/**
 * @license
 * Cesium - https://github.com/CesiumGS/cesium
 * Version 1.121.1
 *
 * Copyright 2011-2022 Cesium Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Columbus View (Pat. Pend.)
 *
 * Portions licensed separately.
 * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
 */

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 *
 * Licensed under
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 *
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 * Web: http://medialize.github.io/URI.js/
 *
 * Licensed under
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 *
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 *
 * Author: Rodney Rehm
 * Web: http://medialize.github.io/URI.js/
 *
 * Licensed under
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I=this._parts.hostname.length-this.domain().length-1;return this._parts.hostname.substring(0,I)||""}else{var M=this._parts.hostname.length-this.domain().length,B=this._parts.hostname.substring(0,M),z=new RegExp("^"+u(B));if(E&&E.charAt(E.length-1)!=="."&&(E+="."),E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");return E&&r.ensureValidHostname(E,this._parts.protocol),this._parts.hostname=this._parts.hostname.replace(z,E),this.build(!w),this}},a.domain=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(typeof E=="boolean"&&(w=E,E=void 0),E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.match(/\./g);if(I&&I.length<2)return this._parts.hostname;var M=this._parts.hostname.length-this.tld(w).length-1;return M=this._parts.hostname.lastIndexOf(".",M-1)+1,this._parts.hostname.substring(M)||""}else{if(!E)throw new TypeError("cannot set domain empty");if(E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain 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B=!1;E.charAt(0)==="/"&&(E=E.substring(1)),E.match(/\.?\//)&&(B=!0);var z=new RegExp(u(this.filename())+"$");return E=r.recodePath(E),this._parts.path=this._parts.path.replace(z,E),B?this.normalizePath(w):this.build(!w),this}},a.suffix=function(E,w){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path||this._parts.path==="/")return"";var I=this.filename(),M=I.lastIndexOf("."),B,z;return M===-1?"":(B=I.substring(M+1),z=/^[a-z0-9%]+$/i.test(B)?B:"",E?r.decodePathSegment(z):z)}else{E.charAt(0)==="."&&(E=E.substring(1));var U=this.suffix(),G;if(U)E?G=new RegExp(u(U)+"$"):G=new RegExp(u("."+U)+"$");else{if(!E)return this;this._parts.path+="."+r.recodePath(E)}return G&&(E=r.recodePath(E),this._parts.path=this._parts.path.replace(G,E)),this.build(!w),this}},a.segment=function(E,w,I){var M=this._parts.urn?":":"/",B=this.path(),z=B.substring(0,1)==="/",U=B.split(M);if(E!==void 0&&typeof E!="number"&&(I=w,w=E,E=void 0),E!==void 0&&typeof E!="number")throw new 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I,M="",B,z;for(w.charAt(0)!=="/"&&(I=!0,w="/"+w),(w.slice(-3)==="/.."||w.slice(-2)==="/.")&&(w+="/"),w=w.replace(/(\/(\.\/)+)|(\/\.$)/g,"/").replace(/\/{2,}/g,"/"),I&&(M=w.substring(1).match(/^(\.\.\/)+/)||"",M&&(M=M[0]));B=w.search(/\/\.\.(\/|$)/),B!==-1;){if(B===0){w=w.substring(3);continue}z=w.substring(0,B).lastIndexOf("/"),z===-1&&(z=B),w=w.substring(0,z)+w.substring(B+3)}return I&&this.is("relative")&&(w=M+w.substring(1)),this._parts.path=w,this.build(!E),this},a.normalizePathname=a.normalizePath,a.normalizeQuery=function(E){return typeof this._parts.query=="string"&&(this._parts.query.length?this.query(r.parseQuery(this._parts.query,this._parts.escapeQuerySpace)):this._parts.query=null,this.build(!E)),this},a.normalizeFragment=function(E){return this._parts.fragment||(this._parts.fragment=null,this.build(!E)),this},a.normalizeSearch=a.normalizeQuery,a.normalizeHash=a.normalizeFragment,a.iso8859=function(){var 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|55177<=_&&_<=55203?f:_==9757||_==9977||9994<=_&&_<=9997||_==127877||127938<=_&&_<=127940||_==127943||127946<=_&&_<=127948||128066<=_&&_<=128067||128070<=_&&_<=128080||_==128110||128112<=_&&_<=128120||_==128124||128129<=_&&_<=128131||128133<=_&&_<=128135||_==128170||128372<=_&&_<=128373||_==128378||_==128400||128405<=_&&_<=128406||128581<=_&&_<=128583||128587<=_&&_<=128591||_==128675||128692<=_&&_<=128694||_==128704||_==128716||129304<=_&&_<=129308||129310<=_&&_<=129311||_==129318||129328<=_&&_<=129337||129341<=_&&_<=129342||129489<=_&&_<=129501?g:127995<=_&&_<=127999?m:_==8205?x:_==9792||_==9794||9877<=_&&_<=9878||_==9992||_==10084||_==127752||_==127806||_==127859||_==127891||_==127908||_==127912||_==127979||_==127981||_==128139||128187<=_&&_<=128188||_==128295||_==128300||_==128488||_==128640||_==128658?b:128102<=_&&_<=128105?T:d}return this}typeof $2<"u"&&$2.exports&&($2.exports=C9e)});var EY=Fu((exports,module)=>{/*!
 * protobuf.js v7.4.0 (c) 2016, daniel wirtz
 * compiled thu, 22 aug 2024 20:30:39 utc
 * licensed under the bsd-3-clause license
 * see: https://github.com/dcodeio/protobuf.js for details
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f(A){this.head=A.head,this.tail=A.tail,this.len=A.len,this.next=A.states}function d(){this.len=0,this.head=new c(u,0,0),this.tail=this.head,this.states=null}var p=function(){return i.Buffer?function(){return(d.create=function(){return new o})()}:function(){return new d}};d.create=p(),d.alloc=function(S){return new i.Array(S)},i.Array!==Array&&(d.alloc=i.pool(d.alloc,i.Array.prototype.subarray)),d.prototype._push=function(S,v,D){return this.tail=this.tail.next=new c(S,v,D),this.len+=v,this};function g(A,S,v){S[v]=A&255}function m(A,S,v){for(;A>127;)S[v++]=A&127|128,A>>>=7;S[v]=A}function x(A,S){this.len=A,this.next=undefined,this.val=S}x.prototype=Object.create(c.prototype),x.prototype.fn=m,d.prototype.uint32=function(S){return this.len+=(this.tail=this.tail.next=new x((S=S>>>0)<128?1:S<16384?2:S<2097152?3:S<268435456?4:5,S)).len,this},d.prototype.int32=function(S){return S<0?this._push(b,10,r.fromNumber(S)):this.uint32(S)},d.prototype.sint32=function(S){return 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O=0;O<S.length;++O)v[D+O]=S[O]};d.prototype.bytes=function(S){var v=S.length>>>0;if(!v)return this._push(g,1,0);if(i.isString(S)){var D=d.alloc(v=s.length(S));s.decode(S,D,0),S=D}return this.uint32(v)._push(C,v,S)},d.prototype.string=function(S){var v=a.length(S);return v?this.uint32(v)._push(a.write,v,S):this._push(g,1,0)},d.prototype.fork=function(){return this.states=new f(this),this.head=this.tail=new c(u,0,0),this.len=0,this},d.prototype.reset=function(){return this.states?(this.head=this.states.head,this.tail=this.states.tail,this.len=this.states.len,this.states=this.states.next):(this.head=this.tail=new c(u,0,0),this.len=0),this},d.prototype.ldelim=function(){var S=this.head,v=this.tail,D=this.len;return this.reset().uint32(D),D&&(this.tail.next=S.next,this.tail=v,this.len+=D),this},d.prototype.finish=function(){for(var S=this.head.next,v=this.constructor.alloc(this.len),D=0;S;)S.fn(S.val,v,D),D+=S.len,S=S.next;return 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R=Math.ceil((x-g)/m);for(C=0;C<d;C++)A===0&&(D=c[T++],A=32,S=0),A>=f?(v=D>>>S&b,A-=f,S+=f):(O=f-A,v=D>>>S&b,D=c[T++],A=32-O,v|=(D&(1<<O)-1)<<f-O,S=O),u[C]=v<R?g+v*m:x}return u},unstuffLUT2:function(c,u,f,d,p,g){var m=(1<<u)-1,x=0,b=0,T=0,C=0,A=0,S=0,v,D=[],O=Math.ceil((g-d)/p);for(b=0;b<f;b++)C===0&&(v=c[x++],C=32,S=0),C>=u?(A=v>>>S&m,C-=u,S+=u):(T=u-C,A=v>>>S&m,v=c[x++],C=32-T,A|=(v&(1<<T)-1)<<u-T,S=T),D[b]=A<O?d+A*p:g;return D.unshift(d),D},originalUnstuff:function(c,u,f,d){var p=(1<<f)-1,g=0,m,x=0,b,T,C,A=c.length*4-Math.ceil(f*d/8);for(c[c.length-1]<<=8*A,m=0;m<d;m++)x===0&&(T=c[g++],x=32),x>=f?(b=T>>>x-f&p,x-=f):(C=f-x,b=(T&p)<<C&p,T=c[g++],x=32-C,b+=T>>>x),u[m]=b;return u},originalUnstuff2:function(c,u,f,d){var p=(1<<f)-1,g=0,m,x=0,b=0,T,C,A;for(m=0;m<d;m++)x===0&&(C=c[g++],x=32,b=0),x>=f?(T=C>>>b&p,x-=f,b+=f):(A=f-x,T=C>>>b&p,C=c[g++],x=32-A,T|=(C&(1<<A)-1)<<f-A,b=A),u[m]=T;return u}},r={HUFFMAN_LUT_BITS_MAX:12,computeChecksumFletcher32:function(c){for(var u=65535,f=65535,d=c.length,p=Math.floor(d/2),g=0;p;){var m=p>=359?359:p;p-=m;do u+=c[g++]<<8,f+=u+=c[g++];while(--m);u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16)}return d&1&&(f+=u+=c[g]<<8),u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16),(f<<16|u)>>>0},readHeaderInfo:function(c,u){var f=u.ptr,d=new Uint8Array(c,f,6),p={};if(p.fileIdentifierString=String.fromCharCode.apply(null,d),p.fileIdentifierString.lastIndexOf("Lerc2",0)!==0)throw"Unexpected file identifier string (expect Lerc2 ): "+p.fileIdentifierString;f+=6;var g=new DataView(c,f,8),m=g.getInt32(0,!0);p.fileVersion=m,f+=4,m>=3&&(p.checksum=g.getUint32(4,!0),f+=4),g=new DataView(c,f,12),p.height=g.getUint32(0,!0),p.width=g.getUint32(4,!0),f+=8,m>=4?(p.numDims=g.getUint32(8,!0),f+=4):p.numDims=1,g=new DataView(c,f,40),p.numValidPixel=g.getUint32(0,!0),p.microBlockSize=g.getInt32(4,!0),p.blobSize=g.getInt32(8,!0),p.imageType=g.getInt32(12,!0),p.maxZError=g.getFloat64(16,!0),p.zMin=g.getFloat64(24,!0),p.zMax=g.getFloat64(32,!0),f+=40,u.headerInfo=p,u.ptr=f;var x,b;if(m>=3&&(b=m>=4?52:48,x=this.computeChecksumFletcher32(new Uint8Array(c,f-b,p.blobSize-14)),x!==p.checksum))throw"Checksum failed.";return!0},checkMinMaxRanges:function(c,u){var f=u.headerInfo,d=this.getDataTypeArray(f.imageType),p=f.numDims*this.getDataTypeSize(f.imageType),g=this.readSubArray(c,u.ptr,d,p),m=this.readSubArray(c,u.ptr+p,d,p);u.ptr+=2*p;var x,b=!0;for(x=0;x<f.numDims;x++)if(g[x]!==m[x]){b=!1;break}return f.minValues=g,f.maxValues=m,b},readSubArray:function(c,u,f,d){var p;if(f===Uint8Array)p=new Uint8Array(c,u,d);else{var g=new ArrayBuffer(d),m=new Uint8Array(g);m.set(new Uint8Array(c,u,d)),p=new f(g)}return p},readMask:function(c,u){var f=u.ptr,d=u.headerInfo,p=d.width*d.height,g=d.numValidPixel,m=new DataView(c,f,4),x={};if(x.numBytes=m.getUint32(0,!0),f+=4,(g===0||p===g)&&x.numBytes!==0)throw"invalid mask";var b,T;if(g===0)b=new Uint8Array(Math.ceil(p/8)),x.bitset=b,T=new Uint8Array(p),u.pixels.resultMask=T,f+=x.numBytes;else if(x.numBytes>0){b=new Uint8Array(Math.ceil(p/8)),m=new DataView(c,f,x.numBytes);var C=m.getInt16(0,!0),A=2,S=0,v=0;do{if(C>0)for(;C--;)b[S++]=m.getUint8(A++);else for(v=m.getUint8(A++),C=-C;C--;)b[S++]=v;C=m.getInt16(A,!0),A+=2}while(A<x.numBytes);if(C!==-32768||S<b.length)throw"Unexpected end of mask RLE encoding";T=new Uint8Array(p);var D=0,O=0;for(O=0;O<p;O++)O&7?(D=b[O>>3],D<<=O&7):D=b[O>>3],D&128&&(T[O]=1);u.pixels.resultMask=T,x.bitset=b,f+=x.numBytes}return u.ptr=f,u.mask=x,!0},readDataOneSweep:function(c,u,f){var d=u.ptr,p=u.headerInfo,g=p.numDims,m=p.width*p.height,x=p.imageType,b=p.numValidPixel*r.getDataTypeSize(x)*g,T,C=u.pixels.resultMask;if(f===Uint8Array)T=new Uint8Array(c,d,b);else{var A=new ArrayBuffer(b),S=new Uint8Array(A);S.set(new Uint8Array(c,d,b)),T=new f(A)}if(T.length===m*g)u.pixels.resultPixels=T;else{u.pixels.resultPixels=new f(m*g);var v=0,D=0,O=0,R=0;if(g>1)for(O=0;O<g;O++)for(R=O*m,D=0;D<m;D++)C[D]&&(u.pixels.resultPixels[R+D]=T[v++]);else for(D=0;D<m;D++)C[D]&&(u.pixels.resultPixels[D]=T[v++])}return d+=b,u.ptr=d,!0},readHuffmanTree:function(c,u){var f=this.HUFFMAN_LUT_BITS_MAX,d=new DataView(c,u.ptr,16);u.ptr+=16;var p=d.getInt32(0,!0);if(p<2)throw"unsupported Huffman version";var g=d.getInt32(4,!0),m=d.getInt32(8,!0),x=d.getInt32(12,!0);if(m>=x)return!1;var b=new Uint32Array(x-m);r.decodeBits(c,u,b);var T=[],C,A,S,v;for(C=m;C<x;C++)A=C-(C<g?0:g),T[A]={first:b[C-m],second:null};var D=c.byteLength-u.ptr,O=Math.ceil(D/4),R=new ArrayBuffer(O*4),N=new Uint8Array(R);N.set(new Uint8Array(c,u.ptr,D));var F=new Uint32Array(R),_=0,E,w=0;for(E=F[0],C=m;C<x;C++)A=C-(C<g?0:g),v=T[A].first,v>0&&(T[A].second=E<<_>>>32-v,32-_>=v?(_+=v,_===32&&(_=0,w++,E=F[w])):(_+=v-32,w++,E=F[w],T[A].second|=E>>>32-_));var I=0,M=0,B=new s;for(C=0;C<T.length;C++)T[C]!==void 0&&(I=Math.max(I,T[C].first));I>=f?M=f:M=I,I>=30&&console.log("WARning, large NUM LUT BITS IS "+I);var z=[],U,G,k,Y,W,J;for(C=m;C<x;C++)if(A=C-(C<g?0:g),v=T[A].first,v>0)if(U=[v,A],v<=M)for(G=T[A].second<<M-v,k=1<<M-v,S=0;S<k;S++)z[G|S]=U;else for(G=T[A].second,J=B,Y=v-1;Y>=0;Y--)W=G>>>Y&1,W?(J.right||(J.right=new s),J=J.right):(J.left||(J.left=new s),J=J.left),Y===0&&!J.val&&(J.val=U[1]);return{decodeLut:z,numBitsLUTQick:M,numBitsLUT:I,tree:B,stuffedData:F,srcPtr:w,bitPos:_}},readHuffman:function(c,u,f){var d=u.headerInfo,p=d.numDims,g=u.headerInfo.height,m=u.headerInfo.width,x=m*g,b=this.readHuffmanTree(c,u),T=b.decodeLut,C=b.tree,A=b.stuffedData,S=b.srcPtr,v=b.bitPos,D=b.numBitsLUTQick,O=b.numBitsLUT,R=u.headerInfo.imageType===0?128:0,N,F,_,E=u.pixels.resultMask,w,I,M,B,z,U,G,k=0;v>0&&(S++,v=0);var Y=A[S],W=u.encodeMode===1,J=new f(x*p),j=J,K;for(K=0;K<d.numDims;K++){if(p>1&&(j=new f(J.buffer,x*K,x),k=0),u.headerInfo.numValidPixel===m*g)for(U=0,B=0;B<g;B++)for(z=0;z<m;z++,U++){if(F=0,w=Y<<v>>>32-D,I=w,32-v<D&&(w|=A[S+1]>>>64-v-D,I=w),T[I])F=T[I][1],v+=T[I][0];else for(w=Y<<v>>>32-O,I=w,32-v<O&&(w|=A[S+1]>>>64-v-O,I=w),N=C,G=0;G<O;G++)if(M=w>>>O-G-1&1,N=M?N.right:N.left,!(N.left||N.right)){F=N.val,v=v+G+1;break}v>=32&&(v-=32,S++,Y=A[S]),_=F-R,W?(z>0?_+=k:B>0?_+=j[U-m]:_+=k,_&=255,j[U]=_,k=_):j[U]=_}else for(U=0,B=0;B<g;B++)for(z=0;z<m;z++,U++)if(E[U]){if(F=0,w=Y<<v>>>32-D,I=w,32-v<D&&(w|=A[S+1]>>>64-v-D,I=w),T[I])F=T[I][1],v+=T[I][0];else for(w=Y<<v>>>32-O,I=w,32-v<O&&(w|=A[S+1]>>>64-v-O,I=w),N=C,G=0;G<O;G++)if(M=w>>>O-G-1&1,N=M?N.right:N.left,!(N.left||N.right)){F=N.val,v=v+G+1;break}v>=32&&(v-=32,S++,Y=A[S]),_=F-R,W?(z>0&&E[U-1]?_+=k:B>0&&E[U-m]?_+=j[U-m]:_+=k,_&=255,j[U]=_,k=_):j[U]=_}u.ptr=u.ptr+(S+1)*4+(v>0?4:0)}u.pixels.resultPixels=J},decodeBits:function(c,u,f,d,p){{var g=u.headerInfo,m=g.fileVersion,x=0,b=new DataView(c,u.ptr,5),T=b.getUint8(0);x++;var C=T>>6,A=C===0?4:3-C,S=(T&32)>0,v=T&31,D=0;if(A===1)D=b.getUint8(x),x++;else if(A===2)D=b.getUint16(x,!0),x+=2;else if(A===4)D=b.getUint32(x,!0),x+=4;else throw"Invalid valid pixel count type";var O=2*g.maxZError,R,N,F,_,E,w,I,M,B,z,U=g.numDims>1?g.maxValues[p]:g.zMax;if(S){for(u.counter.lut++,M=b.getUint8(x),B=v,x++,_=Math.ceil((M-1)*v/8),E=Math.ceil(_/4),N=new ArrayBuffer(E*4),F=new Uint8Array(N),u.ptr+=x,F.set(new Uint8Array(c,u.ptr,_)),I=new Uint32Array(N),u.ptr+=_,z=0;M-1>>>z;)z++;_=Math.ceil(D*z/8),E=Math.ceil(_/4),N=new ArrayBuffer(E*4),F=new Uint8Array(N),F.set(new Uint8Array(c,u.ptr,_)),R=new Uint32Array(N),u.ptr+=_,m>=3?w=o.unstuffLUT2(I,v,M-1,d,O,U):w=o.unstuffLUT(I,v,M-1,d,O,U),m>=3?o.unstuff2(R,f,z,D,w):o.unstuff(R,f,z,D,w)}else u.counter.bitstuffer++,z=v,u.ptr+=x,z>0&&(_=Math.ceil(D*z/8),E=Math.ceil(_/4),N=new ArrayBuffer(E*4),F=new Uint8Array(N),F.set(new Uint8Array(c,u.ptr,_)),R=new Uint32Array(N),u.ptr+=_,m>=3?d==null?o.originalUnstuff2(R,f,z,D):o.unstuff2(R,f,z,D,!1,d,O,U):d==null?o.originalUnstuff(R,f,z,D):o.unstuff(R,f,z,D,!1,d,O,U))}},readTiles:function(c,u,f){var d=u.headerInfo,p=d.width,g=d.height,m=d.microBlockSize,x=d.imageType,b=r.getDataTypeSize(x),T=Math.ceil(p/m),C=Math.ceil(g/m);u.pixels.numBlocksY=C,u.pixels.numBlocksX=T,u.pixels.ptr=0;var A=0,S=0,v=0,D=0,O=0,R=0,N=0,F=0,_=0,E=0,w=0,I=0,M=0,B=0,z=0,U=0,G,k,Y,W,J,j,K=new f(m*m),Q=g%m||m,de=p%m||m,ye,ae,pe=d.numDims,be,Ie=u.pixels.resultMask,Ae=u.pixels.resultPixels;for(v=0;v<C;v++)for(O=v!==C-1?m:Q,D=0;D<T;D++)for(R=D!==T-1?m:de,w=v*p*m+D*m,I=p-R,be=0;be<pe;be++){if(pe>1&&(Ae=new f(u.pixels.resultPixels.buffer,p*g*be*b,p*g)),N=c.byteLength-u.ptr,G=new DataView(c,u.ptr,Math.min(10,N)),k={},U=0,F=G.getUint8(0),U++,_=F>>6&255,E=F>>2&15,E!==(D*m>>3&15))throw"integrity issue";if(j=F&3,j>3)throw u.ptr+=U,"Invalid block encoding ("+j+")";if(j===2){u.counter.constant++,u.ptr+=U;continue}else if(j===0){if(u.counter.uncompressed++,u.ptr+=U,M=O*R*b,B=c.byteLength-u.ptr,M=M<B?M:B,Y=new ArrayBuffer(M%b===0?M:M+b-M%b),W=new Uint8Array(Y),W.set(new Uint8Array(c,u.ptr,M)),J=new f(Y),z=0,Ie)for(A=0;A<O;A++){for(S=0;S<R;S++)Ie[w]&&(Ae[w]=J[z++]),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=J[z++];w+=I}u.ptr+=z*b}else if(ye=r.getDataTypeUsed(x,_),ae=r.getOnePixel(k,U,ye,G),U+=r.getDataTypeSize(ye),j===3)if(u.ptr+=U,u.counter.constantoffset++,Ie)for(A=0;A<O;A++){for(S=0;S<R;S++)Ie[w]&&(Ae[w]=ae),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=ae;w+=I}else if(u.ptr+=U,r.decodeBits(c,u,K,ae,be),U=0,Ie)for(A=0;A<O;A++){for(S=0;S<R;S++)Ie[w]&&(Ae[w]=K[U++]),w++;w+=I}else for(A=0;A<O;A++){for(S=0;S<R;S++)Ae[w++]=K[U++];w+=I}}},formatFileInfo:function(c){return{fileIdentifierString:c.headerInfo.fileIdentifierString,fileVersion:c.headerInfo.fileVersion,imageType:c.headerInfo.imageType,height:c.headerInfo.height,width:c.headerInfo.width,numValidPixel:c.headerInfo.numValidPixel,microBlockSize:c.headerInfo.microBlockSize,blobSize:c.headerInfo.blobSize,maxZError:c.headerInfo.maxZError,pixelType:r.getPixelType(c.headerInfo.imageType),eofOffset:c.eofOffset,mask:c.mask?{numBytes:c.mask.numBytes}:null,pixels:{numBlocksX:c.pixels.numBlocksX,numBlocksY:c.pixels.numBlocksY,maxValue:c.headerInfo.zMax,minValue:c.headerInfo.zMin,noDataValue:c.noDataValue}}},constructConstantSurface:function(c){var u=c.headerInfo.zMax,f=c.headerInfo.numDims,d=c.headerInfo.height*c.headerInfo.width,p=d*f,g=0,m=0,x=0,b=c.pixels.resultMask;if(b)if(f>1)for(g=0;g<f;g++)for(x=g*d,m=0;m<d;m++)b[m]&&(c.pixels.resultPixels[x+m]=u);else for(m=0;m<d;m++)b[m]&&(c.pixels.resultPixels[m]=u);else if(c.pixels.resultPixels.fill)c.pixels.resultPixels.fill(u);else for(m=0;m<p;m++)c.pixels.resultPixels[m]=u},getDataTypeArray:function(c){var u;switch(c){case 0:u=Int8Array;break;case 1:u=Uint8Array;break;case 2:u=Int16Array;break;case 3:u=Uint16Array;break;case 4:u=Int32Array;break;case 5:u=Uint32Array;break;case 6:u=Float32Array;break;case 7:u=Float64Array;break;default:u=Float32Array}return u},getPixelType:function(c){var u;switch(c){case 0:u="S8";break;case 1:u="U8";break;case 2:u="S16";break;case 3:u="U16";break;case 4:u="S32";break;case 5:u="U32";break;case 6:u="F32";break;case 7:u="F64";break;default:u="F32"}return u},isValidPixelValue:function(c,u){if(u==null)return!1;var f;switch(c){case 0:f=u>=-128&&u<=127;break;case 1:f=u>=0&&u<=255;break;case 2:f=u>=-32768&&u<=32767;break;case 3:f=u>=0&&u<=65536;break;case 4:f=u>=-2147483648&&u<=2147483647;break;case 5:f=u>=0&&u<=4294967296;break;case 6:f=u>=-34027999387901484e22&&u<=34027999387901484e22;break;case 7:f=u>=5e-324&&u<=17976931348623157e292;break;default:f=!1}return f},getDataTypeSize:function(c){var u=0;switch(c){case 0:case 1:u=1;break;case 2:case 3:u=2;break;case 4:case 5:case 6:u=4;break;case 7:u=8;break;default:u=c}return u},getDataTypeUsed:function(c,u){var f=c;switch(c){case 2:case 4:f=c-u;break;case 3:case 5:f=c-2*u;break;case 6:u===0?f=c:u===1?f=2:f=1;break;case 7:u===0?f=c:f=c-2*u+1;break;default:f=c;break}return f},getOnePixel:function(c,u,f,d){var p=0;switch(f){case 0:p=d.getInt8(u);break;case 1:p=d.getUint8(u);break;case 2:p=d.getInt16(u,!0);break;case 3:p=d.getUint16(u,!0);break;case 4:p=d.getInt32(u,!0);break;case 5:p=d.getUInt32(u,!0);break;case 6:p=d.getFloat32(u,!0);break;case 7:p=d.getFloat64(u,!0);break;default:throw"the decoder does not understand this pixel type"}return p}},s=function(c,u,f){this.val=c,this.left=u,this.right=f},a={decode:function(c,u){u=u||{};var f=u.noDataValue,d=0,p={};if(p.ptr=u.inputOffset||0,p.pixels={},!!r.readHeaderInfo(c,p)){var g=p.headerInfo,m=g.fileVersion,x=r.getDataTypeArray(g.imageType);r.readMask(c,p),g.numValidPixel!==g.width*g.height&&!p.pixels.resultMask&&(p.pixels.resultMask=u.maskData);var b=g.width*g.height;if(p.pixels.resultPixels=new x(b*g.numDims),p.counter={onesweep:0,uncompressed:0,lut:0,bitstuffer:0,constant:0,constantoffset:0},g.numValidPixel!==0)if(g.zMax===g.zMin)r.constructConstantSurface(p);else if(m>=4&&r.checkMinMaxRanges(c,p))r.constructConstantSurface(p);else{var T=new DataView(c,p.ptr,2),C=T.getUint8(0);if(p.ptr++,C)r.readDataOneSweep(c,p,x);else if(m>1&&g.imageType<=1&&Math.abs(g.maxZError-.5)<1e-5){var A=T.getUint8(1);if(p.ptr++,p.encodeMode=A,A>2||m<4&&A>1)throw"Invalid Huffman flag "+A;A?r.readHuffman(c,p,x):r.readTiles(c,p,x)}else r.readTiles(c,p,x)}p.eofOffset=p.ptr;var 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nt.getScale(e,qZ),h.maximumComponent(qZ)};var xAe=new h;nt.setRotation=function(e,t,n){let i=nt.getScale(e,xAe);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=t[3]*i.y,n[4]=t[4]*i.y,n[5]=t[5]*i.y,n[6]=t[6]*i.z,n[7]=t[7]*i.z,n[8]=t[8]*i.z,n};var bAe=new h;nt.getRotation=function(e,t){let n=nt.getScale(e,bAe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[3]/n.y,t[4]=e[4]/n.y,t[5]=e[5]/n.y,t[6]=e[6]/n.z,t[7]=e[7]/n.z,t[8]=e[8]/n.z,t};nt.multiply=function(e,t,n){let i=e[0]*t[0]+e[3]*t[1]+e[6]*t[2],o=e[1]*t[0]+e[4]*t[1]+e[7]*t[2],r=e[2]*t[0]+e[5]*t[1]+e[8]*t[2],s=e[0]*t[3]+e[3]*t[4]+e[6]*t[5],a=e[1]*t[3]+e[4]*t[4]+e[7]*t[5],c=e[2]*t[3]+e[5]*t[4]+e[8]*t[5],u=e[0]*t[6]+e[3]*t[7]+e[6]*t[8],f=e[1]*t[6]+e[4]*t[7]+e[7]*t[8],d=e[2]*t[6]+e[5]*t[7]+e[8]*t[8];return n[0]=i,n[1]=o,n[2]=r,n[3]=s,n[4]=a,n[5]=c,n[6]=u,n[7]=f,n[8]=d,n};nt.add=function(e,t,n){return 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t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t};nt.transpose=function(e,t){let n=e[0],i=e[3],o=e[6],r=e[1],s=e[4],a=e[7],c=e[2],u=e[5],f=e[8];return t[0]=n,t[1]=i,t[2]=o,t[3]=r,t[4]=s,t[5]=a,t[6]=c,t[7]=u,t[8]=f,t};function TAe(e){let t=0;for(let n=0;n<9;++n){let i=e[n];t+=i*i}return Math.sqrt(t)}var P5=[1,0,0],R5=[2,2,1];function CAe(e){let t=0;for(let n=0;n<3;++n){let i=e[nt.getElementIndex(R5[n],P5[n])];t+=2*i*i}return Math.sqrt(t)}function AAe(e,t){let n=P.EPSILON15,i=0,o=1;for(let u=0;u<3;++u){let f=Math.abs(e[nt.getElementIndex(R5[u],P5[u])]);f>i&&(o=u,i=f)}let r=1,s=0,a=P5[o],c=R5[o];if(Math.abs(e[nt.getElementIndex(c,a)])>n){let u=e[nt.getElementIndex(c,c)],f=e[nt.getElementIndex(a,a)],d=e[nt.getElementIndex(c,a)],p=(u-f)/2/d,g;p<0?g=-1/(-p+Math.sqrt(1+p*p)):g=1/(p+Math.sqrt(1+p*p)),r=1/Math.sqrt(1+g*g),s=g*r}return t=nt.clone(nt.IDENTITY,t),t[nt.getElementIndex(a,a)]=t[nt.getElementIndex(c,c)]=r,t[nt.getElementIndex(c,a)]=s,t[nt.getElementIndex(a,c)]=-s,t}var KP=new nt,YZ=new nt;nt.computeEigenDecomposition=function(e,t){let n=P.EPSILON20,i=10,o=0,r=0;l(t)||(t={});let s=t.unitary=nt.clone(nt.IDENTITY,t.unitary),a=t.diagonal=nt.clone(e,t.diagonal),c=n*TAe(a);for(;r<i&&CAe(a)>c;)AAe(a,KP),nt.transpose(KP,YZ),nt.multiply(a,KP,a),nt.multiply(YZ,a,a),nt.multiply(s,KP,s),++o>2&&(++r,o=0);return t};nt.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t};nt.determinant=function(e){let t=e[0],n=e[3],i=e[6],o=e[1],r=e[4],s=e[7],a=e[2],c=e[5],u=e[8];return t*(r*u-c*s)+o*(c*i-n*u)+a*(n*s-r*i)};nt.inverse=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[3],s=e[4],a=e[5],c=e[6],u=e[7],f=e[8],d=nt.determinant(e);t[0]=s*f-u*a,t[1]=u*o-i*f,t[2]=i*a-s*o,t[3]=c*a-r*f,t[4]=n*f-c*o,t[5]=r*o-n*a,t[6]=r*u-c*s,t[7]=c*i-n*u,t[8]=n*s-r*i;let p=1/d;return nt.multiplyByScalar(t,p,t)};var EAe=new nt;nt.inverseTranspose=function(e,t){return nt.inverse(nt.transpose(e,EAe),t)};nt.equals=function(e,t){return e===t||l(e)&&l(t)&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]};nt.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n};nt.IDENTITY=Object.freeze(new nt(1,0,0,0,1,0,0,0,1));nt.ZERO=Object.freeze(new nt(0,0,0,0,0,0,0,0,0));nt.COLUMN0ROW0=0;nt.COLUMN0ROW1=1;nt.COLUMN0ROW2=2;nt.COLUMN1ROW0=3;nt.COLUMN1ROW1=4;nt.COLUMN1ROW2=5;nt.COLUMN2ROW0=6;nt.COLUMN2ROW1=7;nt.COLUMN2ROW2=8;Object.defineProperties(nt.prototype,{length:{get:function(){return nt.packedLength}}});nt.prototype.clone=function(e){return nt.clone(this,e)};nt.prototype.equals=function(e){return nt.equals(this,e)};nt.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]};nt.prototype.equalsEpsilon=function(e,t){return nt.equalsEpsilon(this,e,t)};nt.prototype.toString=function(){return`(${this[0]}, ${this[3]}, ${this[6]})
(${this[1]}, ${this[4]}, ${this[7]})
(${this[2]}, ${this[5]}, ${this[8]})`};var $=nt;function vS(e){this.name="RuntimeError",this.message=e;let t;try{throw new Error}catch(n){t=n.stack}this.stack=t}l(Object.create)&&(vS.prototype=Object.create(Error.prototype),vS.prototype.constructor=vS);vS.prototype.toString=function(){let e=`${this.name}: ${this.message}`;return l(this.stack)&&(e+=`
${this.stack.toString()}`),e};var le=vS;function Je(e,t,n,i,o,r,s,a,c,u,f,d,p,g,m,x){this[0]=y(e,0),this[1]=y(o,0),this[2]=y(c,0),this[3]=y(p,0),this[4]=y(t,0),this[5]=y(r,0),this[6]=y(u,0),this[7]=y(g,0),this[8]=y(n,0),this[9]=y(s,0),this[10]=y(f,0),this[11]=y(m,0),this[12]=y(i,0),this[13]=y(a,0),this[14]=y(d,0),this[15]=y(x,0)}Je.packedLength=16;Je.pack=function(e,t,n){return n=y(n,0),t[n++]=e[0],t[n++]=e[1],t[n++]=e[2],t[n++]=e[3],t[n++]=e[4],t[n++]=e[5],t[n++]=e[6],t[n++]=e[7],t[n++]=e[8],t[n++]=e[9],t[n++]=e[10],t[n++]=e[11],t[n++]=e[12],t[n++]=e[13],t[n++]=e[14],t[n]=e[15],t};Je.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Je),n[0]=e[t++],n[1]=e[t++],n[2]=e[t++],n[3]=e[t++],n[4]=e[t++],n[5]=e[t++],n[6]=e[t++],n[7]=e[t++],n[8]=e[t++],n[9]=e[t++],n[10]=e[t++],n[11]=e[t++],n[12]=e[t++],n[13]=e[t++],n[14]=e[t++],n[15]=e[t],n};Je.packArray=function(e,t){let n=e.length,i=n*16;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let o=0;o<n;++o)Je.pack(e[o],t,o*16);return t};Je.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/16:t=new Array(n/16);for(let i=0;i<n;i+=16){let o=i/16;t[o]=Je.unpack(e,i,t[o])}return t};Je.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):new Je(e[0],e[4],e[8],e[12],e[1],e[5],e[9],e[13],e[2],e[6],e[10],e[14],e[3],e[7],e[11],e[15])};Je.fromArray=Je.unpack;Je.fromColumnMajorArray=function(e,t){return Je.clone(e,t)};Je.fromRowMajorArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=e[1],t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=e[14],t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t):new Je(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])};Je.fromRotationTranslation=function(e,t,n){return t=y(t,h.ZERO),l(n)?(n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=0,n[4]=e[3],n[5]=e[4],n[6]=e[5],n[7]=0,n[8]=e[6],n[9]=e[7],n[10]=e[8],n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,n):new Je(e[0],e[3],e[6],t.x,e[1],e[4],e[7],t.y,e[2],e[5],e[8],t.z,0,0,0,1)};Je.fromTranslationQuaternionRotationScale=function(e,t,n,i){l(i)||(i=new Je);let o=n.x,r=n.y,s=n.z,a=t.x*t.x,c=t.x*t.y,u=t.x*t.z,f=t.x*t.w,d=t.y*t.y,p=t.y*t.z,g=t.y*t.w,m=t.z*t.z,x=t.z*t.w,b=t.w*t.w,T=a-d-m+b,C=2*(c-x),A=2*(u+g),S=2*(c+x),v=-a+d-m+b,D=2*(p-f),O=2*(u-g),R=2*(p+f),N=-a-d+m+b;return i[0]=T*o,i[1]=S*o,i[2]=O*o,i[3]=0,i[4]=C*r,i[5]=v*r,i[6]=R*r,i[7]=0,i[8]=A*s,i[9]=D*s,i[10]=N*s,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,i};Je.fromTranslationRotationScale=function(e,t){return Je.fromTranslationQuaternionRotationScale(e.translation,e.rotation,e.scale,t)};Je.fromTranslation=function(e,t){return Je.fromRotationTranslation($.IDENTITY,e,t)};Je.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e.y,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e.z,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Je(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1)};Je.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Je(e,0,0,0,0,e,0,0,0,0,e,0,0,0,0,1)};Je.fromRotation=function(e,t){return l(t)||(t=new Je),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t};var Yb=new h,Xb=new h,DS=new h;Je.fromCamera=function(e,t){let n=e.position,i=e.direction,o=e.up;h.normalize(i,Yb),h.normalize(h.cross(Yb,o,Xb),Xb),h.normalize(h.cross(Xb,Yb,DS),DS);let r=Xb.x,s=Xb.y,a=Xb.z,c=Yb.x,u=Yb.y,f=Yb.z,d=DS.x,p=DS.y,g=DS.z,m=n.x,x=n.y,b=n.z,T=r*-m+s*-x+a*-b,C=d*-m+p*-x+g*-b,A=c*m+u*x+f*b;return l(t)?(t[0]=r,t[1]=d,t[2]=-c,t[3]=0,t[4]=s,t[5]=p,t[6]=-u,t[7]=0,t[8]=a,t[9]=g,t[10]=-f,t[11]=0,t[12]=T,t[13]=C,t[14]=A,t[15]=1,t):new Je(r,s,a,T,d,p,g,C,-c,-u,-f,A,0,0,0,1)};Je.computePerspectiveFieldOfView=function(e,t,n,i,o){let s=1/Math.tan(e*.5),a=s/t,c=(i+n)/(n-i),u=2*i*n/(n-i);return o[0]=a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=s,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=c,o[11]=-1,o[12]=0,o[13]=0,o[14]=u,o[15]=0,o};Je.computeOrthographicOffCenter=function(e,t,n,i,o,r,s){let a=1/(t-e),c=1/(i-n),u=1/(r-o),f=-(t+e)*a,d=-(i+n)*c,p=-(r+o)*u;return a*=2,c*=2,u*=-2,s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=u,s[11]=0,s[12]=f,s[13]=d,s[14]=p,s[15]=1,s};Je.computePerspectiveOffCenter=function(e,t,n,i,o,r,s){let a=2*o/(t-e),c=2*o/(i-n),u=(t+e)/(t-e),f=(i+n)/(i-n),d=-(r+o)/(r-o),p=-1,g=-2*r*o/(r-o);return s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=u,s[9]=f,s[10]=d,s[11]=p,s[12]=0,s[13]=0,s[14]=g,s[15]=0,s};Je.computeInfinitePerspectiveOffCenter=function(e,t,n,i,o,r){let s=2*o/(t-e),a=2*o/(i-n),c=(t+e)/(t-e),u=(i+n)/(i-n),f=-1,d=-1,p=-2*o;return r[0]=s,r[1]=0,r[2]=0,r[3]=0,r[4]=0,r[5]=a,r[6]=0,r[7]=0,r[8]=c,r[9]=u,r[10]=f,r[11]=d,r[12]=0,r[13]=0,r[14]=p,r[15]=0,r};Je.computeViewportTransformation=function(e,t,n,i){l(i)||(i=new Je),e=y(e,y.EMPTY_OBJECT);let o=y(e.x,0),r=y(e.y,0),s=y(e.width,0),a=y(e.height,0);t=y(t,0),n=y(n,1);let c=s*.5,u=a*.5,f=(n-t)*.5,d=c,p=u,g=f,m=o+c,x=r+u,b=t+f,T=1;return i[0]=d,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=p,i[6]=0,i[7]=0,i[8]=0,i[9]=0,i[10]=g,i[11]=0,i[12]=m,i[13]=x,i[14]=b,i[15]=T,i};Je.computeView=function(e,t,n,i,o){return o[0]=i.x,o[1]=n.x,o[2]=-t.x,o[3]=0,o[4]=i.y,o[5]=n.y,o[6]=-t.y,o[7]=0,o[8]=i.z,o[9]=n.z,o[10]=-t.z,o[11]=0,o[12]=-h.dot(i,e),o[13]=-h.dot(n,e),o[14]=h.dot(t,e),o[15]=1,o};Je.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15]]};Je.getElementIndex=function(e,t){return e*4+t};Je.getColumn=function(e,t,n){let i=t*4,o=e[i],r=e[i+1],s=e[i+2],a=e[i+3];return n.x=o,n.y=r,n.z=s,n.w=a,n};Je.setColumn=function(e,t,n,i){i=Je.clone(e,i);let o=t*4;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i[o+3]=n.w,i};Je.getRow=function(e,t,n){let i=e[t],o=e[t+4],r=e[t+8],s=e[t+12];return n.x=i,n.y=o,n.z=r,n.w=s,n};Je.setRow=function(e,t,n,i){return i=Je.clone(e,i),i[t]=n.x,i[t+4]=n.y,i[t+8]=n.z,i[t+12]=n.w,i};Je.setTranslation=function(e,t,n){return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=e[15],n};var SAe=new h;Je.setScale=function(e,t,n){let i=Je.getScale(e,SAe),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var wAe=new h;Je.setUniformScale=function(e,t,n){let i=Je.getScale(e,wAe),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var O5=new h;Je.getScale=function(e,t){return t.x=h.magnitude(h.fromElements(e[0],e[1],e[2],O5)),t.y=h.magnitude(h.fromElements(e[4],e[5],e[6],O5)),t.z=h.magnitude(h.fromElements(e[8],e[9],e[10],O5)),t};var XZ=new h;Je.getMaximumScale=function(e){return Je.getScale(e,XZ),h.maximumComponent(XZ)};var vAe=new h;Je.setRotation=function(e,t,n){let i=Je.getScale(e,vAe);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=e[3],n[4]=t[3]*i.y,n[5]=t[4]*i.y,n[6]=t[5]*i.y,n[7]=e[7],n[8]=t[6]*i.z,n[9]=t[7]*i.z,n[10]=t[8]*i.z,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var DAe=new h;Je.getRotation=function(e,t){let n=Je.getScale(e,DAe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[4]/n.y,t[4]=e[5]/n.y,t[5]=e[6]/n.y,t[6]=e[8]/n.z,t[7]=e[9]/n.z,t[8]=e[10]/n.z,t};Je.multiply=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[3],a=e[4],c=e[5],u=e[6],f=e[7],d=e[8],p=e[9],g=e[10],m=e[11],x=e[12],b=e[13],T=e[14],C=e[15],A=t[0],S=t[1],v=t[2],D=t[3],O=t[4],R=t[5],N=t[6],F=t[7],_=t[8],E=t[9],w=t[10],I=t[11],M=t[12],B=t[13],z=t[14],U=t[15],G=i*A+a*S+d*v+x*D,k=o*A+c*S+p*v+b*D,Y=r*A+u*S+g*v+T*D,W=s*A+f*S+m*v+C*D,J=i*O+a*R+d*N+x*F,j=o*O+c*R+p*N+b*F,K=r*O+u*R+g*N+T*F,Q=s*O+f*R+m*N+C*F,de=i*_+a*E+d*w+x*I,ye=o*_+c*E+p*w+b*I,ae=r*_+u*E+g*w+T*I,pe=s*_+f*E+m*w+C*I,be=i*M+a*B+d*z+x*U,Ie=o*M+c*B+p*z+b*U,Ae=r*M+u*B+g*z+T*U,ke=s*M+f*B+m*z+C*U;return n[0]=G,n[1]=k,n[2]=Y,n[3]=W,n[4]=J,n[5]=j,n[6]=K,n[7]=Q,n[8]=de,n[9]=ye,n[10]=ae,n[11]=pe,n[12]=be,n[13]=Ie,n[14]=Ae,n[15]=ke,n};Je.add=function(e,t,n){return n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n[9]=e[9]+t[9],n[10]=e[10]+t[10],n[11]=e[11]+t[11],n[12]=e[12]+t[12],n[13]=e[13]+t[13],n[14]=e[14]+t[14],n[15]=e[15]+t[15],n};Je.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n[9]=e[9]-t[9],n[10]=e[10]-t[10],n[11]=e[11]-t[11],n[12]=e[12]-t[12],n[13]=e[13]-t[13],n[14]=e[14]-t[14],n[15]=e[15]-t[15],n};Je.multiplyTransformation=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],d=e[10],p=e[12],g=e[13],m=e[14],x=t[0],b=t[1],T=t[2],C=t[4],A=t[5],S=t[6],v=t[8],D=t[9],O=t[10],R=t[12],N=t[13],F=t[14],_=i*x+s*b+u*T,E=o*x+a*b+f*T,w=r*x+c*b+d*T,I=i*C+s*A+u*S,M=o*C+a*A+f*S,B=r*C+c*A+d*S,z=i*v+s*D+u*O,U=o*v+a*D+f*O,G=r*v+c*D+d*O,k=i*R+s*N+u*F+p,Y=o*R+a*N+f*F+g,W=r*R+c*N+d*F+m;return n[0]=_,n[1]=E,n[2]=w,n[3]=0,n[4]=I,n[5]=M,n[6]=B,n[7]=0,n[8]=z,n[9]=U,n[10]=G,n[11]=0,n[12]=k,n[13]=Y,n[14]=W,n[15]=1,n};Je.multiplyByMatrix3=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],d=e[10],p=t[0],g=t[1],m=t[2],x=t[3],b=t[4],T=t[5],C=t[6],A=t[7],S=t[8],v=i*p+s*g+u*m,D=o*p+a*g+f*m,O=r*p+c*g+d*m,R=i*x+s*b+u*T,N=o*x+a*b+f*T,F=r*x+c*b+d*T,_=i*C+s*A+u*S,E=o*C+a*A+f*S,w=r*C+c*A+d*S;return n[0]=v,n[1]=D,n[2]=O,n[3]=0,n[4]=R,n[5]=N,n[6]=F,n[7]=0,n[8]=_,n[9]=E,n[10]=w,n[11]=0,n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Je.multiplyByTranslation=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=i*e[0]+o*e[4]+r*e[8]+e[12],a=i*e[1]+o*e[5]+r*e[9]+e[13],c=i*e[2]+o*e[6]+r*e[10]+e[14];return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=s,n[13]=a,n[14]=c,n[15]=e[15],n};Je.multiplyByScale=function(e,t,n){let i=t.x,o=t.y,r=t.z;return i===1&&o===1&&r===1?Je.clone(e,n):(n[0]=i*e[0],n[1]=i*e[1],n[2]=i*e[2],n[3]=e[3],n[4]=o*e[4],n[5]=o*e[5],n[6]=o*e[6],n[7]=e[7],n[8]=r*e[8],n[9]=r*e[9],n[10]=r*e[10],n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n)};Je.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3],n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7],n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Je.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=t.w,a=e[0]*i+e[4]*o+e[8]*r+e[12]*s,c=e[1]*i+e[5]*o+e[9]*r+e[13]*s,u=e[2]*i+e[6]*o+e[10]*r+e[14]*s,f=e[3]*i+e[7]*o+e[11]*r+e[15]*s;return n.x=a,n.y=c,n.z=u,n.w=f,n};Je.multiplyByPointAsVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r,a=e[1]*i+e[5]*o+e[9]*r,c=e[2]*i+e[6]*o+e[10]*r;return n.x=s,n.y=a,n.z=c,n};Je.multiplyByPoint=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r+e[12],a=e[1]*i+e[5]*o+e[9]*r+e[13],c=e[2]*i+e[6]*o+e[10]*r+e[14];return n.x=s,n.y=a,n.z=c,n};Je.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11]*t,n[12]=e[12]*t,n[13]=e[13]*t,n[14]=e[14]*t,n[15]=e[15]*t,n};Je.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t};Je.transpose=function(e,t){let n=e[1],i=e[2],o=e[3],r=e[6],s=e[7],a=e[11];return t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=n,t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=i,t[9]=r,t[10]=e[10],t[11]=e[14],t[12]=o,t[13]=s,t[14]=a,t[15]=e[15],t};Je.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t[9]=Math.abs(e[9]),t[10]=Math.abs(e[10]),t[11]=Math.abs(e[11]),t[12]=Math.abs(e[12]),t[13]=Math.abs(e[13]),t[14]=Math.abs(e[14]),t[15]=Math.abs(e[15]),t};Je.equals=function(e,t){return e===t||l(e)&&l(t)&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[3]===t[3]&&e[7]===t[7]&&e[11]===t[11]&&e[15]===t[15]};Je.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n&&Math.abs(e[9]-t[9])<=n&&Math.abs(e[10]-t[10])<=n&&Math.abs(e[11]-t[11])<=n&&Math.abs(e[12]-t[12])<=n&&Math.abs(e[13]-t[13])<=n&&Math.abs(e[14]-t[14])<=n&&Math.abs(e[15]-t[15])<=n};Je.getTranslation=function(e,t){return t.x=e[12],t.y=e[13],t.z=e[14],t};Je.getMatrix3=function(e,t){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[4],t[4]=e[5],t[5]=e[6],t[6]=e[8],t[7]=e[9],t[8]=e[10],t};var IAe=new $,PAe=new $,RAe=new oe,OAe=new oe(0,0,0,1);Je.inverse=function(e,t){let n=e[0],i=e[4],o=e[8],r=e[12],s=e[1],a=e[5],c=e[9],u=e[13],f=e[2],d=e[6],p=e[10],g=e[14],m=e[3],x=e[7],b=e[11],T=e[15],C=p*T,A=g*b,S=d*T,v=g*x,D=d*b,O=p*x,R=f*T,N=g*m,F=f*b,_=p*m,E=f*x,w=d*m,I=C*a+v*c+D*u-(A*a+S*c+O*u),M=A*s+R*c+_*u-(C*s+N*c+F*u),B=S*s+N*a+E*u-(v*s+R*a+w*u),z=O*s+F*a+w*c-(D*s+_*a+E*c),U=A*i+S*o+O*r-(C*i+v*o+D*r),G=C*n+N*o+F*r-(A*n+R*o+_*r),k=v*n+R*i+w*r-(S*n+N*i+E*r),Y=D*n+_*i+E*o-(O*n+F*i+w*o);C=o*u,A=r*c,S=i*u,v=r*a,D=i*c,O=o*a,R=n*u,N=r*s,F=n*c,_=o*s,E=n*a,w=i*s;let W=C*x+v*b+D*T-(A*x+S*b+O*T),J=A*m+R*b+_*T-(C*m+N*b+F*T),j=S*m+N*x+E*T-(v*m+R*x+w*T),K=O*m+F*x+w*b-(D*m+_*x+E*b),Q=S*p+O*g+A*d-(D*g+C*d+v*p),de=F*g+C*f+N*p-(R*p+_*g+A*f),ye=R*d+w*g+v*f-(E*g+S*f+N*d),ae=E*p+D*f+_*d-(F*d+w*p+O*f),pe=n*I+i*M+o*B+r*z;if(Math.abs(pe)<P.EPSILON21){if($.equalsEpsilon(Je.getMatrix3(e,IAe),PAe,P.EPSILON7)&&oe.equals(Je.getRow(e,3,RAe),OAe))return t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=0,t[11]=0,t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=1,t;throw new le("matrix is not invertible because its determinate is zero.")}return pe=1/pe,t[0]=I*pe,t[1]=M*pe,t[2]=B*pe,t[3]=z*pe,t[4]=U*pe,t[5]=G*pe,t[6]=k*pe,t[7]=Y*pe,t[8]=W*pe,t[9]=J*pe,t[10]=j*pe,t[11]=K*pe,t[12]=Q*pe,t[13]=de*pe,t[14]=ye*pe,t[15]=ae*pe,t};Je.inverseTransformation=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[4],s=e[5],a=e[6],c=e[8],u=e[9],f=e[10],d=e[12],p=e[13],g=e[14],m=-n*d-i*p-o*g,x=-r*d-s*p-a*g,b=-c*d-u*p-f*g;return t[0]=n,t[1]=r,t[2]=c,t[3]=0,t[4]=i,t[5]=s,t[6]=u,t[7]=0,t[8]=o,t[9]=a,t[10]=f,t[11]=0,t[12]=m,t[13]=x,t[14]=b,t[15]=1,t};var MAe=new Je;Je.inverseTranspose=function(e,t){return Je.inverse(Je.transpose(e,MAe),t)};Je.IDENTITY=Object.freeze(new Je(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1));Je.ZERO=Object.freeze(new Je(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0));Je.COLUMN0ROW0=0;Je.COLUMN0ROW1=1;Je.COLUMN0ROW2=2;Je.COLUMN0ROW3=3;Je.COLUMN1ROW0=4;Je.COLUMN1ROW1=5;Je.COLUMN1ROW2=6;Je.COLUMN1ROW3=7;Je.COLUMN2ROW0=8;Je.COLUMN2ROW1=9;Je.COLUMN2ROW2=10;Je.COLUMN2ROW3=11;Je.COLUMN3ROW0=12;Je.COLUMN3ROW1=13;Je.COLUMN3ROW2=14;Je.COLUMN3ROW3=15;Object.defineProperties(Je.prototype,{length:{get:function(){return Je.packedLength}}});Je.prototype.clone=function(e){return Je.clone(this,e)};Je.prototype.equals=function(e){return Je.equals(this,e)};Je.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]&&e[9]===t[n+9]&&e[10]===t[n+10]&&e[11]===t[n+11]&&e[12]===t[n+12]&&e[13]===t[n+13]&&e[14]===t[n+14]&&e[15]===t[n+15]};Je.prototype.equalsEpsilon=function(e,t){return Je.equalsEpsilon(this,e,t)};Je.prototype.toString=function(){return`(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`};var L=Je;var LAe={DEPTH_BUFFER_BIT:256,STENCIL_BUFFER_BIT:1024,COLOR_BUFFER_BIT:16384,POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,ZERO:0,ONE:1,SRC_COLOR:768,ONE_MINUS_SRC_COLOR:769,SRC_ALPHA:770,ONE_MINUS_SRC_ALPHA:771,DST_ALPHA:772,ONE_MINUS_DST_ALPHA:773,DST_COLOR:774,ONE_MINUS_DST_COLOR:775,SRC_ALPHA_SATURATE:776,FUNC_ADD:32774,BLEND_EQUATION:32777,BLEND_EQUATION_RGB:32777,BLEND_EQUATION_ALPHA:34877,FUNC_SUBTRACT:32778,FUNC_REVERSE_SUBTRACT:32779,BLEND_DST_RGB:32968,BLEND_SRC_RGB:32969,BLEND_DST_ALPHA:32970,BLEND_SRC_ALPHA:32971,CONSTANT_COLOR:32769,ONE_MINUS_CONSTANT_COLOR:32770,CONSTANT_ALPHA:32771,ONE_MINUS_CONSTANT_ALPHA:32772,BLEND_COLOR:32773,ARRAY_BUFFER:34962,ELEMENT_ARRAY_BUFFER:34963,ARRAY_BUFFER_BINDING:34964,ELEMENT_ARRAY_BUFFER_BINDING:34965,STREAM_DRAW:35040,STATIC_DRAW:35044,DYNAMIC_DRAW:35048,BUFFER_SIZE:34660,BUFFER_USAGE:34661,CURRENT_VERTEX_ATTRIB:34342,FRONT:1028,BACK:1029,FRONT_AND_BACK:1032,CULL_FACE:2884,BLEND:3042,DITHER:3024,STENCIL_TEST:2960,DEPTH_TEST:2929,SCISSOR_TEST:3089,POLYGON_OFFSET_FILL:32823,SAMPLE_ALPHA_TO_COVERAGE:32926,SAMPLE_COVERAGE:32928,NO_ERROR:0,INVALID_ENUM:1280,INVALID_VALUE:1281,INVALID_OPERATION:1282,OUT_OF_MEMORY:1285,CW:2304,CCW:2305,LINE_WIDTH:2849,ALIASED_POINT_SIZE_RANGE:33901,ALIASED_LINE_WIDTH_RANGE:33902,CULL_FACE_MODE:2885,FRONT_FACE:2886,DEPTH_RANGE:2928,DEPTH_WRITEMASK:2930,DEPTH_CLEAR_VALUE:2931,DEPTH_FUNC:2932,STENCIL_CLEAR_VALUE:2961,STENCIL_FUNC:2962,STENCIL_FAIL:2964,STENCIL_PASS_DEPTH_FAIL:2965,STENCIL_PASS_DEPTH_PASS:2966,STENCIL_REF:2967,STENCIL_VALUE_MASK:2963,STENCIL_WRITEMASK:2968,STENCIL_BACK_FUNC:34816,STENCIL_BACK_FAIL:34817,STENCIL_BACK_PASS_DEPTH_FAIL:34818,STENCIL_BACK_PASS_DEPTH_PASS:34819,STENCIL_BACK_REF:36003,STENCIL_BACK_VALUE_MASK:36004,STENCIL_BACK_WRITEMASK:36005,VIEWPORT:2978,SCISSOR_BOX:3088,COLOR_CLEAR_VALUE:3106,COLOR_WRITEMASK:3107,UNPACK_ALIGNMENT:3317,PACK_ALIGNMENT:3333,MAX_TEXTURE_SIZE:3379,MAX_VIEWPORT_DIMS:3386,SUBPIXEL_BITS:3408,RED_BITS:3410,GREEN_BITS:3411,BLUE_BITS:3412,ALPHA_BITS:3413,DEPTH_BITS:3414,STENCIL_BITS:3415,POLYGON_OFFSET_UNITS:10752,POLYGON_OFFSET_FACTOR:32824,TEXTURE_BINDING_2D:32873,SAMPLE_BUFFERS:32936,SAMPLES:32937,SAMPLE_COVERAGE_VALUE:32938,SAMPLE_COVERAGE_INVERT:32939,COMPRESSED_TEXTURE_FORMATS:34467,DONT_CARE:4352,FASTEST:4353,NICEST:4354,GENERATE_MIPMAP_HINT:33170,BYTE:5120,UNSIGNED_BYTE:5121,SHORT:5122,UNSIGNED_SHORT:5123,INT:5124,UNSIGNED_INT:5125,FLOAT:5126,DEPTH_COMPONENT:6402,ALPHA:6406,RGB:6407,RGBA:6408,LUMINANCE:6409,LUMINANCE_ALPHA:6410,UNSIGNED_SHORT_4_4_4_4:32819,UNSIGNED_SHORT_5_5_5_1:32820,UNSIGNED_SHORT_5_6_5:33635,FRAGMENT_SHADER:35632,VERTEX_SHADER:35633,MAX_VERTEX_ATTRIBS:34921,MAX_VERTEX_UNIFORM_VECTORS:36347,MAX_VARYING_VECTORS:36348,MAX_COMBINED_TEXTURE_IMAGE_UNITS:35661,MAX_VERTEX_TEXTURE_IMAGE_UNITS:35660,MAX_TEXTURE_IMAGE_UNITS:34930,MAX_FRAGMENT_UNIFORM_VECTORS:36349,SHADER_TYPE:35663,DELETE_STATUS:35712,LINK_STATUS:35714,VALIDATE_STATUS:35715,ATTACHED_SHADERS:35717,ACTIVE_UNIFORMS:35718,ACTIVE_ATTRIBUTES:35721,SHADING_LANGUAGE_VERSION:35724,CURRENT_PROGRAM:35725,NEVER:512,LESS:513,EQUAL:514,LEQUAL:515,GREATER:516,NOTEQUAL:517,GEQUAL:518,ALWAYS:519,KEEP:7680,REPLACE:7681,INCR:7682,DECR:7683,INVERT:5386,INCR_WRAP:34055,DECR_WRAP:34056,VENDOR:7936,RENDERER:7937,VERSION:7938,NEAREST:9728,LINEAR:9729,NEAREST_MIPMAP_NEAREST:9984,LINEAR_MIPMAP_NEAREST:9985,NEAREST_MIPMAP_LINEAR:9986,LINEAR_MIPMAP_LINEAR:9987,TEXTURE_MAG_FILTER:10240,TEXTURE_MIN_FILTER:10241,TEXTURE_WRAP_S:10242,TEXTURE_WRAP_T:10243,TEXTURE_2D:3553,TEXTURE:5890,TEXTURE_CUBE_MAP:34067,TEXTURE_BINDING_CUBE_MAP:34068,TEXTURE_CUBE_MAP_POSITIVE_X:34069,TEXTURE_CUBE_MAP_NEGATIVE_X:34070,TEXTURE_CUBE_MAP_POSITIVE_Y:34071,TEXTURE_CUBE_MAP_NEGATIVE_Y:34072,TEXTURE_CUBE_MAP_POSITIVE_Z:34073,TEXTURE_CUBE_MAP_NEGATIVE_Z:34074,MAX_CUBE_MAP_TEXTURE_SIZE:34076,TEXTURE0:33984,TEXTURE1:33985,TEXTURE2:33986,TEXTURE3:33987,TEXTURE4:33988,TEXTURE5:33989,TEXTURE6:33990,TEXTURE7:33991,TEXTURE8:33992,TEXTURE9:33993,TEXTURE10:33994,TEXTURE11:33995,TEXTURE12:33996,TEXTURE13:33997,TEXTURE14:33998,TEXTURE15:33999,TEXTURE16:34e3,TEXTURE17:34001,TEXTURE18:34002,TEXTURE19:34003,TEXTURE20:34004,TEXTURE21:34005,TEXTURE22:34006,TEXTURE23:34007,TEXTURE24:34008,TEXTURE25:34009,TEXTURE26:34010,TEXTURE27:34011,TEXTURE28:34012,TEXTURE29:34013,TEXTURE30:34014,TEXTURE31:34015,ACTIVE_TEXTURE:34016,REPEAT:10497,CLAMP_TO_EDGE:33071,MIRRORED_REPEAT:33648,FLOAT_VEC2:35664,FLOAT_VEC3:35665,FLOAT_VEC4:35666,INT_VEC2:35667,INT_VEC3:35668,INT_VEC4:35669,BOOL:35670,BOOL_VEC2:35671,BOOL_VEC3:35672,BOOL_VEC4:35673,FLOAT_MAT2:35674,FLOAT_MAT3:35675,FLOAT_MAT4:35676,SAMPLER_2D:35678,SAMPLER_CUBE:35680,VERTEX_ATTRIB_ARRAY_ENABLED:34338,VERTEX_ATTRIB_ARRAY_SIZE:34339,VERTEX_ATTRIB_ARRAY_STRIDE:34340,VERTEX_ATTRIB_ARRAY_TYPE:34341,VERTEX_ATTRIB_ARRAY_NORMALIZED:34922,VERTEX_ATTRIB_ARRAY_POINTER:34373,VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:34975,IMPLEMENTATION_COLOR_READ_TYPE:35738,IMPLEMENTATION_COLOR_READ_FORMAT:35739,COMPILE_STATUS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AMEBUFFER_ATTACHMENT_GREEN_SIZE:33299,FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:33300,FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:33301,FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:33302,FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:33303,FRAMEBUFFER_DEFAULT:33304,UNSIGNED_INT_24_8:34042,DEPTH24_STENCIL8:35056,UNSIGNED_NORMALIZED:35863,DRAW_FRAMEBUFFER_BINDING:36006,READ_FRAMEBUFFER:36008,DRAW_FRAMEBUFFER:36009,READ_FRAMEBUFFER_BINDING:36010,RENDERBUFFER_SAMPLES:36011,FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:36052,MAX_COLOR_ATTACHMENTS:36063,COLOR_ATTACHMENT1:36065,COLOR_ATTACHMENT2:36066,COLOR_ATTACHMENT3:36067,COLOR_ATTACHMENT4:36068,COLOR_ATTACHMENT5:36069,COLOR_ATTACHMENT6:36070,COLOR_ATTACHMENT7:36071,COLOR_ATTACHMENT8:36072,COLOR_ATTACHMENT9:36073,COLOR_ATTACHMENT10:36074,COLOR_ATTACHMENT11:36075,COLOR_ATTACHMENT12:36076,COLOR_ATTACHMENT13:36077,COLOR_ATTACHMENT14:36078,COLOR_ATTACHMENT15:36079,FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:36182,MAX_SAMPLES:36183,HALF_FLOAT:5131,RG:33319,RG_INTEGER:33320,R8:33321,RG8:33323,R16F:33325,R32F:33326,RG16F:33327,RG32F:33328,R8I:33329,R8UI:33330,R16I:33331,R16UI:33332,R32I:33333,R32UI:33334,RG8I:33335,RG8UI:33336,RG16I:33337,RG16UI:33338,RG32I:33339,RG32UI:33340,VERTEX_ARRAY_BINDING:34229,R8_SNORM:36756,RG8_SNORM:36757,RGB8_SNORM:36758,RGBA8_SNORM:36759,SIGNED_NORMALIZED:36764,COPY_READ_BUFFER:36662,COPY_WRITE_BUFFER:36663,COPY_READ_BUFFER_BINDING:36662,COPY_WRITE_BUFFER_BINDING:36663,UNIFORM_BUFFER:35345,UNIFORM_BUFFER_BINDING:35368,UNIFORM_BUFFER_START:35369,UNIFORM_BUFFER_SIZE:35370,MAX_VERTEX_UNIFORM_BLOCKS:35371,MAX_FRAGMENT_UNIFORM_BLOCKS:35373,MAX_COMBINED_UNIFORM_BLOCKS:35374,MAX_UNIFORM_BUFFER_BINDINGS:35375,MAX_UNIFORM_BLOCK_SIZE:35376,MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:35377,MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:35379,UNIFORM_BUFFER_OFFSET_ALIGNMENT:35380,ACTIVE_UNIFORM_BLOCKS:35382,UNIFORM_TYPE:35383,UNIFORM_SIZE:35384,UNIFORM_BLOCK_INDEX:35386,UNIFORM_OFFSET:35387,UNIFORM_ARRAY_STRIDE:35388,UNIFORM_MATRIX_STRIDE:35389,UNIFORM_IS_ROW_MAJOR:35390,UNIFORM_BLOCK_BINDING:35391,UNIFORM_BLOCK_DATA_SIZE:35392,UNIFORM_BLOCK_ACTIVE_UNIFORMS:35394,UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:35395,UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:35396,UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:35398,INVALID_INDEX:4294967295,MAX_VERTEX_OUTPUT_COMPONENTS:37154,MAX_FRAGMENT_INPUT_COMPONENTS:37157,MAX_SERVER_WAIT_TIMEOUT:37137,OBJECT_TYPE:37138,SYNC_CONDITION:37139,SYNC_STATUS:37140,SYNC_FLAGS:37141,SYNC_FENCE:37142,SYNC_GPU_COMMANDS_COMPLETE:37143,UNSIGNALED:37144,SIGNALED:37145,ALREADY_SIGNALED:37146,TIMEOUT_EXPIRED:37147,CONDITION_SATISFIED:37148,WAIT_FAILED:37149,SYNC_FLUSH_COMMANDS_BIT:1,VERTEX_ATTRIB_ARRAY_DIVISOR:35070,ANY_SAMPLES_PASSED:35887,ANY_SAMPLES_PASSED_CONSERVATIVE:36202,SAMPLER_BINDING:35097,RGB10_A2UI:36975,INT_2_10_10_10_REV:36255,TRANSFORM_FEEDBACK:36386,TRANSFORM_FEEDBACK_PAUSED:36387,TRANSFORM_FEEDBACK_ACTIVE:36388,TRANSFORM_FEEDBACK_BINDING:36389,COMPRESSED_R11_EAC:37488,COMPRESSED_SIGNED_R11_EAC:37489,COMPRESSED_RG11_EAC:37490,COMPRESSED_SIGNED_RG11_EAC:37491,COMPRESSED_RGB8_ETC2:37492,COMPRESSED_SRGB8_ETC2:37493,COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:37494,COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:37495,COMPRESSED_RGBA8_ETC2_EAC:37496,COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:37497,TEXTURE_IMMUTABLE_FORMAT:37167,MAX_ELEMENT_INDEX:36203,TEXTURE_IMMUTABLE_LEVELS:33503,MAX_TEXTURE_MAX_ANISOTROPY_EXT:34047},te=Object.freeze(LAe);var 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n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};ie.ALICEBLUE=Object.freeze(ie.fromCssColorString("#F0F8FF"));ie.ANTIQUEWHITE=Object.freeze(ie.fromCssColorString("#FAEBD7"));ie.AQUA=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.AQUAMARINE=Object.freeze(ie.fromCssColorString("#7FFFD4"));ie.AZURE=Object.freeze(ie.fromCssColorString("#F0FFFF"));ie.BEIGE=Object.freeze(ie.fromCssColorString("#F5F5DC"));ie.BISQUE=Object.freeze(ie.fromCssColorString("#FFE4C4"));ie.BLACK=Object.freeze(ie.fromCssColorString("#000000"));ie.BLANCHEDALMOND=Object.freeze(ie.fromCssColorString("#FFEBCD"));ie.BLUE=Object.freeze(ie.fromCssColorString("#0000FF"));ie.BLUEVIOLET=Object.freeze(ie.fromCssColorString("#8A2BE2"));ie.BROWN=Object.freeze(ie.fromCssColorString("#A52A2A"));ie.BURLYWOOD=Object.freeze(ie.fromCssColorString("#DEB887"));ie.CADETBLUE=Object.freeze(ie.fromCssColorString("#5F9EA0"));ie.CHARTREUSE=Object.freeze(ie.fromCssColorString("#7FFF00"));ie.CHOCOLATE=Object.freeze(ie.fromCssColorString("#D2691E"));ie.CORAL=Object.freeze(ie.fromCssColorString("#FF7F50"));ie.CORNFLOWERBLUE=Object.freeze(ie.fromCssColorString("#6495ED"));ie.CORNSILK=Object.freeze(ie.fromCssColorString("#FFF8DC"));ie.CRIMSON=Object.freeze(ie.fromCssColorString("#DC143C"));ie.CYAN=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.DARKBLUE=Object.freeze(ie.fromCssColorString("#00008B"));ie.DARKCYAN=Object.freeze(ie.fromCssColorString("#008B8B"));ie.DARKGOLDENROD=Object.freeze(ie.fromCssColorString("#B8860B"));ie.DARKGRAY=Object.freeze(ie.fromCssColorString("#A9A9A9"));ie.DARKGREEN=Object.freeze(ie.fromCssColorString("#006400"));ie.DARKGREY=ie.DARKGRAY;ie.DARKKHAKI=Object.freeze(ie.fromCssColorString("#BDB76B"));ie.DARKMAGENTA=Object.freeze(ie.fromCssColorString("#8B008B"));ie.DARKOLIVEGREEN=Object.freeze(ie.fromCssColorString("#556B2F"));ie.DARKORANGE=Object.freeze(ie.fromCssColorString("#FF8C00"));ie.DARKORCHID=Object.freeze(ie.fromCssColorString("#9932CC"));ie.DARKRED=Object.freeze(ie.fromCssColorString("#8B0000"));ie.DARKSALMON=Object.freeze(ie.fromCssColorString("#E9967A"));ie.DARKSEAGREEN=Object.freeze(ie.fromCssColorString("#8FBC8F"));ie.DARKSLATEBLUE=Object.freeze(ie.fromCssColorString("#483D8B"));ie.DARKSLATEGRAY=Object.freeze(ie.fromCssColorString("#2F4F4F"));ie.DARKSLATEGREY=ie.DARKSLATEGRAY;ie.DARKTURQUOISE=Object.freeze(ie.fromCssColorString("#00CED1"));ie.DARKVIOLET=Object.freeze(ie.fromCssColorString("#9400D3"));ie.DEEPPINK=Object.freeze(ie.fromCssColorString("#FF1493"));ie.DEEPSKYBLUE=Object.freeze(ie.fromCssColorString("#00BFFF"));ie.DIMGRAY=Object.freeze(ie.fromCssColorString("#696969"));ie.DIMGREY=ie.DIMGRAY;ie.DODGERBLUE=Object.freeze(ie.fromCssColorString("#1E90FF"));ie.FIREBRICK=Object.freeze(ie.fromCssColorString("#B22222"));ie.FLORALWHITE=Object.freeze(ie.fromCssColorString("#FFFAF0"));ie.FORESTGREEN=Object.freeze(ie.fromCssColorString("#228B22"));ie.FUCHSIA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.GAINSBORO=Object.freeze(ie.fromCssColorString("#DCDCDC"));ie.GHOSTWHITE=Object.freeze(ie.fromCssColorString("#F8F8FF"));ie.GOLD=Object.freeze(ie.fromCssColorString("#FFD700"));ie.GOLDENROD=Object.freeze(ie.fromCssColorString("#DAA520"));ie.GRAY=Object.freeze(ie.fromCssColorString("#808080"));ie.GREEN=Object.freeze(ie.fromCssColorString("#008000"));ie.GREENYELLOW=Object.freeze(ie.fromCssColorString("#ADFF2F"));ie.GREY=ie.GRAY;ie.HONEYDEW=Object.freeze(ie.fromCssColorString("#F0FFF0"));ie.HOTPINK=Object.freeze(ie.fromCssColorString("#FF69B4"));ie.INDIANRED=Object.freeze(ie.fromCssColorString("#CD5C5C"));ie.INDIGO=Object.freeze(ie.fromCssColorString("#4B0082"));ie.IVORY=Object.freeze(ie.fromCssColorString("#FFFFF0"));ie.KHAKI=Object.freeze(ie.fromCssColorString("#F0E68C"));ie.LAVENDER=Object.freeze(ie.fromCssColorString("#E6E6FA"));ie.LAVENDAR_BLUSH=Object.freeze(ie.fromCssColorString("#FFF0F5"));ie.LAWNGREEN=Object.freeze(ie.fromCssColorString("#7CFC00"));ie.LEMONCHIFFON=Object.freeze(ie.fromCssColorString("#FFFACD"));ie.LIGHTBLUE=Object.freeze(ie.fromCssColorString("#ADD8E6"));ie.LIGHTCORAL=Object.freeze(ie.fromCssColorString("#F08080"));ie.LIGHTCYAN=Object.freeze(ie.fromCssColorString("#E0FFFF"));ie.LIGHTGOLDENRODYELLOW=Object.freeze(ie.fromCssColorString("#FAFAD2"));ie.LIGHTGRAY=Object.freeze(ie.fromCssColorString("#D3D3D3"));ie.LIGHTGREEN=Object.freeze(ie.fromCssColorString("#90EE90"));ie.LIGHTGREY=ie.LIGHTGRAY;ie.LIGHTPINK=Object.freeze(ie.fromCssColorString("#FFB6C1"));ie.LIGHTSEAGREEN=Object.freeze(ie.fromCssColorString("#20B2AA"));ie.LIGHTSKYBLUE=Object.freeze(ie.fromCssColorString("#87CEFA"));ie.LIGHTSLATEGRAY=Object.freeze(ie.fromCssColorString("#778899"));ie.LIGHTSLATEGREY=ie.LIGHTSLATEGRAY;ie.LIGHTSTEELBLUE=Object.freeze(ie.fromCssColorString("#B0C4DE"));ie.LIGHTYELLOW=Object.freeze(ie.fromCssColorString("#FFFFE0"));ie.LIME=Object.freeze(ie.fromCssColorString("#00FF00"));ie.LIMEGREEN=Object.freeze(ie.fromCssColorString("#32CD32"));ie.LINEN=Object.freeze(ie.fromCssColorString("#FAF0E6"));ie.MAGENTA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.MAROON=Object.freeze(ie.fromCssColorString("#800000"));ie.MEDIUMAQUAMARINE=Object.freeze(ie.fromCssColorString("#66CDAA"));ie.MEDIUMBLUE=Object.freeze(ie.fromCssColorString("#0000CD"));ie.MEDIUMORCHID=Object.freeze(ie.fromCssColorString("#BA55D3"));ie.MEDIUMPURPLE=Object.freeze(ie.fromCssColorString("#9370DB"));ie.MEDIUMSEAGREEN=Object.freeze(ie.fromCssColorString("#3CB371"));ie.MEDIUMSLATEBLUE=Object.freeze(ie.fromCssColorString("#7B68EE"));ie.MEDIUMSPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FA9A"));ie.MEDIUMTURQUOISE=Object.freeze(ie.fromCssColorString("#48D1CC"));ie.MEDIUMVIOLETRED=Object.freeze(ie.fromCssColorString("#C71585"));ie.MIDNIGHTBLUE=Object.freeze(ie.fromCssColorString("#191970"));ie.MINTCREAM=Object.freeze(ie.fromCssColorString("#F5FFFA"));ie.MISTYROSE=Object.freeze(ie.fromCssColorString("#FFE4E1"));ie.MOCCASIN=Object.freeze(ie.fromCssColorString("#FFE4B5"));ie.NAVAJOWHITE=Object.freeze(ie.fromCssColorString("#FFDEAD"));ie.NAVY=Object.freeze(ie.fromCssColorString("#000080"));ie.OLDLACE=Object.freeze(ie.fromCssColorString("#FDF5E6"));ie.OLIVE=Object.freeze(ie.fromCssColorString("#808000"));ie.OLIVEDRAB=Object.freeze(ie.fromCssColorString("#6B8E23"));ie.ORANGE=Object.freeze(ie.fromCssColorString("#FFA500"));ie.ORANGERED=Object.freeze(ie.fromCssColorString("#FF4500"));ie.ORCHID=Object.freeze(ie.fromCssColorString("#DA70D6"));ie.PALEGOLDENROD=Object.freeze(ie.fromCssColorString("#EEE8AA"));ie.PALEGREEN=Object.freeze(ie.fromCssColorString("#98FB98"));ie.PALETURQUOISE=Object.freeze(ie.fromCssColorString("#AFEEEE"));ie.PALEVIOLETRED=Object.freeze(ie.fromCssColorString("#DB7093"));ie.PAPAYAWHIP=Object.freeze(ie.fromCssColorString("#FFEFD5"));ie.PEACHPUFF=Object.freeze(ie.fromCssColorString("#FFDAB9"));ie.PERU=Object.freeze(ie.fromCssColorString("#CD853F"));ie.PINK=Object.freeze(ie.fromCssColorString("#FFC0CB"));ie.PLUM=Object.freeze(ie.fromCssColorString("#DDA0DD"));ie.POWDERBLUE=Object.freeze(ie.fromCssColorString("#B0E0E6"));ie.PURPLE=Object.freeze(ie.fromCssColorString("#800080"));ie.RED=Object.freeze(ie.fromCssColorString("#FF0000"));ie.ROSYBROWN=Object.freeze(ie.fromCssColorString("#BC8F8F"));ie.ROYALBLUE=Object.freeze(ie.fromCssColorString("#4169E1"));ie.SADDLEBROWN=Object.freeze(ie.fromCssColorString("#8B4513"));ie.SALMON=Object.freeze(ie.fromCssColorString("#FA8072"));ie.SANDYBROWN=Object.freeze(ie.fromCssColorString("#F4A460"));ie.SEAGREEN=Object.freeze(ie.fromCssColorString("#2E8B57"));ie.SEASHELL=Object.freeze(ie.fromCssColorString("#FFF5EE"));ie.SIENNA=Object.freeze(ie.fromCssColorString("#A0522D"));ie.SILVER=Object.freeze(ie.fromCssColorString("#C0C0C0"));ie.SKYBLUE=Object.freeze(ie.fromCssColorString("#87CEEB"));ie.SLATEBLUE=Object.freeze(ie.fromCssColorString("#6A5ACD"));ie.SLATEGRAY=Object.freeze(ie.fromCssColorString("#708090"));ie.SLATEGREY=ie.SLATEGRAY;ie.SNOW=Object.freeze(ie.fromCssColorString("#FFFAFA"));ie.SPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FF7F"));ie.STEELBLUE=Object.freeze(ie.fromCssColorString("#4682B4"));ie.TAN=Object.freeze(ie.fromCssColorString("#D2B48C"));ie.TEAL=Object.freeze(ie.fromCssColorString("#008080"));ie.THISTLE=Object.freeze(ie.fromCssColorString("#D8BFD8"));ie.TOMATO=Object.freeze(ie.fromCssColorString("#FF6347"));ie.TURQUOISE=Object.freeze(ie.fromCssColorString("#40E0D0"));ie.VIOLET=Object.freeze(ie.fromCssColorString("#EE82EE"));ie.WHEAT=Object.freeze(ie.fromCssColorString("#F5DEB3"));ie.WHITE=Object.freeze(ie.fromCssColorString("#FFFFFF"));ie.WHITESMOKE=Object.freeze(ie.fromCssColorString("#F5F5F5"));ie.YELLOW=Object.freeze(ie.fromCssColorString("#FFFF00"));ie.YELLOWGREEN=Object.freeze(ie.fromCssColorString("#9ACD32"));ie.TRANSPARENT=Object.freeze(new 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i=l(t)?t.oneOverRadii:Do._ellipsoidOneOverRadii,o=l(t)?t.oneOverRadiiSquared:Do._ellipsoidOneOverRadiiSquared,r=l(t)?t._centerToleranceSquared:Do._ellipsoidCenterToleranceSquared,s=Zb(e,i,o,r,sEe);if(!l(s))return;let a=h.multiplyComponents(s,o,rEe);a=h.normalize(a,a);let c=h.subtract(e,s,aEe),u=Math.atan2(a.y,a.x),f=Math.asin(a.z),d=P.sign(h.dot(c,e))*h.magnitude(c);return l(n)?(n.longitude=u,n.latitude=f,n.height=d,n):new Do(u,f,d)};Do.toCartesian=function(e,t,n){return h.fromRadians(e.longitude,e.latitude,e.height,t,n)};Do.clone=function(e,t){if(l(e))return l(t)?(t.longitude=e.longitude,t.latitude=e.latitude,t.height=e.height,t):new Do(e.longitude,e.latitude,e.height)};Do.equals=function(e,t){return e===t||l(e)&&l(t)&&e.longitude===t.longitude&&e.latitude===t.latitude&&e.height===t.height};Do.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.longitude-t.longitude)<=n&&Math.abs(e.latitude-t.latitude)<=n&&Math.abs(e.height-t.height)<=n};Do.ZERO=Object.freeze(new Do(0,0,0));Do.prototype.clone=function(e){return Do.clone(this,e)};Do.prototype.equals=function(e){return Do.equals(this,e)};Do.prototype.equalsEpsilon=function(e,t){return Do.equalsEpsilon(this,e,t)};Do.prototype.toString=function(){return`(${this.longitude}, ${this.latitude}, ${this.height})`};var fe=Do;function c$(e,t,n,i){t=y(t,0),n=y(n,0),i=y(i,0),e._radii=new h(t,n,i),e._radiiSquared=new h(t*t,n*n,i*i),e._radiiToTheFourth=new h(t*t*t*t,n*n*n*n,i*i*i*i),e._oneOverRadii=new h(t===0?0:1/t,n===0?0:1/n,i===0?0:1/i),e._oneOverRadiiSquared=new h(t===0?0:1/(t*t),n===0?0:1/(n*n),i===0?0:1/(i*i)),e._minimumRadius=Math.min(t,n,i),e._maximumRadius=Math.max(t,n,i),e._centerToleranceSquared=P.EPSILON1,e._radiiSquared.z!==0&&(e._squaredXOverSquaredZ=e._radiiSquared.x/e._radiiSquared.z)}function ui(e,t,n){this._radii=void 0,this._radiiSquared=void 0,this._radiiToTheFourth=void 0,this._oneOverRadii=void 0,this._oneOverRadiiSquared=void 0,this._minimumRadius=void 0,this._maximumRadius=void 0,this._centerToleranceSquared=void 0,this._squaredXOverSquaredZ=void 0,c$(this,e,t,n)}Object.defineProperties(ui.prototype,{radii:{get:function(){return this._radii}},radiiSquared:{get:function(){return this._radiiSquared}},radiiToTheFourth:{get:function(){return this._radiiToTheFourth}},oneOverRadii:{get:function(){return this._oneOverRadii}},oneOverRadiiSquared:{get:function(){return this._oneOverRadiiSquared}},minimumRadius:{get:function(){return this._minimumRadius}},maximumRadius:{get:function(){return this._maximumRadius}}});ui.clone=function(e,t){if(!l(e))return;let n=e._radii;return l(t)?(h.clone(n,t._radii),h.clone(e._radiiSquared,t._radiiSquared),h.clone(e._radiiToTheFourth,t._radiiToTheFourth),h.clone(e._oneOverRadii,t._oneOverRadii),h.clone(e._oneOverRadiiSquared,t._oneOverRadiiSquared),t._minimumRadius=e._minimumRadius,t._maximumRadius=e._maximumRadius,t._centerToleranceSquared=e._centerToleranceSquared,t):new ui(n.x,n.y,n.z)};ui.fromCartesian3=function(e,t){return l(t)||(t=new ui),l(e)&&c$(t,e.x,e.y,e.z),t};ui.WGS84=Object.freeze(new ui(6378137,6378137,6356752314245179e-9));ui.UNIT_SPHERE=Object.freeze(new ui(1,1,1));ui.MOON=Object.freeze(new ui(P.LUNAR_RADIUS,P.LUNAR_RADIUS,P.LUNAR_RADIUS));ui._default=ui.WGS84;Object.defineProperties(ui,{default:{get:function(){return ui._default},set:function(e){ui._default=e,h._ellipsoidRadiiSquared=e.radiiSquared,fe._ellipsoidOneOverRadii=e.oneOverRadii,fe._ellipsoidOneOverRadiiSquared=e.oneOverRadiiSquared,fe._ellipsoidCenterToleranceSquared=e._centerToleranceSquared}}});ui.prototype.clone=function(e){return ui.clone(this,e)};ui.packedLength=h.packedLength;ui.pack=function(e,t,n){return n=y(n,0),h.pack(e._radii,t,n),t};ui.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t);return ui.fromCartesian3(i,n)};ui.prototype.geocentricSurfaceNormal=h.normalize;ui.prototype.geodeticSurfaceNormalCartographic=function(e,t){let n=e.longitude,i=e.latitude,o=Math.cos(i),r=o*Math.cos(n),s=o*Math.sin(n),a=Math.sin(i);return l(t)||(t=new h),t.x=r,t.y=s,t.z=a,h.normalize(t,t)};ui.prototype.geodeticSurfaceNormal=function(e,t){if(!h.equalsEpsilon(e,h.ZERO,P.EPSILON14))return l(t)||(t=new h),t=h.multiplyComponents(e,this._oneOverRadiiSquared,t),h.normalize(t,t)};var cEe=new h,lEe=new h;ui.prototype.cartographicToCartesian=function(e,t){let n=cEe,i=lEe;this.geodeticSurfaceNormalCartographic(e,n),h.multiplyComponents(this._radiiSquared,n,i);let o=Math.sqrt(h.dot(n,i));return h.divideByScalar(i,o,i),h.multiplyByScalar(n,e.height,n),l(t)||(t=new h),h.add(i,n,t)};ui.prototype.cartographicArrayToCartesianArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;i++)t[i]=this.cartographicToCartesian(e[i],t[i]);return t};var uEe=new h,fEe=new h,dEe=new h;ui.prototype.cartesianToCartographic=function(e,t){let n=this.scaleToGeodeticSurface(e,fEe);if(!l(n))return;let i=this.geodeticSurfaceNormal(n,uEe),o=h.subtract(e,n,dEe),r=Math.atan2(i.y,i.x),s=Math.asin(i.z),a=P.sign(h.dot(o,e))*h.magnitude(o);return l(t)?(t.longitude=r,t.latitude=s,t.height=a,t):new fe(r,s,a)};ui.prototype.cartesianArrayToCartographicArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.cartesianToCartographic(e[i],t[i]);return t};ui.prototype.scaleToGeodeticSurface=function(e,t){return Zb(e,this._oneOverRadii,this._oneOverRadiiSquared,this._centerToleranceSquared,t)};ui.prototype.scaleToGeocentricSurface=function(e,t){l(t)||(t=new h);let n=e.x,i=e.y,o=e.z,r=this._oneOverRadiiSquared,s=1/Math.sqrt(n*n*r.x+i*i*r.y+o*o*r.z);return h.multiplyByScalar(e,s,t)};ui.prototype.transformPositionToScaledSpace=function(e,t){return l(t)||(t=new h),h.multiplyComponents(e,this._oneOverRadii,t)};ui.prototype.transformPositionFromScaledSpace=function(e,t){return l(t)||(t=new h),h.multiplyComponents(e,this._radii,t)};ui.prototype.equals=function(e){return this===e||l(e)&&h.equals(this._radii,e._radii)};ui.prototype.toString=function(){return this._radii.toString()};ui.prototype.getSurfaceNormalIntersectionWithZAxis=function(e,t,n){t=y(t,0);let i=this._squaredXOverSquaredZ;if(l(n)||(n=new h),n.x=0,n.y=0,n.z=e.z*(1-i),!(Math.abs(n.z)>=this._radii.z-t))return n};var hEe=new h;ui.prototype.getLocalCurvature=function(e,t){l(t)||(t=new V);let n=this.getSurfaceNormalIntersectionWithZAxis(e,0,hEe),i=h.distance(e,n),o=this.minimumRadius*i/this.maximumRadius**2,r=i*o**2;return V.fromElements(1/i,1/r,t)};var mEe=[.14887433898163,.43339539412925,.67940956829902,.86506336668898,.97390652851717,0],pEe=[.29552422471475,.26926671930999,.21908636251598,.14945134915058,.066671344308684,0];function a$(e,t,n){let i=.5*(t+e),o=.5*(t-e),r=0;for(let s=0;s<5;s++){let a=o*mEe[s];r+=pEe[s]*(n(i+a)+n(i-a))}return r*=o,r}ui.prototype.surfaceArea=function(e){let t=e.west,n=e.east,i=e.south,o=e.north;for(;n<t;)n+=P.TWO_PI;let r=this._radiiSquared,s=r.x,a=r.y,c=r.z,u=s*a;return a$(i,o,function(f){let d=Math.cos(f),p=Math.sin(f);return Math.cos(f)*a$(t,n,function(g){let m=Math.cos(g),x=Math.sin(g);return Math.sqrt(u*p*p+c*(a*m*m+s*x*x)*d*d)})})};var ee=ui;function a1(e){this._ellipsoid=y(e,ee.default),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(a1.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});a1.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=e.latitude*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new h(i,o,r)};a1.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=e.y*n,r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var vi=a1;var _Ee={OUTSIDE:-1,INTERSECTING:0,INSIDE:1},qt=Object.freeze(_Ee);function gEe(e,t,n){let i=0,o=e.length-1,r,s;for(;i<=o;){if(r=~~((i+o)/2),s=n(e[r],t),s<0){i=r+1;continue}if(s>0){o=r-1;continue}return r}return~(o+1)}var Io=gEe;function yEe(e,t,n,i,o){this.xPoleWander=e,this.yPoleWander=t,this.xPoleOffset=n,this.yPoleOffset=i,this.ut1MinusUtc=o}var m0=yEe;function xEe(e){return e%4===0&&e%100!==0||e%400===0}var ch=xEe;var l$=[31,28,31,30,31,30,31,31,30,31,30,31];function bEe(e,t,n,i,o,r,s,a){e=y(e,1),t=y(t,1),n=y(n,1),i=y(i,0),o=y(o,0),r=y(r,0),s=y(s,0),a=y(a,!1),this.year=e,this.month=t,this.day=n,this.hour=i,this.minute=o,this.second=r,this.millisecond=s,this.isLeapSecond=a;function 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CEe={SECONDS_PER_MILLISECOND:.001,SECONDS_PER_MINUTE:60,MINUTES_PER_HOUR:60,HOURS_PER_DAY:24,SECONDS_PER_HOUR:3600,MINUTES_PER_DAY:1440,SECONDS_PER_DAY:86400,DAYS_PER_JULIAN_CENTURY:36525,PICOSECOND:1e-9,MODIFIED_JULIAN_DATE_DIFFERENCE:24000005e-1},jn=Object.freeze(CEe);var AEe={UTC:0,TAI:1},Wn=Object.freeze(AEe);var f$=new E_,G5=[31,28,31,30,31,30,31,31,30,31,30,31],W5=29;function j5(e,t){return Dt.compare(e.julianDate,t.julianDate)}var $b=new Vi;function l1(e){$b.julianDate=e;let t=Dt.leapSeconds,n=Io(t,$b,j5);n<0&&(n=~n),n>=t.length&&(n=t.length-1);let i=t[n].offset;n>0&&Dt.secondsDifference(t[n].julianDate,e)>i&&(n--,i=t[n].offset),Dt.addSeconds(e,i,e)}function u$(e,t){$b.julianDate=e;let n=Dt.leapSeconds,i=Io(n,$b,j5);if(i<0&&(i=~i),i===0)return Dt.addSeconds(e,-n[0].offset,t);if(i>=n.length)return Dt.addSeconds(e,-n[i-1].offset,t);let o=Dt.secondsDifference(n[i].julianDate,e);if(o===0)return Dt.addSeconds(e,-n[i].offset,t);if(!(o<=1))return Dt.addSeconds(e,-n[--i].offset,t)}function S_(e,t,n){let i=t/jn.SECONDS_PER_DAY|0;return e+=i,t-=jn.SECONDS_PER_DAY*i,t<0&&(e--,t+=jn.SECONDS_PER_DAY),n.dayNumber=e,n.secondsOfDay=t,n}function q5(e,t,n,i,o,r,s){let a=(t-14)/12|0,c=e+4800+a,u=(1461*c/4|0)+(367*(t-2-12*a)/12|0)-(3*((c+100)/100|0)/4|0)+n-32075;i=i-12,i<0&&(i+=24);let f=r+(i*jn.SECONDS_PER_HOUR+o*jn.SECONDS_PER_MINUTE+s*jn.SECONDS_PER_MILLISECOND);return f>=43200&&(u-=1),[u,f]}var EEe=/^(\d{4})$/,SEe=/^(\d{4})-(\d{2})$/,wEe=/^(\d{4})-?(\d{3})$/,vEe=/^(\d{4})-?W(\d{2})-?(\d{1})?$/,DEe=/^(\d{4})-?(\d{2})-?(\d{2})$/,Y5=/([Z+\-])?(\d{2})?:?(\d{2})?$/,IEe=/^(\d{2})(\.\d+)?/.source+Y5.source,PEe=/^(\d{2}):?(\d{2})(\.\d+)?/.source+Y5.source,REe=/^(\d{2}):?(\d{2}):?(\d{2})(\.\d+)?/.source+Y5.source;function Dt(e,t,n){this.dayNumber=void 0,this.secondsOfDay=void 0,e=y(e,0),t=y(t,0),n=y(n,Wn.UTC);let i=e|0;t=t+(e-i)*jn.SECONDS_PER_DAY,S_(i,t,this),n===Wn.UTC&&l1(this)}Dt.fromGregorianDate=function(e,t){let 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m;if(l(d)){n=d.match(REe),n!==null?(s=+n[1],a=+n[2],c=+n[3],u=+(n[4]||0)*1e3,m=5):(n=d.match(PEe),n!==null?(s=+n[1],a=+n[2],c=+(n[3]||0)*60,m=4):(n=d.match(IEe),n!==null&&(s=+n[1],a=+(n[2]||0)*60,m=3)));let T=n[m],C=+n[m+1],A=+(n[m+2]||0);switch(T){case"+":s=s-C,a=a-A;break;case"-":s=s+C,a=a+A;break;case"Z":break;default:a=a+new Date(Date.UTC(i,o-1,r,s,a)).getTimezoneOffset();break}}let x=c===60;for(x&&c--;a>=60;)a-=60,s++;for(;s>=24;)s-=24,r++;for(p=g&&o===2?W5:G5[o-1];r>p;)r-=p,o++,o>12&&(o-=12,i++),p=g&&o===2?W5:G5[o-1];for(;a<0;)a+=60,s--;for(;s<0;)s+=24,r--;for(;r<1;)o--,o<1&&(o+=12,i--),p=g&&o===2?W5:G5[o-1],r+=p;let b=q5(i,o,r,s,a,c,u);return l(t)?(S_(b[0],b[1],t),l1(t)):t=new Dt(b[0],b[1],Wn.UTC),x&&Dt.addSeconds(t,1,t),t};Dt.now=function(e){return Dt.fromDate(new Date,e)};var c1=new Dt(0,0,Wn.TAI);Dt.toGregorianDate=function(e,t){let n=!1,i=u$(e,c1);l(i)||(Dt.addSeconds(e,-1,c1),i=u$(c1,c1),n=!0);let o=i.dayNumber,r=i.secondsOfDay;r>=43200&&(o+=1);let 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e===da.POINTS||e===da.LINES||e===da.LINE_LOOP||e===da.LINE_STRIP||e===da.TRIANGLES||e===da.TRIANGLE_STRIP||e===da.TRIANGLE_FAN};var Le=Object.freeze(da);var uT=`in vec4 position;
in vec2 textureCoordinates;

out vec2 v_textureCoordinates;

void main() 
{
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    v_textureCoordinates = textureCoordinates;
}
`;var ar={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function BS(e){e=y(e,y.EMPTY_OBJECT),this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=y(e.primitiveType,Le.TRIANGLES),this._vertexArray=e.vertexArray,this._count=e.count,this._offset=y(e.offset,0),this._instanceCount=y(e.instanceCount,0),this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._flags=0,this.cull=y(e.cull,!0),this.occlude=y(e.occlude,!0),this.executeInClosestFrustum=y(e.executeInClosestFrustum,!1),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.castShadows=y(e.castShadows,!1),this.receiveShadows=y(e.receiveShadows,!1),this.pickOnly=y(e.pickOnly,!1),this.depthForTranslucentClassification=y(e.depthForTranslucentClassification,!1),this.dirty=!0,this.lastDirtyTime=0,this.derivedCommands={}}function Ua(e,t){return(e._flags&t)===t}function P_(e,t,n){n?e._flags|=t:e._flags&=~t}Object.defineProperties(BS.prototype,{boundingVolume:{get:function(){return this._boundingVolume},set:function(e){this._boundingVolume!==e&&(this._boundingVolume=e,this.dirty=!0)}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox},set:function(e){this._orientedBoundingBox!==e&&(this._orientedBoundingBox=e,this.dirty=!0)}},cull:{get:function(){return Ua(this,ar.CULL)},set:function(e){Ua(this,ar.CULL)!==e&&(P_(this,ar.CULL,e),this.dirty=!0)}},occlude:{get:function(){return Ua(this,ar.OCCLUDE)},set:function(e){Ua(this,ar.OCCLUDE)!==e&&(P_(this,ar.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return Ua(this,ar.CAST_SHADOWS)},set:function(e){Ua(this,ar.CAST_SHADOWS)!==e&&(P_(this,ar.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return Ua(this,ar.RECEIVE_SHADOWS)},set:function(e){Ua(this,ar.RECEIVE_SHADOWS)!==e&&(P_(this,ar.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return Ua(this,ar.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){Ua(this,ar.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(P_(this,ar.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return Ua(this,ar.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){Ua(this,ar.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(P_(this,ar.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickOnly:{get:function(){return Ua(this,ar.PICK_ONLY)},set:function(e){Ua(this,ar.PICK_ONLY)!==e&&(P_(this,ar.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return Ua(this,ar.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){Ua(this,ar.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(P_(this,ar.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});BS.shallowClone=function(e,t){if(l(e))return l(t)||(t=new BS),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};BS.prototype.execute=function(e,t){e.draw(this,t)};var et=BS;var ai={UNSIGNED_BYTE:te.UNSIGNED_BYTE,UNSIGNED_SHORT:te.UNSIGNED_SHORT,UNSIGNED_INT:te.UNSIGNED_INT,FLOAT:te.FLOAT,HALF_FLOAT:te.HALF_FLOAT_OES,UNSIGNED_INT_24_8:te.UNSIGNED_INT_24_8,UNSIGNED_SHORT_4_4_4_4:te.UNSIGNED_SHORT_4_4_4_4,UNSIGNED_SHORT_5_5_5_1:te.UNSIGNED_SHORT_5_5_5_1,UNSIGNED_SHORT_5_6_5:te.UNSIGNED_SHORT_5_6_5};ai.toWebGLConstant=function(e,t){switch(e){case ai.UNSIGNED_BYTE:return te.UNSIGNED_BYTE;case ai.UNSIGNED_SHORT:return te.UNSIGNED_SHORT;case ai.UNSIGNED_INT:return te.UNSIGNED_INT;case ai.FLOAT:return te.FLOAT;case ai.HALF_FLOAT:return t.webgl2?te.HALF_FLOAT:te.HALF_FLOAT_OES;case ai.UNSIGNED_INT_24_8:return te.UNSIGNED_INT_24_8;case ai.UNSIGNED_SHORT_4_4_4_4:return te.UNSIGNED_SHORT_4_4_4_4;case ai.UNSIGNED_SHORT_5_5_5_1:return te.UNSIGNED_SHORT_5_5_5_1;case ai.UNSIGNED_SHORT_5_6_5:return ai.UNSIGNED_SHORT_5_6_5}};ai.isPacked=function(e){return e===ai.UNSIGNED_INT_24_8||e===ai.UNSIGNED_SHORT_4_4_4_4||e===ai.UNSIGNED_SHORT_5_5_5_1||e===ai.UNSIGNED_SHORT_5_6_5};ai.sizeInBytes=function(e){switch(e){case ai.UNSIGNED_BYTE:return 1;case ai.UNSIGNED_SHORT:case ai.UNSIGNED_SHORT_4_4_4_4:case ai.UNSIGNED_SHORT_5_5_5_1:case ai.UNSIGNED_SHORT_5_6_5:case ai.HALF_FLOAT:return 2;case ai.UNSIGNED_INT:case ai.FLOAT:case ai.UNSIGNED_INT_24_8:return 4}};ai.validate=function(e){return e===ai.UNSIGNED_BYTE||e===ai.UNSIGNED_SHORT||e===ai.UNSIGNED_INT||e===ai.FLOAT||e===ai.HALF_FLOAT||e===ai.UNSIGNED_INT_24_8||e===ai.UNSIGNED_SHORT_4_4_4_4||e===ai.UNSIGNED_SHORT_5_5_5_1||e===ai.UNSIGNED_SHORT_5_6_5};ai.getTypedArrayConstructor=function(e){let t=ai.sizeInBytes(e);return t===Uint8Array.BYTES_PER_ELEMENT?Uint8Array:t===Uint16Array.BYTES_PER_ELEMENT?Uint16Array:t===Float32Array.BYTES_PER_ELEMENT&&e===ai.FLOAT?Float32Array:Uint32Array};var tt=Object.freeze(ai);var at={DEPTH_COMPONENT:te.DEPTH_COMPONENT,DEPTH_STENCIL:te.DEPTH_STENCIL,ALPHA:te.ALPHA,RED:te.RED,RG:te.RG,RGB:te.RGB,RGBA:te.RGBA,LUMINANCE:te.LUMINANCE,LUMINANCE_ALPHA:te.LUMINANCE_ALPHA,RGB_DXT1:te.COMPRESSED_RGB_S3TC_DXT1_EXT,RGBA_DXT1:te.COMPRESSED_RGBA_S3TC_DXT1_EXT,RGBA_DXT3:te.COMPRESSED_RGBA_S3TC_DXT3_EXT,RGBA_DXT5:te.COMPRESSED_RGBA_S3TC_DXT5_EXT,RGB_PVRTC_4BPPV1:te.COMPRESSED_RGB_PVRTC_4BPPV1_IMG,RGB_PVRTC_2BPPV1:te.COMPRESSED_RGB_PVRTC_2BPPV1_IMG,RGBA_PVRTC_4BPPV1:te.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,RGBA_PVRTC_2BPPV1:te.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,RGBA_ASTC:te.COMPRESSED_RGBA_ASTC_4x4_WEBGL,RGB_ETC1:te.COMPRESSED_RGB_ETC1_WEBGL,RGB8_ETC2:te.COMPRESSED_RGB8_ETC2,RGBA8_ETC2_EAC:te.COMPRESSED_RGBA8_ETC2_EAC,RGBA_BC7:te.COMPRESSED_RGBA_BPTC_UNORM};at.componentsLength=function(e){switch(e){case at.RGB:return 3;case at.RGBA:return 4;case at.LUMINANCE_ALPHA:case at.RG:return 2;case at.ALPHA:case at.RED:case at.LUMINANCE:return 1;default:return 1}};at.validate=function(e){return e===at.DEPTH_COMPONENT||e===at.DEPTH_STENCIL||e===at.ALPHA||e===at.RED||e===at.RG||e===at.RGB||e===at.RGBA||e===at.LUMINANCE||e===at.LUMINANCE_ALPHA||e===at.RGB_DXT1||e===at.RGBA_DXT1||e===at.RGBA_DXT3||e===at.RGBA_DXT5||e===at.RGB_PVRTC_4BPPV1||e===at.RGB_PVRTC_2BPPV1||e===at.RGBA_PVRTC_4BPPV1||e===at.RGBA_PVRTC_2BPPV1||e===at.RGBA_ASTC||e===at.RGB_ETC1||e===at.RGB8_ETC2||e===at.RGBA8_ETC2_EAC||e===at.RGBA_BC7};at.isColorFormat=function(e){return e===at.RED||e===at.ALPHA||e===at.RGB||e===at.RGBA||e===at.LUMINANCE||e===at.LUMINANCE_ALPHA};at.isDepthFormat=function(e){return e===at.DEPTH_COMPONENT||e===at.DEPTH_STENCIL};at.isCompressedFormat=function(e){return e===at.RGB_DXT1||e===at.RGBA_DXT1||e===at.RGBA_DXT3||e===at.RGBA_DXT5||e===at.RGB_PVRTC_4BPPV1||e===at.RGB_PVRTC_2BPPV1||e===at.RGBA_PVRTC_4BPPV1||e===at.RGBA_PVRTC_2BPPV1||e===at.RGBA_ASTC||e===at.RGB_ETC1||e===at.RGB8_ETC2||e===at.RGBA8_ETC2_EAC||e===at.RGBA_BC7};at.isDXTFormat=function(e){return e===at.RGB_DXT1||e===at.RGBA_DXT1||e===at.RGBA_DXT3||e===at.RGBA_DXT5};at.isPVRTCFormat=function(e){return e===at.RGB_PVRTC_4BPPV1||e===at.RGB_PVRTC_2BPPV1||e===at.RGBA_PVRTC_4BPPV1||e===at.RGBA_PVRTC_2BPPV1};at.isASTCFormat=function(e){return e===at.RGBA_ASTC};at.isETC1Format=function(e){return e===at.RGB_ETC1};at.isETC2Format=function(e){return e===at.RGB8_ETC2||e===at.RGBA8_ETC2_EAC};at.isBC7Format=function(e){return e===at.RGBA_BC7};at.compressedTextureSizeInBytes=function(e,t,n){switch(e){case at.RGB_DXT1:case at.RGBA_DXT1:case at.RGB_ETC1:case at.RGB8_ETC2:return Math.floor((t+3)/4)*Math.floor((n+3)/4)*8;case at.RGBA_DXT3:case at.RGBA_DXT5:case at.RGBA_ASTC:case at.RGBA8_ETC2_EAC:return Math.floor((t+3)/4)*Math.floor((n+3)/4)*16;case at.RGB_PVRTC_4BPPV1:case at.RGBA_PVRTC_4BPPV1:return Math.floor((Math.max(t,8)*Math.max(n,8)*4+7)/8);case at.RGB_PVRTC_2BPPV1:case at.RGBA_PVRTC_2BPPV1:return Math.floor((Math.max(t,16)*Math.max(n,8)*2+7)/8);case at.RGBA_BC7:return 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te.R32F}if(t===tt.HALF_FLOAT)switch(e){case at.RGBA:return te.RGBA16F;case at.RGB:return te.RGB16F;case at.RG:return te.RG16F;case at.RED:return te.R16F}return e};var rt=Object.freeze(at);var cr={_maximumCombinedTextureImageUnits:0,_maximumCubeMapSize:0,_maximumFragmentUniformVectors:0,_maximumTextureImageUnits:0,_maximumRenderbufferSize:0,_maximumTextureSize:0,_maximumVaryingVectors:0,_maximumVertexAttributes:0,_maximumVertexTextureImageUnits:0,_maximumVertexUniformVectors:0,_minimumAliasedLineWidth:0,_maximumAliasedLineWidth:0,_minimumAliasedPointSize:0,_maximumAliasedPointSize:0,_maximumViewportWidth:0,_maximumViewportHeight:0,_maximumTextureFilterAnisotropy:0,_maximumDrawBuffers:0,_maximumColorAttachments:0,_maximumSamples:0,_highpFloatSupported:!1,_highpIntSupported:!1};Object.defineProperties(cr,{maximumCombinedTextureImageUnits:{get:function(){return cr._maximumCombinedTextureImageUnits}},maximumCubeMapSize:{get:function(){return 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cr._maximumAliasedPointSize}},maximumViewportWidth:{get:function(){return cr._maximumViewportWidth}},maximumViewportHeight:{get:function(){return cr._maximumViewportHeight}},maximumTextureFilterAnisotropy:{get:function(){return cr._maximumTextureFilterAnisotropy}},maximumDrawBuffers:{get:function(){return cr._maximumDrawBuffers}},maximumColorAttachments:{get:function(){return cr._maximumColorAttachments}},maximumSamples:{get:function(){return cr._maximumSamples}},highpFloatSupported:{get:function(){return cr._highpFloatSupported}},highpIntSupported:{get:function(){return cr._highpIntSupported}}});var Vt=cr;function mG(e,t,n){let i=e._gl;i.framebufferTexture2D(i.FRAMEBUFFER,t,n._target,n._texture,0)}function O1(e,t,n){let i=e._gl;i.framebufferRenderbuffer(i.FRAMEBUFFER,t,i.RENDERBUFFER,n._getRenderbuffer())}function Kf(e){e=y(e,y.EMPTY_OBJECT);let n=e.context._gl,i=Vt.maximumColorAttachments;this._gl=n,this._framebuffer=n.createFramebuffer(),this._colorTextures=[],this._colorRenderbuffers=[],this._activeColorAttachments=[],this._depthTexture=void 0,this._depthRenderbuffer=void 0,this._stencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this.destroyAttachments=y(e.destroyAttachments,!0);let o=l(e.depthTexture)||l(e.depthRenderbuffer),r=l(e.depthStencilTexture)||l(e.depthStencilRenderbuffer);this._bind();let s,a,c,u,f;if(l(e.colorTextures)){let d=e.colorTextures;for(u=this._colorTextures.length=this._activeColorAttachments.length=d.length,c=0;c<u;++c)s=d[c],f=this._gl.COLOR_ATTACHMENT0+c,mG(this,f,s),this._activeColorAttachments[c]=f,this._colorTextures[c]=s}if(l(e.colorRenderbuffers)){let d=e.colorRenderbuffers;for(u=this._colorRenderbuffers.length=this._activeColorAttachments.length=d.length,c=0;c<u;++c)a=d[c],f=this._gl.COLOR_ATTACHMENT0+c,O1(this,f,a),this._activeColorAttachments[c]=f,this._colorRenderbuffers[c]=a}l(e.depthTexture)&&(s=e.depthTexture,mG(this,this._gl.DEPTH_ATTACHMENT,s),this._depthTexture=s),l(e.depthRenderbuffer)&&(a=e.depthRenderbuffer,O1(this,this._gl.DEPTH_ATTACHMENT,a),this._depthRenderbuffer=a),l(e.stencilRenderbuffer)&&(a=e.stencilRenderbuffer,O1(this,this._gl.STENCIL_ATTACHMENT,a),this._stencilRenderbuffer=a),l(e.depthStencilTexture)&&(s=e.depthStencilTexture,mG(this,this._gl.DEPTH_STENCIL_ATTACHMENT,s),this._depthStencilTexture=s),l(e.depthStencilRenderbuffer)&&(a=e.depthStencilRenderbuffer,O1(this,this._gl.DEPTH_STENCIL_ATTACHMENT,a),this._depthStencilRenderbuffer=a),this._unBind()}Object.defineProperties(Kf.prototype,{status:{get:function(){this._bind();let e=this._gl.checkFramebufferStatus(this._gl.FRAMEBUFFER);return 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j1={CLAMP_TO_EDGE:te.CLAMP_TO_EDGE,REPEAT:te.REPEAT,MIRRORED_REPEAT:te.MIRRORED_REPEAT,validate:function(e){return e===j1.CLAMP_TO_EDGE||e===j1.REPEAT||e===j1.MIRRORED_REPEAT}},An=Object.freeze(j1);function VS(e){e=y(e,y.EMPTY_OBJECT);let{wrapS:t=An.CLAMP_TO_EDGE,wrapT:n=An.CLAMP_TO_EDGE,minificationFilter:i=$t.LINEAR,magnificationFilter:o=fi.LINEAR,maximumAnisotropy:r=1}=e;this._wrapS=t,this._wrapT=n,this._minificationFilter=i,this._magnificationFilter=o,this._maximumAnisotropy=r}Object.defineProperties(VS.prototype,{wrapS:{get:function(){return this._wrapS}},wrapT:{get:function(){return this._wrapT}},minificationFilter:{get:function(){return this._minificationFilter}},magnificationFilter:{get:function(){return this._magnificationFilter}},maximumAnisotropy:{get:function(){return this._maximumAnisotropy}}});VS.equals=function(e,t){return e===t||l(e)&&l(t)&&e._wrapS===t._wrapS&&e._wrapT===t._wrapT&&e._minificationFilter===t._minificationFilter&&e._magnificationFilter===t._magnificationFilter&&e._maximumAnisotropy===t._maximumAnisotropy};VS.NEAREST=Object.freeze(new VS({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:$t.NEAREST,magnificationFilter:fi.NEAREST}));var Qt=VS;function Va(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=rt.RGBA,pixelDatatype:o=tt.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Qt}=e,c=e.preMultiplyAlpha||i===rt.RGB||i===rt.LUMINANCE,{width:u,height:f}=e;l(n)&&({width:u,height:f}=n.positiveX);let d=u,p=rt.textureSizeInBytes(i,o,d,d)*6,g=rt.toInternalFormat(i,o,t),m=t._gl,x=m.TEXTURE_CUBE_MAP,b=m.createTexture();this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=x,this._texture=b,this._pixelFormat=i,this._pixelDatatype=o,this._size=d,this._hasMipmap=!1,this._sizeInBytes=p,this._preMultiplyAlpha=c,this._flipY=r;let T=l(n);function C(A){return new H1(t,b,x,A,g,i,o,d,c,r,T)}this._positiveX=C(m.TEXTURE_CUBE_MAP_POSITIVE_X),this._negativeX=C(m.TEXTURE_CUBE_MAP_NEGATIVE_X),this._positiveY=C(m.TEXTURE_CUBE_MAP_POSITIVE_Y),this._negativeY=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Y),this._positiveZ=C(m.TEXTURE_CUBE_MAP_POSITIVE_Z),this._negativeZ=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Z),this._sampler=a,qQ(this,a),m.activeTexture(m.TEXTURE0),m.bindTexture(x,b),s?m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.NONE):m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.BROWSER_DEFAULT_WEBGL);for(let A of Va.getFaceNames())jQ(this[A],n?.[A],0);m.bindTexture(x,null)}Va.FaceName=Object.freeze({POSITIVEX:"positiveX",NEGATIVEX:"negativeX",POSITIVEY:"positiveY",NEGATIVEY:"negativeY",POSITIVEZ:"positiveZ",NEGATIVEZ:"negativeZ"});function*Wwe(){yield Va.FaceName.POSITIVEX,yield Va.FaceName.NEGATIVEX,yield Va.FaceName.POSITIVEY,yield Va.FaceName.NEGATIVEY,yield Va.FaceName.POSITIVEZ,yield Va.FaceName.NEGATIVEZ}Va.getFaceNames=function(){return Wwe()};function jQ(e,t,n){n=y(n,0);let i=e._targetFace,o=Math.max(Math.floor(e._size/2**n),1),r=e._pixelFormat,s=e._pixelDatatype,a=e._internalFormat,c=e._flipY,u=e._preMultiplyAlpha,f=e._context,d=f._gl;if(!l(t)){d.texImage2D(i,n,a,o,o,0,r,tt.toWebGLConstant(s,f),null);return}let{arrayBufferView:p}=t,g=4;l(p)&&(g=rt.alignmentInBytes(r,s,o)),d.pixelStorei(d.UNPACK_ALIGNMENT,g),l(p)?(d.pixelStorei(d.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),d.pixelStorei(d.UNPACK_FLIP_Y_WEBGL,!1),c&&(p=rt.flipY(p,r,s,o,o)),d.texImage2D(i,n,a,o,o,0,r,tt.toWebGLConstant(s,f),p)):(d.pixelStorei(d.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),d.pixelStorei(d.UNPACK_FLIP_Y_WEBGL,c),d.texImage2D(i,n,a,r,tt.toWebGLConstant(s,f),t))}Object.defineProperties(Va.prototype,{positiveX:{get:function(){return this._positiveX}},negativeX:{get:function(){return this._negativeX}},positiveY:{get:function(){return this._positiveY}},negativeY:{get:function(){return this._negativeY}},positiveZ:{get:function(){return this._positiveZ}},negativeZ:{get:function(){return this._negativeZ}},sampler:{get:function(){return this._sampler},set:function(e){qQ(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},width:{get:function(){return this._size}},height:{get:function(){return this._size}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},_target:{get:function(){return this._textureTarget}}});function qQ(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[$t.NEAREST_MIPMAP_NEAREST,$t.NEAREST_MIPMAP_LINEAR,$t.LINEAR_MIPMAP_NEAREST,$t.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelDatatype;(s===tt.FLOAT&&!r.textureFloatLinear||s===tt.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?$t.NEAREST_MIPMAP_NEAREST:$t.NEAREST,i=fi.NEAREST);let a=r._gl,c=e._textureTarget;a.activeTexture(a.TEXTURE0),a.bindTexture(c,e._texture),a.texParameteri(c,a.TEXTURE_MIN_FILTER,n),a.texParameteri(c,a.TEXTURE_MAG_FILTER,i),a.texParameteri(c,a.TEXTURE_WRAP_S,t.wrapS),a.texParameteri(c,a.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&a.texParameteri(c,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),a.bindTexture(c,null)}Va.prototype.loadMipmaps=function(e,t){t=y(t,!1);let n=this._context._gl,i=this._texture,o=this._textureTarget;n.activeTexture(n.TEXTURE0),n.bindTexture(o,i),t?n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE):n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.BROWSER_DEFAULT_WEBGL);for(let r=0;r<e.length;r++){let s=e[r],a=r+1;for(let c of Va.getFaceNames())jQ(this[c],s[c],a)}n.bindTexture(o,null),this._hasMipmap=!0};Va.prototype.generateMipmap=function(e){e=y(e,Zm.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};Va.prototype.isDestroyed=function(){return!1};Va.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),this._positiveX=ue(this._positiveX),this._negativeX=ue(this._negativeX),this._positiveY=ue(this._positiveY),this._negativeY=ue(this._negativeY),this._positiveZ=ue(this._positiveZ),this._negativeZ=ue(this._negativeZ),ue(this)};var za=Va;function jwe(e){this.context=e,this.framebuffer=void 0,this.blendingEnabled=void 0,this.scissorTest=void 0,this.viewport=void 0}var xc=jwe;var q1=`/**
 * A built-in GLSL floating-point constant for converting radians to degrees.
 *
 * @alias czm_degreesPerRadian
 * @glslConstant
 *
 * @see CesiumMath.DEGREES_PER_RADIAN
 *
 * @example
 * // GLSL declaration
 * const float czm_degreesPerRadian = ...;
 *
 * // Example
 * float deg = czm_degreesPerRadian * rad;
 */
const float czm_degreesPerRadian = 57.29577951308232;
`;var Y1=`/**
 * A built-in GLSL vec2 constant for defining the depth range.
 * This is a workaround to a bug where IE11 does not implement gl_DepthRange.
 *
 * @alias czm_depthRange
 * @glslConstant
 *
 * @example
 * // GLSL declaration
 * float depthRangeNear = czm_depthRange.near;
 * float depthRangeFar = czm_depthRange.far;
 *
 */
const czm_depthRangeStruct czm_depthRange = czm_depthRangeStruct(0.0, 1.0);
`;var X1=`/**
 * 0.1
 *
 * @name czm_epsilon1
 * @glslConstant
 */
const float czm_epsilon1 = 0.1;
`;var K1=`/**
 * 0.01
 *
 * @name czm_epsilon2
 * @glslConstant
 */
const float czm_epsilon2 = 0.01;
`;var Z1=`/**
 * 0.001
 *
 * @name czm_epsilon3
 * @glslConstant
 */
const float czm_epsilon3 = 0.001;
`;var $1=`/**
 * 0.0001
 *
 * @name czm_epsilon4
 * @glslConstant
 */
const float czm_epsilon4 = 0.0001;
`;var Q1=`/**
 * 0.00001
 *
 * @name czm_epsilon5
 * @glslConstant
 */
const float czm_epsilon5 = 0.00001;
`;var J1=`/**
 * 0.000001
 *
 * @name czm_epsilon6
 * @glslConstant
 */
const float czm_epsilon6 = 0.000001;
`;var eR=`/**
 * 0.0000001
 *
 * @name czm_epsilon7
 * @glslConstant
 */
const float czm_epsilon7 = 0.0000001;
`;var tR=`/**
 * DOC_TBA
 *
 * @name czm_infinity
 * @glslConstant
 */
const float czm_infinity = 5906376272000.0;  // Distance from the Sun to Pluto in meters.  TODO: What is best given lowp, mediump, and highp?
`;var nR=`/**
 * A built-in GLSL floating-point constant for <code>1/pi</code>.
 *
 * @alias czm_oneOverPi
 * @glslConstant
 *
 * @see CesiumMath.ONE_OVER_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_oneOverPi = ...;
 *
 * // Example
 * float pi = 1.0 / czm_oneOverPi;
 */
const float czm_oneOverPi = 0.3183098861837907;
`;var iR=`/**
 * A built-in GLSL floating-point constant for <code>1/2pi</code>.
 *
 * @alias czm_oneOverTwoPi
 * @glslConstant
 *
 * @see CesiumMath.ONE_OVER_TWO_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_oneOverTwoPi = ...;
 *
 * // Example
 * float pi = 2.0 * czm_oneOverTwoPi;
 */
const float czm_oneOverTwoPi = 0.15915494309189535;
`;var oR=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE}
 *
 * @name czm_passCesium3DTile
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTile = 4.0;
`;var rR=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION}
 *
 * @name czm_passCesium3DTileClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTileClassification = 5.0;
`;var sR=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW}
 *
 * @name czm_passCesium3DTileClassificationIgnoreShow
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTileClassificationIgnoreShow = 6.0;
`;var aR=`/**
 * The automatic GLSL constant for {@link Pass#CLASSIFICATION}
 *
 * @name czm_passClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passClassification = 7.0;
`;var cR=`/**
 * The automatic GLSL constant for {@link Pass#COMPUTE}
 *
 * @name czm_passCompute
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCompute = 1.0;
`;var lR=`/**
 * The automatic GLSL constant for {@link Pass#ENVIRONMENT}
 *
 * @name czm_passEnvironment
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passEnvironment = 0.0;
`;var uR=`/**
 * The automatic GLSL constant for {@link Pass#GLOBE}
 *
 * @name czm_passGlobe
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passGlobe = 2.0;
`;var fR=`/**
 * The automatic GLSL constant for {@link Pass#OPAQUE}
 *
 * @name czm_passOpaque
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passOpaque = 7.0;
`;var dR=`/**
 * The automatic GLSL constant for {@link Pass#OVERLAY}
 *
 * @name czm_passOverlay
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passOverlay = 10.0;
`;var hR=`/**
 * The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
 *
 * @name czm_passTerrainClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passTerrainClassification = 3.0;
`;var mR=`/**
 * The automatic GLSL constant for {@link Pass#TRANSLUCENT}
 *
 * @name czm_passTranslucent
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passTranslucent = 8.0;
`;var pR=`/**
 * The automatic GLSL constant for {@link Pass#VOXELS}
 *
 * @name czm_passVoxels
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passVoxels = 9.0;
`;var _R=`/**
 * A built-in GLSL floating-point constant for <code>Math.PI</code>.
 *
 * @alias czm_pi
 * @glslConstant
 *
 * @see CesiumMath.PI
 *
 * @example
 * // GLSL declaration
 * const float czm_pi = ...;
 *
 * // Example
 * float twoPi = 2.0 * czm_pi;
 */
const float czm_pi = 3.141592653589793;
`;var gR=`/**
 * A built-in GLSL floating-point constant for <code>pi/4</code>.
 *
 * @alias czm_piOverFour
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_FOUR
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverFour = ...;
 *
 * // Example
 * float pi = 4.0 * czm_piOverFour;
 */
const float czm_piOverFour = 0.7853981633974483;
`;var yR=`/**
 * A built-in GLSL floating-point constant for <code>pi/6</code>.
 *
 * @alias czm_piOverSix
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_SIX
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverSix = ...;
 *
 * // Example
 * float pi = 6.0 * czm_piOverSix;
 */
const float czm_piOverSix = 0.5235987755982988;
`;var xR=`/**
 * A built-in GLSL floating-point constant for <code>pi/3</code>.
 *
 * @alias czm_piOverThree
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_THREE
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverThree = ...;
 *
 * // Example
 * float pi = 3.0 * czm_piOverThree;
 */
const float czm_piOverThree = 1.0471975511965976;
`;var bR=`/**
 * A built-in GLSL floating-point constant for <code>pi/2</code>.
 *
 * @alias czm_piOverTwo
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_TWO
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverTwo = ...;
 *
 * // Example
 * float pi = 2.0 * czm_piOverTwo;
 */
const float czm_piOverTwo = 1.5707963267948966;
`;var TR=`/**
 * A built-in GLSL floating-point constant for converting degrees to radians.
 *
 * @alias czm_radiansPerDegree
 * @glslConstant
 *
 * @see CesiumMath.RADIANS_PER_DEGREE
 *
 * @example
 * // GLSL declaration
 * const float czm_radiansPerDegree = ...;
 *
 * // Example
 * float rad = czm_radiansPerDegree * deg;
 */
const float czm_radiansPerDegree = 0.017453292519943295;
`;var CR=`/**
 * The constant identifier for the 2D {@link SceneMode}
 *
 * @name czm_sceneMode2D
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneModeColumbusView
 * @see czm_sceneMode3D
 * @see czm_sceneModeMorphing
 */
const float czm_sceneMode2D = 2.0;
`;var AR=`/**
 * The constant identifier for the 3D {@link SceneMode}
 *
 * @name czm_sceneMode3D
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneModeColumbusView
 * @see czm_sceneModeMorphing
 */
const float czm_sceneMode3D = 3.0;
`;var ER=`/**
 * The constant identifier for the Columbus View {@link SceneMode}
 *
 * @name czm_sceneModeColumbusView
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneMode3D
 * @see czm_sceneModeMorphing
 */
const float czm_sceneModeColumbusView = 1.0;
`;var SR=`/**
 * The constant identifier for the Morphing {@link SceneMode}
 *
 * @name czm_sceneModeMorphing
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneModeColumbusView
 * @see czm_sceneMode3D
 */
const float czm_sceneModeMorphing = 0.0;
`;var wR=`/**
 * A built-in GLSL floating-point constant for one solar radius.
 *
 * @alias czm_solarRadius
 * @glslConstant
 *
 * @see CesiumMath.SOLAR_RADIUS
 *
 * @example
 * // GLSL declaration
 * const float czm_solarRadius = ...;
 */
const float czm_solarRadius = 695500000.0;
`;var vR=`/**
 * A built-in GLSL floating-point constant for <code>3pi/2</code>.
 *
 * @alias czm_threePiOver2
 * @glslConstant
 *
 * @see CesiumMath.THREE_PI_OVER_TWO
 *
 * @example
 * // GLSL declaration
 * const float czm_threePiOver2 = ...;
 *
 * // Example
 * float pi = (2.0 / 3.0) * czm_threePiOver2;
 */
const float czm_threePiOver2 = 4.71238898038469;
`;var DR=`/**
 * A built-in GLSL floating-point constant for <code>2pi</code>.
 *
 * @alias czm_twoPi
 * @glslConstant
 *
 * @see CesiumMath.TWO_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_twoPi = ...;
 *
 * // Example
 * float pi = czm_twoPi / 2.0;
 */
const float czm_twoPi = 6.283185307179586;
`;var IR=`/**
 * The maximum latitude, in radians, both North and South, supported by a Web Mercator
 * (EPSG:3857) projection.  Technically, the Mercator projection is defined
 * for any latitude up to (but not including) 90 degrees, but it makes sense
 * to cut it off sooner because it grows exponentially with increasing latitude.
 * The logic behind this particular cutoff value, which is the one used by
 * Google Maps, Bing Maps, and Esri, is that it makes the projection
 * square.  That is, the rectangle is equal in the X and Y directions.
 *
 * The constant value is computed as follows:
 *   czm_pi * 0.5 - (2.0 * atan(exp(-czm_pi)))
 *
 * @name czm_webMercatorMaxLatitude
 * @glslConstant
 */
const float czm_webMercatorMaxLatitude = 1.4844222297453324;
`;var PR=`/**
 * @name czm_depthRangeStruct
 * @glslStruct
 */
struct czm_depthRangeStruct
{
    float near;
    float far;
};
`;var RR=`/**
 * Holds material information that can be used for lighting. Returned by all czm_getMaterial functions.
 *
 * @name czm_material
 * @glslStruct
 *
 * @property {vec3} diffuse Incoming light that scatters evenly in all directions.
 * @property {float} specular Intensity of incoming light reflecting in a single direction.
 * @property {float} shininess The sharpness of the specular reflection.  Higher values create a smaller, more focused specular highlight.
 * @property {vec3} normal Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
 * @property {vec3} emission Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
 * @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
 */
struct czm_material
{
    vec3 diffuse;
    float specular;
    float shininess;
    vec3 normal;
    vec3 emission;
    float alpha;
};
`;var OR=`/**
 * Used as input to every material's czm_getMaterial function.
 *
 * @name czm_materialInput
 * @glslStruct
 *
 * @property {float} s 1D texture coordinates.
 * @property {vec2} st 2D texture coordinates.
 * @property {vec3} str 3D texture coordinates.
 * @property {vec3} normalEC Unperturbed surface normal in eye coordinates.
 * @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.
 * @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates.  The magnitude is the distance in meters from the fragment to the eye.
 * @property {float} height The height of the terrain in meters above or below the ellipsoid.  Only available for globe materials.
 * @property {float} slope The slope of the terrain in radians.  0 is flat; pi/2 is vertical.  Only available for globe materials.
 * @property {float} aspect The aspect of the terrain in radians.  0 is East, pi/2 is North, pi is West, 3pi/2 is South.  Only available for globe materials.
* @property {float} waterMask The value of the water mask. 0 is land, 1 is water. Only available for globe materials.
 */
struct czm_materialInput
{
    float s;
    vec2 st;
    vec3 str;
    vec3 normalEC;
    mat3 tangentToEyeMatrix;
    vec3 positionToEyeEC;
    float height;
    float slope;
    float aspect;
    float waterMask;
};
`;var MR=`/**
 * Struct for representing a material for a {@link Model}. The model
 * rendering pipeline will pass this struct between material, custom shaders,
 * and lighting stages. This is not to be confused with {@link czm_material}
 * which is used by the older Fabric materials system, although they are similar.
 * <p>
 * All color values (diffuse, specular, emissive) are in linear color space.
 * </p>
 *
 * @name czm_modelMaterial
 * @glslStruct
 *
 * @property {vec4} baseColor The base color of the material.
 * @property {vec3} diffuse Incoming light that scatters evenly in all directions.
 * @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
 * @property {vec3} specular Color of reflected light at normal incidence in PBR materials. This is sometimes referred to as f0 in the literature.
 * @property {float} roughness A number from 0.0 to 1.0 representing how rough the surface is. Values near 0.0 produce glossy surfaces, while values near 1.0 produce rough surfaces.
 * @property {vec3} normalEC Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
 * @property {float} occlusion Ambient occlusion recieved at this point on the material. 1.0 means fully lit, 0.0 means fully occluded.
 * @property {vec3} emissive Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
 */
struct czm_modelMaterial {
    vec4 baseColor;
    vec3 diffuse;
    float alpha;
    vec3 specular;
    float roughness;
    vec3 normalEC;
    float occlusion;
    vec3 emissive;
#ifdef USE_SPECULAR
    float specularWeight;
#endif
#ifdef USE_ANISOTROPY
    vec3 anisotropicT;
    vec3 anisotropicB;
    float anisotropyStrength;
#endif
#ifdef USE_CLEARCOAT
    float clearcoatFactor;
    float clearcoatRoughness;
    vec3 clearcoatNormal;
    // Add clearcoatF0 when KHR_materials_ior is implemented
#endif
};
`;var LR=`/**
 * Struct for representing the output of a custom vertex shader.
 * 
 * @name czm_modelVertexOutput
 * @glslStruct
 *
 * @see {@link CustomShader}
 * @see {@link Model}
 *
 * @property {vec3} positionMC The position of the vertex in model coordinates
 * @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives. 
 */
struct czm_modelVertexOutput {
  vec3 positionMC;
  float pointSize;
};
`;var NR=`/**
 * DOC_TBA
 *
 * @name czm_ray
 * @glslStruct
 */
struct czm_ray
{
    vec3 origin;
    vec3 direction;
};
`;var FR=`/**
 * DOC_TBA
 *
 * @name czm_raySegment
 * @glslStruct
 */
struct czm_raySegment
{
    float start;
    float stop;
};

/**
 * DOC_TBA
 *
 * @name czm_emptyRaySegment
 * @glslConstant 
 */
const czm_raySegment czm_emptyRaySegment = czm_raySegment(-czm_infinity, -czm_infinity);

/**
 * DOC_TBA
 *
 * @name czm_fullRaySegment
 * @glslConstant 
 */
const czm_raySegment czm_fullRaySegment = czm_raySegment(0.0, czm_infinity);
`;var BR=`struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
    vec3 texCoords;
#else
    vec2 texCoords;
#endif

    float depthBias;
    float depth;
    float nDotL;
    vec2 texelStepSize;
    float normalShadingSmooth;
    float darkness;
};
`;var kR=`/**
 * Converts an HSB color (hue, saturation, brightness) to RGB
 * HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
 *
 * @name czm_HSBToRGB
 * @glslFunction
 * 
 * @param {vec3} hsb The color in HSB.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 hsb = czm_RGBToHSB(rgb);
 * hsb.z *= 0.1;
 * rgb = czm_HSBToRGB(hsb);
 */

const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);

vec3 czm_HSBToRGB(vec3 hsb)
{
    vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www);
    return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y);
}
`;var UR=`/**
 * Converts an HSL color (hue, saturation, lightness) to RGB
 * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
 *
 * @name czm_HSLToRGB
 * @glslFunction
 * 
 * @param {vec3} rgb The color in HSL.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 hsl = czm_RGBToHSL(rgb);
 * hsl.z *= 0.1;
 * rgb = czm_HSLToRGB(hsl);
 */

vec3 hueToRGB(float hue)
{
    float r = abs(hue * 6.0 - 3.0) - 1.0;
    float g = 2.0 - abs(hue * 6.0 - 2.0);
    float b = 2.0 - abs(hue * 6.0 - 4.0);
    return clamp(vec3(r, g, b), 0.0, 1.0);
}

vec3 czm_HSLToRGB(vec3 hsl)
{
    vec3 rgb = hueToRGB(hsl.x);
    float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;
    return (rgb - 0.5) * c + hsl.z;
}
`;var VR=`/**
 * Converts an RGB color to HSB (hue, saturation, brightness)
 * HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
 *
 * @name czm_RGBToHSB
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in HSB.
 *
 * @example
 * vec3 hsb = czm_RGBToHSB(rgb);
 * hsb.z *= 0.1;
 * rgb = czm_HSBToRGB(hsb);
 */

const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);

vec3 czm_RGBToHSB(vec3 rgb)
{
    vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g));
    vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));

    float d = q.x - min(q.w, q.y);
    return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x);
}
`;var zR=`/**
 * Converts an RGB color to HSL (hue, saturation, lightness)
 * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
 *
 * @name czm_RGBToHSL
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in HSL.
 *
 * @example
 * vec3 hsl = czm_RGBToHSL(rgb);
 * hsl.z *= 0.1;
 * rgb = czm_HSLToRGB(hsl);
 */
 
vec3 RGBtoHCV(vec3 rgb)
{
    // Based on work by Sam Hocevar and Emil Persson
    vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);
    vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);
    float c = q.x - min(q.w, q.y);
    float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);
    return vec3(h, c, q.x);
}

vec3 czm_RGBToHSL(vec3 rgb)
{
    vec3 hcv = RGBtoHCV(rgb);
    float l = hcv.z - hcv.y * 0.5;
    float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);
    return vec3(hcv.x, s, l);
}
`;var HR=`/**
 * Converts an RGB color to CIE Yxy.
 * <p>The conversion is described in
 * {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
 * </p>
 * 
 * @name czm_RGBToXYZ
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in CIE Yxy.
 *
 * @example
 * vec3 xyz = czm_RGBToXYZ(rgb);
 * xyz.x = max(xyz.x - luminanceThreshold, 0.0);
 * rgb = czm_XYZToRGB(xyz);
 */
vec3 czm_RGBToXYZ(vec3 rgb)
{
    const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193,
                              0.3576, 0.7152, 0.1192,
                              0.1805, 0.0722, 0.9505);
    vec3 xyz = RGB2XYZ * rgb;
    vec3 Yxy;
    Yxy.r = xyz.g;
    float temp = dot(vec3(1.0), xyz);
    Yxy.gb = xyz.rg / temp;
    return Yxy;
}
`;var GR=`/**
 * Converts a CIE Yxy color to RGB.
 * <p>The conversion is described in
 * {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
 * </p>
 * 
 * @name czm_XYZToRGB
 * @glslFunction
 * 
 * @param {vec3} Yxy The color in CIE Yxy.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 xyz = czm_RGBToXYZ(rgb);
 * xyz.x = max(xyz.x - luminanceThreshold, 0.0);
 * rgb = czm_XYZToRGB(xyz);
 */
vec3 czm_XYZToRGB(vec3 Yxy)
{
    const mat3 XYZ2RGB = mat3( 3.2405, -0.9693,  0.0556,
                              -1.5371,  1.8760, -0.2040,
                              -0.4985,  0.0416,  1.0572);
    vec3 xyz;
    xyz.r = Yxy.r * Yxy.g / Yxy.b;
    xyz.g = Yxy.r;
    xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b;
    
    return XYZ2RGB * xyz;
}
`;var WR=`// See:
//    https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/

vec3 czm_acesTonemapping(vec3 color) {
    float g = 0.985;
    float a = 0.065;
    float b = 0.0001;
    float c = 0.433;
    float d = 0.238;

    color = (color * (color + a) - b) / (color * (g * color + c) + d);

    color = clamp(color, 0.0, 1.0);

    return color;
}
`;var jR=`/**
 * @private
 */
float czm_alphaWeight(float a)
{
    float z = (gl_FragCoord.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];

    // See Weighted Blended Order-Independent Transparency for examples of different weighting functions:
    // http://jcgt.org/published/0002/02/09/
    return pow(a + 0.01, 4.0) + max(1e-2, min(3.0 * 1e3, 0.003 / (1e-5 + pow(abs(z) / 200.0, 4.0))));
}
`;var qR=`/**
 * Procedural anti-aliasing by blurring two colors that meet at a sharp edge.
 *
 * @name czm_antialias
 * @glslFunction
 *
 * @param {vec4} color1 The color on one side of the edge.
 * @param {vec4} color2 The color on the other side of the edge.
 * @param {vec4} currentcolor The current color, either <code>color1</code> or <code>color2</code>.
 * @param {float} dist The distance to the edge in texture coordinates.
 * @param {float} [fuzzFactor=0.1] Controls the blurriness between the two colors.
 * @returns {vec4} The anti-aliased color.
 *
 * @example
 * // GLSL declarations
 * vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor);
 * vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist);
 *
 * // get the color for a material that has a sharp edge at the line y = 0.5 in texture space
 * float dist = abs(textureCoordinates.t - 0.5);
 * vec4 currentColor = mix(bottomColor, topColor, step(0.5, textureCoordinates.t));
 * vec4 color = czm_antialias(bottomColor, topColor, currentColor, dist, 0.1);
 */
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor)
{
    float val1 = clamp(dist / fuzzFactor, 0.0, 1.0);
    float val2 = clamp((dist - 0.5) / fuzzFactor, 0.0, 1.0);
    val1 = val1 * (1.0 - val2);
    val1 = val1 * val1 * (3.0 - (2.0 * val1));
    val1 = pow(val1, 0.5); //makes the transition nicer
    
    vec4 midColor = (color1 + color2) * 0.5;
    return mix(midColor, currentColor, val1);
}

vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist)
{
    return czm_antialias(color1, color2, currentColor, dist, 0.1);
}
`;var YR=`/**
 * Apply a HSB color shift to an RGB color.
 *
 * @param {vec3} rgb The color in RGB space.
 * @param {vec3} hsbShift The amount to shift each component. The xyz components correspond to hue, saturation, and brightness. Shifting the hue by +/- 1.0 corresponds to shifting the hue by a full cycle. Saturation and brightness are clamped between 0 and 1 after the adjustment
 * @param {bool} ignoreBlackPixels If true, black pixels will be unchanged. This is necessary in some shaders such as atmosphere-related effects.
 *
 * @return {vec3} The RGB color after shifting in HSB space and clamping saturation and brightness to a valid range.
 */
vec3 czm_applyHSBShift(vec3 rgb, vec3 hsbShift, bool ignoreBlackPixels) {
    // Convert rgb color to hsb
    vec3 hsb = czm_RGBToHSB(rgb);

    // Perform hsb shift
    // Hue cycles around so no clamp is needed.
    hsb.x += hsbShift.x; // hue
    hsb.y = clamp(hsb.y + hsbShift.y, 0.0, 1.0); // saturation

    // brightness
    //
    // Some shaders such as atmosphere-related effects need to leave black
    // pixels unchanged
    if (ignoreBlackPixels) {
        hsb.z = hsb.z > czm_epsilon7 ? hsb.z + hsbShift.z : 0.0;
    } else {
        hsb.z = hsb.z + hsbShift.z;
    }
    hsb.z = clamp(hsb.z, 0.0, 1.0);

    // Convert shifted hsb back to rgb
    return czm_HSBToRGB(hsb);
}
`;var XR=`/**
 * Approximately computes spherical coordinates given a normal.
 * Uses approximate inverse trigonometry for speed and consistency,
 * since inverse trigonometry can differ from vendor-to-vendor and when compared with the CPU.
 *
 * @name czm_approximateSphericalCoordinates
 * @glslFunction
 *
 * @param {vec3} normal arbitrary-length normal.
 *
 * @returns {vec2} Approximate latitude and longitude spherical coordinates.
 */
vec2 czm_approximateSphericalCoordinates(vec3 normal) {
    // Project into plane with vertical for latitude
    float latitudeApproximation = czm_fastApproximateAtan(sqrt(normal.x * normal.x + normal.y * normal.y), normal.z);
    float longitudeApproximation = czm_fastApproximateAtan(normal.x, normal.y);
    return vec2(latitudeApproximation, longitudeApproximation);
}
`;var KR=`/**
 * Compute a rational approximation to tanh(x)
 *
 * @param {float} x A real number input
 * @returns {float} An approximation for tanh(x)
*/
float czm_approximateTanh(float x) {
    float x2 = x * x;
    return max(-1.0, min(1.0, x * (27.0 + x2) / (27.0 + 9.0 * x2)));
}
`;var ZR=`/**
 * Determines if the fragment is back facing
 *
 * @name czm_backFacing
 * @glslFunction 
 * 
 * @returns {bool} <code>true</code> if the fragment is back facing; otherwise, <code>false</code>.
 */
bool czm_backFacing()
{
    // !gl_FrontFacing doesn't work as expected on Mac/Intel so use the more verbose form instead. See https://github.com/CesiumGS/cesium/pull/8494.
    return gl_FrontFacing == false;
}
`;var $R=`/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a float expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {float} a Value to return if the comparison is true.
 * @param {float} b Value to return if the comparison is false.
 *
 * @returns {float} equivalent of comparison ? a : b
 */
float czm_branchFreeTernary(bool comparison, float a, float b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec2 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec2} a Value to return if the comparison is true.
 * @param {vec2} b Value to return if the comparison is false.
 *
 * @returns {vec2} equivalent of comparison ? a : b
 */
vec2 czm_branchFreeTernary(bool comparison, vec2 a, vec2 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec3 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec3} a Value to return if the comparison is true.
 * @param {vec3} b Value to return if the comparison is false.
 *
 * @returns {vec3} equivalent of comparison ? a : b
 */
vec3 czm_branchFreeTernary(bool comparison, vec3 a, vec3 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec4 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec3} a Value to return if the comparison is true.
 * @param {vec3} b Value to return if the comparison is false.
 *
 * @returns {vec3} equivalent of comparison ? a : b
 */
vec4 czm_branchFreeTernary(bool comparison, vec4 a, vec4 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}
`;var QR=`
vec4 czm_cascadeColor(vec4 weights)
{
    return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
           vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
           vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
           vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}
`;var JR=`
uniform vec4 shadowMap_cascadeDistances;

float czm_cascadeDistance(vec4 weights)
{
    return dot(shadowMap_cascadeDistances, weights);
}
`;var eO=`
uniform mat4 shadowMap_cascadeMatrices[4];

mat4 czm_cascadeMatrix(vec4 weights)
{
    return shadowMap_cascadeMatrices[0] * weights.x +
           shadowMap_cascadeMatrices[1] * weights.y +
           shadowMap_cascadeMatrices[2] * weights.z +
           shadowMap_cascadeMatrices[3] * weights.w;
}
`;var tO=`
uniform vec4 shadowMap_cascadeSplits[2];

vec4 czm_cascadeWeights(float depthEye)
{
    // One component is set to 1.0 and all others set to 0.0.
    vec4 near = step(shadowMap_cascadeSplits[0], vec4(depthEye));
    vec4 far = step(depthEye, shadowMap_cascadeSplits[1]);
    return near * far;
}
`;var nO=`float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {
    float signedDistance = texture(clippingDistance, uv).r;
    return (signedDistance - 0.5) * 2.0;
}

void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {
    // Position is completely outside of polygons bounds
    vec2 rectUv = clippingPosition;
    if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {
        #ifdef CLIPPING_INVERSE 
            discard;
        #endif
        return;
    }

    vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));
    vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));
    float dimension = float(extentsLength);
    if (extentsLength > 2) {
       dimension = ceil(log2(float(extentsLength)));
    }

    vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;
    vec2 uv = textureOffset + rectUv / dimension;

    float signedDistance = getSignedDistance(uv, clippingDistance);

    #ifdef CLIPPING_INVERSE
    if (signedDistance > 0.0)  {
        discard;
    }
    #else
    if (signedDistance < 0.0)  {
        discard;
    }
    #endif
}
`;var iO=`/**
 * DOC_TBA
 *
 * @name czm_columbusViewMorph
 * @glslFunction
 */
vec4 czm_columbusViewMorph(vec4 position2D, vec4 position3D, float time)
{
    // Just linear for now.
    vec3 p = mix(position2D.xyz, position3D.xyz, time);
    return vec4(p, 1.0);
}
`;var oO=`/**
 * Compute the atmosphere color, applying Rayleigh and Mie scattering. This
 * builtin uses automatic uniforms so the atmophere settings are synced with the
 * state of the Scene, even in other contexts like Model.
 *
 * @name czm_computeAtmosphereColor
 * @glslFunction
 *
 * @param {vec3} positionWC Position of the fragment in world coords (low precision)
 * @param {vec3} lightDirection Light direction from the sun or other light source.
 * @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
 * @param {vec3} mieColor The Mie scattering color computed by a scattering function
 * @param {float} opacity The opacity computed by a scattering function.
 */
vec4 czm_computeAtmosphereColor(
    vec3 positionWC,
    vec3 lightDirection,
    vec3 rayleighColor,
    vec3 mieColor,
    float opacity
) {
    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);

    float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
    float cosAngleSq = cosAngle * cosAngle;

    float G = czm_atmosphereMieAnisotropy;
    float GSq = G * G;

    // The Rayleigh phase function.
    float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
    // The Mie phase function.
    float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));

    // The final color is generated by combining the effects of the Rayleigh and Mie scattering.
    vec3 rayleigh = rayleighPhase * rayleighColor;
    vec3 mie = miePhase * mieColor;

    vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;

    return vec4(color, opacity);
}
`;var rO=`/**
 * Compute atmosphere scattering for the ground atmosphere and fog. This method
 * uses automatic uniforms so it is always synced with the scene settings.
 *
 * @name czm_computeGroundAtmosphereScattering
 * @glslfunction
 *
 * @param {vec3} positionWC The position of the fragment in world coordinates.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 */
void czm_computeGroundAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);

    float atmosphereInnerRadius = length(positionWC);

    czm_computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );
}
`;var sO=`/**
 * Returns a position in model coordinates relative to eye taking into
 * account the current scene mode: 3D, 2D, or Columbus view.
 * <p>
 * This uses standard position attributes, <code>position3DHigh</code>, 
 * <code>position3DLow</code>, <code>position2DHigh</code>, and <code>position2DLow</code>, 
 * and should be used when writing a vertex shader for an {@link Appearance}.
 * </p>
 *
 * @name czm_computePosition
 * @glslFunction
 *
 * @returns {vec4} The position relative to eye.
 *
 * @example
 * vec4 p = czm_computePosition();
 * v_positionEC = (czm_modelViewRelativeToEye * p).xyz;
 * gl_Position = czm_modelViewProjectionRelativeToEye * p;
 *
 * @see czm_translateRelativeToEye
 */
vec4 czm_computePosition();
`;var aO=`/**
 * This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
 * the transmittance value for the ray. This function uses automatic uniforms
 * so the atmosphere settings are always synced with the current scene.
 *
 * @name czm_computeScattering
 * @glslfunction
 *
 * @param {czm_ray} primaryRay The ray from the camera to the position.
 * @param {float} primaryRayLength The length of the primary ray.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 */
void czm_computeScattering(
    czm_ray primaryRay,
    float primaryRayLength,
    vec3 lightDirection,
    float atmosphereInnerRadius,
    out vec3 rayleighColor,
    out vec3 mieColor,
    out float opacity
) {
    const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
    const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
    const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Initialize the default scattering amounts to 0.
    rayleighColor = vec3(0.0);
    mieColor = vec3(0.0);
    opacity = 0.0;

    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;

    vec3 origin = vec3(0.0);

    // Calculate intersection from the camera to the outer ring of the atmosphere.
    czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);

    // Return empty colors if no intersection with the atmosphere geometry.
    if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
        rayleighColor = vec3(1.0, 0.0, 1.0);
        return;
    }

    // To deal with smaller values of PRIMARY_STEPS (e.g. 4)
    // we implement a split strategy: sky or horizon.
    // For performance reasons, instead of a if/else branch
    // a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
    float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
    // Value close to 0.0: close to the horizon
    // Value close to 1.0: above in the sky
    float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));

    // The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
    float start_0 = primaryRayAtmosphereIntersect.start;
    primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
    // The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
    primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));

    // For the number of ray steps, distinguish inside or outside atmosphere (outer space)
    // (1) from outer space we have to use more ray steps to get a realistic rendering
    // (2) within atmosphere we need fewer steps for faster rendering
    float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
    float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
    int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
    int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
    float rayPositionLength = primaryRayAtmosphereIntersect.start;
    // (1) Outside the atmosphere: constant rayStepLength
    // (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
    float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
    float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
    float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));

    vec3 rayleighAccumulation = vec3(0.0);
    vec3 mieAccumulation = vec3(0.0);
    vec2 opticalDepth = vec2(0.0);
    vec2 heightScale = vec2(czm_atmosphereRayleighScaleHeight, czm_atmosphereMieScaleHeight);

    // Sample positions on the primary ray.
    for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {

        // The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to break early instead
        if (i >= PRIMARY_STEPS) {
            break;
        }

        // Calculate sample position along viewpoint ray.
        vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);

        // Calculate height of sample position above ellipsoid.
        float sampleHeight = length(samplePosition) - atmosphereInnerRadius;

        // Calculate and accumulate density of particles at the sample position.
        vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
        opticalDepth += sampleDensity;

        // Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
        czm_ray lightRay = czm_ray(samplePosition, lightDirection);
        czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);

        float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
        float lightPositionLength = 0.0;

        vec2 lightOpticalDepth = vec2(0.0);

        // Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
        for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {

            // The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (j >= LIGHT_STEPS) {
                break;
            }

            // Calculate sample position along light ray.
            vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);

            // Calculate height of the light sample position above ellipsoid.
            float lightHeight = length(lightPosition) - atmosphereInnerRadius;

            // Calculate density of photons at the light sample position.
            lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;

            // Increment distance on light ray.
            lightPositionLength += lightStepLength;
        }

        // Compute attenuation via the primary ray and the light ray.
        vec3 attenuation = exp(-((czm_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (czm_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));

        // Accumulate the scattering.
        rayleighAccumulation += sampleDensity.x * attenuation;
        mieAccumulation += sampleDensity.y * attenuation;

        // Increment distance on primary ray.
        rayPositionLength += (rayStepLength += rayStepLengthIncrease);
    }

    // Compute the scattering amount.
    rayleighColor = czm_atmosphereRayleighCoefficient * rayleighAccumulation;
    mieColor = czm_atmosphereMieCoefficient * mieAccumulation;

