outerMax, innerMax] which will cause the back
        // side of the ellipsoid to be invisible because it will think the ray
        // is still inside the inner (negative) ellipsoid after exiting the
        // outer (positive) ellipsoid.

        // With this special case,
        // [outerMin, innerMin, innerMax, outerMax] will bubble sort to
        // [outerMin, innerMin, innerMax, outerMax] which will work correctly.

        // Note: If initializeIntersections() changes its sorting function
        // from bubble sort to something else, this code may need to change.
        innerIntersect.entry.w = max(innerIntersect.entry.w, outerIntersect.entry.w);
        innerIntersect.exit.w = min(innerIntersect.exit.w, outerIntersect.exit.w);
        setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true);  // positive, enter
        setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
        setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
        setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false);  // positive, exit
    }

    // Bottom cone
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF)
        RayShapeIntersection bottomConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, false);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF)
        RayShapeIntersection bottomConeIntersection = intersectZPlane(ray, -1.0);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF)
        RayShapeIntersection bottomConeIntersections[2];
        intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, bottomConeIntersections);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersections[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersections[1]);
    #endif

    // Top cone
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
        RayShapeIntersection topConeIntersections[2];
        intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, topConeIntersections);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersections[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersections[1]);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF)
        RayShapeIntersection topConeIntersection = intersectZPlane(ray, 1.0);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
        RayShapeIntersection topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, false);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
    #endif

    // Wedge
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
        RayShapeIntersection wedgeIntersects[2];
        intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x, wedgeIntersects);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF)
        RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF)
        RayShapeIntersection wedgeIntersects[2];
        intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax, wedgeIntersects);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
    #endif
}
`;var mC=`// Main intersection function for Voxel scenes.
// See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl
// for the definition of intersectShape. The appropriate function is selected
// based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See also IntersectClippingPlane.glsl and IntersectDepth.glsl.
// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT,
// getFirstIntersection, initializeIntersections, nextIntersection.

/* Intersection defines (set in Scene/VoxelRenderResources.js)
#define INTERSECTION_COUNT ###
*/

RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) {
    // Do a ray-shape intersection to find the exact starting and ending points.
    intersectShape(ray, ix);

    // Exit early if the positive shape was completely missed or behind the ray.
    RayShapeIntersection intersection = getFirstIntersection(ix);
    if (intersection.entry.w == NO_HIT) {
        // Positive shape was completely missed - so exit early.
        return intersection;
    }

    // Clipping planes
    #if defined(CLIPPING_PLANES)
        intersectClippingPlanes(ray, ix);
    #endif

    // Depth
    #if defined(DEPTH_TEST)
        intersectDepth(screenCoord, ray, ix);
    #endif

    // Find the first intersection that's in front of the ray
    #if (INTERSECTION_COUNT > 1)
        initializeIntersections(ix);
        for (int i = 0; i < INTERSECTION_COUNT; ++i) {
            intersection = nextIntersection(ix);
            if (intersection.exit.w > 0.0) {
                // Set start to 0.0 when ray is inside the shape.
                intersection.entry.w = max(intersection.entry.w, 0.0);
                break;
            }
        }
    #else
        // Set start to 0.0 when ray is inside the shape.
        intersection.entry.w = max(intersection.entry.w, 0.0);
    #endif

    return intersection;
}
`;var h3=`/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_HAS_SHAPE_BOUNDS
*/

#if defined(BOX_HAS_SHAPE_BOUNDS)
    uniform vec3 u_boxUvToShapeUvScale;
    uniform vec3 u_boxUvToShapeUvTranslate;
#endif

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // For BOX, UV space = shape space, so we can use positionUv as-is,
    // and the Jacobian is the identity matrix, except that a step of 1
    // only spans half the shape space [-1, 1], so the identity is scaled.
    return PointJacobianT(positionUv, mat3(0.5));
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return positionShape * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate;
#else
    return positionShape;
#endif
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 convertShapeUvToUvSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale;
#else
    return shapeUv;
#endif
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return shapeUv / u_boxUvToShapeUvScale;
#else
    return shapeUv;
#endif
}`;var m3=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
*/

#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
    uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
    uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
    uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
    uniform vec2 u_cylinderShapeUvAngleMinMax;
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
    uniform float u_cylinderShapeUvAngleRangeZeroMid;
#endif

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // Convert from Cartesian UV space [0, 1] to Cartesian local space [-1, 1]
    vec3 position = positionUv * 2.0 - 1.0;

    float radius = length(position.xy); // [0, 1]
    vec3 radial = normalize(vec3(position.xy, 0.0));

    // Shape space height is defined within [0, 1]
    float height = positionUv.z; // [0, 1]
    vec3 z = vec3(0.0, 0.0, 1.0);

    float angle = atan(position.y, position.x);
    vec3 east = normalize(vec3(-position.y, position.x, 0.0));

    vec3 point = vec3(radius, height, angle);
    mat3 jacobianT = mat3(radial, z, east / length(position.xy));
    return PointJacobianT(point, jacobianT);
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
    float radius = positionShape.x;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
        radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y;
    #endif

    float height = positionShape.y;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
        height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y;
    #endif

    float angle = (positionShape.z + czm_pi) / czm_twoPi;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
        #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
            // Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative.
            angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid);
        #endif

        // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
        #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY)
            angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle;
        #elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
            angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle;
        #endif

        angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y;
    #endif

    return vec3(radius, height, angle);
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
    float radius = shapeUv.x;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
        radius /= u_cylinderUvToShapeUvRadius.x;
    #endif

    float height = shapeUv.y;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
        height /= u_cylinderUvToShapeUvHeight.x;
    #endif

    float angle = shapeUv.z * czm_twoPi;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
        angle /= u_cylinderUvToShapeUvAngle.x;
    #endif

    return vec3(radius, height, angle);
}
`;var p3=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE
*/

uniform vec3 u_ellipsoidRadiiUv; // [0,1]
uniform vec2 u_evoluteScale; // (radiiUv.x ^ 2 - radiiUv.z ^ 2) * vec2(1.0, -1.0) / radiiUv;
uniform vec3 u_ellipsoidInverseRadiiSquaredUv;
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
    uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
    uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
    uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset
#endif
uniform float u_ellipsoidInverseHeightDifferenceUv;

// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
// Extended to return radius of curvature along with the point
vec3 nearestPointAndRadiusOnEllipse(vec2 pos, vec2 radii) {
    vec2 p = abs(pos);
    vec2 inverseRadii = 1.0 / radii;

    // We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
    // but store the cos and sin of t in a vec2 for efficiency.
    // Initial guess: t = pi/4
    vec2 tTrigs = vec2(0.7071067811865476);
    // Initial guess of point on ellipsoid
    vec2 v = radii * tTrigs;
    // Center of curvature of the ellipse at v
    vec2 evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;

    const int iterations = 3;
    for (int i = 0; i < iterations; ++i) {
        // Find the (approximate) intersection of p - evolute with the ellipsoid.
        vec2 q = normalize(p - evolute) * length(v - evolute);
        // Update the estimate of t.
        tTrigs = (q + evolute) * inverseRadii;
        tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
        v = radii * tTrigs;
        evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
    }

    return vec3(v * sign(pos), length(v - evolute));
}

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // Convert from UV space [0, 1] to local space [-1, 1]
    vec3 position = positionUv * 2.0 - 1.0;
    // Undo the scaling from ellipsoid to sphere
    position = position * u_ellipsoidRadiiUv;

    float longitude = atan(position.y, position.x);
    vec3 east = normalize(vec3(-position.y, position.x, 0.0));

    // Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z)
    // (assume radii.y == radii.x) and find the nearest point on the ellipse and its normal
    float distanceFromZAxis = length(position.xy);
    vec2 posEllipse = vec2(distanceFromZAxis, position.z);
    vec3 surfacePointAndRadius = nearestPointAndRadiusOnEllipse(posEllipse, u_ellipsoidRadiiUv.xz);
    vec2 surfacePoint = surfacePointAndRadius.xy;

    vec2 normal2d = normalize(surfacePoint * u_ellipsoidInverseRadiiSquaredUv.xz);
    float latitude = atan(normal2d.y, normal2d.x);
    vec3 north = vec3(-normal2d.y * normalize(position.xy), abs(normal2d.x));

    float heightSign = length(posEllipse) < length(surfacePoint) ? -1.0 : 1.0;
    float height = heightSign * length(posEllipse - surfacePoint);
    vec3 up = normalize(cross(east, north));

    vec3 point = vec3(longitude, latitude, height);
    mat3 jacobianT = mat3(east / distanceFromZAxis, north / (surfacePointAndRadius.z + height), up);
    return PointJacobianT(point, jacobianT);
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
    // Longitude: shift & scale to [0, 1]
    float longitude = (positionShape.x + czm_pi) / czm_twoPi;

    // Correct the angle when max < min
    // Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space.
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
        longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z);
    #endif

    // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY)
        longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude;
    #endif
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY)
        longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude;
    #endif

    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
        longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y;
    #endif

    // Latitude: shift and scale to [0, 1]
    float latitude = (positionShape.y + czm_piOverTwo) / czm_pi;
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
        latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y;
    #endif

    // Height: scale to the range [0, 1]
    float height = 1.0 + positionShape.z * u_ellipsoidInverseHeightDifferenceUv;

    return vec3(longitude, latitude, height);
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
    // Convert from [0, 1] to radians [-pi, pi]
    float longitude = shapeUv.x * czm_twoPi;
    #if defined (ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
        longitude /= u_ellipsoidUvToShapeUvLongitude.x;
    #endif

    // Convert from [0, 1] to radians [-pi/2, pi/2]
    float latitude = shapeUv.y * czm_pi;
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
        latitude /= u_ellipsoidUvToShapeUvLatitude.x;
    #endif
    
    float height = shapeUv.z / u_ellipsoidInverseHeightDifferenceUv;

    return vec3(longitude, latitude, height);
}
`;var _3=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js
#define OCTREE_FLAG_INTERNAL 0
#define OCTREE_FLAG_LEAF 1
#define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2

#define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops

uniform sampler2D u_octreeInternalNodeTexture;
uniform vec2 u_octreeInternalNodeTexelSizeUv;
uniform int u_octreeInternalNodeTilesPerRow;
#if (SAMPLE_COUNT > 1)
uniform sampler2D u_octreeLeafNodeTexture;
uniform vec2 u_octreeLeafNodeTexelSizeUv;
uniform int u_octreeLeafNodeTilesPerRow;
#endif

struct OctreeNodeData {
    int data;
    int flag;
};

struct TraversalData {
    ivec4 octreeCoords;
    int parentOctreeIndex;
};

struct SampleData {
    int megatextureIndex;
    ivec4 tileCoords;
    vec3 tileUv;
    #if (SAMPLE_COUNT > 1)
        float weight;
    #endif
};

// Integer mod: For WebGL1 only
int intMod(in int a, in int b) {
    return a - (b * (a / b));
}
int normU8_toInt(in float value) {
    return int(value * 255.0);
}
int normU8x2_toInt(in vec2 value) {
    return int(value.x * 255.0) + 256 * int(value.y * 255.0);
}
float normU8x2_toFloat(in vec2 value) {
    return float(normU8x2_toInt(value)) / 65535.0;
}

OctreeNodeData getOctreeNodeData(in vec2 octreeUv) {
    vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv);

    OctreeNodeData data;
    data.data = normU8x2_toInt(texData.xy);
    data.flag = normU8x2_toInt(texData.zw);
    return data;
}

OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) {
    int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x;
    int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex;
    int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow;
    vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
    return getOctreeNodeData(octreeUv);
}

int getOctreeParentIndex(in int octreeIndex) {
    int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9;
    int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow;
    vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
    vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv);
    int parentOctreeIndex = normU8x2_toInt(parentData.xy);
    return parentOctreeIndex;
}

/**
* Convert a position in the uv-space of the tileset bounding shape
* into the uv-space of a tile within the tileset
*/
vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
	// PERFORMANCE_IDEA: use bit-shifting (only in WebGL2)
    float dimAtLevel = exp2(float(octreeCoords.w));
    return shapePosition * dimAtLevel - vec3(octreeCoords.xyz);
}

vec3 getClampedTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
    vec3 tileUv = getTileUv(shapePosition, octreeCoords);
    return clamp(tileUv, vec3(0.0), vec3(1.0));
}

void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) {
    sampleData.megatextureIndex = data.data;
    sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;
}

#if (SAMPLE_COUNT > 1)
void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) {
    int leafIndex = data.data;
    int leafNodeTexelCount = 2;
    // Adding 0.5 moves to the center of the texel
    float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5;
    float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5;

    // Get an interpolation weight and a flag to determine whether to read the parent texture
    vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY);
    vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0);
    float lerp = normU8x2_toFloat(leafData0.xy);
    sampleDatas[0].weight = 1.0 - lerp;
    sampleDatas[1].weight = lerp;
    // TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT
    sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;
    sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;

    // Get megatexture indices for both samples
    vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY);
    vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1);
    sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy);
    sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw);
}
#endif

OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) {
    float sizeAtLevel = exp2(-1.0 * float(traversalData.octreeCoords.w));
    vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel;
    vec3 end = start + vec3(sizeAtLevel);
    OctreeNodeData childData;

    for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
        // Find out which octree child contains the position
        // 0 if before center, 1 if after
        vec3 center = 0.5 * (start + end);
        vec3 childCoord = step(center, shapePosition);

        // Get octree coords for the next level down
        ivec4 octreeCoords = traversalData.octreeCoords;
        traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1);

        childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord));

        if (childData.flag != OCTREE_FLAG_INTERNAL) {
            // leaf tile - stop traversing
            break;
        }

        // interior tile - keep going deeper
        start = mix(start, center, childCoord);
        end = mix(center, end, childCoord);
        traversalData.parentOctreeIndex = childData.data;
    }

    return childData;
}

/**
* Transform a given position to an octree tile coordinate and a position within that tile,
* and find the corresponding megatexture index and texture coordinates
*/
void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
    traversalData.octreeCoords = ivec4(0);
    traversalData.parentOctreeIndex = 0;

    OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0));
    if (nodeData.flag != OCTREE_FLAG_LEAF) {
        nodeData = traverseOctreeDownwards(shapePosition, traversalData);
    }

    #if (SAMPLE_COUNT == 1)
        getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
        sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
    #else
        getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
        sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
        sampleDatas[1].tileUv = getClampedTileUv(shapePosition, sampleDatas[1].tileCoords);
    #endif
}

bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) {
    return clamp(v, minVal, maxVal) == v;
}

bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) {
    vec3 tileUv = getTileUv(shapePosition, octreeCoords);
	bool inside = inRange(tileUv, vec3(0.0), vec3(1.0));
	// Assume (!) the position is always inside the root tile.
	return inside || octreeCoords.w == 0;
}

void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) {
    if (insideTile(shapePosition, traversalData.octreeCoords)) {
        for (int i = 0; i < SAMPLE_COUNT; i++) {
            sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
        }
        return;
    }

    // Go up tree until we find a parent tile containing shapePosition
    for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
        traversalData.octreeCoords.xyz /= 2;
        traversalData.octreeCoords.w -= 1;

        if (insideTile(shapePosition, traversalData.octreeCoords)) {
            break;
        }

        traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex);
    }

    // Go down tree
    OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData);

    #if (SAMPLE_COUNT == 1)
        getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
        sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
    #else
        getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
        sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
        sampleDatas[1].tileUv = getClampedTileUv(shapePosition, sampleDatas[1].tileCoords);
    #endif
}
`;var g3=`// See Octree.glsl for the definitions of SampleData and intMod

/* Megatexture defines (set in Scene/VoxelRenderResources.js)
#define SAMPLE_COUNT ###
#define NEAREST_SAMPLING
#define PADDING
*/

uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions
uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions
uniform vec2 u_megatextureVoxelSizeUv;
uniform vec2 u_megatextureSliceSizeUv;
uniform vec2 u_megatextureTileSizeUv;

uniform ivec3 u_dimensions; // does not include padding
#if defined(PADDING)
    uniform ivec3 u_paddingBefore;
    uniform ivec3 u_paddingAfter;
#endif

// Integer min, max, clamp: For WebGL1 only
int intMin(int a, int b) {
    return a <= b ? a : b;
}
int intMax(int a, int b) {
    return a >= b ? a : b;
}
int intClamp(int v, int minVal, int maxVal) {
    return intMin(intMax(v, minVal), maxVal);
}

vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale)
{
    int indexX = intMod(index, dimensions.x);
    int indexY = index / dimensions.x;
    return vec2(indexX, indexY) * uvScale;
}

/*
    How is 3D data stored in a 2D megatexture?

    In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total).
    The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and
    the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1).
    Note that there could be empty space in the megatexture because it's a power of two.

      0   1   2   3
    +---+---+---+---+
    |   |   |   |   | 3
    +---+---+---+---+
    |   |   |   |   | 2
    +-------+-------+
    |010|110|011|111| 1
    |--- ---|--- ---|
    |000|100|001|101| 0
    +-------+-------+

    When doing linear interpolation the megatexture needs to be sampled twice: once for
    the Z slice above the voxel coordinate and once for the slice below. The two slices
    are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is
    halfway between two Z slices so the interpolation factor is 0.5. Below is a side view
    of the 3D voxel grid with voxel coordinates on the left side.

    2 +---+
      |001|
    1 +-z-+
      |000|
    0 +---+

    When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice.
*/

Properties getPropertiesFromMegatexture(in SampleData sampleData) {
    int tileIndex = sampleData.megatextureIndex;
    vec3 voxelCoord = sampleData.tileUv * vec3(u_dimensions);
    ivec3 voxelDimensions = u_dimensions;

    #if defined(PADDING)
        voxelDimensions += u_paddingBefore + u_paddingAfter;
        voxelCoord += vec3(u_paddingBefore);
    #endif

    #if defined(NEAREST_SAMPLING)
        // Round to the center of the nearest voxel
        voxelCoord = floor(voxelCoord) + vec3(0.5);
    #endif

    // Tile location
    vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv);

    // Slice location
    float slice = voxelCoord.z - 0.5;
    int sliceIndex = int(floor(slice));
    int sliceIndex0 = intClamp(sliceIndex, 0, voxelDimensions.z - 1);
    vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);

    // Voxel location
    vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(voxelDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv;

    // Final location in the megatexture
    vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset;

    #if defined(NEAREST_SAMPLING)
        return getPropertiesFromMegatextureAtUv(uv0);
    #else
        float sliceLerp = fract(slice);
        int sliceIndex1 = intMin(sliceIndex + 1, voxelDimensions.z - 1);
        vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
        vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset;
        Properties properties0 = getPropertiesFromMegatextureAtUv(uv0);
        Properties properties1 = getPropertiesFromMegatextureAtUv(uv1);
        return mixProperties(properties0, properties1, sliceLerp);
    #endif
}

// Convert an array of sample datas to a final weighted properties.
Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) {
    #if (SAMPLE_COUNT == 1)
        return getPropertiesFromMegatexture(sampleDatas[0]);
    #else
        // When more than one sample is taken the accumulator needs to start at 0
        Properties properties = clearProperties();
        for (int i = 0; i < SAMPLE_COUNT; ++i) {
            float weight = sampleDatas[i].weight;

            // Avoid reading the megatexture when the weight is 0 as it can be costly.
            if (weight > 0.0) {
                Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]);
                tempProperties = scaleProperties(tempProperties, weight);
                properties = sumProperties(properties, tempProperties);
            }
        }
        return properties;
    #endif
}
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${O};`]);for(let L=0;L<c;L++){let N=i[L],_=o[L],E=r[L],w=ETt(_,E);n.addFunctionLines(R,[`properties.${N} = texture(u_megatextureTextures[${L}], texcoord)${w};`])}n.addFunctionLines(R,[`return ${O};`])}}function g5(e){if(e===Gt.SCALAR)return"float";if(e===Gt.VEC2)return"vec2";if(e===Gt.VEC3)return"vec3";if(e===Gt.VEC4)return"vec4"}function ETt(e){if(e===Gt.SCALAR)return".r";if(e===Gt.VEC2)return".ra";if(e===Gt.VEC3)return".rgb";if(e===Gt.VEC4)return""}function STt(e){if(e===Gt.SCALAR)return"vec3";if(e===Gt.VEC2)return"mat2";if(e===Gt.VEC3)return"mat3";if(e===Gt.VEC4)return"mat4"}function wCe(e){let t=e.toString();return t.indexOf(".")===-1&&(t=`${e}.0`),t}function wTt(e,t){return e===Gt.SCALAR?"":`[${t}]`}var x3=ATt;function vTt(e,t){let n=new y3(e);x3(n,e);let{shaderBuilder:i,clippingPlanes:o,clippingPlanesLength:r}=n;if(r>0){let T="getClippingPlane",C=rg(o,t),A=0,S=C.indexOf(")")+1,v=C.indexOf("{",S)+1,I=C.indexOf("}",v),O=C.slice(A,S),R=C.slice(v,I);i.addFunction(T,O,_e.FRAGMENT),i.addFunctionLines(T,[R])}let s=i.clone();s.addDefine("PICKING",void 0,_e.FRAGMENT);let a=i.clone();a.addDefine("PICKING_VOXEL",void 0,_e.FRAGMENT);let c=i.buildShaderProgram(t),u=s.buildShaderProgram(t),f=a.buildShaderProgram(t),d=Ue.fromCache({cull:{enabled:!0,face:gi.BACK},depthTest:{enabled:!1},depthMask:!1,blending:un.PRE_MULTIPLIED_ALPHA_BLEND}),p=t.getViewportQuadVertexArray(),g=e._depthTest,m=new Ze({vertexArray:p,primitiveType:Me.TRIANGLES,renderState:d,shaderProgram:c,uniformMap:n.uniformMap,modelMatrix:e._compoundModelMatrix,pass:Ee.VOXELS,executeInClosestFrustum:!0,owner:this,cull:g,occlude:g}),x=Ze.shallowClone(m,new Ze);x.shaderProgram=u,x.pickOnly=!0;let b=Ze.shallowClone(m,new Ze);if(b.shaderProgram=f,b.pickOnly=!0,l(e._drawCommand)){let T=e._drawCommand;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPick)){let T=e._drawCommandPick;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPickVoxel)){let T=e._drawCommandPickVoxel;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}e._drawCommand=m,e._drawCommandPick=x,e._drawCommandPickVoxel=b}var b3=vTt;function md(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.dimensions=h.clone(s),this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new Sn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r)}var DTt=new h;md.prototype.computeBoundingVolumes=function(e){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let t=Q.getScale(this.orientedBoundingBox.halfAxes,DTt),n=2*h.maximumComponent(t);this.approximateVoxelSize=n/h.minimumComponent(this.dimensions)};md.prototype.constructChildNodes=function(e){let{level:t,x:n,y:i,z:o}=this,r=n*2,s=i*2,a=o*2,c=s+1,u=r+1,f=a+1,d=t+1,p=[[d,r,s,a],[d,u,s,a],[d,r,c,a],[d,u,c,a],[d,r,s,f],[d,u,s,f],[d,r,c,f],[d,u,c,f]];this.children=p.map(([g,m,x,b])=>new md(g,m,x,b,this,e,this.dimensions))};md.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};md.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,P.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var vCe={keyframe:0};function T3(e,t){return vCe.keyframe=e,Io(t,vCe,Zi.searchComparator)}md.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){let{renderableKeyframeNodes:d}=t;if(d.length>=1){let p=ITt(i,d),g=d[p],m=o===i||i<g.keyframe?p:Math.min(p+1,d.length-1),x=d[m],b=i-g.keyframe,T=DCe(n-t.level,b);T<a&&(a=T,r=g);let C=x.keyframe-o,A=DCe(n-t.level,C);if(A<c&&(c=A,s=x),b===0&&C===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!l(r)||!l(s))return;let u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:P.clamp((e-u)/(f-u),0,1)};function ITt(e,t){let n=T3(e,t);return n<0?P.clamp(~n-1,0,t.length-1):n}function DCe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}md.prototype.isVisited=function(e){return this.visitedFrameNumber===e};md.prototype.createKeyframeNode=function(e){let t=T3(e,this.keyframeNodes);if(t<0){t=~t;let n=new Zi(this,e);this.keyframeNodes.splice(t,0,n)}};md.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=T3(n,this.keyframeNodes);if(i<0)throw new he("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=T3(n,this.renderableKeyframeNodes);if(o<0)throw new he("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.spatialNode=void 0,e.state=Zi.LoadState.UNLOADED,e.metadata={},e.megatextureIndex=-1,e.priority=-Number.MAX_VALUE,e.highPriorityFrameNumber=-1};md.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.state!==Zi.LoadState.RECEIVED||e.megatextureIndex!==-1||e.metadata.length!==t.length)throw new he("Keyframe node cannot be added to megatexture");for(let o=0;o<t.length;o++){let r=t[o];e.megatextureIndex=r.add(e.metadata[o])}e.state=Zi.LoadState.LOADED;let n=this.renderableKeyframeNodes,i=T3(e.keyframe,n);if(i>=0)throw new he("Keyframe already renderable");i=~i,n.splice(i,0,e)};md.prototype.isRenderable=function(e){let t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return l(t)&&l(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};var C3=md;function Tg(e,t,n,i,o,r,s){this._primitive=e,this.megatextures=new Array(i.length);for(let m=0;m<i.length;m++){let x=i[m],b=Gt.getComponentCount(x),T=o[m];this.megatextures[m]=new Tw(t,n,b,T,s)}let a=this.megatextures[0].maximumTileCount;this._simultaneousRequestCount=0,this._debugPrint=!1,this._frameNumber=0;let c=e._shape;this.rootNode=new C3(0,0,0,0,void 0,c,n),this._priorityQueue=new DT({maximumLength:a,comparator:Zi.priorityComparator}),this._highPriorityKeyframeNodes=new Array(a),this._keyframeNodesInMegatexture=new Array(a),this._keyframeCount=r,this._sampleCount=void 0,this._keyframeLocation=0,this._binaryTreeKeyframeWeighting=new Array(r);let u=this._binaryTreeKeyframeWeighting;u[0]=0,u[r-1]=0,u$(u,1,r-2,0);let f=9,d=2048,p=Math.floor(d/f),g=Math.ceil(a/p);this.internalNodeTexture=new Ot({context:t,pixelFormat:nt.RGBA,pixelDatatype:$e.UNSIGNED_BYTE,flipY:!1,width:d,height:g,sampler:new Zt({minificationFilter:Kt.NEAREST,magnificationFilter:ui.NEAREST})}),this.internalNodeTilesPerRow=p,this.internalNodeTexelSizeUv=new z(1/d,1/g),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new z}Tg.prototype.findKeyframeNode=function(e){return this._keyframeNodesInMegatexture.find(function(t){return t.megatextureIndex===e})};function u$(e,t,n,i){if(t>n)return;let o=Math.floor((t+n)/2);e[o]=i,u$(e,t,o-1,i+1),u$(e,o+1,n,i+1)}Tg.simultaneousRequestCountMaximum=50;Tg.prototype.update=function(e,t,n,i){let o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,d=(u?2:1)*(f?2:1);this._sampleCount=d;let p=d>=2;if(p&&!l(this.leafNodeTexture)){let C=Math.floor(512),A=Math.ceil(s/C);this.leafNodeTexture=new Ot({context:r,pixelFormat:nt.RGBA,pixelDatatype:$e.UNSIGNED_BYTE,flipY:!1,width:1024,height:A,sampler:new Zt({minificationFilter:Kt.NEAREST,magnificationFilter:ui.NEAREST})}),this.leafNodeTexelSizeUv=z.fromElements(1/1024,1/A,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=C}else!p&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=P.clamp(t,0,a-1),n&&ICe(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;let g=xi();OTt(this,e);let m=xi();NTt(this,d,c);let x=xi();if(this._debugPrint){let b=m-g,T=x-m,C=x-g;LTt(this,b,T,C)}};Tg.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};Tg.prototype.isDestroyed=function(){return!1};Tg.prototype.destroy=function(){let e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),ue(this)};function ICe(e,t){if(t.computeBoundingVolumes(e._primitive._shape),l(t.children))for(let n=0;n<8;n++){let i=t.children[n];ICe(e,i)}}function PTt(e,t){if(e._simultaneousRequestCount>=Tg.simultaneousRequestCountMaximum)return;let n=e._primitive._provider;function i(c){e._simultaneousRequestCount--;let u=n.types.length;if(!l(c))t.state=Zi.LoadState.UNAVAILABLE;else if(c===Zi.LoadState.FAILED)t.state=Zi.LoadState.FAILED;else if(!Array.isArray(c)||c.length!==u)t.state=Zi.LoadState.FAILED;else{let f=e.megatextures;for(let d=0;d<u;d++){let{voxelCountPerTile:p,channelCount:g}=f[d],{x:m,y:x,z:b}=p,T=m*x*b,C=c[d],A=T*g;if(C.length===A)t.metadata[d]=C,t.state=Zi.LoadState.RECEIVED;else{t.state=Zi.LoadState.FAILED;break}}}}function o(){e._simultaneousRequestCount--,t.state=Zi.LoadState.FAILED}let{keyframe:r,spatialNode:s}=t,a=n.requestData({tileLevel:s.level,tileX:s.x,tileY:s.y,tileZ:s.z,keyframe:r});l(a)?(e._simultaneousRequestCount++,t.state=Zi.LoadState.RECEIVING,a.then(i).catch(o)):t.state=Zi.LoadState.FAILED}function RTt(e){return e/(1+e)}function OTt(e,t){let n=e._frameNumber,i=e._primitive,o=i._shape,r=i.screenSpaceError,s=e._priorityQueue,a=e._keyframeCount,c=P.clamp(Math.floor(e._keyframeLocation),0,a-2),u=c+1,{camera:f,context:d,pixelRatio:p}=t,{positionWC:g,frustum:m}=f,b=d.drawingBufferHeight/p/m.sseDenominator;function T(N,_){if(N.computeScreenSpaceError(g,b),_=N.visibility(t,_),_===cs.MASK_OUTSIDE)return;if(N.visitedFrameNumber=n,a===1)N.createKeyframeNode(0);else if(N.keyframeNodes.length!==a)for(let B=0;B<a;B++)N.createKeyframeNode(B);let{screenSpaceError:E,keyframeNodes:w}=N,D=RTt(E),M=!1;for(let B=0;B<w.length;B++){let V=w[B];V.priority=10*D+MTt(c,V.keyframe,u,e),V.state!==Zi.LoadState.UNAVAILABLE&&V.state!==Zi.LoadState.FAILED&&V.priority!==-Number.MAX_VALUE&&s.insert(V),V.state===Zi.LoadState.LOADED&&(M=!0)}if(E<r||!M){N.children=void 0;return}l(N.children)||N.constructChildNodes(o);for(let B=0;B<8;B++){let V=N.children[B];T(V,_)}}s.reset(),T(e.rootNode,cs.MASK_INDETERMINATE);let C=e._highPriorityKeyframeNodes,A=0,S;for(;s.length>0;)S=s.removeMaximum(),S.highPriorityFrameNumber=n,C[A]=S,A++;let v=e._keyframeNodesInMegatexture,I=e.megatextures[0],O=I.occupiedCount;v.length=O,v.sort(function(N,_){return N.highPriorityFrameNumber===_.highPriorityFrameNumber?_.priority-N.priority:_.highPriorityFrameNumber-N.highPriorityFrameNumber});let R=0,L=0;for(let N=0;N<A;N++)if(S=C[N],!(S.state===Zi.LoadState.LOADED||S.spatialNode===void 0)&&(S.state===Zi.LoadState.UNLOADED&&PTt(e,S),S.state===Zi.LoadState.RECEIVED)){let _=0;if(I.isFull()){_=O-1-R,R++;let E=v[_];E.spatialNode.destroyKeyframeNode(E,e.megatextures)}else _=O+L,L++;S.spatialNode.addKeyframeNodeToMegatextures(S,e.megatextures),v[_]=S}}function MTt(e,t,n,i){let o=Math.min(Math.abs(t-e),Math.abs(t-n)),r=Math.max(e,i._keyframeCount-n-1,1),s=Math.pow(1-o/r,4),a=Math.exp(-i._binaryTreeKeyframeWeighting[t]);return P.lerp(a,s,.15+.85*s)}function LTt(e,t,n,i){let o=e._keyframeCount,r=e.rootNode,s=Object.keys(Zi.LoadState).length,a=new Array(s),c=new Array(s),u=0;for(let T=0;T<s;T++){let C=new Array(o);a[T]=C;for(let A=0;A<o;A++)C[A]=0;c[T]=0}function f(T){let C=T.keyframeNodes;for(let A=0;A<C.length;A++){let S=C[A],v=S.keyframe,I=S.state;a[I][v]+=1,c[I]+=1,u++}if(l(T.children))for(let A=0;A<8;A++){let S=T.children[A];f(S)}}f(r);let d=`KEYFRAMES: ${a[Zi.LoadState.LOADED]}`,p=`UNLOADED: ${c[Zi.LoadState.UNLOADED]} | RECEIVING: ${c[Zi.LoadState.RECEIVING]} | RECEIVED: ${c[Zi.LoadState.RECEIVED]} | LOADED: ${c[Zi.LoadState.LOADED]} | FAILED: ${c[Zi.LoadState.FAILED]} | UNAVAILABLE: ${c[Zi.LoadState.UNAVAILABLE]} | TOTAL: ${u}`,g=Math.round(t*100)/100,m=Math.round(n*100)/100,x=Math.round(i*100)/100,b=`LOAD: ${g} | OCT: ${m} | ALL: ${x}`;console.log(`${d} || ${p} || ${b}`)}var y5={INTERNAL:0,LEAF:1,PACKED_LEAF_FROM_PARENT:2};function NTt(e,t,n){let i=e._primitive._screenSpaceError,o=e._keyframeLocation,r=e._frameNumber,s=t>=2,a=0,c=0,u=[],f=[];function d(g,m,x,b,T){let C=!1;if(l(g.children))for(let A=0;A<8;A++){let S=g.children[A];S.computeSurroundingRenderableKeyframeNodes(o),S.isRenderable(r)&&(C=!0)}if(C){u[T]=y5.INTERNAL<<16|m,u[x]=b,a++,b=m,T=b*9+1;for(let A=0;A<8;A++){let S=g.children[A];m=a,x=m*9+0,d(S,m,x,b,T+A)}}else{if(s){let A=c*5,S=g.renderableKeyframeNodePrevious,v=g.level-S.spatialNode.level,I=S.spatialNode.parent,O=l(I)?I.renderableKeyframeNodePrevious:S,R=FTt(g,i,n),L=v,N=1,_=S.megatextureIndex,E=O.megatextureIndex;f[A+0]=R,f[A+1]=L,f[A+2]=N,f[A+3]=_,f[A+4]=E,u[T]=y5.LEAF<<16|c}else{let A=g.renderableKeyframeNodePrevious,v=g.level-A.spatialNode.level===0?y5.LEAF:y5.PACKED_LEAF_FROM_PARENT;u[T]=v<<16|A.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&d(p,0,0,0,0),BTt(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&kTt(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function FTt(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return P.clamp(s,0,1)}function BTt(e,t,n,i){let o=nt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let d=0;d<e.length;d++){let p=e[d],g=d*o;for(let m=0;m<o;m++)c[g+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function kTt(e,t,n,i){let o=nt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let g=e[p*r+0],m=e[p*r+1],x=e[p*r+2],b=e[p*r+3],T=e[p*r+4],C=P.clamp(Math.floor(65536*g),0,65535);u[p*8+0]=C>>>0&255,u[p*8+1]=C>>>8&255,u[p*8+2]=m&255,u[p*8+3]=x&255,u[p*8+4]=b>>>0&255,u[p*8+5]=b>>>8&255,u[p*8+6]=T>>>0&255,u[p*8+7]=T>>>8&255}let d={source:{arrayBufferView:u,width:a,height:c},xOffset:0,yOffset:0};i.copyFrom(d)}Tg.getApproximateTextureMemoryByteLength=function(e,t,n,i){let o=0,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=i[s],u=Gt.getComponentCount(a);o+=Tw.getApproximateTextureMemoryByteLength(e,t,u,c)}return o};var Dw=Tg;var UTt={FLOAT:"float",VEC2:"vec2",VEC3:"vec3",VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",MAT2:"mat2",MAT3:"mat3",MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube"},Iw=Object.freeze(UTt);function Pw(){this._defaultTexture=void 0,this._textures={},this._loadedImages=[],this._lastUpdatedFrame=-1}Pw.prototype.getTexture=function(e){return this._textures[e]};function VTt(e,t,n){n.resource.fetchImage().then(function(i){e._loadedImages.push({id:t,image:i,textureUniform:n})}).catch(function(){let i=e._textures[t];l(i)&&i!==e._defaultTexture&&i.destroy(),e._textures[t]=e._defaultTexture})}Pw.prototype.loadTexture2D=function(e,t){l(t.typedArray)?this._loadedImages.push({id:e,textureUniform:t}):VTt(this,e,t)};function zTt(e,t,n){let{id:i,textureUniform:o,image:r}=t,s=n.webgl2?x5(o,r,n):HTt(o,r,n),a=e._textures[i];l(a)&&a!==n.defaultTexture&&a.destroy(),e._textures[i]=s}function x5(e,t,n){let{typedArray:i,sampler:o}=e,r=l(i)?RCe(e,n):new Ot({context:n,source:t,sampler:o});return PCe(o)&&r.generateMipmap(),r}function HTt(e,t,n){let{typedArray:i,sampler:o}=e,r=PCe(o),s=o.wrapS===Tn.REPEAT||o.wrapS===Tn.MIRRORED_REPEAT||o.wrapT===Tn.REPEAT||o.wrapT===Tn.MIRRORED_REPEAT,{width:a,height:c}=l(i)?e:t,u=[a,c].every(P.isPowerOfTwo);if((r||s)&&!u)if(l(i)){if(e.pixelDatatype===$e.UNSIGNED_BYTE){let d=vF(i,a,c),p=ry(d);return x5({sampler:o},p,n)}}else{let d=ry(t);return x5(e,d,n)}else return x5(e,t,n);return r?console.warn("Texture requires resizing for mipmaps but pixelDataType cannot be resized. The texture may be rendered incorrectly."):s&&console.warn("Texture requires resizing for wrapping but pixelDataType cannot be resized. The texture may be rendered incorrectly."),RCe(e,n)}function PCe(e){return[Kt.NEAREST_MIPMAP_NEAREST,Kt.NEAREST_MIPMAP_LINEAR,Kt.LINEAR_MIPMAP_NEAREST,Kt.LINEAR_MIPMAP_LINEAR].includes(e.minificationFilter)}function RCe(e,t){let{pixelFormat:n,pixelDatatype:i,width:o,height:r,typedArray:s,sampler:a}=e;return new Ot({context:t,pixelFormat:n,pixelDatatype:i,source:{arrayBufferView:s,width:o,height:r},sampler:a,flipY:!1})}Pw.prototype.update=function(e){if(e.frameNumber===this._lastUpdatedFrame)return;this._lastUpdatedFrame=e.frameNumber;let t=e.context;this._defaultTexture=t.defaultTexture;let n=this._loadedImages;for(let i=0;i<n.length;i++){let o=n[i];zTt(this,o,t)}n.length=0};Pw.prototype.isDestroyed=function(){return!1};Pw.prototype.destroy=function(){let e=this._textures;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];n!==this._defaultTexture&&n.destroy()}return ue(this)};var A3=Pw;function E3(e){e=y(e,y.EMPTY_OBJECT),this.mode=y(e.mode,c_.MODIFY_MATERIAL),this.lightingModel=e.lightingModel,this.uniforms=y(e.uniforms,y.EMPTY_OBJECT),this.varyings=y(e.varyings,y.EMPTY_OBJECT),this.vertexShaderText=e.vertexShaderText,this.fragmentShaderText=e.fragmentShaderText,this.translucencyMode=y(e.translucencyMode,Ty.INHERIT),this._textureManager=new A3,this._defaultTexture=void 0,this.uniformMap=GTt(this),this.usedVariablesVertex={attributeSet:{},featureIdSet:{},metadataSet:{}},this.usedVariablesFragment={attributeSet:{},featureIdSet:{},metadataSet:{},materialSet:{}},qTt(this),YTt(this)}function GTt(e){let t=e.uniforms,n={};for(let i in t)if(t.hasOwnProperty(i)){let o=t[i];o.type===Iw.SAMPLER_2D?(e._textureManager.loadTexture2D(i,o.value),n[i]=WTt(e,i)):n[i]=jTt(e,i)}return n}function WTt(e,t){return function(){return y(e._textureManager.getTexture(t),e._defaultTexture)}}function jTt(e,t){return function(){return e.uniforms[t].value}}function pC(e,t,n){let i;for(;(i=t.exec(e))!==null;){let o=i[1];n[o]=!0}}function qTt(e){let t=/[vf]sInput\.attributes\.(\w+)/g,n=/[vf]sInput\.featureIds\.(\w+)/g,i=/[vf]sInput\.metadata.(\w+)/g,o,r=e.vertexShaderText;l(r)&&(o=e.usedVariablesVertex.attributeSet,pC(r,t,o),o=e.usedVariablesVertex.featureIdSet,pC(r,n,o),o=e.usedVariablesVertex.metadataSet,pC(r,i,o));let s=e.fragmentShaderText;if(l(s)){o=e.usedVariablesFragment.attributeSet,pC(s,t,o),o=e.usedVariablesFragment.featureIdSet,pC(s,n,o),o=e.usedVariablesFragment.metadataSet,pC(s,i,o);let a=/material\.(\w+)/g,c=e.usedVariablesFragment.materialSet;pC(s,a,c)}}function OCe(e){let t=/^.*MC$/,n=/^.*WC$/,i=/^.*EC$/;return t.test(e)?`${e} (model coordinates)`:n.test(e)?`${e} (Cartesian world coordinates)`:i.test(e)?`${e} (eye coordinates)`:e}function Rc(e,t,n,i){if(e.hasOwnProperty(t)){let o=`${OCe(t)} is not available in the ${i} shader. Did you mean ${OCe(n)} instead?`;throw new he(o)}}function YTt(e){let t=e.usedVariablesVertex.attributeSet;Rc(t,"position","positionMC","vertex"),Rc(t,"normal","normalMC","vertex"),Rc(t,"tangent","tangentMC","vertex"),Rc(t,"bitangent","bitangentMC","vertex"),Rc(t,"positionWC","positionMC","vertex"),Rc(t,"positionEC","positionMC","vertex"),Rc(t,"normalEC","normalMC","vertex"),Rc(t,"tangentEC","tangentMC","vertex"),Rc(t,"bitangentEC","bitangentMC","vertex");let n=e.usedVariablesFragment.attributeSet;Rc(n,"position","positionEC","fragment"),Rc(n,"normal","normalEC","fragment"),Rc(n,"tangent","tangentEC","fragment"),Rc(n,"bitangent","bitangentEC","fragment"),Rc(n,"normalMC","normalEC","fragment"),Rc(n,"tangentMC","tangentEC","fragment"),Rc(n,"bitangentMC","bitangentEC","fragment")}E3.prototype.setUniform=function(e,t){let n=this.uniforms[e];n.type===Iw.SAMPLER_2D?this._textureManager.loadTexture2D(e,t):l(t.clone)?n.value=t.clone(n.value):n.value=t};E3.prototype.update=function(e){this._defaultTexture=e.context.defaultTexture,this._textureManager.update(e)};E3.prototype.isDestroyed=function(){return!1};E3.prototype.destroy=function(){this._textureManager=this._textureManager&&this._textureManager.destroy(),ue(this)};var _C=E3;function cp(e){e=y(e,y.EMPTY_OBJECT),this._ready=!1,this._provider=y(e.provider,cp.DefaultProvider),this._traversal=void 0,this._shape=void 0,this._shapeVisible=!1,this._paddingBefore=new h,this._paddingAfter=new h,this._minBounds=new h,this._minBoundsOld=new h,this._maxBounds=new h,this._maxBoundsOld=new h,this._exaggeratedMinBounds=new h,this._exaggeratedMinBoundsOld=new h,this._exaggeratedMaxBounds=new h,this._exaggeratedMaxBoundsOld=new h,this._minClippingBounds=new h,this._minClippingBoundsOld=new h,this._maxClippingBounds=new h,this._maxClippingBoundsOld=new h,this._clippingPlanes=void 0,this._clippingPlanesState=0,this._clippingPlanesEnabled=!1,this._modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._exaggeratedModelMatrix=F.clone(this._modelMatrix),this._compoundModelMatrix=new F,this._compoundModelMatrixOld=new F,this._customShader=y(e.customShader,cp.DefaultCustomShader),this._customShaderCompilationEvent=new me,this._shaderDirty=!0,this._drawCommand=void 0,this._drawCommandPick=void 0,this._pickId=void 0,this._clock=e.clock,this._transformPositionWorldToUv=new F,this._transformPositionUvToWorld=new F,this._transformDirectionWorldToLocal=new Q,this._transformNormalLocalToWorld=new Q,this._nearestSampling=!1,this._levelBlendFactor=0,this._stepSizeMultiplier=1,this._depthTest=!0,this._useLogDepth=void 0,this._screenSpaceError=4,this._debugPolylines=new eh,this._debugDraw=!1,this._disableRender=!1,this._disableUpdate=!1,this._uniforms={octreeInternalNodeTexture:void 0,octreeInternalNodeTilesPerRow:0,octreeInternalNodeTexelSizeUv:new z,octreeLeafNodeTexture:void 0,octreeLeafNodeTilesPerRow:0,octreeLeafNodeTexelSizeUv:new z,megatextureTextures:[],megatextureSliceDimensions:new z,megatextureTileDimensions:new z,megatextureVoxelSizeUv:new z,megatextureSliceSizeUv:new z,megatextureTileSizeUv:new z,dimensions:new h,paddingBefore:new h,paddingAfter:new h,transformPositionViewToUv:new F,transformPositionUvToView:new F,transformDirectionViewToLocal:new Q,transformNormalLocalToWorld:new Q,cameraPositionUv:new h,ndcSpaceAxisAlignedBoundingBox:new oe,clippingPlanesTexture:void 0,clippingPlanesMatrix:new F,stepSize:0,pickColor:new H},this._shapeDefinesOld={},this._uniformMap={};let t=this._uniforms,n=this._uniformMap;for(let o in t)if(t.hasOwnProperty(o)){let r=`u_${o}`;n[r]=function(){return t[o]}}let i=this._provider;XTt(this,i)}function XTt(e,t){let{shape:n,minBounds:i=Li.getMinBounds(n),maxBounds:o=Li.getMaxBounds(n)}=t;e.minBounds=i,e.maxBounds=o,e.minClippingBounds=Li.getMinBounds(n),e.maxClippingBounds=Li.getMaxBounds(n),e._exaggeratedMinBounds=h.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=h.clone(e._maxBounds,e._exaggeratedMaxBounds),e._exaggeratedModelMatrix=F.clone(e._modelMatrix,e._exaggeratedModelMatrix),LCe(e,t);let r=Li.getShapeConstructor(n);e._shape=new r,e._shapeVisible=NCe(e,e._shape,t)}Object.defineProperties(cp.prototype,{ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}},boundingSphere:{get:function(){return this._shape.boundingSphere}},orientedBoundingBox:{get:function(){return this._shape.orientedBoundingBox}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix)}},shape:{get:function(){return this._provider.shape}},dimensions:{get:function(){return this._provider.dimensions}},minimumValues:{get:function(){return this._provider.minimumValues}},maximumValues:{get:function(){return this._provider.maximumValues}},show:{get:function(){return!this._disableRender},set:function(e){this._disableRender=!e}},disableUpdate:{get:function(){return this._disableUpdate},set:function(e){this._disableUpdate=e}},debugDraw:{get:function(){return this._debugDraw},set:function(e){this._debugDraw=e}},depthTest:{get:function(){return this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._shaderDirty=!0)}},nearestSampling:{get:function(){return this._nearestSampling},set:function(e){this._nearestSampling!==e&&(this._nearestSampling=e,this._shaderDirty=!0)}},levelBlendFactor:{get:function(){return this._levelBlendFactor},set:function(e){this._levelBlendFactor=P.clamp(e,0,1)}},screenSpaceError:{get:function(){return this._screenSpaceError},set:function(e){this._screenSpaceError=e}},stepSize:{get:function(){return this._stepSizeMultiplier},set:function(e){this._stepSizeMultiplier=e}},minBounds:{get:function(){return this._minBounds},set:function(e){this._minBounds=h.clone(e,this._minBounds)}},maxBounds:{get:function(){return this._maxBounds},set:function(e){this._maxBounds=h.clone(e,this._maxBounds)}},minClippingBounds:{get:function(){return this._minClippingBounds},set:function(e){this._minClippingBounds=h.clone(e,this._minClippingBounds)}},maxClippingBounds:{get:function(){return this._maxClippingBounds},set:function(e){this._maxClippingBounds=h.clone(e,this._maxClippingBounds)}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){us.setOwner(e,this,"_clippingPlanes")}},customShader:{get:function(){return this._customShader},set:function(e){if(this._customShader!==e){let t=this._uniformMap,i=this._customShader.uniformMap;for(let o in i)i.hasOwnProperty(o)&&delete t[o];l(e)?this._customShader=e:this._customShader=cp.DefaultCustomShader,this._shaderDirty=!0}}},customShaderCompilationEvent:{get:function(){return this._customShaderCompilationEvent}}});var KTt=new h,ZTt=new oe,$Tt=new oe,QTt=new h,JTt=new h,eCt=new Q,tCt=new Q,nCt=new F,iCt=new F,oCt=new F,rCt=F.fromRotationTranslation(Q.fromUniformScale(.5,new Q),new h(.5,.5,.5),new F),sCt=F.fromRotationTranslation(Q.fromUniformScale(2,new Q),new h(-1,-1,-1),new F);cp.prototype.update=function(e){let t=this._provider;this._customShader.update(e);let n=e.context;if(!this._ready){dCt(this,t,n),e.afterRender.push(()=>(this._ready=!0,!0));return}uCt(this,e);let i=LCe(this,t),o=this._shape;if(i&&(this._shapeVisible=NCe(this,o,t),pCt(this,o)&&(this._shaderDirty=!0)),!this._shapeVisible)return;let r=_Ct(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&ECt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),gCt(this,e)&&(this._shaderDirty=!0);let u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=z.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(b3(this,n),this._shaderDirty=!1);let d=n.uniformState.viewProjection,p=o.orientedBoundingBox,g=bCt(p,d,$Tt);if(g.x===1||g.y===1||g.z===-1||g.