    // Compute the transmittance i.e. how much light is passing through the atmosphere.
    opacity = length(exp(-((czm_atmosphereMieCoefficient * opticalDepth.y) + (czm_atmosphereRayleighCoefficient * opticalDepth.x))));
}
`;var cO=`/**
 * @private
 */
vec2 cordic(float angle)
{
// Scale the vector by the appropriate factor for the 24 iterations to follow.
    vec2 vector = vec2(6.0725293500888267e-1, 0.0);
// Iteration 1
    float sense = (angle < 0.0) ? -1.0 : 1.0;
 //   float factor = sense * 1.0;  // 2^-0
    mat2 rotation = mat2(1.0, sense, -sense, 1.0);
    vector = rotation * vector;
    angle -= sense * 7.8539816339744828e-1;  // atan(2^-0)
// Iteration 2
    sense = (angle < 0.0) ? -1.0 : 1.0;
    float factor = sense * 5.0e-1;  // 2^-1
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.6364760900080609e-1;  // atan(2^-1)
// Iteration 3
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.5e-1;  // 2^-2
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.4497866312686414e-1;  // atan(2^-2)
// Iteration 4
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.25e-1;  // 2^-3
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.2435499454676144e-1;  // atan(2^-3)
// Iteration 5
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 6.25e-2;  // 2^-4
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 6.2418809995957350e-2;  // atan(2^-4)
// Iteration 6
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.125e-2;  // 2^-5
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.1239833430268277e-2;  // atan(2^-5)
// Iteration 7
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.5625e-2;  // 2^-6
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.5623728620476831e-2;  // atan(2^-6)
// Iteration 8
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 7.8125e-3;  // 2^-7
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 7.8123410601011111e-3;  // atan(2^-7)
// Iteration 9
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.90625e-3;  // 2^-8
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.9062301319669718e-3;  // atan(2^-8)
// Iteration 10
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.953125e-3;  // 2^-9
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.9531225164788188e-3;  // atan(2^-9)
// Iteration 11
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 9.765625e-4;  // 2^-10
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 9.7656218955931946e-4;  // atan(2^-10)
// Iteration 12
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 4.8828125e-4;  // 2^-11
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.8828121119489829e-4;  // atan(2^-11)
// Iteration 13
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.44140625e-4;  // 2^-12
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.4414062014936177e-4;  // atan(2^-12)
// Iteration 14
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.220703125e-4;  // 2^-13
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.2207031189367021e-4;  // atan(2^-13)
// Iteration 15
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 6.103515625e-5;  // 2^-14
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 6.1035156174208773e-5;  // atan(2^-14)
// Iteration 16
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.0517578125e-5;  // 2^-15
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.0517578115526096e-5;  // atan(2^-15)
// Iteration 17
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.52587890625e-5;  // 2^-16
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.5258789061315762e-5;  // atan(2^-16)
// Iteration 18
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 7.62939453125e-6;  // 2^-17
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 7.6293945311019700e-6;  // atan(2^-17)
// Iteration 19
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.814697265625e-6;  // 2^-18
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.8146972656064961e-6;  // atan(2^-18)
// Iteration 20
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.9073486328125e-6;  // 2^-19
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.9073486328101870e-6;  // atan(2^-19)
// Iteration 21
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 9.5367431640625e-7;  // 2^-20
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 9.5367431640596084e-7;  // atan(2^-20)
// Iteration 22
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 4.76837158203125e-7;  // 2^-21
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.7683715820308884e-7;  // atan(2^-21)
// Iteration 23
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.384185791015625e-7;  // 2^-22
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.3841857910155797e-7;  // atan(2^-22)
// Iteration 24
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.1920928955078125e-7;  // 2^-23
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
//    angle -= sense * 1.1920928955078068e-7;  // atan(2^-23)

    return vector;
}

/**
 * Computes the cosine and sine of the provided angle using the CORDIC algorithm.
 *
 * @name czm_cosineAndSine
 * @glslFunction
 *
 * @param {float} angle The angle in radians.
 *
 * @returns {vec2} The resulting cosine of the angle (as the x coordinate) and sine of the angle (as the y coordinate).
 *
 * @example
 * vec2 v = czm_cosineAndSine(czm_piOverSix);
 * float cosine = v.x;
 * float sine = v.y;
 */
vec2 czm_cosineAndSine(float angle)
{
    if (angle < -czm_piOverTwo || angle > czm_piOverTwo)
    {
        if (angle < 0.0)
        {
            return -cordic(angle + czm_pi);
        }
        else
        {
            return -cordic(angle - czm_pi);
        }
    }
    else
    {
        return cordic(angle);
    }
}
`;var lO=`/**
 * Decompresses texture coordinates that were packed into a single float.
 *
 * @name czm_decompressTextureCoordinates
 * @glslFunction
 *
 * @param {float} encoded The compressed texture coordinates.
 * @returns {vec2} The decompressed texture coordinates.
 */
 vec2 czm_decompressTextureCoordinates(float encoded)
 {
    float temp = encoded / 4096.0;
    float xZeroTo4095 = floor(temp);
    float stx = xZeroTo4095 / 4095.0;
    float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;
    return vec2(stx, sty);
 }
`;var uO=`// emulated noperspective
#if (__VERSION__ == 300 || defined(GL_EXT_frag_depth)) && !defined(LOG_DEPTH)
out float v_WindowZ;
#endif

/**
 * Emulates GL_DEPTH_CLAMP, which is not available in WebGL 1 or 2.
 * GL_DEPTH_CLAMP clamps geometry that is outside the near and far planes, 
 * capping the shadow volume. More information here: 
 * https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_depth_clamp.txt.
 *
 * When GL_EXT_frag_depth is available we emulate GL_DEPTH_CLAMP by ensuring 
 * no geometry gets clipped by setting the clip space z value to 0.0 and then
 * sending the unaltered screen space z value (using emulated noperspective
 * interpolation) to the frag shader where it is clamped to [0,1] and then
 * written with gl_FragDepth (see czm_writeDepthClamp). This technique is based on:
 * https://stackoverflow.com/questions/5960757/how-to-emulate-gl-depth-clamp-nv.
 *
 * When GL_EXT_frag_depth is not available, which is the case on some mobile 
 * devices, we must attempt to fix this only in the vertex shader. 
 * The approach is to clamp the z value to the far plane, which closes the 
 * shadow volume but also distorts the geometry, so there can still be artifacts
 * on frustum seams.
 *
 * @name czm_depthClamp
 * @glslFunction
 *
 * @param {vec4} coords The vertex in clip coordinates.
 * @returns {vec4} The modified vertex.
 *
 * @example
 * gl_Position = czm_depthClamp(czm_modelViewProjection * vec4(position, 1.0));
 *
 * @see czm_writeDepthClamp
 */
vec4 czm_depthClamp(vec4 coords)
{
#ifndef LOG_DEPTH
#if __VERSION__ == 300 || defined(GL_EXT_frag_depth)
    v_WindowZ = (0.5 * (coords.z / coords.w) + 0.5) * coords.w;
    coords.z = 0.0;
#else
    coords.z = min(coords.z, coords.w);
#endif
#endif
    return coords;
}
`;var fO=`/**
 * Computes a 3x3 rotation matrix that transforms vectors from an ellipsoid's east-north-up coordinate system 
 * to eye coordinates.  In east-north-up coordinates, x points east, y points north, and z points along the 
 * surface normal.  East-north-up can be used as an ellipsoid's tangent space for operations such as bump mapping.
 * <br /><br />
 * The ellipsoid is assumed to be centered at the model coordinate's origin.
 *
 * @name czm_eastNorthUpToEyeCoordinates
 * @glslFunction
 *
 * @param {vec3} positionMC The position on the ellipsoid in model coordinates.
 * @param {vec3} normalEC The normalized ellipsoid surface normal, at <code>positionMC</code>, in eye coordinates.
 *
 * @returns {mat3} A 3x3 rotation matrix that transforms vectors from the east-north-up coordinate system to eye coordinates.
 *
 * @example
 * // Transform a vector defined in the east-north-up coordinate 
 * // system, (0, 0, 1) which is the surface normal, to eye 
 * // coordinates.
 * mat3 m = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
 * vec3 normalEC = m * vec3(0.0, 0.0, 1.0);
 */
mat3 czm_eastNorthUpToEyeCoordinates(vec3 positionMC, vec3 normalEC)
{
    vec3 tangentMC = normalize(vec3(-positionMC.y, positionMC.x, 0.0));  // normalized surface tangent in model coordinates
    vec3 tangentEC = normalize(czm_normal3D * tangentMC);                // normalized surface tangent in eye coordinates
    vec3 bitangentEC = normalize(cross(normalEC, tangentEC));            // normalized surface bitangent in eye coordinates

    return mat3(
        tangentEC.x,   tangentEC.y,   tangentEC.z,
        bitangentEC.x, bitangentEC.y, bitangentEC.z,
        normalEC.x,    normalEC.y,    normalEC.z);
}
`;var dO=`/**
 * DOC_TBA
 *
 * @name czm_ellipsoidContainsPoint
 * @glslFunction
 *
 */
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
    vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
    return (dot(scaled, scaled) <= 1.0);
}
`;var hO=`/**
 * Approximate uv coordinates based on the ellipsoid normal.
 *
 * @name czm_ellipsoidTextureCoordinates
 * @glslFunction
 */
vec2 czm_ellipsoidTextureCoordinates(vec3 normal)
{
    return vec2(atan(normal.y, normal.x) * czm_oneOverTwoPi + 0.5, asin(normal.z) * czm_oneOverPi + 0.5);
}
`;var mO=`/**
 * Compares <code>left</code> and <code>right</code> componentwise. Returns <code>true</code>
 * if they are within <code>epsilon</code> and <code>false</code> otherwise. The inputs
 * <code>left</code> and <code>right</code> can be <code>float</code>s, <code>vec2</code>s,
 * <code>vec3</code>s, or <code>vec4</code>s.
 *
 * @name czm_equalsEpsilon
 * @glslFunction
 *
 * @param {} left The first vector.
 * @param {} right The second vector.
 * @param {float} epsilon The epsilon to use for equality testing.
 * @returns {bool} <code>true</code> if the components are within <code>epsilon</code> and <code>false</code> otherwise.
 *
 * @example
 * // GLSL declarations
 * bool czm_equalsEpsilon(float left, float right, float epsilon);
 * bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon);
 * bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon);
 * bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon);
 */
bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec4(epsilon)));
}

bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec3(epsilon)));
}

bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec2(epsilon)));
}

bool czm_equalsEpsilon(float left, float right, float epsilon) {
    return (abs(left - right) <= epsilon);
}
`;var pO=`/**
 * DOC_TBA
 *
 * @name czm_eyeOffset
 * @glslFunction
 *
 * @param {vec4} positionEC DOC_TBA.
 * @param {vec3} eyeOffset DOC_TBA.
 *
 * @returns {vec4} DOC_TBA.
 */
vec4 czm_eyeOffset(vec4 positionEC, vec3 eyeOffset)
{
    // This equation is approximate in x and y.
    vec4 p = positionEC;
    vec4 zEyeOffset = normalize(p) * eyeOffset.z;
    p.xy += eyeOffset.xy + zEyeOffset.xy;
    p.z += zEyeOffset.z;
    return p;
}
`;var _O=`/**
 * Transforms a position from eye to window coordinates.  The transformation
 * from eye to clip coordinates is done using {@link czm_projection}.
 * The transform from normalized device coordinates to window coordinates is
 * done using {@link czm_viewportTransformation}, which assumes a depth range
 * of <code>near = 0</code> and <code>far = 1</code>.
 * <br /><br />
 * This transform is useful when there is a need to manipulate window coordinates
 * in a vertex shader as done by {@link BillboardCollection}.
 *
 * @name czm_eyeToWindowCoordinates
 * @glslFunction
 *
 * @param {vec4} position The position in eye coordinates to transform.
 *
 * @returns {vec4} The transformed position in window coordinates.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_projection
 * @see czm_viewportTransformation
 * @see BillboardCollection
 *
 * @example
 * vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
 */
vec4 czm_eyeToWindowCoordinates(vec4 positionEC)
{
    vec4 q = czm_projection * positionEC;                        // clip coordinates
    q.xyz /= q.w;                                                // normalized device coordinates
    q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
    return q;
}
`;var gO=`/**
 * Approxiamtes atan over the range [0, 1]. Safe to flip output for negative input.
 *
 * Based on Michal Drobot's approximation from ShaderFastLibs, which in turn is based on
 * "Efficient approximations for the arctangent function," Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
 * Adapted from ShaderFastLibs under MIT License.
 *
 * Chosen for the following characteristics over range [0, 1]:
 * - basically no error at 0 and 1, important for getting around range limit (naive atan2 via atan requires infinite range atan)
 * - no visible artifacts from first-derivative discontinuities, unlike latitude via range-reduced sqrt asin approximations (at equator)
 *
 * The original code is x * (-0.1784 * abs(x) - 0.0663 * x * x + 1.0301);
 * Removed the abs() in here because it isn't needed, the input range is guaranteed as [0, 1] by how we're approximating atan2.
 *
 * @name czm_fastApproximateAtan
 * @glslFunction
 *
 * @param {float} x Value between 0 and 1 inclusive.
 *
 * @returns {float} Approximation of atan(x)
 */
float czm_fastApproximateAtan(float x) {
    return x * (-0.1784 * x - 0.0663 * x * x + 1.0301);
}

/**
 * Approximation of atan2.
 *
 * Range reduction math based on nvidia's cg reference implementation for atan2: http://developer.download.nvidia.com/cg/atan2.html
 * However, we replaced their atan curve with Michael Drobot's (see above).
 *
 * @name czm_fastApproximateAtan
 * @glslFunction
 *
 * @param {float} x Value between -1 and 1 inclusive.
 * @param {float} y Value between -1 and 1 inclusive.
 *
 * @returns {float} Approximation of atan2(x, y)
 */
float czm_fastApproximateAtan(float x, float y) {
    // atan approximations are usually only reliable over [-1, 1], or, in our case, [0, 1] due to modifications.
    // So range-reduce using abs and by flipping whether x or y is on top.
    float t = abs(x); // t used as swap and atan result.
    float opposite = abs(y);
    float adjacent = max(t, opposite);
    opposite = min(t, opposite);

    t = czm_fastApproximateAtan(opposite / adjacent);

    // Undo range reduction
    t = czm_branchFreeTernary(abs(y) > abs(x), czm_piOverTwo - t, t);
    t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t);
    t = czm_branchFreeTernary(y < 0.0, -t, t);
    return t;
}
`;var yO=`/**
 * Gets the color with fog at a distance from the camera.
 *
 * @name czm_fog
 * @glslFunction
 *
 * @param {float} distanceToCamera The distance to the camera in meters.
 * @param {vec3} color The original color.
 * @param {vec3} fogColor The color of the fog.
 *
 * @returns {vec3} The color adjusted for fog at the distance from the camera.
 */
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor)
{
    float scalar = distanceToCamera * czm_fogDensity;
    float fog = 1.0 - exp(-(scalar * scalar));
    return mix(color, fogColor, fog);
}

/**
 * Gets the color with fog at a distance from the camera.
 *
 * @name czm_fog
 * @glslFunction
 *
 * @param {float} distanceToCamera The distance to the camera in meters.
 * @param {vec3} color The original color.
 * @param {vec3} fogColor The color of the fog.
 * @param {float} fogModifierConstant A constant to modify the appearance of fog.
 *
 * @returns {vec3} The color adjusted for fog at the distance from the camera.
 */
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant)
{
    float scalar = distanceToCamera * czm_fogDensity;
    float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant))));
    return mix(color, fogColor, fog);
}
`;var xO=`/**
 * Converts a color from RGB space to linear space.
 *
 * @name czm_gammaCorrect
 * @glslFunction
 *
 * @param {vec3} color The color in RGB space.
 * @returns {vec3} The color in linear space.
 */
vec3 czm_gammaCorrect(vec3 color) {
#ifdef HDR
    color = pow(color, vec3(czm_gamma));
#endif
    return color;
}

vec4 czm_gammaCorrect(vec4 color) {
#ifdef HDR
    color.rgb = pow(color.rgb, vec3(czm_gamma));
#endif
    return color;
}
`;var bO=`/**
 * DOC_TBA
 *
 * @name czm_geodeticSurfaceNormal
 * @glslFunction
 *
 * @param {vec3} positionOnEllipsoid DOC_TBA
 * @param {vec3} ellipsoidCenter DOC_TBA
 * @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA
 * 
 * @returns {vec3} DOC_TBA.
 */
vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared)
{
    return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared);
}
`;var TO=`/**
 * An czm_material with default values. Every material's czm_getMaterial
 * should use this default material as a base for the material it returns.
 * The default normal value is given by materialInput.normalEC.
 *
 * @name czm_getDefaultMaterial
 * @glslFunction
 *
 * @param {czm_materialInput} input The input used to construct the default material.
 *
 * @returns {czm_material} The default material.
 *
 * @see czm_materialInput
 * @see czm_material
 * @see czm_getMaterial
 */
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
    czm_material material;
    material.diffuse = vec3(0.0);
    material.specular = 0.0;
    material.shininess = 1.0;
    material.normal = materialInput.normalEC;
    material.emission = vec3(0.0);
    material.alpha = 1.0;
    return material;
}
`;var CO=`/**
 * Select which direction vector to use for dynamic atmosphere lighting based on an enum value
 *
 * @name czm_getDynamicAtmosphereLightDirection
 * @glslfunction
 * @see DynamicAtmosphereLightingType.js
 *
 * @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off.
 * @param {float} lightEnum The enum value for selecting between light sources.
 * @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC
 */
vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) {
    const float NONE = 0.0;
    const float SCENE_LIGHT = 1.0;
    const float SUNLIGHT = 2.0;

    vec3 lightDirection =
        positionWC * float(lightEnum == NONE) +
        czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) +
        czm_sunDirectionWC * float(lightEnum == SUNLIGHT);
    return normalize(lightDirection);
}
`;var AO=`/**
 * Calculates the intensity of diffusely reflected light.
 *
 * @name czm_getLambertDiffuse
 * @glslFunction
 *
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 *
 * @returns {float} The intensity of the diffuse reflection.
 *
 * @see czm_phong
 *
 * @example
 * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
 * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
 * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
 */
float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC)
{
    return max(dot(lightDirectionEC, normalEC), 0.0);
}
`;var EO=`/**
 * Calculates the specular intensity of reflected light.
 *
 * @name czm_getSpecular
 * @glslFunction
 *
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {float} shininess The sharpness of the specular reflection.  Higher values create a smaller, more focused specular highlight.
 *
 * @returns {float} The intensity of the specular highlight.
 *
 * @see czm_phong
 *
 * @example
 * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
 * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
 * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
 */
float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess)
{
    vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC);
    float specular = max(dot(toReflectedLight, toEyeEC), 0.0);

    // pow has undefined behavior if both parameters <= 0.
    // Prevent this by making sure shininess is at least czm_epsilon2.
    return pow(specular, max(shininess, czm_epsilon2));
}
`;var SO=`/**
 * @private
 */
vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians)
{
    float cosAngle = cos(angleInRadians);
    float sinAngle = sin(angleInRadians);

    // time dependent sampling directions
    vec2 s0 = vec2(1.0/17.0, 0.0);
    vec2 s1 = vec2(-1.0/29.0, 0.0);
    vec2 s2 = vec2(1.0/101.0, 1.0/59.0);
    vec2 s3 = vec2(-1.0/109.0, -1.0/57.0);

    // rotate sampling direction by specified angle
    s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y));
    s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y));
    s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y));
    s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y));

    vec2 uv0 = (uv/103.0) + (time * s0);
    vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23);
    vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51);
    vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71);

    uv0 = fract(uv0);
    uv1 = fract(uv1);
    uv2 = fract(uv2);
    uv3 = fract(uv3);
    vec4 noise = (texture(normalMap, uv0)) +
                 (texture(normalMap, uv1)) +
                 (texture(normalMap, uv2)) +
                 (texture(normalMap, uv3));

    // average and scale to between -1 and 1
    return ((noise / 4.0) - 0.5) * 2.0;
}
`;var wO=`/**
 * Adjusts the hue of a color.
 * 
 * @name czm_hue
 * @glslFunction
 * 
 * @param {vec3} rgb The color.
 * @param {float} adjustment The amount to adjust the hue of the color in radians.
 *
 * @returns {float} The color with the hue adjusted.
 *
 * @example
 * vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi)
 */
vec3 czm_hue(vec3 rgb, float adjustment)
{
    const mat3 toYIQ = mat3(0.299,     0.587,     0.114,
                            0.595716, -0.274453, -0.321263,
                            0.211456, -0.522591,  0.311135);
    const mat3 toRGB = mat3(1.0,  0.9563,  0.6210,
                            1.0, -0.2721, -0.6474,
                            1.0, -1.107,   1.7046);
    
    vec3 yiq = toYIQ * rgb;
    float hue = atan(yiq.z, yiq.y) + adjustment;
    float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y);
    
    vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue));
    return toRGB * color;
}
`;var vO=`/**
 * Converts a color in linear space to RGB space.
 *
 * @name czm_inverseGamma
 * @glslFunction
 *
 * @param {vec3} color The color in linear space.
 * @returns {vec3} The color in RGB space.
 */
vec3 czm_inverseGamma(vec3 color) {
    return pow(color, vec3(1.0 / czm_gamma));
}
`;var DO=`/**
 * Determines if a time interval is empty.
 *
 * @name czm_isEmpty
 * @glslFunction 
 * 
 * @param {czm_raySegment} interval The interval to test.
 * 
 * @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
 *
 * @example
 * bool b0 = czm_isEmpty(czm_emptyRaySegment);      // true
 * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
 * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
 */
bool czm_isEmpty(czm_raySegment interval)
{
    return (interval.stop < 0.0);
}
`;var IO=`/**
 * Determines if a time interval is empty.
 *
 * @name czm_isFull
 * @glslFunction 
 * 
 * @param {czm_raySegment} interval The interval to test.
 * 
 * @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
 *
 * @example
 * bool b0 = czm_isEmpty(czm_emptyRaySegment);      // true
 * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
 * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
 */
bool czm_isFull(czm_raySegment interval)
{
    return (interval.start == 0.0 && interval.stop == czm_infinity);
}
`;var PO=`/**
 * Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located.
 *
 * @name czm_latitudeToWebMercatorFraction
 * @glslFunction
 *
 * @param {float} latitude The geodetic latitude, in radians.
 * @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle.
 * @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates.
 *
 * @returns {float} The fraction of the rectangle at which the latitude occurs.  If the latitude is the southern
 *          boundary of the rectangle, the return value will be zero.  If it is the northern boundary, the return
 *          value will be 1.0.  Latitudes in between are mapped according to the Web Mercator projection.
 */ 
float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight)
{
    float sinLatitude = sin(latitude);
    float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude));
    
    return (mercatorY - southMercatorY) * oneOverMercatorHeight;
}
`;var RO=`/**
 * Computes distance from an point in 2D to a line in 2D.
 *
 * @name czm_lineDistance
 * @glslFunction
 *
 * param {vec2} point1 A point along the line.
 * param {vec2} point2 A point along the line.
 * param {vec2} point A point that may or may not be on the line.
 * returns {float} The distance from the point to the line.
 */
float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) {
    return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1);
}
`;var OO=`/**
 * Converts a linear RGB color to an sRGB color.
 *
 * @param {vec3|vec4} linearIn The color in linear color space.
 * @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input.
 */
vec3 czm_linearToSrgb(vec3 linearIn) 
{
    return pow(linearIn, vec3(1.0/2.2));
}

vec4 czm_linearToSrgb(vec4 linearIn) 
{
    vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2));
    return vec4(srgbOut, linearIn.a);
}
`;var MO=`/**
 * Computes the luminance of a color. 
 *
 * @name czm_luminance
 * @glslFunction
 *
 * @param {vec3} rgb The color.
 * 
 * @returns {float} The luminance.
 *
 * @example
 * float light = czm_luminance(vec3(0.0)); // 0.0
 * float dark = czm_luminance(vec3(1.0));  // ~1.0 
 */
float czm_luminance(vec3 rgb)
{
    // Algorithm from Chapter 10 of Graphics Shaders.
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    return dot(rgb, W);
}
`;var LO=`/**
 * Find the maximum component of a vector.
 *
 * @name czm_maximumComponent
 * @glslFunction
 *
 * @param {vec2|vec3|vec4} v The input vector.
 * @returns {float} The value of the largest component.
 */
float czm_maximumComponent(vec2 v)
{
    return max(v.x, v.y);
}
float czm_maximumComponent(vec3 v)
{
    return max(max(v.x, v.y), v.z);
}
float czm_maximumComponent(vec4 v)
{
    return max(max(max(v.x, v.y), v.z), v.w);
}
`;var NO=`/**
 * Computes the size of a pixel in meters at a distance from the eye.
 * <p>
 * Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel.
 * </p>
 * @name czm_metersPerPixel
 * @glslFunction
 *
 * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
 * @param {float} pixelRatio The scaling factor from pixel space to coordinate space
 *
 * @returns {float} The meters per pixel at positionEC.
 */
float czm_metersPerPixel(vec4 positionEC, float pixelRatio)
{
    float width = czm_viewport.z;
    float height = czm_viewport.w;
    float pixelWidth;
    float pixelHeight;

    float top = czm_frustumPlanes.x;
    float bottom = czm_frustumPlanes.y;
    float left = czm_frustumPlanes.z;
    float right = czm_frustumPlanes.w;

    if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0)
    {
        float frustumWidth = right - left;
        float frustumHeight = top - bottom;
        pixelWidth = frustumWidth / width;
        pixelHeight = frustumHeight / height;
    }
    else
    {
        float distanceToPixel = -positionEC.z;
        float inverseNear = 1.0 / czm_currentFrustum.x;
        float tanTheta = top * inverseNear;
        pixelHeight = 2.0 * distanceToPixel * tanTheta / height;
        tanTheta = right * inverseNear;
        pixelWidth = 2.0 * distanceToPixel * tanTheta / width;
    }

    return max(pixelWidth, pixelHeight) * pixelRatio;
}

/**
 * Computes the size of a pixel in meters at a distance from the eye.
 * <p>
 * Use this version when scaling by pixel ratio.
 * </p>
 * @name czm_metersPerPixel
 * @glslFunction
 *
 * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
 *
 * @returns {float} The meters per pixel at positionEC.
 */
float czm_metersPerPixel(vec4 positionEC)
{
    return czm_metersPerPixel(positionEC, czm_pixelRatio);
}
`;var FO=`/**
 * Transforms a position from model to window coordinates.  The transformation
 * from model to clip coordinates is done using {@link czm_modelViewProjection}.
 * The transform from normalized device coordinates to window coordinates is
 * done using {@link czm_viewportTransformation}, which assumes a depth range
 * of <code>near = 0</code> and <code>far = 1</code>.
 * <br /><br />
 * This transform is useful when there is a need to manipulate window coordinates
 * in a vertex shader as done by {@link BillboardCollection}.
 * <br /><br />
 * This function should not be confused with {@link czm_viewportOrthographic},
 * which is an orthographic projection matrix that transforms from window 
 * coordinates to clip coordinates.
 *
 * @name czm_modelToWindowCoordinates
 * @glslFunction
 *
 * @param {vec4} position The position in model coordinates to transform.
 *
 * @returns {vec4} The transformed position in window coordinates.
 *
 * @see czm_eyeToWindowCoordinates
 * @see czm_modelViewProjection
 * @see czm_viewportTransformation
 * @see czm_viewportOrthographic
 * @see BillboardCollection
 *
 * @example
 * vec4 positionWC = czm_modelToWindowCoordinates(positionMC);
 */
vec4 czm_modelToWindowCoordinates(vec4 position)
{
    vec4 q = czm_modelViewProjection * position;                // clip coordinates
    q.xyz /= q.w;                                                // normalized device coordinates
    q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
    return q;
}
`;var BO=`/**
 * DOC_TBA
 *
 * @name czm_multiplyWithColorBalance
 * @glslFunction
 */
vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right)
{
    // Algorithm from Chapter 10 of Graphics Shaders.
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    
    vec3 target = left * right;
    float leftLuminance = dot(left, W);
    float rightLuminance = dot(right, W);
    float targetLuminance = dot(target, W);
    
    return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target;
}
`;var kO=`/**
 * Computes a value that scales with distance.  The scaling is clamped at the near and
 * far distances, and does not extrapolate.  This function works with the
 * {@link NearFarScalar} JavaScript class.
 *
 * @name czm_nearFarScalar
 * @glslFunction
 *
 * @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w).
 * @param {float} cameraDistSq The square of the current distance from the camera.
 *
 * @returns {float} The value at this distance.
 */
float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq)
{
    float valueAtMin = nearFarScalar.y;
    float valueAtMax = nearFarScalar.w;
    float nearDistanceSq = nearFarScalar.x * nearFarScalar.x;
    float farDistanceSq = nearFarScalar.z * nearFarScalar.z;

    float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq);

    t = pow(clamp(t, 0.0, 1.0), 0.2);

    return mix(valueAtMin, valueAtMax, t);
}
`;var UO=` /**
  * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
  * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
  * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
  *
  * @name czm_octDecode
  * @param {vec2} encoded The oct-encoded, unit-length vector
  * @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
  * @returns {vec3} The decoded and normalized vector
  */
  vec3 czm_octDecode(vec2 encoded, float range)
  {
      if (encoded.x == 0.0 && encoded.y == 0.0) {
          return vec3(0.0, 0.0, 0.0);
      }

     encoded = encoded / range * 2.0 - 1.0;
     vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y));
     if (v.z < 0.0)
     {
         v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy);
     }

     return normalize(v);
  }

/**
 * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {vec2} encoded The oct-encoded, unit-length vector
 * @returns {vec3} The decoded and normalized vector
 */
 vec3 czm_octDecode(vec2 encoded)
 {
    return czm_octDecode(encoded, 255.0);
 }

 /**
 * Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {float} encoded The oct-encoded, unit-length vector
 * @returns {vec3} The decoded and normalized vector
 */
 vec3 czm_octDecode(float encoded)
 {
    float temp = encoded / 256.0;
    float x = floor(temp);
    float y = (temp - x) * 256.0;
    return czm_octDecode(vec2(x, y));
 }

/**
 * Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {vec2} encoded The packed oct-encoded, unit-length vectors.
 * @param {vec3} vector1 One decoded and normalized vector.
 * @param {vec3} vector2 One decoded and normalized vector.
 * @param {vec3} vector3 One decoded and normalized vector.
 */
  void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3)
 {
    float temp = encoded.x / 65536.0;
    float x = floor(temp);
    float encodedFloat1 = (temp - x) * 65536.0;

    temp = encoded.y / 65536.0;
    float y = floor(temp);
    float encodedFloat2 = (temp - y) * 65536.0;

    vector1 = czm_octDecode(encodedFloat1);
    vector2 = czm_octDecode(encodedFloat2);
    vector3 = czm_octDecode(vec2(x, y));
 }

`;var VO=`/**
 * Packs a depth value into a vec3 that can be represented by unsigned bytes.
 *
 * @name czm_packDepth
 * @glslFunction
 *
 * @param {float} depth The floating-point depth.
 * @returns {vec3} The packed depth.
 */
vec4 czm_packDepth(float depth)
{
    // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
    // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
    vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth;
    enc = fract(enc);
    enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0);
    return enc;
}
`;var zO=`vec3 lambertianDiffuse(vec3 diffuseColor)
{
    return diffuseColor / czm_pi;
}

vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH)
{
    float versine = 1.0 - VdotH;
    // pow(versine, 5.0) is slow. See https://stackoverflow.com/a/68793086/10082269
    float versineSquared = versine * versine;
    return f0 + (f90 - f0) * versineSquared * versineSquared * versine;
}

#ifdef USE_ANISOTROPY
/**
 * @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
 * @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
 * @param {vec3} lightDirection The direction from the fragment to the light source, transformed to tangent-bitangent-normal coordinates
 * @param {vec3} viewDirection The direction from the fragment to the camera, transformed to tangent-bitangent-normal coordinates
 */
float smithVisibilityGGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 lightDirection, vec3 viewDirection)
{
    vec3 roughnessScale = vec3(tangentialRoughness, bitangentRoughness, 1.0);
    float GGXV = lightDirection.z * length(roughnessScale * viewDirection);
    float GGXL = viewDirection.z * length(roughnessScale * lightDirection);
    float v = 0.5 / (GGXV + GGXL);
    return clamp(v, 0.0, 1.0);
}

/**
 * @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
 * @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
 * @param {vec3} halfwayDirection The unit vector halfway between light and view directions, transformed to tangent-bitangent-normal coordinates
 */
float GGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 halfwayDirection)
{
    float roughnessSquared = bitangentRoughness * tangentialRoughness;
    vec3 f = halfwayDirection * vec3(bitangentRoughness, tangentialRoughness, roughnessSquared);
    float w2 = roughnessSquared / dot(f, f);
    return roughnessSquared * w2 * w2 / czm_pi;
}
#endif

/**
 * Estimate the geometric self-shadowing of the microfacets in a surface,
 * using the Smith Joint GGX visibility function.
 * Note: Vis = G / (4 * NdotL * NdotV)
 * see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
 * see Real-Time Rendering. Page 331 to 336.
 * see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
 * @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
 */
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
    float alphaRoughnessSq = alphaRoughness * alphaRoughness;

    float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
    float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);

    float GGX = GGXV + GGXL;
    if (GGX > 0.0)
    {
        return 0.5 / GGX;
    }
    return 0.0;
}

/**
 * Estimate the fraction of the microfacets in a surface that are aligned with 
 * the halfway vector, which is aligned halfway between the directions from
 * the fragment to the camera and from the fragment to the light source.
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotH The cosine of the angle between the surface normal and the halfway vector.
 * @return {float} The fraction of microfacets aligned to the halfway vector.
 */
float GGX(float alphaRoughness, float NdotH)
{
    float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
    float f = (NdotH * alphaRoughnessSquared - NdotH) * NdotH + 1.0;
    return alphaRoughnessSquared / (czm_pi * f * f);
}

/**
 * Compute the strength of the specular reflection due to direct lighting.
 *
 * @param {vec3} normal The surface normal.
 * @param {vec3} lightDirection The unit vector pointing from the fragment to the light source.
 * @param {vec3} viewDirection The unit vector pointing from the fragment to the camera.
 * @param {vec3} halfwayDirection The unit vector pointing from the fragment to halfway between the light source and the camera.
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @return {float} The strength of the specular reflection.
 */
float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)
{
    float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);
    float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
    float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
    float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);
    float D = GGX(alphaRoughness, NdotH);
    return G * D;
}

/**
 * Compute the diffuse and specular contributions using physically based
 * rendering. This function only handles direct lighting.
 * <p>
 * This function only handles the lighting calculations. Metallic/roughness
 * and specular/glossy must be handled separately. See {@MaterialStageFS}
 * </p>
 *
 * @name czm_pbrLighting
 * @glslFunction
 *
 * @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position
 * @param {vec3} normalEC The surface normal in eye coordinates
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {czm_modelMaterial} The material properties.
 * @return {vec3} The computed HDR color
 */
vec3 czm_pbrLighting(vec3 viewDirectionEC, vec3 normalEC, vec3 lightDirectionEC, czm_modelMaterial material)
{
    vec3 halfwayDirectionEC = normalize(viewDirectionEC + lightDirectionEC);
    float VdotH = clamp(dot(viewDirectionEC, halfwayDirectionEC), 0.0, 1.0);
    float NdotL = clamp(dot(normalEC, lightDirectionEC), 0.001, 1.0);

    vec3 f0 = material.specular;
    float reflectance = czm_maximumComponent(f0);
    // Typical dielectrics will have reflectance 0.04, so f90 will be 1.0.
    // In this case, at grazing angle, all incident energy is reflected.
    vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
    vec3 F = fresnelSchlick2(f0, f90, VdotH);

    #if defined(USE_SPECULAR)
        F *= material.specularWeight;
    #endif

    float alphaRoughness = material.roughness * material.roughness;
    #ifdef USE_ANISOTROPY
        mat3 tbn = mat3(material.anisotropicT, material.anisotropicB, normalEC);
        vec3 lightDirection = lightDirectionEC * tbn;
        vec3 viewDirection = viewDirectionEC * tbn;
        vec3 halfwayDirection = halfwayDirectionEC * tbn;
        float anisotropyStrength = material.anisotropyStrength;
        float tangentialRoughness = mix(alphaRoughness, 1.0, anisotropyStrength * anisotropyStrength);
        float bitangentRoughness = clamp(alphaRoughness, 0.001, 1.0);
        float G = smithVisibilityGGX_anisotropic(bitangentRoughness, tangentialRoughness, lightDirection, viewDirection);
        float D = GGX_anisotropic(bitangentRoughness, tangentialRoughness, halfwayDirection);
        vec3 specularContribution = F * G * D;
    #else
        float specularStrength = computeDirectSpecularStrength(normalEC, lightDirectionEC, viewDirectionEC, halfwayDirectionEC, alphaRoughness);
        vec3 specularContribution = F * specularStrength;
    #endif

    vec3 diffuseColor = material.diffuse;
    // F here represents the specular contribution
    vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor);

    // Lo = (diffuse + specular) * Li * NdotL
    return (diffuseContribution + specularContribution) * NdotL;
}
`;var HO=`// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral

// Input color is non-negative and resides in the Linear Rec. 709 color space.
// Output color is also Linear Rec. 709, but in the [0, 1] range.

vec3 czm_pbrNeutralTonemapping(vec3 color) {
    const float startCompression = 0.8 - 0.04;
    const float desaturation = 0.15;

    float x = min(color.r, min(color.g, color.b));
    float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);
    color -= offset;

    float peak = max(color.r, max(color.g, color.b));
    if (peak < startCompression) return color;

    const float d = 1.0 - startCompression;
    float newPeak = 1.0 - d * d / (peak + d - startCompression);
    color *= newPeak / peak;

    float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
    return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);
}
`;var GO=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material)
{
    return czm_getLambertDiffuse(lightDirectionEC, material.normal);
}

float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material)
{
    return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess);
}

/**
 * Computes a color using the Phong lighting model.
 *
 * @name czm_phong
 * @glslFunction
 *
 * @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates.
 * @param {czm_material} material The fragment's material.
 *
 * @returns {vec4} The computed color.
 *
 * @example
 * vec3 positionToEyeEC = // ...
 * czm_material material = // ...
 * vec3 lightDirectionEC = // ...
 * out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC);
 *
 * @see czm_getMaterial
 */
vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    // Diffuse from directional light sources at eye (for top-down)
    float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material);
    if (czm_sceneMode == czm_sceneMode3D) {
        // (and horizon views in 3D)
        diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material);
    }

    float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);

    // Temporary workaround for adding ambient.
    vec3 materialDiffuse = material.diffuse * 0.5;

    vec3 ambient = materialDiffuse;
    vec3 color = ambient + material.emission;
    color += materialDiffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}

vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material);
    float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);

    vec3 ambient = vec3(0.0);
    vec3 color = ambient + material.emission;
    color += material.diffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}
`;var WO=`/**
 * Computes distance from a point to a plane.
 *
 * @name czm_planeDistance
 * @glslFunction
 *
 * param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
 * param {vec3} point A point in the same space as the plane.
 * returns {float} The distance from the point to the plane.
 */
float czm_planeDistance(vec4 plane, vec3 point) {
    return (dot(plane.xyz, point) + plane.w);
}

/**
 * Computes distance from a point to a plane.
 *
 * @name czm_planeDistance
 * @glslFunction
 *
 * param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
 * param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
 * param {vec3} point A point in the same space as the plane.
 * returns {float} The distance from the point to the plane.
 */
float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
    return (dot(planeNormal, point) + planeDistance);
}
`;var jO=`/**
 * Computes the point along a ray at the given time.  <code>time</code> can be positive, negative, or zero.
 *
 * @name czm_pointAlongRay
 * @glslFunction
 *
 * @param {czm_ray} ray The ray to compute the point along.
 * @param {float} time The time along the ray.
 * 
 * @returns {vec3} The point along the ray at the given time.
 * 
 * @example
 * czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction
 * vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0)
 */
vec3 czm_pointAlongRay(czm_ray ray, float time)
{
    return ray.origin + (time * ray.direction);
}
`;var qO=`/**
 * DOC_TBA
 *
 * @name czm_rayEllipsoidIntersectionInterval
 * @glslFunction
 */
czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii)
{
   // ray and ellipsoid center in eye coordinates.  radii in model coordinates.
    vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz;
    vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz;

    q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz;

    float q2 = dot(q, q);
    float qw = dot(q, w);

    if (q2 > 1.0) // Outside ellipsoid.
    {
        if (qw >= 0.0) // Looking outward or tangent (0 intersections).
        {
            return czm_emptyRaySegment;
        }
        else // qw < 0.0.
        {
            float qw2 = qw * qw;
            float difference = q2 - 1.0; // Positively valued.
            float w2 = dot(w, w);
            float product = w2 * difference;

            if (qw2 < product) // Imaginary roots (0 intersections).
            {
                return czm_emptyRaySegment;
            }
            else if (qw2 > product) // Distinct roots (2 intersections).
            {
                float discriminant = qw * qw - product;
                float temp = -qw + sqrt(discriminant); // Avoid cancellation.
                float root0 = temp / w2;
                float root1 = difference / temp;
                if (root0 < root1)
                {
                    czm_raySegment i = czm_raySegment(root0, root1);
                    return i;
                }
                else
                {
                    czm_raySegment i = czm_raySegment(root1, root0);
                    return i;
                }
            }
            else // qw2 == product.  Repeated roots (2 intersections).
            {
                float root = sqrt(difference / w2);
                czm_raySegment i = czm_raySegment(root, root);
                return i;
            }
        }
    }
    else if (q2 < 1.0) // Inside ellipsoid (2 intersections).
    {
        float difference = q2 - 1.0; // Negatively valued.
        float w2 = dot(w, w);
        float product = w2 * difference; // Negatively valued.
        float discriminant = qw * qw - product;
        float temp = -qw + sqrt(discriminant); // Positively valued.
        czm_raySegment i = czm_raySegment(0.0, temp / w2);
        return i;
    }
    else // q2 == 1.0. On ellipsoid.
    {
        if (qw < 0.0) // Looking inward.
        {
            float w2 = dot(w, w);
            czm_raySegment i = czm_raySegment(0.0, -qw / w2);
            return i;
        }
        else // qw >= 0.0.  Looking outward or tangent.
        {
            return czm_emptyRaySegment;
        }
    }
}
`;var YO=`/**
 * Compute the intersection interval of a ray with a sphere.
 *
 * @name czm_raySphereIntersectionInterval
 * @glslFunction
 *
 * @param {czm_ray} ray The ray.
 * @param {vec3} center The center of the sphere.
 * @param {float} radius The radius of the sphere.
 * @return {czm_raySegment} The intersection interval of the ray with the sphere.
 */
czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius)
{
    vec3 o = ray.origin;
    vec3 d = ray.direction;

    vec3 oc = o - center;

    float a = dot(d, d);
    float b = 2.0 * dot(d, oc);
    float c = dot(oc, oc) - (radius * radius);

    float det = (b * b) - (4.0 * a * c);

    if (det < 0.0) {
        return czm_emptyRaySegment;
    }

    float sqrtDet = sqrt(det);

    float t0 = (-b - sqrtDet) / (2.0 * a);
    float t1 = (-b + sqrtDet) / (2.0 * a);

    czm_raySegment result = czm_raySegment(t0, t1);
    return result;
}
`;var XO=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords)
{
    return czm_reverseLogDepth(texture(depthTexture, texCoords).r);
}
`;var KO=`/**
 * Reads a value previously transformed with {@link czm_writeNonPerspective}
 * by dividing it by \`w\`, the value used in the perspective divide.
 * This function is intended to be called in a fragment shader to access a
 * \`varying\` that should not be subject to perspective interpolation.
 * For example, screen-space texture coordinates. The value should have been
 * previously written in the vertex shader with a call to
 * {@link czm_writeNonPerspective}.
 *
 * @name czm_readNonPerspective
 * @glslFunction
 *
 * @param {float|vec2|vec3|vec4} value The non-perspective value to be read.
 * @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`.
 * @returns {float|vec2|vec3|vec4} The usable value.
 */
float czm_readNonPerspective(float value, float oneOverW) {
    return value * oneOverW;
}

vec2 czm_readNonPerspective(vec2 value, float oneOverW) {
    return value * oneOverW;
}

vec3 czm_readNonPerspective(vec3 value, float oneOverW) {
    return value * oneOverW;
}

vec4 czm_readNonPerspective(vec4 value, float oneOverW) {
    return value * oneOverW;
}
`;var ZO=`float czm_reverseLogDepth(float logZ)
{
#ifdef LOG_DEPTH
    float near = czm_currentFrustum.x;
    float far = czm_currentFrustum.y;
    float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne;
    float depthFromNear = pow(2.0, log2Depth) - 1.0;
    return far * (1.0 - near / (depthFromNear + near)) / (far - near);
#endif
    return logZ;
}
`;var $O=`/**
 * Round a floating point value. This function exists because round() doesn't
 * exist in GLSL 1.00. 
 *
 * @param {float|vec2|vec3|vec4} value The value to round
 * @param {float|vec2|vec3|vec3} The rounded value. The type matches the input.
 */
float czm_round(float value) {
  return floor(value + 0.5);
}

vec2 czm_round(vec2 value) {
  return floor(value + 0.5);
}

vec3 czm_round(vec3 value) {
  return floor(value + 0.5);
}

vec4 czm_round(vec4 value) {
  return floor(value + 0.5);
}
`;var QO=`/**
 * Adjusts the saturation of a color.
 * 
 * @name czm_saturation
 * @glslFunction
 * 
 * @param {vec3} rgb The color.
 * @param {float} adjustment The amount to adjust the saturation of the color.
 *
 * @returns {float} The color with the saturation adjusted.
 *
 * @example
 * vec3 greyScale = czm_saturation(color, 0.0);
 * vec3 doubleSaturation = czm_saturation(color, 2.0);
 */
vec3 czm_saturation(vec3 rgb, float adjustment)
{
    // Algorithm from Chapter 16 of OpenGL Shading Language
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    vec3 intensity = vec3(dot(rgb, W));
    return mix(intensity, rgb, adjustment);
}
`;var JO=`
float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d)
{
    return czm_unpackDepth(czm_textureCube(shadowMap, d));
}

float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv)
{
#ifdef USE_SHADOW_DEPTH_TEXTURE
    return texture(shadowMap, uv).r;
#else
    return czm_unpackDepth(texture(shadowMap, uv));
#endif
}

float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth)
{
    return step(depth, czm_sampleShadowMap(shadowMap, uv));
}

float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth)
{
    return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
`;var eM=`
float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness)
{
#ifdef USE_NORMAL_SHADING
#ifdef USE_NORMAL_SHADING_SMOOTH
    float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0);
#else
    float strength = step(0.0, nDotL);
#endif
    visibility *= strength;
#endif

    visibility = max(visibility, darkness);
    return visibility;
}

#ifdef USE_CUBE_MAP_SHADOW
float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters)
{
    float depthBias = shadowParameters.depthBias;
    float depth = shadowParameters.depth;
    float nDotL = shadowParameters.nDotL;
    float normalShadingSmooth = shadowParameters.normalShadingSmooth;
    float darkness = shadowParameters.darkness;
    vec3 uvw = shadowParameters.texCoords;

    depth -= depthBias;
    float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth);
    return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#else
float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters)
{
    float depthBias = shadowParameters.depthBias;
    float depth = shadowParameters.depth;
    float nDotL = shadowParameters.nDotL;
    float normalShadingSmooth = shadowParameters.normalShadingSmooth;
    float darkness = shadowParameters.darkness;
    vec2 uv = shadowParameters.texCoords;

    depth -= depthBias;
#ifdef USE_SOFT_SHADOWS
    vec2 texelStepSize = shadowParameters.texelStepSize;
    float radius = 1.0;
    float dx0 = -texelStepSize.x * radius;
    float dy0 = -texelStepSize.y * radius;
    float dx1 = texelStepSize.x * radius;
    float dy1 = texelStepSize.y * radius;
    float visibility = (
        czm_shadowDepthCompare(shadowMap, uv, depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth)
    ) * (1.0 / 9.0);
#else
    float visibility = czm_shadowDepthCompare(shadowMap, uv, depth);
#endif

    return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#endif
`;var tM=`/**
 * Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative.  This is similar to the GLSL
 * built-in function <code>sign</code> except that returns 1.0 instead of 0.0 when the input value is 0.0.
 * 
 * @name czm_signNotZero
 * @glslFunction
 *
 * @param {} value The value for which to determine the sign.
 * @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative.
 */
float czm_signNotZero(float value)
{
    return value >= 0.0 ? 1.0 : -1.0;
}

vec2 czm_signNotZero(vec2 value)
{
    return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y));
}

vec3 czm_signNotZero(vec3 value)
{
    return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z));
}

vec4 czm_signNotZero(vec4 value)
{
    return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w));
}
`;var nM=`/**
 * Computes a color from the third order spherical harmonic coefficients and a normalized direction vector.
 * <p>
 * The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22].
 * </p>
 *
 * @name czm_sphericalHarmonics
 * @glslFunction
 *
 * @param {vec3} normal The normalized direction.
 * @param {vec3[9]} coefficients The third order spherical harmonic coefficients.
 * @returns {vec3} The color at the direction.
 *
 * @see https://graphics.stanford.edu/papers/envmap/envmap.pdf
 */
vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9])
{
    vec3 L00 = coefficients[0];
    vec3 L1_1 = coefficients[1];
    vec3 L10 = coefficients[2];
    vec3 L11 = coefficients[3];
    vec3 L2_2 = coefficients[4];
    vec3 L2_1 = coefficients[5];
    vec3 L20 = coefficients[6];
    vec3 L21 = coefficients[7];
    vec3 L22 = coefficients[8];

    float x = normal.x;
    float y = normal.y;
    float z = normal.z;

    return
          L00
        + L1_1 * y
        + L10 * z
        + L11 * x
        + L2_2 * (y * x)
        + L2_1 * (y * z)
        + L20 * (3.0 * z * z - 1.0)
        + L21 * (z * x)
        + L22 * (x * x - y * y);
}
`;var iM=`/**
 * Converts an sRGB color to a linear RGB color.
 *
 * @param {vec3|vec4} srgbIn The color in sRGB space
 * @returns {vec3|vec4} The color in linear color space. The vector type matches the input.
 */
vec3 czm_srgbToLinear(vec3 srgbIn)
{
    return pow(srgbIn, vec3(2.2));
}

vec4 czm_srgbToLinear(vec4 srgbIn) 
{
    vec3 linearOut = pow(srgbIn.rgb, vec3(2.2));
    return vec4(linearOut, srgbIn.a);
}
`;var oM=`/**
 * Creates a matrix that transforms vectors from tangent space to eye space.
 *
 * @name czm_tangentToEyeSpaceMatrix
 * @glslFunction
 *
 * @param {vec3} normalEC The normal vector in eye coordinates.
 * @param {vec3} tangentEC The tangent vector in eye coordinates.
 * @param {vec3} bitangentEC The bitangent vector in eye coordinates.
 *
 * @returns {mat3} The matrix that transforms from tangent space to eye space.
 *
 * @example
 * mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC);
 * vec3 normal = tangentToEye * texture(normalMap, st).xyz;
 */
mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC)
{
    vec3 normal = normalize(normalEC);
    vec3 tangent = normalize(tangentEC);
    vec3 bitangent = normalize(bitangentEC);
    return mat3(tangent.x  , tangent.y  , tangent.z,
                bitangent.x, bitangent.y, bitangent.z,
                normal.x   , normal.y   , normal.z);
}
`;var rM=`/**
 * A wrapper around the texture (WebGL2) / textureCube (WebGL1)
 * function to allow for WebGL 1 support.
 * 
 * @name czm_textureCube
 * @glslFunction
 *
 * @param {samplerCube} sampler The sampler.
 * @param {vec3} p The coordinate at which to sample the texture.
 */
vec4 czm_textureCube(samplerCube sampler, vec3 p) {
#if __VERSION__ == 300
    return texture(sampler, p);
#else
    return textureCube(sampler, p);
#endif
}

/**
 * A wrapper around the textureLod (WebGL2) / textureCube (WebGL1)
 * function to allow for WebGL 1 support in fragment shaders.
 *
 * @name czm_textureCubeLod
 * @glslFunction
 *
 * @param {samplerCube} sampler The sampler.
 * @param {vec3} p The coordinate at which to sample the texture.
 * @param {float} lod The mipmap level from which to sample.
 */
vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {
#if __VERSION__ == 300
    return textureLod(sampler, p, lod);
#elif defined(GL_EXT_shader_texture_lod)
    return textureCubeLodEXT(sampler, p, lod);
#endif
}`;var sM=`/**
 * Transforms a plane.
 * 
 * @name czm_transformPlane
 * @glslFunction
 *
 * @param {vec4} plane The plane in Hessian Normal Form.
 * @param {mat4} transform The inverse-transpose of a transformation matrix.
 */
vec4 czm_transformPlane(vec4 plane, mat4 transform) {
    vec4 transformedPlane = transform * plane;
    // Convert the transformed plane to Hessian Normal Form
    float normalMagnitude = length(transformedPlane.xyz);
    return transformedPlane / normalMagnitude;
}
`;var aM=`/**
 * Translates a position (or any <code>vec3</code>) that was encoded with {@link EncodedCartesian3},
 * and then provided to the shader as separate <code>high</code> and <code>low</code> bits to
 * be relative to the eye.  As shown in the example, the position can then be transformed in eye
 * or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye},
 * respectively.
 * <p>
 * This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as
 * described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}.
 * </p>
 *
 * @name czm_translateRelativeToEye
 * @glslFunction
 *
 * @param {vec3} high The position's high bits.
 * @param {vec3} low The position's low bits.
 * @returns {vec3} The position translated to be relative to the camera's position.
 *
 * @example
 * in vec3 positionHigh;
 * in vec3 positionLow;
 *
 * void main()
 * {
 *   vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
 *   gl_Position = czm_modelViewProjectionRelativeToEye * p;
 * }
 *
 * @see czm_modelViewRelativeToEye
 * @see czm_modelViewProjectionRelativeToEye
 * @see czm_computePosition
 * @see EncodedCartesian3
 */
vec4 czm_translateRelativeToEye(vec3 high, vec3 low)
{
    vec3 highDifference = high - czm_encodedCameraPositionMCHigh;
    // This check handles the case when NaN values have gotten into \`highDifference\`.
    // Such a thing could happen on devices running iOS.
    if (length(highDifference) == 0.0) {  
        highDifference = vec3(0);  
    }
    vec3 lowDifference = low - czm_encodedCameraPositionMCLow;

    return vec4(highDifference + lowDifference, 1.0);
}
`;var cM=`/**
 * @private
 */
vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    // Diffuse from directional light sources at eye (for top-down and horizon views)
    float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal);

    if (czm_sceneMode == czm_sceneMode3D) {
        // (and horizon views in 3D)
        diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal);
    }

    diffuse = clamp(diffuse, 0.0, 1.0);

    float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess);

    // Temporary workaround for adding ambient.
    vec3 materialDiffuse = material.diffuse * 0.5;

    vec3 ambient = materialDiffuse;
    vec3 color = ambient + material.emission;
    color += materialDiffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}
`;var lM=`/**
 * Returns the transpose of the matrix.  The input <code>matrix</code> can be
 * a <code>mat2</code>, <code>mat3</code>, or <code>mat4</code>.
 *
 * @name czm_transpose
 * @glslFunction
 *
 * @param {} matrix The matrix to transpose.
 *
 * @returns {} The transposed matrix.
 *
 * @example
 * // GLSL declarations
 * mat2 czm_transpose(mat2 matrix);
 * mat3 czm_transpose(mat3 matrix);
 * mat4 czm_transpose(mat4 matrix);
 *
 * // Transpose a 3x3 rotation matrix to find its inverse.
 * mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates(
 *     positionMC, normalEC);
 * mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye);
 */
mat2 czm_transpose(mat2 matrix)
{
    return mat2(
        matrix[0][0], matrix[1][0],
        matrix[0][1], matrix[1][1]);
}

mat3 czm_transpose(mat3 matrix)
{
    return mat3(
        matrix[0][0], matrix[1][0], matrix[2][0],
        matrix[0][1], matrix[1][1], matrix[2][1],
        matrix[0][2], matrix[1][2], matrix[2][2]);
}

mat4 czm_transpose(mat4 matrix)
{
    return mat4(
        matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
        matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
        matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
        matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
}
`;var uM=`vec2 getLookupUv(vec2 dimensions, int i) {
    int pixY = i / int(dimensions.x);
    int pixX = i - (pixY * int(dimensions.x));
    float pixelWidth = 1.0 / dimensions.x;
    float pixelHeight = 1.0 / dimensions.y;
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    return vec2(u, v);
}

vec4 czm_unpackClippingExtents(highp sampler2D extentsTexture, int index) {
    vec2 textureDimensions = vec2(textureSize(extentsTexture, 0));
    return texture(extentsTexture, getLookupUv(textureDimensions, index));
}`;var fM=`/**
 * Unpacks a vec4 depth value to a float in [0, 1) range.
 *
 * @name czm_unpackDepth
 * @glslFunction
 *
 * @param {vec4} packedDepth The packed depth.
 *
 * @returns {float} The floating-point depth in [0, 1) range.
 */
 float czm_unpackDepth(vec4 packedDepth)
 {
    // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
    // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
    return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
 }
`;var dM=`/**
 * Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4.
 *
 * @name czm_unpackFloat
 * @glslFunction
 *
 * @param {vec4} packedFloat The packed float.
 *
 * @returns {float} The floating-point depth in arbitrary range.
 */
float czm_unpackFloat(vec4 packedFloat)
{
    // Convert to [0.0, 255.0] and round to integer
    packedFloat = floor(packedFloat * 255.0 + 0.5);
    float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0;
    float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0;    
    if (exponent == -127.0)
    {
        return 0.0;
    }
    float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000);
    float result = sign * exp2(exponent - 23.0) * mantissa;
    return result;
}
`;var hM=`/**
 * Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type,
 * so the return value is an int.
 * <p>
 * There are also precision limitations in WebGL 1. highp int is still limited
 * to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur.
 * </p>
 *
 * @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order.
 *
 * @return {int} The unpacked value.
 */
 int czm_unpackUint(float packedValue) {
   float rounded = czm_round(packedValue * 255.0);
   return int(rounded);
 }

 int czm_unpackUint(vec2 packedValue) {
   vec2 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec2(1.0, 256.0)));
 }

 int czm_unpackUint(vec3 packedValue) {
   vec3 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec3(1.0, 256.0, 65536.0)));
 }

 int czm_unpackUint(vec4 packedValue) {
   vec4 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0)));
 }
`;var mM=`/**
 * Transform metadata values following the EXT_structural_metadata spec
 * by multiplying by scale and adding the offset. Operations are always
 * performed component-wise, even for matrices.
 * 
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value.
 *
 * @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input.
 */
float czm_valueTransform(float offset, float scale, float value) {
  return scale * value + offset;
}

vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) {
  return scale * value + offset;
}

vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) {
  return scale * value + offset;
}

vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) {
  return scale * value + offset;
}

mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) {
  return matrixCompMult(scale, value) + offset;
}

mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) {
  return matrixCompMult(scale, value) + offset;
}

mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) {
  return matrixCompMult(scale, value) + offset;
}
`;var pM=`#ifdef LOG_DEPTH
// 1.0 at the near plane, increasing linearly from there.
out float v_depthFromNearPlusOne;
#ifdef SHADOW_MAP
out vec3 v_logPositionEC;
#endif
#endif

vec4 czm_updatePositionDepth(vec4 coords) {
#if defined(LOG_DEPTH)

#ifdef SHADOW_MAP
    vec3 logPositionEC = (czm_inverseProjection * coords).xyz;
    v_logPositionEC = logPositionEC;
#endif

    // With the very high far/near ratios used with the logarithmic depth
    // buffer, floating point rounding errors can cause linear depth values
    // to end up on the wrong side of the far plane, even for vertices that
    // are really nowhere near it. Since we always write a correct logarithmic
    // depth value in the fragment shader anyway, we just need to make sure
    // such errors don't cause the primitive to be clipped entirely before
    // we even get to the fragment shader.
    coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w;
#endif

    return coords;
}

/**
 * Writes the logarithmic depth to gl_Position using the already computed gl_Position.
 *
 * @name czm_vertexLogDepth
 * @glslFunction
 */
void czm_vertexLogDepth()
{
#ifdef LOG_DEPTH
    v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0;
    gl_Position = czm_updatePositionDepth(gl_Position);
#endif
}

/**
 * Writes the logarithmic depth to gl_Position using the provided clip coordinates.
 * <p>
 * An example use case for this function would be moving the vertex in window coordinates
 * before converting back to clip coordinates. Use the original vertex clip coordinates.
 * </p>
 * @name czm_vertexLogDepth
 * @glslFunction
 *
 * @param {vec4} clipCoords The vertex in clip coordinates.
 *
 * @example
 * czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0));
 */
void czm_vertexLogDepth(vec4 clipCoords)
{
#ifdef LOG_DEPTH
    v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0;
    czm_updatePositionDepth(clipCoords);
#endif
}
`;var _M=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate)
{
    // Reconstruct NDC coordinates
    float x = 2.0 * screenCoordinate.x - 1.0;
    float y = 2.0 * screenCoordinate.y - 1.0;
    float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
    vec4 q = vec4(x, y, z, 1.0);

    // Reverse the perspective division to obtain clip coordinates.
    q /= screenCoordinate.w;

    // Reverse the projection transformation to obtain eye coordinates.
    if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s
    {
        q = czm_inverseProjection * q;
    }
    else
    {
        float top = czm_frustumPlanes.x;
        float bottom = czm_frustumPlanes.y;
        float left = czm_frustumPlanes.z;
        float right = czm_frustumPlanes.w;

        float near = czm_currentFrustum.x;
        float far = czm_currentFrustum.y;

        q.x = (q.x * (right - left) + left + right) * 0.5;
        q.y = (q.y * (top - bottom) + bottom + top) * 0.5;
        q.z = (q.z * (near - far) - near - far) * 0.5;
        q.w = 1.0;
    }

    return q;
}

/**
 * Transforms a position from window to eye coordinates.
 * The transform from window to normalized device coordinates is done using components
 * of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating
 * the inverse of <code>czm_viewportTransformation</code>. The transformation from
 * normalized device coordinates to clip coordinates is done using <code>fragmentCoordinate.w</code>,
 * which is expected to be the scalar used in the perspective divide. The transformation
 * from clip to eye coordinates is done using {@link czm_inverseProjection}.
 *
 * @name czm_windowToEyeCoordinates
 * @glslFunction
 *
 * @param {vec4} fragmentCoordinate The position in window coordinates to transform.
 *
 * @returns {vec4} The transformed position in eye coordinates.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_eyeToWindowCoordinates
 * @see czm_inverseProjection
 * @see czm_viewport
 * @see czm_viewportTransformation
 *
 * @example
 * vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord);
 */
vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate)
{
    vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw;
    return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw));
}

vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
{
    // See reverseLogDepth.glsl. This is separate to re-use the pow.
#if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY)
    float near = czm_currentFrustum.x;
    float far = czm_currentFrustum.y;
    float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
    float depthFromNear = pow(2.0, log2Depth) - 1.0;
    float depthFromCamera = depthFromNear + near;
    vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
    vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
    eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision
    return eyeCoordinate;
#else
    vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0);
    vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
#endif
    return eyeCoordinate;
}

/**
 * Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates.
 * This function produces more accurate results for window positions with log depth than
 * conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version
 * of czm_windowToEyeCoordinates.
 *
 * @name czm_windowToEyeCoordinates
 * @glslFunction
 *
 * @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform.
 * @param {float} depthOrLogDepth A depth or log depth for the fragment.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_eyeToWindowCoordinates
 * @see czm_inverseProjection
 * @see czm_viewport
 * @see czm_viewportTransformation
 *
 * @returns {vec4} The transformed position in eye coordinates.
 */
vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth)
{
    vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw;
    return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth);
}
`;var gM=`// emulated noperspective
#if !defined(LOG_DEPTH)
in float v_WindowZ;
#endif

/**
 * Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane
 * by writing the fragment's depth. See czm_depthClamp for more details.
 *
 * @name czm_writeDepthClamp
 * @glslFunction
 *
 * @example
 * out_FragColor = color;
 * czm_writeDepthClamp();
 *
 * @see czm_depthClamp
 */
void czm_writeDepthClamp()
{
#if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0);
#endif
}
`;var yM=`#ifdef LOG_DEPTH
in float v_depthFromNearPlusOne;

#ifdef POLYGON_OFFSET
uniform vec2 u_polygonOffset;
#endif

#endif

/**
 * Writes the fragment depth to the logarithmic depth buffer.
 * <p>
 * Use this when the vertex shader does not call {@link czm_vertexlogDepth}, for example, when
 * ray-casting geometry using a full screen quad.
 * </p>
 * @name czm_writeLogDepth
 * @glslFunction
 *
 * @param {float} depth The depth coordinate, where 1.0 is on the near plane and
 *                      depth increases in eye-space units from there
 *
 * @example
 * czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0);
 */
void czm_writeLogDepth(float depth)
{
#if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    // Discard the vertex if it's not between the near and far planes.
    // We allow a bit of epsilon on the near plane comparison because a 1.0
    // from the vertex shader (indicating the vertex should be _on_ the near
    // plane) will not necessarily come here as exactly 1.0.
    if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) {
        discard;
    }

#ifdef POLYGON_OFFSET
    // Polygon offset: m * factor + r * units
    float factor = u_polygonOffset[0];
    float units = u_polygonOffset[1];

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    // This factor doesn't work in IE 10
    if (factor != 0.0) {
        // m = sqrt(dZdX^2 + dZdY^2);
        float x = dFdx(depth);
        float y = dFdy(depth);
        float m = sqrt(x * x + y * y);

        // Apply the factor before computing the log depth.
        depth += m * factor;
    }
#endif

#endif

    gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne;

#ifdef POLYGON_OFFSET
    // Apply the units after the log depth.
    gl_FragDepth += czm_epsilon7 * units;
#endif

#endif
}

/**
 * Writes the fragment depth to the logarithmic depth buffer.
 * <p>
 * Use this when the vertex shader calls {@link czm_vertexlogDepth}.
 * </p>
 *
 * @name czm_writeLogDepth
 * @glslFunction
 */
void czm_writeLogDepth() {
#ifdef LOG_DEPTH
    czm_writeLogDepth(v_depthFromNearPlusOne);
#endif
}
`;var xM=`/**
 * Transforms a value for non-perspective interpolation by multiplying
 * it by w, the value used in the perspective divide. This function is
 * intended to be called in a vertex shader to compute the value of a
 * \`varying\` that should not be subject to perspective interpolation.
 * For example, screen-space texture coordinates. The fragment shader
 * must call {@link czm_readNonPerspective} to retrieve the final
 * non-perspective value.
 *
 * @name czm_writeNonPerspective
 * @glslFunction
 *
 * @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective.
 * @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`.
 * @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the
 *          fragment shader with {@link czm_readNonPerspective}.
 */
float czm_writeNonPerspective(float value, float w) {
    return value * w;
}

vec2 czm_writeNonPerspective(vec2 value, float w) {
    return value * w;
}

vec3 czm_writeNonPerspective(vec3 value, float w) {
    return value * w;
}

vec4 czm_writeNonPerspective(vec4 value, float w) {
    return value * w;
}
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out vec4 czm_pickColor; 
void main() 
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    czm_old_main(); 
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void main() 
{ 
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n=e._context,i=n._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a,pixelFormat:c,pixelDatatype:u,flipY:f}=e,d=rt.alignmentInBytes(c,u,s);i.pixelStorei(i.UNPACK_ALIGNMENT,d),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1);let p=t.arrayBufferView;if(f&&(p=rt.flipY(p,c,u,s,a)),i.texImage2D(o,0,r,s,a,0,c,tt.toWebGLConstant(u,n),p),l(t.mipLevels)){let g=s,m=a;for(let x=0;x<t.mipLevels.length;++x)g=CM(g),m=CM(m),i.texImage2D(o,x+1,r,g,m,0,c,tt.toWebGLConstant(u,n),t.mipLevels[x])}}function tve(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._bind(),i.copyTexImage2D(e._textureTarget,0,e._internalFormat,t.xOffset,t.yOffset,e.width,e.height,0),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._unBind()}function nve(e,t){let 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JQ(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[$t.NEAREST_MIPMAP_NEAREST,$t.NEAREST_MIPMAP_LINEAR,$t.LINEAR_MIPMAP_NEAREST,$t.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelFormat,a=e._pixelDatatype;(a===tt.FLOAT&&!r.textureFloatLinear||a===tt.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?$t.NEAREST_MIPMAP_NEAREST:$t.NEAREST,i=fi.NEAREST),r.webgl2&&rt.isDepthFormat(s)&&(n=$t.NEAREST,i=fi.NEAREST);let c=r._gl,u=e._textureTarget;c.activeTexture(c.TEXTURE0),c.bindTexture(u,e._texture),c.texParameteri(u,c.TEXTURE_MIN_FILTER,n),c.texParameteri(u,c.TEXTURE_MAG_FILTER,i),c.texParameteri(u,c.TEXTURE_WRAP_S,t.wrapS),c.texParameteri(u,c.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&c.texParameteri(u,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),c.bindTexture(u,null)}Qf.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,r=this._context,s=r._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture);let{width:c,height:u,arrayBufferView:f}=i,d=this._width,p=this._height,g=this._internalFormat,m=this._pixelFormat,x=this._pixelDatatype,b=this._preMultiplyAlpha,T=this._flipY,C=4;l(f)&&(C=rt.alignmentInBytes(m,x,c)),s.pixelStorei(s.UNPACK_ALIGNMENT,C),o?s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE):s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.BROWSER_DEFAULT_WEBGL);let A=!1;if(!this._initialized){let S;t===0&&n===0&&c===d&&u===p?(l(f)?(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),T?S=rt.flipY(f,m,x,d,p):S=f):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,T),S=i),A=!0):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),S=rt.createTypedArray(m,x,d,p)),s.texImage2D(a,0,g,d,p,0,m,tt.toWebGLConstant(x,r),S),this._initialized=!0}if(!A){let S;l(f)?(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),T?S=rt.flipY(f,m,x,c,u):S=f):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,T),S=i),s.texSubImage2D(a,0,t,n,c,u,m,tt.toWebGLConstant(x,r),S)}s.bindTexture(a,null)};Qf.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._width),r=y(r,this._height);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(a,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};Qf.prototype.generateMipmap=function(e){e=y(e,Zm.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};Qf.prototype.isDestroyed=function(){return!1};Qf.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),ue(this)};var Ft=Qf;function T0(){this._textures={},this._numberOfTextures=0,this._texturesToRelease={}}Object.defineProperties(T0.prototype,{numberOfTextures:{get:function(){return this._numberOfTextures}}});T0.prototype.getTexture=function(e){let t=this._textures[e];if(l(t))return delete this._texturesToRelease[e],++t.count,t.texture};T0.prototype.addTexture=function(e,t){let n={texture:t,count:1};t.finalDestroy=t.destroy;let i=this;t.destroy=function(){--n.count===0&&(i._texturesToRelease[e]=n)},this._textures[e]=n,++this._numberOfTextures};T0.prototype.destroyReleasedTextures=function(){let e=this._texturesToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];delete this._textures[t],n.texture.finalDestroy(),--this._numberOfTextures}this._texturesToRelease={}};T0.prototype.isDestroyed=function(){return!1};T0.prototype.destroy=function(){let e=this._textures;for(let t in e)e.hasOwnProperty(t)&&e[t].texture.finalDestroy();return ue(this)};var AM=T0;function _h(){this.high=h.clone(h.ZERO),this.low=h.clone(h.ZERO)}_h.encode=function(e,t){l(t)||(t={high:0,low:0});let n;return e>=0?(n=Math.floor(e/65536)*65536,t.high=n,t.low=e-n):(n=Math.floor(-e/65536)*65536,t.high=-n,t.low=e+n),t};var $m={high:0,low:0};_h.fromCartesian=function(e,t){l(t)||(t=new _h);let n=t.high,i=t.low;return _h.encode(e.x,$m),n.x=$m.high,i.x=$m.low,_h.encode(e.y,$m),n.y=$m.high,i.y=$m.low,_h.encode(e.z,$m),n.z=$m.high,i.z=$m.low,t};var CG=new _h;_h.writeElements=function(e,t,n){_h.fromCartesian(e,CG);let i=CG.high,o=CG.low;t[n]=i.x,t[n+1]=i.y,t[n+2]=i.z,t[n+3]=o.x,t[n+4]=o.y,t[n+5]=o.z};var Hn=_h;function Ss(e,t){this.normal=h.clone(e),this.distance=t}Ss.fromPointNormal=function(e,t,n){let i=-h.dot(t,e);return l(n)?(h.clone(t,n.normal),n.distance=i,n):new Ss(t,i)};var ove=new h;Ss.fromCartesian4=function(e,t){let n=h.fromCartesian4(e,ove),i=e.w;return l(t)?(h.clone(n,t.normal),t.distance=i,t):new Ss(n,i)};Ss.getPointDistance=function(e,t){return h.dot(e.normal,t)+e.distance};var rve=new h;Ss.projectPointOntoPlane=function(e,t,n){l(n)||(n=new h);let i=Ss.getPointDistance(e,t),o=h.multiplyByScalar(e.normal,i,rve);return h.subtract(t,o,n)};var sve=new L,ave=new oe,cve=new h;Ss.transform=function(e,t,n){let i=e.normal,o=e.distance,r=L.inverseTranspose(t,sve),s=oe.fromElements(i.x,i.y,i.z,o,ave);s=L.multiplyByVector(r,s,s);let a=h.fromCartesian4(s,cve);return s=oe.divideByScalar(s,h.magnitude(a),s),Ss.fromCartesian4(s,n)};Ss.clone=function(e,t){return l(t)?(h.clone(e.normal,t.normal),t.distance=e.distance,t):new Ss(e.normal,e.distance)};Ss.equals=function(e,t){return e.distance===t.distance&&h.equals(e.normal,t.normal)};Ss.ORIGIN_XY_PLANE=Object.freeze(new Ss(h.UNIT_Z,0));Ss.ORIGIN_YZ_PLANE=Object.freeze(new Ss(h.UNIT_X,0));Ss.ORIGIN_ZX_PLANE=Object.freeze(new Ss(h.UNIT_Y,0));var sn=Ss;function zu(e){this.planes=y(e,[])}var zS=[new h,new h,new h];h.clone(h.UNIT_X,zS[0]);h.clone(h.UNIT_Y,zS[1]);h.clone(h.UNIT_Z,zS[2]);var O_=new h,lve=new h,eJ=new sn(new h(1,0,0),0);zu.fromBoundingSphere=function(e,t){l(t)||(t=new zu);let n=zS.length,i=t.planes;i.length=2*n;let o=e.center,r=e.radius,s=0;for(let a=0;a<n;++a){let c=zS[a],u=i[s],f=i[s+1];l(u)||(u=i[s]=new oe),l(f)||(f=i[s+1]=new oe),h.multiplyByScalar(c,-r,O_),h.add(o,O_,O_),u.x=c.x,u.y=c.y,u.z=c.z,u.w=-h.dot(c,O_),h.multiplyByScalar(c,r,O_),h.add(o,O_,O_),f.x=-c.x,f.y=-c.y,f.z=-c.z,f.w=-h.dot(h.negate(c,lve),O_),s+=2}return t};zu.prototype.computeVisibility=function(e){let t=this.planes,n=!1;for(let i=0,o=t.length;i<o;++i){let r=e.intersectPlane(sn.fromCartesian4(t[i],eJ));if(r===qt.OUTSIDE)return qt.OUTSIDE;r===qt.INTERSECTING&&(n=!0)}return n?qt.INTERSECTING:qt.INSIDE};zu.prototype.computeVisibilityWithPlaneMask=function(e,t){if(t===zu.MASK_OUTSIDE||t===zu.MASK_INSIDE)return t;let n=zu.MASK_INSIDE,i=this.planes;for(let o=0,r=i.length;o<r;++o){let s=o<31?1<<o:0;if(o<31&&!(t&s))continue;let a=e.intersectPlane(sn.fromCartesian4(i[o],eJ));if(a===qt.OUTSIDE)return zu.MASK_OUTSIDE;a===qt.INTERSECTING&&(n|=s)}return n};zu.MASK_OUTSIDE=4294967295;zu.MASK_INSIDE=0;zu.MASK_INDETERMINATE=2147483647;var fs=zu;function gh(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new fs,this._orthographicMatrix=new L}function tJ(e){(e.top!==e._top||e.bottom!==e._bottom||e.left!==e._left||e.right!==e._right||e.near!==e._near||e.far!==e._far)&&(e._left=e.left,e._right=e.right,e._top=e.top,e._bottom=e.bottom,e._near=e.near,e._far=e.far,e._orthographicMatrix=L.computeOrthographicOffCenter(e.left,e.right,e.bottom,e.top,e.near,e.far,e._orthographicMatrix))}Object.defineProperties(gh.prototype,{projectionMatrix:{get:function(){return tJ(this),this._orthographicMatrix}}});var uve=new h,fve=new h,dve=new h,AG=new h;gh.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=h.cross(t,n,uve);h.normalize(f,f);let d=fve;h.multiplyByScalar(t,c,d),h.add(e,d,d);let p=dve;h.multiplyByScalar(f,a,p),h.add(d,p,p);let g=i[0];return l(g)||(g=i[0]=new oe),g.x=f.x,g.y=f.y,g.z=f.z,g.w=-h.dot(f,p),h.multiplyByScalar(f,s,p),h.add(d,p,p),g=i[1],l(g)||(g=i[1]=new oe),g.x=-f.x,g.y=-f.y,g.z=-f.z,g.w=-h.dot(h.negate(f,AG),p),h.multiplyByScalar(n,r,p),h.add(d,p,p),g=i[2],l(g)||(g=i[2]=new oe),g.x=n.x,g.y=n.y,g.z=n.z,g.w=-h.dot(n,p),h.multiplyByScalar(n,o,p),h.add(d,p,p),g=i[3],l(g)||(g=i[3]=new oe),g.x=-n.x,g.y=-n.y,g.z=-n.z,g.w=-h.dot(h.negate(n,AG),p),g=i[4],l(g)||(g=i[4]=new oe),g.x=t.x,g.y=t.y,g.z=t.z,g.w=-h.dot(t,d),h.multiplyByScalar(t,u,p),h.add(e,p,p),g=i[5],l(g)||(g=i[5]=new oe),g.x=-t.x,g.y=-t.y,g.z=-t.z,g.w=-h.dot(h.negate(t,AG),p),this._cullingVolume};gh.prototype.getPixelDimensions=function(e,t,n,i,o){tJ(this);let r=this.right-this.left,s=this.top-this.bottom,a=i*r/e,c=i*s/t;return o.x=a,o.y=c,o};gh.prototype.clone=function(e){return l(e)||(e=new gh),e.left=this.left,e.right=this.right,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};gh.prototype.equals=function(e){return l(e)&&e instanceof gh&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};gh.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof gh&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Lr=gh;function il(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Lr,this.width=e.width,this._width=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far}il.packedLength=4;il.pack=function(e,t,n){return n=y(n,0),t[n++]=e.width,t[n++]=e.aspectRatio,t[n++]=e.near,t[n]=e.far,t};il.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new il),n.width=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t],n};function M_(e){let t=e._offCenterFrustum;if(e.width!==e._width||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far){e._aspectRatio=e.aspectRatio,e._width=e.width,e._near=e.near,e._far=e.far;let n=1/e.aspectRatio;t.right=e.width*.5,t.left=-t.right,t.top=n*t.right,t.bottom=-t.top,t.near=e.near,t.far=e.far}}Object.defineProperties(il.prototype,{projectionMatrix:{get:function(){return M_(this),this._offCenterFrustum.projectionMatrix}},offCenterFrustum:{get:function(){return M_(this),this._offCenterFrustum}}});il.prototype.computeCullingVolume=function(e,t,n){return M_(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};il.prototype.getPixelDimensions=function(e,t,n,i,o){return M_(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};il.prototype.clone=function(e){return l(e)||(e=new il),e.aspectRatio=this.aspectRatio,e.width=this.width,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._width=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};il.prototype.equals=function(e){return!l(e)||!(e instanceof il)?!1:(M_(this),M_(e),this.width===e.width&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};il.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof il)?!1:(M_(this),M_(e),P.equalsEpsilon(this.width,e.width,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var on=il;var EG={};function hve(e){let t=6.239996+.0172019696544*e;return .001657*Math.sin(t+.01671*Math.sin(t))}var mve=32.184,pve=2451545;function bJ(e,t){t=Z.addSeconds(e,mve,t);let n=Z.totalDays(t)-pve;return t=Z.addSeconds(t,hve(n),t),t}var EM=new Z(2451545,0,Wn.TAI),_ve=1e3,Hu=P.RADIANS_PER_DEGREE,Vl=P.RADIANS_PER_ARCSECOND,ma=14959787e4,nJ=new $;function TJ(e,t,n,i,o,r,s){n<0&&(n=-n,o+=P.PI);let a=e*(1-t),c=i-o,u=o,f=yve(r-i,t),d=gve(t,0);Ave(c,n,u,nJ);let p=a*(1+t),g=Math.cos(f),m=Math.sin(f),x=1+t*g,b=p/x;return l(s)?(s.x=b*g,s.y=b*m,s.z=0):s=new h(b*g,b*m,0),$.multiplyByVector(nJ,s,s)}function gve(e,t){return e<=t?"Circular":e<1-t?"Elliptical":e<=1+t?"Parabolic":"Hyperbolic"}function yve(e,t){let n=Tve(e,t);return Cve(n,t)}var xve=50,bve=P.EPSILON8;function Tve(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=e+t*Math.sin(e)/(1-Math.sin(e+t)+Math.sin(e)),o=Number.MAX_VALUE,r;for(r=0;r<xve&&Math.abs(o-i)>bve;++r){o=i;let s=o-t*Math.sin(o)-e,a=1-t*Math.cos(o);i=o-s/a}return o=i+n*P.TWO_PI,o}function Cve(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=Math.cos(e)-t,o=Math.sin(e)*Math.sqrt(1-t*t),r=Math.atan2(o,i);return r=P.zeroToTwoPi(r),e<0&&(r-=P.TWO_PI),r+=n*P.TWO_PI,r}function Ave(e,t,n,i){let o=Math.cos(e),r=Math.sin(e),s=Math.cos(t),a=Math.sin(t),c=Math.cos(n),u=Math.sin(n);return l(i)?(i[0]=c*o-u*r*s,i[1]=u*o+c*r*s,i[2]=r*a,i[3]=-c*r-u*o*s,i[4]=-u*r+c*o*s,i[5]=o*a,i[6]=u*a,i[7]=-c*a,i[8]=s):i=new $(c*o-u*r*s,-c*r-u*o*s,u*a,u*o+c*r*s,-u*r+c*o*s,-c*a,r*a,o*a,s),i}var 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i=(hT.dayNumber-EM.dayNumber+(hT.secondsOfDay-EM.secondsOfDay)/jn.SECONDS_PER_DAY)/(jn.DAYS_PER_JULIAN_CENTURY*10),o=.3595362*i,r=Eve+vve*Math.cos(iJ*o)+Nve*Math.sin(iJ*o)+Dve*Math.cos(oJ*o)+Fve*Math.sin(oJ*o)+Ive*Math.cos(rJ*o)+Bve*Math.sin(rJ*o)+Pve*Math.cos(sJ*o)+kve*Math.sin(sJ*o)+Rve*Math.cos(aJ*o)+Uve*Math.sin(aJ*o)+Ove*Math.cos(cJ*o)+Vve*Math.sin(cJ*o)+Mve*Math.cos(lJ*o)+zve*Math.sin(lJ*o)+Lve*Math.cos(uJ*o)+Hve*Math.sin(uJ*o),s=Sve+wve*i+Gve*Math.cos(fJ*o)+$ve*Math.sin(fJ*o)+Wve*Math.cos(dJ*o)+Qve*Math.sin(dJ*o)+jve*Math.cos(hJ*o)+Jve*Math.sin(hJ*o)+qve*Math.cos(mJ*o)+eDe*Math.sin(mJ*o)+Yve*Math.cos(pJ*o)+tDe*Math.sin(pJ*o)+Xve*Math.cos(_J*o)+nDe*Math.sin(_J*o)+Kve*Math.cos(gJ*o)+iDe*Math.sin(gJ*o)+Zve*Math.cos(yJ*o)+oDe*Math.sin(yJ*o),a=.0167086342-.0004203654*i,c=102.93734808*Hu+11612.3529*Vl*i,u=469.97289*Vl*i,f=174.87317577*Hu-8679.27034*Vl*i;return TJ(r,a,u,c,f,s,t)}function CJ(e,t){bJ(e,hT);let i=(hT.dayNumber-EM.dayNumber+(hT.secondsOfDay-EM.secondsOfDay)/jn.SECONDS_PER_DAY)/jn.DAYS_PER_JULIAN_CENTURY,o=i*i,r=o*i,s=r*i,a=383397.7725+.004*i,c=.055545526-16e-9*i,u=5.15668983*Hu,f=-8e-5*i+.02966*o-42e-6*r-13e-8*s,d=83.35324312*Hu,p=146434202669e-4*i-38.2702*o-.045047*r+21301e-8*s,g=125.04455501*Hu,m=-69679193631e-4*i+6.3602*o+.007625*r-3586e-8*s,x=218.31664563*Hu,b=17325593434847e-4*i-6.391*o+.006588*r-3169e-8*s,T=297.85019547*Hu+Vl*(1602961601209e-3*i-6.3706*o+.006593*r-3169e-8*s),C=93.27209062*Hu+Vl*(17395272628478e-4*i-12.7512*o-.001037*r+417e-8*s),A=134.96340251*Hu+Vl*(17179159232178e-4*i+31.8792*o+.051635*r-2447e-7*s),S=357.52910918*Hu+Vl*(1295965810481e-4*i-.5532*o+136e-6*r-1149e-8*s),v=310.17137918*Hu-Vl*(6967051436e-3*i+6.2068*o+.007618*r-3219e-8*s),D=2*T,O=4*T,R=6*T,N=2*A,F=3*A,_=4*A,E=2*C;a+=3400.4*Math.cos(D)-635.6*Math.cos(D-A)-235.6*Math.cos(A)+218.1*Math.cos(D-S)+181*Math.cos(D+A),c+=.014216*Math.cos(D-A)+.008551*Math.cos(D-N)-.001383*Math.cos(A)+.001356*Math.cos(D+A)-.001147*Math.cos(O-F)-914e-6*Math.cos(O-N)+869e-6*Math.cos(D-S-A)-627e-6*Math.cos(D)-394e-6*Math.cos(O-_)+282e-6*Math.cos(D-S-N)-279e-6*Math.cos(T-A)-236e-6*Math.cos(N)+231e-6*Math.cos(O)+229e-6*Math.cos(R-_)-201e-6*Math.cos(N-E),f+=486.26*Math.cos(D-E)-40.13*Math.cos(D)+37.51*Math.cos(E)+25.73*Math.cos(N-E)+19.97*Math.cos(D-S-E),p+=-55609*Math.sin(D-A)-34711*Math.sin(D-N)-9792*Math.sin(A)+9385*Math.sin(O-F)+7505*Math.sin(O-N)+5318*Math.sin(D+A)+3484*Math.sin(O-_)-3417*Math.sin(D-S-A)-2530*Math.sin(R-_)-2376*Math.sin(D)-2075*Math.sin(D-F)-1883*Math.sin(N)-1736*Math.sin(R-5*A)+1626*Math.sin(S)-1370*Math.sin(R-F),m+=-5392*Math.sin(D-E)-540*Math.sin(S)-441*Math.sin(D)+423*Math.sin(E)-288*Math.sin(N-E),b+=-3332.9*Math.sin(D)+1197.4*Math.sin(D-A)-662.5*Math.sin(S)+396.3*Math.sin(A)-218*Math.sin(D-S);let w=2*v,I=3*v;f+=46.997*Math.cos(v)*i-.614*Math.cos(D-E+v)*i+.614*Math.cos(D-E-v)*i-.0297*Math.cos(w)*o-.0335*Math.cos(v)*o+.0012*Math.cos(D-E+w)*o-16e-5*Math.cos(v)*r+4e-5*Math.cos(I)*r+4e-5*Math.cos(w)*r;let M=2.116*Math.sin(v)*i-.111*Math.sin(D-E-v)*i-.0015*Math.sin(v)*o;p+=M,b+=M,m+=-520.77*Math.sin(v)*i+13.66*Math.sin(D-E+v)*i+1.12*Math.sin(D-v)*i-1.06*Math.sin(E-v)*i+.66*Math.sin(w)*o+.371*Math.sin(v)*o-.035*Math.sin(D-E+w)*o-.015*Math.sin(D-E+v)*o+.0014*Math.sin(v)*r-.0011*Math.sin(I)*r-9e-4*Math.sin(w)*r,a*=_ve;let B=u+f*Vl,z=d+p*Vl,U=x+b*Vl,G=g+m*Vl;return TJ(a,c,B,z,G,U,t)}var xJ=.012300034,sDe=xJ/(xJ+1)*-1;function aDe(e,t){return t=CJ(e,t),h.multiplyByScalar(t,sDe,t)}var AJ=new $(1.0000000000000002,5619723173785822e-31,4690511510146299e-34,-5154129427414611e-31,.9174820620691819,-.39777715593191376,-223970096136568e-30,.39777715593191376,.9174820620691819),HS=new h;EG.computeSunPositionInEarthInertialFrame=function(e,t){return l(e)||(e=Z.now()),l(t)||(t=new h),HS=rDe(e,HS),t=h.negate(HS,t),aDe(e,HS),h.subtract(t,HS,t),$.multiplyByVector(AJ,t,t),t};EG.computeMoonPositionInEarthInertialFrame=function(e,t){return l(e)||(e=Z.now()),t=CJ(e,t),$.multiplyByVector(AJ,t,t),t};var C0=EG;var SM={MORPHING:0,COLUMBUS_VIEW:1,SCENE2D:2,SCENE3D:3};SM.getMorphTime=function(e){return e===SM.SCENE3D?1:e===SM.MORPHING?void 0:0};var ne=Object.freeze(SM);function cDe(e){e=y(e,y.EMPTY_OBJECT),this.color=H.clone(y(e.color,H.WHITE)),this.intensity=y(e.intensity,2)}var L_=cDe;function mT(){this.globeDepthTexture=void 0,this.gamma=void 0,this._viewport=new qe,this._viewportCartesian4=new oe,this._viewportDirty=!1,this._viewportOrthographicMatrix=L.clone(L.IDENTITY),this._viewportTransformation=L.clone(L.IDENTITY),this._model=L.clone(L.IDENTITY),this._view=L.clone(L.IDENTITY),this._inverseView=L.clone(L.IDENTITY),this._projection=L.clone(L.IDENTITY),this._infiniteProjection=L.clone(L.IDENTITY),this._entireFrustum=new V,this._currentFrustum=new V,this._frustumPlanes=new oe,this._farDepthFromNearPlusOne=void 0,this._log2FarDepthFromNearPlusOne=void 0,this._oneOverLog2FarDepthFromNearPlusOne=void 0,this._frameState=void 0,this._temeToPseudoFixed=$.clone(L.IDENTITY),this._view3DDirty=!0,this._view3D=new L,this._inverseView3DDirty=!0,this._inverseView3D=new L,this._inverseModelDirty=!0,this._inverseModel=new L,this._inverseTransposeModelDirty=!0,this._inverseTransposeModel=new $,this._viewRotation=new $,this._inverseViewRotation=new $,this._viewRotation3D=new $,this._inverseViewRotation3D=new $,this._inverseProjectionDirty=!0,this._inverseProjection=new L,this._modelViewDirty=!0,this._modelView=new L,this._modelView3DDirty=!0,this._modelView3D=new L,this._modelViewRelativeToEyeDirty=!0,this._modelViewRelativeToEye=new L,this._inverseModelViewDirty=!0,this._inverseModelView=new L,this._inverseModelView3DDirty=!0,this._inverseModelView3D=new L,this._viewProjectionDirty=!0,this._viewProjection=new L,this._inverseViewProjectionDirty=!0,this._inverseViewProjection=new L,this._modelViewProjectionDirty=!0,this._modelViewProjection=new L,this._inverseModelViewProjectionDirty=!0,this._inverseModelViewProjection=new L,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewProjectionRelativeToEye=new L,this._modelViewInfiniteProjectionDirty=!0,this._modelViewInfiniteProjection=new L,this._normalDirty=!0,this._normal=new $,this._normal3DDirty=!0,this._normal3D=new $,this._inverseNormalDirty=!0,this._inverseNormal=new $,this._inverseNormal3DDirty=!0,this._inverseNormal3D=new $,this._encodedCameraPositionMCDirty=!0,this._encodedCameraPositionMC=new Hn,this._cameraPosition=new h,this._sunPositionWC=new h,this._sunPositionColumbusView=new h,this._sunDirectionWC=new h,this._sunDirectionEC=new h,this._moonDirectionEC=new h,this._lightDirectionWC=new h,this._lightDirectionEC=new h,this._lightColor=new h,this._lightColorHdr=new h,this._pass=void 0,this._mode=void 0,this._mapProjection=void 0,this._ellipsoid=void 0,this._cameraDirection=new h,this._cameraRight=new h,this._cameraUp=new h,this._frustum2DWidth=0,this._eyeHeight=0,this._eyeHeight2D=new V,this._eyeEllipsoidNormalEC=new h,this._eyeEllipsoidCurvature=new V,this._modelToEnu=new L,this._enuToModel=new L,this._pixelRatio=1,this._orthographicIn3D=!1,this._backgroundColor=new H,this._brdfLut=void 0,this._environmentMap=void 0,this._sphericalHarmonicCoefficients=void 0,this._specularEnvironmentMaps=void 0,this._specularEnvironmentMapsMaximumLOD=void 0,this._fogDensity=void 0,this._fogMinimumBrightness=void 0,this._atmosphereHsbShift=void 0,this._atmosphereLightIntensity=void 0,this._atmosphereRayleighCoefficient=new h,this._atmosphereRayleighScaleHeight=new h,this._atmosphereMieCoefficient=new h,this._atmosphereMieScaleHeight=void 0,this._atmosphereMieAnisotropy=void 0,this._atmosphereDynamicLighting=void 0,this._invertClassificationColor=void 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this._model},set:function(e){L.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,L.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){let e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,L.getMatrix3(this.inverseModel,e),$.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return wG(this),this._view3D}},viewRotation:{get:function(){return wG(this),this._viewRotation}},viewRotation3D:{get:function(){return wG(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return DJ(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return DJ(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return xDe(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return bDe(this),this._modelView}},modelView3D:{get:function(){return TDe(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return vDe(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return CDe(this),this._inverseModelView}},inverseModelView3D:{get:function(){return ADe(this),this._inverseModelView3D}},viewProjection:{get:function(){return EDe(this),this._viewProjection}},inverseViewProjection:{get:function(){return SDe(this),this._inverseViewProjection}},modelViewProjection:{get:function(){return wDe(this),this._modelViewProjection}},inverseModelViewProjection:{get:function(){return DDe(this),this._inverseModelViewProjection}},modelViewProjectionRelativeToEye:{get:function(){return IDe(this),this._modelViewProjectionRelativeToEye}},modelViewInfiniteProjection:{get:function(){return PDe(this),this._modelViewInfiniteProjection}},normal:{get:function(){return RDe(this),this._normal}},normal3D:{get:function(){return ODe(this),this._normal3D}},inverseNormal:{get:function(){return MDe(this),this._inverseNormal}},inverseNormal3D:{get:function(){return LDe(this),this._inverseNormal3D}},entireFrustum:{get:function(){return this._entireFrustum}},currentFrustum:{get:function(){return this._currentFrustum}},frustumPlanes:{get:function(){return this._frustumPlanes}},farDepthFromNearPlusOne:{get:function(){return this._farDepthFromNearPlusOne}},log2FarDepthFromNearPlusOne:{get:function(){return this._log2FarDepthFromNearPlusOne}},oneOverLog2FarDepthFromNearPlusOne:{get:function(){return this._oneOverLog2FarDepthFromNearPlusOne}},eyeHeight:{get:function(){return this._eyeHeight}},eyeHeight2D:{get:function(){return this._eyeHeight2D}},eyeEllipsoidNormalEC:{get:function(){return this._eyeEllipsoidNormalEC}},eyeEllipsoidCurvature:{get:function(){return this._eyeEllipsoidCurvature}},modelToEnu:{get:function(){return this._modelToEnu}},enuToModel:{get:function(){return this._enuToModel}},sunPositionWC:{get:function(){return this._sunPositionWC}},sunPositionColumbusView:{get:function(){return this._sunPositionColumbusView}},sunDirectionWC:{get:function(){return this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return vJ(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return vJ(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},fogMinimumBrightness:{get:function(){return this._fogMinimumBrightness}},atmosphereHsbShift:{get:function(){return this._atmosphereHsbShift}},atmosphereLightIntensity:{get:function(){return this._atmosphereLightIntensity}},atmosphereRayleighCoefficient:{get:function(){return this._atmosphereRayleighCoefficient}},atmosphereRayleighScaleHeight:{get:function(){return this._atmosphereRayleighScaleHeight}},atmosphereMieCoefficient:{get:function(){return this._atmosphereMieCoefficient}},atmosphereMieScaleHeight:{get:function(){return this._atmosphereMieScaleHeight}},atmosphereMieAnisotropy:{get:function(){return this._atmosphereMieAnisotropy}},atmosphereDynamicLighting:{get:function(){return this._atmosphereDynamicLighting}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return y(this._ellipsoid,ee.default)}}});function lDe(e,t){L.clone(t,e._view),L.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function uDe(e,t){L.clone(t,e._inverseView),L.getMatrix3(t,e._inverseViewRotation)}function fDe(e,t){L.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function dDe(e,t){L.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var EJ=new h,hDe=new L;function mDe(e,t){h.clone(t.positionWC,e._cameraPosition),h.clone(t.directionWC,e._cameraDirection),h.clone(t.rightWC,e._cameraRight),h.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(l(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=h.fromRadians(o.longitude,o.latitude,0,n,EJ)):(e._eyeHeight=-n.maximumRadius,h.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=h.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,EJ)),e._encodedCameraPositionMCDirty=!0,!l(i))return;e._eyeEllipsoidNormalEC=$.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=Nt.eastNorthUpToFixedFrame(i,n,hDe);e._enuToModel=L.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=L.inverseTransformation(e._enuToModel,e._modelToEnu),P.equalsEpsilon(n._radii.x,n._radii.y,P.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var SG=new $,pDe=new fe;function _De(e,t){Nt.computeIcrfToCentralBodyFixedMatrix(t.time,SG);let n=C0.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);$.multiplyByVector(SG,n,n),h.normalize(n,e._sunDirectionWC),n=$.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),h.normalize(n,n),n=C0.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),$.multiplyByVector(SG,n,n),$.multiplyByVector(e.viewRotation3D,n,n),h.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,pDe);i.project(r,e._sunPositionColumbusView)}mT.prototype.updateCamera=function(e){lDe(this,e.viewMatrix),uDe(this,e.inverseViewMatrix),mDe(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==ne.SCENE2D&&e.frustum instanceof on};mT.prototype.updateFrustum=function(e){fDe(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&dDe(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=P.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;l(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};mT.prototype.updatePass=function(e){this._pass=e};var gDe=[],yDe=new L_;mT.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===ne.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),_De(this,e);let n=y(e.light,yDe);n instanceof L_?(this._lightDirectionWC=h.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=h.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=h.normalize(h.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=$.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=h.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=h.multiplyByScalar(o,n.intensity,o);let r=h.maximumComponent(o);r>1?h.divideByScalar(o,r,this._lightColor):h.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=y(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=y(e.sphericalHarmonicCoefficients,gDe),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,this._fogDensity=e.fog.density,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;l(c)&&(this._atmosphereHsbShift=h.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=h.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=h.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=Nt.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let u=t.frustum.fov,f=this._viewport,d;l(u)?f.height>f.width?d=Math.tan(.5*u)*2/f.height:d=Math.tan(.5*u)*2/f.width:d=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=d*e.maximumScreenSpaceError,H.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function SJ(e){if(e._viewportDirty){let t=e._viewport;L.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),L.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function xDe(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==ne.SCENE2D&&e._mode!==ne.MORPHING&&!e._orthographicIn3D?L.inverse(e._projection,e._inverseProjection):L.clone(L.ZERO,e._inverseProjection))}function bDe(e){e._modelViewDirty&&(e._modelViewDirty=!1,L.multiplyTransformation(e._view,e._model,e._modelView))}function TDe(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,L.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function CDe(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,L.inverse(e.modelView,e._inverseModelView))}function ADe(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,L.inverse(e.modelView3D,e._inverseModelView3D))}function EDe(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,L.multiply(e._projection,e._view,e._viewProjection))}function SDe(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,L.inverse(e.viewProjection,e._inverseViewProjection))}function wDe(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,L.multiply(e._projection,e.modelView,e._modelViewProjection))}function vDe(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function DDe(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,L.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function IDe(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,L.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function PDe(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,L.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function RDe(e){if(e._normalDirty){e._normalDirty=!1;let t=e._normal;L.getMatrix3(e.inverseModelView,t),$.transpose(t,t)}}function ODe(e){if(e._normal3DDirty){e._normal3DDirty=!1;let t=e._normal3D;L.getMatrix3(e.inverseModelView3D,t),$.transpose(t,t)}}function MDe(e){if(e._inverseNormalDirty){e._inverseNormalDirty=!1;let t=e._inverseNormal;L.getMatrix3(e.modelView,t),$.transpose(t,t)}}function LDe(e){if(e._inverseNormal3DDirty){e._inverseNormal3DDirty=!1;let t=e._inverseNormal3D;L.getMatrix3(e.modelView3D,t),$.transpose(t,t)}}var wJ=new h;function vJ(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,L.multiplyByPoint(e.inverseModel,e._cameraPosition,wJ),Hn.fromCartesian(wJ,e._encodedCameraPositionMC))}var NDe=new h,FDe=new h,BDe=new h,kDe=new h,UDe=new fe,VDe=new h,zDe=new L;function HDe(e,t,n,i,o,r,s,a){let c=NDe;c.x=e.y,c.y=e.z,c.z=e.x;let u=FDe;u.x=n.y,u.y=n.z,u.z=n.x;let f=BDe;f.x=i.y,f.y=i.z,f.z=i.x;let d=kDe;d.x=t.y,d.y=t.z,d.z=t.x,r===ne.SCENE2D&&(c.z=o*.5);let p=s.unproject(c,UDe);p.longitude=P.clamp(p.longitude,-Math.PI,Math.PI),p.latitude=P.clamp(p.latitude,-P.PI_OVER_TWO,P.PI_OVER_TWO);let g=s.ellipsoid,m=g.cartographicToCartesian(p,VDe),x=Nt.eastNorthUpToFixedFrame(m,g,zDe);return L.multiplyByPointAsVector(x,u,u),L.multiplyByPointAsVector(x,f,f),L.multiplyByPointAsVector(x,d,d),l(a)||(a=new L),a[0]=u.x,a[1]=f.x,a[2]=-d.x,a[3]=0,a[4]=u.y,a[5]=f.y,a[6]=-d.y,a[7]=0,a[8]=u.z,a[9]=f.z,a[10]=-d.z,a[11]=0,a[12]=-h.dot(u,m),a[13]=-h.dot(f,m),a[14]=h.dot(d,m),a[15]=1,a}function wG(e){e._view3DDirty&&(e._mode===ne.SCENE3D?L.clone(e._view,e._view3D):HDe(e._cameraPosition,e._cameraDirection,e._cameraRight,e._cameraUp,e._frustum2DWidth,e._mode,e._mapProjection,e._view3D),L.getMatrix3(e._view3D,e._viewRotation3D),e._view3DDirty=!1)}function DJ(e){e._inverseView3DDirty&&(L.inverseTransformation(e.view3D,e._inverseView3D),L.getMatrix3(e._inverseView3D,e._inverseViewRotation3D),e._inverseView3DDirty=!1)}var wM=mT;function GDe(e,t,n,i){let o=l(t.vertexBuffer),r=l(t.value),s=t.value?t.value.length:t.componentsPerAttribute,a={index:y(t.index,n),enabled:y(t.enabled,!0),vertexBuffer:t.vertexBuffer,value:r?t.value.slice(0):void 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d;t.vertexArrayObject&&(d=t.glCreateVertexArray(),t.glBindVertexArray(d),PJ(n,s,o),t.glBindVertexArray(null)),this._numberOfVertices=a,this._hasInstancedAttributes=c,this._hasConstantAttributes=u,this._context=t,this._gl=n,this._vao=d,this._attributes=s,this._indexBuffer=o}function IJ(e){return e.values.length/e.componentsPerAttribute}function WDe(e){return X.getSizeInBytes(e.componentDatatype)*e.componentsPerAttribute}function jDe(e){let t,n,i,o=[];for(n in e)e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)&&(o.push(n),e[n].componentDatatype===X.DOUBLE&&(e[n].componentDatatype=X.FLOAT,e[n].values=X.createTypedArray(X.FLOAT,e[n].values)));let r,s=o.length;if(s>0)for(r=IJ(e[o[0]]),t=1;t<s;++t){let u=IJ(e[o[t]]);if(u!==r)throw new le(`Each attribute list must have the same number of vertices.  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t=e.context,n=y(e.geometry,y.EMPTY_OBJECT),i=y(e.bufferUsage,Fe.DYNAMIC_DRAW),o=y(e.attributeLocations,y.EMPTY_OBJECT),r=y(e.interleave,!1),s=e.vertexArrayAttributes,a,c,u,f=l(s)?s:[],d=n.attributes;if(r){let m=jDe(d);if(l(m)){u=gt.createVertexBuffer({context:t,typedArray:m.buffer,usage:i});let x=m.offsetsInBytes,b=m.vertexSizeInBytes;for(a in d)d.hasOwnProperty(a)&&l(d[a])&&(c=d[a],l(c.values)?f.push({index:o[a],vertexBuffer:u,componentDatatype:c.componentDatatype,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize,offsetInBytes:x[a],strideInBytes:b}):f.push({index:o[a],value:c.value,componentDatatype:c.componentDatatype,normalize:c.normalize}))}}else for(a in d)if(d.hasOwnProperty(a)&&l(d[a])){c=d[a];let m=c.componentDatatype;m===X.DOUBLE&&(m=X.FLOAT),u=void 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this._blendMinmax||this._webgl2}},elementIndexUint:{get:function(){return this._elementIndexUint||this._webgl2}},depthTexture:{get:function(){return this._depthTexture||this._webgl2}},floatingPointTexture:{get:function(){return this._webgl2||this._textureFloat}},halfFloatingPointTexture:{get:function(){return this._webgl2||this._textureHalfFloat}},textureFloatLinear:{get:function(){return this._textureFloatLinear}},textureHalfFloatLinear:{get:function(){return this._webgl2&&this._textureFloatLinear||!this._webgl2&&this._textureHalfFloatLinear}},supportsTextureLod:{get:function(){return this._webgl2||this._supportsTextureLod}},textureFilterAnisotropic:{get:function(){return!!this._textureFilterAnisotropic}},s3tc:{get:function(){return this._s3tc}},pvrtc:{get:function(){return this._pvrtc}},astc:{get:function(){return this._astc}},etc:{get:function(){return this._etc}},etc1:{get:function(){return this._etc1}},bc7:{get:function(){return this._bc7}},supportsBasis:{get:function(){return 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this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return eIe}}});function RJ(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Ue.partialApply(e._gl,o,t,r,n,i)}var vG;typeof WebGLRenderingContext<"u"&&(vG=[te.BACK]);function DG(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=vG;if(l(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var tIe=new Jn;zl.prototype.clear=function(e,t){e=y(e,tIe),t=y(t,this._defaultPassState);let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;l(o)&&(H.equals(this._clearColor,o)||(H.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=y(e.renderState,this._defaultRenderState);RJ(this,a,t,!0);let c=y(e.framebuffer,t.framebuffer);DG(this,c),n.clear(i)};function nIe(e,t,n,i,o){DG(e,t),RJ(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function iIe(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=y(t._modelMatrix,L.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,l(a)?a=Math.min(a,u.numberOfIndices):a=u.numberOfIndices,c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(l(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}zl.prototype.draw=function(e,t,n,i){t=y(t,this._defaultPassState);let o=y(e._framebuffer,t.framebuffer),r=y(e._renderState,this._defaultRenderState);n=y(n,e._shaderProgram),i=y(i,e._uniformMap),nIe(this,o,t,n,r),iIe(this,e,n,i)};zl.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=vG;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i<n;++i)e.activeTexture(e.TEXTURE0+i),e.bindTexture(e.TEXTURE_2D,null),e.bindTexture(e.TEXTURE_CUBE_MAP,null)};zl.prototype.readPixels=function(e){let t=this._gl;e=y(e,y.EMPTY_OBJECT);let n=Math.max(y(e.x,0),0),i=Math.max(y(e.y,0),0),o=y(e.width,t.drawingBufferWidth),r=y(e.height,t.drawingBufferHeight),s=e.framebuffer,a=tt.UNSIGNED_BYTE;l(s)&&s.numberOfColorAttachments>0&&(a=s.getColorTexture(0).pixelDatatype);let c=rt.createTypedArray(rt.RGBA,a,o,r);return DG(this,s),t.readPixels(n,i,o,r,rt.RGBA,tt.toWebGLConstant(a,this),c),c};var OJ={position:0,textureCoordinates:1};zl.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){let t=new ft({attributes:{position:new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Le.TRIANGLES});e=di.fromGeometry({context:this,geometry:t,attributeLocations:OJ,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};zl.prototype.createViewportQuadCommand=function(e,t){return t=y(t,y.EMPTY_OBJECT),new et({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Le.TRIANGLES,renderState:t.renderState,shaderProgram:nn.fromCache({context:this,vertexShaderSource:uT,fragmentShaderSource:e,attributeLocations:OJ}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};zl.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function IG(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(IG.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});IG.prototype.destroy=function(){delete this._pickObjects[this.key]};zl.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new le("Out of unique Pick IDs.");return this._pickObjects[t]=e,new IG(this._pickObjects,t,H.fromRgba(t))};zl.prototype.isDestroyed=function(){return!1};zl.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),ue(this)};zl._deprecationWarning=zs;var vM=zl;function pT(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=e.width,i=e.height;this._width=n,this._height=i;let o=e.colorRenderbuffers,r=e.colorTextures;if(l(o)!==l(r))throw new he("Both color renderbuffer and texture attachments must be provided.");let s=e.depthStencilRenderbuffer,a=e.depthStencilTexture;if(l(s)!==l(a))throw new he("Both depth-stencil renderbuffer and texture attachments must be provided.");this._renderFramebuffer=new ha({context:t,colorRenderbuffers:o,depthStencilRenderbuffer:s,destroyAttachments:e.destroyAttachments}),this._colorFramebuffer=new ha({context:t,colorTextures:r,depthStencilTexture:a,destroyAttachments:e.destroyAttachments})}pT.prototype.getRenderFramebuffer=function(){return this._renderFramebuffer};pT.prototype.getColorFramebuffer=function(){return this._colorFramebuffer};pT.prototype.blitFramebuffers=function(e,t){this._renderFramebuffer.bindRead(),this._colorFramebuffer.bindDraw();let n=e._gl,i=0;this._colorFramebuffer._colorTextures.length>0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};pT.prototype.isDestroyed=function(){return!1};pT.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),ue(this)};var DM=pT;var ol={RGBA4:te.RGBA4,RGBA8:te.RGBA8,RGBA16F:te.RGBA16F,RGBA32F:te.RGBA32F,RGB5_A1:te.RGB5_A1,RGB565:te.RGB565,DEPTH_COMPONENT16:te.DEPTH_COMPONENT16,STENCIL_INDEX8:te.STENCIL_INDEX8,DEPTH_STENCIL:te.DEPTH_STENCIL,DEPTH24_STENCIL8:te.DEPTH24_STENCIL8,validate:function(e){return e===ol.RGBA4||e===ol.RGBA8||e===ol.RGBA16F||e===ol.RGBA32F||e===ol.RGB5_A1||e===ol.RGB565||e===ol.DEPTH_COMPONENT16||e===ol.STENCIL_INDEX8||e===ol.DEPTH_STENCIL||e===ol.DEPTH24_STENCIL8},getColorFormat:function(e){return e===te.FLOAT?ol.RGBA32F:e===te.HALF_FLOAT_OES?ol.RGBA16F:ol.RGBA8}},rl=Object.freeze(ol);function GS(e){e=y(e,y.EMPTY_OBJECT);let n=e.context._gl,i=Vt.maximumRenderbufferSize,o=y(e.format,rl.RGBA4),r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=y(e.numSamples,1);this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties(GS.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});GS.prototype._getRenderbuffer=function(){return this._renderbuffer};GS.prototype.isDestroyed=function(){return!1};GS.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),ue(this)};var Gu=GS;function ds(e){e=y(e,y.EMPTY_OBJECT),this._numSamples=y(e.numSamples,1),this._colorAttachmentsLength=y(e.colorAttachmentsLength,1),this._color=y(e.color,!0),this._depth=y(e.depth,!1),this._depthStencil=y(e.depthStencil,!1),this._supportsDepthTexture=y(e.supportsDepthTexture,!1),this._createColorAttachments=y(e.createColorAttachments,!0),this._createDepthAttachments=y(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 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0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s<this._colorAttachmentsLength;++s)if(this._colorTextures[s]=new Ft({context:e,width:t,height:n,pixelFormat:r,pixelDatatype:o,sampler:Qt.NEAREST}),this._numSamples>1){let a=rl.getColorFormat(o);this._colorRenderbuffers[s]=new Gu({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Ft({context:e,width:t,height:n,pixelFormat:rt.DEPTH_STENCIL,pixelDatatype:tt.UNSIGNED_INT_24_8,sampler:Qt.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new Gu({context:e,width:t,height:n,format:rl.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new Gu({context:e,width:t,height:n,format:rl.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Ft({context:e,width:t,height:n,pixelFormat:rt.DEPTH_COMPONENT,pixelDatatype:tt.UNSIGNED_INT,sampler:Qt.NEAREST}):this._depthRenderbuffer=new Gu({context:e,width:t,height:n,format:rl.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new DM({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new ha({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};ds.prototype.getColorTexture=function(e){return e=y(e,0),this._colorTextures[e]};ds.prototype.setColorTexture=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};ds.prototype.getColorRenderbuffer=function(e){return e=y(e,0),this._colorRenderbuffers[e]};ds.prototype.setColorRenderbuffer=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};ds.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};ds.prototype.setDepthRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};ds.prototype.getDepthTexture=function(){return this._depthTexture};ds.prototype.setDepthTexture=function(e){this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};ds.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};ds.prototype.setDepthStencilRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};ds.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};ds.prototype.setDepthStencilTexture=function(e){this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};ds.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};ds.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};ds.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};ds.prototype.destroy=function(){if(this._color){let e,t=this._colorTextures.length;for(e=0;e<t;++e){let n=this._colorTextures[e];this._createColorAttachments&&l(n)&&!n.isDestroyed()&&(this._colorTextures[e].destroy(),this._colorTextures[e]=void 0),l(n)&&n.isDestroyed()&&(this._colorTextures[e]=void 0);let i=this._colorRenderbuffers[e];this._createColorAttachments&&l(i)&&!i.isDestroyed()&&(this._colorRenderbuffers[e].destroy(),this._colorRenderbuffers[e]=void 0),l(i)&&i.isDestroyed()&&(this._colorRenderbuffers[e]=void 0)}}this._depthStencil&&(this._createDepthAttachments&&(this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy()),l(this._depthStencilTexture)&&this._depthStencilTexture.isDestroyed()&&(this._depthStencilTexture=void 0),l(this._depthStencilRenderbuffer)&&this._depthStencilRenderbuffer.isDestroyed()&&(this._depthStencilRenderbuffer=void 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t=this.body;if(Array.isArray(e)){let n=e.length;for(let i=0;i<n;i++)t.push(`    ${e[i]}`)}else t.push(`    ${e}`)};RG.prototype.generateGlslLines=function(){return[].concat(this.signature,"{",this.body,"}")};var PM=RG;function bc(){this._positionAttributeLine=void 0,this._nextAttributeLocation=1,this._attributeLocations={},this._attributeLines=[],this._structs={},this._functions={},this._vertexShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]},this._fragmentShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]}}Object.defineProperties(bc.prototype,{attributeLocations:{get:function(){return this._attributeLocations}}});bc.prototype.addDefine=function(e,t,n){n=y(n,ge.BOTH);let i=e;l(t)&&(i+=` 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t=l(this._positionAttributeLine)?[this._positionAttributeLine]:[],n=oIe(this),i=sIe(this),o=t.concat(this._attributeLines,this._vertexShaderParts.uniformLines,this._vertexShaderParts.varyingLines,n.vertexLines,i.vertexLines,this._vertexShaderParts.shaderLines).join(`
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_T=bc;function ws(e,t,n,i){let o=ws._verifyAttributes(t);n=y(n,0);let r=[],s={},a,c,u=o.length;for(let d=0;d<u;++d){let p=o[d];if(p.vertexBuffer){r.push(p);continue}c=p.usage,a=s[c],l(a)||(a=s[c]=[]),a.push(p)}function f(d,p){return X.getSizeInBytes(p.componentDatatype)-X.getSizeInBytes(d.componentDatatype)}this._allBuffers=[];for(c in s)if(s.hasOwnProperty(c)){a=s[c],a.sort(f);let d=ws._vertexSizeInBytes(a),p=a[0].usage,g={vertexSizeInBytes:d,vertexBuffer:void 0,usage:p,needsCommit:!1,arrayBuffer:void 0,arrayViews:ws._createArrayViews(a,d)};this._allBuffers.push(g)}this._size=0,this._instanced=y(i,!1),this._precreated=r,this._context=e,this.writers=void 0,this.va=void 0,this.resize(n)}ws._verifyAttributes=function(e){let t=[];for(let i=0;i<e.length;++i){let 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n};ws.prototype.resize=function(e){this._size=e;let t=this._allBuffers;this.writers=[];for(let n=0,i=t.length;n<i;++n){let o=t[n];ws._resize(o,this._size),ws._appendWriters(this.writers,o)}OG(this)};ws._resize=function(e,t){if(e.vertexSizeInBytes>0){let n=new ArrayBuffer(t*e.vertexSizeInBytes);if(l(e.arrayBuffer)){let r=new Uint8Array(n),s=new Uint8Array(e.arrayBuffer),a=s.length;for(let c=0;c<a;++c)r[c]=s[c]}let i=e.arrayViews,o=i.length;for(let r=0;r<o;++r){let s=i[r];s.view=X.createArrayBufferView(s.componentDatatype,n,s.offsetInBytes)}e.arrayBuffer=n}};var aIe=[function(e,t,n){return function(i,o){t[i*n]=o,e.needsCommit=!0}},function(e,t,n){return function(i,o,r){let s=i*n;t[s]=o,t[s+1]=r,e.needsCommit=!0}},function(e,t,n){return function(i,o,r,s){let a=i*n;t[a]=o,t[a+1]=r,t[a+2]=s,e.needsCommit=!0}},function(e,t,n){return function(i,o,r,s,a){let c=i*n;t[c]=o,t[c+1]=r,t[c+2]=s,t[c+3]=a,e.needsCommit=!0}}];ws._appendWriters=function(e,t){let n=t.arrayViews,i=n.length;for(let o=0;o<i;++o){let r=n[o];e[r.index]=aIe[r.componentsPerAttribute-1](t,r.view,r.vertexSizeInComponentType)}};ws.prototype.commit=function(e){let t=!1,n=this._allBuffers,i,o,r;for(o=0,r=n.length;o<r;++o)i=n[o],t=cIe(this,i)||t;if(t||!l(this.va)){OG(this);let s=this.va=[],a=P.SIXTY_FOUR_KILOBYTES-4,c=l(e)&&!this._instanced?Math.ceil(this._size/a):1;for(let u=0;u<c;++u){let f=[];for(o=0,r=n.length;o<r;++o){i=n[o];let d=u*(i.vertexSizeInBytes*a);ws._appendAttributes(f,i,d,this._instanced)}f=f.concat(this._precreated),s.push({va:new di({context:this._context,attributes:f,indexBuffer:e}),indicesCount:1.5*(u!==c-1?a:this._size%a)})}}};function cIe(e,t){if(t.needsCommit&&t.vertexSizeInBytes>0){t.needsCommit=!1;let n=t.vertexBuffer,i=e._size*t.vertexSizeInBytes,o=l(n);if(!o||n.sizeInBytes<i)return o&&n.destroy(),t.vertexBuffer=gt.createVertexBuffer({context:e._context,typedArray:t.arrayBuffer,usage:t.usage}),t.vertexBuffer.vertexArrayDestroyable=!1,!0;t.vertexBuffer.copyFromArrayView(t.arrayBuffer)}return!1}ws._appendAttributes=function(e,t,n,i){let o=t.arrayViews,r=o.length;for(let s=0;s<r;++s){let a=o[s];e.push({index:a.index,enabled:a.enabled,componentsPerAttribute:a.componentsPerAttribute,componentDatatype:a.componentDatatype,normalize:a.normalize,vertexBuffer:t.vertexBuffer,offsetInBytes:n+a.offsetInBytes,strideInBytes:t.vertexSizeInBytes,instanceDivisor:i?1:0})}};ws.prototype.subCommit=function(e,t){let n=this._allBuffers;for(let i=0,o=n.length;i<o;++i)lIe(n[i],e,t)};function lIe(e,t,n){if(e.needsCommit&&e.vertexSizeInBytes>0){let i=e.vertexSizeInBytes*t,o=e.vertexSizeInBytes*n;e.vertexBuffer.copyFromArrayView(new Uint8Array(e.arrayBuffer,i,o),i)}}ws.prototype.endSubCommits=function(){let e=this._allBuffers;for(let t=0,n=e.length;t<n;++t)e[t].needsCommit=!1};function 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this._definitionChanged}},show:ce("show"),image:ce("image"),scale:ce("scale"),pixelOffset:ce("pixelOffset"),eyeOffset:ce("eyeOffset"),horizontalOrigin:ce("horizontalOrigin"),verticalOrigin:ce("verticalOrigin"),heightReference:ce("heightReference"),color:ce("color"),rotation:ce("rotation"),alignedAxis:ce("alignedAxis"),sizeInMeters:ce("sizeInMeters"),width:ce("width"),height:ce("height"),scaleByDistance:ce("scaleByDistance"),translucencyByDistance:ce("translucencyByDistance"),pixelOffsetScaleByDistance:ce("pixelOffsetScaleByDistance"),imageSubRegion:ce("imageSubRegion"),distanceDisplayCondition:ce("distanceDisplayCondition"),disableDepthTestDistance:ce("disableDepthTestDistance"),splitDirection:ce("splitDirection")});WS.prototype.clone=function(e){return l(e)?(e.show=this._show,e.image=this._image,e.scale=this._scale,e.pixelOffset=this._pixelOffset,e.eyeOffset=this._eyeOffset,e.horizontalOrigin=this._horizontalOrigin,e.verticalOrigin=this._verticalOrigin,e.heightReference=this._heightReference,e.color=this._color,e.rotation=this._rotation,e.alignedAxis=this._alignedAxis,e.sizeInMeters=this._sizeInMeters,e.width=this._width,e.height=this._height,e.scaleByDistance=this._scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.pixelOffsetScaleByDistance=this._pixelOffsetScaleByDistance,e.imageSubRegion=this._imageSubRegion,e.distanceDisplayCondition=this._distanceDisplayCondition,e.disableDepthTestDistance=this._disableDepthTestDistance,e.splitDirection=this._splitDirection,e):new WS(this)};WS.prototype.merge=function(e){this.show=y(this._show,e.show),this.image=y(this._image,e.image),this.scale=y(this._scale,e.scale),this.pixelOffset=y(this._pixelOffset,e.pixelOffset),this.eyeOffset=y(this._eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this._horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this._verticalOrigin,e.verticalOrigin),this.heightReference=y(this._heightReference,e.heightReference),this.color=y(this._color,e.color),this.rotation=y(this._rotation,e.rotation),this.alignedAxis=y(this._alignedAxis,e.alignedAxis),this.sizeInMeters=y(this._sizeInMeters,e.sizeInMeters),this.width=y(this._width,e.width),this.height=y(this._height,e.height),this.scaleByDistance=y(this._scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this._pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.imageSubRegion=y(this._imageSubRegion,e.imageSubRegion),this.distanceDisplayCondition=y(this._distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this._disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var Tc=WS;function E0(){this._array=[],this._hash={}}Object.defineProperties(E0.prototype,{length:{get:function(){return this._array.length}},values:{get:function(){return this._array}}});E0.prototype.contains=function(e){return l(this._hash[e])};E0.prototype.set=function(e,t){let n=this._hash[e];t!==n&&(this.remove(e),this._hash[e]=t,this._array.push(t))};E0.prototype.get=function(e){return this._hash[e]};E0.prototype.remove=function(e){let t=this._hash[e],n=l(t);if(n){let i=this._array;i.splice(i.indexOf(t),1),delete this._hash[e]}return n};E0.prototype.removeAll=function(){let e=this._array;e.length>0&&(this._hash={},e.length=0)};var At=E0;function Hl(e,t){e=y(e,0),this._near=e,t=y(t,Number.MAX_VALUE),this._far=t}Object.defineProperties(Hl.prototype,{near:{get:function(){return this._near},set:function(e){this._near=e}},far:{get:function(){return this._far},set:function(e){this._far=e}}});Hl.packedLength=2;Hl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.near,t[n]=e.far,t};Hl.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Hl),n.near=e[t++],n.far=e[t],n};Hl.equals=function(e,t){return e===t||l(e)&&l(t)&&e.near===t.near&&e.far===t.far};Hl.clone=function(e,t){if(l(e))return l(t)||(t=new Hl),t.near=e.near,t.far=e.far,t};Hl.prototype.clone=function(e){return Hl.clone(this,e)};Hl.prototype.equals=function(e){return Hl.equals(this,e)};var Ot=Hl;function Wu(e,t,n,i){this.near=y(e,0),this.nearValue=y(t,0),this.far=y(n,1),this.farValue=y(i,0)}Wu.clone=function(e,t){if(l(e))return l(t)?(t.near=e.near,t.nearValue=e.nearValue,t.far=e.far,t.farValue=e.farValue,t):new Wu(e.near,e.nearValue,e.far,e.farValue)};Wu.packedLength=4;Wu.pack=function(e,t,n){return n=y(n,0),t[n++]=e.near,t[n++]=e.nearValue,t[n++]=e.far,t[n]=e.farValue,t};Wu.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Wu),n.near=e[t++],n.nearValue=e[t++],n.far=e[t++],n.farValue=e[t],n};Wu.equals=function(e,t){return e===t||l(e)&&l(t)&&e.near===t.near&&e.nearValue===t.nearValue&&e.far===t.far&&e.farValue===t.farValue};Wu.prototype.clone=function(e){return Wu.clone(this,e)};Wu.prototype.equals=function(e){return Wu.equals(this,e)};var kt=Wu;var S0={NONE:0,CLAMP_TO_GROUND:1,RELATIVE_TO_GROUND:2,CLAMP_TO_TERRAIN:3,RELATIVE_TO_TERRAIN:4,CLAMP_TO_3D_TILE:5,RELATIVE_TO_3D_TILE:6},Ke=Object.freeze(S0);function ju(e){return e===S0.CLAMP_TO_GROUND||e===S0.CLAMP_TO_3D_TILE||e===S0.CLAMP_TO_TERRAIN}function gT(e){return e===S0.RELATIVE_TO_GROUND||e===S0.RELATIVE_TO_3D_TILE||e===S0.RELATIVE_TO_TERRAIN}var mIe={CENTER:0,LEFT:1,RIGHT:-1},gi=Object.freeze(mIe);var pIe={CENTER:0,BOTTOM:1,BASELINE:2,TOP:-1},On=Object.freeze(pIe);var _Ie={DONE:0,PENDING:1,FAILED:2},dt=Object.freeze(_Ie);function Jf(){he.throwInstantiationError()}Object.defineProperties(Jf.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});Jf.prototype.getValue=he.throwInstantiationError;Jf.prototype.equals=he.throwInstantiationError;Jf.equals=function(e,t){return e===t||l(e)&&e.equals(t)};Jf.arrayEquals=function(e,t){if(e===t)return!0;if(!l(e)||!l(t)||e.length!==t.length)return!1;let n=e.length;for(let i=0;i<n;i++)if(!Jf.equals(e[i],t[i]))return!1;return!0};Jf.isConstant=function(e){return!l(e)||e.isConstant};Jf.getValueOrUndefined=function(e,t,n){return l(e)?e.getValue(t,n):void 0};Jf.getValueOrDefault=function(e,t,n,i){return l(e)?y(e.getValue(t,i),n):n};Jf.getValueOrClonedDefault=function(e,t,n,i){let o;return l(e)&&(o=e.getValue(t,i)),l(o)||(o=n.clone(o)),o};var q=Jf;var gIe={LEFT:-1,NONE:0,RIGHT:1},Nr=Object.freeze(gIe);var yIe=H.WHITE,xIe=h.ZERO,bIe=Ke.NONE,TIe=V.ZERO,CIe=1,AIe=0,EIe=h.ZERO,SIe=gi.CENTER,wIe=On.CENTER,vIe=!1,DIe=Nr.NONE,IIe=new h,PIe=new H,RIe=new h,OIe=new V,MIe=new kt,LIe=new kt,NIe=new kt,FIe=new qe,BIe=new Ot;function MJ(e){this.entity=e,this.billboard=void 0,this.textureValue=void 0}function B_(e,t){t.collectionChanged.addEventListener(B_.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new At,this._onCollectionChanged(t,t.values,[],[])}B_.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._billboard,c,u=r.billboard,f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),d;if(f&&(d=q.getValueOrUndefined(s._position,e,IIe),c=q.getValueOrUndefined(a._image,e),f=l(d)&&l(c)),!f){MG(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0),l(u)||(u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u),u.show=f,(!l(u.image)||r.textureValue!==c)&&(u.image=c,r.textureValue=c),u.position=d,u.color=q.getValueOrDefault(a._color,e,yIe,PIe),u.eyeOffset=q.getValueOrDefault(a._eyeOffset,e,xIe,RIe),u.heightReference=q.getValueOrDefault(a._heightReference,e,bIe),u.pixelOffset=q.getValueOrDefault(a._pixelOffset,e,TIe,OIe),u.scale=q.getValueOrDefault(a._scale,e,CIe),u.rotation=q.getValueOrDefault(a._rotation,e,AIe),u.alignedAxis=q.getValueOrDefault(a._alignedAxis,e,EIe),u.horizontalOrigin=q.getValueOrDefault(a._horizontalOrigin,e,SIe),u.verticalOrigin=q.getValueOrDefault(a._verticalOrigin,e,wIe),u.width=q.getValueOrUndefined(a._width,e),u.height=q.getValueOrUndefined(a._height,e),u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,MIe),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,LIe),u.pixelOffsetScaleByDistance=q.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,NIe),u.sizeInMeters=q.getValueOrDefault(a._sizeInMeters,e,vIe),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,BIe),u.disableDepthTestDistance=q.getValueOrUndefined(a._disableDepthTestDistance,e),u.splitDirection=q.getValueOrDefault(a._splitDirection,e,DIe);let p=q.getValueOrUndefined(a._imageSubRegion,e,FIe);l(p)&&u.setImageSubRegion(u._imageId,p)}return!0};B_.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.billboard))return dt.FAILED;let i=n.billboard;if(i.heightReference===Ke.NONE)t.center=h.clone(i.position,t.center);else{if(!l(i._clampedPosition))return dt.PENDING;t.center=h.clone(i._clampedPosition,t.center)}return t.radius=0,dt.DONE};B_.prototype.isDestroyed=function(){return!1};B_.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(B_.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeBillboard(e[t]);return ue(this)};B_.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._billboard)&&l(r._position)&&s.set(r.id,new MJ(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._billboard)&&l(r._position)?s.contains(r.id)||s.set(r.id,new MJ(r)):(MG(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],MG(s.get(r.id),r,a),s.remove(r.id)};function MG(e,t,n){l(e)&&(e.billboard=void 0,n.removeBillboard(t))}var OM=B_;function kIe(e,t){this.start=y(e,0),this.stop=y(t,0)}var Ha=kIe;function fn(e,t){this.center=h.clone(y(e,h.ZERO)),this.radius=y(t,0)}var FG=new h,BG=new h,kG=new h,UG=new h,VG=new h,zG=new h,HG=new h,Gs=new h,GG=new h,WG=new h,jG=new h,qG=new h,UIe=4/3*P.PI;fn.fromPoints=function(e,t){if(l(t)||(t=new fn),!l(e)||e.length===0)return t.center=h.clone(h.ZERO,t.center),t.radius=0,t;let n=h.clone(e[0],HG),i=h.clone(n,FG),o=h.clone(n,BG),r=h.clone(n,kG),s=h.clone(n,UG),a=h.clone(n,VG),c=h.clone(n,zG),u=e.length,f;for(f=1;f<u;f++){h.clone(e[f],n);let R=n.x,N=n.y,F=n.z;R<i.x&&h.clone(n,i),R>s.x&&h.clone(n,s),N<o.y&&h.clone(n,o),N>a.y&&h.clone(n,a),F<r.z&&h.clone(n,r),F>c.z&&h.clone(n,c)}let d=h.magnitudeSquared(h.subtract(s,i,Gs)),p=h.magnitudeSquared(h.subtract(a,o,Gs)),g=h.magnitudeSquared(h.subtract(c,r,Gs)),m=i,x=s,b=d;p>b&&(b=p,m=o,x=a),g>b&&(b=g,m=r,x=c);let T=GG;T.x=(m.x+x.x)*.5,T.y=(m.y+x.y)*.5,T.z=(m.z+x.z)*.5;let C=h.magnitudeSquared(h.subtract(x,T,Gs)),A=Math.sqrt(C),S=WG;S.x=i.x,S.y=o.y,S.z=r.z;let v=jG;v.x=s.x,v.y=a.y,v.z=c.z;let D=h.midpoint(S,v,qG),O=0;for(f=0;f<u;f++){h.clone(e[f],n);let R=h.magnitude(h.subtract(n,D,Gs));R>O&&(O=R);let N=h.magnitudeSquared(h.subtract(n,T,Gs));if(N>C){let F=Math.sqrt(N);A=(A+F)*.5,C=A*A;let _=F-A;T.x=(A*T.x+_*n.x)/F,T.y=(A*T.y+_*n.y)/F,T.z=(A*T.z+_*n.z)/F}}return A<O?(h.clone(T,t.center),t.radius=A):(h.clone(D,t.center),t.radius=O),t};var LJ=new vi,VIe=new h,zIe=new h,LG=new fe,NG=new fe;fn.fromRectangle2D=function(e,t,n){return fn.fromRectangleWithHeights2D(e,t,0,0,n)};fn.fromRectangleWithHeights2D=function(e,t,n,i,o){if(l(o)||(o=new fn),!l(e))return o.center=h.clone(h.ZERO,o.center),o.radius=0,o;LJ._ellipsoid=ee.default,t=y(t,LJ),re.southwest(e,LG),LG.height=n,re.northeast(e,NG),NG.height=i;let r=t.project(LG,VIe),s=t.project(NG,zIe),a=s.x-r.x,c=s.y-r.y,u=s.z-r.z;o.radius=Math.sqrt(a*a+c*c+u*u)*.5;let f=o.center;return f.x=r.x+a*.5,f.y=r.y+c*.5,f.z=r.z+u*.5,o};var HIe=[];fn.fromRectangle3D=function(e,t,n,i){if(t=y(t,ee.default),n=y(n,0),l(i)||(i=new fn),!l(e))return i.center=h.clone(h.ZERO,i.center),i.radius=0,i;let o=re.subsample(e,t,n,HIe);return fn.fromPoints(o,i)};fn.fromVertices=function(e,t,n,i){if(l(i)||(i=new fn),!l(e)||e.length===0)return i.center=h.clone(h.ZERO,i.center),i.radius=0,i;t=y(t,h.ZERO),n=y(n,3);let o=HG;o.x=e[0]+t.x,o.y=e[1]+t.y,o.z=e[2]+t.z;let r=h.clone(o,FG),s=h.clone(o,BG),a=h.clone(o,kG),c=h.clone(o,UG),u=h.clone(o,VG),f=h.clone(o,zG),d=e.length,p;for(p=0;p<d;p+=n){let F=e[p]+t.x,_=e[p+1]+t.y,E=e[p+2]+t.z;o.x=F,o.y=_,o.z=E,F<r.x&&h.clone(o,r),F>c.x&&h.clone(o,c),_<s.y&&h.clone(o,s),_>u.y&&h.clone(o,u),E<a.z&&h.clone(o,a),E>f.z&&h.clone(o,f)}let g=h.magnitudeSquared(h.subtract(c,r,Gs)),m=h.magnitudeSquared(h.subtract(u,s,Gs)),x=h.magnitudeSquared(h.subtract(f,a,Gs)),b=r,T=c,C=g;m>C&&(C=m,b=s,T=u),x>C&&(C=x,b=a,T=f);let A=GG;A.x=(b.x+T.x)*.5,A.y=(b.y+T.y)*.5,A.z=(b.z+T.z)*.5;let S=h.magnitudeSquared(h.subtract(T,A,Gs)),v=Math.sqrt(S),D=WG;D.x=r.x,D.y=s.y,D.z=a.z;let O=jG;O.x=c.x,O.y=u.y,O.z=f.z;let R=h.midpoint(D,O,qG),N=0;for(p=0;p<d;p+=n){o.x=e[p]+t.x,o.y=e[p+1]+t.y,o.z=e[p+2]+t.z;let F=h.magnitude(h.subtract(o,R,Gs));F>N&&(N=F);let _=h.magnitudeSquared(h.subtract(o,A,Gs));if(_>S){let E=Math.sqrt(_);v=(v+E)*.5,S=v*v;let w=E-v;A.x=(v*A.x+w*o.x)/E,A.y=(v*A.y+w*o.y)/E,A.z=(v*A.z+w*o.z)/E}}return v<N?(h.clone(A,i.center),i.radius=v):(h.clone(R,i.center),i.radius=N),i};fn.fromEncodedCartesianVertices=function(e,t,n){if(l(n)||(n=new fn),!l(e)||!l(t)||e.length!==t.length||e.length===0)return n.center=h.clone(h.ZERO,n.center),n.radius=0,n;let i=HG;i.x=e[0]+t[0],i.y=e[1]+t[1],i.z=e[2]+t[2];let o=h.clone(i,FG),r=h.clone(i,BG),s=h.clone(i,kG),a=h.clone(i,UG),c=h.clone(i,VG),u=h.clone(i,zG),f=e.length,d;for(d=0;d<f;d+=3){let N=e[d]+t[d],F=e[d+1]+t[d+1],_=e[d+2]+t[d+2];i.x=N,i.y=F,i.z=_,N<o.x&&h.clone(i,o),N>a.x&&h.clone(i,a),F<r.y&&h.clone(i,r),F>c.y&&h.clone(i,c),_<s.z&&h.clone(i,s),_>u.z&&h.clone(i,u)}let p=h.magnitudeSquared(h.subtract(a,o,Gs)),g=h.magnitudeSquared(h.subtract(c,r,Gs)),m=h.magnitudeSquared(h.subtract(u,s,Gs)),x=o,b=a,T=p;g>T&&(T=g,x=r,b=c),m>T&&(T=m,x=s,b=u);let C=GG;C.x=(x.x+b.x)*.5,C.y=(x.y+b.y)*.5,C.z=(x.z+b.z)*.5;let A=h.magnitudeSquared(h.subtract(b,C,Gs)),S=Math.sqrt(A),v=WG;v.x=o.x,v.y=r.y,v.z=s.z;let D=jG;D.x=a.x,D.y=c.y,D.z=u.z;let O=h.midpoint(v,D,qG),R=0;for(d=0;d<f;d+=3){i.x=e[d]+t[d],i.y=e[d+1]+t[d+1],i.z=e[d+2]+t[d+2];let N=h.magnitude(h.subtract(i,O,Gs));N>R&&(R=N);let F=h.magnitudeSquared(h.subtract(i,C,Gs));if(F>A){let _=Math.sqrt(F);S=(S+_)*.5,A=S*S;let E=_-S;C.x=(S*C.x+E*i.x)/_,C.y=(S*C.y+E*i.y)/_,C.z=(S*C.z+E*i.z)/_}}return S<R?(h.clone(C,n.center),n.radius=S):(h.clone(O,n.center),n.radius=R),n};fn.fromCornerPoints=function(e,t,n){l(n)||(n=new fn);let i=h.midpoint(e,t,n.center);return n.radius=h.distance(i,t),n};fn.fromEllipsoid=function(e,t){return l(t)||(t=new fn),h.clone(h.ZERO,t.center),t.radius=e.maximumRadius,t};var GIe=new h;fn.fromBoundingSpheres=function(e,t){if(l(t)||(t=new fn),!l(e)||e.length===0)return t.center=h.clone(h.ZERO,t.center),t.radius=0,t;let n=e.length;if(n===1)return fn.clone(e[0],t);if(n===2)return fn.union(e[0],e[1],t);let i=[],o;for(o=0;o<n;o++)i.push(e[o].center);t=fn.fromPoints(i,t);let r=t.center,s=t.radius;for(o=0;o<n;o++){let a=e[o];s=Math.max(s,h.distance(r,a.center,GIe)+a.radius)}return t.radius=s,t};var WIe=new h,jIe=new h,qIe=new h;fn.fromOrientedBoundingBox=function(e,t){l(t)||(t=new fn);let n=e.halfAxes,i=$.getColumn(n,0,WIe),o=$.getColumn(n,1,jIe),r=$.getColumn(n,2,qIe);return h.add(i,o,i),h.add(i,r,i),t.center=h.clone(e.center,t.center),t.radius=h.magnitude(i),t};var YIe=new h,XIe=new h;fn.fromTransformation=function(e,t){l(t)||(t=new fn);let n=L.getTranslation(e,YIe),i=L.getScale(e,XIe),o=.5*h.magnitude(i);return t.center=h.clone(n,t.center),t.radius=o,t};fn.clone=function(e,t){if(l(e))return l(t)?(t.center=h.clone(e.center,t.center),t.radius=e.radius,t):new fn(e.center,e.radius)};fn.packedLength=4;fn.pack=function(e,t,n){n=y(n,0);let i=e.center;return t[n++]=i.x,t[n++]=i.y,t[n++]=i.z,t[n]=e.radius,t};fn.unpack=function(e,t,n){t=y(t,0),l(n)||(n=new fn);let i=n.center;return i.x=e[t++],i.y=e[t++],i.z=e[t++],n.radius=e[t],n};var KIe=new h,ZIe=new h;fn.union=function(e,t,n){l(n)||(n=new fn);let i=e.center,o=e.radius,r=t.center,s=t.radius,a=h.subtract(r,i,KIe),c=h.magnitude(a);if(o>=c+s)return e.clone(n),n;if(s>=c+o)return t.clone(n),n;let u=(o+c+s)*.5,f=h.multiplyByScalar(a,(-o+u)/c,ZIe);return h.add(f,i,f),h.clone(f,n.center),n.radius=u,n};var $Ie=new h;fn.expand=function(e,t,n){n=fn.clone(e,n);let i=h.magnitude(h.subtract(t,n.center,$Ie));return i>n.radius&&(n.radius=i),n};fn.intersectPlane=function(e,t){let n=e.center,i=e.radius,o=t.normal,r=h.dot(o,n)+t.distance;return r<-i?qt.OUTSIDE:r<i?qt.INTERSECTING:qt.INSIDE};fn.transform=function(e,t,n){return l(n)||(n=new fn),n.center=L.multiplyByPoint(t,e.center,n.center),n.radius=L.getMaximumScale(t)*e.radius,n};var QIe=new h;fn.distanceSquaredTo=function(e,t){let n=h.subtract(e.center,t,QIe),i=h.magnitude(n)-e.radius;return i<=0?0:i*i};fn.transformWithoutScale=function(e,t,n){return l(n)||(n=new fn),n.center=L.multiplyByPoint(t,e.center,n.center),n.radius=e.radius,n};var JIe=new h;fn.computePlaneDistances=function(e,t,n,i){l(i)||(i=new Ha);let o=h.subtract(e.center,t,JIe),r=h.dot(n,o);return i.start=r-e.radius,i.stop=r+e.radius,i};var NJ=new h,ePe=new h,tPe=new h,nPe=new 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o.x=b,o.y=m,o.z=x,n};fn.isOccluded=function(e,t){return!t.isBoundingSphereVisible(e)};fn.equals=function(e,t){return e===t||l(e)&&l(t)&&h.equals(e.center,t.center)&&e.radius===t.radius};fn.prototype.intersectPlane=function(e){return fn.intersectPlane(this,e)};fn.prototype.distanceSquaredTo=function(e){return fn.distanceSquaredTo(this,e)};fn.prototype.computePlaneDistances=function(e,t,n){return fn.computePlaneDistances(this,e,t,n)};fn.prototype.isOccluded=function(e){return fn.isOccluded(this,e)};fn.prototype.equals=function(e){return fn.equals(this,e)};fn.prototype.clone=function(e){return fn.clone(this,e)};fn.prototype.volume=function(){let e=this.radius;return UIe*e*e*e};var se=fn;function rPe(e){e=y(e,y.EMPTY_OBJECT),this.position=e.position,this.normal=e.normal,this.st=e.st,this.bitangent=e.bitangent,this.tangent=e.tangent,this.color=e.color}var dn=rPe;var sPe={NONE:0,TOP:1,ALL:2},an=Object.freeze(sPe);function 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zo),n.start=c?s:o,n.isStartIncluded=f&&p||!Z.equals(s,o)&&(c&&p||u&&f),n.stop=m?r:a,n.isStopIncluded=m?d:d&&g||!Z.equals(a,r)&&g,n.data=l(i)?i(e.data,t.data):e.data,n};zo.contains=function(e,t){if(e.isEmpty)return!1;let n=Z.compare(e.start,t);if(n===0)return e.isStartIncluded;let i=Z.compare(t,e.stop);return i===0?e.isStopIncluded:n<0&&i<0};zo.prototype.clone=function(e){return zo.clone(this,e)};zo.prototype.equals=function(e,t){return zo.equals(this,e,t)};zo.prototype.equalsEpsilon=function(e,t,n){return zo.equalsEpsilon(this,e,t,n)};zo.prototype.toString=function(){return zo.toIso8601(this)};zo.EMPTY=Object.freeze(new zo({start:new Z,stop:new Z,isStartIncluded:!1,isStopIncluded:!1}));var En=zo;var jJ=Object.freeze(Z.fromIso8601("0000-01-01T00:00:00Z")),qJ=Object.freeze(Z.fromIso8601("9999-12-31T24:00:00Z")),uPe=Object.freeze(new En({start:jJ,stop:qJ})),fPe={MINIMUM_VALUE:jJ,MAXIMUM_VALUE:qJ,MAXIMUM_INTERVAL:uPe},Ve=fPe;function qS(e,t,n){e=y(e,0),t=y(t,0),n=y(n,0),this.value=new Float32Array([e,t,n])}Object.defineProperties(qS.prototype,{componentDatatype:{get:function(){return X.FLOAT}},componentsPerAttribute:{get:function(){return 3}},normalize:{get:function(){return!1}}});qS.fromCartesian3=function(e){return new qS(e.x,e.y,e.z)};qS.toValue=function(e,t){return l(t)||(t=new Float32Array([e.x,e.y,e.z])),t[0]=e.x,t[1]=e.y,t[2]=e.z,t};var qi=qS;function MM(e){e=y(e,!0),this.value=MM.toValue(e)}Object.defineProperties(MM.prototype,{componentDatatype:{get:function(){return X.UNSIGNED_BYTE}},componentsPerAttribute:{get:function(){return 1}},normalize:{get:function(){return!1}}});MM.toValue=function(e,t){return l(t)?(t[0]=e,t):new Uint8Array([e])};var gn=MM;var LM=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec3 v_tangentEC;
in vec3 v_bitangentEC;
in vec2 v_st;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;
    mat3 tangentToEyeMatrix = czm_tangentToEyeSpaceMatrix(v_normalEC, v_tangentEC, v_bitangentEC);

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = tangentToEyeMatrix;
    materialInput.positionToEyeEC = positionToEyeEC;
    materialInput.st = v_st;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var NM=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec3 tangent;
in vec3 bitangent;
in vec2 st;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec3 v_tangentEC;
out vec3 v_bitangentEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_tangentEC = czm_normal * tangent;                       // tangent in eye coordinates
    v_bitangentEC = czm_normal * bitangent;                   // bitangent in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var FM=`in vec3 v_positionEC;
in vec3 v_normalEC;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var BM=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var kM=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec2 v_st;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    materialInput.st = v_st;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var UM=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec2 st;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var dPe={ADD:te.FUNC_ADD,SUBTRACT:te.FUNC_SUBTRACT,REVERSE_SUBTRACT:te.FUNC_REVERSE_SUBTRACT,MIN:te.MIN,MAX:te.MAX},Ga=Object.freeze(dPe);var hPe={ZERO:te.ZERO,ONE:te.ONE,SOURCE_COLOR:te.SRC_COLOR,ONE_MINUS_SOURCE_COLOR:te.ONE_MINUS_SRC_COLOR,DESTINATION_COLOR:te.DST_COLOR,ONE_MINUS_DESTINATION_COLOR:te.ONE_MINUS_DST_COLOR,SOURCE_ALPHA:te.SRC_ALPHA,ONE_MINUS_SOURCE_ALPHA:te.ONE_MINUS_SRC_ALPHA,DESTINATION_ALPHA:te.DST_ALPHA,ONE_MINUS_DESTINATION_ALPHA:te.ONE_MINUS_DST_ALPHA,CONSTANT_COLOR:te.CONSTANT_COLOR,ONE_MINUS_CONSTANT_COLOR:te.ONE_MINUS_CONSTANT_COLOR,CONSTANT_ALPHA:te.CONSTANT_ALPHA,ONE_MINUS_CONSTANT_ALPHA:te.ONE_MINUS_CONSTANT_ALPHA,SOURCE_ALPHA_SATURATE:te.SRC_ALPHA_SATURATE},Ao=Object.freeze(hPe);var mPe={DISABLED:Object.freeze({enabled:!1}),ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:Ga.ADD,equationAlpha:Ga.ADD,functionSourceRgb:Ao.SOURCE_ALPHA,functionSourceAlpha:Ao.ONE,functionDestinationRgb:Ao.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:Ao.ONE_MINUS_SOURCE_ALPHA}),PRE_MULTIPLIED_ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:Ga.ADD,equationAlpha:Ga.ADD,functionSourceRgb:Ao.ONE,functionSourceAlpha:Ao.ONE,functionDestinationRgb:Ao.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:Ao.ONE_MINUS_SOURCE_ALPHA}),ADDITIVE_BLEND:Object.freeze({enabled:!0,equationRgb:Ga.ADD,equationAlpha:Ga.ADD,functionSourceRgb:Ao.SOURCE_ALPHA,functionSourceAlpha:Ao.ONE,functionDestinationRgb:Ao.ONE,functionDestinationAlpha:Ao.ONE})},ln=Object.freeze(mPe);var pPe={FRONT:te.FRONT,BACK:te.BACK,FRONT_AND_BACK:te.FRONT_AND_BACK},yi=Object.freeze(pPe);function bT(e){e=y(e,y.EMPTY_OBJECT),this.material=e.material,this.translucent=y(e.translucent,!0),this._vertexShaderSource=e.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource,this._renderState=e.renderState,this._closed=y(e.closed,!1)}Object.defineProperties(bT.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}}});bT.prototype.getFragmentShaderSource=function(){let e=[];return this.flat&&e.push("#define FLAT"),this.faceForward&&e.push("#define FACE_FORWARD"),l(this.material)&&e.push(this.material.shaderSource),e.push(this.fragmentShaderSource),e.join(`
`)};bT.prototype.isTranslucent=function(){return l(this.material)&&this.material.isTranslucent()||!l(this.material)&&this.translucent};bT.prototype.getRenderState=function(){let e=this.isTranslucent(),t=He(this.renderState,!1);return e?(t.depthMask=!1,t.blending=ln.ALPHA_BLEND):t.depthMask=!0,t};bT.getDefaultRenderState=function(e,t,n){let i={depthTest:{enabled:!0}};return e&&(i.depthMask=!1,i.blending=ln.ALPHA_BLEND),t&&(i.cull={enabled:!0,face:yi.BACK}),l(n)&&(i=yt(n,i,!0)),i};var $i=bT;var VM=`uniform sampler2D image;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    vec4 rampColor = texture(image, vec2(materialInput.aspect / (2.0 * czm_pi), 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var zM=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    vec2 centerPixel = fract(repeat * st);
    float centerBump = texture(image, centerPixel).channel;

    float imageWidth = float(imageDimensions.x);
    vec2 rightPixel = fract(repeat * (st + vec2(1.0 / imageWidth, 0.0)));
    float rightBump = texture(image, rightPixel).channel;

    float imageHeight = float(imageDimensions.y);
    vec2 leftPixel = fract(repeat * (st + vec2(0.0, 1.0 / imageHeight)));
    float topBump = texture(image, leftPixel).channel;

    vec3 normalTangentSpace = normalize(vec3(centerBump - rightBump, centerBump - topBump, clamp(1.0 - strength, 0.1, 1.0)));
    vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;

    material.normal = normalEC;
    material.diffuse = vec3(0.01);

    return material;
}
`;var HM=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    // From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
    float b = mod(floor(repeat.s * st.s) + floor(repeat.t * st.t), 2.0);  // 0.0 or 1.0

    // Find the distance from the closest separator (region between two colors)
    float scaledWidth = fract(repeat.s * st.s);
    scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
    float scaledHeight = fract(repeat.t * st.t);
    scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
    float value = min(scaledWidth, scaledHeight);

    vec4 currentColor = mix(lightColor, darkColor, b);
    vec4 color = czm_antialias(lightColor, darkColor, currentColor, value, 0.03);

    color = czm_gammaCorrect(color);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var GM=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
    float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5));  // 0.0 or 1.0

    vec4 color = mix(lightColor, darkColor, b);
    color = czm_gammaCorrect(color);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var WM=`uniform sampler2D heights;
uniform sampler2D colors;

// This material expects heights to be sorted from lowest to highest.

float getHeight(int idx, float invTexSize)
{
    vec2 uv = vec2((float(idx) + 0.5) * invTexSize, 0.5);
#ifdef OES_texture_float
    return texture(heights, uv).x;
#else
    return czm_unpackFloat(texture(heights, uv));
#endif
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float height = materialInput.height;
    float invTexSize = 1.0 / float(heightsDimensions.x);

    float minHeight = getHeight(0, invTexSize);
    float maxHeight = getHeight(heightsDimensions.x - 1, invTexSize);

    // early-out when outside the height range
    if (height < minHeight || height > maxHeight) {
        material.diffuse = vec3(0.0);
        material.alpha = 0.0;
        return material;
    }

    // Binary search to find heights above and below.
    int idxBelow = 0;
    int idxAbove = heightsDimensions.x;
    float heightBelow = minHeight;
    float heightAbove = maxHeight;

    // while loop not allowed, so use for loop with max iterations.
    // maxIterations of 16 supports a texture size up to 65536 (2^16).
    const int maxIterations = 16;
    for (int i = 0; i < maxIterations; i++) {
        if (idxBelow >= idxAbove - 1) {
            break;
        }

        int idxMid = (idxBelow + idxAbove) / 2;
        float heightTex = getHeight(idxMid, invTexSize);

        if (height > heightTex) {
            idxBelow = idxMid;
            heightBelow = heightTex;
        } else {
            idxAbove = idxMid;
            heightAbove = heightTex;
        }
    }

    float lerper = heightBelow == heightAbove ? 1.0 : (height - heightBelow) / (heightAbove - heightBelow);
    vec2 colorUv = vec2(invTexSize * (float(idxBelow) + 0.5 + lerper), 0.5);
    vec4 color = texture(colors, colorUv);

    // undo preumultiplied alpha
    if (color.a > 0.0) 
    {
        color.rgb /= color.a;
    }
    
    color.rgb = czm_gammaCorrect(color.rgb);

    material.diffuse = color.rgb;
    material.alpha = color.a;
    return material;
}
`;var jM=`uniform vec4 color;
uniform float spacing;
uniform float width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float distanceToContour = mod(materialInput.height, spacing);