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(g,f.ndcSpaceAxisAlignedBoundingBox);let x=n.uniformState.inverseView;f.transformPositionViewToUv=F.multiplyTransformation(this._transformPositionWorldToUv,x,f.transformPositionViewToUv);let b=n.uniformState.view;f.transformPositionUvToView=F.multiplyTransformation(b,this._transformPositionUvToWorld,f.transformPositionUvToView);let T=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=Q.multiply(this._transformDirectionWorldToLocal,T,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=Q.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);let C=e.camera.positionWC;f.cameraPositionUv=F.multiplyByPoint(this._transformPositionWorldToUv,C,f.cameraPositionUv),f.stepSize=this._stepSizeMultiplier;let A=e.passes.pick?this._drawCommandPick:e.passes.pickVoxel?this._drawCommandPickVoxel:this._drawCommand;A.boundingVolume=o.boundingSphere,e.commandList.push(A)};var aCt=new h,f$=new h,cCt=new fe,lCt=new h;function uCt(e,t){if(e._exaggeratedMinBounds=h.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=h.clone(e._maxBounds,e._exaggeratedMaxBounds),e.shape===Li.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}else if(e.shape===Li.BOX){let n=h.fromElements(1,1,t.verticalExaggeration,aCt);e._exaggeratedModelMatrix=F.multiplyByScale(e._modelMatrix,n,e._exaggeratedModelMatrix),e._exaggeratedModelMatrix=F.multiplyByTranslation(e._exaggeratedModelMatrix,fCt(e,t),e._exaggeratedModelMatrix)}}function fCt(e,t){let{shapeTransform:n=F.IDENTITY,globalTransform:i=F.IDENTITY}=e._provider,o=F.getTranslation(n,f$),r=F.multiplyByPoint(e._modelMatrix,o,f$),s=F.multiplyByPoint(i,r,f$),c=ee.WGS84.cartesianToCartographic(s,cCt),u=0;l(c)&&(u=c.height);let f=yr.getHeight(u,t.verticalExaggeration,t.verticalExaggerationRelativeHeight);return h.fromElements(0,0,(f-u)/t.verticalExaggeration,lCt)}function dCt(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=H.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=He(o,!0);let s=e._uniformMap;for(let a in r)if(r.hasOwnProperty(a)){let c=`u_${a}`;s[c]=function(){return r[a]}}i.dimensions=h.clone(t.dimensions,i.dimensions),e._paddingBefore=h.clone(y(t.paddingBefore,h.ZERO),e._paddingBefore),i.paddingBefore=h.clone(e._paddingBefore,i.paddingBefore),e._paddingAfter=h.clone(y(t.paddingAfter,h.ZERO),e._paddingBefore),i.paddingAfter=h.clone(e._paddingAfter,i.paddingAfter),e._traversal=hCt(e,t,n),mCt(e._traversal,i)}function LCe(e,t){let n=y(t.shapeTransform,F.IDENTITY),i=y(t.globalTransform,F.IDENTITY);return F.multiplyTransformation(i,e._exaggeratedModelMatrix,e._compoundModelMatrix),F.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),gC(e,"_compoundModelMatrix","_compoundModelMatrixOld")+gC(e,"_minBounds","_minBoundsOld")+gC(e,"_maxBounds","_maxBoundsOld")+gC(e,"_exaggeratedMinBounds","_exaggeratedMinBoundsOld")+gC(e,"_exaggeratedMaxBounds","_exaggeratedMaxBoundsOld")+gC(e,"_minClippingBounds","_minClippingBoundsOld")+gC(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function gC(e,t,n){let i=e[t],o=e[n],r=!i.equals(o);return r&&i.clone(o),r?1:0}function NCe(e,t,n){if(!t.update(e._compoundModelMatrix,e._exaggeratedMinBounds,e._exaggeratedMaxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;let o=t.shapeTransform,r=F.inverse(o,nCt),s=F.getRotation(o,eCt),a=F.getScale(o,QTt),c=h.maximumComponent(a),u=h.divideByScalar(a,c,JTt),f=Q.multiplyByScale(s,u,tCt);return e._transformPositionWorldToUv=F.multiplyTransformation(rCt,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=F.multiplyTransformation(o,sCt,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=F.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=Q.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function hCt(e,t,n){let i=h.clone(t.dimensions,KTt);h.add(i,e._paddingBefore,i),h.add(i,e._paddingAfter,i);let o=t.maximumTileCount,r=l(o)?Dw.getApproximateTextureMemoryByteLength(o,i,t.types,t.componentTypes):void 0,s=y(t.keyframeCount,1);return new Dw(e,n,i,t.types,t.componentTypes,s,r)}function mCt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=z.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=z.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=z.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=z.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=z.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=z.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function pCt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=He(n,!0)),i}function _Ct(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));let r=Z.secondsDifference(i.stop,i.start),a=Z.secondsDifference(n,i.start)/r;return o+a}function gCt(e,t){let n=e.clippingPlanes;if(!l(n))return!1;n.update(t);let{clippingPlanesState:i,enabled:o}=n;if(o){let r=e._uniforms;r.clippingPlanesTexture=n.texture,r.clippingPlanesMatrix=F.transpose(F.multiplyTransformation(F.inverse(n.modelMatrix,r.clippingPlanesMatrix),e._transformPositionUvToWorld,r.clippingPlanesMatrix),r.clippingPlanesMatrix)}return e._clippingPlanesState===i&&e._clippingPlanesEnabled===o?!1:(e._clippingPlanesState=i,e._clippingPlanesEnabled=o,!0)}cp.prototype.isDestroyed=function(){return!1};cp.prototype.destroy=function(){let e=this._drawCommand;l(e)&&(e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy());let t=this._drawCommandPick;return l(t)&&(t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()),this._pickId=this._pickId&&this._pickId.destroy(),this._traversal=this._traversal&&this._traversal.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),ue(this)};var MCe=new Array(new oe(-1,-1,-1,1),new oe(1,-1,-1,1),new oe(-1,1,-1,1),new oe(1,1,-1,1),new oe(-1,-1,1,1),new oe(1,-1,1,1),new oe(-1,1,1,1),new oe(1,1,1,1)),yCt=new Array(1,2,4,0,3,5,0,3,6,1,2,7,0,5,6,1,4,7,2,4,7,3,5,6),xCt=new Array(new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe);function bCt(e,t,n){let i=F.fromRotationTranslation(e.halfAxes,e.center,iCt),o=F.multiply(t,i,oCt),r=+Number.MAX_VALUE,s=-Number.MAX_VALUE,a=+Number.MAX_VALUE,c=-Number.MAX_VALUE,u,f=xCt,d=MCe.length;for(u=0;u<d;u++)F.multiplyByVector(o,MCe[u],f[u]);for(u=0;u<d;u++){let p=f[u];if(p.z>=-p.w){let g=p.x/p.w,m=p.y/p.w;r=Math.min(r,g),s=Math.max(s,g),a=Math.min(a,m),c=Math.max(c,m)}else for(let g=0;g<3;g++){let m=yCt[u*3+g],x=f[m];if(x.z>=-x.w){let b=p.z+p.w,T=x.z+x.w,C=b/(b-T),A=oe.lerp(p,x,C,ZTt),S=A.x/A.w,v=A.y/A.w;r=Math.min(r,S),s=Math.max(s,S),a=Math.min(a,v),c=Math.max(c,v)}}}return r=P.clamp(r,-1,1),a=P.clamp(a,-1,1),s=P.clamp(s,-1,1),c=P.clamp(c,-1,1),n=oe.fromElements(r,a,s,c,n),n}var d$=3e7,TCt=new h(d$,0,0),CCt=new h(0,d$,0),ACt=new h(0,0,d$);function ECt(e,t){let n=e._traversal,i=e._debugPolylines;i.removeAll();function o(c,u,f,d){i.add({positions:[c,u],width:d,material:Gi.fromType("Color",{color:f})})}function r(c,u,f){let d=c.computeCorners();o(d[0],d[1],u,f),o(d[2],d[3],u,f),o(d[4],d[5],u,f),o(d[6],d[7],u,f),o(d[0],d[2],u,f),o(d[4],d[6],u,f),o(d[1],d[3],u,f),o(d[5],d[7],u,f),o(d[0],d[4],u,f),o(d[2],d[6],u,f),o(d[1],d[5],u,f),o(d[3],d[7],u,f)}function s(c){if(!n.isRenderable(c))return;let u=c.level,d=Math.max(1,5/Math.pow(2,u)),g=[H.RED,H.LIME,H.BLUE][u%3];if(r(c.orientedBoundingBox,g,d),l(c.children))for(let m=0;m<8;m++)s(c.children[m])}r(e._shape.orientedBoundingBox,H.WHITE,5),s(n.rootNode);let a=10;o(h.ZERO,TCt,H.RED,a),o(h.ZERO,CCt,H.LIME,a),o(h.ZERO,ACt,H.BLUE,a),i.update(t)}cp.DefaultCustomShader=new _C({fragmentShaderText:`void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
    material.diffuse = vec3(1.0);
    material.alpha = 1.0;
}`});function FCe(){this.ready=!0,this.shape=Li.BOX,this.dimensions=new h(1,1,1),this.names=["data"],this.types=[Gt.SCALAR],this.componentTypes=[rn.FLOAT32],this.maximumTileCount=1}FCe.prototype.requestData=function(e){if(!((l(e)?y(e.tileLevel,0):0)>=1))return Promise.resolve([new Float32Array(1)])};cp.DefaultProvider=new FCe;var B0=cp;var T5=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function hi(e){e=y(e,y.EMPTY_OBJECT);let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=He(e.contextOptions),r=l(n),s=new YI(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=Hn(),this._jobScheduler=new hB,this._frameState=new O2(s,new g2(n,"\u2022",i),this._jobScheduler),this._frameState.scene3DOnly=y(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new av(s),this._ellipsoid=y(e.ellipsoid,ee.default),this._globe=void 0,this._globeTranslucencyState=new oB,this._primitives=new Gl,this._groundPrimitives=new Gl,this._globeHeight=void 0,this._globeHeightDirty=!0,this._cameraUnderground=!1,this._removeUpdateHeightCallback=void 0,this._logDepthBuffer=hi.defaultLogDepthBuffer&&s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new fC,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=y(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new E2(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ei({color:new H,stencil:0,owner:this}),this._depthClearCommand=new ei({depth:1,owner:this}),this._stencilClearCommand=new ei({stencil:0}),this._classificationStencilClearCommand=new ei({stencil:0,renderState:Ue.fromCache({stencilMask:kt.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new ZB(this),this._preUpdate=new me,this._postUpdate=new me,this._renderError=new me,this._preRender=new me,this._postRender=new me,this._minimumDisableDepthTestDistance=0,this._debugInspector=new b2,this._msaaSamples=y(e.msaaSamples,4),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new me,this.morphComplete=new me,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=H.clone(H.BLACK),this._mode=ne.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new Si(this._ellipsoid),this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new e2,this.fog=new P2,this.fog.enabled=ee.WGS84.equals(this._ellipsoid),ee.WGS84.equals(this._ellipsoid)||(ro.DEFAULT_VIEW_RECTANGLE=re.fromDegrees(-45,-45,45,45)),this._shadowMapCamera=new ro(this),this.shadowMap=new pg({context:s,lightCamera:this._shadowMapCamera,enabled:y(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=H.clone(H.WHITE),this._actualInvertClassificationColor=H.clone(this._invertClassificationColor),this._invertClassification=new xw,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new XB,this._brdfLutGenerator=new r2,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new JB(this),this._cameraUnderground=!1,this._mapMode2D=y(e.mapMode2D,Ql.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=y(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=y(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=Qa.requestCompletedEvent.addEventListener(T5(this)),this._removeTaskProcessorListenerCallback=pi.taskCompletedEvent.addEventListener(T5(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new qe(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new ro(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new ro(this),this.preloadFlightCullingVolume=void 0,this._picking=new EB(this),this._defaultView=new oC(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentCubeMap=void 0,this.light=new Cp,VCe(this,0,Z.now()),this.updateFrameState(),this.initializeFrame()}hi.defaultLogDepthBuffer=!0;function SCt(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(T5(e))),n.push(t.terrainProviderChanged.addEventListener(T5(e)))),e._removeGlobeCallbacks=n}Object.defineProperties(hi.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Bt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Bt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return Bd.isSupported(this._context)}},ellipsoid:{get:function(){return this._ellipsoid}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,SCt(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===ne.SCENE2D?this.morphTo2D(0):e===ne.SCENE3D?this.morphTo3D(0):e===ne.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new ro(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new w2(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Bt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});hi.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function BCe(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,s=i.shadowState.lightShadowMaps,a=i.shadowState.lightShadowsEnabled,c=t.derivedCommands;l(t.pickId)&&(c.picking=og.createPickDerivedCommand(e,t,o,c.picking)),t.pickOnly||(c.depth=og.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=og.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=pg.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===Ee.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}hi.prototype.updateDerivedCommands=function(e){if(!l(e.derivedCommands))return;let t=this._frameState,n=this._context,i=!1,o=t.shadowState.lastDirtyTime;e.lastDirtyTime!==o&&(e.lastDirtyTime=o,e.dirty=!0,i=!0);let r=t.useLogDepth,s=this._hdr,a=e.derivedCommands,c=l(a.logDepth),u=l(a.hdr),f=l(a.originalCommand),d=r&&!c,p=s&&!u,g=(!r||!s)&&!f;if(e.dirty=e.dirty||d||p||g,e.dirty){e.dirty=!1;let m=t.shadowState.shadowMaps;t.shadowState.shadowsEnabled&&e.castShadows&&(a.shadows=pg.createCastDerivedCommand(m,e,i,n,a.shadows)),(c||d)&&(a.logDepth=og.createLogDepthCommand(e,n,a.logDepth),BCe(this,a.logDepth.command,i)),(f||g)&&BCe(this,e,i)}};var wCt=new cd({pass:No.RENDER}),h$=new cd({pass:No.PRELOAD}),m$=new cd({pass:No.PRELOAD_FLIGHT}),vCt=new cd({pass:No.REQUEST_RENDER_MODE_DEFER_CHECK}),kCe=new ae,p$;function DCt(e){let t=e.globe;if(e._mode===ne.SCENE3D&&l(t)&&t.show&&!e._cameraUnderground&&!e._globeTranslucencyState.translucent){let n=e.ellipsoid,i=e.frameState.minimumTerrainHeight;return kCe.radius=n.minimumRadius+i,p$=CF.fromBoundingSphere(kCe,e.camera.positionWC,p$),p$}}hi.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.pickVoxel=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function VCe(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=Z.clone(n,i.time)}hi.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=DCt(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof on||this.camera.frustum instanceof Dr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;l(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready?(t.specularEnvironmentMaps=this._specularEnvironmentCubeMap.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentCubeMap.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=H.clone(this.invertClassificationColor,this._actualInvertClassificationColor),xw.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};hi.prototype.isVisible=function(e,t,n){return l(e)&&(!l(e.boundingVolume)||!e.cull||t.computeVisibility(e.boundingVolume)!==Wt.OUTSIDE&&(!l(n)||!e.occlude||!e.boundingVolume.isOccluded(n)))};var b5=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);b5=F.inverseTransformation(b5,b5);function ICt(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a,c=h.clone(s.center);if(o.mode!==ne.SCENE3D){c=F.multiplyByPoint(b5,c,c);let p=o.mapProjection,g=p.unproject(c);c=p.ellipsoid.cartographicToCartesian(g)}if(l(s.radius)){let p=s.radius;a=Nn.toWireframe(qs.createGeometry(new qs({radii:new h(p,p,p),vertexFormat:ln.FLAT_VERTEX_FORMAT}))),t._debugVolume=new wn({geometryInstances:new Tt({geometry:a,modelMatrix:F.fromTranslation(c),attributes:{color:new Ht(1,0,0,1)}}),appearance:new ln({flat:!0,translucent:!1}),asynchronous:!1})}else{let p=s.halfAxes;a=Nn.toWireframe(Sl.createGeometry(Sl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:ln.FLAT_VERTEX_FORMAT}))),t._debugVolume=new wn({geometryInstances:new Tt({geometry:a,modelMatrix:F.fromRotationTranslation(p,c,new F),attributes:{color:new Ht(1,0,0,1)}}),appearance:new ln({flat:!0,translucent:!1}),asynchronous:!1})}let u=o.commandList,f=o.commandList=[];t._debugVolume.update(o),e=f[0],o.useLogDepth&&(e=og.createLogDepthCommand(e,r).command);let d;l(i)&&(d=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(d)&&(n.framebuffer=d),o.commandList=u}function Ga(e,t,n,i,o){let r=t._frameState;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ei){e.execute(n,i);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&ICt(e,t,i,o),r.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=r.passes;if(!s.pick&&!s.pickVoxel&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(n,i);return}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(n,i);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,i);return}r.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(n,i):e.execute(n,i)}function S3(e,t,n,i){let o=t._frameState,r=e.derivedCommands;l(r)&&(o.useLogDepth&&l(r.logDepth)&&(e=r.logDepth.command),r=e.derivedCommands,l(r.picking)?(e=r.picking.pickCommand,e.execute(n,i)):l(r.depth)&&(e=r.depth.depthOnlyCommand,e.execute(n,i)))}function zCe(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function PCt(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+P.EPSILON12}function RCt(e,t,n,i,o){let r=e.context;eg(i,zCe,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,r,n);let s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function OCt(e,t,n,i,o){let r=e.context;eg(i,PCt,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,r,n);let s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function MCt(e,t,n,i){let o=e.context;eg(i,zCe,e.camera.positionWC);let r=i.length;for(let s=0;s<r;++s)t(i[s],e,o,n)}var LCt=new Ei,NCt=new ll,FCt=new on,BCt=new Dr;function g$(e,t){let{camera:n,context:i,frameState:o}=e,{uniformState:r}=i;r.updateCamera(n);let s;l(n.frustum.fov)?s=n.frustum.clone(LCt):l(n.frustum.infiniteProjectionMatrix)?s=n.frustum.clone(NCt):l(n.frustum.width)?s=n.frustum.clone(FCt):s=n.frustum.clone(BCt),s.near=n.frustum.near,s.far=n.frustum.far,r.updateFrustum(s),r.updatePass(Ee.ENVIRONMENT);let a=o.passes,c=a.pick||a.pickVoxel,u=e._environmentState,f=e._view,d=u.renderTranslucentDepthForPick,p=u.useWebVR;if(!c){let E=u.skyBoxCommand;if(l(E)&&Ga(E,e,i,t),u.isSkyAtmosphereVisible&&Ga(u.skyAtmosphereCommand,e,i,t),u.isSunVisible&&(u.sunDrawCommand.execute(i,t),e.sunBloom&&!p)){let w;u.useGlobeDepthFramebuffer?w=f.globeDepth.framebuffer:u.usePostProcess?w=f.sceneFramebuffer.framebuffer:w=u.originalFramebuffer,e._sunPostProcess.execute(i),e._sunPostProcess.copy(i,w),t.framebuffer=w}u.isMoonVisible&&u.moonCommand.execute(i,t)}let g;u.useOIT?(l(e._executeOITFunction)||(e._executeOITFunction=function(E,w,D,M,B){f.globeDepth.prepareColorTextures(i),f.oit.executeCommands(E,w,D,M,B)}),g=e._executeOITFunction):a.render?g=RCt:g=OCt;let m=f.frustumCommandsList,x=m.length,b=u.clearGlobeDepth,T=u.useDepthPlane,C=e._globeTranslucencyState,A=C.translucent,S=e._view.globeTranslucencyFramebuffer,v=e._depthClearCommand,I=e._stencilClearCommand,O=e._classificationStencilClearCommand,R=e._depthPlane,L=u.usePostProcessSelected,N=n.position.z,_;for(let E=0;E<x;++E){let w=x-E-1,D=m[w];e.mode===ne.SCENE2D?(n.position.z=N-D.near+1,s.far=Math.max(1,D.far-D.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=w!==0?D.near*e.opaqueFrustumNearOffset:D.near,s.far=D.far,r.updateFrustum(s)),v.execute(i,t),i.stencilBuffer&&I.execute(i,t),r.updatePass(Ee.GLOBE);let M=D.commands[Ee.GLOBE],B=D.indices[Ee.GLOBE];if(A)C.executeGlobeCommands(D,Ga,S,e,t);else for(_=0;_<B;++_)Ga(M[_],e,i,t);let V=f.globeDepth;if(l(V)&&u.useGlobeDepthFramebuffer&&V.executeCopyDepth(i,t),!u.renderTranslucentDepthForPick)if(r.updatePass(Ee.TERRAIN_CLASSIFICATION),M=D.commands[Ee.TERRAIN_CLASSIFICATION],B=D.indices[Ee.TERRAIN_CLASSIFICATION],A)C.executeGlobeClassificationCommands(D,Ga,S,e,t);else for(_=0;_<B;++_)Ga(M[_],e,i,t);if(b&&(v.execute(i,t),T&&R.execute(i,t)),!u.useInvertClassification||c||u.renderTranslucentDepthForPick){for(r.updatePass(Ee.CESIUM_3D_TILE),M=D.commands[Ee.CESIUM_3D_TILE],B=D.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)Ga(M[_],e,i,t);if(B>0&&(l(V)&&u.useGlobeDepthFramebuffer&&(V.prepareColorTextures(i,b),V.executeUpdateDepth(i,t,b,V.depthStencilTexture)),!u.renderTranslucentDepthForPick))for(r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION),M=D.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],B=D.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION],_=0;_<B;++_)Ga(M[_],e,i,t)}else{e._invertClassification.clear(i,t);let Y=t.framebuffer;for(t.framebuffer=e._invertClassification._fbo.framebuffer,r.updatePass(Ee.CESIUM_3D_TILE),M=D.commands[Ee.CESIUM_3D_TILE],B=D.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)Ga(M[_],e,i,t);for(l(V)&&u.useGlobeDepthFramebuffer&&(e._invertClassification.prepareTextures(i),V.executeUpdateDepth(i,t,b,e._invertClassification._fbo.getDepthStencilTexture())),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),M=D.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],B=D.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],_=0;_<B;++_)Ga(M[_],e,i,t);for(t.framebuffer=Y,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),B>0&&i.stencilBuffer&&O.execute(i,t),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION),M=D.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],B=D.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION],_=0;_<B;++_)Ga(M[_],e,i,t)}for(B>0&&i.stencilBuffer&&I.execute(i,t),r.updatePass(Ee.VOXELS),M=D.commands[Ee.VOXELS],B=D.indices[Ee.VOXELS],M.length=B,MCt(e,Ga,t,M),r.updatePass(Ee.OPAQUE),M=D.commands[Ee.OPAQUE],B=D.indices[Ee.OPAQUE],_=0;_<B;++_)Ga(M[_],e,i,t);w!==0&&e.mode!==ne.SCENE2D&&(s.near=D.near,r.updateFrustum(s));let U;if(!c&&u.useInvertClassification&&o.invertClassificationColor.alpha<1&&(U=e._invertClassification),r.updatePass(Ee.TRANSLUCENT),M=D.commands[Ee.TRANSLUCENT],M.length=D.indices[Ee.TRANSLUCENT],g(e,Ga,t,M,U),D.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION]>0&&f.translucentTileClassification.isSupported()&&(f.translucentTileClassification.executeTranslucentCommands(e,Ga,t,M,V.depthStencilTexture),f.translucentTileClassification.executeClassificationCommands(e,Ga,t,D)),i.depthTexture&&e.useDepthPicking&&(u.useGlobeDepthFramebuffer||d)){let Y=V.depthStencilTexture,W=e._picking.getPickDepth(e,w);W.update(i,Y),W.executeCopyDepth(i,t)}if(c||!L)continue;let k=t.framebuffer;if(t.framebuffer=f.sceneFramebuffer.getIdFramebuffer(),s.near=w!==0?D.near*e.opaqueFrustumNearOffset:D.near,s.far=D.far,r.updateFrustum(s),r.updatePass(Ee.GLOBE),M=D.commands[Ee.GLOBE],B=D.indices[Ee.GLOBE],A)C.executeGlobeCommands(D,S3,S,e,t);else for(_=0;_<B;++_)S3(M[_],e,i,t);for(b&&(v.framebuffer=t.framebuffer,v.execute(i,t),v.framebuffer=void 0),b&&T&&R.execute(i,t),r.updatePass(Ee.CESIUM_3D_TILE),M=D.commands[Ee.CESIUM_3D_TILE],B=D.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)S3(M[_],e,i,t);for(r.updatePass(Ee.OPAQUE),M=D.commands[Ee.OPAQUE],B=D.indices[Ee.OPAQUE],_=0;_<B;++_)S3(M[_],e,i,t);for(r.updatePass(Ee.TRANSLUCENT),M=D.commands[Ee.TRANSLUCENT],B=D.indices[Ee.TRANSLUCENT],_=0;_<B;++_)S3(M[_],e,i,t);t.framebuffer=k}}function HCe(e){e.context.uniformState.updatePass(Ee.COMPUTE);let n=e._environmentState.sunComputeCommand;l(n)&&n.execute(e._computeEngine);let i=e._computeCommandList,o=i.length;for(let r=0;r<o;++r)i[r].execute(e._computeEngine)}function kCt(e,t){e.context.uniformState.updatePass(Ee.OVERLAY);let i=e.context,o=e._overlayCommandList,r=o.length;for(let s=0;s<r;++s)o[s].execute(i,t)}function UCt(e,t,n){let i=n.shadowMapCullingVolume,o=n.isPointLight,r=n.passes,s=r.length,a=t.length;for(let c=0;c<a;++c){let u=t[c];if(e.updateDerivedCommands(u),u.castShadows&&(u.pass===Ee.GLOBE||u.pass===Ee.CESIUM_3D_TILE||u.pass===Ee.OPAQUE||u.pass===Ee.TRANSLUCENT)&&e.isVisible(u,i))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let d=s-1;d>=0;--d){let p=r[d].cullingVolume;if(e.isVisible(u,p))r[d].commandList.push(u),f=!0;else if(f)break}}}}function GCe(e){let t=e.frameState,n=t.shadowState.shadowMaps,i=n.length;if(!t.shadowState.shadowsEnabled)return;let o=e.context,r=o.uniformState;for(let s=0;s<i;++s){let a=n[s];if(a.outOfView)continue;let c=a.passes,u=c.length;for(let d=0;d<u;++d)c[d].commandList.length=0;let f=e.frameState.commandList;UCt(e,f,a);for(let d=0;d<u;++d){let p=a.passes[d];r.updateCamera(p.camera),a.updatePass(o,d);let g=p.commandList.length;for(let m=0;m<g;++m){let x=p.commandList[m];r.updatePass(x.pass),Ga(x.derivedCommands.shadows.castCommands[s],e,o,p.passState)}}}}var VCt=new h;hi.prototype.updateAndExecuteCommands=function(e,t){let i=this._frameState.mode;this._environmentState.useWebVR?zCt(this,e,t):i!==ne.SCENE2D||this._mapMode2D===Ql.ROTATE?k0(!0,this,e,t):(y$(this,e,t),ZCt(this,e))};function zCt(e,t,n){let i=e._view,o=i.camera,s=e._environmentState.renderTranslucentDepthForPick;y$(e,t,n),WCe(e),i.createPotentiallyVisibleSet(e),HCe(e),s||GCe(e);let a=t.viewport;a.x=0,a.y=0,a.width=a.width*.5;let c=ro.clone(o,e._cameraVR);c.frustum=o.frustum;let u=o.frustum.near,f=u*y(e.focalLength,5),d=y(e.eyeSeparation,f/30),p=h.multiplyByScalar(c.right,d*.5,VCt);o.frustum.aspectRatio=a.width/a.height;let g=.5*d*u/f;h.add(c.position,p,o.position),o.frustum.xOffset=g,g$(e,t),a.x=a.width,h.subtract(c.position,p,o.position),o.frustum.xOffset=-g,g$(e,t),ro.clone(c,o)}var HCt=new fe(Math.PI,P.PI_OVER_TWO),GCt=new h,WCt=new h,jCt=new F,qCt=new F,YCt=new h,XCt=new h,KCt=new qe;function ZCt(e,t){let n=e.context,i=e.frameState,o=e.camera,r=t.viewport,s=qe.clone(r,KCt);t.viewport=s;let a=HCt,c=GCt;e.mapProjection.project(a,c);let f=h.clone(o.position,WCt),d=F.clone(o.transform,qCt),p=o.frustum.clone();o._setTransform(F.IDENTITY);let g=F.computeViewportTransformation(s,0,1,jCt),m=o.frustum.projectionMatrix,x=o.positionWC.y,b=h.fromElements(P.sign(x)*c.x-x,0,-o.positionWC.x,YCt),T=Rt.pointToGLWindowCoordinates(m,g,b,XCt);T.x=Math.floor(T.x);let C=s.x,A=s.width;if(x===0||T.x<=C||T.x>=C+A)k0(!0,e,t);else if(Math.abs(C+A*.5-T.x)<1)s.width=T.x-s.x,o.position.x*=P.sign(o.position.x),o.frustum.right=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),k0(!0,e,t),s.x=T.x,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),k0(!1,e,t);else if(T.x>C+A*.5){s.width=T.x-C;let S=o.frustum.right;o.frustum.right=c.x-x,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),k0(!0,e,t),s.x=T.x,s.width=C+A-T.x,o.position.x=-o.position.x,o.frustum.left=-o.frustum.right,o.frustum.right=S-o.frustum.right*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),k0(!1,e,t)}else{s.x=T.x,s.width=C+A-T.x;let S=o.frustum.left;o.frustum.left=-c.x-x,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),k0(!0,e,t),s.x=C,s.width=T.x-C,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=S-o.frustum.left*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),k0(!1,e,t)}o._setTransform(d),h.clone(f,o.position),o.frustum=p.clone(),t.viewport=r}function k0(e,t,n,i){let o=t._environmentState,r=t._view,s=o.renderTranslucentDepthForPick;e||(t.frameState.commandList.length=0),WCe(t),r.createPotentiallyVisibleSet(t),e&&(l(i)&&y$(t,n,i),HCe(t),s||GCe(t)),g$(t,n)}var UCe=new cs;hi.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==ne.SCENE2D&&t.camera.frustum instanceof on||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(l(s)){if(l(a))s.setDynamicLighting(kT.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let T=r.dynamicLighting;s.setDynamicLighting(T),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(b)?b.drawCommand:void 0,n.sunComputeCommand=l(b)?b.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}let u=n.clearGlobeDepth=l(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===ne.SCENE2D);(n.useDepthPlane=u&&this.mode===ne.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==ne.SCENE2D&&!o;let d=e.mode===ne.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,g=UCe.planes;for(let b=0;b<5;++b)g[b]=p.planes[b];p=UCe,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(n.sunDrawCommand,p,d),n.isMoonVisible=this.isVisible(n.moonCommand,p,d);let m=this.specularEnvironmentMaps,x=this._specularEnvironmentCubeMap;l(m)&&x?.url!==m?(x=x&&x.destroy(),this._specularEnvironmentCubeMap=new Bd(m)):!l(m)&&l(x)&&(x.destroy(),this._specularEnvironmentCubeMap=void 0),l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.update(e)};function $Ct(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new Jm({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function QCt(e){let t=e._frameState,n=t.shadowMaps,i=n.length,o=i>0&&!t.passes.pick&&!t.passes.pickVoxel&&e.mode===ne.SCENE3D;if(o!==t.shadowState.shadowsEnabled&&(++t.shadowState.lastDirtyTime,t.shadowState.shadowsEnabled=o),t.shadowState.lightShadowsEnabled=!1,!!o){for(let r=0;r<i;++r)if(n[r]!==t.shadowState.shadowMaps[r]){++t.shadowState.lastDirtyTime;break}t.shadowState.shadowMaps.length=0,t.shadowState.lightShadowMaps.length=0;for(let r=0;r<i;++r){let s=n[r];s.update(t),t.shadowState.shadowMaps.push(s),s.fromLightSource&&(t.shadowState.lightShadowMaps.push(s),t.shadowState.lightShadowsEnabled=!0),s.dirty&&(++t.shadowState.lastDirtyTime,s.dirty=!1)}}}function WCe(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),$Ct(e),QCt(e),e._globe&&e._globe.render(t)}function y$(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,a=e._frameState.passes,c=a.pick||a.pickVoxel;l(s.globeDepth)&&(s.globeDepth.picking=c);let u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new n3:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;H.clone(n,f.color),f.execute(i,t);let d=r.useGlobeDepthFramebuffer=l(s.globeDepth);d&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,g=r.useOIT=!c&&l(p)&&p.isSupported();g&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,x=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,x&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),x=r.usePostProcess=m.ready,r.usePostProcessSelected=x&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):d?t.framebuffer=s.globeDepth.framebuffer:x&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let T;if(e.frameState.invertClassificationColor.alpha===1&&r.useGlobeDepthFramebuffer&&(T=s.globeDepth.framebuffer),l(T)||i.depthTexture){if(e._invertClassification.previousFramebuffer=T,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),e.frameState.invertClassificationColor.alpha<1&&g){let C=e._invertClassification.unclassifiedCommand,A=C.derivedCommands;A.oit=p.createDerivedCommands(C,i,A.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}hi.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,o=i.globeDepth;l(o)&&o.prepareColorTextures(t);let r=n.useOIT,s=n.useGlobeDepthFramebuffer,a=n.usePostProcess,c=n.originalFramebuffer,u=s?o.colorFramebufferManager:void 0,f=i.sceneFramebuffer._colorFramebuffer,d=i.sceneFramebuffer.idFramebuffer;r&&(e.framebuffer=a?f.framebuffer:c,i.oit.execute(t,e));let p=i.translucentTileClassification;if(p.hasTranslucentDepth&&p.isSupported()&&p.execute(this,e),a){i.sceneFramebuffer.prepareColorTextures(t);let g=f;s&&!r&&(g=u);let m=this.postProcessStages,x=g.getColorTexture(0),b=d.getColorTexture(0),T=y(u,f).getDepthStencilTexture();m.execute(t,x,T,b),m.copy(t,c)}!r&&!a&&s&&(e.framebuffer=c,o.executeCopyColor(t,e))};function JCt(e){let t=e._frameState.afterRender;for(let n=0,i=t.length;n<i;++n)t[n]()&&e.requestRender();t.length=0}function eAt(e){if(e.mode===ne.MORPHING)return;let n=e.camera.positionCartographic;return e.getHeight(n)}hi.prototype.getHeight=function(e,t){if(!l(e))return;let n=t===Ye.CLAMP_TO_TERRAIN||t===Ye.RELATIVE_TO_TERRAIN,i=t===Ye.CLAMP_TO_3D_TILE||t===Ye.RELATIVE_TO_3D_TILE;if(!l(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=this.primitives.length;for(let a=0;a<s;++a){let c=this.primitives.get(a);if(!c.isCesium3DTileset||!c.show||!c.enableCollision)continue;let u=c.getHeight(e,this);l(u)&&u>o&&(o=u)}}let r=this._globe;if(!i&&l(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var _$=new fe;hi.prototype.updateHeight=function(e,t,n){let i=()=>{fe.clone(e,_$);let g=this.getHeight(e,n);l(g)&&(_$.height=g,t(_$))},o=n===Ye.CLAMP_TO_TERRAIN||n===Ye.RELATIVE_TO_TERRAIN,r=n===Ye.CLAMP_TO_3D_TILE||n===Ye.RELATIVE_TO_3D_TILE,s;!r&&l(this.globe)&&(s=this.globe._surface.updateHeight(e,i));let a={},c=this._ellipsoid,u=g=>{if(o||g.isDestroyed()||!g.isCesium3DTileset)return;let m=g.updateHeight(e,i,c);a[g.id]=m};if(!o){let g=this.primitives.length;for(let m=0;m<g;++m){let x=this.primitives.get(m);u(x)}}let f=this.primitives.primitiveAdded.addEventListener(u),d=this.primitives.primitiveRemoved.addEventListener(g=>{g.isDestroyed()||!g.isCesium3DTileset||(l(a[g.id])&&a[g.id](),delete a[g.id])});return()=>{s=s&&s(),Object.values(a).forEach(g=>g()),a={},f(),d()}};function tAt(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!l(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===ne.SCENE2D||n===ne.MORPHING)return!1;let r=e._globeHeight;return l(r)&&o.height<r}hi.prototype.initializeFrame=function(){if(this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty){l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),this._globeHeight=eAt(this),this._globeHeightDirty=!1;let e=this.camera.positionCartographic;this._removeUpdateHeightCallback=this.updateHeight(e,t=>{this.isDestroyed()||(this._globeHeight=t.height)})}this._cameraUnderground=tAt(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function nAt(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new hg({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function iAt(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function oAt(e){let t=e._frameState;e.primitives.postPassesUpdate(t),Qa.update()}var rAt=new H;function sAt(e){let t=e._frameState,n=e.context,i=n.uniformState,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=wCt;let r=y(e.backgroundColor,H.BLACK);e._hdr&&(r=H.clone(r,rAt),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof Cp?h.negate(i.sunDirectionWC,e._shadowMapCamera.direction):h.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=qe.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,kCt(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function yC(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function aAt(e){return e._picking.updateMostDetailedRayPicks(e)}hi.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,l(e)||(e=Z.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===ne.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){let o=Math.abs(Z.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=Z.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=P.incrementWrap(t.frameNumber,15e6,1);VCe(this,o,e),t.newFrame=!0}yC(this,iAt),this.primitives.show&&(yC(this,aAt),yC(this,cAt),yC(this,lAt),i||yC(this,uAt)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),yC(this,sAt)),nAt(this,i),yC(this,oAt),JCt(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};hi.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};hi.prototype.requestRender=function(){this._renderRequested=!0};hi.prototype.clampLineWidth=function(e){return Math.max(Bt.minimumAliasedLineWidth,Math.min(e,Bt.maximumAliasedLineWidth))};hi.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};hi.prototype.pickVoxel=function(e,t,n){let i=this.pick(e,t,n);if(!l(i))return;let o=i.primitive;if(!(o instanceof B0))return;let r=this._picking.pickVoxelCoordinate(this,e,t,n),s=255*r[0]+r[1],a=o._traversal.findKeyframeNode(s);if(!l(a))return;let c=255*r[2]+r[3];return i3.fromKeyframeNode(o,s,c,a)};hi.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};hi.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};hi.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function cAt(e){let t=e._frameState;h$.camera=t.camera,h$.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,h$)}function lAt(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;m$.camera=e.preloadFlightCamera,m$.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,m$)}function uAt(e){e.primitives.updateForPass(e._frameState,vCt)}hi.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};hi.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};hi.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};hi.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};hi.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};hi.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};hi.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};hi.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};hi.prototype.cartesianToCanvasCoordinates=function(e,t){return qi.worldToWindowCoordinates(this,e,t)};hi.prototype.completeMorph=function(){this._transitioner.completeMorph()};hi.prototype.morphTo2D=function(e){e=y(e,2),this._transitioner.morphTo2D(e,this._ellipsoid)};hi.prototype.morphToColumbusView=function(e){e=y(e,2),this._transitioner.morphToColumbusView(e,this._ellipsoid)};hi.prototype.morphTo3D=function(e){e=y(e,2),this._transitioner.morphTo3D(e,this._ellipsoid)};function fAt(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){l(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{l(e)&&l(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}hi.prototype.setTerrain=function(e){return fAt(this,e),e};hi.prototype.isDestroyed=function(){return!1};hi.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),ue(this)};var w3=hi;function Rw(e){e=y(e,ee.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=h.multiplyByScalar(e.radii,t,new h);this._scaleMatrix=F.fromScale(n),this._modelMatrix=new F,this._command=new Ze({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new h(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new h(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new h;let i=new h;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(Rw.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});Rw.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var x$=new F;Rw.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==ne.SCENE3D&&n!==ne.MORPHING||!e.passes.render)return;let i=F.fromRotationTranslation(e.context.uniformState.inverseViewRotation,h.ZERO,x$),o=F.multiplyTransformation(i,Ro.Y_UP_TO_Z_UP,x$),r=F.multiply(this._scaleMatrix,o,x$);F.clone(r,this._modelMatrix);let s=e.context,a=dAt(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){let p=qs.createGeometry(new qs({radii:new h(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Pe.POSITION_ONLY}));f.vertexArray=fi.fromGeometry({context:s,geometry:p,attributeLocations:Nn.createAttributeLocations(p),bufferUsage:Be.STATIC_DRAW}),f.renderState=Ue.fromCache({cull:{enabled:!0,face:gi.FRONT},blending:un.ALPHA_BLEND,depthMask:!1})}let d=a|u<<2|c<<3;if(d!==this._flags){this._flags=d;let p=[];a&&p.push("COLOR_CORRECT"),u&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let g=new Ge({defines:p,sources:[tg,KS,jF]}),m=new Ge({defines:p,sources:[tg,KS,WF]});this._spSkyAtmosphere=nn.fromCache({context:s,vertexShaderSource:g,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function dAt(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))}Rw.prototype.isDestroyed=function(){return!1};Rw.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),ue(this)};var v3=Rw;function Mw(e){this.sources=e.sources,this._sources=void 0,this.show=y(e.show,!0),this._command=new Ze({modelMatrix:F.clone(F.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0}Mw.prototype.update=function(e,t){let n=this,{mode:i,passes:o,context:r}=e;if(!this.show||i!==ne.SCENE3D&&i!==ne.MORPHING||!o.render)return;if(this._sources!==this.sources){this._sources=this.sources;let a=this.sources;typeof a.positiveX=="string"?QI(r,this._sources).then(function(c){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=c}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new Ea({context:r,source:a}))}let s=this._command;if(!l(s.vertexArray)){s.uniformMap={u_cubeMap:function(){return n._cubeMap}};let a=Sl.createGeometry(Sl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:Pe.POSITION_ONLY})),c=this._attributeLocations=Nn.createAttributeLocations(a);s.vertexArray=fi.fromGeometry({context:r,geometry:a,attributeLocations:c,bufferUsage:Be.STATIC_DRAW}),s.renderState=Ue.fromCache({blending:un.ALPHA_BLEND})}if(!l(s.shaderProgram)||this._useHdr!==t){let a=new Ge({defines:[t?"HDR":""],sources:[qF]});s.shaderProgram=nn.fromCache({context:r,vertexShaderSource:YF,fragmentShaderSource:a,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return s};Mw.prototype.isDestroyed=function(){return!1};Mw.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),ue(this)};function Ow(e){return en(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}Mw.createEarthSkyBox=function(){return new Mw({sources:{positiveX:Ow("px"),negativeX:Ow("mx"),positiveY:Ow("py"),negativeY:Ow("my"),positiveZ:Ow("pz"),negativeZ:Ow("mz")}})};var D3=Mw;function b$(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(b$.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});b$.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,P.PI),i=P.randomBetween(0,this._radius),o=i*Math.cos(t)*Math.sin(n),r=i*Math.sin(t)*Math.sin(n),s=i*Math.cos(n);e.position=h.fromElements(o,r,s,e.position),e.velocity=h.normalize(e.position,e.velocity)};var T$=b$;function I3(){}I3.prototype.evaluate=function(e,t){he.throwInstantiationError()};I3.prototype.evaluateColor=function(e,t){he.throwInstantiationError()};I3.prototype.getShaderFunction=function(e,t,n,i){he.throwInstantiationError()};I3.prototype.getVariables=function(){he.throwInstantiationError()};var C$=I3;function R3(){this.show=!0,this._drawCommand=new Ze({primitiveType:Me.TRIANGLES,boundingVolume:new ae,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new ae,this._boundingVolume2D=new ae,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(R3.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var hAt=new z,mAt=new z,pAt=new oe,P3=new oe;R3.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===ne.SCENE2D||i===ne.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let S=Math.max(r,s);S=Math.pow(2,Math.ceil(Math.log(S)/Math.log(2))-2),S=Math.max(1,S);let v=n?o.halfFloatingPointTexture?$e.HALF_FLOAT:$e.FLOAT:$e.UNSIGNED_BYTE;this._texture=new Ot({context:o,width:S,height:S,pixelFormat:nt.RGBA,pixelDatatype:v}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let I=this,O={u_radiusTS:function(){return I._radiusTS}};this._commands.computeCommand=new xd({fragmentShaderSource:KF,outputTexture:this._texture,uniformMap:O,persists:!1,owner:this,postExecute:function(){I._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!l(a.vertexArray)){let S={direction:0},v=new Uint8Array(4*2);v[0]=0,v[1]=0,v[2]=255,v[3]=0,v[4]=255,v[5]=255,v[6]=0,v[7]=255;let I=pt.createVertexBuffer({context:o,typedArray:v,usage:Be.STATIC_DRAW}),O=[{index:S.direction,vertexBuffer:I,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],R=pt.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Be.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});a.vertexArray=new fi({context:o,attributes:O,indexBuffer:R}),a.shaderProgram=nn.fromCache({context:o,vertexShaderSource:ZF,fragmentShaderSource:XF,attributeLocations:S}),a.renderState=Ue.fromCache({blending:un.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,d=this._boundingVolume2D;h.clone(c,f.center),d.center.x=u.z,d.center.y=u.x,d.center.z=u.y,f.radius=P.SOLAR_RADIUS+P.SOLAR_RADIUS*this._glowLengthTS,d.radius=f.radius,i===ne.SCENE3D?ae.clone(f,a.boundingVolume):i===ne.COLUMBUS_VIEW&&ae.clone(d,a.boundingVolume);let p=qi.computeActualEllipsoidPosition(e,c,P3),g=h.magnitude(h.subtract(p,e.camera.position,P3)),m=o.uniformState.projection,x=pAt;x.x=0,x.y=0,x.z=-g,x.w=1;let b=F.multiplyByVector(m,x,P3),T=qi.clipToGLWindowCoordinates(t.viewport,b,hAt);x.x=P.SOLAR_RADIUS;let C=F.multiplyByVector(m,x,P3),A=qi.clipToGLWindowCoordinates(t.viewport,C,mAt);return this._size=z.magnitude(z.subtract(A,T,P3)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};R3.prototype.isDestroyed=function(){return!1};R3.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),ue(this)};var O3=R3;function Lw(e){this._ready=!1,this._provider=void 0,this._errorEvent=new me,this._readyEvent=new me,gAt(this,e)}Object.defineProperties(Lw.prototype,{errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}}});Lw.fromWorldTerrain=function(e){return new Lw(NT(e))};Lw.fromWorldBathymetry=function(e){return new Lw(SF(e))};function _At(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function gAt(e,t){let n;try{n=await Promise.resolve(t),e._provider=n,e._ready=!0,e._readyEvent.raiseEvent(n)}catch(i){_At(e._errorEvent,i)}}var M3=Lw;function Nw(){}Nw.prototype.boundingVolume=void 0;Nw.prototype.boundingSphere=void 0;Nw.prototype.distanceToCamera=function(e){he.throwInstantiationError()};Nw.prototype.intersectPlane=function(e){he.throwInstantiationError()};Nw.prototype.createDebugVolume=function(e){he.throwInstantiationError()};var A$=Nw;function L3(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Wi({ellipsoid:e.ellipsoid}),this._color=y(e.color,H.YELLOW),this._errorEvent=new me,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0}Object.defineProperties(L3.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});L3.prototype.getTileCredits=function(e,t,n){};L3.prototype.requestImage=function(e,t,n,i){let o=document.createElement("canvas");o.width=256,o.height=256;let r=o.getContext("2d"),s=this._color.toCssColorString();return r.strokeStyle=s,r.lineWidth=2,r.strokeRect(1,1,255,255),r.font="bold 25px Arial",r.textAlign="center",r.fillStyle=s,r.fillText(`L: ${n}`,124,86),r.fillText(`X: ${e}`,124,136),r.fillText(`Y: 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u=j3.animation_pathSwooshFX,f=j3.animation_pathPointer,d=Gh({tagName:"g",class:"cesium-animation-shuttleRingSwoosh",children:[{tagName:u.tagName,transform:"translate(100,97) scale(-1,1)",id:"animation_pathSwooshFX",d:u.d},{tagName:u.tagName,transform:"translate(100,97)",id:"animation_pathSwooshFX",d:u.d},{tagName:"line",x1:100,y1:8,x2:100,y2:22}]});this._shuttleRingSwooshG=d,this._shuttleRingPointer=Gh({class:"cesium-animation-shuttleRingPointer",id:"animation_pathPointer",tagName:f.tagName,d:f.d});let p=Gh({tagName:"g",transform:"translate(100,100)"});this._knobOuter=Gh({tagName:"circle",class:"cesium-animation-knobOuter",cx:0,cy:0,r:71});let g=61,m=Gh({tagName:"circle",class:"cesium-animation-knobInner",cx:0,cy:0,r:g});this._knobDate=q$(0,-24,""),this._knobTime=q$(0,-7,""),this._knobStatus=q$(0,-41,"");let x=Gh({tagName:"circle",class:"cesium-animation-blank",cx:0,cy:0,r:g}),b=document.createElementNS(SC,"g");b.setAttribute("class","cesium-animation-shuttleRingG"),e.appendChild(o),s.appendChild(b),s.appendChild(p),s.appendChild(a),b.appendChild(c),b.appendChild(d),b.appendChild(this._shuttleRingPointer),p.appendChild(this._knobOuter),p.appendChild(m),p.appendChild(this._knobDate),p.appendChild(this._knobTime),p.appendChild(this._knobStatus),p.appendChild(x),r.appendChild(s),e.appendChild(r);let T=this;function C(O){mEt(T,O)}this._mouseCallback=C,c.addEventListener("mousedown",C,!0),c.addEventListener("touchstart",C,!0),d.addEventListener("mousedown",C,!0),d.addEventListener("touchstart",C,!0),n.addEventListener("mousemove",C,!0),n.addEventListener("touchmove",C,!0),n.addEventListener("mouseup",C,!0),n.addEventListener("touchend",C,!0),n.addEventListener("touchcancel",C,!0),this._shuttleRingPointer.addEventListener("mousedown",C,!0),this._shuttleRingPointer.addEventListener("touchstart",C,!0),this._knobOuter.addEventListener("mousedown",C,!0),this._knobOuter.addEventListener("touchstart",C,!0);let A=this._knobTime.childNodes[0],S=this._knobDate.childNodes[0],v=this._knobStatus.childNodes[0],I;this._subscriptions=[ya(t.pauseViewModel,"toggled",function(O){I!==O&&(I=O,I?T._shuttleRingPointer.setAttribute("class","cesium-animation-shuttleRingPausePointer"):T._shuttleRingPointer.setAttribute("class","cesium-animation-shuttleRingPointer"))}),ya(t,"shuttleRingAngle",function(O){dEt(T._shuttleRingPointer,T._knobOuter,O)}),ya(t,"dateLabel",function(O){S.textContent!==O&&(S.textContent=O)}),ya(t,"timeLabel",function(O){A.textContent!==O&&(A.textContent=O)}),ya(t,"multiplierLabel",function(O){v.textContent!==O&&(v.textContent=O)})],this.applyThemeChanges(),this.resize()}Object.defineProperties(kw.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});kw.prototype.isDestroyed=function(){return!1};kw.prototype.destroy=function(){l(this._observer)&&(this._observer.disconnect(),this._observer=void 0);let e=this._container.ownerDocument,t=this._mouseCallback;this._shuttleRingBackPanel.removeEventListener("mousedown",t,!0),this._shuttleRingBackPanel.removeEventListener("touchstart",t,!0),this._shuttleRingSwooshG.removeEventListener("mousedown",t,!0),this._shuttleRingSwooshG.removeEventListener("touchstart",t,!0),e.removeEventListener("mousemove",t,!0),e.removeEventListener("touchmove",t,!0),e.removeEventListener("mouseup",t,!0),e.removeEventListener("touchend",t,!0),e.removeEventListener("touchcancel",t,!0),this._shuttleRingPointer.removeEventListener("mousedown",t,!0),this._shuttleRingPointer.removeEventListener("touchstart",t,!0),this._knobOuter.removeEventListener("mousedown",t,!0),this._knobOuter.removeEventListener("touchstart",t,!0),this._container.removeChild(this._svgNode),this._container.removeChild(this._theme),this._realtimeSVG.destroy(),this._playReverseSVG.destroy(),this._playForwardSVG.destroy(),this._pauseSVG.destroy();let n=this._subscriptions;for(let i=0,o=n.length;i<o;i++)n[i].dispose();return ue(this)};kw.prototype.resize=function(){let e=this._container.clientWidth,t=this._container.clientHeight;if(e===this._lastWidth&&t===this._lastHeight)return;let n=this._svgNode,i=200,o=132,r=e,s=t;e===0&&t===0?(r=i,s=o):e===0?(s=t,r=i*(t/o)):t===0&&(r=e,s=o*(e/i));let a=r/i,c=s/o;n.style.cssText=`width: ${r}px; height: ${s}px; position: absolute; bottom: 0; left: 0; overflow: hidden;`,n.setAttribute("width",r),n.setAttribute("height",s),n.setAttribute("viewBox",`0 0 ${r} ${s}`),this._topG.setAttribute("transform",`scale(${a},${c})`),this._centerX=Math.max(1,100*a),this._centerY=Math.max(1,100*c),this._lastHeight=e,this._lastWidth=t};kw.prototype.applyThemeChanges=function(){let e=this._container.ownerDocument;if(!e.body.contains(this._container)){if(l(this._observer))return;let f=this;f._observer=new MutationObserver(function(){e.body.contains(f._container)&&(f._observer.disconnect(),f._observer=void 0,f.applyThemeChanges())}),f._observer.observe(e,{childList:!0,subtree:!0});return}let t=V0(this._themeNormal),n=V0(this._themeHover),i=V0(this._themeSelect),o=V0(this._themeDisabled),r=V0(this._themeKnob),s=V0(this._themePointer),a=V0(this._themeSwoosh),c=V0(this._themeSwooshHover),u=Gh({tagName:"defs",children:[{id:"animation_buttonNormal",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":ns(t,W3)},{tagName:"stop",offset:"12%","stop-color":ns(t,S5)},{tagName:"stop",offset:"46%","stop-color":ns(t,j$)},{tagName:"stop",offset:"81%","stop-color":ns(t,w5)}]},{id:"animation_buttonHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":ns(n,W3)},{tagName:"stop",offset:"12%","stop-color":ns(n,S5)},{tagName:"stop",offset:"46%","stop-color":ns(n,j$)},{tagName:"stop",offset:"81%","stop-color":ns(n,w5)}]},{id:"animation_buttonToggled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":ns(i,W3)},{tagName:"stop",offset:"12%","stop-color":ns(i,S5)},{tagName:"stop",offset:"46%","stop-color":ns(i,j$)},{tagName:"stop",offset:"81%","stop-color":ns(i,w5)}]},{id:"animation_buttonDisabled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":ns(o,uEt)},{tagName:"stop",offset:"75%","stop-color":ns(o,fEt)}]},{id:"animation_blurred",tagName:"filter",width:"200%",height:"200%",x:"-50%",y:"-50%",children:[{tagName:"feGaussianBlur",stdDeviation:4,in:"SourceGraphic"}]},{id:"animation_shuttleRingSwooshGradient",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":a.toCssColorString()}]},{id:"animation_shuttleRingSwooshHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":c.toCssColorString()}]},{id:"animation_shuttleRingPointerGradient",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"40%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"60%","stop-color":ns(s,lAe)},{tagName:"stop",offset:"100%","stop-color":ns(s,lAe)}]},{id:"animation_shuttleRingPointerPaused",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":"#CCC"},{tagName:"stop",offset:"40%","stop-color":"#CCC"},{tagName:"stop",offset:"60%","stop-color":"#555"},{tagName:"stop",offset:"100%","stop-color":"#555"}]},{id:"animation_knobOuter",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":ns(r,W3)},{tagName:"stop",offset:"60%","stop-color":ns(r,cAe)},{tagName:"stop",offset:"85%","stop-color":ns(r,S5)}]},{id:"animation_knobInner",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":ns(r,cAe)},{tagName:"stop",offset:"60%","stop-color":ns(r,W3)},{tagName:"stop",offset:"85%","stop-color":ns(r,w5)}]}]});l(this._defsElement)?this._svgNode.replaceChild(u,this._defsElement):this._svgNode.appendChild(u),this._defsElement=u};var q3=kw;var pEt=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],z0=15,Uw=105;function fAe(e,t){return e-t}function X$(e,t){let n=Io(t,e,fAe);return n<0?