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float dxc = abs(dFdx(materialInput.height));
    float dyc = abs(dFdy(materialInput.height));
    float dF = max(dxc, dyc) * czm_pixelRatio * width;
    float alpha = (distanceToContour < dF) ? 1.0 : 0.0;
#else
    // If no derivatives available (IE 10?), use pixel ratio
    float alpha = (distanceToContour < (czm_pixelRatio * width)) ? 1.0 : 0.0;
#endif

    vec4 outColor = czm_gammaCorrect(vec4(color.rgb, alpha * color.a));
    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var qM=`uniform sampler2D image;
uniform float minimumHeight;
uniform float maximumHeight;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);
    vec4 rampColor = texture(image, vec2(scaledHeight, 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var YM=`uniform vec4 fadeInColor;
uniform vec4 fadeOutColor;
uniform float maximumDistance;
uniform bool repeat;
uniform vec2 fadeDirection;
uniform vec2 time;

float getTime(float t, float coord)
{
    float scalar = 1.0 / maximumDistance;
    float q  = distance(t, coord) * scalar;
    if (repeat)
    {
        float r = distance(t, coord + 1.0) * scalar;
        float s = distance(t, coord - 1.0) * scalar;
        q = min(min(r, s), q);
    }
    return clamp(q, 0.0, 1.0);
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float s = getTime(time.x, st.s) * fadeDirection.s;
    float t = getTime(time.y, st.t) * fadeDirection.t;

    float u = length(vec2(s, t));
    vec4 color = mix(fadeInColor, fadeOutColor, u);

    color = czm_gammaCorrect(color);
    material.emission = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var XM=`uniform vec4 color;
uniform float cellAlpha;
uniform vec2 lineCount;
uniform vec2 lineThickness;
uniform vec2 lineOffset;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    float scaledWidth = fract(lineCount.s * st.s - lineOffset.s);
    scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
    float scaledHeight = fract(lineCount.t * st.t - lineOffset.t);
    scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));

    float value;

    // Fuzz Factor - Controls blurriness of lines
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    const float fuzz = 1.2;
    vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0;

    // From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13.
    vec2 dx = abs(dFdx(st));
    vec2 dy = abs(dFdy(st));
    vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount;
    value = min(
        smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth),
        smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight));
#else
    // If no derivatives available (IE 10?), revert to view-dependent fuzz
    const float fuzz = 0.05;

    vec2 range = 0.5 - (lineThickness * 0.05);
    value = min(
        1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth),
        1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight));
#endif

    // Edges taken from RimLightingMaterial.glsl
    // See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
    float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC)));
    float sRim = smoothstep(0.8, 1.0, dRim);
    value *= (1.0 - sRim);

    vec4 halfColor;
    halfColor.rgb = color.rgb * 0.5;
    halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value));
    halfColor = czm_gammaCorrect(halfColor);
    material.diffuse = halfColor.rgb;
    material.emission = halfColor.rgb;
    material.alpha = halfColor.a;

    return material;
}
`;var KM=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    
    vec4 textureValue = texture(image, fract(repeat * materialInput.st));
    vec3 normalTangentSpace = textureValue.channels;
    normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;
    normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);
    normalTangentSpace = normalize(normalTangentSpace);
    vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
    
    material.normal = normalEC;
    
    return material;
}
`;var ZM=`uniform vec4 color;

float getPointOnLine(vec2 p0, vec2 p1, float x)
{
    float slope = (p0.y - p1.y) / (p0.x - p1.x);
    return slope * (x - p0.x) + p0.y;
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio;
#else
     // If no derivatives available (IE 10?), 2.5% of the line will be the arrow head
    float base = 0.975;
#endif

    vec2 center = vec2(1.0, 0.5);
    float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s);
    float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s);

    float halfWidth = 0.15;
    float s = step(0.5 - halfWidth, st.t);
    s *= 1.0 - step(0.5 + halfWidth, st.t);
    s *= 1.0 - step(base, st.s);

    float t = step(base, materialInput.st.s);
    t *= 1.0 - step(ptOnUpperLine, st.t);
    t *= step(ptOnLowerLine, st.t);

    // Find the distance from the closest separator (region between two colors)
    float dist;
    if (st.s < base)
    {
        float d1 = abs(st.t - (0.5 - halfWidth));
        float d2 = abs(st.t - (0.5 + halfWidth));
        dist = min(d1, d2);
    }
    else
    {
        float d1 = czm_infinity;
        if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth)
        {
            d1 = abs(st.s - base);
        }
        float d2 = abs(st.t - ptOnUpperLine);
        float d3 = abs(st.t - ptOnLowerLine);
        dist = min(min(d1, d2), d3);
    }

    vec4 outsideColor = vec4(0.0);
    vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0));
    vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist);

    outColor = czm_gammaCorrect(outColor);
    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;
    return material;
}
`;var $M=`uniform vec4 color;
uniform vec4 gapColor;
uniform float dashLength;
uniform float dashPattern;
in float v_polylineAngle;

const float maskLength = 16.0;

mat2 rotate(float rad) {
    float c = cos(rad);
    float s = sin(rad);
    return mat2(
        c, s,
        -s, c
    );
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy;

    // Get the relative position within the dash from 0 to 1
    float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio));
    // Figure out the mask index.
    float maskIndex = floor(dashPosition * maskLength);
    // Test the bit mask.
    float maskTest = floor(dashPattern / pow(2.0, maskIndex));
    vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color;
    if (fragColor.a < 0.005) {   // matches 0/255 and 1/255
        discard;
    }

    fragColor = czm_gammaCorrect(fragColor);
    material.emission = fragColor.rgb;
    material.alpha = fragColor.a;
    return material;
}
`;var QM=`uniform vec4 color;
uniform float glowPower;
uniform float taperPower;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float glow = glowPower / abs(st.t - 0.5) - (glowPower / 0.5);

    if (taperPower <= 0.99999) {
        glow *= min(1.0, taperPower / (0.5 - st.s * 0.5) - (taperPower / 0.5));
    }

    vec4 fragColor;
    fragColor.rgb = max(vec3(glow - 1.0 + color.rgb), color.rgb);
    fragColor.a = clamp(0.0, 1.0, glow) * color.a;
    fragColor = czm_gammaCorrect(fragColor);

    material.emission = fragColor.rgb;
    material.alpha = fragColor.a;

    return material;
}
`;var JM=`uniform vec4 color;
uniform vec4 outlineColor;
uniform float outlineWidth;

in float v_width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float halfInteriorWidth =  0.5 * (v_width - outlineWidth) / v_width;
    float b = step(0.5 - halfInteriorWidth, st.t);
    b *= 1.0 - step(0.5 + halfInteriorWidth, st.t);

    // Find the distance from the closest separator (region between two colors)
    float d1 = abs(st.t - (0.5 - halfInteriorWidth));
    float d2 = abs(st.t - (0.5 + halfInteriorWidth));
    float dist = min(d1, d2);

    vec4 currentColor = mix(outlineColor, color, b);
    vec4 outColor = czm_antialias(outlineColor, color, currentColor, dist);
    outColor = czm_gammaCorrect(outColor);

    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var eL=`uniform vec4 color;
uniform vec4 rimColor;
uniform float width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
    float d = 1.0 - dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC));
    float s = smoothstep(1.0 - width, 1.0, d);

    vec4 outColor = czm_gammaCorrect(color);
    vec4 outRimColor = czm_gammaCorrect(rimColor);

    material.diffuse = outColor.rgb;
    material.emission = outRimColor.rgb * s;
    material.alpha = mix(outColor.a, outRimColor.a, s);

    return material;
}
`;var tL=`uniform sampler2D image;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    vec4 rampColor = texture(image, vec2(materialInput.slope / (czm_pi / 2.0), 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var nL=`uniform vec4 evenColor;
uniform vec4 oddColor;
uniform float offset;
uniform float repeat;
uniform bool horizontal;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // Based on the Stripes Fragment Shader in the Orange Book (11.1.2)
    float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));
    float value = fract((coord - offset) * (repeat * 0.5));
    float dist = min(value, min(abs(value - 0.5), 1.0 - value));

    vec4 currentColor = mix(evenColor, oddColor, step(0.5, value));
    vec4 color = czm_antialias(evenColor, oddColor, currentColor, dist);
    color = czm_gammaCorrect(color);

    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var iL=`uniform vec4 waterColor;
uniform vec4 landColor;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
    outColor = czm_gammaCorrect(outColor);

    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var oL=`// Thanks for the contribution Jonas
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog

uniform sampler2D specularMap;
uniform sampler2D normalMap;
uniform vec4 baseWaterColor;
uniform vec4 blendColor;
uniform float frequency;
uniform float animationSpeed;
uniform float amplitude;
uniform float specularIntensity;
uniform float fadeFactor;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float time = czm_frameNumber * animationSpeed;

    // fade is a function of the distance from the fragment and the frequency of the waves
    float fade = max(1.0, (length(materialInput.positionToEyeEC) / 10000000000.0) * frequency * fadeFactor);

    float specularMapValue = texture(specularMap, materialInput.st).r;

    // note: not using directional motion at this time, just set the angle to 0.0;
    vec4 noise = czm_getWaterNoise(normalMap, materialInput.st * frequency, time, 0.0);
    vec3 normalTangentSpace = noise.xyz * vec3(1.0, 1.0, (1.0 / amplitude));

    // fade out the normal perturbation as we move further from the water surface
    normalTangentSpace.xy /= fade;

    // attempt to fade out the normal perturbation as we approach non water areas (low specular map value)
    normalTangentSpace = mix(vec3(0.0, 0.0, 50.0), normalTangentSpace, specularMapValue);

    normalTangentSpace = normalize(normalTangentSpace);

    // get ratios for alignment of the new normal vector with a vector perpendicular to the tangent plane
    float tsPerturbationRatio = clamp(dot(normalTangentSpace, vec3(0.0, 0.0, 1.0)), 0.0, 1.0);

    // fade out water effect as specular map value decreases
    material.alpha = mix(blendColor.a, baseWaterColor.a, specularMapValue) * specularMapValue;

    // base color is a blend of the water and non-water color based on the value from the specular map
    // may need a uniform blend factor to better control this
    material.diffuse = mix(blendColor.rgb, baseWaterColor.rgb, specularMapValue);

    // diffuse highlights are based on how perturbed the normal is
    material.diffuse += (0.1 * tsPerturbationRatio);

    material.diffuse = material.diffuse;

    material.normal = normalize(materialInput.tangentToEyeMatrix * normalTangentSpace);

    material.specular = specularIntensity;
    material.shininess = 10.0;

    return material;
}
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V(1,1)},source:KM},translucent:!1});je.GridType="Grid";je._materialCache.addMaterial(je.GridType,{fabric:{type:je.GridType,uniforms:{color:new H(0,1,0,1),cellAlpha:.1,lineCount:new V(8,8),lineThickness:new V(1,1),lineOffset:new V(0,0)},source:XM},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.cellAlpha<1}});je.StripeType="Stripe";je._materialCache.addMaterial(je.StripeType,{fabric:{type:je.StripeType,uniforms:{horizontal:!0,evenColor:new H(1,1,1,.5),oddColor:new H(0,0,1,.5),offset:0,repeat:5},source:nL},translucent:function(e){let t=e.uniforms;return t.evenColor.alpha<1||t.oddColor.alpha<1}});je.CheckerboardType="Checkerboard";je._materialCache.addMaterial(je.CheckerboardType,{fabric:{type:je.CheckerboardType,uniforms:{lightColor:new H(1,1,1,.5),darkColor:new H(0,0,0,.5),repeat:new V(5,5)},source:HM},translucent:function(e){let t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});je.DotType="Dot";je._materialCache.addMaterial(je.DotType,{fabric:{type:je.DotType,uniforms:{lightColor:new H(1,1,0,.75),darkColor:new H(0,1,1,.75),repeat:new V(5,5)},source:GM},translucent:function(e){let t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});je.WaterType="Water";je._materialCache.addMaterial(je.WaterType,{fabric:{type:je.WaterType,uniforms:{baseWaterColor:new H(.2,.3,.6,1),blendColor:new H(0,1,.699,1),specularMap:je.DefaultImageId,normalMap:je.DefaultImageId,frequency:10,animationSpeed:.01,amplitude:1,specularIntensity:.5,fadeFactor:1},source:oL},translucent:function(e){let t=e.uniforms;return t.baseWaterColor.alpha<1||t.blendColor.alpha<1}});je.RimLightingType="RimLighting";je._materialCache.addMaterial(je.RimLightingType,{fabric:{type:je.RimLightingType,uniforms:{color:new H(1,0,0,.7),rimColor:new H(1,1,1,.4),width:.3},source:eL},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.rimColor.alpha<1}});je.FadeType="Fade";je._materialCache.addMaterial(je.FadeType,{fabric:{type:je.FadeType,uniforms:{fadeInColor:new H(1,0,0,1),fadeOutColor:new H(0,0,0,0),maximumDistance:.5,repeat:!0,fadeDirection:{x:!0,y:!0},time:new V(.5,.5)},source:YM},translucent:function(e){let t=e.uniforms;return t.fadeInColor.alpha<1||t.fadeOutColor.alpha<1}});je.PolylineArrowType="PolylineArrow";je._materialCache.addMaterial(je.PolylineArrowType,{fabric:{type:je.PolylineArrowType,uniforms:{color:new H(1,1,1,1)},source:ZM},translucent:!0});je.PolylineDashType="PolylineDash";je._materialCache.addMaterial(je.PolylineDashType,{fabric:{type:je.PolylineDashType,uniforms:{color:new H(1,0,1,1),gapColor:new H(0,0,0,0),dashLength:16,dashPattern:255},source:$M},translucent:!0});je.PolylineGlowType="PolylineGlow";je._materialCache.addMaterial(je.PolylineGlowType,{fabric:{type:je.PolylineGlowType,uniforms:{color:new H(0,.5,1,1),glowPower:.25,taperPower:1},source:QM},translucent:!0});je.PolylineOutlineType="PolylineOutline";je._materialCache.addMaterial(je.PolylineOutlineType,{fabric:{type:je.PolylineOutlineType,uniforms:{color:new H(1,1,1,1),outlineColor:new H(1,0,0,1),outlineWidth:1},source:JM},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.outlineColor.alpha<1}});je.ElevationContourType="ElevationContour";je._materialCache.addMaterial(je.ElevationContourType,{fabric:{type:je.ElevationContourType,uniforms:{spacing:100,color:new H(1,0,0,1),width:1},source:jM},translucent:!1});je.ElevationRampType="ElevationRamp";je._materialCache.addMaterial(je.ElevationRampType,{fabric:{type:je.ElevationRampType,uniforms:{image:je.DefaultImageId,minimumHeight:0,maximumHeight:1e4},source:qM},translucent:!1});je.SlopeRampMaterialType="SlopeRamp";je._materialCache.addMaterial(je.SlopeRampMaterialType,{fabric:{type:je.SlopeRampMaterialType,uniforms:{image:je.DefaultImageId},source:tL},translucent:!1});je.AspectRampMaterialType="AspectRamp";je._materialCache.addMaterial(je.AspectRampMaterialType,{fabric:{type:je.AspectRampMaterialType,uniforms:{image:je.DefaultImageId},source:VM},translucent:!1});je.ElevationBandType="ElevationBand";je._materialCache.addMaterial(je.ElevationBandType,{fabric:{type:je.ElevationBandType,uniforms:{heights:je.DefaultImageId,colors:je.DefaultImageId},source:WM},translucent:!0});je.WaterMaskType="WaterMask";je._materialCache.addMaterial(je.WaterMaskType,{fabric:{type:je.WaterMaskType,source:iL,uniforms:{waterColor:new H(1,1,1,1),landColor:new H(0,0,0,0)}},translucent:!1});var zi=je;function w0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.materialSupport,w0.MaterialSupport.TEXTURED);this.material=l(e.material)?e.material:zi.fromType(zi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,i.vertexShaderSource),this._fragmentShaderSource=y(e.fragmentShaderSource,i.fragmentShaderSource),this._renderState=$i.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._materialSupport=i,this._vertexFormat=i.vertexFormat,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,!n)}Object.defineProperties(w0.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},materialSupport:{get:function(){return this._materialSupport}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});w0.prototype.getFragmentShaderSource=$i.prototype.getFragmentShaderSource;w0.prototype.isTranslucent=$i.prototype.isTranslucent;w0.prototype.getRenderState=$i.prototype.getRenderState;w0.MaterialSupport={BASIC:Object.freeze({vertexFormat:Re.POSITION_AND_NORMAL,vertexShaderSource:BM,fragmentShaderSource:FM}),TEXTURED:Object.freeze({vertexFormat:Re.POSITION_NORMAL_AND_ST,vertexShaderSource:UM,fragmentShaderSource:kM}),ALL:Object.freeze({vertexFormat:Re.ALL,vertexShaderSource:NM,fragmentShaderSource:LM})};var io=w0;var rL=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec4 v_color;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    vec4 color = czm_gammaCorrect(v_color);

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getDefaultMaterial(materialInput);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
}
`;var sL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec4 color;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec4 v_color;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_color = color;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var TT=`in vec4 v_color;

void main()
{
    out_FragColor = czm_gammaCorrect(v_color);
}
`;var aL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 color;
in float batchId;

out vec4 v_color;

void main()
{
    vec4 p = czm_computePosition();

    v_color = color;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function Jm(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.flat,!1),o=i?aL:sL,r=i?TT:rL,s=i?Jm.FLAT_VERTEX_FORMAT:Jm.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,o),this._fragmentShaderSource=y(e.fragmentShaderSource,r),this._renderState=$i.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=s,this._flat=i,this._faceForward=y(e.faceForward,!n)}Object.defineProperties(Jm.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});Jm.VERTEX_FORMAT=Re.POSITION_AND_NORMAL;Jm.FLAT_VERTEX_FORMAT=Re.POSITION_ONLY;Jm.prototype.getFragmentShaderSource=$i.prototype.getFragmentShaderSource;Jm.prototype.isTranslucent=$i.prototype.isTranslucent;Jm.prototype.getRenderState=$i.prototype.getRenderState;var cn=Jm;function CT(e){this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this.color=e}Object.defineProperties(CT.prototype,{isConstant:{get:function(){return q.isConstant(this._color)}},definitionChanged:{get:function(){return this._definitionChanged}},color:ce("color")});CT.prototype.getType=function(e){return"Color"};var PPe=new Z;CT.prototype.getValue=function(e,t){return l(e)||(e=Z.now(PPe)),l(t)||(t={}),t.color=q.getValueOrClonedDefault(this._color,e,H.WHITE,t.color),t};CT.prototype.equals=function(e){return this===e||e instanceof CT&&q.equals(this._color,e._color)};var Ht=CT;function k_(e){e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._rectangle=y(e.rectangle,re.MAX_VALUE),this._projection=new vi(this._ellipsoid),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,2),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1)}Object.defineProperties(k_.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});k_.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};k_.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};k_.prototype.rectangleToNativeRectangle=function(e,t){let n=P.toDegrees(e.west),i=P.toDegrees(e.south),o=P.toDegrees(e.east),r=P.toDegrees(e.north);return l(t)?(t.west=n,t.south=i,t.east=o,t.north=r,t):new re(n,i,o,r)};k_.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.tileXYToRectangle(e,t,n,i);return o.west=P.toDegrees(o.west),o.south=P.toDegrees(o.south),o.east=P.toDegrees(o.east),o.north=P.toDegrees(o.north),o};k_.prototype.tileXYToRectangle=function(e,t,n,i){let o=this._rectangle,r=this.getNumberOfXTilesAtLevel(n),s=this.getNumberOfYTilesAtLevel(n),a=o.width/r,c=e*a+o.west,u=(e+1)*a+o.west,f=o.height/s,d=o.north-t*f,p=o.north-(t+1)*f;return l(i)||(i=new re(c,p,u,d)),i.west=c,i.south=p,i.east=u,i.north=d,i};k_.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!re.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),s=i.width/o,a=i.height/r,c=e.longitude;i.east<i.west&&(c+=P.TWO_PI);let u=(c-i.west)/s|0;u>=o&&(u=o-1);let f=(i.north-e.latitude)/a|0;return f>=r&&(f=r-1),l(n)?(n.x=u,n.y=f,n):new V(u,f)};var Hi=k_;var ZJ=new h,$J=new h,QJ=new fe,KG=new h,RPe=new h,JJ=new se,OPe=new Hi,XS=[new fe,new fe,new fe,new fe],KS=new V,Fr={};Fr.initialize=function(){let e=Fr._initPromise;return l(e)||(e=De.fetchJson(en("Assets/approximateTerrainHeights.json")).then(function(t){Fr._terrainHeights=t}),Fr._initPromise=e),e};Fr.getMinimumMaximumHeights=function(e,t){t=y(t,ee.default);let n=eee(e),i=Fr._defaultMinTerrainHeight,o=Fr._defaultMaxTerrainHeight;if(l(n)){let r=`${n.level}-${n.x}-${n.y}`,s=Fr._terrainHeights[r];l(s)&&(i=s[0],o=s[1]),t.cartographicToCartesian(re.northeast(e,QJ),ZJ),t.cartographicToCartesian(re.southwest(e,QJ),$J),h.midpoint($J,ZJ,KG);let a=t.scaleToGeodeticSurface(KG,RPe);if(l(a)){let c=h.distance(KG,a);i=Math.min(i,-c)}else i=Fr._defaultMinTerrainHeight}return i=Math.max(Fr._defaultMinTerrainHeight,i),{minimumTerrainHeight:i,maximumTerrainHeight:o}};Fr.getBoundingSphere=function(e,t){t=y(t,ee.default);let n=eee(e),i=Fr._defaultMaxTerrainHeight;if(l(n)){let r=`${n.level}-${n.x}-${n.y}`,s=Fr._terrainHeights[r];l(s)&&(i=s[1])}let o=se.fromRectangle3D(e,t,0);return se.fromRectangle3D(e,t,i,JJ),se.union(o,JJ,o)};function eee(e){fe.fromRadians(e.east,e.north,0,XS[0]),fe.fromRadians(e.west,e.north,0,XS[1]),fe.fromRadians(e.east,e.south,0,XS[2]),fe.fromRadians(e.west,e.south,0,XS[3]);let t=0,n=0,i=0,o=0,r=Fr._terrainHeightsMaxLevel,s;for(s=0;s<=r;++s){let a=!1;for(let c=0;c<4;++c){let u=XS[c];if(OPe.positionToTileXY(u,s,KS),c===0)i=KS.x,o=KS.y;else if(i!==KS.x||o!==KS.y){a=!0;break}}if(a)break;t=i,n=o}if(s!==0)return{x:t,y:n,level:s>r?r:s-1}}Fr._terrainHeightsMaxLevel=6;Fr._defaultMaxTerrainHeight=9e3;Fr._defaultMinTerrainHeight=-1e5;Fr._terrainHeights=void 0;Fr._initPromise=void 0;Object.defineProperties(Fr,{initialized:{get:function(){return l(Fr._terrainHeights)}}});var ci=Fr;function Cc(e,t,n){this.minimum=h.clone(y(e,h.ZERO)),this.maximum=h.clone(y(t,h.ZERO)),l(n)?n=h.clone(n):n=h.midpoint(this.minimum,this.maximum,new h),this.center=n}Cc.fromCorners=function(e,t,n){return l(n)||(n=new Cc),n.minimum=h.clone(e,n.minimum),n.maximum=h.clone(t,n.maximum),n.center=h.midpoint(e,t,n.center),n};Cc.fromPoints=function(e,t){if(l(t)||(t=new Cc),!l(e)||e.length===0)return t.minimum=h.clone(h.ZERO,t.minimum),t.maximum=h.clone(h.ZERO,t.maximum),t.center=h.clone(h.ZERO,t.center),t;let n=e[0].x,i=e[0].y,o=e[0].z,r=e[0].x,s=e[0].y,a=e[0].z,c=e.length;for(let d=1;d<c;d++){let p=e[d],g=p.x,m=p.y,x=p.z;n=Math.min(g,n),r=Math.max(g,r),i=Math.min(m,i),s=Math.max(m,s),o=Math.min(x,o),a=Math.max(x,a)}let u=t.minimum;u.x=n,u.y=i,u.z=o;let f=t.maximum;return f.x=r,f.y=s,f.z=a,t.center=h.midpoint(u,f,t.center),t};Cc.clone=function(e,t){if(l(e))return l(t)?(t.minimum=h.clone(e.minimum,t.minimum),t.maximum=h.clone(e.maximum,t.maximum),t.center=h.clone(e.center,t.center),t):new Cc(e.minimum,e.maximum,e.center)};Cc.equals=function(e,t){return e===t||l(e)&&l(t)&&h.equals(e.center,t.center)&&h.equals(e.minimum,t.minimum)&&h.equals(e.maximum,t.maximum)};var cL=new h;Cc.intersectPlane=function(e,t){cL=h.subtract(e.maximum,e.minimum,cL);let n=h.multiplyByScalar(cL,.5,cL),i=t.normal,o=n.x*Math.abs(i.x)+n.y*Math.abs(i.y)+n.z*Math.abs(i.z),r=h.dot(e.center,i)+t.distance;return r-o>0?qt.INSIDE:r+o<0?qt.OUTSIDE:qt.INTERSECTING};Cc.prototype.clone=function(e){return Cc.clone(this,e)};Cc.prototype.intersectPlane=function(e){return Cc.intersectPlane(this,e)};Cc.prototype.equals=function(e){return Cc.equals(this,e)};var v0=Cc;var ZG={};ZG.computeDiscriminant=function(e,t,n){return t*t-4*e*n};function tee(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}ZG.computeRealRoots=function(e,t,n){let i;if(e===0)return t===0?[]:[-n/t];if(t===0){if(n===0)return[0,0];let c=Math.abs(n),u=Math.abs(e);if(c<u&&c/u<P.EPSILON14)return[0,0];if(c>u&&u/c<P.EPSILON14)return[];if(i=-n/e,i<0)return[];let f=Math.sqrt(i);return[-f,f]}else if(n===0)return i=-t/e,i<0?[i,0]:[0,i];let o=t*t,r=4*e*n,s=tee(o,-r,P.EPSILON14);if(s<0)return[];let a=-.5*tee(t,P.sign(t)*Math.sqrt(s),P.EPSILON14);return t>0?[a/e,n/a]:[n/a,a/e]};var sl=ZG;var QG={};QG.computeDiscriminant=function(e,t,n,i){let o=e*e,r=t*t,s=n*n,a=i*i;return 18*e*t*n*i+r*s-27*o*a-4*(e*s*n+r*t*i)};function $G(e,t,n,i){let o=e,r=t/3,s=n/3,a=i,c=o*s,u=r*a,f=r*r,d=s*s,p=o*s-f,g=o*a-r*s,m=r*a-d,x=4*p*m-g*g,b,T;if(x<0){let Y,W,J;f*u>=c*d?(Y=o,W=p,J=-2*r*p+o*g):(Y=a,W=m,J=-a*g+2*s*m);let K=-(J<0?-1:1)*Math.abs(Y)*Math.sqrt(-x);T=-J+K;let Q=T/2,de=Q<0?-Math.pow(-Q,1/3):Math.pow(Q,1/3),ye=T===K?-de:-W/de;return b=W<=0?de+ye:-J/(de*de+ye*ye+W),f*u>=c*d?[(b-r)/o]:[-a/(b+s)]}let C=p,A=-2*r*p+o*g,S=m,v=-a*g+2*s*m,D=Math.sqrt(x),O=Math.sqrt(3)/2,R=Math.abs(Math.atan2(o*D,-A)/3);b=2*Math.sqrt(-C);let N=Math.cos(R);T=b*N;let F=b*(-N/2-O*Math.sin(R)),_=T+F>2*r?T-r:F-r,E=o,w=_/E;R=Math.abs(Math.atan2(a*D,-v)/3),b=2*Math.sqrt(-S),N=Math.cos(R),T=b*N,F=b*(-N/2-O*Math.sin(R));let I=-a,M=T+F<2*s?T+s:F+s,B=I/M,z=E*M,U=-_*M-E*I,G=_*I,k=(s*U-r*G)/(-r*U+s*z);return w<=k?w<=B?k<=B?[w,k,B]:[w,B,k]:[B,w,k]:w<=B?[k,w,B]:k<=B?[k,B,w]:[B,k,w]}QG.computeRealRoots=function(e,t,n,i){let o,r;if(e===0)return sl.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;let s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=sl.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return $G(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):$G(e,t,0,i);if(i===0)return o=sl.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return $G(e,t,n,i)};var AT=QG;var JG={};JG.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,d=i*i,p=d*i,g=o*o,m=g*o;return a*u*d-4*c*p-4*e*f*d+18*e*t*n*p-27*r*d*d+256*s*m+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*d+144*r*n*d)+g*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function ed(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=AT.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let u=-e/4,f=c[c.length-1];if(Math.abs(f)<P.EPSILON14){let d=sl.computeRealRoots(1,r,a);if(d.length===2){let p=d[0],g=d[1],m;if(p>=0&&g>=0){let x=Math.sqrt(p),b=Math.sqrt(g);return[u-b,u-x,u+x,u+b]}else{if(p>=0&&g<0)return m=Math.sqrt(p),[u-m,u+m];if(p<0&&g>=0)return m=Math.sqrt(g),[u-m,u+m]}}return[]}else if(f>0){let d=Math.sqrt(f),p=(r+f-s/d)/2,g=(r+f+s/d)/2,m=sl.computeRealRoots(1,d,p),x=sl.computeRealRoots(1,-d,g);return m.length!==0?(m[0]+=u,m[1]+=u,x.length!==0?(x[0]+=u,x[1]+=u,m[1]<=x[0]?[m[0],m[1],x[0],x[1]]:x[1]<=m[0]?[x[0],x[1],m[0],m[1]]:m[0]>=x[0]&&m[1]<=x[1]?[x[0],m[0],m[1],x[1]]:x[0]>=m[0]&&x[1]<=m[1]?[m[0],x[0],x[1],m[1]]:m[0]>x[0]&&m[0]<x[1]?[x[0],m[0],x[1],m[1]]:[m[0],x[0],m[1],x[1]]):m):x.length!==0?(x[0]+=u,x[1]+=u,x):[]}}return[]}function ZS(e,t,n,i){let o=n*n,r=t*t,s=e*e,a=-2*t,c=n*e+r-4*i,u=s*i-n*t*e+o,f=AT.computeRealRoots(1,a,c,u);if(f.length>0){let d=f[0],p=t-d,g=p*p,m=e/2,x=p/2,b=g-4*i,T=g+4*Math.abs(i),C=s-4*d,A=s+4*Math.abs(d),S,v;if(d<0||b*A<C*T){let E=Math.sqrt(C);S=E/2,v=E===0?0:(e*x-n)/E}else{let E=Math.sqrt(b);S=E===0?0:(e*x-n)/E,v=E/2}let D,O;m===0&&S===0?(D=0,O=0):P.sign(m)===P.sign(S)?(D=m+S,O=d/D):(O=m-S,D=d/O);let R,N;x===0&&v===0?(R=0,N=0):P.sign(x)===P.sign(v)?(R=x+v,N=i/R):(N=x-v,R=i/N);let F=sl.computeRealRoots(1,D,R),_=sl.computeRealRoots(1,O,N);if(F.length!==0)return _.length!==0?F[1]<=_[0]?[F[0],F[1],_[0],_[1]]:_[1]<=F[0]?[_[0],_[1],F[0],F[1]]:F[0]>=_[0]&&F[1]<=_[1]?[_[0],F[0],F[1],_[1]]:_[0]>=F[0]&&_[1]<=F[1]?[F[0],_[0],_[1],F[1]]:F[0]>_[0]&&F[0]<_[1]?[_[0],F[0],_[1],F[1]]:[F[0],_[0],F[1],_[1]]:F;if(_.length!==0)return _}return[]}JG.computeRealRoots=function(e,t,n,i,o){if(Math.abs(e)<P.EPSILON15)return AT.computeRealRoots(t,n,i,o);let r=t/e,s=n/e,a=i/e,c=o/e,u=r<0?1:0;switch(u+=s<0?u+1:u,u+=a<0?u+1:u,u+=c<0?u+1:u,u){case 0:return ed(r,s,a,c);case 1:return ZS(r,s,a,c);case 2:return ZS(r,s,a,c);case 3:return ed(r,s,a,c);case 4:return ed(r,s,a,c);case 5:return ZS(r,s,a,c);case 6:return ed(r,s,a,c);case 7:return ed(r,s,a,c);case 8:return ZS(r,s,a,c);case 9:return ed(r,s,a,c);case 10:return ed(r,s,a,c);case 11:return ZS(r,s,a,c);case 12:return ed(r,s,a,c);case 13:return ed(r,s,a,c);case 14:return ed(r,s,a,c);case 15:return ed(r,s,a,c);default:return}};var lL=JG;function uL(e,t){t=h.clone(y(t,h.ZERO)),h.equals(t,h.ZERO)||h.normalize(t,t),this.origin=h.clone(y(e,h.ZERO)),this.direction=t}uL.clone=function(e,t){if(l(e))return l(t)?(t.origin=h.clone(e.origin),t.direction=h.clone(e.direction),t):new uL(e.origin,e.direction)};uL.getPoint=function(e,t,n){return l(n)||(n=new h),n=h.multiplyByScalar(e.direction,t,n),h.add(e.origin,n,n)};var mn=uL;var Po={};Po.rayPlane=function(e,t,n){l(n)||(n=new h);let i=e.origin,o=e.direction,r=t.normal,s=h.dot(r,o);if(Math.abs(s)<P.EPSILON15)return;let a=(-t.distance-h.dot(r,i))/s;if(!(a<0))return n=h.multiplyByScalar(o,a,n),h.add(i,n,n)};var MPe=new h,LPe=new h,lee=new h,nee=new h,iee=new h;Po.rayTriangleParametric=function(e,t,n,i,o){o=y(o,!1);let r=e.origin,s=e.direction,a=h.subtract(n,t,MPe),c=h.subtract(i,t,LPe),u=h.cross(s,c,lee),f=h.dot(a,u),d,p,g,m,x;if(o){if(f<P.EPSILON6||(d=h.subtract(r,t,nee),g=h.dot(d,u),g<0||g>f)||(p=h.cross(d,a,iee),m=h.dot(s,p),m<0||g+m>f))return;x=h.dot(c,p)/f}else{if(Math.abs(f)<P.EPSILON6)return;let b=1/f;if(d=h.subtract(r,t,nee),g=h.dot(d,u)*b,g<0||g>1||(p=h.cross(d,a,iee),m=h.dot(s,p)*b,m<0||g+m>1))return;x=h.dot(c,p)*b}return x};Po.rayTriangle=function(e,t,n,i,o,r){let s=Po.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new h),h.multiplyByScalar(e.direction,s,r),h.add(e.origin,r,r)};var NPe=new mn;Po.lineSegmentTriangle=function(e,t,n,i,o,r,s){let a=NPe;h.clone(e,a.origin),h.subtract(t,e,a.direction),h.normalize(a.direction,a.direction);let c=Po.rayTriangleParametric(a,n,i,o,r);if(!(!l(c)||c<0||c>h.distance(e,t)))return l(s)||(s=new h),h.multiplyByScalar(a.direction,c,s),h.add(a.origin,s,s)};function FPe(e,t,n,i){let o=t*t-4*e*n;if(o<0)return;if(o>0){let s=1/(2*e),a=Math.sqrt(o),c=(-t+a)*s,u=(-t-a)*s;return c<u?(i.root0=c,i.root1=u):(i.root0=u,i.root1=c),i}let r=-t/(2*e);if(r!==0)return i.root0=i.root1=r,i}var BPe={root0:0,root1:0};function uee(e,t,n){l(n)||(n=new Ha);let i=e.origin,o=e.direction,r=t.center,s=t.radius*t.radius,a=h.subtract(i,r,lee),c=h.dot(o,o),u=2*h.dot(o,a),f=h.magnitudeSquared(a)-s,d=FPe(c,u,f,BPe);if(l(d))return n.start=d.root0,n.stop=d.root1,n}Po.raySphere=function(e,t,n){if(n=uee(e,t,n),!(!l(n)||n.stop<0))return n.start=Math.max(n.start,0),n};var kPe=new mn;Po.lineSegmentSphere=function(e,t,n,i){let o=kPe;h.clone(e,o.origin);let r=h.subtract(t,e,o.direction),s=h.magnitude(r);if(h.normalize(r,r),i=uee(o,n,i),!(!l(i)||i.stop<0||i.start>s))return i.start=Math.max(i.start,0),i.stop=Math.min(i.stop,s),i};var UPe=new h,VPe=new h;Po.rayEllipsoid=function(e,t){let n=t.oneOverRadii,i=h.multiplyComponents(n,e.origin,UPe),o=h.multiplyComponents(n,e.direction,VPe),r=h.magnitudeSquared(i),s=h.dot(i,o),a,c,u,f,d;if(r>1){if(s>=0)return;let p=s*s;if(a=r-1,c=h.magnitudeSquared(o),u=c*a,p<u)return;if(p>u){f=s*s-u,d=-s+Math.sqrt(f);let m=d/c,x=a/d;return m<x?new Ha(m,x):{start:x,stop:m}}let g=Math.sqrt(a/c);return new Ha(g,g)}else if(r<1)return a=r-1,c=h.magnitudeSquared(o),u=c*a,f=s*s-u,d=-s+Math.sqrt(f),new Ha(0,d/c);if(s<0)return c=h.magnitudeSquared(o),new Ha(0,-s/c)};function D0(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}Po.quadraticVectorExpression=function(e,t,n,i,o){let r=i*i,s=o*o,a=(e[$.COLUMN1ROW1]-e[$.COLUMN2ROW2])*s,c=o*(i*D0(e[$.COLUMN1ROW0],e[$.COLUMN0ROW1],P.EPSILON15)+t.y),u=e[$.COLUMN0ROW0]*r+e[$.COLUMN2ROW2]*s+i*t.x+n,f=s*D0(e[$.COLUMN2ROW1],e[$.COLUMN1ROW2],P.EPSILON15),d=o*(i*D0(e[$.COLUMN2ROW0],e[$.COLUMN0ROW2])+t.z),p,g=[];if(d===0&&f===0){if(p=sl.computeRealRoots(a,c,u),p.length===0)return g;let R=p[0],N=Math.sqrt(Math.max(1-R*R,0));if(g.push(new h(i,o*R,o*-N)),g.push(new h(i,o*R,o*N)),p.length===2){let F=p[1],_=Math.sqrt(Math.max(1-F*F,0));g.push(new h(i,o*F,o*-_)),g.push(new h(i,o*F,o*_))}return g}let m=d*d,x=f*f,b=a*a,T=d*f,C=b+x,A=2*(c*a+T),S=2*u*a+c*c-x+m,v=2*(u*c-T),D=u*u-m;if(C===0&&A===0&&S===0&&v===0)return g;p=lL.computeRealRoots(C,A,S,v,D);let O=p.length;if(O===0)return g;for(let R=0;R<O;++R){let N=p[R],F=N*N,_=Math.max(1-F,0),E=Math.sqrt(_),w;P.sign(a)===P.sign(u)?w=D0(a*F+u,c*N,P.EPSILON12):P.sign(u)===P.sign(c*N)?w=D0(a*F,c*N+u,P.EPSILON12):w=D0(a*F+c*N,u,P.EPSILON12);let I=D0(f*N,d,P.EPSILON15),M=w*I;M<0?g.push(new h(i,o*N,o*E)):M>0?g.push(new h(i,o*N,o*-E)):E!==0?(g.push(new h(i,o*N,o*-E)),g.push(new h(i,o*N,o*E)),++R):g.push(new h(i,o*N,o*E))}return g};var e6=new h,oee=new h,ree=new h,fL=new h,zPe=new h,HPe=new $,GPe=new $,WPe=new $,jPe=new $,qPe=new $,see=new $,aee=new $,cee=new h,YPe=new h,XPe=new fe;Po.grazingAltitudeLocation=function(e,t){let n=e.origin,i=e.direction;if(!h.equals(n,h.ZERO)){let D=t.geodeticSurfaceNormal(n,e6);if(h.dot(i,D)>=0)return n}let o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,e6),s=h.normalize(r,r),a=h.mostOrthogonalAxis(r,fL),c=h.normalize(h.cross(a,s,oee),oee),u=h.normalize(h.cross(s,c,ree),ree),f=HPe;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;let d=$.transpose(f,GPe),p=$.fromScale(t.radii,WPe),g=$.fromScale(t.oneOverRadii,jPe),m=qPe;m[0]=0,m[1]=-i.z,m[2]=i.y,m[3]=i.z,m[4]=0,m[5]=-i.x,m[6]=-i.y,m[7]=i.x,m[8]=0;let x=$.multiply($.multiply(d,g,see),m,see),b=$.multiply($.multiply(x,p,aee),f,aee),T=$.multiplyByVector(x,n,zPe),C=Po.quadraticVectorExpression(b,h.negate(T,e6),0,0,1),A,S,v=C.length;if(v>0){let D=h.clone(h.ZERO,YPe),O=Number.NEGATIVE_INFINITY;for(let N=0;N<v;++N){A=$.multiplyByVector(p,$.multiplyByVector(f,C[N],cee),cee);let F=h.normalize(h.subtract(A,n,fL),fL),_=h.dot(F,i);_>O&&(O=_,D=h.clone(A,D))}let R=t.cartesianToCartographic(D,XPe);return O=P.clamp(O,0,1),S=h.magnitude(h.subtract(D,n,fL))*Math.sqrt(1-O*O),S=o?-S:S,R.height=S,t.cartographicToCartesian(R,new h)}};var KPe=new h;Po.lineSegmentPlane=function(e,t,n,i){l(i)||(i=new h);let o=h.subtract(t,e,KPe),r=n.normal,s=h.dot(r,o);if(Math.abs(s)<P.EPSILON6)return;let a=h.dot(r,e),c=-(n.distance+a)/s;if(!(c<0||c>1))return h.multiplyByScalar(o,c,i),h.add(e,i,i),i};Po.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=h.dot(o,e)+r<0,a=h.dot(o,t)+r<0,c=h.dot(o,n)+r<0,u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,d;if((u===1||u===2)&&(f=new h,d=new h),u===1){if(s)return Po.lineSegmentPlane(e,t,i,f),Po.lineSegmentPlane(e,n,i,d),{positions:[e,t,n,f,d],indices:[0,3,4,1,2,4,1,4,3]};if(a)return Po.lineSegmentPlane(t,n,i,f),Po.lineSegmentPlane(t,e,i,d),{positions:[e,t,n,f,d],indices:[1,3,4,2,0,4,2,4,3]};if(c)return Po.lineSegmentPlane(n,e,i,f),Po.lineSegmentPlane(n,t,i,d),{positions:[e,t,n,f,d],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return Po.lineSegmentPlane(e,n,i,f),Po.lineSegmentPlane(t,n,i,d),{positions:[e,t,n,f,d],indices:[0,1,4,0,4,3,2,3,4]}}else return Po.lineSegmentPlane(n,t,i,f),Po.lineSegmentPlane(e,t,i,d),{positions:[e,t,n,f,d],indices:[2,0,4,2,4,3,1,3,4]};else return Po.lineSegmentPlane(t,e,i,f),Po.lineSegmentPlane(n,e,i,d),{positions:[e,t,n,f,d],indices:[1,2,4,1,4,3,0,3,4]}};var $n=Po;var t6=new oe;function bh(e,t){t=y(t,ee.default),e=t.scaleToGeodeticSurface(e);let n=Nt.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=h.fromCartesian4(L.getColumn(n,0,t6)),this._yAxis=h.fromCartesian4(L.getColumn(n,1,t6));let i=h.fromCartesian4(L.getColumn(n,2,t6));this._plane=sn.fromPointNormal(e,i)}Object.defineProperties(bh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var ZPe=new v0;bh.fromPoints=function(e,t){let n=v0.fromPoints(e,ZPe);return new bh(n.center,t)};var fee=new mn,dL=new h;bh.prototype.projectPointOntoPlane=function(e,t){let n=fee;n.origin=e,h.normalize(e,n.direction);let i=$n.rayPlane(n,this._plane,dL);if(l(i)||(h.negate(n.direction,n.direction),i=$n.rayPlane(n,this._plane,dL)),l(i)){let o=h.subtract(i,this._origin,i),r=h.dot(this._xAxis,o),s=h.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new V(r,s)}};bh.prototype.projectPointsOntoPlane=function(e,t){l(t)||(t=[]);let n=0,i=e.length;for(let o=0;o<i;o++){let r=this.projectPointOntoPlane(e[o],t[n]);l(r)&&(t[n]=r,n++)}return t.length=n,t};bh.prototype.projectPointToNearestOnPlane=function(e,t){l(t)||(t=new V);let n=fee;n.origin=e,h.clone(this._plane.normal,n.direction);let i=$n.rayPlane(n,this._plane,dL);l(i)||(h.negate(n.direction,n.direction),i=$n.rayPlane(n,this._plane,dL));let o=h.subtract(i,this._origin,i),r=h.dot(this._xAxis,o),s=h.dot(this._yAxis,o);return t.x=r,t.y=s,t};bh.prototype.projectPointsToNearestOnPlane=function(e,t){l(t)||(t=[]);let n=e.length;t.length=n;for(let i=0;i<n;i++)t[i]=this.projectPointToNearestOnPlane(e[i],t[i]);return t};var $Pe=new h;bh.prototype.projectPointOntoEllipsoid=function(e,t){l(t)||(t=new h);let n=this._ellipsoid,i=this._origin,o=this._xAxis,r=this._yAxis,s=$Pe;return h.multiplyByScalar(o,e.x,s),t=h.add(i,s,t),h.multiplyByScalar(r,e.y,s),h.add(t,s,t),n.scaleToGeocentricSurface(t,t),t};bh.prototype.projectPointsOntoEllipsoid=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.projectPointOntoEllipsoid(e[i],t[i]);return t};var Zr=bh;function Di(e,t){this.center=h.clone(y(e,h.ZERO)),this.halfAxes=$.clone(y(t,$.ZERO))}Di.packedLength=h.packedLength+$.packedLength;Di.pack=function(e,t,n){return n=y(n,0),h.pack(e.center,t,n),$.pack(e.halfAxes,t,n+h.packedLength),t};Di.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Di),h.unpack(e,t,n.center),$.unpack(e,t+h.packedLength,n.halfAxes),n};var QPe=new h,JPe=new h,e1e=new h,t1e=new h,n1e=new h,i1e=new h,o1e=new $,r1e={unitary:new $,diagonal:new $};Di.fromPoints=function(e,t){if(l(t)||(t=new Di),!l(e)||e.length===0)return t.halfAxes=$.ZERO,t.center=h.ZERO,t;let n,i=e.length,o=h.clone(e[0],QPe);for(n=1;n<i;n++)h.add(o,e[n],o);let r=1/i;h.multiplyByScalar(o,r,o);let s=0,a=0,c=0,u=0,f=0,d=0,p;for(n=0;n<i;n++)p=h.subtract(e[n],o,JPe),s+=p.x*p.x,a+=p.x*p.y,c+=p.x*p.z,u+=p.y*p.y,f+=p.y*p.z,d+=p.z*p.z;s*=r,a*=r,c*=r,u*=r,f*=r,d*=r;let g=o1e;g[0]=s,g[1]=a,g[2]=c,g[3]=a,g[4]=u,g[5]=f,g[6]=c,g[7]=f,g[8]=d;let m=$.computeEigenDecomposition(g,r1e),x=$.clone(m.unitary,t.halfAxes),b=$.getColumn(x,0,t1e),T=$.getColumn(x,1,n1e),C=$.getColumn(x,2,i1e),A=-Number.MAX_VALUE,S=-Number.MAX_VALUE,v=-Number.MAX_VALUE,D=Number.MAX_VALUE,O=Number.MAX_VALUE,R=Number.MAX_VALUE;for(n=0;n<i;n++)p=e[n],A=Math.max(h.dot(b,p),A),S=Math.max(h.dot(T,p),S),v=Math.max(h.dot(C,p),v),D=Math.min(h.dot(b,p),D),O=Math.min(h.dot(T,p),O),R=Math.min(h.dot(C,p),R);b=h.multiplyByScalar(b,.5*(D+A),b),T=h.multiplyByScalar(T,.5*(O+S),T),C=h.multiplyByScalar(C,.5*(R+v),C);let N=h.add(b,T,t.center);h.add(N,C,N);let F=e1e;return F.x=A-D,F.y=S-O,F.z=v-R,h.multiplyByScalar(F,.5,F),$.multiplyByScale(t.halfAxes,F,t.halfAxes),t};var gee=new h,s1e=new h;function dee(e,t,n,i,o,r,s,a,c,u,f){l(f)||(f=new Di);let d=f.halfAxes;$.setColumn(d,0,t,d),$.setColumn(d,1,n,d),$.setColumn(d,2,i,d);let p=gee;p.x=(o+r)/2,p.y=(s+a)/2,p.z=(c+u)/2;let g=s1e;g.x=(r-o)/2,g.y=(a-s)/2,g.z=(u-c)/2;let m=f.center;return p=$.multiplyByVector(d,p,p),h.add(e,p,m),$.multiplyByScale(d,g,d),f}var hee=new fe,a1e=new h,c1e=new fe,l1e=new fe,u1e=new fe,f1e=new fe,d1e=new fe,h1e=new h,mee=new h,m1e=new h,pee=new h,p1e=new h,_1e=new V,g1e=new V,y1e=new V,x1e=new V,b1e=new V,T1e=new h,C1e=new h,A1e=new h,E1e=new h,S1e=new V,w1e=new h,v1e=new h,D1e=new h,I1e=new sn(h.UNIT_X,0);Di.fromRectangle=function(e,t,n,i,o){t=y(t,0),n=y(n,0),i=y(i,ee.default);let r,s,a,c,u,f,d;if(e.width<=P.PI){let O=re.center(e,hee),R=i.cartographicToCartesian(O,a1e),N=new Zr(R,i);d=N.plane;let F=O.longitude,_=e.south<0&&e.north>0?0:O.latitude,E=fe.fromRadians(F,e.north,n,c1e),w=fe.fromRadians(e.west,e.north,n,l1e),I=fe.fromRadians(e.west,_,n,u1e),M=fe.fromRadians(e.west,e.south,n,f1e),B=fe.fromRadians(F,e.south,n,d1e),z=i.cartographicToCartesian(E,h1e),U=i.cartographicToCartesian(w,mee),G=i.cartographicToCartesian(I,m1e),k=i.cartographicToCartesian(M,pee),Y=i.cartographicToCartesian(B,p1e),W=N.projectPointToNearestOnPlane(z,_1e),J=N.projectPointToNearestOnPlane(U,g1e),j=N.projectPointToNearestOnPlane(G,y1e),K=N.projectPointToNearestOnPlane(k,x1e),Q=N.projectPointToNearestOnPlane(Y,b1e);return r=Math.min(J.x,j.x,K.x),s=-r,c=Math.max(J.y,W.y),a=Math.min(K.y,Q.y),w.height=M.height=t,U=i.cartographicToCartesian(w,mee),k=i.cartographicToCartesian(M,pee),u=Math.min(sn.getPointDistance(d,U),sn.getPointDistance(d,k)),f=n,dee(N.origin,N.xAxis,N.yAxis,N.zAxis,r,s,a,c,u,f,o)}let p=e.south>0,g=e.north<0,m=p?e.south:g?e.north:0,x=re.center(e,hee).longitude,b=h.fromRadians(x,m,n,i,T1e);b.z=0;let C=Math.abs(b.x)<P.EPSILON10&&Math.abs(b.y)<P.EPSILON10?h.UNIT_X:h.normalize(b,C1e),A=h.UNIT_Z,S=h.cross(C,A,A1e);d=sn.fromPointNormal(b,C,I1e);let v=h.fromRadians(x+P.PI_OVER_TWO,m,n,i,E1e);s=h.dot(sn.projectPointOntoPlane(d,v,S1e),S),r=-s,c=h.fromRadians(0,e.north,g?t:n,i,w1e).z,a=h.fromRadians(0,e.south,p?t:n,i,v1e).z;let D=h.fromRadians(e.east,m,n,i,D1e);return u=sn.getPointDistance(d,D),f=0,dee(b,S,A,C,r,s,a,c,u,f,o)};Di.fromTransformation=function(e,t){return l(t)||(t=new Di),t.center=L.getTranslation(e,t.center),t.halfAxes=L.getMatrix3(e,t.halfAxes),t.halfAxes=$.multiplyByScalar(t.halfAxes,.5,t.halfAxes),t};Di.clone=function(e,t){if(l(e))return l(t)?(h.clone(e.center,t.center),$.clone(e.halfAxes,t.halfAxes),t):new Di(e.center,e.halfAxes)};Di.intersectPlane=function(e,t){let n=e.center,i=t.normal,o=e.halfAxes,r=i.x,s=i.y,a=i.z,c=Math.abs(r*o[$.COLUMN0ROW0]+s*o[$.COLUMN0ROW1]+a*o[$.COLUMN0ROW2])+Math.abs(r*o[$.COLUMN1ROW0]+s*o[$.COLUMN1ROW1]+a*o[$.COLUMN1ROW2])+Math.abs(r*o[$.COLUMN2ROW0]+s*o[$.COLUMN2ROW1]+a*o[$.COLUMN2ROW2]),u=h.dot(i,n)+t.distance;return u<=-c?qt.OUTSIDE:u>=c?qt.INSIDE:qt.INTERSECTING};var yee=new h,xee=new h,bee=new h,P1e=new h,_ee=new h,R1e=new h;Di.distanceSquaredTo=function(e,t){let n=h.subtract(t,e.center,gee),i=e.halfAxes,o=$.getColumn(i,0,yee),r=$.getColumn(i,1,xee),s=$.getColumn(i,2,bee),a=h.magnitude(o),c=h.magnitude(r),u=h.magnitude(s),f=!0,d=!0,p=!0;a>0?h.divideByScalar(o,a,o):f=!1,c>0?h.divideByScalar(r,c,r):d=!1,u>0?h.divideByScalar(s,u,s):p=!1;let g=!f+!d+!p,m,x,b;if(g===1){let S=o;m=r,x=s,d?p||(S=s,x=o):(S=r,m=o),b=h.cross(m,x,_ee),S===o?o=b:S===r?r=b:S===s&&(s=b)}else if(g===2){m=o,d?m=r:p&&(m=s);let S=h.UNIT_Y;S.equalsEpsilon(m,P.EPSILON3)&&(S=h.UNIT_X),x=h.cross(m,S,P1e),h.normalize(x,x),b=h.cross(m,x,_ee),h.normalize(b,b),m===o?(r=x,s=b):m===r?(s=x,o=b):m===s&&(o=x,r=b)}else g===3&&(o=h.UNIT_X,r=h.UNIT_Y,s=h.UNIT_Z);let T=R1e;T.x=h.dot(n,o),T.y=h.dot(n,r),T.z=h.dot(n,s);let C=0,A;return T.x<-a?(A=T.x+a,C+=A*A):T.x>a&&(A=T.x-a,C+=A*A),T.y<-c?(A=T.y+c,C+=A*A):T.y>c&&(A=T.y-c,C+=A*A),T.z<-u?(A=T.z+u,C+=A*A):T.z>u&&(A=T.z-u,C+=A*A),C};var O1e=new h,M1e=new h;Di.computePlaneDistances=function(e,t,n,i){l(i)||(i=new Ha);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=$.getColumn(a,0,yee),u=$.getColumn(a,1,xee),f=$.getColumn(a,2,bee),d=h.add(c,u,O1e);h.add(d,f,d),h.add(d,s,d);let p=h.subtract(d,t,M1e),g=h.dot(n,p);return o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.add(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.subtract(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.add(s,c,d),h.subtract(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.add(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.add(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.subtract(d,u,d),h.add(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),h.subtract(s,c,d),h.subtract(d,u,d),h.subtract(d,f,d),h.subtract(d,t,p),g=h.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),i.start=o,i.stop=r,i};var L1e=new h,N1e=new h,F1e=new h;Di.computeCorners=function(e,t){l(t)||(t=[new h,new h,new h,new h,new h,new h,new h,new h]);let n=e.center,i=e.halfAxes,o=$.getColumn(i,0,L1e),r=$.getColumn(i,1,N1e),s=$.getColumn(i,2,F1e);return h.clone(n,t[0]),h.subtract(t[0],o,t[0]),h.subtract(t[0],r,t[0]),h.subtract(t[0],s,t[0]),h.clone(n,t[1]),h.subtract(t[1],o,t[1]),h.subtract(t[1],r,t[1]),h.add(t[1],s,t[1]),h.clone(n,t[2]),h.subtract(t[2],o,t[2]),h.add(t[2],r,t[2]),h.subtract(t[2],s,t[2]),h.clone(n,t[3]),h.subtract(t[3],o,t[3]),h.add(t[3],r,t[3]),h.add(t[3],s,t[3]),h.clone(n,t[4]),h.add(t[4],o,t[4]),h.subtract(t[4],r,t[4]),h.subtract(t[4],s,t[4]),h.clone(n,t[5]),h.add(t[5],o,t[5]),h.subtract(t[5],r,t[5]),h.add(t[5],s,t[5]),h.clone(n,t[6]),h.add(t[6],o,t[6]),h.add(t[6],r,t[6]),h.subtract(t[6],s,t[6]),h.clone(n,t[7]),h.add(t[7],o,t[7]),h.add(t[7],r,t[7]),h.add(t[7],s,t[7]),t};var B1e=new $;Di.computeTransformation=function(e,t){l(t)||(t=new L);let n=e.center,i=$.multiplyByUniformScale(e.halfAxes,2,B1e);return L.fromRotationTranslation(i,n,t)};var k1e=new se;Di.isOccluded=function(e,t){let n=se.fromOrientedBoundingBox(e,k1e);return!t.isBoundingSphereVisible(n)};Di.prototype.intersectPlane=function(e){return Di.intersectPlane(this,e)};Di.prototype.distanceSquaredTo=function(e){return Di.distanceSquaredTo(this,e)};Di.prototype.computePlaneDistances=function(e,t,n){return Di.computePlaneDistances(this,e,t,n)};Di.prototype.computeCorners=function(e){return Di.computeCorners(this,e)};Di.prototype.computeTransformation=function(e){return Di.computeTransformation(this,e)};Di.prototype.isOccluded=function(e){return Di.isOccluded(this,e)};Di.equals=function(e,t){return e===t||l(e)&&l(t)&&h.equals(e.center,t.center)&&$.equals(e.halfAxes,t.halfAxes)};Di.prototype.clone=function(e){return Di.clone(this,e)};Di.prototype.equals=function(e){return Di.equals(this,e)};var vn=Di;var hL={};hL.getHeight=function(e,t,n){return(e-n)*t+n};var U1e=new fe;hL.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,U1e);if(!l(r))return h.clone(e,o);let s=hL.getHeight(r.height,n,i);return h.fromRadians(r.longitude,r.latitude,s,t,o)};var Ar=hL;var mL=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;

#ifdef EXTRUDED_GEOMETRY
in vec3 extrudeDirection;

uniform float u_globeMinimumAltitude;
#endif // EXTRUDED_GEOMETRY

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif // PER_INSTANCE_COLOR

#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
out vec4 v_sphericalExtents;
#else // SPHERICAL
out vec2 v_inversePlaneExtents;
out vec4 v_westPlane;
out vec4 v_southPlane;
#endif // SPHERICAL
out vec3 v_uvMinAndSphericalLongitudeRotation;
out vec3 v_uMaxAndInverseDistance;
out vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES

void main()
{
    vec4 position = czm_computePosition();

#ifdef EXTRUDED_GEOMETRY
    float delta = min(u_globeMinimumAltitude, czm_geometricToleranceOverMeter * length(position.xyz));
    delta *= czm_sceneMode == czm_sceneMode3D ? 1.0 : 0.0;

    //extrudeDirection is zero for the top layer
    position = position + vec4(extrudeDirection * delta, 0.0);
#endif

#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
    v_sphericalExtents = czm_batchTable_sphericalExtents(batchId);
    v_uvMinAndSphericalLongitudeRotation.z = czm_batchTable_longitudeRotation(batchId);
#else // SPHERICAL
#ifdef COLUMBUS_VIEW_2D
    vec4 planes2D_high = czm_batchTable_planes2D_HIGH(batchId);
    vec4 planes2D_low = czm_batchTable_planes2D_LOW(batchId);

    // If the primitive is split across the IDL (planes2D_high.x > planes2D_high.w):
    // - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts)
    // - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w)
    // - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow)
    vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w));
    bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0;
    planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w);
    planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w);

    // - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0)
    // - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x)
    // - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow)
    idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0;
    idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x));
    planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x);
    planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x);

    vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz;
    vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz;
    vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz;
#else // COLUMBUS_VIEW_2D
    // 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction
    vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz;
    vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner;
    vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner;
#endif // COLUMBUS_VIEW_2D

    vec3 eastWard = southEastCorner - southWestCorner;
    float eastExtent = length(eastWard);
    eastWard /= eastExtent;

    vec3 northWard = northWestCorner - southWestCorner;
    float northExtent = length(northWard);
    northWard /= northExtent;

    v_westPlane = vec4(eastWard, -dot(eastWard, southWestCorner));
    v_southPlane = vec4(northWard, -dot(northWard, southWestCorner));
    v_inversePlaneExtents = vec2(1.0 / eastExtent, 1.0 / northExtent);
#endif // SPHERICAL
    vec4 uvMinAndExtents = czm_batchTable_uvMinAndExtents(batchId);
    vec4 uMaxVmax = czm_batchTable_uMaxVmax(batchId);

    v_uMaxAndInverseDistance = vec3(uMaxVmax.xy, uvMinAndExtents.z);
    v_vMaxAndInverseDistance = vec3(uMaxVmax.zw, uvMinAndExtents.w);
    v_uvMinAndSphericalLongitudeRotation.xy = uvMinAndExtents.xy;
#endif // TEXTURE_COORDINATES

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#endif

    gl_Position = czm_depthClamp(czm_modelViewProjectionRelativeToEye * position);
}
`;var I0=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

void main(void)
{
#ifdef VECTOR_TILE
    out_FragColor = czm_gammaCorrect(u_highlightColor);
#else
    out_FragColor = vec4(1.0);
#endif
    czm_writeDepthClamp();
}
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e.attributes.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g}),e};var lRe=new h,Oee=new h,uRe=new h;Ec.computeTangentAndBitangent=function(e){let t=e.attributes,n=e.indices,i=e.attributes.position.values,o=e.attributes.normal.values,r=e.attributes.st.values,s=e.attributes.position.values.length/3,a=n.length,c=new Array(s*3),u;for(u=0;u<c.length;u++)c[u]=0;let f,d,p;for(u=0;u<a;u+=3){let x=n[u],b=n[u+1],T=n[u+2];f=x*3,d=b*3,p=T*3;let C=x*2,A=b*2,S=T*2,v=i[f],D=i[f+1],O=i[f+2],R=r[C],N=r[C+1],F=r[A+1]-N,_=r[S+1]-N,E=1/((r[A]-R)*_-(r[S]-R)*F),w=(_*(i[d]-v)-F*(i[p]-v))*E,I=(_*(i[d+1]-D)-F*(i[p+1]-D))*E,M=(_*(i[d+2]-O)-F*(i[p+2]-O))*E;c[f]+=w,c[f+1]+=I,c[f+2]+=M,c[d]+=w,c[d+1]+=I,c[d+2]+=M,c[p]+=w,c[p+1]+=I,c[p+2]+=M}let g=new Float32Array(s*3),m=new Float32Array(s*3);for(u=0;u<s;u++){f=u*3,d=f+1,p=f+2;let 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a=r.componentsPerAttribute,c=r.values,u=s.values;switch(a){case 4:bRe(e,t,n,i,c,u,o,!1);break;case 3:AL(e,t,n,i,c,u,o,!1);break;case 2:Hee(e,t,n,i,c,u,o,!1);break;default:u[o]=c[e]*i.x+c[t]*i.y+c[n]*i.z}}function Th(e,t,n,i,o,r){let s=e.position.values.length/3;if(o!==-1){let a=i[o],c=n[a];return c===-1?(n[a]=s,e.position.values.push(r.x,r.y,r.z),t.push(s),s):(t.push(c),c)}return e.position.values.push(r.x,r.y,r.z),t.push(s),s}var ERe={position:!0,normal:!0,bitangent:!0,tangent:!0,st:!0,extrudeDirection:!0,applyOffset:!0};function Bee(e){let t=e.geometry,n=t.attributes,i=n.position.values,o=l(n.normal)?n.normal.values:void 0,r=l(n.bitangent)?n.bitangent.values:void 0,s=l(n.tangent)?n.tangent.values:void 0,a=l(n.st)?n.st.values:void 0,c=l(n.extrudeDirection)?n.extrudeDirection.values:void 0,u=l(n.applyOffset)?n.applyOffset.values:void 0,f=t.indices,d=[];for(let O in n)n.hasOwnProperty(O)&&!ERe[O]&&l(n[O])&&d.push(O);let p=d.length,g=IT(t),m=IT(t),x,b,T,C,A,S=[];S.length=i.length/3;let 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kee(e){let t=e.geometry,n=t.attributes,i=n.position.values,o=l(n.applyOffset)?n.applyOffset.values:void 0,r=t.indices,s=IT(t),a=IT(t),c,u=r.length,f=[];f.length=i.length/3;let d=[];for(d.length=i.length/3,c=0;c<f.length;++c)f[c]=-1,d[c]=-1;for(c=0;c<u;c+=2){let p=r[c],g=r[c+1],m=h.fromArray(i,p*3,tw),x=h.fromArray(i,g*3,u6),b;Math.abs(m.y)<P.EPSILON6&&(m.y<0?m.y=-P.EPSILON6:m.y=P.EPSILON6),Math.abs(x.y)<P.EPSILON6&&(x.y<0?x.y=-P.EPSILON6:x.y=P.EPSILON6);let T=s.attributes,C=s.indices,A=d,S=a.attributes,v=a.indices,D=f,O=$n.lineSegmentPlane(m,x,Gee,f6);if(l(O)){let R=h.multiplyByScalar(h.UNIT_Y,5*P.EPSILON9,SRe);m.y<0&&(h.negate(R,R),T=a.attributes,C=a.indices,A=f,S=s.attributes,v=s.indices,D=d);let N=h.add(O,R,wRe);b=Th(T,C,A,r,c,m),DT(p,g,m,i,b,T,o),b=Th(T,C,A,r,-1,N),DT(p,g,N,i,b,T,o),h.negate(R,R),h.add(O,R,N),b=Th(S,v,D,r,-1,N),DT(p,g,N,i,b,S,o),b=Th(S,v,D,r,c+1,x),DT(p,g,x,i,b,S,o)}else{let R,N,F;m.y<0?(R=a.attributes,N=a.indices,F=f):(R=s.attributes,N=s.indices,F=d),b=Th(R,N,F,r,c,m),DT(p,g,m,i,b,R,o),b=Th(R,N,F,r,c+1,x),DT(p,g,x,i,b,R,o)}}h6(e,a,s)}var Uee=new V,vRe=new V,Wee=new h,jee=new h,d6=new h,DRe=new h,IRe=new h,PRe=new h,Vee=new oe;function zee(e){let t=e.attributes,n=t.position.values,i=t.prevPosition.values,o=t.nextPosition.values,r=n.length;for(let s=0;s<r;s+=3){let a=h.unpack(n,s,Wee);if(a.x>0)continue;let c=h.unpack(i,s,jee);(a.y<0&&c.y>0||a.y>0&&c.y<0)&&(s-3>0?(i[s]=n[s-3],i[s+1]=n[s-2],i[s+2]=n[s-1]):h.pack(a,i,s));let u=h.unpack(o,s,d6);(a.y<0&&u.y>0||a.y>0&&u.y<0)&&(s+3<r?(o[s]=n[s+3],o[s+1]=n[s+4],o[s+2]=n[s+5]):h.pack(a,o,s))}}var RRe=5*P.EPSILON9,CL=P.EPSILON6;function ORe(e){let t=e.geometry,n=t.attributes,i=n.position.values,o=n.prevPosition.values,r=n.nextPosition.values,s=n.expandAndWidth.values,a=l(n.st)?n.st.values:void 0,c=l(n.color)?n.color.values:void 0,u=IT(t),f=IT(t),d,p,g,m=!1,x=i.length/3;for(d=0;d<x;d+=4){let b=d,T=d+2,C=h.fromArray(i,b*3,Wee),A=h.fromArray(i,T*3,jee);if(Math.abs(C.y)<CL)for(C.y=CL*(A.y<0?-1:1),i[d*3+1]=C.y,i[(d+1)*3+1]=C.y,p=b*3;p<b*3+4*3;p+=3)o[p]=i[d*3],o[p+1]=i[d*3+1],o[p+2]=i[d*3+2];if(Math.abs(A.y)<CL)for(A.y=CL*(C.y<0?-1:1),i[(d+2)*3+1]=A.y,i[(d+3)*3+1]=A.y,p=b*3;p<b*3+4*3;p+=3)r[p]=i[(d+2)*3],r[p+1]=i[(d+2)*3+1],r[p+2]=i[(d+2)*3+2];let S=u.attributes,v=u.indices,D=f.attributes,O=f.indices,R=$n.lineSegmentPlane(C,A,Gee,DRe);if(l(R)){m=!0;let N=h.multiplyByScalar(h.UNIT_Y,RRe,IRe);C.y<0&&(h.negate(N,N),S=f.attributes,v=f.indices,D=u.attributes,O=u.indices);let F=h.add(R,N,PRe);S.position.values.push(C.x,C.y,C.z,C.x,C.y,C.z),S.position.values.push(F.x,F.y,F.z),S.position.values.push(F.x,F.y,F.z),S.prevPosition.values.push(o[b*3],o[b*3+1],o[b*3+2]),S.prevPosition.values.push(o[b*3+3],o[b*3+4],o[b*3+5]),S.prevPosition.values.push(C.x,C.y,C.z,C.x,C.y,C.z),S.nextPosition.values.push(F.x,F.y,F.z),S.nextPosition.values.push(F.x,F.y,F.z),S.nextPosition.values.push(F.x,F.y,F.z),S.nextPosition.values.push(F.x,F.y,F.z),h.negate(N,N),h.add(R,N,F),D.position.values.push(F.x,F.y,F.z),D.position.values.push(F.x,F.y,F.z),D.position.values.push(A.x,A.y,A.z,A.x,A.y,A.z),D.prevPosition.values.push(F.x,F.y,F.z),D.prevPosition.values.push(F.x,F.y,F.z),D.prevPosition.values.push(F.x,F.y,F.z),D.prevPosition.values.push(F.x,F.y,F.z),D.nextPosition.values.push(A.x,A.y,A.z,A.x,A.y,A.z),D.nextPosition.values.push(r[T*3],r[T*3+1],r[T*3+2]),D.nextPosition.values.push(r[T*3+3],r[T*3+4],r[T*3+5]);let _=V.fromArray(s,b*2,Uee),E=Math.abs(_.y);S.expandAndWidth.values.push(-1,E,1,E),S.expandAndWidth.values.push(-1,-E,1,-E),D.expandAndWidth.values.push(-1,E,1,E),D.expandAndWidth.values.push(-1,-E,1,-E);let w=h.magnitudeSquared(h.subtract(R,C,d6));if(w/=h.magnitudeSquared(h.subtract(A,C,d6)),l(c)){let I=oe.fromArray(c,b*4,Vee),M=oe.fromArray(c,T*4,Vee),B=P.lerp(I.x,M.x,w),z=P.lerp(I.y,M.y,w),U=P.lerp(I.z,M.z,w),G=P.lerp(I.w,M.w,w);for(p=b*4;p<b*4+2*4;++p)S.color.values.push(c[p]);for(S.color.values.push(B,z,U,G),S.color.values.push(B,z,U,G),D.color.values.push(B,z,U,G),D.color.values.push(B,z,U,G),p=T*4;p<T*4+2*4;++p)D.color.values.push(c[p])}if(l(a)){let I=V.fromArray(a,b*2,Uee),M=V.fromArray(a,(d+3)*2,vRe),B=P.lerp(I.x,M.x,w);for(p=b*2;p<b*2+2*2;++p)S.st.values.push(a[p]);for(S.st.values.push(B,I.y),S.st.values.push(B,M.y),D.st.values.push(B,I.y),D.st.values.push(B,M.y),p=T*2;p<T*2+2*2;++p)D.st.values.push(a[p])}g=S.position.values.length/3-4,v.push(g,g+2,g+1),v.push(g+1,g+2,g+3),g=D.position.values.length/3-4,O.push(g,g+2,g+1),O.push(g+1,g+2,g+3)}else{let N,F;for(C.y<0?(N=f.attributes,F=f.indices):(N=u.attributes,F=u.indices),N.position.values.push(C.x,C.y,C.z),N.position.values.push(C.x,C.y,C.z),N.position.values.push(A.x,A.y,A.z),N.position.values.push(A.x,A.y,A.z),p=d*3;p<d*3+4*3;++p)N.prevPosition.values.push(o[p]),N.nextPosition.values.push(r[p]);for(p=d*2;p<d*2+4*2;++p)N.expandAndWidth.values.push(s[p]),l(a)&&N.st.values.push(a[p]);if(l(c))for(p=d*4;p<d*4+4*4;++p)N.color.values.push(c[p]);g=N.position.values.length/3-4,F.push(g,g+2,g+1),F.push(g+1,g+2,g+3)}}m&&(zee(f),zee(u)),h6(e,f,u)}Ec.splitLongitude=function(e){let t=e.geometry,n=t.boundingSphere;if(l(n)&&(n.center.x-n.radius>0||se.intersectPlane(n,sn.ORIGIN_ZX_PLANE)!==qt.INTERSECTING))return e;if(t.geometryType!==Zf.NONE)switch(t.geometryType){case Zf.POLYLINES:ORe(e);break;case Zf.TRIANGLES:Bee(e);break;case Zf.LINES:kee(e);break}else gRe(t),t.primitiveType===Le.TRIANGLES?Bee(e):t.primitiveType===Le.LINES&&kee(e);return e};var Nn=Ec;function al(e){this._ellipsoid=y(e,ee.WGS84),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(al.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});al.mercatorAngleToGeodeticLatitude=function(e){return P.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};al.geodeticLatitudeToMercatorAngle=function(e){e>al.MaximumLatitude?e=al.MaximumLatitude:e<-al.MaximumLatitude&&(e=-al.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};al.MaximumLatitude=al.mercatorAngleToGeodeticLatitude(Math.PI);al.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=al.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new h(i,o,r)};al.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=al.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var Ii=al;function MRe(e,t,n){let i=!n,o=e.length,r;if(!i&&o>1){let s=e[0].modelMatrix;for(r=1;r<o;++r)if(!L.equals(s,e[r].modelMatrix)){i=!0;break}}if(i)for(r=0;r<o;++r)l(e[r].geometry)&&Nn.transformToWorldCoordinates(e[r]);else L.multiplyTransformation(t,e[0].modelMatrix,t)}function p6(e,t){let n=e.attributes,i=n.position,o=i.values.length/i.componentsPerAttribute;n.batchId=new we({componentDatatype:X.FLOAT,componentsPerAttribute:1,values:new Float32Array(o)});let r=n.batchId.values;for(let s=0;s<o;++s)r[s]=t}function LRe(e){let t=e.length;for(let n=0;n<t;++n){let i=e[n];l(i.geometry)?p6(i.geometry,n):l(i.westHemisphereGeometry)&&l(i.eastHemisphereGeometry)&&(p6(i.westHemisphereGeometry,n),p6(i.eastHemisphereGeometry,n))}}function NRe(e){let t=e.instances,n=e.projection,i=e.elementIndexUintSupported,o=e.scene3DOnly,r=e.vertexCacheOptimize,s=e.compressVertices,a=e.modelMatrix,c,u,f,d=t.length;for(c=0;c<d;++c)if(l(t[c].geometry)){f=t[c].geometry.primitiveType;break}if(MRe(t,a,o),!o)for(c=0;c<d;++c)l(t[c].geometry)&&Nn.splitLongitude(t[c]);if(LRe(t),r)for(c=0;c<d;++c){let g=t[c];l(g.geometry)?(Nn.reorderForPostVertexCache(g.geometry),Nn.reorderForPreVertexCache(g.geometry)):l(g.westHemisphereGeometry)&&l(g.eastHemisphereGeometry)&&(Nn.reorderForPostVertexCache(g.westHemisphereGeometry),Nn.reorderForPreVertexCache(g.westHemisphereGeometry),Nn.reorderForPostVertexCache(g.eastHemisphereGeometry),Nn.reorderForPreVertexCache(g.eastHemisphereGeometry))}let p=Nn.combineInstances(t);for(d=p.length,c=0;c<d;++c){u=p[c];let g=u.attributes;if(o)for(let m in g)g.hasOwnProperty(m)&&g[m].componentDatatype===X.DOUBLE&&Nn.encodeAttribute(u,m,`${m}3DHigh`,`${m}3DLow`);else for(let m in g)if(g.hasOwnProperty(m)&&g[m].componentDatatype===X.DOUBLE){let x=`${m}3D`,b=`${m}2D`;Nn.projectTo2D(u,m,x,b,n),l(u.boundingSphere)&&m==="position"&&(u.boundingSphereCV=se.fromVertices(u.attributes.position2D.values)),Nn.encodeAttribute(u,x,`${x}High`,`${x}Low`),Nn.encodeAttribute(u,b,`${b}High`,`${b}Low`)}s&&Nn.compressVertices(u)}if(!i){let g=[];for(d=p.length,c=0;c<d;++c)u=p[c],g=g.concat(Nn.fitToUnsignedShortIndices(u));p=g}return p}function _6(e,t,n,i){let o,r,s,a=i.length-1;if(a>=0){let u=i[a];o=u.offset+u.count,s=u.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;let c=e.length;for(let u=0;u<c;++u){let d=e[u][t];if(!l(d))continue;let p=d.indices.length;o+p>r&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:p}),o+=p}}function FRe(e,t){let n=[];return _6(e,"geometry",t,n),_6(e,"westHemisphereGeometry",t,n),_6(e,"eastHemisphereGeometry",t,n),n}var tp={};tp.combineGeometry=function(e){let t,n,i=e.instances,o=i.length,r,s,a=!1;o>0&&(t=NRe(e),t.length>0&&(n=Nn.createAttributeLocations(t[0]),e.createPickOffsets&&(r=FRe(i,t))),l(i[0].attributes)&&l(i[0].attributes.offset)&&(s=new Array(o),a=!0));let c=new Array(o),u=new Array(o);for(let f=0;f<o;++f){let d=i[f],p=d.geometry;l(p)&&(c[f]=p.boundingSphere,u[f]=p.boundingSphereCV,a&&(s[f]=d.geometry.offsetAttribute));let g=d.eastHemisphereGeometry,m=d.westHemisphereGeometry;l(g)&&l(m)&&(l(g.boundingSphere)&&l(m.boundingSphere)&&(c[f]=se.union(g.boundingSphere,m.boundingSphere)),l(g.boundingSphereCV)&&l(m.boundingSphereCV)&&(u[f]=se.union(g.boundingSphereCV,m.boundingSphereCV)))}return{geometries:t,modelMatrix:e.modelMatrix,attributeLocations:n,pickOffsets:r,offsetInstanceExtend:s,boundingSpheres:c,boundingSpheresCV:u}};function BRe(e,t){let n=e.attributes;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];l(o)&&l(o.values)&&t.push(o.values.buffer)}l(e.indices)&&t.push(e.indices.buffer)}function kRe(e,t){let n=e.length;for(let i=0;i<n;++i)BRe(e[i],t)}function URe(e){let t=1,n=e.length;for(let i=0;i<n;i++){let o=e[i];if(++t,!l(o))continue;let r=o.attributes;t+=7+2*se.packedLength+(l(o.indices)?o.indices.length:0);for(let s in r)if(r.hasOwnProperty(s)&&l(r[s])){let a=r[s];t+=5+a.values.length}}return t}tp.packCreateGeometryResults=function(e,t){let n=new Float64Array(URe(e)),i=[],o={},r=e.length,s=0;n[s++]=r;for(let a=0;a<r;a++){let c=e[a],u=l(c);if(n[s++]=u?1:0,!u)continue;n[s++]=c.primitiveType,n[s++]=c.geometryType,n[s++]=y(c.offsetAttribute,-1);let f=l(c.boundingSphere)?1:0;n[s++]=f,f&&se.pack(c.boundingSphere,n,s),s+=se.packedLength;let d=l(c.boundingSphereCV)?1:0;n[s++]=d,d&&se.pack(c.boundingSphereCV,n,s),s+=se.packedLength;let p=c.attributes,g=[];for(let x in p)p.hasOwnProperty(x)&&l(p[x])&&(g.push(x),l(o[x])||(o[x]=i.length,i.push(x)));n[s++]=g.length;for(let x=0;x<g.length;x++){let b=g[x],T=p[b];n[s++]=o[b],n[s++]=T.componentDatatype,n[s++]=T.componentsPerAttribute,n[s++]=T.normalize?1:0,n[s++]=T.values.length,n.set(T.values,s),s+=T.values.length}let m=l(c.indices)?c.indices.length:0;n[s++]=m,m>0&&(n.set(c.indices,s),s+=m)}return t.push(n.buffer),{stringTable:i,packedData:n}};tp.unpackCreateGeometryResults=function(e){let t=e.stringTable,n=e.packedData,i,o=new Array(n[0]),r=0,s=1;for(;s<n.length;){if(!(n[s++]===1)){o[r++]=void 0;continue}let c=n[s++],u=n[s++],f=n[s++];f===-1&&(f=void 0);let d,p;n[s++]===1&&(d=se.unpack(n,s)),s+=se.packedLength,n[s++]===1&&(p=se.unpack(n,s)),s+=se.packedLength;let x,b,T,C=new dn,A=n[s++];for(i=0;i<A;i++){let v=t[n[s++]],D=n[s++];T=n[s++];let O=n[s++]!==0;x=n[s++],b=X.createTypedArray(D,x);for(let R=0;R<x;R++)b[R]=n[s++];C[v]=new we({componentDatatype:D,componentsPerAttribute:T,normalize:O,values:b})}let S;if(x=n[s++],x>0){let v=b.length/T;for(S=Ne.createTypedArray(v,x),i=0;i<x;i++)S[i]=n[s++]}o[r++]=new ft({primitiveType:c,geometryType:u,boundingSphere:d,boundingSphereCV:p,indices:S,attributes:C,offsetAttribute:f})}return o};function VRe(e,t){let n=e.length,i=new Float64Array(1+n*19),o=0;i[o++]=n;for(let r=0;r<n;r++){let s=e[r];if(L.pack(s.modelMatrix,i,o),o+=L.packedLength,l(s.attributes)&&l(s.attributes.offset)){let a=s.attributes.offset.value;i[o]=a[0],i[o+1]=a[1],i[o+2]=a[2]}o+=3}return t.push(i.buffer),i}function zRe(e){let t=e,n=new Array(t[0]),i=0,o=1;for(;o<t.length;){let r=L.unpack(t,o),s;o+=L.packedLength,l(t[o])&&(s={offset:new qi(t[o],t[o+1],t[o+2])}),o+=3,n[i++]={modelMatrix:r,attributes:s}}return n}tp.packCombineGeometryParameters=function(e,t){let n=e.createGeometryResults,i=n.length;for(let o=0;o<i;o++)t.push(n[o].packedData.buffer);return{createGeometryResults:e.createGeometryResults,packedInstances:VRe(e.instances,t),ellipsoid:e.ellipsoid,isGeographic:e.projection instanceof vi,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e.createPickOffsets}};tp.unpackCombineGeometryParameters=function(e){let t=zRe(e.packedInstances),n=e.createGeometryResults,i=n.length,o=0;for(let a=0;a<i;a++){let c=tp.unpackCreateGeometryResults(n[a]),u=c.length;for(let f=0;f<u;f++){let d=c[f],p=t[o];p.geometry=d,++o}}let r=ee.clone(e.ellipsoid),s=e.isGeographic?new vi(r):new Ii(r);return{instances:t,ellipsoid:r,projection:s,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:L.clone(e.modelMatrix),createPickOffsets:e.createPickOffsets}};function qee(e){let t=e.length,n=1+(se.packedLength+1)*t,i=new Float32Array(n),o=0;i[o++]=t;for(let r=0;r<t;++r){let s=e[r];l(s)?(i[o++]=1,se.pack(e[r],i,o)):i[o++]=0,o+=se.packedLength}return i}function Yee(e){let t=new Array(e[0]),n=0,i=1;for(;i<e.length;)e[i++]===1&&(t[n]=se.unpack(e,i)),++n,i+=se.packedLength;return t}tp.packCombineGeometryResults=function(e,t){l(e.geometries)&&kRe(e.geometries,t);let n=qee(e.boundingSpheres),i=qee(e.boundingSpheresCV);return t.push(n.buffer,i.buffer),{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:n,boundingSpheresCV:i}};tp.unpackCombineGeometryResults=function(e){return{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:Yee(e.boundingSpheres),boundingSpheresCV:Yee(e.boundingSpheresCV)}};var PT=tp;var HRe={READY:0,CREATING:1,CREATED:2,COMBINING:3,COMBINED:4,COMPLETE:5,FAILED:6},Er=Object.freeze(HRe);var jl={DISABLED:0,ENABLED:1,CAST_ONLY:2,RECEIVE_ONLY:3};jl.NUMBER_OF_SHADOW_MODES=4;jl.castShadows=function(e){return e===jl.ENABLED||e===jl.CAST_ONLY};jl.receiveShadows=function(e){return e===jl.ENABLED||e===jl.RECEIVE_ONLY};jl.fromCastReceive=function(e,t){return e&&t?jl.ENABLED:e?jl.CAST_ONLY:t?jl.RECEIVE_ONLY:jl.DISABLED};var yn=Object.freeze(jl);function ur(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this.appearance=e.appearance,this._appearance=void 0,this._material=void 0,this.depthFailAppearance=e.depthFailAppearance,this._depthFailAppearance=void 0,this._depthFailMaterial=void 0,this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._modelMatrix=new L,this.show=y(e.show,!0),this._vertexCacheOptimize=y(e.vertexCacheOptimize,!1),this._interleave=y(e.interleave,!1),this._releaseGeometryInstances=y(e.releaseGeometryInstances,!0),this._allowPicking=y(e.allowPicking,!0),this._asynchronous=y(e.asynchronous,!0),this._compressVertices=y(e.compressVertices,!0),this.cull=y(e.cull,!0),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.rtcCenter=e.rtcCenter,this.shadows=y(e.shadows,yn.DISABLED),this._translucent=void 0,this._state=Er.READY,this._geometries=[],this._error=void 0,this._numberOfInstances=0,this._boundingSpheres=[],this._boundingSphereWC=[],this._boundingSphereCV=[],this._boundingSphere2D=[],this._boundingSphereMorph=[],this._perInstanceAttributeCache=new Map,this._instanceIds=[],this._lastPerInstanceAttributeIndex=0,this._va=[],this._attributeLocations=void 0,this._primitiveType=void 0,this._frontFaceRS=void 0,this._backFaceRS=void 0,this._sp=void 0,this._depthFailAppearance=void 0,this._spDepthFail=void 0,this._frontFaceDepthFailRS=void 0,this._backFaceDepthFailRS=void 0,this._pickIds=[],this._colorCommands=[],this._pickCommands=[],this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._createRenderStatesFunction=e._createRenderStatesFunction,this._createShaderProgramFunction=e._createShaderProgramFunction,this._createCommandsFunction=e._createCommandsFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._createPickOffsets=e._createPickOffsets,this._pickOffsets=void 0,this._createGeometryResults=void 0,this._ready=!1,this._batchTable=void 0,this._batchTableAttributeIndices=void 0,this._offsetInstanceExtend=void 0,this._batchTableOffsetAttribute2DIndex=void 0,this._batchTableOffsetsUpdated=!1,this._instanceBoundingSpheres=void 0,this._instanceBoundingSpheresCV=void 0,this._tempBoundingSpheres=void 0,this._recomputeBoundingSpheres=!1,this._batchTableBoundingSpheresUpdated=!1,this._batchTableBoundingSphereAttributeIndices=void 0}Object.defineProperties(ur.prototype,{vertexCacheOptimize:{get:function(){return this._vertexCacheOptimize}},interleave:{get:function(){return this._interleave}},releaseGeometryInstances:{get:function(){return this._releaseGeometryInstances}},allowPicking:{get:function(){return this._allowPicking}},asynchronous:{get:function(){return this._asynchronous}},compressVertices:{get:function(){return this._compressVertices}},ready:{get:function(){return this._ready}}});function GRe(e){let t=e.length,n=[],i=e[0].attributes,o;for(o in i)if(i.hasOwnProperty(o)&&l(i[o])){let r=i[o],s=!0;for(let a=1;a<t;++a){let c=e[a].attributes[o];if(!l(c)||r.componentDatatype!==c.componentDatatype||r.componentsPerAttribute!==c.componentsPerAttribute||r.normalize!==c.normalize){s=!1;break}}s&&n.push(o)}return n}var WRe=new V,jRe=new h,nte=new oe;function ite(e){let t=e.length;if(t===1)return e[0];if(t===2)return V.unpack(e,0,WRe);if(t===3)return h.unpack(e,0,jRe);if(t===4)return oe.unpack(e,0,nte)}function qRe(e,t){let n=e.geometryInstances,i=Array.isArray(n)?n:[n],o=i.length;if(o===0)return;let r=GRe(i),s=r.length,a=[],c={},u={},f,p=i[0].attributes,g,m,x;for(g=0;g<s;++g)m=r[g],x=p[m],c[m]=g,a.push({functionName:`czm_batchTable_${m}`,componentDatatype:x.componentDatatype,componentsPerAttribute:x.componentsPerAttribute,normalize:x.normalize});r.indexOf("distanceDisplayCondition")!==-1&&(a.push({functionName:"czm_batchTable_boundingSphereCenter3DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter3DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereRadius",componentDatatype:X.FLOAT,componentsPerAttribute:1}),u.center3DHigh=a.length-5,u.center3DLow=a.length-4,u.center2DHigh=a.length-3,u.center2DLow=a.length-2,u.radius=a.length-1),r.indexOf("offset")!==-1&&(a.push({functionName:"czm_batchTable_offset2D",componentDatatype:X.FLOAT,componentsPerAttribute:3}),f=a.length-1),a.push({functionName:"czm_batchTable_pickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0});let b=a.length,T=new ET(t,a,o);for(g=0;g<o;++g){let C=i[g];p=C.attributes;for(let O=0;O<s;++O){m=r[O],x=p[m];let R=ite(x.value),N=c[m];T.setBatchedAttribute(g,N,R)}let A={primitive:y(C.pickPrimitive,e)};l(C.id)&&(A.id=C.id);let S=t.createPickId(A);e._pickIds.push(S);let v=S.color,D=nte;D.x=H.floatToByte(v.red),D.y=H.floatToByte(v.green),D.z=H.floatToByte(v.blue),D.w=H.floatToByte(v.alpha),T.setBatchedAttribute(g,b-1,D)}e._batchTable=T,e._batchTableAttributeIndices=c,e._batchTableBoundingSphereAttributeIndices=u,e._batchTableOffsetAttribute2DIndex=f}function YRe(e){let t;return Array.isArray(e.values)?t=e.values.slice(0):t=new e.values.constructor(e.values),new we({componentDatatype:e.componentDatatype,componentsPerAttribute:e.componentsPerAttribute,normalize:e.normalize,values:t})}function XRe(e){let t=e.attributes,n=new dn;for(let o in t)t.hasOwnProperty(o)&&l(t[o])&&(n[o]=YRe(t[o]));let i;if(l(e.indices)){let o=e.indices;Array.isArray(o)?i=o.slice(0):i=new o.constructor(o)}return new ft({attributes:n,indices:i,primitiveType:e.primitiveType,boundingSphere:se.clone(e.boundingSphere)})}function KRe(e,t){return{geometry:t,attributes:e.attributes,modelMatrix:L.clone(e.modelMatrix),pickPrimitive:e.pickPrimitive,id:e.id}}var ZRe=/in\s+vec(?:3|4)\s+(.*)3DHigh;/g;ur._modifyShaderPosition=function(e,t,n){let i,o="",r="",s="";for(;(i=ZRe.exec(t))!==null;){let a=i[1],c=`vec4 czm_compute${a[0].toUpperCase()}${a.substr(1)}()`;c!=="vec4 czm_computePosition()"&&(o+=`${c};
`),l(e.rtcCenter)?(t=t.replace(/in\s+vec(?:3|4)\s+position3DHigh;/g,""),t=t.replace(/in\s+vec(?:3|4)\s+position3DLow;/g,""),o+=`uniform mat4 u_modifiedModelView;
`,r+=`in vec4 position;
`,s+=`${c}
{
    return u_modifiedModelView * position;
}

`,t=t.replace(/czm_modelViewRelativeToEye\s+\*\s+/g,""),t=t.replace(/czm_modelViewProjectionRelativeToEye/g,"czm_projection")):n?s+=`${c}
{
    return czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}

`:(r+=`in vec3 ${a}2DHigh;
in vec3 ${a}2DLow;
`,s+=`${c}
{
    vec4 p;
    if (czm_morphTime == 1.0)
    {
        p = czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
    }
    else if (czm_morphTime == 0.0)
    {
        p = czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy);
    }
    else
    {
        p = czm_columbusViewMorph(
                czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy),
                czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow),
                czm_morphTime);
    }
    return p;
}

`)}return[o,r,t,s].join(`
`)};ur._appendShowToShader=function(e,t){return l(e._batchTableAttributeIndices.show)?`${Ge.replaceMain(t,"czm_non_show_main")}
void main() 
{ 
    czm_non_show_main(); 
    gl_Position *= czm_batchTable_show(batchId); 
}`:t};ur._updateColorAttribute=function(e,t,n){if(!l(e._batchTableAttributeIndices.color)&&!l(e._batchTableAttributeIndices.depthFailColor)||t.search(/in\s+vec4\s+color;/g)===-1)return t;let i=t;return i=i.replace(/in\s+vec4\s+color;/g,""),n?i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_depthFailColor(batchId)$2"):i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_color(batchId)$2"),i};function Xee(e){return`${Ge.replaceMain(e,"czm_non_pick_main")}
out vec4 v_pickColor; 
void main() 
{ 
    czm_non_pick_main(); 
    v_pickColor = czm_batchTable_pickColor(batchId); 
}`}function Kee(e){return`in vec4 v_pickColor;
${e}`}ur._updatePickColorAttribute=function(e){let t=e.replace(/in\s+vec4\s+pickColor;/g,"");return t=t.replace(/(\b)pickColor(\b)/g,"$1czm_batchTable_pickColor(batchId)$2"),t};ur._appendOffsetToShader=function(e,t){if(!l(e._batchTableAttributeIndices.offset))return t;let n=`in float batchId;
`;n+="in float applyOffset;";let i=t.replace(/in\s+float\s+batchId;/g,n),o=`vec4 $1 = czm_computePosition();
`;return o+=`    if (czm_sceneMode == czm_sceneMode3D)
`,o+=`    {
`,o+="        $1 = $1 + vec4(czm_batchTable_offset(batchId) * applyOffset, 0.0);",o+=`    }
`,o+=`    else
`,o+=`    {
`,o+="        $1 = $1 + vec4(czm_batchTable_offset2D(batchId) * applyOffset, 0.0);",o+=`    }
`,i=i.replace(/vec4\s+([A-Za-z0-9_]+)\s+=\s+czm_computePosition\(\);/g,o),i};ur._appendDistanceDisplayConditionToShader=function(e,t,n){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition))return t;let i=Ge.replaceMain(t,"czm_non_distanceDisplayCondition_main"),o=`void main() 
{ 
    czm_non_distanceDisplayCondition_main(); 
    vec2 distanceDisplayCondition = czm_batchTable_distanceDisplayCondition(batchId);
    vec3 boundingSphereCenter3DHigh = czm_batchTable_boundingSphereCenter3DHigh(batchId);
    vec3 boundingSphereCenter3DLow = czm_batchTable_boundingSphereCenter3DLow(batchId);
    float boundingSphereRadius = czm_batchTable_boundingSphereRadius(batchId);
`;return n?o+=`    vec4 centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
`:o+=`    vec3 boundingSphereCenter2DHigh = czm_batchTable_boundingSphereCenter2DHigh(batchId);
    vec3 boundingSphereCenter2DLow = czm_batchTable_boundingSphereCenter2DLow(batchId);
    vec4 centerRTE;
    if (czm_morphTime == 1.0)
    {
        centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
    }
    else if (czm_morphTime == 0.0)
    {
        centerRTE = czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy);
    }
    else
    {
        centerRTE = czm_columbusViewMorph(
                czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy),
                czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow),
                czm_morphTime);
    }
`,o+=`    float radiusSq = boundingSphereRadius * boundingSphereRadius; 
    float distanceSq; 
    if (czm_sceneMode == czm_sceneMode2D) 
    { 
        distanceSq = czm_eyeHeight2D.y - radiusSq; 
    } 
    else 
    { 
        distanceSq = dot(centerRTE.xyz, centerRTE.xyz) - radiusSq; 
    } 
    distanceSq = max(distanceSq, 0.0); 
    float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x; 
    float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y; 
    float show = (distanceSq >= nearSq && distanceSq <= farSq) ? 1.0 : 0.0; 
    gl_Position *= show; 
}`,`${i}
${o}`};function Zee(e,t){if(!e.compressVertices)return t;let n=t.search(/in\s+vec3\s+normal;/g)!==-1,i=t.search(/in\s+vec2\s+st;/g)!==-1;if(!n&&!i)return t;let o=t.search(/in\s+vec3\s+tangent;/g)!==-1,r=t.search(/in\s+vec3\s+bitangent;/g)!==-1,s=i&&n?2:1;s+=o||r?1:0;let a=s>1?`vec${s}`:"float",c="compressedAttributes",u=`in ${a} ${c};`,f="",d="";if(i){f+=`vec2 st;
`;let m=s>1?`${c}.x`:c;d+=`    st = czm_decompressTextureCoordinates(${m});
`}n&&o&&r?(f+=`vec3 normal;
vec3 tangent;
vec3 bitangent;
`,d+=`    czm_octDecode(${c}.${i?"yz":"xy"}, normal, tangent, bitangent);
`):(n&&(f+=`vec3 normal;
`,d+=`    normal = czm_octDecode(${c}${s>1?`.${i?"y":"x"}`:""});
`),o&&(f+=`vec3 tangent;
`,d+=`    tangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`),r&&(f+=`vec3 bitangent;
`,d+=`    bitangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`));let p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ge.replaceMain(p,"czm_non_compressed_main");let g=`void main() 
{ 
${d}    czm_non_compressed_main(); 
}`;return[u,f,p,g].join(`
`)}function $Re(e){let t=Ge.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
    czm_non_depth_clamp_main();
    gl_Position = czm_depthClamp(gl_Position);}
`,t}function QRe(e){let t=Ge.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
    czm_non_depth_clamp_main();
    #if defined(LOG_DEPTH)
        czm_writeLogDepth();
    #else
        czm_writeDepthClamp();
    #endif
}
`,t}function $ee(e,t){let n=e.vertexAttributes}function JRe(e,t){return function(){return e[t]}}var g6=Math.max(Gt.hardwareConcurrency-1,1),SL,eOe=new _i("combineGeometry");function tOe(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===Er.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],u=[];for(o=0;o<a;++o)i=n[o].geometry,s.push(n[o].id),u.push({moduleName:i._workerName,modulePath:i._workerPath,geometry:i});if(!l(SL))for(SL=new Array(g6),o=0;o<g6;o++)SL[o]=new _i("createGeometry");let f;for(u=pL(u,g6),o=0;o<u.length;o++){let d=0,p=u[o],g=p.length;for(r=0;r<g;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(f.offset=d,d+=y(i.constructor.packedLength,i.packedLength));let m;if(d>0){let x=new Float64Array(d);for(m=[x.buffer],r=0;r<g;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(i.constructor.pack(i,x,f.offset),f.geometry=x)}c.push(SL[o].scheduleTask({subTasks:u[o]},m))}e._state=Er.CREATING,Promise.all(c).then(function(d){e._createGeometryResults=d,e._state=Er.CREATED}).catch(function(d){iw(e,t,Er.FAILED,d)})}else if(e._state===Er.CREATED){let a=[];n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let c=t.scene3DOnly,u=t.mapProjection,f=eOe.scheduleTask(PT.packCombineGeometryParameters({createGeometryResults:e._createGeometryResults,instances:n,ellipsoid:u.ellipsoid,projection:u,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:c,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets},a),a);e._createGeometryResults=void 0,e._state=Er.COMBINING,Promise.resolve(f).then(function(d){let p=PT.unpackCombineGeometryResults(d);e._geometries=p.geometries,e._attributeLocations=p.attributeLocations,e.modelMatrix=L.clone(p.modelMatrix,e.modelMatrix),e._pickOffsets=p.pickOffsets,e._offsetInstanceExtend=p.offsetInstanceExtend,e._instanceBoundingSpheres=p.boundingSpheres,e._instanceBoundingSpheresCV=p.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Er.COMBINED):iw(e,t,Er.FAILED,void 0)}).catch(function(d){iw(e,t,Er.FAILED,d)})}}function nOe(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a<i;a++){s=n[a];let p=s.geometry,g;l(p.attributes)&&l(p.primitiveType)?g=XRe(p):g=p.constructor.createGeometry(p),o[c++]=KRe(s,g),r.push(s.id)}o.length=c;let u=t.scene3DOnly,f=t.mapProjection,d=PT.combineGeometry({instances:o,ellipsoid:f.ellipsoid,projection:f,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:u,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets});e._geometries=d.geometries,e._attributeLocations=d.attributeLocations,e.modelMatrix=L.clone(d.modelMatrix,e.modelMatrix),e._pickOffsets=d.pickOffsets,e._offsetInstanceExtend=d.offsetInstanceExtend,e._instanceBoundingSpheres=d.boundingSpheres,e._instanceBoundingSpheresCV=d.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Er.COMBINED):iw(e,t,Er.FAILED,void 0)}function iOe(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i<s;i++)a[i]=new se;e._tempBoundingSpheres=a}for(i=0;i<s;++i){let x=a[i],b=e._batchTable.getBatchedAttribute(i,n,new h);x=r[i].clone(x),ate(x,b,o[i])}let c=[],u=[],f=[];for(i=0;i<s;++i){let x=a[i];x.center.x-x.radius>0||se.intersectPlane(x,sn.ORIGIN_ZX_PLANE)!==qt.INTERSECTING?c.push(x):(u.push(x),f.push(x))}let d=c[0],p=f[0],g=u[0];for(i=1;i<c.length;i++)d=se.union(d,c[i]);for(i=1;i<f.length;i++)p=se.union(p,f[i]);for(i=1;i<u.length;i++)g=se.union(g,u[i]);let m=[];for(l(d)&&m.push(d),l(p)&&m.push(p),l(g)&&m.push(g),i=0;i<m.length;i++){let x=m[i].clone(e._boundingSpheres[i]);e._boundingSpheres[i]=x,e._boundingSphereCV[i]=se.projectTo2D(x,t.mapProjection,e._boundingSphereCV[i])}ur._updateBoundingVolumes(e,t,e.modelMatrix,!0),e._recomputeBoundingSpheres=!1}var Qee=new Hn,ote=new fe,rte=new h,ste=new se;function oOe(e,t){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition)||e._batchTableBoundingSpheresUpdated)return;let i=e._batchTableBoundingSphereAttributeIndices,o=i.center3DHigh,r=i.center3DLow,s=i.center2DHigh,a=i.center2DLow,c=i.radius,u=t.mapProjection,f=u.ellipsoid,d=e._batchTable,p=e._instanceBoundingSpheres,g=p.length;for(let m=0;m<g;++m){let x=p[m];if(!l(x))continue;let b=e.modelMatrix;l(b)&&(x=se.transform(x,b,ste));let T=x.center,C=x.radius,A=Hn.fromCartesian(T,Qee);if(d.setBatchedAttribute(m,o,A.high),d.setBatchedAttribute(m,r,A.low),!t.scene3DOnly){let S=f.cartesianToCartographic(T,ote),v=u.project(S,rte);A=Hn.fromCartesian(v,Qee),d.setBatchedAttribute(m,s,A.high),d.setBatchedAttribute(m,a,A.low)}d.setBatchedAttribute(m,c,C)}e._batchTableBoundingSpheresUpdated=!0}var y6=new h,rOe=new h;function Jee(e,t){if(!l(e._batchTableAttributeIndices.offset)||e._batchTableOffsetsUpdated||t.scene3DOnly)return;let i=e._batchTableOffsetAttribute2DIndex,o=t.mapProjection,r=o.ellipsoid,s=e._batchTable,a=e._instanceBoundingSpheres,c=a.length;for(let u=0;u<c;++u){let f=a[u];if(!l(f))continue;let d=s.getBatchedAttribute(u,e._batchTableAttributeIndices.offset);if(h.equals(d,h.ZERO)){s.setBatchedAttribute(u,i,h.ZERO);continue}let p=e.modelMatrix;l(p)&&(f=se.transform(f,p,ste));let g=f.center;g=r.scaleToGeodeticSurface(g,rOe);let m=r.cartesianToCartographic(g,ote),x=o.project(m,rte),b=h.add(d,g,y6);m=r.cartesianToCartographic(b,m);let T=o.project(m,y6),C=h.subtract(T,x,y6),A=C.x;C.x=C.z,C.z=C.y,C.y=A,s.setBatchedAttribute(u,i,C)}e._batchTableOffsetsUpdated=!0}function sOe(e,t){let n=e._attributeLocations,i=e._geometries,o=t.scene3DOnly,r=t.context,s=[],a=i.length;for(let c=0;c<a;++c){let u=i[c];if(s.push(di.fromGeometry({context:r,geometry:u,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW,interleave:e._interleave})),l(e._createBoundingVolumeFunction))e._createBoundingVolumeFunction(t,u);else if(e._boundingSpheres.push(se.clone(u.boundingSphere)),e._boundingSphereWC.push(new se),!o){let f=u.boundingSphereCV.center,d=f.x,p=f.y,g=f.z;f.x=g,f.y=d,f.z=p,e._boundingSphereCV.push(se.clone(u.boundingSphereCV)),e._boundingSphere2D.push(new se),e._boundingSphereMorph.push(new se)}}e._va=s,e._primitiveType=i[0].primitiveType,e.releaseGeometryInstances&&(e.geometryInstances=void 0),e._geometries=void 0,iw(e,t,Er.COMPLETE,void 0)}function aOe(e,t,n,i){let o=n.getRenderState(),r;i?(r=He(o,!1),r.cull={enabled:!0,face:yi.BACK},e._frontFaceRS=Ue.fromCache(r),r.cull.face=yi.FRONT,e._backFaceRS=Ue.fromCache(r)):(e._frontFaceRS=Ue.fromCache(o),e._backFaceRS=e._frontFaceRS),r=He(o,!1),l(e._depthFailAppearance)&&(r.depthTest.enabled=!1),l(e._depthFailAppearance)&&(o=e._depthFailAppearance.getRenderState(),r=He(o,!1),r.depthTest.func=Ac.GREATER,i?(r.cull={enabled:!0,face:yi.BACK},e._frontFaceDepthFailRS=Ue.fromCache(r),r.cull.face=yi.FRONT,e._backFaceDepthFailRS=Ue.fromCache(r)):(e._frontFaceDepthFailRS=Ue.fromCache(r),e._backFaceDepthFailRS=e._frontFaceRS))}function cOe(e,t,n){let i=t.context,o=e._attributeLocations,r=e._batchTable.getVertexShaderCallback()(n.vertexShaderSource);r=ur._appendOffsetToShader(e,r),r=ur._appendShowToShader(e,r),r=ur._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=Xee(r),r=ur._updateColorAttribute(e,r,!1),r=Zee(e,r),r=ur._modifyShaderPosition(e,r,t.scene3DOnly);let s=n.getFragmentShaderSource();s=Kee(s),e._sp=nn.replaceCache({context:i,shaderProgram:e._sp,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),$ee(e._sp,o),l(e._depthFailAppearance)&&(r=e._batchTable.getVertexShaderCallback()(e._depthFailAppearance.vertexShaderSource),r=ur._appendShowToShader(e,r),r=ur._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=Xee(r),r=ur._updateColorAttribute(e,r,!0),r=Zee(e,r),r=ur._modifyShaderPosition(e,r,t.scene3DOnly),r=$Re(r),s=e._depthFailAppearance.getFragmentShaderSource(),s=Kee(s),s=QRe(s),e._spDepthFail=nn.replaceCache({context:i,shaderProgram:e._spDepthFail,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),$ee(e._spDepthFail,o))}var nw=new L,ete=new h;function tte(e,t,n,i){let o=l(n)?n._uniforms:void 0,r={},s=t.uniforms;if(l(s))for(let c in s)s.hasOwnProperty(c)&&(r[c]=JRe(s,c));let a=yt(r,o);return a=e._batchTable.getUniformMapCallback()(a),l(e.rtcCenter)&&(a.u_modifiedModelView=function(){let c=i.context.uniformState.view;return L.multiply(c,e._modelMatrix,nw),L.multiplyByPoint(nw,e.rtcCenter,ete),L.setTranslation(nw,ete,nw),nw}),a}function lOe(e,t,n,i,o,r,s,a){let c=tte(e,t,n,a),u;l(e._depthFailAppearance)&&(u=tte(e,e._depthFailAppearance,e._depthFailAppearance.material,a));let f=i?Ee.TRANSLUCENT:Ee.OPAQUE,d=o?2:1;d*=l(e._depthFailAppearance)?2:1,r.length=e._va.length*d;let p=r.length,g=0;for(let m=0;m<p;++m){let x;o&&(x=r[m],l(x)||(x=r[m]=new et({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._backFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,++m),x=r[m],l(x)||(x=r[m]=new et({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._frontFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,l(e._depthFailAppearance)&&(o&&(++m,x=r[m],l(x)||(x=r[m]=new et({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._backFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++m,x=r[m],l(x)||(x=r[m]=new et({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._frontFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++g}}ur._updateBoundingVolumes=function(e,t,n,i){let o,r,s;if(i||!L.equals(n,e._modelMatrix))for(L.clone(n,e._modelMatrix),r=e._boundingSpheres.length,o=0;o<r;++o)s=e._boundingSpheres[o],l(s)&&(e._boundingSphereWC[o]=se.transform(s,n,e._boundingSphereWC[o]),t.scene3DOnly||(e._boundingSphere2D[o]=se.clone(e._boundingSphereCV[o],e._boundingSphere2D[o]),e._boundingSphere2D[o].center.x=0,e._boundingSphereMorph[o]=se.union(e._boundingSphereWC[o],e._boundingSphereCV[o])));let a=e.appearance.pixelSize;if(l(a))for(r=e._boundingSpheres.length,o=0;o<r;++o){s=e._boundingSpheres[o];let c=e._boundingSphereWC[o],f=t.camera.getPixelSize(s,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*a;c.radius=s.radius+f}};function uOe(e,t,n,i,o,r,s,a){ur._updateBoundingVolumes(e,t,o);let c;t.mode===ne.SCENE3D?c=e._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=e._boundingSphereCV:t.mode===ne.SCENE2D&&l(e._boundingSphere2D)?c=e._boundingSphere2D:l(e._boundingSphereMorph)&&(c=e._boundingSphereMorph);let u=t.commandList,f=t.passes;if(f.render||f.pick){let d=e.allowPicking,p=yn.castShadows(e.shadows),g=yn.receiveShadows(e.shadows),m=n.length,x=a?2:1;x*=l(e._depthFailAppearance)?2:1;for(let b=0;b<m;++b){let T=Math.floor(b/x),C=n[b];C.modelMatrix=o,C.boundingVolume=c[T],C.cull=r,C.debugShowBoundingVolume=s,C.castShadows=p,C.receiveShadows=g,d?C.pickId="v_pickColor":C.pickId=void 0,u.push(C)}}}ur.prototype.update=function(e){if(!l(this.geometryInstances)&&this._va.length===0||l(this.geometryInstances)&&Array.isArray(this.geometryInstances)&&this.geometryInstances.length===0||!l(this.appearance)||e.mode!==ne.SCENE3D&&e.scene3DOnly||!e.passes.render&&!e.passes.pick)return;if(l(this._error))throw this._error;if(this._state===Er.FAILED)return;let t=e.context;if(l(this._batchTable)||qRe(this,t),this._batchTable.attributes.length>0){if(Vt.maximumVertexTextureImageUnits===0)throw new le("Vertex texture fetch support is required to render primitives with per-instance attributes. The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==Er.COMPLETE&&this._state!==Er.COMBINED&&(this.asynchronous?tOe(this,e):nOe(this,e)),this._state===Er.COMBINED&&(oOe(this,e),Jee(this,e),sOe(this,e)),!this.show||this._state!==Er.COMPLETE)return;this._batchTableOffsetsUpdated||Jee(this,e),this._recomputeBoundingSpheres&&iOe(this,e);let n=this.appearance,i=n.material,o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);let s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);let c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);let u=n.closed&&c;o&&y(this._createRenderStatesFunction,aOe)(this,t,n,u),r&&y(this._createShaderProgramFunction,cOe)(this,e,n),(o||r)&&y(this._createCommandsFunction,lOe)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),y(this._updateAndQueueCommandsFunction,uOe)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};var fOe=new se,dOe=new se;function ate(e,t,n){if(n===an.TOP){let i=se.clone(e,fOe),o=se.clone(e,dOe);o.center=h.add(o.center,t,o.center),e=se.union(i,o,e)}else n===an.ALL&&(e.center=h.add(e.center,t,e.center));return e}function hOe(e,t,n){return function(){let i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=X.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function mOe(e,t,n,i,o){return function(r){let s=ite(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}var pOe=new h;function _Oe(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();let o=e.modelMatrix,r=t.offset;l(r)&&ate(i,h.fromArray(r.get(),0,pOe),e._offsetInstanceExtend[n]),l(o)&&(i=se.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function gOe(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}ur.prototype.getGeometryInstanceAttributes=function(e){let t=this._perInstanceAttributeCache.get(e);if(l(t))return t;let n=-1,i=this._lastPerInstanceAttributeIndex,o=this._instanceIds,r=o.length;for(let u=0;u<r;++u){let f=(i+u)%r;if(e===o[f]){n=f;break}}if(n===-1)return;let s=this._batchTable,a=this._batchTableAttributeIndices;t={};let c={};for(let u in a)if(a.hasOwnProperty(u)){let f=a[u];c[u]={get:hOe(s,n,f),set:mOe(s,n,f,this,u)}}return _Oe(this,c,n),gOe(this,c,n),Object.defineProperties(t,c),this._lastPerInstanceAttributeIndex=n,this._perInstanceAttributeCache.set(e,t),t};ur.prototype.isDestroyed=function(){return!1};ur.prototype.destroy=function(){let e,t;this._sp=this._sp&&this._sp.destroy(),this._spDepthFail=this._spDepthFail&&this._spDepthFail.destroy();let n=this._va;for(e=n.length,t=0;t<e;++t)n[t].destroy();this._va=void 0;let i=this._pickIds;for(e=i.length,t=0;t<e;++t)i[t].destroy();return this._pickIds=void 0,this._batchTable=this._batchTable&&this._batchTable.destroy(),this._instanceIds=void 0,this._perInstanceAttributeCache=void 0,this._attributeLocations=void 0,ue(this)};function iw(e,t,n,i){e._error=i,e._state=n,t.afterRender.push(function(){e._ready=e._state===Er.COMPLETE||e._state===Er.FAILED})}var Dn=ur;function yOe(e){e=y(e,y.EMPTY_OBJECT),this.componentDatatype=e.componentDatatype,this.componentsPerAttribute=e.componentsPerAttribute,this.normalize=y(e.normalize,!1),this.value=e.value}var Sc=yOe;var ow=`#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
in vec4 v_sphericalExtents;
#else // SPHERICAL
in vec2 v_inversePlaneExtents;
in vec4 v_westPlane;
in vec4 v_southPlane;
#endif // SPHERICAL
in vec3 v_uvMinAndSphericalLongitudeRotation;
in vec3 v_uMaxAndInverseDistance;
in vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif

#ifdef NORMAL_EC
vec3 getEyeCoordinate3FromWindowCoordinate(vec2 fragCoord, float logDepthOrDepth) {
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(fragCoord, logDepthOrDepth);
    return eyeCoordinate.xyz / eyeCoordinate.w;
}

vec3 vectorFromOffset(vec4 eyeCoordinate, vec2 positiveOffset) {
    vec2 glFragCoordXY = gl_FragCoord.xy;
    // Sample depths at both offset and negative offset
    float upOrRightLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY + positiveOffset) / czm_viewport.zw));
    float downOrLeftLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY - positiveOffset) / czm_viewport.zw));
    // Explicitly evaluate both paths
    // Necessary for multifrustum and for edges of the screen
    bvec2 upOrRightInBounds = lessThan(glFragCoordXY + positiveOffset, czm_viewport.zw);
    float useUpOrRight = float(upOrRightLogDepth > 0.0 && upOrRightInBounds.x && upOrRightInBounds.y);
    float useDownOrLeft = float(useUpOrRight == 0.0);
    vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth);
    vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth);
    return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft;
}
#endif // NORMAL_EC

void main(void)
{
#ifdef REQUIRES_EC
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw));
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
#endif

#ifdef REQUIRES_WC
    vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate;
    vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w;
#endif

#ifdef TEXTURE_COORDINATES
    vec2 uv;
#ifdef SPHERICAL
    // Treat world coords as a sphere normal for spherical coordinates
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate);
    sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z;
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
    uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w;
    uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z;
#else // SPHERICAL
    // Unpack planes and transform to eye space
    uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x;
    uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y;
#endif // SPHERICAL
#endif // TEXTURE_COORDINATES

#ifdef PICK
#ifdef CULL_FRAGMENTS
    // When classifying translucent geometry, logDepthOrDepth == 0.0
    // indicates a region that should not be classified, possibly due to there
    // being opaque pixels there in another buffer.
    // Check for logDepthOrDepth != 0.0 to make sure this should be classified.
    if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) {
        out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource
        czm_writeDepthClamp();
    }
#else // CULL_FRAGMENTS
        out_FragColor.a = 1.0;
#endif // CULL_FRAGMENTS
#else // PICK

#ifdef CULL_FRAGMENTS
    // When classifying translucent geometry, logDepthOrDepth == 0.0
    // indicates a region that should not be classified, possibly due to there
    // being opaque pixels there in another buffer.
    if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) {
        discard;
    }
#endif

#ifdef NORMAL_EC
    // Compute normal by sampling adjacent pixels in 2x2 block in screen space
    vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0));
    vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0));
    vec3 normalEC = normalize(cross(leftRight, downUp));
#endif


#ifdef PER_INSTANCE_COLOR

    vec4 color = czm_gammaCorrect(v_color);
#ifdef FLAT
    out_FragColor = color;
#else // FLAT
    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = -eyeCoordinate.xyz;
    czm_material material = czm_getDefaultMaterial(materialInput);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

#else // PER_INSTANCE_COLOR

    // Material support.
    // USES_ is distinct from REQUIRES_, because some things are dependencies of each other or
    // dependencies for culling but might not actually be used by the material.

    czm_materialInput materialInput;

#ifdef USES_NORMAL_EC
    materialInput.normalEC = normalEC;
#endif

#ifdef USES_POSITION_TO_EYE_EC
    materialInput.positionToEyeEC = -eyeCoordinate.xyz;
#endif

#ifdef USES_TANGENT_TO_EYE
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC);
#endif

#ifdef USES_ST
    // Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired
    // texture coordinate system, which typically forms a tight oriented bounding box around the geometry.
    // Shader is provided a set of reference points for remapping.
    materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z;
    materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z;
#endif

    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else // FLAT
    out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

#endif // PER_INSTANCE_COLOR
    czm_writeDepthClamp();
#endif // PICK
}
`;function Xu(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new x6;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new x6;if(o.requiresTextureCoordinates=e,n instanceof cn)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource}
${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}Xu.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof cn&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof cn||(o=t.material.shaderSource),new Ge({defines:i,sources:[o,ow]})};Xu.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ge({defines:n,sources:[ow],pickColorQualifier:"in"})};Xu.prototype.createVertexShader=function(e,t,n,i){return pte(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};Xu.prototype.createPickVertexShader=function(e,t,n,i){return pte(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var cte=new h,lte=new fe,ute={high:0,low:0};function pte(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let u=lte;u.longitude=P.PI,u.latitude=0,u.height=0;let f=s.project(u,cte),d=Hn.encode(f.x,ute);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${d.high.toFixed(`${d.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${d.low.toFixed(`${d.low}`.length+1)}`;let p=lte;p.longitude=-P.PI,p.latitude=0,p.height=0;let g=s.project(p,cte);d=Hn.encode(g.x,ute),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${d.high.toFixed(`${d.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${d.low.toFixed(`${d.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof cn&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ge({defines:c,sources:[o]})}function x6(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(x6.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function fte(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/V.distance(t,e)}var xOe=[new V,new V,new V,new V];function _te(e,t){let n=xOe,i=V.unpack(t,0,n[0]),o=V.unpack(t,2,n[1]),r=V.unpack(t,4,n[2]);e.uMaxVmax=new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/fte(i,o,r),a=1/fte(i,r,o);e.uvMinAndExtents=new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var gte=new fe,yte=new h,bOe=new h,TOe=new h,wL={high:0,low:0};function xte(e,t,n){let i=gte;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,yte);i.latitude=e.north;let r=t.project(i,bOe);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,TOe),a=[0,0,0,0],c=[0,0,0,0],u=Hn.encode(o.x,wL);a[0]=u.high,c[0]=u.low,u=Hn.encode(o.y,wL),a[1]=u.high,c[1]=u.low,u=Hn.encode(r.y,wL),a[2]=u.high,c[2]=u.low,u=Hn.encode(s.x,wL),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var COe=new L,AOe=new L,dte=new h,EOe=new fe,SOe=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function wOe(e,t,n,i,o,r){let s=re.center(e,EOe);s.height=n;let a=fe.toCartesian(s,t,dte),c=Nt.eastNorthUpToFixedFrame(a,t,COe),u=L.inverse(c,AOe),f=e.west,d=e.east,p=e.north,g=e.south,m=SOe;m[0].latitude=g,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=d,m[3].latitude=g,m[3].longitude=d;let x=(f+d)*.5,b=(p+g)*.5;m[4].latitude=g,m[4].longitude=x,m[5].latitude=p,m[5].longitude=x,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=d;let T=Number.POSITIVE_INFINITY,C=Number.NEGATIVE_INFINITY,A=Number.POSITIVE_INFINITY,S=Number.NEGATIVE_INFINITY;for(let R=0;R<8;R++){m[R].height=n;let N=fe.toCartesian(m[R],t,dte);L.multiplyByPoint(u,N,N),N.z=0,T=Math.min(T,N.x),C=Math.max(C,N.x),A=Math.min(A,N.y),S=Math.max(S,N.y)}let v=i;v.x=T,v.y=A,v.z=0,L.multiplyByPoint(c,v,v);let D=o;D.x=C,D.y=A,D.z=0,L.multiplyByPoint(c,D,D),h.subtract(D,v,o);let O=r;O.x=T,O.y=S,O.z=0,L.multiplyByPoint(c,O,O),h.subtract(O,v,r)}var vOe=new h,DOe=new h,IOe=new Hn;Xu.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=yte,s=vOe,a=DOe;wOe(e,n,y(o,0),r,s,a);let c={};_te(c,t);let u=Hn.fromCartesian(r,IOe);return c.southWest_HIGH=new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(u.high,[0,0,0])}),c.southWest_LOW=new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(u.low,[0,0,0])}),c.eastward=new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(s,[0,0,0])}),c.northward=new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:h.pack(a,[0,0,0])}),xte(e,i,c),c};var POe=new h;function hte(e,t,n,i){let o=gte;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,POe),s=Math.sqrt(r.x*r.x+r.y*r.y),a=P.fastApproximateAtan2(s,r.z),c=P.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var mte=new V;Xu.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){let o=hte(e.south,e.west,n,mte),r=o.x,s=o.y,a=hte(e.north,e.east,n,mte),c=a.x,u=a.y,f=0;s>u&&(f=P.PI-s,s=-P.PI,u+=f),r-=P.EPSILON5,s-=P.EPSILON5,c+=P.EPSILON5,u+=P.EPSILON5;let d=1/(u-s),p=1/(c-r),g={sphericalExtents:new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,p,d]}),longitudeRotation:new Sc({componentDatatype:X.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return _te(g,t),xte(e,i,g),g};Xu.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};Xu.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function ROe(e){return Math.max(e.width,e.height)>Xu.MAX_WIDTH_FOR_PLANAR_EXTENTS}Xu.shouldUseSphericalCoordinates=function(e){return ROe(e)};Xu.MAX_WIDTH_FOR_PLANAR_EXTENTS=P.toRadians(1);var Ku=Xu;var OOe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},Un=Object.freeze(OOe);var MOe={ZERO:te.ZERO,KEEP:te.KEEP,REPLACE:te.REPLACE,INCREMENT:te.INCR,DECREMENT:te.DECR,INVERT:te.INVERT,INCREMENT_WRAP:te.INCR_WRAP,DECREMENT_WRAP:te.DECR_WRAP},mt=Object.freeze(MOe);var vL={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};vL.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:Un.ALWAYS,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.REPLACE},backFunction:Un.ALWAYS,backOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.REPLACE},reference:vL.CESIUM_3D_TILE_MASK,mask:vL.CESIUM_3D_TILE_MASK}};var zt=Object.freeze(vL);function L0(e){e=y(e,y.EMPTY_OBJECT);let t=e.geometryInstances;this.geometryInstances=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,kn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=y(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(L0.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});L0.isSupported=function(e){return e.context.stencilBuffer};function RT(e,t){let n=t?Un.EQUAL:Un.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:mt.KEEP,zFail:mt.DECREMENT_WRAP,zPass:mt.KEEP},backFunction:n,backOperation:{fail:mt.KEEP,zFail:mt.INCREMENT_WRAP,zPass:mt.KEEP},reference:zt.CESIUM_3D_TILE_MASK,mask:zt.CESIUM_3D_TILE_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:Ac.LESS_OR_EQUAL},depthMask:!1}}function T6(e){return{stencilTest:{enabled:e,frontFunction:Un.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:Un.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:zt.CLASSIFICATION_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND}}var LOe={stencilTest:{enabled:!0,frontFunction:Un.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:Un.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:zt.CLASSIFICATION_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function NOe(e,t,n,i){if(l(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Ue.fromCache(RT(o,!1)),e._rsStencilDepthPass3DTiles=Ue.fromCache(RT(o,!0)),e._rsColorPass=Ue.fromCache(T6(o,!1)),e._rsPickPass=Ue.fromCache(LOe)}function FOe(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection;
`,r=`    extrudeDirection = czm_octDecode(${n}, 65535.0);
`,s=t;s=s.replace(/in\s+vec3\s+extrudeDirection;/g,""),s=Ge.replaceMain(s,"czm_non_compressed_main");let a=`void main() 
{ 
${r}    czm_non_compressed_main(); 
}`;return[i,o,s,a].join(`
`)}}function BOe(e,t){let n=t.context,i=e._primitive,o=mL;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=Dn._appendDistanceDisplayConditionToShader(i,o),o=Dn._modifyShaderPosition(e,o,t.scene3DOnly),o=Dn._updateColorAttribute(i,o);let r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=FOe(i,o));let a=e._extruded?"EXTRUDED_GEOMETRY":"",c=new Ge({defines:[a],sources:[o]}),u=new Ge({sources:[I0]}),f=e._primitive._attributeLocations,d=new Ku(s,r,e.appearance);if(e._spStencil=nn.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f}),e._primitive.allowPicking){let m=Ge.createPickVertexShaderSource(o);m=Dn._appendShowToShader(i,m),m=Dn._updatePickColorAttribute(m);let x=d.createPickFragmentShader(!1),b=d.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=nn.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f}),s){let T=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(T)){let C=d.createPickFragmentShader(!0),A=d.createPickVertexShader([a],m,!0,t.mapProjection);T=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:f})}e._spPick2D=T}}else e._spPick=nn.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=Dn._appendShowToShader(i,o),c=new Ge({defines:[a],sources:[o]}),e._sp=nn.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});let p=d.createFragmentShader(!1),g=d.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=nn.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:g,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(m)){let x=d.createFragmentShader(!0),b=d.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f})}e._spColor2D=m}}function kOe(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),u=e._needs2DShader;for(o=0;o<i;o+=2){let g=n._va[a++];r=t[o],l(r)||(r=t[o]=new et({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsStencilDepthPass,r.shaderProgram=e._sp,r.uniformMap=c,r.pass=Ee.TERRAIN_CLASSIFICATION,s=et.shallowClone(r,r.derivedCommands.tileset),s.renderState=e._rsStencilDepthPass3DTiles,s.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,r=t[o+1],l(r)||(r=t[o+1]=new et({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsColorPass,r.shaderProgram=e._spColor,r.pass=Ee.TERRAIN_CLASSIFICATION;let x=e.appearance.material;if(l(x)&&(c=yt(c,x._uniforms)),r.uniformMap=c,s=et.shallowClone(r,r.derivedCommands.tileset),s.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,u){let b=et.shallowClone(r,r.derivedCommands.appearance2D);b.shaderProgram=e._spColor2D,r.derivedCommands.appearance2D=b,b=et.shallowClone(s,s.derivedCommands.appearance2D),b.shaderProgram=e._spColor2D,s.derivedCommands.appearance2D=b}}let f=e._commandsIgnoreShow,d=e._spStencil,p=0;i=f.length=i/2;for(let g=0;g<i;++g){let m=f[g]=et.shallowClone(t[p],f[g]);m.shaderProgram=d,m.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,p+=2}}function UOe(e,t){let n=e._usePickOffsets,i=e._primitive,o=i._va.length*2,r,s=0,a;n&&(r=i._pickOffsets,o=r.length*2),t.length=o;let c,u,f,d=0,p=i._batchTable.getUniformMapCallback()(e._uniformMap),g=e._needs2DShader;for(c=0;c<o;c+=2){let m=i._va[d++];if(n&&(a=r[s++],m=i._va[a.index]),u=t[c],l(u)||(u=t[c]=new et({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsStencilDepthPass,u.shaderProgram=e._sp,u.uniformMap=p,u.pass=Ee.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=et.shallowClone(u,u.derivedCommands.tileset),f.renderState=e._rsStencilDepthPass3DTiles,f.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,u=t[c+1],l(u)||(u=t[c+1]=new et({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsPickPass,u.shaderProgram=e._spPick,u.uniformMap=p,u.pass=Ee.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=et.shallowClone(u,u.derivedCommands.tileset),f.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,g){let x=et.shallowClone(u,u.derivedCommands.pick2D);x.shaderProgram=e._spPick2D,u.derivedCommands.pick2D=x,x=et.shallowClone(f,f.derivedCommands.pick2D),x.shaderProgram=e._spPick2D,f.derivedCommands.pick2D=x}}}function VOe(e,t,n,i,o,r,s){kOe(e,r),UOe(e,s)}function bte(e,t){return Math.floor(e%t/2)}function b6(e,t,n,i,o,r){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,e.debugShowBoundingVolume=r,t.commandList.push(e)}function Tte(e,t,n,i,o){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,t.commandList.push(e)}function zOe(e,t,n,i,o,r,s,a){let c=e._primitive;Dn._updateBoundingVolumes(c,t,o);let u;t.mode===ne.SCENE3D?u=c._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?u=c._boundingSphereCV:t.mode===ne.SCENE2D&&l(c._boundingSphere2D)?u=c._boundingSphere2D:l(c._boundingSphereMorph)&&(u=c._boundingSphereMorph);let f=e.classificationType,d=f!==kn.CESIUM_3D_TILE,p=f!==kn.TERRAIN,g=t.passes,m,x,b;if(g.render){let T=n.length;for(m=0;m<T;++m)x=u[bte(m,T)],d&&(b=n[m],b6(b,t,o,r,x,s)),p&&(b=n[m].derivedCommands.tileset,b6(b,t,o,r,x,s));if(t.invertClassification){let C=e._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=u[m],b=C[m],b6(b,t,o,r,x,s)}}if(g.pick){let T=i.length,C=c._pickOffsets;for(m=0;m<T;++m){let A=C[bte(m,T)];x=u[A.index],d&&(b=i[m],Tte(b,t,o,r,x)),p&&(b=i[m].derivedCommands.tileset,Tte(b,t,o,r,x))}}}L0.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;let t=this.appearance;l(t)&&l(t.material)&&t.material.update(e.context);let n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s,a,c,u=!1,f=!0,d,p=!1,g=!1;for(r>0&&(c=o[0].attributes,p=Ku.hasAttributesForSphericalExtents(c),g=Ku.hasAttributesForTextureCoordinatePlanes(c),d=c.color),s=0;s<r;s++){a=o[s];let x=a.attributes.color;l(x)&&(u=!0),f=f&&l(x)&&Wt.equals(d,x)}if(!f&&!p&&!g)throw new he("All GeometryInstances must have the same color attribute except via GroundPrimitives");u&&!l(t)&&(t=new cn({flat:!0}),this.appearance=t),this._usePickOffsets=!p&&!g,this._hasSphericalExtentsAttribute=p,this._hasPlanarExtentsAttributes=g,this._hasPerColorAttribute=u;let m=new Array(r);for(s=0;s<r;++s)a=o[s],m[s]=new Ct({geometry:a.geometry,attributes:a.attributes,modelMatrix:a.modelMatrix,id:a.id,pickPrimitive:y(this._pickPrimitive,n)});i.appearance=t,i.geometryInstances=m,l(this._createBoundingVolumeFunction)&&(i._createBoundingVolumeFunction=function(x,b){n._createBoundingVolumeFunction(x,b)}),i._createRenderStatesFunction=function(x,b,T,C){NOe(n,b)},i._createShaderProgramFunction=function(x,b,T){BOe(n,b)},i._createCommandsFunction=function(x,b,T,C,A,S,v){VOe(n,void 0,void 0,!0,!1,S,v)},l(this._updateAndQueueCommandsFunction)?i._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){n._updateAndQueueCommandsFunction(x,b,T,C,A,S,v,D)}:i._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){zOe(n,b,T,C,A,S,v,D)},this._primitive=new Dn(i)}this.debugShowShadowVolume&&!this._debugShowShadowVolume&&this._ready?(this._debugShowShadowVolume=!0,this._rsStencilDepthPass=Ue.fromCache(RT(!1,!1)),this._rsStencilDepthPass3DTiles=Ue.fromCache(RT(!1,!0)),this._rsColorPass=Ue.fromCache(T6(!1))):!this.debugShowShadowVolume&&this._debugShowShadowVolume&&(this._debugShowShadowVolume=!1,this._rsStencilDepthPass=Ue.fromCache(RT(!0,!1)),this._rsStencilDepthPass3DTiles=Ue.fromCache(RT(!0,!0)),this._rsColorPass=Ue.fromCache(T6(!0))),this._primitive.appearance!==t&&(this._primitive.appearance=t),this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};L0.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};L0.prototype.isDestroyed=function(){return!1};L0.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,ue(this)};var rw=L0;var HOe={u_globeMinimumAltitude:function(){return 55e3}};function cl(e){e=y(e,y.EMPTY_OBJECT);let t=e.appearance,n=e.geometryInstances;if(!l(t)&&l(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s<r;s++){let a=o[s].attributes;if(l(a)&&l(a.color)){t=new cn({flat:!0});break}}}this.appearance=t,this.geometryInstances=e.geometryInstances,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,kn.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._boundingVolumes=[],this._boundingVolumes2D=[],this._ready=!1,this._primitive=void 0,this._maxHeight=void 0,this._minHeight=void 0,this._maxTerrainHeight=ci._defaultMaxTerrainHeight,this._minTerrainHeight=ci._defaultMinTerrainHeight,this._boundingSpheresKeys=[],this._boundingSpheres=[],this._useFragmentCulling=!1,this._zIndex=void 0;let i=this;this._classificationPrimitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_updateAndQueueCommandsFunction:void 0,_pickPrimitive:i,_extruded:!0,_uniformMap:HOe}}Object.defineProperties(cl.prototype,{vertexCacheOptimize:{get:function(){return this._classificationPrimitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._classificationPrimitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._classificationPrimitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._classificationPrimitiveOptions.allowPicking}},asynchronous:{get:function(){return this._classificationPrimitiveOptions.asynchronous}},compressVertices:{get:function(){return this._classificationPrimitiveOptions.compressVertices}},ready:{get:function(){return this._ready}}});cl.isSupported=rw.isSupported;function Cte(e){return function(t,n){let i=n.maximumRadius,o=i/Math.cos(t*.5)-i;return e._maxHeight+o}}function Ate(e){return function(t,n){return e._minHeight}}var GOe=new h,WOe=new h,jOe=new h,qOe=new fe,YOe=new re;function DL(e,t){let n=e.mapProjection.ellipsoid;if(!l(t.attributes)||!l(t.attributes.position3DHigh))return l(t.rectangle)?t.rectangle:void 0;let i=t.attributes.position3DHigh.values,o=t.attributes.position3DLow.values,r=i.length,s=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.NEGATIVE_INFINITY;for(let d=0;d<r;d+=3){let p=h.unpack(i,d,GOe),g=h.unpack(o,d,WOe),m=h.add(p,g,jOe),x=n.cartesianToCartographic(m,qOe),b=x.latitude,T=x.longitude;s=Math.min(s,b),a=Math.min(a,T),c=Math.max(c,b),u=Math.max(u,T)}let f=YOe;return f.north=c,f.south=s,f.east=u,f.west=a,f}function XOe(e,t,n){let i=ci.getMinimumMaximumHeights(t,n);e._minTerrainHeight=i.minimumTerrainHeight,e._maxTerrainHeight=i.maximumTerrainHeight}function KOe(e,t,n){let i=t.mapProjection.ellipsoid,o=DL(t,n),r=vn.fromRectangle(o,e._minHeight,e._maxHeight,i);if(e._boundingVolumes.push(r),!t.scene3DOnly){let s=t.mapProjection,a=se.fromRectangleWithHeights2D(o,s,e._maxHeight,e._minHeight);h.fromElements(a.center.z,a.center.x,a.center.y,a.center),e._boundingVolumes2D.push(a)}}function C6(e,t){return Math.floor(e%t/2)}function A6(e,t,n,i,o,r,s){let a=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===a._spColor&&a._needs2DShader&&(t=t.derivedCommands.appearance2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function Ete(e,t,n,i,o,r){let s=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===s._spPick&&s._needs2DShader&&(t=t.derivedCommands.pick2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,n.commandList.push(t)}function ZOe(e,t,n,i,o,r,s,a){let c;t.mode===ne.SCENE3D?c=e._boundingVolumes:c=e._boundingVolumes2D;let u=e.classificationType,f=u!==kn.CESIUM_3D_TILE,d=u!==kn.TERRAIN,p=t.passes,g=e._primitive,m,x,b;if(p.render){let T=n.length;for(m=0;m<T;++m)x=c[C6(m,T)],f&&(b=n[m],A6(e,b,t,o,r,x,s)),d&&(b=n[m].derivedCommands.tileset,A6(e,b,t,o,r,x,s));if(t.invertClassification){let C=g._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=c[m],b=C[m],A6(e,b,t,o,r,x,s)}}if(p.pick){let T=i.length,C;for(e._useFragmentCulling||(C=g._primitive._pickOffsets),m=0;m<T;++m){if(x=c[C6(m,T)],!e._useFragmentCulling){let A=C[C6(m,T)];x=c[A.index]}f&&(b=i[m],Ete(e,b,t,o,r,x)),d&&(b=i[m].derivedCommands.tileset,Ete(e,b,t,o,r,x))}}}cl.initializeTerrainHeights=function(){return ci.initialize()};cl.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!ci.initialized){cl.initializeTerrainHeights();return}let t=this,n=this._classificationPrimitiveOptions;if(!l(this._primitive)){let i=e.mapProjection.ellipsoid,o,r,s,a=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],c=a.length,u=new Array(c),f,d;for(f=0;f<c;++f){o=a[f],r=o.geometry;let x=DL(e,r);l(d)?l(x)&&re.union(d,x,d):d=re.clone(x);let b=o.id;if(l(b)&&l(x)){let T=ci.getBoundingSphere(x,i);this._boundingSpheresKeys.push(b),this._boundingSpheres.push(T)}s=r.constructor,!l(s)||l(s.createShadowVolume)}XOe(this,d,i);let p=e.verticalExaggeration,g=e.verticalExaggerationRelativeHeight;this._minHeight=Ar.getHeight(this._minTerrainHeight,p,g),this._maxHeight=Ar.getHeight(this._maxTerrainHeight,p,g);let m=cl._supportsMaterials(e.context);if(this._useFragmentCulling=m,m){let x,b=!0;for(f=0;f<c;++f)if(o=a[f],r=o.geometry,d=DL(e,r),Ku.shouldUseSphericalCoordinates(d)){b=!1;break}for(f=0;f<c;++f){o=a[f],r=o.geometry,s=r.constructor;let T=DL(e,r),C=r.textureCoordinateRotationPoints;b?x=Ku.getPlanarTextureCoordinateAttributes(T,C,i,e.mapProjection,this._maxHeight):x=Ku.getSphericalExtentGeometryInstanceAttributes(T,C,i,e.mapProjection);let A=o.attributes;for(let S in A)A.hasOwnProperty(S)&&(x[S]=A[S]);u[f]=new Ct({geometry:s.createShadowVolume(r,Ate(this),Cte(this)),attributes:x,id:o.id})}}else for(f=0;f<c;++f)o=a[f],r=o.geometry,s=r.constructor,u[f]=new Ct({geometry:s.createShadowVolume(r,Ate(this),Cte(this)),attributes:o.attributes,id:o.id});n.geometryInstances=u,n.appearance=this.appearance,n._createBoundingVolumeFunction=function(x,b){KOe(t,x,b)},n._updateAndQueueCommandsFunction=function(x,b,T,C,A,S,v,D){ZOe(t,b,T,C,A,S,v,D)},this._primitive=new rw(n)}this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowShadowVolume=this.debugShowShadowVolume,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};cl.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};cl.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};cl.prototype.isDestroyed=function(){return!1};cl.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};cl._supportsMaterials=function(e){return e.depthTexture};cl.supportsMaterials=function(e){return cl._supportsMaterials(e.frameState.context)};var ll=cl;function OT(){he.throwInstantiationError()}Object.defineProperties(OT.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});OT.prototype.getType=he.throwInstantiationError;OT.prototype.getValue=he.throwInstantiationError;OT.prototype.equals=he.throwInstantiationError;var $Oe=new Z;OT.getValue=function(e,t,n){let i;return l(e)||(e=Z.now($Oe)),l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=zi.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==zi.ColorType)&&(n=zi.fromType(zi.ColorType)),H.clone(H.WHITE,n.uniforms.color),n)};var er=OT;function N0(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}N0.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!q.getValueOrDefault(t.show,n,!0)};N0.prototype._setOptions=he.throwInstantiationError;N0.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){let u=t.fillMaterialProperty,f=u instanceof Ht,d,p=t._getIsClosed(c);if(f)d=new cn({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let g=er.getValue(e,u,this._material);this._material=g,d=new io({material:g,translucent:g.isTranslucent(),closed:p})}if(n)c.vertexFormat=cn.VERTEX_FORMAT,this._primitive=o.add(new ll({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:d,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),q.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=d.vertexFormat;let g=this._geometryUpdater.createFillGeometryInstance(e);f&&(d.translucent=g.attributes.color.value[3]!==255),this._primitive=i.add(new Dn({geometryInstances:g,appearance:d,asynchronous:!1,shadows:a}))}}if(!n&&l(s.outline)&&s.outline.getValue(e)){let u=this._geometryUpdater.createOutlineGeometryInstance(e),f=q.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new Dn({geometryInstances:u,appearance:new cn({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};N0.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(se.clone(o.boundingSphere,e),dt.DONE):l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(se.clone(o.boundingSphere,e),dt.DONE):l(n)&&!n.ready||l(i)&&!i.ready?dt.PENDING:dt.FAILED};N0.prototype.isDestroyed=function(){return!1};N0.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),ue(this)};var ei=N0;var QOe={NONE:0,GEODESIC:1,RHUMB:2},Jt=Object.freeze(QOe);var Ste=P.EPSILON10;function JOe(e,t,n,i){if(!l(e))return;n=y(n,!1);let o=l(i),r=e.length;if(r<2)return e;let s,a=e[0],c,u,f=0,d=-1;for(s=1;s<r;++s)c=e[s],t(a,c,Ste)?(l(u)||(u=e.slice(0,s),f=s-1,d=0),o&&i.push(s)):(l(u)&&(u.push(c),f=s,o&&(d=i.length)),a=c);return n&&t(e[0],e[r-1],Ste)&&(o&&(l(u)?i.splice(d,0,f):i.push(r-1)),l(u)?u.length-=1:u=e.slice(0,-1)),l(u)?u:e}var bo=JOe;function eMe(e){let t=e._uSquared,n=e._ellipsoid.maximumRadius,i=e._ellipsoid.minimumRadius,o=(n-i)/n,r=Math.cos(e._startHeading),s=Math.sin(e._startHeading),a=(1-o)*Math.tan(e._start.latitude),c=1/Math.sqrt(1+a*a),u=c*a,f=Math.atan2(a,r),d=c*s,p=d*d,g=1-p,m=Math.sqrt(g),x=t/4,b=x*x,T=b*x,C=b*b,A=1+x-3*b/4+5*T/4-175*C/64,S=1-x+15*b/8-35*T/8,v=1-3*x+35*b/4,D=1-5*x,O=A*f-S*Math.sin(2*f)*x/2-v*Math.sin(4*f)*b/16-D*Math.sin(6*f)*T/48-Math.sin(8*f)*5*C/512,R=e._constants;R.a=n,R.b=i,R.f=o,R.cosineHeading=r,R.sineHeading=s,R.tanU=a,R.cosineU=c,R.sineU=u,R.sigma=f,R.sineAlpha=d,R.sineSquaredAlpha=p,R.cosineSquaredAlpha=g,R.cosineAlpha=m,R.u2Over4=x,R.u4Over16=b,R.u6Over64=T,R.u8Over256=C,R.a0=A,R.a1=S,R.a2=v,R.a3=D,R.distanceRatio=O}function tMe(e,t){return e*t*(4+e*(4-3*t))/16}function wte(e,t,n,i,o,r,s){let a=tMe(e,n);return(1-a)*e*t*(i+a*o*(s+a*r*(2*s*s-1)))}function nMe(e,t,n,i,o,r,s){let a=(t-n)/t,c=r-i,u=Math.atan((1-a)*Math.tan(o)),f=Math.atan((1-a)*Math.tan(s)),d=Math.cos(u),p=Math.sin(u),g=Math.cos(f),m=Math.sin(f),x=d*g,b=d*m,T=p*m,C=p*g,A=c,S=P.TWO_PI,v=Math.cos(A),D=Math.sin(A),O,R,N,F,_;do{v=Math.cos(A),D=Math.sin(A);let k=b-C*v;N=Math.sqrt(g*g*D*D+k*k),R=T+x*v,O=Math.atan2(N,R);let Y;N===0?(Y=0,F=1):(Y=x*D/N,F=1-Y*Y),S=A,_=R-2*T/F,isFinite(_)||(_=0),A=c+wte(a,Y,F,O,N,R,_)}while(Math.abs(A-S)>P.EPSILON12);let E=F*(t*t-n*n)/(n*n),w=1+E*(4096+E*(E*(320-175*E)-768))/16384,I=E*(256+E*(E*(74-47*E)-128))/1024,M=_*_,B=I*N*(_+I*(R*(2*M-1)-I*_*(4*N*N-3)*(4*M-3)/6)/4),z=n*w*(O-B),U=Math.atan2(g*D,b-C*v),G=Math.atan2(d*D,b*v-C);e._distance=z,e._startHeading=U,e._endHeading=G,e._uSquared=E}var iMe=new h,E6=new h;function vte(e,t,n,i){let o=h.normalize(i.cartographicToCartesian(t,E6),iMe),r=h.normalize(i.cartographicToCartesian(n,E6),E6);nMe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,eMe(e)}function sw(e,t,n){let i=y(n,ee.default);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,l(e)&&l(t)&&vte(this,e,t,i)}Object.defineProperties(sw.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});sw.prototype.setEndPoints=function(e,t){vte(this,e,t,this._ellipsoid)};sw.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};sw.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),u=Math.sin(6*i),f=Math.sin(8*i),d=i*i,p=i*d,g=n.u8Over256,m=n.u2Over4,x=n.u6Over64,b=n.u4Over16,T=2*p*g*o/3+i*(1-m+7*b/4-15*x/4+579*g/64-(b-15*x/4+187*g/16)*o-(5*x/4-115*g/16)*r-29*g*s/16)+(m/2-b+71*x/32-85*g/16)*a+(5*b/16-5*x/4+383*g/96)*c-d*((x-11*g/2)*a+5*g*c/2)+(29*x/96-29*g/16)*u+539*g*f/1536,C=Math.asin(Math.sin(T)*n.cosineAlpha),A=Math.atan(n.a/n.b*Math.tan(C));T=T-n.sigma;let S=Math.cos(2*n.sigma+T),v=Math.sin(T),D=Math.cos(T),O=n.cosineU*D,R=n.sineU*v,F=Math.atan2(v*n.sineHeading,O-R*n.cosineHeading)-wte(n.f,n.sineAlpha,n.cosineSquaredAlpha,T,v,D,S);return l(t)?(t.longitude=this._start.longitude+F,t.latitude=A,t.height=0,t):new fe(this._start.longitude+F,A,0)};var V_=sw;function w6(e,t,n){if(e===0)return t*n;let i=e*e,o=i*i,r=o*i,s=r*i,a=s*i,c=a*i,u=n,f=Math.sin(2*u),d=Math.sin(4*u),p=Math.sin(6*u),g=Math.sin(8*u),m=Math.sin(10*u),x=Math.sin(12*u);return t*((1-i/4-3*o/64-5*r/256-175*s/16384-441*a/65536-4851*c/1048576)*u-(3*i/8+3*o/32+45*r/1024+105*s/4096+2205*a/131072+6237*c/524288)*f+(15*o/256+45*r/1024+525*s/16384+1575*a/65536+155925*c/8388608)*d-(35*r/3072+175*s/12288+3675*a/262144+13475*c/1048576)*p+(315*s/131072+2205*a/524288+43659*c/8388608)*g-(693*a/1310720+6237*c/5242880)*m+1001*c/8388608*x)}function oMe(e,t,n){let i=e/n;if(t===0)return i;let o=i*i,r=o*i,s=r*i,a=t,c=a*a,u=c*c,f=u*c,d=f*c,p=d*c,g=p*c,m=Math.sin(2*i),x=Math.cos(2*i),b=Math.sin(4*i),T=Math.cos(4*i),C=Math.sin(6*i),A=Math.cos(6*i),S=Math.sin(8*i),v=Math.cos(8*i),D=Math.sin(10*i),O=Math.cos(10*i),R=Math.sin(12*i);return 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Math.log(Math.tan(.5*(P.PI_OVER_TWO+t)))-e/2*Math.log((1+n)/(1-n))}function rMe(e,t,n,i,o){let r=MT(e._ellipticity,n),s=MT(e._ellipticity,o);return Math.atan2(P.negativePiToPi(i-t),s-r)}function sMe(e,t,n,i,o,r,s){let a=e._heading,c=r-i,u=0;if(P.equalsEpsilon(Math.abs(a),P.PI_OVER_TWO,P.EPSILON8))if(t===n)u=t*Math.cos(o)*P.negativePiToPi(c);else{let f=Math.sin(o);u=t*Math.cos(o)*P.negativePiToPi(c)/Math.sqrt(1-e._ellipticitySquared*f*f)}else{let f=w6(e._ellipticity,t,o);u=(w6(e._ellipticity,t,s)-f)/Math.cos(a)}return Math.abs(u)}var aMe=new h,S6=new h;function Dte(e,t,n,i){let o=h.normalize(i.cartographicToCartesian(t,S6),aMe),r=h.normalize(i.cartographicToCartesian(n,S6),S6),s=i.maximumRadius,a=i.minimumRadius,c=s*s,u=a*a;e._ellipticitySquared=(c-u)/c,e._ellipticity=Math.sqrt(e._ellipticitySquared),e._start=fe.clone(t,e._start),e._start.height=0,e._end=fe.clone(n,e._end),e._end.height=0,e._heading=rMe(e,t.longitude,t.latitude,n.longitude,n.latitude),e._distance=sMe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude)}function Ite(e,t,n,i,o,r){if(n===0)return fe.clone(e,r);let s=o*o,a,c,u;if(Math.abs(P.PI_OVER_TWO-Math.abs(t))>P.EPSILON8){let f=w6(o,i,e.latitude),d=n*Math.cos(t),p=f+d;if(c=oMe(p,o,i),Math.abs(t)<P.EPSILON10)a=P.negativePiToPi(e.longitude);else{let g=MT(o,e.latitude),m=MT(o,c);u=Math.tan(t)*(m-g),a=P.negativePiToPi(e.longitude+u)}}else{c=e.latitude;let f;if(o===0)f=i*Math.cos(e.latitude);else{let 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np(e,d,r):(o.setEndPoints(e,d),o)};np.prototype.setEndPoints=function(e,t){Dte(this,e,t,this._ellipsoid)};np.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(e*this._distance,t)};np.prototype.interpolateUsingSurfaceDistance=function(e,t){return Ite(this._start,this._heading,e,this._ellipsoid.maximumRadius,this._ellipticity,t)};np.prototype.findIntersectionWithLongitude=function(e,t){let n=this._ellipticity,i=this._heading,o=Math.abs(i),r=this._start;if(e=P.negativePiToPi(e),P.equalsEpsilon(Math.abs(e),Math.PI,P.EPSILON14)&&(e=P.sign(r.longitude)*Math.PI),l(t)||(t=new fe),Math.abs(P.PI_OVER_TWO-o)<=P.EPSILON8)return t.longitude=e,t.latitude=r.latitude,t.height=0,t;if(P.equalsEpsilon(Math.abs(P.PI_OVER_TWO-o),P.PI_OVER_TWO,P.EPSILON8))return P.equalsEpsilon(e,r.longitude,P.EPSILON12)?void 0:(t.longitude=e,t.latitude=P.PI_OVER_TWO*P.sign(P.PI_OVER_TWO-i),t.height=0,t);let 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t=e.positions;this.width=y(e.width,1),this._positions=t,this.granularity=y(e.granularity,9999),this.loop=y(e.loop,!1),this.arcType=y(e.arcType,Jt.GEODESIC),this._ellipsoid=ee.default,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(H_.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ee.packedLength+1+1}}});H_.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;i<cMe;i++)if(t instanceof L6[i]){n=i;break}e._projectionIndex=n,e._ellipsoid=t.ellipsoid};var lMe=new h,Rte=new h,Ote=new h;function M6(e,t,n,i,o){let r=wc(i,e,0,lMe),s=wc(i,e,n,Rte),a=wc(i,t,0,Ote),c=ip(s,r,Rte),u=ip(a,r,Ote);return h.cross(u,c,o),h.normalize(o,o)}var uMe=new fe,fMe=new h,dMe=new h,hMe=new h;function v6(e,t,n,i,o,r,s,a,c,u,f){if(o===0)return;let d;r===Jt.GEODESIC?d=new V_(e,t,s):r===Jt.RHUMB&&(d=new Wa(e,t,s));let p=d.surfaceDistance;if(p<o)return;let 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ip(e,t,n){return h.subtract(e,t,n),h.normalize(n,n),n}function Mte(e,t,n,i){return i=ip(e,t,i),i=h.cross(i,n,i),i=h.normalize(i,i),i=h.cross(n,i,i),i}var mMe=new h,pMe=new h,_Me=new h,Qte=new h,gMe=0,yMe=-1;function I6(e,t,n,i,o){let r=ip(n,t,Qte),s=Mte(e,t,r,mMe),a=Mte(i,t,r,pMe);if(P.equalsEpsilon(h.dot(s,a),yMe,P.EPSILON5))return o=h.cross(r,s,o),o=h.normalize(o,o),o;o=h.add(a,s,o),o=h.normalize(o,o);let c=h.cross(r,o,_Me);return h.dot(a,c)<gMe&&(o=h.negate(o,o)),o}var OL=sn.fromPointNormal(h.ZERO,h.UNIT_Y),xMe=new h,bMe=new h,TMe=new h,CMe=new h,AMe=new h,IL=new h,PL=new fe,Lte=new fe,Nte=new fe;H_.createGeometry=function(e){let t=!e._scene3DOnly,n=e.loop,i=e._ellipsoid,o=e.granularity,r=e.arcType,s=new L6[e._projectionIndex](i),a=Zte,c=$te,u,f,d=e._positions,p=d.length;p===2&&(n=!1);let g,m,x,b,T=new Wa(void 0,void 0,i),C,A,S,v=[d[0]];for(f=0;f<p-1;f++)g=d[f],m=d[f+1],C=$n.lineSegmentPlane(g,m,OL,IL),l(C)&&!h.equalsEpsilon(C,g,P.EPSILON7)&&!h.equalsEpsilon(C,m,P.EPSILON7)&&(e.arcType===Jt.GEODESIC?v.push(h.clone(C)):e.arcType===Jt.RHUMB&&(S=i.cartesianToCartographic(C,PL).longitude,x=i.cartesianToCartographic(g,PL),b=i.cartesianToCartographic(m,Lte),T.setEndPoints(x,b),A=T.findIntersectionWithLongitude(S,Nte),C=i.cartographicToCartesian(A,IL),l(C)&&!h.equalsEpsilon(C,g,P.EPSILON7)&&!h.equalsEpsilon(C,m,P.EPSILON7)&&v.push(h.clone(C)))),v.push(m);n&&(g=d[p-1],m=d[0],C=$n.lineSegmentPlane(g,m,OL,IL),l(C)&&!h.equalsEpsilon(C,g,P.EPSILON7)&&!h.equalsEpsilon(C,m,P.EPSILON7)&&(e.arcType===Jt.GEODESIC?v.push(h.clone(C)):e.arcType===Jt.RHUMB&&(S=i.cartesianToCartographic(C,PL).longitude,x=i.cartesianToCartographic(g,PL),b=i.cartesianToCartographic(m,Lte),T.setEndPoints(x,b),A=T.findIntersectionWithLongitude(S,Nte),C=i.cartographicToCartesian(A,IL),l(C)&&!h.equalsEpsilon(C,g,P.EPSILON7)&&!h.equalsEpsilon(C,m,P.EPSILON7)&&v.push(h.clone(C)))));let D=v.length,O=new Array(D);for(f=0;f<D;f++){let W=fe.fromCartesian(v[f],i);W.height=0,O[f]=W}if(O=bo(O,fe.equalsEpsilon),D=O.length,D<2)return;let R=[],N=[],F=[],_=[],E=xMe,w=bMe,I=TMe,M=CMe,B=AMe,z=O[0],U=O[1],G=O[D-1];for(E=wc(i,G,a,E),M=wc(i,U,a,M),w=wc(i,z,a,w),I=wc(i,z,c,I),n?B=I6(E,w,I,M,B):B=M6(z,U,c,i,B),h.pack(B,N,0),h.pack(w,F,0),h.pack(I,_,0),R.push(z.latitude),R.push(z.longitude),v6(z,U,a,c,o,r,i,N,F,_,R),f=1;f<D-1;++f){E=h.clone(w,E),w=h.clone(M,w);let W=O[f];wc(i,W,c,I),wc(i,O[f+1],a,M),I6(E,w,I,M,B),u=N.length,h.pack(B,N,u),h.pack(w,F,u),h.pack(I,_,u),R.push(W.latitude),R.push(W.longitude),v6(O[f],O[f+1],a,c,o,r,i,N,F,_,R)}let k=O[D-1],Y=O[D-2];if(w=wc(i,k,a,w),I=wc(i,k,c,I),n){let W=O[0];E=wc(i,Y,a,E),M=wc(i,W,a,M),B=I6(E,w,I,M,B)}else B=M6(Y,k,c,i,B);if(u=N.length,h.pack(B,N,u),h.pack(w,F,u),h.pack(I,_,u),R.push(k.latitude),R.push(k.longitude),n){for(v6(k,z,a,c,o,r,i,N,F,_,R),u=N.length,f=0;f<3;++f)N[u+f]=N[f],F[u+f]=F[f],_[u+f]=_[f];R.push(z.latitude),R.push(z.longitude)}return KMe(n,s,F,_,N,R,t)};var EMe=new h,SMe=new $,wMe=new Me;function Fte(e,t,n,i){let o=ip(n,t,EMe),r=h.dot(o,e);if(r>Kte||r<Pte){let s=ip(i,n,Qte),a=r<Pte?P.PI_OVER_TWO:-P.PI_OVER_TWO,c=Me.fromAxisAngle(s,a,wMe),u=$.fromQuaternion(c,SMe);return $.multiplyByVector(u,e,e),!0}return!1}var Bte=new fe,vMe=new h,kte=new h;function aw(e,t,n,i,o){let r=fe.toCartesian(t,e._ellipsoid,vMe),s=h.add(r,n,kte),a=!1,c=e._ellipsoid,u=c.cartesianToCartographic(s,Bte);Math.abs(t.longitude-u.longitude)>P.PI_OVER_TWO&&(a=!0,s=h.subtract(r,n,kte),u=c.cartesianToCartographic(s,Bte)),u.height=0;let f=e.project(u,o);return o=h.subtract(f,i,o),o.z=0,o=h.normalize(o,o),a&&h.negate(o,o),o}var DMe=new h,Ute=new h;function Vte(e,t,n,i,o,r){let s=h.subtract(t,e,DMe);h.normalize(s,s);let a=n-Zte,c=h.multiplyByScalar(s,a,Ute);h.add(e,c,o);let u=i-$te;c=h.multiplyByScalar(s,u,Ute),h.add(t,c,r)}var IMe=new h;function RL(e,t){let n=sn.getPointDistance(OL,e),i=sn.getPointDistance(OL,t),o=IMe;P.equalsEpsilon(n,0,P.EPSILON2)?(o=ip(t,e,o),h.multiplyByScalar(o,P.EPSILON2,o),h.add(e,o,e)):P.equalsEpsilon(i,0,P.EPSILON2)&&(o=ip(e,t,o),h.multiplyByScalar(o,P.EPSILON2,o),h.add(t,o,t))}function PMe(e,t){let n=Math.abs(e.longitude),i=Math.abs(t.longitude);if(P.equalsEpsilon(n,P.PI,P.EPSILON11)){let o=P.sign(t.longitude);return e.longitude=o*(n-P.EPSILON11),1}else if(P.equalsEpsilon(i,P.PI,P.EPSILON11)){let o=P.sign(e.longitude);return t.longitude=o*(i-P.EPSILON11),2}return 0}var Jte=new fe,ene=new fe,zte=new h,P6=new h,Hte=new h,Gte=new h,RMe=new h,Wte=new h,OMe=[Jte,ene],MMe=new re,LMe=new h,NMe=new h,FMe=new h,BMe=new h,kMe=new h,UMe=new h,R6=new h,O6=new h,VMe=new h,zMe=new h,HMe=new h,jte=new h,GMe=new h,WMe=new h,jMe=new Hn,qMe=new Hn,qte=new h,YMe=new h,Yte=new h,XMe=[new se,new se],tne=[0,2,1,0,3,2,0,7,3,0,4,7,0,5,4,0,1,5,5,7,4,5,6,7,5,2,6,5,1,2,3,6,2,3,7,6],Xte=tne.length;function KMe(e,t,n,i,o,r,s){let a,c,u=t._ellipsoid,f=n.length/3-1,d=f*8,p=d*4,g=f*36,m=d>65535?new Uint32Array(g):new Uint16Array(g),x=new Float64Array(d*3),b=new Float32Array(p),T=new Float32Array(p),C=new Float32Array(p),A=new Float32Array(p),S=new Float32Array(p),v,D,O,R;s&&(v=new Float32Array(p),D=new Float32Array(p),O=new Float32Array(p),R=new Float32Array(d*2));let N=r.length/2,F=0,_=Jte;_.height=0;let E=ene;E.height=0;let w=zte,I=P6;if(s)for(c=0,a=1;a<N;a++)_.latitude=r[c],_.longitude=r[c+1],E.latitude=r[c+2],E.longitude=r[c+3],w=t.project(_,w),I=t.project(E,I),F+=h.distance(w,I),c+=2;let M=i.length/3;I=h.unpack(i,0,I);let B=0;for(c=3,a=1;a<M;a++)w=h.clone(I,w),I=h.unpack(i,c,I),B+=h.distance(w,I),c+=3;let z;c=3;let U=0,G=0,k=0,Y=0,W=!1,J=h.unpack(n,0,Gte),j=h.unpack(i,0,P6),K=h.unpack(o,0,Wte);if(e){let Ae=h.unpack(n,n.length-6,Hte);Fte(K,Ae,J,j)&&(K=h.negate(K,K))}let Q=0,de=0,ye=0;for(a=0;a<f;a++){let Ae=h.clone(J,Hte),ke=h.clone(j,zte),ze=h.clone(K,RMe);W&&(ze=h.negate(ze,ze)),J=h.unpack(n,c,Gte),j=h.unpack(i,c,P6),K=h.unpack(o,c,Wte),W=Fte(K,Ae,J,j),_.latitude=r[U],_.longitude=r[U+1],E.latitude=r[U+2],E.longitude=r[U+3];let ot,Rt,bt,ve;if(s){let Yn=PMe(_,E);ot=t.project(_,kMe),Rt=t.project(E,UMe);let as=ip(Rt,ot,qte);as.y=Math.abs(as.y),bt=R6,ve=O6,Yn===0||h.dot(as,h.UNIT_Y)>Kte?(bt=aw(t,_,ze,ot,R6),ve=aw(t,E,K,Rt,O6)):Yn===1?(ve=aw(t,E,K,Rt,O6),bt.x=0,bt.y=P.sign(_.longitude-Math.abs(E.longitude)),bt.z=0):(bt=aw(t,_,ze,ot,R6),ve.x=0,ve.y=P.sign(_.longitude-E.longitude),ve.z=0)}let Xe=h.distance(ke,j),$e=Hn.fromCartesian(Ae,jMe),We=h.subtract(J,Ae,VMe),Ut=h.normalize(We,jte),Te=h.subtract(ke,Ae,zMe);Te=h.normalize(Te,Te);let Ce=h.cross(Ut,Te,jte);Ce=h.normalize(Ce,Ce);let st=h.cross(Te,ze,GMe);st=h.normalize(st,st);let Fi=h.subtract(j,J,HMe);Fi=h.normalize(Fi,Fi);let ut=h.cross(K,Fi,WMe);ut=h.normalize(ut,ut);let _o=Xe/B,sr=Q/B,mc=0,gr,Yr,Be,lt=0,Ye=0;if(s){mc=h.distance(ot,Rt),gr=Hn.fromCartesian(ot,qMe),Yr=h.subtract(Rt,ot,qte),Be=h.normalize(Yr,YMe);let Yn=Be.x;Be.x=Be.y,Be.y=-Yn,lt=mc/F,Ye=de/F}for(z=0;z<8;z++){let Yn=Y+z*4,as=G+z*2,yr=Yn+3,Qc=z<4?1:-1,go=z===2||z===3||z===6||z===7?1:-1;h.pack($e.high,b,Yn),b[yr]=We.x,h.pack($e.low,T,Yn),T[yr]=We.y,h.pack(st,C,Yn),C[yr]=We.z,h.pack(ut,A,Yn),A[yr]=_o*Qc,h.pack(Ce,S,Yn);let Or=sr*go;Or===0&&go<0&&(Or=9),S[yr]=Or,s&&(v[Yn]=gr.high.x,v[Yn+1]=gr.high.y,v[Yn+2]=gr.low.x,v[Yn+3]=gr.low.y,O[Yn]=-bt.y,O[Yn+1]=bt.x,O[Yn+2]=ve.y,O[Yn+3]=-ve.x,D[Yn]=Yr.x,D[Yn+1]=Yr.y,D[Yn+2]=Be.x,D[Yn+3]=Be.y,R[as]=lt*Qc,Or=Ye*go,Or===0&&go<0&&(Or=9),R[as+1]=Or)}let Ze=FMe,ht=BMe,St=LMe,pn=NMe,fo=re.fromCartographicArray(OMe,MMe),Qo=ci.getMinimumMaximumHeights(fo,u),Pa=Qo.minimumTerrainHeight,Ra=Qo.maximumTerrainHeight;ye+=Math.abs(Pa),ye+=Math.abs(Ra),Vte(Ae,ke,Pa,Ra,Ze,St),Vte(J,j,Pa,Ra,ht,pn);let Xr=h.multiplyByScalar(Ce,P.EPSILON5,Yte);h.add(Ze,Xr,Ze),h.add(ht,Xr,ht),h.add(St,Xr,St),h.add(pn,Xr,pn),RL(Ze,ht),RL(St,pn),h.pack(Ze,x,k),h.pack(ht,x,k+3),h.pack(pn,x,k+6),h.pack(St,x,k+9),Xr=h.multiplyByScalar(Ce,-2*P.EPSILON5,Yte),h.add(Ze,Xr,Ze),h.add(ht,Xr,ht),h.add(St,Xr,St),h.add(pn,Xr,pn),RL(Ze,ht),RL(St,pn),h.pack(Ze,x,k+12),h.pack(ht,x,k+15),h.pack(pn,x,k+18),h.pack(St,x,k+21),U+=2,c+=3,G+=16,k+=24,Y+=32,Q+=Xe,de+=mc}c=0;let ae=0;for(a=0;a<f;a++){for(z=0;z<Xte;z++)m[c+z]=tne[z]+ae;ae+=8,c+=Xte}let pe=XMe;se.fromVertices(n,h.ZERO,3,pe[0]),se.fromVertices(i,h.ZERO,3,pe[1]);let be=se.fromBoundingSpheres(pe);be.radius+=ye/(f*2);let Ie={position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,normalize:!1,values:x}),startHiAndForwardOffsetX:z_(b),startLoAndForwardOffsetY:z_(T),startNormalAndForwardOffsetZ:z_(C),endNormalAndTextureCoordinateNormalizationX:z_(A),rightNormalAndTextureCoordinateNormalizationY:z_(S)};return s&&(Ie.startHiLo2D=z_(v),Ie.offsetAndRight2D=z_(D),Ie.startEndNormals2D=z_(O),Ie.texcoordNormalization2D=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,normalize:!1,values:R})),new ft({attributes:Ie,indices:m,boundingSphere:be})}function z_(e){return new we({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,values:e})}H_._projectNormal=aw;var LT=H_;var ML=`in vec4 v_startPlaneNormalEcAndHalfWidth;
in vec4 v_endPlaneNormalEcAndBatchId;
in vec4 v_rightPlaneEC; // Technically can compute distance for this here
in vec4 v_endEcAndStartEcX;
in vec4 v_texcoordNormalizationAndStartEcYZ;

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif

void main(void)
{
    float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
    vec3 ecStart = vec3(v_endEcAndStartEcX.w, v_texcoordNormalizationAndStartEcYZ.zw);

    // Discard for sky
    if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float halfMaxWidth = v_startPlaneNormalEcAndHalfWidth.w * czm_metersPerPixel(eyeCoordinate);
    // Check distance of the eye coordinate against the right-facing plane
    float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);

    // Check eye coordinate against the mitering planes
    float distanceFromStart = czm_planeDistance(v_startPlaneNormalEcAndHalfWidth.xyz, -dot(ecStart, v_startPlaneNormalEcAndHalfWidth.xyz), eyeCoordinate.xyz);
    float distanceFromEnd = czm_planeDistance(v_endPlaneNormalEcAndBatchId.xyz, -dot(v_endEcAndStartEcX.xyz, v_endPlaneNormalEcAndBatchId.xyz), eyeCoordinate.xyz);

    if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    // Check distance of the eye coordinate against start and end planes with normals in the right plane.
    // For computing unskewed lengthwise texture coordinate.
    // Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking.

    // aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward"
    vec3 alignedPlaneNormal;

    // start aligned plane
    alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz);
    alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
    distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz);

    // end aligned plane
    alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz);
    alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
    distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz);

#ifdef PER_INSTANCE_COLOR
    out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
    // Clamp - distance to aligned planes may be negative due to mitering,
    // so fragment texture coordinate might be out-of-bounds.
    float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0);
    s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y;
    float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth);

    czm_materialInput materialInput;

    materialInput.s = s;
    materialInput.st = vec2(s, t);
    materialInput.str = vec3(s, t, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

    czm_writeDepthClamp();
}
`;var LL=`in vec3 v_forwardDirectionEC;
in vec3 v_texcoordNormalizationAndHalfWidth;
in float v_batchId;

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#else
in vec2 v_alignedPlaneDistances;
in float v_texcoordT;
#endif

float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) {
    // We don't expect the ray to ever be parallel to the plane
    return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction);
}

void main(void)
{
    vec4 eyeCoordinate = gl_FragCoord;
    eyeCoordinate /= eyeCoordinate.w;

#ifdef PER_INSTANCE_COLOR
    out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
    // Use distances for planes aligned with segment to prevent skew in dashing
    float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x);
    float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y);

    // Clamp - distance to aligned planes may be negative due to mitering
    distanceFromStart = max(0.0, distanceFromStart);
    distanceFromEnd = max(0.0, distanceFromEnd);

    float s = distanceFromStart / (distanceFromStart + distanceFromEnd);
    s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y;

    czm_materialInput materialInput;

    materialInput.s = s;
    materialInput.st = vec2(s, v_texcoordT);
    materialInput.str = vec3(s, v_texcoordT, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
}
`;var NL=`in vec3 position3DHigh;
in vec3 position3DLow;

in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;

in float batchId;

out vec3 v_forwardDirectionEC;
out vec3 v_texcoordNormalizationAndHalfWidth;
out float v_batchId;

// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#else
out vec2 v_alignedPlaneDistances;
out float v_texcoordT;
#endif

// Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume.
// Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient.
void main()
{
    v_batchId = batchId;

    // Start position
    vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw));
    vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz);
    vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
    vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
    vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
    vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;

    // Start plane
    vec4 startPlane2D;
    vec4 startPlane3D;
    startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
    startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
    startPlane2D.w = -dot(startPlane2D.xyz, posEc2D);
    startPlane3D.w = -dot(startPlane3D.xyz, posEc3D);

    // Right plane
    vec4 rightPlane2D;
    vec4 rightPlane3D;
    rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
    rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
    rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D);
    rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D);

    // End position
    posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0);
    posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0);
    posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
    posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
    posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
    vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
    vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w));
    vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy));

    // End plane
    vec4 endPlane2D;
    vec4 endPlane3D;
    endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
    endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
    endPlane2D.w = -dot(endPlane2D.xyz, posEc2D);
    endPlane3D.w = -dot(endPlane3D.xyz, posEc3D);

    // Forward direction
    v_forwardDirectionEC = normalize(endEC - startEC);

    vec2 cleanTexcoordNormalization2D;
    cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x);
    cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y));
    vec2 cleanTexcoordNormalization3D;
    cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
    cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w;
    cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y));

    v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime);

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#else // PER_INSTANCE_COLOR
    // For computing texture coordinates

    v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC);
    v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC);
#endif // PER_INSTANCE_COLOR

#ifdef WIDTH_VARYING
    float width = czm_batchTable_width(batchId);
    float halfWidth = width * 0.5;
    v_width = width;
    v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#else
    float halfWidth = 0.5 * czm_batchTable_width(batchId);
    v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#endif

    // Compute a normal along which to "push" the position out, extending the miter depending on view distance.
    // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
    // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
    // Since this is morphing, compute both 3D and 2D positions and then blend.

    // ****** 3D ******
    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition
    float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz));
    float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz));
    vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz);
    vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    vec3 normalEC = normalize(cross(planeDirection, upOrDown));         // In practice, the opposite seems to work too.

    // Nudge the top vertex upwards to prevent flickering
    vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D));
    geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0);
    geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
    positionEc3D.xyz += geodeticSurfaceNormal;

    // Determine if this vertex is on the "left" or "right"
    normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);

    // A "perfect" implementation would push along normals according to the angle against forward.
    // In practice, just pushing the normal out by halfWidth is sufficient for morph views.
    positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)

    // ****** 2D ******
    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition
    absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz));
    absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz));
    planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz);
    upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    normalEC = normalize(cross(planeDirection, upOrDown));         // In practice, the opposite seems to work too.

    // Nudge the top vertex upwards to prevent flickering
    geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D));
    geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0);
    geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
    positionEc2D.xyz += geodeticSurfaceNormal;

    // Determine if this vertex is on the "left" or "right"
    normalEC *= sign(texcoordNormalization2D.x);
#ifndef PER_INSTANCE_COLOR
    // Use vertex's sidedness to compute its texture coordinate.
    v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0);
#endif

    // A "perfect" implementation would push along normals according to the angle against forward.
    // In practice, just pushing the normal out by halfWidth is sufficient for morph views.
    positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)

    // Blend for actual position
    gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime);

#ifdef ANGLE_VARYING
    // Approximate relative screen space direction of the line.
    vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y));
    approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
    v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var FL=`in vec3 position3DHigh;
in vec3 position3DLow;

// In 2D and in 3D, texture coordinate normalization component signs encodes:
// * X sign - sidedness relative to right plane
// * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume
#ifndef COLUMBUS_VIEW_2D
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
#else
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
#endif

in float batchId;

out vec4 v_startPlaneNormalEcAndHalfWidth;
out vec4 v_endPlaneNormalEcAndBatchId;
out vec4 v_rightPlaneEC;
out vec4 v_endEcAndStartEcX;
out vec4 v_texcoordNormalizationAndStartEcYZ;

// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif

void main()
{
#ifdef COLUMBUS_VIEW_2D
    vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz;

    vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy);
    vec3 ecEnd = forwardDirectionEC + ecStart;
    forwardDirectionEC = normalize(forwardDirectionEC);

    // Right plane
    v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
    v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);

    // start plane
    vec4 startPlaneEC;
    startPlaneEC.xyz =  czm_normal * vec3(0.0, startEndNormals2D.xy);
    startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);

    // end plane
    vec4 endPlaneEC;
    endPlaneEC.xyz =  czm_normal * vec3(0.0, startEndNormals2D.zw);
    endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);

    v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x);
    v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y;

#else // COLUMBUS_VIEW_2D
    vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz;
    vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w);
    vec3 ecEnd = ecStart + offset;

    vec3 forwardDirectionEC = normalize(offset);

    // start plane
    vec4 startPlaneEC;
    startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
    startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);

    // end plane
    vec4 endPlaneEC;
    endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
    endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);

    // Right plane
    v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
    v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);

    v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
    v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w;

#endif // COLUMBUS_VIEW_2D

    v_endEcAndStartEcX.xyz = ecEnd;
    v_endEcAndStartEcX.w = ecStart.x;
    v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz;

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#endif // PER_INSTANCE_COLOR

    // Compute a normal along which to "push" the position out, extending the miter depending on view distance.
    // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
    // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
    vec4 positionRelativeToEye = czm_computePosition();

    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition
    float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz));
    float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz));
    vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz);
    vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    vec3 normalEC = normalize(cross(planeDirection, upOrDown));           // In practice, the opposite seems to work too.

    // Extrude bottom vertices downward for far view distances, like for GroundPrimitives
    upOrDown = cross(forwardDirectionEC, normalEC);
    upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown;
    upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown;
    upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown;
    positionEC.xyz += upOrDown;

    v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y));

    // Determine distance along normalEC to push for a volume of appropriate width.
    // Make volumes about double pixel width for a conservative fit - in practice the
    // extra cost here is minimal compared to the loose volume heights.
    //
    // N = normalEC (guaranteed "right-facing")
    // R = rightEC
    // p = angle between N and R
    // w = distance to push along R if R == N
    // d = distance to push along N
    //
    //   N   R
    //  {  p| }      * cos(p) = dot(N, R) = w / d
    //  d  |  |w    * d = w / dot(N, R)
    //    { | }
    //       o---------- polyline segment ---->
    //
    float width = czm_batchTable_width(batchId);
#ifdef WIDTH_VARYING
    v_width = width;
#endif

    v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz;
    v_startPlaneNormalEcAndHalfWidth.w = width * 0.5;

    v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz;
    v_endPlaneNormalEcAndBatchId.w = batchId;

    width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R
    width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N

    // Determine if this vertex is on the "left" or "right"
#ifdef COLUMBUS_VIEW_2D
        normalEC *= sign(texcoordNormalization2D.x);
#else
        normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
#endif

    positionEC.xyz += width * normalEC;
    gl_Position = czm_depthClamp(czm_projection * positionEC);

#ifdef ANGLE_VARYING
    // Approximate relative screen space direction of the line.
    vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y));
    approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
    v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var BL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec4 color;
in float batchId;

out vec4 v_color;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = czm_computePosition();
    vec4 prev = czm_computePrevPosition();
    vec4 next = czm_computeNextPosition();

    float angle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;

    v_color = color;
}
`;var Zu=`void clipLineSegmentToNearPlane(
    vec3 p0,
    vec3 p1,
    out vec4 positionWC,
    out bool clipped,
    out bool culledByNearPlane,
    out vec4 clippedPositionEC)
{
    culledByNearPlane = false;
    clipped = false;

    vec3 p0ToP1 = p1 - p0;
    float magnitude = length(p0ToP1);
    vec3 direction = normalize(p0ToP1);

    // Distance that p0 is behind the near plane. Negative means p0 is
    // in front of the near plane.
    float endPoint0Distance =  czm_currentFrustum.x + p0.z;

    // Camera looks down -Z.
    // When moving a point along +Z: LESS VISIBLE
    //   * Points in front of the camera move closer to the camera.
    //   * Points behind the camrea move farther away from the camera.
    // When moving a point along -Z: MORE VISIBLE
    //   * Points in front of the camera move farther away from the camera.
    //   * Points behind the camera move closer to the camera.

    // Positive denominator: -Z, becoming more visible
    // Negative denominator: +Z, becoming less visible
    // Nearly zero: parallel to near plane
    float denominator = -direction.z;

    if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7)
    {
        // p0 is behind the near plane and the line to p1 is nearly parallel to
        // the near plane, so cull the segment completely.
        culledByNearPlane = true;
    }
    else if (endPoint0Distance > 0.0)
    {
        // p0 is behind the near plane, and the line to p1 is moving distinctly
        // toward or away from it.

        // t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction)
        float t = endPoint0Distance / denominator;
        if (t < 0.0 || t > magnitude)
        {
            // Near plane intersection is not between the two points.
            // We already confirmed p0 is behind the naer plane, so now
            // we know the entire segment is behind it.
            culledByNearPlane = true;
        }
        else
        {
            // Segment crosses the near plane, update p0 to lie exactly on it.
            p0 = p0 + t * direction;

            // Numerical noise might put us a bit on the wrong side of the near plane.
            // Don't let that happen.
            p0.z = min(p0.z, -czm_currentFrustum.x);

            clipped = true;
        }
    }

    clippedPositionEC = vec4(p0, 1.0);
    positionWC = czm_eyeToWindowCoordinates(clippedPositionEC);
}

vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle)
{
    // expandDirection +1 is to the _left_ when looking from positionEC toward nextEC.

#ifdef POLYLINE_DASH
    // Compute the window coordinates of the points.
    vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC);
    vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC);
    vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC);

    // Determine the relative screen space direction of the line.
    vec2 lineDir;
    if (usePrevious) {
        lineDir = normalize(positionWindow.xy - previousWindow.xy);
    }
    else {
        lineDir = normalize(nextWindow.xy - positionWindow.xy);
    }
    angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0)

    // Quantize the angle so it doesn't change rapidly between segments.
    angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour;
#endif

    vec4 clippedPrevWC, clippedPrevEC;
    bool prevSegmentClipped, prevSegmentCulled;
    clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC);

    vec4 clippedNextWC, clippedNextEC;
    bool nextSegmentClipped, nextSegmentCulled;
    clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC);

    bool segmentClipped, segmentCulled;
    vec4 clippedPositionWC, clippedPositionEC;
    clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC);

    if (segmentCulled)
    {
        return vec4(0.0, 0.0, 0.0, 1.0);
    }

    vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy);
    vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy);

    // If a segment was culled, we can't use the corresponding direction
    // computed above. We should never see both of these be true without
    // \`segmentCulled\` above also being true.
    if (prevSegmentCulled)
    {
        directionToPrevWC = -directionToNextWC;
    }
    else if (nextSegmentCulled)
    {
        directionToNextWC = -directionToPrevWC;
    }

    vec2 thisSegmentForwardWC, otherSegmentForwardWC;
    if (usePrevious)
    {
        thisSegmentForwardWC = -directionToPrevWC;
        otherSegmentForwardWC = directionToNextWC;
    }
    else
    {
        thisSegmentForwardWC = directionToNextWC;
        otherSegmentForwardWC =  -directionToPrevWC;
    }

    vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x);

    vec2 leftWC = thisSegmentLeftWC;
    float expandWidth = width * 0.5;

    // When lines are split at the anti-meridian, the position may be at the
    // same location as the next or previous position, and we need to handle
    // that to avoid producing NaNs.
    if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1))
    {
        vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x);

        vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC;
        float leftSumLength = length(leftSumWC);
        leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength);

        // The sine of the angle between the two vectors is given by the formula
        //         |a x b| = |a||b|sin(theta)
        // which is
        //     float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0)));
        // Because the z components of both vectors are zero, the x and y coordinate will be zero.
        // Therefore, the sine of the angle is just the z component of the cross product.
        vec2 u = -thisSegmentForwardWC;
        vec2 v = leftWC;
        float sinAngle = abs(u.x * v.y - u.y * v.x);
        expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 2.0);
    }

    vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio;
    return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w;
}

vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle)
{
    vec4 positionEC = czm_modelViewRelativeToEye * position;
    vec4 prevEC = czm_modelViewRelativeToEye * previous;
    vec4 nextEC = czm_modelViewRelativeToEye * next;
    return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle);
}
`;var N6=`${Zu}
${BL}`,ZMe=TT;Gt.isInternetExplorer()||(N6=`#define CLIP_POLYLINE 
${N6}`);function F0(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=F0.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,N6),this._fragmentShaderSource=y(e.fragmentShaderSource,ZMe),this._renderState=$i.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(F0.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});F0.VERTEX_FORMAT=Re.POSITION_ONLY;F0.prototype.getFragmentShaderSource=$i.prototype.getFragmentShaderSource;F0.prototype.isTranslucent=$i.prototype.isTranslucent;F0.prototype.getRenderState=$i.prototype.getRenderState;var $r=F0;var kL=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec2 st;
in float batchId;

out float v_width;
out vec2 v_st;
out float v_polylineAngle;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = czm_computePosition();
    vec4 prev = czm_computePrevPosition();
    vec4 next = czm_computeNextPosition();

    float angle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;

    v_width = width;
    v_st.s = st.s;
    v_st.t = czm_writeNonPerspective(st.t, gl_Position.w);
    v_polylineAngle = angle;
}
`;var NT=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

in vec2 v_st;

void main()
{
    czm_materialInput materialInput;

    vec2 st = v_st;
    st.t = czm_readNonPerspective(st.t, gl_FragCoord.w);

    materialInput.s = st.s;
    materialInput.st = st;
    materialInput.str = vec3(st, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#ifdef VECTOR_TILE
    out_FragColor *= u_highlightColor;
#endif

    czm_writeLogDepth();
}
`;var F6=`${Zu}
${kL}`,$Me=NT;Gt.isInternetExplorer()||(F6=`#define CLIP_POLYLINE 
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0,vertexCacheOptimize:!1,interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=nne(!1),this._renderState3DTiles=nne(!0),this._renderStateMorph=Ue.fromCache({cull:{enabled:!0,face:yi.FRONT},depthTest:{enabled:!0},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(op.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});op.initializeTerrainHeights=function(){return ci.initialize()};function QMe(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()(FL);s=Dn._appendShowToShader(o,s),s=Dn._appendDistanceDisplayConditionToShader(o,s),s=Dn._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(NL);a=Dn._appendShowToShader(o,a),a=Dn._appendDistanceDisplayConditionToShader(o,a),a=Dn._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(ML),u=[`GLOBE_MINIMUM_ALTITUDE ${t.mapProjection.ellipsoid.minimumRadius.toFixed(1)}`],f="",d="";l(n.material)?(d=l(n.material)?n.material.shaderSource:"",d.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&u.push("ANGLE_VARYING"),d.search(/in\s+float\s+v_width;/g)!==-1&&u.push("WIDTH_VARYING")):f="PER_INSTANCE_COLOR",u.push(f);let p=e.debugShowShadowVolume?["DEBUG_SHOW_VOLUME",f]:[f],g=new Ge({defines:u,sources:[s]}),m=new Ge({defines:p,sources:[d,c]});e._sp=nn.replaceCache({context:i,shaderProgram:o._sp,vertexShaderSource:g,fragmentShaderSource:m,attributeLocations:r});let x=i.shaderCache.getDerivedShaderProgram(e._sp,"2dColor");if(!l(x)){let T=new Ge({defines:u.concat(["COLUMBUS_VIEW_2D"]),sources:[s]});x=i.shaderCache.createDerivedShaderProgram(e._sp,"2dColor",{context:i,shaderProgram:e._sp2D,vertexShaderSource:T,fragmentShaderSource:m,attributeLocations:r})}e._sp2D=x;let b=i.shaderCache.getDerivedShaderProgram(e._sp,"MorphColor");if(!l(b)){let T=new Ge({defines:u.concat([`MAX_TERRAIN_HEIGHT ${ci._defaultMaxTerrainHeight.toFixed(1)}`]),sources:[a]});c=o._batchTable.getVertexShaderCallback()(LL);let C=new Ge({defines:p,sources:[d,c]});b=i.shaderCache.createDerivedShaderProgram(e._sp,"MorphColor",{context:i,shaderProgram:e._spMorph,vertexShaderSource:T,fragmentShaderSource:C,attributeLocations:r})}e._spMorph=b}function nne(e){return Ue.fromCache({cull:{enabled:!0},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Un.EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:Un.EQUAL,backOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},reference:zt.CESIUM_3D_TILE_MASK,mask:zt.CESIUM_3D_TILE_MASK}})}function JMe(e,t,n,i,o,r){let s=e._primitive,a=s._va.length;o.length=a,r.length=a;let u=t instanceof $r?{}:n._uniforms,f=s._batchTable.getUniformMapCallback()(u);for(let d=0;d<a;d++){let p=s._va[d],g=o[d];l(g)||(g=o[d]=new et({owner:e,primitiveType:s._primitiveType})),g.vertexArray=p,g.renderState=e._renderState,g.shaderProgram=e._sp,g.uniformMap=f,g.pass=Ee.TERRAIN_CLASSIFICATION,g.pickId="czm_batchTable_pickColor(v_endPlaneNormalEcAndBatchId.w)";let m=et.shallowClone(g,g.derivedCommands.tileset);m.renderState=e._renderState3DTiles,m.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,g.derivedCommands.tileset=m;let x=et.shallowClone(g,g.derivedCommands.color2D);x.shaderProgram=e._sp2D,g.derivedCommands.color2D=x;let b=et.shallowClone(m,m.derivedCommands.color2D);b.shaderProgram=e._sp2D,m.derivedCommands.color2D=b;let T=et.shallowClone(g,g.derivedCommands.colorMorph);T.renderState=e._renderStateMorph,T.shaderProgram=e._spMorph,T.pickId="czm_batchTable_pickColor(v_batchId)",g.derivedCommands.colorMorph=T}}function ine(e,t,n,i,o,r,s){n.mode===ne.MORPHING?t=t.derivedCommands.colorMorph:n.mode!==ne.SCENE3D&&(t=t.derivedCommands.color2D),t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function eLe(e,t,n,i,o,r,s){let a=e._primitive;Dn._updateBoundingVolumes(a,t,o);let c;t.mode===ne.SCENE3D?c=a._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=a._boundingSphereCV:t.mode===ne.SCENE2D&&l(a._boundingSphere2D)?c=a._boundingSphere2D:l(a._boundingSphereMorph)&&(c=a._boundingSphereMorph);let u=t.mode===ne.MORPHING,f=e.classificationType,d=f!==kn.CESIUM_3D_TILE,p=f!==kn.TERRAIN&&!u,g,m=t.passes;if(m.render||m.pick&&a.allowPicking){let x=n.length;for(let b=0;b<x;++b){let T=c[b];d&&(g=n[b],ine(e,g,t,o,r,T,s)),p&&(g=n[b].derivedCommands.tileset,ine(e,g,t,o,r,T,s))}}}op.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!ci.initialized){op.initializeTerrainHeights();return}let t,n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s=new Array(r),a;for(t=0;t<r;++t)if(a=o[t].attributes,!l(a)||!l(a.color)){this._hasPerInstanceColors=!1;break}for(t=0;t<r;++t){let c=o[t];a={};let u=c.attributes;for(let f in u)u.hasOwnProperty(f)&&(a[f]=u[f]);l(a.width)||(a.width=new Sc({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,value:[c.geometry.width]})),c.geometry._scene3DOnly=e.scene3DOnly,LT.setProjectionAndEllipsoid(c.geometry,e.mapProjection),s[t]=new Ct({geometry:c.geometry,attributes:a,id:c.id,pickPrimitive:n})}i.geometryInstances=s,i.appearance=this.appearance,i._createShaderProgramFunction=function(c,u,f){QMe(n,u,f)},i._createCommandsFunction=function(c,u,f,d,p,g,m){JMe(n,u,f,d,g,m)},i._updateAndQueueCommandsFunction=function(c,u,f,d,p,g,m,x){eLe(n,u,f,d,p,g,m)},this._primitive=new Dn(i)}if(this.appearance instanceof $r&&!this._hasPerInstanceColors)throw new he("All GeometryInstances must have color attributes to use PolylineColorAppearance with GroundPolylinePrimitive.");this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};op.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};op.isSupported=function(e){return e.frameState.context.depthTexture};op.prototype.isDestroyed=function(){return!1};op.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,ue(this)};var Ch=op;var tLe=new V(1,1),nLe=!1,iLe=H.WHITE;function FT(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(FT.prototype,{isConstant:{get:function(){return q.isConstant(this._image)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:ce("image"),repeat:ce("repeat"),color:ce("color"),transparent:ce("transparent")});FT.prototype.getType=function(e){return"Image"};var oLe=new Z;FT.prototype.getValue=function(e,t){return l(e)||(e=Z.now(oLe)),l(t)||(t={}),t.image=q.getValueOrUndefined(this._image,e),t.repeat=q.getValueOrClonedDefault(this._repeat,e,tLe,t.repeat),t.color=q.getValueOrClonedDefault(this._color,e,iLe,t.color),q.getValueOrDefault(this._transparent,e,nLe)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};FT.prototype.equals=function(e){return this===e||e instanceof FT&&q.equals(this._image,e._image)&&q.equals(this._repeat,e._repeat)&&q.equals(this._color,e._color)&&q.equals(this._transparent,e._transparent)};var k0=FT;function rLe(e){if(e instanceof H)return new Ht(e);if(typeof e=="string"||e instanceof De||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){let t=new k0;return t.image=e,t}}function sLe(e,t){return ce(e,t,rLe)}var Ro=sLe;function cw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 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l(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new cw(this)};cw.prototype.merge=function(e){this.show=y(this.show,e.show),this.dimensions=y(this.dimensions,e.dimensions),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var BT=cw;var aLe={FIXED:0,INERTIAL:1},Qi=Object.freeze(aLe);function kT(){he.throwInstantiationError()}Object.defineProperties(kT.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError},referenceFrame:{get:he.throwInstantiationError}});kT.prototype.getValue=he.throwInstantiationError;kT.prototype.getValueInReferenceFrame=he.throwInstantiationError;kT.prototype.equals=he.throwInstantiationError;var one=new $;kT.convertToReferenceFrame=function(e,t,n,i,o){if(!l(t))return t;if(l(o)||(o=new h),n===i)return h.clone(t,o);let r=Nt.computeIcrfToCentralBodyFixedMatrix(e,one);if(n===Qi.INERTIAL)return $.multiplyByVector(r,t,o);if(n===Qi.FIXED)return $.multiplyByVector($.transpose(r,one),t,o)};var G_=kT;function U0(e,t){this._definitionChanged=new me,this._value=h.clone(e),this._referenceFrame=y(t,Qi.FIXED)}Object.defineProperties(U0.prototype,{isConstant:{get:function(){return!l(this._value)||this._referenceFrame===Qi.FIXED}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var cLe=new Z;U0.prototype.getValue=function(e,t){return l(e)||(e=Z.now(cLe)),this.getValueInReferenceFrame(e,Qi.FIXED,t)};U0.prototype.setValue=function(e,t){let n=!1;h.equals(this._value,e)||(n=!0,this._value=h.clone(e)),l(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};U0.prototype.getValueInReferenceFrame=function(e,t,n){return G_.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};U0.prototype.equals=function(e){return this===e||e instanceof U0&&h.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};var ul=U0;function lw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(lw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),positions:ce("positions"),width:ce("width"),height:ce("height"),heightReference:ce("heightReference"),extrudedHeight:ce("extrudedHeight"),extrudedHeightReference:ce("extrudedHeightReference"),cornerType:ce("cornerType"),granularity:ce("granularity"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex")});lw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new lw(this)};lw.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var UT=lw;function lLe(e){return e}function uLe(e,t){return ce(e,t,lLe)}var ql=uLe;function uw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(uw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),length:ce("length"),topRadius:ce("topRadius"),bottomRadius:ce("bottomRadius"),heightReference:ce("heightReference"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),numberOfVerticalLines:ce("numberOfVerticalLines"),slices:ce("slices"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});uw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new uw(this)};uw.prototype.merge=function(e){this.show=y(this.show,e.show),this.length=y(this.length,e.length),this.topRadius=y(this.topRadius,e.topRadius),this.bottomRadius=y(this.bottomRadius,e.bottomRadius),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=y(this.slices,e.slices),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var VT=uw;function fw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(fw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),semiMajorAxis:ce("semiMajorAxis"),semiMinorAxis:ce("semiMinorAxis"),height:ce("height"),heightReference:ce("heightReference"),extrudedHeight:ce("extrudedHeight"),extrudedHeightReference:ce("extrudedHeightReference"),rotation:ce("rotation"),stRotation:ce("stRotation"),granularity:ce("granularity"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),numberOfVerticalLines:ce("numberOfVerticalLines"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex")});fw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new fw(this)};fw.prototype.merge=function(e){this.show=y(this.show,e.show),this.semiMajorAxis=y(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=y(this.semiMinorAxis,e.semiMinorAxis),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var zT=fw;function dw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(dw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),radii:ce("radii"),innerRadii:ce("innerRadii"),minimumClock:ce("minimumClock"),maximumClock:ce("maximumClock"),minimumCone:ce("minimumCone"),maximumCone:ce("maximumCone"),heightReference:ce("heightReference"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),stackPartitions:ce("stackPartitions"),slicePartitions:ce("slicePartitions"),subdivisions:ce("subdivisions"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});dw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new dw(this)};dw.prototype.merge=function(e){this.show=y(this.show,e.show),this.radii=y(this.radii,e.radii),this.innerRadii=y(this.innerRadii,e.innerRadii),this.minimumClock=y(this.minimumClock,e.minimumClock),this.maximumClock=y(this.maximumClock,e.maximumClock),this.minimumCone=y(this.minimumCone,e.minimumCone),this.maximumCone=y(this.maximumCone,e.maximumCone),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.stackPartitions=y(this.stackPartitions,e.stackPartitions),this.slicePartitions=y(this.slicePartitions,e.slicePartitions),this.subdivisions=y(this.subdivisions,e.subdivisions),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var HT=dw;function hw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(hw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),text:ce("text"),font:ce("font"),style:ce("style"),scale:ce("scale"),showBackground:ce("showBackground"),backgroundColor:ce("backgroundColor"),backgroundPadding:ce("backgroundPadding"),pixelOffset:ce("pixelOffset"),eyeOffset:ce("eyeOffset"),horizontalOrigin:ce("horizontalOrigin"),verticalOrigin:ce("verticalOrigin"),heightReference:ce("heightReference"),fillColor:ce("fillColor"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),translucencyByDistance:ce("translucencyByDistance"),pixelOffsetScaleByDistance:ce("pixelOffsetScaleByDistance"),scaleByDistance:ce("scaleByDistance"),distanceDisplayCondition:ce("distanceDisplayCondition"),disableDepthTestDistance:ce("disableDepthTestDistance")});hw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new hw(this)};hw.prototype.merge=function(e){this.show=y(this.show,e.show),this.text=y(this.text,e.text),this.font=y(this.font,e.font),this.style=y(this.style,e.style),this.scale=y(this.scale,e.scale),this.showBackground=y(this.showBackground,e.showBackground),this.backgroundColor=y(this.backgroundColor,e.backgroundColor),this.backgroundPadding=y(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=y(this.pixelOffset,e.pixelOffset),this.eyeOffset=y(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this.verticalOrigin,e.verticalOrigin),this.heightReference=y(this.heightReference,e.heightReference),this.fillColor=y(this.fillColor,e.fillColor),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=y(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance)};var Ah=hw;var fLe=new h(1,1,1),dLe=h.ZERO,hLe=Me.IDENTITY;function rne(e,t,n){this.translation=h.clone(y(e,dLe)),this.rotation=Me.clone(y(t,hLe)),this.scale=h.clone(y(n,fLe))}rne.prototype.equals=function(e){return this===e||l(e)&&h.equals(this.translation,e.translation)&&Me.equals(this.rotation,e.rotation)&&h.equals(this.scale,e.scale)};var V0=rne;var B6=new V0;function mw(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(mw.prototype,{isConstant:{get:function(){return q.isConstant(this._translation)&&q.isConstant(this._rotation)&&q.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:ce("translation"),rotation:ce("rotation"),scale:ce("scale")});var mLe=new Z;mw.prototype.getValue=function(e,t){return l(e)||(e=Z.now(mLe)),l(t)||(t=new V0),t.translation=q.getValueOrClonedDefault(this._translation,e,B6.translation,t.translation),t.rotation=q.getValueOrClonedDefault(this._rotation,e,B6.rotation,t.rotation),t.scale=q.getValueOrClonedDefault(this._scale,e,B6.scale,t.scale),t};mw.prototype.equals=function(e){return this===e||e instanceof mw&&q.equals(this._translation,e._translation)&&q.equals(this._rotation,e._rotation)&&q.equals(this._scale,e._scale)};var GT=mw;function rp(e,t){this._propertyNames=[],this._definitionChanged=new me,l(e)&&this.merge(e,t)}Object.defineProperties(rp.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t<n;t++)if(!q.isConstant(this[e[t]]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}}});rp.prototype.hasProperty=function(e){return this._propertyNames.indexOf(e)!==-1};function pLe(e){return new Xn(e)}rp.prototype.addProperty=function(e,t,n){this._propertyNames.push(e),Object.defineProperty(this,e,ce(e,!0,y(n,pLe))),l(t)&&(this[e]=t),this._definitionChanged.raiseEvent(this)};rp.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e],this._definitionChanged.raiseEvent(this)};var _Le=new Z;rp.prototype.getValue=function(e,t){l(e)||(e=Z.now(_Le)),l(t)||(t={});let n=this._propertyNames;for(let i=0,o=n.length;i<o;i++){let r=n[i];t[r]=q.getValueOrUndefined(this[r],e,t[r])}return t};rp.prototype.merge=function(e,t){let n=this._propertyNames,i=l(e._propertyNames)?e._propertyNames:Object.keys(e);for(let o=0,r=i.length;o<r;o++){let s=i[o],a=this[s],c=e[s];a===void 0&&n.indexOf(s)===-1&&this.addProperty(s,void 0,t),c!==void 0&&(a!==void 0?l(a)&&l(a.merge)&&a.merge(c):l(c)&&l(c.merge)&&l(c.clone)?this[s]=c.clone():this[s]=c)}};function gLe(e,t){let n=e._propertyNames,i=t._propertyNames,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;++r){let s=n[r];if(i.indexOf(s)===-1||!q.equals(e[s],t[s]))return!1}return!0}rp.prototype.equals=function(e){return this===e||e instanceof rp&&gLe(this,e)};var Yl=rp;function sne(e){return new GT(e)}function yLe(e){return new Yl(e,sne)}function xLe(e){return new Yl(e)}function pw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._minimumPixelSize=void 0,this._minimumPixelSizeSubscription=void 0,this._maximumScale=void 0,this._maximumScaleSubscription=void 0,this._incrementallyLoadTextures=void 0,this._incrementallyLoadTexturesSubscription=void 0,this._runAnimations=void 0,this._runAnimationsSubscription=void 0,this._clampAnimations=void 0,this._clampAnimationsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._silhouetteColor=void 0,this._silhouetteColorSubscription=void 0,this._silhouetteSize=void 0,this._silhouetteSizeSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._colorBlendMode=void 0,this._colorBlendModeSubscription=void 0,this._colorBlendAmount=void 0,this._colorBlendAmountSubscription=void 0,this._imageBasedLightingFactor=void 0,this._imageBasedLightingFactorSubscription=void 0,this._lightColor=void 0,this._lightColorSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._nodeTransformations=void 0,this._nodeTransformationsSubscription=void 0,this._articulations=void 0,this._articulationsSubscription=void 0,this._clippingPlanes=void 0,this._clippingPlanesSubscription=void 0,this._customShader=void 0,this._customShaderSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(pw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),uri:ce("uri"),scale:ce("scale"),minimumPixelSize:ce("minimumPixelSize"),maximumScale:ce("maximumScale"),incrementallyLoadTextures:ce("incrementallyLoadTextures"),runAnimations:ce("runAnimations"),clampAnimations:ce("clampAnimations"),shadows:ce("shadows"),heightReference:ce("heightReference"),silhouetteColor:ce("silhouetteColor"),silhouetteSize:ce("silhouetteSize"),color:ce("color"),colorBlendMode:ce("colorBlendMode"),colorBlendAmount:ce("colorBlendAmount"),imageBasedLightingFactor:ce("imageBasedLightingFactor"),lightColor:ce("lightColor"),distanceDisplayCondition:ce("distanceDisplayCondition"),nodeTransformations:ce("nodeTransformations",void 0,yLe),articulations:ce("articulations",void 0,xLe),clippingPlanes:ce("clippingPlanes"),customShader:ce("customShader")});pw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.scale=this.scale,e.minimumPixelSize=this.minimumPixelSize,e.maximumScale=this.maximumScale,e.incrementallyLoadTextures=this.incrementallyLoadTextures,e.runAnimations=this.runAnimations,e.clampAnimations=this.clampAnimations,e.heightReference=this._heightReference,e.silhouetteColor=this.silhouetteColor,e.silhouetteSize=this.silhouetteSize,e.color=this.color,e.colorBlendMode=this.colorBlendMode,e.colorBlendAmount=this.colorBlendAmount,e.imageBasedLightingFactor=this.imageBasedLightingFactor,e.lightColor=this.lightColor,e.distanceDisplayCondition=this.distanceDisplayCondition,e.nodeTransformations=this.nodeTransformations,e.articulations=this.articulations,e.clippingPlanes=this.clippingPlanes,e.customShader=this.customShader,e):new pw(this)};pw.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.scale=y(this.scale,e.scale),this.minimumPixelSize=y(this.minimumPixelSize,e.minimumPixelSize),this.maximumScale=y(this.maximumScale,e.maximumScale),this.incrementallyLoadTextures=y(this.incrementallyLoadTextures,e.incrementallyLoadTextures),this.runAnimations=y(this.runAnimations,e.runAnimations),this.clampAnimations=y(this.clampAnimations,e.clampAnimations),this.shadows=y(this.shadows,e.shadows),this.heightReference=y(this.heightReference,e.heightReference),this.silhouetteColor=y(this.silhouetteColor,e.silhouetteColor),this.silhouetteSize=y(this.silhouetteSize,e.silhouetteSize),this.color=y(this.color,e.color),this.colorBlendMode=y(this.colorBlendMode,e.colorBlendMode),this.colorBlendAmount=y(this.colorBlendAmount,e.colorBlendAmount),this.imageBasedLightingFactor=y(this.imageBasedLightingFactor,e.imageBasedLightingFactor),this.lightColor=y(this.lightColor,e.lightColor),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.clippingPlanes=y(this.clippingPlanes,e.clippingPlanes),this.customShader=y(this.customShader,e.customShader);let t=e.nodeTransformations;if(l(t)){let i=this.nodeTransformations;l(i)?i.merge(t):this.nodeTransformations=new Yl(t,sne)}let n=e.articulations;if(l(n)){let i=this.articulations;l(i)?i.merge(n):this.articulations=new Yl(n)}};var W_=pw;function _w(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._maximumScreenSpaceError=void 0,this._maximumScreenSpaceErrorSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(_w.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),uri:ce("uri"),maximumScreenSpaceError:ce("maximumScreenSpaceError")});_w.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.maximumScreenSpaceError=this.maximumScreenSpaceError,e):new _w(this)};_w.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.maximumScreenSpaceError=y(this.maximumScreenSpaceError,e.maximumScreenSpaceError)};var WT=_w;function gw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._leadTime=void 0,this._leadTimeSubscription=void 0,this._trailTime=void 0,this._trailTimeSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._resolution=void 0,this._resolutionSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(gw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),leadTime:ce("leadTime"),trailTime:ce("trailTime"),width:ce("width"),resolution:ce("resolution"),material:Ro("material"),distanceDisplayCondition:ce("distanceDisplayCondition")});gw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.leadTime=this.leadTime,e.trailTime=this.trailTime,e.width=this.width,e.resolution=this.resolution,e.material=this.material,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new gw(this)};gw.prototype.merge=function(e){this.show=y(this.show,e.show),this.leadTime=y(this.leadTime,e.leadTime),this.trailTime=y(this.trailTime,e.trailTime),this.width=y(this.width,e.width),this.resolution=y(this.resolution,e.resolution),this.material=y(this.material,e.material),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var j_=gw;function yw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(yw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),plane:ce("plane"),dimensions:ce("dimensions"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});yw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.plane=this.plane,e.dimensions=this.dimensions,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new yw(this)};yw.prototype.merge=function(e){this.show=y(this.show,e.show),this.plane=y(this.plane,e.plane),this.dimensions=y(this.dimensions,e.dimensions),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var UL=yw;function xw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._pixelSize=void 0,this._pixelSizeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(xw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),pixelSize:ce("pixelSize"),heightReference:ce("heightReference"),color:ce("color"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),scaleByDistance:ce("scaleByDistance"),translucencyByDistance:ce("translucencyByDistance"),distanceDisplayCondition:ce("distanceDisplayCondition"),disableDepthTestDistance:ce("disableDepthTestDistance"),splitDirection:ce("splitDirection")});xw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.pixelSize=this.pixelSize,e.heightReference=this.heightReference,e.color=this.color,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.scaleByDistance=this.scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e.splitDirection=this.splitDirection,e):new xw(this)};xw.prototype.merge=function(e){this.show=y(this.show,e.show),this.pixelSize=y(this.pixelSize,e.pixelSize),this.heightReference=y(this.heightReference,e.heightReference),this.color=y(this.color,e.color),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var jT=xw;function bLe(e,t){this.positions=l(e)?e:[],this.holes=l(t)?t:[]}var ja=bLe;function TLe(e){return Array.isArray(e)&&(e=new ja(e)),new Xn(e)}function bw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._hierarchy=void 0,this._hierarchySubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._perPositionHeight=void 0,this._perPositionHeightSubscription=void 0,this._closeTop=void 0,this._closeTopSubscription=void 0,this._closeBottom=void 0,this._closeBottomSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this._textureCoordinates=void 0,this._textureCoordinatesSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(bw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),hierarchy:ce("hierarchy",void 0,TLe),height:ce("height"),heightReference:ce("heightReference"),extrudedHeight:ce("extrudedHeight"),extrudedHeightReference:ce("extrudedHeightReference"),stRotation:ce("stRotation"),granularity:ce("granularity"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),perPositionHeight:ce("perPositionHeight"),closeTop:ce("closeTop"),closeBottom:ce("closeBottom"),arcType:ce("arcType"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex"),textureCoordinates:ce("textureCoordinates")});bw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.hierarchy=this.hierarchy,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.perPositionHeight=this.perPositionHeight,e.closeTop=this.closeTop,e.closeBottom=this.closeBottom,e.arcType=this.arcType,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e.textureCoordinates=this.textureCoordinates,e):new bw(this)};bw.prototype.merge=function(e){this.show=y(this.show,e.show),this.hierarchy=y(this.hierarchy,e.hierarchy),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.perPositionHeight=y(this.perPositionHeight,e.perPositionHeight),this.closeTop=y(this.closeTop,e.closeTop),this.closeBottom=y(this.closeBottom,e.closeBottom),this.arcType=y(this.arcType,e.arcType),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex),this.textureCoordinates=y(this.textureCoordinates,e.textureCoordinates)};var Eh=bw;function Tw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._depthFailMaterial=void 0,this._depthFailMaterialSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._clampToGround=void 0,this._clampToGroundSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Tw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),positions:ce("positions"),width:ce("width"),granularity:ce("granularity"),material:Ro("material"),depthFailMaterial:Ro("depthFailMaterial"),arcType:ce("arcType"),clampToGround:ce("clampToGround"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex")});Tw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.granularity=this.granularity,e.material=this.material,e.depthFailMaterial=this.depthFailMaterial,e.arcType=this.arcType,e.clampToGround=this.clampToGround,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Tw(this)};Tw.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.granularity=y(this.granularity,e.granularity),this.material=y(this.material,e.material),this.depthFailMaterial=y(this.depthFailMaterial,e.depthFailMaterial),this.arcType=y(this.arcType,e.arcType),this.clampToGround=y(this.clampToGround,e.clampToGround),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var vc=Tw;function Cw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._shape=void 0,this._shapeSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubsription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Cw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),positions:ce("positions"),shape:ce("shape"),cornerType:ce("cornerType"),granularity:ce("granularity"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});Cw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.shape=this.shape,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Cw(this)};Cw.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.shape=y(this.shape,e.shape),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var qT=Cw;function Aw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._coordinates=void 0,this._coordinatesSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distancedisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Aw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),coordinates:ce("coordinates"),height:ce("height"),heightReference:ce("heightReference"),extrudedHeight:ce("extrudedHeight"),extrudedHeightReference:ce("extrudedHeightReference"),rotation:ce("rotation"),stRotation:ce("stRotation"),granularity:ce("granularity"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition"),classificationType:ce("classificationType"),zIndex:ce("zIndex")});Aw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.coordinates=this.coordinates,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Aw(this)};Aw.prototype.merge=function(e){this.show=y(this.show,e.show),this.coordinates=y(this.coordinates,e.coordinates),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Sh=Aw;function Ew(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._minimumHeights=void 0,this._minimumHeightsSubscription=void 0,this._maximumHeights=void 0,this._maximumHeightsSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Ew.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:ce("show"),positions:ce("positions"),minimumHeights:ce("minimumHeights"),maximumHeights:ce("maximumHeights"),granularity:ce("granularity"),fill:ce("fill"),material:Ro("material"),outline:ce("outline"),outlineColor:ce("outlineColor"),outlineWidth:ce("outlineWidth"),shadows:ce("shadows"),distanceDisplayCondition:ce("distanceDisplayCondition")});Ew.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.minimumHeights=this.minimumHeights,e.maximumHeights=this.maximumHeights,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Ew(this)};Ew.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.minimumHeights=y(this.minimumHeights,e.minimumHeights),this.maximumHeights=y(this.maximumHeights,e.maximumHeights),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var q_=Ew;var CLe=new fe,k6=[];function ALe(e){return new ul(e)}function ELe(e){return ce(e,void 0,ALe)}function vs(e,t){return ce(e,void 0,function(n){return n instanceof t?n:new t(n)})}function $u(e){e=y(e,y.EMPTY_OBJECT);let t=e.id;l(t)||(t=zn()),this._availability=void 0,this._id=t,this._definitionChanged=new me,this._name=e.name,this._show=y(e.show,!0),this._parent=void 0,this._propertyNames=["billboard","box","corridor","cylinder","description","ellipse","ellipsoid","label","model","tileset","orientation","path","plane","point","polygon","polyline","polylineVolume","position","properties","rectangle","viewFrom","wall",...k6],this._billboard=void 0,this._billboardSubscription=void 0,this._box=void 0,this._boxSubscription=void 0,this._corridor=void 0,this._corridorSubscription=void 0,this._cylinder=void 0,this._cylinderSubscription=void 0,this._description=void 0,this._descriptionSubscription=void 0,this._ellipse=void 0,this._ellipseSubscription=void 0,this._ellipsoid=void 0,this._ellipsoidSubscription=void 0,this._label=void 0,this._labelSubscription=void 0,this._model=void 0,this._modelSubscription=void 0,this._tileset=void 0,this._tilesetSubscription=void 0,this._orientation=void 0,this._orientationSubscription=void 0,this._path=void 0,this._pathSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._point=void 0,this._pointSubscription=void 0,this._polygon=void 0,this._polygonSubscription=void 0,this._polyline=void 0,this._polylineSubscription=void 0,this._polylineVolume=void 0,this._polylineVolumeSubscription=void 0,this._position=void 0,this._positionSubscription=void 0,this._properties=void 0,this._propertiesSubscription=void 0,this._rectangle=void 0,this._rectangleSubscription=void 0,this._viewFrom=void 0,this._viewFromSubscription=void 0,this._wall=void 0,this._wallSubscription=void 0,this._children=[],this.entityCollection=void 0,this.parent=e.parent,this.merge(e)}function U6(e,t,n){let i=t.length;for(let o=0;o<i;o++){let r=t[o],s=r._show;(!n&&s)!==(n&&s)&&U6(r,r._children,n)}e._definitionChanged.raiseEvent(e,"isShowing",n,!n)}Object.defineProperties($u.prototype,{availability:ql("availability"),id:{get:function(){return this._id}},definitionChanged:{get:function(){return this._definitionChanged}},name:ql("name"),show:{get:function(){return this._show},set:function(e){if(e===this._show)return;let t=this.isShowing;this._show=e;let n=this.isShowing;t!==n&&U6(this,this._children,n),this._definitionChanged.raiseEvent(this,"show",e,!e)}},isShowing:{get:function(){return this._show&&(!l(this.entityCollection)||this.entityCollection.show)&&(!l(this._parent)||this._parent.isShowing)}},parent:{get:function(){return this._parent},set:function(e){let t=this._parent;if(t===e)return;let n=this.isShowing;if(l(t)){let o=t._children.indexOf(this);t._children.splice(o,1)}this._parent=e,l(e)&&e._children.push(this);let i=this.isShowing;n!==i&&U6(this,this._children,i),this._definitionChanged.raiseEvent(this,"parent",e,t)}},propertyNames:{get:function(){return this._propertyNames}},billboard:vs("billboard",Tc),box:vs("box",BT),corridor:vs("corridor",UT),cylinder:vs("cylinder",VT),description:ce("description"),ellipse:vs("ellipse",zT),ellipsoid:vs("ellipsoid",HT),label:vs("label",Ah),model:vs("model",W_),tileset:vs("tileset",WT),orientation:ce("orientation"),path:vs("path",j_),plane:vs("plane",UL),point:vs("point",jT),polygon:vs("polygon",Eh),polyline:vs("polyline",vc),polylineVolume:vs("polylineVolume",qT),properties:vs("properties",Yl),position:ELe("position"),rectangle:vs("rectangle",Sh),viewFrom:ce("viewFrom"),wall:vs("wall",q_)});$u.registerEntityType=function(e,t){Object.defineProperties($u.prototype,{[e]:vs(e,t)}),k6.includes(e)||k6.push(e)};$u.prototype.isAvailable=function(e){let t=this._availability;return!l(t)||t.contains(e)};$u.prototype.addProperty=function(e){this._propertyNames.push(e),Object.defineProperty(this,e,ql(e,!0))};$u.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e]};$u.prototype.merge=function(e){this.name=y(this.name,e.name),this.availability=y(this.availability,e.availability);let t=this._propertyNames,n=l(e._propertyNames)?e._propertyNames:Object.keys(e),i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r==="parent"||r==="name"||r==="availability"||r==="children")continue;let s=this[r],a=e[r];!l(s)&&t.indexOf(r)===-1&&this.addProperty(r),l(a)&&(l(s)?l(s.merge)&&s.merge(a):l(a.merge)&&l(a.clone)?this[r]=a.clone():this[r]=a)}};var ane=new $,cne=new h,lne=new Me;$u.prototype.computeModelMatrix=function(e,t){let n=q.getValueOrUndefined(this._position,e,cne);if(!l(n))return;let i=q.getValueOrUndefined(this._orientation,e,lne);return l(i)?t=L.fromRotationTranslation($.fromQuaternion(i,ane),n,t):t=Nt.eastNorthUpToFixedFrame(n,void 0,t),t};$u.prototype.computeModelMatrixForHeightReference=function(e,t,n,i,o){let r=q.getValueOrDefault(t,e,Ke.NONE),s=q.getValueOrUndefined(this._position,e,cne);if(r===Ke.NONE||!l(s)||h.equalsEpsilon(s,h.ZERO,P.EPSILON8))return this.computeModelMatrix(e,o);let a=i.cartesianToCartographic(s,CLe);ju(r)?a.height=n:a.height+=n,s=i.cartographicToCartesian(a,s);let c=q.getValueOrUndefined(this._orientation,e,lne);return l(c)?o=L.fromRotationTranslation($.fromQuaternion(c,ane),s,o):o=Nt.eastNorthUpToFixedFrame(s,void 0,o),o};$u.supportsMaterialsforEntitiesOnTerrain=function(e){return ll.supportsMaterials(e)};$u.supportsPolylinesOnTerrain=function(e){return Ch.isSupported(e)};var tr=$u;var SLe=new Ht(H.WHITE),wLe=new Xn(!0),vLe=new Xn(!0),DLe=new Xn(!1),ILe=new Xn(H.BLACK),PLe=new Xn(yn.DISABLED),RLe=new Xn(new Ot),OLe=new Xn(kn.BOTH);function Dc(e){let t=e.entity,n=e.geometryPropertyName;this._entity=t,this._scene=e.scene,this._fillEnabled=!1,this._isClosed=!1,this._onTerrain=!1,this._dynamic=!1,this._outlineEnabled=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._showOutlineProperty=void 0,this._outlineColorProperty=void 0,this._outlineWidth=1,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._options=e.geometryOptions,this._geometryPropertyName=n,this._id=`${n}-${t.id}`,this._observedPropertyNames=e.observedPropertyNames,this._supportsMaterialsforEntitiesOnTerrain=tr.supportsMaterialsforEntitiesOnTerrain(e.scene)}Object.defineProperties(Dc.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)&&q.isConstant(this._fillProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},outlineEnabled:{get:function(){return this._outlineEnabled}},hasConstantOutline:{get:function(){return!this._outlineEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)&&q.isConstant(this._showOutlineProperty)}},outlineColorProperty:{get:function(){return this._outlineColorProperty}},outlineWidth:{get:function(){return this._outlineWidth}},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{get:function(){return this._isClosed}},onTerrain:{get:function(){return this._onTerrain}},geometryChanged:{get:function(){return this._geometryChanged}}});Dc.prototype.isOutlineVisible=function(e){let t=this._entity,n=this._outlineEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e);return 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me,this.setCallback(e,t)}Object.defineProperties(YT.prototype,{isConstant:{get:function(){return this._isConstant}},definitionChanged:{get:function(){return this._definitionChanged}}});var MLe=new Z;YT.prototype.getValue=function(e,t){return l(e)||(e=Z.now(MLe)),this._callback(e,t)};YT.prototype.setCallback=function(e,t){let n=this._callback!==e||this._isConstant!==t;this._callback=e,this._isConstant=t,n&&this._definitionChanged.raiseEvent(this)};YT.prototype.equals=function(e){return this===e||e instanceof YT&&this._callback===e._callback&&this._isConstant===e._isConstant};var wh=YT;var une=new h;function XT(e,t,n,i){this._scene=e,this._heightReference=n,this._extrudedHeightReference=i,this._positionProperty=t,this._position=new h,this._cartographicPosition=new fe,this._normal=new h,this._definitionChanged=new me,this._terrainHeight=0,this._removeCallbackFunc=void 0,this._removeEventListener=void 0,this._removeModeListener=void 0;let o=this;if(l(e.globe)&&(this._removeEventListener=e.terrainProviderChanged.addEventListener(function(){o._updateClamping()}),this._removeModeListener=e.morphComplete.addEventListener(function(){o._updateClamping()})),t.isConstant){let r=t.getValue(Ve.MINIMUM_VALUE,une);if(!l(r)||h.equals(r,h.ZERO)||!l(e.globe))return;this._position=h.clone(r,this._position),this._updateClamping(),this._normal=e.ellipsoid.geodeticSurfaceNormal(r,this._normal)}}Object.defineProperties(XT.prototype,{isConstant:{get:function(){return!1}},definitionChanged:{get:function(){return this._definitionChanged}}});XT.prototype._updateClamping=function(){l(this._removeCallbackFunc)&&this._removeCallbackFunc();let e=this._scene,t=this._position;if(h.equals(t,h.ZERO)){this._terrainHeight=0;return}let i=e.ellipsoid.cartesianToCartographic(t,this._cartographicPosition),o=e.getHeight(i,this._heightReference);l(o)?this._terrainHeight=o:this._terrainHeight=0;let r=s=>{this._terrainHeight=s.height,this.definitionChanged.raiseEvent()};this._removeCallbackFunc=e.updateHeight(i,r,this._heightReference)};var LLe=new Z;XT.prototype.getValue=function(e,t){l(e)||(e=Z.now(LLe));let n=q.getValueOrDefault(this._heightReference,e,Ke.NONE),i=q.getValueOrDefault(this._extrudedHeightReference,e,Ke.NONE);if(n===Ke.NONE&&!gT(i))return this._position=h.clone(h.ZERO,this._position),h.clone(h.ZERO,t);if(this._positionProperty.isConstant)return h.multiplyByScalar(this._normal,this._terrainHeight,t);let o=this._scene,r=this._positionProperty.getValue(e,une);if(!l(r)||h.equals(r,h.ZERO)||!l(o.globe))return h.clone(h.ZERO,t);if(h.equalsEpsilon(this._position,r,P.EPSILON10))return h.multiplyByScalar(this._normal,this._terrainHeight,t);this._position=h.clone(r,this._position),this._updateClamping();let s=o.ellipsoid.geodeticSurfaceNormal(r,this._normal);return h.multiplyByScalar(s,this._terrainHeight,t)};XT.prototype.isDestroyed=function(){return!1};XT.prototype.destroy=function(){return l(this._removeEventListener)&&this._removeEventListener(),l(this._removeModeListener)&&this._removeModeListener(),l(this._removeCallbackFunc)&&this._removeCallbackFunc(),ue(this)};var KT=XT;function NLe(e,t,n,i){if(ti.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference;if(l(r)){let s=new wh(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new KT(this._scene,s,r)}}var Y_=NLe;var fne=h.ZERO,dne=new h,FLe=new h,hne=new H;function BLe(e){this.id=e,this.vertexFormat=void 0,this.dimensions=void 0,this.offsetAttribute=void 0}function Xl(e,t){ti.call(this,{entity:e,scene:t,geometryOptions:new BLe(e),geometryPropertyName:"box",observedPropertyNames:["availability","position","orientation","box"]}),this._onEntityPropertyChanged(e,"box",e.box,void 0)}l(Object.create)&&(Xl.prototype=Object.create(ti.prototype),Xl.prototype.constructor=Xl);Object.defineProperties(Xl.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Xl.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Bn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ht){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,hne)),l(a)||(a=H.WHITE),s.color=Wt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,fne,dne))),new Ct({id:t,geometry:Wl.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:s})};Xl.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,hne),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,fne,dne))),new Ct({id:t,geometry:xh.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:r})};Xl.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};Xl.prototype._isHidden=function(e,t){return!l(t.dimensions)||!l(e.position)||ti.prototype._isHidden.call(this,e,t)};Xl.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.dimensions.isConstant||!q.isConstant(t.outlineWidth)};Xl.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,Ke.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ht?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,i.dimensions=t.dimensions.getValue(Ve.MINIMUM_VALUE,i.dimensions),i.offsetAttribute=n!==Ke.NONE?an.ALL:void 0};Xl.prototype._onEntityPropertyChanged=Y_;Xl.DynamicGeometryUpdater=ZT;function 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f=this;Ul(this._url).then(function(d){f._cubeMapBuffers=d,f._loading=!1}).catch(function(d){f.isDestroyed()||f._errorEvent.raiseEvent(d)}),this._loading=!0}if(!l(this._cubeMapBuffers))return;let{pixelDatatype:i}=n[0].positiveX;l(i)||(i=t.halfFloatingPointTexture?tt.HALF_FLOAT:tt.FLOAT);let o=rt.RGBA,r=n.length;this._maximumMipmapLevel=r-1;let s=n[0].positiveX.width,a=Math.log2(s)+1;if(r!==a){let f={};Object.values(za.FaceName).forEach(d=>{f[d]=void 0});for(let d=r;d<a;d++)n.push(f)}let c=new Qt({minificationFilter:$t.LINEAR_MIPMAP_LINEAR}),u=new za({context:t,source:n[0],flipY:!1,pixelDatatype:i,pixelFormat:o,sampler:c});u.loadMipmaps(n.slice(1)),this._texture=u,this._texture.maximumMipmapLevel=this._maximumMipmapLevel,t.textureCache.addTexture(this._url,this._texture),this._ready=!0};z0.prototype.isDestroyed=function(){return!1};z0.prototype.destroy=function(){return G6(this),this._texture=this._texture&&this._texture.destroy(),ue(this)};var Dh=z0;function 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Use extensions.3DTILES_batch_table_hierarchy instead."),e._extensions["3DTILES_batch_table_hierarchy"]=o,i=o),!!l(i))return new JT({extension:i,binaryBody:n})}function Ane(e,t,n){let i;for(let o in t)if(t.hasOwnProperty(o)){let r=t[o],s=r.byteOffset;if(l(s)){let a=r.componentType,c=r.type;if(!l(a))throw new le("componentType is required.");if(!l(c))throw new le("type is required.");if(!l(n))throw new le(`Property ${o} requires a batch table binary.`);let u=ef(r),f=u.componentsPerAttribute,d=u.classType,p=u.createArrayBufferView(n.buffer,n.byteOffset+s,e);l(i)||(i={}),i[o]={typedArray:p,componentCount:f,type:d}}}return i}function lNe(e){if(!l(e))return 0;let t=0;for(let n in e)e.hasOwnProperty(n)&&(t+=e[n].typedArray.byteLength);return t}oo.getBinaryProperties=function(e,t,n){return Ane(e,t,n)};oo.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};oo.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};oo.prototype.getShow=function(e){return this._batchTexture.getShow(e)};oo.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};oo.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};oo.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};oo.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};var uNe=new H;oo.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(q6),this.setAllShow(Y6);return}let t=this._content,n=this.featuresLength;for(let i=0;i<n;++i){let o=t.getFeature(i),r=l(e.color)?y(e.color.evaluateColor(o,uNe),q6):q6,s=l(e.show)?y(e.show.evaluate(o),Y6):Y6;this.setColor(i,r),this.setShow(i,s)}};function fNe(e,t){let n=e.typedArray,i=e.componentCount;return i===1?n[t]:e.type.unpack(n,t*i)}function dNe(e,t,n){let i=e.typedArray,o=e.componentCount;o===1?i[t]=n:e.type.pack(n,i,t*o)}oo.prototype.isClass=function(e,t){let n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};oo.prototype.isExactClass=function(e,t){return this.getExactClassName(e)===t};oo.prototype.getExactClassName=function(e){let t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};oo.prototype.hasProperty=function(e,t){return l(this._properties[t])||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)};oo.prototype.hasPropertyBySemantic=function(){return!1};oo.prototype.getPropertyIds=function(e,t){t=l(t)?t:[],t.length=0;let n=Object.keys(this._properties);return t.push.apply(t,n),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,n)),t};oo.prototype.getPropertyBySemantic=function(e,t){};oo.prototype.getProperty=function(e,t){if(l(this._batchTableBinaryProperties)){let i=this._batchTableBinaryProperties[t];if(l(i))return fNe(i,e)}let n=this._properties[t];if(l(n))return He(n[e],!0);if(l(this._batchTableHierarchy)){let i=this._batchTableHierarchy.getProperty(e,t);if(l(i))return i}};oo.prototype.setProperty=function(e,t,n){let i=this.featuresLength;if(l(this._batchTableBinaryProperties)){let r=this._batchTableBinaryProperties[t];if(l(r)){dNe(r,e,n);return}}if(l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n))return;let o=this._properties[t];l(o)||(this._properties[t]=new Array(i),o=this._properties[t]),o[e]=He(n,!0)};function hNe(e){return e._batchTexture.textureDimensions.y===1?`uniform vec4 tile_textureStep; 
vec2 computeSt(float batchId) 
{ 
    float stepX = tile_textureStep.x; 
    float centerX = tile_textureStep.y; 
    return vec2(centerX + (batchId * stepX), 0.5); 
} 
`:`uniform vec4 tile_textureStep; 
uniform vec2 tile_textureDimensions; 
vec2 computeSt(float batchId) 
{ 
    float stepX = tile_textureStep.x; 
    float centerX = tile_textureStep.y; 
    float stepY = tile_textureStep.z; 
    float centerY = tile_textureStep.w; 
    float xId = mod(batchId, tile_textureDimensions.x); 
    float yId = floor(batchId / tile_textureDimensions.x); 
    return vec2(centerX + (xId * stepX), centerY + (yId * stepY)); 
} 
`}oo.prototype.getVertexShaderCallback=function(e,t,n){if(this.featuresLength===0)return;let i=this;return function(o){let r=Ene(o,n,!1),s;return Vt.maximumVertexTextureImageUnits>0?(s="",e&&(s+=`uniform bool tile_translucentCommand; 
`),s+=`uniform sampler2D tile_batchTexture; 
out vec4 tile_featureColor; 
out vec2 tile_featureSt; 
void main() 
{ 
    vec2 st = computeSt(${t}); 
    vec4 featureProperties = texture(tile_batchTexture, st); 
    tile_color(featureProperties); 
    float show = ceil(featureProperties.a); 
    gl_Position *= show; 
`,e&&(s+=`    bool isStyleTranslucent = (featureProperties.a != 1.0); 
    if (czm_pass == czm_passTranslucent) 
    { 
        if (!isStyleTranslucent && !tile_translucentCommand) 
        { 
            gl_Position *= 0.0; 
        } 
    } 
    else 
    { 
        if (isStyleTranslucent) 
        { 
            gl_Position *= 0.0; 
        } 
    } 
`),s+=`    tile_featureColor = featureProperties; 
    tile_featureSt = st; 
}`):s=`out vec2 tile_featureSt; 
void main() 
{ 
    tile_color(vec4(1.0)); 
    tile_featureSt = computeSt(${t}); 
}`,`${r}
${hNe(i)}${s}`}};function Cne(e,t){return e=Ge.replaceMain(e,"tile_main"),t?`${e}uniform float tile_colorBlend; 
void tile_color(vec4 tile_featureColor) 
{ 
    tile_main(); 
    tile_featureColor = czm_gammaCorrect(tile_featureColor); 
    out_FragColor.a *= tile_featureColor.a; 
    float highlight = ceil(tile_colorBlend); 
    out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight); 
} 
`:`${e}void tile_color(vec4 tile_featureColor) 
{ 
    tile_main(); 
} 
`}function mNe(e,t){let n=`texture(${t}`,i=0,o=e.indexOf(n,i),r;for(;o>-1;){let s=0;for(let u=o;u<e.length;++u){let f=e.charAt(u);if(f==="(")++s;else if(f===")"&&(--s,s===0)){r=u+1;break}}let c=`tile_diffuse_final(${e.slice(o,r)}, tile_diffuse)`;e=e.slice(0,o)+c+e.slice(r),i=o+c.length,o=e.indexOf(n,i)}return e}function Ene(e,t,n){if(!l(t))return Cne(e,n);let i=new RegExp(`(uniform|attribute|in)\\s+(vec[34]|sampler2D)\\s+${t};`),o=e.match(i);if(!l(o))return Cne(e,n);let r=o[0],s=o[2];e=Ge.replaceMain(e,"tile_main"),e=e.replace(r,"");let a=`bool isWhite(vec3 color) 
{ 
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} 
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{ 
    vec4 blendDiffuse = mix(sourceDiffuse, tileDiffuse, tile_colorBlend); 
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`,c=`    tile_featureColor = czm_gammaCorrect(tile_featureColor); 
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`,u;if(s==="vec3"||s==="vec4"){let f=s==="vec3"?`vec4(${t}, 1.0)`:t,d=s==="vec3"?"tile_diffuse.xyz":"tile_diffuse";i=new RegExp(t,"g"),e=e.replace(i,d),u=`    vec4 source = ${f}; 
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vec4 tile_diffuse = vec4(1.0); 
${a}${r}
${e}
void tile_color(vec4 tile_featureColor) 
{ 
${u}`,n&&(e+=c),e+=`} 
`,e}oo.prototype.getFragmentShaderCallback=function(e,t,n){if(this.featuresLength!==0)return function(i){return i=Ene(i,t,!0),Vt.maximumVertexTextureImageUnits>0?(i+=`uniform sampler2D tile_pickTexture; 
in vec2 tile_featureSt; 
in vec4 tile_featureColor; 
void main() 
{ 
    tile_color(tile_featureColor); 
`,n&&(i+=`    out_FragColor.rgb *= out_FragColor.a; 
`),i+="}"):(e&&(i+=`uniform bool tile_translucentCommand; 
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uniform sampler2D tile_batchTexture; 
in vec2 tile_featureSt; 
void main() 
{ 
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    if (featureProperties.a == 0.0) { 
        discard; 
    } 
`,e&&(i+=`    bool isStyleTranslucent = (featureProperties.a != 1.0); 
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    { 
        if (!isStyleTranslucent && !tile_translucentCommand) 
        { 
            discard; 
        } 
    } 
    else 
    { 
        if (isStyleTranslucent) 
        { 
            discard; 
        } 
    } 
`),i+=`    tile_color(featureProperties); 
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`),i+=`} 
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in vec2 tile_featureSt; 
in vec4 tile_featureColor; 
void main() 
{ 
    tile_main(); 
    out_FragColor = tile_featureColor; 
    out_FragColor.rgb *= out_FragColor.a; 
}`:e+=`uniform sampler2D tile_batchTexture; 
uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt; 
void main() 
{ 
    tile_main(); 
    vec4 featureProperties = texture(tile_batchTexture, tile_featureSt); 
    if (featureProperties.a == 0.0) { 
        discard; 
    } 
    out_FragColor = featureProperties; 
    out_FragColor.rgb *= out_FragColor.a; 
} 
`,e}};function pNe(e){let t=e._content.tileset,n=t.colorBlendMode,i=t.colorBlendAmount;if(n===Zl.HIGHLIGHT)return 0;if(n===Zl.REPLACE)return 1;if(n===Zl.MIX)return P.clamp(i,P.EPSILON4,1)}oo.prototype.getUniformMapCallback=function(){if(this.featuresLength===0)return;let e=this;return function(t){return yt(t,{tile_batchTexture:function(){return y(e._batchTexture.batchTexture,e._batchTexture.defaultTexture)},tile_textureDimensions:function(){return e._batchTexture.textureDimensions},tile_textureStep:function(){return e._batchTexture.textureStep},tile_colorBlend:function(){return pNe(e)},tile_pickTexture:function(){return e._batchTexture.pickTexture}})}};oo.prototype.getPickId=function(){return"texture(tile_pickTexture, tile_featureSt)"};var K_={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};oo.prototype.addDerivedCommands=function(e,t){let n=e.commandList,i=n.length,o=this._content._tile,r=o._finalResolution,s=o.tileset,a=s.isSkippingLevelOfDetail&&s.hasMixedContent&&e.context.stencilBuffer,c=_Ne(this);for(let u=t;u<i;++u){let f=n[u];if(f.pass===Ee.COMPUTE)continue;let d=f.derivedCommands.tileset;(!l(d)||f.dirty)&&(d={},f.derivedCommands.tileset=d,d.originalCommand=gNe(f),f.dirty=!1);let p=d.originalCommand;c!==K_.ALL_OPAQUE&&f.pass!==Ee.TRANSLUCENT&&(l(d.translucent)||(d.translucent=yNe(p))),c!==K_.ALL_TRANSLUCENT&&f.pass!==Ee.TRANSLUCENT&&(l(d.opaque)||(d.opaque=xNe(p)),a&&(r||(l(d.zback)||(d.zback=TNe(e.context,p)),s._backfaceCommands.push(d.zback)),(!l(d.stencil)||o._selectionDepth!==ANe(d.stencil))&&(f.renderState.depthMask?d.stencil=CNe(p,o._selectionDepth):d.stencil=d.opaque)));let g=a?d.stencil:d.opaque,m=d.translucent;f.pass!==Ee.TRANSLUCENT?(c===K_.ALL_OPAQUE&&(n[u]=g),c===K_.ALL_TRANSLUCENT&&(n[u]=m),c===K_.OPAQUE_AND_TRANSLUCENT&&(n[u]=g,n.push(m))):n[u]=p}};function _Ne(e){let t=e._batchTexture.translucentFeaturesLength;return t===0?K_.ALL_OPAQUE:t===e.featuresLength?K_.ALL_TRANSLUCENT:K_.OPAQUE_AND_TRANSLUCENT}function gNe(e){let t=et.shallowClone(e),n=t.pass===Ee.TRANSLUCENT;return t.uniformMap=l(t.uniformMap)?t.uniformMap:{},t.uniformMap.tile_translucentCommand=function(){return n},t}function yNe(e){let t=et.shallowClone(e);return t.pass=Ee.TRANSLUCENT,t.renderState=ENe(e.renderState),t}function xNe(e){let t=et.shallowClone(e);return t.renderState=SNe(e.renderState),t}function bNe(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"zBackfaceLogDepth");if(!l(n)){let i=t.fragmentShaderSource.clone();i.defines=l(i.defines)?i.defines.slice(0):[],i.defines.push("POLYGON_OFFSET"),n=e.shaderCache.createDerivedShaderProgram(t,"zBackfaceLogDepth",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}return n}function TNe(e,t){let n=et.shallowClone(t),i=He(n.renderState,!0);i.cull.enabled=!0,i.cull.face=yi.FRONT,i.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i.polygonOffset={enabled:!0,factor:5,units:5},i.stencilTest=zt.setCesium3DTileBit(),i.stencilMask=zt.CESIUM_3D_TILE_MASK,n.renderState=Ue.fromCache(i),n.castShadows=!1,n.receiveShadows=!1,n.uniformMap=He(t.uniformMap);let o=new V(5,5);return n.uniformMap.u_polygonOffset=function(){return o},n.shaderProgram=bNe(e,t.shaderProgram),n}function CNe(e,t){let n=et.shallowClone(e),i=He(n.renderState,!0);return i.stencilTest.enabled=!0,i.stencilTest.mask=zt.SKIP_LOD_MASK,i.stencilTest.reference=zt.CESIUM_3D_TILE_MASK|t<<zt.SKIP_LOD_BIT_SHIFT,i.stencilTest.frontFunction=Un.GREATER_OR_EQUAL,i.stencilTest.frontOperation.zPass=mt.REPLACE,i.stencilTest.backFunction=Un.GREATER_OR_EQUAL,i.stencilTest.backOperation.zPass=mt.REPLACE,i.stencilMask=zt.CESIUM_3D_TILE_MASK|zt.SKIP_LOD_MASK,n.renderState=Ue.fromCache(i),n}function ANe(e){return(e.renderState.stencilTest.reference&zt.SKIP_LOD_MASK)>>>zt.SKIP_LOD_BIT_SHIFT}function ENe(e){let t=He(e,!0);return t.cull.enabled=!1,t.depthTest.enabled=!0,t.depthMask=!1,t.blending=ln.ALPHA_BLEND,t.stencilTest=zt.setCesium3DTileBit(),t.stencilMask=zt.CESIUM_3D_TILE_MASK,Ue.fromCache(t)}function SNe(e){let t=He(e,!0);return t.stencilTest=zt.setCesium3DTileBit(),t.stencilMask=zt.CESIUM_3D_TILE_MASK,Ue.fromCache(t)}oo.prototype.update=function(e,t){this._batchTexture.update(e,t)};oo.prototype.isDestroyed=function(){return!1};oo.prototype.destroy=function(){return this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var Z_=oo;function wNe(e){this.offset=e.offset,this.count=e.count,this.color=e.color,this.batchIds=e.batchIds}var cp=wNe;var Iw=`in vec3 position;
in float a_batchId;

uniform mat4 u_modifiedModelViewProjection;

void main()
{
    gl_Position = czm_depthClamp(u_modifiedModelViewProjection * vec4(position, 1.0));
}
`;function tf(e,t){this._content=e,this._batchId=t,this._color=void 0}Object.defineProperties(tf.prototype,{show:{get:function(){return this._content.batchTable.getShow(this._batchId)},set:function(e){this._content.batchTable.setShow(this._batchId,e)}},color:{get:function(){return l(this._color)||(this._color=new H),this._content.batchTable.getColor(this._batchId,this._color)},set:function(e){this._content.batchTable.setColor(this._batchId,e)}},polylinePositions:{get:function(){if(l(this._content.getPolylinePositions))return this._content.getPolylinePositions(this._batchId)}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},featureId:{get:function(){return this._batchId}},pickId:{get:function(){return this._content.batchTable.getPickColor(this._batchId)}}});tf.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};tf.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};tf.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};tf.getPropertyInherited=function(e,t,n){let i=e.batchTable;if(l(i)){if(i.hasPropertyBySemantic(t,n))return i.getPropertyBySemantic(t,n);if(i.hasProperty(t,n))return i.getProperty(t,n)}let o=e.metadata;if(l(o)){if(o.hasPropertyBySemantic(n))return o.getPropertyBySemantic(n);if(o.hasProperty(n))return o.getProperty(n)}let r=e.tile,s=r.metadata;if(l(s)){if(s.hasPropertyBySemantic(n))return s.getPropertyBySemantic(n);if(s.hasProperty(n))return s.getProperty(n)}let a;if(l(r.implicitSubtree)&&(a=r.implicitSubtree.metadata),l(a)){if(a.hasPropertyBySemantic(n))return a.getPropertyBySemantic(n);if(a.hasProperty(n))return a.getProperty(n)}let c=l(e.group)?e.group.metadata:void 0;if(l(c)){if(c.hasPropertyBySemantic(n))return c.getPropertyBySemantic(n);if(c.hasProperty(n))return c.getProperty(n)}let u=e.tileset.metadata;if(l(u)){if(u.hasPropertyBySemantic(n))return u.getPropertyBySemantic(n);if(u.hasProperty(n))return u.getProperty(n)}};tf.prototype.getPropertyInherited=function(e){return tf.getPropertyInherited(this._content,this._batchId,e)};tf.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};tf.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};tf.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};tf.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var Ws=tf;var X6=class{add(t,n,i){if(typeof arguments[0]!="string")for(let o in 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arguments.`);return r=[xi(e,n[0]),xi(e,n[1]),xi(e,n[2])],new xt(pt.LITERAL_COLOR,o,r)}else if(o==="rgba"||o==="hsla"){if(i<4)throw new le(`${o} requires four arguments.`);return r=[xi(e,n[0]),xi(e,n[1]),xi(e,n[2]),xi(e,n[3])],new xt(pt.LITERAL_COLOR,o,r)}else if(o==="vec2"||o==="vec3"||o==="vec4"){r=new Array(i);for(let c=0;c<i;++c)r[c]=xi(e,n[c]);return new xt(pt.LITERAL_VECTOR,o,r)}else{if(o==="isNaN"||o==="isFinite")return i===0?o==="isNaN"?new xt(pt.LITERAL_BOOLEAN,!0):new xt(pt.LITERAL_BOOLEAN,!1):(r=xi(e,n[0]),new xt(pt.UNARY,o,r));if(o==="isExactClass"||o==="isClass"){if(i<1||i>1)throw new le(`${o} requires exactly one argument.`);return r=xi(e,n[0]),new xt(pt.UNARY,o,r)}else if(o==="getExactClassName"){if(i>0)throw new le(`${o} does not take any argument.`);return new xt(pt.UNARY,o)}else if(l(YL[o])){if(i!==1)throw new le(`${o} requires exactly one argument.`);return r=xi(e,n[0]),new xt(pt.UNARY,o,r)}else if(l(XL[o])){if(i!==2)throw new le(`${o} requires exactly two arguments.`);return s=xi(e,n[0]),a=xi(e,n[1]),new xt(pt.BINARY,o,s,a)}else if(l(Q6[o])){if(i!==3)throw new le(`${o} requires exactly three arguments.`);s=xi(e,n[0]),a=xi(e,n[1]);let c=xi(e,n[2]);return new xt(pt.TERNARY,o,s,a,c)}else{if(o==="Boolean")return i===0?new xt(pt.LITERAL_BOOLEAN,!1):(r=xi(e,n[0]),new xt(pt.UNARY,o,r));if(o==="Number")return i===0?new xt(pt.LITERAL_NUMBER,0):(r=xi(e,n[0]),new xt(pt.UNARY,o,r));if(o==="String")return i===0?new xt(pt.LITERAL_STRING,""):(r=xi(e,n[0]),new xt(pt.UNARY,o,r));if(o==="regExp")return KNe(e,t)}}throw new le(`Unexpected function call "${o}".`)}function KNe(e,t){let n=t.arguments;if(n.length===0)return new xt(pt.LITERAL_REGEX,new RegExp);let i=xi(e,n[0]),o;if(n.length>1){let r=xi(e,n[1]);if(Z6(i)&&Z6(r)){try{o=new RegExp($6(String(i._value)),r._value)}catch(s){throw new le(s)}return new xt(pt.LITERAL_REGEX,o)}return new xt(pt.REGEX,i,r)}if(Z6(i)){try{o=new RegExp($6(String(i._value)))}catch(r){throw new le(r)}return new xt(pt.LITERAL_REGEX,o)}return new xt(pt.REGEX,i)}function ZNe(e){if(eFe(e.name)){let t=tFe(e.name);return t.substr(0,8)==="tiles3d_"?new xt(pt.BUILTIN_VARIABLE,t):new xt(pt.VARIABLE,t)}else{if(e.name==="NaN")return new xt(pt.LITERAL_NUMBER,NaN);if(e.name==="Infinity")return new xt(pt.LITERAL_NUMBER,1/0);if(e.name==="undefined")return new xt(pt.LITERAL_UNDEFINED,void 0)}throw new le(`${e.name} is not defined.`)}function $Ne(e){let t=e.property.name;if(t==="PI")return new xt(pt.LITERAL_NUMBER,Math.PI);if(t==="E")return new xt(pt.LITERAL_NUMBER,Math.E)}function QNe(e){if(e.property.name==="POSITIVE_INFINITY")return new xt(pt.LITERAL_NUMBER,Number.POSITIVE_INFINITY)}function JNe(e,t){if(t.object.name==="Math")return $Ne(t);if(t.object.name==="Number")return QNe(t);let n,i=xi(e,t.object);return t.computed?(n=xi(e,t.property),new xt(pt.MEMBER,"brackets",i,n)):(n=new xt(pt.LITERAL_STRING,t.property.name),new xt(pt.MEMBER,"dot",i,n))}function Z6(e){return e._type>=pt.LITERAL_NULL}function eFe(e){return e.substr(0,4)==="czm_"}function tFe(e){return e.substr(4)}function xi(e,t){let n,i,o,r;if(t.type==="Literal")n=YNe(t);else if(t.type==="CallExpression")n=XNe(e,t);else if(t.type==="Identifier")n=ZNe(t);else if(t.type==="UnaryExpression"){i=t.operator;let s=xi(e,t.argument);if(ONe.indexOf(i)>-1)n=new xt(pt.UNARY,i,s);else throw new le(`Unexpected operator "${i}".`)}else if(t.type==="BinaryExpression")if(i=t.operator,o=xi(e,t.left),r=xi(e,t.right),Sne.indexOf(i)>-1)n=new xt(pt.BINARY,i,o,r);else throw new le(`Unexpected operator "${i}".`);else if(t.type==="LogicalExpression")i=t.operator,o=xi(e,t.left),r=xi(e,t.right),Sne.indexOf(i)>-1&&(n=new xt(pt.BINARY,i,o,r));else if(t.type==="ConditionalExpression"){let s=xi(e,t.test);o=xi(e,t.consequent),r=xi(e,t.alternate),n=new xt(pt.CONDITIONAL,"?",o,r,s)}else if(t.type==="MemberExpression")n=JNe(e,t);else if(t.type==="ArrayExpression"){let s=[];for(let a=0;a<t.elements.length;a++)s[a]=xi(e,t.elements[a]);n=new xt(pt.ARRAY,s)}else throw t.type==="Compound"?new le("Provide exactly one expression."):new le("Cannot parse expression.");return n}function nFe(e){e._type===pt.CONDITIONAL?e.evaluate=e._evaluateConditional:e._type===pt.FUNCTION_CALL?e._value==="test"?e.evaluate=e._evaluateRegExpTest:e._value==="exec"?e.evaluate=e._evaluateRegExpExec:e._value==="toString"&&(e.evaluate=e._evaluateToString):e._type===pt.UNARY?e._value==="!"?e.evaluate=e._evaluateNot:e._value==="-"?e.evaluate=e._evaluateNegative:e._value==="+"?e.evaluate=e._evaluatePositive:e._value==="isNaN"?e.evaluate=e._evaluateNaN:e._value==="isFinite"?e.evaluate=e._evaluateIsFinite:e._value==="isExactClass"?e.evaluate=e._evaluateIsExactClass:e._value==="isClass"?e.evaluate=e._evaluateIsClass:e._value==="getExactClassName"?e.evaluate=e._evaluateGetExactClassName:e._value==="Boolean"?e.evaluate=e._evaluateBooleanConversion:e._value==="Number"?e.evaluate=e._evaluateNumberConversion:e._value==="String"?e.evaluate=e._evaluateStringConversion:l(YL[e._value])&&(e.evaluate=oFe(e._value)):e._type===pt.BINARY?e._value==="+"?e.evaluate=e._evaluatePlus:e._value==="-"?e.evaluate=e._evaluateMinus:e._value==="*"?e.evaluate=e._evaluateTimes:e._value==="/"?e.evaluate=e._evaluateDivide:e._value==="%"?e.evaluate=e._evaluateMod:e._value==="==="?e.evaluate=e._evaluateEqualsStrict:e._value==="!=="?e.evaluate=e._evaluateNotEqualsStrict:e._value==="<"?e.evaluate=e._evaluateLessThan:e._value==="<="?e.evaluate=e._evaluateLessThanOrEquals:e._value===">"?e.evaluate=e._evaluateGreaterThan:e._value===">="?e.evaluate=e._evaluateGreaterThanOrEquals:e._value==="&&"?e.evaluate=e._evaluateAnd:e._value==="||"?e.evaluate=e._evaluateOr:e._value==="=~"?e.evaluate=e._evaluateRegExpMatch:e._value==="!~"?e.evaluate=e._evaluateRegExpNotMatch:l(XL[e._value])&&(e.evaluate=rFe(e._value)):e._type===pt.TERNARY?e.evaluate=sFe(e._value):e._type===pt.MEMBER?e._value==="brackets"?e.evaluate=e._evaluateMemberBrackets:e.evaluate=e._evaluateMemberDot:e._type===pt.ARRAY?e.evaluate=e._evaluateArray:e._type===pt.VARIABLE?e.evaluate=e._evaluateVariable:e._type===pt.VARIABLE_IN_STRING?e.evaluate=e._evaluateVariableString:e._type===pt.LITERAL_COLOR?e.evaluate=e._evaluateLiteralColor:e._type===pt.LITERAL_VECTOR?e.evaluate=e._evaluateLiteralVector:e._type===pt.LITERAL_STRING?e.evaluate=e._evaluateLiteralString:e._type===pt.REGEX?e.evaluate=e._evaluateRegExp:e._type===pt.BUILTIN_VARIABLE?e._value==="tiles3d_tileset_time"&&(e.evaluate=iFe):e.evaluate=e._evaluateLiteral}function iFe(e){return l(e)?e.content.tileset.timeSinceLoad:0}function oFe(e){let t=YL[e];return function(n){let i=this._left.evaluate(n);return t(e,i)}}function rFe(e){let t=XL[e];return function(n){let i=this._left.evaluate(n),o=this._right.evaluate(n);return t(e,i,o)}}function sFe(e){let t=Q6[e];return function(n){let i=this._left.evaluate(n),o=this._right.evaluate(n),r=this._test.evaluate(n);return t(e,i,o,r)}}function KL(e,t){if(l(e))return e.getPropertyInherited(t)}xt.prototype._evaluateLiteral=function(){return this._value};xt.prototype._evaluateLiteralColor=function(e){let t=qL,n=this._left;if(this._value==="color")l(n)?n.length>1?(H.fromCssColorString(n[0].evaluate(e),t),t.alpha=n[1].evaluate(e)):H.fromCssColorString(n[0].evaluate(e),t):H.fromBytes(255,255,255,255,t);else if(this._value==="rgb")H.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),255,t);else if(this._value==="rgba"){let i=n[3].evaluate(e)*255;H.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),i,t)}else this._value==="hsl"?H.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),1,t):this._value==="hsla"&&H.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),n[3].evaluate(e),t);return oe.fromColor(t,Pn.getCartesian4())};xt.prototype._evaluateLiteralVector=function(e){let t=Pn.getArray(),n=this._value,i=this._left,o=i.length;for(let a=0;a<o;++a){let c=i[a].evaluate(e);if(typeof c=="number")t.push(c);else if(c instanceof V)t.push(c.x,c.y);else if(c instanceof h)t.push(c.x,c.y,c.z);else if(c instanceof oe)t.push(c.x,c.y,c.z,c.w);else throw new le(`${n} argument must be a vector or number. Argument is ${c}.`)}let r=t.length,s=parseInt(n.charAt(3));if(r===0)throw new le(`Invalid ${n} constructor. No valid arguments.`);if(r<s&&r>1)throw new le(`Invalid ${n} constructor. Not enough arguments.`);if(r>s&&o>1)throw new le(`Invalid ${n} constructor. Too many arguments.`);if(r===1){let a=t[0];t.push(a,a,a)}if(n==="vec2")return V.fromArray(t,0,Pn.getCartesian2());if(n==="vec3")return h.fromArray(t,0,Pn.getCartesian3());if(n==="vec4")return oe.fromArray(t,0,Pn.getCartesian4())};xt.prototype._evaluateLiteralString=function(){return this._value};xt.prototype._evaluateVariableString=function(e){let t=this._value,n=jL.exec(t);for(;n!==null;){let i=n[0],o=n[1],r=KL(e,o);l(r)||(r=""),t=t.replace(i,r),n=jL.exec(t)}return t};xt.prototype._evaluateVariable=function(e){return KL(e,this._value)};function H0(e){return e._value==="feature"}xt.prototype._evaluateMemberDot=function(e){if(H0(this._left))return KL(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof V||t instanceof h||t instanceof oe){if(n==="r")return t.x;if(n==="g")return t.y;if(n==="b")return t.z;if(n==="a")return t.w}return t[n]};xt.prototype._evaluateMemberBrackets=function(e){if(H0(this._left))return KL(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof V||t instanceof h||t instanceof oe){if(n===0||n==="r")return t.x;if(n===1||n==="g")return t.y;if(n===2||n==="b")return t.z;if(n===3||n==="a")return t.w}return t[n]};xt.prototype._evaluateArray=function(e){let t=[];for(let n=0;n<this._value.length;n++)t[n]=this._value[n].evaluate(e);return t};xt.prototype._evaluateNot=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new le(`Operator "!" requires a boolean argument. Argument is ${t}.`);return!t};xt.prototype._evaluateNegative=function(e){let t=this._left.evaluate(e);if(t instanceof V)return V.negate(t,Pn.getCartesian2());if(t instanceof h)return h.negate(t,Pn.getCartesian3());if(t instanceof oe)return oe.negate(t,Pn.getCartesian4());if(typeof t=="number")return-t;throw new le(`Operator "-" requires a vector or number argument. Argument is ${t}.`)};xt.prototype._evaluatePositive=function(e){let t=this._left.evaluate(e);if(!(t instanceof V||t instanceof h||t instanceof oe||typeof t=="number"))throw new le(`Operator "+" requires a vector or number argument. Argument is ${t}.`);return t};xt.prototype._evaluateLessThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new le(`Operator "<" requires number arguments. Arguments are ${t} and ${n}.`);return t<n};xt.prototype._evaluateLessThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new le(`Operator "<=" requires number arguments. Arguments are ${t} and ${n}.`);return t<=n};xt.prototype._evaluateGreaterThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new le(`Operator ">" requires number arguments. Arguments are ${t} and ${n}.`);return t>n};xt.prototype._evaluateGreaterThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new le(`Operator ">=" requires number arguments. Arguments are ${t} and ${n}.`);return t>=n};xt.prototype._evaluateOr=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new le(`Operator "||" requires boolean arguments. First argument is ${t}.`);if(t)return!0;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new le(`Operator "||" requires boolean arguments. Second argument is ${n}.`);return t||n};xt.prototype._evaluateAnd=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new le(`Operator "&&" requires boolean arguments. First argument is ${t}.`);if(!t)return!1;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new le(`Operator "&&" requires boolean arguments. Second argument is ${n}.`);return t&&n};xt.prototype._evaluatePlus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof V&&t instanceof V)return V.add(t,n,Pn.getCartesian2());if(n instanceof h&&t instanceof h)return h.add(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.add(t,n,Pn.getCartesian4());if(typeof t=="string"||typeof n=="string")return t+n;if(typeof t=="number"&&typeof n=="number")return t+n;throw new le(`Operator "+" requires vector or number arguments of matching types, or at least one string argument. Arguments are ${t} and ${n}.`)};xt.prototype._evaluateMinus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof V&&t instanceof V)return V.subtract(t,n,Pn.getCartesian2());if(n instanceof h&&t instanceof h)return h.subtract(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.subtract(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t-n;throw new le(`Operator "-" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};xt.prototype._evaluateTimes=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof V&&t instanceof V)return V.multiplyComponents(t,n,Pn.getCartesian2());if(n instanceof V&&typeof t=="number")return V.multiplyByScalar(n,t,Pn.getCartesian2());if(t instanceof V&&typeof n=="number")return V.multiplyByScalar(t,n,Pn.getCartesian2());if(n instanceof h&&t instanceof h)return h.multiplyComponents(t,n,Pn.getCartesian3());if(n instanceof h&&typeof t=="number")return h.multiplyByScalar(n,t,Pn.getCartesian3());if(t instanceof h&&typeof n=="number")return h.multiplyByScalar(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,Pn.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,Pn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new le(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};xt.prototype._evaluateDivide=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof V&&t instanceof V)return V.divideComponents(t,n,Pn.getCartesian2());if(t instanceof V&&typeof n=="number")return V.divideByScalar(t,n,Pn.getCartesian2());if(n instanceof h&&t instanceof h)return h.divideComponents(t,n,Pn.getCartesian3());if(t instanceof h&&typeof n=="number")return h.divideByScalar(t,n,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,Pn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new le(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};xt.prototype._evaluateMod=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof V&&t instanceof V)return V.fromElements(t.x%n.x,t.y%n.y,Pn.getCartesian2());if(n instanceof h&&t instanceof h)return h.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,Pn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,Pn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new le(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};xt.prototype._evaluateEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof V&&t instanceof V||n instanceof h&&t instanceof h||n instanceof oe&&t instanceof oe?t.equals(n):t===n};xt.prototype._evaluateNotEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof V&&t instanceof V||n instanceof h&&t instanceof h||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};xt.prototype._evaluateConditional=function(e){let t=this._test.evaluate(e);if(typeof t!="boolean")throw new le(`Conditional argument of conditional expression must be a boolean. Argument is ${t}.`);return t?this._left.evaluate(e):this._right.evaluate(e)};xt.prototype._evaluateNaN=function(e){return isNaN(this._left.evaluate(e))};xt.prototype._evaluateIsFinite=function(e){return isFinite(this._left.evaluate(e))};xt.prototype._evaluateIsExactClass=function(e){return l(e)?e.isExactClass(this._left.evaluate(e)):!1};xt.prototype._evaluateIsClass=function(e){return l(e)?e.isClass(this._left.evaluate(e)):!1};xt.prototype._evaluateGetExactClassName=function(e){if(l(e))return e.getExactClassName()};xt.prototype._evaluateBooleanConversion=function(e){return!!this._left.evaluate(e)};xt.prototype._evaluateNumberConversion=function(e){return Number(this._left.evaluate(e))};xt.prototype._evaluateStringConversion=function(e){return String(this._left.evaluate(e))};xt.prototype._evaluateRegExp=function(e){let t=this._value.evaluate(e),n="";l(this._left)&&(n=this._left.evaluate(e));let i;try{i=new RegExp(t,n)}catch(o){throw new le(o)}return i};xt.prototype._evaluateRegExpTest=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new le(`RegExp.test requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);return t.test(n)};xt.prototype._evaluateRegExpMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new le(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};xt.prototype._evaluateRegExpNotMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new le(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};xt.prototype._evaluateRegExpExec=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new le(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);let i=t.exec(n);return l(i)?i[1]:null};xt.prototype._evaluateToString=function(e){let t=this._left.evaluate(e);if(t instanceof RegExp||t instanceof V||t instanceof h||t instanceof oe)return String(t);throw new le(`Unexpected function call "${this._value}".`)};function vne(e){let t=e._left,n=t.length;for(let a=0;a<n;++a)if(t[a]._type!==pt.LITERAL_NUMBER)return;let i=t[0]._value,o=t[1]._value,r=t[2]._value,s=n===4?t[3]._value:1;return H.fromHsl(i,o,r,s,qL)}function Dne(e){let t=e._left,n=t.length;for(let o=0;o<n;++o)if(t[o]._type!==pt.LITERAL_NUMBER)return;let i=qL;return i.red=t[0]._value/255,i.green=t[1]._value/255,i.blue=t[2]._value/255,i.alpha=n===4?t[3]._value:1,i}function Q_(e){return e%1===0?e.toFixed(1):e.toString()}function aFe(e){let t=Q_(e.red),n=Q_(e.green),i=Q_(e.blue);return`vec3(${t}, ${n}, ${i})`}function WL(e){let t=Q_(e.red),n=Q_(e.green),i=Q_(e.blue),o=Q_(e.alpha);return`vec4(${t}, ${n}, ${i}, ${o})`}function Ine(e,t,n,i){let o=e.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=e[s].getShaderExpression(t,n,i);return r}function Pne(e,t){return l(t[e])?t[e]:id.NULL_SENTINEL}id.NULL_SENTINEL="czm_infinity";xt.prototype.getShaderExpression=function(e,t,n){let i,o,r,s,a=this._type,c=this._value;l(this._left)&&(Array.isArray(this._left)?o=Ine(this._left,e,t,this):o=this._left.getShaderExpression(e,t,this)),l(this._right)&&(r=this._right.getShaderExpression(e,t,this)),l(this._test)&&(s=this._test.getShaderExpression(e,t,this)),Array.isArray(this._value)&&(c=Ine(this._value,e,t,this));let u,f,d;switch(a){case pt.VARIABLE:return H0(this)?void 0:Pne(c,e);case pt.UNARY:if(c==="Boolean")return`bool(${o})`;if(c==="Number")return`float(${o})`;if(c==="round")return`floor(${o} + 0.5)`;if(l(YL[c]))return`${c}(${o})`;if(c==="isNaN")return`(${o} != ${o})`;if(c==="isFinite")return`(abs(${o}) < czm_infinity)`;if(c==="String"||c==="isExactClass"||c==="isClass"||c==="getExactClassName")throw new le(`Error generating style shader: "${c}" is not supported.`);return c+o;case pt.BINARY:return c==="%"?`mod(${o}, ${r})`:c==="==="?`(${o} == ${r})`:c==="!=="?`(${o} != ${r})`:c==="atan2"?`atan(${o}, ${r})`:l(XL[c])?`${c}(${o}, ${r})`:`(${o} ${c} ${r})`;case pt.TERNARY:if(l(Q6[c]))return`${c}(${o}, ${r}, ${s})`;break;case pt.CONDITIONAL:return`(${s} ? ${o} : ${r})`;case pt.MEMBER:return H0(this._left)?Pne(r,e):r==="r"||r==="x"||r==="0.0"?`${o}[0]`:r==="g"||r==="y"||r==="1.0"?`${o}[1]`:r==="b"||r==="z"||r==="2.0"?`${o}[2]`:r==="a"||r==="w"||r==="3.0"?`${o}[3]`:`${o}[int(${r})]`;case pt.FUNCTION_CALL:throw new le(`Error generating style shader: "${c}" is not supported.`);case pt.ARRAY:if(c.length===4)return`vec4(${c[0]}, ${c[1]}, ${c[2]}, ${c[3]})`;if(c.length===3)return`vec3(${c[0]}, ${c[1]}, ${c[2]})`;if(c.length===2)return`vec2(${c[0]}, ${c[1]})`;throw new le("Error generating style shader: Invalid array length. Array length should be 2, 3, or 4.");case pt.REGEX:throw new le("Error generating style shader: Regular expressions are not supported.");case pt.VARIABLE_IN_STRING:throw new le("Error generating style shader: Converting a variable to a string is not supported.");case pt.LITERAL_NULL:return id.NULL_SENTINEL;case pt.LITERAL_BOOLEAN:return c?"true":"false";case pt.LITERAL_NUMBER:return Q_(c);case pt.LITERAL_STRING:if(l(n)&&n._type===pt.MEMBER&&(c==="r"||c==="g"||c==="b"||c==="a"||c==="x"||c==="y"||c==="z"||c==="w"||H0(n._left)))return c;if(i=H.fromCssColorString(c,qL),l(i))return aFe(i);throw new le("Error generating style shader: String literals are not supported.");case pt.LITERAL_COLOR:if(u=o,c==="color"){if(l(u)){if(u.length>1){let p=u[0],g=u[1];return g!=="1.0"&&(t.translucent=!0),`vec4(${p}, ${g})`}}else return"vec4(1.0)";return`vec4(${u[0]}, 1.0)`}else{if(c==="rgb")return i=Dne(this),l(i)?WL(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, 1.0)`;if(c==="rgba")return u[3]!=="1.0"&&(t.translucent=!0),i=Dne(this),l(i)?WL(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, ${u[3]})`;if(c==="hsl")return i=vne(this),l(i)?WL(i):`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), 1.0)`;if(c==="hsla")return i=vne(this),l(i)?(i.alpha!==1&&(t.translucent=!0),WL(i)):(u[3]!=="1.0"&&(t.translucent=!0),`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), ${u[3]})`)}break;case pt.LITERAL_VECTOR:f=o.length,d=`${c}(`;for(let p=0;p<f;++p)d+=o[p],p<f-1&&(d+=", ");return d+=")",d;case pt.LITERAL_REGEX:throw new le("Error generating style shader: Regular expressions are not supported.");case pt.LITERAL_UNDEFINED:return id.NULL_SENTINEL;case pt.BUILTIN_VARIABLE:if(c==="tiles3d_tileset_time")return c}};xt.prototype.getVariables=function(e,t){let n,i,o,r=this._type,s=this._value;if(l(this._left))if(Array.isArray(this._left))for(n=this._left,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);else this._left.getVariables(e,this);if(l(this._right)&&this._right.getVariables(e,this),l(this._test)&&this._test.getVariables(e,this),Array.isArray(this._value))for(n=this._value,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);let a;switch(r){case pt.VARIABLE:H0(this)||e.push(s);break;case pt.VARIABLE_IN_STRING:for(a=jL.exec(s);a!==null;)e.push(a[1]),a=jL.exec(s);break;case pt.LITERAL_STRING:l(t)&&t._type===pt.MEMBER&&H0(t._left)&&e.push(s);break}};var od=id;function lp(e){e=y(e,y.EMPTY_OBJECT),this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._vertexBatchIds=e.vertexBatchIds,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=e.indexOffsets,this._batchedIndices=e.batchedIndices,this._boundingVolume=e.boundingVolume,this._boundingVolumes=e.boundingVolumes,this._center=y(e.center,h.ZERO),this._va=void 0,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._uniformMap=void 0,this._vaSwap=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._rsWireframe=void 0,this._commands=[],this._commandsIgnoreShow=[],this._pickCommands=[],this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._batchDirty=!0,this._pickCommandsDirty=!0,this._framesSinceLastRebatch=0,this._updatingAllCommands=!1,this._trianglesLength=this._indices.length/3,this._geometryByteLength=this._indices.byteLength+this._positions.byteLength+this._vertexBatchIds.byteLength,this.debugWireframe=!1,this._debugWireframe=this.debugWireframe,this._wireframeDirty=!1,this.forceRebatch=!1,this.classificationType=y(e.classificationType,kn.BOTH),this._vertexShaderSource=e._vertexShaderSource,this._fragmentShaderSource=e._fragmentShaderSource,this._attributeLocations=e._attributeLocations,this._uniformMap=e._uniformMap,this._pickId=e._pickId,this._modelMatrix=e._modelMatrix,this._boundingSphere=e._boundingSphere,this._batchIdLookUp={};let t=this._batchIds.length;for(let n=0;n<t;++n){let i=this._batchIds[n];this._batchIdLookUp[i]=n}}Object.defineProperties(lp.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}}});var cFe={position:0,a_batchId:1};function lFe(e,t){if(l(e._va))return;let n=gt.createVertexBuffer({context:t,typedArray:e._positions,usage:Fe.STATIC_DRAW}),i=gt.createVertexBuffer({context:t,typedArray:e._vertexBatchIds,usage:Fe.STATIC_DRAW}),o=gt.createIndexBuffer({context:t,typedArray:e._indices,usage:Fe.DYNAMIC_DRAW,indexDatatype:e._indices.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),r=[{index:0,vertexBuffer:n,componentDatatype:X.fromTypedArray(e._positions),componentsPerAttribute:3},{index:1,vertexBuffer:i,componentDatatype:X.fromTypedArray(e._vertexBatchIds),componentsPerAttribute:1}];e._va=new di({context:t,attributes:r,indexBuffer:o}),t.webgl2&&(e._vaSwap=new di({context:t,attributes:r,indexBuffer:gt.createIndexBuffer({context:t,sizeInBytes:o.sizeInBytes,usage:Fe.DYNAMIC_DRAW,indexDatatype:o.indexDatatype})})),e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0}function uFe(e,t){if(l(e._sp))return;let n=e._batchTable,i=y(e._attributeLocations,cFe),o=e._pickId,r=e._vertexShaderSource,s=e._fragmentShaderSource;if(l(r)){e._sp=nn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i}),e._spStencil=e._sp,s=Ge.replaceMain(s,"czm_non_pick_main"),s=`${s}void main() 
{ 
    czm_non_pick_main(); 
    out_FragColor = ${o}; 
} 
`,e._spPick=nn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i});return}let a=n.getVertexShaderCallback(!1,"a_batchId",void 0)(Iw),c=n.getFragmentShaderCallback(!1,void 0,!0)(I0);o=n.getPickId();let u=new Ge({sources:[a]}),f=new Ge({defines:["VECTOR_TILE"],sources:[c]});e._sp=nn.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),u=new Ge({sources:[Iw]}),f=new Ge({defines:["VECTOR_TILE"],sources:[I0]}),e._spStencil=nn.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),c=Ge.replaceMain(c,"czm_non_pick_main"),c=`${c}
void main() 
{ 
    czm_non_pick_main(); 
    out_FragColor = ${o}; 
} 
`;let d=new Ge({sources:[a]}),p=new Ge({defines:["VECTOR_TILE"],sources:[c]});e._spPick=nn.fromCache({context:t,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:i})}function Rne(e){let t=e?Un.EQUAL:Un.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:t,frontOperation:{fail:mt.KEEP,zFail:mt.DECREMENT_WRAP,zPass:mt.KEEP},backFunction:t,backOperation:{fail:mt.KEEP,zFail:mt.INCREMENT_WRAP,zPass:mt.KEEP},reference:zt.CESIUM_3D_TILE_MASK,mask:zt.CESIUM_3D_TILE_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:Ac.LESS_OR_EQUAL},depthMask:!1}}var fFe={stencilTest:{enabled:!0,frontFunction:Un.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:Un.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:zt.CLASSIFICATION_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND},dFe={stencilTest:{enabled:!0,frontFunction:Un.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:Un.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:zt.CLASSIFICATION_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function hFe(e){l(e._rsStencilDepthPass)||(e._rsStencilDepthPass=Ue.fromCache(Rne(!1)),e._rsStencilDepthPass3DTiles=Ue.fromCache(Rne(!0)),e._rsColorPass=Ue.fromCache(fFe),e._rsPickPass=Ue.fromCache(dFe))}var G0=new L,One=new h;function mFe(e,t){if(l(e._uniformMap))return;let n={u_modifiedModelViewProjection:function(){let i=t.uniformState.view,o=t.uniformState.projection;return L.clone(i,G0),L.multiplyByPoint(G0,e._center,One),L.setTranslation(G0,One,G0),L.multiply(o,G0,G0),G0},u_highlightColor:function(){return e._highlightColor}};e._uniformMap=e._batchTable.getUniformMapCallback()(n)}function J6(e,t,n,i,o,r,s){let a=e.constructor.BYTES_PER_ELEMENT,c=r.length;for(let u=0;u<c;++u){let f=r[u],d=s[f],p=i[d],g=o[d],m=new e.constructor(e.buffer,a*p,g);t.set(m,n),i[d]=n,n+=g}return n}function pFe(e,t){let n=e._indices,i=e._indexOffsets,o=e._indexCounts,r=e._batchIdLookUp,s=new n.constructor(n.length),a=t.pop(),c=[a],u=J6(n,s,0,i,o,a.batchIds,r);for(a.offset=0,a.count=u;t.length>0;){let f=t.pop();if(H.equals(f.color,a.color))u=J6(n,s,u,i,o,f.batchIds,r),a.batchIds=a.batchIds.concat(f.batchIds),a.count=u-a.offset;else{let d=u;u=J6(n,s,u,i,o,f.batchIds,r),f.offset=d,f.count=u-d,c.push(f),a=f}}e._va.indexBuffer.copyFromArrayView(s),e._indices=s,e._batchedIndices=c}function e9(e,t,n,i,o,r,s){let a=e.bytesPerIndex,c=r.length;for(let u=0;u<c;++u){let f=r[u],d=s[f],p=i[d],g=o[d];t.copyFromBuffer(e,p*a,n*a,g*a),i[d]=n,n+=g}return n}function _Fe(e,t){let n=e._indexOffsets,i=e._indexCounts,o=e._batchIdLookUp,r=t.pop(),s=[r],a=e._va.indexBuffer,c=e._vaSwap.indexBuffer,u=e9(a,c,0,n,i,r.batchIds,o);for(r.offset=0,r.count=u;t.length>0;){let d=t.pop();if(H.equals(d.color,r.color))u=e9(a,c,u,n,i,d.batchIds,o),r.batchIds=r.batchIds.concat(d.batchIds),r.count=u-r.offset;else{let p=u;u=e9(a,c,u,n,i,d.batchIds,o),d.offset=p,d.count=u-p,s.push(d),r=d}}let f=e._va;e._va=e._vaSwap,e._vaSwap=f,e._batchedIndices=s}function gFe(e,t){return t.color.toRgba()-e.color.toRgba()}function yFe(e,t){if(!e._batchDirty)return!1;let n=e._batchedIndices,i=n.length,o=!1,r={};for(let s=0;s<i;++s){let c=n[s].color.toRgba();if(l(r[c])){o=!0;break}else r[c]=!0}if(!o)return e._batchDirty=!1,!1;if(o&&!e.forceRebatch&&e._framesSinceLastRebatch<120){++e._framesSinceLastRebatch;return}return n.sort(gFe),t.webgl2?_Fe(e,n):pFe(e,n),e._framesSinceLastRebatch=0,e._batchDirty=!1,e._pickCommandsDirty=!0,e._wireframeDirty=!0,!0}function xFe(e,t){let n=yFe(e,t),i=e._commands,o=e._batchedIndices,r=o.length,s=r*2;if(l(i)&&!n&&i.length===s)return;i.length=s;let a=e._va,c=e._sp,u=y(e._modelMatrix,L.IDENTITY),f=e._uniformMap,d=e._boundingVolume;for(let p=0;p<r;++p){let g=o[p].offset,m=o[p].count,x=i[p*2];l(x)||(x=i[p*2]=new et({owner:e})),x.vertexArray=a,x.modelMatrix=u,x.offset=g,x.count=m,x.renderState=e._rsStencilDepthPass,x.shaderProgram=c,x.uniformMap=f,x.boundingVolume=d,x.cull=!1,x.pass=Ee.TERRAIN_CLASSIFICATION;let b=et.shallowClone(x,x.derivedCommands.tileset);b.renderState=e._rsStencilDepthPass3DTiles,b.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,x.derivedCommands.tileset=b;let T=i[p*2+1];l(T)||(T=i[p*2+1]=new et({owner:e})),T.vertexArray=a,T.modelMatrix=u,T.offset=g,T.count=m,T.renderState=e._rsColorPass,T.shaderProgram=c,T.uniformMap=f,T.boundingVolume=d,T.cull=!1,T.pass=Ee.TERRAIN_CLASSIFICATION;let C=et.shallowClone(T,T.derivedCommands.tileset);C.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,T.derivedCommands.tileset=C}e._commandsDirty=!0}function bFe(e,t){if(e.classificationType===kn.TERRAIN||!t.invertClassification||l(e._commandsIgnoreShow)&&!e._commandsDirty)return;let n=e._commands,i=e._commandsIgnoreShow,o=e._spStencil,r=n.length,s=i.length=r/2,a=0;for(let c=0;c<s;++c){let u=i[c]=et.shallowClone(n[a],i[c]);u.shaderProgram=o,u.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,a+=2}e._commandsDirty=!1}function TFe(e){if(!e._pickCommandsDirty)return;let t=e._indexOffsets.length,n=e._pickCommands;n.length=t*2;let i=e._va,o=e._spStencil,r=e._spPick,s=y(e._modelMatrix,L.IDENTITY),a=e._uniformMap;for(let c=0;c<t;++c){let u=e._indexOffsets[c],f=e._indexCounts[c],d=l(e._boundingVolumes)?e._boundingVolumes[c]:e.boundingVolume,p=n[c*2];l(p)||(p=n[c*2]=new et({owner:e,pickOnly:!0})),p.vertexArray=i,p.modelMatrix=s,p.offset=u,p.count=f,p.renderState=e._rsStencilDepthPass,p.shaderProgram=o,p.uniformMap=a,p.boundingVolume=d,p.pass=Ee.TERRAIN_CLASSIFICATION;let g=et.shallowClone(p,p.derivedCommands.tileset);g.renderState=e._rsStencilDepthPass3DTiles,g.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,p.derivedCommands.tileset=g;let m=n[c*2+1];l(m)||(m=n[c*2+1]=new et({owner:e,pickOnly:!0})),m.vertexArray=i,m.modelMatrix=s,m.offset=u,m.count=f,m.renderState=e._rsPickPass,m.shaderProgram=r,m.uniformMap=a,m.boundingVolume=d,m.pass=Ee.TERRAIN_CLASSIFICATION;let x=et.shallowClone(m,m.derivedCommands.tileset);x.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,m.derivedCommands.tileset=x}e._pickCommandsDirty=!1}lp.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Ws(e,r)}};lp.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function CFe(e,t){e._updatingAllCommands=!0;let n=e._batchIds,i=n.length,o;for(o=0;o<i;++o){let s=n[o],a=t[s];a.show=!0,a.color=H.WHITE}let r=e._batchedIndices;for(i=r.length,o=0;o<i;++o)r[o].color=H.clone(H.WHITE);e._updatingAllCommands=!1,e._batchDirty=!0}var AFe=new H,EFe=H.WHITE,SFe=!0,wFe=/\$/;lp.prototype.applyStyle=function(e,t){if(!l(e)){CFe(this,t);return}let n=e.color,i=n instanceof od&&!wFe.test(n.expression);this._updatingAllCommands=i;let o=this._batchIds,r=o.length,s;for(s=0;s<r;++s){let a=o[s],c=t[a];c.color=l(e.color)?e.color.evaluateColor(c,AFe):EFe,c.show=l(e.show)?e.show.evaluate(c):SFe}if(i){let a=this._batchedIndices;for(r=a.length,s=0;s<r;++s)a[s].color=H.clone(H.WHITE);this._updatingAllCommands=!1,this._batchDirty=!0}};lp.prototype.updateCommands=function(e,t){if(this._updatingAllCommands)return;let n=this._batchIdLookUp,i=n[e];if(!l(i))return;let o=this._indexOffsets,r=this._indexCounts,s=o[i],a=r[i],c=this._batchedIndices,u=c.length,f;for(f=0;f<u;++f){let x=c[f].offset,b=c[f].count;if(s>=x&&s<x+b)break}c.push(new cp({color:H.clone(t),offset:s,count:a,batchIds:[e]}));let d=[],p=[],g=c[f].batchIds,m=g.length;for(let x=0;x<m;++x){let b=g[x];if(b===e)continue;let T=n[b];o[T]<s?d.push(b):p.push(b)}p.length!==0&&c.push(new cp({color:H.clone(c[f].color),offset:s+a,count:c[f].offset+c[f].count-(s+a),batchIds:p})),d.length!==0?(c[f].count=s-c[f].offset,c[f].batchIds=d):c.splice(f,1),this._batchDirty=!0};function Mne(e,t,n,i){let o=e.classificationType,r=o!==kn.CESIUM_3D_TILE,s=o!==kn.TERRAIN,a=t.commandList,c=n.length,u,f;for(f=0;f<c;++f)r&&(u=n[f],u.pass=Ee.TERRAIN_CLASSIFICATION,a.push(u)),s&&(u=n[f].derivedCommands.tileset,u.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,a.push(u));if(!(!t.invertClassification||!l(i)))for(c=i.length,f=0;f<c;++f)a.push(i[f])}function vFe(e,t){let n=e.commandList,i=t.length;for(let o=0;o<i;o+=2){let r=t[o+1];r.pass=Ee.OPAQUE,n.push(r)}}function DFe(e){let t=e.debugWireframe===e._debugWireframe;if(t=t&&!(e.debugWireframe&&e._wireframeDirty),t)return;l(e._rsWireframe)||(e._rsWireframe=Ue.fromCache({}));let n,i;e.debugWireframe?(n=e._rsWireframe,i=Le.LINES):(n=e._rsColorPass,i=Le.TRIANGLES);let o=e._commands,r=o.length;for(let s=0;s<r;s+=2){let a=o[s+1];a.renderState=n,a.primitiveType=i}e._debugWireframe=e.debugWireframe,e._wireframeDirty=!1}lp.prototype.update=function(e){let t=e.context;lFe(this,t),uFe(this,t),hFe(this),mFe(this,t);let n=e.passes;n.render&&(xFe(this,t),bFe(this,e),DFe(this),this._debugWireframe?vFe(e,this._commands):Mne(this,e,this._commands,this._commandsIgnoreShow)),n.pick&&(TFe(this),Mne(this,e,this._pickCommands))};lp.prototype.isDestroyed=function(){return!1};lp.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaSwap=this._vaSwap&&this._vaSwap.destroy(),ue(this)};var eC=lp;function $l(e){this._boxes=e.boxes,this._boxBatchIds=e.boxBatchIds,this._cylinders=e.cylinders,this._cylinderBatchIds=e.cylinderBatchIds,this._ellipsoids=e.ellipsoids,this._ellipsoidBatchIds=e.ellipsoidBatchIds,this._spheres=e.spheres,this._sphereBatchIds=e.sphereBatchIds,this._modelMatrix=e.modelMatrix,this._batchTable=e.batchTable,this._boundingVolume=e.boundingVolume,this._center=e.center,l(this._center)||(l(this._boundingVolume)?this._center=h.clone(this._boundingVolume.center):this._center=h.clone(h.ZERO)),this._boundingVolumes=void 0,this._batchedIndices=void 0,this._indices=void 0,this._indexOffsets=void 0,this._indexCounts=void 0,this._positions=void 0,this._vertexBatchIds=void 0,this._batchIds=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=kn.BOTH}Object.defineProperties($l.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});$l.packedBoxLength=L.packedLength+h.packedLength;$l.packedCylinderLength=L.packedLength+2;$l.packedEllipsoidLength=L.packedLength+h.packedLength;$l.packedSphereLength=h.packedLength+1;function IFe(e){let t=new Float64Array(L.packedLength+h.packedLength),n=0;return h.pack(e._center,t,n),n+=h.packedLength,L.pack(e._modelMatrix,t,n),t}function PFe(e,t){let n=0,i=t[n++],o=t[n++],r=e._boundingVolumes=new Array(o);for(let c=0;c<o;++c)r[c]=se.unpack(t,n),n+=se.packedLength;let s=t[n++],a=e._batchedIndices=new Array(s);for(let c=0;c<s;++c){let u=H.unpack(t,n);n+=H.packedLength;let f=t[n++],d=t[n++],p=t[n++],g=new Array(p);for(let m=0;m<p;++m)g[m]=t[n++];a[c]=new cp({color:u,offset:f,count:d,batchIds:g})}return i}var RFe=new _i("createVectorTileGeometries",5),OFe=new H;function MFe(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._boxes,n=e._boxBatchIds,i=e._cylinders,o=e._cylinderBatchIds,r=e._ellipsoids,s=e._ellipsoidBatchIds,a=e._spheres,c=e._sphereBatchIds,u=e._batchTableColors,f=e._packedBuffer;if(!l(u)){let m=0;l(e._boxes)&&(t=e._boxes=t.slice(),n=e._boxBatchIds=n.slice(),m+=n.length),l(e._cylinders)&&(i=e._cylinders=i.slice(),o=e._cylinderBatchIds=o.slice(),m+=o.length),l(e._ellipsoids)&&(r=e._ellipsoids=r.slice(),s=e._ellipsoidBatchIds=s.slice(),m+=s.length),l(e._spheres)&&(a=e._sphere=a.slice(),c=e._sphereBatchIds=c.slice(),m+=c.length),u=e._batchTableColors=new Uint32Array(m);let x=e._batchTable;for(let b=0;b<m;++b){let T=x.getColor(b,OFe);u[b]=T.toRgba()}f=e._packedBuffer=IFe(e)}let d=[];l(t)&&d.push(t.buffer,n.buffer),l(i)&&d.push(i.buffer,o.buffer),l(r)&&d.push(r.buffer,s.buffer),l(a)&&d.push(a.buffer,c.buffer),d.push(u.buffer,f.buffer);let p={boxes:l(t)?t.buffer:void 0,boxBatchIds:l(t)?n.buffer:void 0,cylinders:l(i)?i.buffer:void 0,cylinderBatchIds:l(i)?o.buffer:void 0,ellipsoids:l(r)?r.buffer:void 0,ellipsoidBatchIds:l(r)?s.buffer:void 0,spheres:l(a)?a.buffer:void 0,sphereBatchIds:l(a)?c.buffer:void 0,batchTableColors:u.buffer,packedBuffer:f.buffer},g=e._verticesPromise=RFe.scheduleTask(p,d);return l(g)?g.then(function(m){if(e.isDestroyed())return;let x=new Float64Array(m.packedBuffer);PFe(e,x)===2?e._indices=new Uint16Array(m.indices):e._indices=new Uint32Array(m.indices),e._indexOffsets=new Uint32Array(m.indexOffsets),e._indexCounts=new Uint32Array(m.indexCounts),e._positions=new Float32Array(m.positions),e._vertexBatchIds=new Uint16Array(m.vertexBatchIds),e._batchIds=new Uint16Array(m.batchIds),LFe(e),e._ready=!0}).catch(m=>{e.isDestroyed()||(e._error=m)}):void 0}}function LFe(e){l(e._primitive)||(e._primitive=new eC({batchTable:e._batchTable,positions:e._positions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center,pickObject:y(e._pickObject,e)}),e._boxes=void 0,e._boxBatchIds=void 0,e._cylinders=void 0,e._cylinderBatchIds=void 0,e._ellipsoids=void 0,e._ellipsoidBatchIds=void 0,e._spheres=void 0,e._sphereBatchIds=void 0,e._center=void 0,e._modelMatrix=void 0,e._batchTable=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._indices=void 0,e._indexOffsets=void 0,e._indexCounts=void 0,e._positions=void 0,e._vertexBatchIds=void 0,e._batchIds=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._verticesPromise=void 0)}$l.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};$l.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};$l.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};$l.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};$l.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=MFe(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};$l.prototype.isDestroyed=function(){return!1};$l.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var J_=$l;function Oh(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._geometries=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,BFe(this,i,o)}Object.defineProperties(Oh.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return l(this._geometries)?this._geometries.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._geometries)?this._geometries.geometryByteLength:0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function NFe(e){return function(t,n){l(e._geometries)&&e._geometries.updateCommands(t,n)}}function FFe(e,t){let n,i,o,r,s,a=y(e.BOXES_LENGTH,0),c=y(e.CYLINDERS_LENGTH,0),u=y(e.ELLIPSOIDS_LENGTH,0),f=y(e.SPHERES_LENGTH,0);if(a>0&&l(e.BOX_BATCH_IDS)){let m=t.byteOffset+e.BOX_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,m,a)}if(c>0&&l(e.CYLINDER_BATCH_IDS)){let m=t.byteOffset+e.CYLINDER_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,m,c)}if(u>0&&l(e.ELLIPSOID_BATCH_IDS)){let m=t.byteOffset+e.ELLIPSOID_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,m,u)}if(f>0&&l(e.SPHERE_BATCH_IDS)){let m=t.byteOffset+e.SPHERE_BATCH_IDS.byteOffset;r=new Uint16Array(t.buffer,m,f)}let d=l(n)||l(i)||l(o)||l(r),p=a>0&&!l(n)||c>0&&!l(i)||u>0&&!l(o)||f>0&&!l(r);if(d&&p)throw new le("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)&&!l(r)){let m=0;if(!l(n)&&a>0)for(n=new Uint16Array(a),s=0;s<a;++s)n[s]=m++;if(!l(i)&&c>0)for(i=new Uint16Array(c),s=0;s<c;++s)i[s]=m++;if(!l(o)&&u>0)for(o=new Uint16Array(u),s=0;s<u;++s)o[s]=m++;if(!l(r)&&f>0)for(r=new Uint16Array(f),s=0;s<f;++s)r[s]=m++}return{boxes:n,cylinders:i,ellipsoids:o,spheres:r}}var W0=Uint32Array.BYTES_PER_ELEMENT;function BFe(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=W0;let r=o.getUint32(n,!0);if(r!==1)throw new le(`Only Geometry tile version 1 is supported.  Version ${r} is not.`);n+=W0;let s=o.getUint32(n,!0);if(n+=W0,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=W0,a===0)throw new le("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=W0;let u=o.getUint32(n,!0);n+=W0;let f=o.getUint32(n,!0);n+=W0;let d=Mo(i,n,a);n+=a;let p=new Uint8Array(t,n,c);n+=c;let g,m;u>0&&(g=Mo(i,n,u),n+=u,f>0&&(m=new Uint8Array(t,n,f),m=new Uint8Array(m)));let x=y(d.BOXES_LENGTH,0),b=y(d.CYLINDERS_LENGTH,0),T=y(d.ELLIPSOIDS_LENGTH,0),C=y(d.SPHERES_LENGTH,0),A=x+b+T+C,S=new Z_(e,A,g,m,NFe(e));if(e._batchTable=S,A===0)return;let v=e.tile.computedTransform,D;l(d.RTC_CENTER)&&(D=h.unpack(d.RTC_CENTER),L.multiplyByPoint(v,D,D));let O=FFe(d,p);if(x>0||b>0||T>0||C>0){let R,N,F,_;if(x>0){let E=p.byteOffset+d.BOXES.byteOffset;R=new Float32Array(p.buffer,E,J_.packedBoxLength*x)}if(b>0){let E=p.byteOffset+d.CYLINDERS.byteOffset;N=new Float32Array(p.buffer,E,J_.packedCylinderLength*b)}if(T>0){let E=p.byteOffset+d.ELLIPSOIDS.byteOffset;F=new Float32Array(p.buffer,E,J_.packedEllipsoidLength*T)}if(C>0){let E=p.byteOffset+d.SPHERES.byteOffset;_=new Float32Array(p.buffer,E,J_.packedSphereLength*C)}return e._geometries=new J_({boxes:R,boxBatchIds:O.boxes,cylinders:N,cylinderBatchIds:O.cylinders,ellipsoids:F,ellipsoidBatchIds:O.ellipsoids,spheres:_,sphereBatchIds:O.spheres,center:D,modelMatrix:v,batchTable:S,boundingVolume:e.tile.boundingVolume.boundingVolume}),e}return Promise.resolve(e)}function Lne(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._geometries)&&e._geometries.createFeatures(e,n),e._features=n}}Oh.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};Oh.prototype.getFeature=function(e){return Lne(this),this._features[e]};Oh.prototype.applyDebugSettings=function(e,t){l(this._geometries)&&this._geometries.applyDebugSettings(e,t)};Oh.prototype.applyStyle=function(e){Lne(this),l(this._geometries)&&this._geometries.applyStyle(e,this._features)};Oh.prototype.update=function(e,t){l(this._geometries)&&(this._geometries.classificationType=this._tileset.classificationType,this._geometries.debugWireframe=this._tileset.debugWireframe,this._geometries.update(t)),l(this._batchTable)&&this._geometries.ready&&(this._batchTable.update(e,t),this._ready=!0)};Oh.prototype.pick=function(e,t,n){};Oh.prototype.isDestroyed=function(){return!1};Oh.prototype.destroy=function(){return this._geometries=this._geometries&&this._geometries.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};var ZL=Oh;var t9={};t9.encode2D=function(e,t,n){let i=Math.pow(2,e),o={x:t,y:n},r,s,a,c=BigInt(0);for(a=i/2;a>0;a/=2)r=(o.x&a)>0?1:0,s=(o.y&a)>0?1:0,c+=BigInt((3*r^s)*a*a),Nne(i,o,r,s);return c};t9.decode2D=function(e,t){let n=Math.pow(2,e),i={x:0,y:0},o,r,s,a;for(s=1,a=t;s<n;s*=2)o=1&Number(a/BigInt(2)),r=1&Number(a^BigInt(o)),Nne(s,i,o,r),i.x+=s*o,i.y+=s*r,a/=BigInt(4);return[i.x,i.y]};function Nne(e,t,n,i){if(i!==0)return;n===1&&(t.x=e-1-t.x,t.y=e-1-t.y);let o=t.x;t.x=t.y,t.y=o}var Pw=t9;var j0=30,kFe=1<<j0,UFe=1<<j0+1>>>0,n9=2*j0+1,eg=4,kne=[],Une=[],VFe=[[0,1,3,2],[0,2,3,1],[3,2,0,1],[3,1,0,2]],tg=1,tC=2,$L=[tg,0,0,tg|tC];function Br(e){if(!Gt.supportsBigInt())throw new le("S2 required BigInt support");this._cellId=e,this._level=Br.getLevel(e)}Br.fromToken=function(e){return new 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0,this._buffer=void 0,this._state=Pt.UNLOADED,this._promise=void 0}l(Object.create)&&(dg.prototype=Object.create(Ji.prototype),dg.prototype.constructor=dg);Object.defineProperties(dg.prototype,{cacheKey:{get:function(){return this._cacheKey}},buffer:{get:function(){return this._buffer}},typedArray:{get:function(){return this._typedArray}},quantization:{get:function(){return this._quantization}}});function R3e(e,t){return l(e)&&l(e.attributes)&&l(e.attributes[t])}dg.prototype.load=async function(){return l(this._promise)?this._promise:R3e(this._draco,this._attributeSemantic)?(this._promise=M3e(this),this._promise):(this._promise=N3e(this),this._promise)};function O3e(e,t,n,i){let r=(1<<e.quantizationBits)-1,s=1/r,a=new xn.Quantization;if(a.componentDatatype=t,a.octEncoded=e.octEncoded,a.octEncodedZXY=!0,a.type=i,a.octEncoded)a.type=tn.VEC2,a.normalizationRange=r;else{let c=tn.getMathType(i);if(c===Number){let 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this._extras}},extensions:{get:function(){return this._extensions}}});jw.BATCH_TABLE_CLASS_NAME="_batchTable";var Nh=jw;function bN(e){e=y(e,y.EMPTY_OBJECT);let t=e.value,n=e.name;this._value=t,this._name=n,this._description=e.description,this._extras=He(e.extras,!0),this._extensions=He(e.extensions,!0)}bN.fromJson=function(e){return new bN({value:e.value,name:e.name,description:e.description,extras:e.extras,extensions:e.extensions})};Object.defineProperties(bN.prototype,{value:{get:function(){return this._value}},name:{get:function(){return this._name}},description:{get:function(){return this._description}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var TN=bN;function CN(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=e.values,i={},o={},r=n.length;for(let a=0;a<r;++a){let c=n[a];i[c.value]=c.name,o[c.name]=c.value}let 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t=e.cacheKey,n=Mn.cacheEntries[t];--n.referenceCount,n.referenceCount===0&&(Mn.statistics.removeLoader(e),e.destroy(),delete Mn.cacheEntries[t])};Mn.getSchemaLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{schema:t,resource:n}=e,i=tu.getSchemaCacheKey({schema:t,resource:n}),o=Mn.get(i);return l(o)?o:(o=new qw({schema:t,resource:n,cacheKey:i}),Mn.add(o))};Mn.getEmbeddedBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{parentResource:t,bufferId:n,typedArray:i}=e,o=tu.getEmbeddedBufferCacheKey({parentResource:t,bufferId:n}),r=Mn.get(o);return l(r)?r:(r=new nC({typedArray:i,cacheKey:o}),Mn.add(r))};Mn.getExternalBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{resource:t}=e,n=tu.getExternalBufferCacheKey({resource:t}),i=Mn.get(n);return l(i)?i:(i=new nC({resource:t,cacheKey:n}),Mn.add(i))};Mn.getGltfJsonLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltfResource:t,baseResource:n,typedArray:i,gltfJson:o}=e,r=tu.getGltfCacheKey({gltfResource:t}),s=Mn.get(r);return l(s)?s:(s=new 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Ww({resourceCache:Mn,gltf:t,gltfResource:n,baseResource:i,bufferViewId:r,draco:s,attributeSemantic:a,accessorId:c,cacheKey:g,asynchronous:u,dequantize:f,loadBuffer:d,loadTypedArray:p}),Mn.add(m))};Mn.getIndexBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,draco:s,asynchronous:a=!0,loadBuffer:c=!1,loadTypedArray:u=!1}=e,f=tu.getIndexBufferCacheKey({gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,draco:s,loadBuffer:c,loadTypedArray:u}),d=Mn.get(f);return l(d)?d:(d=new Bw({resourceCache:Mn,gltf:t,accessorId:n,gltfResource:i,baseResource:o,draco:s,cacheKey:f,asynchronous:a,loadBuffer:c,loadTypedArray:u}),Mn.add(d))};Mn.getImageLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,imageId:n,gltfResource:i,baseResource:o}=e,r=tu.getImageCacheKey({gltf:t,imageId:n,gltfResource:i,baseResource:o}),s=Mn.get(r);return l(s)?s:(s=new 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qs(e,t,n){this._resource=e,this._subtreeJson=void 0,this._bufferLoader=void 0,this._tileAvailability=void 0,this._contentAvailabilityBitstreams=[],this._childSubtreeAvailability=void 0,this._implicitCoordinates=n,this._subtreeLevels=t.subtreeLevels,this._subdivisionScheme=t.subdivisionScheme,this._branchingFactor=t.branchingFactor,this._metadata=void 0,this._tileMetadataTable=void 0,this._tilePropertyTableJson=void 0,this._contentMetadataTables=[],this._contentPropertyTableJsons=[],this._tileJumpBuffer=void 0,this._contentJumpBuffers=[],this._ready=!1}Object.defineProperties(qs.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}},tileMetadataTable:{get:function(){return this._tileMetadataTable}},tilePropertyTableJson:{get:function(){return this._tilePropertyTableJson}},contentMetadataTables:{get:function(){return this._contentMetadataTables}},contentPropertyTableJsons:{get:function(){return this._contentPropertyTableJsons}},implicitCoordinates:{get:function(){return this._implicitCoordinates}}});qs.prototype.tileIsAvailableAtIndex=function(e){return this._tileAvailability.getBit(e)};qs.prototype.tileIsAvailableAtCoordinates=function(e){let t=this.getTileIndex(e);return this.tileIsAvailableAtIndex(t)};qs.prototype.contentIsAvailableAtIndex=function(e,t){return t=y(t,0),this._contentAvailabilityBitstreams[t].getBit(e)};qs.prototype.contentIsAvailableAtCoordinates=function(e,t){let n=this.getTileIndex(e);return this.contentIsAvailableAtIndex(n,t)};qs.prototype.childSubtreeIsAvailableAtIndex=function(e){return this._childSubtreeAvailability.getBit(e)};qs.prototype.childSubtreeIsAvailableAtCoordinates=function(e){let t=this.getChildSubtreeIndex(e);return this.childSubtreeIsAvailableAtIndex(t)};qs.prototype.getLevelOffset=function(e){let t=this._branchingFactor;return(Math.pow(t,e)-1)/(t-1)};qs.prototype.getParentMortonIndex=function(e){let t=2;return this._subdivisionScheme===Qr.OCTREE&&(t=3),e>>t};qs.fromSubtreeJson=async function(e,t,n,i,o){let r=new qs(e,i,o),s;l(t)?s={json:t,binary:void 0}:s=z3e(n);let a=s.json;r._subtreeJson=a;let c;if(ni(a,"3DTILES_metadata"))c=a.extensions["3DTILES_metadata"];else if(l(a.tileMetadata)){let C=a.tileMetadata;c=a.propertyTables[C]}let u=[];if(l(a.contentMetadata)){let C=a.contentMetadata.length;for(let A=0;A<C;A++){let S=a.contentMetadata[A];u.push(a.propertyTables[S])}}let f,d=i.metadataSchema,p=a.subtreeMetadata;if(l(p)){let C=p.class,A=d.classes[C];f=new eN({subtreeMetadata:p,class:A})}r._metadata=f,r._tilePropertyTableJson=c,r._contentPropertyTableJsons=u;let g={constant:0};a.contentAvailabilityHeaders=[],ni(a,"3DTILES_multiple_contents")?a.contentAvailabilityHeaders=a.extensions["3DTILES_multiple_contents"].contentAvailability:Array.isArray(a.contentAvailability)?a.contentAvailabilityHeaders=a.contentAvailability:a.contentAvailabilityHeaders.push(y(a.contentAvailability,g));let m=H3e(a.buffers),x=G3e(a.bufferViews,m);W3e(a,x),l(c)&&bie(c,x);for(let C=0;C<u.length;C++){let A=u[C];bie(A,x)}let b=await j3e(r,m,s.binary),T=Y3e(x,b);return X3e(r,a,i,T),l(c)&&(K3e(r,i,T),$3e(r)),Z3e(r,i,T),Q3e(r),r._ready=!0,r};function z3e(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Mo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}function H3e(e){e=l(e)?e:[];for(let t=0;t<e.length;t++){let n=e[t];n.isExternal=l(n.uri),n.isActive=!1}return e}function G3e(e,t){e=l(e)?e:[];for(let n=0;n<e.length;n++){let i=e[n],o=t[i.buffer];i.bufferHeader=o,i.isActive=!1}return e}function W3e(e,t){let n,i=e.tileAvailability;l(i.bitstream)?n=t[i.bitstream]:l(i.bufferView)&&(n=t[i.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);let o=e.contentAvailabilityHeaders;for(let s=0;s<o.length;s++)n=void 0,l(o[s].bitstream)?n=t[o[s].bitstream]:l(o[s].bufferView)&&(n=t[o[s].bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);n=void 0;let r=e.childSubtreeAvailability;l(r.bitstream)?n=t[r.bitstream]:l(r.bufferView)&&(n=t[r.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0)}function bie(e,t){let n=e.properties,i;for(let o in n)if(n.hasOwnProperty(o)){let r=n[o],s=y(r.values,r.bufferView);i=t[s],i.isActive=!0,i.bufferHeader.isActive=!0;let a=y(r.stringOffsets,r.stringOffsetBufferView);l(a)&&(i=t[a],i.isActive=!0,i.bufferHeader.isActive=!0);let c=y(r.arrayOffsets,r.arrayOffsetBufferView);l(c)&&(i=t[c],i.isActive=!0,i.bufferHeader.isActive=!0)}}function j3e(e,t,n){let i=[];for(let o=0;o<t.length;o++){let r=t[o];if(!r.isActive)i.push(Promise.resolve(void 0));else if(r.isExternal){let s=q3e(e,r);i.push(s)}else i.push(Promise.resolve(n))}return Promise.all(i).then(function(o){let r={};for(let s=0;s<o.length;s++){let a=o[s];l(a)&&(r[s]=a)}return r})}async function q3e(e,t){let i=e._resource.getDerivedResource({url:t.uri}),o=Gi.getExternalBufferLoader({resource:i});e._bufferLoader=o;try{await o.load()}catch(r){if(o.isDestroyed())return;throw r}return o.typedArray}function Y3e(e,t){let n={};for(let i=0;i<e.length;i++){let o=e[i];if(!o.isActive)continue;let r=o.byteOffset,s=r+o.byteLength,c=t[o.buffer].subarray(r,s);n[i]=c}return n}function X3e(e,t,n,i){let o=n.branchingFactor,r=n.subtreeLevels,s=(Math.pow(o,r)-1)/(o-1),a=Math.pow(o,r),c=ni(t,"3DTILES_metadata"),u=l(e._tilePropertyTableJson),f=c||u;e._tileAvailability=b9(t.tileAvailability,i,s,f);let d=e._contentPropertyTableJsons.length>0;f=f||d;for(let p=0;p<t.contentAvailabilityHeaders.length;p++){let g=b9(t.contentAvailabilityHeaders[p],i,s,f);e._contentAvailabilityBitstreams.push(g)}e._childSubtreeAvailability=b9(t.childSubtreeAvailability,i,a)}function b9(e,t,n,i){if(l(e.constant))return new Rw({constant:!!e.constant,lengthBits:n,availableCount:e.availableCount});let o;return l(e.bitstream)?o=t[e.bitstream]:l(e.bufferView)&&(o=t[e.bufferView]),new Rw({bitstream:o,lengthBits:n,availableCount:e.availableCount,computeAvailableCountEnabled:i})}function K3e(e,t,n){let i=e._tilePropertyTableJson,o=e._tileAvailability.availableCount,r=t.metadataSchema,s=i.class,a=r.classes[s];e._tileMetadataTable=new Ql({class:a,count:o,properties:i.properties,bufferViews:n})}function Z3e(e,t,n){let i=e._contentPropertyTableJsons,o=e._contentAvailabilityBitstreams,r=t.metadataSchema,s=e._contentMetadataTables;for(let a=0;a<i.length;a++){let c=i[a],f=o[a].availableCount,d=c.class,p=r.classes[d],g=new Ql({class:p,count:f,properties:c.properties,bufferViews:n});s.push(g)}}function Tie(e){let t=0,n=e.lengthBits,i=e.availableCount,o;i<256?o=new Uint8Array(n):i<65536?o=new Uint16Array(n):o=new Uint32Array(n);for(let r=0;r<e.lengthBits;r++)e.getBit(r)&&(o[r]=t,t++);return o}function $3e(e){let t=Tie(e._tileAvailability);e._tileJumpBuffer=t}function Q3e(e){let t=e._contentJumpBuffers,n=e._contentAvailabilityBitstreams;for(let i=0;i<n.length;i++){let o=n[i],r=Tie(o);t.push(r)}}qs.prototype.getTileIndex=function(e){let t=e.level-this._implicitCoordinates.level;if(t<0||this._subtreeLevels<=t)throw new le("level is out of bounds for this subtree");return e.getSubtreeCoordinates().getOffsetCoordinates(e).tileIndex};qs.prototype.getChildSubtreeIndex=function(e){if(e.level-this._implicitCoordinates.level!==this._implicitCoordinates.subtreeLevels)throw new le("level is out of bounds for this subtree");return e.getParentSubtreeCoordinates().getOffsetCoordinates(e).mortonIndex};function J3e(e,t){if(!l(e._tileMetadataTable))return;let n=e.getTileIndex(t);if(e._tileAvailability.getBit(n))return e._tileJumpBuffer[n]}function eke(e,t,n){let i=e._contentMetadataTables;if(!l(i))return;let o=i[n];if(!l(o))return;let r=e._contentAvailabilityBitstreams[n],s=e.getTileIndex(t);if(r.getBit(s))return e._contentJumpBuffers[n][s]}qs.prototype.getTileMetadataView=function(e){let t=J3e(this,e);if(!l(t))return;let n=this._tileMetadataTable;return new Ow({class:n.class,metadataTable:n,entityId:t,propertyTableJson:this._tilePropertyTableJson})};qs.prototype.getContentMetadataView=function(e,t){let n=eke(this,e,t);if(!l(n))return;let i=this._contentMetadataTables[t],o=this._contentPropertyTableJsons[t];return new Ow({class:i.class,metadataTable:i,entityId:n,contentIndex:t,propertyTableJson:o})};qs.prototype.isDestroyed=function(){return!1};qs.prototype.destroy=function(){return l(this._bufferLoader)&&Gi.unload(this._bufferLoader),ue(this)};var cC=qs;var tke={ID:"ID",NAME:"NAME",DESCRIPTION:"DESCRIPTION",TILESET_TILE_COUNT:"TILESET_TILE_COUNT",TILE_BOUNDING_BOX:"TILE_BOUNDING_BOX",TILE_BOUNDING_REGION:"TILE_BOUNDING_REGION",TILE_BOUNDING_SPHERE:"TILE_BOUNDING_SPHERE",TILE_MINIMUM_HEIGHT:"TILE_MINIMUM_HEIGHT",TILE_MAXIMUM_HEIGHT:"TILE_MAXIMUM_HEIGHT",TILE_HORIZON_OCCLUSION_POINT:"TILE_HORIZON_OCCLUSION_POINT",TILE_GEOMETRIC_ERROR:"TILE_GEOMETRIC_ERROR",CONTENT_BOUNDING_BOX:"CONTENT_BOUNDING_BOX",CONTENT_BOUNDING_REGION:"CONTENT_BOUNDING_REGION",CONTENT_BOUNDING_SPHERE:"CONTENT_BOUNDING_SPHERE",CONTENT_MINIMUM_HEIGHT:"CONTENT_MINIMUM_HEIGHT",CONTENT_MAXIMUM_HEIGHT:"CONTENT_MAXIMUM_HEIGHT",CONTENT_HORIZON_OCCLUSION_POINT:"CONTENT_HORIZON_OCCLUSION_POINT"},lC=Object.freeze(tke);var cd={};cd.parseAllBoundingVolumeSemantics=function(e){return{tile:{boundingVolume:cd.parseBoundingVolumeSemantic("TILE",e),minimumHeight:cd._parseMinimumHeight("TILE",e),maximumHeight:cd._parseMaximumHeight("TILE",e)},content:{boundingVolume:cd.parseBoundingVolumeSemantic("CONTENT",e),minimumHeight:cd._parseMinimumHeight("CONTENT",e),maximumHeight:cd._parseMaximumHeight("CONTENT",e)}}};cd.parseBoundingVolumeSemantic=function(e,t){let n=`${e}_BOUNDING_BOX`,i=t.getPropertyBySemantic(n);if(l(i))return{box:i};let o=`${e}_BOUNDING_REGION`,r=t.getPropertyBySemantic(o);if(l(r))return{region:r};let s=`${e}_BOUNDING_SPHERE`,a=t.getPropertyBySemantic(s);if(l(a))return{sphere:a}};cd._parseMinimumHeight=function(e,t){let n=`${e}_MINIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};cd._parseMaximumHeight=function(e,t){let n=`${e}_MAXIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};var uC=cd;function Pc(e,t,n){let i=t.implicitTileset,o=t.implicitCoordinates;this._implicitTileset=i,this._implicitCoordinates=o,this._implicitSubtree=void 0,this._tileset=e,this._tile=t,this._resource=n,this._metadata=void 0,this.featurePropertiesDirty=!1,this._group=void 0;let r=o.getTemplateValues(),s=i.subtreeUriTemplate.getDerivedResource({templateValues:r});this._url=s.getUrlComponent(!0),this._ready=!1}Object.defineProperties(Pc.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._url}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Pc.fromSubtreeJson=async function(e,t,n,i,o,r){r=y(r,0);let s;l(o)&&(s=new Uint8Array(o,r));let a=t.implicitTileset,c=t.implicitCoordinates,u=await cC.fromSubtreeJson(n,i,s,a,c),f=new Pc(e,t,n);return f._implicitSubtree=u,nke(f,u),f._ready=!0,f};function nke(e,t){let n=e._tile,i=e._implicitCoordinates.childIndex,o=oke(e,t,n,i),r=e._tileset.statistics;n.children.push(o.rootTile),r.numberOfTilesTotal++;let s=ike(e,t,o.bottomRow);for(let a=0;a<s.length;a++){let c=s[a],u=c.tile,f=hke(e,u,c.childIndex);u.children.push(f),r.numberOfTilesTotal++}}function ike(e,t,n){let i=[],o=e._implicitTileset.branchingFactor;for(let r=0;r<n.length;r++){let s=n[r];if(l(s))for(let a=0;a<o;a++){let c=r*o+a;t.childSubtreeIsAvailableAtIndex(c)&&i.push({tile:s,childIndex:a})}}return i}function oke(e,t,n,i){let s=Cie(e,t,n,i,0,!0),a=e._tileset.statistics,c=[s],u=[],f=e._implicitTileset;for(let d=1;d<f.subtreeLevels;d++){let p=t.getLevelOffset(d),g=f.branchingFactor*c.length;for(let m=0;m<g;m++){let x=p+m;if(!t.tileIsAvailableAtIndex(x)){u.push(void 0);continue}let b=t.getParentMortonIndex(m),T=c[b],C=m%f.branchingFactor,A=Cie(e,t,T,C,x);T.children.push(A),a.numberOfTilesTotal++,u.push(A)}c=u,u=[]}return{rootTile:s,bottomRow:c}}function Aie(e,t,n){let i=lC.TILE_GEOMETRIC_ERROR;return l(e)&&e.hasPropertyBySemantic(i)?e.getPropertyBySemantic(i):t.geometricError/Math.pow(2,n.level)}function Cie(e,t,n,i,o,r){let s=e._implicitTileset,a;y(r,!1)?a=n.implicitCoordinates:a=n.implicitCoordinates.getChildCoordinates(i);let c,u,f;if(l(t.tilePropertyTableJson)){c=t.getTileMetadataView(a);let D=uC.parseAllBoundingVolumeSemantics(c);u=D.tile,f=D.content}let p=t.contentPropertyTableJsons.length,g=!1;for(let D=0;D<p;D++)if(t.contentIsAvailableAtCoordinates(a,D)){g=!0;break}let m=ake(s,a,i,r,n,u),x=[];for(let D=0;D<s.contentCount;D++){if(!t.contentIsAvailableAtIndex(o,D))continue;let N={uri:s.contentUriTemplates[D].getDerivedResource({templateValues:a.getTemplateValues()}).url},F=cke(m,f);l(F)&&(N.boundingVolume=F),x.push(yt(N,s.contentHeaders[D]))}let b=Aie(c,s,a),T={boundingVolume:m,geometricError:b,refine:s.refine,contents:x},C=!0,A=He(s.tileHeader,C);delete A.boundingVolume,delete A.transform,delete A.metadata;let S=yt(T,A,C),v=Die(e,s.baseResource,S,n);return v.implicitCoordinates=a,v.implicitSubtree=t,v.metadata=c,v.hasImplicitContentMetadata=g,v}function vN(e,t){return l(e)&&l(t)&&(l(t.minimumHeight)||l(t.maximumHeight))&&(ni(e,"3DTILES_bounding_volume_S2")||l(e.region))}function C9(e,t){l(t)&&(ni(e,"3DTILES_bounding_volume_S2")?ske(e.extensions["3DTILES_bounding_volume_S2"],t.minimumHeight,t.maximumHeight):l(e.region)&&rke(e.region,t.minimumHeight,t.maximumHeight))}function rke(e,t,n){l(t)&&(e[4]=t),l(n)&&(e[5]=n)}function ske(e,t,n){l(t)&&(e.minimumHeight=t),l(n)&&(e.maximumHeight=n)}function ake(e,t,n,i,o,r){let s;return!l(r)||!l(r.boundingVolume)||!vN(r.boundingVolume,r)&&vN(e.boundingVolume,r)?s=Eie(e,t,n,y(i,!1),o):s=r.boundingVolume,C9(s,r),s}function cke(e,t){let n;return l(t)&&(n=t.boundingVolume),vN(n,t)?C9(n,t):vN(e,t)&&(n=He(e,!0),C9(n,t)),n}function Eie(e,t,n,i,o){let r=e.boundingVolume;return ni(r,"3DTILES_bounding_volume_S2")?Sie(i,o,n,t.level,t.x,t.y,t.z):l(r.region)?{region:vie(r.region,t.level,t.x,t.y,t.z)}:{box:wie(r.box,t.level,t.x,t.y,t.z)}}function Sie(e,t,n,i,o,r,s){let a=t._boundingVolume;if(e)return{extensions:{"3DTILES_bounding_volume_S2":{token:ig.getTokenFromId(a.s2Cell._cellId),minimumHeight:a.minimumHeight,maximumHeight:a.maximumHeight}}};let c=Number(t._boundingVolume.s2Cell._cellId>>BigInt(61)),u=c%2===0?Pw.encode2D(i,o,r):Pw.encode2D(i,r,o),f=ig.fromFacePositionLevel(c,BigInt(u),i),d,p;if(l(s)){let g=(a.maximumHeight+a.minimumHeight)/2;d=n<4?a.minimumHeight:g,p=n<4?g:a.maximumHeight}else 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i=e._implicitTileset,o=t.implicitCoordinates.getChildCoordinates(n),r=Eie(i,o,n,!1,t),s=Aie(void 0,i,o),a=i.subtreeUriTemplate.getDerivedResource({templateValues:o.getTemplateValues()}).url,c={boundingVolume:r,geometricError:s,refine:i.refine,contents:[{uri:a}]},u=Die(e,i.baseResource,c,t);return u.implicitTileset=i,u.implicitCoordinates=o,u}function Die(e,t,n,i){let o=e._tile.constructor;return new o(e._tileset,t,n,i)}Pc.prototype.hasProperty=function(e,t){return!1};Pc.prototype.getFeature=function(e){};Pc.prototype.applyDebugSettings=function(e,t){};Pc.prototype.applyStyle=function(e){};Pc.prototype.update=function(e,t){};Pc.prototype.pick=function(e,t,n){};Pc.prototype.isDestroyed=function(){return!1};Pc.prototype.destroy=function(){return this._implicitSubtree=this._implicitSubtree&&this._implicitSubtree.destroy(),ue(this)};Pc._deriveBoundingBox=wie;Pc._deriveBoundingRegion=vie;Pc._deriveBoundingVolumeS2=Sie;var Kw=Pc;var mke={NONE:0,REPEAT:1,MIRRORED_REPEAT:2},nu=Object.freeze(mke);function fC(e,t){this._distance=t,this._normal=new Iie(e,this),this.onChangeCallback=void 0,this.index=-1}Object.defineProperties(fC.prototype,{distance:{get:function(){return this._distance},set:function(e){l(this.onChangeCallback)&&e!==this._distance&&this.onChangeCallback(this.index),this._distance=e}},normal:{get:function(){return this._normal},set:function(e){l(this.onChangeCallback)&&!h.equals(this._normal._cartesian3,e)&&this.onChangeCallback(this.index),h.clone(e,this._normal._cartesian3)}}});fC.fromPlane=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance):t=new fC(e.normal,e.distance),t};fC.clone=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance,t):new fC(e.normal,e.distance)};function Iie(e,t){this._clippingPlane=t,this._cartesian3=h.clone(e)}Object.defineProperties(Iie.prototype,{x:{get:function(){return this._cartesian3.x},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.x&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.x=e}},y:{get:function(){return this._cartesian3.y},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.y&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.y=e}},z:{get:function(){return this._cartesian3.z},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.z&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.z=e}}});var dC=fC;function Ka(e){e=y(e,y.EMPTY_OBJECT),this._planes=[],this._dirtyIndex=-1,this._multipleDirtyPlanes=!1,this._enabled=y(e.enabled,!0),this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this.edgeColor=H.clone(y(e.edgeColor,H.WHITE)),this.edgeWidth=y(e.edgeWidth,0),this.planeAdded=new me,this.planeRemoved=new me,this._owner=void 0;let t=y(e.unionClippingRegions,!1);this._unionClippingRegions=t,this._testIntersection=t?Lie:Nie,this._uint8View=void 0,this._float32View=void 0,this._clippingPlanesTexture=void 0;let n=e.planes;if(l(n)){let i=n.length;for(let o=0;o<i;++o)this.add(n[o])}}function Lie(e){return e===qt.OUTSIDE}function Nie(e){return e===qt.INSIDE}Object.defineProperties(Ka.prototype,{length:{get:function(){return this._planes.length}},unionClippingRegions:{get:function(){return this._unionClippingRegions},set:function(e){this._unionClippingRegions!==e&&(this._unionClippingRegions=e,this._testIntersection=e?Lie:Nie)}},enabled:{get:function(){return this._enabled},set:function(e){this._enabled!==e&&(this._enabled=e)}},texture:{get:function(){return this._clippingPlanesTexture}},owner:{get:function(){return this._owner}},clippingPlanesState:{get:function(){return this._unionClippingRegions?this._planes.length:-this._planes.length}}});function Pie(e,t){e._multipleDirtyPlanes=e._multipleDirtyPlanes||e._dirtyIndex!==-1&&e._dirtyIndex!==t,e._dirtyIndex=t}Ka.prototype.add=function(e){let t=this._planes.length,n=this;e.onChangeCallback=function(i){Pie(n,i)},e.index=t,Pie(this,t),this._planes.push(e),this.planeAdded.raiseEvent(e,t)};Ka.prototype.get=function(e){return this._planes[e]};function Fie(e,t){let n=e.length;for(let i=0;i<n;++i)if(sn.equals(e[i],t))return i;return-1}Ka.prototype.contains=function(e){return Fie(this._planes,e)!==-1};Ka.prototype.remove=function(e){let t=this._planes,n=Fie(t,e);if(n===-1)return!1;e instanceof dC&&(e.onChangeCallback=void 0,e.index=-1);let i=t.length-1;for(let o=n;o<i;++o){let r=t[o+1];t[o]=r,r instanceof dC&&(r.index=o)}return this._multipleDirtyPlanes=!0,t.length=i,this.planeRemoved.raiseEvent(e,n),!0};Ka.prototype.removeAll=function(){let e=this._planes,t=e.length;for(let n=0;n<t;++n){let i=e[n];i instanceof dC&&(i.onChangeCallback=void 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s=0,a=0;i?(a=Math.floor(r/t.width),s=Math.floor(r-a*t.width),Oie(this,r,r+1),t.copyFrom({source:{width:1,height:1,arrayBufferView:this._float32View},xOffset:s,yOffset:a})):(a=Math.floor(r*2/t.width),s=Math.floor(r*2-a*t.width),Rie(this,r,r+1),t.copyFrom({source:{width:2,height:1,arrayBufferView:this._uint8View},xOffset:s,yOffset:a}))}this._multipleDirtyPlanes=!1,this._dirtyIndex=-1}};var yke=new L,Mie=new sn(h.UNIT_X,0);Ka.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._planes,i=n.length,o=this.modelMatrix;l(t)&&(o=L.multiply(t,o,yke));let r=qt.INSIDE;!this.unionClippingRegions&&i>0&&(r=qt.OUTSIDE);for(let s=0;s<i;++s){let a=n[s];sn.transform(a,o,Mie);let c=e.intersectPlane(Mie);if(c===qt.INTERSECTING)r=c;else if(this._testIntersection(c))return c}return r};Ka.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Ka.useFloatTexture=function(e){return e.floatingPointTexture};Ka.getTextureResolution=function(e,t,n){let 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f)t=eoe(e,++t,n,i,0,d,!s);return t}Ho.splitPolygonsOnEquator=function(e,t,n,i){l(i)||(i=[]),i.splice(0,0,...e),i.length=e.length;let o=0;for(;o<i.length;){let r=i[o],s=r.slice();if(r.length<3){i[o]=s,++o;continue}let a=$ke(s,t,n);if(s.length===r.length||a.length<=1){i[o]=s,++o;continue}a.sort((u,f)=>u.theta-f.theta);let c=s[0].z>=0;o=eoe(i,o,s,a,1,0,c)}return i};Ho.polygonsFromHierarchy=function(e,t,n,i,o,r){let s=[],a=[],c=new ex;c.enqueue(e);let u=l(r);for(;c.length!==0;){let f=c.dequeue(),d=f.positions,p=f.holes,g,m;if(i)for(m=d.length,g=0;g<m;g++)o.scaleToGeodeticSurface(d[g],d[g]);if(t||(d=bo(d,h.equalsEpsilon,!0)),d.length<3)continue;let x=n(d);if(!l(x))continue;let b=[],T=ii.computeWindingOrder2D(x);if(T===us.CLOCKWISE&&(x.reverse(),d=d.slice().reverse()),u){u=!1;let D=[d];if(D=r(D,D),D.length>1){for(let O of D)c.enqueue(new ja(O,p));continue}}let C=d.slice(),A=l(p)?p.length:0,S=[],v;for(g=0;g<A;g++){let D=p[g],O=D.positions;if(i)for(m=O.length,v=0;v<m;++v)o.scaleToGeodeticSurface(O[v],O[v]);if(t||(O=bo(O,h.equalsEpsilon,!0)),O.length<3)continue;let R=n(O);if(!l(R))continue;T=ii.computeWindingOrder2D(R),T===us.CLOCKWISE&&(R.reverse(),O=O.slice().reverse()),S.push(O),b.push(C.length),C=C.concat(O),x=x.concat(R);let N=0;for(l(D.holes)&&(N=D.holes.length),v=0;v<N;v++)c.enqueue(D.holes[v])}s.push({outerRing:d,holes:S}),a.push({positions:C,positions2D:x,holes:b})}return{hierarchy:s,polygons:a}};var Qke=new V,Jke=new h,eUe=new Me,tUe=new $;Ho.computeBoundingRectangle=function(e,t,n,i,o){let r=Me.fromAxisAngle(e,i,eUe),s=$.fromQuaternion(r,tUe),a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.POSITIVE_INFINITY,f=Number.NEGATIVE_INFINITY,d=n.length;for(let p=0;p<d;++p){let g=h.clone(n[p],Jke);$.multiplyByVector(s,g,g);let m=t(g,Qke);l(m)&&(a=Math.min(a,m.x),c=Math.max(c,m.x),u=Math.min(u,m.y),f=Math.max(f,m.y))}return o.x=a,o.y=u,o.width=c-a,o.height=f-u,o};Ho.createGeometryFromPositions=function(e,t,n,i,o,r,s){let a=ii.triangulate(t.positions2D,t.holes);a.length<3&&(a=[0,1,2]);let c=t.positions,u=l(n),f=u?n.positions:void 0;if(o){let d=c.length,p=new Array(d*3),g=0;for(let b=0;b<d;b++){let T=c[b];p[g++]=T.x,p[g++]=T.y,p[g++]=T.z}let m={attributes:{position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:p})},indices:a,primitiveType:Le.TRIANGLES};u&&(m.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:V.packArray(f)}));let x=new ft(m);return r.normal?Nn.computeNormal(x):x}if(s===Jt.GEODESIC)return ii.computeSubdivision(e,c,a,f,i);if(s===Jt.RHUMB)return ii.computeRhumbLineSubdivision(e,c,a,f,i)};var $ie=[],Qie=[],nUe=new h,iUe=new h;Ho.computeWallGeometry=function(e,t,n,i,o,r){let s,a,c,u,f,d,p,g,m,x=e.length,b=0,T=0,C=l(t),A=C?t.positions:void 0;if(o)for(a=x*3*2,s=new Array(a*2),C&&(m=x*2*2,g=new Array(m*2)),c=0;c<x;c++)u=e[c],f=e[(c+1)%x],s[b]=s[b+a]=u.x,++b,s[b]=s[b+a]=u.y,++b,s[b]=s[b+a]=u.z,++b,s[b]=s[b+a]=f.x,++b,s[b]=s[b+a]=f.y,++b,s[b]=s[b+a]=f.z,++b,C&&(d=A[c],p=A[(c+1)%x],g[T]=g[T+m]=d.x,++T,g[T]=g[T+m]=d.y,++T,g[T]=g[T+m]=p.x,++T,g[T]=g[T+m]=p.y,++T);else{let R=P.chordLength(i,n.maximumRadius),N=0;if(r===Jt.GEODESIC)for(c=0;c<x;c++)N+=Ho.subdivideLineCount(e[c],e[(c+1)%x],R);else if(r===Jt.RHUMB)for(c=0;c<x;c++)N+=Ho.subdivideRhumbLineCount(n,e[c],e[(c+1)%x],R);for(a=(N+x)*3,s=new Array(a*2),C&&(m=(N+x)*2,g=new Array(m*2)),c=0;c<x;c++){u=e[c],f=e[(c+1)%x];let F,_;C&&(d=A[c],p=A[(c+1)%x]),r===Jt.GEODESIC?(F=Ho.subdivideLine(u,f,R,Qie),C&&(_=Ho.subdivideTexcoordLine(d,p,u,f,R,$ie))):r===Jt.RHUMB&&(F=Ho.subdivideRhumbLine(n,u,f,R,Qie),C&&(_=Ho.subdivideTexcoordRhumbLine(d,p,n,u,f,R,$ie)));let E=F.length;for(let w=0;w<E;++w,++b)s[b]=F[w],s[b+a]=F[w];if(s[b]=f.x,s[b+a]=f.x,++b,s[b]=f.y,s[b+a]=f.y,++b,s[b]=f.z,s[b+a]=f.z,++b,C){let w=_.length;for(let I=0;I<w;++I,++T)g[T]=_[I],g[T+m]=_[I];g[T]=p.x,g[T+m]=p.x,++T,g[T]=p.y,g[T+m]=p.y,++T}}}x=s.length;let S=Ne.createTypedArray(x/3,x-e.length*6),v=0;for(x/=6,c=0;c<x;c++){let R=c,N=R+1,F=R+x,_=F+1;u=h.fromArray(s,R*3,nUe),f=h.fromArray(s,N*3,iUe),!h.equalsEpsilon(u,f,P.EPSILON10,P.EPSILON10)&&(S[v++]=R,S[v++]=F,S[v++]=N,S[v++]=N,S[v++]=F,S[v++]=_)}let D={attributes:new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})}),indices:S,primitiveType:Le.TRIANGLES};return C&&(D.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:g})),new ft(D)};var Vn=Ho;function vr(e,t){this.position=e,l(this.position)||(this.position=new V),this.tangentPlane=t,l(this.tangentPlane)||(this.tangentPlane=vr.NORTH_POLE_TANGENT_PLANE)}Object.defineProperties(vr.prototype,{ellipsoid:{get:function(){return this.tangentPlane.ellipsoid}},x:{get:function(){return this.position.x}},y:{get:function(){return this.position.y}},conformalLatitude:{get:function(){let e=V.magnitude(this.position),t=2*this.ellipsoid.maximumRadius;return this.tangentPlane.plane.normal.z*(P.PI_OVER_TWO-2*Math.atan2(e,t))}},longitude:{get:function(){let e=P.PI_OVER_TWO+Math.atan2(this.y,this.x);return e>Math.PI&&(e-=P.TWO_PI),e}}});var pC=new fe,oUe=new h;vr.prototype.getLatitude=function(e){l(e)||(e=ee.default),pC.latitude=this.conformalLatitude,pC.longitude=this.longitude,pC.height=0;let t=this.ellipsoid.cartographicToCartesian(pC,oUe);return e.cartesianToCartographic(t,pC),pC.latitude};var rUe=new mn,sUe=new h,aUe=new h;vr.fromCartesian=function(e,t){let n=P.signNotZero(e.z),i=vr.NORTH_POLE_TANGENT_PLANE,o=vr.SOUTH_POLE;n<0&&(i=vr.SOUTH_POLE_TANGENT_PLANE,o=vr.NORTH_POLE);let r=rUe;r.origin=i.ellipsoid.scaleToGeocentricSurface(e,r.origin),r.direction=h.subtract(r.origin,o,sUe),h.normalize(r.direction,r.direction);let s=$n.rayPlane(r,i.plane,aUe),a=h.subtract(s,o,s),c=h.dot(i.xAxis,a),u=n*h.dot(i.yAxis,a);return l(t)?(t.position=new V(c,u),t.tangentPlane=i,t):new vr(new V(c,u),i)};vr.fromCartesianArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;i++)t[i]=vr.fromCartesian(e[i],t[i]);return t};vr.clone=function(e,t){if(l(e))return l(t)?(t.position=e.position,t.tangentPlane=e.tangentPlane,t):new vr(e.position,e.tangentPlane)};vr.HALF_UNIT_SPHERE=Object.freeze(new ee(.5,.5,.5));vr.NORTH_POLE=Object.freeze(new h(0,0,.5));vr.SOUTH_POLE=Object.freeze(new h(0,0,-.5));vr.NORTH_POLE_TANGENT_PLANE=Object.freeze(new Zr(vr.NORTH_POLE,vr.HALF_UNIT_SPHERE));vr.SOUTH_POLE_TANGENT_PLANE=Object.freeze(new Zr(vr.SOUTH_POLE,vr.HALF_UNIT_SPHERE));var Rc=vr;var cUe=new fe,toe=new fe;function lUe(e,t,n,i){let r=i.cartesianToCartographic(e,cUe).height,s=i.cartesianToCartographic(t,toe);s.height=r,i.cartographicToCartesian(s,t);let a=i.cartesianToCartographic(n,toe);a.height=r-100,i.cartographicToCartesian(a,n)}var noe=new qe,uUe=new h,fUe=new h,dUe=new h,hUe=new h,mUe=new h,pUe=new h,LN=new h,Bh=new h,_C=new h,_Ue=new V,gUe=new V,yUe=new h,ioe=new Me,xUe=new $,bUe=new $;function v9(e){let t=e.vertexFormat,n=e.geometry,i=e.shadowVolume,o=n.attributes.position.values,r=l(n.attributes.st)?n.attributes.st.values:void 0,s=o.length,a=e.wall,c=e.top||a,u=e.bottom||a;if(t.st||t.normal||t.tangent||t.bitangent||i){let f=e.boundingRectangle,d=e.rotationAxis,p=e.projectTo2d,g=e.ellipsoid,m=e.stRotation,x=e.perPositionHeight,b=_Ue;b.x=f.x,b.y=f.y;let T=t.st?new Float32Array(2*(s/3)):void 0,C;t.normal&&(x&&c&&!a?C=n.attributes.normal.values:C=new Float32Array(s));let A=t.tangent?new Float32Array(s):void 0,S=t.bitangent?new Float32Array(s):void 0,v=i?new Float32Array(s):void 0,D=0,O=0,R=fUe,N=dUe,F=hUe,_=!0,E=xUe,w=bUe;if(m!==0){let B=Me.fromAxisAngle(d,m,ioe);E=$.fromQuaternion(B,E),B=Me.fromAxisAngle(d,-m,ioe),w=$.fromQuaternion(B,w)}else E=$.clone($.IDENTITY,E),w=$.clone($.IDENTITY,w);let I=0,M=0;c&&u&&(I=s/2,M=s/3,s/=2);for(let B=0;B<s;B+=3){let z=h.fromArray(o,B,yUe);if(t.st&&!l(r)){let U=$.multiplyByVector(E,z,uUe);U=g.scaleToGeodeticSurface(U,U);let G=p([U],gUe)[0];V.subtract(G,b,G);let k=P.clamp(G.x/f.width,0,1),Y=P.clamp(G.y/f.height,0,1);u&&(T[D+M]=k,T[D+1+M]=Y),c&&(T[D]=k,T[D+1]=Y),D+=2}if(t.normal||t.tangent||t.bitangent||i){let U=O+1,G=O+2;if(a){if(B+3<s){let k=h.fromArray(o,B+3,mUe);if(_){let Y=h.fromArray(o,B+s,pUe);x&&lUe(z,k,Y,g),h.subtract(k,z,k),h.subtract(Y,z,Y),R=h.normalize(h.cross(Y,k,R),R),_=!1}h.equalsEpsilon(k,z,P.EPSILON10)&&(_=!0)}(t.tangent||t.bitangent)&&(F=g.geodeticSurfaceNormal(z,F),t.tangent&&(N=h.normalize(h.cross(F,R,N),N)))}else 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we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.tangent&&(n.attributes.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.bitangent&&(n.attributes.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:S})),i&&(n.attributes.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:v}))}if(e.extrude&&l(e.offsetAttribute)){let f=o.length/3,d=new Uint8Array(f);if(e.offsetAttribute===an.TOP)c&&u||a?d=d.fill(1,0,f/2):c&&(d=d.fill(1));else{let p=e.offsetAttribute===an.NONE?0:1;d=d.fill(p)}n.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:d})}return n}var ooe=[];function TUe(e,t,n,i,o,r,s,a,c,u){let f={walls:[]},d;if(s||a){let C=Vn.createGeometryFromPositions(e,t,n,i,r,c,u),A=C.attributes.position.values,S=C.indices,v,D;if(s&&a){let O=A.concat(A);v=O.length/3,D=Ne.createTypedArray(v,S.length*2),D.set(S);let R=S.length,N=v/2;for(d=0;d<R;d+=3){let F=D[d]+N,_=D[d+1]+N,E=D[d+2]+N;D[d+R]=E,D[d+1+R]=_,D[d+2+R]=F}if(C.attributes.position.values=O,r&&c.normal){let F=C.attributes.normal.values;C.attributes.normal.values=new Float32Array(O.length),C.attributes.normal.values.set(F)}if(c.st&&l(n)){let F=C.attributes.st.values;C.attributes.st.values=new Float32Array(v*2),C.attributes.st.values=F.concat(F)}C.indices=D}else if(a){for(v=A.length/3,D=Ne.createTypedArray(v,S.length),d=0;d<S.length;d+=3)D[d]=S[d+2],D[d+1]=S[d+1],D[d+2]=S[d];C.indices=D}f.topAndBottom=new Ct({geometry:C})}let p=o.outerRing,g=Zr.fromPoints(p,e),m=g.projectPointsOntoPlane(p,ooe),x=ii.computeWindingOrder2D(m);x===us.CLOCKWISE&&(p=p.slice().reverse());let b=Vn.computeWallGeometry(p,n,e,i,r,u);f.walls.push(new Ct({geometry:b}));let T=o.holes;for(d=0;d<T.length;d++){let C=T[d];m=g.projectPointsOntoPlane(C,ooe),x=ii.computeWindingOrder2D(m),x===us.COUNTER_CLOCKWISE&&(C=C.slice().reverse()),b=Vn.computeWallGeometry(C,n,e,i,r,u),f.walls.push(new Ct({geometry:b}))}return f}function rf(e){let t=e.polygonHierarchy,n=y(e.vertexFormat,Re.DEFAULT),i=y(e.ellipsoid,ee.default),o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.stRotation,0),s=e.textureCoordinates,a=y(e.perPositionHeight,!1),c=a&&l(e.extrudedHeight),u=y(e.height,0),f=y(e.extrudedHeight,u);if(!c){let d=Math.max(u,f);f=Math.min(u,f),u=d}this._vertexFormat=Re.clone(n),this._ellipsoid=ee.clone(i),this._granularity=o,this._stRotation=r,this._height=u,this._extrudedHeight=f,this._closeTop=y(e.closeTop,!0),this._closeBottom=y(e.closeBottom,!0),this._polygonHierarchy=t,this._perPositionHeight=a,this._perPositionHeightExtrude=c,this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createPolygonGeometry",this._offsetAttribute=e.offsetAttribute,this._arcType=y(e.arcType,Jt.GEODESIC),this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0,this._textureCoordinates=s,this.packedLength=Vn.computeHierarchyPackedLength(t,h)+ee.packedLength+Re.packedLength+(s?Vn.computeHierarchyPackedLength(s,V):1)+12}rf.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,closeTop:e.closeTop,closeBottom:e.closeBottom,offsetAttribute:e.offsetAttribute,arcType:e.arcType,textureCoordinates:e.textureCoordinates};return new rf(t)};rf.pack=function(e,t,n){return n=y(n,0),n=Vn.packPolygonHierarchy(e._polygonHierarchy,t,n,h),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._stRotation,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._closeTop?1:0,t[n++]=e._closeBottom?1:0,t[n++]=e._shadowVolume?1:0,t[n++]=y(e._offsetAttribute,-1),t[n++]=e._arcType,l(e._textureCoordinates)?n=Vn.packPolygonHierarchy(e._textureCoordinates,t,n,V):t[n++]=-1,t[n++]=e.packedLength,t};var CUe=ee.clone(ee.UNIT_SPHERE),AUe=new Re,EUe={polygonHierarchy:{}};rf.unpack=function(e,t,n){t=y(t,0);let i=Vn.unpackPolygonHierarchy(e,t,h);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,CUe);t+=ee.packedLength;let r=Re.unpack(e,t,AUe);t+=Re.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++]===1,d=e[t++]===1,p=e[t++]===1,g=e[t++]===1,m=e[t++]===1,x=e[t++],b=e[t++],T=e[t]===-1?void 0:Vn.unpackPolygonHierarchy(e,t,V);l(T)?(t=T.startingIndex,delete T.startingIndex):t++;let C=e[t++];return l(n)||(n=new rf(EUe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Re.clone(r,n._vertexFormat),n._height=s,n._extrudedHeight=a,n._granularity=c,n._stRotation=u,n._perPositionHeightExtrude=f,n._perPositionHeight=d,n._closeTop=p,n._closeBottom=g,n._shadowVolume=m,n._offsetAttribute=x===-1?void 0:x,n._arcType=b,n._textureCoordinates=T,n.packedLength=C,n};var SUe=new V,wUe=new V,vUe=new Rc;function roe(e,t,n,i,o,r){let s=e.longitude,a=s>=0?s:s+P.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),u=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==Jt.RHUMB){let p=V.subtract(t.position,e.position,SUe),g=V.dot(t.position,p)/V.dot(p,p);if(g>0&&g<1){let m=V.add(t.position,V.multiplyByScalar(p,-g,p),wUe),x=Rc.clone(t,vUe);x.position=m;let b=x.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(u=b)}}let f=t.x*e.y-e.x*t.y,d=Math.sign(f);d!==0&&(d*=V.angleBetween(t.position,e.position)),u>=0&&(o.northAngle+=d),u<=0&&(o.southAngle+=d)}var soe=new Rc,DUe=new Rc,of={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};rf.computeRectangleFromPositions=function(e,t,n,i){if(l(i)||(i=new re),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,of.northAngle=0,of.southAngle=0,of.westOverIdl=Number.POSITIVE_INFINITY,of.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=Rc.fromCartesian(e[0],DUe);for(let s=1;s<o;s++){let a=Rc.fromCartesian(e[s],soe);roe(a,r,t,n,of,i),r=Rc.clone(a,r)}return roe(Rc.fromCartesian(e[0],soe),r,t,n,of,i),i.east-i.west>of.eastOverIdl-of.westOverIdl&&(i.west=of.westOverIdl,i.east=of.eastOverIdl,i.east>P.PI&&(i.east=i.east-P.TWO_PI),i.west>P.PI&&(i.west=i.west-P.TWO_PI)),P.equalsEpsilon(Math.abs(of.northAngle),P.TWO_PI,P.EPSILON10)&&(i.north=P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),P.equalsEpsilon(Math.abs(of.southAngle),P.TWO_PI,P.EPSILON10)&&(i.south=-P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),i};var IUe=new Rc;function PUe(e,t,n){return e.height>=P.PI||e.width>=P.PI?Rc.fromCartesian(t[0],IUe).tangentPlane:Zr.fromPoints(t,n)}var aoe=new fe;function RUe(e,t,n){return(i,o)=>{if(e.height>=P.PI||e.width>=P.PI){if(e.south<0&&e.north>0){l(o)||(o=[]);for(let s=0;s<i.length;++s){let a=n.cartesianToCartographic(i[s],aoe);o[s]=new V(a.longitude/P.PI,a.latitude/P.PI_OVER_TWO)}return o.length=i.length,o}return Rc.fromCartesianArray(i,o)}return Zr.fromPoints(t,n).projectPointsOntoPlane(i,o)}}function OUe(e,t,n){if(e.height>=P.PI||e.width>=P.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,aoe);return l(r)||(r=new V),r.x=s.longitude/P.PI,r.y=s.latitude/P.PI_OVER_TWO,r}return Rc.fromCartesian(o,r)};let i=Zr.fromPoints(t,n);return(o,r)=>i.projectPointsOntoPlane(o,r)}function MUe(e,t,n,i){return(o,r)=>!i&&(e.height>=P.PI_OVER_TWO||e.width>=2*P.PI_OVER_THREE)?Vn.splitPolygonsOnEquator(o,t,n,r):o}function LUe(e,t,n,i){if(t.height>=P.PI||t.width>=P.PI)return qe.fromRectangle(t,void 0,noe);let o=e,r=Zr.fromPoints(o,n);return Vn.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,noe)}rf.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,d=l(f),p=r.positions;if(p.length<3)return;let g=e.rectangle,m=Vn.polygonsFromHierarchy(r,d,RUe(g,p,n),!s,n,MUe(g,n,u,s)),x=m.hierarchy,b=m.polygons,T=function(I){return I},C=d?Vn.polygonsFromHierarchy(f,!0,T,!1,n).polygons:void 0;if(x.length===0)return;let A=x[0].outerRing,S=LUe(A,g,n,o),v=[],D=e._height,O=e._extrudedHeight,R=e._perPositionHeightExtrude||!P.equalsEpsilon(D,O,0,P.EPSILON2),N={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:PUe(g,A,n).plane.normal,projectTo2d:OUe(g,A,n),boundingRectangle:S,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u},F;if(R)for(N.extrude=!0,N.top=a,N.bottom=c,N.shadowVolume=e._shadowVolume,N.offsetAttribute=e._offsetAttribute,F=0;F<b.length;F++){let I=TUe(n,b[F],d?C[F]:void 0,i,x[F],s,a,c,t,u),M;a&&c?(M=I.topAndBottom,N.geometry=Vn.scaleToGeodeticHeightExtruded(M.geometry,D,O,n,s)):a?(M=I.topAndBottom,M.geometry.attributes.position.values=ii.scaleToGeodeticHeight(M.geometry.attributes.position.values,D,n,!s),N.geometry=M.geometry):c&&(M=I.topAndBottom,M.geometry.attributes.position.values=ii.scaleToGeodeticHeight(M.geometry.attributes.position.values,O,n,!0),N.geometry=M.geometry),(a||c)&&(N.wall=!1,M.geometry=v9(N),v.push(M));let B=I.walls;N.wall=!0;for(let z=0;z<B.length;z++){let U=B[z];N.geometry=Vn.scaleToGeodeticHeightExtruded(U.geometry,D,O,n,s),U.geometry=v9(N),v.push(U)}}else for(F=0;F<b.length;F++){let I=new Ct({geometry:Vn.createGeometryFromPositions(n,b[F],d?C[F]:void 0,i,s,t,u)});if(I.geometry.attributes.position.values=ii.scaleToGeodeticHeight(I.geometry.attributes.position.values,D,n,!s),N.geometry=I.geometry,I.geometry=v9(N),l(e._offsetAttribute)){let M=I.geometry.attributes.position.values.length,B=e._offsetAttribute===an.NONE?0:1,z=new Uint8Array(M/3).fill(B);I.geometry.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:z})}v.push(I)}let _=Nn.combineInstances(v)[0];_.attributes.position.values=new Float64Array(_.attributes.position.values),_.indices=Ne.createTypedArray(_.attributes.position.values.length/3,_.indices);let E=_.attributes,w=se.fromVertices(E.position.values);return t.position||delete E.position,new ft({attributes:E,indices:_.indices,primitiveType:_.primitiveType,boundingSphere:w,offsetAttribute:e._offsetAttribute})};rf.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new rf({polygonHierarchy:e._polygonHierarchy,ellipsoid:o,stRotation:e._stRotation,granularity:i,perPositionHeight:!1,extrudedHeight:r,height:s,vertexFormat:Re.POSITION_ONLY,shadowVolume:!0,arcType:e._arcType})};function NUe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let n=e._ellipsoid,i=e._polygonHierarchy.positions,o=e.rectangle;return ft._textureCoordinateRotationPoints(i,t,n,o)}Object.defineProperties(rf.prototype,{rectangle:{get:function(){if(!l(this._rectangle)){let e=this._polygonHierarchy.positions;this._rectangle=rf.computeRectangleFromPositions(e,this._ellipsoid,this._arcType)}return this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=NUe(this)),this._textureCoordinateRotationPoints}}});var _g=rf;function nx(e){this._ellipsoid=y(e.ellipsoid,ee.default),this._positions=[...e.positions]}Object.defineProperties(nx.prototype,{length:{get:function(){return this._positions.length}},positions:{get:function(){return this._positions}},ellipsoid:{get:function(){return this._ellipsoid}}});nx.clone=function(e,t){return l(t)?(t._ellipsoid=e.ellipsoid,t._positions.length=0,t._positions.push(...e.positions),t):new nx({positions:e.positions,ellipsoid:e.ellipsoid})};nx.equals=function(e,t){return e.ellipsoid.equals(t.ellipsoid)&&e.positions===t.positions};nx.prototype.computeRectangle=function(e){return _g.computeRectangleFromPositions(this.positions,this.ellipsoid,void 0,e)};var FUe=new re,coe=new h;nx.prototype.computeSphericalExtents=function(e){l(e)||(e=new re);let t=this.computeRectangle(FUe),n=fe.toCartesian(re.southwest(t),this.ellipsoid,coe),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y);return e.south=o,e.west=r,n=fe.toCartesian(re.northeast(t),this.ellipsoid,coe),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y),e.north=o,e.east=r,e};var Jw=nx;var NN=`in vec2 v_textureCoordinates;