~n:n}function _Et(e,t){if(Math.abs(e)<=z0)return e/z0;let n=z0,i=Uw,o,r=0,s;return e>0?(o=Math.log(t[t.length-1]),s=(o-r)/(i-n),Math.exp(r+s*(e-n))):(o=Math.log(-t[0]),s=(o-r)/(i-n),-Math.exp(r+s*(Math.abs(e)-n)))}function gEt(e,t,n){if(n.clockStep===mo.SYSTEM_CLOCK)return z0;if(Math.abs(e)<=1)return e*z0;let i=t[t.length-1];e>i?e=i:e<-i&&(e=-i);let o=z0,r=Uw,s,a=0,c;return e>0?(s=Math.log(i),c=(s-a)/(r-o),(Math.log(e)-a)/c+o):(s=Math.log(-t[0]),c=(s-a)/(r-o),-((Math.log(Math.abs(e))-a)/c+o))}function pd(e){let t=this;this._clockViewModel=e,this._allShuttleRingTicks=[],this._dateFormatter=pd.defaultDateFormatter,this._timeFormatter=pd.defaultTimeFormatter,this.shuttleRingDragging=!1,this.snapToTicks=!1,xe.track(this,["_allShuttleRingTicks","_dateFormatter","_timeFormatter","shuttleRingDragging","snapToTicks"]),this._sortedFilteredPositiveTicks=[],this.setShuttleRingTicks(pd.defaultTicks),this.timeLabel=void 0,xe.defineProperty(this,"timeLabel",function(){return t._timeFormatter(t._clockViewModel.currentTime,t)}),this.dateLabel=void 0,xe.defineProperty(this,"dateLabel",function(){return t._dateFormatter(t._clockViewModel.currentTime,t)}),this.multiplierLabel=void 0,xe.defineProperty(this,"multiplierLabel",function(){let s=t._clockViewModel;if(s.clockStep===mo.SYSTEM_CLOCK)return"Today";let a=s.multiplier;return a%1===0?`${a.toFixed(0)}x`:`${a.toFixed(3).replace(/0{0,3}$/,"")}x`}),this.shuttleRingAngle=void 0,xe.defineProperty(this,"shuttleRingAngle",{get:function(){return gEt(e.multiplier,t._allShuttleRingTicks,e)},set:function(s){s=Math.max(Math.min(s,Uw),-Uw);let a=t._allShuttleRingTicks,c=t._clockViewModel;if(c.clockStep=mo.SYSTEM_CLOCK_MULTIPLIER,Math.abs(s)===Uw){c.multiplier=s>0?a[a.length-1]:a[0];return}let u=_Et(s,a);if(t.snapToTicks)u=a[X$(u,a)];else if(u!==0){let f=Math.abs(u);if(f>100){let d=f.toFixed(0).length-2,p=Math.pow(10,d);u=Math.round(u/p)*p|0}else f>z0?u=Math.round(u):f>1?u=+u.toFixed(1):f>0&&(u=+u.toFixed(2))}c.multiplier=u}}),this._canAnimate=void 0,xe.defineProperty(this,"_canAnimate",function(){let s=t._clockViewModel,a=s.clockRange;if(t.shuttleRingDragging||a===Ur.UNBOUNDED)return!0;let c=s.multiplier,u=s.currentTime,f=s.startTime,d=!1;if(a===Ur.LOOP_STOP)d=Z.greaterThan(u,f)||u.equals(f)&&c>0;else{let p=s.stopTime;d=Z.greaterThan(u,f)&&Z.lessThan(u,p)||u.equals(f)&&c>0||u.equals(p)&&c<0}return d||(s.shouldAnimate=!1),d}),this._isSystemTimeAvailable=void 0,xe.defineProperty(this,"_isSystemTimeAvailable",function(){let s=t._clockViewModel;if(s.clockRange===Ur.UNBOUNDED)return!0;let c=s.systemTime;return Z.greaterThanOrEquals(c,s.startTime)&&Z.lessThanOrEquals(c,s.stopTime)}),this._isAnimating=void 0,xe.defineProperty(this,"_isAnimating",function(){return t._clockViewModel.shouldAnimate&&(t._canAnimate||t.shuttleRingDragging)});let n=An(function(){let s=t._clockViewModel;s.shouldAnimate?s.shouldAnimate=!1:t._canAnimate&&(s.shouldAnimate=!0)});this._pauseViewModel=new U0(n,{toggled:xe.computed(function(){return!t._isAnimating}),tooltip:"Pause"});let i=An(function(){let s=t._clockViewModel,a=s.multiplier;a>0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playReverseViewModel=new U0(i,{toggled:xe.computed(function(){return t._isAnimating&&e.multiplier<0}),tooltip:"Play Reverse"});let o=An(function(){let s=t._clockViewModel,a=s.multiplier;a<0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playForwardViewModel=new U0(o,{toggled:xe.computed(function(){return t._isAnimating&&e.multiplier>0&&e.clockStep!==mo.SYSTEM_CLOCK}),tooltip:"Play Forward"});let r=An(function(){t._clockViewModel.clockStep=mo.SYSTEM_CLOCK},xe.getObservable(this,"_isSystemTimeAvailable"));this._playRealtimeViewModel=new U0(r,{toggled:xe.computed(function(){return e.clockStep===mo.SYSTEM_CLOCK}),tooltip:xe.computed(function(){return t._isSystemTimeAvailable?"Today (real-time)":"Current time not in range"})}),this._slower=An(function(){let s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=X$(c,a)-1;u>=0&&(s.multiplier=a[u])}),this._faster=An(function(){let s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=X$(c,a)+1;u<a.length&&(s.multiplier=a[u])})}pd.defaultDateFormatter=function(e,t){let n=Z.toGregorianDate(e);return`${pEt[n.month-1]} ${n.day} ${n.year}`};pd.defaultTicks=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800];pd.defaultTimeFormatter=function(e,t){let n=Z.toGregorianDate(e),i=Math.round(n.millisecond);return Math.abs(t._clockViewModel.multiplier)<1?`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")}.${i.toString().padStart(3,"0")}`:`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")} UTC`};pd.prototype.getShuttleRingTicks=function(){return this._sortedFilteredPositiveTicks.slice(0)};pd.prototype.setShuttleRingTicks=function(e){let t,n,i,o={},r=this._sortedFilteredPositiveTicks;for(r.length=0,t=0,n=e.length;t<n;++t)i=e[t],o.hasOwnProperty(i)||(o[i]=!0,r.push(i));r.sort(fAe);let s=[];for(n=r.length,t=n-1;t>=0;--t)i=r[t],i!==0&&s.push(-i);Array.prototype.push.apply(s,r),this._allShuttleRingTicks=s};Object.defineProperties(pd.prototype,{slower:{get:function(){return this._slower}},faster:{get:function(){return this._faster}},clockViewModel:{get:function(){return this._clockViewModel}},pauseViewModel:{get:function(){return this._pauseViewModel}},playReverseViewModel:{get:function(){return this._playReverseViewModel}},playForwardViewModel:{get:function(){return this._playForwardViewModel}},playRealtimeViewModel:{get:function(){return this._playRealtimeViewModel}},dateFormatter:{get:function(){return this._dateFormatter},set:function(e){this._dateFormatter=e}},timeFormatter:{get:function(){return this._timeFormatter},set:function(e){this._timeFormatter=e}}});pd._maxShuttleRingAngle=Uw;pd._realtimeShuttleRingAngle=z0;var Y3=pd;function dAe(e){e=y(e,y.EMPTY_OBJECT);let t=e.globe,n=y(e.imageryProviderViewModels,[]),i=y(e.terrainProviderViewModels,[]);this._globe=t,this.imageryProviderViewModels=n.slice(0),this.terrainProviderViewModels=i.slice(0),this.dropDownVisible=!1,xe.track(this,["imageryProviderViewModels","terrainProviderViewModels","dropDownVisible"]);let o=xe.getObservable(this,"imageryProviderViewModels"),r=xe.pureComputed(function(){let d=o(),p={},g;for(g=0;g<d.length;g++){let b=d[g],T=b.category;l(p[T])?p[T].push(b):p[T]=[b]}let m=Object.keys(p),x=[];for(g=0;g<m.length;g++){let b=m[g];x.push({name:b,providers:p[b]})}return x});this._imageryProviders=r;let s=xe.getObservable(this,"terrainProviderViewModels"),a=xe.pureComputed(function(){let d=s(),p={},g;for(g=0;g<d.length;g++){let b=d[g],T=b.category;l(p[T])?p[T].push(b):p[T]=[b]}let m=Object.keys(p),x=[];for(g=0;g<m.length;g++){let b=m[g];x.push({name:b,providers:p[b]})}return x});this._terrainProviders=a,this.buttonTooltip=void 0,xe.defineProperty(this,"buttonTooltip",function(){let d=this.selectedImagery,p=this.selectedTerrain,g=l(d)?d.name:void 0,m=l(p)?p.name:void 0;return l(g)&&l(m)?`${g}
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https://www.arcgis.com/home/item.html?id=1e126e7520f9466c9ca28b8f28b5e500`,category:"Other",creationFunction:function(){return ng.fromBasemapType(Oh.OCEANS,{enablePickFeatures:!1})}})),e.push(new is({name:"Open\xADStreet\xADMap",iconUrl:en("Widgets/Images/ImageryProviders/openStreetMap.png"),tooltip:`OpenStreetMap (OSM) is a collaborative project to create a free editable map of the world.
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c()},set:function(k){c(k),l(n._tileset)&&(n._tileset.debugColorizeTiles=k,n._scene.requestRender())}}),this.colorize=!1;let u=xe.observable();xe.defineProperty(this,"wireframe",{get:function(){return u()},set:function(k){u(k),l(n._tileset)&&(n._tileset.debugWireframe=k,n._scene.requestRender())}}),this.wireframe=!1;let f=xe.observable();xe.defineProperty(this,"showBoundingVolumes",{get:function(){return f()},set:function(k){f(k),l(n._tileset)&&(n._tileset.debugShowBoundingVolume=k,n._scene.requestRender())}}),this.showBoundingVolumes=!1;let d=xe.observable();xe.defineProperty(this,"showContentBoundingVolumes",{get:function(){return d()},set:function(k){d(k),l(n._tileset)&&(n._tileset.debugShowContentBoundingVolume=k,n._scene.requestRender())}}),this.showContentBoundingVolumes=!1;let p=xe.observable();xe.defineProperty(this,"showRequestVolumes",{get:function(){return p()},set:function(k){p(k),l(n._tileset)&&(n._tileset.debugShowViewerRequestVolume=k,n._scene.requestRender())}}),this.showRequestVolumes=!1;let g=xe.observable();xe.defineProperty(this,"freezeFrame",{get:function(){return g()},set:function(k){g(k),l(n._tileset)&&(n._tileset.debugFreezeFrame=k,n._scene.debugShowFrustumPlanes=k,n._scene.requestRender())}}),this.freezeFrame=!1,xe.defineProperty(this,"showOnlyPickedTileDebugLabel",{get:function(){return s()},set:function(k){s(k),l(n._tileset)&&(n._tileset.debugPickedTileLabelOnly=k,n._scene.requestRender())}}),this.showOnlyPickedTileDebugLabel=!1;let m=xe.observable();xe.defineProperty(this,"showGeometricError",{get:function(){return m()},set:function(k){m(k),l(n._tileset)&&(n._tileset.debugShowGeometricError=k,n._scene.requestRender())}}),this.showGeometricError=!1;let x=xe.observable();xe.defineProperty(this,"showRenderingStatistics",{get:function(){return x()},set:function(k){x(k),l(n._tileset)&&(n._tileset.debugShowRenderingStatistics=k,n._scene.requestRender())}}),this.showRenderingStatistics=!1;let b=xe.observable();xe.defineProperty(this,"showMemoryUsage",{get:function(){return b()},set:function(k){b(k),l(n._tileset)&&(n._tileset.debugShowMemoryUsage=k,n._scene.requestRender())}}),this.showMemoryUsage=!1;let T=xe.observable();xe.defineProperty(this,"showUrl",{get:function(){return T()},set:function(k){T(k),l(n._tileset)&&(n._tileset.debugShowUrl=k,n._scene.requestRender())}}),this.showUrl=!1;let C=xe.observable();xe.defineProperty(this,"maximumScreenSpaceError",{get:function(){return C()},set:function(k){k=Number(k),isNaN(k)||(C(k),l(n._tileset)&&(n._tileset.maximumScreenSpaceError=k))}}),this.maximumScreenSpaceError=16;let A=xe.observable();xe.defineProperty(this,"dynamicScreenSpaceErrorDensity",{get:function(){return A()},set:function(k){k=Number(k),isNaN(k)||(A(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=k))}}),this.dynamicScreenSpaceErrorDensity=2e-4,this.dynamicScreenSpaceErrorDensitySliderValue=void 0,xe.defineProperty(this,"dynamicScreenSpaceErrorDensitySliderValue",{get:function(){return Math.pow(A(),1/6)},set:function(k){let Y=Math.pow(k,6);A(Y),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=Y)}});let S=xe.observable();xe.defineProperty(this,"dynamicScreenSpaceErrorFactor",{get:function(){return S()},set:function(k){k=Number(k),isNaN(k)||(S(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorFactor=k))}}),this.dynamicScreenSpaceErrorFactor=24;let v=bEt(this),I=xe.observable();xe.defineProperty(this,"pickActive",{get:function(){return I()},set:function(k){I(k),k?n._eventHandler.setInputAction(v,bn.LEFT_CLICK):n._eventHandler.removeInputAction(bn.LEFT_CLICK)}});let O=xe.observable();xe.defineProperty(this,"pointCloudShading",{get:function(){return O()},set:function(k){O(k),l(n._tileset)&&(n._tileset.pointCloudShading.attenuation=k)}}),this.pointCloudShading=!1;let R=xe.observable();xe.defineProperty(this,"geometricErrorScale",{get:function(){return R()},set:function(k){k=Number(k),isNaN(k)||(R(k),l(n._tileset)&&(n._tileset.pointCloudShading.geometricErrorScale=k))}}),this.geometricErrorScale=1;let L=xe.observable();xe.defineProperty(this,"maximumAttenuation",{get:function(){return L()},set:function(k){k=Number(k),isNaN(k)||(L(k),l(n._tileset)&&(n._tileset.pointCloudShading.maximumAttenuation=k===0?void 0:k))}}),this.maximumAttenuation=0;let N=xe.observable();xe.defineProperty(this,"baseResolution",{get:function(){return N()},set:function(k){k=Number(k),isNaN(k)||(N(k),l(n._tileset)&&(n._tileset.pointCloudShading.baseResolution=k===0?void 0:k))}}),this.baseResolution=0;let _=xe.observable();xe.defineProperty(this,"eyeDomeLighting",{get:function(){return _()},set:function(k){_(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLighting=k)}}),this.eyeDomeLighting=!1;let E=xe.observable();xe.defineProperty(this,"eyeDomeLightingStrength",{get:function(){return E()},set:function(k){k=Number(k),isNaN(k)||(E(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingStrength=k))}}),this.eyeDomeLightingStrength=1;let w=xe.observable();xe.defineProperty(this,"eyeDomeLightingRadius",{get:function(){return w()},set:function(k){k=Number(k),isNaN(k)||(w(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingRadius=k))}}),this.eyeDomeLightingRadius=1,this.pickActive=!1;let D=xe.observable();xe.defineProperty(this,"skipLevelOfDetail",{get:function(){return D()},set:function(k){D(k),l(n._tileset)&&(n._tileset.skipLevelOfDetail=k)}}),this.skipLevelOfDetail=!0;let M=xe.observable();xe.defineProperty(this,"skipScreenSpaceErrorFactor",{get:function(){return M()},set:function(k){k=Number(k),isNaN(k)||(M(k),l(n._tileset)&&(n._tileset.skipScreenSpaceErrorFactor=k))}}),this.skipScreenSpaceErrorFactor=16;let B=xe.observable();xe.defineProperty(this,"baseScreenSpaceError",{get:function(){return B()},set:function(k){k=Number(k),isNaN(k)||(B(k),l(n._tileset)&&(n._tileset.baseScreenSpaceError=k))}}),this.baseScreenSpaceError=1024;let V=xe.observable();xe.defineProperty(this,"skipLevels",{get:function(){return V()},set:function(k){k=Number(k),isNaN(k)||(V(k),l(n._tileset)&&(n._tileset.skipLevels=k))}}),this.skipLevels=1;let U=xe.observable();xe.defineProperty(this,"immediatelyLoadDesiredLevelOfDetail",{get:function(){return U()},set:function(k){U(k),l(n._tileset)&&(n._tileset.immediatelyLoadDesiredLevelOfDetail=k)}}),this.immediatelyLoadDesiredLevelOfDetail=!1;let G=xe.observable();xe.defineProperty(this,"loadSiblings",{get:function(){return G()},set:function(k){G(k),l(n._tileset)&&(n._tileset.loadSiblings=k)}}),this.loadSiblings=!1,this._style=void 0,this._shouldStyle=!1,this._definedProperties=["properties","dynamicScreenSpaceError","colorBlendMode","picking","colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","maximumScreenSpaceError","dynamicScreenSpaceErrorDensity","baseScreenSpaceError","skipScreenSpaceErrorFactor","skipLevelOfDetail","skipLevels","immediatelyLoadDesiredLevelOfDetail","loadSiblings","dynamicScreenSpaceErrorDensitySliderValue","dynamicScreenSpaceErrorFactor","pickActive","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl","pointCloudShading","geometricErrorScale","maximumAttenuation","baseResolution","eyeDomeLighting","eyeDomeLightingStrength","eyeDomeLightingRadius"],this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()}),l(this._tileset)||pAe(this,!0)}Object.defineProperties(xa.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},statisticsText:{get:function(){return this._statisticsText}},pickStatisticsText:{get:function(){return this._pickStatisticsText}},resourceCacheStatisticsText:{get:function(){return this._resourceCacheStatisticsText}},colorBlendModes:{get:function(){return CEt}},editorError:{get:function(){return this._editorError}},tileset:{get:function(){return this._tileset},set:function(e){if(this._tileset=e,this._style=void 0,this.styleString="{}",this.feature=void 0,this.tile=void 0,l(e)){this._properties(e.properties);let t=["colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl"],n=t.length;for(let o=0;o<n;++o){let r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let i=e.pointCloudShading;this.pointCloudShading=i.attenuation,this.geometricErrorScale=i.geometricErrorScale,this.maximumAttenuation=i.maximumAttenuation?i.maximumAttenuation:0,this.baseResolution=i.baseResolution?i.baseResolution:0,this.eyeDomeLighting=i.eyeDomeLighting,this.eyeDomeLightingStrength=i.eyeDomeLightingStrength,this.eyeDomeLightingRadius=i.eyeDomeLightingRadius,this._scene.requestRender()}else this._properties({});this._statisticsText=J3(e,!1),this._pickStatisticsText=J3(e,!0),this._resourceCacheStatisticsText=_Ae(),pAe(this,!1)}},feature:{get:function(){return this._feature},set:function(e){if(this._feature===e)return;let t=this._feature;l(t)&&!t.content.isDestroyed()&&(!this.colorize&&l(this._style)?t.color=l(this._style.color)?this._style.color.evaluateColor(t,AEt):H.WHITE:t.color=I5,this._scene.requestRender()),l(e)&&(H.clone(e.color,I5),e.color=mAe,this._scene.requestRender()),this._feature=e}},tile:{get:function(){return this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;l(t)&&!t.isDestroyed()&&!K$(t.content)&&(t.color=I5,this._scene.requestRender()),l(e)&&!K$(e.content)&&(H.clone(e.color,I5),e.color=mAe,this._scene.requestRender()),this._tile=e}}});function K$(e){if(!l(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)if(!K$(t[i]))return!1;return!0}return!1}xa.prototype.togglePickTileset=function(){this.pickActive=!this.pickActive};xa.prototype.toggleInspector=function(){this.inspectorVisible=!this.inspectorVisible};xa.prototype.toggleTileset=function(){this.tilesetVisible=!this.tilesetVisible};xa.prototype.toggleDisplay=function(){this.displayVisible=!this.displayVisible};xa.prototype.toggleUpdate=function(){this.updateVisible=!this.updateVisible};xa.prototype.toggleLogging=function(){this.loggingVisible=!this.loggingVisible};xa.prototype.toggleStyle=function(){this.styleVisible=!this.styleVisible};xa.prototype.toggleTileDebugLabels=function(){this.tileDebugLabelsVisible=!this.tileDebugLabelsVisible};xa.prototype.toggleOptimization=function(){this.optimizationVisible=!this.optimizationVisible};xa.prototype.trimTilesCache=function(){l(this._tileset)&&this._tileset.trimLoadedTiles()};xa.prototype.compileStyle=function(){let e=this._tileset;if(!(!l(e)||this.styleString===JSON.stringify(e.style))){this._editorError="";try{this.styleString.length===0&&(this.styleString="{}"),this._style=new VT(JSON.parse(this.styleString)),this._shouldStyle=!0,this._scene.requestRender()}catch(t){this._editorError=t.toString()}this.feature=this._feature,this.tile=this._tile}};xa.prototype.styleEditorKeyPress=function(e,t){if(t.keyCode===9){t.preventDefault();let n=t.target,i=n.selectionStart,o=n.selectionEnd,r=o,a=n.value.slice(i,o).split(`
`),c=a.length,u;if(t.shiftKey)for(u=0;u<c;++u)a[u][0]===" "&&(a[u][1]===" "?(a[u]=a[u].substr(2),r-=2):(a[u]=a[u].substr(1),r-=1));else for(u=0;u<c;++u)a[u]=`  ${a[u]}`,r+=2;let f=a.join(`
`);n.value=n.value.slice(0,i)+f+n.value.slice(o),n.selectionStart=i!==o?i:r,n.selectionEnd=r}else t.ctrlKey&&(t.keyCode===10||t.keyCode===13)&&this.compileStyle();return!0};xa.prototype._update=function(){let e=this._tileset;if(this.performance&&this._performanceDisplay.update(),l(e)){if(e.isDestroyed()){this.tile=void 0,this.feature=void 0,this.tileset=void 0;return}let t=e.style;this._style!==e.style&&(this._shouldStyle?(e.style=this._style,this._shouldStyle=!1):(this._style=t,this.styleString=JSON.stringify(t.style,null,"  ")))}this.showStatistics&&(this._statisticsText=J3(e,!1),this._pickStatisticsText=J3(e,!0),this._resourceCacheStatisticsText=_Ae())};xa.prototype.isDestroyed=function(){return!1};xa.prototype.destroy=function(){this._eventHandler.destroy(),this._removePostRenderEvent();let e=this;return this._definedProperties.forEach(function(t){xe.getObservable(e,t).dispose()}),ue(this)};xa.getStatistics=J3;var ek=xa;function P5(e,t){e=In(e);let n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new ek(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=Wa.createSection,c=Wa.createCheckbox,u=Wa.createRangeInput,f=Wa.createButton,d=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),g=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),x=a(s,"Tile Debug Labels","tileDebugLabelsVisible","toggleTileDebugLabels"),b=a(s,"Style","styleVisible","toggleStyle"),T=a(s,"Optimization","optimizationVisible","toggleOptimization"),C=document.createElement("div");C.className="field-group";let A=document.createElement("label");A.className="field-label",A.appendChild(document.createTextNode("Properties: "));let S=document.createElement("div");S.setAttribute("data-bind","text: properties"),C.appendChild(A),C.appendChild(S),d.appendChild(C),d.appendChild(f("Pick Tileset","togglePickTileset","pickActive")),d.appendChild(f("Trim Tiles Cache","trimTilesCache")),d.appendChild(c("Enable Picking","picking")),p.appendChild(c("Colorize","colorize"));let v=p.appendChild(c("Wireframe","wireframe","_tileset === undefined || hasEnabledWireframe")),I=document.createElement("p");I.setAttribute("data-bind","visible: _tileset !== undefined && !hasEnabledWireframe"),I.setAttribute("class","cesium-3DTilesInspector-disabledElementsInfo"),I.innerText="Set enableDebugWireframe to true in the tileset constructor to enable this option.",v.appendChild(I),p.appendChild(c("Bounding Volumes","showBoundingVolumes")),p.appendChild(c("Content Volumes","showContentBoundingVolumes")),p.appendChild(c("Request Volumes","showRequestVolumes")),p.appendChild(c("Point Cloud Shading","pointCloudShading"));let O=document.createElement("div");O.setAttribute("data-bind","visible: pointCloudShading"),O.appendChild(u("Geometric Error Scale","geometricErrorScale",0,2,.01)),O.appendChild(u("Maximum Attenuation","maximumAttenuation",0,32,1)),O.appendChild(u("Base Resolution","baseResolution",0,1,.01)),O.appendChild(c("Eye Dome Lighting (EDL)","eyeDomeLighting")),p.appendChild(O);let R=document.createElement("div");R.setAttribute("data-bind","visible: eyeDomeLighting"),R.appendChild(u("EDL Strength","eyeDomeLightingStrength",0,2,.1)),R.appendChild(u("EDL Radius","eyeDomeLightingRadius",0,4,.1)),O.appendChild(R),g.appendChild(c("Freeze Frame","freezeFrame")),g.appendChild(c("Dynamic Screen Space Error","dynamicScreenSpaceError"));let L=document.createElement("div");L.appendChild(u("Maximum Screen Space Error","maximumScreenSpaceError",0,128,1)),g.appendChild(L);let N=document.createElement("div");N.setAttribute("data-bind","visible: dynamicScreenSpaceError"),N.appendChild(u("Screen Space Error Density","dynamicScreenSpaceErrorDensitySliderValue",0,1,.005,"dynamicScreenSpaceErrorDensity")),N.appendChild(u("Screen Space Error Factor","dynamicScreenSpaceErrorFactor",1,32,.1)),g.appendChild(N),m.appendChild(c("Performance","performance")),m.appendChild(i),m.appendChild(c("Statistics","showStatistics"));let _=document.createElement("div");_.className="cesium-3dTilesInspector-statistics",_.setAttribute("data-bind","html: statisticsText, visible: showStatistics"),m.appendChild(_),m.appendChild(c("Pick Statistics","showPickStatistics"));let E=document.createElement("div");E.className="cesium-3dTilesInspector-statistics",E.setAttribute("data-bind","html: pickStatisticsText, visible: showPickStatistics"),m.appendChild(E),m.appendChild(c("Resource Cache Statistics","showResourceCacheStatistics"));let w=document.createElement("div");w.className="cesium-3dTilesInspector-statistics",w.setAttribute("data-bind","html: resourceCacheStatisticsText, visible: showResourceCacheStatistics"),m.appendChild(w);let D=document.createElement("div");b.appendChild(D),D.appendChild(document.createTextNode("Color Blend Mode: "));let M=document.createElement("select");M.setAttribute("data-bind",'options: colorBlendModes, optionsText: "text", optionsValue: "value", value: colorBlendMode'),D.appendChild(M);let B=document.createElement("textarea");B.setAttribute("data-bind","textInput: styleString, event: { keydown: styleEditorKeyPress }"),D.className="cesium-cesiumInspector-styleEditor",D.appendChild(B);let V=f("Compile (Ctrl+Enter)","compileStyle");D.appendChild(V);let U=document.createElement("div");U.className="cesium-cesiumInspector-error",U.setAttribute("data-bind","text: editorError"),D.appendChild(U),x.appendChild(c("Show Picked Only","showOnlyPickedTileDebugLabel")),x.appendChild(c("Geometric Error","showGeometricError")),x.appendChild(c("Rendering Statistics","showRenderingStatistics")),x.appendChild(c("Memory Usage (MB)","showMemoryUsage")),x.appendChild(c("Url","showUrl")),T.appendChild(c("Skip Tile LODs","skipLevelOfDetail"));let G=document.createElement("div");G.appendChild(u("Skip SSE Factor","skipScreenSpaceErrorFactor",1,50,1)),T.appendChild(G);let k=document.createElement("div");k.appendChild(u("SSE before skipping LOD","baseScreenSpaceError",0,4096,1)),T.appendChild(k);let Y=document.createElement("div");Y.appendChild(u("Min. levels to skip","skipLevels",0,10,1)),T.appendChild(Y),T.appendChild(c("Load only tiles that meet the max SSE.","immediatelyLoadDesiredLevelOfDetail")),T.appendChild(c("Load siblings of visible tiles","loadSiblings")),xe.applyBindings(o,n)}Object.defineProperties(P5.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});P5.prototype.isDestroyed=function(){return!1};P5.prototype.destroy=function(){return xe.cleanNode(this._element),this._container.removeChild(this._element),this.viewModel.destroy(),ue(this)};var tk=P5;function EEt(e){let t;if(l(e)){t="Command Statistics";let n=e.commandsInFrustums;for(let i in n)if(n.hasOwnProperty(i)){let o=parseInt(i,10),r;if(o===7)r="1, 2 and 3";else{let s=[];for(let a=2;a>=0;a--){let c=Math.pow(2,a);o>=c&&(s.push(a+1),o-=c)}r=s.reverse().join(" and ")}t+=`<br>&nbsp;&nbsp;&nbsp;&nbsp;${n[i]} in frustum ${r}`}t+=`<br>Total: ${e.totalCommands}`}return t}function Z$(e,t,n){let i=Math.min(n,t);return i=Math.max(i,e),i}var SEt=new mn,wEt=new h;function nk(e,t){let n=this,i=e.canvas,o=new qu(i);this._eventHandler=o,this._scene=e,this._canvas=i,this._primitive=void 0,this._tile=void 0,this._modelMatrixPrimitive=void 0,this._performanceDisplay=void 0,this._performanceContainer=t;let r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",xe.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=An(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=An(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=An(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=An(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=xe.getObservable(this,"frustums").subscribe(function(u){n._scene.debugShowFrustums=u,n._scene.requestRender()}),this._frustumPlanesSubscription=xe.getObservable(this,"frustumPlanes").subscribe(function(u){n._scene.debugShowFrustumPlanes=u,n._scene.requestRender()}),this._performanceSubscription=xe.getObservable(this,"performance").subscribe(function(u){u?n._performanceDisplay=new hg({container:n._performanceContainer}):n._performanceContainer.innerHTML=""}),this._showPrimitiveBoundingSphere=An(function(){return n._primitive.debugShowBoundingVolume=n.primitiveBoundingSphere,n._scene.requestRender(),!0}),this._primitiveBoundingSphereSubscription=xe.getObservable(this,"primitiveBoundingSphere").subscribe(function(){n._showPrimitiveBoundingSphere()}),this._showPrimitiveReferenceFrame=An(function(){if(n.primitiveReferenceFrame){let u=n._primitive.modelMatrix;n._modelMatrixPrimitive=new T2({modelMatrix:u}),n._scene.primitives.add(n._modelMatrixPrimitive)}else l(n._modelMatrixPrimitive)&&(n._scene.primitives.remove(n._modelMatrixPrimitive),n._modelMatrixPrimitive=void 0);return n._scene.requestRender(),!0}),this._primitiveReferenceFrameSubscription=xe.getObservable(this,"primitiveReferenceFrame").subscribe(function(){n._showPrimitiveReferenceFrame()}),this._doFilterPrimitive=An(function(){return n.filterPrimitive?n._scene.debugCommandFilter=function(u){return l(n._modelMatrixPrimitive)&&u.owner===n._modelMatrixPrimitive._primitive?!0:l(n._primitive)?u.owner===n._primitive||u.owner===n._primitive._billboardCollection||u.owner.primitive===n._primitive:!1}:n._scene.debugCommandFilter=void 0,!0}),this._filterPrimitiveSubscription=xe.getObservable(this,"filterPrimitive").subscribe(function(){n._doFilterPrimitive(),n._scene.requestRender()}),this._wireframeSubscription=xe.getObservable(this,"wireframe").subscribe(function(u){r._surface.tileProvider._debug.wireframe=u,n._scene.requestRender()}),this._depthFrustumSubscription=xe.getObservable(this,"depthFrustum").subscribe(function(u){n._scene.debugShowDepthFrustum=u,n._scene.requestRender()}),this._incrementDepthFrustum=An(function(){let u=n.depthFrustum+1;return n.depthFrustum=Z$(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._decrementDepthFrustum=An(function(){let u=n.depthFrustum-1;return n.depthFrustum=Z$(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._suspendUpdatesSubscription=xe.getObservable(this,"suspendUpdates").subscribe(function(u){r._surface._debug.suspendLodUpdate=u,u||(n.filterTile=!1)});let s;this._showTileCoordinates=An(function(){return n.tileCoordinates&&!l(s)?s=e.imageryLayers.addImageryProvider(new N3({tilingScheme:e.terrainProvider.tilingScheme})):!n.tileCoordinates&&l(s)&&(e.imageryLayers.remove(s),s=void 0),!0}),this._tileCoordinatesSubscription=xe.getObservable(this,"tileCoordinates").subscribe(function(){n._showTileCoordinates(),n._scene.requestRender()}),this._tileBoundingSphereSubscription=xe.getObservable(this,"tileBoundingSphere").subscribe(function(){n._showTileBoundingSphere(),n._scene.requestRender()}),this._showTileBoundingSphere=An(function(){return n.tileBoundingSphere?r._surface.tileProvider._debug.boundingSphereTile=n._tile:r._surface.tileProvider._debug.boundingSphereTile=void 0,n._scene.requestRender(),!0}),this._doFilterTile=An(function(){return n.filterTile?(n.suspendUpdates=!0,r._surface._tilesToRender=[],l(n._tile)&&n._tile.renderable&&r._surface._tilesToRender.push(n._tile)):n.suspendUpdates=!1,!0}),this._filterTileSubscription=xe.getObservable(this,"filterTile").subscribe(function(){n.doFilterTile(),n._scene.requestRender()});function a(u){let f=n._scene.pick({x:u.position.x,y:u.position.y});l(f)&&(n.primitive=l(f.collection)?f.collection:f.primitive),n._scene.requestRender(),n.pickPrimitiveActive=!1}this._pickPrimitive=An(function(){n.pickPrimitiveActive=!n.pickPrimitiveActive}),this._pickPrimitiveActiveSubscription=xe.getObservable(this,"pickPrimitiveActive").subscribe(function(u){u?o.setInputAction(a,bn.LEFT_CLICK):o.removeInputAction(bn.LEFT_CLICK)});function c(u){let f,d=r.ellipsoid,p=n._scene.camera.getPickRay(u.position,SEt),g=r.pick(p,n._scene,wEt);if(l(g)){let m=d.cartesianToCartographic(g),x=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<x.length;++b){let T=x[b];if(l(T))for(let C=0;!f&&C<T.length;++C){let A=T[C];re.contains(A.rectangle,m)&&(f=A)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=An(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=xe.getObservable(this,"pickTileActive").subscribe(function(u){u?o.setInputAction(c,bn.LEFT_CLICK):o.removeInputAction(bn.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(nk.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return this._doFilterPrimitive}},incrementDepthFrustum:{get:function(){return this._incrementDepthFrustum}},decrementDepthFrustum:{get:function(){return this._decrementDepthFrustum}},showTileCoordinates:{get:function(){return this._showTileCoordinates}},showTileBoundingSphere:{get:function(){return this._showTileBoundingSphere}},doFilterTile:{get:function(){return this._doFilterTile}},toggleGeneral:{get:function(){return this._toggleGeneral}},togglePrimitives:{get:function(){return this._togglePrimitives}},toggleTerrain:{get:function(){return this._toggleTerrain}},pickPrimitive:{get:function(){return this._pickPrimitive}},pickTile:{get:function(){return this._pickTile}},selectParent:{get:function(){let e=this;return An(function(){e.tile=e.tile.parent})}},selectNW:{get:function(){let e=this;return An(function(){e.tile=e.tile.northwestChild})}},selectNE:{get:function(){let e=this;return An(function(){e.tile=e.tile.northeastChild})}},selectSW:{get:function(){let e=this;return An(function(){e.tile=e.tile.southwestChild})}},selectSE:{get:function(){let e=this;return An(function(){e.tile=e.tile.southeastChild})}},primitive:{get:function(){return this._primitive},set:function(e){let t=this._primitive;e!==t&&(this.hasPickedPrimitive=!0,l(t)&&(t.debugShowBoundingVolume=!1),this._scene.debugCommandFilter=void 0,l(this._modelMatrixPrimitive)&&(this._scene.primitives.remove(this._modelMatrixPrimitive),this._modelMatrixPrimitive=void 0),this._primitive=e,e.show=!1,setTimeout(function(){e.show=!0},50),this.showPrimitiveBoundingSphere(),this.showPrimitiveReferenceFrame(),this.doFilterPrimitive())}},tile:{get:function(){return this._tile},set:function(e){if(l(e)){this.hasPickedTile=!0;let t=this._tile;if(e!==t){this.tileText=`L: ${e.level} X: ${e.x} Y: ${e.y}`,this.tileText+=`<br>SW corner: ${e.rectangle.west}, ${e.rectangle.south}`,this.tileText+=`<br>NE corner: ${e.rectangle.east}, ${e.rectangle.north}`;let n=e.data;l(n)&&l(n.tileBoundingRegion)?this.tileText+=`<br>Min: ${n.tileBoundingRegion.minimumHeight} Max: ${n.tileBoundingRegion.maximumHeight}`:this.tileText+="<br>(Tile is not loaded)"}this._tile=e,this.showTileBoundingSphere(),this.doFilterTile()}else this.hasPickedTile=!1,this._tile=void 0}}});nk.prototype._update=function(){this.frustums&&(this.frustumStatisticText=EEt(this._scene.debugFrustumStatistics));let e=this._scene.numberOfFrustums;this._numberOfFrustums=e,this.depthFrustum=Z$(1,e,this.depthFrustum),this.depthFrustumText=`${this.depthFrustum} of ${e}`,this.performance&&this._performanceDisplay.update(),this.primitiveReferenceFrame&&(this._modelMatrixPrimitive.modelMatrix=this._primitive.modelMatrix),this.shaderCacheText=`Cached shaders: ${this._scene.context.shaderCache.numberOfShaders}`};nk.prototype.isDestroyed=function(){return!1};nk.prototype.destroy=function(){return this._eventHandler.destroy(),this._removePostRenderEvent(),this._frustumsSubscription.dispose(),this._frustumPlanesSubscription.dispose(),this._performanceSubscription.dispose(),this._primitiveBoundingSphereSubscription.dispose(),this._primitiveReferenceFrameSubscription.dispose(),this._filterPrimitiveSubscription.dispose(),this._wireframeSubscription.dispose(),this._depthFrustumSubscription.dispose(),this._suspendUpdatesSubscription.dispose(),this._tileCoordinatesSubscription.dispose(),this._tileBoundingSphereSubscription.dispose(),this._filterTileSubscription.dispose(),this._pickPrimitiveActiveSubscription.dispose(),this._pickTileActiveSubscription.dispose(),ue(this)};var ik=nk;function R5(e,t){e=In(e);let n=document.createElement("div"),i=new ik(t,n);this._viewModel=i,this._container=e;let o=document.createElement("div");this._element=o;let r=document.createElement("div");r.textContent="Cesium Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleDropDown"),o.appendChild(r),o.className="cesium-cesiumInspector",o.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : dropDownVisible, "cesium-cesiumInspector-hidden" : !dropDownVisible }'),e.appendChild(this._element);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",o.appendChild(s);let a=Wa.createSection,c=Wa.createCheckbox,u=a(s,"General","generalVisible","toggleGeneral"),f=c("Show Frustums","frustums"),d=document.createElement("div");d.className="cesium-cesiumInspector-frustumStatistics",d.setAttribute("data-bind","visible: frustums, html: frustumStatisticText"),f.appendChild(d),u.appendChild(f),u.appendChild(c("Show Frustum Planes","frustumPlanes")),u.appendChild(c("Performance Display","performance")),n.className="cesium-cesiumInspector-performanceDisplay",u.appendChild(n);let p=document.createElement("div");p.className="cesium-cesiumInspector-shaderCache",p.setAttribute("data-bind","html: shaderCacheText"),u.appendChild(p);let g=document.createElement("div");u.appendChild(g);let m=document.createElement("span");m.setAttribute("data-bind",'html: "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frustum:"'),g.appendChild(m);let x=document.createElement("span");x.setAttribute("data-bind","text: depthFrustumText"),g.appendChild(x);let b=document.createElement("input");b.type="button",b.value="-",b.className="cesium-cesiumInspector-pickButton",b.setAttribute("data-bind","click: decrementDepthFrustum"),g.appendChild(b);let T=document.createElement("input");T.type="button",T.value="+",T.className="cesium-cesiumInspector-pickButton",T.setAttribute("data-bind","click: incrementDepthFrustum"),g.appendChild(T);let C=a(s,"Primitives","primitivesVisible","togglePrimitives"),A=document.createElement("div");A.className="cesium-cesiumInspector-pickSection",C.appendChild(A);let S=document.createElement("input");S.type="button",S.value="Pick a primitive",S.className="cesium-cesiumInspector-pickButton",S.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickPrimitiveActive}, click: pickPrimitive');let v=document.createElement("div");v.className="cesium-cesiumInspector-center",v.appendChild(S),A.appendChild(v),A.appendChild(c("Show bounding sphere","primitiveBoundingSphere","hasPickedPrimitive")),A.appendChild(c("Show reference frame","primitiveReferenceFrame","hasPickedPrimitive")),this._primitiveOnly=c("Show only selected","filterPrimitive","hasPickedPrimitive"),A.appendChild(this._primitiveOnly);let I=a(s,"Terrain","terrainVisible","toggleTerrain"),O=document.createElement("div");O.className="cesium-cesiumInspector-pickSection",I.appendChild(O);let R=document.createElement("input");R.type="button",R.value="Pick a tile",R.className="cesium-cesiumInspector-pickButton",R.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickTileActive}, click: pickTile'),v=document.createElement("div"),v.appendChild(R),v.className="cesium-cesiumInspector-center",O.appendChild(v);let L=document.createElement("div");O.appendChild(L);let N=document.createElement("input");N.type="button",N.value="Parent",N.className="cesium-cesiumInspector-pickButton",N.setAttribute("data-bind","click: selectParent");let _=document.createElement("input");_.type="button",_.value="NW",_.className="cesium-cesiumInspector-pickButton",_.setAttribute("data-bind","click: selectNW");let E=document.createElement("input");E.type="button",E.value="NE",E.className="cesium-cesiumInspector-pickButton",E.setAttribute("data-bind","click: selectNE");let w=document.createElement("input");w.type="button",w.value="SW",w.className="cesium-cesiumInspector-pickButton",w.setAttribute("data-bind","click: selectSW");let D=document.createElement("input");D.type="button",D.value="SE",D.className="cesium-cesiumInspector-pickButton",D.setAttribute("data-bind","click: selectSE");let M=document.createElement("div");M.className="cesium-cesiumInspector-tileText",L.className="cesium-cesiumInspector-frustumStatistics",L.appendChild(M),L.setAttribute("data-bind","visible: hasPickedTile"),M.setAttribute("data-bind","html: tileText");let B=document.createElement("div");B.className="cesium-cesiumInspector-relativeText",B.textContent="Select relative:",L.appendChild(B);let V=document.createElement("table"),U=document.createElement("tr"),G=document.createElement("tr"),k=document.createElement("td");k.appendChild(N);let Y=document.createElement("td");Y.appendChild(_);let W=document.createElement("td");W.appendChild(E),U.appendChild(k),U.appendChild(Y),U.appendChild(W);let $=document.createElement("td"),j=document.createElement("td");j.appendChild(w);let K=document.createElement("td");K.appendChild(D),G.appendChild($),G.appendChild(j),G.appendChild(K),V.appendChild(U),V.appendChild(G),L.appendChild(V),O.appendChild(c("Show bounding 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o()},set:function(s){o(s&&mr.enabled)}}),this.tooltip=void 0,xe.defineProperty(this,"tooltip",function(){return this.isFullscreenEnabled?i()?"Exit full screen":"Full screen":"Full screen unavailable"}),this._command=An(function(){mr.fullscreen?mr.exitFullscreen():mr.requestFullscreen(n._fullscreenElement)},xe.getObservable(this,"isFullscreenEnabled")),this._fullscreenElement=y(In(e),r.body),this._callback=function(){i(mr.fullscreen)},r.addEventListener(mr.changeEventName,this._callback)}Object.defineProperties(O5.prototype,{fullscreenElement:{get:function(){return this._fullscreenElement},set:function(e){this._fullscreenElement=e}},command:{get:function(){return this._command}}});O5.prototype.isDestroyed=function(){return!1};O5.prototype.destroy=function(){document.removeEventListener(mr.changeEventName,this._callback),ue(this)};var rk=O5;var vEt="M 83.96875 17.5625 L 83.96875 17.59375 L 76.65625 24.875 L 97.09375 24.96875 L 76.09375 45.96875 L 81.9375 51.8125 L 102.78125 30.9375 L 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this._viewModel}}});M5.prototype.isDestroyed=function(){return!1};M5.prototype.destroy=function(){return this._viewModel.destroy(),xe.cleanNode(this._element),this._container.removeChild(this._element),ue(this)};var sk=M5;var gAe=1e3;function _d(e){l(e.geocoderServices)?this._geocoderServices=e.geocoderServices:this._geocoderServices=[new TF({scene:e.scene})],this._viewContainer=e.container,this._scene=e.scene,this._flightDuration=e.flightDuration,this._searchText="",this._isSearchInProgress=!1,this._wasGeocodeCancelled=!1,this._previousCredits=[],this._complete=new me,this._suggestions=[],this._selectedSuggestion=void 0,this._showSuggestions=!0,this._handleArrowDown=xAe,this._handleArrowUp=yAe;let t=this;this._suggestionsVisible=xe.pureComputed(function(){let o=xe.getObservable(t,"_suggestions")().length>0,r=xe.getObservable(t,"_showSuggestions")();return o&&r}),this._searchCommand=An(function(i){if(i=y(i,T0.SEARCH),t._focusTextbox=!1,l(t._selectedSuggestion))return t.activateSuggestion(t._selectedSuggestion),!1;if(t.hideSuggestions(),t.isSearchInProgress)LEt(t);else return OEt(t,t._geocoderServices,i)}),this.deselectSuggestion=function(){t._selectedSuggestion=void 0},this.handleKeyDown=function(i,o){let r=o.key==="ArrowDown"||o.key==="Down"||o.keyCode===40,s=o.key==="ArrowUp"||o.key==="Up"||o.keyCode===38;return(r||s)&&o.preventDefault(),!0},this.handleKeyUp=function(i,o){let r=o.key==="ArrowDown"||o.key==="Down"||o.keyCode===40,s=o.key==="ArrowUp"||o.key==="Up"||o.keyCode===38,a=o.key==="Enter"||o.keyCode===13;return s?yAe(t):r?xAe(t):a&&t._searchCommand(),!0},this.activateSuggestion=function(i){t.hideSuggestions(),t._searchText=i.displayName;let o=i.destination;CAe(t),t.destinationFound(t,o)},this.hideSuggestions=function(){t._showSuggestions=!1,t._selectedSuggestion=void 0},this.showSuggestions=function(){t._showSuggestions=!0},this.handleMouseover=function(i,o){i!==t._selectedSuggestion&&(t._selectedSuggestion=i)},this.keepExpanded=!1,this.autoComplete=y(e.autocomplete,!0),this.destinationFound=y(e.destinationFound,_d.flyToDestination),this._focusTextbox=!1,xe.track(this,["_searchText","_isSearchInProgress","keepExpanded","_suggestions","_selectedSuggestion","_showSuggestions","_focusTextbox"]);let n=xe.getObservable(this,"_searchText");n.extend({rateLimit:{timeout:500}}),this._suggestionSubscription=n.subscribe(function(){_d._updateSearchSuggestions(t)}),this.isSearchInProgress=void 0,xe.defineProperty(this,"isSearchInProgress",{get:function(){return this._isSearchInProgress}}),this.searchText=void 0,xe.defineProperty(this,"searchText",{get:function(){return this.isSearchInProgress?"Searching...":this._searchText},set:function(i){this._searchText=i}}),this.flightDuration=void 0,xe.defineProperty(this,"flightDuration",{get:function(){return this._flightDuration},set:function(i){this._flightDuration=i}})}Object.defineProperties(_d.prototype,{complete:{get:function(){return this._complete}},scene:{get:function(){return this._scene}},search:{get:function(){return this._searchCommand}},selectedSuggestion:{get:function(){return this._selectedSuggestion}},suggestions:{get:function(){return this._suggestions}}});_d.prototype.destroy=function(){this._suggestionSubscription.dispose()};function yAe(e){if(e._suggestions.length===0)return;let t=e._suggestions.indexOf(e._selectedSuggestion);if(t===-1||t===0){e._selectedSuggestion=void 0;return}let n=t-1;e._selectedSuggestion=e._suggestions[n],_d._adjustSuggestionsScroll(e,n)}function xAe(e){if(e._suggestions.length===0)return;let t=e._suggestions.length,i=(e._suggestions.indexOf(e._selectedSuggestion)+1)%t;e._selectedSuggestion=e._suggestions[i],_d._adjustSuggestionsScroll(e,i)}function IEt(e,t){let n=l(t)?t.availability:void 0;return l(n)?FT(t,[e]).then(function(i){return e=i[0],e.height+=gAe,e}):(e.height+=gAe,Promise.resolve(e))}function PEt(e,t){let n=e._scene,i=n.ellipsoid,o=n.camera,r=n.terrainProvider,s=t,a;return t instanceof re?P.equalsEpsilon(t.south,t.north,P.EPSILON7)&&P.equalsEpsilon(t.east,t.west,P.EPSILON7)?t=re.center(t):a=CC(t,n):t=i.cartesianToCartographic(t),l(a)||(a=IEt(t,r)),a.then(function(c){s=i.cartographicToCartesian(c)}).finally(function(){o.flyTo({destination:s,complete:function(){e._complete.raiseEvent()},duration:e._flightDuration,endTransform:F.IDENTITY})})}async function REt(e,t,n){try{return{state:"fulfilled",value:await e.geocode(t,n),credits:e.credit}}catch(i){return{state:"rejected",reason:i}}}async function OEt(e,t,n){let i=e._searchText;if(TAe(i)){e.showSuggestions();return}e._isSearchInProgress=!0,e._wasGeocodeCancelled=!1;let o,r;for(o=0;o<t.length;o++){if(e._wasGeocodeCancelled)return;if(r=await 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Please try using a different web browser or updating your video drivers."),this.lowFrameRateMessageDismissed=!1,this.showingLowFrameRateMessage=!1,xe.track(this,["lowFrameRateMessage","lowFrameRateMessageDismissed","showingLowFrameRateMessage"]);let t=this;this._dismissMessage=An(function(){t.showingLowFrameRateMessage=!1,t.lowFrameRateMessageDismissed=!0});let n=R2.fromScene(e.scene);this._unsubscribeLowFrameRate=n.lowFrameRate.addEventListener(function(){t.lowFrameRateMessageDismissed||(t.showingLowFrameRateMessage=!0)}),this._unsubscribeNominalFrameRate=n.nominalFrameRate.addEventListener(function(){t.showingLowFrameRateMessage=!1})}Object.defineProperties(tQ.prototype,{scene:{get:function(){return this._scene}},dismissMessage:{get:function(){return this._dismissMessage}}});tQ.prototype.destroy=function(){return this._unsubscribeLowFrameRate(),this._unsubscribeNominalFrameRate(),ue(this)};var _k=tQ;function U5(e){let t=In(e.container),n=new 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V5(e){this._scene=e,this._orthographic=e.camera.frustum instanceof on,this._flightInProgress=!1,this.dropDownVisible=!1,this.tooltipPerspective="Perspective Projection",this.tooltipOrthographic="Orthographic Projection",this.selectedTooltip=void 0,this.sceneMode=e.mode,xe.track(this,["_orthographic","_flightInProgress","sceneMode","dropDownVisible","tooltipPerspective","tooltipOrthographic"]);let t=this;xe.defineProperty(this,"selectedTooltip",function(){return t._orthographic?t.tooltipOrthographic:t.tooltipPerspective}),this._toggleDropDown=An(function(){t.sceneMode===ne.SCENE2D||t._flightInProgress||(t.dropDownVisible=!t.dropDownVisible)}),this._eventHelper=new Nr,this._eventHelper.add(e.morphComplete,function(n,i,o,r){t.sceneMode=o,t._orthographic=o===ne.SCENE2D||t._scene.camera.frustum instanceof 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"cesium-projectionPicker-buttonOrthographic": _orthographic,       "cesium-button-disabled" : sceneMode === _sceneMode.SCENE2D || _flightInProgress,        "cesium-projectionPicker-selected": dropDownVisible },attr: { title: selectedTooltip },click: toggleDropDown'),o.innerHTML='<!-- ko cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64, css: "cesium-projectionPicker-iconPerspective" } --><!-- /ko --><!-- ko cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64, css: "cesium-projectionPicker-iconOrthographic" } --><!-- /ko -->',i.appendChild(o);let r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",r.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && _orthographic),       "cesium-projectionPicker-none" : !_orthographic,       "cesium-projectionPicker-hidden" : !dropDownVisible },attr: { title: tooltipPerspective },click: 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}'),i.appendChild(s),xe.applyBindings(n,i),this._viewModel=n,this._container=e,this._wrapper=i,this._closeDropDown=function(a){i.contains(a.target)||(n.dropDownVisible=!1)},Vt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(z5.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});z5.prototype.isDestroyed=function(){return!1};z5.prototype.destroy=function(){return this._viewModel.destroy(),Vt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),xe.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),ue(this)};var xk=z5;function H5(e,t){this._scene=e;let 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cesium-sceneModePicker-dropDown-icon",a.setAttribute("data-bind",'css: { "cesium-sceneModePicker-visible" : (dropDownVisible && (sceneMode !== _sceneMode.SCENE2D)),       "cesium-sceneModePicker-none" : sceneMode === _sceneMode.SCENE2D,       "cesium-sceneModePicker-hidden" : !dropDownVisible },attr: { title: tooltip2D },click: morphTo2D,cesiumSvgPath: { path: _flatMapPath, width: 64, height: 64 }'),o.appendChild(a);let c=document.createElement("button");c.type="button",c.className="cesium-button cesium-toolbar-button cesium-sceneModePicker-dropDown-icon",c.setAttribute("data-bind",'css: { "cesium-sceneModePicker-visible" : (dropDownVisible && (sceneMode !== _sceneMode.COLUMBUS_VIEW)) || (!dropDownVisible && (sceneMode === _sceneMode.COLUMBUS_VIEW)),       "cesium-sceneModePicker-none" : sceneMode === _sceneMode.COLUMBUS_VIEW,       "cesium-sceneModePicker-hidden" : !dropDownVisible},attr: { title: tooltipColumbusView },click: morphToColumbusView,cesiumSvgPath: { path: _columbusViewPath, width: 64, height: 64 }'),o.appendChild(c),xe.applyBindings(i,o),this._viewModel=i,this._container=e,this._wrapper=o,this._closeDropDown=function(u){o.contains(u.target)||(i.dropDownVisible=!1)},Vt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(G5.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});G5.prototype.isDestroyed=function(){return!1};G5.prototype.destroy=function(){return this._viewModel.destroy(),Vt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),xe.