uniform int u_polygonsLength;
uniform int u_extentsLength;
uniform highp sampler2D u_polygonTexture;
uniform highp sampler2D u_extentsTexture;

int getPolygonIndex(float dimension, vec2 coord) {
   vec2 uv = coord.xy * dimension;
   return int(floor(uv.y) * dimension + floor(uv.x));
}

vec2 getLookupUv(ivec2 dimensions, int i) {
    int pixY = i / dimensions.x;
    int pixX = i - (pixY * dimensions.x);
    float pixelWidth = 1.0 / float(dimensions.x);
    float pixelHeight = 1.0 / float(dimensions.y);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    return vec2(u, v);
}

vec4 getExtents(int i) {
    return texture(u_extentsTexture, getLookupUv(textureSize(u_extentsTexture, 0), i));
}

ivec2 getPositionsLengthAndExtentsIndex(int i) {
    vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
    vec4 value = texture(u_polygonTexture, uv);
    return ivec2(int(value.x), int(value.y));
}

vec2 getPolygonPosition(int i) {
    vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
    return texture(u_polygonTexture, uv).xy;
}

vec2 getCoordinates(vec2 textureCoordinates, vec4 extents) {
    float latitude = mix(extents.x, extents.x + 1.0 / extents.z, textureCoordinates.y);
    float longitude = mix(extents.y, extents.y + 1.0 / extents.w, textureCoordinates.x);
    return vec2(latitude, longitude);
}

void main() {
    int lastPolygonIndex = 0;
    out_FragColor = vec4(1.0);

    // Get the relevant region of the texture
    float dimension = float(u_extentsLength);
    if (u_extentsLength > 2) {
        dimension = ceil(log2(float(u_extentsLength)));
    }
    int regionIndex = getPolygonIndex(dimension, v_textureCoordinates);

    for (int polygonIndex = 0; polygonIndex < u_polygonsLength; polygonIndex++) {
        ivec2 positionsLengthAndExtents = getPositionsLengthAndExtentsIndex(lastPolygonIndex);
        int positionsLength = positionsLengthAndExtents.x;
        int polygonExtentsIndex = positionsLengthAndExtents.y;
        lastPolygonIndex += 1;

         // Only compute signed distance for the relevant part of the atlas
         if (polygonExtentsIndex == regionIndex) {
            float clipAmount = czm_infinity;
            vec4 extents = getExtents(polygonExtentsIndex);
            vec2 textureOffset = vec2(mod(float(polygonExtentsIndex), dimension), floor(float(polygonExtentsIndex) / dimension)) / dimension;
            vec2 p = getCoordinates((v_textureCoordinates - textureOffset) * dimension, extents);
            float s = 1.0;

            // Check each edge for absolute distance
            for (int i = 0, j = positionsLength - 1; i < positionsLength; j = i, i++) {
                vec2 a = getPolygonPosition(lastPolygonIndex + i);
                vec2 b = getPolygonPosition(lastPolygonIndex + j);
 
                vec2 ab = b - a;
                vec2 pa = p - a;
                float t = dot(pa, ab) / dot(ab, ab);
                t = clamp(t, 0.0, 1.0);

                vec2 pq = pa - t * ab;
                float d = length(pq);

                // Inside / outside computation to determine sign
                bvec3 cond = bvec3(p.y >= a.y, 
                            p.y < b.y, 
                            ab.x * pa.y > ab.y * pa.x);
                if (all(cond) || all(not(cond))) s = -s;
                if (abs(d) < abs(clipAmount)) {
                    clipAmount = d;
                }
            }

            // Normalize the range to [0,1]
            vec4 result = (s * vec4(clipAmount * length(extents.zw))) / 2.0 + 0.5;
            // In the case where we've iterated through multiple polygons, take the minimum
            out_FragColor = min(out_FragColor, result);
         }

        lastPolygonIndex += positionsLength;
    }
}`;function kr(e){e=y(e,y.EMPTY_OBJECT),this._polygons=[],this._totalPositions=0,this.enabled=y(e.enabled,!0),this.inverse=y(e.inverse,!1),this.polygonAdded=new me,this.polygonRemoved=new me,this._owner=void 0,this._float32View=void 0,this._extentsFloat32View=void 0,this._extentsCount=0,this._polygonsTexture=void 0,this._extentsTexture=void 0,this._signedDistanceTexture=void 0,this._signedDistanceComputeCommand=void 0;let t=e.polygons;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this._polygons.push(t[i])}}Object.defineProperties(kr.prototype,{length:{get:function(){return this._polygons.length}},totalPositions:{get:function(){return this._totalPositions}},extentsTexture:{get:function(){return this._extentsTexture}},extentsCount:{get:function(){return this._extentsCount}},pixelsNeededForExtents:{get:function(){return this.length}},pixelsNeededForPolygonPositions:{get:function(){return this.totalPositions+this.length}},clippingTexture:{get:function(){return this._signedDistanceTexture}},owner:{get:function(){return this._owner}},clippingPolygonsState:{get:function(){return this.inverse?-this.extentsCount:this.extentsCount}}});kr.prototype.add=function(e){let t=this._polygons.length;return this._polygons.push(e),this.polygonAdded.raiseEvent(e,t),e};kr.prototype.get=function(e){return this._polygons[e]};kr.prototype.contains=function(e){return this._polygons.some(t=>Jw.equals(t,e))};kr.prototype.remove=function(e){let t=this._polygons,n=t.findIndex(i=>Jw.equals(i,e));return n===-1?!1:(t.splice(n,1),this.polygonRemoved.raiseEvent(e,n),!0)};var BUe=new re;function kUe(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let a=e[r].computeSphericalExtents(),c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=re.clone(a);f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI);let d=[r];for(let p=0;p<t.length;++p){let g=t[p];if(l(g)&&l(re.simpleIntersection(g,f))&&!re.equals(g,f)){let m=n[p];d.push(...m),m.reduce((x,b)=>re.union(e[b].computeSphericalExtents(BUe),x,x),a),t[p]=void 0,n[p]=void 0,c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=re.clone(a,f),f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI),p=-1}}t.push(f),n.push(d)}let o=new Map;return n.filter(l).forEach((r,s)=>r.forEach(a=>o.set(a,s))),{extentsList:t.filter(l),extentsIndexByPolygon:o}}kr.prototype.removeAll=function(){let e=this._polygons,t=e.length;for(let n=0;n<t;++n){let i=e[n];this.polygonRemoved.raiseEvent(i,n)}this._polygons=[]};function UUe(e){let t=e._float32View,n=e._extentsFloat32View,i=e._polygons,{extentsList:o,extentsIndexByPolygon:r}=kUe(i),s=0;for(let[c,u]of i.entries()){let f=u.length;t[s++]=f,t[s++]=r.get(c);for(let d=0;d<f;++d){let p=u.positions[d],g=Math.hypot(p.x,p.y),m=P.fastApproximateAtan2(g,p.z),x=P.fastApproximateAtan2(p.x,p.y);t[s++]=m,t[s++]=x}}let a=0;for(let c of o){let u=1/(c.east-c.west),f=1/(c.north-c.south);n[a++]=c.south,n[a++]=c.west,n[a++]=f,n[a++]=u}e._extentsCount=o.length}var D9=new V;kr.prototype.update=function(e){let t=e.context;if(!kr.isSupported(e))throw new le("ClippingPolygonCollections are only supported for WebGL 2.");let n=this._polygons.reduce((s,a)=>s+a.length,0);if(n===this.totalPositions||(this._totalPositions=n,this.length===0))return;l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0,this._signedDistanceComputeCommand=void 0);let i=this._polygonsTexture,o=this._extentsTexture,r=this._signedDistanceTexture;if(l(i)){let s=i.width*i.height;(s<this.pixelsNeededForPolygonPositions||this.pixelsNeededForPolygonPositions<.25*s)&&(i.destroy(),i=void 0,this._polygonsTexture=void 0)}if(!l(i)){let s=kr.getTextureResolution(i,this.pixelsNeededForPolygonPositions,D9);i=new Ft({context:t,width:s.x,height:s.y,pixelFormat:rt.RG,pixelDatatype:tt.FLOAT,sampler:Qt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*2),this._polygonsTexture=i}if(l(o)){let s=o.width*o.height;(s<this.pixelsNeededForExtents||this.pixelsNeededForExtents<.25*s)&&(o.destroy(),o=void 0,this._extentsTexture=void 0)}if(!l(o)){let s=kr.getTextureResolution(o,this.pixelsNeededForExtents,D9);o=new Ft({context:t,width:s.x,height:s.y,pixelFormat:rt.RGBA,pixelDatatype:tt.FLOAT,sampler:Qt.NEAREST,flipY:!1}),this._extentsFloat32View=new Float32Array(s.x*s.y*4),this._extentsTexture=o}if(UUe(this),o.copyFrom({source:{width:o.width,height:o.height,arrayBufferView:this._extentsFloat32View}}),i.copyFrom({source:{width:i.width,height:i.height,arrayBufferView:this._float32View}}),!l(r)){let s=kr.getClippingDistanceTextureResolution(this,D9);r=new Ft({context:t,width:s.x,height:s.y,pixelFormat:t.webgl2?rt.RED:rt.LUMINANCE,pixelDatatype:tt.FLOAT,sampler:new Qt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:$t.LINEAR,magnificationFilter:fi.LINEAR}),flipY:!1}),this._signedDistanceTexture=r}this._signedDistanceComputeCommand=VUe(this)};kr.prototype.queueCommands=function(e){l(this._signedDistanceComputeCommand)&&e.commandList.push(this._signedDistanceComputeCommand)};function VUe(e){let t=e._polygonsTexture,n=e._extentsTexture;return new ah({fragmentShaderSource:NN,outputTexture:e._signedDistanceTexture,uniformMap:{u_polygonsLength:function(){return e.length},u_extentsLength:function(){return e.extentsCount},u_extentsTexture:function(){return n},u_polygonTexture:function(){return t}},persists:!1,owner:e,postExecute:()=>{e._signedDistanceComputeCommand=void 0}})}var loe=new re,zUe=new re;kr.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._polygons,i=n.length,o=qt.OUTSIDE;this.inverse&&(o=qt.INSIDE);for(let r=0;r<i;++r){let a=n[r].computeRectangle(),c=e.rectangle;if(!l(c)&&l(e.boundingVolume?.computeCorners)){let f=e.boundingVolume.computeCorners();c=re.fromCartesianArray(f,t,loe)}l(c)||(c=re.fromBoundingSphere(e.boundingSphere,t,loe));let u=re.simpleIntersection(c,a,zUe);l(u)&&(o=qt.INTERSECTING)}return o};kr.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};kr.isSupported=function(e){return e?.context.webgl2};kr.getTextureResolution=function(e,t,n){if(l(e))return n.x=e.width,n.y=e.height,n;let i=Vt.maximumTextureSize;return n.x=Math.min(t,i),n.y=Math.ceil(t/n.x),n.y*=2,n};kr.getClippingDistanceTextureResolution=function(e,t){let n=e.signedDistanceTexture;return l(n)?(t.x=n.width,t.y=n.height,t):(t.x=Math.min(Vt.maximumTextureSize,4096),t.y=Math.min(Vt.maximumTextureSize,4096),t)};kr.getClippingExtentsTextureResolution=function(e,t){let n=e.extentsTexture;return l(n)?(t.x=n.width,t.y=n.height,t):kr.getTextureResolution(n,e.pixelsNeededForExtents,t)};kr.prototype.isDestroyed=function(){return!1};kr.prototype.destroy=function(){return l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0),this._polygonsTexture=this._polygonsTexture&&this._polygonsTexture.destroy(),this._extentsTexture=this._extentsTexture&&this._extentsTexture.destroy(),this._signedDistanceTexture=this._signedDistanceTexture&&this._signedDistanceTexture.destroy(),ue(this)};var kh=kr;var ev={HIGHLIGHT:0,REPLACE:1,MIX:2};ev.getColorBlend=function(e,t){if(e===ev.HIGHLIGHT)return 0;if(e===ev.REPLACE)return 1;if(e===ev.MIX)return P.clamp(t,P.EPSILON4,1)};var Oc=Object.freeze(ev);var HUe={XTRANSLATE:"xTranslate",YTRANSLATE:"yTranslate",ZTRANSLATE:"zTranslate",XROTATE:"xRotate",YROTATE:"yRotate",ZROTATE:"zRotate",XSCALE:"xScale",YSCALE:"yScale",ZSCALE:"zScale",UNIFORMSCALE:"uniformScale"},Mc=Object.freeze(HUe);var GUe={STEP:0,LINEAR:1,CUBICSPLINE:2},Uh=Object.freeze(GUe);var uoe={};function tv(e){this._count=e.count,this._properties=He(e.properties,!0)}tv.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,uoe)};tv.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,uoe,e)};tv.prototype.getProperty=function(e,t){let n=this._properties[t];if(l(n))return He(n[e],!0)};tv.prototype.setProperty=function(e,t,n){let i=this._properties[t];l(i)||(i=new Array(this._count),this._properties[t]=i),i[e]=He(n,!0)};var gg=tv;function Za(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._id=e.id,this._count=e.count,this._extras=e.extras,this._extensions=e.extensions,this._metadataTable=e.metadataTable,this._jsonMetadataTable=e.jsonMetadataTable,this._batchTableHierarchy=e.batchTableHierarchy}Object.defineProperties(Za.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},count:{get:function(){return this._count}},class:{get:function(){if(l(this._metadataTable))return this._metadataTable.class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},byteLength:{get:function(){let e=0;return l(this._metadataTable)&&(e+=this._metadataTable.byteLength),l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e}}});Za.prototype.hasProperty=function(e,t){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(t)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(t))};Za.prototype.hasPropertyBySemantic=function(e,t){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(t):!1};Za.prototype.propertyExists=function(e){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(e)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.propertyExists(e)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(e))};Za.prototype.propertyExistsBySemantic=function(e){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(e):!1};var I9=[];Za.prototype.getPropertyIds=function(e,t){return t=l(t)?t:[],t.length=0,l(this._metadataTable)&&t.push.apply(t,this._metadataTable.getPropertyIds(I9)),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,I9)),l(this._jsonMetadataTable)&&t.push.apply(t,this._jsonMetadataTable.getPropertyIds(I9)),t};Za.prototype.getProperty=function(e,t){let n;if(l(this._metadataTable)&&(n=this._metadataTable.getProperty(e,t),l(n))||l(this._batchTableHierarchy)&&(n=this._batchTableHierarchy.getProperty(e,t),l(n))||l(this._jsonMetadataTable)&&(n=this._jsonMetadataTable.getProperty(e,t),l(n)))return n};Za.prototype.setProperty=function(e,t,n){l(this._metadataTable)&&this._metadataTable.setProperty(e,t,n)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n)||(l(this._jsonMetadataTable)||(this._jsonMetadataTable=new gg({count:this._count,properties:{}})),this._jsonMetadataTable.setProperty(e,t,n))};Za.prototype.getPropertyBySemantic=function(e,t){if(l(this._metadataTable))return this._metadataTable.getPropertyBySemantic(e,t)};Za.prototype.setPropertyBySemantic=function(e,t,n){return l(this._metadataTable)?this._metadataTable.setPropertyBySemantic(e,t,n):!1};Za.prototype.getPropertyTypedArray=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArray(e)};Za.prototype.getPropertyTypedArrayBySemantic=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArrayBySemantic(e)};Za.prototype.isClass=function(e,t){let n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};Za.prototype.isExactClass=function(e,t){return this.getExactClassName(e)===t};Za.prototype.getExactClassName=function(e){let t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};var ml=Za;function nv(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty,i=e.textures,o=l(t.channels)?t.channels:[0],r=t,s=eu.createModelTextureReader({textureInfo:r,channels:qUe(o),texture:i[r.index]});this._min=t.min,this._max=t.max;let a=t.offset,c=t.scale,u=n.hasValueTransform||l(a)||l(c);a=y(a,n.offset),c=y(c,n.scale),a=n.unpackVectorAndMatrixTypes(a),c=n.unpackVectorAndMatrixTypes(c),this._offset=a,this._scale=c,this._hasValueTransform=u,this._textureReader=s,this._classProperty=n,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(nv.prototype,{textureReader:{get:function(){return this._textureReader}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});nv.prototype.isGpuCompatible=function(){let e=this._classProperty,t=e.type,n=e.componentType;return e.isArray?!e.isVariableLengthArray&&e.arrayLength<=4&&t===jt.SCALAR&&n===rn.UINT8:jt.isVectorType(t)||t===jt.SCALAR?n===rn.UINT8:!1};var WUe=[void 0,"float","vec2","vec3","vec4"],jUe=[void 0,"int","ivec2","ivec3","ivec4"];nv.prototype.getGlslType=function(){let e=this._classProperty,t=jt.getComponentCount(e.type);return e.isArray&&(t=e.arrayLength),e.normalized?WUe[t]:jUe[t]};nv.prototype.unpackInShader=function(e){return this._classProperty.normalized?e:`${this.getGlslType()}(255.0 * ${e})`};function qUe(e){return e.map(function(t){return"rgba".charAt(t)}).join("")}var FN=nv;function P9(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyTexture,n=e.class,i=e.textures,o=t.extensions,r=t.extras,s={};if(l(t.properties))for(let a in t.properties)t.properties.hasOwnProperty(a)&&(s[a]=new FN({property:t.properties[a],classProperty:n.properties[a],textures:i}));this._name=e.name,this._id=e.id,this._class=n,this._properties=s,this._extras=r,this._extensions=o}Object.defineProperties(P9.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});P9.prototype.getProperty=function(e){return this._properties[e]};var gC=P9;function foe(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty;this._attribute=t.attribute,this._classProperty=n,this._min=t.min,this._max=t.max;let i=t.offset,o=t.scale,r=n.hasValueTransform||l(i)||l(o);i=y(i,n.offset),o=y(o,n.scale),i=n.unpackVectorAndMatrixTypes(i),o=n.unpackVectorAndMatrixTypes(o),this._offset=i,this._scale=o,this._hasValueTransform=r,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(foe.prototype,{attribute:{get:function(){return this._attribute}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var BN=foe;function R9(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyAttribute,n=e.class,i={};if(l(t.properties))for(let o in t.properties)t.properties.hasOwnProperty(o)&&(i[o]=new BN({property:t.properties[o],classProperty:n.properties[o]}));this._name=e.name,this._id=e.id,this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(R9.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});R9.prototype.getProperty=function(e){return this._properties[e]};var yC=R9;function iv(e){e=y(e,y.EMPTY_OBJECT),this._schema=e.schema;let t=e.propertyTables;this._propertyTableCount=l(t)?t.length:0,this._propertyTables=t,this._propertyTextures=e.propertyTextures,this._propertyAttributes=e.propertyAttributes,this._statistics=e.statistics,this._extras=e.extras,this._extensions=e.extensions}Object.defineProperties(iv.prototype,{schema:{get:function(){return this._schema}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},propertyTableCount:{get:function(){return this._propertyTableCount}},propertyTables:{get:function(){return this._propertyTables}},propertyTextures:{get:function(){return this._propertyTextures}},propertyAttributes:{get:function(){return this._propertyAttributes}},propertyTablesByteLength:{get:function(){if(!l(this._propertyTables))return 0;let e=0,t=this._propertyTables.length;for(let n=0;n<t;n++)e+=this._propertyTables[n].byteLength;return e}}});iv.prototype.getPropertyTable=function(e){return this._propertyTables[e]};iv.prototype.getPropertyTexture=function(e){return this._propertyTextures[e]};iv.prototype.getPropertyAttribute=function(e){return this._propertyAttributes[e]};var $a=iv;function YUe(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i=[];if(l(t.propertyTables))for(let s=0;s<t.propertyTables.length;s++){let a=t.propertyTables[s],c=n.classes[a.class],u=new Ql({count:a.count,properties:a.properties,class:c,bufferViews:e.bufferViews});i.push(new ml({id:s,name:a.name,count:a.count,metadataTable:u,extras:a.extras,extensions:a.extensions}))}let o=[];if(l(t.propertyTextures))for(let s=0;s<t.propertyTextures.length;s++){let a=t.propertyTextures[s];o.push(new gC({id:s,name:a.name,propertyTexture:a,class:n.classes[a.class],textures:e.textures}))}let r=[];if(l(t.propertyAttributes))for(let s=0;s<t.propertyAttributes.length;s++){let a=t.propertyAttributes[s];r.push(new yC({id:s,name:a.name,class:n.classes[a.class],propertyAttribute:a}))}return new $a({schema:n,propertyTables:i,propertyTextures:o,propertyAttributes:r,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}var kN=YUe;function XUe(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i,o=[],r;if(l(t.featureTables))for(r=Object.keys(t.featureTables).sort(),i=0;i<r.length;i++){let a=r[i],c=t.featureTables[a],u=n.classes[c.class],f=new Ql({count:c.count,properties:c.properties,class:u,bufferViews:e.bufferViews});o.push(new ml({id:a,count:c.count,metadataTable:f,extras:c.extras,extensions:c.extensions}))}let s=[];if(l(t.featureTextures))for(r=Object.keys(t.featureTextures).sort(),i=0;i<r.length;i++){let a=r[i],c=t.featureTextures[a];s.push(new gC({id:a,propertyTexture:KUe(c),class:n.classes[c.class],textures:e.textures}))}return new $a({schema:n,propertyTables:o,propertyTextures:s,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}function KUe(e){let t={class:e.class,properties:{}},n=e.properties;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i],r={channels:ZUe(o.channels),extras:o.extras,extensions:o.extensions};t.properties[i]=yt(o.texture,r,!0)}return t}function ZUe(e){let t=e.length,n=new Array(t);for(let i=0;i<t;i++)n[i]="rgba".indexOf(e[i]);return n}var UN=XUe;function yg(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,extension:n,extensionLegacy:i,gltfResource:o,baseResource:r,supportedImageFormats:s,frameState:a,cacheKey:c,asynchronous:u=!0}=e;this._gltfResource=o,this._baseResource=r,this._gltf=t,this._extension=n,this._extensionLegacy=i,this._supportedImageFormats=s,this._frameState=a,this._cacheKey=c,this._asynchronous=u,this._bufferViewLoaders=[],this._bufferViewIds=[],this._textureLoaders=[],this._textureIds=[],this._schemaLoader=void 0,this._structuralMetadata=void 0,this._state=Pt.UNLOADED,this._promise=void 0}l(Object.create)&&(yg.prototype=Object.create(Ji.prototype),yg.prototype.constructor=yg);Object.defineProperties(yg.prototype,{cacheKey:{get:function(){return this._cacheKey}},structuralMetadata:{get:function(){return this._structuralMetadata}}});async function $Ue(e){try{let t=nVe(e),n=aVe(e),i=cVe(e);return await Promise.all([t,n,i]),e.isDestroyed()?void 0:(e._gltf=void 0,e._state=Pt.LOADED,e)}catch(t){if(e.isDestroyed())return;throw e.unload(),e._state=Pt.FAILED,e.getError("Failed to load structural metadata",t)}}yg.prototype.load=function(){return l(this._promise)?this._promise:(this._state=Pt.LOADING,this._promise=$Ue(this),this._promise)};function QUe(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n],o=i.values,r=i.arrayOffsets,s=i.stringOffsets;l(o)&&(t[o]=!0),l(r)&&(t[r]=!0),l(s)&&(t[s]=!0)}}function JUe(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n],o=i.bufferView,r=i.arrayOffsetBufferView,s=i.stringOffsetBufferView;l(o)&&(t[o]=!0),l(r)&&(t[r]=!0),l(s)&&(t[s]=!0)}}function eVe(e){let t=e.propertyTables,n={};if(l(t))for(let i=0;i<t.length;i++){let o=t[i];QUe(o.properties,n)}return n}function tVe(e){let t=e.featureTables,n={};if(l(t)){for(let i in t)if(t.hasOwnProperty(i)){let r=t[i].properties;l(r)&&JUe(r,n)}}return n}async function nVe(e){let t;l(e._extension)?t=eVe(e._extension):t=tVe(e._extensionLegacy);let n=[];for(let i in t)if(t.hasOwnProperty(i)){let o=Gi.getBufferViewLoader({gltf:e._gltf,bufferViewId:parseInt(i),gltfResource:e._gltfResource,baseResource:e._baseResource});e._bufferViewLoaders.push(o),e._bufferViewIds.push(i),n.push(o.load())}return Promise.all(n)}function iVe(e){let t={},n=e.propertyTextures;if(l(n))for(let i=0;i<n.length;i++){let r=n[i].properties;l(r)&&oVe(r,t)}return t}function oVe(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n];t[i.index]=i}}function rVe(e){let t={},n=e.featureTextures;if(l(n)){for(let i in n)if(n.hasOwnProperty(i)){let r=n[i].properties;l(r)&&sVe(r,t)}}return t}function sVe(e,t){for(let n in e)if(e.hasOwnProperty(n)){let o=e[n].texture;t[o.index]=o}}function aVe(e){let t;l(e._extension)?t=iVe(e._extension):t=rVe(e._extensionLegacy);let n=e._gltf,i=e._gltfResource,o=e._baseResource,r=e._supportedImageFormats,s=e._frameState,a=e._asynchronous,c=[];for(let u in t)if(t.hasOwnProperty(u)){let f=Gi.getTextureLoader({gltf:n,textureInfo:t[u],gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s,asynchronous:a});e._textureLoaders.push(f),e._textureIds.push(u),c.push(f.load())}return Promise.all(c)}async function cVe(e){let t=y(e._extension,e._extensionLegacy),n;if(l(t.schemaUri)){let i=e._baseResource.getDerivedResource({url:t.schemaUri});n=Gi.getSchemaLoader({resource:i})}else n=Gi.getSchemaLoader({schema:t.schema});if(e._schemaLoader=n,await n.load(),!n.isDestroyed())return n.schema}yg.prototype.process=function(e){if(this._state===Pt.READY)return!0;if(this._state!==Pt.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let a=0;a<n;++a){let u=t[a].process(e);i=i&&u}if(!i)return!1;let o=this._schemaLoader.schema,r={};for(let a=0;a<this._bufferViewIds.length;++a){let c=this._bufferViewIds[a],u=this._bufferViewLoaders[a];if(!u.isDestroyed()){let f=new Uint8Array(u.typedArray);r[c]=f}}let s={};for(let a=0;a<this._textureIds.length;++a){let c=this._textureIds[a],u=t[a];u.isDestroyed()||(s[c]=u.texture)}return l(this._extension)?this._structuralMetadata=kN({extension:this._extension,schema:o,bufferViews:r,textures:s}):this._structuralMetadata=UN({extension:this._extensionLegacy,schema:o,bufferViews:r,textures:s}),doe(this),this._state=Pt.READY,!0};function doe(e){let t=e._bufferViewLoaders,n=t.length;for(let i=0;i<n;++i)Gi.unload(t[i]);e._bufferViewLoaders.length=0,e._bufferViewIds.length=0}function lVe(e){let t=e._textureLoaders,n=t.length;for(let i=0;i<n;++i)Gi.unload(t[i]);e._textureLoaders.length=0,e._textureIds.length=0}yg.prototype.unload=function(){doe(this),lVe(this),l(this._schemaLoader)&&Gi.unload(this._schemaLoader),this._schemaLoader=void 0,this._structuralMetadata=void 0};var VN=yg;var xC={TRANSLATION:"TRANSLATION",ROTATION:"ROTATION",SCALE:"SCALE",FEATURE_ID:"_FEATURE_ID"};xC.fromGltfSemantic=function(e){let t=e,i=/^(\w+)_\d+$/.exec(e);switch(i!==null&&(t=i[1]),t){case"TRANSLATION":return xC.TRANSLATION;case"ROTATION":return xC.ROTATION;case"SCALE":return xC.SCALE;case"_FEATURE_ID":return xC.FEATURE_ID}};var Jr=Object.freeze(xC);var uVe=65534,fVe=255;function zN(e){e=y(e,y.EMPTY_OBJECT);let t=e.triangleIndices,n=e.outlineIndices,i=e.originalVertexCount;this._triangleIndices=t,this._originalVertexCount=i,this._edges=new poe(n,i),this._outlineCoordinatesTypedArray=void 0,this._extraVertices=[],dVe(this)}Object.defineProperties(zN.prototype,{updatedTriangleIndices:{get:function(){return this._triangleIndices}},outlineCoordinates:{get:function(){return this._outlineCoordinatesTypedArray}}});function dVe(e){let t=e._triangleIndices,n=e._edges,i=[],o=e._extraVertices,r=e._originalVertexCount,s={};for(let a=0;a<t.length;a+=3){let 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i=n.map(function(r,s){let a=Pze(e,r,t);return a.index=s,a}),o=e.gltfJson.nodes;for(let r=0;r<t.length;++r){let s=o[r].skin;l(s)&&(t[r].skin=i[s])}return i}async function Oze(e,t,n,i){let o=new VN({gltf:e.gltfJson,extension:t,extensionLegacy:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._structuralMetadataLoader=o,o.load()}function Mze(e,t){let n=new DVe,i=e.gltfJson.accessors,o=i[t.input];n.input=jN(e,o);let r=t.interpolation;n.interpolation=y(Uh[r],Uh.LINEAR);let s=i[t.output];return n.output=jN(e,s,!0),n}function Lze(e,t){let n=new IVe,i=e.node;if(!l(i))return;n.node=t[i];let o=e.path.toUpperCase();return n.path=vVe[o],n}function Nze(e,t,n){let i=new PVe,o=e.sampler;return i.sampler=t[o],i.target=Lze(e.target,n),i}function Fze(e,t,n){let i=new RVe;i.name=t.name;let o=t.samplers.map(function(s,a){let c=Mze(e,s);return c.index=a,c}),r=t.channels.map(function(s){return 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n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&Gi.unload(t[n]);e._bufferViewLoaders.length=0}function qze(e){let t=e._geometryLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&Gi.unload(t[n]);e._geometryLoaders.length=0}function Yze(e){let t=e._postProcessBuffers;for(let n=0;n<t.length;n++){let i=t[n];i.isDestroyed()||i.destroy()}t.length=0}function Xze(e){l(e._structuralMetadataLoader)&&!e._structuralMetadataLoader.isDestroyed()&&(e._structuralMetadataLoader.destroy(),e._structuralMetadataLoader=void 0)}ld.prototype.isUnloaded=function(){return this._state===Eo.UNLOADED};ld.prototype.unload=function(){l(this._gltfJsonLoader)&&!this._gltfJsonLoader.isDestroyed()&&Gi.unload(this._gltfJsonLoader),this._gltfJsonLoader=void 0,jze(this),Doe(this),qze(this),Yze(this),Xze(this),this._components=void 0,this._typedArray=void 0,this._state=Eo.UNLOADED};var xg=ld;var qN=`uniform sampler2D u_pointCloud_colorGBuffer;
uniform sampler2D u_pointCloud_depthGBuffer;
uniform vec2 u_distanceAndEdlStrength;
in vec2 v_textureCoordinates;

vec2 neighborContribution(float log2Depth, vec2 offset)
{
    float dist = u_distanceAndEdlStrength.x;
    vec2 texCoordOrig = v_textureCoordinates + offset * dist;
    vec2 texCoord0 = v_textureCoordinates + offset * floor(dist);
    vec2 texCoord1 = v_textureCoordinates + offset * ceil(dist);

    float depthOrLogDepth0 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord0));
    float depthOrLogDepth1 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord1));

    // ignore depth values that are the clear depth
    if (depthOrLogDepth0 == 0.0 || depthOrLogDepth1 == 0.0) {
        return vec2(0.0);
    }

    // interpolate the two adjacent depth values
    float depthMix = mix(depthOrLogDepth0, depthOrLogDepth1, fract(dist));
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(texCoordOrig, depthMix);
    return vec2(max(0.0, log2Depth - log2(-eyeCoordinate.z / eyeCoordinate.w)), 1.0);
}

void main()
{
    float depthOrLogDepth = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, v_textureCoordinates));

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, depthOrLogDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float log2Depth = log2(-eyeCoordinate.z);

    if (depthOrLogDepth == 0.0) // 0.0 is the clear value for the gbuffer
    {
        discard;
    }

    vec4 color = texture(u_pointCloud_colorGBuffer, v_textureCoordinates);

    // sample from neighbors left, right, down, up
    vec2 texelSize = 1.0 / czm_viewport.zw;

    vec2 responseAndCount = vec2(0.0);

    responseAndCount += neighborContribution(log2Depth, vec2(-texelSize.x, 0.0));
    responseAndCount += neighborContribution(log2Depth, vec2(+texelSize.x, 0.0));
    responseAndCount += neighborContribution(log2Depth, vec2(0.0, -texelSize.y));
    responseAndCount += neighborContribution(log2Depth, vec2(0.0, +texelSize.y));

    float response = responseAndCount.x / responseAndCount.y;
    float strength = u_distanceAndEdlStrength.y;
    float shade = exp(-response * 300.0 * strength);
    color.rgb *= shade;
    out_FragColor = vec4(color);

    // Input and output depth are the same.
    gl_FragDepth = depthOrLogDepth;
}
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o=0;o<t;o++)n[o]=V9(e[o]);return[n]}function _4e(e){let t=e.length,n=new Array(t);for(let i=0;i<t;i++)n[i]=z9(e[i])[0];return n}function Voe(e){let t=e.length,n=new Array(t);for(let i=0;i<t;i++)n[i]=z9(e[i])[0];return n}function g4e(e){let t=e.length,n=[];for(let i=0;i<t;i++)Array.prototype.push.apply(n,Voe(e[i]));return n}function y4e(e){return[V9(e)]}function x4e(e){let t=e.length,n=new Array(t);for(let i=0;i<t;i++)n[i]=V9(e[i]);return n}var b4e={LineString:z9,MultiLineString:_4e,MultiPolygon:g4e,Polygon:Voe,MultiPoint:x4e,Point:y4e},T4e={LineString:Le.LINES,MultiLineString:Le.LINES,MultiPolygon:Le.LINES,Polygon:Le.LINES,MultiPoint:Le.POINTS,Point:Le.POINTS};function zoe(e,t){if(!l(e.geometry))return;let n=e.geometry.type,i=b4e[n],o=T4e[n],r=e.geometry.coordinates;if(!l(i)||!l(r))return;let s=new m4e;o===Le.LINES?s.lines=i(r):o===Le.POINTS&&(s.points=i(r)),s.properties=e.properties,t.features.push(s)}function C4e(e,t){let n=e.features,i=n.length;for(let o=0;o<i;o++)zoe(n[o],t)}var 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x=gt.createVertexBuffer({typedArray:a,context:n.context,usage:Fe.STATIC_DRAW});x.vertexArrayDestroyable=!1;let b=gt.createIndexBuffer({typedArray:c,context:n.context,usage:Fe.STATIC_DRAW,indexDatatype:u});b.vertexArrayDestroyable=!1;let T=new xn.Attribute;T.semantic=Tt.POSITION,T.componentDatatype=X.FLOAT,T.type=tn.VEC3,T.count=i,T.min=f,T.max=d,T.buffer=m;let C=new xn.Attribute;C.semantic=Tt.FEATURE_ID,C.setIndex=0,C.componentDatatype=X.FLOAT,C.type=tn.SCALAR,C.count=i,C.buffer=x;let A=[T,C],S=new xn.Material;S.unlit=!0;let v=new xn.Indices;v.indexDatatype=u,v.count=c.length,v.buffer=b;let D=new xn.FeatureIdAttribute;D.featureCount=r,D.propertyTableId=0,D.setIndex=0,D.positionalLabel="featureId_0";let O=[D],R=new xn.Primitive;return R.attributes=A,R.indices=v,R.featureIds=O,R.primitiveType=Le.LINES,R.material=S,R}function S4e(e,t,n){let i=0,o=e.length;for(let A=0;A<o;A++){let S=e[A];l(S.points)&&(i+=S.points.length)}let r=new Float32Array(i*3),s=new Float32Array(i),a=new 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xn.FeatureIdAttribute;b.featureCount=o,b.propertyTableId=0,b.setIndex=0,b.positionalLabel="featureId_0";let T=[b],C=new xn.Primitive;return C.attributes=m,C.featureIds=T,C.primitiveType=Le.POINTS,C.material=x,C}function w4e(e,t){let n=new p4e,i=A4e[e.type];l(i)&&i(e,n);let o=n.features,r=o.length;if(r===0)throw new le("GeoJSON must have at least one feature");let s={};for(let N=0;N<r;N++){let F=o[N],_=y(F.properties,y.EMPTY_OBJECT);for(let E in _)_.hasOwnProperty(E)&&(l(s[E])||(s[E]=new Array(r)))}for(let N=0;N<r;N++){let F=o[N];for(let _ in s)if(s.hasOwnProperty(_)){let E=y(F.properties[_],"");s[_][N]=E}}let a=new gg({count:r,properties:s}),u=[new ml({id:0,count:r,jsonMetadataTable:a})],f=Fh.fromJson({}),d=new $a({schema:f,propertyTables:u}),p=new h(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY),g=new h(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY),m=!1,x=!1;for(let N=0;N<r;N++){let F=o[N];if(l(F.lines)){m=!0;let _=F.lines.length;for(let E=0;E<_;E++){let w=F.lines[E],I=w.length;for(let M=0;M<I;M++)h.minimumByComponent(p,w[M],p),h.maximumByComponent(g,w[M],g)}}if(l(F.points)){x=!0;let _=F.points.length;for(let E=0;E<_;E++){let w=F.points[E];h.minimumByComponent(p,w,p),h.maximumByComponent(g,w,g)}}}let b=h.midpoint(p,g,new h),T=h.fromDegrees(b.x,b.y,b.z,ee.WGS84,new h),C=Nt.eastNorthUpToFixedFrame(T,ee.WGS84,new L),A=L.inverseTransformation(C,new L),S=[];m&&S.push(E4e(o,A,t)),x&&S.push(S4e(o,A,t));let v=new xn.Node;v.index=0,v.primitives=S;let D=[v],O=new xn.Scene;O.nodes=D;let R=new xn.Components;return R.scene=O,R.nodes=D,R.transform=C,R.structuralMetadata=d,R}Ag.prototype.unload=function(){this._components=void 0};var ZN=Ag;var $N={};$N._deprecationWarning=zs;var Eg=Uint32Array.BYTES_PER_ELEMENT;$N.parse=function(e,t){let n=y(t,0);t=n;let i=new Uint8Array(e),o=new DataView(e);t+=Eg;let r=o.getUint32(t,!0);if(r!==1)throw new le(`Only Instanced 3D Model version 1 is supported. 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t=e.i3dmResource,n=e.arrayBuffer,i=e.baseResource,o=y(e.byteOffset,0),r=y(e.releaseGltfJson,!1),s=y(e.asynchronous,!0),a=y(e.incrementallyLoadTextures,!0),c=y(e.upAxis,Oo.Y),u=y(e.forwardAxis,Oo.X),f=y(e.loadAttributesAsTypedArray,!1),d=y(e.loadIndicesForWireframe,!1),p=y(e.loadPrimitiveOutline,!0),g=y(e.enablePick,!1);i=l(i)?i:t.clone(),this._i3dmResource=t,this._baseResource=i,this._arrayBuffer=n,this._byteOffset=o,this._releaseGltfJson=r,this._asynchronous=s,this._incrementallyLoadTextures=a,this._upAxis=c,this._forwardAxis=u,this._loadAttributesAsTypedArray=f,this._loadIndicesForWireframe=d,this._loadPrimitiveOutline=p,this._enablePick=g,this._state=xp.NOT_LOADED,this._promise=void 0,this._gltfLoader=void 0,this._buffers=[],this._components=void 0,this._transform=L.IDENTITY,this._batchTable=void 0,this._featureTable=void 0,this._instancesLength=0}l(Object.create)&&(bp.prototype=Object.create(Ji.prototype),bp.prototype.constructor=bp);Object.defineProperties(bp.prototype,{texturesLoaded:{get:function(){return this._gltfLoader?.texturesLoaded}},cacheKey:{get:function(){}},components:{get:function(){return this._components}}});bp.prototype.load=function(){if(l(this._promise))return this._promise;let e=QN.parse(this._arrayBuffer,this._byteOffset),t=e.featureTableJson,n=e.featureTableBinary,i=e.batchTableJson,o=e.batchTableBinary,r=e.gltfFormat,s=new Vh(t,n);this._featureTable=s;let a=s.getGlobalProperty("INSTANCES_LENGTH");if(s.featuresLength=a,!l(a))throw new le("Feature table global property: INSTANCES_LENGTH must be defined");this._instancesLength=a;let c=s.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(c)&&(this._transform=L.fromTranslation(h.fromArray(c))),this._batchTable={json:i,binary:o};let u={upAxis:this._upAxis,forwardAxis:this._forwardAxis,releaseGltfJson:this._releaseGltfJson,incrementallyLoadTextures:this._incrementallyLoadTextures,loadAttributesAsTypedArray:this._loadAttributesAsTypedArray,enablePick:this._enablePick,loadIndicesForWireframe:this._loadIndicesForWireframe,loadPrimitiveOutline:this._loadPrimitiveOutline};if(r===0){let d=Kl(e.gltf);d=d.replace(/[\s\0]+$/,"");let p=this._baseResource.getDerivedResource({url:d});u.gltfResource=p,u.baseResource=p}else u.gltfResource=this._i3dmResource,u.typedArray=e.gltf;let f=new xg(u);return this._gltfLoader=f,this._state=xp.LOADING,this._promise=f.load().then(()=>{if(!this.isDestroyed())return this._state=xp.PROCESSING,this}).catch(d=>{if(!this.isDestroyed())throw D4e(this,d)}),this._promise};function D4e(e,t){return e.unload(),e._state=xp.FAILED,e.getError("Failed to load i3dm",t)}bp.prototype.process=function(e){if(this._state===xp.READY)return!0;let t=this._gltfLoader,n=!1;if(this._state===xp.PROCESSING&&(n=t.process(e)),!n)return!1;let i=t.components;return i.transform=L.multiplyTransformation(this._transform,i.transform,i.transform),R4e(this,i,e),I4e(this,i),this._components=i,this._arrayBuffer=void 0,this._state=xp.READY,!0};function I4e(e,t){let n=e._batchTable,i=e._instancesLength;if(i===0)return;let o;if(l(n.json))o=Tg({count:i,batchTable:n.json,binaryBody:n.binary});else{let r=new ml({name:Nh.BATCH_TABLE_CLASS_NAME,count:i});o=new $a({schema:{},propertyTables:[r]})}t.structuralMetadata=o}var eF=new h,H9=new Array(4),P4e=new L;function R4e(e,t,n){let i,o=e._featureTable,r=e._instancesLength;if(r===0)return;let s=o.getGlobalProperty("RTC_CENTER",X.FLOAT,3),a=o.getGlobalProperty("EAST_NORTH_UP"),c=o.hasProperty("NORMAL_UP")||o.hasProperty("NORMAL_UP_OCT32P")||a,u=o.hasProperty("SCALE")||o.hasProperty("SCALE_NON_UNIFORM"),f=M4e(o,r),d;c&&(d=new Float32Array(4*r));let p;u&&(p=new Float32Array(3*r));let g=new Float32Array(r),m=h.unpackArray(f),x=new h,b=new h,T=new h,C=new h,A=new $,S=new Me,v=new Array(4),D=new h,O=new Array(3),R=new L;if(!l(s)||h.equals(h.unpack(s),h.ZERO)){let U=se.fromPoints(m);for(i=0;i<m.length;i++)h.subtract(m[i],U.center,eF),f[3*i+0]=eF.x,f[3*i+1]=eF.y,f[3*i+2]=eF.z;let G=L.fromTranslation(U.center,P4e);t.transform=L.multiplyTransformation(G,t.transform,t.transform)}for(i=0;i<r;i++){x=h.clone(m[i]),l(s)&&h.add(x,h.unpack(s),x),c&&(L4e(o,a,i,S,x,T,b,C,A,R),Me.pack(S,v,0),d[4*i+0]=v[0],d[4*i+1]=v[1],d[4*i+2]=v[2],d[4*i+3]=v[3]),u&&(N4e(o,i,D),h.pack(D,O,0),p[3*i+0]=O[0],p[3*i+1]=O[1],p[3*i+2]=O[2]);let U=o.getProperty("BATCH_ID",X.UNSIGNED_SHORT,1,i);l(U)||(U=i),g[i]=U}let N=new Goe;N.transformInWorldSpace=!0;let F=e._buffers,_=new JN;if(_.name="Instance Translation",_.semantic=Jr.TRANSLATION,_.componentDatatype=X.FLOAT,_.type=tn.VEC3,_.count=r,_.typedArray=f,!c){let U=gt.createVertexBuffer({context:n.context,typedArray:f,usage:Fe.STATIC_DRAW});U.vertexArrayDestroyable=!1,F.push(U),_.buffer=U}if(N.attributes.push(_),c){let U=new JN;U.name="Instance Rotation",U.semantic=Jr.ROTATION,U.componentDatatype=X.FLOAT,U.type=tn.VEC4,U.count=r,U.typedArray=d,N.attributes.push(U)}if(u){let U=new JN;if(U.name="Instance Scale",U.semantic=Jr.SCALE,U.componentDatatype=X.FLOAT,U.type=tn.VEC3,U.count=r,c)U.typedArray=p;else{let G=gt.createVertexBuffer({context:n.context,typedArray:p,usage:Fe.STATIC_DRAW});G.vertexArrayDestroyable=!1,F.push(G),U.buffer=G}N.attributes.push(U)}let E=new JN;E.name="Instance Feature ID",E.setIndex=0,E.semantic=Jr.FEATURE_ID,E.componentDatatype=X.FLOAT,E.type=tn.SCALAR,E.count=r;let w=gt.createVertexBuffer({context:n.context,typedArray:g,usage:Fe.STATIC_DRAW});w.vertexArrayDestroyable=!1,F.push(w),E.buffer=w,N.attributes.push(E);let I=new v4e;I.propertyTableId=0,I.setIndex=0,I.positionalLabel="instanceFeatureId_0",N.featureIds.push(I);let M=t.nodes,B=M.length,z=!1;for(i=0;i<B;i++){let U=M[i];U.primitives.length>0&&(U.instances=z?O4e(N):N,z=!0)}}function O4e(e){let t=new Goe;t.transformInWorldSpace=e.transformInWorldSpace;let n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=He(n[o],!1);t.attributes.push(r)}return t.featureIds=e.featureIds,t}function M4e(e,t){if(e.hasProperty("POSITION"))return e.getPropertyArray("POSITION",X.FLOAT,3);if(e.hasProperty("POSITION_QUANTIZED")){let n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3),i=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(i))throw new le("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");let o=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(o))throw new le("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let r=new Float32Array(n.length);for(let s=0;s<n.length/3;s++)for(let a=0;a<3;a++){let c=3*s+a;r[c]=n[c]/65535*o[a]+i[a]}return r}else throw new le("Either POSITION or POSITION_QUANTIZED must be defined for each instance.")}var Hoe=new Array(4);function L4e(e,t,n,i,o,r,s,a,c,u){let f=e.getProperty("NORMAL_UP",X.FLOAT,3,n,H9),d=e.getProperty("NORMAL_RIGHT",X.FLOAT,3,n,Hoe),p=!1;if(l(f)){if(!l(d))throw new le("To define a custom orientation, both NORMAL_UP and NORMAL_RIGHT must be defined.");h.unpack(f,0,r),h.unpack(d,0,s),p=!0}else{let g=e.getProperty("NORMAL_UP_OCT32P",X.UNSIGNED_SHORT,2,n,H9),m=e.getProperty("NORMAL_RIGHT_OCT32P",X.UNSIGNED_SHORT,2,n,Hoe);if(l(g)){if(!l(m))throw new le("To define a custom orientation with oct-encoded vectors, both NORMAL_UP_OCT32P and NORMAL_RIGHT_OCT32P must be defined.");Ln.octDecodeInRange(g[0],g[1],65535,r),Ln.octDecodeInRange(m[0],m[1],65535,s),p=!0}else t?(Nt.eastNorthUpToFixedFrame(o,ee.WGS84,u),L.getMatrix3(u,c)):$.clone($.IDENTITY,c)}p&&(h.cross(s,r,a),h.normalize(a,a),$.setColumn(c,0,s,c),$.setColumn(c,1,r,c),$.setColumn(c,2,a,c)),Me.fromRotationMatrix(c,i)}function N4e(e,t,n){n=h.fromElements(1,1,1,n);let i=e.getProperty("SCALE",X.FLOAT,1,t);l(i)&&h.multiplyByScalar(n,i,n);let o=e.getProperty("SCALE_NON_UNIFORM",X.FLOAT,3,t,H9);l(o)&&(n.x*=o[0],n.y*=o[1],n.z*=o[2])}function F4e(e){let t=e._buffers,n=t.length;for(let i=0;i<n;i++){let o=t[i];o.isDestroyed()||o.destroy()}t.length=0}bp.prototype.isUnloaded=function(){return this._state===xp.UNLOADED};bp.prototype.unload=function(){l(this._gltfLoader)&&!this._gltfLoader.isDestroyed()&&this._gltfLoader.unload(),F4e(this),this._components=void 0,this._arrayBuffer=void 0,this._state=xp.UNLOADED};var tF=bp;var B4e={STOPPED:0,ANIMATING:1},zh=Object.freeze(B4e);function EC(){this.times=void 0,this.points=void 0,he.throwInstantiationError()}EC.getPointType=function(e){if(typeof e=="number")return Number;if(e instanceof h)return h;if(e instanceof Me)return Me};EC.prototype.evaluate=he.throwInstantiationError;EC.prototype.findTimeInterval=function(e,t){let 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this._animationTime}}});function Y4e(e){let t=Number.MAX_VALUE,n=-Number.MAX_VALUE,i=e._model.sceneGraph,r=e._animation.channels,s=r.length,a=[];for(let c=0;c<s;c++){let u=r[c],f=u.target;if(!l(f))continue;let d=f.node.index,p=i._runtimeNodes[d],g=new rF({channel:u,runtimeAnimation:e,runtimeNode:p}),m=u.sampler.input;t=Math.min(t,m[0]),n=Math.max(n,m[m.length-1]),a.push(g)}e._runtimeChannels=a,e._localStartTime=t,e._localStopTime=n}W9.prototype.animate=function(e){let t=this._runtimeChannels,n=t.length;for(let i=0;i<n;i++)t[i].animate(e)};var sF=W9;function Tp(e){this.animationAdded=new me,this.animationRemoved=new me,this.animateWhilePaused=!1,this._model=e,this._runtimeAnimations=[],this._previousTime=void 0}Object.defineProperties(Tp.prototype,{length:{get:function(){return this._runtimeAnimations.length}},model:{get:function(){return this._model}}});function j9(e,t,n){let i=e._model,o=new sF(i,t,n);return e._runtimeAnimations.push(o),e.animationAdded.raiseEvent(i,o),o}Tp.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let n=this._model.sceneGraph.components.animations,i=e.index;if(l(i))return j9(this,n[i],e);let o=n.length;for(let r=0;r<o;++r)if(n[r].name===e.name){i=r;break}return j9(this,n[i],e)};Tp.prototype.addAll=function(e){e=y(e,y.EMPTY_OBJECT);let n=this._model.sceneGraph.components.animations,i=[],o=n.length;for(let r=0;r<o;++r){let s=j9(this,n[r],e);i.push(s)}return i};Tp.prototype.remove=function(e){if(!l(e))return!1;let t=this._runtimeAnimations,n=t.indexOf(e);return n!==-1?(t.splice(n,1),this.animationRemoved.raiseEvent(this._model,e),!0):!1};Tp.prototype.removeAll=function(){let e=this._model,t=this._runtimeAnimations,n=t.length;this._runtimeAnimations.length=0;for(let i=0;i<n;++i)this.animationRemoved.raiseEvent(e,t[i])};Tp.prototype.contains=function(e){return l(e)?this._runtimeAnimations.indexOf(e)!==-1:!1};Tp.prototype.get=function(e){return this._runtimeAnimations[e]};var aF=[];function X4e(e,t,n){return function(){e.animationRemoved.raiseEvent(t,n)}}Tp.prototype.update=function(e){let t=this._runtimeAnimations,n=t.length;if(n===0)return this._previousTime=void 0,!1;if(!this.animateWhilePaused&&Z.equals(e.time,this._previousTime))return!1;this._previousTime=Z.clone(e.time,this._previousTime);let i=!1,o=e.time,r=this._model;for(let s=0;s<n;++s){let a=t[s];l(a._computedStartTime)||(a._computedStartTime=Z.addSeconds(y(a.startTime,o),a.delay,new Z)),l(a._duration)||(a._duration=a.localStopTime*(1/a.multiplier));let c=a._computedStartTime,u=a._duration,f=a.stopTime,d=Z.lessThanOrEquals(c,o),p=l(f)&&Z.greaterThan(o,f),g=0;if(u!==0){let b=Z.secondsDifference(p?f:o,c);g=l(a._animationTime)?a._animationTime(u,b):b/u}let m=a.loop===nu.REPEAT||a.loop===nu.MIRRORED_REPEAT,x=(d||m&&!l(a.startTime))&&(g<=1||m)&&!p;if(g===a._prevAnimationDelta){let 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this._featureTable.getShow(this._featureId)},set:function(e){this._featureTable.setShow(this._featureId,e)}},color:{get:function(){return l(this._color)||(this._color=new H),this._featureTable.getColor(this._featureId,this._color)},set:function(e){this._featureTable.setColor(this._featureId,e)}},primitive:{get:function(){return this._model}},featureTable:{get:function(){return this._featureTable}},featureId:{get:function(){return this._featureId}}});sx.prototype.hasProperty=function(e){return this._featureTable.hasProperty(this._featureId,e)};sx.prototype.getProperty=function(e){return this._featureTable.getProperty(this._featureId,e)};sx.prototype.getPropertyInherited=function(e){return this._featureTable.hasPropertyBySemantic(this._featureId,e)?this._featureTable.getPropertyBySemantic(this._featureId,e):this._featureTable.getProperty(this._featureId,e)};sx.prototype.getPropertyIds=function(e){return this._featureTable.getPropertyIds(e)};sx.prototype.setProperty=function(e,t){return this._featureTable.setProperty(this._featureId,e,t)};var lF=sx;var cv={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};cv.getStyleCommandsNeeded=function(e,t){return t===0?cv.ALL_OPAQUE:t===e?cv.ALL_TRANSLUCENT:cv.OPAQUE_AND_TRANSLUCENT};var Hh=Object.freeze(cv);var Sg={GLTF:"GLTF",TILE_GLTF:"TILE_GLTF",TILE_B3DM:"B3DM",TILE_I3DM:"I3DM",TILE_PNTS:"PNTS",TILE_GEOJSON:"TILE_GEOJSON"};Sg.is3DTiles=function(e){switch(e){case Sg.TILE_GLTF:case Sg.TILE_B3DM:case Sg.TILE_I3DM:case Sg.TILE_PNTS:case Sg.TILE_GEOJSON:return!0;case Sg.GLTF:return!1}};var dr=Object.freeze(Sg);function Dr(e){let t=e.model,n=e.propertyTable;this._propertyTable=n,this._model=t,this._features=void 0,this._featuresLength=0,this._batchTexture=void 0,this._styleCommandsNeededDirty=!1,this._styleCommandsNeeded=Hh.ALL_OPAQUE,K4e(this)}Object.defineProperties(Dr.prototype,{batchTexture:{get:function(){return this._batchTexture}},featuresLength:{get:function(){return this._featuresLength}},batchTextureByteLength:{get:function(){return l(this._batchTexture)?this._batchTexture.byteLength:0}},styleCommandsNeededDirty:{get:function(){return this._styleCommandsNeededDirty}}});function K4e(e){let t=e._model,n=dr.is3DTiles(t.type),i=e._propertyTable.count;if(i===0)return;let o,r=new Array(i);if(n){let s=t.content;for(o=0;o<i;o++)r[o]=new Ws(s,o)}else for(o=0;o<i;o++)r[o]=new lF({model:t,featureId:o,featureTable:e});e._features=r,e._featuresLength=i,e._batchTexture=new dl({featuresLength:i,owner:e,statistics:n?t.content.tileset.statistics:void 0})}Dr.prototype.update=function(e){this._styleCommandsNeededDirty=!1,this._batchTexture.update(void 0,e);let t=Hh.getStyleCommandsNeeded(this._featuresLength,this._batchTexture.translucentFeaturesLength);this._styleCommandsNeeded!==t&&(this._styleCommandsNeededDirty=!0,this._styleCommandsNeeded=t)};Dr.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};Dr.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};Dr.prototype.getShow=function(e){return this._batchTexture.getShow(e)};Dr.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};Dr.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};Dr.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};Dr.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};Dr.prototype.getFeature=function(e){return this._features[e]};Dr.prototype.hasProperty=function(e,t){return this._propertyTable.hasProperty(e,t)};Dr.prototype.hasPropertyBySemantic=function(e,t){return this._propertyTable.hasPropertyBySemantic(e,t)};Dr.prototype.getProperty=function(e,t){return this._propertyTable.getProperty(e,t)};Dr.prototype.getPropertyBySemantic=function(e,t){return this._propertyTable.getPropertyBySemantic(e,t)};Dr.prototype.getPropertyIds=function(e){return this._propertyTable.getPropertyIds(e)};Dr.prototype.setProperty=function(e,t,n){return this._propertyTable.setProperty(e,t,n)};Dr.prototype.isClass=function(e,t){return this._propertyTable.isClass(e,t)};Dr.prototype.isExactClass=function(e,t){return this._propertyTable.isExactClass(e,t)};Dr.prototype.getExactClassName=function(e){return this._propertyTable.getExactClassName(e)};var Z4e=new H;Dr.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(dl.DEFAULT_COLOR_VALUE),this.setAllShow(dl.DEFAULT_SHOW_VALUE);return}for(let t=0;t<this._featuresLength;t++){let n=this.getFeature(t),i=l(e.color)?y(e.color.evaluateColor(n,Z4e),dl.DEFAULT_COLOR_VALUE):dl.DEFAULT_COLOR_VALUE,o=l(e.show)?y(e.show.evaluate(n),dl.DEFAULT_SHOW_VALUE):dl.DEFAULT_SHOW_VALUE;this.setColor(t,i),this.setShow(t,o)}};Dr.prototype.isDestroyed=function(){return!1};Dr.prototype.destroy=function(e){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var uF=Dr;var fF=`
precision highp float;
czm_modelMaterial defaultModelMaterial()
{
    czm_modelMaterial material;
    material.diffuse = vec3(0.0);
    material.specular = vec3(1.0);
    material.roughness = 1.0;
    material.occlusion = 1.0;
    material.normalEC = vec3(0.0, 0.0, 1.0);
    material.emissive = vec3(0.0);
    material.alpha = 1.0;
    return material;
}

vec4 handleAlpha(vec3 color, float alpha)
{
    #ifdef ALPHA_MODE_MASK
    if (alpha < u_alphaCutoff) {
        discard;
    }
    #endif

    return vec4(color, alpha);
}

SelectedFeature selectedFeature;

void main()
{
    #ifdef HAS_MODEL_SPLITTER
    modelSplitterStage();
    #endif

    czm_modelMaterial material = defaultModelMaterial();

    ProcessedAttributes attributes;
    geometryStage(attributes);

    FeatureIds featureIds;
    featureIdStage(featureIds, attributes);

    Metadata metadata;
    MetadataClass metadataClass;
    MetadataStatistics metadataStatistics;
    metadataStage(metadata, metadataClass, metadataStatistics, attributes);

    #ifdef HAS_SELECTED_FEATURE_ID
    selectedFeatureIdStage(selectedFeature, featureIds);
    #endif

    #ifndef CUSTOM_SHADER_REPLACE_MATERIAL
    materialStage(material, attributes, selectedFeature);
    #endif

    #ifdef HAS_CUSTOM_FRAGMENT_SHADER
    customShaderStage(material, attributes, featureIds, metadata, metadataClass, metadataStatistics);
    #endif

    lightingStage(material, attributes);

    #ifdef HAS_SELECTED_FEATURE_ID
    cpuStylingStage(material, selectedFeature);
    #endif

    #ifdef HAS_MODEL_COLOR
    modelColorStage(material);
    #endif

    #ifdef HAS_PRIMITIVE_OUTLINE
    primitiveOutlineStage(material);
    #endif

    vec4 color = handleAlpha(material.diffuse, material.alpha);

    #ifdef HAS_CLIPPING_PLANES
    modelClippingPlanesStage(color);
    #endif

    #ifdef ENABLE_CLIPPING_POLYGONS
    modelClippingPolygonsStage();
    #endif

    #if defined(HAS_SILHOUETTE) && defined(HAS_NORMALS)
    silhouetteStage(color);
    #endif

    #ifdef HAS_ATMOSPHERE
    atmosphereStage(color, attributes);
    #endif

    out_FragColor = color;
}
`;var dF=`precision highp float;

czm_modelVertexOutput defaultVertexOutput(vec3 positionMC) {
    czm_modelVertexOutput vsOutput;
    vsOutput.positionMC = positionMC;
    vsOutput.pointSize = 1.0;
    return vsOutput;
}

void main()
{
    // Initialize the attributes struct with all
    // attributes except quantized ones.
    ProcessedAttributes attributes;
    initializeAttributes(attributes);

    // Dequantize the quantized ones and add them to the
    // attributes struct.
    #ifdef USE_DEQUANTIZATION
    dequantizationStage(attributes);
    #endif

    #ifdef HAS_MORPH_TARGETS
    morphTargetsStage(attributes);
    #endif

    #ifdef HAS_SKINNING
    skinningStage(attributes);
    #endif

    #ifdef HAS_PRIMITIVE_OUTLINE
    primitiveOutlineStage();
    #endif

    // Compute the bitangent according to the formula in the glTF spec.
    // Normal and tangents can be affected by morphing and skinning, so
    // the bitangent should not be computed until their values are finalized.
    #ifdef HAS_BITANGENTS
    attributes.bitangentMC = normalize(cross(attributes.normalMC, attributes.tangentMC) * attributes.tangentSignMC);
    #endif

    FeatureIds featureIds;
    featureIdStage(featureIds, attributes);

    #ifdef HAS_SELECTED_FEATURE_ID
    SelectedFeature feature;
    selectedFeatureIdStage(feature, featureIds);
    // Handle any show properties that come from the style.
    cpuStylingStage(attributes.positionMC, feature);
    #endif

    #if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
    // The scene mode 2D pipeline stage and instancing stage add a different
    // model view matrix to accurately project the model to 2D. However, the
    // output positions and normals should be transformed by the 3D matrices
    // to keep the data the same for the fragment shader.
    mat4 modelView = czm_modelView3D;
    mat3 normal = czm_normal3D;
    #else
    // These are used for individual model projection because they will
    // automatically change based on the scene mode.
    mat4 modelView = czm_modelView;
    mat3 normal = czm_normal;
    #endif

    // Update the position for this instance in place
    #ifdef HAS_INSTANCING

        // The legacy instance stage is used when rendering i3dm models that
        // encode instances transforms in world space, as opposed to glTF models
        // that use EXT_mesh_gpu_instancing, where instance transforms are encoded
        // in object space.
        #ifdef USE_LEGACY_INSTANCING
        mat4 instanceModelView;
        mat3 instanceModelViewInverseTranspose;

        legacyInstancingStage(attributes, instanceModelView, instanceModelViewInverseTranspose);

        modelView = instanceModelView;
        normal = instanceModelViewInverseTranspose;
        #else
        instancingStage(attributes);
        #endif

        #ifdef USE_PICKING
        v_pickColor = a_pickColor;
        #endif

    #endif

    Metadata metadata;
    MetadataClass metadataClass;
    MetadataStatistics metadataStatistics;
    metadataStage(metadata, metadataClass, metadataStatistics, attributes);

    #ifdef HAS_VERTICAL_EXAGGERATION
    verticalExaggerationStage(attributes);
    #endif

    #ifdef HAS_CUSTOM_VERTEX_SHADER
    czm_modelVertexOutput vsOutput = defaultVertexOutput(attributes.positionMC);
    customShaderStage(vsOutput, attributes, featureIds, metadata, metadataClass, metadataStatistics);
    #endif

    // Compute the final position in each coordinate system needed.
    // This returns the value that will be assigned to gl_Position.
    vec4 positionClip = geometryStage(attributes, modelView, normal);

    // This must go after the geometry stage as it needs v_positionWC
    #ifdef HAS_ATMOSPHERE
    atmosphereStage(attributes);
    #endif

    #ifdef ENABLE_CLIPPING_POLYGONS
    modelClippingPolygonsStage(attributes);
    #endif

    #ifdef HAS_SILHOUETTE
    silhouetteStage(attributes, positionClip);
    #endif

    #ifdef HAS_POINT_CLOUD_SHOW_STYLE
    float show = pointCloudShowStylingStage(attributes, metadata);
    #else
    float show = 1.0;
    #endif

    #ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
    show *= pointCloudBackFaceCullingStage();
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
    v_pointCloudColor = pointCloudColorStylingStage(attributes, metadata);
    #endif

    #ifdef PRIMITIVE_TYPE_POINTS
        #ifdef HAS_CUSTOM_VERTEX_SHADER
        gl_PointSize = vsOutput.pointSize;
        #elif defined(HAS_POINT_CLOUD_POINT_SIZE_STYLE) || defined(HAS_POINT_CLOUD_ATTENUATION)
        gl_PointSize = pointCloudPointSizeStylingStage(attributes, metadata);
        #else
        gl_PointSize = 1.0;
        #endif

        gl_PointSize *= show;
    #endif

    gl_Position = show * positionClip;
}
`;function Y9(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._command=t,this._model=i,this._runtimePrimitive=n.runtimePrimitive,this._modelMatrix=t.modelMatrix,this._boundingVolume=t.boundingVolume,this._cullFace=t.renderState.cull.face;let o=i.classificationType;this._classificationType=o,this._classifiesTerrain=o!==kn.CESIUM_3D_TILE,this._classifies3DTiles=o!==kn.TERRAIN,this._useDebugWireframe=i._enableDebugWireframe&&i.debugWireframe,this._pickId=n.pickId,this._commandListTerrain=[],this._commandList3DTiles=[],this._commandListIgnoreShow=[],this._commandListDebugWireframe=[],this._commandListTerrainPicking=[],this._commandList3DTilesPicking=[],eHe(this)}function $4e(e){return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:e,frontOperation:{fail:mt.KEEP,zFail:mt.DECREMENT_WRAP,zPass:mt.KEEP},backFunction:e,backOperation:{fail:mt.KEEP,zFail:mt.INCREMENT_WRAP,zPass:mt.KEEP},reference:zt.CESIUM_3D_TILE_MASK,mask:zt.CESIUM_3D_TILE_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:Ac.LESS_OR_EQUAL},depthMask:!1}}var Q4e={stencilTest:{enabled:!0,frontFunction:Un.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:Un.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:zt.CLASSIFICATION_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND},J4e={stencilTest:{enabled:!0,frontFunction:Un.NOT_EQUAL,frontOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},backFunction:Un.NOT_EQUAL,backOperation:{fail:mt.ZERO,zFail:mt.ZERO,zPass:mt.ZERO},reference:0,mask:zt.CLASSIFICATION_MASK},stencilMask:zt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1},Qoe=[];function eHe(e){let t=e._command,n=Qoe;if(e._useDebugWireframe){t.pass=Ee.OPAQUE,n.length=0,n.push(t),e._commandListDebugWireframe=lv(e,n,e._commandListDebugWireframe);let r=e._commandListDebugWireframe,s=r.length;for(let a=0;a<s;a++){let c=r[a];c.count*=2,c.offset*=2}return}let o=e.model.allowPicking;if(e._classifiesTerrain){let r=Ee.TERRAIN_CLASSIFICATION,s=q9(t,r),a=Zoe(t,r);n.length=0,n.push(s,a),e._commandListTerrain=lv(e,n,e._commandListTerrain),o&&(e._commandListTerrainPicking=$oe(e,n,e._commandListTerrainPicking))}if(e._classifies3DTiles){let r=Ee.CESIUM_3D_TILE_CLASSIFICATION,s=q9(t,r),a=Zoe(t,r);n.length=0,n.push(s,a),e._commandList3DTiles=lv(e,n,e._commandList3DTiles),o&&(e._commandList3DTilesPicking=$oe(e,n,e._commandList3DTilesPicking))}}function lv(e,t,n){let i=e._runtimePrimitive,o=i.batchLengths,r=i.batchOffsets,s=o.length,a=t.length;for(let c=0;c<s;c++){let u=o[c],f=r[c];for(let d=0;d<a;d++){let p=t[d],g=et.shallowClone(p);g.count=u,g.offset=f,n.push(g)}}return n}function q9(e,t){let n=et.shallowClone(e);n.cull=!1,n.pass=t;let i=t===Ee.TERRAIN_CLASSIFICATION?Un.ALWAYS:Un.EQUAL,o=$4e(i);return n.renderState=Ue.fromCache(o),n}function Zoe(e,t){let n=et.shallowClone(e);return n.cull=!1,n.pass=t,n.renderState=Ue.fromCache(Q4e),n}var tHe=[];function $oe(e,t,n){let i=Ue.fromCache(J4e),o=t[0],r=t[1],s=et.shallowClone(o);s.cull=!0,s.pickOnly=!0;let a=et.shallowClone(r);a.cull=!0,a.pickOnly=!0,a.renderState=i,a.pickId=e._pickId;let c=tHe;return c.length=0,c.push(s,a),lv(e,c,n)}Object.defineProperties(Y9.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},batchLengths:{get:function(){return this._runtimePrimitive.batchLengths}},batchOffsets:{get:function(){return this._runtimePrimitive.batchOffsets}},model:{get:function(){return this._model}},classificationType:{get:function(){return this._classificationType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=L.clone(e,this._modelMatrix);let t=this._runtimePrimitive.boundingSphere;this._boundingVolume=se.transform(t,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace=e}}});Y9.prototype.pushCommands=function(e,t){let n=e.passes;if(n.render){if(this._useDebugWireframe){t.push.apply(t,this._commandListDebugWireframe);return}if(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrain),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTiles),e.invertClassification&&this._classifies3DTiles){if(this._commandListIgnoreShow.length===0){let o=Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,r=q9(this._command,o),s=Qoe;s.length=0,s.push(r),this._commandListIgnoreShow=lv(this,s,this._commandListIgnoreShow)}t.push.apply(t,this._commandListIgnoreShow)}}return n.pick&&(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrainPicking),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTilesPicking)),t};var hF=Y9;function mF(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._model=i;let o=n.runtimePrimitive;this._runtimePrimitive=o;let r=t.pass===Ee.TRANSLUCENT,a=!o.primitive.material.doubleSided&&!r,c=n.hasSilhouette,u=!r&&!c,f=n.hasSkipLevelOfDetail&&!r,d=c;this._command=t,this._modelMatrix=L.clone(t.modelMatrix),this._boundingVolume=se.clone(t.boundingVolume),this._modelMatrix2D=new L,this._boundingVolume2D=new se,this._modelMatrix2DDirty=!1,this._backFaceCulling=t.renderState.cull.enabled,this._cullFace=t.renderState.cull.face,this._shadows=i.shadows,this._debugShowBoundingVolume=t.debugShowBoundingVolume,this._usesBackFaceCulling=a,this._needsTranslucentCommand=u,this._needsSkipLevelOfDetailCommands=f,this._needsSilhouetteCommands=d,this._originalCommand=void 0,this._translucentCommand=void 0,this._skipLodBackfaceCommand=void 0,this._skipLodStencilCommand=void 0,this._silhouetteModelCommand=void 0,this._silhouetteColorCommand=void 0,this._derivedCommands=[],this._has2DCommands=!1,nHe(this)}function Cp(e){this.command=e.command,this.updateShadows=e.updateShadows,this.updateBackFaceCulling=e.updateBackFaceCulling,this.updateCullFace=e.updateCullFace,this.updateDebugShowBoundingVolume=e.updateDebugShowBoundingVolume,this.is2D=y(e.is2D,!1),this.derivedCommand2D=void 0}Cp.clone=function(e){return new Cp({command:e.command,updateShadows:e.updateShadows,updateBackFaceCulling:e.updateBackFaceCulling,updateCullFace:e.updateCullFace,updateDebugShowBoundingVolume:e.updateDebugShowBoundingVolume,is2D:e.is2D,derivedCommand2D:e.derivedCommand2D})};function nHe(e){let t=e._command;t.modelMatrix=e._modelMatrix,t.boundingVolume=e._boundingVolume;let n=e._model,i=e._usesBackFaceCulling,o=e._derivedCommands;e._originalCommand=new Cp({command:t,updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0,is2D:!1}),o.push(e._originalCommand),e._needsTranslucentCommand&&(e._translucentCommand=new Cp({command:lHe(t),updateShadows:!0,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!0}),o.push(e._translucentCommand)),e._needsSkipLevelOfDetailCommands&&(e._skipLodBackfaceCommand=new Cp({command:pHe(t),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:i,updateDebugShowBoundingVolume:!1}),e._skipLodStencilCommand=new Cp({command:_He(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),o.push(e._skipLodBackfaceCommand),o.push(e._skipLodStencilCommand)),e._needsSilhouetteCommands&&(e._silhouetteModelCommand=new Cp({command:uHe(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),e._silhouetteColorCommand=new Cp({command:fHe(t,n),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!1}),o.push(e._silhouetteModelCommand),o.push(e._silhouetteColorCommand))}Object.defineProperties(mF.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},model:{get:function(){return this._model}},primitiveType:{get:function(){return this._command.primitiveType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=L.clone(e,this._modelMatrix),this._modelMatrix2DDirty=!0,this._boundingVolume=se.transform(this.runtimePrimitive.boundingSphere,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},shadows:{get:function(){return this._shadows},set:function(e){this._shadows=e,oHe(this)}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,rHe(this))}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,sHe(this))}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolume=e,aHe(this))}}});function iHe(e,t){let n=e._modelMatrix;e._modelMatrix2D=L.clone(n,e._modelMatrix2D),e._modelMatrix2D[13]-=P.sign(n[13])*2*P.PI*t.mapProjection.ellipsoid.maximumRadius,e._boundingVolume2D=se.transform(e.runtimePrimitive.boundingSphere,e._modelMatrix2D,e._boundingVolume2D)}function oHe(e){let t=e.shadows,n=yn.castShadows(t),i=yn.receiveShadows(t),o=e._derivedCommands;for(let r=0;r<o.length;++r){let s=o[r];if(s.updateShadows){let a=s.command;a.castShadows=n,a.receiveShadows=i}}}function rHe(e){let t=e.backFaceCulling,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateBackFaceCulling){let r=o.command,s=He(r.renderState,!0);s.cull.enabled=t,r.renderState=Ue.fromCache(s)}}}function sHe(e){let t=e.cullFace,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateCullFace){let r=o.command,s=He(r.renderState,!0);s.cull.face=t,r.renderState=Ue.fromCache(s)}}}function aHe(e){let t=e.debugShowBoundingVolume,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateDebugShowBoundingVolume){let r=o.command;r.debugShowBoundingVolume=t}}}mF.prototype.pushCommands=function(e,t){let n=Joe(this,e);n&&!this._has2DCommands&&(cHe(this),this._has2DCommands=!0,this._modelMatrix2DDirty=!0),this._modelMatrix2DDirty&&(iHe(this,e),this._modelMatrix2DDirty=!1);let i=this.model.styleCommandsNeeded;if(!(this._needsTranslucentCommand&&l(i)&&(i!==Hh.ALL_OPAQUE&&OC(t,this._translucentCommand,n),i===Hh.ALL_TRANSLUCENT))){if(this._needsSkipLevelOfDetailCommands){let{tileset:o,tile:r}=this._model.content;if(o.hasMixedContent){r._finalResolution||OC(o._backfaceCommands,this._skipLodBackfaceCommand,n),dHe(this,r,n),OC(t,this._skipLodStencilCommand,n);return}}if(this._needsSilhouetteCommands){OC(t,this._silhouetteModelCommand,n);return}return OC(t,this._originalCommand,n),t}};mF.prototype.pushSilhouetteCommands=function(e,t){let n=Joe(this,e);return OC(t,this._silhouetteColorCommand,n),t};function OC(e,t,n){e.push(t.command),n&&e.push(t.derivedCommand2D.command)}function Joe(e,t){if(t.mode!==ne.SCENE2D||e.model._projectTo2D)return!1;let i=e.model.sceneGraph._boundingSphere2D,o=i.center.y-i.radius,r=i.center.y+i.radius,s=t.mapProjection.ellipsoid.maximumRadius*P.PI;return o<s&&r>s||o<-s&&r>-s}function RC(e,t){if(!l(t))return;let n=Cp.clone(t),i=et.shallowClone(t.command);return i.modelMatrix=e._modelMatrix2D,i.boundingVolume=e._boundingVolume2D,n.command=i,n.updateShadows=!1,n.is2D=!0,t.derivedCommand2D=n,e._derivedCommands.push(n),n}function cHe(e){RC(e,e._originalCommand),RC(e,e._translucentCommand),RC(e,e._skipLodBackfaceCommand),RC(e,e._skipLodStencilCommand),RC(e,e._silhouetteModelCommand),RC(e,e._silhouetteColorCommand)}function lHe(e){let t=et.shallowClone(e);t.pass=Ee.TRANSLUCENT;let n=He(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=ln.ALPHA_BLEND,t.renderState=Ue.fromCache(n),t}function uHe(e,t){let n=t._silhouetteId%255,i=et.shallowClone(e),o=He(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:te.ALWAYS,backFunction:te.ALWAYS,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Ue.fromCache(o),i}function fHe(e,t){let n=t._silhouetteId%255,i=et.shallowClone(e),o=He(e.renderState,!0);o.cull.enabled=!1,(e.pass===Ee.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=Ee.TRANSLUCENT,o.depthMask=!1,o.blending=ln.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:te.NOTEQUAL,backFunction:te.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP}};let s=He(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Ue.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function dHe(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=hHe(o);if(r!==s){let a=mHe(r),c=He(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Ue.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function hHe(e){return(e.renderState.stencilTest.reference&zt.SKIP_LOD_MASK)>>>zt.SKIP_LOD_BIT_SHIFT}function mHe(e){return zt.CESIUM_3D_TILE_MASK|e<<zt.SKIP_LOD_BIT_SHIFT}function pHe(e){let t=et.shallowClone(e),n=He(e.renderState,!0);n.cull.enabled=!0,n.cull.face=yi.FRONT,n.colorMask={red:!1,green:!1,blue:!1,alpha:!1},n.polygonOffset={enabled:!0,factor:5,units:5};let i=He(t.uniformMap),o=new V(5,5);return i.u_polygonOffset=function(){return o},t.renderState=Ue.fromCache(n),t.uniformMap=i,t.castShadows=!1,t.receiveShadows=!1,t}function _He(e){let t=et.shallowClone(e),n=He(e.renderState,!0),{stencilTest:i}=n;return i.enabled=!0,i.mask=zt.SKIP_LOD_MASK,i.reference=zt.CESIUM_3D_TILE_MASK,i.frontFunction=Un.GREATER_OR_EQUAL,i.frontOperation.zPass=mt.REPLACE,i.backFunction=Un.GREATER_OR_EQUAL,i.backOperation.zPass=mt.REPLACE,n.stencilMask=zt.CESIUM_3D_TILE_MASK|zt.SKIP_LOD_MASK,t.renderState=Ue.fromCache(n),t}var pF=mF;function gHe(e,t){let n=e.shaderBuilder;n.addVertexLines(dF),n.addFragmentLines(fF);let i=yHe(e),o=new di({context:t.context,indexBuffer:i,attributes:e.attributes}),r=e.model;r._pipelineResources.push(o);let s=n.buildShaderProgram(t.context);r._pipelineResources.push(s);let a=e.alphaOptions.pass,c=r.sceneGraph,u=t.mode===ne.SCENE3D,f,d;if(!u&&!t.scene3DOnly&&r._projectTo2D)f=L.multiplyTransformation(c._computedModelMatrix,e.runtimeNode.computedTransform,new L),d=e.runtimePrimitive.boundingSphere2D;else{let C=u?c._computedModelMatrix:c._computedModelMatrix2D;f=L.multiplyTransformation(C,e.runtimeNode.computedTransform,new L),d=se.transform(e.boundingSphere,f,e.boundingSphere)}let p=He(Ue.fromCache(e.renderStateOptions),!0);p.cull.face=Kt.getCullFace(f,e.primitiveType),p=Ue.fromCache(p);let g=l(r.classificationType),m=g?!1:yn.castShadows(r.shadows),x=g?!1:yn.receiveShadows(r.shadows),b=g?void 0:e.pickId,T=new et({boundingVolume:d,modelMatrix:f,uniformMap:e.uniformMap,renderState:p,vertexArray:o,shaderProgram:s,cull:r.cull,pass:a,count:e.count,owner:r,pickId:b,instanceCount:e.instanceCount,primitiveType:e.primitiveType,debugShowBoundingVolume:r.debugShowBoundingVolume,castShadows:m,receiveShadows:x});return g?new hF({primitiveRenderResources:e,command:T}):new pF({primitiveRenderResources:e,command:T})}function yHe(e){let t=e.wireframeIndexBuffer;if(l(t))return t;let n=e.indices;if(l(n))return n.buffer}var _F=gHe;var ere={name:"TilesetPipelineStage"};ere.process=function(e,t,n){if(t.hasSkipLevelOfDetail(n)){e.shaderBuilder.addDefine("POLYGON_OFFSET",void 0,ge.FRAGMENT);let r={u_polygonOffset:function(){return V.ZERO}};e.uniformMap=yt(r,e.uniformMap),e.hasSkipLevelOfDetail=!0}let i=e.renderStateOptions;i.stencilTest=zt.setCesium3DTileBit(),i.stencilMask=zt.CESIUM_3D_TILE_MASK};var gF=ere;var yF=`// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
//
// This version uses only a single iteration for best performance. For fog
// rendering, the difference is negligible.
vec2 nearestPointOnEllipseFast(vec2 pos, vec2 radii) {
    vec2 p = abs(pos);
    vec2 inverseRadii = 1.0 / radii;
    vec2 evoluteScale = (radii.x * radii.x - radii.y * radii.y) * vec2(1.0, -1.0) * inverseRadii;

    // We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
    // but store the cos and sin of t in a vec2 for efficiency.
    // Initial guess: t = cos(pi/4)
    vec2 tTrigs = vec2(0.70710678118);
    vec2 v = radii * tTrigs;

    // Find the evolute of the ellipse (center of curvature) at v.
    vec2 evolute = evoluteScale * tTrigs * tTrigs * tTrigs;
    // Find the (approximate) intersection of p - evolute with the ellipsoid.
    vec2 q = normalize(p - evolute) * length(v - evolute);
    // Update the estimate of t.
    tTrigs = (q + evolute) * inverseRadii;
    tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
    v = radii * tTrigs;

    return v * sign(pos);
}

vec3 computeEllipsoidPositionWC(vec3 positionMC) {
    // Get the world-space position and project onto a meridian plane of
    // the ellipsoid
    vec3 positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;

    vec2 positionEllipse = vec2(length(positionWC.xy), positionWC.z);
    vec2 nearestPoint = nearestPointOnEllipseFast(positionEllipse, czm_ellipsoidRadii.xz);

    // Reconstruct a 3D point in world space
    return vec3(nearestPoint.x * normalize(positionWC.xy), nearestPoint.y);
}

void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection, float distanceToCamera) {

    vec3 fogColor = groundAtmosphereColor.rgb;

    // If there is dynamic lighting, apply that to the fog.
    const float NONE = 0.0;
    if (czm_atmosphereDynamicLighting != NONE) {
        float darken = clamp(dot(normalize(czm_viewerPositionWC), lightDirection), czm_fogMinimumBrightness, 1.0);
        fogColor *= darken;
    }

    // Tonemap if HDR rendering is disabled
    #ifndef HDR
        fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
        fogColor.rgb = czm_inverseGamma(fogColor.rgb);
    #endif

    // Matches the constant in GlobeFS.glsl. This makes the fog falloff
    // more gradual.
    const float fogModifier = 0.15;
    vec3 withFog = czm_fog(distanceToCamera, color.rgb, fogColor, fogModifier);
    color = vec4(withFog, color.a);
}

void atmosphereStage(inout vec4 color, in ProcessedAttributes attributes) {
    vec3 rayleighColor;
    vec3 mieColor;
    float opacity;

    vec3 positionWC;
    vec3 lightDirection;

    // When the camera is in space, compute the position per-fragment for
    // more accurate ground atmosphere. All other cases will use
    //
    // The if condition will be added in https://github.com/CesiumGS/cesium/issues/11717
    if (false) {
        positionWC = computeEllipsoidPositionWC(attributes.positionMC);
        lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);

        // The fog color is derived from the ground atmosphere color
        czm_computeGroundAtmosphereScattering(
            positionWC,
            lightDirection,
            rayleighColor,
            mieColor,
            opacity
        );
    } else {
        positionWC = attributes.positionWC;
        lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
        rayleighColor = v_atmosphereRayleighColor;
        mieColor = v_atmosphereMieColor;
        opacity = v_atmosphereOpacity;
    }

    //color correct rayleigh and mie colors
    const bool ignoreBlackPixels = true;
    rayleighColor = czm_applyHSBShift(rayleighColor, czm_atmosphereHsbShift, ignoreBlackPixels);
    mieColor = czm_applyHSBShift(mieColor, czm_atmosphereHsbShift, ignoreBlackPixels);

    vec4 groundAtmosphereColor = czm_computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);

    if (u_isInFog) {
        float distanceToCamera = length(attributes.positionEC);
        applyFog(color, groundAtmosphereColor, lightDirection, distanceToCamera);
    } else {
        // Ground atmosphere
    }
}
`;var xF=`void atmosphereStage(ProcessedAttributes attributes) {
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_positionWC, czm_atmosphereDynamicLighting);

    czm_computeGroundAtmosphereScattering(
        // This assumes the geometry stage came before this.
        v_positionWC,
        lightDirection,
        v_atmosphereRayleighColor,
        v_atmosphereMieColor,
        v_atmosphereOpacity
    );
}
`;var tre={name:"AtmospherePipelineStage"};tre.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_ATMOSPHERE",void 0,ge.BOTH),i.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,ge.BOTH),i.addVarying("vec3","v_atmosphereRayleighColor"),i.addVarying("vec3","v_atmosphereMieColor"),i.addVarying("float","v_atmosphereOpacity"),i.addVertexLines([xF]),i.addFragmentLines([yF]),i.addUniform("bool","u_isInFog",ge.FRAGMENT),e.uniformMap.u_isInFog=function(){let o=h.distance(n.camera.positionWC,t.boundingSphere.center);return P.fog(o,n.fog.density)>P.EPSILON3}};var bF=tre;var TF=`/**
 * Compute some metrics for a procedural sky lighting model
 *
 * @param {vec3} positionWC The position of the fragment in world coordinates.
 * @param {vec3} reflectionWC A unit vector in the direction of the reflection, in world coordinates.
 * @return {vec3} The dot products of the horizon and reflection directions with the nadir, and an atmosphere boundary distance.
 */
vec3 getProceduralSkyMetrics(vec3 positionWC, vec3 reflectionWC)
{
    // Figure out if the reflection vector hits the ellipsoid
    float horizonDotNadir = 1.0 - min(1.0, czm_ellipsoidRadii.x / length(positionWC));
    float reflectionDotNadir = dot(reflectionWC, normalize(positionWC));
    float atmosphereHeight = 0.05;
    float smoothstepHeight = smoothstep(0.0, atmosphereHeight, horizonDotNadir);
    return vec3(horizonDotNadir, reflectionDotNadir, smoothstepHeight);
}

/**
 * Compute the diffuse irradiance for a procedural sky lighting model.
 *
 * @param {vec3} skyMetrics The dot products of the horizon and reflection directions with the nadir, and an atmosphere boundary distance.
 * @return {vec3} The computed diffuse irradiance.
 */
vec3 getProceduralDiffuseIrradiance(vec3 skyMetrics)
{
    vec3 blueSkyDiffuseColor = vec3(0.7, 0.85, 0.9); 
    float diffuseIrradianceFromEarth = (1.0 - skyMetrics.x) * (skyMetrics.y * 0.25 + 0.75) * skyMetrics.z;  
    float diffuseIrradianceFromSky = (1.0 - skyMetrics.z) * (1.0 - (skyMetrics.y * 0.25 + 0.25));
    return blueSkyDiffuseColor * clamp(diffuseIrradianceFromEarth + diffuseIrradianceFromSky, 0.0, 1.0);
}

/**
 * Compute the specular irradiance for a procedural sky lighting model.
 *
 * @param {vec3} reflectionWC The reflection vector in world coordinates.
 * @param {vec3} skyMetrics The dot products of the horizon and reflection directions with the nadir, and an atmosphere boundary distance.
 * @param {float} roughness The roughness of the material.
 * @return {vec3} The computed specular irradiance.
 */
vec3 getProceduralSpecularIrradiance(vec3 reflectionWC, vec3 skyMetrics, float roughness)
{
    // Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z.
    reflectionWC.x = -reflectionWC.x;
    reflectionWC = -normalize(czm_temeToPseudoFixed * reflectionWC);
    reflectionWC.x = -reflectionWC.x;

    float inverseRoughness = 1.0 - roughness;
    inverseRoughness *= inverseRoughness;
    vec3 sceneSkyBox = czm_textureCube(czm_environmentMap, reflectionWC).rgb * inverseRoughness;

    // Compute colors at different angles relative to the horizon
    vec3 belowHorizonColor = mix(vec3(0.1, 0.15, 0.25), vec3(0.4, 0.7, 0.9), skyMetrics.z);
    vec3 nadirColor = belowHorizonColor * 0.5;
    vec3 aboveHorizonColor = mix(vec3(0.9, 1.0, 1.2), belowHorizonColor, roughness * 0.5);
    vec3 blueSkyColor = mix(vec3(0.18, 0.26, 0.48), aboveHorizonColor, skyMetrics.y * inverseRoughness * 0.5 + 0.75);
    vec3 zenithColor = mix(blueSkyColor, sceneSkyBox, skyMetrics.z);

    // Compute blend zones
    float blendRegionSize = 0.1 * ((1.0 - inverseRoughness) * 8.0 + 1.1 - skyMetrics.x);
    float blendRegionOffset = roughness * -1.0;
    float farAboveHorizon = clamp(skyMetrics.x - blendRegionSize * 0.5 + blendRegionOffset, 1.0e-10 - blendRegionSize, 0.99999);
    float aroundHorizon = clamp(skyMetrics.x + blendRegionSize * 0.5, 1.0e-10 - blendRegionSize, 0.99999);
    float farBelowHorizon = clamp(skyMetrics.x + blendRegionSize * 1.5, 1.0e-10 - blendRegionSize, 0.99999);

    // Blend colors
    float notDistantRough = (1.0 - skyMetrics.x * roughness * 0.8);
    vec3 specularIrradiance = mix(zenithColor, aboveHorizonColor, smoothstep(farAboveHorizon, aroundHorizon, skyMetrics.y) * notDistantRough);
    specularIrradiance = mix(specularIrradiance, belowHorizonColor, smoothstep(aroundHorizon, farBelowHorizon, skyMetrics.y) * inverseRoughness);
    specularIrradiance = mix(specularIrradiance, nadirColor, smoothstep(farBelowHorizon, 1.0, skyMetrics.y) * inverseRoughness);

    return specularIrradiance;
}

#ifdef USE_SUN_LUMINANCE
float clampedDot(vec3 x, vec3 y)
{
    return clamp(dot(x, y), 0.001, 1.0);
}
/**
 * Sun luminance following the "CIE Clear Sky Model"
 * See page 40 of https://3dvar.com/Green2003Spherical.pdf
 *
 * @param {vec3} positionWC The position of the fragment in world coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @return {float} The computed sun luminance.
 */
float getSunLuminance(vec3 positionWC, vec3 normalEC, vec3 lightDirectionEC)
{
    vec3 normalWC = normalize(czm_inverseViewRotation * normalEC);
    vec3 lightDirectionWC = normalize(czm_inverseViewRotation * lightDirectionEC);
    vec3 vWC = -normalize(positionWC);

    // Angle between sun and zenith.
    float LdotZenith = clampedDot(lightDirectionWC, vWC);
    float S = acos(LdotZenith);
    // Angle between zenith and current pixel
    float NdotZenith = clampedDot(normalWC, vWC);
    // Angle between sun and current pixel
    float NdotL = clampedDot(normalEC, lightDirectionEC);
    float gamma = acos(NdotL);

    float numerator = ((0.91 + 10.0 * exp(-3.0 * gamma) + 0.45 * NdotL * NdotL) * (1.0 - exp(-0.32 / NdotZenith)));
    float denominator = (0.91 + 10.0 * exp(-3.0 * S) + 0.45 * LdotZenith * LdotZenith) * (1.0 - exp(-0.32));
    return model_luminanceAtZenith * (numerator / denominator);
}
#endif

/**
 * Compute the light contribution from a procedural sky model
 *
 * @param {vec3} positionEC The position of the fragment in eye coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {czm_modelMaterial} The material properties.
 * @return {vec3} The computed HDR color
 */
 vec3 proceduralIBL(
    vec3 positionEC,
    vec3 normalEC,
    vec3 lightDirectionEC,
    czm_modelMaterial material
) {
    vec3 viewDirectionEC = -normalize(positionEC);
    vec3 positionWC = vec3(czm_inverseView * vec4(positionEC, 1.0));
    vec3 reflectionWC = normalize(czm_inverseViewRotation * reflect(viewDirectionEC, normalEC));
    vec3 skyMetrics = getProceduralSkyMetrics(positionWC, reflectionWC);

    float roughness = material.roughness;
    vec3 f0 = material.specular;

    vec3 specularIrradiance = getProceduralSpecularIrradiance(reflectionWC, skyMetrics, roughness);
    float NdotV = abs(dot(normalEC, viewDirectionEC)) + 0.001;
    vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
    vec3 specularColor = czm_srgbToLinear(f0 * brdfLut.x + brdfLut.y);
    vec3 specularContribution = specularIrradiance * specularColor * model_iblFactor.y;
    #ifdef USE_SPECULAR
        specularContribution *= material.specularWeight;
    #endif

    vec3 diffuseIrradiance = getProceduralDiffuseIrradiance(skyMetrics);
    vec3 diffuseColor = material.diffuse;
    vec3 diffuseContribution = diffuseIrradiance * diffuseColor * model_iblFactor.x;

    vec3 iblColor = specularContribution + diffuseContribution;

    #ifdef USE_SUN_LUMINANCE
        iblColor *= getSunLuminance(positionWC, normalEC, lightDirectionEC);
    #endif

    return iblColor;
}

#ifdef DIFFUSE_IBL
vec3 sampleDiffuseEnvironment(vec3 cubeDir)
{
    #ifdef CUSTOM_SPHERICAL_HARMONICS
        return czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients); 
    #else
        return czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients); 
    #endif
}
#endif

#ifdef SPECULAR_IBL
vec3 sampleSpecularEnvironment(vec3 cubeDir, float roughness)
{
    #ifdef CUSTOM_SPECULAR_IBL
        float lod = roughness * model_specularEnvironmentMapsMaximumLOD;
        return czm_textureCube(model_specularEnvironmentMaps, cubeDir, lod).rgb;
    #else
        float lod = roughness * czm_specularEnvironmentMapsMaximumLOD;
        return czm_textureCube(czm_specularEnvironmentMaps, cubeDir, lod).rgb;
    #endif
}
vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
{
    // see https://bruop.github.io/ibl/ at Single Scattering Results
    // Roughness dependent fresnel, from Fdez-Aguera
    vec3 f90 = max(vec3(1.0 - roughness), f0);
    vec3 F = fresnelSchlick2(f0, f90, NdotV);

    vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
    vec3 specularSample = sampleSpecularEnvironment(cubeDir, roughness);

    return specularSample * (F * brdfLut.x + brdfLut.y);
}
#endif

#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
/**
 * Compute the light contributions from environment maps and spherical harmonic coefficients.
 * See Fdez-Aguera, https://www.jcgt.org/published/0008/01/03/paper.pdf, for explanation
 * of the single- and multi-scattering terms.
 *
 * @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {czm_modelMaterial} The material properties.
 * @return {vec3} The computed HDR color.
 */
vec3 textureIBL(vec3 viewDirectionEC, vec3 normalEC, czm_modelMaterial material) {
    vec3 f0 = material.specular;
    float roughness = material.roughness;
    float specularWeight = 1.0;
    #ifdef USE_SPECULAR
        specularWeight = material.specularWeight;
    #endif
    float NdotV = clamp(dot(normalEC, viewDirectionEC), 0.0, 1.0);

    // see https://bruop.github.io/ibl/ at Single Scattering Results
    // Roughness dependent fresnel, from Fdez-Aguera
    vec3 f90 = max(vec3(1.0 - roughness), f0);
    vec3 singleScatterFresnel = fresnelSchlick2(f0, f90, NdotV);

    vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
    vec3 FssEss = specularWeight * (singleScatterFresnel * brdfLut.x + brdfLut.y);

    #ifdef DIFFUSE_IBL
        vec3 normalMC = normalize(model_iblReferenceFrameMatrix * normalEC);
        vec3 irradiance = sampleDiffuseEnvironment(normalMC);

        vec3 averageFresnel = f0 + (1.0 - f0) / 21.0;
        float Ems = specularWeight * (1.0 - brdfLut.x - brdfLut.y);
        vec3 FmsEms = FssEss * averageFresnel * Ems / (1.0 - averageFresnel * Ems);
        vec3 dielectricScattering = (1.0 - FssEss - FmsEms) * material.diffuse;
        vec3 diffuseContribution = irradiance * (FmsEms + dielectricScattering);
    #else
        vec3 diffuseContribution = vec3(0.0);
    #endif

    #ifdef USE_ANISOTROPY
        // Bend normal to account for anisotropic distortion of specular reflection
        vec3 anisotropyDirection = material.anisotropicB;
        vec3 anisotropicTangent = cross(anisotropyDirection, viewDirectionEC);
        vec3 anisotropicNormal = cross(anisotropicTangent, anisotropyDirection);
        float bendFactor = 1.0 - material.anisotropyStrength * (1.0 - roughness);
        float bendFactorPow4 = bendFactor * bendFactor * bendFactor * bendFactor;
        vec3 bentNormal = normalize(mix(anisotropicNormal, normalEC, bendFactorPow4));
        vec3 reflectEC = reflect(-viewDirectionEC, bentNormal);
    #else
        vec3 reflectEC = reflect(-viewDirectionEC, normalEC);
    #endif

    #ifdef SPECULAR_IBL
        vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflectEC);
        vec3 radiance = sampleSpecularEnvironment(reflectMC, roughness);
        vec3 specularContribution = radiance * FssEss;
    #else
        vec3 specularContribution = vec3(0.0);
    #endif

    return diffuseContribution + specularContribution;
}
#endif
`;var nre={name:"ImageBasedLightingPipelineStage"};nre.process=function(e,t,n){let i=t.imageBasedLighting,o=e.shaderBuilder;o.addDefine("USE_IBL_LIGHTING",void 0,ge.FRAGMENT),o.addUniform("vec2","model_iblFactor",ge.FRAGMENT),Dh.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&o.addUniform("mat3","model_iblReferenceFrameMatrix",ge.FRAGMENT),l(i.sphericalHarmonicCoefficients)?(o.addDefine("DIFFUSE_IBL",void 0,ge.FRAGMENT),o.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,ge.FRAGMENT),o.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",ge.FRAGMENT)):i.useDefaultSphericalHarmonics&&o.addDefine("DIFFUSE_IBL",void 0,ge.FRAGMENT),l(i.specularEnvironmentCubeMap)&&i.specularEnvironmentCubeMap.ready?(o.addDefine("SPECULAR_IBL",void 0,ge.FRAGMENT),o.addDefine("CUSTOM_SPECULAR_IBL",void 0,ge.FRAGMENT),o.addUniform("samplerCube","model_specularEnvironmentMaps",ge.FRAGMENT),o.addUniform("float","model_specularEnvironmentMapsMaximumLOD",ge.FRAGMENT)):t.useDefaultSpecularMaps&&o.addDefine("SPECULAR_IBL",void 0,ge.FRAGMENT)),l(i.luminanceAtZenith)&&(o.addDefine("USE_SUN_LUMINANCE",void 0,ge.FRAGMENT),o.addUniform("float","model_luminanceAtZenith",ge.FRAGMENT)),o.addFragmentLines(TF);let r={model_iblFactor:function(){return i.imageBasedLightingFactor},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_luminanceAtZenith:function(){return i.luminanceAtZenith},model_sphericalHarmonicCoefficients:function(){return i.sphericalHarmonicCoefficients},model_specularEnvironmentMaps:function(){return i.specularEnvironmentCubeMap.texture},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentCubeMap.maximumMipmapLevel}};e.uniformMap=yt(r,e.uniformMap)};var CF=nre;var xHe=P.EPSILON16;function K9(e){e=y(e,y.EMPTY_OBJECT);let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(K9.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=P.clamp(e,this.minimumValue,this.maximumValue),P.equalsEpsilon(this._currentValue,e,xHe)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var bHe=new h,X9=new $;K9.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=bHe,o;switch(t){case Mc.XROTATE:o=$.fromRotationX(P.toRadians(n),X9),e=L.multiplyByMatrix3(e,o,e);break;case Mc.YROTATE:o=$.fromRotationY(P.toRadians(n),X9),e=L.multiplyByMatrix3(e,o,e);break;case Mc.ZROTATE:o=$.fromRotationZ(P.toRadians(n),X9),e=L.multiplyByMatrix3(e,o,e);break;case Mc.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=L.multiplyByTranslation(e,i,e);break;case Mc.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=L.multiplyByTranslation(e,i,e);break;case Mc.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=L.multiplyByTranslation(e,i,e);break;case Mc.XSCALE:i.x=n,i.y=1,i.z=1,e=L.multiplyByScale(e,i,e);break;case Mc.YSCALE:i.x=1,i.y=n,i.z=1,e=L.multiplyByScale(e,i,e);break;case Mc.ZSCALE:i.x=1,i.y=1,i.z=n,e=L.multiplyByScale(e,i,e);break;case Mc.UNIFORMSCALE:e=L.multiplyByUniformScale(e,n,e);break;default:break}return e};var AF=K9;function EF(e){e=y(e,y.EMPTY_OBJECT);let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,THe(this)}Object.defineProperties(EF.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function THe(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s<i;s++){let a=n[s],c=new AF({stage:a,runtimeArticulation:e});o.push(c);let u=a.name;r[u]=c}}EF.prototype.setArticulationStage=function(e,t){let n=this._runtimeStagesByName[e];l(n)&&(n.currentValue=t)};var CHe=new L,AHe=new L;EF.prototype.apply=function(){if(!this._dirty)return;this._dirty=!1;let e=L.clone(L.IDENTITY,CHe),t,n=this._runtimeStages,i=n.length;for(t=0;t<i;t++)e=n[t].applyStageToMatrix(e);let o=this._runtimeNodes,r=o.length;for(t=0;t<r;t++){let s=o[t],a=L.multiplyTransformation(s.originalTransform,e,AHe);s.transform=a}};var SF=EF;var wF=`void modelColorStage(inout czm_modelMaterial material)
{
    material.diffuse = mix(material.diffuse, model_color.rgb, model_colorBlend);
    float highlight = ceil(model_colorBlend);
    material.diffuse *= mix(model_color.rgb, vec3(1.0), highlight);
    material.alpha *= model_color.a;
}
`;var MC={name:"ModelColorPipelineStage",COLOR_UNIFORM_NAME:"model_color",COLOR_BLEND_UNIFORM_NAME:"model_colorBlend"};MC.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_COLOR",void 0,ge.FRAGMENT),i.addFragmentLines(wF);let o={},r=t.color;r.alpha===0&&!t.hasSilhouette(n)&&(e.renderStateOptions.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),r.alpha<1&&(e.alphaOptions.pass=Ee.TRANSLUCENT),i.addUniform("vec4",MC.COLOR_UNIFORM_NAME,ge.FRAGMENT),o[MC.COLOR_UNIFORM_NAME]=function(){return t.color},i.addUniform("float",MC.COLOR_BLEND_UNIFORM_NAME,ge.FRAGMENT),o[MC.COLOR_BLEND_UNIFORM_NAME]=function(){return Oc.getColorBlend(t.colorBlendMode,t.colorBlendAmount)},e.uniformMap=yt(o,e.uniformMap)};var ax=MC;var vF=`#ifdef USE_CLIPPING_PLANES_FLOAT_TEXTURE
vec4 getClippingPlane(
    highp sampler2D packedClippingPlanes,
    int clippingPlaneNumber,
    mat4 transform
) {
    int pixY = clippingPlaneNumber / CLIPPING_PLANES_TEXTURE_WIDTH;
    int pixX = clippingPlaneNumber - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    vec4 plane = texture(packedClippingPlanes, vec2(u, v));
    return czm_transformPlane(plane, transform);
}
#else
// Handle uint8 clipping texture instead
vec4 getClippingPlane(
    highp sampler2D packedClippingPlanes,
    int clippingPlaneNumber,
    mat4 transform
) {
    int clippingPlaneStartIndex = clippingPlaneNumber * 2; // clipping planes are two pixels each
    int pixY = clippingPlaneStartIndex / CLIPPING_PLANES_TEXTURE_WIDTH;
    int pixX = clippingPlaneStartIndex - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
    vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
    vec4 plane;
    plane.xyz = czm_octDecode(oct, 65535.0);
    plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + pixelWidth, v)));
    return czm_transformPlane(plane, transform);
}
#endif

float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix) {
    vec4 position = czm_windowToEyeCoordinates(fragCoord);
    vec3 clipNormal = vec3(0.0);
    vec3 clipPosition = vec3(0.0);
    float pixelWidth = czm_metersPerPixel(position);
    
    #ifdef UNION_CLIPPING_REGIONS
    float clipAmount; // For union planes, we want to get the min distance. So we set the initial value to the first plane distance in the loop below.
    #else
    float clipAmount = 0.0;
    bool clipped = true;
    #endif

    for (int i = 0; i < CLIPPING_PLANES_LENGTH; ++i) {
        vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
        clipNormal = clippingPlane.xyz;
        clipPosition = -clippingPlane.w * clipNormal;
        float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
        
        #ifdef UNION_CLIPPING_REGIONS
        clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
        if (amount <= 0.0) {
            discard;
        }
        #else
        clipAmount = max(amount, clipAmount);
        clipped = clipped && (amount <= 0.0);
        #endif
    }

    #ifndef UNION_CLIPPING_REGIONS
    if (clipped) {
        discard;
    }
    #endif
    
    return clipAmount;
}

void modelClippingPlanesStage(inout vec4 color)
{
    float clipDistance = clip(gl_FragCoord, model_clippingPlanes, model_clippingPlanesMatrix);
    vec4 clippingPlanesEdgeColor = vec4(1.0);
    clippingPlanesEdgeColor.rgb = model_clippingPlanesEdgeStyle.rgb;
    float clippingPlanesEdgeWidth = model_clippingPlanesEdgeStyle.a;
    
    if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) {
        color = clippingPlanesEdgeColor;
    }
}
`;var ire={name:"ModelClippingPlanesPipelineStage"},EHe=new V;ire.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,ge.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,ge.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,ge.FRAGMENT),hs.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,ge.FRAGMENT);let s=hs.getTextureResolution(i,o,EHe);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,ge.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,ge.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",ge.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",ge.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",ge.FRAGMENT),r.addFragmentLines(vF);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=H.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=yt(a,e.uniformMap)};var DF=ire;var IF=`void modelClippingPolygonsStage(ProcessedAttributes attributes)
{
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(v_positionWC);
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);

    vec2 minDistance = vec2(czm_infinity);
    v_regionIndex = -1;
    v_clippingPosition = vec2(czm_infinity);

    for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
        vec4 extents = czm_unpackClippingExtents(model_clippingExtents, regionIndex);
        vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;

        vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
        vec2 distance = abs(rectUv - clamped) * extents.wz;
        
        if (minDistance.x > distance.x || minDistance.y > distance.y) {
            minDistance = distance;
            v_clippingPosition = rectUv;
        }

        float threshold = 0.01;
        if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
            v_regionIndex = regionIndex;
        }
    }
}
`;var PF=`void modelClippingPolygonsStage()
{
    vec2 clippingPosition = v_clippingPosition;
    int regionIndex = v_regionIndex;
    czm_clipPolygons(model_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
}
`;var ore={name:"ModelClippingPolygonsPipelineStage"};ore.process=function(e,t,n){let i=t.clippingPolygons,o=e.shaderBuilder;o.addDefine("ENABLE_CLIPPING_POLYGONS",void 0,ge.BOTH),i.inverse&&o.addDefine("CLIPPING_INVERSE",void 0,ge.FRAGMENT),o.addDefine("CLIPPING_POLYGON_REGIONS_LENGTH",i.extentsCount,ge.BOTH),o.addUniform("sampler2D","model_clippingDistance",ge.FRAGMENT),o.addUniform("sampler2D","model_clippingExtents",ge.VERTEX),o.addVarying("vec2","v_clippingPosition"),o.addVarying("int","v_regionIndex","flat"),o.addVertexLines(IF),o.addFragmentLines(PF);let r={model_clippingDistance:function(){return i.clippingTexture},model_clippingExtents:function(){return i.extentsTexture}};e.uniformMap=yt(r,e.uniformMap)};var RF=ore;function rre(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(rre.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var OF=rre;var MF=`mat4 getInstancingTransform()
{
    mat4 instancingTransform;

    #ifdef HAS_INSTANCE_MATRICES
    instancingTransform = mat4(
        a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1
        a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2
        a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3
        a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0  // Column 4
    );
    #else
    vec3 translation = vec3(0.0, 0.0, 0.0);
    vec3 scale = vec3(1.0, 1.0, 1.0);
    
        #ifdef HAS_INSTANCE_TRANSLATION
        translation = a_instanceTranslation;
        #endif
        #ifdef HAS_INSTANCE_SCALE
        scale = a_instanceScale;
        #endif

    instancingTransform = mat4(
        scale.x, 0.0, 0.0, 0.0,
        0.0, scale.y, 0.0, 0.0,
        0.0, 0.0, scale.z, 0.0,
        translation.x, translation.y, translation.z, 1.0
    ); 
    #endif

    return instancingTransform;
}

#ifdef USE_2D_INSTANCING
mat4 getInstancingTransform2D()
{
    mat4 instancingTransform2D;

    #ifdef HAS_INSTANCE_MATRICES
    instancingTransform2D = mat4(
        a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1
        a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2
        a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3
        a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0  // Column 4
    );
    #else
    vec3 translation2D = vec3(0.0, 0.0, 0.0);
    vec3 scale = vec3(1.0, 1.0, 1.0);
    
        #ifdef HAS_INSTANCE_TRANSLATION
        translation2D = a_instanceTranslation2D;
        #endif
        #ifdef HAS_INSTANCE_SCALE
        scale = a_instanceScale;
        #endif

    instancingTransform2D = mat4(
        scale.x, 0.0, 0.0, 0.0,
        0.0, scale.y, 0.0, 0.0,
        0.0, 0.0, scale.z, 0.0,
        translation2D.x, translation2D.y, translation2D.z, 1.0
    ); 
    #endif

    return instancingTransform2D;
}
#endif
`;var LF=`void instancingStage(inout ProcessedAttributes attributes) 
{
    vec3 positionMC = attributes.positionMC;
    
    mat4 instancingTransform = getInstancingTransform();
    
    attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz;

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz;
    #endif

    #ifdef USE_2D_INSTANCING
    mat4 instancingTransform2D = getInstancingTransform2D();
    attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
    #endif
}
`;var NF=`void legacyInstancingStage(
    inout ProcessedAttributes attributes,
    out mat4 instanceModelView,
    out mat3 instanceModelViewInverseTranspose)
{
    vec3 positionMC = attributes.positionMC;

    mat4 instancingTransform = getInstancingTransform();
 
    mat4 instanceModel = instancingTransform * u_instance_nodeTransform;
    instanceModelView = u_instance_modifiedModelView;
    instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel);

    attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz;
    
    #ifdef USE_2D_INSTANCING
    mat4 instancingTransform2D = getInstancingTransform2D();
    attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
    #endif
}
`;var FF=new L,SHe=new L,wHe=new L,are={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:dre,_transformsToTypedArray:$9};are.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(MF);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,d=[];zHe(e,n,i,d,u,f),WHe(e,n,i,d);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,ge.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",ge.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",ge.VERTEX),p.u_instance_modifiedModelView=function(){let g=L.multiplyTransformation(s.modelMatrix,a.components.transform,FF);return u?L.multiplyTransformation(n.context.uniformState.view3D,g,FF):(n.mode!==ne.SCENE3D&&(g=Nt.basisTo2D(n.mapProjection,g,FF)),L.multiplyTransformation(n.context.uniformState.view,g,FF))},p.u_instance_nodeTransform=function(){return L.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,SHe)},r.addVertexLines(NF)):r.addVertexLines(LF),u){r.addDefine("USE_2D_INSTANCING",void 0,ge.VERTEX),r.addUniform("mat4","u_modelView2D",ge.VERTEX);let g=n.context,m=L.fromTranslation(c.instancingReferencePoint2D,new L);p.u_modelView2D=function(){return L.multiplyTransformation(g.uniformState.view,m,wHe)}}e.uniformMap=yt(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,d)};var uv=new L,vHe=new h;function DHe(e,t,n,i,o){let r=L.multiplyTransformation(t,e,uv);return r=L.multiplyTransformation(r,n,uv),o=Nt.basisTo2D(i.mapProjection,r,o),o}function IHe(e,t,n,i,o){let r=L.fromTranslation(e,uv),s=L.multiplyTransformation(t,r,uv);s=L.multiplyTransformation(s,n,uv);let a=L.getTranslation(s,vHe);return o=Wi.computeActualEllipsoidPosition(i,a,o),o}function cre(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=L.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=L.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=L.clone(o.computedModelMatrix,t),t=L.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=L.clone(L.IDENTITY,n))}var lre=new L,ure=new L,PHe=new L,RHe=new h;function OHe(e,t,n,i){let o=lre,r=ure;cre(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],d=DHe(f,o,r,n,PHe),p=L.getTranslation(d,RHe),g=h.subtract(p,a,p);i[u]=L.setTranslation(d,g,i[u])}return i}function MHe(e,t,n,i){let o=lre,r=ure;cre(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],d=IHe(f,o,r,n,f);i[u]=h.subtract(d,a,i[u])}return i}var LHe=new h,NHe=new h;function fre(e,t){let n=e.runtimeNode,i=e.model.sceneGraph.computedModelMatrix,o=L.multiplyByPoint(i,n.instancingTranslationMin,LHe),r=Wi.computeActualEllipsoidPosition(t,o,o),s=L.multiplyByPoint(i,n.instancingTranslationMax,NHe),a=Wi.computeActualEllipsoidPosition(t,s,s);n.instancingReferencePoint2D=h.lerp(r,a,.5,new h)}function $9(e){let n=e.length,i=new Float32Array(n*12);for(let o=0;o<n;o++){let r=e[o],s=12*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8],i[s+3]=r[12],i[s+4]=r[1],i[s+5]=r[5],i[s+6]=r[9],i[s+7]=r[13],i[s+8]=r[2],i[s+9]=r[6],i[s+10]=r[10],i[s+11]=r[14]}return i}function FHe(e){let n=e.length,i=new Float32Array(n*3);for(let o=0;o<n;o++){let r=e[o],s=3*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8]}return i}var BHe=new h,kHe=new Me,UHe=new h;function dre(e,t,n){let i=new Array(t),o=Kt.getAttributeBySemantic(e,Jr.TRANSLATION),r=Kt.getAttributeBySemantic(e,Jr.ROTATION),s=Kt.getAttributeBySemantic(e,Jr.SCALE),a=new h(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),c=new h(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),u=l(o),f=l(r),d=l(s),p=u?o.typedArray:new Float32Array(t*3),g=f?r.typedArray:new Float32Array(t*4);f&&r.normalized&&(g=Ln.dequantize(g,r.componentDatatype,r.type,t));let m;d?m=s.typedArray:(m=new Float32Array(t*3),m.fill(1));for(let b=0;b<t;b++){let T=new h(p[b*3],p[b*3+1],p[b*3+2],BHe);h.maximumByComponent(a,T,a),h.minimumByComponent(c,T,c);let C=new Me(g[b*4],g[b*4+1],g[b*4+2],f?g[b*4+3]:1,kHe),A=new h(m[b*3],m[b*3+1],m[b*3+2],UHe),S=L.fromTranslationQuaternionRotationScale(T,C,A,new L);i[b]=S}let x=n.runtimeNode;return x.instancingTranslationMin=c,x.instancingTranslationMax=a,u&&(o.typedArray=void 0),f&&(r.typedArray=void 0),d&&(s.typedArray=void 0),i}function VHe(e,t,n){let i=new Array(t),o=e.typedArray,r=new h(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new h(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let c=0;c<t;c++){let u=new h(o[c*3],o[c*3+1],o[c*3+2]);i[c]=u,h.minimumByComponent(r,u,r),h.maximumByComponent(s,u,s)}let a=n.runtimeNode;return a.instancingTranslationMin=r,a.instancingTranslationMax=s,e.typedArray=void 0,i}function Q9(e,t){let n=gt.createVertexBuffer({context:t.context,typedArray:e,usage:Fe.STATIC_DRAW});return n.vertexArrayDestroyable=!1,n}function zHe(e,t,n,i,o,r){let s=Kt.getAttributeBySemantic(n,Jr.ROTATION);l(s)?HHe(e,n,i,t,o,r):GHe(e,n,i,t,o)}function HHe(e,t,n,i,o,r){let s=e.shaderBuilder,a=t.attributes[0].count,c=e.model,u=e.runtimeNode;s.addDefine("HAS_INSTANCE_MATRICES");let f="Transform",d,p=u.instancingTransformsBuffer;if(!l(p)){d=dre(t,a,e);let b=$9(d);p=Q9(b,i),c._modelResources.push(p),r&&(u.transformsTypedArray=b),u.instancingTransformsBuffer=p}if(sre(e,p,n,f),!o)return;let g=He(i);g.mode=ne.COLUMBUS_VIEW,fre(e,g);let m=u.instancingTransformsBuffer2D;if(!l(m)){let b=OHe(d,e,g,d),T=$9(b);m=Q9(T,i),c._modelResources.push(m),u.instancingTransformsBuffer2D=m}sre(e,m,n,"Transform2D")}function GHe(e,t,n,i,o,r){let s=e.shaderBuilder,a=e.runtimeNode,c=Kt.getAttributeBySemantic(t,Jr.TRANSLATION),u=Kt.getAttributeBySemantic(t,Jr.SCALE);if(l(u)&&(s.addDefine("HAS_INSTANCE_SCALE"),Z9(e,u.buffer,u.byteOffset,u.byteStride,n,"Scale")),!l(c))return;let f,d=c.typedArray;if(l(d)?f=VHe(c,c.count,e):l(a.instancingTranslationMin)||(a.instancingTranslationMin=c.min,a.instancingTranslationMax=c.max),s.addDefine("HAS_INSTANCE_TRANSLATION"),Z9(e,c.buffer,c.byteOffset,c.byteStride,n,"Translation"),!o&&!r)return;let g=He(i);g.mode=ne.COLUMBUS_VIEW,fre(e,g);let m=a.instancingTranslationBuffer2D;if(!l(m)){let C=MHe(f,e,g,f),A=FHe(C);r&&(a.transformsTypedArray=A),m=Q9(A,i),e.model._modelResources.push(m),a.instancingTranslationBuffer2D=m}if(!o)return;Z9(e,m,0,void 0,n,"Translation2D")}function sre(e,t,n,i){let r=X.getSizeInBytes(X.FLOAT),s=r*12,a=[{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:0,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*4,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*8,strideInBytes:s,instanceDivisor:1}],c=e.shaderBuilder;c.addAttribute("vec4",`a_instancing${i}Row0`),c.addAttribute("vec4",`a_instancing${i}Row1`),c.addAttribute("vec4",`a_instancing${i}Row2`),n.push.apply(n,a)}function Z9(e,t,n,i,o,r){o.push({index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:3,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:n,strideInBytes:i,instanceDivisor:1}),e.shaderBuilder.addAttribute("vec3",`a_instance${r}`)}function WHe(e,t,n,i){let o=n.attributes,r=e.shaderBuilder;for(let s=0;s<o.length;s++){let a=o[s];a.semantic===Jr.FEATURE_ID&&(a.setIndex>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:tn.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var BF=are;var J9={};J9.name="ModelMatrixUpdateStage";J9.update=function(e,t,n){let i=n.mode!==ne.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;hre(e,t,o,e.transformToRoot),e._transformDirty=!1}};function hre(e,t,n,i){let o;i=L.multiplyTransformation(i,e.transform,new L),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o<r;o++){let c=e.runtimePrimitives[o].drawCommand;c.modelMatrix=L.multiplyTransformation(n,i,c.modelMatrix),c.cullFace=Kt.getCullFace(c.modelMatrix,c.primitiveType)}let s=e.children.length;for(o=0;o<s;o++){let a=t._runtimeNodes[e.children[o]];a._transformToRoot=L.clone(i,a._transformToRoot),hre(a,t,n,i),a._transformDirty=!1}}var kF=J9;var mre={name:"NodeStatisticsPipelineStage",_countInstancingAttributes:pre,_countGeneratedBuffers:_re};mre.process=function(e,t,n){let i=e.model.statistics,o=t.instances,r=e.runtimeNode;pre(i,o),_re(i,r)};function pre(e,t){if(!l(t))return;let n=t.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r.buffer)&&e.addBuffer(r.buffer,!1)}}function _re(e,t){l(t.instancingTransformsBuffer)&&e.addBuffer(t.instancingTransformsBuffer,!1),l(t.instancingTransformsBuffer2D)&&e.addBuffer(t.instancingTransformsBuffer2D,!1),l(t.instancingTranslationBuffer2D)&&e.addBuffer(t.instancingTranslationBuffer2D,!1)}var UF=mre;function LC(e){e=y(e,y.EMPTY_OBJECT);let t=e.node,n=e.transform,i=e.transformToRoot,o=e.sceneGraph,r=e.children;this._node=t,this._name=t.name,this._id=t.index,this._sceneGraph=o,this._children=r,this._originalTransform=L.clone(n,this._originalTransform),this._transform=L.clone(n,this._transform),this._transformToRoot=L.clone(i,this._transformToRoot),this._computedTransform=new L,this._transformDirty=!1,this._transformParameters=void 0,this._morphWeights=[],this._runtimeSkin=void 0,this._computedJointMatrices=[],this.show=!0,this.userAnimated=!1,this.pipelineStages=[],this.runtimePrimitives=[],this.updateStages=[],this.instancingTranslationMin=void 0,this.instancingTranslationMax=void 0,this.instancingTransformsBuffer=void 0,this.instancingTransformsBuffer2D=void 0,this.instancingTranslationBuffer2D=void 0,this.instancingReferencePoint2D=void 0,jHe(this)}Object.defineProperties(LC.prototype,{node:{get:function(){return this._node}},sceneGraph:{get:function(){return this._sceneGraph}},children:{get:function(){return this._children}},transform:{get:function(){return this._transform},set:function(e){this._transformDirty=!0,this._transform=L.clone(e,this._transform)}},transformToRoot:{get:function(){return this._transformToRoot}},computedTransform:{get:function(){return this._computedTransform}},originalTransform:{get:function(){return this._originalTransform}},translation:{get:function(){return l(this._transformParameters)?this._transformParameters.translation:void 0},set:function(e){let t=this._transformParameters,n=t.translation;h.equals(n,e)||(t.translation=h.clone(e,t.translation),eW(this,t))}},rotation:{get:function(){return l(this._transformParameters)?this._transformParameters.rotation:void 0},set:function(e){let t=this._transformParameters,n=t.rotation;Me.equals(n,e)||(t.rotation=Me.clone(e,t.rotation),eW(this,t))}},scale:{get:function(){return l(this._transformParameters)?this._transformParameters.scale:void 0},set:function(e){let t=this._transformParameters,n=t.scale;h.equals(n,e)||(t.scale=h.clone(e,t.scale),eW(this,t))}},morphWeights:{get:function(){return this._morphWeights},set:function(e){let t=e.length;for(let n=0;n<t;n++)this._morphWeights[n]=e[n]}},runtimeSkin:{get:function(){return this._runtimeSkin}},computedJointMatrices:{get:function(){return this._computedJointMatrices}}});function jHe(e){let t=e.transform,n=e.transformToRoot,i=e._computedTransform;e._computedTransform=L.multiply(n,t,i);let o=e.node;l(o.matrix)||(e._transformParameters=new V0(o.translation,o.rotation,o.scale)),l(o.morphWeights)&&(e._morphWeights=o.morphWeights.slice());let r=o.articulationName;if(l(r)){let c=e.sceneGraph._runtimeArticulations[r];l(c)&&c.runtimeNodes.push(e)}}function eW(e,t){e._transformDirty=!0,e._transform=L.fromTranslationRotationScale(t,e._transform)}LC.prototype.getChild=function(e){return this.sceneGraph._runtimeNodes[this.children[e]]};LC.prototype.configurePipeline=function(){let e=this.node,t=this.pipelineStages;t.length=0;let n=this.updateStages;n.length=0,l(e.instances)&&t.push(BF),t.push(UF),n.push(kF)};LC.prototype.updateComputedTransform=function(){this._computedTransform=L.multiply(this._transformToRoot,this._transform,this._computedTransform)};LC.prototype.updateJointMatrices=function(){let e=this._runtimeSkin;if(!l(e))return;e.updateJointMatrices();let t=this._computedJointMatrices,n=e.jointMatrices,i=n.length;for(let o=0;o<i;o++){l(t[o])||(t[o]=new L);let r=L.multiplyTransformation(this.transformToRoot,this.transform,t[o]),s=L.inverseTransformation(r,t[o]);t[o]=L.multiplyTransformation(s,n[o],t[o])}};var VF=LC;var gre={name:"AlphaPipelineStage"};gre.process=function(e,t,n){let i=e.alphaOptions,o=e.model;i.pass=y(i.pass,o.opaquePass);let r=e.renderStateOptions;i.pass===Ee.TRANSLUCENT&&(r.cull.enabled=!1,r.depthMask=!1,r.blending=ln.ALPHA_BLEND);let s=e.shaderBuilder,a=e.uniformMap;l(i.alphaCutoff)&&(s.addDefine("ALPHA_MODE_MASK",void 0,ge.FRAGMENT),s.addUniform("float","u_alphaCutoff",ge.FRAGMENT),a.u_alphaCutoff=function(){return i.alphaCutoff})};var zF=gre;var yre={name:"BatchTexturePipelineStage"};yre.process=function(e,t,n){let i=e.shaderBuilder,o={},r=e.model,s=r.featureTables[r.featureTableId],a=s.featuresLength;i.addUniform("int","model_featuresLength"),o.model_featuresLength=function(){return a};let c=s.batchTexture;i.addUniform("sampler2D","model_batchTexture"),o.model_batchTexture=function(){return y(c.batchTexture,c.defaultTexture)},i.addUniform("vec4","model_textureStep"),o.model_textureStep=function(){return c.textureStep},c.textureDimensions.y>1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=yt(o,e.uniformMap)};var HF=yre;var xre={name:"ClassificationPipelineStage"};xre.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,ge.BOTH);let o=e.runtimePrimitive;l(o.batchLengths)||qHe(t,o)};function qHe(e,t){let n=Kt.getAttributeBySemantic(e,Tt.POSITION);if(!l(n))throw new le("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=Kt.getAttributeBySemantic(e,Tt.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let u=[],f=[0],d=r?i[0]:0,p=c[d],g=0;for(let x=1;x<s;x++){let b=r?i[x]:x,T=c[b];if(T!==p){let C=x-g,A=x;u.push(C),f.push(A),g=A,p=T}}let m=s-g;u.push(m),t.batchLengths=u,t.batchOffsets=f}var GF=xre;var WF=`void filterByPassType(inout vec3 positionMC, vec4 featureColor)
{
    bool styleTranslucent = (featureColor.a != 1.0);
    // Only render translucent features in the translucent pass (if the style or the original command has translucency).
    if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
    {
        // If the model has a translucent silhouette, it needs to render during the silhouette color command,
        // (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
        #ifdef HAS_SILHOUETTE
        positionMC *= float(model_silhouettePass);
        #else
        positionMC *= 0.0;
        #endif
    }
    // If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
    else if (czm_pass != czm_passTranslucent && styleTranslucent)
    {
        positionMC *= 0.0;
    }
}

void cpuStylingStage(inout vec3 positionMC, inout SelectedFeature feature)
{
    float show = ceil(feature.color.a);
    positionMC *= show;

    #if defined(HAS_SELECTED_FEATURE_ID_ATTRIBUTE) && !defined(HAS_CLASSIFICATION)
    filterByPassType(positionMC, feature.color);
    #endif
}
`;var jF=`void filterByPassType(vec4 featureColor)
{
    bool styleTranslucent = (featureColor.a != 1.0);
    // Only render translucent features in the translucent pass (if the style or the original command has translucency).
    if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
    {   
        // If the model has a translucent silhouette, it needs to render during the silhouette color command,
        // (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
        #ifdef HAS_SILHOUETTE
        if(!model_silhouettePass) {
            discard;
        }
        #else
        discard;
        #endif
    }
    // If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
    else if (czm_pass != czm_passTranslucent && styleTranslucent)
    {
        discard;
    }
}

void cpuStylingStage(inout czm_modelMaterial material, SelectedFeature feature)
{
    vec4 featureColor = feature.color;
    if (featureColor.a == 0.0)
    {
        discard;
    }

    // If a feature ID vertex attribute is used, the pass type filter is applied in the vertex shader.
    // So, we only apply in in the fragment shader if the feature ID texture is used.
    #if defined(HAS_SELECTED_FEATURE_ID_TEXTURE) && !defined(HAS_CLASSIFICATION)
    filterByPassType(featureColor);
    #endif

    featureColor = czm_gammaCorrect(featureColor);

    // Classification models compute the diffuse differently.
    #ifdef HAS_CLASSIFICATION
    material.diffuse = featureColor.rgb * featureColor.a;
    #else
    float highlight = ceil(model_colorBlend);
    material.diffuse *= mix(featureColor.rgb, vec3(1.0), highlight);
    #endif
    
    material.alpha *= featureColor.a;
}
`;var bre={name:"CPUStylingPipelineStage"};bre.process=function(e,t,n){let i=e.model,o=e.shaderBuilder;o.addVertexLines(WF),o.addFragmentLines(jF),o.addDefine("USE_CPU_STYLING",void 0,ge.BOTH),l(i.color)||(o.addUniform("float",ax.COLOR_BLEND_UNIFORM_NAME,ge.FRAGMENT),e.uniformMap[ax.COLOR_BLEND_UNIFORM_NAME]=function(){return Oc.getColorBlend(i.colorBlendMode,i.colorBlendAmount)}),o.addUniform("bool","model_commandTranslucent",ge.BOTH),e.uniformMap.model_commandTranslucent=function(){return e.alphaOptions.pass===Ee.TRANSLUCENT}};var qF=bre;var Tre={MODIFY_MATERIAL:"MODIFY_MATERIAL",REPLACE_MATERIAL:"REPLACE_MATERIAL"};Tre.getDefineName=function(e){return`CUSTOM_SHADER_${e}`};var wg=Object.freeze(Tre);var YF=`void customShaderStage(
    inout czm_modelVertexOutput vsOutput, 
    inout ProcessedAttributes attributes, 
    FeatureIds featureIds,
    Metadata metadata,
    MetadataClass metadataClass,
    MetadataStatistics metadataStatistics
) {
    // VertexInput and initializeInputStruct() are dynamically generated in JS, 
    // see CustomShaderPipelineStage.js
    VertexInput vsInput;
    initializeInputStruct(vsInput, attributes);
    vsInput.featureIds = featureIds;
    vsInput.metadata = metadata;
    vsInput.metadataClass = metadataClass;
    vsInput.metadataStatistics = metadataStatistics;
    vertexMain(vsInput, vsOutput);
    attributes.positionMC = vsOutput.positionMC;
}
`;var XF=`void customShaderStage(
    inout czm_modelMaterial material,
    ProcessedAttributes attributes,
    FeatureIds featureIds,
    Metadata metadata,
    MetadataClass metadataClass,
    MetadataStatistics metadataStatistics
) {
    // FragmentInput and initializeInputStruct() are dynamically generated in JS, 
    // see CustomShaderPipelineStage.js
    FragmentInput fsInput;
    initializeInputStruct(fsInput, attributes);
    fsInput.featureIds = featureIds;
    fsInput.metadata = metadata;
    fsInput.metadataClass = metadataClass;
    fsInput.metadataStatistics = metadataStatistics;
    fragmentMain(fsInput, material);
}
`;var KF=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) {
  initializeFeatureIds(featureIds, attributes);
  initializeFeatureIdAliases(featureIds);
}
`;var ZF=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) 
{
  initializeFeatureIds(featureIds, attributes);
  initializeFeatureIdAliases(featureIds);
  setFeatureIdVaryings();
}
`;var Pi={name:"FeatureIdPipelineStage",STRUCT_ID_FEATURE_IDS_VS:"FeatureIdsVS",STRUCT_ID_FEATURE_IDS_FS:"FeatureIdsFS",STRUCT_NAME_FEATURE_IDS:"FeatureIds",FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS:"initializeFeatureIdsVS",FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS:"initializeFeatureIdsFS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS:"initializeFeatureIdAliasesVS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS:"initializeFeatureIdAliasesFS",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS:"void initializeFeatureIds(out FeatureIds featureIds, ProcessedAttributes attributes)",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES:"void initializeFeatureIdAliases(inout FeatureIds featureIds)",FUNCTION_ID_SET_FEATURE_ID_VARYINGS:"setFeatureIdVaryings",FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS:"void setFeatureIdVaryings()"};Pi.process=function(e,t,n){let i=e.shaderBuilder;YHe(i);let o=e.runtimeNode.node.instances;l(o)&&XHe(e,o,n),KHe(e,t,n),i.addVertexLines(ZF),i.addFragmentLines(KF)};function YHe(e){e.addStruct(Pi.STRUCT_ID_FEATURE_IDS_VS,Pi.STRUCT_NAME_FEATURE_IDS,ge.VERTEX),e.addStruct(Pi.STRUCT_ID_FEATURE_IDS_FS,Pi.STRUCT_NAME_FEATURE_IDS,ge.FRAGMENT),e.addFunction(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,Pi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,ge.VERTEX),e.addFunction(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,Pi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,ge.FRAGMENT),e.addFunction(Pi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,Pi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,ge.VERTEX),e.addFunction(Pi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,Pi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,ge.FRAGMENT),e.addFunction(Pi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,Pi.FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS,ge.VERTEX)}function XHe(e,t,n){let i=t.featureIds,o=t.attributes[0].count;for(let r=0;r<i.length;r++){let s=i[r],a=s.positionalLabel;s instanceof xn.FeatureIdAttribute?ZHe(e,s,a):Cre(e,s,a,o,1,n);let c=s.label;l(c)&&Are(e,a,c,ge.BOTH)}}function KHe(e,t,n){let i=t.featureIds,r=Kt.getAttributeBySemantic(t,Tt.POSITION).count;for(let s=0;s<i.length;s++){let a=i[s],c=a.positionalLabel,u=ge.BOTH;a instanceof xn.FeatureIdAttribute?$He(e,a,c):a instanceof xn.FeatureIdImplicitRange?Cre(e,a,c,r,void 0,n):(QHe(e,a,c,s,n),u=ge.FRAGMENT);let f=a.label;l(f)&&Are(e,c,f,u)}}function ZHe(e,t,n){let i=e.shaderBuilder;i.addStructField(Pi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Pi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=`a_${r}${o}`,a=`v_${r}${o}`,c=`featureIds.${n} = int(czm_round(${s}));`,u=`featureIds.${n} = int(czm_round(${a}));`;i.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[c]),i.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[u]),i.addVarying("float",a),i.addFunctionLines(Pi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${a} = ${s};`])}function $He(e,t,n){let i=e.shaderBuilder;i.addStructField(Pi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Pi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=[`featureIds.${n} = int(czm_round(attributes.${r}${o}));`];i.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,s),i.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,s)}function Cre(e,t,n,i,o,r){JHe(e,t,i,o,r);let s=e.shaderBuilder,a=`a_implicit_${n}`;s.addAttribute("float",a);let c=`v_implicit_${n}`;s.addVarying("float",c),s.addStructField(Pi.STRUCT_ID_FEATURE_IDS_VS,"int",n),s.addStructField(Pi.STRUCT_ID_FEATURE_IDS_FS,"int",n),s.addFunctionLines(Pi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${c} = ${a};`]),s.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[`featureIds.${n} = int(czm_round(${a}));`]),s.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[`featureIds.${n} = int(czm_round(${c}));`])}function QHe(e,t,n,i,o){let r=`u_featureIdTexture_${i}`,s=e.uniformMap,a=t.textureReader;s[r]=function(){return y(a.texture,o.context.defaultTexture)};let c=a.channels,u=e.shaderBuilder;u.addStructField(Pi.STRUCT_ID_FEATURE_IDS_FS,"int",n),u.addUniform("sampler2D",r,ge.FRAGMENT);let d=`v_texCoord_${a.texCoord}`,p=d,g=a.transform;if(l(g)&&!$.equals(g,$.IDENTITY)){let b=`${r}Transform`;u.addUniform("mat3",b,ge.FRAGMENT),s[b]=function(){return g},p=`vec2(${b} * vec3(${d}, 1.0))`}let m=`texture(${r}, ${p}).${c}`,x=`featureIds.${n} = czm_unpackUint(${m});`;u.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[x])}function Are(e,t,n,i){let o=e.shaderBuilder,r=ge.includesVertexShader(i);r&&o.addStructField(Pi.STRUCT_ID_FEATURE_IDS_VS,"int",n),o.addStructField(Pi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let s=[`featureIds.${n} = featureIds.${t};`];r&&o.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,s),o.addFunctionLines(Pi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,s)}function JHe(e,t,n,i,o){let r=e.model,s,a;if(l(t.repeat)){let u=e8e(t,n);s=gt.createVertexBuffer({context:o.context,typedArray:u,usage:Fe.STATIC_DRAW}),s.vertexArrayDestroyable=!1,r._pipelineResources.push(s),r.statistics.addBuffer(s,!1)}else a=[t.offset];let c={index:e.attributeIndex++,instanceDivisor:i,value:a,vertexBuffer:s,normalize:!1,componentsPerAttribute:1,componentDatatype:X.FLOAT,strideInBytes:X.getSizeInBytes(X.FLOAT),offsetInBytes:0};e.attributes.push(c)}function e8e(e,t){let n=e.offset,i=e.repeat,o=new Float32Array(t);for(let r=0;r<t;r++)o[r]=n+Math.floor(r/i);return o}var cx=Pi;var $F=`void metadataStage(
  out Metadata metadata,
  out MetadataClass metadataClass,
  out MetadataStatistics metadataStatistics,
  ProcessedAttributes attributes
  )
{
  initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
}
`;var QF=`void metadataStage(
  out Metadata metadata,
  out MetadataClass metadataClass,
  out MetadataStatistics metadataStatistics,
  ProcessedAttributes attributes
  )
{
  initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
  setMetadataVaryings();
}
`;var bi={name:"MetadataPipelineStage",STRUCT_ID_METADATA_VS:"MetadataVS",STRUCT_ID_METADATA_FS:"MetadataFS",STRUCT_NAME_METADATA:"Metadata",STRUCT_ID_METADATA_CLASS_VS:"MetadataClassVS",STRUCT_ID_METADATA_CLASS_FS:"MetadataClassFS",STRUCT_NAME_METADATA_CLASS:"MetadataClass",STRUCT_ID_METADATA_STATISTICS_VS:"MetadataStatisticsVS",STRUCT_ID_METADATA_STATISTICS_FS:"MetadataStatisticsFS",STRUCT_NAME_METADATA_STATISTICS:"MetadataStatistics",FUNCTION_ID_INITIALIZE_METADATA_VS:"initializeMetadataVS",FUNCTION_ID_INITIALIZE_METADATA_FS:"initializeMetadataFS",FUNCTION_SIGNATURE_INITIALIZE_METADATA:"void initializeMetadata(out Metadata metadata, out MetadataClass metadataClass, out MetadataStatistics metadataStatistics, ProcessedAttributes attributes)",FUNCTION_ID_SET_METADATA_VARYINGS:"setMetadataVaryings",FUNCTION_SIGNATURE_SET_METADATA_VARYINGS:"void setMetadataVaryings()",METADATA_CLASS_FIELDS:[{specName:"noData",shaderName:"noData"},{specName:"default",shaderName:"defaultValue"},{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"}],METADATA_STATISTICS_FIELDS:[{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"},{specName:"mean",shaderName:"mean",type:"float"},{specName:"median",shaderName:"median"},{specName:"standardDeviation",shaderName:"standardDeviation",type:"float"},{specName:"variance",shaderName:"variance",type:"float"},{specName:"sum",shaderName:"sum"}]};bi.process=function(e,t,n){let{shaderBuilder:i,model:o}=e,{structuralMetadata:r={},content:s}=o,a=s?.tileset.metadataExtension?.statistics,c=t8e(r.propertyAttributes,t,a),u=i8e(r.propertyTextures,a),f=c.concat(u);r8e(i,f),c8e(i),i.addVertexLines(QF),i.addFragmentLines($F);for(let d=0;d<c.length;d++){let p=c[d];l8e(e,p)}for(let d=0;d<u.length;d++){let p=u[d];f8e(e,p)}};function t8e(e,t,n){return l(e)?e.flatMap(i=>n8e(i,t,n)):[]}function n8e(e,t,n){let{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=Kt,s=e.class.id,a=n?.classes[s],c=Object.entries(e.properties),u=new Array(c.length);for(let f=0;f<c.length;f++){let[d,p]=c[f],g=i(t,p.attribute),{glslType:m,variableName:x}=o(g);u[f]={metadataVariable:r(d),property:p,type:p.classProperty.type,glslType:m,variableName:x,propertyStatistics:a?.properties[d],shaderDestination:ge.BOTH}}return u}function i8e(e,t){return l(e)?e.flatMap(n=>o8e(n,t)):[]}function o8e(e,t){let{sanitizeGlslIdentifier:n}=Kt,i=e.class.id,o=t?.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;a<r.length;a++){let[c,u]=r[a];s[a]={metadataVariable:n(c),property:u,type:u.classProperty.type,glslType:u.getGlslType(),propertyStatistics:o?.properties[c],shaderDestination:ge.FRAGMENT}}return s}function r8e(e,t){let n=new Set,i=new Set;for(let a=0;a<t.length;a++){let{type:c,glslType:u,propertyStatistics:f}=t[a];n.add(u),l(f)&&c!==jt.ENUM&&i.add(u)}let o=bi.METADATA_CLASS_FIELDS;for(let a of n){let c=`${a}MetadataClass`;s(c,a,o)}let r=bi.METADATA_STATISTICS_FIELDS;for(let a of i){let c=`${a}MetadataStatistics`;s(c,a,r)}function s(a,c,u){e.addStruct(a,a,ge.BOTH);for(let f=0;f<u.length;f++){let{shaderName:d}=u[f],p=u[f].type==="float"?a8e(c):c;e.addStructField(a,p,d)}}}var s8e={int:"float",ivec2:"vec2",ivec3:"vec3",ivec4:"vec4"};function a8e(e){let t=s8e[e];return l(t)?t:e}function c8e(e){e.addStruct(bi.STRUCT_ID_METADATA_VS,bi.STRUCT_NAME_METADATA,ge.VERTEX),e.addStruct(bi.STRUCT_ID_METADATA_FS,bi.STRUCT_NAME_METADATA,ge.FRAGMENT),e.addStruct(bi.STRUCT_ID_METADATA_CLASS_VS,bi.STRUCT_NAME_METADATA_CLASS,ge.VERTEX),e.addStruct(bi.STRUCT_ID_METADATA_CLASS_FS,bi.STRUCT_NAME_METADATA_CLASS,ge.FRAGMENT),e.addStruct(bi.STRUCT_ID_METADATA_STATISTICS_VS,bi.STRUCT_NAME_METADATA_STATISTICS,ge.VERTEX),e.addStruct(bi.STRUCT_ID_METADATA_STATISTICS_FS,bi.STRUCT_NAME_METADATA_STATISTICS,ge.FRAGMENT),e.addFunction(bi.FUNCTION_ID_INITIALIZE_METADATA_VS,bi.FUNCTION_SIGNATURE_INITIALIZE_METADATA,ge.VERTEX),e.addFunction(bi.FUNCTION_ID_INITIALIZE_METADATA_FS,bi.FUNCTION_SIGNATURE_INITIALIZE_METADATA,ge.FRAGMENT),e.addFunction(bi.FUNCTION_ID_SET_METADATA_VARYINGS,bi.FUNCTION_SIGNATURE_SET_METADATA_VARYINGS,ge.VERTEX)}function l8e(e,t){u8e(e,t),Ere(e.shaderBuilder,t),Sre(e.shaderBuilder,t)}function u8e(e,t){let{shaderBuilder:n}=e,{metadataVariable:i,property:o,glslType:r}=t,s=vre({valueExpression:`attributes.${t.variableName}`,renderResources:e,glslType:r,metadataVariable:i,shaderDestination:ge.BOTH,property:o});n.addStructField(bi.STRUCT_ID_METADATA_VS,r,i),n.addStructField(bi.STRUCT_ID_METADATA_FS,r,i);let a=`metadata.${i} = ${s};`;n.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_VS,[a]),n.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_FS,[a])}function f8e(e,t){d8e(e,t),Ere(e.shaderBuilder,t),Sre(e.shaderBuilder,t)}function d8e(e,t){let{shaderBuilder:n,uniformMap:i}=e,{metadataVariable:o,glslType:r,property:s}=t,{texCoord:a,channels:c,index:u,texture:f,transform:d}=s.textureReader,p=`u_propertyTexture_${u}`;i.hasOwnProperty(p)||(n.addUniform("sampler2D",p,ge.FRAGMENT),i[p]=()=>f),n.addStructField(bi.STRUCT_ID_METADATA_FS,r,o);let g=`attributes.texCoord_${a}`,m=g;if(l(d)&&!$.equals(d,$.IDENTITY)){let A=`${p}Transform`;n.addUniform("mat3",A,ge.FRAGMENT),i[A]=function(){return d},m=`vec2(${A} * vec3(${g}, 1.0))`}let x=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(x),T=vre({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:ge.FRAGMENT,property:s}),C=`metadata.${o} = ${T};`;n.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_FS,[C])}function Ere(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=wre(bi.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(bi.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_FS,s),ge.includesVertexShader(r)&&(e.addStructField(bi.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function Sre(e,t){let{propertyStatistics:n}=t;if(!l(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===jt.ENUM)return;let s=bi.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=wre(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(bi.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_FS,c),ge.includesVertexShader(t.shaderDestination)&&(e.addStructField(bi.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(bi.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function wre(e,t,n,i){function o(r){let s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}return l(t)?e.map(o).filter(l):[]}function vre(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);let{offset:f,scale:d}=n;return a[o]=()=>f,a[r]=()=>d,`czm_valueTransform(${o}, ${r}, ${t})`}var ud=bi;var h8e={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},lx=Object.freeze(h8e);var Ys={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:Bt};Ys.process=function(e,t,n){let{shaderBuilder:i,model:o,alphaOptions:r}=e,{customShader:s}=o,{lightingModel:a,translucencyMode:c}=s;l(a)&&(e.lightingOptions.lightingModel=a),c===lx.TRANSLUCENT?r.pass=Ee.TRANSLUCENT:c===lx.OPAQUE&&(r.pass=void 0);let u=T8e(s,t);if(!u.customShaderEnabled)return;if(S8e(i,s,u),u.shouldComputePositionWC&&i.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,ge.BOTH),l(s.vertexShaderText)&&i.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,ge.VERTEX),l(s.fragmentShaderText)){i.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,ge.FRAGMENT);let p=wg.getDefineName(s.mode);i.addDefine(p,void 0,ge.FRAGMENT)}let f=s.uniforms;for(let p in f)if(f.hasOwnProperty(p)){let g=f[p];i.addUniform(g.type,p)}let d=s.varyings;for(let p in d)if(d.hasOwnProperty(p)){let g=d[p];i.addVarying(g,p)}e.uniformMap=yt(e.uniformMap,s.uniformMap)};function m8e(e){let t={};for(let n=0;n<e.length;n++){let i=Kt.getAttributeInfo(e[n]);t[i.variableName]=i}return t}var p8e={position:"vec3",normal:"vec3",tangent:"vec3",bitangent:"vec3",texCoord:"vec2",color:"vec4",joints:"ivec4",weights:"vec4"},_8e={position:"vec3(0.0)",normal:"vec3(0.0, 0.0, 1.0)",tangent:"vec3(1.0, 0.0, 0.0)",bitangent:"vec3(0.0, 1.0, 0.0)",texCoord:"vec2(0.0)",color:"vec4(1.0)",joints:"ivec4(0)",weights:"vec4(0.0)"};function Dre(e){let t=e.replace(/_[0-9]+$/,"");t=t.replace(/(MC|EC)$/,"");let n=p8e[t],i=_8e[t];if(l(n))return{attributeField:[n,e],value:i}}function g8e(e,t){if(!l(e.vertexShaderText))return{enabled:!1};let n=e.usedVariablesVertex.attributeSet,i=Ire(t,n,!1),o=Pre(t,n,!1),r,s=[],a=[];for(let c in i){if(!i.hasOwnProperty(c))continue;let f=[i[c].glslType,c];s.push(f),r=`vsInput.attributes.${c} = attributes.${c};`,a.push(r)}for(let c=0;c<o.length;c++){let u=o[c],f=Dre(u);if(!l(f))return Ys._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveVS",`Primitive is missing attribute ${u}, disabling custom vertex shader`),{enabled:!1};s.push(f.attributeField),r=`vsInput.attributes.${u} = ${f.value};`,a.push(r)}return{enabled:!0,attributeFields:s,initializationLines:a}}function y8e(e){let t=[],n=[],i=e.usedVariablesFragment.attributeSet;return i.hasOwnProperty("positionWC")&&(t.push(["vec3","positionWC"]),n.push("fsInput.attributes.positionWC = attributes.positionWC;")),i.hasOwnProperty("positionEC")&&(t.push(["vec3","positionEC"]),n.push("fsInput.attributes.positionEC = attributes.positionEC;")),{attributeFields:t,initializationLines:n}}function x8e(e,t){if(!l(e.fragmentShaderText))return{enabled:!1};let n=e.usedVariablesFragment.attributeSet,i=Ire(t,n,!0),o=Pre(t,n,!0),r,s=[],a=[];for(let u in i){if(!i.hasOwnProperty(u))continue;let d=[i[u].glslType,u];s.push(d),r=`fsInput.attributes.${u} = attributes.${u};`,a.push(r)}for(let u=0;u<o.length;u++){let f=o[u],d=Dre(f);if(!l(d))return Ys._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveFS",`Primitive is missing attribute ${f}, disabling custom fragment shader.`),{enabled:!1};s.push(d.attributeField),r=`fsInput.attributes.${f} = ${d.value};`,a.push(r)}let c=y8e(e);return{enabled:!0,attributeFields:s.concat(c.attributeFields),initializationLines:c.initializationLines.concat(a)}}var b8e={positionWC:!0,positionEC:!0};function Ire(e,t,n){let i={};for(let o in e){if(!e.hasOwnProperty(o))continue;let r=e[o],s=o;n&&o==="normalMC"?s="normalEC":n&&o==="tangentMC"&&(s="tangentEC",r.glslType="vec3"),t.hasOwnProperty(s)&&(i[s]=r)}return i}function Pre(e,t,n){let i=[];for(let o in t){if(!t.hasOwnProperty(o)||b8e.hasOwnProperty(o))continue;let r=o;n&&o==="normalEC"?r="normalMC":n&&o==="tangentEC"&&(r="tangentMC"),e.hasOwnProperty(r)||i.push(o)}return i}function T8e(e,t){let n=m8e(t.attributes),i=g8e(e,n),o=x8e(e,n),s=e.usedVariablesFragment.attributeSet.hasOwnProperty("positionWC")&&o.enabled;return{vertexLines:i,fragmentLines:o,customShaderEnabled:i.enabled||o.enabled,shouldComputePositionWC:s}}function C8e(e,t){let n=Ys.STRUCT_ID_ATTRIBUTES_VS;e.addStruct(n,Ys.STRUCT_NAME_ATTRIBUTES,ge.VERTEX);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=Ys.STRUCT_ID_VERTEX_INPUT,e.addStruct(n,Ys.STRUCT_NAME_VERTEX_INPUT,ge.VERTEX),e.addStructField(n,Ys.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,cx.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,ud.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,ud.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,ud.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=Ys.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS;e.addFunction(r,Ys.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS,ge.VERTEX),e.addFunctionLines(r,o)}function A8e(e,t){let n=Ys.STRUCT_ID_ATTRIBUTES_FS;e.addStruct(n,Ys.STRUCT_NAME_ATTRIBUTES,ge.FRAGMENT);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=Ys.STRUCT_ID_FRAGMENT_INPUT,e.addStruct(n,Ys.STRUCT_NAME_FRAGMENT_INPUT,ge.FRAGMENT),e.addStructField(n,Ys.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,cx.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,ud.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,ud.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,ud.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=Ys.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS;e.addFunction(r,Ys.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS,ge.FRAGMENT),e.addFunctionLines(r,o)}var E8e=[];function S8e(e,t,n){let{vertexLines:i,fragmentLines:o}=n,r=E8e;i.enabled&&(C8e(e,i),r.length=0,r.push("#line 0",t.vertexShaderText,YF),e.addVertexLines(r)),o.enabled&&(A8e(e,o),r.length=0,r.push("#line 0",t.fragmentShaderText,XF),e.addFragmentLines(r))}var JF=Ys;var fv={name:"DequantizationPipelineStage",FUNCTION_ID_DEQUANTIZATION_STAGE_VS:"dequantizationStage",FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS:"void dequantizationStage(inout ProcessedAttributes attributes)"};fv.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=l(o.classificationType);i.addDefine("USE_DEQUANTIZATION",void 0,ge.VERTEX),i.addFunction(fv.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,fv.FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS,ge.VERTEX);let s=t.attributes;for(let a=0;a<s.length;a++){let c=s[a],u=c.quantization;if(!l(u))continue;let f=c.semantic===Tt.POSITION,d=c.semantic===Tt.TEXCOORD;if(r&&!f&&!d)continue;let p=Kt.getAttributeInfo(c);v8e(i,p),w8e(e,p)}};function w8e(e,t){let n=e.shaderBuilder,i=e.uniformMap,o=t.variableName,r=t.attribute.quantization;if(r.octEncoded){let s=`model_normalizationRange_${o}`;n.addUniform("float",s,ge.VERTEX),i[s]=function(){return r.normalizationRange}}else{let s=`model_quantizedVolumeOffset_${o}`,a=`model_quantizedVolumeStepSize_${o}`,c=t.glslType;n.addUniform(c,s,ge.VERTEX),n.addUniform(c,a,ge.VERTEX);let u=r.quantizedVolumeOffset,f=r.quantizedVolumeStepSize;/^color_\d+$/.test(o)&&(u=Rre(u,0),f=Rre(f,1)),i[s]=function(){return u},i[a]=function(){return f}}}function Rre(e,t){return e instanceof oe?e:new oe(e.x,e.y,e.z,t)}function v8e(e,t){let n=t.variableName,i=t.attribute.quantization,o;i.octEncoded?o=D8e(n,i):o=I8e(n),e.addFunctionLines(fv.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,[o])}function D8e(e,t){let n=`attributes.${e}`,i=`a_quantized_${e}`,o=`model_normalizationRange_${e}`,r=t.octEncodedZXY?".zxy":".xyz";return`${n} = czm_octDecode(${i}, ${o})${r};`}function I8e(e){let t=`attributes.${e}`,n=`a_quantized_${e}`,i=`model_quantizedVolumeOffset_${e}`,o=`model_quantizedVolumeStepSize_${e}`;return`${t} = ${i} + ${n} * ${o};`}var e2=fv;var t2=`void geometryStage(out ProcessedAttributes attributes)
{
  attributes.positionMC = v_positionMC;
  attributes.positionEC = v_positionEC;

  #if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE)
  attributes.positionWC = v_positionWC;
  #endif

  #ifdef HAS_NORMALS
  // renormalize after interpolation
  attributes.normalEC = normalize(v_normalEC);
  #endif

  #ifdef HAS_TANGENTS
  attributes.tangentEC = normalize(v_tangentEC);
  #endif

  #ifdef HAS_BITANGENTS
  attributes.bitangentEC = normalize(v_bitangentEC);
  #endif

  // Everything else is dynamically generated in GeometryPipelineStage
  setDynamicVaryings(attributes);
}
`;var n2=`vec4 geometryStage(inout ProcessedAttributes attributes, mat4 modelView, mat3 normal)
{
    vec4 computedPosition;

    // Compute positions in different coordinate systems
    vec3 positionMC = attributes.positionMC;
    v_positionMC = positionMC;
    v_positionEC = (modelView * vec4(positionMC, 1.0)).xyz;

    #if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
    vec3 position2D = attributes.position2D;
    vec3 positionEC = (u_modelView2D * vec4(position2D, 1.0)).xyz;
    computedPosition = czm_projection * vec4(positionEC, 1.0);
    #else
    computedPosition = czm_projection * vec4(v_positionEC, 1.0);
    #endif

    // Sometimes the custom shader and/or style needs this
    #if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE) || defined(ENABLE_CLIPPING_POLYGONS)
    // Note that this is a 32-bit position which may result in jitter on small
    // scales.
    v_positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
    #endif

    #ifdef HAS_NORMALS
    v_normalEC = normalize(normal * attributes.normalMC);
    #endif

    #ifdef HAS_TANGENTS
    v_tangentEC = normalize(normal * attributes.tangentMC);
    #endif

    #ifdef HAS_BITANGENTS
    v_bitangentEC = normalize(normal * attributes.bitangentMC);
    #endif

    // All other varyings need to be dynamically generated in
    // GeometryPipelineStage
    setDynamicVaryings(attributes);

    return computedPosition;
}
`;var dv=`vec2 computeSt(float featureId)
{
    float stepX = model_textureStep.x;
    float centerX = model_textureStep.y;

    #ifdef MULTILINE_BATCH_TEXTURE
    float stepY = model_textureStep.z;
    float centerY = model_textureStep.w;

    float xId = mod(featureId, model_textureDimensions.x); 
    float yId = floor(featureId / model_textureDimensions.x);
    
    return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
    #else
    return vec2(centerX + (featureId * stepX), 0.5);
    #endif
}

void selectedFeatureIdStage(out SelectedFeature feature, FeatureIds featureIds)
{   
    int featureId = featureIds.SELECTED_FEATURE_ID;


    if (featureId < model_featuresLength)
    {
        vec2 featureSt = computeSt(float(featureId));

        feature.id = featureId;
        feature.st = featureSt;
        feature.color = texture(model_batchTexture, featureSt);
    }
    // Floating point comparisons can be unreliable in GLSL, so we
    // increment the feature ID to make sure it's always greater
    // then the model_featuresLength - a condition we check for in the
    // pick ID, to avoid sampling the pick texture if the feature ID is
    // greater than the number of features.
    else
    {
        feature.id = model_featuresLength + 1;
        feature.st = vec2(0.0);
        feature.color = vec4(1.0);
    }

    #ifdef HAS_NULL_FEATURE_ID
    if (featureId == model_nullFeatureId) {
        feature.id = featureId;
        feature.st = vec2(0.0);
        feature.color = vec4(1.0);
    }
    #endif
}
`;var hv={name:"SelectedFeatureIdPipelineStage",STRUCT_ID_SELECTED_FEATURE:"SelectedFeature",STRUCT_NAME_SELECTED_FEATURE:"SelectedFeature",FUNCTION_ID_FEATURE_VARYINGS_VS:"updateFeatureStructVS",FUNCTION_ID_FEATURE_VARYINGS_FS:"updateFeatureStructFS",FUNCTION_SIGNATURE_UPDATE_FEATURE:"void updateFeatureStruct(inout SelectedFeature feature)"};hv.process=function(e,t,n){let i=e.shaderBuilder;e.hasPropertyTable=!0;let o=e.model,r=e.runtimeNode.node,s=P8e(o,r,t),a=s.shaderDestination;i.addDefine("HAS_SELECTED_FEATURE_ID",void 0,a),i.addDefine("SELECTED_FEATURE_ID",s.variableName,a),i.addDefine(s.featureIdDefine,void 0,a),R8e(i);let c=s.featureIds.nullFeatureId,u=e.uniformMap;l(c)&&(i.addDefine("HAS_NULL_FEATURE_ID",void 0,a),i.addUniform("int","model_nullFeatureId",a),u.model_nullFeatureId=function(){return c}),s.shaderDestination===ge.BOTH&&i.addVertexLines(dv),i.addFragmentLines(dv)};function Ore(e){return e instanceof xn.FeatureIdTexture?"HAS_SELECTED_FEATURE_ID_TEXTURE":"HAS_SELECTED_FEATURE_ID_ATTRIBUTE"}function Mre(e){return e instanceof xn.FeatureIdTexture?ge.FRAGMENT:ge.BOTH}function P8e(e,t,n){let i,o;return l(t.instances)&&(o=Kt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(o))?(i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Mre(o),featureIdDefine:Ore(o)}):(o=Kt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Mre(o),featureIdDefine:Ore(o)})}function R8e(e){e.addStructField(hv.STRUCT_ID_SELECTED_FEATURE,"int","id"),e.addStructField(hv.STRUCT_ID_SELECTED_FEATURE,"vec2","st"),e.addStructField(hv.STRUCT_ID_SELECTED_FEATURE,"vec4","color")}var ux=hv;var Ps={name:"GeometryPipelineStage",STRUCT_ID_PROCESSED_ATTRIBUTES_VS:"ProcessedAttributesVS",STRUCT_ID_PROCESSED_ATTRIBUTES_FS:"ProcessedAttributesFS",STRUCT_NAME_PROCESSED_ATTRIBUTES:"ProcessedAttributes",FUNCTION_ID_INITIALIZE_ATTRIBUTES:"initializeAttributes",FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES:"void initializeAttributes(out ProcessedAttributes attributes)",FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS:"setDynamicVaryingsVS",FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS:"setDynamicVaryingsFS",FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS:"void setDynamicVaryings(inout ProcessedAttributes attributes)"};Ps.process=function(e,t,n){let{shaderBuilder:i,model:o}=e;i.addStruct(Ps.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"ProcessedAttributes",ge.VERTEX),i.addStruct(Ps.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"ProcessedAttributes",ge.FRAGMENT),i.addStruct(ux.STRUCT_ID_SELECTED_FEATURE,ux.STRUCT_NAME_SELECTED_FEATURE,ge.BOTH),i.addFunction(Ps.FUNCTION_ID_INITIALIZE_ATTRIBUTES,Ps.FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES,ge.VERTEX),i.addVarying("vec3","v_positionWC"),i.addVarying("vec3","v_positionEC"),i.addStructField(Ps.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionWC"),i.addStructField(Ps.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionEC"),i.addFunction(Ps.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,Ps.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,ge.VERTEX),i.addFunction(Ps.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,Ps.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,ge.FRAGMENT),o.type===dr.TILE_PNTS&&i.addDefine("HAS_SRGB_COLOR",void 0,ge.FRAGMENT);let r=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&o._projectTo2D,s=l(e.runtimeNode.node.instances),a=r&&!s,c=t.attributes.length;for(let u=0;u<c;u++){let f=t.attributes[u],d=tn.getAttributeLocationCount(f.type),p=f.semantic===Tt.POSITION,g;d>1?(g=e.attributeIndex,e.attributeIndex+=d):p&&!a?g=0:g=e.attributeIndex++,O8e(e,f,g,d,r,s)}z8e(i,t.attributes),t.primitiveType===Le.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines(n2),i.addFragmentLines(t2)};function O8e(e,t,n,i,o,r){let s=e.shaderBuilder,a=Kt.getAttributeInfo(t),c=o&&!r;i>1?N8e(e,t,n,i):L8e(e,t,n,c),B8e(s,a,c),F8e(s,a),l(t.semantic)&&M8e(s,t),k8e(s,a,o),U8e(s,a,c),V8e(s,a)}function M8e(e,t){let{semantic:n,setIndex:i}=t;switch(n){case Tt.NORMAL:e.addDefine("HAS_NORMALS");break;case Tt.TANGENT:e.addDefine("HAS_TANGENTS");break;case Tt.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case Tt.TEXCOORD:case Tt.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function L8e(e,t,n,i){let{quantization:o,semantic:r,setIndex:s}=t,{type:a,componentDatatype:c}=l(o)?o:t;r===Tt.FEATURE_ID&&s>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=s+1);let u=r===Tt.POSITION,f=u?0:n,d=tn.getNumberOfComponents(a),p={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:d,componentDatatype:c,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!u||!i)return;let g=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:g,count:t.count,componentsPerAttribute:d,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function N8e(e,t,n,i){let{quantization:o,normalized:r}=t,{type:s,componentDatatype:a}=l(o)?o:t,u=tn.getNumberOfComponents(s)/i,f=X.getSizeInBytes(a),d=u*f,p=t.byteStride;for(let g=0;g<i;g++){let m=t.byteOffset+g*d,x={index:n+g,vertexBuffer:t.buffer,componentsPerAttribute:u,componentDatatype:a,offsetInBytes:m,strideInBytes:p,normalize:r};e.attributes.push(x)}}function F8e(e,t){let n=t.variableName,i=`v_${n}`,o;n==="normalMC"?(i="v_normalEC",o=t.glslType):n==="tangentMC"?(o="vec3",i="v_tangentEC"):o=t.glslType,e.addVarying(o,i)}function B8e(e,t,n){let i=t.attribute.semantic,o=t.variableName,r,s;t.isQuantized?(r=`a_quantized_${o}`,s=t.quantizedGlslType):(r=`a_${o}`,s=t.glslType);let a=i===Tt.POSITION;a?e.setPositionAttribute(s,r):e.addAttribute(s,r),a&&n&&e.addAttribute("vec3","a_position2D")}function k8e(e,t,n){let i=Ps.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,o=Ps.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,{variableName:r,glslType:s}=t;r==="tangentMC"?(e.addStructField(i,"vec3","tangentMC"),e.addStructField(i,"float","tangentSignMC"),e.addStructField(o,"vec3","tangentEC")):r==="normalMC"?(e.addStructField(i,"vec3","normalMC"),e.addStructField(o,"vec3","normalEC")):(e.addStructField(i,s,r),e.addStructField(o,s,r)),r==="positionMC"&&n&&e.addStructField(i,"vec3","position2D")}function U8e(e,t,n){let i=Ps.FUNCTION_ID_INITIALIZE_ATTRIBUTES,o=t.variableName;if(o==="positionMC"&&n&&e.addFunctionLines(i,["attributes.position2D = a_position2D;"]),t.isQuantized)return;let s=[];o==="tangentMC"?(s.push("attributes.tangentMC = a_tangentMC.xyz;"),s.push("attributes.tangentSignMC = a_tangentMC.w;")):s.push(`attributes.${o} = a_${o};`),e.addFunctionLines(i,s)}function V8e(e,t){let{semantic:n,setIndex:i}=t.attribute;if(l(n)&&!l(i))return;let o=Ps.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,r=t.variableName,s=`v_${r} = attributes.${r};`;e.addFunctionLines(o,[s]),o=Ps.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,s=`attributes.${r} = v_${r};`,e.addFunctionLines(o,[s])}function z8e(e,t){let n=!1,i=!1;for(let o=0;o<t.length;o++){let r=t[o];r.semantic===Tt.NORMAL?n=!0:r.semantic===Tt.TANGENT&&(i=!0)}!n||!i||(e.addDefine("HAS_BITANGENTS"),e.addVarying("vec3","v_bitangentEC"),e.addStructField(Ps.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"vec3","bitangentMC"),e.addStructField(Ps.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","bitangentEC"))}var i2=Ps;var o2=`#ifdef USE_IBL_LIGHTING
vec3 computeIBL(vec3 position, vec3 normal, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
    #if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
        // Environment maps were provided, use them for IBL
        vec3 viewDirection = -normalize(position);
        vec3 iblColor = textureIBL(viewDirection, normal, material);
    #else
        // Use procedural IBL if there are no environment maps
        vec3 imageBasedLighting = proceduralIBL(position, normal, lightDirection, material);
        float maximumComponent = czm_maximumComponent(lightColorHdr);
        vec3 clampedLightColor = lightColorHdr / max(maximumComponent, 1.0);
        vec3 iblColor = clampedLightColor * imageBasedLighting;
    #endif
    return iblColor * material.occlusion;
}
#endif

#ifdef USE_CLEARCOAT
vec3 addClearcoatReflection(vec3 baseLayerColor, vec3 position, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
    vec3 viewDirection = -normalize(position);
    vec3 halfwayDirection = normalize(viewDirection + lightDirection);
    vec3 normal = material.clearcoatNormal;
    float NdotL = clamp(dot(normal, lightDirection), 0.001, 1.0);

    // clearcoatF0 = vec3(pow((ior - 1.0) / (ior + 1.0), 2.0)), but without KHR_materials_ior, ior is a constant 1.5.
    vec3 f0 = vec3(0.04);
    vec3 f90 = vec3(1.0);
    // Note: clearcoat Fresnel computed with dot(n, v) instead of dot(v, h).
    // This is to make it energy conserving with a simple layering function.
    float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
    vec3 F = fresnelSchlick2(f0, f90, NdotV);

    // compute specular reflection from direct lighting
    float roughness = material.clearcoatRoughness;
    float alphaRoughness = roughness * roughness;
    float directStrength = computeDirectSpecularStrength(normal, lightDirection, viewDirection, halfwayDirection, alphaRoughness);
    vec3 directReflection = F * directStrength * NdotL;
    vec3 color = lightColorHdr * directReflection;

    #ifdef SPECULAR_IBL
        // Find the direction in which to sample the environment map
        vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflect(-viewDirection, normal));
        vec3 iblColor = computeSpecularIBL(reflectMC, NdotV, f0, roughness);
        color += iblColor * material.occlusion;
    #elif defined(USE_IBL_LIGHTING)
        vec3 positionWC = vec3(czm_inverseView * vec4(position, 1.0));
        vec3 reflectionWC = normalize(czm_inverseViewRotation * reflect(viewDirection, normal));
        vec3 skyMetrics = getProceduralSkyMetrics(positionWC, reflectionWC);

        vec3 specularIrradiance = getProceduralSpecularIrradiance(reflectionWC, skyMetrics, roughness);
        vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
        vec3 specularColor = czm_srgbToLinear(f0 * brdfLut.x + brdfLut.y);
        vec3 iblColor = specularIrradiance * specularColor * model_iblFactor.y;
        #ifdef USE_SUN_LUMINANCE
            iblColor *= getSunLuminance(positionWC, normal, lightDirection);
        #endif
        float maximumComponent = czm_maximumComponent(lightColorHdr);
        vec3 clampedLightColor = lightColorHdr / max(maximumComponent, 1.0);
        color += clampedLightColor * iblColor * material.occlusion;
    #endif

    float clearcoatFactor = material.clearcoatFactor;
    vec3 clearcoatColor = color * clearcoatFactor;

    // Dim base layer based on transmission loss through clearcoat
    return baseLayerColor * (1.0 - clearcoatFactor * F) + clearcoatColor;
}
#endif

#if defined(LIGHTING_PBR) && defined(HAS_NORMALS)
vec3 computePbrLighting(in czm_modelMaterial material, in vec3 position)
{
    #ifdef USE_CUSTOM_LIGHT_COLOR
        vec3 lightColorHdr = model_lightColorHdr;
    #else
        vec3 lightColorHdr = czm_lightColorHdr;
    #endif

    vec3 viewDirection = -normalize(position);
    vec3 normal = material.normalEC;
    vec3 lightDirection = normalize(czm_lightDirectionEC);

    vec3 directLighting = czm_pbrLighting(viewDirection, normal, lightDirection, material);
    vec3 directColor = lightColorHdr * directLighting;

    // Accumulate colors from base layer
    vec3 color = directColor + material.emissive;
    #ifdef USE_IBL_LIGHTING
        color += computeIBL(position, normal, lightDirection, lightColorHdr, material);
    #endif

    #ifdef USE_CLEARCOAT
        color = addClearcoatReflection(color, position, lightDirection, lightColorHdr, material);
    #endif

    return color;
}
#endif

/**
 * Compute the material color under the current lighting conditions.
 * All other material properties are passed through so further stages
 * have access to them.
 *
 * @param {czm_modelMaterial} material The material properties from {@MaterialStageFS}
 * @param {ProcessedAttributes} attributes
 */
void lightingStage(inout czm_modelMaterial material, ProcessedAttributes attributes)
{
    #ifdef LIGHTING_PBR
        #ifdef HAS_NORMALS
            vec3 color = computePbrLighting(material, attributes.positionEC);
        #else
            vec3 color = material.diffuse * material.occlusion + material.emissive;
        #endif
        // In HDR mode, the frame buffer is in linear color space. The
        // post-processing stages (see PostProcessStageCollection) will handle
        // tonemapping. However, if HDR is not enabled, we must tonemap else large
        // values may be clamped to 1.0
        #ifndef HDR
            color = czm_pbrNeutralTonemapping(color);
        #endif
    #else // unlit
        vec3 color = material.diffuse;
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
        // The colors resulting from point cloud styles are adjusted differently.
        color = czm_gammaCorrect(color);
    #elif !defined(HDR)
        // If HDR is not enabled, the frame buffer stores sRGB colors rather than
        // linear colors so the linear value must be converted.
        color = czm_linearToSrgb(color);
    #endif

    material.diffuse = color;
}
`;var H8e={UNLIT:0,PBR:1},Ap=Object.freeze(H8e);var Lre={name:"LightingPipelineStage"};Lre.process=function(e,t){let{model:n,lightingOptions:i,shaderBuilder:o}=e;if(l(n.lightColor)){o.addDefine("USE_CUSTOM_LIGHT_COLOR",void 0,ge.FRAGMENT),o.addUniform("vec3","model_lightColorHdr",ge.FRAGMENT);let s=e.uniformMap;s.model_lightColorHdr=function(){return n.lightColor}}let{lightingModel:r}=i;r===Ap.PBR?o.addDefine("LIGHTING_PBR",void 0,ge.FRAGMENT):o.addDefine("LIGHTING_UNLIT",void 0,ge.FRAGMENT),o.addFragmentLines(o2)};var r2=Lre;var s2=`// If the style color is white, it implies the feature has not been styled.
bool isDefaultStyleColor(vec3 color)
{
    return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}

vec3 blend(vec3 sourceColor, vec3 styleColor, float styleColorBlend)
{
    vec3 blendColor = mix(sourceColor, styleColor, styleColorBlend);
    vec3 color = isDefaultStyleColor(styleColor.rgb) ? sourceColor : blendColor;
    return color;
}

vec2 computeTextureTransform(vec2 texCoord, mat3 textureTransform)
{
    return vec2(textureTransform * vec3(texCoord, 1.0));
}

#ifdef HAS_NORMAL_TEXTURE
vec2 getNormalTexCoords()
{
    vec2 texCoord = TEXCOORD_NORMAL;
    #ifdef HAS_NORMAL_TEXTURE_TRANSFORM
        texCoord = vec2(u_normalTextureTransform * vec3(texCoord, 1.0));
    #endif
    return texCoord;
}
#endif

#if defined(HAS_NORMAL_TEXTURE) || defined(HAS_CLEARCOAT_NORMAL_TEXTURE)
vec3 computeTangent(in vec3 position, in vec2 normalTexCoords)
{
    vec2 tex_dx = dFdx(normalTexCoords);
    vec2 tex_dy = dFdy(normalTexCoords);
    float determinant = tex_dx.x * tex_dy.y - tex_dy.x * tex_dx.y;
    vec3 tangent = tex_dy.t * dFdx(position) - tex_dx.t * dFdy(position);
    return tangent / determinant;
}
#endif

#ifdef USE_ANISOTROPY
struct NormalInfo {
    vec3 tangent;
    vec3 bitangent;
    vec3 normal;
    vec3 geometryNormal;
};

NormalInfo getNormalInfo(ProcessedAttributes attributes)
{
    vec3 geometryNormal = attributes.normalEC;
    #ifdef HAS_NORMAL_TEXTURE
        vec2 normalTexCoords = getNormalTexCoords();
    #endif

    #ifdef HAS_BITANGENTS
        vec3 tangent = attributes.tangentEC;
        vec3 bitangent = attributes.bitangentEC;
    #else // Assume HAS_NORMAL_TEXTURE
        vec3 tangent = computeTangent(attributes.positionEC, normalTexCoords);
        tangent = normalize(tangent - geometryNormal * dot(geometryNormal, tangent));
        vec3 bitangent = normalize(cross(geometryNormal, tangent));
    #endif

    #ifdef HAS_NORMAL_TEXTURE
        mat3 tbn = mat3(tangent, bitangent, geometryNormal);
        vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
        normalSample = 2.0 * normalSample - 1.0;
        #ifdef HAS_NORMAL_TEXTURE_SCALE
            normalSample.xy *= u_normalTextureScale;
        #endif
        vec3 normal = normalize(tbn * normalSample);
    #else
        vec3 normal = geometryNormal;
    #endif

    #ifdef HAS_DOUBLE_SIDED_MATERIAL
        if (czm_backFacing()) {
            tangent *= -1.0;
            bitangent *= -1.0;
            normal *= -1.0;
            geometryNormal *= -1.0;
        }
    #endif

    NormalInfo normalInfo;
    normalInfo.tangent = tangent;
    normalInfo.bitangent = bitangent;
    normalInfo.normal = normal;
    normalInfo.geometryNormal = geometryNormal;

    return normalInfo;
}
#endif

#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
vec3 getNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
    vec2 normalTexCoords = getNormalTexCoords();

    // If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
    #ifdef HAS_BITANGENTS
        vec3 t = attributes.tangentEC;
        vec3 b = attributes.bitangentEC;
    #else
        vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
        t = normalize(t - geometryNormal * dot(geometryNormal, t));
        vec3 b = normalize(cross(geometryNormal, t));
    #endif

    mat3 tbn = mat3(t, b, geometryNormal);
    vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
    normalSample = 2.0 * normalSample - 1.0;
    #ifdef HAS_NORMAL_TEXTURE_SCALE
        normalSample.xy *= u_normalTextureScale;
    #endif
    return normalize(tbn * normalSample);
}
#endif

#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
vec3 getClearcoatNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
    vec2 normalTexCoords = TEXCOORD_CLEARCOAT_NORMAL;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_TRANSFORM
        normalTexCoords = vec2(u_clearcoatNormalTextureTransform * vec3(normalTexCoords, 1.0));
    #endif

    // If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
    #ifdef HAS_BITANGENTS
        vec3 t = attributes.tangentEC;
        vec3 b = attributes.bitangentEC;
    #else
        vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
        t = normalize(t - geometryNormal * dot(geometryNormal, t));
        vec3 b = normalize(cross(geometryNormal, t));
    #endif

    mat3 tbn = mat3(t, b, geometryNormal);
    vec3 normalSample = texture(u_clearcoatNormalTexture, normalTexCoords).rgb;
    normalSample = 2.0 * normalSample - 1.0;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_SCALE
        normalSample.xy *= u_clearcoatNormalTextureScale;
    #endif
    return normalize(tbn * normalSample);
}
#endif

#ifdef HAS_NORMALS
vec3 computeNormal(ProcessedAttributes attributes)
{
    // Geometry normal. This is already normalized 
    vec3 normal = attributes.normalEC;

    #if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
        normal = getNormalFromTexture(attributes, normal);
    #endif

    #ifdef HAS_DOUBLE_SIDED_MATERIAL
        if (czm_backFacing()) {
            normal = -normal;
        }
    #endif

    return normal;
}
#endif

#ifdef HAS_BASE_COLOR_TEXTURE
vec4 getBaseColorFromTexture()
{
    vec2 baseColorTexCoords = TEXCOORD_BASE_COLOR;
    #ifdef HAS_BASE_COLOR_TEXTURE_TRANSFORM
        baseColorTexCoords = computeTextureTransform(baseColorTexCoords, u_baseColorTextureTransform);
    #endif

    vec4 baseColorWithAlpha = czm_srgbToLinear(texture(u_baseColorTexture, baseColorTexCoords));

    #ifdef HAS_BASE_COLOR_FACTOR
        baseColorWithAlpha *= u_baseColorFactor;
    #endif

    return baseColorWithAlpha;
}
#endif

#ifdef HAS_EMISSIVE_TEXTURE
vec3 getEmissiveFromTexture()
{
    vec2 emissiveTexCoords = TEXCOORD_EMISSIVE;
    #ifdef HAS_EMISSIVE_TEXTURE_TRANSFORM
        emissiveTexCoords = computeTextureTransform(emissiveTexCoords, u_emissiveTextureTransform);
    #endif

    vec3 emissive = czm_srgbToLinear(texture(u_emissiveTexture, emissiveTexCoords).rgb);
    #ifdef HAS_EMISSIVE_FACTOR
        emissive *= u_emissiveFactor;
    #endif

    return emissive;
}
#endif

#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
void setSpecularGlossiness(inout czm_modelMaterial material)
{
    #ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE
        vec2 specularGlossinessTexCoords = TEXCOORD_SPECULAR_GLOSSINESS;
        #ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE_TRANSFORM
            specularGlossinessTexCoords = computeTextureTransform(specularGlossinessTexCoords, u_specularGlossinessTextureTransform);
        #endif

        vec4 specularGlossiness = czm_srgbToLinear(texture(u_specularGlossinessTexture, specularGlossinessTexCoords));
        vec3 specular = specularGlossiness.rgb;
        float glossiness = specularGlossiness.a;
        #ifdef HAS_LEGACY_SPECULAR_FACTOR
            specular *= u_legacySpecularFactor;
        #endif

        #ifdef HAS_GLOSSINESS_FACTOR
            glossiness *= u_glossinessFactor;
        #endif
    #else
        #ifdef HAS_LEGACY_SPECULAR_FACTOR
            vec3 specular = clamp(u_legacySpecularFactor, vec3(0.0), vec3(1.0));
        #else
            vec3 specular = vec3(1.0);
        #endif

        #ifdef HAS_GLOSSINESS_FACTOR
            float glossiness = clamp(u_glossinessFactor, 0.0, 1.0);
        #else
            float glossiness = 1.0;
        #endif
    #endif

    #ifdef HAS_DIFFUSE_TEXTURE
        vec2 diffuseTexCoords = TEXCOORD_DIFFUSE;
        #ifdef HAS_DIFFUSE_TEXTURE_TRANSFORM
            diffuseTexCoords = computeTextureTransform(diffuseTexCoords, u_diffuseTextureTransform);
        #endif

        vec4 diffuse = czm_srgbToLinear(texture(u_diffuseTexture, diffuseTexCoords));
        #ifdef HAS_DIFFUSE_FACTOR
            diffuse *= u_diffuseFactor;
        #endif
    #elif defined(HAS_DIFFUSE_FACTOR)
        vec4 diffuse = clamp(u_diffuseFactor, vec4(0.0), vec4(1.0));
    #else
        vec4 diffuse = vec4(1.0);
    #endif

    material.diffuse = diffuse.rgb * (1.0 - czm_maximumComponent(specular));
    // the specular glossiness extension's alpha overrides anything set
    // by the base material.
    material.alpha = diffuse.a;

    material.specular = specular;

    // glossiness is the opposite of roughness, but easier for artists to use.
    material.roughness = 1.0 - glossiness;
}
#elif defined(LIGHTING_PBR)
float setMetallicRoughness(inout czm_modelMaterial material)
{
    #ifdef HAS_METALLIC_ROUGHNESS_TEXTURE
        vec2 metallicRoughnessTexCoords = TEXCOORD_METALLIC_ROUGHNESS;
        #ifdef HAS_METALLIC_ROUGHNESS_TEXTURE_TRANSFORM
            metallicRoughnessTexCoords = computeTextureTransform(metallicRoughnessTexCoords, u_metallicRoughnessTextureTransform);
        #endif

        vec3 metallicRoughness = texture(u_metallicRoughnessTexture, metallicRoughnessTexCoords).rgb;
        float metalness = clamp(metallicRoughness.b, 0.0, 1.0);
        float roughness = clamp(metallicRoughness.g, 0.0, 1.0);
        #ifdef HAS_METALLIC_FACTOR
            metalness = clamp(metalness * u_metallicFactor, 0.0, 1.0);
        #endif

        #ifdef HAS_ROUGHNESS_FACTOR
            roughness = clamp(roughness * u_roughnessFactor, 0.0, 1.0);
        #endif
    #else
        #ifdef HAS_METALLIC_FACTOR
            float metalness = clamp(u_metallicFactor, 0.0, 1.0);
        #else
            float metalness = 1.0;
        #endif

        #ifdef HAS_ROUGHNESS_FACTOR
            float roughness = clamp(u_roughnessFactor, 0.0, 1.0);
        #else
            float roughness = 1.0;
        #endif
    #endif

    // dielectrics use f0 = 0.04, metals use albedo as f0
    const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
    vec3 f0 = mix(REFLECTANCE_DIELECTRIC, material.baseColor.rgb, metalness);

    material.specular = f0;

    // diffuse only applies to dielectrics.
    material.diffuse = mix(material.baseColor.rgb, vec3(0.0), metalness);

    // This is perceptual roughness. The square of this value is used for direct lighting
    material.roughness = roughness;

    return metalness;
}
#ifdef USE_SPECULAR
void setSpecular(inout czm_modelMaterial material, in float metalness)
{
    #ifdef HAS_SPECULAR_TEXTURE
        vec2 specularTexCoords = TEXCOORD_SPECULAR;
        #ifdef HAS_SPECULAR_TEXTURE_TRANSFORM
            specularTexCoords = computeTextureTransform(specularTexCoords, u_specularTextureTransform);
        #endif
        float specularWeight = texture(u_specularTexture, specularTexCoords).a;
        #ifdef HAS_SPECULAR_FACTOR
            specularWeight *= u_specularFactor;
        #endif
    #else
        #ifdef HAS_SPECULAR_FACTOR
            float specularWeight = u_specularFactor;
        #else
            float specularWeight = 1.0;
        #endif
    #endif

    #ifdef HAS_SPECULAR_COLOR_TEXTURE
        vec2 specularColorTexCoords = TEXCOORD_SPECULAR_COLOR;
        #ifdef HAS_SPECULAR_COLOR_TEXTURE_TRANSFORM
            specularColorTexCoords = computeTextureTransform(specularColorTexCoords, u_specularColorTextureTransform);
        #endif
        vec3 specularColorSample = texture(u_specularColorTexture, specularColorTexCoords).rgb;
        vec3 specularColorFactor = czm_srgbToLinear(specularColorSample);
        #ifdef HAS_SPECULAR_COLOR_FACTOR
            specularColorFactor *= u_specularColorFactor;
        #endif
    #else
        #ifdef HAS_SPECULAR_COLOR_FACTOR
            vec3 specularColorFactor = u_specularColorFactor;
        #else
            vec3 specularColorFactor = vec3(1.0);
        #endif
    #endif
    material.specularWeight = specularWeight;
    vec3 f0 = material.specular;
    vec3 dielectricSpecularF0 = min(f0 * specularColorFactor, vec3(1.0));
    material.specular = mix(dielectricSpecularF0, material.baseColor.rgb, metalness);
}
#endif
#ifdef USE_ANISOTROPY
void setAnisotropy(inout czm_modelMaterial material, in NormalInfo normalInfo)
{
    mat2 rotation = mat2(u_anisotropy.xy, -u_anisotropy.y, u_anisotropy.x);
    float anisotropyStrength = u_anisotropy.z;

    vec2 direction = vec2(1.0, 0.0);
    #ifdef HAS_ANISOTROPY_TEXTURE
        vec2 anisotropyTexCoords = TEXCOORD_ANISOTROPY;
        #ifdef HAS_ANISOTROPY_TEXTURE_TRANSFORM
            anisotropyTexCoords = computeTextureTransform(anisotropyTexCoords, u_anisotropyTextureTransform);
        #endif
        vec3 anisotropySample = texture(u_anisotropyTexture, anisotropyTexCoords).rgb;
        direction = anisotropySample.rg * 2.0 - vec2(1.0);
        anisotropyStrength *= anisotropySample.b;
    #endif

    direction = rotation * direction;
    mat3 tbn = mat3(normalInfo.tangent, normalInfo.bitangent, normalInfo.normal);
    vec3 anisotropicT = tbn * normalize(vec3(direction, 0.0));
    vec3 anisotropicB = cross(normalInfo.geometryNormal, anisotropicT);

    material.anisotropicT = anisotropicT;
    material.anisotropicB = anisotropicB;
    material.anisotropyStrength = anisotropyStrength;
}
#endif
#ifdef USE_CLEARCOAT
void setClearcoat(inout czm_modelMaterial material, in ProcessedAttributes attributes)
{
    #ifdef HAS_CLEARCOAT_TEXTURE
        vec2 clearcoatTexCoords = TEXCOORD_CLEARCOAT;
        #ifdef HAS_CLEARCOAT_TEXTURE_TRANSFORM
            clearcoatTexCoords = computeTextureTransform(clearcoatTexCoords, u_clearcoatTextureTransform);
        #endif
        float clearcoatFactor = texture(u_clearcoatTexture, clearcoatTexCoords).r;
        #ifdef HAS_CLEARCOAT_FACTOR
            clearcoatFactor *= u_clearcoatFactor;
        #endif
    #else
        #ifdef HAS_CLEARCOAT_FACTOR
            float clearcoatFactor = u_clearcoatFactor;
        #else
            // PERFORMANCE_IDEA: this case should turn the whole extension off
            float clearcoatFactor = 0.0;
        #endif
    #endif

    #ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE
        vec2 clearcoatRoughnessTexCoords = TEXCOORD_CLEARCOAT_ROUGHNESS;
        #ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE_TRANSFORM
            clearcoatRoughnessTexCoords = computeTextureTransform(clearcoatRoughnessTexCoords, u_clearcoatRoughnessTextureTransform);
        #endif
        float clearcoatRoughness = texture(u_clearcoatRoughnessTexture, clearcoatRoughnessTexCoords).g;
        #ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
            clearcoatRoughness *= u_clearcoatRoughnessFactor;
        #endif
    #else
        #ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
            float clearcoatRoughness = u_clearcoatRoughnessFactor;
        #else
            float clearcoatRoughness = 0.0;
        #endif
    #endif

    material.clearcoatFactor = clearcoatFactor;
    // This is perceptual roughness. The square of this value is used for direct lighting
    material.clearcoatRoughness = clearcoatRoughness;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
        material.clearcoatNormal = getClearcoatNormalFromTexture(attributes, attributes.normalEC);
    #else
        material.clearcoatNormal = attributes.normalEC;
    #endif
}
#endif
#endif

void materialStage(inout czm_modelMaterial material, ProcessedAttributes attributes, SelectedFeature feature)
{
    #ifdef USE_ANISOTROPY
        NormalInfo normalInfo = getNormalInfo(attributes);
        material.normalEC = normalInfo.normal;
    #elif defined(HAS_NORMALS)
        material.normalEC = computeNormal(attributes);
    #endif

    vec4 baseColorWithAlpha = vec4(1.0);
    // Regardless of whether we use PBR, set a base color
    #ifdef HAS_BASE_COLOR_TEXTURE
        baseColorWithAlpha = getBaseColorFromTexture();
    #elif defined(HAS_BASE_COLOR_FACTOR)
        baseColorWithAlpha = u_baseColorFactor;
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
        baseColorWithAlpha = v_pointCloudColor;
    #elif defined(HAS_COLOR_0)
        vec4 color = attributes.color_0;
        // .pnts files store colors in the sRGB color space
        #ifdef HAS_SRGB_COLOR
            color = czm_srgbToLinear(color);
        #endif
        baseColorWithAlpha *= color;
    #endif

    #ifdef USE_CPU_STYLING
        baseColorWithAlpha.rgb = blend(baseColorWithAlpha.rgb, feature.color.rgb, model_colorBlend);
    #endif
    material.baseColor = baseColorWithAlpha;
    material.diffuse = baseColorWithAlpha.rgb;
    material.alpha = baseColorWithAlpha.a;

    #ifdef HAS_OCCLUSION_TEXTURE
        vec2 occlusionTexCoords = TEXCOORD_OCCLUSION;
        #ifdef HAS_OCCLUSION_TEXTURE_TRANSFORM
            occlusionTexCoords = computeTextureTransform(occlusionTexCoords, u_occlusionTextureTransform);
        #endif
        material.occlusion = texture(u_occlusionTexture, occlusionTexCoords).r;
    #endif

    #ifdef HAS_EMISSIVE_TEXTURE
        material.emissive = getEmissiveFromTexture();
    #elif defined(HAS_EMISSIVE_FACTOR)
        material.emissive = u_emissiveFactor;
    #endif

    #if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
        setSpecularGlossiness(material);
    #elif defined(LIGHTING_PBR)
        float metalness = setMetallicRoughness(material);
        #ifdef USE_SPECULAR
            setSpecular(material, metalness);
        #endif
        #ifdef USE_ANISOTROPY
            setAnisotropy(material, normalInfo);
        #endif
        #ifdef USE_CLEARCOAT
            setClearcoat(material, attributes);
        #endif
    #endif
}
`;var{Material:G8e,MetallicRoughness:tW,SpecularGlossiness:nW,Specular:Nre,Clearcoat:Fre}=xn,Bre={name:"MaterialPipelineStage",_processTexture:_l,_processTextureTransform:kre};Bre.process=function(e,t,n){let i=t.material,{model:o,uniformMap:r,shaderBuilder:s}=e,a=l(o.classificationType),c=a,{defaultTexture:u,defaultNormalTexture:f,defaultEmissiveTexture:d}=n.context;j8e(i,r,s,u,f,d,c),l(i.specularGlossiness)?q8e(i.specularGlossiness,r,s,u,c):(l(i.specular)&&Kt.supportedExtensions.KHR_materials_specular&&Y8e(i.specular,r,s,u,c),l(i.anisotropy)&&Kt.supportedExtensions.KHR_materials_anisotropy&&K8e(i.anisotropy,r,s,u,c),l(i.clearcoat)&&Kt.supportedExtensions.KHR_materials_clearcoat&&Z8e(i.clearcoat,r,s,u,c),$8e(i.metallicRoughness,r,s,u,c));let p=Kt.getAttributeBySemantic(t,Tt.NORMAL),g=e.lightingOptions;i.unlit||!p||a?g.lightingModel=Ap.UNLIT:g.lightingModel=Ap.PBR;let m=o.backFaceCulling&&!i.doubleSided;e.renderStateOptions.cull.enabled=m;let x=e.alphaOptions;i.alphaMode===mp.BLEND?x.pass=Ee.TRANSLUCENT:i.alphaMode===mp.MASK&&(x.alphaCutoff=i.alphaCutoff),s.addFragmentLines(s2),i.doubleSided&&s.addDefine("HAS_DOUBLE_SIDED_MATERIAL",void 0,ge.BOTH)};function kre(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_TRANSFORM`;e.addDefine(r,void 0,ge.FRAGMENT);let s=`${i}Transform`;e.addUniform("mat3",s,ge.FRAGMENT),t[s]=function(){return n.transform}}function W8e(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_SCALE`;e.addDefine(r,void 0,ge.FRAGMENT);let s=`${i}Scale`;e.addUniform("float",s,ge.FRAGMENT),t[s]=function(){return n.scale}}function _l(e,t,n,i,o,r){e.addUniform("sampler2D",i,ge.FRAGMENT),t[i]=function(){return y(n.texture,r)};let s=`HAS_${o}_TEXTURE`;e.addDefine(s,void 0,ge.FRAGMENT);let c=`v_texCoord_${n.texCoord}`,u=`TEXCOORD_${o}`;e.addDefine(u,c,ge.FRAGMENT);let f=n.transform;l(f)&&!$.equals(f,$.IDENTITY)&&kre(e,t,n,i,o);let{scale:d}=n;l(d)&&d!==1&&W8e(e,t,n,i,o)}function j8e(e,t,n,i,o,r,s){let{emissiveFactor:a,emissiveTexture:c,normalTexture:u,occlusionTexture:f}=e;l(a)&&!h.equals(a,G8e.DEFAULT_EMISSIVE_FACTOR)&&(n.addUniform("vec3","u_emissiveFactor",ge.FRAGMENT),t.u_emissiveFactor=function(){return e.emissiveFactor},n.addDefine("HAS_EMISSIVE_FACTOR",void 0,ge.FRAGMENT),l(c)&&!s&&_l(n,t,c,"u_emissiveTexture","EMISSIVE",r)),l(u)&&!s&&_l(n,t,u,"u_normalTexture","NORMAL",o),l(f)&&!s&&_l(n,t,f,"u_occlusionTexture","OCCLUSION",i)}function q8e(e,t,n,i,o){let{diffuseTexture:r,diffuseFactor:s,specularGlossinessTexture:a,specularFactor:c,glossinessFactor:u}=e;n.addDefine("USE_SPECULAR_GLOSSINESS",void 0,ge.FRAGMENT),l(r)&&!o&&_l(n,t,r,"u_diffuseTexture","DIFFUSE",i),l(s)&&!oe.equals(s,nW.DEFAULT_DIFFUSE_FACTOR)&&(n.addUniform("vec4","u_diffuseFactor",ge.FRAGMENT),t.u_diffuseFactor=function(){return e.diffuseFactor},n.addDefine("HAS_DIFFUSE_FACTOR",void 0,ge.FRAGMENT)),l(a)&&!o&&_l(n,t,a,"u_specularGlossinessTexture","SPECULAR_GLOSSINESS",i),l(c)&&!h.equals(c,nW.DEFAULT_SPECULAR_FACTOR)&&(n.addUniform("vec3","u_legacySpecularFactor",ge.FRAGMENT),t.u_legacySpecularFactor=function(){return e.specularFactor},n.addDefine("HAS_LEGACY_SPECULAR_FACTOR",void 0,ge.FRAGMENT)),l(u)&&u!==nW.DEFAULT_GLOSSINESS_FACTOR&&(n.addUniform("float","u_glossinessFactor",ge.FRAGMENT),t.u_glossinessFactor=function(){return e.glossinessFactor},n.addDefine("HAS_GLOSSINESS_FACTOR",void 0,ge.FRAGMENT))}function Y8e(e,t,n,i,o){let{specularTexture:r,specularFactor:s,specularColorTexture:a,specularColorFactor:c}=e;n.addDefine("USE_SPECULAR",void 0,ge.FRAGMENT),l(r)&&!o&&_l(n,t,r,"u_specularTexture","SPECULAR",i),l(s)&&s!==Nre.DEFAULT_SPECULAR_FACTOR&&(n.addUniform("float","u_specularFactor",ge.FRAGMENT),t.u_specularFactor=function(){return e.specularFactor},n.addDefine("HAS_SPECULAR_FACTOR",void 0,ge.FRAGMENT)),l(a)&&!o&&_l(n,t,a,"u_specularColorTexture","SPECULAR_COLOR",i),l(c)&&!h.equals(c,Nre.DEFAULT_SPECULAR_COLOR_FACTOR)&&(n.addUniform("vec3","u_specularColorFactor",ge.FRAGMENT),t.u_specularColorFactor=function(){return e.specularColorFactor},n.addDefine("HAS_SPECULAR_COLOR_FACTOR",void 0,ge.FRAGMENT))}var X8e=new h;function K8e(e,t,n,i,o){let{anisotropyStrength:r,anisotropyRotation:s,anisotropyTexture:a}=e;n.addDefine("USE_ANISOTROPY",void 0,ge.FRAGMENT),l(a)&&!o&&_l(n,t,a,"u_anisotropyTexture","ANISOTROPY",i);let c=Math.cos(s),u=Math.sin(s);n.addUniform("vec3","u_anisotropy",ge.FRAGMENT),t.u_anisotropy=function(){return h.fromElements(c,u,r,X8e)}}function Z8e(e,t,n,i,o){let{clearcoatFactor:r,clearcoatTexture:s,clearcoatRoughnessFactor:a,clearcoatRoughnessTexture:c,clearcoatNormalTexture:u}=e;n.addDefine("USE_CLEARCOAT",void 0,ge.FRAGMENT),l(r)&&r!==Fre.DEFAULT_CLEARCOAT_FACTOR&&(n.addUniform("float","u_clearcoatFactor",ge.FRAGMENT),t.u_clearcoatFactor=function(){return e.clearcoatFactor},n.addDefine("HAS_CLEARCOAT_FACTOR",void 0,ge.FRAGMENT)),l(s)&&!o&&_l(n,t,s,"u_clearcoatTexture","CLEARCOAT",i),l(a)&&r!==Fre.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_clearcoatRoughnessFactor",ge.FRAGMENT),t.u_clearcoatRoughnessFactor=function(){return e.clearcoatRoughnessFactor},n.addDefine("HAS_CLEARCOAT_ROUGHNESS_FACTOR",void 0,ge.FRAGMENT)),l(c)&&!o&&_l(n,t,c,"u_clearcoatRoughnessTexture","CLEARCOAT_ROUGHNESS",i),l(u)&&!o&&_l(n,t,u,"u_clearcoatNormalTexture","CLEARCOAT_NORMAL",i)}function $8e(e,t,n,i,o){n.addDefine("USE_METALLIC_ROUGHNESS",void 0,ge.FRAGMENT);let r=e.baseColorTexture;l(r)&&!o&&_l(n,t,r,"u_baseColorTexture","BASE_COLOR",i);let s=e.baseColorFactor;l(s)&&!oe.equals(s,tW.DEFAULT_BASE_COLOR_FACTOR)&&(n.addUniform("vec4","u_baseColorFactor",ge.FRAGMENT),t.u_baseColorFactor=function(){return e.baseColorFactor},n.addDefine("HAS_BASE_COLOR_FACTOR",void 0,ge.FRAGMENT));let a=e.metallicRoughnessTexture;l(a)&&!o&&_l(n,t,a,"u_metallicRoughnessTexture","METALLIC_ROUGHNESS",i);let c=e.metallicFactor;l(c)&&c!==tW.DEFAULT_METALLIC_FACTOR&&(n.addUniform("float","u_metallicFactor",ge.FRAGMENT),t.u_metallicFactor=function(){return e.metallicFactor},n.addDefine("HAS_METALLIC_FACTOR",void 0,ge.FRAGMENT));let u=e.roughnessFactor;l(u)&&u!==tW.DEFAULT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_roughnessFactor",ge.FRAGMENT),t.u_roughnessFactor=function(){return e.roughnessFactor},n.addDefine("HAS_ROUGHNESS_FACTOR",void 0,ge.FRAGMENT))}var a2=Bre;var c2=`void morphTargetsStage(inout ProcessedAttributes attributes) 
{
    vec3 positionMC = attributes.positionMC;
    attributes.positionMC = getMorphedPosition(positionMC);

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = getMorphedNormal(normalMC);
    #endif

    #ifdef HAS_TANGENTS
    vec3 tangentMC = attributes.tangentMC;
    attributes.tangentMC = getMorphedTangent(tangentMC);
    #endif
}`;var ya={name:"MorphTargetsPipelineStage",FUNCTION_ID_GET_MORPHED_POSITION:"getMorphedPosition",FUNCTION_SIGNATURE_GET_MORPHED_POSITION:"vec3 getMorphedPosition(in vec3 position)",FUNCTION_ID_GET_MORPHED_NORMAL:"getMorphedNormal",FUNCTION_SIGNATURE_GET_MORPHED_NORMAL:"vec3 getMorphedNormal(in vec3 normal)",FUNCTION_ID_GET_MORPHED_TANGENT:"getMorphedTangent",FUNCTION_SIGNATURE_GET_MORPHED_TANGENT:"vec3 getMorphedTangent(in vec3 tangent)"};ya.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_MORPH_TARGETS",void 0,ge.VERTEX),i5e(n);let i=t.morphTargets.length;for(let a=0;a<i;a++){let c=t.morphTargets[a].attributes,u=c.length;for(let f=0;f<u;f++){let d=c[f],p=d.semantic;p!==Tt.POSITION&&p!==Tt.NORMAL&&p!==Tt.TANGENT||(J8e(e,d,e.attributeIndex,a),e.attributeIndex++)}}o5e(n);let r=e.runtimeNode.morphWeights.length;n.addUniform("float",`u_morphWeights[${r}]`,ge.VERTEX),n.addVertexLines(c2);let s={u_morphWeights:function(){return e.runtimeNode.morphWeights}};e.uniformMap=yt(s,e.uniformMap)};var Q8e={attributeString:void 0,functionId:void 0};function J8e(e,t,n,i){let o=e.shaderBuilder;e5e(e,t,n);let r=t5e(t,Q8e);n5e(o,r,i)}function e5e(e,t,n){let i={index:n,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,componentsPerAttribute:tn.getNumberOfComponents(t.type),componentDatatype:t.componentDatatype,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};e.attributes.push(i)}function t5e(e,t){switch(e.semantic){case Tt.POSITION:t.attributeString="Position",t.functionId=ya.FUNCTION_ID_GET_MORPHED_POSITION;break;case Tt.NORMAL:t.attributeString="Normal",t.functionId=ya.FUNCTION_ID_GET_MORPHED_NORMAL;break;case Tt.TANGENT:t.attributeString="Tangent",t.functionId=ya.FUNCTION_ID_GET_MORPHED_TANGENT;break;default:break}return t}function n5e(e,t,n){let i=t.attributeString,o=`a_target${i}_${n}`,r=`morphed${i} += u_morphWeights[${n}] * a_target${i}_${n};`;e.addAttribute("vec3",o),e.addFunctionLines(t.functionId,[r])}function i5e(e){e.addFunction(ya.FUNCTION_ID_GET_MORPHED_POSITION,ya.FUNCTION_SIGNATURE_GET_MORPHED_POSITION,ge.VERTEX),e.addFunctionLines(ya.FUNCTION_ID_GET_MORPHED_POSITION,["vec3 morphedPosition = position;"]),e.addFunction(ya.FUNCTION_ID_GET_MORPHED_NORMAL,ya.FUNCTION_SIGNATURE_GET_MORPHED_NORMAL,ge.VERTEX),e.addFunctionLines(ya.FUNCTION_ID_GET_MORPHED_NORMAL,["vec3 morphedNormal = normal;"]),e.addFunction(ya.FUNCTION_ID_GET_MORPHED_TANGENT,ya.FUNCTION_SIGNATURE_GET_MORPHED_TANGENT,ge.VERTEX),e.addFunctionLines(ya.FUNCTION_ID_GET_MORPHED_TANGENT,["vec3 morphedTangent = tangent;"])}function o5e(e){e.addFunctionLines(ya.FUNCTION_ID_GET_MORPHED_POSITION,["return morphedPosition;"]),e.addFunctionLines(ya.FUNCTION_ID_GET_MORPHED_NORMAL,["return morphedNormal;"]),e.addFunctionLines(ya.FUNCTION_ID_GET_MORPHED_TANGENT,["return morphedTangent;"])}var l2=ya;var Ure={name:"PickingPipelineStage"};Ure.process=function(e,t,n){let i=n.context,o=e.runtimeNode,r=e.shaderBuilder,s=e.model,a=o.node.instances;if(e.hasPropertyTable)r5e(e,t,a,i);else if(l(a))s5e(e,i);else{let c=Vre(e),u=i.createPickId(c);s._pipelineResources.push(u),s._pickIds.push(u),r.addUniform("vec4","czm_pickColor",ge.FRAGMENT);let f=e.uniformMap;f.czm_pickColor=function(){return u.color},e.pickId="czm_pickColor"}};function Vre(e,t){let n=e.model;if(l(n.pickObject))return n.pickObject;let i={model:n,node:e.runtimeNode,primitive:e.runtimePrimitive},o;if(dr.is3DTiles(n.type)){let r=n.content;o={content:r,primitive:r.tileset,detail:i}}else o={primitive:n,detail:i};return o.id=n.id,l(t)&&(o.instanceId=t),o}function r5e(e,t,n){let i=e.model,o,r,s=i.featureIdLabel,a=i.instanceFeatureIdLabel;l(i.featureTableId)?o=i.featureTableId:l(n)?(r=Kt.getFeatureIdsByLabel(n.featureIds,a),o=r.propertyTableId):(r=Kt.getFeatureIdsByLabel(t.featureIds,s),o=r.propertyTableId);let c=i.featureTables[o];e.shaderBuilder.addUniform("sampler2D","model_pickTexture",ge.FRAGMENT);let f=c.batchTexture;e.uniformMap.model_pickTexture=function(){return y(f.pickTexture,f.defaultTexture)},e.pickId="((selectedFeature.id < int(model_featuresLength)) ? texture(model_pickTexture, selectedFeature.st) : vec4(0.0))"}function s5e(e,t){let n=e.instanceCount,i=new Array(n),o=new Uint8Array(n*4),r=e.model,s=r._pipelineResources;for(let d=0;d<n;d++){let p=Vre(e,d),g=t.createPickId(p);s.push(g),i[d]=g;let m=g.color;o[d*4+0]=H.floatToByte(m.red),o[d*4+1]=H.floatToByte(m.green),o[d*4+2]=H.floatToByte(m.blue),o[d*4+3]=H.floatToByte(m.alpha)}r._pickIds=i;let a=gt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.statistics.addBuffer(a,!1),s.push(a);let u={index:e.attributeIndex++,vertexBuffer:a,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0,instanceDivisor:1};e.attributes.push(u);let f=e.shaderBuilder;f.addDefine("USE_PICKING",void 0,ge.BOTH),f.addAttribute("vec4","a_pickColor"),f.addVarying("vec4","v_pickColor"),e.pickId="v_pickColor"}var u2=Ure;var a5e={ADD:0,REPLACE:1},Go=Object.freeze(a5e);var f2=`float getPointSizeFromAttenuation(vec3 positionEC) {
  // Variables are packed into a single vector to minimize gl.uniformXXX() calls
  float pointSize = model_pointCloudParameters.x;
  float geometricError = model_pointCloudParameters.y;
  float depthMultiplier = model_pointCloudParameters.z;

  float depth = -positionEC.z;
  return min((geometricError / depth) * depthMultiplier, pointSize);
}

#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float pointCloudShowStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return float(getShowFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#endif

#ifdef HAS_POINT_CLOUD_COLOR_STYLE
vec4 pointCloudColorStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return getColorFromStyle(attributes, metadata, tiles3d_tileset_time);
}
#endif

#ifdef HAS_POINT_CLOUD_POINT_SIZE_STYLE
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return float(getPointSizeFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#elif defined(HAS_POINT_CLOUD_ATTENUATION)
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  return getPointSizeFromAttenuation(v_positionEC);
}
#endif

#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
float pointCloudBackFaceCullingStage() {
  #if defined(HAS_NORMALS) && !defined(HAS_DOUBLE_SIDED_MATERIAL)
  // This needs to be computed in eye coordinates so we can't use attributes.normalMC
  return step(-v_normalEC.z, 0.0);
  #else
  return 1.0;
  #endif
}
#endif`;var c5e=new oe,Hre={name:"PointCloudStylingPipelineStage"};Hre.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=o.style,s=o.structuralMetadata,a=l(s)?s.propertyAttributes:void 0,c=l(o.featureTableId)&&o.featureTables[o.featureTableId].featuresLength>0,u=!l(a)&&c;if(l(r)&&!u){let x=d5e(a),b=h5e(r,x);m5e(i,b);let C=p5e(b).indexOf("normalMC")>=0,A=Kt.getAttributeBySemantic(t,Tt.NORMAL);if(C&&!A)throw new le("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,ge.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=Ee.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,ge.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,ge.VERTEX);let d,p,g;dr.is3DTiles(o.type)&&(p=!0,d=o.content,g=d.tile.refine===Go.ADD),i.addUniform("vec4","model_pointCloudParameters",ge.VERTEX),i.addVertexLines(f2);let m=e.uniformMap;m.model_pointCloudParameters=function(){let x=c5e,b=1;p&&(b=g?5:d.tileset.memoryAdjustedScreenSpaceError),x.x=y(f.maximumAttenuation,b),x.x*=n.pixelRatio;let T=l5e(e,t,f,d);x.y=T*f.geometricErrorScale;let C=n.context,A=n.camera.frustum,S;return n.mode===ne.SCENE2D||A instanceof on?S=Number.POSITIVE_INFINITY:S=C.drawingBufferHeight/n.camera.frustum.sseDenominator,x.z=S,p&&(x.w=d.tileset.timeSinceLoad),x}};var zre=new h;function l5e(e,t,n,i){if(l(i)){let f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;let o=Kt.getAttributeBySemantic(t,Tt.POSITION),r=o.count,s=e.runtimeNode.transform,a=h.subtract(o.max,o.min,zre);a=L.multiplyByPointAsVector(s,a,zre);let c=a.x*a.y*a.z;return P.cbrt(c/r)}var u5e={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},f5e={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function d5e(e){let t=He(f5e);if(!l(e))return t;for(let n=0;n<e.length;n++){let o=e[n].properties;for(let r in o)o.hasOwnProperty(r)&&(t[r]=`metadata.${r}`)}return t}var iW="ProcessedAttributes attributes, Metadata metadata, float tiles3d_tileset_time";function h5e(e,t){let n=u5e,i={translucent:!1};return n.colorStyleFunction=e.getColorShaderFunction(`getColorFromStyle(${iW})`,t,i),n.showStyleFunction=e.getShowShaderFunction(`getShowFromStyle(${iW})`,t,i),n.pointSizeStyleFunction=e.getPointSizeShaderFunction(`getPointSizeFromStyle(${iW})`,t,i),n.styleTranslucent=l(n.colorStyleFunction)&&i.translucent,n}function m5e(e,t){let n=t.colorStyleFunction;l(n)&&(e.addDefine("HAS_POINT_CLOUD_COLOR_STYLE",void 0,ge.BOTH),e.addVertexLines(n),e.addVarying("vec4","v_pointCloudColor"));let i=t.showStyleFunction;l(i)&&(e.addDefine("HAS_POINT_CLOUD_SHOW_STYLE",void 0,ge.VERTEX),e.addVertexLines(i));let o=t.pointSizeStyleFunction;l(o)&&(e.addDefine("HAS_POINT_CLOUD_POINT_SIZE_STYLE",void 0,ge.VERTEX),e.addVertexLines(o))}function oW(e,t){let n=/attributes\.(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function p5e(e){let t=e.colorStyleFunction,n=e.showStyleFunction,i=e.pointSizeStyleFunction,o=[];return l(t)&&oW(t,o),l(n)&&oW(n,o),l(i)&&oW(i,o),o}var d2=Hre;var h2=`void primitiveOutlineStage() {
    v_outlineCoordinates = a_outlineCoordinates;
}
`;var m2=`void primitiveOutlineStage(inout czm_modelMaterial material) {
    if (!model_showOutline) {
        return;
    }

    float outlineX = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.x, 0.5)).r;
    float outlineY = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.y, 0.5)).r;
    float outlineZ = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.z, 0.5)).r;
    float outlineness = max(outlineX, max(outlineY, outlineZ));

    material.diffuse = mix(material.diffuse, model_outlineColor.rgb, model_outlineColor.a * outlineness);
}

`;var Gre={name:"PrimitiveOutlinePipelineStage"};Gre.process=function(e,t,n){let i=e.shaderBuilder,o=e.uniformMap;i.addDefine("HAS_PRIMITIVE_OUTLINE",void 0,ge.BOTH),i.addAttribute("vec3","a_outlineCoordinates"),i.addVarying("vec3","v_outlineCoordinates");let r=t.outlineCoordinates,s={index:e.attributeIndex++,vertexBuffer:r.buffer,componentsPerAttribute:tn.getNumberOfComponents(r.type),componentDatatype:r.componentDatatype,offsetInBytes:r.byteOffset,strideInBytes:r.byteStride,normalize:r.normalized};e.attributes.push(s),i.addUniform("sampler2D","model_outlineTexture",ge.FRAGMENT);let a=bC.createTexture(n.context);o.model_outlineTexture=function(){return a};let c=e.model;i.addUniform("vec4","model_outlineColor",ge.FRAGMENT),o.model_outlineColor=function(){return c.outlineColor},i.addUniform("bool","model_showOutline",ge.FRAGMENT),o.model_showOutline=function(){return c.showOutline},i.addVertexLines(h2),i.addFragmentLines(m2)};var p2=Gre;var Wre={name:"PrimitiveStatisticsPipelineStage",_countGeometry:jre,_count2DPositions:qre,_countMorphTargetAttributes:Yre,_countMaterialTextures:Xre,_countFeatureIdTextures:Kre,_countBinaryMetadata:Zre};Wre.process=function(e,t,n){let i=e.model,o=i.statistics;jre(o,t),qre(o,e.runtimePrimitive),Yre(o,t),Xre(o,t.material),Kre(o,t.featureIds),Zre(o,i)};function jre(e,t){let n=l(t.indices)?t.indices.count:Kt.getAttributeBySemantic(t,"POSITION").count,i=t.primitiveType;i===Le.POINTS?e.pointsLength+=n:Le.isTriangles(i)&&(e.trianglesLength+=_5e(i,n));let o=t.attributes,r=o.length;for(let c=0;c<r;c++){let u=o[c];if(l(u.buffer)){let f=l(u.typedArray);e.addBuffer(u.buffer,f)}}let s=t.outlineCoordinates;l(s)&&l(s.buffer)&&e.addBuffer(s.buffer,!1);let a=t.indices;if(l(a)&&l(a.buffer)){let c=l(a.typedArray);e.addBuffer(a.buffer,c)}}function _5e(e,t){switch(e){case Le.TRIANGLES:return t/3;case Le.TRIANGLE_STRIP:case Le.TRIANGLE_FAN:return Math.max(t-2,0);default:return 0}}function qre(e,t){let n=t.positionBuffer2D;l(n)&&e.addBuffer(n,!0)}function Yre(e,t){let n=t.morphTargets;if(!l(n))return;let i=!1,o=n.length;for(let r=0;r<o;r++){let s=n[r].attributes,a=s.length;for(let c=0;c<a;c++){let u=s[c];l(u.buffer)&&e.addBuffer(u.buffer,i)}}}function Xre(e,t){let n=g5e(t),i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r)&&l(r.texture)&&e.addTexture(r.texture)}}function g5e(e){let t=e.metallicRoughness,n=[e.emissiveTexture,e.normalTexture,e.occlusionTexture,t.baseColorTexture,t.metallicRoughnessTexture],i=e.specularGlossiness;return l(i)&&(n.push(i.diffuseTexture),n.push(i.specularGlossinessTexture)),n}function Kre(e,t){let n=t.length;for(let i=0;i<n;i++){let o=t[i];if(o instanceof xn.FeatureIdTexture){let r=o.textureReader;l(r.texture)&&e.addTexture(r.texture)}}}function Zre(e,t){let n=t.structuralMetadata;l(n)&&(y5e(e,n),e.propertyTablesByteLength+=n.propertyTablesByteLength);let i=t.featureTables;if(!l(i))return;let o=i.length;for(let r=0;r<o;r++){let s=i[r];e.addBatchTexture(s.batchTexture)}}function y5e(e,t){let n=t.propertyTextures;if(!l(n))return;let i=n.length;for(let o=0;o<i;o++){let s=n[o].properties;for(let a in s)if(s.hasOwnProperty(a)){let u=s[a].textureReader;l(u.texture)&&e.addTexture(u.texture)}}}var _2=Wre;var x5e=new L,b5e=new L,$re={name:"SceneMode2DPipelineStage"};$re.process=function(e,t,n){let i=Kt.getAttributeBySemantic(t,Tt.POSITION),o=e.shaderBuilder,r=e.model,s=r.sceneGraph.computedModelMatrix,a=e.runtimeNode.computedTransform,c=L.multiplyTransformation(s,a,x5e),u=A5e(e,c,n),f=e.runtimePrimitive;f.boundingSphere2D=u;let d=e.runtimeNode.node.instances;if(l(d))return;if(l(i.typedArray)){let x=w5e(i,c,u,n);f.positionBuffer2D=x,r._modelResources.push(x),i.typedArray=void 0}o.addDefine("USE_2D_POSITIONS",void 0,ge.VERTEX),o.addUniform("mat4","u_modelView2D",ge.VERTEX);let p=L.fromTranslation(u.center,new L),g=n.context,m={u_modelView2D:function(){return L.multiplyTransformation(g.uniformState.view,p,b5e)}};e.uniformMap=yt(m,e.uniformMap)};var T5e=new h,C5e=new h;function A5e(e,t,n){let i=L.multiplyByPoint(t,e.positionMin,T5e),o=Wi.computeActualEllipsoidPosition(n,i,i),r=L.multiplyByPoint(t,e.positionMax,C5e),s=Wi.computeActualEllipsoidPosition(n,r,r);return se.fromCornerPoints(o,s,new se)}var Qre=new h;function E5e(e,t){let n=e.length,i=new Float32Array(n),o=t.quantizedVolumeOffset,r=t.quantizedVolumeStepSize;for(let s=0;s<n;s+=3){let a=h.fromArray(e,s,Qre),c=h.multiplyComponents(a,r,a),u=h.add(c,o,c);i[s]=u.x,i[s+1]=u.y,i[s+2]=u.z}return i}function S5e(e,t,n,i){let o;l(e.quantization)?o=E5e(e.typedArray,e.quantization):o=e.typedArray.slice();let r=e.byteOffset/Float32Array.BYTES_PER_ELEMENT,s=o.length,a=l(e.byteStride)?e.byteStride/Float32Array.BYTES_PER_ELEMENT:3;for(let c=r;c<s;c+=a){let u=h.fromArray(o,c,Qre);if(isNaN(u.x)||isNaN(u.y)||isNaN(u.z))continue;let f=L.multiplyByPoint(t,u,u),d=Wi.computeActualEllipsoidPosition(i,f,f),p=h.subtract(d,n,d);o[c]=p.x,o[c+1]=p.y,o[c+2]=p.z}return o}function w5e(e,t,n,i){let o=He(i);o.mode=ne.COLUMBUS_VIEW;let r=n.center,s=S5e(e,t,r,o),a=gt.createVertexBuffer({context:i.context,typedArray:s,usage:Fe.STATIC_DRAW});return a.vertexArrayDestroyable=!1,a}var g2=$re;var y2=`void skinningStage(inout ProcessedAttributes attributes) 
{
    mat4 skinningMatrix = getSkinningMatrix();
    mat3 skinningMatrixMat3 = mat3(skinningMatrix);

    vec4 positionMC = vec4(attributes.positionMC, 1.0);
    attributes.positionMC = vec3(skinningMatrix * positionMC);

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = skinningMatrixMat3 * normalMC;
    #endif

    #ifdef HAS_TANGENTS
    vec3 tangentMC = attributes.tangentMC;
    attributes.tangentMC = skinningMatrixMat3 * tangentMC;
    #endif
}`;var fx={name:"SkinningPipelineStage",FUNCTION_ID_GET_SKINNING_MATRIX:"getSkinningMatrix",FUNCTION_SIGNATURE_GET_SKINNING_MATRIX:"mat4 getSkinningMatrix()"};fx.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_SKINNING",void 0,ge.VERTEX),D5e(n,t);let i=e.runtimeNode,o=i.computedJointMatrices;n.addUniform("mat4",`u_jointMatrices[${o.length}]`,ge.VERTEX),n.addVertexLines(y2);let r={u_jointMatrices:function(){return i.computedJointMatrices}};e.uniformMap=yt(r,e.uniformMap)};function v5e(e){let t=-1,n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];(r.semantic===Tt.JOINTS||r.semantic===Tt.WEIGHTS)&&(t=Math.max(t,r.setIndex))}return t}function D5e(e,t){e.addFunction(fx.FUNCTION_ID_GET_SKINNING_MATRIX,fx.FUNCTION_SIGNATURE_GET_SKINNING_MATRIX,ge.VERTEX),e.addFunctionLines(fx.FUNCTION_ID_GET_SKINNING_MATRIX,["mat4 skinnedMatrix = mat4(0);"]);let i,o,r=["x","y","z","w"],s=v5e(t);for(i=0;i<=s;i++)for(o=0;o<=3;o++){let c=r[o],u=`skinnedMatrix += a_weights_${i}.${c} * u_jointMatrices[int(a_joints_${i}.${c})];`;e.addFunctionLines(fx.FUNCTION_ID_GET_SKINNING_MATRIX,[u])}e.addFunctionLines(fx.FUNCTION_ID_GET_SKINNING_MATRIX,["return skinnedMatrix;"])}var x2=fx;var b2=`void verticalExaggerationStage(
  inout ProcessedAttributes attributes
) {
  // Compute the distance from the camera to the local center of curvature.
  vec4 vertexPositionENU = czm_modelToEnu * vec4(attributes.positionMC, 1.0);
  vec2 vertexAzimuth = normalize(vertexPositionENU.xy);
  // Curvature = 1 / radius of curvature.
  float azimuthalCurvature = dot(vertexAzimuth * vertexAzimuth, czm_eyeEllipsoidCurvature);
  float eyeToCenter = 1.0 / azimuthalCurvature + czm_eyeHeight;

  // Compute the approximate ellipsoid normal at the vertex position.
  // Uses a circular approximation for the Earth curvature along the geodesic.
  vec3 vertexPositionEC = (czm_modelView * vec4(attributes.positionMC, 1.0)).xyz;
  vec3 centerToVertex = eyeToCenter * czm_eyeEllipsoidNormalEC + vertexPositionEC;
  vec3 vertexNormal = normalize(centerToVertex);

  // Estimate the (sine of the) angle between the camera direction and the vertex normal
  float verticalDistance = dot(vertexPositionEC, czm_eyeEllipsoidNormalEC);
  float horizontalDistance = length(vertexPositionEC - verticalDistance * czm_eyeEllipsoidNormalEC);
  float sinTheta = horizontalDistance / (eyeToCenter + verticalDistance);
  bool isSmallAngle = clamp(sinTheta, 0.0, 0.05) == sinTheta;

  // Approximate the change in height above the ellipsoid, from camera to vertex position.
  float exactVersine = 1.0 - dot(czm_eyeEllipsoidNormalEC, vertexNormal);
  float smallAngleVersine = 0.5 * sinTheta * sinTheta;
  float versine = isSmallAngle ? smallAngleVersine : exactVersine;
  float dHeight = dot(vertexPositionEC, vertexNormal) - eyeToCenter * versine;
  float vertexHeight = czm_eyeHeight + dHeight;

  // Transform the approximate vertex normal to model coordinates.
  vec3 vertexNormalMC = (czm_inverseModelView * vec4(vertexNormal, 0.0)).xyz;
  vertexNormalMC = normalize(vertexNormalMC);

  // Compute the exaggeration and apply it along the approximate vertex normal.
  float stretch = u_verticalExaggerationAndRelativeHeight.x;
  float shift = u_verticalExaggerationAndRelativeHeight.y;
  float exaggeration = (vertexHeight - shift) * (stretch - 1.0);
  attributes.positionMC += exaggeration * vertexNormalMC;
}
`;var Jre={name:"VerticalExaggerationPipelineStage"},I5e=new V;Jre.process=function(e,t,n){let{shaderBuilder:i,uniformMap:o}=e;i.addVertexLines(b2),i.addDefine("HAS_VERTICAL_EXAGGERATION",void 0,ge.VERTEX),i.addUniform("vec2","u_verticalExaggerationAndRelativeHeight",ge.VERTEX),o.u_verticalExaggerationAndRelativeHeight=function(){return V.fromElements(n.verticalExaggeration,n.verticalExaggerationRelativeHeight,I5e)}};var T2=Jre;var rW={};function P5e(e){let t=Ne.createTypedArray(e,e*2),n=e,i=0;for(let o=0;o<n;o+=3)t[i++]=o,t[i++]=o+1,t[i++]=o+1,t[i++]=o+2,t[i++]=o+2,t[i++]=o;return t}function R5e(e,t){let n=t.length,i=Ne.createTypedArray(e,n*2),o=0;for(let r=0;r<n;r+=3){let s=t[r],a=t[r+1],c=t[r+2];i[o++]=s,i[o++]=a,i[o++]=a,i[o++]=c,i[o++]=c,i[o++]=s}return i}function O5e(e){let t=e-2,n=2+t*4,i=Ne.createTypedArray(e,n),o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=r;return i}function M5e(e,t){let i=t.length-2,o=2+i*4,r=Ne.createTypedArray(e,o),s=0;r[s++]=t[0],r[s++]=t[1];for(let a=0;a<i;a++){let c=t[a],u=t[a+1],f=t[a+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=c}return r}function L5e(e){let t=e-2,n=2+t*4,i=Ne.createTypedArray(e,n),o=0;i[o++]=0,i[o++]=1;for(let r=0;r<t;r++)i[o++]=r+1,i[o++]=r+2,i[o++]=r+2,i[o++]=0;return i}function N5e(e,t){let i=t.length-2,o=2+i*4,r=Ne.createTypedArray(e,o),s=0,a=t[0];r[s++]=a,r[s++]=t[1];for(let c=0;c<i;c++){let u=t[c+1],f=t[c+2];r[s++]=u,r[s++]=f,r[s++]=f,r[s++]=a}return r}rW.createWireframeIndices=function(e,t,n){let i=l(n);if(e===Le.TRIANGLES)return i?R5e(t,n):P5e(t);if(e===Le.TRIANGLE_STRIP)return i?M5e(t,n):O5e(t);if(e===Le.TRIANGLE_FAN)return i?N5e(t,n):L5e(t)};rW.getWireframeIndicesCount=function(e,t){return e===Le.TRIANGLES?t*2:e===Le.TRIANGLE_STRIP||e===Le.TRIANGLE_FAN?2+(t-2)*4:t};var mv=rW;var ese={name:"WireframePipelineStage"};ese.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_WIREFRAME",void 0,ge.FRAGMENT);let o=e.model,r=F5e(t,e.indices,n);o._pipelineResources.push(r),e.wireframeIndexBuffer=r,o.statistics.addBuffer(r,!1);let a=e.primitiveType,c=e.count;e.primitiveType=Le.LINES,e.count=mv.getWireframeIndicesCount(a,c)};function F5e(e,t,n){let o=Kt.getAttributeBySemantic(e,Tt.POSITION).count,r=n.context.webgl2,s;if(l(t)){let f=t.buffer,d=t.count;l(f)&&r?(s=f.sizeInBytes===d?new Uint8Array(d):Ne.createTypedArray(o,d),f.getBufferData(s)):s=t.typedArray}let a=e.primitiveType,c=mv.createWireframeIndices(a,o,s),u=Ne.fromSizeInBytes(c.BYTES_PER_ELEMENT);return gt.createIndexBuffer({context:n.context,typedArray:c,usage:Fe.STATIC_DRAW,indexDatatype:u})}var C2=ese;function tse(e){e=y(e,y.EMPTY_OBJECT);let t=e.primitive,n=e.node,i=e.model;this.primitive=t,this.node=n,this.model=i,this.pipelineStages=[],this.drawCommand=void 0,this.boundingSphere=void 0,this.boundingSphere2D=void 0,this.positionBuffer2D=void 0,this.batchLengths=void 0,this.batchOffsets=void 0,this.updateStages=[]}tse.prototype.configurePipeline=function(e){let t=this.pipelineStages;t.length=0;let n=this.primitive,i=this.node,o=this.model,r=o.customShader,s=o.style,a=e.context.webgl2,u=e.mode!==ne.SCENE3D&&!e.scene3DOnly&&o._projectTo2D,f=e.verticalExaggeration!==1,d=l(n.morphTargets)&&n.morphTargets.length>0,p=l(i.skin),g=l(r),x=!(g&&l(r.fragmentShaderText))||r.mode!==wg.REPLACE_MATERIAL,b=Kt.hasQuantizedAttributes(n.attributes),T=o.debugWireframe&&Le.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),C=o.pointCloudShading,A=l(C)&&C.attenuation,S=l(C)&&C.backFaceCulling,v=n.primitiveType===Le.POINTS&&(l(s)||A||S),D=o._enableShowOutline&&l(n.outlineCoordinates),O=B5e(o,i,n),R=l(o.classificationType);u&&t.push(g2),t.push(i2),T&&t.push(C2),R&&t.push(GF),d&&t.push(l2),p&&t.push(x2),v&&t.push(d2),b&&t.push(e2),x&&t.push(a2),t.push(cx),t.push(ud),O.hasPropertyTable&&(t.push(ux),t.push(HF),t.push(qF)),f&&t.push(T2),g&&t.push(JF),t.push(r2),o.allowPicking&&t.push(u2),D&&t.push(p2),t.push(zF),t.push(_2)};function B5e(e,t,n){let i;return l(t.instances)&&(i=Kt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=Kt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var A2=tse;function sW(e){e=y(e,y.EMPTY_OBJECT),this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],k5e(this)}Object.defineProperties(sW.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function k5e(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c<o;c++){let u=i[c].index,f=r[u];s.push(f);let d=n[c],p=nse(f,d,new L);a.push(p)}}function nse(e,t,n){let i=L.multiplyTransformation(e.transformToRoot,e.transform,n);return n=L.multiplyTransformation(i,t,n),n}sW.prototype.updateJointMatrices=function(){let e=this._jointMatrices,t=e.length;for(let n=0;n<t;n++){let i=this.joints[n],o=this.inverseBindMatrices[n];e[n]=nse(i,o,e[n])}};var E2=sW;function U5e(){this.pass=void 0,this.alphaCutoff=void 0}var S2=U5e;function V5e(e){this.shaderBuilder=new _T,this.model=e,this.uniformMap={},this.alphaOptions=new S2,this.renderStateOptions=Ue.getState(Ue.fromCache({depthTest:{enabled:!0,func:Ac.LESS_OR_EQUAL}})),this.hasSilhouette=!1,this.hasSkipLevelOfDetail=!1}var w2=V5e;var v2=`void silhouetteStage(inout vec4 color) {
    if(model_silhouettePass) {
        color = czm_gammaCorrect(model_silhouetteColor);
    }
}`;var D2=`void silhouetteStage(in ProcessedAttributes attributes, inout vec4 positionClip) {
     #ifdef HAS_NORMALS
     if(model_silhouettePass) {
          vec3 normal = normalize(czm_normal3D * attributes.normalMC);
          normal.x *= czm_projection[0][0];
          normal.y *= czm_projection[1][1];
          positionClip.xy += normal.xy * positionClip.w * model_silhouetteSize * czm_pixelRatio / czm_viewport.z;
    }
    #endif
}
`;var I2={name:"ModelSilhouettePipelineStage"};I2.silhouettesLength=0;I2.process=function(e,t,n){l(t._silhouetteId)||(t._silhouetteId=++I2.silhouettesLength);let i=e.shaderBuilder;i.addDefine("HAS_SILHOUETTE",void 0,ge.BOTH),i.addVertexLines(D2),i.addFragmentLines(v2),i.addUniform("vec4","model_silhouetteColor",ge.FRAGMENT),i.addUniform("float","model_silhouetteSize",ge.VERTEX),i.addUniform("bool","model_silhouettePass",ge.BOTH);let o={model_silhouetteColor:function(){return t.silhouetteColor},model_silhouetteSize:function(){return t.silhouetteSize},model_silhouettePass:function(){return!1}};e.uniformMap=yt(o,e.uniformMap),e.hasSilhouette=!0};var P2=I2;var R2=`void modelSplitterStage()
{
    // Don't split when rendering the shadow map, because it is rendered from
    // the perspective of a totally different camera.
#ifndef SHADOW_MAP
    if (model_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
}
`;var O2={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};O2.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,ge.FRAGMENT),i.addFragmentLines(R2);let o={};i.addUniform("float",O2.SPLIT_DIRECTION_UNIFORM_NAME,ge.FRAGMENT),o[O2.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=yt(o,e.uniformMap)};var M2=O2;function z5e(e,t){this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=He(e.uniformMap),this.alphaOptions=He(e.alphaOptions),this.renderStateOptions=He(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}var L2=z5e;function H5e(e){e=y(e,y.EMPTY_OBJECT),this.lightingModel=y(e.lightingModel,Ap.UNLIT)}var N2=H5e;function G5e(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=He(e.uniformMap),this.alphaOptions=He(e.alphaOptions),this.renderStateOptions=He(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=l(n.indices)?n.indices.count:Kt.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=Kt.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=h.clone(i.min,new h),this.positionMax=h.clone(i.max,new h),this.boundingSphere=se.fromCornerPoints(this.positionMin,this.positionMax,new se),this.lightingOptions=new N2,this.pickId=void 0}var F2=G5e;function ou(e){e=y(e,y.EMPTY_OBJECT);let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=L.clone(L.IDENTITY),this._computedModelMatrix2D=L.clone(L.IDENTITY),this._axisCorrectionMatrix=Kt.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new L),this._runtimeArticulations={},W5e(this)}Object.defineProperties(ou.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function W5e(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;ise(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let C=0;C<s;C++){let A=r[C],S=new SF({articulation:A,sceneGraph:e}),v=S.name;a[v]=S}let c=t.nodes,u=c.length;e._runtimeNodes=new Array(u);let d=n.nodes.length,p=L.IDENTITY;for(let C=0;C<d;C++){let A=n.nodes[C],S=ose(e,A,p);e._rootNodes.push(S)}let g=t.skins,m=e._runtimeSkins,x=g.length;for(let C=0;C<x;C++){let A=g[C];m.push(new E2({skin:A,sceneGraph:e}))}let b=e._skinnedNodes,T=b.length;for(let C=0;C<T;C++){let A=b[C],S=e._runtimeNodes[A],D=c[A].skin.index;S._runtimeSkin=m[D],S.updateJointMatrices()}e.applyArticulations()}function ise(e,t){let n=e._components,i=e._model;e._computedModelMatrix=L.multiplyTransformation(t,n.transform,e._computedModelMatrix),e._computedModelMatrix=L.multiplyTransformation(e._computedModelMatrix,e._axisCorrectionMatrix,e._computedModelMatrix),e._computedModelMatrix=L.multiplyByUniformScale(e._computedModelMatrix,i.computedScale,e._computedModelMatrix)}var j5e=new h;function q5e(e,t){let n=e._computedModelMatrix,i=L.getTranslation(n,j5e);if(!h.equals(i,h.ZERO))e._computedModelMatrix2D=Nt.basisTo2D(t.mapProjection,n,e._computedModelMatrix2D);else{let o=e.boundingSphere.center,r=Nt.ellipsoidTo2DModelMatrix(t.mapProjection,o,e._computedModelMatrix2D);e._computedModelMatrix2D=L.multiply(r,n,e._computedModelMatrix2D)}e._boundingSphere2D=se.transform(e._boundingSphere,e._computedModelMatrix2D,e._boundingSphere2D)}function ose(e,t,n){let i=[],o=Kt.getNodeTransform(t),r=t.children.length;for(let f=0;f<r;f++){let d=t.children[f],p=L.multiplyTransformation(n,o,new L),g=ose(e,d,p);i.push(g)}let s=new VF({node:t,transform:o,transformToRoot:n,children:i,sceneGraph:e}),a=t.primitives.length;for(let f=0;f<a;f++)s.runtimePrimitives.push(new A2({primitive:t.primitives[f],node:t,model:e._model}));let c=t.index;e._runtimeNodes[c]=s,l(t.skin)&&e._skinnedNodes.push(c);let u=t.name;if(l(u)){let f=e._model,d=new OF(f,s);f._nodesByName[u]=d}return c}var Y5e=new h,X5e=new h,K5e=new h,Z5e=new h;ou.prototype.buildDrawCommands=function(e){let t=this._model,n=new w2(t);t.statistics.clear(),this.configurePipeline(e);let i=this.modelPipelineStages,o,r,s;for(o=0;o<i.length;o++)i[o].process(n,t,e);let a=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Y5e),c=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,X5e);for(o=0;o<this._runtimeNodes.length;o++){let u=this._runtimeNodes[o];if(!l(u))continue;u.configurePipeline();let f=u.pipelineStages,d=new L2(n,u);for(r=0;r<f.length;r++)f[r].process(d,u.node,e);let p=u.computedTransform;for(r=0;r<u.runtimePrimitives.length;r++){let g=u.runtimePrimitives[r];g.configurePipeline(e);let m=g.pipelineStages,x=new F2(d,g);for(s=0;s<m.length;s++)m[s].process(x,g.primitive,e);g.boundingSphere=se.clone(x.boundingSphere,new se);let b=L.multiplyByPoint(p,x.positionMin,K5e),T=L.multiplyByPoint(p,x.positionMax,Z5e);h.minimumByComponent(a,b,a),h.maximumByComponent(c,T,c);let C=_F(x,e);g.drawCommand=C}}this._boundingSphere=se.fromCornerPoints(a,c,new se),this._boundingSphere=se.transformWithoutScale(this._boundingSphere,this._axisCorrectionMatrix,this._boundingSphere),this._boundingSphere=se.transform(this._boundingSphere,this._components.transform,this._boundingSphere),t._boundingSphere=se.transform(this._boundingSphere,t.modelMatrix,t._boundingSphere),t._initialRadius=t._boundingSphere.radius,t._boundingSphere.radius*=t._clampedScale};ou.prototype.configurePipeline=function(e){let t=this.modelPipelineStages;t.length=0;let n=this._model,i=e.fog.enabled&&e.fog.renderable;l(n.color)&&t.push(ax),!l(n.classificationType)&&(n.imageBasedLighting.enabled&&t.push(CF),n.isClippingEnabled()&&t.push(DF),n.isClippingPolygonsEnabled()&&t.push(RF),n.hasSilhouette(e)&&t.push(P2),l(n.splitDirection)&&n.splitDirection!==Nr.NONE&&t.push(M2),dr.is3DTiles(n.type)&&t.push(gF),i&&t.push(bF))};ou.prototype.update=function(e,t){let n,i,o;for(n=0;n<this._runtimeNodes.length;n++){let r=this._runtimeNodes[n];if(!l(r))continue;for(i=0;i<r.updateStages.length;i++)r.updateStages[i].update(r,this,e);let s=e.mode!==ne.SCENE3D&&this._model._projectTo2D;for(t&&!s&&this.updateJointMatrices(),i=0;i<r.runtimePrimitives.length;i++){let a=r.runtimePrimitives[i];for(o=0;o<a.updateStages.length;o++)a.updateStages[o].update(a,this)}}};ou.prototype.updateModelMatrix=function(e,t){ise(this,e),t.mode!==ne.SCENE3D&&q5e(this,t);let n=this._rootNodes;for(let i=0;i<n.length;i++){let o=this._runtimeNodes[n[i]];o._transformDirty=!0}};ou.prototype.updateJointMatrices=function(){let e=this._skinnedNodes,t=e.length;for(let n=0;n<t;n++){let i=e[n];this._runtimeNodes[i].updateJointMatrices()}};function rse(e,t,n,i,o){if(n&&!t.show)return;let r=t.children.length;for(let c=0;c<r;c++){let u=t.getChild(c);rse(e,u,n,i,o)}let s=t.runtimePrimitives,a=s.length;for(let c=0;c<a;c++){let u=s[c];i(u,o)}}function B2(e,t,n,i){let o=e._rootNodes,r=o.length;for(let s=0;s<r;s++){let a=o[s],c=e._runtimeNodes[a];rse(e,c,t,n,i)}}var $5e={backFaceCulling:void 0};ou.prototype.updateBackFaceCulling=function(e){let t=$5e;t.backFaceCulling=e,B2(this,!1,Q5e,t)};function Q5e(e,t){let n=e.drawCommand;n.backFaceCulling=t.backFaceCulling}var J5e={shadowMode:void 0};ou.prototype.updateShadows=function(e){let t=J5e;t.shadowMode=e,B2(this,!1,eGe,t)};function eGe(e,t){let n=e.drawCommand;n.shadows=t.shadowMode}var tGe={debugShowBoundingVolume:void 0};ou.prototype.updateShowBoundingVolume=function(e){let t=tGe;t.debugShowBoundingVolume=e,B2(this,!1,nGe,t)};function nGe(e,t){let n=e.drawCommand;n.debugShowBoundingVolume=t.debugShowBoundingVolume}var sse=[],iGe={frameState:void 0,hasSilhouette:void 0};ou.prototype.pushDrawCommands=function(e){let t=sse;t.length=0;let n=iGe;n.hasSilhouette=this._model.hasSilhouette(e),n.frameState=e,B2(this,!0,oGe,n),e.commandList.push.apply(e.commandList,t)};function oGe(e,t){let n=t.frameState,i=t.hasSilhouette,o=n.passes,r=sse,s=e.drawCommand;s.pushCommands(n,n.commandList),i&&!o.pick&&s.pushSilhouetteCommands(n,r)}ou.prototype.setArticulationStage=function(e,t){let n=e.split(" ");if(n.length!==2)return;let i=n[0],o=n[1],r=this._runtimeArticulations[i];l(r)&&r.setArticulationStage(o,t)};ou.prototype.applyArticulations=function(){let e=this._runtimeArticulations;for(let t in e)e.hasOwnProperty(t)&&e[t].apply()};var k2=ou;function NC(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdSet={},this._batchTextureIdMap=new At}Object.defineProperties(NC.prototype,{batchTexturesByteLength:{get:function(){let e=this._batchTextureIdMap.length,t=this._batchTextureIdMap.values,n=0;for(let i=0;i<e;i++)n+=t[i].byteLength;return n}}});NC.prototype.clear=function(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdSet={},this._batchTextureIdMap.removeAll()};NC.prototype.addBuffer=function(e,t){if(!this._bufferIdSet.hasOwnProperty(e._id)){let n=t?2:1;this.geometryByteLength+=e.sizeInBytes*n}this._bufferIdSet[e._id]=!0};NC.prototype.addTexture=function(e){this._textureIdSet.hasOwnProperty(e._id)||(this.texturesByteLength+=e.sizeInBytes),this._textureIdSet[e._id]=!0};NC.prototype.addBatchTexture=function(e){this._batchTextureIdMap.contains(e._id)||this._batchTextureIdMap.set(e._id,e)};var U2=NC;var use=Mr(WP(),1);var ase={},dx=Uint32Array.BYTES_PER_ELEMENT;ase.parse=function(e,t){t=y(t,0);let n=new Uint8Array(e),i=new DataView(e);t+=dx;let o=i.getUint32(t,!0);if(o!==1)throw new le(`Only Point Cloud tile version 1 is supported.  Version ${o} is not.`);t+=dx,t+=dx;let r=i.getUint32(t,!0);if(r===0)throw new le("Feature table must have a byte length greater than zero");t+=dx;let s=i.getUint32(t,!0);t+=dx;let a=i.getUint32(t,!0);t+=dx;let c=i.getUint32(t,!0);t+=dx;let u=Mo(n,t,r);t+=r;let f=new Uint8Array(e,t,s);t+=s;let d,p;a>0&&(d=Mo(n,t,a),t+=a,c>0&&(p=new Uint8Array(e,t,c),t+=c));let g=new Vh(u,f),m=g.getGlobalProperty("POINTS_LENGTH");if(g.featuresLength=m,!l(m))throw new le("Feature table global property: POINTS_LENGTH must be defined");let x=g.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(x)&&(x=h.unpack(x));let b=rGe(g,d);if(b.rtcCenter=x,b.pointsLength=m,!b.hasPositions){let T=sGe(g);b.positions=T,b.hasPositions=b.hasPositions||l(T)}if(!b.hasPositions)throw new le("Either POSITION or POSITION_QUANTIZED must be defined.");if(!b.hasNormals){let T=cGe(g);b.normals=T,b.hasNormals=b.hasNormals||l(T)}if(!b.hasColors){let T=aGe(g);b.colors=T,b.hasColors=b.hasColors||l(T),b.hasConstantColor=l(b.constantColor),b.isTranslucent=l(T)&&T.isTranslucent}if(!b.hasBatchIds){let T=lGe(g);b.batchIds=T,b.hasBatchIds=b.hasBatchIds||l(T)}if(b.hasBatchIds){let T=g.getGlobalProperty("BATCH_LENGTH");if(!l(T))throw new le("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=T}return l(p)&&(p=new Uint8Array(p),b.batchTableJson=d,b.batchTableBinary=p),b};function rGe(e,t){let n=e.json,i,o,r,s=l(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=l(t)&&l(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;l(a)&&(r=a.properties);let c,u,f,d,p;if(l(s)){o=s.properties;let m=s.byteOffset,x=s.byteLength;if(!l(o)||!l(m)||!l(x))throw new le("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+x),c=l(o.POSITION),u=l(o.RGB)||l(o.RGBA),f=l(o.NORMAL),d=l(o.BATCH_ID),p=l(o.RGBA)}let g;return l(i)&&(g={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:yt(o,r),dequantizeInShader:!0}),{draco:g,hasPositions:c,hasColors:u,isTranslucent:p,hasNormals:f,hasBatchIds:d}}function sGe(e){let t=e.json,n;if(l(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:Tt.POSITION,semantic:Tt.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(i))throw new le("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(r))throw new le("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");return{name:Tt.POSITION,semantic:Tt.POSITION,typedArray:n,isQuantized:!0,componentDatatype:X.FLOAT,type:tn.VEC3,quantizedRange:o,quantizedVolumeOffset:h.unpack(r),quantizedVolumeScale:h.unpack(i),quantizedComponentDatatype:X.UNSIGNED_SHORT,quantizedType:tn.VEC3}}}function aGe(e){let t=e.json,n;if(l(t.RGBA))return n=e.getPropertyArray("RGBA",X.UNSIGNED_BYTE,4),{name:Tt.COLOR,semantic:Tt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC4,normalized:!0,isRGB565:!1,isTranslucent:!0};if(l(t.RGB))return n=e.getPropertyArray("RGB",X.UNSIGNED_BYTE,3),{name:"COLOR",semantic:Tt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC3,normalized:!0,isRGB565:!1,isTranslucent:!1};if(l(t.RGB565))return n=e.getPropertyArray("RGB565",X.UNSIGNED_SHORT,1),{name:"COLOR",semantic:Tt.COLOR,setIndex:0,typedArray:n,componentDatatype:X.FLOAT,type:tn.VEC3,normalized:!1,isRGB565:!0,isTranslucent:!1};if(l(t.CONSTANT_RGBA)){let i=e.getGlobalProperty("CONSTANT_RGBA",X.UNSIGNED_BYTE,4),o=i[3],r=H.fromBytes(i[0],i[1],i[2],o),s=o<255;return{name:Tt.COLOR,semantic:Tt.COLOR,setIndex:0,constantColor:r,componentDatatype:X.FLOAT,type:tn.VEC4,isQuantized:!1,isTranslucent:s}}}function cGe(e){let t=e.json,n;if(l(t.NORMAL))return n=e.getPropertyArray("NORMAL",X.FLOAT,3),{name:Tt.NORMAL,semantic:Tt.NORMAL,typedArray:n,octEncoded:!1,octEncodedZXY:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.NORMAL_OCT16P))return n=e.getPropertyArray("NORMAL_OCT16P",X.UNSIGNED_BYTE,2),{name:Tt.NORMAL,semantic:Tt.NORMAL,typedArray:n,octEncoded:!0,octEncodedZXY:!1,quantizedRange:(1<<8)-1,quantizedType:tn.VEC2,quantizedComponentDatatype:X.UNSIGNED_BYTE,componentDatatype:X.FLOAT,type:tn.VEC3}}function lGe(e){let t=e.json;if(l(t.BATCH_ID)){let n=e.getPropertyArray("BATCH_ID",X.UNSIGNED_SHORT,1);return{name:Tt.FEATURE_ID,semantic:Tt.FEATURE_ID,setIndex:0,typedArray:n,componentDatatype:X.fromTypedArray(n),type:tn.SCALAR}}}var FC=ase;var uGe=xn.Components,fGe=xn.Scene,dGe=xn.Node,hGe=xn.Primitive,mGe=xn.Attribute,cse=xn.Quantization,pGe=xn.FeatureIdAttribute,_Ge=xn.Material,gGe=xn.MetallicRoughness;function vg(e){e=y(e,y.EMPTY_OBJECT);let t=e.arrayBuffer,n=y(e.byteOffset,0);this._arrayBuffer=t,this._byteOffset=n,this._loadAttributesFor2D=y(e.loadAttributesFor2D,!1),this._parsedContent=void 0,this._decodePromise=void 0,this._decodedAttributes=void 0,this._promise=void 0,this._error=void 0,this._state=Pt.UNLOADED,this._buffers=[],this._components=void 0,this._transform=L.IDENTITY}l(Object.create)&&(vg.prototype=Object.create(Ji.prototype),vg.prototype.constructor=vg);Object.defineProperties(vg.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},transform:{get:function(){return this._transform}}});vg.prototype.load=function(){if(l(this._promise))return this._promise;this._parsedContent=FC.parse(this._arrayBuffer,this._byteOffset),this._state=Pt.PROCESSING,this._promise=Promise.resolve(this)};vg.prototype.process=function(e){if(l(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===Pt.READY)return!0;if(this._state===Pt.PROCESSING){if(l(this._decodePromise))return!1;this._decodePromise=yGe(this,e.context)}return!1};function yGe(e,t){let i=e._parsedContent.draco,o;if(l(i)?o=rg.decodePointCloud(i,t):o=Promise.resolve(),!!l(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return l(r)&&xGe(e,i,r),PGe(e,t),e._state=Pt.READY,e}).catch(function(r){e.unload(),e._state=Pt.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function xGe(e,t,n){e._state=Pt.READY;let i=e._parsedContent,o;if(l(n.POSITION)){if(o={name:"POSITION",semantic:Tt.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:tn.VEC3,isQuantized:!1},l(n.POSITION.data.quantization)){let a=n.POSITION.data.quantization,c=a.range,u=h.fromElements(c,c,c),f=h.unpack(a.minValues),d=(1<<a.quantizationBits)-1;o.isQuantized=!0,o.quantizedRange=d,o.quantizedVolumeOffset=f,o.quantizedVolumeScale=u,o.quantizedComponentDatatype=d<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT,o.quantizedType=tn.VEC3}i.positions=o}if(l(n.NORMAL)){if(o={name:"NORMAL",semantic:Tt.NORMAL,typedArray:n.NORMAL.array,componentDatatype:X.FLOAT,type:tn.VEC3,isQuantized:!1,octEncoded:!1,octEncodedZXY:!1},l(n.NORMAL.data.quantization)){let a=(1<<n.NORMAL.data.quantization.quantizationBits)-1;o.quantizedRange=a,o.octEncoded=!0,o.octEncodedZXY=!0,o.quantizedComponentDatatype=X.UNSIGNED_BYTE,o.quantizedType=tn.VEC2}i.normals=o}if(l(n.RGBA)?i.colors={name:"COLOR",semantic:Tt.COLOR,setIndex:0,typedArray:n.RGBA.array,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC4,normalized:!0,isTranslucent:!0}:l(n.RGB)&&(i.colors={name:"COLOR",semantic:Tt.COLOR,setIndex:0,typedArray:n.RGB.array,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC3,normalized:!0,isTranslucent:!1}),l(n.BATCH_ID)){let a=n.BATCH_ID.array;i.batchIds={name:"_FEATURE_ID",semantic:Tt.FEATURE_ID,setIndex:0,typedArray:a,componentDatatype:X.fromTypedArray(a),type:tn.SCALAR}}let r=i.batchTableJson,s=t.batchTableProperties;for(let a in s)if(s.hasOwnProperty(a)){let c=n[a];l(r)||(r={}),i.hasDracoBatchTable=!0;let u=c.data;r[a]={byteOffset:u.byteOffset,type:bGe(u.componentsPerAttribute),componentType:TGe(u.componentDatatype),typedArray:c.array}}i.batchTableJson=r}function bGe(e){switch(e){case 1:return"SCALAR";case 2:return"VEC2";case 3:return"VEC3";case 4:return"VEC4"}}function TGe(e){switch(e){case te.BYTE:return"BYTE";case te.UNSIGNED_BYTE:return"UNSIGNED_BYTE";case te.SHORT:return"SHORT";case te.UNSIGNED_SHORT:return"UNSIGNED_SHORT";case te.INT:return"INT";case te.UNSIGNED_INT:return"UNSIGNED_INT";case te.DOUBLE:return"DOUBLE";case te.FLOAT:return"FLOAT"}}function pv(e,t,n){let i=t.typedArray,o;if(t.octEncoded&&(o=new cse,o.octEncoded=t.octEncoded,o.octEncodedZXY=t.octEncodedZXY,o.normalizationRange=t.quantizedRange,o.type=t.quantizedType,o.componentDatatype=t.quantizedComponentDatatype),t.isQuantized){o=new cse;let a=t.quantizedRange;o.normalizationRange=a,o.quantizedVolumeOffset=h.ZERO;let c=t.quantizedVolumeScale;o.quantizedVolumeDimensions=c,o.quantizedVolumeStepSize=h.divideByScalar(c,a,new h),o.componentDatatype=t.quantizedComponentDatatype,o.type=t.quantizedType}let r=new mGe;if(r.name=t.name,r.semantic=t.semantic,r.setIndex=t.setIndex,r.componentDatatype=t.componentDatatype,r.type=t.type,r.normalized=y(t.normalized,!1),r.min=t.min,r.max=t.max,r.quantization=o,t.isRGB565&&(i=Ln.decodeRGB565(i)),l(t.constantColor)){let a=new Array(4);r.constant=H.pack(t.constantColor,a)}else{let a=gt.createVertexBuffer({typedArray:i,context:n,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,e._buffers.push(a),r.buffer=a}let s=e._loadAttributesFor2D;return r.semantic===Tt.POSITION&&s&&(r.typedArray=i),r}var lse,V2;function CGe(e){if(!l(V2)){lse=new use.default(0),V2=new Array(e);for(let t=0;t<e;++t)V2[t]=lse.random()}return V2}var AGe=new h,EGe=new h,SGe=new h;function wGe(e){let t=e.typedArray,n=20,i=t.length/3,o=Math.min(i,n),r=CGe(n),s=Number.MAX_VALUE,a=-Number.MAX_VALUE,c=h.fromElements(s,s,s,AGe),u=h.fromElements(a,a,a,EGe),f,d,p;if(e.isQuantized)c=h.ZERO,u=e.quantizedVolumeScale;else for(f=0;f<o;++f)d=Math.floor(r[f]*i),p=h.unpack(t,d*3,SGe),h.minimumByComponent(c,p,c),h.maximumByComponent(u,p,u);e.min=h.clone(c),e.max=h.clone(u)}var vGe={name:Tt.COLOR,semantic:Tt.COLOR,setIndex:0,constantColor:H.DARKGRAY,componentDatatype:X.FLOAT,type:tn.VEC4,isQuantized:!1,isTranslucent:!1};function DGe(e,t,n){let i=[],o,r=t.positions;return l(r)&&(wGe(r),o=pv(e,r,n),o.count=t.pointsLength,i.push(o)),l(t.normals)&&(o=pv(e,t.normals,n),i.push(o)),l(t.colors)?(o=pv(e,t.colors,n),i.push(o)):(o=pv(e,vGe,n),i.push(o)),l(t.batchIds)&&(o=pv(e,t.batchIds,n),i.push(o)),i}function IGe(e,t){let n=e.batchLength,i=e.pointsLength,o=e.batchTableBinary,r=!l(e.batchIds);if(l(o)||e.hasDracoBatchTable){let s=y(n,i);return Tg({count:s,batchTable:e.batchTableJson,binaryBody:o,parseAsPropertyAttributes:r,customAttributeOutput:t})}return new $a({schema:{},propertyTables:[]})}function PGe(e,t){let n=e._parsedContent,i=new gGe;i.metallicFactor=0,i.roughnessFactor=.9;let o=new _Ge;o.metallicRoughness=i;let r=n.colors;l(r)&&r.isTranslucent&&(o.alphaMode=mp.BLEND);let s=!l(n.normals);o.unlit=s;let a=new hGe;if(a.attributes=DGe(e,n,t),a.primitiveType=Le.POINTS,a.material=o,l(n.batchIds)){let g=new pGe;g.propertyTableId=0,g.setIndex=0,g.positionalLabel="featureId_0",a.featureIds.push(g)}let c=new dGe;c.index=0,c.primitives=[a];let u=new fGe;u.nodes=[c],u.upAxis=Oo.Z,u.forwardAxis=Oo.X;let f=new uGe;f.scene=u,f.nodes=[c];let d=[];f.structuralMetadata=IGe(n,d),d.length>0&&RGe(e,a,d,t),l(n.rtcCenter)&&(f.transform=L.multiplyByTranslation(f.transform,n.rtcCenter,f.transform));let p=n.positions;l(p)&&p.isQuantized&&(f.transform=L.multiplyByTranslation(f.transform,p.quantizedVolumeOffset,f.transform)),e._components=f,e._parsedContent=void 0,e._arrayBuffer=void 0}function RGe(e,t,n,i){let o=t.attributes,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=gt.createVertexBuffer({typedArray:a.typedArray,context:i,usage:Fe.STATIC_DRAW});c.vertexArrayDestroyable=!1,e._buffers.push(c),a.buffer=c,a.typedArray=void 0,o.push(a)}t.propertyAttributeIds=[0]}vg.prototype.unload=function(){let e=this._buffers;for(let t=0;t<e.length;t++)e[t].destroy();e.length=0,this._components=void 0,this._parsedContent=void 0,this._arrayBuffer=void 0};var z2=vg;var OGe=new h,MGe=new h,LGe=new h,NGe=new L,FGe=new L,BGe=new L,kGe=new fe,UGe=new se;function _v(e,t,n,i,o,r,s){if(!e._ready||n.mode===ne.MORPHING)return;let a=Number.MAX_VALUE,c=e.sceneGraph,u=c._runtimeNodes;for(let f=0;f<u.length;f++){let d=u[f],p=d.node,g=L.clone(d.computedTransform,NGe),m=L.clone(c.computedModelMatrix,FGe),x=p.instances;l(x)&&x.transformInWorldSpace&&(m=L.multiplyTransformation(e.modelMatrix,c.components.transform,m),g=L.multiplyTransformation(c.axisCorrectionMatrix,d.computedTransform,g));let b=L.multiplyTransformation(m,g,BGe);n.mode!==ne.SCENE3D&&(b=Nt.basisTo2D(n.mapProjection,b,b));let T=[];if(l(x)){let A=x.attributes[0].count,S=x.attributes[0].componentDatatype,v=12,D=d.transformsTypedArray;if(!l(D)){let O=d.instancingTransformsBuffer;l(O)&&n.context.webgl2&&(D=X.createTypedArray(S,A*v),O.getBufferData(D))}if(l(D))for(let O=0;O<A;O++){let R=O*v,N=new L(D[R],D[R+1],D[R+2],D[R+3],D[R+4],D[R+5],D[R+6],D[R+7],D[R+8],D[R+9],D[R+10],D[R+11],0,0,0,1);x.transformInWorldSpace?(L.multiplyTransformation(N,g,N),L.multiplyTransformation(m,N,N)):L.multiplyTransformation(N,b,N),T.push(N)}}T.length===0&&T.push(b);let C=d.runtimePrimitives.length;for(let A=0;A<C;A++){let S=d.runtimePrimitives[A],v=S.primitive;if(l(S.boundingSphere)&&!l(x)){let W=se.transform(S.boundingSphere,b,UGe),J=$n.raySphere(t,W);if(!l(J))continue}let D=Kt.getAttributeBySemantic(v,Tt.POSITION),O=D.byteOffset,R=D.byteStride,N=D.count;if(!l(v.indices))continue;let F=v.indices.typedArray;if(!l(F)){let W=v.indices.buffer,J=v.indices.count,j=v.indices.indexDatatype;l(W)&&n.context.webgl2&&(j===Ne.UNSIGNED_BYTE?F=new Uint8Array(J):j===Ne.UNSIGNED_SHORT?F=new Uint16Array(J):j===Ne.UNSIGNED_INT&&(F=new Uint32Array(J)),W.getBufferData(F))}let _=D.typedArray,E=D.componentDatatype,w=D.type,I=D.quantization;l(I)&&(E=D.quantization.componentDatatype,w=D.quantization.type);let M=tn.getNumberOfComponents(w),B=X.getSizeInBytes(E),z=!l(_)&&l(R)&&R!==M*B,U=M,G=0;z&&(U=R/B,G=O/B);let k=N*U;if(!l(_)){let W=D.buffer;l(W)&&n.context.webgl2&&(_=X.createTypedArray(E,k),W.getBufferData(_,z?0:O,0,k)),I&&D.normalized&&(_=Ln.dequantize(_,E,w,N))}if(!l(F)||!l(_))return;r=y(r,ee.default),i=y(i,1),o=y(o,0);let Y=F.length;for(let W=0;W<Y;W+=3){let J=F[W],j=F[W+1],K=F[W+2];for(let Q of T){let de=aW(_,J,G,U,I,Q,i,o,r,OGe),ye=aW(_,j,G,U,I,Q,i,o,r,MGe),ae=aW(_,K,G,U,I,Q,i,o,r,LGe),pe=$n.rayTriangleParametric(t,de,ye,ae,y(e.backFaceCulling,!0));l(pe)&&pe<a&&pe>=0&&(a=pe)}}}}if(a!==Number.MAX_VALUE){if(s=mn.getPoint(t,a,s),n.mode!==ne.SCENE3D){h.fromElements(s.y,s.z,s.x,s);let f=n.mapProjection,d=f.ellipsoid,p=f.unproject(s,kGe);d.cartographicToCartesian(p,s)}return s}}function aW(e,t,n,i,o,r,s,a,c,u){let f=n+t*i;if(u.x=e[f],u.y=e[f+1],u.z=e[f+2],l(o))if(o.octEncoded){if(u=Ln.octDecodeInRange(u,o.normalizationRange,u),o.octEncodedZXY){let d=u.x;u.x=u.z,u.z=u.y,u.y=d}}else u=h.multiplyComponents(u,o.quantizedVolumeStepSize,u),u=h.add(u,o.quantizedVolumeOffset,u);return u=L.multiplyByPoint(r,u,u),s!==1&&Ar.getPosition(u,c,s,a,u),u}function ro(e){e=y(e,y.EMPTY_OBJECT),this._loader=e.loader,this._resource=e.resource,this.type=y(e.type,dr.GLTF),this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._modelMatrix=L.clone(this.modelMatrix),this._scale=y(e.scale,1),this._minimumPixelSize=y(e.minimumPixelSize,0),this._maximumScale=e.maximumScale,this._clampedScale=l(this._maximumScale)?Math.min(this._scale,this._maximumScale):this._scale,this._computedScale=this._clampedScale,this._updateModelMatrix=!1,this.referenceMatrix=void 0,this._iblReferenceFrameMatrix=$.clone($.IDENTITY),this._resourcesLoaded=!1,this._drawCommandsBuilt=!1,this._ready=!1,this._customShader=e.customShader,this._content=e.content,this._texturesLoaded=!1,this._defaultTexture=void 0,this._activeAnimations=new cF(this),this._clampAnimations=y(e.clampAnimations,!0),this._userAnimationDirty=!1,this._id=e.id,this._idDirty=!1,this._color=H.clone(e.color),this._colorBlendMode=y(e.colorBlendMode,Oc.HIGHLIGHT),this._colorBlendAmount=y(e.colorBlendAmount,.5);let t=y(e.silhouetteColor,H.RED);this._silhouetteColor=H.clone(t),this._silhouetteSize=y(e.silhouetteSize,0),this._silhouetteDirty=!1,this._silhouetteId=void 0,this._cull=y(e.cull,!0),this._opaquePass=y(e.opaquePass,Ee.OPAQUE),this._allowPicking=y(e.allowPicking,!0),this._show=y(e.show,!0),this._style=void 0,this._styleDirty=!1,this._styleCommandsNeeded=void 0;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i,this._featureTables=[],this._featureTableId=void 0,this._featureTableIdDirty=!0,this._pipelineResources=[],this._modelResources=[],this._pickIds=[],this._boundingSphere=new se,this._initialRadius=void 0,this._heightReference=y(e.heightReference,Ke.NONE),this._heightDirty=this._heightReference!==Ke.NONE,this._removeUpdateHeightCallback=void 0,this._verticalExaggerationOn=!1,this._clampedModelMatrix=void 0;let o=e.scene;l(o)&&l(o.terrainProviderChanged)&&(this._terrainProviderChangedCallback=o.terrainProviderChanged.addEventListener(()=>{this._heightDirty=!0})),this._scene=o,this._distanceDisplayCondition=e.distanceDisplayCondition;let r=new _p(e.pointCloudShading);this._pointCloudShading=r,this._attenuation=r.attenuation,this._pointCloudBackFaceCulling=r.backFaceCulling;let s=e.clippingPlanes;l(s)&&s.owner===void 0?hs.setOwner(s,this,"_clippingPlanes"):this._clippingPlanes=s,this._clippingPlanesState=0,this._clippingPlanesMatrix=L.clone(L.IDENTITY);let a=e.clippingPolygons;l(a)&&a.owner===void 0?kh.setOwner(a,this,"_clippingPolygons"):this._clippingPolygons=a,this._clippingPolygonsState=0,this._lightColor=h.clone(e.lightColor),this._imageBasedLighting=l(e.imageBasedLighting)?e.imageBasedLighting:new $T,this._shouldDestroyImageBasedLighting=!l(e.imageBasedLighting),this._backFaceCulling=y(e.backFaceCulling,!0),this._backFaceCullingDirty=!1,this._shadows=y(e.shadows,yn.ENABLED),this._shadowsDirty=!1,this._debugShowBoundingVolumeDirty=!1,this._debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this._enableShowOutline=y(e.enableShowOutline,!0),this._debugWireframe=y(e.debugWireframe,!1),this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===dr.GLTF&&Bt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltf, otherwise debugWireframe will be ignored.");let c=e.credit;typeof c=="string"&&(c=new Et(c)),this._credits=[],this._credit=c,this._resourceCredits=[],this._gltfCredits=[],this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._showCreditsOnScreenDirty=!0,this._splitDirection=y(e.splitDirection,Nr.NONE),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,H.BLACK),this._classificationType=e.classificationType,this._statistics=new U2,this._sceneMode=void 0,this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this._fogRenderable=void 0,this._skipLevelOfDetail=!1,this._ignoreCommands=y(e.ignoreCommands,!1),this._errorEvent=new me,this._readyEvent=new me,this._texturesReadyEvent=new me,this._sceneGraph=void 0,this._nodesByName={},this.pickObject=e.pickObject}function cW(e,t){if(e._errorEvent.numberOfListeners>0){e._errorEvent.raiseEvent(t);return}console.log(t)}function VGe(e,t){let n=e._featureTables,i=t.propertyTables,o=i.length;for(let r=0;r<o;r++){let s=i[r],a=new uF({model:e,propertyTable:s});n.push(a)}return n}function zGe(e,t){let n=t._featureIdLabel,i=t._instanceFeatureIdLabel,o,r,s,a;for(o=0;o<e.nodes.length;o++)if(a=e.nodes[o],l(a.instances)&&(s=Kt.getFeatureIdsByLabel(a.instances.featureIds,i),l(s)&&l(s.propertyTableId)))return s.propertyTableId;for(o=0;o<e.nodes.length;o++)for(a=e.nodes[o],r=0;r<a.primitives.length;r++){let c=a.primitives[r],u=Kt.getFeatureIdsByLabel(c.featureIds,n);if(l(u))return u.propertyTableId}if(t._featureTables.length===1)return 0}function fW(e,t){if(!l(e)&&!l(t))return!1;if(l(e)!==l(t))return!0;let n=e.alpha,i=t.alpha;return Math.floor(n)!==Math.floor(i)||Math.ceil(n)!==Math.ceil(i)}Object.defineProperties(ro.prototype,{ready:{get:function(){return this._ready}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},incrementallyLoadTextures:{get:function(){return y(this._loader.incrementallyLoadTextures,!1)}},texturesReadyEvent:{get:function(){return this._texturesReadyEvent}},loader:{get:function(){return this._loader}},statistics:{get:function(){return this._statistics}},activeAnimations:{get:function(){return this._activeAnimations}},clampAnimations:{get:function(){return this._clampAnimations},set:function(e){this._clampAnimations=e}},cull:{get:function(){return this._cull}},opaquePass:{get:function(){return this._opaquePass}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){e!==this._pointCloudShading&&this.resetDrawCommands(),this._pointCloudShading=e}},customShader:{get:function(){return this._customShader},set:function(e){e!==this._customShader&&this.resetDrawCommands(),this._customShader=e}},sceneGraph:{get:function(){return this._sceneGraph}},content:{get:function(){return this._content}},heightReference:{get:function(){return this._heightReference},set:function(e){e!==this._heightReference&&(this._heightDirty=!0),this._heightReference=e}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=Ot.clone(e,this._distanceDisplayCondition)}},structuralMetadata:{get:function(){return this._sceneGraph.components.structuralMetadata}},featureTableId:{get:function(){return this._featureTableId},set:function(e){this._featureTableId=e}},featureTables:{get:function(){return this._featureTables},set:function(e){this._featureTables=e}},id:{get:function(){return this._id},set:function(e){e!==this._id&&(this._idDirty=!0),this._id=e}},allowPicking:{get:function(){return this._allowPicking}},style:{get:function(){return this._style},set:function(e){this._style=e,this._styleDirty=!0}},color:{get:function(){return this._color},set:function(e){fW(e,this._color)&&this.resetDrawCommands(),this._color=H.clone(e,this._color)}},colorBlendMode:{get:function(){return this._colorBlendMode},set:function(e){this._colorBlendMode=e}},colorBlendAmount:{get:function(){return this._colorBlendAmount},set:function(e){this._colorBlendAmount=e}},silhouetteColor:{get:function(){return this._silhouetteColor},set:function(e){if(!H.equals(e,this._silhouetteColor)){let t=fW(e,this._silhouetteColor);this._silhouetteDirty=this._silhouetteDirty||t}this._silhouetteColor=H.clone(e,this._silhouetteColor)}},silhouetteSize:{get:function(){return this._silhouetteSize},set:function(e){if(e!==this._silhouetteSize){let t=this._silhouetteSize,n=e>0&&t===0||e===0&&t>0;this._silhouetteDirty=this._silhouetteDirty||n,this._backFaceCullingDirty=this._backFaceCullingDirty||n}this._silhouetteSize=e}},boundingSphere:{get:function(){let e=l(this._clampedModelMatrix)?this._clampedModelMatrix:this.modelMatrix;return hse(this,e),this._boundingSphere}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolumeDirty=!0),this._debugShowBoundingVolume=e}},debugWireframe:{get:function(){return this._debugWireframe},set:function(e){this._debugWireframe!==e&&this.resetDrawCommands(),this._debugWireframe=e,this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===dr.GLTF&&Bt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltfAsync, otherwise debugWireframe will be ignored.")}},show:{get:function(){return this._show},set:function(e){this._show=e}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),e!==this._featureIdLabel&&(this._featureTableIdDirty=!0),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),e!==this._instanceFeatureIdLabel&&(this._featureTableIdDirty=!0),this._instanceFeatureIdLabel=e}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(hs.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){e!==this._clippingPolygons&&(kh.setOwner(e,this,"_clippingPolygons"),this.resetDrawCommands())}},lightColor:{get:function(){return this._lightColor},set:function(e){l(e)!==l(this._lightColor)&&this.resetDrawCommands(),this._lightColor=h.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});ro.prototype.getNode=function(e){return this._nodesByName[e]};ro.prototype.setArticulationStage=function(e,t){this._sceneGraph.setArticulationStage(e,t)};ro.prototype.applyArticulations=function(){this._sceneGraph.applyArticulations()};ro.prototype.makeStyleDirty=function(){this._styleDirty=!0};ro.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};var HGe=new L,GGe=new $,WGe=new L;ro.prototype.update=function(e){let t=!1;try{t=jGe(this,e)}catch(n){if(!this._loader.incrementallyLoadTextures&&n.name==="TextureError")cW(this,n);else{let i=Kt.getError("model",this._resource,n);cW(this,i)}}if(qGe(this,e),YGe(this,e),!this._resourcesLoaded&&t){this._resourcesLoaded=!0;let n=this._loader.components;if(!l(n)){if(this._loader.isUnloaded())return;let r=Kt.getError("model",this._resource,new le("Failed to load model."));cW(r),this._rejectLoad=this._rejectLoad&&this._rejectLoad(r)}let i=n.structuralMetadata;l(i)&&i.propertyTableCount>0&&VGe(this,i);let o=new k2({model:this,modelComponents:n});this._sceneGraph=o,this._gltfCredits=o.components.asset.credits}if(!(!this._resourcesLoaded||e.mode===ne.MORPHING)){if(XGe(this),KGe(this),ZGe(this,e),$Ge(this),QGe(this,e),JGe(this,e),e6e(this,e),t6e(this,e),n6e(this,e),i6e(this,e),o6e(this,e),this._defaultTexture=e.context.defaultTexture,r6e(this,e),s6e(this,e),a6e(this),c6e(this,e),d6e(this,e),!this._ready){e.afterRender.push(()=>{this._ready=!0,this._readyEvent.raiseEvent(this)});return}this._loader.incrementallyLoadTextures&&!this._texturesLoaded&&this._loader.texturesLoaded&&(this.resetDrawCommands(),this._texturesLoaded=!0,this._texturesReadyEvent.raiseEvent(this)),u6e(this),h6e(this,e),m6e(this),p6e(this,e)}};function jGe(e,t){return!e._resourcesLoaded||e._loader.incrementallyLoadTextures&&!e._texturesLoaded?(t.afterRender.push(()=>!0),e._loader.process(t)):!0}function qGe(e,t){l(e._customShader)&&e._customShader.update(t)}function YGe(e,t){e._imageBasedLighting.update(t),e._imageBasedLighting.shouldRegenerateShaders&&e.resetDrawCommands()}function XGe(e){if(!e._featureTableIdDirty)return;e._featureTableIdDirty=!1;let t=e._sceneGraph.components,n=t.structuralMetadata;l(n)&&n.propertyTableCount>0&&(e.featureTableId=zGe(t,e),e._styleDirty=!0,e.resetDrawCommands())}function KGe(e){e._styleDirty&&(e.applyStyle(e._style),e._styleDirty=!1)}function ZGe(e,t){let n=e._featureTables,i=n.length,o=!1;for(let r=0;r<i;r++)n[r].update(t),n[r].styleCommandsNeededDirty&&(o=!0);o&&dse(e)}function dse(e){let t=e.featureTables[e.featureTableId];e._styleCommandsNeeded=Hh.getStyleCommandsNeeded(t.featuresLength,t.batchTexture.translucentFeaturesLength)}function $Ge(e){let t=e.pointCloudShading;t.attenuation!==e._attenuation&&(e.resetDrawCommands(),e._attenuation=t.attenuation),t.backFaceCulling!==e._pointCloudBackFaceCulling&&(e.resetDrawCommands(),e._pointCloudBackFaceCulling=t.backFaceCulling)}function QGe(e,t){e._silhouetteDirty&&(mse(t)&&e.resetDrawCommands(),e._silhouetteDirty=!1)}function JGe(e,t){let n=e.hasSkipLevelOfDetail(t);n!==e._skipLevelOfDetail&&(e.resetDrawCommands(),e._skipLevelOfDetail=n)}function e6e(e,t){let n=0;e.isClippingEnabled()&&(e._clippingPlanes.owner===e&&e._clippingPlanes.update(t),n=e._clippingPlanes.clippingPlanesState),n!==e._clippingPlanesState&&(e.resetDrawCommands(),e._clippingPlanesState=n)}function t6e(e,t){let n=0;e.isClippingPolygonsEnabled()&&(e._clippingPolygons.owner===e&&(e._clippingPolygons.update(t),e._clippingPolygons.queueCommands(t)),n=e._clippingPolygons.clippingPolygonsState),n!==e._clippingPolygonsState&&(e.resetDrawCommands(),e._clippingPolygonsState=n)}function n6e(e,t){t.mode!==e._sceneMode&&(e._projectTo2D?e.resetDrawCommands():e._updateModelMatrix=!0,e._sceneMode=t.mode)}function i6e(e,t){let n=t.fog.enabled&&t.fog.renderable;n!==e._fogRenderable&&(e.resetDrawCommands(),e._fogRenderable=n)}function o6e(e,t){let n=t.verticalExaggeration!==1;e._verticalExaggerationOn!==n&&(e.resetDrawCommands(),e._verticalExaggerationOn=n)}function r6e(e,t){e._drawCommandsBuilt||(e.destroyPipelineResources(),e._sceneGraph.buildDrawCommands(t),e._drawCommandsBuilt=!0)}function s6e(e,t){L.equals(e.modelMatrix,e._modelMatrix)||(e._updateModelMatrix=!0,e._modelMatrix=L.clone(e.modelMatrix,e._modelMatrix))}var Dg=new h,lW=new fe;function a6e(e){if(!e._updateModelMatrix&&!e._heightDirty&&e._minimumPixelSize===0)return;l(e._removeUpdateHeightCallback)&&(e._removeUpdateHeightCallback(),e._removeUpdateHeightCallback=void 0);let t=e._scene;if(!l(t)||e.heightReference===Ke.NONE){e._clampedModelMatrix=void 0;return}let n=y(t.ellipsoid,ee.default),i=e.modelMatrix;Dg.x=i[12],Dg.y=i[13],Dg.z=i[14];let o=n.cartesianToCartographic(Dg);l(e._clampedModelMatrix)||(e._clampedModelMatrix=L.clone(i,new L)),e._removeUpdateHeightCallback=t.updateHeight(o,fse(e,n,o),e.heightReference);let r=t.getHeight(o,e.heightReference);if(l(r)){let s=fse(e,n,o);fe.clone(o,lW),lW.height=r,s(lW)}e._heightDirty=!1,e._updateModelMatrix=!0}function c6e(e,t){if(!e._updateModelMatrix&&e._minimumPixelSize===0)return;let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;hse(e,n),l6e(e,n,t)}function hse(e,t){e._clampedScale=l(e._maximumScale)?Math.min(e._scale,e._maximumScale):e._scale,e._boundingSphere.center=h.multiplyByScalar(e._sceneGraph.boundingSphere.center,e._clampedScale,e._boundingSphere.center),e._boundingSphere.radius=e._initialRadius*e._clampedScale,e._boundingSphere=se.transform(e._boundingSphere,t,e._boundingSphere)}function l6e(e,t,n){let i=e.scale;if(e.minimumPixelSize!==0&&!e._projectTo2D){let o=n.context,r=Math.max(o.drawingBufferWidth,o.drawingBufferHeight);L.getTranslation(t,Dg),e._sceneMode!==ne.SCENE3D&&Wi.computeActualEllipsoidPosition(n,Dg,Dg);let s=e._boundingSphere.radius,a=_6e(Dg,s,n),c=1/a;Math.min(c*(2*s),r)<e.minimumPixelSize&&(i=e.minimumPixelSize*a/(2*e._initialRadius))}e._computedScale=l(e.maximumScale)?Math.min(e.maximumScale,i):i}function u6e(e){if(!e._idDirty)return;e._idDirty=!1;let t=e._id,n=e._pickIds,i=n.length;for(let o=0;o<i;++o)n[o].object.id=t}var f6e=new $(1,0,0,0,0,1,0,-1,0);function d6e(e,t){let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix,i=y(e.referenceMatrix,n),o=t.context,r=e._imageBasedLighting;if(r.useSphericalHarmonicCoefficients||r.useSpecularEnvironmentMaps){let s=GGe,a=HGe;a=L.multiply(o.uniformState.view3D,i,a),s=L.getRotation(a,s),s=$.transpose(s,s),e._iblReferenceFrameMatrix=$.multiply(f6e,s,e._iblReferenceFrameMatrix)}if(e.isClippingEnabled()){let s=WGe;s=L.multiply(o.uniformState.view3D,i,s),s=L.multiply(s,e._clippingPlanes.modelMatrix,s),e._clippingPlanesMatrix=L.inverseTranspose(s,e._clippingPlanesMatrix)}}function h6e(e,t){let n=e._sceneGraph;if(e._updateModelMatrix||e._minimumPixelSize!==0){let o=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;n.updateModelMatrix(o,t),e._updateModelMatrix=!1}e._backFaceCullingDirty&&(n.updateBackFaceCulling(e._backFaceCulling),e._backFaceCullingDirty=!1),e._shadowsDirty&&(n.updateShadows(e._shadows),e._shadowsDirty=!1),e._debugShowBoundingVolumeDirty&&(n.updateShowBoundingVolume(e._debugShowBoundingVolume),e._debugShowBoundingVolumeDirty=!1);let i=!1;l(e.classificationType)||(i=e._userAnimationDirty||e._activeAnimations.update(t)),n.update(t,i),e._userAnimationDirty=!1}function m6e(e){if(!e._showCreditsOnScreenDirty)return;e._showCreditsOnScreenDirty=!1,e._credits.length=0;let t=e._showCreditsOnScreen;if(l(e._credit)){let s=Et.clone(e._credit);s.showOnScreen=s.showOnScreen||t,e._credits.push(s)}let n=e._resourceCredits,i=n.length;for(let s=0;s<i;s++){let a=Et.clone(n[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}let o=e._gltfCredits,r=o.length;for(let s=0;s<r;s++){let a=Et.clone(o[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}}function p6e(e,t){let n=y6e(e,t),i=e.isInvisible(),o=e.hasSilhouette(t),r=e._show&&e._computedScale!==0&&n&&(!i||o),s=t.passes,a=s.render||s.pick&&e.allowPicking;r&&!e._ignoreCommands&&a&&(x6e(e,t),e._sceneGraph.pushDrawCommands(t))}var uW=new se;function _6e(e,t,n){return uW.center=e,uW.radius=t,n.camera.getPixelSize(uW,n.context.drawingBufferWidth,n.context.drawingBufferHeight)}var H2=new h;function fse(e,t,n){return function(i){gT(e.heightReference)&&(i.height+=n.height),t.cartographicToCartesian(i,H2);let o=e._clampedModelMatrix;L.clone(e.modelMatrix,o),o[12]=H2.x,o[13]=H2.y,o[14]=H2.z,e._heightDirty=!0}}var g6e=new h;function y6e(e,t){let n=e.distanceDisplayCondition;if(!l(n))return!0;let i=n.near*n.near,o=n.far*n.far,r;if(t.mode===ne.SCENE2D){let a=(t.camera.frustum.right-t.camera.frustum.left)*.5;r=a*a}else{let s=L.getTranslation(e.modelMatrix,g6e);Wi.computeActualEllipsoidPosition(t,s,s),r=h.distanceSquared(s,t.camera.positionWC)}return r>=i&&r<=o}function x6e(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r<o;r++)n.addCreditToNextFrame(i[r])}ro.prototype.isTranslucent=function(){let e=this.color;return l(e)&&e.alpha>0&&e.alpha<1};ro.prototype.isInvisible=function(){let e=this.color;return l(e)&&e.alpha===0};function mse(e){return e.context.stencilBuffer}ro.prototype.hasSilhouette=function(e){return mse(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};ro.prototype.hasSkipLevelOfDetail=function(e){if(!dr.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};ro.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};ro.prototype.pick=function(e,t,n,i,o){return _v(this,e,t,n,i,o)};ro.prototype.isClippingPolygonsEnabled=function(){let e=this._clippingPolygons;return l(e)&&e.enabled&&e.length!==0};ro.prototype.isDestroyed=function(){return!1};ro.prototype.destroy=function(){let e=this._loader;l(e)&&e.destroy();let t=this._featureTables;if(l(t)){let o=t.length;for(let r=0;r<o;r++)t[r].destroy()}this.destroyPipelineResources(),this.destroyModelResources(),l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),l(this._terrainProviderChangedCallback)&&(this._terrainProviderChangedCallback(),this._terrainProviderChangedCallback=void 0);let n=this._clippingPlanes;l(n)&&!n.isDestroyed()&&n.owner===this&&n.destroy(),this._clippingPlanes=void 0;let i=this._clippingPolygons;l(i)&&!i.isDestroyed()&&i.owner===this&&i.destroy(),this._clippingPolygons=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,ue(this)};ro.prototype.destroyPipelineResources=function(){let e=this._pipelineResources;for(let t=0;t<e.length;t++)e[t].destroy();this._pipelineResources.length=0,this._pickIds.length=0};ro.prototype.destroyModelResources=function(){let e=this._modelResources;for(let t=0;t<e.length;t++)e[t].destroy();this._modelResources.length=0};ro.fromGltfAsync=async function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.url,e.gltf),n={releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},i=y(e.basePath,""),o=De.createIfNeeded(i);l(t.asset)?(n.gltfJson=t,n.baseResource=o,n.gltfResource=o):t instanceof Uint8Array?(n.typedArray=t,n.baseResource=o,n.gltfResource=o):n.gltfResource=De.createIfNeeded(t);let r=new xg(n),a=l(e.content)?dr.TILE_GLTF:dr.GLTF,c=n.gltfResource,u=gv(r,a,e);u.resource=c;try{await r.load()}catch(g){throw r.destroy(),Kt.getError("model",c,g)}let f=e.gltfCallback;l(f)&&f(r.gltfJson);let d=new ro(u),p=d._resource.credits;if(l(p)){let g=p.length;for(let m=0;m<g;m++)d._resourceCredits.push(Et.clone(p[m]))}return d};ro.fromB3dm=async function(e){let t={b3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},n=new XN(t);try{await n.load();let i=gv(n,dr.TILE_B3DM,e);return new ro(i)}catch(i){throw n.destroy(),i}};ro.fromPnts=async function(e){let t={arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,loadAttributesFor2D:e.projectTo2D},n=new z2(t);try{await n.load();let i=gv(n,dr.TILE_PNTS,e);return new ro(i)}catch(i){throw n.destroy(),i}};ro.fromI3dm=async function(e){let t={i3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline},n=new tF(t);try{await n.load();let i=gv(n,dr.TILE_I3DM,e);return new ro(i)}catch(i){throw n.destroy(),i}};ro.fromGeoJson=async function(e){let t={geoJson:e.geoJson},n=new ZN(t),i=gv(n,dr.TILE_GEOJSON,e);return new ro(i)};var b6e=new H;ro.prototype.applyColorAndShow=function(e){let t=H.clone(this._color,b6e),n=l(e)&&l(e.color),i=l(e)&&l(e.show);this._color=n?e.color.evaluateColor(void 0,this._color):H.clone(H.WHITE,this._color),this._show=i?e.show.evaluate(void 0):!0,fW(t,this._color)&&this.resetDrawCommands()};ro.prototype.applyStyle=function(e){let t=this.type===dr.TILE_PNTS,n=l(this.featureTableId)&&this.featureTables[this.featureTableId].featuresLength>0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),dse(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function gv(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,clippingPolygons:n.clippingPolygons,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject}}var Gh=ro;function ms(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(ms.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});ms.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};ms.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};ms.prototype.applyDebugSettings=function(e,t){t=e?t:H.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};ms.prototype.applyStyle=function(e){this._model.style=e};ms.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0);let r=e.clippingPolygons;l(r)&&i.clippingPolygonsDirty&&(n._clippingPolygons=r.enabled&&i._isClippedByPolygon?r:void 0),l(r)&&l(n._clippingPolygons)&&n._clippingPolygons!==r&&(n._clippingPolygons=r,n._clippingPolygonsState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:nu.REPEAT}),this._ready=!0)};ms.prototype.isDestroyed=function(){return!1};ms.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),ue(this)};ms.fromGltf=async function(e,t,n,i){let o=new ms(e,t,n),s=yv(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await Gh.fromGltfAsync(s);return o._model=c,o};ms.fromB3dm=async function(e,t,n,i,o){let r=new ms(e,t,n),a=yv(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let u=await Gh.fromB3dm(a);return r._model=u,r};ms.fromI3dm=async function(e,t,n,i,o){let r=new ms(e,t,n),a=yv(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await Gh.fromI3dm(a);return r._model=c,r};ms.fromPnts=async function(e,t,n,i,o){let r=new ms(e,t,n),a=yv(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await Gh.fromPnts(a);return r._model=c,r};ms.fromGeoJson=async function(e,t,n,i){let o=new ms(e,t,n),s=yv(e,t,o,{geoJson:i,resource:n}),a=await Gh.fromGeoJson(s);return o._model=a,o};ms.prototype.pick=function(e,t,n){if(!l(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ee.WGS84,n)};function yv(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:Ee.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor};return yt(i,o)}var Ep=ms;function sf(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(sf.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});sf.fromJson=function(e,t,n,i){let o=new sf(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};sf.prototype.hasProperty=function(e,t){return!1};sf.prototype.getFeature=function(e){};sf.prototype.applyDebugSettings=function(e,t){};sf.prototype.applyStyle=function(e){};sf.prototype.update=function(e,t){};sf.prototype.pick=function(e,t,n){};sf.prototype.isDestroyed=function(){return!1};sf.prototype.destroy=function(){return ue(this)};var G2=sf;var W2=`uniform sampler2D u_atlas;