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),ue(this)};var Tk=G5;var ZEt=new z,W5="-1000px";function Ck(e,t,n){this._scene=e,this._screenPositionX=W5,this._screenPositionY=W5,this._tweens=e.tweens,this._container=y(n,document.body),this._selectionIndicatorElement=t,this._scale=1,this.position=void 0,this.showSelection=!1,xe.track(this,["position","_screenPositionX","_screenPositionY","_scale","showSelection"]),this.isVisible=void 0,xe.defineProperty(this,"isVisible",{get:function(){return this.showSelection&&l(this.position)}}),xe.defineProperty(this,"_transform",{get:function(){return`scale(${this._scale})`}}),this.computeScreenSpacePosition=function(i,o){return qi.worldToWindowCoordinates(e,i,o)}}Ck.prototype.update=function(){if(this.showSelection&&l(this.position)){let e=this.computeScreenSpacePosition(this.position,ZEt);if(!l(e))this._screenPositionX=W5,this._screenPositionY=W5;else{let t=this._container,n=t.parentNode.clientWidth,i=t.parentNode.clientHeight,o=this._selectionIndicatorElement.clientWidth,r=o*.5;e.x=Math.min(Math.max(e.x,-o),n+o)-r,e.y=Math.min(Math.max(e.y,-o),i+o)-r,this._screenPositionX=`${Math.floor(e.x+.25)}px`,this._screenPositionY=`${Math.floor(e.y+.25)}px`}}};Ck.prototype.animateAppear=function(){this._tweens.addProperty({object:this,property:"_scale",startValue:2,stopValue:1,duration:.8,easingFunction:zr.EXPONENTIAL_OUT})};Ck.prototype.animateDepart=function(){this._tweens.addProperty({object:this,property:"_scale",startValue:this._scale,stopValue:1.5,duration:.8,easingFunction:zr.EXPONENTIAL_OUT})};Object.defineProperties(Ck.prototype,{container:{get:function(){return this._container}},selectionIndicatorElement:{get:function(){return this._selectionIndicatorElement}},scene:{get:function(){return this._scene}}});var Ak=Ck;function j5(e,t){e=In(e),this._container=e;let n=document.createElement("div");n.className="cesium-selection-wrapper",n.setAttribute("data-bind",'style: { "top" : _screenPositionY, "left" : _screenPositionX },css: { "cesium-selection-wrapper-visible" : isVisible }'),e.appendChild(n),this._element=n;let i="http://www.w3.org/2000/svg",o="M -34 -34 L -34 -11.25 L -30 -15.25 L -30 -30 L -15.25 -30 L -11.25 -34 L -34 -34 z M 11.25 -34 L 15.25 -30 L 30 -30 L 30 -15.25 L 34 -11.25 L 34 -34 L 11.25 -34 z M -34 11.25 L -34 34 L -11.25 34 L -15.25 30 L -30 30 L -30 15.25 L -34 11.25 z M 34 11.25 L 30 15.25 L 30 30 L 15.25 30 L 11.25 34 L 34 34 L 34 11.25 z",r=document.createElementNS(i,"svg:svg");r.setAttribute("width",160),r.setAttribute("height",160),r.setAttribute("viewBox","0 0 160 160");let s=document.createElementNS(i,"g");s.setAttribute("transform","translate(80,80)"),r.appendChild(s);let a=document.createElementNS(i,"path");a.setAttribute("data-bind","attr: { transform: _transform 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n=Z.secondsDifference(this._start,e.epochJulian),i=Math.round(e.timeBarWidth*e.getAlpha(n)),o=Z.secondsDifference(this._stop,e.epochJulian),r=Math.round(e.timeBarWidth*e.getAlpha(o))-i;i<0&&(r+=i,i=0),i+r>e.timeBarWidth&&(r=e.timeBarWidth-i),r>0&&(t=`<span class="cesium-timeline-highlight" style="left: ${i.toString()}px; width: ${r.toString()}px; bottom: ${this._base.toString()}px; height: ${this._height}px; background-color: ${this._color};"></span>`)}return t};var Sk=wC;function IAe(e,t,n,i){this.interval=e,this.height=t,this.color=n||new H(.5,.5,.5,1),this.backgroundColor=i||new H(0,0,0,0)}IAe.prototype.render=function(e,t){let n=this.interval.start,i=this.interval.stop,o=t.startJulian,r=Z.addSeconds(t.startJulian,t.duration,new Z);if(Z.lessThan(n,o)&&Z.greaterThan(i,r))e.fillStyle=this.color.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height);else if(Z.lessThanOrEquals(n,r)&&Z.greaterThanOrEquals(i,o)){let s,a,c;for(s=0;s<t.timeBarWidth;++s){let 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i=n.createElement("div");i.className="cesium-timeline-main",e.appendChild(i),this._topDiv=i,this._endJulian=void 0,this._epochJulian=void 0,this._lastXPos=void 0,this._scrubElement=void 0,this._startJulian=void 0,this._timeBarSecondsSpan=void 0,this._clock=t,this._scrubJulian=t.currentTime,this._mainTicSpan=-1,this._mouseMode=gd.none,this._touchMode=pl.none,this._touchState={centerX:0,spanX:0},this._mouseX=0,this._timelineDrag=0,this._timelineDragLocation=void 0,this._lastHeight=void 0,this._lastWidth=void 0,this._topDiv.innerHTML='<div class="cesium-timeline-bar"></div><div class="cesium-timeline-trackContainer"><canvas class="cesium-timeline-tracks" width="10" height="1"></canvas></div><div class="cesium-timeline-needle"></div><span 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o=this._timeBarEle;n.addEventListener("mouseup",this._onMouseUp,!1),n.addEventListener("mousemove",this._onMouseMove,!1),o.addEventListener("mousedown",this._onMouseDown,!1),o.addEventListener("DOMMouseScroll",this._onMouseWheel,!1),o.addEventListener("mousewheel",this._onMouseWheel,!1),o.addEventListener("touchstart",this._onTouchStart,!1),o.addEventListener("touchmove",this._onTouchMove,!1),o.addEventListener("touchend",this._onTouchEnd,!1),o.addEventListener("touchcancel",this._onTouchEnd,!1),this._topDiv.oncontextmenu=function(){return!1},t.onTick.addEventListener(this.updateFromClock,this),this.updateFromClock()}_l.prototype.addEventListener=function(e,t,n){this._topDiv.addEventListener(e,t,n)};_l.prototype.removeEventListener=function(e,t,n){this._topDiv.removeEventListener(e,t,n)};_l.prototype.isDestroyed=function(){return!1};_l.prototype.destroy=function(){this._clock.onTick.removeEventListener(this.updateFromClock,this);let e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);let t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),ue(this)};_l.prototype.addHighlightRange=function(e,t,n){let i=new Sk(e,t,n);return this._highlightRanges.push(i),this.resize(),i};_l.prototype.addTrack=function(e,t,n,i){let o=new wk(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 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e=this._timeBarEle,t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,u=1e-10,f=0,d=this._timeBarSecondsSpan;d<a?(d=a,this._timeBarSecondsSpan=a,this._endJulian=Z.addSeconds(this._startJulian,a,new Z)):d>c&&(d=c,this._timeBarSecondsSpan=c,this._endJulian=Z.addSeconds(this._startJulian,c,new Z));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let g=this._startJulian,m=Math.min(d/p*1e-5,.4),x,b=Z.toGregorianDate(g);d>31536e4?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):d>31536e3?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):d>86400?x=Z.fromDate(new Date(Date.UTC(b.year,0))):x=Z.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let T=Z.secondsDifference(this._startJulian,Z.addSeconds(x,m,new Z)),C=T+d;this._epochJulian=x;function A(k){return Math.floor(T/k)*k}function S(k,Y){return 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t=e.clock;t.currentTime=e.timeJulian,t.shouldAnimate=!1}function lSt(e){let t=e.getPropertyIds(),n="";return t.forEach(function(i){let o=e.getProperty(i);l(o)&&(n+=`<tr><th>${i}</th><td>${o}</td></tr>`)}),n.length>0&&(n=`<table class="cesium-infoBox-defaultTable"><tbody>${n}</tbody></table>`),n}function uSt(e){let t,n=[],i=e.getPropertyIds();for(t=0;t<i.length;t++){let r=i[t];/^name$/i.test(r)?n[0]=e.getProperty(r):/name/i.test(r)?n[1]=e.getProperty(r):/^title$/i.test(r)?n[2]=e.getProperty(r):/^(id|identifier)$/i.test(r)?n[3]=e.getProperty(r):/element/i.test(r)?n[4]=e.getProperty(r):/(id|identifier)$/i.test(r)&&(n[5]=e.getProperty(r))}let o=n.length;for(t=0;t<o;t++){let r=n[t];if(l(r)&&r!=="")return r}return"Unnamed Feature"}function MAe(e,t){let n=e.scene.pick(t.position);if(l(n)){let i=y(n.id,n.primitive.id);if(i instanceof Qo)return i;if(n instanceof Us)return new Qo({name:uSt(n),description:lSt(n),feature:n})}if(l(e.scene.globe))return hSt(e,t.position)}var fSt=new Z;function 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n=e._geocoder,i=e._homeButton,o=e._sceneModePicker,r=e._projectionPicker,s=e._baseLayerPicker,a=e._animation,c=e._timeline,u=e._fullscreenButton,f=e._infoBox,d=e._selectionIndicator,p=t?"hidden":"visible";if(l(n)&&(n.container.style.visibility=p),l(i)&&(i.container.style.visibility=p),l(o)&&(o.container.style.visibility=p),l(r)&&(r.container.style.visibility=p),l(s)&&(s.container.style.visibility=p),l(a)&&(a.container.style.visibility=p),l(c)&&(c.container.style.visibility=p),l(u)&&u.viewModel.isFullscreenEnabled&&(u.container.style.visibility=p),l(f)&&(f.container.style.visibility=p),l(d)&&(d.container.style.visibility=p),e._container){let g=t||!l(u)?0:u.container.clientWidth;e._vrButton.container.style.right=`${g}px`,e.forceResize()}}function Ni(e,t){e=In(e),t=y(t,y.EMPTY_OBJECT);let n=(!l(t.globe)||t.globe!==!1)&&(!l(t.baseLayerPicker)||t.baseLayerPicker!==!1),i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);let r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);let s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);let a=y(t.scene3DOnly,!1),c,u,f=!1;l(t.clockViewModel)?(u=t.clockViewModel,c=u.clock):(c=new lh,u=new H3(c),f=!0),l(t.shouldAnimate)&&(c.shouldAnimate=t.shouldAnimate);let d=new B3(r,{baseLayer:n&&l(t.selectedImageryProviderViewModel)||l(t.baseLayer)||l(t.imageryProvider)?!1:void 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Nr;b.add(c.onTick,Ni.prototype._onTick,this),b.add(m.morphStart,Ni.prototype._clearTrackedObject,this);let T;if(!l(t.selectionIndicator)||t.selectionIndicator!==!1){let W=document.createElement("div");W.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(W),T=new Ek(W,m)}let C;if(!l(t.infoBox)||t.infoBox!==!1){let W=document.createElement("div");W.className="cesium-viewer-infoBoxContainer",o.appendChild(W),C=new hk(W);let $=C.viewModel;b.add($.cameraClicked,Ni.prototype._onInfoBoxCameraClicked,this),b.add($.closeClicked,Ni.prototype._onInfoBoxClockClicked,this)}let A=document.createElement("div");A.className="cesium-viewer-toolbar",o.appendChild(A);let S;if(!l(t.geocoder)||t.geocoder!==!1){let W=document.createElement("div");W.className="cesium-viewer-geocoderContainer",A.appendChild(W);let $;l(t.geocoder)&&typeof t.geocoder!="boolean"&&($=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),S=new 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w,D,M;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(M=document.createElement("div"),M.className="cesium-viewer-fullscreenContainer",o.appendChild(M),w=new sk(M,t.fullscreenElement),D=ya(w.viewModel,"isFullscreenEnabled",function(W){M.style.display=W?"block":"none",l(E)&&(E.container.style.right=`${M.clientWidth}px`,E.resize())}));let B,V,U;if(t.vrButton){let W=document.createElement("div");W.className="cesium-viewer-vrContainer",o.appendChild(W),B=new 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this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,rQ(this);let t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===ne.COLUMBUS_VIEW||n===ne.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===ne.COLUMBUS_VIEW||n===ne.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(F.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,FAe(this._timeline,this.clock,e))}}});Ni.prototype.extend=function(e,t){e(this,t)};Ni.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){let m=this._geocoder.searchSuggestionsContainer;m.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,u,f=0,d=5,p=3,g=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let m=this._lastWidth;u=this._animation.container,n>900?(f=169,m<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(m<600||m>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(m>600||m===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),d=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let m=this._fullscreenButton,x=this._vrButton,b=c.container,T=b.style;p=b.clientHeight+3,T.left=`${f}px`;let C=0;l(m)&&(C+=m.container.clientWidth),l(x)&&(C+=x.container.clientWidth),T.right=`${C}px`,c.resize()}!r&&l(this._fullscreenButton)&&(g=this._fullscreenButton.container.clientWidth),this._bottomContainer.style.left=`${d}px`,this._bottomContainer.style.bottom=`${p}px`,this._bottomContainer.style.right=`${g}px`,this._lastWidth=n,this._lastHeight=i};Ni.prototype.forceResize=function(){this._lastWidth=0,this.resize()};Ni.prototype.render=function(){this._cesiumWidget.render()};Ni.prototype.isDestroyed=function(){return!1};Ni.prototype.destroy=function(){let e;l(this.screenSpaceEventHandler)&&!this.screenSpaceEventHandler.isDestroyed()&&(this.screenSpaceEventHandler.removeInputAction(bn.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(bn.LEFT_DOUBLE_CLICK));let t=this.dataSources,n=t.length;for(e=0;e<n;e++)this._dataSourceRemoved(t,t.get(e));return this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),l(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),l(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),l(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),l(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),l(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),l(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),l(this._timeline)&&(this._timeline.removeEventListener("settime",NAe,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),l(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),l(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),l(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),l(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),this._cesiumWidget=this._cesiumWidget.destroy(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),ue(this)};Ni.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(Ni.prototype._onEntityCollectionChanged,this)};Ni.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(Ni.prototype._onEntityCollectionChanged,this),l(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0),l(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};Ni.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&(this._clockViewModel.canAnimate=n);let i=this._entityView;if(l(i)){let f=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(f,!1,G0)===ct.DONE&&i.update(t,G0)}let o,r=!1,s=this.selectedEntity,a=l(s)&&this._enableInfoOrSelection;a&&s.isShowing&&s.isAvailable(t)&&(this._dataSourceDisplay.getBoundingSphere(s,!0,G0)!==ct.FAILED?o=G0.center:l(s.position)&&(o=s.position.getValue(t,o)),r=l(o));let c=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(c)&&(c.position=h.clone(o,c.position),c.showSelection=a&&r,c.update());let u=l(this._infoBox)?this._infoBox.viewModel:void 0;l(u)&&(u.showInfo=a,u.enableCamera=r,u.isCameraTracking=this.trackedEntity===this.selectedEntity,a?(u.titleText=y(s.name,s.id),u.description=q.getValueOrDefault(s.description,t,"")):(u.titleText="",u.description=""))};Ni.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0),this.selectedEntity===r&&(this.selectedEntity=void 0)}};Ni.prototype._onInfoBoxCameraClicked=function(e){if(e.isCameraTracking&&this.trackedEntity===this.selectedEntity)this.trackedEntity=void 0;else{let n=this.selectedEntity.position;l(n)?this.trackedEntity=this.selectedEntity:this.zoomTo(this.selectedEntity)}};Ni.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};Ni.prototype._onInfoBoxClockClicked=function(e){this.selectedEntity=void 0};Ni.prototype._clearObjects=function(){this.trackedEntity=void 0,this.selectedEntity=void 0};Ni.prototype._onDataSourceChanged=function(e){this.clockTrackedDataSource===e&&FAe(this.timeline,this.clock,e)};Ni.prototype._onDataSourceAdded=function(e,t){this._automaticallyTrackDataSourceClocks&&(this.clockTrackedDataSource=t);let n=t.entities.id,i=this._eventHelper.add(t.changedEvent,Ni.prototype._onDataSourceChanged,this);this._dataSourceChangedListeners[n]=i};Ni.prototype._onDataSourceRemoved=function(e,t){let n=this.clockTrackedDataSource===t,i=t.entities.id;if(this._dataSourceChangedListeners[i](),this._dataSourceChangedListeners[i]=void 0,n){let o=e.length;this._automaticallyTrackDataSourceClocks&&o>0?this.clockTrackedDataSource=e.get(o-1):this.clockTrackedDataSource=void 0}};Ni.prototype.zoomTo=function(e,t){return BAe(this,e,{offset:t},!1)};Ni.prototype.flyTo=function(e,t){return BAe(this,e,t,!0)};function BAe(e,t,n,i){rQ(e);let o=new Promise(r=>{e._completeZoom=function(s){r(s)}});return e._zoomPromise=o,e._zoomIsFlight=i,e._zoomOptions=n,Promise.resolve(t).then(function(r){if(e._zoomPromise===o){if(r instanceof pa){let s;l(r.imageryProvider)?s=Promise.resolve(r.getImageryRectangle()):s=new Promise(a=>{let c=r.readyEvent.addEventListener(()=>{c(),a(r.getImageryRectangle())})}),s.then(function(a){return CC(a,e.scene)}).then(function(a){e._zoomPromise===o&&(e._zoomTarget=a)});return}if(r instanceof aa||r instanceof Bw||r instanceof B0){e._zoomTarget=r;return}if(r.isLoading&&l(r.loadingEvent)){let s=r.loadingEvent.addEventListener(function(){s(),e._zoomPromise===o&&(e._zoomTarget=r.entities.values.slice(0))});return}if(Array.isArray(r)){e._zoomTarget=r.slice(0);return}r=y(r.values,r),l(r.entities)&&(r=r.entities.values),Array.isArray(r)?e._zoomTarget=r.slice(0):e._zoomTarget=[r]}}),e.scene.requestRender(),o}function Rk(e){e._zoomPromise=void 0,e._zoomTarget=void 0,e._zoomOptions=void 0}function rQ(e){let t=e._zoomPromise;l(t)&&(Rk(e),e._completeZoom(!1))}Ni.prototype._postRender=function(){pSt(this),_St(this)};function pSt(e){let t=e._zoomTarget;if(!l(t)||e.scene.mode===ne.MORPHING)return;let n=e.scene,i=n.camera,o=y(e._zoomOptions,{}),r;function s(f){l(o.offset)||(o.offset=new ed(0,-.5,f.radius)),r={offset:o.offset,duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyToBoundingSphere(t.boundingSphere,r):(i.viewBoundingSphere(f,o.offset),i.lookAtTransform(F.IDENTITY),e._completeZoom(!0)),Rk(e)}if(t instanceof Bw){if(l(t.boundingSphere)){s(t.boundingSphere);return}let f=t.frameChanged.addEventListener(function(d){s(d.boundingSphere),f()});return}if(t instanceof aa||t instanceof B0){s(t.boundingSphere);return}if(t instanceof fe){r={destination:n.ellipsoid.cartographicToCartesian(t),duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyTo(r):(i.setView(r),e._completeZoom(!0)),Rk(e);return}let a=t,c=[];for(let f=0,d=a.length;f<d;f++){let p=e._dataSourceDisplay.getBoundingSphere(a[f],!1,G0);if(p===ct.PENDING)return;p!==ct.FAILED&&c.push(ae.clone(G0))}if(c.length===0){rQ(e);return}e.trackedEntity=void 0;let u=ae.fromBoundingSpheres(c);e._zoomIsFlight?(Rk(e),i.flyToBoundingSphere(u,{duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)},offset:o.offset})):(i.viewBoundingSphere(u,o.offset),i.lookAtTransform(F.IDENTITY),Rk(e),e._completeZoom(!0))}function _St(e){if(!e._needTrackedEntityUpdate)return;let t=e._trackedEntity,n=e.clock.currentTime,i=q.getValueOrUndefined(t.position,n);if(!l(i))return;let o=e.scene,r=e._dataSourceDisplay.getBoundingSphere(t,!1,G0);if(r===ct.PENDING)return;let s=o.mode;(s===ne.COLUMBUS_VIEW||s===ne.SCENE2D)&&(o.screenSpaceCameraController.enableTranslate=!1),(s===ne.COLUMBUS_VIEW||s===ne.SCENE3D)&&(o.screenSpaceCameraController.enableTilt=!1);let a=r!==ct.FAILED?G0:void 0;e._entityView=new vN(t,o,o.ellipsoid),e._entityView.update(n,a),e._needTrackedEntityUpdate=!1}var sQ=Ni;function gSt(e){let t=document.createElement("div");t.className="cesium-viewer-cesium3DTilesInspectorContainer",e.container.appendChild(t);let n=new tk(t,e.scene);Object.defineProperties(e,{cesium3DTilesInspector:{get:function(){return n}}})}var aQ=gSt;function ySt(e){let t=document.createElement("div");t.className="cesium-viewer-cesiumInspectorContainer",e.container.appendChild(t);let n=new ok(t,e.scene);Object.defineProperties(e,{cesiumInspector:{get:function(){return n}}})}var cQ=ySt;function xSt(e,t){t=y(t,y.EMPTY_OBJECT);let n=!0,i=y(t.flyToOnDrop,!0),o=new me,r=y(t.clearOnDrop,!0),s=y(t.dropTarget,e.container),a=y(t.clampToGround,!0),c=t.proxy;s=In(s),Object.defineProperties(e,{dropTarget:{get:function(){return s},set:function(f){kAe(s,u),s=f,lQ(s,u)}},dropEnabled:{get:function(){return n},set:function(f){f!==n&&(f?lQ(s,u):kAe(s,u),n=f)}},dropError:{get:function(){return o}},clearOnDrop:{get:function(){return r},set:function(f){r=f}},flyToOnDrop:{get:function(){return i},set:function(f){i=f}},proxy:{get:function(){return c},set:function(f){c=f}},clampToGround:{get:function(){return a},set:function(f){a=f}}});function u(f){vC(f),r&&(e.entities.removeAll(),e.dataSources.removeAll());let d=f.dataTransfer.files,p=d.length;for(let g=0;g<p;g++){let m=d[g],x=new FileReader;x.onload=bSt(e,m,c,a),x.onerror=TSt(e,m),x.readAsText(m)}}lQ(s,u),e.destroy=IF(e,e.destroy,function(){e.dropEnabled=!1}),e._handleDrop=u}function vC(e){e.stopPropagation(),e.preventDefault()}function kAe(e,t){let n=e;l(n)&&(n.removeEventListener("drop",t,!1),n.removeEventListener("dragenter",vC,!1),n.removeEventListener("dragover",vC,!1),n.removeEventListener("dragexit",vC,!1))}function lQ(e,t){e.addEventListener("drop",t,!1),e.addEventListener("dragenter",vC,!1),e.addEventListener("dragover",vC,!1),e.addEventListener("dragexit",vC,!1)}function bSt(e,t,n,i){let o=e.scene;return function(r){let s=t.name;try{let a;if(/\.czml$/i.test(s))a=FL.load(JSON.parse(r.target.result),{sourceUri:s});else if(/\.geojson$/i.test(s)||/\.json$/i.test(s)||/\.topojson$/i.test(s))a=PN.load(JSON.parse(r.target.result),{sourceUri:s,clampToGround:i});else if(/\.(kml|kmz)$/i.test(s))a=aF.load(t,{sourceUri:s,proxy:n,camera:o.camera,canvas:o.canvas,clampToGround:i,screenOverlayContainer:e.container});else if(/\.gpx$/i.test(s))a=LN.load(t,{sourceUri:s,proxy:n});else{e.dropError.raiseEvent(e,s,`Unrecognized file: ${s}`);return}l(a)&&e.dataSources.add(a).then(function(c){e.flyToOnDrop&&e.flyTo(c)}).catch(function(c){e.dropError.raiseEvent(e,s,c)})}catch(a){e.dropError.raiseEvent(e,s,a)}}}function TSt(e,t){return function(n){e.dropError.raiseEvent(e,t.name,n.target.error)}}var uQ=xSt;function CSt(e,t){t=y(t,y.EMPTY_OBJECT);let n=new gk({scene:e.scene,container:e.bottomContainer,lowFrameRateMessage:t.lowFrameRateMessage});Object.defineProperties(e,{performanceWatchdog:{get:function(){return n}}})}var fQ=CSt;function UAe(e){let t=e.split(`
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o=t._voxelPrimitive.shape;t.shapeIsCylinder=o===Li.CYLINDER}}),n({name:"boundsBoxMaxX",initialValue:0,setPrimitiveFunction:i("maxBounds","x"),getPrimitiveFunction:function(){t.boundsBoxMaxX=t._voxelPrimitive.maxBounds.x}}),n({name:"boundsBoxMinX",initialValue:0,setPrimitiveFunction:i("minBounds","x"),getPrimitiveFunction:function(){t.boundsBoxMinX=t._voxelPrimitive.minBounds.x}}),n({name:"boundsBoxMaxY",initialValue:0,setPrimitiveFunction:i("maxBounds","y"),getPrimitiveFunction:function(){t.boundsBoxMaxY=t._voxelPrimitive.maxBounds.y}}),n({name:"boundsBoxMinY",initialValue:0,setPrimitiveFunction:i("minBounds","y"),getPrimitiveFunction:function(){t.boundsBoxMinY=t._voxelPrimitive.minBounds.y}}),n({name:"boundsBoxMaxZ",initialValue:0,setPrimitiveFunction:i("maxBounds","z"),getPrimitiveFunction:function(){t.boundsBoxMaxZ=t._voxelPrimitive.maxBounds.z}}),n({name:"boundsBoxMinZ",initialValue:0,setPrimitiveFunction:i("minBounds","z"),getPrimitiveFunction:function(){t.boundsBoxMinZ=t._voxelPrimitive.minBounds.z}}),n({name:"boundsEllipsoidMaxLongitude",initialValue:0,setPrimitiveFunction:i("maxBounds","x"),getPrimitiveFunction:function(){t.boundsEllipsoidMaxLongitude=t._voxelPrimitive.maxBounds.x}}),n({name:"boundsEllipsoidMinLongitude",initialValue:0,setPrimitiveFunction:i("minBounds","x"),getPrimitiveFunction:function(){t.boundsEllipsoidMinLongitude=t._voxelPrimitive.minBounds.x}}),n({name:"boundsEllipsoidMaxLatitude",initialValue:0,setPrimitiveFunction:i("maxBounds","y"),getPrimitiveFunction:function(){t.boundsEllipsoidMaxLatitude=t._voxelPrimitive.maxBounds.y}}),n({name:"boundsEllipsoidMinLatitude",initialValue:0,setPrimitiveFunction:i("minBounds","y"),getPrimitiveFunction:function(){t.boundsEllipsoidMinLatitude=t._voxelPrimitive.minBounds.y}}),n({name:"boundsEllipsoidMaxHeight",initialValue:0,setPrimitiveFunction:i("maxBounds","z"),getPrimitiveFunction:function(){t.boundsEllipsoidMaxHeight=t._voxelPrimitive.maxBounds.z}}),n({name:"boundsEllipsoidMinHeight",initialValue:0,setPrimitiveFunction:i("minBounds","z"),getPrimitiveFunction:function(){t.boundsEllipsoidMinHeight=t._voxelPrimitive.minBounds.z}}),n({name:"boundsCylinderMaxRadius",initialValue:0,setPrimitiveFunction:i("maxBounds","x"),getPrimitiveFunction:function(){t.boundsCylinderMaxRadius=t._voxelPrimitive.maxBounds.x}}),n({name:"boundsCylinderMinRadius",initialValue:0,setPrimitiveFunction:i("minBounds","x"),getPrimitiveFunction:function(){t.boundsCylinderMinRadius=t._voxelPrimitive.minBounds.x}}),n({name:"boundsCylinderMaxHeight",initialValue:0,setPrimitiveFunction:i("maxBounds","y"),getPrimitiveFunction:function(){t.boundsCylinderMaxHeight=t._voxelPrimitive.maxBounds.y}}),n({name:"boundsCylinderMinHeight",initialValue:0,setPrimitiveFunction:i("minBounds","y"),getPrimitiveFunction:function(){t.boundsCylinderMinHeight=t._voxelPrimitive.minBounds.y}}),n({name:"boundsCylinderMaxAngle",initialValue:0,setPrimitiveFunction:i("maxBounds","z"),getPrimitiveFunction:function(){t.boundsCylinderMaxAngle=t._voxelPrimitive.maxBounds.z}}),n({name:"boundsCylinderMinAngle",initialValue:0,setPrimitiveFunction:i("minBounds","z"),getPrimitiveFunction:function(){t.boundsCylinderMinAngle=t._voxelPrimitive.minBounds.z}}),n({name:"clippingBoxMaxX",initialValue:0,setPrimitiveFunction:i("maxClippingBounds","x"),getPrimitiveFunction:function(){t.clippingBoxMaxX=t._voxelPrimitive.maxClippingBounds.x}}),n({name:"clippingBoxMinX",initialValue:0,setPrimitiveFunction:i("minClippingBounds","x"),getPrimitiveFunction:function(){t.clippingBoxMinX=t._voxelPrimitive.minClippingBounds.x}}),n({name:"clippingBoxMaxY",initialValue:0,setPrimitiveFunction:i("maxClippingBounds","y"),getPrimitiveFunction:function(){t.clippingBoxMaxY=t._voxelPrimitive.maxClippingBounds.y}}),n({name:"clippingBoxMinY",initialValue:0,setPrimitiveFunction:i("minClippingBounds","y"),getPrimitiveFunction:function(){t.clippingBoxMinY=t._voxelPrimitive.minClippingBounds.y}}),n({name:"clippingBoxMaxZ",initialValue:0,setPrimitiveFunction:i("maxClippingBounds","z"),getPrimitiveFunction:function(){t.clippingBoxMaxZ=t._voxelPrimitive.maxClippingBounds.z}}),n({name:"clippingBoxMinZ",initialValue:0,setPrimitiveFunction:i("minClippingBounds","z"),getPrimitiveFunction:function(){t.clippingBoxMinZ=t._voxelPrimitive.minClippingBounds.z}}),n({name:"clippingEllipsoidMaxLongitude",initialValue:0,setPrimitiveFunction:i("maxClippingBounds","x"),getPrimitiveFunction:function(){t.clippingEllipsoidMaxLongitude=t._voxelPrimitive.maxClippingBounds.x}}),n({name:"clippingEllipsoidMinLongitude",initialValue:0,setPrimitiveFunction:i("minClippingBounds","x"),getPrimitiveFunction:function(){t.clippingEllipsoidMinLongitude=t._voxelPrimitive.minClippingBounds.x}}),n({name:"clippingEllipsoidMaxLatitude",initialValue:0,setPrimitiveFunction:i("maxClippingBounds","y"),getPrimitiveFunction:function(){t.clippingEllipsoidMaxLatitude=t._voxelPrimitive.maxClippingBounds.y}}),n({name:"clippingEllipsoidMinLatitude",initialValue:0,setPrimitiveFunction:i("minClippi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t=this;t._customShaderCompilationRemoveCallback=t._voxelPrimitive.customShaderCompilationEvent.addEventListener(function(n){let i=t._voxelPrimitive.customShader.fragmentShaderText;t.shaderString=UAe(i),l(n)?