#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

in vec2 v_textureCoordinates;
in vec4 v_pickColor;
in vec4 v_color;
in float v_splitDirection;

#ifdef SDF
in vec4 v_outlineColor;
in float v_outlineWidth;
#endif

#ifdef FRAGMENT_DEPTH_CHECK
in vec4 v_textureCoordinateBounds;                  // the min and max x and y values for the texture coordinates
in vec4 v_originTextureCoordinateAndTranslate;      // texture coordinate at the origin, billboard translate (used for label glyphs)
in vec4 v_compressed;                               // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
in mat2 v_rotationMatrix;

const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT1 = 2.0;

const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;

float getGlobeDepth(vec2 adjustedST, vec2 depthLookupST, bool applyTranslate, vec2 dimensions, vec2 imageSize)
{
    vec2 lookupVector = imageSize * (depthLookupST - adjustedST);
    lookupVector = v_rotationMatrix * lookupVector;
    vec2 labelOffset = (dimensions - imageSize) * (depthLookupST - vec2(0.0, v_originTextureCoordinateAndTranslate.y)); // aligns label glyph with bounding rectangle.  Will be zero for billboards because dimensions and imageSize will be equal

    vec2 translation = v_originTextureCoordinateAndTranslate.zw;

    if (applyTranslate)
    {
        // this is only needed for labels where the horizontal origin is not LEFT
        // it moves the label back to where the "origin" should be since all label glyphs are set to HorizontalOrigin.LEFT
        translation += (dimensions * v_originTextureCoordinateAndTranslate.xy * vec2(1.0, 0.0));
    }

    vec2 st = ((lookupVector - translation + labelOffset) + gl_FragCoord.xy) / czm_viewport.zw;
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));

    if (logDepthOrDepth == 0.0)
    {
        return 0.0; // not on the globe
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    return eyeCoordinate.z / eyeCoordinate.w;
}
#endif


#ifdef SDF

// Get the distance from the edge of a glyph at a given position sampling an SDF texture.
float getDistance(vec2 position)
{
    return texture(u_atlas, position).r;
}

// Samples the sdf texture at the given position and produces a color based on the fill color and the outline.
vec4 getSDFColor(vec2 position, float outlineWidth, vec4 outlineColor, float smoothing)
{
    float distance = getDistance(position);

    if (outlineWidth > 0.0)
    {
        // Don't get the outline edge exceed the SDF_EDGE
        float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE);
        float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
        vec4 sdfColor = mix(outlineColor, v_color, outlineFactor);
        float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance);
        return vec4(sdfColor.rgb, sdfColor.a * alpha);
    }
    else
    {
        float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
        return vec4(v_color.rgb, v_color.a * alpha);
    }
}
#endif

void main()
{
    if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
    
    vec4 color = texture(u_atlas, v_textureCoordinates);

#ifdef SDF
    float outlineWidth = v_outlineWidth;
    vec4 outlineColor = v_outlineColor;

    // Get the current distance
    float distance = getDistance(v_textureCoordinates);

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float smoothing = fwidth(distance);
    // Get an offset that is approximately half the distance to the neighbor pixels
    // 0.354 is approximately half of 1/sqrt(2)
    vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates));

    // Sample the center point
    vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);

    // Sample the 4 neighbors
    vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);

    // Equally weight the center sample and the 4 neighboring samples
    color = (center + color1 + color2 + color3 + color4)/5.0;
#else
    // If no derivatives available (IE 10?), just do a single sample
    float smoothing = 1.0/32.0;
    color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
#endif

    color = czm_gammaCorrect(color);
#else
    color = czm_gammaCorrect(color);
    color *= czm_gammaCorrect(v_color);
#endif

// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
    if (color.a < 0.005)   // matches 0/255 and 1/255
    {
        discard;
    }
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
    if (color.a < 0.995)   // matches < 254/255
    {
        discard;
    }
#else
    if (color.a >= 0.995)  // matches 254/255 and 255/255
    {
        discard;
    }
#endif
#endif

#ifdef VECTOR_TILE
    color *= u_highlightColor;
#endif
    out_FragColor = color;

#ifdef LOG_DEPTH
    czm_writeLogDepth();
#endif

#ifdef FRAGMENT_DEPTH_CHECK
    float temp = v_compressed.y;

    temp = temp * SHIFT_RIGHT1;

    float temp2 = (temp - floor(temp)) * SHIFT_LEFT1;
    bool enableDepthTest = temp2 != 0.0;
    bool applyTranslate = floor(temp) != 0.0;

    if (enableDepthTest) {
        temp = v_compressed.z;
        temp = temp * SHIFT_RIGHT12;

        vec2 dimensions;
        dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
        dimensions.x = floor(temp);

        temp = v_compressed.w;
        temp = temp * SHIFT_RIGHT12;

        vec2 imageSize;
        imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12;
        imageSize.x = floor(temp);

        vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy;
        adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y);

        float epsilonEyeDepth = v_compressed.x + czm_epsilon1;
        float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize);

        // negative values go into the screen
        if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth)
        {
            float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner
            if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth)
            {
                float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner
                if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth)
                {
                    discard;
                }
            }
        }
    }
#endif

}
`;var j2=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScale;
in vec4 positionLowAndRotation;
in vec4 compressedAttribute0;                       // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset)
in vec4 compressedAttribute1;                       // aligned axis, translucency by distance, image width
in vec4 compressedAttribute2;                       // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free
in vec4 eyeOffset;                                  // eye offset in meters, 4 bytes free (texture range)
in vec4 scaleByDistance;                            // near, nearScale, far, farScale
in vec4 pixelOffsetScaleByDistance;                 // near, nearScale, far, farScale
in vec4 compressedAttribute3;                       // distance display condition near, far, disableDepthTestDistance, dimensions
in vec2 sdf;                                        // sdf outline color (rgb) and width (w)
in float splitDirection;                            // splitDirection
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
in vec4 textureCoordinateBoundsOrLabelTranslate;    // the min and max x and y values for the texture coordinates
#endif
#ifdef VECTOR_TILE
in float a_batchId;
#endif

out vec2 v_textureCoordinates;
#ifdef FRAGMENT_DEPTH_CHECK
out vec4 v_textureCoordinateBounds;
out vec4 v_originTextureCoordinateAndTranslate;
out vec4 v_compressed;                                 // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
out mat2 v_rotationMatrix;
#endif

out vec4 v_pickColor;
out vec4 v_color;
out float v_splitDirection;
#ifdef SDF
out vec4 v_outlineColor;
out float v_outlineWidth;
#endif

const float UPPER_BOUND = 32768.0;

const float SHIFT_LEFT16 = 65536.0;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_LEFT7 = 128.0;
const float SHIFT_LEFT5 = 32.0;
const float SHIFT_LEFT3 = 8.0;
const float SHIFT_LEFT2 = 4.0;
const float SHIFT_LEFT1 = 2.0;

const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
const float SHIFT_RIGHT7 = 1.0 / 128.0;
const float SHIFT_RIGHT5 = 1.0 / 32.0;
const float SHIFT_RIGHT3 = 1.0 / 8.0;
const float SHIFT_RIGHT2 = 1.0 / 4.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;

vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp)
{
    // Note the halfSize cannot be computed in JavaScript because it is sent via
    // compressed vertex attributes that coerce it to an integer.
    vec2 halfSize = imageSize * scale * 0.5;
    halfSize *= ((direction * 2.0) - 1.0);

    vec2 originTranslate = origin * abs(halfSize);

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    if (validAlignedAxis || rotation != 0.0)
    {
        float angle = rotation;
        if (validAlignedAxis)
        {
            vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0);
            angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) /
                    (projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y));
        }

        float cosTheta = cos(angle);
        float sinTheta = sin(angle);
        rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta);
        halfSize = rotationMatrix * halfSize;
    }
    else
    {
        rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
    }
#endif

    mpp = czm_metersPerPixel(positionEC);
    positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp);
    positionEC.xy += (translate + pixelOffset) * mpp;

    return positionEC;
}

#ifdef VERTEX_DEPTH_CHECK
float getGlobeDepth(vec4 positionEC)
{
    vec4 posWC = czm_eyeToWindowCoordinates(positionEC);

    float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw));

    if (globeDepth == 0.0)
    {
        return 0.0; // not on the globe
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth);
    return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
void main()
{
    // Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition

    // unpack attributes
    vec3 positionHigh = positionHighAndScale.xyz;
    vec3 positionLow = positionLowAndRotation.xyz;
    float scale = positionHighAndScale.w;

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    float rotation = positionLowAndRotation.w;
#else
    float rotation = 0.0;
#endif

    float compressed = compressedAttribute0.x;

    vec2 pixelOffset;
    pixelOffset.x = floor(compressed * SHIFT_RIGHT7);
    compressed -= pixelOffset.x * SHIFT_LEFT7;
    pixelOffset.x -= UPPER_BOUND;

    vec2 origin;
    origin.x = floor(compressed * SHIFT_RIGHT5);
    compressed -= origin.x * SHIFT_LEFT5;

    origin.y = floor(compressed * SHIFT_RIGHT3);
    compressed -= origin.y * SHIFT_LEFT3;

#ifdef FRAGMENT_DEPTH_CHECK
    vec2 depthOrigin = origin.xy;
#endif
    origin -= vec2(1.0);

    float show = floor(compressed * SHIFT_RIGHT2);
    compressed -= show * SHIFT_LEFT2;

#ifdef INSTANCED
    vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w);
    vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w);
    vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange;
#else
    vec2 direction;
    direction.x = floor(compressed * SHIFT_RIGHT1);
    direction.y = compressed - direction.x * SHIFT_LEFT1;

    vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w);
#endif

    float temp = compressedAttribute0.y  * SHIFT_RIGHT8;
    pixelOffset.y = -(floor(temp) - UPPER_BOUND);

    vec2 translate;
    translate.y = (temp - floor(temp)) * SHIFT_LEFT16;

    temp = compressedAttribute0.z * SHIFT_RIGHT8;
    translate.x = floor(temp) - UPPER_BOUND;

    translate.y += (temp - floor(temp)) * SHIFT_LEFT8;
    translate.y -= UPPER_BOUND;

    temp = compressedAttribute1.x * SHIFT_RIGHT8;
    float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2);

    vec2 imageSize = vec2(floor(temp), temp2);

#ifdef FRAGMENT_DEPTH_CHECK
    float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2));
    float applyTranslate = 0.0;
    if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false
    {
        applyTranslate = 1.0;
        labelHorizontalOrigin -= 2.0;
        depthOrigin.x = labelHorizontalOrigin + 1.0;
    }

    depthOrigin = vec2(1.0) - (depthOrigin * 0.5);
#endif

#ifdef EYE_DISTANCE_TRANSLUCENCY
    vec4 translucencyByDistance;
    translucencyByDistance.x = compressedAttribute1.z;
    translucencyByDistance.z = compressedAttribute1.w;

    translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;

    temp = compressedAttribute1.y * SHIFT_RIGHT8;
    translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif

#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
    temp = compressedAttribute3.w;
    temp = temp * SHIFT_RIGHT12;

    vec2 dimensions;
    dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
    dimensions.x = floor(temp);
#endif

#ifdef ALIGNED_AXIS
    vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8));
    temp = compressedAttribute2.z * SHIFT_RIGHT5;
    bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0;
#else
    vec3 alignedAxis = vec3(0.0);
    bool validAlignedAxis = false;
#endif

    vec4 pickColor;
    vec4 color;

    temp = compressedAttribute2.y;
    temp = temp * SHIFT_RIGHT8;
    pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor.r = floor(temp);

    temp = compressedAttribute2.x;
    temp = temp * SHIFT_RIGHT8;
    color.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    color.g = (temp - floor(temp)) * SHIFT_LEFT8;
    color.r = floor(temp);

    temp = compressedAttribute2.z * SHIFT_RIGHT8;
    bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0;
    temp = floor(temp) * SHIFT_RIGHT8;

    pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor /= 255.0;

    color.a = floor(temp);
    color /= 255.0;

    ///////////////////////////////////////////////////////////////////////////

    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;

#if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK)
    float eyeDepth = positionEC.z;
#endif

    positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz);
    positionEC.xyz *= show;

    ///////////////////////////////////////////////////////////////////////////

#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
    float lengthSq;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        // 2D camera distance is a special case
        // treat all billboards as flattened to the z=0.0 plane
        lengthSq = czm_eyeHeight2D.y;
    }
    else
    {
        lengthSq = dot(positionEC.xyz, positionEC.xyz);
    }
#endif

#ifdef EYE_DISTANCE_SCALING
    float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq);
    scale *= distanceScale;
    translate *= distanceScale;
    // push vertex behind near plane for clipping
    if (scale == 0.0)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

    float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
    translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
    // push vertex behind near plane for clipping
    if (translucency == 0.0)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

#ifdef EYE_DISTANCE_PIXEL_OFFSET
    float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq);
    pixelOffset *= pixelOffsetScale;
#endif

#ifdef DISTANCE_DISPLAY_CONDITION
    float nearSq = compressedAttribute3.x;
    float farSq = compressedAttribute3.y;
    if (lengthSq < nearSq || lengthSq > farSq)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

    mat2 rotationMatrix;
    float mpp;

#ifdef DISABLE_DEPTH_DISTANCE
    float disableDepthTestDistance = compressedAttribute3.z;
#endif

#ifdef VERTEX_DEPTH_CHECK
if (lengthSq < disableDepthTestDistance) {
    float depthsilon = 10.0;

    vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy;
    vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
    float globeDepth1 = getGlobeDepth(pEC1);

    if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1)
    {
        vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
        float globeDepth2 = getGlobeDepth(pEC2);

        if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2)
        {
            vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
            float globeDepth3 = getGlobeDepth(pEC3);
            if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3)
            {
                positionEC.xyz = vec3(0.0);
            }
        }
    }
}
#endif

    positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
    gl_Position = czm_projection * positionEC;
    v_textureCoordinates = textureCoordinates;

#ifdef LOG_DEPTH
    czm_vertexLogDepth();
#endif

#ifdef DISABLE_DEPTH_DISTANCE
    if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
    {
        disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
    }

    if (disableDepthTestDistance != 0.0)
    {
        // Don't try to "multiply both sides" by w.  Greater/less-than comparisons won't work for negative values of w.
        float zclip = gl_Position.z / gl_Position.w;
        bool clipped = (zclip < -1.0 || zclip > 1.0);
        if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
        {
            // Position z on the near plane.
            gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
            v_depthFromNearPlusOne = 1.0;
#endif
        }
    }
#endif

#ifdef FRAGMENT_DEPTH_CHECK
    if (sizeInMeters) {
        translate /= mpp;
        dimensions /= mpp;
        imageSize /= mpp;
    }

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    v_rotationMatrix = rotationMatrix;
#else
    v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
#endif

    float enableDepthCheck = 0.0;
    if (lengthSq < disableDepthTestDistance)
    {
        enableDepthCheck = 1.0;
    }

    float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12));
    float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12));

    float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12));
    float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12));

    v_compressed.x = eyeDepth;
    v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck;
    v_compressed.z = dw * SHIFT_LEFT12 + dh;
    v_compressed.w = iw * SHIFT_LEFT12 + ih;
    v_originTextureCoordinateAndTranslate.xy = depthOrigin;
    v_originTextureCoordinateAndTranslate.zw = translate;
    v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate;

#endif

#ifdef SDF
    vec4 outlineColor;
    float outlineWidth;

    temp = sdf.x;
    temp = temp * SHIFT_RIGHT8;
    outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.r = floor(temp);

    temp = sdf.y;
    temp = temp * SHIFT_RIGHT8;
    float temp3 = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.a = floor(temp);
    outlineColor /= 255.0;

    v_outlineWidth = outlineWidth / 255.0;
    v_outlineColor = outlineColor;
    v_outlineColor.a *= translucency;
#endif

    v_pickColor = pickColor;

    v_color = color;
    v_color.a *= translucency;
    v_splitDirection = splitDirection;
}
`;function mi(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=kt.clone(o)),l(r)&&(r=Ot.clone(r)),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),this._actualPosition=h.clone(this._position),this._pixelOffset=V.clone(y(e.pixelOffset,V.ZERO)),this._translate=new V(0,0),this._eyeOffset=h.clone(y(e.eyeOffset,h.ZERO)),this._heightReference=y(e.heightReference,Ke.NONE),this._verticalOrigin=y(e.verticalOrigin,On.CENTER),this._horizontalOrigin=y(e.horizontalOrigin,gi.CENTER),this._scale=y(e.scale,1),this._color=H.clone(y(e.color,H.WHITE)),this._rotation=y(e.rotation,0),this._alignedAxis=h.clone(y(e.alignedAxis,h.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=y(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=y(e.collection,t),this._pickId=void 0,this._pickPrimitive=y(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageIndex=-1,this._imageIndexPromise=void 0,this._imageId=void 0,this._image=void 0,this._imageSubRegion=void 0,this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=zn()),this._imageId=a,this._image=s),l(e.imageSubRegion)&&(this._imageId=a,this._imageSubRegion=e.imageSubRegion),l(this._billboardCollection._textureAtlas)&&this._loadImage(),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=ne.SCENE3D,this._clusterShow=!0,this._outlineColor=H.clone(y(e.outlineColor,H.BLACK)),this._outlineWidth=y(e.outlineWidth,0),this._updateClamping(),this._splitDirection=y(e.splitDirection,Nr.NONE)}var pse=mi.SHOW_INDEX=0,Y2=mi.POSITION_INDEX=1,xse=mi.PIXEL_OFFSET_INDEX=2,T6e=mi.EYE_OFFSET_INDEX=3,C6e=mi.HORIZONTAL_ORIGIN_INDEX=4,A6e=mi.VERTICAL_ORIGIN_INDEX=5,E6e=mi.SCALE_INDEX=6,X2=mi.IMAGE_INDEX_INDEX=7,_se=mi.COLOR_INDEX=8,S6e=mi.ROTATION_INDEX=9,w6e=mi.ALIGNED_AXIS_INDEX=10,v6e=mi.SCALE_BY_DISTANCE_INDEX=11,D6e=mi.TRANSLUCENCY_BY_DISTANCE_INDEX=12,I6e=mi.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,P6e=mi.DISTANCE_DISPLAY_CONDITION=14,R6e=mi.DISABLE_DEPTH_DISTANCE=15;mi.TEXTURE_COORDINATE_BOUNDS=16;var gse=mi.SDF_INDEX=17,O6e=mi.SPLIT_DIRECTION_INDEX=18;mi.NUMBER_OF_PROPERTIES=19;function So(e,t){let n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(mi.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,So(this,pse))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),h.clone(e,this._actualPosition),this._updateClamping(),So(this,Y2))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),So(this,Y2))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;V.equals(t,e)||(V.clone(e,t),So(this,xse))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;kt.equals(t,e)||(this._scaleByDistance=kt.clone(e,t),So(this,v6e))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;kt.equals(t,e)||(this._translucencyByDistance=kt.clone(e,t),So(this,D6e))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;kt.equals(t,e)||(this._pixelOffsetScaleByDistance=kt.clone(e,t),So(this,I6e))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;h.equals(t,e)||(h.clone(e,t),So(this,T6e))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,So(this,C6e))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,So(this,A6e))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,So(this,E6e))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),So(this,_se))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,So(this,S6e))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;h.equals(t,e)||(h.clone(e,t),So(this,w6e))}},width:{get:function(){return y(this._width,this._imageWidth)},set:function(e){this._width!==e&&(this._width=e,So(this,X2))}},height:{get:function(){return y(this._height,this._imageHeight)},set:function(e){this._height!==e&&(this._height=e,So(this,X2))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,So(this,_se))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Ot.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Ot.clone(e,this._distanceDisplayCondition),So(this,P6e))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,So(this,R6e))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageId},set:function(e){l(e)?typeof e=="string"?this.setImage(e,e):e instanceof De?this.setImage(e.url,e):l(e.src)?this.setImage(e.src,e):this.setImage(zn(),e):(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=void 0,this._image=void 0,this._imageIndexPromise=void 0,So(this,X2))}},ready:{get:function(){return this._imageIndex!==-1}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=h.clone(e,this._actualClampedPosition),So(this,Y2)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,So(this,pse))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),So(this,gse))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,So(this,gse))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,So(this,O6e))}}});mi.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};mi.prototype._updateClamping=function(){mi._updateClamping(this._billboardCollection,this)};var K2=new fe;mi._updateClamping=function(e,t){let n=e._scene;if(!l(n))return;let i=y(n.ellipsoid,ee.default),o=n.frameState.mode,r=o!==t._mode;if(t._mode=o,(t._heightReference===Ke.NONE||r)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===Ke.NONE||!l(t._position))return;l(t._removeCallbackFunc)&&t._removeCallbackFunc();let s=i.cartesianToCartographic(t._position);if(!l(s)){t._actualClampedPosition=void 0;return}function a(u){let f=i.cartographicToCartesian(u,t._clampedPosition);gT(t._heightReference)&&(t._mode===ne.SCENE3D?(u.height+=s.height,i.cartographicToCartesian(u,f)):f.x+=s.height),t._clampedPosition=f}t._removeCallbackFunc=n.updateHeight(s,a,t._heightReference),fe.clone(s,K2);let c=n.getHeight(s,t._heightReference);l(c)&&(K2.height=c),a(K2)};mi.prototype._loadImage=function(){let e=this._billboardCollection._textureAtlas,t=this._imageId,n=this._image,i=this._imageSubRegion,o,r=this;function s(c){if(r._imageId!==t||r._image!==n||!qe.equals(r._imageSubRegion,i))return;let u=e.textureCoordinates[c];r._imageWidth=e.texture.width*u.width,r._imageHeight=e.texture.height*u.height,r._imageIndex=c,r._ready=!0,r._image=void 0,r._imageIndexPromise=void 0,So(r,X2);let f=r._billboardCollection._scene;l(f)&&f.frameState.afterRender.push(()=>!0)}if(l(n)&&(o=e.addImage(t,n)),l(i)&&(o=e.addSubRegion(t,i)),this._imageIndexPromise=o,!l(o))return;let a=e.getImageIndex(t);if(l(a)&&!l(i)){s(a);return}o.then(s).catch(function(c){console.error(`Error loading image for billboard: ${c}`),r._imageIndexPromise=void 0})};mi.prototype.setImage=function(e,t){this._imageId!==e&&(this._imageIndex=-1,this._imageSubRegion=void 0,this._imageId=e,this._image=t,l(this._billboardCollection._textureAtlas)&&this._loadImage())};mi.prototype.setImageSubRegion=function(e,t){this._imageId===e&&qe.equals(this._imageSubRegion,t)||(this._imageIndex=-1,this._imageId=e,this._imageSubRegion=qe.clone(t),l(this._billboardCollection._textureAtlas)&&this._loadImage())};mi.prototype._setTranslate=function(e){let t=this._translate;V.equals(t,e)||(V.clone(e,t),So(this,xse))};mi.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};mi.prototype._setActualPosition=function(e){l(this._clampedPosition)||h.clone(e,this._actualPosition),So(this,Y2)};var yse=new oe;mi._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===ne.SCENE3D?t:(L.multiplyByPoint(i,t,yse),Wi.computeActualEllipsoidPosition(n,yse))};var bse=new h;mi._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=L.multiplyByPoint(e,t,bse),a=Wi.worldWithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return V.add(a,i,a),a};var q2=new V(0,0);mi.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;l(t)||(t=new V),V.clone(this._pixelOffset,q2),V.add(q2,this._translate,q2);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==ne.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,K2);o=a.cartographicToCartesian(c,bse),i=L.IDENTITY}return mi._computeScreenSpacePosition(i,o,this._eyeOffset,q2,e,t)};mi.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===gi.RIGHT?s-=i:e.horizontalOrigin===gi.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?a-=o:e.verticalOrigin===On.CENTER&&(a-=o*.5),l(n)||(n=new qe),n.x=s,n.y=a,n.width=i,n.height=o,n};mi.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&h.equals(this._position,e._position)&&this._imageId===e._imageId&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&qe.equals(this._imageSubRegion,e._imageSubRegion)&&H.equals(this._color,e._color)&&V.equals(this._pixelOffset,e._pixelOffset)&&V.equals(this._translate,e._translate)&&h.equals(this._eyeOffset,e._eyeOffset)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&kt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Ot.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};mi.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var so=mi;var M6e={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},wo=Object.freeze(M6e);var L6e={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},Xs=Object.freeze(L6e);function Sp(e,t,n,i,o){this.bottomLeft=y(e,V.ZERO),this.topRight=y(t,V.ZERO),this.childNode1=n,this.childNode2=i,this.imageIndex=o}var N6e=new V(16,16);function Ig(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.borderWidthInPixels,1),n=y(e.initialSize,N6e);this._context=e.context,this._pixelFormat=y(e.pixelFormat,rt.RGBA),this._borderWidthInPixels=t,this._textureCoordinates=[],this._guid=zn(),this._idHash={},this._indexHash={},this._initialSize=n,this._root=void 0}Object.defineProperties(Ig.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},textureCoordinates:{get:function(){return this._textureCoordinates}},texture:{get:function(){return l(this._texture)||(this._texture=new Ft({context:this._context,width:this._initialSize.x,height:this._initialSize.y,pixelFormat:this._pixelFormat})),this._texture}},numberOfImages:{get:function(){return this._textureCoordinates.length}},guid:{get:function(){return this._guid}}});function F6e(e,t){let n=e._context,i=e.numberOfImages,o=2,r=e._borderWidthInPixels;if(i>0){let s=e._texture.width,a=e._texture.height,c=o*(s+t.width+r),u=o*(a+t.height+r),f=s/c,d=a/u,p=new Sp(new V(s+r,r),new V(c,a)),g=new Sp(new V,new V(c,a),e._root,p),m=new Sp(new V(r,a+r),new V(c,u)),x=new Sp(new V,new V(c,u),g,m);for(let C=0;C<e._textureCoordinates.length;C++){let A=e._textureCoordinates[C];l(A)&&(A.x*=f,A.y*=d,A.width*=f,A.height*=d)}let b=new Ft({context:e._context,width:c,height:u,pixelFormat:e._pixelFormat}),T=new ha({context:n,colorTextures:[e._texture],destroyAttachments:!1});T._bind(),b.copyFromFramebuffer(0,0,0,0,c,u),T._unBind(),T.destroy(),e._texture=e._texture&&e._texture.destroy(),e._texture=b,e._root=x}else{let s=o*(t.width+2*r),a=o*(t.height+2*r);s<e._initialSize.x&&(s=e._initialSize.x),a<e._initialSize.y&&(a=e._initialSize.y),e._texture=e._texture&&e._texture.destroy(),e._texture=new Ft({context:e._context,width:s,height:a,pixelFormat:e._pixelFormat}),e._root=new Sp(new V(r,r),new V(s,a))}}function Z2(e,t,n){if(l(t)){if(!l(t.childNode1)&&!l(t.childNode2)){if(l(t.imageIndex))return;let i=t.topRight.x-t.bottomLeft.x,o=t.topRight.y-t.bottomLeft.y,r=i-n.width,s=o-n.height;if(r<0||s<0)return;if(r===0&&s===0)return t;if(r>s){t.childNode1=new Sp(new V(t.bottomLeft.x,t.bottomLeft.y),new V(t.bottomLeft.x+n.width,t.topRight.y));let a=t.bottomLeft.x+n.width+e._borderWidthInPixels;a<t.topRight.x&&(t.childNode2=new Sp(new V(a,t.bottomLeft.y),new V(t.topRight.x,t.topRight.y)))}else{t.childNode1=new Sp(new V(t.bottomLeft.x,t.bottomLeft.y),new V(t.topRight.x,t.bottomLeft.y+n.height));let a=t.bottomLeft.y+n.height+e._borderWidthInPixels;a<t.topRight.y&&(t.childNode2=new Sp(new V(t.bottomLeft.x,a),new V(t.topRight.x,t.topRight.y)))}return Z2(e,t.childNode1,n)}return Z2(e,t.childNode1,n)||Z2(e,t.childNode2,n)}}function Tse(e,t,n){let i=Z2(e,e._root,t);if(l(i)){i.imageIndex=n;let o=e._texture.width,r=e._texture.height,s=i.topRight.x-i.bottomLeft.x,a=i.topRight.y-i.bottomLeft.y,c=i.bottomLeft.x/o,u=i.bottomLeft.y/r,f=s/o,d=a/r;e._textureCoordinates[n]=new qe(c,u,f,d),e._texture.copyFrom({source:t,xOffset:i.bottomLeft.x,yOffset:i.bottomLeft.y})}else F6e(e,t),Tse(e,t,n);e._guid=zn()}function Cse(e,t){if(!l(e)||e.isDestroyed())return-1;let n=e.numberOfImages;return Tse(e,t,n),n}Ig.prototype.getImageIndex=function(e){return this._indexHash[e]};Ig.prototype.addImageSync=function(e,t){let n=this._indexHash[e];return l(n)||(n=Cse(this,t),this._idHash[e]=Promise.resolve(n),this._indexHash[e]=n),n};Ig.prototype.addImage=function(e,t){let n=this._idHash[e];if(l(n))return n;typeof t=="function"?t=t(e):(typeof t=="string"||t instanceof De)&&(t=De.createIfNeeded(t).fetchImage());let i=this;return n=Promise.resolve(t).then(function(o){let r=Cse(i,o);return i._indexHash[e]=r,r}),this._idHash[e]=n,n};Ig.prototype.addSubRegion=function(e,t){let n=this._idHash[e];if(!l(n))throw new le(`image with id "${e}" not found in the atlas.`);let i=this;return Promise.resolve(n).then(function(o){if(o===-1)return-1;let r=i._texture.width,s=i._texture.height,a=i._textureCoordinates[o],c=a.x+t.x/r,u=a.y+t.y/s,f=t.width/r,d=t.height/s,p=i._textureCoordinates.push(new qe(c,u,f,d))-1;return i._indexHash[e]=p,i._guid=zn(),p})};Ig.prototype.isDestroyed=function(){return!1};Ig.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),ue(this)};var hx=Ig;var B6e=so.SHOW_INDEX,bv=so.POSITION_INDEX,Ase=so.PIXEL_OFFSET_INDEX,Ese=so.EYE_OFFSET_INDEX,k6e=so.HORIZONTAL_ORIGIN_INDEX,U6e=so.VERTICAL_ORIGIN_INDEX,V6e=so.SCALE_INDEX,xv=so.IMAGE_INDEX_INDEX,Sse=so.COLOR_INDEX,z6e=so.ROTATION_INDEX,H6e=so.ALIGNED_AXIS_INDEX,wse=so.SCALE_BY_DISTANCE_INDEX,vse=so.TRANSLUCENCY_BY_DISTANCE_INDEX,Dse=so.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX,Ise=so.DISTANCE_DISPLAY_CONDITION,G6e=so.DISABLE_DEPTH_DISTANCE,W6e=so.TEXTURE_COORDINATE_BOUNDS,Pse=so.SDF_INDEX,Rse=so.SPLIT_DIRECTION_INDEX,yW=so.NUMBER_OF_PROPERTIES,to,j6e={positionHighAndScale:0,positionLowAndRotation:1,compressedAttribute0:2,compressedAttribute1:3,compressedAttribute2:4,eyeOffset:5,scaleByDistance:6,pixelOffsetScaleByDistance:7,compressedAttribute3:8,textureCoordinateBoundsOrLabelTranslate:9,a_batchId:10,sdf:11,splitDirection:12},q6e={direction:0,positionHighAndScale:1,positionLowAndRotation:2,compressedAttribute0:3,compressedAttribute1:4,compressedAttribute2:5,eyeOffset:6,scaleByDistance:7,pixelOffsetScaleByDistance:8,compressedAttribute3:9,textureCoordinateBoundsOrLabelTranslate:10,a_batchId:11,sdf:12,splitDirection:13};function lf(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._textureAtlasGUID=void 0,this._destroyTextureAtlas=!0,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!1,this._shaderRotation=!1,this._compiledShaderRotation=!1,this._shaderAlignedAxis=!1,this._compiledShaderAlignedAxis=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderPixelOffsetScaleByDistance=!1,this._compiledShaderPixelOffsetScaleByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._shaderClampToGround=!1,this._compiledShaderClampToGround=!1,this._propertiesChanged=new Uint32Array(yW),this._maxSize=0,this._maxEyeOffset=0,this._maxScale=1,this._maxPixelOffset=0,this._allHorizontalCenter=!0,this._allVerticalCenter=!0,this._allSizedInMeters=!0,this._baseVolume=new se,this._baseVolumeWC=new se,this._baseVolume2D=new se,this._boundingVolume=new se,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._modelMatrix=L.clone(L.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowTextureAtlas=y(e.debugShowTextureAtlas,!1),this.blendOption=y(e.blendOption,wo.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW],this._highlightColor=H.clone(H.WHITE);let t=this;this._uniforms={u_atlas:function(){return t._textureAtlas.texture},u_highlightColor:function(){return t._highlightColor}};let n=this._scene;l(n)&&l(n.terrainProviderChanged)&&(this._removeCallbackFunc=n.terrainProviderChanged.addEventListener(function(){let i=this._billboards,o=i.length;for(let r=0;r<o;++r)l(i[r])&&i[r]._updateClamping()},this))}Object.defineProperties(lf.prototype,{length:{get:function(){return xW(this),this._billboards.length}},textureAtlas:{get:function(){return this._textureAtlas},set:function(e){this._textureAtlas!==e&&(this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._textureAtlas=e,this._createVertexArray=!0)}},destroyTextureAtlas:{get:function(){return this._destroyTextureAtlas},set:function(e){this._destroyTextureAtlas=e}}});function Ose(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}lf.prototype.add=function(e){let t=new so(e,this);return t._index=this._billboards.length,this._billboards.push(t),this._createVertexArray=!0,t};lf.prototype.remove=function(e){return this.contains(e)?(this._billboards[e._index]=void 0,this._billboardsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};lf.prototype.removeAll=function(){Ose(this._billboards),this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!0};function xW(e){if(e._billboardsRemoved){e._billboardsRemoved=!1;let t=[],n=e._billboards,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(s._index=r++,t.push(s))}e._billboards=t}}lf.prototype._updateBillboard=function(e,t){e._dirty||(this._billboardsToUpdate[this._billboardsToUpdateIndex++]=e),++this._propertiesChanged[t]};lf.prototype.contains=function(e){return l(e)&&e._billboardCollection===this};lf.prototype.get=function(e){return xW(this),this._billboards[e]};var dW;function Y6e(e){let n=e.cache.billboardCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s+0,o[r+4]=s+2,o[r+5]=s+3;return n=gt.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferBatched=n,n}function X6e(e){let t=e.cache.billboardCollection_indexBufferInstanced;return l(t)||(t=gt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferInstanced=t),t}function K6e(e){let t=e.cache.billboardCollection_vertexBufferInstanced;return l(t)||(t=gt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_vertexBufferInstanced=t),t}lf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<yW;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function Z6e(e,t,n,i,o,r){let s=[{index:to.positionHighAndScale,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[bv]},{index:to.positionLowAndRotation,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[bv]},{index:to.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ase]},{index:to.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[vse]},{index:to.compressedAttribute2,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Sse]},{index:to.eyeOffset,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ese]},{index:to.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[wse]},{index:to.pixelOffsetScaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Dse]},{index:to.compressedAttribute3,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ise]},{index:to.textureCoordinateBoundsOrLabelTranslate,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[W6e]},{index:to.splitDirection,componentsPerAttribute:1,componentDatatype:X.FLOAT,usage:n[Rse]}];i&&s.push({index:to.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:K6e(e)}),l(o)&&s.push({index:to.a_batchId,componentsPerAttribute:1,componentDatatype:X.FLOAT,bufferUsage:Fe.STATIC_DRAW}),r&&s.push({index:to.sdf,componentsPerAttribute:2,componentDatatype:X.FLOAT,usage:n[Pse]});let a=i?t:4*t;return new N_(e,s,a,i)}var hW=new Hn;function Mse(e,t,n,i,o){let r,s=i[to.positionHighAndScale],a=i[to.positionLowAndRotation],c=o._getActualPosition();e._mode===ne.SCENE3D&&(se.expand(e._baseVolume,c,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(c,hW);let u=o.scale,f=o.rotation;f!==0&&(e._shaderRotation=!0),e._maxScale=Math.max(e._maxScale,u);let d=hW.high,p=hW.low;e._instanced?(r=o._index,s(r,d.x,d.y,d.z,u),a(r,p.x,p.y,p.z,f)):(r=o._index*4,s(r+0,d.x,d.y,d.z,u),s(r+1,d.x,d.y,d.z,u),s(r+2,d.x,d.y,d.z,u),s(r+3,d.x,d.y,d.z,u),a(r+0,p.x,p.y,p.z,f),a(r+1,p.x,p.y,p.z,f),a(r+2,p.x,p.y,p.z,f),a(r+3,p.x,p.y,p.z,f))}var cf=new V,af=32768,BC=65536,mW=4096,Wh=256,$6e=128,Q6e=32,J6e=8,Lse=4,e9e=1/256,Nse=0,Fse=2,Bse=3,kse=1;function Use(e,t,n,i,o){let r,s=i[to.compressedAttribute0],a=o.pixelOffset,c=a.x,u=a.y,f=o._translate,d=f.x,p=f.y;e._maxPixelOffset=Math.max(e._maxPixelOffset,Math.abs(c+d),Math.abs(-u+p));let g=o.horizontalOrigin,m=o._verticalOrigin,x=o.show&&o.clusterShow;o.color.alpha===0&&(x=!1),m===On.BASELINE&&(m=On.BOTTOM),e._allHorizontalCenter=e._allHorizontalCenter&&g===gi.CENTER,e._allVerticalCenter=e._allVerticalCenter&&m===On.CENTER;let b=0,T=0,C=0,A=0,S=o._imageIndex;if(S!==-1){let z=n[S];b=z.x,T=z.y,C=z.width,A=z.height}let v=b+C,D=T+A,O=Math.floor(P.clamp(c,-af,af)+af)*$6e;O+=(g+1)*Q6e,O+=(m+1)*J6e,O+=(x?1:0)*Lse;let R=Math.floor(P.clamp(u,-af,af)+af)*Wh,N=Math.floor(P.clamp(d,-af,af)+af)*Wh,F=(P.clamp(p,-af,af)+af)*e9e,_=Math.floor(F),E=Math.floor((F-_)*Wh);R+=_,N+=E,cf.x=b,cf.y=T;let w=Ln.compressTextureCoordinates(cf);cf.x=v;let I=Ln.compressTextureCoordinates(cf);cf.y=D;let M=Ln.compressTextureCoordinates(cf);cf.x=b;let B=Ln.compressTextureCoordinates(cf);e._instanced?(r=o._index,s(r,O,R,N,w)):(r=o._index*4,s(r+0,O+Nse,R,N,w),s(r+1,O+Fse,R,N,I),s(r+2,O+Bse,R,N,M),s(r+3,O+kse,R,N,B))}function Vse(e,t,n,i,o){let r,s=i[to.compressedAttribute1],a=o.alignedAxis;h.equals(a,h.ZERO)||(e._shaderAlignedAxis=!0);let c=0,u=1,f=1,d=1,p=o.translucencyByDistance;l(p)&&(c=p.near,u=p.nearValue,f=p.far,d=p.farValue,(u!==1||d!==1)&&(e._shaderTranslucencyByDistance=!0));let g=0,m=o._imageIndex;m!==-1&&(g=n[m].width);let x=e._textureAtlas.texture.width,b=Math.round(y(o.width,x*g));e._maxSize=Math.max(e._maxSize,b);let T=P.clamp(b,0,BC),C=0;Math.abs(h.magnitudeSquared(a)-1)<P.EPSILON6&&(C=Ln.octEncodeFloat(a)),u=P.clamp(u,0,1),u=u===1?255:u*255|0,T=T*Wh+u,d=P.clamp(d,0,1),d=d===1?255:d*255|0,C=C*Wh+d,e._instanced?(r=o._index,s(r,T,C,c,f)):(r=o._index*4,s(r+0,T,C,c,f),s(r+1,T,C,c,f),s(r+2,T,C,c,f),s(r+3,T,C,c,f))}function _W(e,t,n,i,o){let r,s=i[to.compressedAttribute2],a=o.color,c=l(e._batchTable)?H.WHITE:o.getPickId(t.context).color,u=o.sizeInMeters?1:0,f=Math.abs(h.magnitudeSquared(o.alignedAxis)-1)<P.EPSILON6?1:0;e._allSizedInMeters=e._allSizedInMeters&&u===1;let d=0,p=o._imageIndex;p!==-1&&(d=n[p].height);let g=e._textureAtlas.texture.dimensions,m=Math.round(y(o.height,g.y*d));e._maxSize=Math.max(e._maxSize,m);let x=y(o._labelHorizontalOrigin,-2);x+=2;let b=m*Lse+x,T=H.floatToByte(a.red),C=H.floatToByte(a.green),A=H.floatToByte(a.blue),S=T*BC+C*Wh+A;T=H.floatToByte(c.red),C=H.floatToByte(c.green),A=H.floatToByte(c.blue);let v=T*BC+C*Wh+A,D=H.floatToByte(a.alpha)*BC+H.floatToByte(c.alpha)*Wh;D+=u*2+f,e._instanced?(r=o._index,s(r,S,v,D,b)):(r=o._index*4,s(r+0,S,v,D,b),s(r+1,S,v,D,b),s(r+2,S,v,D,b),s(r+3,S,v,D,b))}function gW(e,t,n,i,o){let r,s=i[to.eyeOffset],a=o.eyeOffset,c=a.z;if(o._heightReference!==Ke.NONE&&(c*=1.005),e._maxEyeOffset=Math.max(e._maxEyeOffset,Math.abs(a.x),Math.abs(a.y),Math.abs(c)),e._instanced){let u=0,f=0,d=o._imageIndex;if(d!==-1){let g=n[d];u=g.width,f=g.height}cf.x=u,cf.y=f;let p=Ln.compressTextureCoordinates(cf);r=o._index,s(r,a.x,a.y,c,p)}else r=o._index*4,s(r+0,a.x,a.y,c,0),s(r+1,a.x,a.y,c,0),s(r+2,a.x,a.y,c,0),s(r+3,a.x,a.y,c,0)}function zse(e,t,n,i,o){let r,s=i[to.scaleByDistance],a=0,c=1,u=1,f=1,d=o.scaleByDistance;l(d)&&(a=d.near,c=d.nearValue,u=d.far,f=d.farValue,(c!==1||f!==1)&&(e._shaderScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function Hse(e,t,n,i,o){let r,s=i[to.pixelOffsetScaleByDistance],a=0,c=1,u=1,f=1,d=o.pixelOffsetScaleByDistance;l(d)&&(a=d.near,c=d.nearValue,u=d.far,f=d.farValue,(c!==1||f!==1)&&(e._shaderPixelOffsetScaleByDistance=!0)),e._instanced?(r=o._index,s(r,a,c,u,f)):(r=o._index*4,s(r+0,a,c,u,f),s(r+1,a,c,u,f),s(r+2,a,c,u,f),s(r+3,a,c,u,f))}function Gse(e,t,n,i,o){let r,s=i[to.compressedAttribute3],a=0,c=Number.MAX_VALUE,u=o.distanceDisplayCondition;l(u)&&(a=u.near,c=u.far,a*=a,c*=c,e._shaderDistanceDisplayCondition=!0);let f=o.disableDepthTestDistance,d=ju(o.heightReference)&&t.context.depthTexture;l(f)||(f=d?5e3:0),f*=f,(d||f>0)&&(e._shaderDisableDepthDistance=!0,f===Number.POSITIVE_INFINITY&&(f=-1));let p,g;if(l(o._labelDimensions))g=o._labelDimensions.x,p=o._labelDimensions.y;else{let T=0,C=0,A=o._imageIndex;if(A!==-1){let v=n[A];T=v.height,C=v.width}p=Math.round(y(o.height,e._textureAtlas.texture.dimensions.y*T));let S=e._textureAtlas.texture.width;g=Math.round(y(o.width,S*C))}let m=Math.floor(P.clamp(g,0,mW)),x=Math.floor(P.clamp(p,0,mW)),b=m*mW+x;e._instanced?(r=o._index,s(r,a,c,f,b)):(r=o._index*4,s(r+0,a,c,f,b),s(r+1,a,c,f,b),s(r+2,a,c,f,b),s(r+3,a,c,f,b))}function Wse(e,t,n,i,o){if(ju(o.heightReference)){let m=e._scene,x=t.context,b=t.globeTranslucencyState.translucent,T=l(m.globe)&&m.globe.depthTestAgainstTerrain;e._shaderClampToGround=x.depthTexture&&!b&&T}let r,s=i[to.textureCoordinateBoundsOrLabelTranslate];if(Vt.maximumVertexTextureImageUnits>0){let m=0,x=0;l(o._labelTranslate)&&(m=o._labelTranslate.x,x=o._labelTranslate.y),e._instanced?(r=o._index,s(r,m,x,0,0)):(r=o._index*4,s(r+0,m,x,0,0),s(r+1,m,x,0,0),s(r+2,m,x,0,0),s(r+3,m,x,0,0));return}let a=0,c=0,u=0,f=0,d=o._imageIndex;if(d!==-1){let m=n[d];a=m.x,c=m.y,u=m.width,f=m.height}let p=a+u,g=c+f;e._instanced?(r=o._index,s(r,a,c,p,g)):(r=o._index*4,s(r+0,a,c,p,g),s(r+1,a,c,p,g),s(r+2,a,c,p,g),s(r+3,a,c,p,g))}function t9e(e,t,n,i,o){if(!l(e._batchTable))return;let r=i[to.a_batchId],s=o._batchIndex,a;e._instanced?(a=o._index,r(a,s)):(a=o._index*4,r(a+0,s),r(a+1,s),r(a+2,s),r(a+3,s))}function jse(e,t,n,i,o){if(!e._sdf)return;let r,s=i[to.sdf],a=o.outlineColor,c=o.outlineWidth,u=H.floatToByte(a.red),f=H.floatToByte(a.green),d=H.floatToByte(a.blue),p=u*BC+f*Wh+d,g=c/Xs.RADIUS,m=H.floatToByte(a.alpha)*BC+H.floatToByte(g)*Wh;e._instanced?(r=o._index,s(r,p,m)):(r=o._index*4,s(r+0,p+Nse,m),s(r+1,p+Fse,m),s(r+2,p+Bse,m),s(r+3,p+kse,m))}function qse(e,t,n,i,o){let r=i[to.splitDirection],s=0,a=o.splitDirection;l(a)&&(s=a);let c;e._instanced?(c=o._index,r(c,s)):(c=o._index*4,r(c+0,s),r(c+1,s),r(c+2,s),r(c+3,s))}function n9e(e,t,n,i,o){Mse(e,t,n,i,o),Use(e,t,n,i,o),Vse(e,t,n,i,o),_W(e,t,n,i,o),gW(e,t,n,i,o),zse(e,t,n,i,o),Hse(e,t,n,i,o),Gse(e,t,n,i,o),Wse(e,t,n,i,o),t9e(e,t,n,i,o),jse(e,t,n,i,o),qse(e,t,n,i,o)}function pW(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,d=so._computeActualPosition(u,f,i,o);l(d)&&(u._setActualPosition(d),r?a.push(d):se.expand(s,d,s))}r&&se.fromPoints(a,s)}function i9e(e,t){let n=t.mode,i=e._billboards,o=e._billboardsToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!L.equals(r,e.modelMatrix)?(e._mode=n,L.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&pW(e,i,i.length,t,r,!0)):n===ne.MORPHING?pW(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&pW(e,o,e._billboardsToUpdateIndex,t,r,!1)}function o9e(e,t,n){let i=1;(!e._allSizedInMeters||e._maxPixelOffset!==0)&&(i=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight));let o=i*e._maxScale*e._maxSize*2;e._allHorizontalCenter&&e._allVerticalCenter&&(o*=.5);let r=i*e._maxPixelOffset+e._maxEyeOffset;n.radius+=o+r}function r9e(e,t){let i=t.createViewportQuadCommand(`uniform sampler2D billboard_texture; 
in vec2 v_textureCoordinates; 
void main() 
{ 
    out_FragColor = texture(billboard_texture, v_textureCoordinates); 
} 
`,{uniformMap:{billboard_texture:function(){return e._textureAtlas.texture}}});return i.pass=Ee.OVERLAY,i}var s9e=[];lf.prototype.update=function(e){if(xW(this),!this.show)return;let t=this._billboards,n=t.length,i=e.context;this._instanced=i.instancedArrays,to=this._instanced?q6e:j6e,dW=this._instanced?X6e:Y6e;let o=this._textureAtlas;if(!l(o)){o=this._textureAtlas=new hx({context:i});for(let R=0;R<n;++R)t[R]._loadImage()}let r=o.textureCoordinates;if(r.length===0)return;i9e(this,e),t=this._billboards,n=t.length;let s=this._billboardsToUpdate,a=this._billboardsToUpdateIndex,c=this._propertiesChanged,u=o.guid,f=this._createVertexArray||this._textureAtlasGUID!==u;this._textureAtlasGUID=u;let d,p=e.passes,g=p.pick;if(f||!g&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let R=0;R<yW;++R)c[R]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=Z6e(i,n,this._buffersUsage,this._instanced,this._batchTable,this._sdf),d=this._vaf.writers;for(let R=0;R<n;++R){let N=this._billboards[R];N._dirty=!1,n9e(this,e,r,d,N)}this._vaf.commit(dW(i))}this._billboardsToUpdateIndex=0}else if(a>0){let R=s9e;R.length=0,(c[bv]||c[z6e]||c[V6e])&&R.push(Mse),(c[xv]||c[Ase]||c[k6e]||c[U6e]||c[B6e])&&(R.push(Use),this._instanced&&R.push(gW)),(c[xv]||c[H6e]||c[vse])&&(R.push(Vse),R.push(_W)),(c[xv]||c[Sse])&&R.push(_W),c[Ese]&&R.push(gW),c[wse]&&R.push(zse),c[Dse]&&R.push(Hse),(c[Ise]||c[G6e]||c[xv]||c[bv])&&R.push(Gse),(c[xv]||c[bv])&&R.push(Wse),c[Pse]&&R.push(jse),c[Rse]&&R.push(qse);let N=R.length;if(d=this._vaf.writers,a/n>.1){for(let F=0;F<a;++F){let _=s[F];_._dirty=!1;for(let E=0;E<N;++E)R[E](this,e,r,d,_)}this._vaf.commit(dW(i))}else{for(let F=0;F<a;++F){let _=s[F];_._dirty=!1;for(let E=0;E<N;++E)R[E](this,e,r,d,_);this._instanced?this._vaf.subCommit(_._index,1):this._vaf.subCommit(_._index*4,4)}this._vaf.endSubCommits()}this._billboardsToUpdateIndex=0}if(a>n*1.5&&(s.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,se.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,x=L.IDENTITY;e.mode===ne.SCENE3D?(x=this.modelMatrix,m=se.clone(this._baseVolumeWC,this._boundingVolume)):m=se.clone(this._baseVolume2D,this._boundingVolume),o9e(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===wo.OPAQUE||this._blendOption===wo.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ue.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!0}):this._rsOpaque=void 0;let R=this._blendOption===wo.TRANSLUCENT;this._blendOption===wo.TRANSLUCENT||this._blendOption===wo.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ue.fromCache({depthTest:{enabled:!0,func:R?te.LEQUAL:te.LESS},depthMask:R,blending:ln.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let T,C,A,S,v,D=Vt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){T=j2,C=W2,v=[],l(this._batchTable)&&(v.push("VECTOR_TILE"),T=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(T),C=this._batchTable.getFragmentShaderCallback(!1,void 0)(C)),A=new Ge({defines:v,sources:[T]}),this._instanced&&A.defines.push("INSTANCED"),this._shaderRotation&&A.defines.push("ROTATION"),this._shaderAlignedAxis&&A.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&A.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&A.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&A.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&A.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&A.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(D?A.defines.push("VERTEX_DEPTH_CHECK"):A.defines.push("FRAGMENT_DEPTH_CHECK"));let R=1-Xs.CUTOFF;this._sdf&&A.defines.push("SDF");let N=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===wo.OPAQUE_AND_TRANSLUCENT&&(S=new Ge({defines:["OPAQUE",N],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=nn.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:to}),S=new Ge({defines:["TRANSLUCENT",N],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=nn.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:to})),this._blendOption===wo.OPAQUE&&(S=new Ge({defines:[N],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._sp=nn.replaceCache({context:i,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:to})),this._blendOption===wo.TRANSLUCENT&&(S=new Ge({defines:[N],sources:[C]}),this._shaderClampToGround&&(D?S.defines.push("VERTEX_DEPTH_CHECK"):S.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(S.defines.push("SDF"),S.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=nn.replaceCache({context:i,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:S,attributeLocations:to})),this._compiledShaderRotation=this._shaderRotation,this._compiledShaderAlignedAxis=this._shaderAlignedAxis,this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderPixelOffsetScaleByDistance=this._shaderPixelOffsetScaleByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance,this._compiledShaderClampToGround=this._shaderClampToGround,this._compiledSDF=this._sdf}let O=e.commandList;if(p.render||p.pick){let R=this._colorCommands,N=this._blendOption===wo.OPAQUE,F=this._blendOption===wo.OPAQUE_AND_TRANSLUCENT,_=this._vaf.va,E=_.length,w=this._uniforms,I;l(this._batchTable)?(w=this._batchTable.getUniformMapCallback()(w),I=this._batchTable.getPickId()):I="v_pickColor",R.length=E;let M=F?E*2:E;for(let B=0;B<M;++B){let z=R[B];l(z)||(z=R[B]=new et);let U=N||F&&B%2===0;z.pass=U||!F?Ee.OPAQUE:Ee.TRANSLUCENT,z.owner=this;let G=F?Math.floor(B/2):B;z.boundingVolume=m,z.modelMatrix=x,z.count=_[G].indicesCount,z.shaderProgram=U?this._sp:this._spTranslucent,z.uniformMap=w,z.vertexArray=_[G].va,z.renderState=U?this._rsOpaque:this._rsTranslucent,z.debugShowBoundingVolume=this.debugShowBoundingVolume,z.pickId=I,this._instanced&&(z.count=6,z.instanceCount=n),O.push(z)}this.debugShowTextureAtlas&&(l(this.debugCommand)||(this.debugCommand=r9e(this,e.context)),O.push(this.debugCommand))}};lf.prototype.isDestroyed=function(){return!1};lf.prototype.destroy=function(){return l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),Ose(this._billboards),ue(this)};var uf=lf;function a9e(e,t,n,i,o){return function(){let r=document.createElement("canvas"),s=o+2*i;r.height=r.width=s;let a=r.getContext("2d");return a.clearRect(0,0,s,s),i!==0&&(a.beginPath(),a.arc(s/2,s/2,s/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=n,a.fill(),e<1&&(a.save(),a.globalCompositeOperation="destination-out",a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle="black",a.fill(),a.restore())),a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=t,a.fill(),r}}var kC=a9e;function Ks(e,t,n,i,o){this._content=e,this._billboard=n,this._label=i,this._polyline=o,this._batchId=t,this._billboardImage=void 0,this._billboardColor=void 0,this._billboardOutlineColor=void 0,this._billboardOutlineWidth=void 0,this._billboardSize=void 0,this._pointSize=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._heightOffset=void 0,this._pickIds=new Array(3),UC(this)}var c9e=new fe;Object.defineProperties(Ks.prototype,{show:{get:function(){return this._label.show},set:function(e){this._label.show=e,this._billboard.show=e,this._polyline.show=e}},color:{get:function(){return this._color},set:function(e){this._color=H.clone(e,this._color),UC(this)}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=e,UC(this)}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=H.clone(e,this._pointOutlineColor),UC(this)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=e,UC(this)}},labelColor:{get:function(){return this._label.fillColor},set:function(e){this._label.fillColor=e,this._polyline.show=this._label.show&&e.alpha>0}},labelOutlineColor:{get:function(){return this._label.outlineColor},set:function(e){this._label.outlineColor=e}},labelOutlineWidth:{get:function(){return this._label.outlineWidth},set:function(e){this._label.outlineWidth=e}},font:{get:function(){return this._label.font},set:function(e){this._label.font=e}},labelStyle:{get:function(){return this._label.style},set:function(e){this._label.style=e}},labelText:{get:function(){return this._label.text},set:function(e){l(e)||(e=""),this._label.text=e}},backgroundColor:{get:function(){return this._label.backgroundColor},set:function(e){this._label.backgroundColor=e}},backgroundPadding:{get:function(){return this._label.backgroundPadding},set:function(e){this._label.backgroundPadding=e}},backgroundEnabled:{get:function(){return this._label.showBackground},set:function(e){this._label.showBackground=e}},scaleByDistance:{get:function(){return this._label.scaleByDistance},set:function(e){this._label.scaleByDistance=e,this._billboard.scaleByDistance=e}},translucencyByDistance:{get:function(){return this._label.translucencyByDistance},set:function(e){this._label.translucencyByDistance=e,this._billboard.translucencyByDistance=e}},distanceDisplayCondition:{get:function(){return this._label.distanceDisplayCondition},set:function(e){this._label.distanceDisplayCondition=e,this._polyline.distanceDisplayCondition=e,this._billboard.distanceDisplayCondition=e}},heightOffset:{get:function(){return this._heightOffset},set:function(e){let t=y(this._heightOffset,0),n=this._content.tileset.ellipsoid,i=n.cartesianToCartographic(this._billboard.position,c9e);i.height=i.height-t+e;let o=n.cartographicToCartesian(i);this._billboard.position=o,this._label.position=this._billboard.position,this._polyline.positions=[this._polyline.positions[0],o],this._heightOffset=e}},anchorLineEnabled:{get:function(){return this._polyline.show},set:function(e){this._polyline.show=e}},anchorLineColor:{get:function(){return this._polyline.material.uniforms.color},set:function(e){this._polyline.material.uniforms.color=H.clone(e,this._polyline.material.uniforms.color)}},image:{get:function(){return this._billboardImage},set:function(e){let t=this._billboardImage!==e;this._billboardImage=e,t&&UC(this)}},disableDepthTestDistance:{get:function(){return this._label.disableDepthTestDistance},set:function(e){this._label.disableDepthTestDistance=e,this._billboard.disableDepthTestDistance=e}},horizontalOrigin:{get:function(){return this._billboard.horizontalOrigin},set:function(e){this._billboard.horizontalOrigin=e}},verticalOrigin:{get:function(){return this._billboard.verticalOrigin},set:function(e){this._billboard.verticalOrigin=e}},labelHorizontalOrigin:{get:function(){return this._label.horizontalOrigin},set:function(e){this._label.horizontalOrigin=e}},labelVerticalOrigin:{get:function(){return this._label.verticalOrigin},set:function(e){this._label.verticalOrigin=e}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},pickIds:{get:function(){let e=this._pickIds;return e[0]=this._billboard.pickId,e[1]=this._label.pickId,e[2]=this._polyline.pickId,e}}});Ks.defaultColor=H.WHITE;Ks.defaultPointOutlineColor=H.BLACK;Ks.defaultPointOutlineWidth=0;Ks.defaultPointSize=8;function UC(e){let t=e._billboard;if(l(e._billboardImage)&&e._billboardImage!==t.image){t.image=e._billboardImage;return}if(l(e._billboardImage))return;let n=y(e._color,Ks.defaultColor),i=y(e._pointOutlineColor,Ks.defaultPointOutlineColor),o=y(e._pointOutlineWidth,Ks.defaultPointOutlineWidth),r=y(e._pointSize,Ks.defaultPointSize),s=e._billboardColor,a=e._billboardOutlineColor,c=e._billboardOutlineWidth,u=e._billboardSize;if(H.equals(n,s)&&H.equals(i,a)&&o===c&&r===u)return;e._billboardColor=H.clone(n,e._billboardColor),e._billboardOutlineColor=H.clone(i,e._billboardOutlineColor),e._billboardOutlineWidth=o,e._billboardSize=r;let f=n.alpha,d=n.toCssColorString(),p=i.toCssColorString(),g=JSON.stringify([d,r,p,o]);t.setImage(g,kC(f,d,p,o,r))}Ks.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};Ks.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};Ks.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};Ks.prototype.getPropertyInherited=function(e){return Ws.getPropertyInherited(this._content,this._batchId,e)};Ks.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};Ks.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};Ks.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};Ks.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var Pg=Ks;function l9e(e,t,n,i,o){let r=e.measureText(t);if(!!/\S/.test(t)){let a=document.defaultView.getComputedStyle(e.canvas).getPropertyValue("font-size").replace("px",""),c=document.createElement("canvas"),u=100,f=r.width+u|0,d=3*a,p=d/2;c.width=f,c.height=d;let g=c.getContext("2d");g.font=n,g.fillStyle="white",g.fillRect(0,0,c.width+1,c.height+1),i&&(g.strokeStyle="black",g.lineWidth=e.lineWidth,g.strokeText(t,u/2,p)),o&&(g.fillStyle="black",g.fillText(t,u/2,p));let m=g.getImageData(0,0,f,d).data,x=m.length,b=f*4,T,C,A,S;for(T=0;T<x;++T)if(m[T]!==255){A=T/b|0;break}for(T=x-1;T>=0;--T)if(m[T]!==255){S=T/b|0;break}let v=-1;for(T=0;T<f&&v===-1;++T)for(C=0;C<d;++C){let D=T*4+C*b;if(m[D]!==255||m[D+1]!==255||m[D+2]!==255||m[D+3]!==255){v=T;break}}return{width:r.width,height:S-A,ascent:p-A,descent:S-p,minx:v-u/2}}return{width:r.width,height:0,ascent:0,descent:0,minx:0}}var mx;function u9e(e,t){if(e==="")return;t=y(t,y.EMPTY_OBJECT);let n=y(t.font,"10px sans-serif"),i=y(t.stroke,!1),o=y(t.fill,!0),r=y(t.strokeWidth,1),s=y(t.backgroundColor,H.TRANSPARENT),a=y(t.padding,0),c=a*2,u=document.createElement("canvas");u.width=1,u.height=1,u.style.font=n;let f=u.getContext("2d",{willReadFrequently:!0});l(mx)||(l(f.imageSmoothingEnabled)?mx="imageSmoothingEnabled":l(f.mozImageSmoothingEnabled)?mx="mozImageSmoothingEnabled":l(f.webkitImageSmoothingEnabled)?mx="webkitImageSmoothingEnabled":l(f.msImageSmoothingEnabled)&&(mx="msImageSmoothingEnabled")),f.font=n,f.lineJoin="round",f.lineWidth=r,f[mx]=!1,u.style.visibility="hidden",document.body.appendChild(u);let d=l9e(f,e,n,i,o);u.dimensions=d,document.body.removeChild(u),u.style.visibility="";let p=-d.minx,g=Math.ceil(d.width)+p+c,m=d.height+c,x=m-d.ascent+a,b=m-x+c;if(u.width=g,u.height=m,f.font=n,f.lineJoin="round",f.lineWidth=r,f[mx]=!1,s!==H.TRANSPARENT&&(f.fillStyle=s.toCssColorString(),f.fillRect(0,0,u.width,u.height)),i){let T=y(t.strokeColor,H.BLACK);f.strokeStyle=T.toCssColorString(),f.strokeText(e,p+a,b)}if(o){let T=y(t.fillColor,H.WHITE);f.fillStyle=T.toCssColorString(),f.fillText(e,p+a,b)}return u}var VC=u9e;var iae=Mr(Zse(),1);var d9e={FILL:0,OUTLINE:1,FILL_AND_OUTLINE:2},Wo=Object.freeze(d9e);var $se={},Qse=0,h9e=256,m9e=new H(.165,.165,.165,.8),p9e=new V(7,5),es=Object.freeze({LTR:0,RTL:1,WEAK:2,BRACKETS:3});function px(e){!e._rebindAllGlyphs&&!e._repositionAllGlyphs&&e._labelCollection._labelsToUpdate.push(e),e._rebindAllGlyphs=!0}function Cv(e){!e._rebindAllGlyphs&&!e._repositionAllGlyphs&&e._labelCollection._labelsToUpdate.push(e),e._repositionAllGlyphs=!0}function Av(e,t){return document.defaultView.getComputedStyle(e,null).getPropertyValue(t)}function eae(e){let t=$se[e._font];if(!l(t)){let n=document.createElement("div");n.style.position="absolute",n.style.opacity=0,n.style.font=e._font,document.body.appendChild(n);let i=parseFloat(Av(n,"line-height"));isNaN(i)&&(i=void 0),t={family:Av(n,"font-family"),size:Av(n,"font-size").replace("px",""),style:Av(n,"font-style"),weight:Av(n,"font-weight"),lineHeight:i},document.body.removeChild(n),Qse<h9e&&($se[e._font]=t,Qse++)}e._fontFamily=t.family,e._fontSize=t.size,e._fontStyle=t.style,e._fontWeight=t.weight,e._lineHeight=t.lineHeight}function wp(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=kt.clone(o)),l(r)&&(r=Ot.clone(r)),this._renderedText=void 0,this._text=void 0,this._show=y(e.show,!0),this._font=y(e.font,"30px 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0,this._rebindAllGlyphs=!0,this._repositionAllGlyphs=!0,this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=void 0,this._clusterShow=!0,this.text=y(e.text,""),this._relativeSize=1,eae(this),this._updateClamping()}Object.defineProperties(wp.prototype,{show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i].billboard;l(r)&&(r.show=e)}let n=this._backgroundBillboard;l(n)&&(n.show=e)}}},position:{get:function(){return this._position},set:function(e){let t=this._position;if(!h.equals(t,e)){h.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o].billboard;l(s)&&(s.position=e)}let i=this._backgroundBillboard;l(i)&&(i.position=e),this._updateClamping()}}},heightReference:{get:function(){return this._heightReference},set:function(e){if(e!==this._heightReference){this._heightReference=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i].billboard;l(r)&&(r.heightReference=e)}let n=this._backgroundBillboard;l(n)&&(n.heightReference=e),Cv(this),this._updateClamping()}}},text:{get:function(){return this._text},set:function(e){if(this._text!==e){this._text=e;let t=e.replace(/\u00ad/g,"");this._renderedText=wp.enableRightToLeftDetection?T9e(t):t,px(this)}}},font:{get:function(){return this._font},set:function(e){this._font!==e&&(this._font=e,px(this),eae(this))}},fillColor:{get:function(){return this._fillColor},set:function(e){let t=this._fillColor;H.equals(t,e)||(H.clone(e,t),px(this))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),px(this))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,px(this))}},showBackground:{get:function(){return this._showBackground},set:function(e){this._showBackground!==e&&(this._showBackground=e,px(this))}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){let t=this._backgroundColor;if(!H.equals(t,e)){H.clone(e,t);let n=this._backgroundBillboard;l(n)&&(n.color=t)}}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){let t=this._backgroundPadding;V.equals(t,e)||(V.clone(e,t),Cv(this))}},style:{get:function(){return this._style},set:function(e){this._style!==e&&(this._style=e,px(this))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;if(!V.equals(t,e)){V.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffset=e)}}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;if(!kt.equals(t,e)){this._translucencyByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.translucencyByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.translucencyByDistance=e)}}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;if(!kt.equals(t,e)){this._pixelOffsetScaleByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffsetScaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffsetScaleByDistance=e)}}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;if(!kt.equals(t,e)){this._scaleByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.scaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.scaleByDistance=e)}}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;if(!h.equals(t,e)){h.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.eyeOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.eyeOffset=e)}}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,Cv(this))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){if(this._verticalOrigin!==e){this._verticalOrigin=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.verticalOrigin=e)}let n=this._backgroundBillboard;l(n)&&(n.verticalOrigin=e),Cv(this)}}},scale:{get:function(){return this._scale},set:function(e){if(this._scale!==e){this._scale=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.scale=e*this._relativeSize)}let n=this._backgroundBillboard;l(n)&&(n.scale=e*this._relativeSize),Cv(this)}}},totalScale:{get:function(){return this._scale*this._relativeSize}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(!Ot.equals(e,this._distanceDisplayCondition)){this._distanceDisplayCondition=Ot.clone(e,this._distanceDisplayCondition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.distanceDisplayCondition=e)}let n=this._backgroundBillboard;l(n)&&(n.distanceDisplayCondition=e)}}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){if(this._disableDepthTestDistance!==e){this._disableDepthTestDistance=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.disableDepthTestDistance=e)}let n=this._backgroundBillboard;l(n)&&(n.disableDepthTestDistance=e)}}},id:{get:function(){return this._id},set:function(e){if(this._id!==e){this._id=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.id=e)}let n=this._backgroundBillboard;l(n)&&(n.id=e)}}},pickId:{get:function(){if(!(this._glyphs.length===0||!l(this._glyphs[0].billboard)))return this._glyphs[0].billboard.pickId}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=h.clone(e,this._actualClampedPosition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard._clampedPosition=e)}let n=this._backgroundBillboard;l(n)&&(n._clampedPosition=e)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){if(this._clusterShow!==e){this._clusterShow=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.clusterShow=e)}let n=this._backgroundBillboard;l(n)&&(n.clusterShow=e)}}}});wp.prototype._updateClamping=function(){so._updateClamping(this._labelCollection,this)};wp.prototype.computeScreenSpacePosition=function(e,t){l(t)||(t=new V);let i=this._labelCollection.modelMatrix,o=l(this._actualClampedPosition)?this._actualClampedPosition:this._position;return so._computeScreenSpacePosition(i,o,this._eyeOffset,this._pixelOffset,e,t)};wp.getScreenSpaceBoundingBox=function(e,t,n){let i=0,o=0,r=0,s=0,a=e.totalScale,c=e._backgroundBillboard;if(l(c))i=t.x+c._translate.x,o=t.y-c._translate.y,r=c.width*a,s=c.height*a,e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?o-=s:e.verticalOrigin===On.CENTER&&(o-=s*.5);else{i=Number.POSITIVE_INFINITY,o=Number.POSITIVE_INFINITY;let u=0,f=0,d=e._glyphs,p=d.length;for(let g=0;g<p;++g){let m=d[g],x=m.billboard;if(!l(x))continue;let b=t.x+x._translate.x,T=t.y-x._translate.y,C=m.dimensions.width*a,A=m.dimensions.height*a;e.verticalOrigin===On.BOTTOM||e.verticalOrigin===On.BASELINE?T-=A:e.verticalOrigin===On.CENTER&&(T-=A*.5),e._verticalOrigin===On.TOP?T+=Xs.PADDING*a:(e._verticalOrigin===On.BOTTOM||e._verticalOrigin===On.BASELINE)&&(T-=Xs.PADDING*a),i=Math.min(i,b),o=Math.min(o,T),u=Math.max(u,b+C),f=Math.max(f,T+A)}r=u-i,s=f-o}return l(n)||(n=new qe),n.x=i,n.y=o,n.width=r,n.height=s,n};wp.prototype.equals=function(e){return this===e||l(e)&&this._show===e._show&&this._scale===e._scale&&this._outlineWidth===e._outlineWidth&&this._showBackground===e._showBackground&&this._style===e._style&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&this._renderedText===e._renderedText&&this._font===e._font&&h.equals(this._position,e._position)&&H.equals(this._fillColor,e._fillColor)&&H.equals(this._outlineColor,e._outlineColor)&&H.equals(this._backgroundColor,e._backgroundColor)&&V.equals(this._backgroundPadding,e._backgroundPadding)&&V.equals(this._pixelOffset,e._pixelOffset)&&h.equals(this._eyeOffset,e._eyeOffset)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&kt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&Ot.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._id===e._id};wp.prototype.isDestroyed=function(){return!1};wp.enableRightToLeftDetection=!1;function _9e(e,t){let n=/[a-zA-Z0-9]/,i=/[()[\]{}<>]/,o=[],r="",s=es.LTR,a="",c=e.length;for(let u=0;u<c;++u){let f=e.charAt(u);t.test(f)?a=es.RTL:n.test(f)?a=es.LTR:i.test(f)?a=es.BRACKETS:a=es.WEAK,u===0&&(s=a),s===a&&a!==es.BRACKETS?r+=f:(r!==""&&o.push({Type:s,Word:r}),s=a,r=f)}return o.push({Type:a,Word:r}),o}function g9e(e){return e.split("").reverse().join("")}function Ev(e,t,n){return e.slice(0,t)+n+e.slice(t)}function y9e(e){switch(e){case"(":return")";case")":return"(";case"[":return"]";case"]":return"[";case"{":return"}";case"}":return"{";case"<":return">";case">":return"<"}}var x9e="\u05D0-\u05EA",b9e="\u0600-\u06FF\u0750-\u077F\u08A0-\u08FF",Jse=new RegExp(`[${x9e}${b9e}]`);function T9e(e){let t=e.split(`
`),n="";for(let i=0;i<t.length;i++){let o=t[i],r=Jse.test(o.charAt(0)),s=_9e(o,Jse),a=0,c="";for(let u=0;u<s.length;++u){let f=s[u],d=f.Type===es.BRACKETS?y9e(f.Word):g9e(f.Word);r?f.Type===es.RTL?(c=d+c,a=0):f.Type===es.LTR?(c=Ev(c,a,f.Word),a+=f.Word.length):(f.Type===es.WEAK||f.Type===es.BRACKETS)&&(f.Type===es.WEAK&&s[u-1].Type===es.BRACKETS?c=d+c:s[u-1].Type===es.RTL?(c=d+c,a=0):s.length>u+1?s[u+1].Type===es.RTL?(c=d+c,a=0):(c=Ev(c,a,f.Word),a+=f.Word.length):c=Ev(c,0,d)):f.Type===es.RTL?c=Ev(c,a,d):f.Type===es.LTR?(c+=f.Word,a=c.length):(f.Type===es.WEAK||f.Type===es.BRACKETS)&&(u>0&&s[u-1].Type===es.RTL?s.length>u+1?s[u+1].Type===es.RTL?c=Ev(c,a,d):(c+=f.Word,a=c.length):c+=f.Word:(c+=f.Word,a=c.length))}n+=c,i<t.length-1&&(n+=`
`)}return n}var _x=wp;var oae=Mr(tae(),1);function A9e(){this.textureInfo=void 0,this.dimensions=void 0,this.billboard=void 0}function E9e(e,t,n){this.labelCollection=e,this.index=t,this.dimensions=n}var S9e=1.2,rae="ID_WHITE_PIXEL",bW=new V(4,4),w9e=new qe(1,1,1,1);function v9e(e){let t=document.createElement("canvas");t.width=bW.x,t.height=bW.y;let n=t.getContext("2d");return n.fillStyle="#fff",n.fillRect(0,0,t.width,t.height),e.addImage(rae,t)}var ff={};function D9e(e,t,n,i,o,r,s){return ff.font=t,ff.fillColor=n,ff.strokeColor=i,ff.strokeWidth=o,ff.padding=Xs.PADDING,s===On.CENTER?ff.textBaseline="middle":s===On.TOP?ff.textBaseline="top":ff.textBaseline="bottom",ff.fill=r===Wo.FILL||r===Wo.FILL_AND_OUTLINE,ff.stroke=r===Wo.OUTLINE||r===Wo.FILL_AND_OUTLINE,ff.backgroundColor=H.BLACK,VC(e,ff)}function TW(e,t){t.textureInfo=void 0,t.dimensions=void 0;let n=t.billboard;l(n)&&(n.show=!1,n.image=void 0,l(n._removeCallbackFunc)&&(n._removeCallbackFunc(),n._removeCallbackFunc=void 0),e._spareBillboards.push(n),t.billboard=void 0)}function I9e(e,t,n,i){i.index=e.addImageSync(t,n)}var P9e=new oae.default;function R9e(e,t){let n=t._renderedText,i=P9e.splitGraphemes(n),o=i.length,r=t._glyphs,s=r.length,a,c,u;if(t._relativeSize=t._fontSize/Xs.FONT_SIZE,o<s)for(c=o;c<s;++c)TW(e,r[c]);r.length=o;let f=t.show&&t._showBackground&&n.split(`
`).join("").length>0,d=t._backgroundBillboard,p=e._backgroundBillboardCollection;f?(l(d)||(d=p.add({collection:e,image:rae,imageSubRegion:w9e}),t._backgroundBillboard=d),d.color=t._backgroundColor,d.show=t._show,d.position=t._position,d.eyeOffset=t._eyeOffset,d.pixelOffset=t._pixelOffset,d.horizontalOrigin=gi.LEFT,d.verticalOrigin=t._verticalOrigin,d.heightReference=t._heightReference,d.scale=t.totalScale,d.pickPrimitive=t,d.id=t._id,d.translucencyByDistance=t._translucencyByDistance,d.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,d.scaleByDistance=t._scaleByDistance,d.distanceDisplayCondition=t._distanceDisplayCondition,d.disableDepthTestDistance=t._disableDepthTestDistance,d.clusterShow=t.clusterShow):l(d)&&(p.remove(d),t._backgroundBillboard=d=void 0);let g=e._glyphTextureCache;for(u=0;u<o;++u){let m=i[u],x=t._verticalOrigin,b=JSON.stringify([m,t._fontFamily,t._fontStyle,t._fontWeight,+x]),T=g[b];if(!l(T)){let C=`${t._fontStyle} ${t._fontWeight} ${Xs.FONT_SIZE}px ${t._fontFamily}`,A=D9e(m,C,H.WHITE,H.WHITE,0,Wo.FILL,x);if(T=new E9e(e,-1,A.dimensions),g[b]=T,A.width>0&&A.height>0){let S=(0,iae.default)(A,{cutoff:Xs.CUTOFF,radius:Xs.RADIUS}),v=A.getContext("2d"),D=A.width,O=A.height,R=v.getImageData(0,0,D,O);for(let N=0;N<D;N++)for(let F=0;F<O;F++){let _=F*D+N,E=S[_]*255,w=_*4;R.data[w+0]=E,R.data[w+1]=E,R.data[w+2]=E,R.data[w+3]=E}v.putImageData(R,0,0),m!==" "&&I9e(e._textureAtlas,b,A,T)}}if(a=r[u],l(a)?T.index===-1?TW(e,a):l(a.textureInfo)&&(a.textureInfo=void 0):(a=new A9e,r[u]=a),a.textureInfo=T,a.dimensions=T.dimensions,T.index!==-1){let C=a.billboard,A=e._spareBillboards;l(C)||(A.length>0?C=A.pop():(C=e._billboardCollection.add({collection:e}),C._labelDimensions=new V,C._labelTranslate=new V),a.billboard=C),C.show=t._show,C.position=t._position,C.eyeOffset=t._eyeOffset,C.pixelOffset=t._pixelOffset,C.horizontalOrigin=gi.LEFT,C.verticalOrigin=t._verticalOrigin,C.heightReference=t._heightReference,C.scale=t.totalScale,C.pickPrimitive=t,C.id=t._id,C.image=b,C.translucencyByDistance=t._translucencyByDistance,C.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,C.scaleByDistance=t._scaleByDistance,C.distanceDisplayCondition=t._distanceDisplayCondition,C.disableDepthTestDistance=t._disableDepthTestDistance,C._batchIndex=t._batchIndex,C.outlineColor=t.outlineColor,t.style===Wo.FILL_AND_OUTLINE?(C.color=t._fillColor,C.outlineWidth=t.outlineWidth):t.style===Wo.FILL?(C.color=t._fillColor,C.outlineWidth=0):t.style===Wo.OUTLINE&&(C.color=H.TRANSPARENT,C.outlineWidth=t.outlineWidth)}}t._repositionAllGlyphs=!0}function nae(e,t,n){return t===gi.CENTER?-e/2:t===gi.RIGHT?-(e+n.x):n.x}var nr=new V,O9e=new V;function M9e(e){let t=e._glyphs,n=e._renderedText,i,o,r=0,s=0,a=[],c=Number.NEGATIVE_INFINITY,u=0,f=1,d,p=t.length,g=e._backgroundBillboard,m=V.clone(l(g)?e._backgroundPadding:V.ZERO,O9e);for(m.x/=e._relativeSize,m.y/=e._relativeSize,d=0;d<p;++d)n.charAt(d)===`
`?(a.push(r),++f,r=0):(i=t[d],o=i.dimensions,u=Math.max(u,o.height-o.descent),c=Math.max(c,o.descent),r+=o.width-o.minx,d<p-1&&(r+=t[d+1].dimensions.minx),s=Math.max(s,r));a.push(r);let x=u+c,b=e.totalScale,T=e._horizontalOrigin,C=e._verticalOrigin,A=0,S=a[A],v=nae(S,T,m),D=(l(e._lineHeight)?e._lineHeight:S9e*e._fontSize)/e._relativeSize,O=D*(f-1),R=s,N=x+O;l(g)&&(R+=m.x*2,N+=m.y*2,g._labelHorizontalOrigin=T),nr.x=v*b,nr.y=0;let F=!0,_=0;for(d=0;d<p;++d)if(n.charAt(d)===`
`)++A,_+=D,S=a[A],v=nae(S,T,m),nr.x=v*b,F=!0;else if(i=t[d],o=i.dimensions,C===On.TOP?(nr.y=o.height-u-m.y,nr.y+=Xs.PADDING):C===On.CENTER?nr.y=(O+o.height-u)/2:C===On.BASELINE?(nr.y=O,nr.y-=Xs.PADDING):(nr.y=O+c+m.y,nr.y-=Xs.PADDING),nr.y=(nr.y-o.descent-_)*b,F&&(nr.x-=Xs.PADDING*b,F=!1),l(i.billboard)&&(i.billboard._setTranslate(nr),i.billboard._labelDimensions.x=R,i.billboard._labelDimensions.y=N,i.billboard._labelHorizontalOrigin=T),d<p-1){let E=t[d+1];nr.x+=(o.width-o.minx+E.dimensions.minx)*b}if(l(g)&&n.split(`
`).join("").length>0&&(T===gi.CENTER?v=-s/2-m.x:T===gi.RIGHT?v=-(s+m.x*2):v=0,nr.x=v*b,C===On.TOP?nr.y=x-u-c:C===On.CENTER?nr.y=(x-u)/2-c:C===On.BASELINE?nr.y=-m.y-c:nr.y=0,nr.y=nr.y*b,g.width=R,g.height=N,g._setTranslate(nr),g._labelTranslate=V.clone(nr,g._labelTranslate)),ju(e.heightReference))for(d=0;d<p;++d){i=t[d];let E=i.billboard;l(E)&&(E._labelTranslate=V.clone(nr,E._labelTranslate))}}function sae(e,t){let n=t._glyphs;for(let i=0,o=n.length;i<o;++i)TW(e,n[i]);l(t._backgroundBillboard)&&(e._backgroundBillboardCollection.remove(t._backgroundBillboard),t._backgroundBillboard=void 0),t._labelCollection=void 0,l(t._removeCallbackFunc)&&t._removeCallbackFunc(),ue(t)}function jh(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable,this._textureAtlas=void 0,this._backgroundTextureAtlas=void 0,this._backgroundBillboardCollection=new uf({scene:this._scene}),this._backgroundBillboardCollection.destroyTextureAtlas=!1,this._billboardCollection=new uf({scene:this._scene,batchTable:this._batchTable}),this._billboardCollection.destroyTextureAtlas=!1,this._billboardCollection._sdf=!0,this._spareBillboards=[],this._glyphTextureCache={},this._labels=[],this._labelsToUpdate=[],this._totalGlyphCount=0,this._highlightColor=H.clone(H.WHITE),this.show=y(e.show,!0),this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,wo.OPAQUE_AND_TRANSLUCENT)}Object.defineProperties(jh.prototype,{length:{get:function(){return this._labels.length}}});jh.prototype.add=function(e){let t=new _x(e,this);return this._labels.push(t),this._labelsToUpdate.push(t),t};jh.prototype.remove=function(e){if(l(e)&&e._labelCollection===this){let t=this._labels.indexOf(e);if(t!==-1)return this._labels.splice(t,1),sae(this,e),!0}return!1};jh.prototype.removeAll=function(){let e=this._labels;for(let t=0,n=e.length;t<n;++t)sae(this,e[t]);e.length=0};jh.prototype.contains=function(e){return l(e)&&e._labelCollection===this};jh.prototype.get=function(e){return this._labels[e]};jh.prototype.update=function(e){if(!this.show)return;let t=this._billboardCollection,n=this._backgroundBillboardCollection;t.modelMatrix=this.modelMatrix,t.debugShowBoundingVolume=this.debugShowBoundingVolume,n.modelMatrix=this.modelMatrix,n.debugShowBoundingVolume=this.debugShowBoundingVolume;let i=e.context;l(this._textureAtlas)||(this._textureAtlas=new hx({context:i}),t.textureAtlas=this._textureAtlas),l(this._backgroundTextureAtlas)||(this._backgroundTextureAtlas=new hx({context:i,initialSize:bW}),n.textureAtlas=this._backgroundTextureAtlas,v9e(this._backgroundTextureAtlas));let o=this._labelsToUpdate.length;for(let s=0;s<o;++s){let a=this._labelsToUpdate[s];if(a.isDestroyed())continue;let c=a._glyphs.length;a._rebindAllGlyphs&&(R9e(this,a),a._rebindAllGlyphs=!1),a._repositionAllGlyphs&&(M9e(a),a._repositionAllGlyphs=!1);let u=a._glyphs.length-c;this._totalGlyphCount+=u}let r=n.length>0?wo.TRANSLUCENT:this.blendOption;t.blendOption=r,n.blendOption=r,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};jh.prototype.isDestroyed=function(){return!1};jh.prototype.destroy=function(){return this.removeAll(),this._billboardCollection=this._billboardCollection.destroy(),this._textureAtlas=this._textureAtlas&&this._textureAtlas.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),this._backgroundTextureAtlas=this._backgroundTextureAtlas&&this._backgroundTextureAtlas.destroy(),ue(this)};var vp=jh;var Q2=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 position2DHigh;
in vec3 position2DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 prevPosition2DHigh;
in vec3 prevPosition2DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec3 nextPosition2DHigh;
in vec3 nextPosition2DLow;
in vec4 texCoordExpandAndBatchIndex;

out vec2  v_st;
out float v_width;
out vec4 v_pickColor;
out float v_polylineAngle;

void main()
{
    float texCoord = texCoordExpandAndBatchIndex.x;
    float expandDir = texCoordExpandAndBatchIndex.y;
    bool usePrev = texCoordExpandAndBatchIndex.z < 0.0;
    float batchTableIndex = texCoordExpandAndBatchIndex.w;

    vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex);
    float width = widthAndShow.x + 0.5;
    float show = widthAndShow.y;

    if (width < 1.0)
    {
        show = 0.0;
    }

    vec4 pickColor = batchTable_getPickColor(batchTableIndex);

    vec4 p, prev, next;
    if (czm_morphTime == 1.0)
    {
        p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz);
        prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz);
        next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz);
    }
    else if (czm_morphTime == 0.0)
    {
        p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy);
        prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy);
        next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy);
    }
    else
    {
        p = czm_columbusViewMorph(
                czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy),
                czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz),
                czm_morphTime);
        prev = czm_columbusViewMorph(
                czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy),
                czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz),
                czm_morphTime);
        next = czm_columbusViewMorph(
                czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy),
                czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz),
                czm_morphTime);
    }

    #ifdef DISTANCE_DISPLAY_CONDITION
        vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex);
        vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex);
        vec3 centerLow = centerLowAndRadius.xyz;
        float radius = centerLowAndRadius.w;
        vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex);

        float lengthSq;
        if (czm_sceneMode == czm_sceneMode2D)
        {
            lengthSq = czm_eyeHeight2D.y;
        }
        else
        {
            vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz);
            lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius);
        }

        float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
        float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
        if (lengthSq < nearSq || lengthSq > farSq)
        {
            show = 0.0;
        }
    #endif

    float polylineAngle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle);
    gl_Position = czm_viewportOrthographic * positionWC * show;

    v_st.s = texCoord;
    v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w);

    v_width = width;
    v_pickColor = pickColor;
    v_polylineAngle = polylineAngle;
}
`;var Nc={};Nc.numberOfPoints=function(e,t,n){let i=h.distance(e,t);return Math.ceil(i/n)};Nc.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var L9e=new fe;Nc.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o<n;o++){let r=e[o];i[o]=t.cartesianToCartographic(r,L9e).height}return i};var N9e=new L,F9e=new h,aae=new h,B9e=new sn(h.UNIT_X,0),cae=new h,k9e=new sn(h.UNIT_X,0),U9e=new h,V9e=new h,AW=[];function uae(e,t,n){let i=AW;i.length=e;let o;if(t===n){for(o=0;o<e;o++)i[o]=t;return i}let s=(n-t)/e;for(o=0;o<e;o++){let a=t+o*s;i[o]=a}return i}var eB=new fe,J2=new fe,Rg=new h,EW=new h,z9e=new h,CW=new V_,Sv=new Wa;function H9e(e,t,n,i,o,r,s,a){let c=i.scaleToGeodeticSurface(e,EW),u=i.scaleToGeodeticSurface(t,z9e),f=Nc.numberOfPoints(e,t,n),d=i.cartesianToCartographic(c,eB),p=i.cartesianToCartographic(u,J2),g=uae(f,o,r);CW.setEndPoints(d,p);let m=CW.surfaceDistance/f,x=a;d.height=o;let b=i.cartographicToCartesian(d,Rg);h.pack(b,s,x),x+=3;for(let T=1;T<f;T++){let C=CW.interpolateUsingSurfaceDistance(T*m,J2);C.height=g[T],b=i.cartographicToCartesian(C,Rg),h.pack(b,s,x),x+=3}return x}function G9e(e,t,n,i,o,r,s,a){let c=i.cartesianToCartographic(e,eB),u=i.cartesianToCartographic(t,J2),f=Nc.numberOfPointsRhumbLine(c,u,n);c.height=0,u.height=0;let d=uae(f,o,r);Sv.ellipsoid.equals(i)||(Sv=new Wa(void 0,void 0,i)),Sv.setEndPoints(c,u);let p=Sv.surfaceDistance/f,g=a;c.height=o;let m=i.cartographicToCartesian(c,Rg);h.pack(m,s,g),g+=3;for(let x=1;x<f;x++){let b=Sv.interpolateUsingSurfaceDistance(x*p,J2);b.height=d[x],m=i.cartographicToCartesian(b,Rg),h.pack(m,s,g),g+=3}return g}Nc.wrapLongitude=function(e,t){let n=[],i=[];if(l(e)&&e.length>0){t=y(t,L.IDENTITY);let o=L.inverseTransformation(t,N9e),r=L.multiplyByPoint(o,h.ZERO,F9e),s=h.normalize(L.multiplyByPointAsVector(o,h.UNIT_Y,aae),aae),a=sn.fromPointNormal(r,s,B9e),c=h.normalize(L.multiplyByPointAsVector(o,h.UNIT_X,cae),cae),u=sn.fromPointNormal(r,c,k9e),f=1;n.push(h.clone(e[0]));let d=n[0],p=e.length;for(let g=1;g<p;++g){let m=e[g];if(sn.getPointDistance(u,d)<0||sn.getPointDistance(u,m)<0){let x=$n.lineSegmentPlane(d,m,a,U9e);if(l(x)){let b=h.multiplyByScalar(s,5e-9,V9e);sn.getPointDistance(a,d)<0&&h.negate(b,b),n.push(h.add(x,b,new h)),i.push(f+1),h.negate(b,b),n.push(h.add(x,b,new h)),f=1}}n.push(h.clone(e[g])),f++,d=m}i.push(f)}return{positions:n,lengths:i}};Nc.generateArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let x=i.scaleToGeodeticSurface(t[0],EW);if(o=r?o[0]:o,o!==0){let b=i.geodeticSurfaceNormal(x,Rg);h.multiplyByScalar(b,o,b),h.add(x,b,x)}return[x.x,x.y,x.z]}let s=e.minDistance;if(!l(s)){let x=y(e.granularity,P.RADIANS_PER_DEGREE);s=P.chordLength(x,i.maximumRadius)}let a=0,c;for(c=0;c<n-1;c++)a+=Nc.numberOfPoints(t[c],t[c+1],s);let u=(a+1)*3,f=new Array(u),d=0;for(c=0;c<n-1;c++){let x=t[c],b=t[c+1],T=r?o[c]:o,C=r?o[c+1]:o;d=H9e(x,b,s,i,T,C,f,d)}AW.length=0;let p=t[n-1],g=i.cartesianToCartographic(p,eB);g.height=r?o[n-1]:o;let m=i.cartographicToCartesian(g,Rg);return h.pack(m,f,u-3),f};var lae=new fe,W9e=new fe;Nc.generateRhumbArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let T=i.scaleToGeodeticSurface(t[0],EW);if(o=r?o[0]:o,o!==0){let C=i.geodeticSurfaceNormal(T,Rg);h.multiplyByScalar(C,o,C),h.add(T,C,T)}return[T.x,T.y,T.z]}let s=y(e.granularity,P.RADIANS_PER_DEGREE),a=0,c,u=i.cartesianToCartographic(t[0],lae),f;for(c=0;c<n-1;c++)f=i.cartesianToCartographic(t[c+1],W9e),a+=Nc.numberOfPointsRhumbLine(u,f,s),u=fe.clone(f,lae);let d=(a+1)*3,p=new Array(d),g=0;for(c=0;c<n-1;c++){let T=t[c],C=t[c+1],A=r?o[c]:o,S=r?o[c+1]:o;g=G9e(T,C,s,i,A,S,p,g)}AW.length=0;let m=t[n-1],x=i.cartesianToCartographic(m,eB);x.height=r?o[n-1]:o;let b=i.cartographicToCartesian(x,Rg);return h.pack(b,p,d-3),p};Nc.generateCartesianArc=function(e){let t=Nc.generateArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=h.unpack(t,o*3);return i};Nc.generateCartesianRhumbArc=function(e){let t=Nc.generateRhumbArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=h.unpack(t,o*3);return i};var Ri=Nc;function ru(e,t){e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._width=y(e.width,1),this._loop=y(e.loop,!1),this._distanceDisplayCondition=e.distanceDisplayCondition,this._material=e.material,l(this._material)||(this._material=zi.fromType(zi.ColorType,{color:new H(1,1,1,1)}));let n=e.positions;l(n)||(n=[]),this._positions=n,this._actualPositions=bo(n,h.equalsEpsilon),this._loop&&this._actualPositions.length>2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(h.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=L.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Ri.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(dae),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=se.fromPoints(this._actualPositions),this._boundingVolumeWC=se.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new se}var fae=ru.POSITION_INDEX=0,j9e=ru.SHOW_INDEX=1,q9e=ru.WIDTH_INDEX=2,Y9e=ru.MATERIAL_INDEX=3,wv=ru.POSITION_SIZE_INDEX=4,X9e=ru.DISTANCE_DISPLAY_CONDITION=5,dae=ru.NUMBER_OF_PROPERTIES=6;function Dp(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(ru.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,Dp(this,j9e))}},positions:{get:function(){return this._positions},set:function(e){let t=bo(e,h.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(h.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&Dp(this,wv),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=se.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=se.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),Dp(this,fae),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,Dp(this,Y9e))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,Dp(this,q9e))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!h.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(h.clone(t[0]))):t.length>2&&h.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,Dp(this,wv)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Ot.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Ot.clone(e,this._distanceDisplayCondition),Dp(this,X9e))}}});ru.prototype.update=function(){let e=L.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[fae]>0||this._propertiesChanged[wv]>0;if((!L.equals(e,this._modelMatrix)||i)&&(this._segments=Ri.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=se.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=L.clone(e,this._modelMatrix),this._segments.positions.length!==t)Dp(this,wv);else{let o=n.length;for(let r=0;r<o;++r)if(n[r]!==this._segments.lengths[r]){Dp(this,wv);break}}};ru.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._polylineCollection,id:this._id})),this._pickId};ru.prototype._clean=function(){this._dirty=!1;let e=this._propertiesChanged;for(let t=0;t<dae-1;++t)e[t]=0};ru.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._material=this._material&&this._material.destroy(),this._polylineCollection=void 0};var fd=ru;var K9e=fd.SHOW_INDEX,Z9e=fd.WIDTH_INDEX,wW=fd.POSITION_INDEX,$9e=fd.MATERIAL_INDEX,hae=fd.POSITION_SIZE_INDEX,Q9e=fd.DISTANCE_DISPLAY_CONDITION,bae=fd.NUMBER_OF_PROPERTIES,gl={texCoordExpandAndBatchIndex:0,position3DHigh:1,position3DLow:2,position2DHigh:3,position2DLow:4,prevPosition3DHigh:5,prevPosition3DLow:6,prevPosition2DHigh:7,prevPosition2DLow:8,nextPosition3DHigh:9,nextPosition3DLow:10,nextPosition2DHigh:11,nextPosition2DLow:12};function dd(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._modelMatrix=L.clone(L.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._opaqueRS=void 0,this._translucentRS=void 0,this._colorCommands=[],this._polylinesUpdated=!1,this._polylinesRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(bae),this._polylines=[],this._polylineBuckets={},this._positionBufferUsage={bufferUsage:Fe.STATIC_DRAW,frameCount:0},this._mode=void 0,this._polylinesToUpdate=[],this._vertexArrays=[],this._positionBuffer=void 0,this._texCoordExpandAndBatchIndexBuffer=void 0,this._batchTable=void 0,this._createBatchTable=!1,this._useHighlightColor=!1,this._highlightColor=H.clone(H.WHITE);let t=this;this._uniformMap={u_highlightColor:function(){return t._highlightColor}}}Object.defineProperties(dd.prototype,{length:{get:function(){return vW(this),this._polylines.length}}});dd.prototype.add=function(e){let t=new fd(e,this);return t._index=this._polylines.length,this._polylines.push(t),this._createVertexArray=!0,this._createBatchTable=!0,t};dd.prototype.remove=function(e){if(this.contains(e)){if(this._polylinesRemoved=!0,this._createVertexArray=!0,this._createBatchTable=!0,l(e._bucket)){let t=e._bucket;t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()}return e._destroy(),!0}return!1};dd.prototype.removeAll=function(){DW(this),Sae(this),this._polylineBuckets={},this._polylinesRemoved=!1,this._polylines.length=0,this._polylinesToUpdate.length=0,this._createVertexArray=!0};dd.prototype.contains=function(e){return l(e)&&e._polylineCollection===this};dd.prototype.get=function(e){return vW(this),this._polylines[e]};function J9e(e,t){l(e._batchTable)&&e._batchTable.destroy();let n=[{functionName:"batchTable_getWidthAndShow",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:2},{functionName:"batchTable_getPickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0},{functionName:"batchTable_getCenterHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"batchTable_getCenterLowAndRadius",componentDatatype:X.FLOAT,componentsPerAttribute:4},{functionName:"batchTable_getDistanceDisplayCondition",componentDatatype:X.FLOAT,componentsPerAttribute:2}];e._batchTable=new ET(t,n,e._polylines.length)}var Tae=new Hn,Cae=new oe,Aae=new V;dd.prototype.update=function(e){if(vW(this),this._polylines.length===0||!this.show)return;rWe(this,e);let t=e.context,n=e.mapProjection,i,o=this._propertiesChanged;if(this._createBatchTable){if(Vt.maximumVertexTextureImageUnits===0)throw new le("Vertex texture fetch support is required to render polylines. The maximum number of vertex texture image units must be greater than zero.");J9e(this,t),this._createBatchTable=!1}if(this._createVertexArray||tWe(this))_ae(this,t,n);else if(this._polylinesUpdated){let c=this._polylinesToUpdate;if(this._mode!==ne.SCENE3D){let u=c.length;for(let f=0;f<u;++f)i=c[f],i.update()}if(o[hae]||o[$9e])_ae(this,t,n);else{let u=c.length,f=this._polylineBuckets;for(let d=0;d<u;++d){i=c[d],o=i._propertiesChanged;let p=i._bucket,g=0;for(let m in f)if(f.hasOwnProperty(m)){if(f[m]===p){o[wW]&&p.writeUpdate(g,i,this._positionBuffer,n);break}g+=f[m].lengthOfPositions}if((o[K9e]||o[Z9e])&&this._batchTable.setBatchedAttribute(i._index,0,new V(i._width,i._show)),this._batchTable.attributes.length>2){if(o[wW]||o[hae]){let m=e.mode===ne.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,x=Hn.fromCartesian(m.center,Tae),b=oe.fromElements(x.low.x,x.low.y,x.low.z,m.radius,Cae);this._batchTable.setBatchedAttribute(i._index,2,x.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[Q9e]){let m=Aae;m.x=0,m.y=Number.MAX_VALUE;let x=i.distanceDisplayCondition;l(x)&&(m.x=x.near,m.y=x.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c<bae;++c)o[c]=0;let r=L.IDENTITY;e.mode===ne.SCENE3D&&(r=this.modelMatrix);let s=e.passes,a=e.morphTime!==0;if((!l(this._opaqueRS)||this._opaqueRS.depthTest.enabled!==a)&&(this._opaqueRS=Ue.fromCache({depthMask:a,depthTest:{enabled:a}})),(!l(this._translucentRS)||this._translucentRS.depthTest.enabled!==a)&&(this._translucentRS=Ue.fromCache({blending:ln.ALPHA_BLEND,depthMask:!a,depthTest:{enabled:a}})),this._batchTable.update(e),s.render||s.pick){let c=this._colorCommands;eWe(this,e,c,r)}};var vv=new se,mae=new se;function eWe(e,t,n,i){let o=t.context,r=t.commandList,s=n.length,a=0,c=!0,u=e._vertexArrays,f=e.debugShowBoundingVolume,p=e._batchTable.getUniformMapCallback(),g=u.length;for(let m=0;m<g;++m){let x=u[m],b=x.buckets,T=b.length;for(let C=0;C<T;++C){let A=b[C],S=A.offset,v=A.bucket.shaderProgram,D=A.bucket.polylines,O=D.length,R,N,F=0,_,E;for(let w=0;w<O;++w){let I=D[w],M=iWe(I._material);if(M!==R){if(l(R)&&F>0){let G=N.isTranslucent();a>=s?(_=new et({owner:e}),n.push(_)):_=n[a],++a,E=yt(p(N._uniforms),e._uniformMap),_.boundingVolume=se.clone(vv,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=v,_.vertexArray=x.va,_.renderState=G?e._translucentRS:e._opaqueRS,_.pass=G?Ee.TRANSLUCENT:Ee.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=E,_.count=F,_.offset=S,S+=F,F=0,c=!0,r.push(_)}N=I._material,N.update(o),R=M}let B=I._locatorBuckets,z=B.length;for(let G=0;G<z;++G){let k=B[G];k.locator===A&&(F+=k.count)}let U;t.mode===ne.SCENE3D?U=I._boundingVolumeWC:t.mode===ne.COLUMBUS_VIEW?U=I._boundingVolume2D:t.mode===ne.SCENE2D?l(I._boundingVolume2D)&&(U=se.clone(I._boundingVolume2D,mae),U.center.x=0):l(I._boundingVolumeWC)&&l(I._boundingVolume2D)&&(U=se.union(I._boundingVolumeWC,I._boundingVolume2D,mae)),c?(c=!1,se.clone(U,vv)):se.union(U,vv,vv)}l(R)&&F>0&&(a>=s?(_=new et({owner:e}),n.push(_)):_=n[a],++a,E=yt(p(N._uniforms),e._uniformMap),_.boundingVolume=se.clone(vv,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=v,_.vertexArray=x.va,_.renderState=N.isTranslucent()?e._translucentRS:e._opaqueRS,_.pass=N.isTranslucent()?Ee.TRANSLUCENT:Ee.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=E,_.count=F,_.offset=S,c=!0,r.push(_)),R=void 0}}n.length=a}dd.prototype.isDestroyed=function(){return!1};dd.prototype.destroy=function(){return Eae(this),DW(this),Sae(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function tWe(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[wW]?(i.bufferUsage!==Fe.STREAM_DRAW&&(t=!0,i.bufferUsage=Fe.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==Fe.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=Fe.STATIC_DRAW):i.frameCount--),t}var pae=[0,0,0];function _ae(e,t,n){e._createVertexArray=!1,DW(e),Eae(e),oWe(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,u=[[]],f=0,d=e._polylineBuckets,p,g;for(p in d)d.hasOwnProperty(p)&&(g=d[p],g.updateShader(t,r,s),f+=g.lengthOfPositions);if(f>0){let m=e._mode,x=new Float32Array(6*f*3),b=new Float32Array(f*4),T,C=0,A=0,S=0;for(p in d)if(d.hasOwnProperty(p)){g=d[p],g.write(x,b,C,A,S,r,t,n),m===ne.MORPHING&&(l(T)||(T=new Float32Array(6*f*3)),g.writeForMorph(T,C));let E=g.lengthOfPositions;C+=6*E*3,A+=E*4,S+=E*4,c=g.updateIndices(i,a,u,c)}let v=e._positionBufferUsage.bufferUsage,D=Fe.STATIC_DRAW;e._positionBuffer=gt.createVertexBuffer({context:t,typedArray:x,usage:v});let O;l(T)&&(O=gt.createVertexBuffer({context:t,typedArray:T,usage:v})),e._texCoordExpandAndBatchIndexBuffer=gt.createVertexBuffer({context:t,typedArray:b,usage:D});let R=3*Float32Array.BYTES_PER_ELEMENT,N=4*Float32Array.BYTES_PER_ELEMENT,F=0,_=i.length;for(let E=0;E<_;++E)if(o=i[E],o.length>0){let w=new Uint16Array(o),I=gt.createIndexBuffer({context:t,typedArray:w,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});F+=a[E];let M=6*(E*(R*P.SIXTY_FOUR_KILOBYTES)-F*R),B=R+M,z=R+B,U=R+z,G=R+U,k=R+G,Y=E*(N*P.SIXTY_FOUR_KILOBYTES)-F*N,W=[{index:gl.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*R},{index:gl.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:gl.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*R},{index:gl.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:gl.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:z,strideInBytes:6*R},{index:gl.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*R},{index:gl.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:z,strideInBytes:6*R},{index:gl.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*R},{index:gl.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:gl.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:gl.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:gl.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:gl.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:Y}],J,j,K,Q;m===ne.SCENE3D?(j=e._positionBuffer,J="vertexBuffer",K=pae,Q="value"):m===ne.SCENE2D||m===ne.COLUMBUS_VIEW?(j=pae,J="value",K=e._positionBuffer,Q="vertexBuffer"):(j=O,J="vertexBuffer",K=e._positionBuffer,Q="vertexBuffer"),W[0][J]=j,W[1][J]=j,W[2][Q]=K,W[3][Q]=K,W[4][J]=j,W[5][J]=j,W[6][Q]=K,W[7][Q]=K,W[8][J]=j,W[9][J]=j,W[10][Q]=K,W[11][Q]=K;let de=new di({context:t,attributes:W,indexBuffer:I});e._vertexArrays.push({va:de,buckets:u[E]})}}}function nWe(e,t){return t instanceof Ft?t.id:t}var tB=[];function iWe(e){let t=zi._uniformList[e.type],n=t.length;tB.length=2*n;let i=0;for(let o=0;o<n;++o){let r=t[o];tB[i]=r,tB[i+1]=e._uniforms[r](),i+=2}return`${e.type}:${JSON.stringify(tB,nWe)}`}function oWe(e){let t=e._mode,n=e._modelMatrix,i=e._polylineBuckets={},o=e._polylines,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a._actualPositions.length>1){a.update();let c=a.material,u=i[c.type];l(u)||(u=i[c.type]=new qh(c,t,n)),u.addPolyline(a)}}}function rWe(e,t){let n=t.mode;(e._mode!==n||!L.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=L.clone(e.modelMatrix),e._createVertexArray=!0)}function vW(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s<r;++s)o=e._polylines[s],o.isDestroyed||(o._index=i++,n.push(o),t.push(o));e._polylines=t,e._polylinesToUpdate=n}}function DW(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)if(!t[i].isDestroyed){let o=t[i]._bucket;l(o)&&(o.shaderProgram=o.shaderProgram&&o.shaderProgram.destroy())}}function Eae(e){let t=e._vertexArrays.length;for(let n=0;n<t;++n)e._vertexArrays[n].va.destroy();e._vertexArrays.length=0}dd.prototype._updatePolyline=function(e,t){this._polylinesUpdated=!0,e._dirty||this._polylinesToUpdate.push(e),++this._propertiesChanged[t]};function Sae(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)t[i].isDestroyed||t[i]._destroy()}function SW(e,t,n){this.count=e,this.offset=t,this.bucket=n}function qh(e,t,n){this.polylines=[],this.lengthOfPositions=0,this.material=e,this.shaderProgram=void 0,this.mode=t,this.modelMatrix=n}qh.prototype.addPolyline=function(e){this.polylines.push(e),e._actualLength=this.getPolylinePositionsLength(e),this.lengthOfPositions+=e._actualLength,e._bucket=this};qh.prototype.updateShader=function(e,t,n){if(l(this.shaderProgram))return;let i=["DISTANCE_DISPLAY_CONDITION"];n&&i.push("VECTOR_TILE"),this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&i.push("POLYLINE_DASH"),Gt.isInternetExplorer()||i.push("CLIP_POLYLINE");let o=new Ge({defines:i,sources:[`in vec4 v_pickColor;
`,this.material.shaderSource,NT]}),r=t.getVertexShaderCallback()(Q2),s=new Ge({defines:i,sources:[Zu,r]});this.shaderProgram=nn.fromCache({context:e,vertexShaderSource:s,fragmentShaderSource:o,attributeLocations:gl})};function wae(e){return h.dot(h.UNIT_X,e._boundingVolume.center)<0||e._boundingVolume.intersectPlane(sn.ORIGIN_ZX_PLANE)===qt.INTERSECTING}qh.prototype.getPolylinePositionsLength=function(e){let t;if(this.mode===ne.SCENE3D||!wae(e))return t=e._actualPositions.length,t*4-4;let n=0,i=e._segments.lengths;t=i.length;for(let o=0;o<t;++o)n+=i[o]*4-4;return n};var ps=new h,df=new h,hf=new h,nB=new h,sWe=new oe,aWe=new V;qh.prototype.write=function(e,t,n,i,o,r,s,a){let c=this.mode,u=a.ellipsoid.maximumRadius*P.PI,f=this.polylines,d=f.length;for(let p=0;p<d;++p){let g=f[p],m=g.width,x=g.show&&m>0,b=g._index,T=this.getSegments(g,a),C=T.positions,A=T.lengths,S=C.length,v=g.getPickId(s).color,D=0,O=0,R;for(let z=0;z<S;++z){z===0?g._loop?R=C[S-2]:(R=nB,h.subtract(C[0],C[1],R),h.add(C[0],R,R)):R=C[z-1],h.clone(R,df),h.clone(C[z],ps),z===S-1?g._loop?R=C[1]:(R=nB,h.subtract(C[S-1],C[S-2],R),h.add(C[S-1],R,R)):R=C[z+1],h.clone(R,hf);let U=A[D];z===O+U&&(O+=U,++D);let G=z-O===0,k=z===O+A[D]-1;c===ne.SCENE2D&&(df.z=0,ps.z=0,hf.z=0),(c===ne.SCENE2D||c===ne.MORPHING)&&(G||k)&&u-Math.abs(ps.x)<1&&((ps.x<0&&df.x>0||ps.x>0&&df.x<0)&&h.clone(ps,df),(ps.x<0&&hf.x>0||ps.x>0&&hf.x<0)&&h.clone(ps,hf));let Y=G?2:0,W=k?2:4;for(let J=Y;J<W;++J){Hn.writeElements(ps,e,n),Hn.writeElements(df,e,n+6),Hn.writeElements(hf,e,n+12);let j=J-2<0?-1:1;t[o]=z/(S-1),t[o+1]=2*(J%2)-1,t[o+2]=j,t[o+3]=b,n+=6*3,o+=4}}let N=sWe;N.x=H.floatToByte(v.red),N.y=H.floatToByte(v.green),N.z=H.floatToByte(v.blue),N.w=H.floatToByte(v.alpha);let F=aWe;F.x=m,F.y=x?1:0;let _=c===ne.SCENE2D?g._boundingVolume2D:g._boundingVolumeWC,E=Hn.fromCartesian(_.center,Tae),w=E.high,I=oe.fromElements(E.low.x,E.low.y,E.low.z,_.radius,Cae),M=Aae;M.x=0,M.y=Number.MAX_VALUE;let B=g.distanceDisplayCondition;l(B)&&(M.x=B.near,M.y=B.far),r.setBatchedAttribute(b,0,F),r.setBatchedAttribute(b,1,N),r.attributes.length>2&&(r.setBatchedAttribute(b,2,w),r.setBatchedAttribute(b,3,I),r.setBatchedAttribute(b,4,M))}};var cWe=new h,lWe=new h,uWe=new h,gae=new h;qh.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r<o;++r){let s=i[r],a=s._segments.positions,c=s._segments.lengths,u=a.length,f=0,d=0;for(let p=0;p<u;++p){let g;p===0?s._loop?g=a[u-2]:(g=gae,h.subtract(a[0],a[1],g),h.add(a[0],g,g)):g=a[p-1],g=L.multiplyByPoint(n,g,lWe);let m=L.multiplyByPoint(n,a[p],cWe),x;p===u-1?s._loop?x=a[1]:(x=gae,h.subtract(a[u-1],a[u-2],x),h.add(a[u-1],x,x)):x=a[p+1],x=L.multiplyByPoint(n,x,uWe);let b=c[f];p===d+b&&(d+=b,++f);let T=p-d===0,C=p===d+c[f]-1,A=T?2:0,S=C?2:4;for(let v=A;v<S;++v)Hn.writeElements(m,e,t),Hn.writeElements(g,e,t+6),Hn.writeElements(x,e,t+12),t+=6*3}}};var fWe=new Array(1);qh.prototype.updateIndices=function(e,t,n,i){let o=n.length-1,r=new SW(0,i,this);n[o].push(r);let s=0,a=e[e.length-1],c=0;a.length>0&&(c=a[a.length-1]+1);let u=this.polylines,f=u.length;for(let d=0;d<f;++d){let p=u[d];p._locatorBuckets=[];let g;if(this.mode===ne.SCENE3D){g=fWe;let x=p._actualPositions.length;if(x>0)g[0]=x;else continue}else g=p._segments.lengths;let m=g.length;if(m>0){let x=0;for(let b=0;b<m;++b){let T=g[b]-1;for(let C=0;C<T;++C)c+4>P.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:x}),x=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new SW(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),x+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:x}),c+4>P.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new SW(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};qh.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o<i;++o){let r=t[o];if(r===e)break;n+=r._actualLength}return n};var zC={positions:void 0,lengths:void 0},yae=new Array(1),dWe=new h,hWe=new fe;qh.prototype.getSegments=function(e,t){let n=e._actualPositions;if(this.mode===ne.SCENE3D)return yae[0]=n.length,zC.positions=n,zC.lengths=yae,zC;wae(e)&&(n=e._segments.positions);let i=t.ellipsoid,o=[],r=this.modelMatrix,s=n.length,a,c=dWe;for(let u=0;u<s;++u)a=n[u],c=L.multiplyByPoint(r,a,c),o.push(t.project(i.cartesianToCartographic(c,hWe)));if(o.length>0){e._boundingVolume2D=se.fromPoints(o,e._boundingVolume2D);let u=e._boundingVolume2D.center;e._boundingVolume2D.center=new h(u.z,u.x,u.y)}return zC.positions=o,zC.lengths=e._segments.lengths,zC};var xae;qh.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*P.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=xae,c=6*s*3;!l(a)||a.length<c?a=xae=new Float32Array(c):a.length>c&&(a=new Float32Array(a.buffer,0,c));let u=this.getSegments(t,i),f=u.positions,d=u.lengths,p=0,g=0,m=0,x;s=f.length;for(let b=0;b<s;++b){b===0?t._loop?x=f[s-2]:(x=nB,h.subtract(f[0],f[1],x),h.add(f[0],x,x)):x=f[b-1],h.clone(x,df),h.clone(f[b],ps),b===s-1?t._loop?x=f[1]:(x=nB,h.subtract(f[s-1],f[s-2],x),h.add(f[s-1],x,x)):x=f[b+1],h.clone(x,hf);let T=d[g];b===m+T&&(m+=T,++g);let C=b-m===0,A=b===m+d[g]-1;o===ne.SCENE2D&&(df.z=0,ps.z=0,hf.z=0),(o===ne.SCENE2D||o===ne.MORPHING)&&(C||A)&&r-Math.abs(ps.x)<1&&((ps.x<0&&df.x>0||ps.x>0&&df.x<0)&&h.clone(ps,df),(ps.x<0&&hf.x>0||ps.x>0&&hf.x<0)&&h.clone(ps,hf));let S=C?2:0,v=A?2:4;for(let D=S;D<v;++D)Hn.writeElements(ps,a,p),Hn.writeElements(df,a,p+6),Hn.writeElements(hf,a,p+12),p+=6*3}n.copyFromArrayView(a,6*3*Float32Array.BYTES_PER_ELEMENT*e)}};var Yh=dd;function Og(e){this._positions=e.positions,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._rectangle=e.rectangle,this._minHeight=e.minimumHeight,this._maxHeight=e.maximumHeight,this._billboardCollection=new uf({batchTable:e.batchTable}),this._labelCollection=new vp({batchTable:e.batchTable}),this._polylineCollection=new Yh,this._polylineCollection._useHighlightColor=!0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Og.prototype,{ready:{get:function(){return this._ready}},pointsLength:{get:function(){return this._billboardCollection.length}},texturesByteLength:{get:function(){let e=this._billboardCollection.textureAtlas.texture.sizeInBytes,t=this._labelCollection._textureAtlas.texture.sizeInBytes;return e+t}}});function mWe(e,t){let n=e._rectangle,i=e._minHeight,o=e._maxHeight,r=2+re.packedLength+ee.packedLength,s=new Float64Array(r),a=0;return s[a++]=i,s[a++]=o,re.pack(n,s,a),a+=re.packedLength,ee.pack(t,s,a),s}var pWe=new _i("createVectorTilePoints",5),_We=new h;function gWe(e,t){let n=e._positions,i=e._packedBuffer;l(i)||(n=e._positions=n.slice(),e._batchIds=e._batchIds.slice(),i=e._packedBuffer=mWe(e,t));let o=[n.buffer,i.buffer],r={positions:n.buffer,packedBuffer:i.buffer},s=pWe.scheduleTask(r,o);if(l(s))return s.then(a=>{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;let d=e._batchIds,p=n.length/3;for(let g=0;g<p;++g){let m=d[g],x=h.unpack(n,g*3,_We),b=c.add();b.position=x,b._batchIndex=m;let T=u.add();T.text=" ",T.position=x,T._batchIndex=m;let C=f.add();C.positions=[h.clone(x),h.clone(x)]}e._positions=void 0,e._packedBuffer=void 0,e._ready=!0}).catch(a=>{e.isDestroyed()||(e._error=a)})}Og.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=n.get(a),f=i.get(a),d=o.get(a);t[c]=new Pg(e,c,u,f,d)}};Og.prototype.applyDebugSettings=function(e,t){e?(H.clone(t,this._billboardCollection._highlightColor),H.clone(t,this._labelCollection._highlightColor),H.clone(t,this._polylineCollection._highlightColor)):(H.clone(H.WHITE,this._billboardCollection._highlightColor),H.clone(H.WHITE,this._labelCollection._highlightColor),H.clone(H.WHITE,this._polylineCollection._highlightColor))};function yWe(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.pointSize=Pg.defaultPointSize,s.color=Pg.defaultColor,s.pointOutlineColor=Pg.defaultPointOutlineColor,s.pointOutlineWidth=Pg.defaultPointOutlineWidth,s.labelColor=H.WHITE,s.labelOutlineColor=H.WHITE,s.labelOutlineWidth=1,s.font="30px sans-serif",s.labelStyle=Wo.FILL,s.labelText=void 0,s.backgroundColor=new H(.165,.165,.165,.8),s.backgroundPadding=new V(7,5),s.backgroundEnabled=!1,s.scaleByDistance=void 0,s.translucencyByDistance=void 0,s.distanceDisplayCondition=void 0,s.heightOffset=0,s.anchorLineEnabled=!1,s.anchorLineColor=H.WHITE,s.image=void 0,s.disableDepthTestDistance=0,s.horizontalOrigin=gi.CENTER,s.verticalOrigin=On.CENTER,s.labelHorizontalOrigin=gi.RIGHT,s.labelVerticalOrigin=On.BASELINE}}var xWe=new H,bWe=new H,TWe=new H,CWe=new H,AWe=new H,EWe=new H,Dv=new kt,Iv=new kt,IW=new Ot;Og.prototype.applyStyle=function(e,t){if(!l(e)){yWe(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];if(l(e.show)&&(s.show=e.show.evaluate(s)),l(e.pointSize)&&(s.pointSize=e.pointSize.evaluate(s)),l(e.color)&&(s.color=e.color.evaluateColor(s,xWe)),l(e.pointOutlineColor)&&(s.pointOutlineColor=e.pointOutlineColor.evaluateColor(s,bWe)),l(e.pointOutlineWidth)&&(s.pointOutlineWidth=e.pointOutlineWidth.evaluate(s)),l(e.labelColor)&&(s.labelColor=e.labelColor.evaluateColor(s,TWe)),l(e.labelOutlineColor)&&(s.labelOutlineColor=e.labelOutlineColor.evaluateColor(s,CWe)),l(e.labelOutlineWidth)&&(s.labelOutlineWidth=e.labelOutlineWidth.evaluate(s)),l(e.font)&&(s.font=e.font.evaluate(s)),l(e.labelStyle)&&(s.labelStyle=e.labelStyle.evaluate(s)),l(e.labelText)?s.labelText=e.labelText.evaluate(s):s.labelText=void 0,l(e.backgroundColor)&&(s.backgroundColor=e.backgroundColor.evaluateColor(s,AWe)),l(e.backgroundPadding)&&(s.backgroundPadding=e.backgroundPadding.evaluate(s)),l(e.backgroundEnabled)&&(s.backgroundEnabled=e.backgroundEnabled.evaluate(s)),l(e.scaleByDistance)){let a=e.scaleByDistance.evaluate(s);l(a)?(Dv.near=a.x,Dv.nearValue=a.y,Dv.far=a.z,Dv.farValue=a.w,s.scaleByDistance=Dv):s.scaleByDistance=void 0}else s.scaleByDistance=void 0;if(l(e.translucencyByDistance)){let a=e.translucencyByDistance.evaluate(s);l(a)?(Iv.near=a.x,Iv.nearValue=a.y,Iv.far=a.z,Iv.farValue=a.w,s.translucencyByDistance=Iv):s.translucencyByDistance=void 0}else s.translucencyByDistance=void 0;if(l(e.distanceDisplayCondition)){let a=e.distanceDisplayCondition.evaluate(s);l(a)?(IW.near=a.x,IW.far=a.y,s.distanceDisplayCondition=IW):s.distanceDisplayCondition=void 0}else s.distanceDisplayCondition=void 0;l(e.heightOffset)&&(s.heightOffset=e.heightOffset.evaluate(s)),l(e.anchorLineEnabled)&&(s.anchorLineEnabled=e.anchorLineEnabled.evaluate(s)),l(e.anchorLineColor)&&(s.anchorLineColor=e.anchorLineColor.evaluateColor(s,EWe)),l(e.image)?s.image=e.image.evaluate(s):s.image=void 0,l(e.disableDepthTestDistance)&&(s.disableDepthTestDistance=e.disableDepthTestDistance.evaluate(s)),l(e.horizontalOrigin)&&(s.horizontalOrigin=e.horizontalOrigin.evaluate(s)),l(e.verticalOrigin)&&(s.verticalOrigin=e.verticalOrigin.evaluate(s)),l(e.labelHorizontalOrigin)&&(s.labelHorizontalOrigin=e.labelHorizontalOrigin.evaluate(s)),l(e.labelVerticalOrigin)&&(s.labelVerticalOrigin=e.labelVerticalOrigin.evaluate(s))}};Og.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=gWe(this,e.mapProjection.ellipsoid)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._polylineCollection.update(e),this._billboardCollection.update(e),this._labelCollection.update(e)};Og.prototype.isDestroyed=function(){return!1};Og.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._polylineCollection=this._polylineCollection&&this._polylineCollection.destroy(),ue(this)};var iB=Og;function Ip(e){this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._counts=e.counts,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._batchedPositions=void 0,this._transferrableBatchIds=void 0,this._vertexBatchIds=void 0,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._polygonMinimumHeights=e.polygonMinimumHeights,this._polygonMaximumHeights=e.polygonMaximumHeights,this._center=y(e.center,h.ZERO),this._rectangle=e.rectangle,this._center=void 0,this._boundingVolume=e.boundingVolume,this._boundingVolumes=void 0,this._batchedIndices=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=kn.BOTH}Object.defineProperties(Ip.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});function SWe(e){let t=new Float64Array(3+h.packedLength+ee.packedLength+re.packedLength),n=0;return t[n++]=e._indices.BYTES_PER_ELEMENT,t[n++]=e._minimumHeight,t[n++]=e._maximumHeight,h.pack(e._center,t,n),n+=h.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,re.pack(e._rectangle,t,n),t}function wWe(e,t){let n=1,i=t[n++],o=e._boundingVolumes=new Array(i);for(let a=0;a<i;++a)o[a]=vn.unpack(t,n),n+=vn.packedLength;let r=t[n++],s=e._batchedIndices=new Array(r);for(let a=0;a<r;++a){let c=H.unpack(t,n);n+=H.packedLength;let u=t[n++],f=t[n++],d=t[n++],p=new Array(d);for(let g=0;g<d;++g)p[g]=t[n++];s[a]=new cp({color:c,offset:u,count:f,batchIds:p})}}var vWe=new _i("createVectorTilePolygons",5),DWe=new H;function IWe(e){if(l(e._primitive))return;let t=e._positions,n=e._counts,i=e._indexCounts,o=e._indices,r=e._transferrableBatchIds,s=e._batchTableColors,a=e._packedBuffer;if(!l(s)){t=e._positions=e._positions.slice(),n=e._counts=e._counts.slice(),i=e._indexCounts=e._indexCounts.slice(),o=e._indices=e._indices.slice(),e._center=e._ellipsoid.cartographicToCartesian(re.center(e._rectangle)),r=e._transferrableBatchIds=new Uint32Array(e._batchIds),s=e._batchTableColors=new Uint32Array(r.length);let g=e._batchTable,m=s.length;for(let x=0;x<m;++x){let b=g.getColor(x,DWe);s[x]=b.toRgba()}a=e._packedBuffer=SWe(e)}let c=[t.buffer,n.buffer,i.buffer,o.buffer,r.buffer,s.buffer,a.buffer],u={packedBuffer:a.buffer,positions:t.buffer,counts:n.buffer,indexCounts:i.buffer,indices:o.buffer,batchIds:r.buffer,batchTableColors:s.buffer},f=e._polygonMinimumHeights,d=e._polygonMaximumHeights;l(f)&&l(d)&&(f=f.slice(),d=d.slice(),c.push(f.buffer,d.buffer),u.minimumHeights=f,u.maximumHeights=d);let p=vWe.scheduleTask(u,c);if(l(p))return p.then(g=>{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(g.packedBuffer),x=m[0];wWe(e,m),e._indices=Ne.getSizeInBytes(x)===2?new Uint16Array(g.indices):new Uint32Array(g.indices),e._indexOffsets=new Uint32Array(g.indexOffsets),e._indexCounts=new Uint32Array(g.indexCounts),e._batchedPositions=new Float32Array(g.positions),e._vertexBatchIds=new Uint16Array(g.batchIds),PWe(e),e._ready=!0}).catch(g=>{e.isDestroyed()||(e._error=g)})}function PWe(e){l(e._primitive)||(e._primitive=new eC({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}Ip.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};Ip.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};Ip.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};Ip.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};Ip.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=IWe(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};Ip.prototype.isDestroyed=function(){return!1};Ip.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var oB=Ip;var rB=`in vec4 currentPosition;
in vec4 previousPosition;
in vec4 nextPosition;
in vec2 expandAndWidth;
in float a_batchId;

uniform mat4 u_modifiedModelView;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = u_modifiedModelView * currentPosition;
    vec4 prev = u_modifiedModelView * previousPosition;
    vec4 next = u_modifiedModelView * nextPosition;

    float angle;
    vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;
}
`;function hd(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(hd.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function RWe(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+re.packedLength+ee.packedLength+h.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,re.pack(t,a,c),c+=re.packedLength,ee.pack(o,a,c),c+=ee.packedLength,h.pack(r,a,c),a}var OWe=new _i("createVectorTilePolylines",5),HC={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function MWe(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=RWe(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=OWe.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let d=f.indexDatatype;e._indices=d===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),LWe(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function LWe(e,t){if(!l(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let u=gt.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),f=gt.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),d=gt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),p=gt.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),g=gt.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),m=gt.createIndexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),x=[{index:HC.previousPosition,vertexBuffer:u,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:HC.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:HC.nextPosition,vertexBuffer:d,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:HC.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:HC.a_batchId,vertexBuffer:g,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new di({context:t,attributes:x,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var Pv=new L,vae=new h;function NWe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return L.clone(n,Pv),L.multiplyByPoint(Pv,e._center,vae),L.setTranslation(Pv,vae,Pv),Pv},u_highlightColor:function(){return e._highlightColor}})}function FWe(e){if(l(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=Ue.fromCache({blending:ln.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var BWe=`uniform vec4 u_highlightColor; 
void main()
{
    out_FragColor = u_highlightColor;
}
`;function kWe(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(rB),o=n.getFragmentShaderCallback(!1,void 0,!1)(BWe),r=new Ge({defines:["VECTOR_TILE",Gt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Zu,i]}),s=new Ge({defines:["VECTOR_TILE"],sources:[o]});e._sp=nn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:HC})}function UWe(e,t){if(!l(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new et({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:Ee.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}hd.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s,a=n.length,c=0,u=0;for(r=0;r<a;++r)n[r]===t&&(c+=o[r+1]-o[r]);if(c===0)return;let f=new Float64Array(c*3);for(r=0;r<a;++r)if(n[r]===t){let d=o[r],p=o[r+1]-d;for(s=0;s<p;++s){let g=(d+s)*3;f[u++]=i[g],f[u++]=i[g+1],f[u++]=i[g+2]}}return f};hd.prototype.getPositions=function(e){return hd.getPolylinePositions(this,e)};hd.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Ws(e,r)}};hd.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function VWe(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=H.WHITE}}var zWe=new H,HWe=H.WHITE,GWe=!0;hd.prototype.applyStyle=function(e,t){if(!l(e)){VWe(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,zWe):HWe,s.show=l(e.show)?e.show.evaluate(s):GWe}};hd.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=MWe(this,t)),l(this._error)){let i=this._error;throw this._error=void 0,i}return}NWe(this,t),kWe(this,t),FWe(this);let n=e.passes;(n.render||n.pick)&&UWe(this,e)};hd.prototype.isDestroyed=function(){return!1};hd.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var GC=hd;var sB=`in vec3 startEllipsoidNormal;
in vec3 endEllipsoidNormal;
in vec4 startPositionAndHeight;
in vec4 endPositionAndHeight;
in vec4 startFaceNormalAndVertexCorner;
in vec4 endFaceNormalAndHalfWidth;
in float a_batchId;

uniform mat4 u_modifiedModelView;
uniform vec2 u_minimumMaximumVectorHeights;

out vec4 v_startPlaneEC;
out vec4 v_endPlaneEC;
out vec4 v_rightPlaneEC;
out float v_halfWidth;
out vec3 v_volumeUpEC;

void main()
{
    // vertex corner IDs
    //          3-----------7
    //         /|   left   /|
    //        / | 1       / |
    //       2-----------6  5  end
    //       | /         | /
    // start |/  right   |/
    //       0-----------4
    //
    float isEnd = floor(startFaceNormalAndVertexCorner.w * 0.251); // 0 for front, 1 for end
    float isTop = floor(startFaceNormalAndVertexCorner.w * mix(0.51, 0.19, isEnd)); // 0 for bottom, 1 for top

    vec3 forward = endPositionAndHeight.xyz - startPositionAndHeight.xyz;
    vec3 right = normalize(cross(forward, startEllipsoidNormal));

    vec4 position = vec4(startPositionAndHeight.xyz, 1.0);
    position.xyz += forward * isEnd;

    v_volumeUpEC = czm_normal * normalize(cross(right, forward));

    // Push for volume height
    float offset;
    vec3 ellipsoidNormal = mix(startEllipsoidNormal, endEllipsoidNormal, isEnd);

    // offset height to create volume
    offset = mix(startPositionAndHeight.w, endPositionAndHeight.w, isEnd);
    offset = mix(u_minimumMaximumVectorHeights.y, u_minimumMaximumVectorHeights.x, isTop) - offset;
    position.xyz += offset * ellipsoidNormal;

    // move from RTC to EC
    position = u_modifiedModelView * position;
    right = czm_normal * right;