(t.shaderCompilationMessage=n.message,t.shaderCompilationSuccess=!1):(t.shaderCompilationMessage="Shader compiled successfully!",t.shaderCompilationSuccess=!0)}),t._modelMatrixReady=!1;for(let 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dQ=vSt;globalThis.CESIUM_VERSION="1.121.1";var DSt="1.121.1";0&&(module.exports={AlphaMode,AlphaPipelineStage,Animation,AnimationViewModel,Appearance,ApproximateTerrainHeights,ArcGISTiledElevationTerrainProvider,ArcGisBaseMapType,ArcGisMapServerImageryProvider,ArcGisMapService,ArcType,ArticulationStageType,AssociativeArray,Atmosphere,AtmospherePipelineStage,AttributeCompression,AttributeType,AutoExposure,AutomaticUniforms,Axis,AxisAlignedBoundingBox,B3dmLoader,B3dmParser,BaseLayerPicker,BaseLayerPickerViewModel,BatchTable,BatchTableHierarchy,BatchTexture,BatchTexturePipelineStage,Billboard,BillboardCollection,BillboardGraphics,BillboardVisualizer,BingMapsGeocoderService,BingMapsImageryProvider,BingMapsStyle,BlendEquation,BlendFunction,BlendOption,BlendingState,BoundingRectangle,BoundingSphere,BoundingSphereState,BoundingVolumeSemantics,BoxEmitter,BoxGeometry,BoxGeometryUpdater,BoxGraphics,BoxOutlineGeometry,BrdfLutGenerator,Buffer,BufferLoader,BufferUsage,CPUStylingPipelineStage,CallbackProperty,Camera,CameraEventAggregator,CameraEventType,CameraFlightPath,Cartesian2,Cartesian3,Cartesian4,Cartographic,CartographicGeocoderService,CatmullRomSpline,Cesium3DContentGroup,Cesium3DTile,Cesium3DTileBatchTable,Cesium3DTileColorBlendMode,Cesium3DTileContent,Cesium3DTileContentFactory,Cesium3DTileContentState,Cesium3DTileContentType,Cesium3DTileFeature,Cesium3DTileFeatureTable,Cesium3DTileOptimizationHint,Cesium3DTileOptimizations,Cesium3DTilePass,Cesium3DTilePassState,Cesium3DTilePointFeature,Cesium3DTileRefine,Cesium3DTileStyle,Cesium3DTileStyleEngine,Cesium3DTilesInspector,Cesium3DTilesInspectorViewModel,Cesium3DTilesVoxelProvider,Cesium3DTileset,Cesium3DTilesetBaseTraversal,Cesium3DTilesetCache,Cesium3DTilesetGraphics,Cesium3DTilesetHeatmap,Cesium3DTilesetMetadata,Cesium3DTilesetMostDetailedTraversal,Cesium3DTilesetSkipTraversal,Cesium3DTilesetStatistics,Cesium3DTilesetTraversal,Cesium3DTilesetVisualizer,CesiumInspector,CesiumInspectorViewModel,CesiumTerrainProvider,CesiumWidget,Check,CheckerboardMaterialProperty,CircleEmitter,CircleGeometry,CircleOutlineGeometry,ClassificationModelDrawCommand,ClassificationPipelineStage,ClassificationPrimitive,ClassificationType,ClearCommand,ClippingPlane,ClippingPlaneCollection,ClippingPolygon,ClippingPolygonCollection,Clock,ClockRange,ClockStep,ClockViewModel,CloudCollection,CloudType,Color,ColorBlendMode,ColorGeometryInstanceAttribute,ColorMaterialProperty,Command,ComponentDatatype,Composite3DTileContent,CompositeEntityCollection,CompositeMaterialProperty,CompositePositionProperty,CompositeProperty,CompressedTextureBuffer,ComputeCommand,ComputeEngine,ConditionsExpression,ConeEmitter,ConstantPositionProperty,ConstantProperty,ConstantSpline,ContentMetadata,Context,ContextLimits,CoplanarPolygonGeometry,CoplanarPolygonGeometryLibrary,CoplanarPolygonOutlineGeometry,CornerType,CorridorGeometry,CorridorGeometryLibrary,CorridorGeometryUpdater,CorridorGraphics,CorridorOutlineGeometry,Credit,CreditDisplay,CubeMap,CubeMapFace,CubicRealPolynomial,CullFace,CullingVolume,CumulusCloud,CustomDataSource,CustomHeightmapTerrainProvider,CustomShader,CustomShaderMode,CustomShaderPipelineStage,CustomShaderTranslucencyMode,CylinderGeometry,CylinderGeometryLibrary,CylinderGeometryUpdater,CylinderGraphics,CylinderOutlineGeometry,CzmlDataSource,DataSource,DataSourceClock,DataSourceCollection,DataSourceDisplay,DebugAppearance,DebugCameraPrimitive,DebugInspector,DebugModelMatrixPrimitive,DefaultProxy,DepthFunction,DepthPlane,DequantizationPipelineStage,DerivedCommand,DeveloperError,DeviceOrientationCameraController,DirectionalLight,DiscardEmptyTileImagePolicy,DiscardMissingTileImagePolicy,DistanceDisplayCondition,DistanceDisplayConditionGeometryInstanceAttribute,DoubleEndedPriorityQueue,DoublyLinkedList,DracoLoader,DrawCommand,DynamicAtmosphereLightingType,DynamicGeometryBatch,DynamicGeometryUpdater,EarthOrientationParameters,EarthOrientationParametersSample,EasingFunction,EllipseGeometry,EllipseGeometryLibrary,EllipseGeometryUpdater,EllipseGraphics,EllipseOutlineGeometry,Ellipsoid,EllipsoidGeodesic,EllipsoidGeometry,EllipsoidGeometryUpdater,EllipsoidGraphics,EllipsoidOutlineGeometry,EllipsoidPrimitive,EllipsoidRhumbLine,EllipsoidSurfaceAppearance,EllipsoidTangentPlane,EllipsoidTerrainProvider,EllipsoidalOccluder,Empty3DTileContent,EncodedCartesian3,Entity,EntityCluster,EntityCollection,EntityView,Event,EventHelper,Expression,ExpressionNodeType,ExtrapolationType,FeatureDetection,FeatureIdPipelineStage,Fog,ForEach,FrameRateMonitor,FrameState,Framebuffer,FramebufferManager,FrustumCommands,FrustumGeometry,FrustumOutlineGeometry,Fullscreen,FullscreenButton,FullscreenButtonViewModel,GeoJsonDataSource,GeoJsonLoader,GeocodeType,Geocoder,GeocoderService,GeocoderViewModel,GeographicProjection,GeographicTilingScheme,Geometry,Geometry3DTileContent,GeometryAttribute,GeometryAttributes,GeometryFactory,GeometryInstance,GeometryInstanceAttribute,GeometryOffsetAttribute,GeometryPipeline,GeometryPipelineStage,GeometryType,GeometryUpdater,GeometryUpdaterSet,GeometryVisualizer,GetFeatureInfoFormat,Globe,GlobeDepth,GlobeSurfaceShaderSet,GlobeSurfaceTile,GlobeSurfaceTileProvider,GlobeTranslucency,GlobeTranslucencyFramebuffer,GlobeTranslucencyState,GltfBufferViewLoader,GltfDracoLoader,GltfImageLoader,GltfIndexBufferLoader,GltfJsonLoader,GltfLoader,GltfLoaderUtil,GltfStructuralMetadataLoader,GltfTextureLoader,GltfVertexBufferLoader,GoogleEarthEnterpriseImageryProvider,GoogleEarthEnterpriseMapsProvider,GoogleEarthEnterpriseMetadata,GoogleEarthEnterpriseTerrainData,GoogleEarthEnterpriseTerrainProvider,GoogleEarthEnterpriseTileInformation,GoogleMaps,GpxDataSource,GregorianDate,GridImageryProvider,GridMaterialProperty,GroundGeometryUpdater,GroundPolylineGeometry,GroundPolylinePrimitive,GroundPrimitive,GroupMetadata,HeadingPitchRange,HeadingPitchRoll,Heap,HeightReference,HeightmapEncoding,HeightmapTerrainData,HeightmapTessellator,HermitePolynomialApproximation,HermiteSpline,HilbertOrder,HomeButton,HomeButtonViewModel,HorizontalOrigin,I3SBuildingSceneLayerExplorer,I3SBuildingSceneLayerExplorerViewModel,I3SDataProvider,I3SDecoder,I3SFeature,I3SField,I3SGeometry,I3SLayer,I3SNode,I3SStatistics,I3SSublayer,I3SSymbology,I3dmLoader,I3dmParser,Iau2000Orientation,Iau2006XysData,Iau2006XysSample,IauOrientationAxes,IauOrientationParameters,ImageBasedLighting,ImageBasedLightingPipelineStage,ImageMaterialProperty,Imagery,ImageryLayer,ImageryLayerCollection,ImageryLayerFeatureInfo,ImageryProvider,ImageryState,Implicit3DTileContent,ImplicitAvailabilityBitstream,ImplicitMetadataView,ImplicitSubdivisionScheme,ImplicitSubtree,ImplicitSubtreeCache,ImplicitSubtreeMetadata,ImplicitTileCoordinates,ImplicitTileset,IndexDatatype,InfoBox,InfoBoxViewModel,InspectorShared,InstanceAttributeSemantic,InstancingPipelineStage,InterpolationAlgorithm,InterpolationType,Intersect,IntersectionTests,Intersections2D,Interval,InvertClassification,Ion,IonGeocoderService,IonImageryProvider,IonResource,IonWorldImageryStyle,Iso8601,JobScheduler,JobType,JsonMetadataTable,JulianDate,KTX2Transcoder,KeyboardEventModifier,KeyframeNode,KmlCamera,KmlDataSource,KmlLookAt,KmlTour,KmlTourFlyTo,KmlTourWait,Label,LabelCollection,LabelGraphics,LabelStyle,LabelVisualizer,LagrangePolynomialApproximation,LeapSecond,Light,LightingModel,LightingPipelineStage,LinearApproximation,LinearSpline,ManagedArray,MapMode2D,MapProjection,MapboxImageryProvider,MapboxStyleImageryProvider,Material,MaterialAppearance,MaterialPipelineStage,MaterialProperty,Math,Matrix2,Matrix3,Matrix4,Megatexture,MetadataClass,MetadataClassProperty,MetadataComponentType,MetadataEntity,MetadataEnum,MetadataEnumValue,MetadataPipelineStage,MetadataSchema,MetadataSchemaLoader,MetadataSemantic,MetadataTable,MetadataTableProperty,MetadataType,MipmapHint,Model,Model3DTileContent,ModelAlphaOptions,ModelAnimation,ModelAnimationChannel,ModelAnimationCollection,ModelAnimationLoop,ModelAnimationState,ModelArticulation,ModelArticulationStage,ModelClippingPlanesPipelineStage,ModelClippingPolygonsPipelineStage,ModelColorPipelineStage,ModelComponents,ModelDrawCommand,ModelFeature,ModelFeatureTable,ModelGraphics,ModelLightingOptions,ModelMatrixUpdateStage,ModelNode,ModelRenderResources,ModelRuntimeNode,ModelRuntimePrimitive,ModelSceneGraph,ModelSilhouettePipelineStage,ModelSkin,ModelSplitterPipelineStage,ModelStatistics,ModelType,ModelUtility,ModelVisualizer,Moon,MorphTargetsPipelineStage,MorphWeightSpline,MortonOrder,Multiple3DTileContent,MultisampleFramebuffer,NavigationHelpButton,NavigationHelpButtonViewModel,NearFarScalar,NeverTileDiscardPolicy,NodeRenderResources,NodeStatisticsPipelineStage,NodeTransformationProperty,OIT,Occluder,OffsetGeometryInstanceAttribute,OpenCageGeocoderService,OpenStreetMapImageryProvider,OrderedGroundPrimitiveCollection,OrientedBoundingBox,OrthographicFrustum,OrthographicOffCenterFrustum,Packable,PackableForInterpolation,Particle,ParticleBurst,ParticleEmitter,ParticleSystem,Pass,PassState,PathGraphics,PathVisualizer,PeliasGeocoderService,PerInstanceColorAppearance,PerformanceDisplay,PerformanceWatchdog,PerformanceWatchdogViewModel,PerspectiveFrustum,PerspectiveOffCenterFrustum,PickDepth,PickDepthFramebuffer,PickFramebuffer,Picking,PickingPipelineStage,PinBuilder,PixelDatatype,PixelFormat,Plane,PlaneGeometry,PlaneGeometryUpdater,PlaneGraphics,PlaneOutlineGeometry,PntsLoader,PntsParser,PointCloud,PointCloudEyeDomeLighting,PointCloudShading,PointCloudStylingPipelineStage,PointGraphics,PointPrimitive,PointPrimitiveCollection,PointVisualizer,PolygonGeometry,PolygonGeometryLibrary,PolygonGeometryUpdater,PolygonGraphics,PolygonHierarchy,PolygonOutlineGeometry,PolygonPipeline,Polyline,PolylineArrowMaterialProperty,PolylineCollection,PolylineColorAppearance,PolylineDashMaterialProperty,PolylineGeometry,PolylineGeometryUpdater,PolylineGlowMaterialProperty,PolylineGraphics,PolylineMaterialAppearance,PolylineOutlineMaterialProperty,PolylinePipeline,PolylineVisualizer,PolylineVolumeGeometry,PolylineVolumeGeometryLibrary,PolylineVolumeGeometryUpdater,PolylineVolumeGraphics,PolylineVolumeOutlineGeometry,PositionProperty,PositionPropertyArray,PostProcessStage,PostProcessStageCollection,PostProcessStageComposite,PostProcessStageLibrary,PostProcessStageSampleMode,PostProcessStageTextureCache,Primitive,PrimitiveCollection,PrimitiveLoadPlan,PrimitiveOutlineGenerator,PrimitiveOutlinePipelineStage,PrimitivePipeline,PrimitiveRenderResources,PrimitiveState,PrimitiveStatisticsPipelineStage,PrimitiveType,ProjectionPicker,ProjectionPickerViewModel,Property,PropertyArray,PropertyAttribute,PropertyAttributeProperty,PropertyBag,PropertyTable,PropertyTexture,PropertyTextureProperty,ProviderViewModel,Proxy,QuadraticRealPolynomial,QuadtreeOccluders,QuadtreePrimitive,QuadtreeTile,QuadtreeTileLoadState,QuadtreeTileProvider,QuantizedMeshTerrainData,QuarticRealPolynomial,Quaternion,QuaternionSpline,Queue,Ray,Rectangle,RectangleCollisionChecker,RectangleGeometry,RectangleGeometryLibrary,RectangleGeometryUpdater,RectangleGraphics,RectangleOutlineGeometry,ReferenceFrame,ReferenceProperty,RenderState,Renderbuffer,RenderbufferFormat,Request,RequestErrorEvent,RequestScheduler,RequestState,RequestType,Resource,ResourceCache,ResourceCacheKey,ResourceCacheStatistics,ResourceLoader,ResourceLoaderState,Rotation,RuntimeError,S2Cell,SDFSettings,SampledPositionProperty,SampledProperty,Sampler,ScaledPositionProperty,Scene,SceneFramebuffer,SceneMode,SceneMode2DPipelineStage,SceneModePicker,SceneModePickerViewModel,SceneTransforms,SceneTransitioner,ScreenSpaceCameraController,ScreenSpaceEventHandler,ScreenSpaceEventType,SelectedFeatureIdPipelineStage,SelectionIndicator,SelectionIndicatorViewModel,SensorVolumePortionToDisplay,ShaderBuilder,ShaderCache,ShaderDestination,ShaderFunction,ShaderProgram,ShaderSource,ShaderStruct,ShadowMap,ShadowMapShader,ShadowMode,ShadowVolumeAppearance,ShowGeometryInstanceAttribute,Simon1994PlanetaryPositions,SimplePolylineGeometry,SingleTileImageryProvider,SkinningPipelineStage,SkyAtmosphere,SkyBox,SpatialNode,SpecularEnvironmentCubeMap,SphereEmitter,SphereGeometry,SphereOutlineGeometry,Spherical,Spline,SplitDirection,Splitter,StaticGeometryColorBatch,StaticGeometryPerMaterialBatch,StaticGroundGeometryColorBatch,StaticGroundGeometryPerMaterialBatch,StaticGroundPolylinePerMaterialBatch,StaticOutlineGeometryBatch,StencilConstants,StencilFunction,StencilOperation,SteppedSpline,Stereographic,StripeMaterialProperty,StripeOrientation,StructuralMetadata,StyleCommandsNeeded,StyleExpression,Sun,SunLight,SunPostProcess,SupportedImageFormats,SvgPathBindingHandler,TaskProcessor,Terrain,TerrainData,TerrainEncoding,TerrainFillMesh,TerrainMesh,TerrainOffsetProperty,TerrainProvider,TerrainQuantization,TerrainState,Texture,TextureAtlas,TextureCache,TextureMagnificationFilter,TextureManager,TextureMinificationFilter,TextureUniform,TextureWrap,TileAvailability,TileBoundingRegion,TileBoundingS2Cell,TileBoundingSphere,TileBoundingVolume,TileCoordinatesImageryProvider,TileDiscardPolicy,TileEdge,TileImagery,TileMapServiceImageryProvider,TileMetadata,TileOrientedBoundingBox,TileProviderError,TileReplacementQueue,TileSelectionResult,TileState,Tileset3DTileContent,TilesetMetadata,TilesetPipelineStage,TilingScheme,TimeConstants,TimeDynamicImagery,TimeDynamicPointCloud,TimeInterval,TimeIntervalCollection,TimeIntervalCollectionPositionProperty,TimeIntervalCollectionProperty,TimeStandard,Timeline,TimelineHighlightRange,TimelineTrack,Tipsify,ToggleButtonViewModel,Tonemapper,Transforms,TranslationRotationScale,TranslucentTileClassification,TridiagonalSystemSolver,TrustedServers,TweenCollection,UniformState,UniformType,UrlTemplateImageryProvider,VERSION,VRButton,VRButtonViewModel,VRTheWorldTerrainProvider,VaryingType,Vector3DTileBatch,Vector3DTileClampedPolylines,Vector3DTileContent,Vector3DTileGeometry,Vector3DTilePoints,Vector3DTilePolygons,Vector3DTilePolylines,Vector3DTilePrimitive,VelocityOrientationProperty,VelocityVectorProperty,VertexArray,VertexArrayFacade,VertexAttributeSemantic,VertexFormat,VerticalExaggeration,VerticalExaggerationPipelineStage,VerticalOrigin,VideoSynchronizer,View,Viewer,ViewportQuad,Visibility,Visualizer,VoxelBoxShape,VoxelCell,VoxelContent,VoxelCylinderShape,VoxelEllipsoidShape,VoxelInspector,VoxelInspectorViewModel,VoxelPrimitive,VoxelProvider,VoxelRenderResources,VoxelShape,VoxelShapeType,VoxelTraversal,VulkanConstants,WallGeometry,WallGeometryLibrary,WallGeometryUpdater,WallGraphics,WallOutlineGeometry,WebGLConstants,WebMapServiceImageryProvider,WebMapTileServiceImageryProvider,WebMercatorProjection,WebMercatorTilingScheme,WindingOrder,WireframeIndexGenerator,WireframePipelineStage,_shadersAcesTonemappingStage,_shadersAdditiveBlend,_shadersAdjustTranslucentFS,_shadersAllMaterialAppearanceFS,_shadersAllMaterialAppearanceVS,_shadersAmbientOcclusionGenerate,_shadersAmbientOcclusionModulate,_shadersAspectRampMaterial,_shadersAtmosphereCommon,_shadersAtmosphereStageFS,_shadersAtmosphereStageVS,_shadersBasicMaterialAppearanceFS,_shadersBasicMaterialAppearanceVS,_shadersBillboardCollectionFS,_shadersBillboardCollectionVS,_shadersBlackAndWhite,_shadersBloomComposite,_shadersBrdfLutGeneratorFS,_shadersBrightPass,_shadersBrightness,_shadersBumpMapMaterial,_shadersCPUStylingStageFS,_shadersCPUStylingStageVS,_shadersCheckerboardMaterial,_shadersCloudCollectionFS,_shadersCloudCollectionVS,_shadersCloudNoiseFS,_shadersCloudNoiseVS,_shadersCompareAndPackTranslucentDepth,_shadersCompositeOITFS,_shadersCompositeTranslucentClassification,_shadersContrastBias,_shadersCustomShaderStageFS,_shadersCustomShaderStageVS,_shadersCzmBuiltins,_shadersDepthOfField,_shadersDepthPlaneFS,_shadersDepthPlaneVS,_shadersDepthView,_shadersDepthViewPacked,_shadersDotMaterial,_shadersEdgeDetection,_shadersElevationBandMaterial,_shadersElevationContourMaterial,_shadersElevationRampMaterial,_shadersEllipsoidFS,_shadersEllipsoidSurfaceAppearanceFS,_shadersEllipsoidSurfaceAppearanceVS,_shadersEllipsoidVS,_shadersFXAA,_shadersFXAA3_11,_shadersFadeMaterial,_shadersFeatureIdStageFS,_shadersFeatureIdStageVS,_shadersFilmicTonemapping,_shadersGaussianBlur1D,_shadersGeometryStageFS,_shadersGeometryStageVS,_shadersGlobeFS,_shadersGlobeVS,_shadersGridMaterial,_shadersGroundAtmosphere,_shadersHSBToRGB,_shadersHSLToRGB,_shadersImageBasedLightingStageFS,_shadersInstancingStageCommon,_shadersInstancingStageVS,_shadersIntersectBox,_shadersIntersectClippingPlanes,_shadersIntersectCylinder,_shadersIntersectDepth,_shadersIntersectEllipsoid,_shadersIntersectLongitude,_shadersIntersection,_shadersIntersectionUtils,_shadersLegacyInstancingStageVS,_shadersLensFlare,_shadersLightingStageFS,_shadersMaterialStageFS,_shadersMegatexture,_shadersMetadataStageFS,_shadersMetadataStageVS,_shadersModelClippingPlanesStageFS,_shadersModelClippingPolygonsStageFS,_shadersModelClippingPolygonsStageVS,_shadersModelColorStageFS,_shadersModelFS,_shadersModelSilhouetteStageFS,_shadersModelSilhouetteStageVS,_shadersModelSplitterStageFS,_shadersModelVS,_shadersModifiedReinhardTonemapping,_shadersMorphTargetsStageVS,_shadersNightVision,_shadersNormalMapMaterial,_shadersOctree,_shadersPassThrough,_shadersPassThroughDepth,_shadersPbrNeutralTonemapping,_shadersPerInstanceColorAppearanceFS,_shadersPerInstanceColorAppearanceVS,_shadersPerInstanceFlatColorAppearanceFS,_shadersPerInstanceFlatColorAppearanceVS,_shadersPointCloudEyeDomeLighting,_shadersPointCloudStylingStageVS,_shadersPointPrimitiveCollectionFS,_shadersPointPrimitiveCollectionVS,_shadersPolygonSignedDistanceFS,_shadersPolylineArrowMaterial,_shadersPolylineColorAppearanceVS,_shadersPolylineCommon,_shadersPolylineDashMaterial,_shadersPolylineFS,_shadersPolylineGlowMaterial,_shadersPolylineMaterialAppearanceVS,_shadersPolylineOutlineMaterial,_shadersPolylineShadowVolumeFS,_shadersPolylineShadowVolumeMorphFS,_shadersPolylineShadowVolumeMorphVS,_shadersPolylineShadowVolumeVS,_shadersPolylineVS,_shadersPrimitiveOutlineStageFS,_shadersPrimitiveOutlineStageVS,_shadersRGBToHSB,_shadersRGBToHSL,_shadersRGBToXYZ,_shadersReinhardTonemapping,_shadersReprojectWebMercatorFS,_shadersReprojectWebMercatorVS,_shadersRimLightingMaterial,_shadersSelectedFeatureIdStageCommon,_shadersShadowVolumeAppearanceFS,_shadersShadowVolumeAppearanceVS,_shadersShadowVolumeFS,_shadersSilhouette,_shadersSkinningStageVS,_shadersSkyAtmosphereCommon,_shadersSkyAtmosphereFS,_shadersSkyAtmosphereVS,_shadersSkyBoxFS,_shadersSkyBoxVS,_shadersSlopeRampMaterial,_shadersStripeMaterial,_shadersSunFS,_shadersSunTextureFS,_shadersSunVS,_shadersTexturedMaterialAppearanceFS,_shadersTexturedMaterialAppearanceVS,_shadersVector3DTileClampedPolylinesFS,_shadersVector3DTileClampedPolylinesVS,_shadersVector3DTilePolylinesVS,_shadersVectorTileVS,_shadersVerticalExaggerationStageVS,_shadersViewportQuadFS,_shadersViewportQuadVS,_shadersVoxelFS,_shadersVoxelUtils,_shadersVoxelVS,_shadersWater,_shadersWaterMaskMaterial,_shadersXYZToRGB,_shadersacesTonemapping,_shadersalphaWeight,_shadersantialias,_shadersapplyHSBShift,_shadersapproximateSphericalCoordinates,_shadersapproximateTanh,_shadersbackFacing,_shadersbranchFreeTernary,_shaderscascadeColor,_shaderscascadeDistance,_shaderscascadeMatrix,_shaderscascadeWeights,_shadersclipPolygons,_shaderscolumbusViewMorph,_shaderscomputeAtmosphereColor,_shaderscomputeGroundAtmosphereScattering,_shaderscomputePosition,_shaderscomputeScattering,_shadersconvertUvToBox,_shadersconvertUvToCylinder,_shadersconvertUvToEllipsoid,_shaderscosineAndSine,_shadersdecompressTextureCoordinates,_shadersdegreesPerRadian,_shadersdepthClamp,_shadersdepthRange,_shadersdepthRangeStruct,_shaderseastNorthUpToEyeCoordinates,_shadersellipsoidContainsPoint,_shadersellipsoidTextureCoordinates,_shadersepsilon1,_shadersepsilon2,_shadersepsilon3,_shadersepsilon4,_shadersepsilon5,_shadersepsilon6,_shadersepsilon7,_shadersequalsEpsilon,_shaderseyeOffset,_shaderseyeToWindowCoordinates,_shadersfastApproximateAtan,_shadersfog,_shadersgammaCorrect,_shadersgeodeticSurfaceNormal,_shadersgetDefaultMaterial,_shadersgetDynamicAtmosphereLightDirection,_shadersgetLambertDiffuse,_shadersgetSpecular,_shadersgetWaterNoise,_shadershue,_shadersinfinity,_shadersinverseGamma,_shadersisEmpty,_shadersisFull,_shaderslatitudeToWebMercatorFraction,_shaderslineDistance,_shaderslinearToSrgb,_shadersluminance,_shadersmaterial,_shadersmaterialInput,_shadersmaximumComponent,_shadersmetersPerPixel,_shadersmodelMaterial,_shadersmodelToWindowCoordinates,_shadersmodelVertexOutput,_shadersmultiplyWithColorBalance,_shadersnearFarScalar,_shadersoctDecode,_shadersoneOverPi,_shadersoneOverTwoPi,_shaderspackDepth,_shaderspassCesium3DTile,_shaderspassCesium3DTileClassification,_shaderspassCesium3DTileClassificationIgnoreShow,_shaderspassClassification,_shaderspassCompute,_shaderspassEnvironment,_shaderspassGlobe,_shaderspassOpaque,_shaderspassOverlay,_shaderspassTerrainClassification,_shaderspassTranslucent,_shaderspassVoxels,_shaderspbrLighting,_shaderspbrNeutralTonemapping,_shadersphong,_shaderspi,_shaderspiOverFour,_shaderspiOverSix,_shaderspiOverThree,_shaderspiOverTwo,_shadersplaneDistance,_shaderspointAlongRay,_shadersradiansPerDegree,_shadersray,_shadersrayEllipsoidIntersectionInterval,_shadersraySegment,_shadersraySphereIntersectionInterval,_shadersreadDepth,_shadersreadNonPerspective,_shadersreverseLogDepth,_shadersround,_shaderssaturation,_shaderssceneMode2D,_shaderssceneMode3D,_shaderssceneModeColumbusView,_shaderssceneModeMorphing,_shadersshadowDepthCompare,_shadersshadowParameters,_shadersshadowVisibility,_shaderssignNotZero,_shaderssolarRadius,_shaderssphericalHarmonics,_shaderssrgbToLinear,_shaderstangentToEyeSpaceMatrix,_shaderstextureCube,_shadersthreePiOver2,_shaderstransformPlane,_shaderstranslateRelativeToEye,_shaderstranslucentPhong,_shaderstranspose,_shaderstwoPi,_shadersunpackClippingExtents,_shadersunpackDepth,_shadersunpackFloat,_shadersunpackUint,_shadersvalueTransform,_shadersvertexLogDepth,_shaderswebMercatorMaxLatitude,_shaderswindowToEyeCoordinates,_shaderswriteDepthClamp,_shaderswriteLogDepth,_shaderswriteNonPerspective,addBuffer,addDefaults,addExtensionsRequired,addExtensionsUsed,addPipelineExtras,addToArray,appendForwardSlash,arrayRemoveDuplicates,barycentricCoordinates,binarySearch,buildDrawCommand,buildModuleUrl,buildVoxelDrawCommands,clone,combine,computeFlyToLocationForRectangle,createBillboardPointCallback,createCommand,createDefaultImageryProviderViewModels,createDefaultTerrainProviderViewModels,createElevationBandMaterial,createGooglePhotorealistic3DTileset,createGuid,createMaterialPropertyDescriptor,createOsmBuildingsAsync,createPropertyDescriptor,createRawPropertyDescriptor,createTangentSpaceDebugPrimitive,createTaskProcessorWorker,createUniform,createUniformArray,createWorldBathymetryAsync,createWorldImageryAsync,createWorldTerrainAsync,decodeGoogleEarthEnterpriseData,decodeVectorPolylinePositions,defaultValue,defer,defined,demodernizeShader,deprecationWarning,destroyObject,exportKml,findAccessorMinMax,findContentMetadata,findGroupMetadata,findTileMetadata,forEachTextureInMaterial,formatError,freezeRenderState,getAbsoluteUri,getAccessorByteStride,getBaseUri,getBinaryAccessor,getClipAndStyleCode,getClippingFunction,getComponentReader,getElement,getExtensionFromUri,getFilenameFromUri,getImageFromTypedArray,getImagePixels,getJsonFromTypedArray,getMagic,getStringFromTypedArray,getTimestamp,hasExtension,heightReferenceOnEntityPropertyChanged,isBitSet,isBlobUri,isCrossOriginUrl,isDataUri,isLeapYear,knockout,knockout_3_5_1,knockout_es5,loadAndExecuteScript,loadCubeMap,loadImageFromTypedArray,loadKTX2,mergeSort,moveTechniqueRenderStates,moveTechniquesToExtension,numberOfComponentsForType,objectToQuery,oneTimeWarning,parseBatchTable,parseFeatureMetadataLegacy,parseGlb,parseResponseHeaders,parseStructuralMetadata,pickModel,pointInsideTriangle,preprocess3DTileContent,processVoxelProperties,queryToObject,readAccessorPacked,removeExtension,removeExtensionsRequired,removeExtensionsUsed,removePipelineExtras,removeUnusedElements,resizeImageToNextPowerOfTwo,sampleTerrain,sampleTerrainMostDetailed,scaleToGeodeticSurface,srgbToLinear,subdivideArray,subscribeAndEvaluate,updateAccessorComponentTypes,updateVersion,usesExtension,viewerCesium3DTilesInspectorMixin,viewerCesiumInspectorMixin,viewerDragDropMixin,viewerPerformanceWatchdogMixin,viewerVoxelInspectorMixin,webGLConstantToGlslType,wrapFunction,writeTextToCanvas});