    // Push for width in a direction that is in the start or end plane and in a plane with right
    // N = normalEC ("right-facing" direction for push)
    // R = right
    // p = angle between N and R
    // w = distance to push along R if R == N
    // d = distance to push along N
    //
    //   N   R
    //  {  p| }      * cos(p) = dot(N, R) = w / d
    //  d  |  |w    * d = w / dot(N, R)
    //    { | }
    //       o---------- polyline segment ---->
    //
    vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd);
    scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd));
    vec3 miterPushNormal = czm_normal * normalize(scratchNormal);

    offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC
    offset = offset / dot(miterPushNormal, right);
    position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0)));

    gl_Position = czm_depthClamp(czm_projection * position);

    position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0);
    vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz;
    v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz));
    v_rightPlaneEC = vec4(right, -dot(right, position.xyz));

    position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0);
    vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz;
    v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz));
    v_halfWidth = endFaceNormalAndHalfWidth.w;
}
`;var aB=`in vec4 v_startPlaneEC;
in vec4 v_endPlaneEC;
in vec4 v_rightPlaneEC;
in float v_halfWidth;
in vec3 v_volumeUpEC;

uniform vec4 u_highlightColor;
void main()
{
    float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));

    // Discard for sky
    if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate);

    // Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction
    halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC));

    // Check distance of the eye coordinate against the right-facing plane
    float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);

    // Check eye coordinate against the mitering planes
    float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz);
    float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz);

    if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }
    out_FragColor = u_highlightColor;

    czm_writeDepthClamp();
}
`;function Pp(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new V(ci._defaultMinTerrainHeight,ci._defaultMaxTerrainHeight),this._boundingVolume=vn.fromRectangle(e.rectangle,ci._defaultMinTerrainHeight,ci._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Pp.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function WWe(e,t,n){let i=ci.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;vn.fromRectangle(c,o,r,n,a)}function jWe(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+re.packedLength+ee.packedLength+h.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,re.pack(t,a,c),c+=re.packedLength,ee.pack(o,a,c),c+=ee.packedLength,h.pack(r,a,c),a}var qWe=new _i("createVectorTileClampedPolylines"),Mg={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function YWe(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=jWe(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=qWe.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let d=f.indexDatatype;e._indices=d===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),XWe(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function XWe(e,t){if(!l(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;let d=gt.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),p=gt.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),g=gt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),m=gt.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),x=gt.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),b=gt.createVertexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW}),T=gt.createVertexBuffer({context:t,typedArray:c,usage:Fe.STATIC_DRAW}),C=gt.createIndexBuffer({context:t,typedArray:u,usage:Fe.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),A=[{index:Mg.startEllipsoidNormal,vertexBuffer:d,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:Mg.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:Mg.startPositionAndHeight,vertexBuffer:g,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Mg.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Mg.startFaceNormalAndVertexCorner,vertexBuffer:x,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Mg.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:Mg.a_batchId,vertexBuffer:T,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new di({context:t,attributes:A,indexBuffer:C}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var Rv=new L,Dae=new h;function KWe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return L.clone(n,Rv),L.multiplyByPoint(Rv,e._center,Dae),L.setTranslation(Rv,Dae,Rv),Rv},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function Iae(e){return Ue.fromCache({cull:{enabled:!0,face:yi.FRONT},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Un.EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:Un.EQUAL,backOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},reference:zt.CESIUM_3D_TILE_MASK,mask:zt.CESIUM_3D_TILE_MASK}})}function ZWe(e){l(e._rs)||(e._rs=Iae(!1),e._rs3DTiles=Iae(!0))}function $We(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(sB),o=n.getFragmentShaderCallback(!1,void 0,!0)(aB),r=new Ge({defines:["VECTOR_TILE",Gt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Zu,i]}),s=new Ge({defines:["VECTOR_TILE"],sources:[o]});e._sp=nn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:Mg})}function QWe(e,t){let n=e._command;if(!l(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new et({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:Ee.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=et.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=Ee.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===kn.TERRAIN||i===kn.BOTH)&&t.commandList.push(n),(i===kn.CESIUM_3D_TILE||i===kn.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}Pp.prototype.getPositions=function(e){return GC.getPolylinePositions(this,e)};Pp.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Ws(e,r)}};Pp.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function JWe(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=H.WHITE}}var eje=new H,tje=H.WHITE,nje=!0;Pp.prototype.applyStyle=function(e,t){if(!l(e)){JWe(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,eje):tje,s.show=l(e.show)?e.show.evaluate(s):nje}};function ije(e){return ci.initialize().then(function(){WWe(e,e._rectangle,e._ellipsoid)}).catch(t=>{e.isDestroyed()||(e._error=t)})}Pp.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=ije(this).then(YWe(this,t))),l(this._error)){let i=this._error;throw this._error=void 0,i}return}KWe(this,t),$We(this,t),ZWe(this);let n=e.passes;(n.render||n.pick)&&QWe(this,e)};Pp.prototype.isDestroyed=function(){return!1};Pp.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var cB=Pp;var PW=32767,oje=new fe,rje=new h;function sje(e,t,n,i,o){let r=e.length/3,s=e.subarray(0,r),a=e.subarray(r,2*r),c=e.subarray(2*r,3*r);Ln.zigZagDeltaDecode(s,a,c);let u=new Float64Array(e.length);for(let f=0;f<r;++f){let d=s[f],p=a[f],g=c[f],m=P.lerp(t.west,t.east,d/PW),x=P.lerp(t.south,t.north,p/PW),b=P.lerp(n,i,g/PW),T=fe.fromRadians(m,x,b,oje),C=o.cartographicToCartesian(T,rje);h.pack(C,u,f*3)}return u}var lB=sje;function pd(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._polygons=void 0,this._polylines=void 0,this._points=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,fje(this,i,o)}Object.defineProperties(pd.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return l(this._points)?this._points.pointsLength:0}},trianglesLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.trianglesLength),l(this._polylines)&&(e+=this._polylines.trianglesLength),e}},geometryByteLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.geometryByteLength),l(this._polylines)&&(e+=this._polylines.geometryByteLength),e}},texturesByteLength:{get:function(){return l(this._points)?this._points.texturesByteLength:0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function aje(e){return function(t,n){l(e._polygons)&&e._polygons.updateCommands(t,n)}}function cje(e,t){let n,i,o,r,s=y(e.POLYGONS_LENGTH,0),a=y(e.POLYLINES_LENGTH,0),c=y(e.POINTS_LENGTH,0);if(s>0&&l(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new le("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)){let p=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r<s;++r)n[r]=p++;if(!l(i)&&a>0)for(i=new Uint16Array(a),r=0;r<a;++r)i[r]=p++;if(!l(o)&&c>0)for(o=new Uint16Array(c),r=0;r<c;++r)o[r]=p++}return{polygons:n,polylines:i,points:o}}var md=Uint32Array.BYTES_PER_ELEMENT;function lje(e){return new GC(e)}function uje(e){return new cB(e)}function fje(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=md;let r=o.getUint32(n,!0);if(r!==1)throw new le(`Only Vector tile version 1 is supported.  Version ${r} is not.`);n+=md;let s=o.getUint32(n,!0);if(n+=md,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=md,a===0)throw new le("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=md;let u=o.getUint32(n,!0);n+=md;let f=o.getUint32(n,!0);n+=md;let d=o.getUint32(n,!0);n+=md;let p=o.getUint32(n,!0);n+=md;let g=o.getUint32(n,!0);n+=md;let m=o.getUint32(n,!0);n+=md;let x=Mo(i,n,a);n+=a;let b=new Uint8Array(t,n,c);n+=c;let T,C;u>0&&(T=Mo(i,n,u),n+=u,f>0&&(C=new Uint8Array(t,n,f),C=new Uint8Array(C),n+=f));let A=y(x.POLYGONS_LENGTH,0),S=y(x.POLYLINES_LENGTH,0),v=y(x.POINTS_LENGTH,0),D=A+S+v,O=new Z_(e,D,T,C,aje(e));if(e._batchTable=O,D===0)return;let R=new Vh(x,b),N=R.getGlobalProperty("REGION");if(!l(N))throw new le("Feature table global property: REGION must be defined");let F=re.unpack(N),_=N[4],E=N[5],w=e._tile.computedTransform,I=R.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(I)?(I=h.unpack(I),L.multiplyByPoint(w,I,I)):(I=re.center(F),I.height=P.lerp(_,E,.5),I=ee.WGS84.cartographicToCartesian(I));let M=cje(x,b);if(n+=(4-n%4)%4,A>0){R.featuresLength=A;let B=y(R.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new le("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let z=y(R.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1));if(!l(z))throw new le("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let U=B.reduce(function(j,K){return j+K*2},0),G=z.reduce(function(j,K){return j+K},0),k=new Uint32Array(t,n,G);n+=d;let Y=new Uint16Array(t,n,U);n+=p;let W,J;l(x.POLYGON_MINIMUM_HEIGHTS)&&l(x.POLYGON_MAXIMUM_HEIGHTS)&&(W=R.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),J=R.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new oB({positions:Y,counts:B,indexCounts:z,indices:k,minimumHeight:_,maximumHeight:E,polygonMinimumHeights:W,polygonMaximumHeights:J,center:I,rectangle:F,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,batchIds:M.polygons,modelMatrix:w})}if(S>0){R.featuresLength=S;let B=y(R.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new le("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let z=R.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!l(z)){z=new Uint16Array(S);for(let J=0;J<S;++J)z[J]=2}let U=B.reduce(function(J,j){return J+j*3},0),G=new Uint16Array(t,n,U);n+=g;let k=e._tileset,Y=k.examineVectorLinesFunction;if(l(Y)){let J=lB(new Uint16Array(G),F,_,E,ee.WGS84);dje(J,B,M.polylines,O,e.url,Y)}let W=lje;l(k.classificationType)&&(W=uje),e._polylines=W({positions:G,widths:z,counts:B,batchIds:M.polylines,minimumHeight:_,maximumHeight:E,center:I,rectangle:F,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,classificationType:k.classificationType,keepDecodedPositions:k.vectorKeepDecodedPositions})}if(v>0){let B=new Uint16Array(t,n,v*3);n+=m,e._points=new iB({positions:B,batchIds:M.points,minimumHeight:_,maximumHeight:E,rectangle:F,batchTable:O})}}function RW(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._polygons)&&e._polygons.createFeatures(e,n),l(e._polylines)&&e._polylines.createFeatures(e,n),l(e._points)&&e._points.createFeatures(e,n),e._features=n}}pd.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};pd.prototype.getFeature=function(e){return l(this._features)||RW(this),this._features[e]};pd.prototype.applyDebugSettings=function(e,t){l(this._polygons)&&this._polygons.applyDebugSettings(e,t),l(this._polylines)&&this._polylines.applyDebugSettings(e,t),l(this._points)&&this._points.applyDebugSettings(e,t)};pd.prototype.applyStyle=function(e){l(this._features)||RW(this),l(this._polygons)&&this._polygons.applyStyle(e,this._features),l(this._polylines)&&this._polylines.applyStyle(e,this._features),l(this._points)&&this._points.applyStyle(e,this._features)};pd.prototype.update=function(e,t){let n=!0;l(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons.ready),l(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines.ready),l(this._points)&&(this._points.update(t),n=n&&this._points.ready),l(this._batchTable)&&n&&(l(this._features)||RW(this),this._batchTable.update(e,t),this._ready=!0)};pd.prototype.pick=function(e,t,n){};pd.prototype.getPolylinePositions=function(e){let t=this._polylines;if(l(t))return t.getPositions(e)};pd.prototype.isDestroyed=function(){return!1};pd.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function dje(e,t,n,i,o,r){let s=t.length,a=0;for(let c=0;c<s;c++){let u=t[c]*3,f=e.slice(a,a+u);a+=u,r(f,n[c],o,i)}}var uB=pd;var Pae={b3dm:function(e,t,n,i,o){return Ep.fromB3dm(e,t,n,i,o)},pnts:function(e,t,n,i,o){return Ep.fromPnts(e,t,n,i,o)},i3dm:function(e,t,n,i,o){return Ep.fromI3dm(e,t,n,i,o)},cmpt:function(e,t,n,i,o){return HL.fromTileType(e,t,n,i,o,Pae)},externalTileset:function(e,t,n,i){return G2.fromJson(e,t,n,i)},geom:function(e,t,n,i,o){return new ZL(e,t,n,i,o)},vctr:function(e,t,n,i,o){return new uB(e,t,n,i,o)},subt:function(e,t,n,i,o){return Kw.fromSubtreeJson(e,t,n,void 0,i,o)},subtreeJson:function(e,t,n,i){return Kw.fromSubtreeJson(e,t,n,i)},glb:function(e,t,n,i,o){if(i.byteLength<12)throw new le("Invalid glb content");let a=new DataView(i,o).getUint32(8,!0),c=new Uint8Array(i,o,a);return Ep.fromGltf(e,t,n,c)},gltf:function(e,t,n,i){return Ep.fromGltf(e,t,n,i)},geoJson:function(e,t,n,i){return Ep.fromGeoJson(e,t,n,i)}},WC=Pae;var hje={UNLOADED:0,LOADING:1,PROCESSING:2,READY:3,EXPIRED:4,FAILED:5},jo=Object.freeze(hje);var _d={BATCHED_3D_MODEL:"b3dm",INSTANCED_3D_MODEL:"i3dm",COMPOSITE:"cmpt",POINT_CLOUD:"pnts",VECTOR:"vctr",GEOMETRY:"geom",GLTF:"gltf",GLTF_BINARY:"glb",IMPLICIT_SUBTREE:"subt",IMPLICIT_SUBTREE_JSON:"subtreeJson",EXTERNAL_TILESET:"externalTileset",MULTIPLE_CONTENT:"multipleContent",GEOJSON:"geoJson",VOXEL_BINARY:"voxl",VOXEL_JSON:"voxelJson"};_d.isBinaryFormat=function(e){switch(e){case _d.BATCHED_3D_MODEL:case _d.INSTANCED_3D_MODEL:case _d.COMPOSITE:case _d.POINT_CLOUD:case _d.VECTOR:case _d.GEOMETRY:case _d.IMPLICIT_SUBTREE:case _d.VOXEL_BINARY:case _d.GLTF_BINARY:return!0;default:return!1}};var Rs=Object.freeze(_d);var mje={NOT_COMPUTED:-1,USE_OPTIMIZATION:1,SKIP_OPTIMIZATION:0},gd=Object.freeze(mje);var Os={RENDER:0,PICK:1,SHADOW:2,PRELOAD:3,PRELOAD_FLIGHT:4,REQUEST_RENDER_MODE_DEFER_CHECK:5,MOST_DETAILED_PRELOAD:6,MOST_DETAILED_PICK:7,NUMBER_OF_PASSES:8},Rp=new Array(Os.NUMBER_OF_PASSES);Rp[Os.RENDER]=Object.freeze({pass:Os.RENDER,isRender:!0,requestTiles:!0,ignoreCommands:!1});Rp[Os.PICK]=Object.freeze({pass:Os.PICK,isRender:!1,requestTiles:!1,ignoreCommands:!1});Rp[Os.SHADOW]=Object.freeze({pass:Os.SHADOW,isRender:!1,requestTiles:!0,ignoreCommands:!1});Rp[Os.PRELOAD]=Object.freeze({pass:Os.PRELOAD,isRender:!1,requestTiles:!0,ignoreCommands:!0});Rp[Os.PRELOAD_FLIGHT]=Object.freeze({pass:Os.PRELOAD_FLIGHT,isRender:!1,requestTiles:!0,ignoreCommands:!0});Rp[Os.REQUEST_RENDER_MODE_DEFER_CHECK]=Object.freeze({pass:Os.REQUEST_RENDER_MODE_DEFER_CHECK,isRender:!1,requestTiles:!0,ignoreCommands:!0});Rp[Os.MOST_DETAILED_PRELOAD]=Object.freeze({pass:Os.MOST_DETAILED_PRELOAD,isRender:!1,requestTiles:!0,ignoreCommands:!0});Rp[Os.MOST_DETAILED_PICK]=Object.freeze({pass:Os.MOST_DETAILED_PICK,isRender:!1,requestTiles:!1,ignoreCommands:!1});Os.getPassOptions=function(e){return Rp[e]};var No=Object.freeze(Os);function Xh(e,t){this._tileset=e,this._tile=t,this.featurePropertiesDirty=!1}Object.defineProperties(Xh.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return!0}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(e){}},batchTable:{get:function(){}},group:{get:function(){},set:function(e){}}});Xh.prototype.hasProperty=function(e,t){return!1};Xh.prototype.getFeature=function(e){};Xh.prototype.applyDebugSettings=function(e,t){};Xh.prototype.applyStyle=function(e){};Xh.prototype.update=function(e,t){};Xh.prototype.pick=function(e,t,n){};Xh.prototype.isDestroyed=function(){return!1};Xh.prototype.destroy=function(){return ue(this)};var Ov=Xh;function Op(e){e=y(e,y.EMPTY_OBJECT);let t=e.content,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(Op.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Op.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};Op.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};Op.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};Op.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};Op.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};Op.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};Op.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var fB=Op;function OW(e,t){let n=ni(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){OW._oneTimeWarning("findContentMetadata-missing-root-schema","Could not find a metadata schema for content metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=y(e.schema.classes,y.EMPTY_OBJECT);if(l(n.class)){let o=i[n.class];return new fB({content:n,class:o})}}OW._oneTimeWarning=Bt;var jC=OW;function pje(e,t){let n=e.metadataExtension;if(!l(n))return;let i=n.groups,o=ni(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"].group:t.group;if(typeof o=="number")return i[o];let r=n.groupIds.findIndex(function(s){return s===o});return r>=0?i[r]:void 0}var qC=pje;function Mp(e){e=y(e,y.EMPTY_OBJECT);let t=e.tile,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(Mp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Mp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};Mp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};Mp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};Mp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};Mp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};Mp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};Mp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var dB=Mp;function MW(e,t){let n=ni(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){MW._oneTimeWarning("findTileMetadata-missing-root-schema","Could not find a metadata schema for tile metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=y(e.schema.classes,y.EMPTY_OBJECT);if(l(n.class)){let o=i[n.class];return new dB({tile:n,class:o})}}MW._oneTimeWarning=Bt;var hB=MW;function _je(e){let t=new Uint8Array(e),n=Rh(t);if(n==="glTF"&&(n="glb"),Rs.isBinaryFormat(n))return{contentType:n,binaryPayload:t};let i=gje(t);if(l(i.root))return{contentType:Rs.EXTERNAL_TILESET,jsonPayload:i};if(l(i.asset))return{contentType:Rs.GLTF,jsonPayload:i};if(l(i.tileAvailability))return{contentType:Rs.IMPLICIT_SUBTREE_JSON,jsonPayload:i};if(l(i.type))return{contentType:Rs.GEOJSON,jsonPayload:i};if(l(i.voxelTable))return{contentType:Rs.VOXEL_JSON,jsonPayload:i};throw new le("Invalid tile content.")}function gje(e){let t;try{t=Mo(e)}catch{throw new le("Invalid tile content.")}return t}var Lp=_je;function mf(e,t,n,i){this._tileset=e,this._tile=t,this._tilesetResource=n,this._contents=[],this._contentsCreated=!1;let o=l(i.contents)?i.contents:i.content;this._innerContentHeaders=o,this._requestsInFlight=0,this._cancelCount=0;let r=this._innerContentHeaders.length;this._arrayFetchPromises=new Array(r),this._requests=new Array(r),this._ready=!1,this._innerContentResources=new Array(r),this._serverKeys=new Array(r);for(let s=0;s<r;s++){let a=n.getDerivedResource({url:o[s].uri}),c=yc.getServerKey(a.getUrlComponent());this._innerContentResources[s]=a,this._serverKeys[s]=c}}Object.defineProperties(mf.prototype,{featurePropertiesDirty:{get:function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)if(e[n].featurePropertiesDirty)return!0;return!1},set:function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].featurePropertiesDirty=e}},featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){return this._contents}},ready:{get:function(){return this._contentsCreated?this._ready:!1}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){},set:function(){}},innerContentUrls:{get:function(){return this._innerContentHeaders.map(function(e){return e.uri})}}});function LW(e,t){e._requestsInFlight+=t,e.tileset.statistics.numberOfPendingRequests+=t}function Rae(e,t){e._cancelCount++,e._tile._contentState=t;let n=e.tileset.statistics;n.numberOfPendingRequests-=e._requestsInFlight,n.numberOfAttemptedRequests+=e._requestsInFlight,e._requestsInFlight=0;let i=e._innerContentHeaders.length;e._arrayFetchPromises=new Array(i)}mf.prototype.requestInnerContents=function(){if(!yje(this._serverKeys)){this.tileset.statistics.numberOfAttemptedRequests+=this._serverKeys.length;return}let e=this._innerContentHeaders;LW(this,e.length);let t=this._cancelCount;for(let n=0;n<e.length;n++)this._arrayFetchPromises[n]=xje(this,n,t,this._tile._contentState);return bje(this)};function yje(e){let t={};for(let n=0;n<e.length;n++){let i=e[n];l(t[i])?t[i]++:t[i]=1}for(let n in t)if(t.hasOwnProperty(n)&&!yc.serverHasOpenSlots(n,t[n]))return!1;return yc.heapHasOpenSlots(e.length)}function xje(e,t,n,i){let o=e._innerContentResources[t].clone(),r=e.tile,s=function(){return r._priority},a=e._serverKeys[t],c=new Jo({throttle:!0,throttleByServer:!0,type:ls.TILES3D,priorityFunction:s,serverKey:a});o.request=c,e._requests[t]=c;let u=o.fetchArrayBuffer();if(l(u))return u.then(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===Zn.CANCELLED){Rae(e,i);return}return LW(e,-1),f}}).catch(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===Zn.CANCELLED){Rae(e,i);return}LW(e,-1),Oae(e,t,f)}})}async function bje(e){let t=e._cancelCount,n=await Promise.all(e._arrayFetchPromises);if(t<e._cancelCount)return;let i=n.map((r,s)=>Tje(e,r,s)),o=await Promise.all(i);return e._contentsCreated=!0,e._contents=o.filter(l),o}async function Tje(e,t,n){if(l(t))try{let i=Lp(t);if(i.contentType===Rs.EXTERNAL_TILESET)throw new le("External tilesets are disallowed inside multiple contents");e._disableSkipLevelOfDetail=e._disableSkipLevelOfDetail||i.contentType===Rs.GEOMETRY||i.contentType===Rs.VECTOR;let o=e._tileset,r=e._innerContentResources[n],s=e._tile,a,c=WC[i.contentType];l(i.binaryPayload)?a=await Promise.resolve(c(o,s,r,i.binaryPayload.buffer,0)):a=await Promise.resolve(c(o,s,r,i.jsonPayload));let u=e._innerContentHeaders[n];if(s.hasImplicitContentMetadata){let d=s.implicitSubtree,p=s.implicitCoordinates;a.metadata=d.getContentMetadataView(p,n)}else s.hasImplicitContent||(a.metadata=jC(o,u));let f=qC(o,u);return l(f)&&(a.group=new QT({metadata:f})),a}catch(i){Oae(e,n,i)}}function Oae(e,t,n){let i=e._tileset,o=e._innerContentResources[t].url,r=l(n.message)?n.message:n.toString();i.tileFailed.numberOfListeners>0?i.tileFailed.raiseEvent({url:o,message:r}):(console.log(`A content failed to load: ${o}`),console.log(`Error: ${r}`))}mf.prototype.cancelRequests=function(){for(let e=0;e<this._requests.length;e++){let t=this._requests[e];l(t)&&t.cancel()}};mf.prototype.hasProperty=function(e,t){return!1};mf.prototype.getFeature=function(e){};mf.prototype.applyDebugSettings=function(e,t){let n=this._contents,i=n.length;for(let o=0;o<i;++o)n[o].applyDebugSettings(e,t)};mf.prototype.applyStyle=function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].applyStyle(e)};mf.prototype.update=function(e,t){let n=this._contents,i=n.length,o=!0;for(let r=0;r<i;++r)n[r].update(e,t),o=o&&n[r].ready;!this._ready&&o&&(this._ready=!0)};mf.prototype.pick=function(e,t,n){if(!this._ready)return;let i,o=Number.POSITIVE_INFINITY,r=this._contents,s=r.length;for(let a=0;a<s;++a){let 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p=t.northCap,g=t.southCap,m=4;p&&(m-=1),g&&(m-=1);let x=(f.length/3+m)*2,b=Ne.createTypedArray(f.length/3,x);u=f.length/6;let T=0;for(let A=0;A<u-1;A++)b[T++]=A,b[T++]=A+1,b[T++]=A+u,b[T++]=A+u+1;b[T++]=u-1,b[T++]=0,b[T++]=u+u-1,b[T++]=u,b[T++]=0,b[T++]=u;let C;if(p)C=s-1;else{let A=a-1;b[T++]=A,b[T++]=A+u,C=a+s-2}if(b[T++]=C,b[T++]=C+u,!g){let A=a+C-1;b[T++]=A,b[T]=A+u}return r.indices=b,r}function XC(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.granularity,P.RADIANS_PER_DEGREE),i=y(e.ellipsoid,ee.default),o=y(e.rotation,0),r=y(e.height,0),s=y(e.extrudedHeight,r);this._rectangle=re.clone(t),this._granularity=n,this._ellipsoid=i,this._surfaceHeight=Math.max(r,s),this._rotation=o,this._extrudedHeight=Math.min(r,s),this._offsetAttribute=e.offsetAttribute,this._workerName="createRectangleOutlineGeometry"}XC.packedLength=re.packedLength+ee.packedLength+5;XC.pack=function(e,t,n){return n=y(n,0),re.pack(e._rectangle,t,n),n+=re.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._extrudedHeight,t[n]=y(e._offsetAttribute,-1),t};var Bae=new re,kae=ee.clone(ee.UNIT_SPHERE),YC={rectangle:Bae,ellipsoid:kae,granularity:void 0,height:void 0,rotation:void 0,extrudedHeight:void 0,offsetAttribute:void 0};XC.unpack=function(e,t,n){t=y(t,0);let i=re.unpack(e,t,Bae);t+=re.packedLength;let o=ee.unpack(e,t,kae);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t];return l(n)?(n._rectangle=re.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._surfaceHeight=s,n._rotation=a,n._extrudedHeight=c,n._offsetAttribute=u===-1?void 0:u,n):(YC.granularity=r,YC.height=s,YC.rotation=a,YC.extrudedHeight=c,YC.offsetAttribute=u===-1?void 0:u,new XC(YC))};var Pje=new fe;XC.createGeometry=function(e){let t=e._rectangle,n=e._ellipsoid,i=Ms.computeOptions(t,e._granularity,e._rotation,0,Dje,Pje),o,r;if(P.equalsEpsilon(t.north,t.south,P.EPSILON10)||P.equalsEpsilon(t.east,t.west,P.EPSILON10))return;let s=e._surfaceHeight,a=e._extrudedHeight,c=!P.equalsEpsilon(s,a,0,P.EPSILON2),u;if(c){if(o=Ije(e,i),l(e._offsetAttribute)){let p=o.attributes.position.values.length/3,g=new Uint8Array(p);e._offsetAttribute===an.TOP?g=g.fill(1,0,p/2):(u=e._offsetAttribute===an.NONE?0:1,g=g.fill(u)),o.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:g})}let f=se.fromRectangle3D(t,n,s,wje),d=se.fromRectangle3D(t,n,a,Sje);r=se.union(f,d)}else{if(o=Fae(e,i),o.attributes.position.values=ii.scaleToGeodeticHeight(o.attributes.position.values,s,n,!1),l(e._offsetAttribute)){let f=o.attributes.position.values.length;u=e._offsetAttribute===an.NONE?0:1;let d=new Uint8Array(f/3).fill(u);o.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:d})}r=se.fromRectangle3D(t,n,s)}return new ft({attributes:o.attributes,indices:o.indices,primitiveType:Le.LINES,boundingSphere:r,offsetAttribute:e._offsetAttribute})};var KC=XC;function $C(e){this.rectangle=re.clone(e.rectangle),this.minimumHeight=y(e.minimumHeight,0),this.maximumHeight=y(e.maximumHeight,0),this.southwestCornerCartesian=new h,this.northeastCornerCartesian=new h,this.westNormal=new h,this.southNormal=new h,this.eastNormal=new h,this.northNormal=new h;let t=y(e.ellipsoid,ee.WGS84);Nje(this,e.rectangle,t),this._orientedBoundingBox=void 0,this._boundingSphere=void 0,y(e.computeBoundingVolumes,!0)&&this.computeBoundingVolumes(t)}Object.defineProperties($C.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});$C.prototype.computeBoundingVolumes=function(e){this._orientedBoundingBox=vn.fromRectangle(this.rectangle,this.minimumHeight,this.maximumHeight,e),this._boundingSphere=se.fromOrientedBoundingBox(this._orientedBoundingBox)};var Uae=new h,_B=new h,Vae=new h,Rje=new h,Oje=new h,Mje=new h,Lje=new h,_f=new fe,zae=new sn(h.UNIT_X,0),ZC=new mn;function Nje(e,t,n){n.cartographicToCartesian(re.southwest(t),e.southwestCornerCartesian),n.cartographicToCartesian(re.northeast(t),e.northeastCornerCartesian),_f.longitude=t.west,_f.latitude=(t.south+t.north)*.5,_f.height=0;let i=n.cartographicToCartesian(_f,Mje),o=h.cross(i,h.UNIT_Z,Rje);h.normalize(o,e.westNormal),_f.longitude=t.east;let r=n.cartographicToCartesian(_f,Lje),s=h.cross(h.UNIT_Z,r,Uae);h.normalize(s,e.eastNormal);let a=h.subtract(i,r,Uae);h.magnitude(a)===0&&(a=h.clone(o,a));let c=h.normalize(a,Oje),u=t.south,f;if(u>0){_f.longitude=(t.west+t.east)*.5,_f.latitude=u;let x=n.cartographicToCartesian(_f,ZC.origin);h.clone(c,ZC.direction);let b=sn.fromPointNormal(e.southwestCornerCartesian,e.westNormal,zae);$n.rayPlane(ZC,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(x,_B)}else f=n.geodeticSurfaceNormalCartographic(re.southeast(t),_B);let d=h.cross(f,a,Vae);h.normalize(d,e.southNormal);let p=t.north,g;if(p<0){_f.longitude=(t.west+t.east)*.5,_f.latitude=p;let x=n.cartographicToCartesian(_f,ZC.origin);h.negate(c,ZC.direction);let b=sn.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,zae);$n.rayPlane(ZC,b,e.northeastCornerCartesian),g=n.geodeticSurfaceNormal(x,_B)}else g=n.geodeticSurfaceNormalCartographic(re.northwest(t),_B);let m=h.cross(a,g,Vae);h.normalize(m,e.northNormal)}var Fje=new h,Bje=new h,kje=new h(0,-1,0),Uje=new h(0,0,-1),Hae=new h;function Vje(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!re.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,d=e.westNormal,p=e.southNormal,g=e.eastNormal,m=e.northNormal;t.mode!==ne.SCENE3D&&(u=t.mapProjection.project(re.southwest(e.rectangle),Fje),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(re.northeast(e.rectangle),Bje),f.z=f.y,f.y=f.x,f.x=0,d=kje,g=h.UNIT_Y,p=Uje,m=h.UNIT_Z);let x=h.subtract(i,u,Hae),b=h.dot(x,d),T=h.dot(x,p),C=h.subtract(i,f,Hae),A=h.dot(C,g),S=h.dot(C,m);b>0?r+=b*b:A>0&&(r+=A*A),T>0?r+=T*T:S>0&&(r+=S*S)}let s,a,c;if(t.mode===ne.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let u=s-c;r+=u*u}else if(s<a){let u=a-s;r+=u*u}return Math.sqrt(r)}$C.prototype.distanceToCamera=function(e){let t=Vje(this,e);if(e.mode===ne.SCENE3D&&l(this._orientedBoundingBox)){let n=Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC));return Math.max(t,n)}return t};$C.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};$C.prototype.createDebugVolume=function(e){let t=new L.clone(L.IDENTITY),n=new KC({rectangle:this.rectangle,height:this.minimumHeight,extrudedHeight:this.maximumHeight}),i=new Ct({geometry:n,id:"outline",modelMatrix:t,attributes:{color:Wt.fromColor(e)}});return new Dn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var yd=$C;var Lv={},zje=new h,Gae=new h,Wae=new h,jae=new h,qae=new vn;Lv.validOutline=function(e){let n=vn.fromPoints(e,qae).halfAxes,i=$.getColumn(n,0,Gae),o=$.getColumn(n,1,Wae),r=$.getColumn(n,2,jae),s=h.magnitude(i),a=h.magnitude(o),c=h.magnitude(r);return!(s===0&&(a===0||c===0)||a===0&&c===0)};Lv.computeProjectTo2DArguments=function(e,t,n,i){let o=vn.fromPoints(e,qae),r=o.halfAxes,s=$.getColumn(r,0,Gae),a=$.getColumn(r,1,Wae),c=$.getColumn(r,2,jae),u=h.magnitude(s),f=h.magnitude(a),d=h.magnitude(c),p=Math.min(u,f,d);if(u===0&&(f===0||d===0)||f===0&&d===0)return!1;let g,m;return(p===f||p===d)&&(g=s),p===u?g=a:p===d&&(m=a),(p===u||p===f)&&(m=c),h.normalize(g,n),h.normalize(m,i),h.clone(o.center,t),!0};function Yae(e,t,n,i,o){let r=h.subtract(e,t,zje),s=h.dot(n,r),a=h.dot(i,r);return V.fromElements(s,a,o)}Lv.createProjectPointsTo2DFunction=function(e,t,n){return function(i){let o=new Array(i.length);for(let r=0;r<i.length;r++)o[r]=Yae(i[r],e,t,n);return o}};Lv.createProjectPointTo2DFunction=function(e,t,n){return function(i,o){return Yae(i,e,t,n,o)}};var Lg=Lv;function Hje(e){let t=e.length,n=new Float64Array(t*3),i=Ne.createTypedArray(t,t*2),o=0,r=0;for(let a=0;a<t;a++){let c=e[a];n[o++]=c.x,n[o++]=c.y,n[o++]=c.z,i[r++]=a,i[r++]=(a+1)%t}let s=new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n})});return new ft({attributes:s,indices:i,primitiveType:Le.LINES})}function gx(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy;this._polygonHierarchy=t,this._workerName="createCoplanarPolygonOutlineGeometry",this.packedLength=Vn.computeHierarchyPackedLength(t,h)+1}gx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions}};return new gx(t)};gx.pack=function(e,t,n){return n=y(n,0),n=Vn.packPolygonHierarchy(e._polygonHierarchy,t,n,h),t[n]=e.packedLength,t};var Gje={polygonHierarchy:{}};gx.unpack=function(e,t,n){t=y(t,0);let i=Vn.unpackPolygonHierarchy(e,t,h);t=i.startingIndex,delete i.startingIndex;let o=e[t];return l(n)||(n=new gx(Gje)),n._polygonHierarchy=i,n.packedLength=o,n};gx.createGeometry=function(e){let t=e._polygonHierarchy,n=t.positions;if(n=bo(n,h.equalsEpsilon,!0),n.length<3||!Lg.validOutline(n))return;let o=Vn.polygonOutlinesFromHierarchy(t,!1);if(o.length===0)return;let r=[];for(let c=0;c<o.length;c++){let u=new Ct({geometry:Hje(o[c])});r.push(u)}let s=Nn.combineInstances(r)[0],a=se.fromPoints(t.positions);return new ft({attributes:s.attributes,indices:s.indices,primitiveType:s.primitiveType,boundingSphere:a})};var xd=gx;var gB=new fe;function Nv(e){let t=ig.fromToken(e.token),n=y(e.minimumHeight,0),i=y(e.maximumHeight,0),o=y(e.ellipsoid,ee.WGS84);this.s2Cell=t,this.minimumHeight=n,this.maximumHeight=i,this.ellipsoid=o;let r=Qje(t,n,i,o);this._boundingPlanes=r;let s=n7e(r);this._vertices=s,this._edgeNormals=new Array(6),this._edgeNormals[0]=GW(r[0],s.slice(0,4));let a;for(a=0;a<4;a++)this._edgeNormals[0][a]=h.negate(this._edgeNormals[0][a],this._edgeNormals[0][a]);for(this._edgeNormals[1]=GW(r[1],s.slice(4,8)),a=0;a<4;a++)this._edgeNormals[2+a]=GW(r[2+a],[s[a%4],s[(a+1)%4],s[4+(a+1)%4],s[4+a]]);for(this._planeVertices=[this._vertices.slice(0,4),this._vertices.slice(4,8)],a=0;a<4;a++)this._planeVertices.push([this._vertices[a%4],this._vertices[(a+1)%4],this._vertices[4+(a+1)%4],this._vertices[4+a]]);let c=t.getCenter();gB=o.cartesianToCartographic(c,gB),gB.height=(i+n)/2,this.center=o.cartographicToCartesian(gB,c),this._boundingSphere=se.fromPoints(s)}var Wje=new h,jje=new fe,qje=new h,Yje=new fe,Xje=new h,Kje=new h,Zje=new h,$je=new h;function Qje(e,t,n,i){let o=new Array(6),r=e.getCenter(),s=i.geodeticSurfaceNormal(r,Wje),a=i.cartesianToCartographic(r,jje);a.height=n;let c=i.cartographicToCartesian(a,qje),u=sn.fromPointNormal(c,s);o[0]=u;let f=0,d,p=[],g,m;for(d=0;d<4;d++){g=e.getVertex(d),p[d]=g,m=i.cartesianToCartographic(g,Yje),m.height=t;let b=sn.getPointDistance(u,i.cartographicToCartesian(m,Xje));b<f&&(f=b)}let x=sn.clone(u);for(x.normal=h.negate(x.normal,x.normal),x.distance=x.distance*-1+f,o[1]=x,d=0;d<4;d++){g=p[d];let b=p[(d+1)%4],T=i.geodeticSurfaceNormal(g,Kje),C=h.subtract(b,g,$je),A=h.cross(C,T,Zje);A=h.normalize(A,A),o[2+d]=sn.fromPointNormal(g,A)}return o}var yx=new h,xx=new h,bx=new h,FW=new h,BW=new h,kW=new h,Jje=new h,e7e=new h,t7e=new h,UW=new h,VW=new h,zW=new h,Ng=new h,Kh=new $;function Xae(e,t,n){yx=e.normal,xx=t.normal,bx=n.normal,FW=h.multiplyByScalar(e.normal,-e.distance,FW),BW=h.multiplyByScalar(t.normal,-t.distance,BW),kW=h.multiplyByScalar(n.normal,-n.distance,kW),UW=h.multiplyByScalar(h.cross(xx,bx,Jje),h.dot(FW,yx),UW),VW=h.multiplyByScalar(h.cross(bx,yx,e7e),h.dot(BW,xx),VW),zW=h.multiplyByScalar(h.cross(yx,xx,t7e),h.dot(kW,bx),zW),Kh[0]=yx.x,Kh[1]=xx.x,Kh[2]=bx.x,Kh[3]=yx.y,Kh[4]=xx.y,Kh[5]=bx.y,Kh[6]=yx.z,Kh[7]=xx.z,Kh[8]=bx.z;let i=$.determinant(Kh);return Ng=h.add(UW,VW,Ng),Ng=h.add(Ng,zW,Ng),new h(Ng.x/i,Ng.y/i,Ng.z/i)}function n7e(e){let t=new Array(8);for(let n=0;n<4;n++)t[n]=Xae(e[0],e[2+(n+3)%4],e[2+n%4]),t[n+4]=Xae(e[1],e[2+(n+3)%4],e[2+n%4]);return t}var HW=new h,QC=new h;function GW(e,t){let n=[];for(let i=0;i<4;i++)HW=h.subtract(t[(i+1)%4],t[i],HW),QC=h.cross(e.normal,HW,QC),QC=h.normalize(QC,QC),n[i]=h.clone(QC);return n}Object.defineProperties(Nv.prototype,{boundingVolume:{get:function(){return this}},boundingSphere:{get:function(){return this._boundingSphere}}});var WW=new h;Nv.prototype.distanceToCamera=function(e){let t=e.camera.positionWC,n=[],i=[],o;sn.getPointDistance(this._boundingPlanes[0],t)>0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):sn.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,sn.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=jW(sn.projectPointOntoPlane(c,t,WW),i[0],c,o),h.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=Kae(t,p[0],p[1]),h.distance(a,t)}let f=Number.MAX_VALUE,d;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=jW(sn.projectPointOntoPlane(c,t,WW),i[r],c,this._edgeNormals[n[r]]),d=h.distanceSquared(a,t),d<f&&(f=d);return Math.sqrt(f)}else if(n.length>3)return a=jW(sn.projectPointOntoPlane(this._boundingPlanes[1],t,WW),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),h.distance(a,t);let u=n[1]===2&&n[2]===5?0:1;return n[0]===0?h.distance(t,this._vertices[(n[1]-2+u)%4]):h.distance(t,this._vertices[4+(n[1]-2+u)%4])};var i7e=new h,o7e=new h;function Kae(e,t,n){let i=h.subtract(n,t,i7e),o=h.subtract(e,t,o7e),r=h.dot(i,o);if(r<=0)return t;let s=h.dot(i,i);return r>=s?n:(r=r/s,new h((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var r7e=new sn(h.UNIT_X,0);function jW(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c<t.length;c++){let u=sn.fromPointNormal(t[c],i[c],r7e);sn.getPointDistance(u,e)<0||(a=Kae(e,t[c],t[(c+1)%4]),r=h.distance(e,a),r<o&&(o=r,s=a))}return l(s)?s:e}Nv.prototype.intersectPlane=function(e){let t=0,n=0;for(let i=0;i<this._vertices.length;i++)h.dot(e.normal,this._vertices[i])+e.distance<0?n++:t++;return t===this._vertices.length?qt.INSIDE:n===this._vertices.length?qt.OUTSIDE:qt.INTERSECTING};Nv.prototype.createDebugVolume=function(e){let t=new L.clone(L.IDENTITY),n=new xd({polygonHierarchy:{positions:this._planeVertices[0]}}),i=xd.createGeometry(n),o=new Ct({geometry:i,id:"outline",modelMatrix:t,attributes:{color:Wt.fromColor(e)}}),r=new xd({polygonHierarchy:{positions:this._planeVertices[1]}}),s=xd.createGeometry(r),a=new Ct({geometry:s,id:"outline",modelMatrix:t,attributes:{color:Wt.fromColor(e)}}),c=[];for(let u=0;u<4;u++){let f=new xd({polygonHierarchy:{positions:this._planeVertices[2+u]}}),d=xd.createGeometry(f);c[u]=new Ct({geometry:d,id:"outline",modelMatrix:t,attributes:{color:Wt.fromColor(e)}})}return new Dn({geometryInstances:[c[0],c[1],c[2],c[3],a,o],appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var yB=Nv;var s7e=new h(1,1,1),xB=Math.cos,bB=Math.sin;function JC(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.radii,s7e),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,10)),c=Math.round(y(e.slicePartitions,8)),u=Math.round(y(e.subdivisions,128));this._radii=h.clone(t),this._innerRadii=h.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._subdivisions=u,this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidOutlineGeometry"}JC.packedLength=2*h.packedLength+8;JC.pack=function(e,t,n){return n=y(n,0),h.pack(e._radii,t,n),n+=h.packedLength,h.pack(e._innerRadii,t,n),n+=h.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n++]=e._subdivisions,t[n]=y(e._offsetAttribute,-1),t};var Zae=new h,$ae=new h,Np={radii:Zae,innerRadii:$ae,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0,offsetAttribute:void 0};JC.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,Zae);t+=h.packedLength;let o=h.unpack(e,t,$ae);t+=h.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t];return l(n)?(n._radii=h.clone(i,n._radii),n._innerRadii=h.clone(o,n._innerRadii),n._minimumClock=r,n._maximumClock=s,n._minimumCone=a,n._maximumCone=c,n._stackPartitions=u,n._slicePartitions=f,n._subdivisions=d,n._offsetAttribute=p===-1?void 0:p,n):(Np.minimumClock=r,Np.maximumClock=s,Np.minimumCone=a,Np.maximumCone=c,Np.stackPartitions=u,Np.slicePartitions=f,Np.subdivisions=d,Np.offsetAttribute=p===-1?void 0:p,new JC(Np))};JC.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._subdivisions,c=ee.fromCartesian3(t),u=e._slicePartitions+1,f=e._stackPartitions+1;u=Math.round(u*Math.abs(o-i)/P.TWO_PI),f=Math.round(f*Math.abs(s-r)/P.PI),u<2&&(u=2),f<2&&(f=2);let d=0,p=1,g=n.x!==t.x||n.y!==t.y||n.z!==t.z,m=!1,x=!1;g&&(p=2,r>0&&(m=!0,d+=u),s<Math.PI&&(x=!0,d+=u));let b=a*p*(f+u),T=new Float64Array(b*3),C=2*(b+d-(u+f)*p),A=Ne.createTypedArray(b,C),S,v,D,O,R=0,N=new Array(f),F=new Array(f);for(S=0;S<f;S++)O=r+S*(s-r)/(f-1),N[S]=bB(O),F[S]=xB(O);let _=new Array(a),E=new Array(a);for(S=0;S<a;S++)D=i+S*(o-i)/(a-1),_[S]=bB(D),E[S]=xB(D);for(S=0;S<f;S++)for(v=0;v<a;v++)T[R++]=t.x*N[S]*E[v],T[R++]=t.y*N[S]*_[v],T[R++]=t.z*F[S];if(g)for(S=0;S<f;S++)for(v=0;v<a;v++)T[R++]=n.x*N[S]*E[v],T[R++]=n.y*N[S]*_[v],T[R++]=n.z*F[S];for(N.length=a,F.length=a,S=0;S<a;S++)O=r+S*(s-r)/(a-1),N[S]=bB(O),F[S]=xB(O);for(_.length=u,E.length=u,S=0;S<u;S++)D=i+S*(o-i)/(u-1),_[S]=bB(D),E[S]=xB(D);for(S=0;S<a;S++)for(v=0;v<u;v++)T[R++]=t.x*N[S]*E[v],T[R++]=t.y*N[S]*_[v],T[R++]=t.z*F[S];if(g)for(S=0;S<a;S++)for(v=0;v<u;v++)T[R++]=n.x*N[S]*E[v],T[R++]=n.y*N[S]*_[v],T[R++]=n.z*F[S];for(R=0,S=0;S<f*p;S++){let M=S*a;for(v=0;v<a-1;v++)A[R++]=M+v,A[R++]=M+v+1}let w=f*a*p;for(S=0;S<u;S++)for(v=0;v<a-1;v++)A[R++]=w+S+v*u,A[R++]=w+S+(v+1)*u;if(g)for(w=f*a*p+u*a,S=0;S<u;S++)for(v=0;v<a-1;v++)A[R++]=w+S+v*u,A[R++]=w+S+(v+1)*u;if(g){let M=f*a*p,B=M+a*u;if(m)for(S=0;S<u;S++)A[R++]=M+S,A[R++]=B+S;if(x)for(M+=a*u-u,B+=a*u-u,S=0;S<u;S++)A[R++]=M+S,A[R++]=B+S}let I=new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T})});if(l(e._offsetAttribute)){let M=T.length,B=e._offsetAttribute===an.NONE?0:1,z=new Uint8Array(M/3).fill(B);I.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:z})}return new ft({attributes:I,indices:A,primitiveType:Le.LINES,boundingSphere:se.fromEllipsoid(c),offsetAttribute:e._offsetAttribute})};var gf=JC;function eA(e){let t=y(e.radius,1),i={radii:new h(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,subdivisions:e.subdivisions};this._ellipsoidGeometry=new gf(i),this._workerName="createSphereOutlineGeometry"}eA.packedLength=gf.packedLength;eA.pack=function(e,t,n){return gf.pack(e._ellipsoidGeometry,t,n)};var a7e=new gf,Tx={radius:void 0,radii:new h,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0};eA.unpack=function(e,t,n){let i=gf.unpack(e,t,a7e);return Tx.stackPartitions=i._stackPartitions,Tx.slicePartitions=i._slicePartitions,Tx.subdivisions=i._subdivisions,l(n)?(h.clone(i._radii,Tx.radii),n._ellipsoidGeometry=new gf(Tx),n):(Tx.radius=i._radii.x,new eA(Tx))};eA.createGeometry=function(e){return gf.createGeometry(e._ellipsoidGeometry)};var Fg=eA;function tA(e,t){t===0&&(t=P.EPSILON7),this._boundingSphere=new se(e,t)}Object.defineProperties(tA.prototype,{center:{get:function(){return this._boundingSphere.center}},radius:{get:function(){return this._boundingSphere.radius}},boundingVolume:{get:function(){return this._boundingSphere}},boundingSphere:{get:function(){return this._boundingSphere}}});tA.prototype.distanceToCamera=function(e){let t=this._boundingSphere;return Math.max(0,h.distance(t.center,e.camera.positionWC)-t.radius)};tA.prototype.intersectPlane=function(e){return se.intersectPlane(this._boundingSphere,e)};tA.prototype.update=function(e,t){h.clone(e,this._boundingSphere.center),this._boundingSphere.radius=t};tA.prototype.createDebugVolume=function(e){let t=new Fg({radius:this.radius}),n=L.fromTranslation(this.center,new L.clone(L.IDENTITY)),i=new Ct({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Wt.fromColor(e)}});return new Dn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var Bg=tA;var c7e=new h,l7e=new h,u7e=new h,f7e=new h;function Cx(e,t,n){n=h.cross(e,t,n);let i=h.magnitude(n);return h.multiplyByScalar(n,P.EPSILON7/i,n)}function qW(e,t){let n=h.normalize(e,f7e),i=h.equalsEpsilon(n,h.UNIT_X,P.EPSILON6)?h.UNIT_Y:h.UNIT_X;return Cx(e,i,t)}function Qae(e){let t=$.getColumn(e,0,c7e),n=$.getColumn(e,1,l7e),i=$.getColumn(e,2,u7e),o=h.equals(t,h.ZERO),r=h.equals(n,h.ZERO),s=h.equals(i,h.ZERO);return!o&&!r&&!s?e:o&&r&&s?(e[0]=P.EPSILON7,e[4]=P.EPSILON7,e[8]=P.EPSILON7,e):(o&&!r&&!s?t=Cx(n,i,t):!o&&r&&!s?n=Cx(t,i,n):!o&&!r&&s?i=Cx(n,t,i):o?r?s||(t=qW(i,t),n=Cx(i,t,n)):(t=qW(n,t),i=Cx(n,t,i)):(n=qW(t,n),i=Cx(n,t,i)),$.setColumn(e,0,t,e),$.setColumn(e,1,n,e),$.setColumn(e,2,i,e),e)}function nA(e,t){t=Qae(t),this._orientedBoundingBox=new vn(e,t),this._boundingSphere=se.fromOrientedBoundingBox(this._orientedBoundingBox)}Object.defineProperties(nA.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});nA.prototype.distanceToCamera=function(e){return Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC))};nA.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};nA.prototype.update=function(e,t){h.clone(e,this._orientedBoundingBox.center),t=Qae(t),$.clone(t,this._orientedBoundingBox.halfAxes),se.fromOrientedBoundingBox(this._orientedBoundingBox,this._boundingSphere)};nA.prototype.createDebugVolume=function(e){let t=new xh({minimum:new h(-1,-1,-1),maximum:new h(1,1,1)}),n=L.fromRotationTranslation(this.boundingVolume.halfAxes,this.boundingVolume.center),i=new Ct({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Wt.fromColor(e)}});return new Dn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var yf=nA;function qo(e,t,n,i){this._tileset=e,this._header=n;let o=l(n.contents),r=o&&n.contents.length>1||ni(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?L.unpack(n.transform):L.clone(L.IDENTITY);let a=l(i)?i.computedTransform:e.modelMatrix,c=L.multiply(a,this.transform,new L),u=l(i)?i._initialTransform:L.IDENTITY;this._initialTransform=L.multiply(u,this.transform,new L),this.computedTransform=c,this.metadata=hB(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let d;l(n.viewerRequestVolume)&&(d=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=d,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i._geometricError:e._geometricError,qo._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&qo._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?Go.REPLACE:Go.ADD):l(i)?p=i.refine:p=Go.REPLACE,this.refine=p,this.children=[],this.parent=i;let g,m=!1,x,b,T;if(t=De.createIfNeeded(t),r)x=jo.UNLOADED,b=t.clone();else if(l(s)){let v=s.uri;l(s.url)&&(qo._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),v=s.url),v===""?(qo._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),g=new Ov(e,this),m=!0,x=jo.READY):(x=jo.UNLOADED,b=t.getDerivedResource({url:v}),T=yc.getServerKey(b.getUrlComponent()))}else g=new Ov(e,this),m=!0,x=jo.READY;this._content=g,this._contentResource=b,this._contentState=x,this._expiredContent=void 0,this._serverKey=T,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let C=n.expire,A,S;l(C)&&(A=C.duration,l(C.date)&&(S=Z.fromIso8601(C.date))),this.expireDuration=A,this.expireDate=S,this.lastStyleTime=0,this._optimChildrenWithinParent=gd.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._isClippedByPolygon=!1,this._clippingPlanesState=0,this._clippingPolygonsState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=H.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new Z,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}qo._deprecationWarning=zs;Object.defineProperties(qo.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return y(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new H),H.clone(this._color)},set:function(e){this._color=H.clone(e,this._color),this._colorDirty=!0}},hasRenderableContent:{get:function(){return!this.hasEmptyContent&&!this.hasTilesetContent&&!this.hasImplicitContent}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===jo.READY}},contentUnloaded:{get:function(){return this._contentState===jo.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===jo.EXPIRED}},contentFailed:{get:function(){return this._contentState===jo.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var kg=new h;function d7e(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=h.multiplyByScalar(s.directionWC,e._centerZDepth,kg),c=h.add(s.positionWC,a,kg),u=h.subtract(c,r,kg);if(h.magnitude(u)>o){let S=h.normalize(u,kg),v=h.multiplyByScalar(S,o,kg),D=h.add(r,v,kg),O=h.subtract(D,s.positionWC,kg),R=h.normalize(O,kg);e._foveatedFactor=1-Math.abs(h.dot(s.directionWC,R))}else e._foveatedFactor=0;let p=e.refine===Go.REPLACE,g=n.isSkippingLevelOfDetail;if(p&&!g||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&g||n._pass===No.PRELOAD_FLIGHT||n._pass===No.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),x=n.foveatedConeSize*m;if(e._foveatedFactor<=x)return!1;let b=m-x,T=P.clamp((e._foveatedFactor-x)/b,0,1),C=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,T),A=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-C<=A}var nce=new Z;qo.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=y(n,1),r=l(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,u=a.frustum,f=c.drawingBufferWidth,d=c.drawingBufferHeight*o,p;if(e.mode===ne.SCENE2D||u instanceof on){let g=u.offCenterFrustum;l(g)&&(u=g);let m=Math.max(u.top-u.bottom,u.right-u.left)/Math.max(f,d);p=s/m}else{let g=Math.max(this._distanceToCamera,P.EPSILON7),m=u.sseDenominator;if(p=s*d/(g*m),i.dynamicScreenSpaceError){let x=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,T=P.fog(g,x)*b;p-=T}}return p/=e.pixelRatio,p};function h7e(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=l(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function m7e(e,t){let n=t.parent,o=l(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}qo.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:fs.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==fs.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=m7e(n,this),this._priorityProgressiveResolution=h7e(n,this),this.priorityDeferred=d7e(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};qo.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=Z.now(nce);Z.lessThan(this.expireDate,e)&&(this._contentState=jo.EXPIRED,this._expiredContent=this._content)}};function p7e(e){if(!l(e.expireDuration))return;let t=Z.now(nce);Z.addSeconds(t,e.expireDuration,t),l(e.expireDate)?Z.lessThan(e.expireDate,t)&&Z.clone(t,e.expireDate):e.expireDate=Z.clone(t)}function _7e(e){return function(){return e._priority}}qo.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?g7e(this):x7e(this)};function g7e(e){let t=e._content,n=e._tileset;if(!l(t)){let o=ni(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new mB(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(l(i))return e._contentState=jo.LOADING,i.then(o=>{if(!e.isDestroyed()&&l(o))return e._contentState=jo.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=jo.FAILED,o})}async function y7e(e,t,n,i,o){let r=e._contentState;e._contentState=jo.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===Zn.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=jo.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===Zn.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await b7e(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=jo.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=jo.FAILED,a}}function x7e(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new Jo({throttle:!0,throttleByServer:!0,type:ls.TILES3D,priorityFunction:_7e(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!l(r)){++o.statistics.numberOfAttemptedRequests;return}return y7e(e,o,i,n,r)}async function b7e(e,t){let n=Lp(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===Rs.GEOMETRY||n.contentType===Rs.VECTOR,(n.contentType===Rs.IMPLICIT_SUBTREE||n.contentType===Rs.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0),n.contentType===Rs.EXTERNAL_TILESET&&(e.hasTilesetContent=!0);let o,r=WC[n.contentType];if(e.isDestroyed())return;l(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=jC(i,s));let a=qC(i,s);return l(a)&&(o.group=new QT({metadata:a})),o}qo.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};qo.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=jo.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this.clippingPolygonsDirty=this._clippingPolygonsState===0,this._clippingPolygonsState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var ice=new se;function XW(e,t){if(t.mode!==ne.SCENE3D&&!l(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=se.projectTo2D(n,t.mapProjection,ice);e._boundingVolume2D=new Bg(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._boundingVolume2D:e._boundingVolume}function T7e(e,t){if(t.mode!==ne.SCENE3D&&!l(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=se.projectTo2D(n,t.mapProjection,ice);e._contentBoundingVolume2D=new Bg(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}qo.prototype.visibility=function(e,t){let n=e.cullingVolume,i=XW(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){let a=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=a!==qt.INSIDE,a===qt.OUTSIDE)return fs.MASK_OUTSIDE}let s=o.clippingPolygons;if(l(s)&&s.enabled){let a=s.computeIntersectionWithBoundingVolume(i);this._isClippedByPolygon=a!==qt.OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};qo.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume))return qt.INSIDE;if(this._visibilityPlaneMask===fs.MASK_INSIDE)return qt.INSIDE;let t=e.cullingVolume,n=T7e(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){let s=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=s!==qt.INSIDE,s===qt.OUTSIDE)return qt.OUTSIDE}let r=i.clippingPolygons;if(l(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(n);if(this._isClippedByPolygon=s!==qt.OUTSIDE,s===qt.INSIDE)return qt.OUTSIDE}return t.computeVisibility(n)};qo.prototype.distanceToTile=function(e){return XW(this,e).distanceToCamera(e)};var C7e=new h;qo.prototype.distanceToTileCenter=function(e){let n=XW(this,e).boundingVolume,i=h.subtract(n.center,e.camera.positionWC,C7e);return h.dot(e.camera.directionWC,i)};qo.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};var oce=new $,rce=new h,A7e=new $,KW=new h,sce=new re,ace=new vn,YW=new L;function E7e(e,t,n){let i=h.fromElements(e[0],e[1],e[2],KW),o=$.fromArray(e,3,A7e);i=L.multiplyByPoint(t,i,i);let r=L.getMatrix3(t,oce);return o=$.multiply(r,o,o),l(n)?(n.update(i,o),n):new yf(i,o)}function S7e(e,t,n,i){let o=re.unpack(e,0,sce),r=e[4],s=e[5],a=vn.fromRectangle(o,r,s,ee.WGS84,ace),c=a.center,u=a.halfAxes;t=L.multiplyTransformation(t,L.inverseTransformation(n,YW),YW),c=L.multiplyByPoint(t,c,c);let f=L.getMatrix3(t,oce);return u=$.multiply(f,u,u),l(i)&&i instanceof yf?(i.update(c,u),i):new yf(c,u)}function w7e(e,t,n,i){if(!L.equalsEpsilon(t,n,P.EPSILON8))return S7e(e,t,n,i);let o=re.unpack(e,0,sce);return l(i)?(i.rectangle=re.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ee.WGS84),i):new yd({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function v7e(e,t,n){let i=h.fromElements(e[0],e[1],e[2],KW),o=e[3];i=L.multiplyByPoint(t,i,i);let r=L.getScale(t,rce),s=h.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new Bg(i,o)}qo.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(l(i)&&(o=uC.parseBoundingVolumeSemantic("TILE",i)),l(o)&&(e=o),!l(e))throw new le("boundingVolume must be defined");if(ni(e,"3DTILES_bounding_volume_S2"))return new yB(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(l(r)){let c=E7e(r,t,n);return this._verticalExaggeration!==1&&Jae(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(l(s)){let c=w7e(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof yf?Jae(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=Ar.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=Ar.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ee.WGS84))),c}if(l(a)){let c=v7e(a,t,n);if(this._verticalExaggeration!==1){let u=Ar.getPosition(c.center,ee.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,KW),f=c.radius*this._verticalExaggeration;c.update(u,f)}return c}throw new le("boundingVolume must contain a sphere, region, or box")};var D7e=h.unpackArray(new Array(8*3).fill(0));function Jae(e,t,n){let i=e.boundingVolume.computeCorners(D7e).map(r=>Ar.getPosition(r,ee.WGS84,t,n,r)),o=vn.fromPoints(i,ace);e.update(o.center,o.halfAxes)}qo.prototype.updateTransform=function(e,t){e=y(e,L.IDENTITY);let n=L.multiplyTransformation(e,this.transform,YW),i=!L.equals(n,this.computedTransform),o=l(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&L.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};qo.prototype.updateGeometricErrorScale=function(){let e=L.getScale(this.computedTransform,rce),t=h.maximumComponent(e);if(this.geometricError=this._geometricError*t,!l(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function I7e(e,t,n,i){if(!i.isRender)return;let o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=H.WHITE:c=H.DARKGRAY:c=H.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let u=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");u.color=Wt.toValue(c,u.color)}else!r&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(H.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(H.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=H.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function P7e(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&l(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(l(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=jo.FAILED,o}}function R7e(e,t){let n=t.clippingPlanes,i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}function O7e(e,t){let n=t.clippingPolygons,i=0;l(n)&&e._isClippedByPolygon&&n.enabled&&(i=n.clippingPolygonsState),i!==e._clippingPolygonsState&&(e._clippingPolygonsState=i,e.clippingPolygonsDirty=!0)}qo.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;R7e(this,e),O7e(this,e),I7e(this,e,t,n),P7e(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;s<r;++s){let a=i[s],c=a.pass===Ee.TRANSLUCENT;a.depthForTranslucentClassification=c}this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1};var ece=[];qo.prototype.process=function(e,t){!this.contentExpired&&!this.contentReady&&this._content.ready&&(p7e(this),this._selectedFrame=0,this.lastStyleTime=0,Z.now(this._loadTimestamp),this._contentState=jo.READY,!this.hasTilesetContent&&!this.hasImplicitContent&&(e._statistics.incrementLoadCounts(this.content),++e._statistics.numberOfTilesWithContentReady,++e._statistics.numberOfLoadedTilesTotal,e._cache.add(this)));let n=t.commandList;t.commandList=ece;try{this._content.update(e,t)}catch(i){throw this._contentState=jo.FAILED,i}ece.length=0,t.commandList=n};function tce(e,t,n){let i=e*Math.pow(10,t);return parseInt(i)*Math.pow(10,n)}function TB(e,t,n){return Math.max(P.normalize(e,t,n)-P.EPSILON7,0)}qo.prototype.updatePriority=function(){let e=this.tileset,t=e.preferLeaves,n=e._minimumPriority,i=e._maximumPriority,o=4,r=1,s=0,a=o,c=s+a,u=o,f=c+u,d=r,p=Math.pow(10,f),g=f+d,m=r,x=Math.pow(10,g),b=g+m,T=Math.pow(10,b),C=TB(this._depth,n.depth,i.depth);C=t?1-C:C;let S=!e.isSkippingLevelOfDetail&&this.refine===Go.REPLACE?TB(this._priorityHolder._distanceToCamera,n.distance,i.distance):TB(this._priorityReverseScreenSpaceError,n.reverseScreenSpaceError,i.reverseScreenSpaceError),v=tce(S,a,s),D=this._priorityProgressiveResolution?0:p,O=TB(this._priorityHolder._foveatedFactor,n.foveatedFactor,i.foveatedFactor),R=tce(O,u,c),N=this.priorityDeferred?x:0,F=e._pass===No.PRELOAD_FLIGHT?0:T;this._priority=C+v+D+R+N+F};qo.prototype.isDestroyed=function(){return!1};qo.prototype.destroy=function(){return this._content=this._content&&this._content.destroy(),this._expiredContent=this._expiredContent&&!this._expiredContent.isDestroyed()&&this._expiredContent.destroy(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy(),ue(this)};var bd=qo;function Fp(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=e.group,i=e.class,o=l(n.properties)?n.properties:{};this._class=i,this._properties=o,this._id=t,this._extras=n.extras,this._extensions=n.extensions}Object.defineProperties(Fp.prototype,{class:{get:function(){return this._class}},id:{get:function(){return this._id}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Fp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};Fp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};Fp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};Fp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};Fp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};Fp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};Fp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var Fv=Fp;function Bp(e){e=y(e,y.EMPTY_OBJECT);let t=e.tileset,n=e.class,i=l(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(Bp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Bp.prototype.hasProperty=function(e){return Fn.hasProperty(e,this._properties,this._class)};Bp.prototype.hasPropertyBySemantic=function(e){return Fn.hasPropertyBySemantic(e,this._properties,this._class)};Bp.prototype.getPropertyIds=function(e){return Fn.getPropertyIds(this._properties,this._class,e)};Bp.prototype.getProperty=function(e){return Fn.getProperty(e,this._properties,this._class)};Bp.prototype.setProperty=function(e,t){return Fn.setProperty(e,t,this._properties,this._class)};Bp.prototype.getPropertyBySemantic=function(e){return Fn.getPropertyBySemantic(e,this._properties,this._class)};Bp.prototype.setPropertyBySemantic=function(e,t){return Fn.setPropertyBySemantic(e,t,this._properties,this._class)};var CB=Bp;function cce(e){e=y(e,y.EMPTY_OBJECT);let t=e.metadataJson,n=e.schema,i=y(t.metadata,t.tileset),o;l(i)&&(o=new CB({tileset:i,class:n.classes[i.class]}));let r=[],s=[],a=t.groups;if(Array.isArray(a)){let c=a.length;for(let u=0;u<c;u++){let f=a[u];s.push(new Fv({group:f,class:n.classes[f.class]}))}}else if(l(a)){r=Object.keys(a).sort();let c=r.length;for(let u=0;u<c;u++){let f=r[u];if(a.hasOwnProperty(f)){let d=a[f];s.push(new Fv({id:f,group:a[f],class:n.classes[d.class]}))}}}this._schema=n,this._groups=s,this._groupIds=r,this._tileset=o,this._statistics=t.statistics,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(cce.prototype,{schema:{get:function(){return this._schema}},groups:{get:function(){return this._groups}},groupIds:{get:function(){return this._groupIds}},tileset:{get:function(){return this._tileset}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var iA=cce;var lce={},M7e=new h;lce.checkChildrenWithinParent=function(e){let t=e.children,n=t.length,i=e.boundingVolume;if(i instanceof yf||i instanceof yd){let o=i._orientedBoundingBox;e._optimChildrenWithinParent=gd.USE_OPTIMIZATION;for(let r=0;r<n;++r){let a=t[r].boundingVolume;if(!(a instanceof yf||a instanceof yd)){e._optimChildrenWithinParent=gd.SKIP_OPTIMIZATION;break}let c=a._orientedBoundingBox,u=h.subtract(c.center,o.center,M7e),f=h.magnitude(u);h.divideByScalar(u,f,u);let d=Math.abs(o.halfAxes[0]*u.x)+Math.abs(o.halfAxes[1]*u.y)+Math.abs(o.halfAxes[2]*u.z)+Math.abs(o.halfAxes[3]*u.x)+Math.abs(o.halfAxes[4]*u.y)+Math.abs(o.halfAxes[5]*u.z)+Math.abs(o.halfAxes[6]*u.x)+Math.abs(o.halfAxes[7]*u.y)+Math.abs(o.halfAxes[8]*u.z),p=Math.abs(c.halfAxes[0]*u.x)+Math.abs(c.halfAxes[1]*u.y)+Math.abs(c.halfAxes[2]*u.z)+Math.abs(c.halfAxes[3]*u.x)+Math.abs(c.halfAxes[4]*u.y)+Math.abs(c.halfAxes[5]*u.z)+Math.abs(c.halfAxes[6]*u.x)+Math.abs(c.halfAxes[7]*u.y)+Math.abs(c.halfAxes[8]*u.z);if(d<=p+f){e._optimChildrenWithinParent=gd.SKIP_OPTIMIZATION;break}}}return e._optimChildrenWithinParent===gd.USE_OPTIMIZATION};var AB=lce;function Bv(){this.head=void 0,this.tail=void 0,this._length=0}Object.defineProperties(Bv.prototype,{length:{get:function(){return this._length}}});function L7e(e,t,n){this.item=e,this.previous=t,this.next=n}Bv.prototype.add=function(e){let t=new L7e(e,this.tail,void 0);return l(this.tail)?(this.tail.next=t,this.tail=t):(this.head=t,this.tail=t),++this._length,t};function uce(e,t){l(t.previous)&&l(t.next)?(t.previous.next=t.next,t.next.previous=t.previous):l(t.previous)?(t.previous.next=void 0,e.tail=t.previous):l(t.next)?(t.next.previous=void 0,e.head=t.next):(e.head=void 0,e.tail=void 0),t.next=void 0,t.previous=void 0}Bv.prototype.remove=function(e){l(e)&&(uce(this,e),--this._length)};Bv.prototype.splice=function(e,t){if(e===t)return;uce(this,t);let n=e.next;e.next=t,this.tail===e?this.tail=t:n.previous=t,t.next=n,t.previous=e};var EB=Bv;function Ax(){this._list=new EB,this._sentinel=this._list.add(),this._trimTiles=!1}Ax.prototype.reset=function(){this._list.splice(this._list.tail,this._sentinel)};Ax.prototype.touch=function(e){let t=e.cacheNode;l(t)&&this._list.splice(this._sentinel,t)};Ax.prototype.add=function(e){l(e.cacheNode)||(e.cacheNode=this._list.add(e))};Ax.prototype.unloadTile=function(e,t,n){let i=t.cacheNode;l(i)&&(this._list.remove(i),t.cacheNode=void 0,n(e,t))};Ax.prototype.unloadTiles=function(e,t){let n=this._trimTiles;this._trimTiles=!1;let i=this._list,o=this._sentinel,r=i.head;for(;r!==o&&(e.totalMemoryUsageInBytes>e.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};Ax.prototype.trim=function(){this._trimTiles=!0};var SB=Ax;function wB(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function $W(e,t){let n;return t==="_loadTimestamp"?n=Z.toDate(e).getTime():n=e,n}wB.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=$W(e,n),this._referenceMaximum[n]=$W(t,n)};function N7e(e,t){let n=e.tilePropertyName;if(l(n)){let i=$W(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var ZW=[new H(.1,.1,.1,1),new H(.153,.278,.878,1),new H(.827,.231,.49,1),new H(.827,.188,.22,1),new H(1,.592,.259,1),new H(1,.843,0,1)];wB.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=N7e(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+P.EPSILON7,c=P.clamp(i-o,0,s)/s,u=ZW.length-1,f=c*u,d=Math.floor(f),p=Math.ceil(f),g=f-d,m=ZW[d],x=ZW[p],b=H.clone(H.WHITE);b.red=P.lerp(m.red,x.red,g),b.green=P.lerp(m.green,x.green,g),b.blue=P.lerp(m.blue,x.blue,g),e._debugColor=b};wB.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(l(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var vB=wB;function oA(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.batchTableByteLength=0}oA.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};function DB(e,t,n,i){let o=t.innerContents,r=t.pointsLength,s=t.trianglesLength,a=t.featuresLength,c=t.geometryByteLength,u=t.texturesByteLength,f=t.batchTableByteLength;if(i?(e.numberOfFeaturesLoaded+=n?-a:a,e.numberOfPointsLoaded+=n?-r:r,e.geometryByteLength+=n?-c:c,e.texturesByteLength+=n?-u:u,e.batchTableByteLength+=n?-f:f):(e.numberOfFeaturesSelected+=n?-a:a,e.numberOfPointsSelected+=n?-r:r,e.numberOfTrianglesSelected+=n?-s:s),l(o)){let d=o.length;for(let p=0;p<d;++p)DB(e,o[p],n,i)}}oA.prototype.incrementSelectionCounts=function(e){DB(this,e,!1,!1)};oA.prototype.incrementLoadCounts=function(e){DB(this,e,!1,!0)};oA.prototype.decrementLoadCounts=function(e){DB(this,e,!0,!0)};oA.clone=function(e,t){t.selected=e.selected,t.visited=e.visited,t.numberOfCommands=e.numberOfCommands,t.selected=e.selected,t.numberOfAttemptedRequests=e.numberOfAttemptedRequests,t.numberOfPendingRequests=e.numberOfPendingRequests,t.numberOfTilesProcessing=e.numberOfTilesProcessing,t.numberOfTilesWithContentReady=e.numberOfTilesWithContentReady,t.numberOfTilesTotal=e.numberOfTilesTotal,t.numberOfFeaturesSelected=e.numberOfFeaturesSelected,t.numberOfFeaturesLoaded=e.numberOfFeaturesLoaded,t.numberOfPointsSelected=e.numberOfPointsSelected,t.numberOfPointsLoaded=e.numberOfPointsLoaded,t.numberOfTrianglesSelected=e.numberOfTrianglesSelected,t.numberOfTilesStyled=e.numberOfTilesStyled,t.numberOfFeaturesStyled=e.numberOfFeaturesStyled,t.numberOfTilesCulledWithChildrenUnion=e.numberOfTilesCulledWithChildrenUnion,t.geometryByteLength=e.geometryByteLength,t.texturesByteLength=e.texturesByteLength,t.batchTableByteLength=e.batchTableByteLength};var Ug=oA;function kv(){this._style=void 0,this._styleDirty=!1,this._lastStyleTime=0}Object.defineProperties(kv.prototype,{style:{get:function(){return this._style},set:function(e){e!==this._style&&(this._style=e,this._styleDirty=!0)}}});kv.prototype.makeDirty=function(){this._styleDirty=!0};kv.prototype.resetDirty=function(){this._styleDirty=!1};kv.prototype.applyStyle=function(e){if(!l(e.root)||l(this._style)&&!this._style._ready)return;let t=this._styleDirty;t&&++this._lastStyleTime;let n=this._lastStyleTime,i=e._statistics,o=t?e._selectedTiles:e._selectedTilesToStyle,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a.lastStyleTime!==n){let c=a.content;a.lastStyleTime=n,c.applyStyle(this._style),i.numberOfFeaturesStyled+=c.featuresLength,++i.numberOfTilesStyled}}};var IB=kv;function F7e(e,t,n){let i=ni(t,"3DTILES_implicit_tiling")?t.extensions["3DTILES_implicit_tiling"]:t.implicitTiling;this.baseResource=e,this.geometricError=t.geometricError,this.metadataSchema=n;let o=t.boundingVolume;if(!l(o.box)&&!l(o.region)&&!ni(o,"3DTILES_bounding_volume_S2")&&!ni(o,"3DTILES_bounding_volume_cylinder"))throw new le("Only box, region, 3DTILES_bounding_volume_S2, and 3DTILES_bounding_volume_cylinder are supported for implicit tiling");this.boundingVolume=o,this.refine=t.refine,this.subtreeUriTemplate=new De({url:i.subtrees.uri}),this.contentUriTemplates=[],this.contentHeaders=[];let r=B7e(t);for(let s=0;s<r.length;s++){let a=r[s];this.contentHeaders.push(He(a,!0));let c=new De({url:a.uri});this.contentUriTemplates.push(c)}this.contentCount=this.contentHeaders.length,this.tileHeader=k7e(t),this.subdivisionScheme=Qr[i.subdivisionScheme],this.branchingFactor=Qr.getBranchingFactor(this.subdivisionScheme),this.subtreeLevels=i.subtreeLevels,l(i.availableLevels)?this.availableLevels=i.availableLevels:this.availableLevels=i.maximumLevel+1}function B7e(e){if(ni(e,"3DTILES_multiple_contents")){let t=e.extensions["3DTILES_multiple_contents"];return l(t.contents)?t.contents:t.content}return l(e.contents)?e.contents:l(e.content)?[e.content]:[]}function k7e(e){let t=He(e,!0);return l(t.extensions)&&(delete t.extensions["3DTILES_implicit_tiling"],delete t.extensions["3DTILES_multiple_contents"],Object.keys(t.extensions).length===0&&delete t.extensions),delete t.implicitTiling,delete t.contents,delete t.content,t}var rA=F7e;var Uv={};function fce(e){return e=(e^e<<8)&16711935,e=(e^e<<4)&252645135,e=(e^e<<2)&858993459,e=(e^e<<1)&1431655765,e}function QW(e){return e=(e^e<<16)&50331903,e=(e^e<<8)&50393103,e=(e^e<<4)&51130563,e=(e^e<<2)&153391689,e}function dce(e){return e&=1431655765,e=(e^e>>1)&858993459,e=(e^e>>2)&252645135,e=(e^e>>4)&16711935,e=(e^e>>8)&65535,e}function JW(e){return e&=153391689,e=(e^e>>2)&51130563,e=(e^e>>4)&50393103,e=(e^e>>8)&4278190335,e=(e^e>>16)&1023,e}Uv.encode2D=function(e,t){return(fce(e)|fce(t)<<1)>>>0};Uv.decode2D=function(e,t){return l(t)||(t=new Array(2)),t[0]=dce(e),t[1]=dce(e>>1),t};Uv.encode3D=function(e,t,n){return QW(e)|QW(t)<<1|QW(n)<<2};Uv.decode3D=function(e,t){return l(t)||(t=new Array(3)),t[0]=JW(e),t[1]=JW(e>>1),t[2]=JW(e>>2),t};var Ex=Uv;function Fo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===Qr.OCTREE&&(this.z=e.z)}Object.defineProperties(Fo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===Qr.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===Qr.OCTREE?Ex.encode3D(this.x,this.y,this.z):Ex.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===Qr.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});Fo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<<e.level)+e.x,i=(this.y<<e.level)+e.y;if(this.subdivisionScheme===Qr.OCTREE){let o=(this.z<<e.level)+e.z;return new Fo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Fo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Fo.prototype.getAncestorCoordinates=function(e){let t=1<<e,n=this.level-e,i=Math.floor(this.x/t),o=Math.floor(this.y/t);if(this.subdivisionScheme===Qr.OCTREE){let r=Math.floor(this.z/t);return new Fo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new Fo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};Fo.prototype.getOffsetCoordinates=function(e){let t=e.level-this.level,n=1<<t,i=e.x%n,o=e.y%n;if(this.subdivisionScheme===Qr.OCTREE){let r=e.z%n;return new Fo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o,z:r})}return new Fo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o})};Fo.prototype.getChildCoordinates=function(e){let t=this.level+1,n=2*this.x+e%2,i=2*this.y+Math.floor(e/2)%2;if(this.subdivisionScheme===Qr.OCTREE){let o=2*this.z+Math.floor(e/4)%2;return new Fo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Fo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Fo.prototype.getSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels)};Fo.prototype.getParentSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels+this.subtreeLevels)};Fo.prototype.isAncestor=function(e){let t=e.level-this.level;if(t<=0)return!1;let n=e.x>>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===Qr.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};Fo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===Qr.OCTREE?this.z===e.z:!0)};Fo.prototype.isImplicitTilesetRoot=function(){return this.level===0};Fo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};Fo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};Fo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===Qr.OCTREE&&(e.z=this.z),e};var hce=[0,0,0];Fo.fromMortonIndex=function(e,t,n,i){let o;return e===Qr.OCTREE?(o=Ex.decode3D(i,hce),new Fo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=Ex.decode2D(i,hce),new Fo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};Fo.fromTileIndex=function(e,t,n){let i,o,r;return e===Qr.OCTREE?(i=Math.floor(P.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(P.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),Fo.fromMortonIndex(e,t,i,r)};var sA=Fo;function kp(){}kp.selectTiles=function(e,t){he.throwInstantiationError()};kp.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};kp.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};kp.selectTile=function(e,t){if(e.contentVisibility(t)===qt.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame<t.frameNumber-1&&(i._selectedTilesToStyle.push(e),e._wasSelectedLastFrame=!1),e._selectedFrame=t.frameNumber,i._selectedTiles.push(e)};kp.visitTile=function(e,t){++e.tileset._statistics.visited,e._visitedFrame=t.frameNumber};kp.touchTile=function(e,t){e._touchedFrame!==t.frameNumber&&(e.tileset._cache.touch(e),e._touchedFrame=t.frameNumber)};kp.loadTile=function(e,t){let{tileset:n}=e;if(e._requestedFrame===t.frameNumber||!e.hasUnloadedRenderableContent&&!e.contentExpired||!U7e(e,t))return;let i=t.camera.timeSinceMoved<n.foveatedTimeDelay;e.priorityDeferred&&i||(e._requestedFrame=t.frameNumber,n._requestedTiles.push(e))};function U7e(e,t){let{tileset:n}=e;if(!n._cullRequestsWhileMoving)return!0;let{positionWCDeltaMagnitude:i,positionWCDeltaMagnitudeLastFrame:o}=t.camera,r=i!==0?i:o,s=Math.max(e.boundingSphere.radius*2,1);return n.cullRequestsWhileMovingMultiplier*r/s<1}kp.updateTile=function(e,t){mce(e,t),e.updateExpiration(),e._wasMinPriorityChild=!1,e._priorityHolder=e,H7e(e),e._shouldSelect=!1,e._finalResolution=!0};function mce(e,t){if(e.updateVisibility(t),!e.isVisible)return;let n=e.children.length>0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];mce(r,t),e._visible=r._visible;return}if(V7e(e,t)){e._visible=!1;return}let i=e.refine===Go.REPLACE,o=e._optimChildrenWithinParent===gd.USE_OPTIMIZATION;if(i&&o&&n&&!z7e(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function V7e(e,t){let{parent:n,tileset:i}=e;return!l(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==Go.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function z7e(e,t){let n=!1,i=e.children;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(t),n=n||r.isVisible}return n}function H7e(e){let t=e.tileset._minimumPriority,n=e.tileset._maximumPriority,i=e._priorityHolder;n.distance=Math.max(i._distanceToCamera,n.distance),t.distance=Math.min(i._distanceToCamera,t.distance),n.depth=Math.max(e._depth,n.depth),t.depth=Math.min(e._depth,t.depth),n.foveatedFactor=Math.max(i._foveatedFactor,n.foveatedFactor),t.foveatedFactor=Math.min(i._foveatedFactor,t.foveatedFactor),n.reverseScreenSpaceError=Math.max(e._priorityReverseScreenSpaceError,n.reverseScreenSpaceError),t.reverseScreenSpaceError=Math.min(e._priorityReverseScreenSpaceError,t.reverseScreenSpaceError)}var Zs=kp;function pce(){}var Vv={stack:new fl,stackMaximumLength:0};pce.selectTiles=function(e,t){e._selectedTiles.length=0,e._requestedTiles.length=0,e.hasMixedContent=!1;let n=!0,i=e.root;if(i.updateVisibility(t),!i.isVisible)return n;let{touchTile:o,visitTile:r}=Zs,s=Vv.stack;for(s.push(i);s.length>0;){Vv.stackMaximumLength=Math.max(Vv.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===Go.ADD,u=a.refine===Go.REPLACE,f=G7e(a);f&&W7e(a,s,t),(c||u&&!f)&&(j7e(e,a),o(a,t),q7e(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return Vv.stack.trim(Vv.stackMaximumLength),n};function G7e(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function W7e(e,t,n){let{children:i}=e;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(n),r.isVisible&&t.push(r)}}function j7e(e,t){(t.hasUnloadedRenderableContent||t.contentExpired)&&(t._priority=0,e._requestedTiles.push(t))}function q7e(e,t){e.contentAvailable&&e.contentVisibility(t)!==qt.OUTSIDE&&e.tileset._selectedTiles.push(e)}var PB=pce;function _ce(){}var zv={stack:new fl,stackMaximumLength:0},Hv={stack:new fl,stackMaximumLength:0};_ce.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(Zs.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;X7e(n,t),zv.stack.trim(zv.stackMaximumLength),Hv.stack.trim(Hv.stackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function ej(e,t){e.contentAvailable&&Zs.selectTile(e,t)}function Y7e(e,t,n){let i=e.refine===Go.REPLACE,{tileset:o,children:r}=e,{updateTile:s,loadTile:a,touchTile:c}=Zs;for(let m=0;m<r.length;++m)s(r[m],n);r.sort(Zs.sortChildrenByDistanceToCamera);let u=i&&e.hasRenderableContent,f=!0,d=!1,p=-1,g=Number.MAX_VALUE;for(let m=0;m<r.length;++m){let x=r[m];if(x.isVisible?(t.push(x),x._foveatedFactor<g&&(p=m,g=x._foveatedFactor),d=!0):(u||o.loadSiblings)&&(x._foveatedFactor<g&&(p=m,g=x._foveatedFactor),a(x,n),c(x,n)),u){let b;x._inRequestVolume?x.hasRenderableContent?b=x.contentAvailable:b=K7e(x,n):b=!1,f=f&&b}}if(d||(f=!1),p!==-1&&i){let m=r[p];m._wasMinPriorityChild=!0;let x=(e._wasMinPriorityChild||e===o.root)&&g<=e._priorityHolder._foveatedFactor?e._priorityHolder:e;x._foveatedFactor=Math.min(m._foveatedFactor,x._foveatedFactor),x._distanceToCamera=Math.min(m._distanceToCamera,x._distanceToCamera);for(let b=0;b<r.length;++b)r[b]._priorityHolder=x}return f}function X7e(e,t){let{tileset:n}=e,{canTraverse:i,loadTile:o,visitTile:r,touchTile:s}=Zs,a=zv.stack;for(a.push(e);a.length>0;){zv.stackMaximumLength=Math.max(zv.stackMaximumLength,a.length);let c=a.pop(),u=c.parent,f=!l(u)||u._refines;c._refines=i(c)?Y7e(c,a,t)&&f:!1;let d=!c._refines&&f;c.hasRenderableContent?c.refine===Go.ADD?(ej(c,t),o(c,t)):c.refine===Go.REPLACE&&(o(c,t),d&&ej(c,t)):(n._emptyTiles.push(c),o(c,t),d&&ej(c,t)),r(c,t),s(c,t)}}function K7e(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=Zs,s=!0,a=Hv.stack;for(a.push(e);a.length>0;){Hv.stackMaximumLength=Math.max(Hv.stackMaximumLength,a.length);let c=a.pop(),u=c.children,f=u.length,d=!c.hasRenderableContent&&n(c);if(!d&&!c.contentAvailable&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),d)for(let p=0;p<f;++p){let g=u[p];a.push(g)}}return e.hasEmptyContent||s}var RB=_ce;function gce(){}var Gv={stack:new fl,stackMaximumLength:0},Wv={stack:new fl,stackMaximumLength:0},Up={stack:new fl,stackMaximumLength:0,ancestorStack:new fl,ancestorStackMaximumLength:0},Z7e=2;gce.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(Zs.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;nqe(n,t),iqe(n,t),Gv.stack.trim(Gv.stackMaximumLength),Wv.stack.trim(Wv.stackMaximumLength),Up.stack.trim(Up.stackMaximumLength),Up.ancestorStack.trim(Up.ancestorStackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function $7e(e,t){let{updateTile:n,touchTile:i,selectTile:o}=Zs,r=Wv.stack;for(r.push(e);r.length>0;){Wv.stackMaximumLength=Math.max(Wv.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;c<a.length;++c){let u=a[c];u.isVisible&&(u.contentAvailable?(n(u,t),i(u,t),o(u,t)):u._depth-e._depth<Z7e&&r.push(u))}}}function OB(e,t){let n=e.contentAvailable?e:e._ancestorWithContentAvailable;l(n)?n._shouldSelect=!0:$7e(e,t)}function Q7e(e,t){e._ancestorWithContent=void 0,e._ancestorWithContentAvailable=void 0;let{parent:n}=e;if(!l(n))return;let i=!n.hasUnloadedRenderableContent||n._requestedFrame===t.frameNumber;e._ancestorWithContent=i?n:n._ancestorWithContent,e._ancestorWithContentAvailable=n.contentAvailable?n:n._ancestorWithContentAvailable}function J7e(e,t){let n=t._ancestorWithContent;return!e.immediatelyLoadDesiredLevelOfDetail&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf||l(n)&&t._screenSpaceError<n._screenSpaceError/e.skipScreenSpaceErrorFactor&&t._depth>n._depth+e.skipLevels)}function eqe(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=Zs;for(let u=0;u<o.length;++u)r(o[u],n);o.sort(Zs.sortChildrenByDistanceToCamera);let c=!1;for(let u=0;u<o.length;++u){let f=o[u];f.isVisible?(t.push(f),c=!0):i.loadSiblings&&(s(f,n),a(f,n))}return c}function tqe(e,t){let{tileset:n}=e;return n.immediatelyLoadDesiredLevelOfDetail?!1:l(e._ancestorWithContent)?e._screenSpaceError===0?e.parent._screenSpaceError>t:e._screenSpaceError>t:!0}function nqe(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=Zs,c=Gv.stack;for(c.push(e);c.length>0;){Gv.stackMaximumLength=Math.max(Gv.stackMaximumLength,c.length);let u=c.pop();Q7e(u,t);let f=u.parent,d=!l(f)||f._refines;u._refines=o(u)?eqe(u,c,t)&&d:!1;let p=!u._refines&&d;u.hasRenderableContent?u.refine===Go.ADD?(OB(u,t),r(u,t)):u.refine===Go.REPLACE&&(tqe(u,i)?(r(u,t),p&&OB(u,t)):p?(OB(u,t),r(u,t)):J7e(n,u)&&r(u,t)):(n._emptyTiles.push(u),r(u,t),p&&OB(u,t)),s(u,t),a(u,t)}}function iqe(e,t){let{selectTile:n,canTraverse:i}=Zs,{stack:o,ancestorStack:r}=Up,s;for(o.push(e);o.length>0||r.length>0;){if(Up.stackMaximumLength=Math.max(Up.stackMaximumLength,o.length),Up.ancestorStackMaximumLength=Math.max(Up.ancestorStackMaximumLength,r.length),r.length>0){let u=r.peek();if(u._stackLength===o.length){r.pop(),u!==s&&(u._finalResolution=!1),n(u,t);continue}}let a=o.pop();if(!l(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===Go.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let u=a.children;for(let f=0;f<u.length;++f){let d=u[f];d.isVisible&&o.push(d)}}}}var MB=gce;function Yo(e){e=y(e,y.EMPTY_OBJECT),this._url=void 0,this._basePath=void 0,this._root=void 0,this._resource=void 0,this._asset=void 0,this._properties=void 0,this._geometricError=void 0,this._scaledGeometricError=void 0,this._extensionsUsed=void 0,this._extensions=void 0,this._modelUpAxis=void 0,this._modelForwardAxis=void 0,this._cache=new SB,this._processingQueue=[],this._selectedTiles=[],this._emptyTiles=[],this._requestedTiles=[],this._selectedTilesToStyle=[],this._loadTimestamp=void 0,this._timeSinceLoad=0,this._updatedVisibilityFrame=0,this._updatedModelMatrixFrame=0,this._modelMatrixChanged=!1,this._previousModelMatrix=void 0,this._extras=void 0,this._credits=void 0,this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._cullWithChildrenBounds=y(e.cullWithChildrenBounds,!0),this._allTilesAdditive=!0,this._hasMixedContent=!1,this._stencilClearCommand=void 0,this._backfaceCommands=new fl,this._maximumScreenSpaceError=y(e.maximumScreenSpaceError,16),this._memoryAdjustedScreenSpaceError=this._maximumScreenSpaceError,this._cacheBytes=y(e.cacheBytes,512*1024*1024);let t=y(e.maximumCacheOverflowBytes,512*1024*1024);this._maximumCacheOverflowBytes=t,this._styleEngine=new IB,this._styleApplied=!1,this._modelMatrix=l(e.modelMatrix)?L.clone(e.modelMatrix):L.clone(L.IDENTITY),this._addHeightCallbacks=[],this._statistics=new Ug,this._statisticsLast=new Ug,this._statisticsPerPass=new Array(No.NUMBER_OF_PASSES);for(let o=0;o<No.NUMBER_OF_PASSES;++o)this._statisticsPerPass[o]=new Ug;this._requestedTilesInFlight=[],this._maximumPriority={foveatedFactor:-Number.MAX_VALUE,depth:-Number.MAX_VALUE,distance:-Number.MAX_VALUE,reverseScreenSpaceError:-Number.MAX_VALUE},this._minimumPriority={foveatedFactor:Number.MAX_VALUE,depth:Number.MAX_VALUE,distance:Number.MAX_VALUE,reverseScreenSpaceError:Number.MAX_VALUE},this._heatmap=new vB(e.debugHeatmapTilePropertyName),this.cullRequestsWhileMoving=y(e.cullRequestsWhileMoving,!0),this._cullRequestsWhileMoving=!1,this.cullRequestsWhileMovingMultiplier=y(e.cullRequestsWhileMovingMultiplier,60),this.progressiveResolutionHeightFraction=P.clamp(y(e.progressiveResolutionHeightFraction,.3),0,.5),this.preferLeaves=y(e.preferLeaves,!1),this._tilesLoaded=!1,this._initialTilesLoaded=!1,this._tileDebugLabels=void 0,this._classificationType=e.classificationType,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._initialClippingPlanesOriginMatrix=L.IDENTITY,this._clippingPlanesOriginMatrix=void 0,this._clippingPlanesOriginMatrixDirty=!0,this._vectorClassificationOnly=y(e.vectorClassificationOnly,!1),this._vectorKeepDecodedPositions=y(e.vectorKeepDecodedPositions,!1),this.preloadWhenHidden=y(e.preloadWhenHidden,!1),this.preloadFlightDestinations=y(e.preloadFlightDestinations,!0),this._pass=void 0,this.dynamicScreenSpaceError=y(e.dynamicScreenSpaceError,!0),this.foveatedScreenSpaceError=y(e.foveatedScreenSpaceError,!0),this._foveatedConeSize=y(e.foveatedConeSize,.1),this._foveatedMinimumScreenSpaceErrorRelaxation=y(e.foveatedMinimumScreenSpaceErrorRelaxation,0),this.foveatedInterpolationCallback=y(e.foveatedInterpolationCallback,P.lerp),this.foveatedTimeDelay=y(e.foveatedTimeDelay,.2),this.dynamicScreenSpaceErrorDensity=y(e.dynamicScreenSpaceErrorDensity,2e-4),this.dynamicScreenSpaceErrorFactor=y(e.dynamicScreenSpaceErrorFactor,24),this.dynamicScreenSpaceErrorHeightFalloff=y(e.dynamicScreenSpaceErrorHeightFalloff,.25),this._dynamicScreenSpaceErrorComputedDensity=0,this.shadows=y(e.shadows,yn.ENABLED),this.show=y(e.show,!0),this.colorBlendMode=Zl.HIGHLIGHT,this.colorBlendAmount=.5,this._pointCloudShading=new _p(e.pointCloudShading),this._pointCloudEyeDomeLighting=new bg,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me,this.tileLoad=new me,this.tileUnload=new me,this.tileFailed=new me,this.tileVisible=new me,this.skipLevelOfDetail=y(e.skipLevelOfDetail,!1),this._disableSkipLevelOfDetail=!1,this.baseScreenSpaceError=y(e.baseScreenSpaceError,1024),this.skipScreenSpaceErrorFactor=y(e.skipScreenSpaceErrorFactor,16),this.skipLevels=y(e.skipLevels,1),this.immediatelyLoadDesiredLevelOfDetail=y(e.immediatelyLoadDesiredLevelOfDetail,!1),this.loadSiblings=y(e.loadSiblings,!1),this._clippingPlanes=void 0,l(e.clippingPlanes)&&hs.setOwner(e.clippingPlanes,this,"_clippingPlanes"),this._clippingPolygons=void 0,l(e.clippingPolygons)&&kh.setOwner(e.clippingPolygons,this,"_clippingPolygons"),l(e.imageBasedLighting)?(this._imageBasedLighting=e.imageBasedLighting,this._shouldDestroyImageBasedLighting=!1):(this._imageBasedLighting=new $T,this._shouldDestroyImageBasedLighting=!0),this.lightColor=e.lightColor,this.backFaceCulling=y(e.backFaceCulling,!0),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,H.BLACK),this.splitDirection=y(e.splitDirection,Nr.NONE),this.enableCollision=y(e.enableCollision,!1),this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this.debugFreezeFrame=y(e.debugFreezeFrame,!1),this.debugColorizeTiles=y(e.debugColorizeTiles,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this.debugWireframe=y(e.debugWireframe,!1),this.debugWireframe===!0&&this._enableDebugWireframe===!1&&Bt("tileset-debug-wireframe-ignored","enableDebugWireframe must be set to true in the Cesium3DTileset constructor, otherwise debugWireframe will be ignored."),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowContentBoundingVolume=y(e.debugShowContentBoundingVolume,!1),this.debugShowViewerRequestVolume=y(e.debugShowViewerRequestVolume,!1),this._tileDebugLabels=void 0,this.debugPickedTileLabelOnly=!1,this.debugPickedTile=void 0,this.debugPickPosition=void 0,this.debugShowGeometricError=y(e.debugShowGeometricError,!1),this.debugShowRenderingStatistics=y(e.debugShowRenderingStatistics,!1),this.debugShowMemoryUsage=y(e.debugShowMemoryUsage,!1),this.debugShowUrl=y(e.debugShowUrl,!1),this.examineVectorLinesFunction=void 0,this._metadataExtension=void 0,this._customShader=e.customShader;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i}Object.defineProperties(Yo.prototype,{isCesium3DTileset:{get:function(){return!0}},asset:{get:function(){return this._asset}},extensions:{get:function(){return this._extensions}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){hs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){kh.setOwner(e,this,"_clippingPolygons")}},properties:{get:function(){return this._properties}},tilesLoaded:{get:function(){return this._tilesLoaded}},resource:{get:function(){return this._resource}},basePath:{get:function(){return zs("Cesium3DTileset.basePath","Cesium3DTileset.basePath has been deprecated. All tiles are relative to the url of the tileset JSON file that contains them. Use the url property instead."),this._basePath}},style:{get:function(){return this._styleEngine.style},set:function(e){this._styleEngine.style=e}},customShader:{get:function(){return this._customShader},set:function(e){this._customShader=e}},hasMixedContent:{get:function(){return this._hasMixedContent},set:function(e){this._hasMixedContent=e}},isSkippingLevelOfDetail:{get:function(){return this.skipLevelOfDetail&&!l(this._classificationType)&&!this._disableSkipLevelOfDetail&&!this._allTilesAdditive}},metadataExtension:{get:function(){return this._metadataExtension}},metadata:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.tileset}},schema:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.schema}},maximumScreenSpaceError:{get:function(){return this._maximumScreenSpaceError},set:function(e){this._maximumScreenSpaceError=e,this._memoryAdjustedScreenSpaceError=e}},cacheBytes:{get:function(){return this._cacheBytes},set:function(e){this._cacheBytes=e}},maximumCacheOverflowBytes:{get:function(){return this._maximumCacheOverflowBytes},set:function(e){this._maximumCacheOverflowBytes=e}},memoryAdjustedScreenSpaceError:{get:function(){return this._memoryAdjustedScreenSpaceError}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){this._pointCloudShading=e}},root:{get:function(){return this._root}},boundingSphere:{get:function(){return this._root.updateTransform(this._modelMatrix),this._root.boundingSphere}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=L.clone(e,this._modelMatrix)}},timeSinceLoad:{get:function(){return this._timeSinceLoad}},totalMemoryUsageInBytes:{get:function(){let e=this._statistics;return e.texturesByteLength+e.geometryByteLength+e.batchTableByteLength}},clippingPlanesOriginMatrix:{get:function(){return l(this._clippingPlanesOriginMatrix)?(this._clippingPlanesOriginMatrixDirty&&(L.multiply(this.root.computedTransform,this._initialClippingPlanesOriginMatrix,this._clippingPlanesOriginMatrix),this._clippingPlanesOriginMatrixDirty=!1),this._clippingPlanesOriginMatrix):L.IDENTITY}},styleEngine:{get:function(){return this._styleEngine}},statistics:{get:function(){return this._statistics}},classificationType:{get:function(){return this._classificationType}},ellipsoid:{get:function(){return this._ellipsoid}},foveatedConeSize:{get:function(){return this._foveatedConeSize},set:function(e){this._foveatedConeSize=e}},foveatedMinimumScreenSpaceErrorRelaxation:{get:function(){return this._foveatedMinimumScreenSpaceErrorRelaxation},set:function(e){this._foveatedMinimumScreenSpaceErrorRelaxation=e}},extras:{get:function(){return this._extras}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1)}},vectorClassificationOnly:{get:function(){return this._vectorClassificationOnly}},vectorKeepDecodedPositions:{get:function(){return this._vectorKeepDecodedPositions}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen=e,Sce(this)}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),this._instanceFeatureIdLabel=e}}});Yo.fromIonAssetId=async function(e,t){let n=await Qu.fromAssetId(e);return Yo.fromUrl(n,t)};Yo.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=De.createIfNeeded(e),i;n.extension==="json"?i=n.getBaseUri(!0):n.isDataUri&&(i="");let o=await Yo.loadJson(n),r=await oqe(n,o),s=new Yo(t);s._resource=n,s._url=n.url,s._basePath=i,s._metadataExtension=r,s._geometricError=o.geometricError,s._scaledGeometricError=o.geometricError;let a=o.asset;s._asset=a,s._extras=o.extras,Sce(s);let c=l(o.asset.gltfUpAxis)?Oo.fromName(o.asset.gltfUpAxis):Oo.Y,u=y(t.modelUpAxis,c),f=y(t.modelForwardAxis,Oo.X);s._properties=o.properties,s._extensionsUsed=o.extensionsUsed,s._extensions=o.extensions,s._modelUpAxis=u,s._modelForwardAxis=f,s._root=s.loadTileset(n,o);let p=s._root.createBoundingVolume(o.root.boundingVolume,L.IDENTITY).boundingSphere.center,g=s._ellipsoid.cartesianToCartographic(p);return l(g)&&g.height>ci._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=Nt.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=L.clone(s._initialClippingPlanesOriginMatrix),s};Yo.loadJson=function(e){return De.createIfNeeded(e).fetchJson()};Yo.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};Yo.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!l(i))throw new le("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new le("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&Yo.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=yce(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===Go.ADD;let u=c._header.children;if(l(u))for(let f=0;f<u.length;++f){let d=u[f],p=yce(this,e,d,c);c.children.push(p),p._depth=c._depth+1,a.push(p)}this._cullWithChildrenBounds&&AB.checkChildrenWithinParent(c)}return s};function yce(e,t,n,i){if(!(l(n.implicitTiling)||ni(n,"3DTILES_implicit_tiling")))return new bd(e,t,n,i);let r=e.schema,s=new rA(t,n,r),a=new sA({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:0,x:0,y:0,z:0}),c=s.subtreeUriTemplate.getDerivedResource({templateValues:a.getTemplateValues()}).url,f=He(n,!0);f.contents=[{uri:c}],delete f.content,delete f.extensions;let d=new bd(e,t,f,i);return d.implicitTileset=s,d.implicitCoordinates=a,d}async function oqe(e,t){let n=ni(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t,i;if(l(n.schemaUri))e=e.getDerivedResource({url:n.schemaUri}),i=Gi.getSchemaLoader({resource:e});else if(l(n.schema))i=Gi.getSchemaLoader({schema:n.schema});else return;await i.load();let o=new iA({schema:i.schema,metadataJson:n});return Gi.unload(i),o}var xce=new h,rqe=new fe,sqe=new L,aqe=new h,cqe=new h,lqe=new h,uqe=new h;function fqe(e,t){let n,i,o,r,s,a=t.camera,c=e._root,u=c.contentBoundingVolume;if(u instanceof yd)n=h.normalize(a.positionWC,xce),i=a.directionWC,o=a.positionCartographic.height,r=u.minimumHeight,s=u.maximumHeight;else{let x=L.inverseTransformation(c.computedTransform,sqe),b=t.mapProjection.ellipsoid,T=u.boundingVolume,C=L.multiplyByPoint(x,T.center,aqe);if(h.magnitude(C)>b.minimumRadius){let A=fe.fromCartesian(C,b,rqe);n=h.normalize(a.positionWC,xce),i=a.directionWC,o=a.positionCartographic.height,r=0,s=A.height*2}else{let A=L.multiplyByPoint(x,a.positionWC,cqe);if(n=h.UNIT_Z,i=L.multiplyByPointAsVector(x,a.directionWC,lqe),i=h.normalize(i,i),o=A.z,u instanceof yf){let S=$.getColumn(T.halfAxes,2,uqe),v=h.magnitude(S);r=C.z-v,s=C.z+v}else if(u instanceof Bg){let S=T.radius;r=C.z-S,s=C.z+S}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,d=r+(s-r)*f,p=s,g=P.clamp((o-d)/(p-d),0,1),m=1-Math.abs(h.dot(i,n));m=m*(1-g),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function dqe(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();l(o)&&(o.then(r=>{!l(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{Cce(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?wqe(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function Tce(e,t){return e._priority-t._priority}Yo.prototype.postPassesUpdate=function(e){l(this._root)&&(hqe(this,e),Dqe(this,e),this._cache.unloadTiles(this,Ece),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};Yo.prototype.prePassesUpdate=function(e){if(!l(this._root))return;bqe(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e);let n=this._clippingPolygons;l(n)&&n.enabled&&n.update(e),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time)),this._timeSinceLoad=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&fqe(this,e),e.newFrame&&this._cache.reset()};function hqe(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o<n.length;++o){let r=n[o],s=t.frameNumber-r._touchedFrame>=1;if(r._contentState!==jo.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function mqe(e){let t=e._requestedTiles;t.sort(Tce);for(let n=0;n<t.length;++n)dqe(e,t[n])}function Cce(e,t,n){if(t.isDestroyed())return;let i;n.isDestroyed()||(i=n._contentResource.url);let o=l(e.message)?e.message:e.toString();t.tileFailed.numberOfListeners>0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`))}function pqe(e){let t=e._processingQueue,n=0;for(let i=0;i<t.length;++i){let o=t[i];if(o.isDestroyed()||o._contentState!==jo.PROCESSING){++n;continue}n>0&&(t[i-n]=o)}t.length-=n}var _qe=new fe,gqe=new fe,yqe=new h;function xqe(e,t,n){if(!e.enableCollision||!e.show)return;let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,_qe),c=fe.fromCartesian(o.center,s,gqe);l(c)&&(a.height=c.height);let u=fe.toCartesian(a,s,yqe);h.distance(u,o.center)<=o.radius&&n.afterRender.push(()=>{l(r.callback)&&r.callback(a),r.invoked=!1})}}function bqe(e,t){pqe(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;c<n.length;++c){if(e.totalMemoryUsageInBytes>s){a=!0;break}let u=n[c];try{u.process(e,t),u.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(u))}catch(f){--r.numberOfTilesProcessing,Cce(f,e,u)}}e.totalMemoryUsageInBytes<i?Cqe(e):a&&n.length>0&&Tqe(e)}function Tqe(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n<t.length;++n)t[n].updatePriority();t.sort(Tce)}function Cqe(e){e._memoryAdjustedScreenSpaceError=Math.max(e.memoryAdjustedScreenSpaceError/1.02,e.maximumScreenSpaceError)}var LB=new h,Aqe={maximumFractionDigits:3};function bce(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,Aqe):Math.round(t).toLocaleString()}function tj(e){let{halfAxes:t,radius:n,center:i}=e.boundingVolume.boundingVolume,o=h.clone(i,LB);if(l(t))o.x+=.75*(t[0]+t[3]+t[6]),o.y+=.75*(t[1]+t[4]+t[7]),o.z+=.75*(t[2]+t[5]+t[8]);else if(l(n)){let r=h.normalize(i,LB);r=h.multiplyByScalar(r,.75*n,LB),o=h.add(r,i,LB)}return o}function nj(e,t,n){let i="",o=0;if(t.debugShowGeometricError&&(i+=`
Geometric error: ${e.geometricError}`,o++),t.debugShowRenderingStatistics&&(i+=`
Commands: ${e.commandsLength}`,o++,e.content.pointsLength>0&&(i+=`
Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=`
Triangles: ${e.content.trianglesLength}`,o++),i+=`
Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=`
Texture Memory: ${bce(e.content.texturesByteLength)}`,i+=`
Geometry Memory: ${bce(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=`
Urls:`;let s=e.content.innerContentUrls;for(let a=0;a<s.length;a++)i+=`
- ${s[a]}`;o+=s.length}else i+=`
Url: ${e._contentHeader.uri}`,o++;let r={text:i.substring(1),position:n,font:`${19-o}px sans-serif`,showBackground:!0,disableDepthTestDistance:Number.POSITIVE_INFINITY};return t._tileDebugLabels.add(r)}function Eqe(e,t){let n=e._selectedTiles,i=n.length,o=e._emptyTiles,r=o.length;if(e._tileDebugLabels.removeAll(),e.debugPickedTileLabelOnly){if(l(e.debugPickedTile)){let s=l(e.debugPickPosition)?e.debugPickPosition:tj(e.debugPickedTile),a=nj(e.debugPickedTile,e,s);a.pixelOffset=new V(15,-15)}}else{for(let s=0;s<i;++s){let a=n[s];nj(a,e,tj(a))}for(let s=0;s<r;++s){let a=o[s];(a.hasTilesetContent||a.hasImplicitContent)&&nj(a,e,tj(a))}}e._tileDebugLabels.update(t)}function Sqe(e,t,n){e._styleEngine.applyStyle(e),e._styleApplied=!0;let{commandList:i,context:o}=t,r=i.length,s=e._selectedTiles,a=e.isSkippingLevelOfDetail&&e._hasMixedContent&&o.stencilBuffer&&s.length>0;e._backfaceCommands.length=0,a&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new Jn({stencil:0,pass:Ee.CESIUM_3D_TILE,renderState:Ue.fromCache({stencilMask:zt.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:u}=e,f=n.isRender,d=i.length;for(let m=0;m<s.length;++m){let x=s[m];f&&u.raiseEvent(x),xqe(e,x,t),x.update(e,t,n),c.incrementSelectionCounts(x.content),++c.selected}let p=e._emptyTiles;for(let m=0;m<p.length;++m)p[m].update(e,t,n);let g=i.length-d;if(e._backfaceCommands.trim(),a){let m=e._backfaceCommands.values,x=m.length;i.length+=x;for(let b=g-1;b>=0;--b)i[d+x+b]=i[d+b];for(let b=0;b<x;++b)i[d+b]=m[b]}g=i.length-r,c.numberOfCommands=g,f&&(e.pointCloudShading.attenuation&&e.pointCloudShading.eyeDomeLighting&&g>0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new vp),Eqe(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var Ace=[];function wqe(e,t){let n=t,i=Ace;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r<o.length;++r)i.push(o[r]);t!==n&&(vqe(e,t),--e._statistics.numberOfTilesTotal)}n.children=[]}function Ece(e,t){e.tileUnload.raiseEvent(t),e._statistics.decrementLoadCounts(t.content),--e._statistics.numberOfTilesWithContentReady,t.unloadContent()}function vqe(e,t){e._cache.unloadTile(e,t,Ece),t.destroy()}Yo.prototype.trimLoadedTiles=function(){this._cache.trim()};function Dqe(e,t){let n=e._statistics,i=e._statisticsLast,o=n.numberOfPendingRequests,r=n.numberOfTilesProcessing,s=i.numberOfPendingRequests,a=i.numberOfTilesProcessing;Ug.clone(n,i);let c=o!==s||r!==a;c&&t.afterRender.push(function(){return e.loadProgress.raiseEvent(o,r),!0}),e._tilesLoaded=n.numberOfPendingRequests===0&&n.numberOfTilesProcessing===0&&n.numberOfAttemptedRequests===0,c&&e._tilesLoaded&&(t.afterRender.push(function(){return e.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e.initialTilesLoaded.raiseEvent(),!0})))}function Iqe(e){e._heatmap.resetMinimumMaximum(),e._minimumPriority.depth=Number.MAX_VALUE,e._maximumPriority.depth=-Number.MAX_VALUE,e._minimumPriority.foveatedFactor=Number.MAX_VALUE,e._maximumPriority.foveatedFactor=-Number.MAX_VALUE,e._minimumPriority.distance=Number.MAX_VALUE,e._maximumPriority.distance=-Number.MAX_VALUE,e._minimumPriority.reverseScreenSpaceError=Number.MAX_VALUE,e._maximumPriority.reverseScreenSpaceError=-Number.MAX_VALUE}function Pqe(e,t){t.frameNumber===e._updatedModelMatrixFrame&&l(e._previousModelMatrix)||(e._updatedModelMatrixFrame=t.frameNumber,e._modelMatrixChanged=!L.equals(e.modelMatrix,e._previousModelMatrix),e._modelMatrixChanged&&(e._previousModelMatrix=L.clone(e.modelMatrix,e._previousModelMatrix)))}function Rqe(e,t,n,i){if(t.mode===ne.MORPHING||!l(e._root))return!1;let o=e._statistics;o.clear(),++e._updatedVisibilityFrame,Iqe(e),Pqe(e,t),e._cullRequestsWhileMoving=e.cullRequestsWhileMoving&&!e._modelMatrixChanged;let r=e.getTraversal(i).selectTiles(e,t);if(i.requestTiles&&mqe(e),Sqe(e,t,i),Ug.clone(o,n),i.isRender){let s=e._credits;if(l(s)&&o.selected!==0)for(let a=0;a<s.length;++a){let c=s[a];t.creditDisplay.addCreditToNextFrame(c)}}return r}function Sce(e){let t=e._credits;l(t)||(t=[]),t.length=0,l(e.resource.credits)&&e.resource.credits.forEach(i=>{t.push(Et.clone(i))});let n=e.asset.extras;if(l(n)&&l(n.cesium)&&l(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;o<i.length;++o){let r=i[o];t.push(new Et(r.html))}}t.forEach(i=>i.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}Yo.prototype.getTraversal=function(e){let{pass:t}=e;return t===No.MOST_DETAILED_PRELOAD||t===No.MOST_DETAILED_PICK?PB:this.isSkippingLevelOfDetail?MB:RB};Yo.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};Yo.prototype.updateForPass=function(e,t){let n=t.pass;if(n===No.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===No.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===No.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=No.getPassOptions(n),a=s.ignoreCommands,c=y(t.commandList,i),u=c.length;e.commandList=c,e.camera=y(t.camera,o),e.cullingVolume=y(t.cullingVolume,r);let f=this._clippingPolygons;l(f)&&f.enabled&&f.queueCommands(e);let d=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=Rqe(this,e,d,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};Yo.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};Yo.prototype.isDestroyed=function(){return!1};Yo.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),l(this._root)){let e=Ace;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i<n.length;++i)e.push(n[i])}}return this._root=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,ue(this)};Yo.supportedExtensions={"3DTILES_metadata":!0,"3DTILES_implicit_tiling":!0,"3DTILES_content_gltf":!0,"3DTILES_multiple_contents":!0,"3DTILES_bounding_volume_S2":!0,"3DTILES_batch_table_hierarchy":!0,"3DTILES_draco_point_compression":!0,MAXAR_content_geojson:!0};Yo.checkSupportedExtensions=function(e){for(let t=0;t<e.length;t++)if(!Yo.supportedExtensions[e[t]])throw new le(`Unsupported 3D Tiles Extension: ${e[t]}`)};var Oqe=new mn,Mqe=new h,Lqe=new fe;Yo.prototype.getHeight=function(e,t){let n=t.ellipsoid;l(n)||(n=ee.WGS84);let i=Oqe,o=n.cartographicToCartesian(e,i.direction);h.normalize(i.direction,i.direction),i.direction=h.normalize(o,i.direction),i.direction=h.negate(o,i.direction),i.origin=h.multiplyByScalar(i.direction,-2*n.maximumRadius,i.origin);let r=this.pick(i,t.frameState,Mqe);if(l(r))return n.cartesianToCartographic(r,Lqe)?.height};Yo.prototype.updateHeight=function(e,t,n){n=y(n,ee.WGS84);let i={positionCartographic:e,ellipsoid:n,callback:t,invoked:!1},o=()=>{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a<s;++a)if(r[a]===i){r.splice(a,1);break}i.callback&&(i.callback=void 0)};return this._addHeightCallbacks.push(i),o};var Nqe=new Ha,Fqe=new h;Yo.prototype.pick=function(e,t,n){if(!t.context.webgl2&&!this._enablePick)return;let i=this._selectedTiles,o=i.length,r=[];for(let c=0;c<o;++c){let u=i[c],f=$n.raySphere(e,u.contentBoundingVolume.boundingSphere,Nqe);!l(f)||!l(u.content)||r.push(u)}let s=r.length;r.sort((c,u)=>{let f=se.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),d=se.distanceSquaredTo(u.contentBoundingVolume.boundingSphere,e.origin);return f-d});let a;for(let c=0;c<s;++c){let f=r[c].content.pick(e,t,Fqe);if(l(f))return a=h.clone(f,n),a}};var xa=Yo;var Bqe=new L;function Vg(e,t){t.collectionChanged.addEventListener(Vg.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._tilesetHash={},this._entitiesToVisualize=new At,this._onCollectionChanged(t,t.values,[],[])}Vg.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._tilesetHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._tileset,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),d;f&&(d=s.computeModelMatrix(e,Bqe),c=De.createIfNeeded(q.getValueOrUndefined(a._uri,e)));let p=l(u)?u.tilesetPrimitive:void 0;if(!f){l(p)&&(p.show=!1);continue}(!l(u)||c.url!==u.url)&&(l(p)&&i.removeAndDestroy(p),delete n[s.id],kqe(c,n,s,i)),l(p)&&(p.show=!0,l(d)&&(p.modelMatrix=d),p.maximumScreenSpaceError=q.getValueOrDefault(a.maximumScreenSpaceError,e,p.maximumScreenSpaceError))}return!0};Vg.prototype.isDestroyed=function(){return!1};Vg.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Vg.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._tilesetHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)ij(this,e[i],t,n);return ue(this)};Vg.prototype.getBoundingSphere=function(e,t){let n=this._tilesetHash[e.id];if(!l(n)||n.loadFail)return dt.FAILED;let i=n.tilesetPrimitive;return l(i)?i.show?(se.clone(i.boundingSphere,t),dt.DONE):dt.FAILED:dt.PENDING};Vg.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._tileset)?s.set(r.id,r):(ij(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],ij(this,r,a,c),s.remove(r.id)};function ij(e,t,n,i){let o=n[t.id];l(o)&&(l(o.tilesetPrimitive)&&i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}async function kqe(e,t,n,i){t[n.id]={url:e.url,loadFail:!1};try{let o=await xa.fromUrl(e);if(o.id=n,i.add(o),!l(t[n.id]))return;t[n.id].tilesetPrimitive=o}catch(o){console.error(o),t[n.id].loadFail=!0}}var NB=Vg;var Uqe=H.WHITE,Vqe=H.BLACK,zqe=new V(2,2);function aA(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._evenColor=void 0,this._evenColorSubscription=void 0,this._oddColor=void 0,this._oddColorSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this.evenColor=e.evenColor,this.oddColor=e.oddColor,this.repeat=e.repeat}Object.defineProperties(aA.prototype,{isConstant:{get:function(){return q.isConstant(this._evenColor)&&q.isConstant(this._oddColor)&&q.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},evenColor:ce("evenColor"),oddColor:ce("oddColor"),repeat:ce("repeat")});aA.prototype.getType=function(e){return"Checkerboard"};var Hqe=new Z;aA.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Hqe)),l(t)||(t={}),t.lightColor=q.getValueOrClonedDefault(this._evenColor,e,Uqe,t.lightColor),t.darkColor=q.getValueOrClonedDefault(this._oddColor,e,Vqe,t.darkColor),t.repeat=q.getValueOrDefault(this._repeat,e,zqe),t};aA.prototype.equals=function(e){return this===e||e instanceof aA&&q.equals(this._evenColor,e._evenColor)&&q.equals(this._oddColor,e._oddColor)&&q.equals(this._repeat,e._repeat)};var jv=aA;var wce={id:void 0};function qv(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function Ja(e){this._owner=e,this._entities=new At,this._addedEntities=new At,this._removedEntities=new At,this._changedEntities=new At,this._suspendCount=0,this._collectionChanged=new me,this._id=zn(),this._show=!0,this._firing=!1,this._refire=!1}Ja.prototype.suspendEvents=function(){this._suspendCount++};Ja.prototype.resumeEvents=function(){this._suspendCount--,qv(this)};Object.defineProperties(Ja.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t<o;t++)n.push(i[t].isShowing);for(this._show=e,t=0;t<o;t++){let r=n[t],s=i[t];r!==s.isShowing&&s.definitionChanged.raiseEvent(s,"isShowing",s.isShowing,r)}this.resumeEvents()}},owner:{get:function(){return this._owner}}});Ja.prototype.computeAvailability=function(){let e=Ve.MAXIMUM_VALUE,t=Ve.MINIMUM_VALUE,n=this._entities.values;for(let i=0,o=n.length;i<o;i++){let s=n[i].availability;if(l(s)){let a=s.start,c=s.stop;Z.lessThan(a,e)&&!a.equals(Ve.MINIMUM_VALUE)&&(e=a),Z.greaterThan(c,t)&&!c.equals(Ve.MAXIMUM_VALUE)&&(t=c)}}return Ve.MAXIMUM_VALUE.equals(e)&&(e=Ve.MINIMUM_VALUE),Ve.MINIMUM_VALUE.equals(t)&&(t=Ve.MAXIMUM_VALUE),new En({start:e,stop:t})};Ja.prototype.add=function(e){e instanceof tr||(e=new tr(e));let t=e.id,n=this._entities;if(n.contains(t))throw new he(`An entity with id ${t} already exists in this collection.`);return e.entityCollection=this,n.set(t,e),this._removedEntities.remove(t)||this._addedEntities.set(t,e),e.definitionChanged.addEventListener(Ja.prototype._onEntityDefinitionChanged,this),qv(this),e};Ja.prototype.remove=function(e){return l(e)?this.removeById(e.id):!1};Ja.prototype.contains=function(e){return this._entities.get(e.id)===e};Ja.prototype.removeById=function(e){if(!l(e))return!1;let n=this._entities.get(e);return this._entities.remove(e)?(this._addedEntities.remove(e)||(this._removedEntities.set(e,n),this._changedEntities.remove(e)),this._entities.remove(e),n.definitionChanged.removeEventListener(Ja.prototype._onEntityDefinitionChanged,this),qv(this),!0):!1};Ja.prototype.removeAll=function(){let e=this._entities,t=e.length,n=e.values,i=this._addedEntities,o=this._removedEntities;for(let r=0;r<t;r++){let s=n[r],a=s.id,c=i.get(a);l(c)||(s.definitionChanged.removeEventListener(Ja.prototype._onEntityDefinitionChanged,this),o.set(a,s))}e.removeAll(),i.removeAll(),this._changedEntities.removeAll(),qv(this)};Ja.prototype.getById=function(e){return this._entities.get(e)};Ja.prototype.getOrCreateEntity=function(e){let t=this._entities.get(e);return l(t)||(wce.id=e,t=new tr(wce),this.add(t)),t};Ja.prototype._onEntityDefinitionChanged=function(e){let t=e.id;this._addedEntities.contains(t)||this._changedEntities.set(t,e),qv(this)};var $s=Ja;var FB={id:void 0},cA=new Array(2);function oj(e){let t=e.propertyNames,n=t.length;for(let i=0;i<n;i++)e[t[i]]=void 0;e._name=void 0,e._availability=void 0}function vce(e,t,n,i){cA[0]=n,cA[1]=i.id,t[JSON.stringify(cA)]=i.definitionChanged.addEventListener(Ir.prototype._onDefinitionChanged,e)}function Dce(e,t,n,i){cA[0]=n,cA[1]=i.id;let o=JSON.stringify(cA);t[o](),t[o]=void 0}function zg(e){if(e._shouldRecomposite=!0,e._suspendCount!==0)return;let t=e._collections,n=t.length,i=e._collectionsCopy,o=i.length,r,s,a,c,u,f=e._composite,d=new $s(e),p=e._eventHash,g;for(r=0;r<o;r++)for(u=i[r],u.collectionChanged.removeEventListener(Ir.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--)s=a[c],Dce(e,p,g,s);for(r=n-1;r>=0;r--)for(u=t[r],u.collectionChanged.addEventListener(Ir.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--){s=a[c],vce(e,p,g,s);let x=d.getById(s.id);l(x)||(x=f.getById(s.id),l(x)?oj(x):(FB.id=s.id,x=new tr(FB)),d.add(x)),x.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=d.values;for(r=0;r<m.length;r++)f.add(m[r]);f.resumeEvents()}function Ir(e,t){this._owner=t,this._composite=new $s(this),this._suspendCount=0,this._collections=l(e)?e.slice():[],this._collectionsCopy=[],this._id=zn(),this._eventHash={},zg(this),this._shouldRecomposite=!1}Object.defineProperties(Ir.prototype,{collectionChanged:{get:function(){return this._composite._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._composite.values}},owner:{get:function(){return this._owner}}});Ir.prototype.addCollection=function(e,t){l(t)?this._collections.splice(t,0,e):(t=this._collections.length,this._collections.push(e)),zg(this)};Ir.prototype.removeCollection=function(e){let t=this._collections.indexOf(e);return t!==-1?(this._collections.splice(t,1),zg(this),!0):!1};Ir.prototype.removeAllCollections=function(){this._collections.length=0,zg(this)};Ir.prototype.containsCollection=function(e){return this._collections.indexOf(e)!==-1};Ir.prototype.contains=function(e){return this._composite.contains(e)};Ir.prototype.indexOfCollection=function(e){return this._collections.indexOf(e)};Ir.prototype.getCollection=function(e){return this._collections[e]};Ir.prototype.getCollectionsLength=function(){return this._collections.length};function BB(e,t){return e.indexOf(t)}function Ice(e,t,n){let i=e._collections;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,zg(e)}Ir.prototype.raiseCollection=function(e){let t=BB(this._collections,e);Ice(this,t,t+1)};Ir.prototype.lowerCollection=function(e){let t=BB(this._collections,e);Ice(this,t,t-1)};Ir.prototype.raiseCollectionToTop=function(e){let t=BB(this._collections,e);t!==this._collections.length-1&&(this._collections.splice(t,1),this._collections.push(e),zg(this))};Ir.prototype.lowerCollectionToBottom=function(e){let t=BB(this._collections,e);t!==0&&(this._collections.splice(t,1),this._collections.splice(0,0,e),zg(this))};Ir.prototype.suspendEvents=function(){this._suspendCount++,this._composite.suspendEvents()};Ir.prototype.resumeEvents=function(){this._suspendCount--,this._shouldRecomposite&&this._suspendCount===0&&(zg(this),this._shouldRecomposite=!1),this._composite.resumeEvents()};Ir.prototype.computeAvailability=function(){return this._composite.computeAvailability()};Ir.prototype.getById=function(e){return this._composite.getById(e)};Ir.prototype._onCollectionChanged=function(e,t,n){let i=this._collectionsCopy,o=i.length,r=this._composite;r.suspendEvents();let s,a,c,u,f=n.length,d=this._eventHash,p=e.id;for(s=0;s<f;s++){let m=n[s];Dce(this,d,p,m);let x=m.id;for(a=o-1;a>=0;a--)c=i[a].getById(x),l(c)&&(l(u)||(u=r.getById(x),oj(u)),u.merge(c));l(u)||r.removeById(x),u=void 0}let g=t.length;for(s=0;s<g;s++){let m=t[s];vce(this,d,p,m);let x=m.id;for(a=o-1;a>=0;a--)c=i[a].getById(x),l(c)&&(l(u)||(u=r.getById(x),l(u)?oj(u):(FB.id=x,u=new tr(FB),r.add(u))),u.merge(c));u=void 0}r.resumeEvents()};Ir.prototype._onDefinitionChanged=function(e,t,n,i){let o=this._collections,r=this._composite,s=o.length,a=e.id,c=r.getById(a),u=c[t],f=!l(u),d=!0;for(let p=s-1;p>=0;p--){let g=o[p].getById(e.id);if(l(g)){let m=g[t];if(l(m)){if(d)if(d=!1,l(m.merge)&&l(m.clone))u=m.clone(u);else{u=m;break}u.merge(m)}}}f&&c.propertyNames.indexOf(t)===-1&&c.addProperty(t),c[t]=u};var Pce=Ir;function rj(){this._removalFunctions=[]}rj.prototype.add=function(e,t,n){let i=e.addEventListener(t,n);this._removalFunctions.push(i);let o=this;return function(){i();let r=o._removalFunctions;r.splice(r.indexOf(i),1)}};rj.prototype.removeAll=function(){let e=this._removalFunctions;for(let t=0,n=e.length;t<n;++t)e[t]();e.length=0};var Ur=rj;function cj(e,t){return Z.compare(e.start,t.start)}function Pr(e){if(this._intervals=[],this._changedEvent=new me,l(e)){let t=e.length;for(let n=0;n<t;n++)this.addInterval(e[n])}}Object.defineProperties(Pr.prototype,{changedEvent:{get:function(){return this._changedEvent}},start:{get:function(){let e=this._intervals;return e.length===0?void 0:e[0].start}},isStartIncluded:{get:function(){let e=this._intervals;return e.length===0?!1:e[0].isStartIncluded}},stop:{get:function(){let e=this._intervals,t=e.length;return t===0?void 0:e[t-1].stop}},isStopIncluded:{get:function(){let e=this._intervals,t=e.length;return t===0?!1:e[t-1].isStopIncluded}},length:{get:function(){return this._intervals.length}},isEmpty:{get:function(){return this._intervals.length===0}}});Pr.prototype.equals=function(e,t){if(this===e)return!0;if(!(e instanceof Pr))return!1;let n=this._intervals,i=e._intervals,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;r++)if(!En.equals(n[r],i[r],t))return!1;return!0};Pr.prototype.get=function(e){return this._intervals[e]};Pr.prototype.removeAll=function(){this._intervals.length>0&&(this._intervals.length=0,this._changedEvent.raiseEvent(this))};Pr.prototype.findIntervalContainingDate=function(e){let t=this.indexOf(e);return t>=0?this._intervals[t]:void 0};Pr.prototype.findDataForIntervalContainingDate=function(e){let t=this.indexOf(e);return t>=0?this._intervals[t].data:void 0};Pr.prototype.contains=function(e){return this.indexOf(e)>=0};var sj=new En;Pr.prototype.indexOf=function(e){let t=this._intervals;sj.start=e,sj.stop=e;let n=Io(t,sj,cj);return n>=0?t[n].isStartIncluded?n:n>0&&t[n-1].stop.equals(e)&&t[n-1].isStopIncluded?n-1:~n:(n=~n,n>0&&n-1<t.length&&En.contains(t[n-1],e)?n-1:~n)};Pr.prototype.findInterval=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.start,n=e.stop,i=e.isStartIncluded,o=e.isStopIncluded,r=this._intervals;for(let s=0,a=r.length;s<a;s++){let c=r[s];if((!l(t)||c.start.equals(t))&&(!l(n)||c.stop.equals(n))&&(!l(i)||c.isStartIncluded===i)&&(!l(o)||c.isStopIncluded===o))return r[s]}};Pr.prototype.addInterval=function(e,t){if(e.isEmpty)return;let n=this._intervals;if(n.length===0||Z.greaterThan(e.start,n[n.length-1].stop)){n.push(e),this._changedEvent.raiseEvent(this);return}let i=Io(n,e,cj);i<0?i=~i:i>0&&e.isStartIncluded&&n[i-1].isStartIncluded&&n[i-1].start.equals(e.start)?--i:i<n.length&&!e.isStartIncluded&&n[i].isStartIncluded&&n[i].start.equals(e.start)&&++i;let o;for(i>0&&(o=Z.compare(n[i-1].stop,e.start),(o>0||o===0&&(n[i-1].isStopIncluded||e.isStartIncluded))&&((l(t)?t(n[i-1].data,e.data):n[i-1].data===e.data)?(Z.greaterThan(e.stop,n[i-1].stop)?e=new En({start:n[i-1].start,stop:e.stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:e.isStopIncluded,data:e.data}):e=new En({start:n[i-1].start,stop:n[i-1].stop,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:n[i-1].isStopIncluded||e.stop.equals(n[i-1].stop)&&e.isStopIncluded,data:e.data}),n.splice(i-1,1),--i):(o=Z.compare(n[i-1].stop,e.stop),(o>0||o===0&&n[i-1].isStopIncluded&&!e.isStopIncluded)&&n.splice(i,0,new En({start:e.stop,stop:n[i-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i-1].isStopIncluded,data:n[i-1].data})),n[i-1]=new En({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i<n.length&&(o=Z.compare(e.stop,n[i].start),o>0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(l(t)?t(n[i].data,e.data):n[i].data===e.data)e=new En({start:e.start,stop:Z.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:Z.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new En({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};Pr.prototype.removeInterval=function(e){if(e.isEmpty)return!1;let t=this._intervals,n=Io(t,e,cj);n<0&&(n=~n);let i=!1;for(n>0&&(Z.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(Z.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new En({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new En({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n<t.length&&!e.isStartIncluded&&t[n].isStartIncluded&&e.start.equals(t[n].start)&&(i=!0,t.splice(n,0,new En({start:t[n].start,stop:t[n].start,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data})),++n);n<t.length&&Z.greaterThan(e.stop,t[n].stop);)i=!0,t.splice(n,1);return n<t.length&&e.stop.equals(t[n].stop)&&(i=!0,!e.isStopIncluded&&t[n].isStopIncluded?n+1<t.length&&t[n+1].start.equals(e.stop)&&t[n].data===t[n+1].data?(t.splice(n,1),t[n]=new En({start:t[n].start,stop:t[n].stop,isStartIncluded:!0,isStopIncluded:t[n].isStopIncluded,data:t[n].data})):t[n]=new En({start:e.stop,stop:e.stop,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data}):t.splice(n,1)),n<t.length&&(Z.greaterThan(e.stop,t[n].start)||e.stop.equals(t[n].start)&&e.isStopIncluded&&t[n].isStartIncluded)&&(i=!0,t[n]=new En({start:e.stop,stop:t[n].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n].isStopIncluded,data:t[n].data})),i&&this._changedEvent.raiseEvent(this),i};Pr.prototype.intersect=function(e,t,n){let i=new Pr,o=0,r=0,s=this._intervals,a=e._intervals;for(;o<s.length&&r<a.length;){let c=s[o],u=a[r];if(Z.lessThan(c.stop,u.start))++o;else if(Z.lessThan(u.stop,c.start))++r;else{if(l(n)||l(t)&&t(c.data,u.data)||!l(t)&&u.data===c.data){let f=En.intersect(c,u,new En,n);f.isEmpty||i.addInterval(f,t)}Z.lessThan(c.stop,u.stop)||c.stop.equals(u.stop)&&!c.isStopIncluded&&u.isStopIncluded?++o:++r}}return i};Pr.fromJulianDateArray=function(e,t){l(t)||(t=new Pr);let n=e.julianDates,i=n.length,o=e.dataCallback,r=y(e.isStartIncluded,!0),s=y(e.isStopIncluded,!0),a=y(e.leadingInterval,!1),c=y(e.trailingInterval,!1),u,f=0;a&&(++f,u=new En({start:Ve.MINIMUM_VALUE,stop:n[0],isStartIncluded:!0,isStopIncluded:!r}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u));for(let d=0;d<i-1;++d){let p=n[d],g=n[d+1];u=new En({start:p,stop:g,isStartIncluded:t.length===f?r:!0,isStopIncluded:d===i-2?s:!1}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u),p=g}return c&&(u=new En({start:n[i-1],stop:Ve.MAXIMUM_VALUE,isStartIncluded:!s,isStopIncluded:!0}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u)),t};var ec=new E_,Yv=[0,31,28,31,30,31,30,31,31,30,31,30,31];function aj(e,t,n){l(n)||(n=new Z),Z.toGregorianDate(e,ec);let i=ec.millisecond+t.millisecond,o=ec.second+t.second,r=ec.minute+t.minute,s=ec.hour+t.hour,a=ec.day+t.day,c=ec.month+t.month,u=ec.year+t.year;for(i>=1e3&&(o+=Math.floor(i/1e3),i=i%1e3),o>=60&&(r+=Math.floor(o/60),o=o%60),r>=60&&(s+=Math.floor(r/60),r=r%60),s>=24&&(a+=Math.floor(s/24),s=s%24),Yv[2]=ch(u)?29:28;a>Yv[c]||c>=13;)a>Yv[c]&&(a-=Yv[c],++c),c>=13&&(--c,u+=Math.floor(c/12),c=c%12,++c),Yv[2]=ch(u)?29:28;return ec.millisecond=i,ec.second=o,ec.minute=r,ec.hour=s,ec.day=a,ec.month=c,ec.year=u,Z.fromGregorianDate(ec,n)}var Gqe=new Z,Wqe=/P(?:([\d.,]+)Y)?(?:([\d.,]+)M)?(?:([\d.,]+)W)?(?:([\d.,]+)D)?(?:T(?:([\d.,]+)H)?(?:([\d.,]+)M)?(?:([\d.,]+)S)?)?/;function Rce(e,t){if(!l(e)||e.length===0)return!1;if(t.year=0,t.month=0,t.day=0,t.hour=0,t.minute=0,t.second=0,t.millisecond=0,e[0]==="P"){let n=e.match(Wqe);if(!l(n))return!1;if(l(n[1])&&(t.year=Number(n[1].replace(",","."))),l(n[2])&&(t.month=Number(n[2].replace(",","."))),l(n[3])&&(t.day=Number(n[3].replace(",","."))*7),l(n[4])&&(t.day+=Number(n[4].replace(",","."))),l(n[5])&&(t.hour=Number(n[5].replace(",","."))),l(n[6])&&(t.minute=Number(n[6].replace(",","."))),l(n[7])){let i=Number(n[7].replace(",","."));t.second=Math.floor(i),t.millisecond=i%1*1e3}}else e[e.length-1]!=="Z"&&(e+="Z"),Z.toGregorianDate(Z.fromIso8601(e,Gqe),t);return t.year||t.month||t.day||t.hour||t.minute||t.second||t.millisecond}var Xv=new E_;Pr.fromIso8601=function(e,t){let n=e.iso8601.split("/"),i=Z.fromIso8601(n[0]),o=Z.fromIso8601(n[1]),r=[];if(!Rce(n[2],Xv))r.push(i,o);else{let s=Z.clone(i);for(r.push(s);Z.compare(s,o)<0;)s=aj(s,Xv),Z.compare(o,s)<=0&&Z.clone(o,s),r.push(s)}return Pr.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};Pr.fromIso8601DateArray=function(e,t){return Pr.fromJulianDateArray({julianDates:e.iso8601Dates.map(function(n){return Z.fromIso8601(n)}),isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};Pr.fromIso8601DurationArray=function(e,t){let n=e.epoch,i=e.iso8601Durations,o=y(e.relativeToPrevious,!1),r=[],s,a,c=i.length;for(let u=0;u<c;++u)(Rce(i[u],Xv)||u===0)&&(o&&l(a)?s=aj(a,Xv):s=aj(n,Xv),r.push(s),a=s);return Pr.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};var Vr=Pr;function jqe(e,t,n,i){function o(){n.raiseEvent(e)}let r=[];t.removeAll();let s=i.length;for(let a=0;a<s;a++){let c=i.get(a);l(c.data)&&r.indexOf(c.data)===-1&&t.add(c.data.definitionChanged,o)}}function Sx(){this._eventHelper=new Ur,this._definitionChanged=new me,this._intervals=new Vr,this._intervals.changedEvent.addEventListener(Sx.prototype._intervalsChanged,this)}Object.defineProperties(Sx.prototype,{isConstant:{get:function(){return this._intervals.isEmpty}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._intervals}}});var qqe=new Z;Sx.prototype.getValue=function(e,t){l(e)||(e=Z.now(qqe));let n=this._intervals.findDataForIntervalContainingDate(e);if(l(n))return n.getValue(e,t)};Sx.prototype.equals=function(e){return this===e||e instanceof Sx&&this._intervals.equals(e._intervals,q.equals)};Sx.prototype._intervalsChanged=function(){jqe(this,this._eventHelper,this._definitionChanged,this._intervals),this._definitionChanged.raiseEvent(this)};var Fc=Sx;function Hg(){this._definitionChanged=new me,this._composite=new Fc,this._composite.definitionChanged.addEventListener(Hg.prototype._raiseDefinitionChanged,this)}Object.defineProperties(Hg.prototype,{isConstant:{get:function(){return this._composite.isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._composite._intervals}}});Hg.prototype.getType=function(e){let t=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(t))return t.getType(e)};var Yqe=new Z;Hg.prototype.getValue=function(e,t){l(e)||(e=Z.now(Yqe));let n=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(n))return n.getValue(e,t)};Hg.prototype.equals=function(e){return this===e||e instanceof Hg&&this._composite.equals(e._composite,q.equals)};Hg.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var Kv=Hg;function Gg(e){this._referenceFrame=y(e,Qi.FIXED),this._definitionChanged=new 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h,Fce=new $;function Bce(e,t,n,i,o,r,s,a,c,u){let f=h.angleBetween(h.subtract(t,e,lA),h.subtract(n,e,kB)),d=i===Oi.BEVELED?0:Math.ceil(f/P.toRadians(5)),p;o?p=$.fromQuaternion(Me.fromAxisAngle(h.negate(e,lA),f/(d+1),Lce),Fce):p=$.fromQuaternion(Me.fromAxisAngle(e,f/(d+1),Lce),Fce);let g,m;if(t=h.clone(t,Nce),d>0){let x=u?2:1;for(let b=0;b<d;b++)t=$.multiplyByVector(p,t,t),g=h.subtract(t,e,lA),g=h.normalize(g,g),o||(g=h.negate(g,g)),m=r.scaleToGeodeticSurface(t,kB),s=Vp(m,g,a,s,r,c,1,x)}else g=h.subtract(t,e,lA),g=h.normalize(g,g),o||(g=h.negate(g,g)),m=r.scaleToGeodeticSurface(t,kB),s=Vp(m,g,a,s,r,c,1,1),n=h.clone(n,Nce),g=h.subtract(n,e,lA),g=h.normalize(g,g),o||(g=h.negate(g,g)),m=r.scaleToGeodeticSurface(n,kB),s=Vp(m,g,a,s,r,c,1,1);return s}Zv.removeDuplicatesFromShape=function(e){let t=e.length,n=[];for(let i=t-1,o=0;o<t;i=o++){let r=e[i],s=e[o];V.equals(r,s)||n.push(s)}return n};Zv.angleIsGreaterThanPi=function(e,t,n,i){let o=new 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k=h.multiplyByScalar(A,h.dot(T,A),pYe);if(h.subtract(T,k,k),h.normalize(k,k),!P.equalsEpsilon(Math.abs(h.dot(G,k)),1,P.EPSILON7)){C=h.cross(C,A,C),C=h.cross(A,C,C),C=h.normalize(C,C);let 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t=Gce,n=Wce,i=jce,o=e[1];n=h.fromArray(e[1],o.length-3,n),i=h.fromArray(e[0],0,i),t=h.midpoint(n,i,t);let r=zB(t,n,i,Oi.ROUNDED,!1),s=e.length-1,a=e[s-1];o=e[s],n=h.fromArray(a,a.length-3,n),i=h.fromArray(o,0,i),t=h.midpoint(n,i,t);let c=zB(t,n,i,Oi.ROUNDED,!1);return[r,c]}function zce(e,t,n,i){let o=uA;return i?o=h.add(e,t,o):(t=h.negate(t,t),o=h.add(e,t,o)),[o.x,o.y,o.z,n.x,n.y,n.z]}function hj(e,t,n,i){let o=new Array(e.length),r=new Array(e.length),s=h.multiplyByScalar(t,n,uA),a=h.negate(s,Hce),c=0,u=e.length-1;for(let f=0;f<e.length;f+=3){let d=h.fromArray(e,f,_Ye),p=h.add(d,a,kce);o[c++]=p.x,o[c++]=p.y,o[c++]=p.z;let g=h.add(d,s,kce);r[u--]=g.z,r[u--]=g.y,r[u--]=g.x}return i.push(o,r),i}mj.addAttribute=function(e,t,n,i){let o=t.x,r=t.y,s=t.z;l(n)&&(e[n]=o,e[n+1]=r,e[n+2]=s),l(i)&&(e[i]=s,e[i-1]=r,e[i-2]=o)};var SYe=new h,wYe=new h;mj.computePositions=function(e){let t=e.granularity,n=e.positions,i=e.ellipsoid,o=e.width/2,r=e.cornerType,s=e.saveAttributes,a=Gce,c=Wce,u=jce,f=gYe,d=yYe,p=xYe,g=bYe,m=TYe,x=CYe,b=AYe,T=[],C=s?[]:void 0,A=s?[]:void 0,S=n[0],v=n[1];c=h.normalize(h.subtract(v,S,c),c),a=i.geodeticSurfaceNormal(S,a),f=h.normalize(h.cross(a,c,f),f),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),g=h.clone(S,g),S=v,u=h.negate(c,u);let D,O=[],R,N=n.length;for(R=1;R<N-1;R++){a=i.geodeticSurfaceNormal(S,a),v=n[R+1],c=h.normalize(h.subtract(v,S,c),c),d=h.normalize(h.add(c,u,d),d);let _=h.multiplyByScalar(a,h.dot(c,a),SYe);h.subtract(c,_,_),h.normalize(_,_);let E=h.multiplyByScalar(a,h.dot(u,a),wYe);if(h.subtract(u,E,E),h.normalize(E,E),!P.equalsEpsilon(Math.abs(h.dot(_,E)),1,P.EPSILON7)){d=h.cross(d,a,d),d=h.cross(a,d,d),d=h.normalize(d,d);let I=o/Math.max(.25,h.magnitude(h.cross(d,u,uA))),M=Zh.angleIsGreaterThanPi(c,u,S,i);d=h.multiplyByScalar(d,I,d),M?(m=h.add(S,d,m),b=h.add(m,h.multiplyByScalar(f,o,b),b),x=h.add(m,h.multiplyByScalar(f,o*2,x),x),Bc[0]=h.clone(g,Bc[0]),Bc[1]=h.clone(b,Bc[1]),D=Ri.generateArc({positions:Bc,granularity:t,ellipsoid:i}),T=hj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=h.clone(x,p),f=h.normalize(h.cross(a,c,f),f),x=h.add(m,h.multiplyByScalar(f,o*2,x),x),g=h.add(m,h.multiplyByScalar(f,o,g),g),r===Oi.ROUNDED||r===Oi.BEVELED?O.push({leftPositions:zB(m,p,x,r,M)}):O.push({leftPositions:zce(S,h.negate(d,d),x,M)})):(x=h.add(S,d,x),b=h.add(x,h.negate(h.multiplyByScalar(f,o,b),b),b),m=h.add(x,h.negate(h.multiplyByScalar(f,o*2,m),m),m),Bc[0]=h.clone(g,Bc[0]),Bc[1]=h.clone(b,Bc[1]),D=Ri.generateArc({positions:Bc,granularity:t,ellipsoid:i}),T=hj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=h.clone(m,p),f=h.normalize(h.cross(a,c,f),f),m=h.add(x,h.negate(h.multiplyByScalar(f,o*2,m),m),m),g=h.add(x,h.negate(h.multiplyByScalar(f,o,g),g),g),r===Oi.ROUNDED||r===Oi.BEVELED?O.push({rightPositions:zB(x,p,m,r,M)}):O.push({rightPositions:zce(S,d,m,M)})),u=h.negate(c,u)}S=v}a=i.geodeticSurfaceNormal(S,a),Bc[0]=h.clone(g,Bc[0]),Bc[1]=h.clone(S,Bc[1]),D=Ri.generateArc({positions:Bc,granularity:t,ellipsoid:i}),T=hj(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z));let F;return r===Oi.ROUNDED&&(F=EYe(T)),{positions:T,corners:O,lefts:C,normals:A,endPositions:F}};var Bi=mj;var Xce=new h,Kce=new h,HB=new h,GB=new h,vYe=new h,Zce=new h,Wg=new h,fA=new h;function $ce(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function Td(e,t,n,i,o,r){let s=e.normals,a=e.tangents,c=e.bitangents,u=h.normalize(h.cross(n,t,Wg),Wg);r.normal&&Bi.addAttribute(s,t,i,o),r.tangent&&Bi.addAttribute(a,u,i,o),r.bitangent&&Bi.addAttribute(c,n,i,o)}function Qce(e,t,n){let i=e.positions,o=e.corners,r=e.endPositions,s=e.lefts,a=e.normals,c=new dn,u,f=0,d=0,p,g=0,m;for(p=0;p<i.length;p+=2)m=i[p].length-3,f+=m,g+=m*2,d+=i[p+1].length-3;for(f+=3,d+=3,p=0;p<o.length;p++){u=o[p];let Q=o[p].leftPositions;l(Q)?(m=Q.length,f+=m,g+=m):(m=o[p].rightPositions.length,d+=m,g+=m)}let x=l(r),b;x&&(b=r[0].length-3,f+=b,d+=b,b/=3,g+=b*6);let T=f+d,C=new Float64Array(T),A=t.normal?new Float32Array(T):void 0,S=t.tangent?new Float32Array(T):void 0,v=t.bitangent?new Float32Array(T):void 0,D={normals:A,tangents:S,bitangents:v},O=0,R=T-1,N,F,_,E,w=Xce,I=Kce,M,B,z=b/2,U=Ne.createTypedArray(T/3,g),G=0;if(x){B=HB,M=GB;let Q=r[0];for(w=h.fromArray(a,0,w),I=h.fromArray(s,0,I),p=0;p<z;p++)B=h.fromArray(Q,(z-1-p)*3,B),M=h.fromArray(Q,(z+p)*3,M),Bi.addAttribute(C,M,O),Bi.addAttribute(C,B,void 0,R),Td(D,w,I,O,R,t),F=O/3,E=F+1,N=(R-2)/3,_=N-1,U[G++]=N,U[G++]=F,U[G++]=_,U[G++]=_,U[G++]=F,U[G++]=E,O+=3,R-=3}let k=0,Y=0,W=i[k++],J=i[k++];C.set(W,O),C.set(J,R-J.length+1),I=h.fromArray(s,Y,I);let j,K;for(m=J.length-3,p=0;p<m;p+=3)j=n.geodeticSurfaceNormal(h.fromArray(W,p,Wg),Wg),K=n.geodeticSurfaceNormal(h.fromArray(J,m-p,fA),fA),w=h.normalize(h.add(j,K,w),w),Td(D,w,I,O,R,t),F=O/3,E=F+1,N=(R-2)/3,_=N-1,U[G++]=N,U[G++]=F,U[G++]=_,U[G++]=_,U[G++]=F,U[G++]=E,O+=3,R-=3;for(j=n.geodeticSurfaceNormal(h.fromArray(W,m,Wg),Wg),K=n.geodeticSurfaceNormal(h.fromArray(J,m,fA),fA),w=h.normalize(h.add(j,K,w),w),Y+=3,p=0;p<o.length;p++){let Q;u=o[p];let de=u.leftPositions,ye=u.rightPositions,ae,pe,be=Zce,Ie=HB,Ae=GB;if(w=h.fromArray(a,Y,w),l(de)){for(Td(D,w,I,void 0,R,t),R-=3,ae=E,pe=_,Q=0;Q<de.length/3;Q++)be=h.fromArray(de,Q*3,be),U[G++]=ae,U[G++]=pe-Q-1,U[G++]=pe-Q,Bi.addAttribute(C,be,void 0,R),Ie=h.fromArray(C,(pe-Q-1)*3,Ie),Ae=h.fromArray(C,ae*3,Ae),I=h.normalize(h.subtract(Ie,Ae,I),I),Td(D,w,I,void 0,R,t),R-=3;be=h.fromArray(C,ae*3,be),Ie=h.subtract(h.fromArray(C,pe*3,Ie),be,Ie),Ae=h.subtract(h.fromArray(C,(pe-Q)*3,Ae),be,Ae),I=h.normalize(h.add(Ie,Ae,I),I),Td(D,w,I,O,void 0,t),O+=3}else{for(Td(D,w,I,O,void 0,t),O+=3,ae=_,pe=E,Q=0;Q<ye.length/3;Q++)be=h.fromArray(ye,Q*3,be),U[G++]=ae,U[G++]=pe+Q,U[G++]=pe+Q+1,Bi.addAttribute(C,be,O),Ie=h.fromArray(C,ae*3,Ie),Ae=h.fromArray(C,(pe+Q)*3,Ae),I=h.normalize(h.subtract(Ie,Ae,I),I),Td(D,w,I,O,void 0,t),O+=3;be=h.fromArray(C,ae*3,be),Ie=h.subtract(h.fromArray(C,(pe+Q)*3,Ie),be,Ie),Ae=h.subtract(h.fromArray(C,pe*3,Ae),be,Ae),I=h.normalize(h.negate(h.add(Ae,Ie,I),I),I),Td(D,w,I,void 0,R,t),R-=3}for(W=i[k++],J=i[k++],W.splice(0,3),J.splice(J.length-3,3),C.set(W,O),C.set(J,R-J.length+1),m=J.length-3,Y+=3,I=h.fromArray(s,Y,I),Q=0;Q<J.length;Q+=3)j=n.geodeticSurfaceNormal(h.fromArray(W,Q,Wg),Wg),K=n.geodeticSurfaceNormal(h.fromArray(J,m-Q,fA),fA),w=h.normalize(h.add(j,K,w),w),Td(D,w,I,O,R,t),E=O/3,F=E-1,_=(R-2)/3,N=_+1,U[G++]=N,U[G++]=F,U[G++]=_,U[G++]=_,U[G++]=F,U[G++]=E,O+=3,R-=3;O-=3,R+=3}if(w=h.fromArray(a,a.length-3,w),Td(D,w,I,O,R,t),x){O+=3,R-=3,B=HB,M=GB;let Q=r[1];for(p=0;p<z;p++)B=h.fromArray(Q,(b-p-1)*3,B),M=h.fromArray(Q,p*3,M),Bi.addAttribute(C,B,void 0,R),Bi.addAttribute(C,M,O),Td(D,w,I,O,R,t),E=O/3,F=E-1,_=(R-2)/3,N=_+1,U[G++]=N,U[G++]=F,U[G++]=_,U[G++]=_,U[G++]=F,U[G++]=E,O+=3,R-=3}if(c.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:C}),t.st){let Q=new Float32Array(T/3*2),de,ye,ae=0;if(x){f/=3,d/=3;let pe=Math.PI/(b+1);ye=1/(f-b+1),de=1/(d-b+1);let be,Ie=b/2;for(p=Ie+1;p<b+1;p++)be=P.PI_OVER_TWO+pe*p,Q[ae++]=de*(1+Math.cos(be)),Q[ae++]=.5*(1+Math.sin(be));for(p=1;p<d-b+1;p++)Q[ae++]=p*de,Q[ae++]=0;for(p=b;p>Ie;p--)be=P.PI_OVER_TWO-p*pe,Q[ae++]=1-de*(1+Math.cos(be)),Q[ae++]=.5*(1+Math.sin(be));for(p=Ie;p>0;p--)be=P.PI_OVER_TWO-pe*p,Q[ae++]=1-ye*(1+Math.cos(be)),Q[ae++]=.5*(1+Math.sin(be));for(p=f-b;p>0;p--)Q[ae++]=p*ye,Q[ae++]=1;for(p=1;p<Ie+1;p++)be=P.PI_OVER_TWO+pe*p,Q[ae++]=ye*(1+Math.cos(be)),Q[ae++]=.5*(1+Math.sin(be))}else{for(f/=3,d/=3,ye=1/(f-1),de=1/(d-1),p=0;p<d;p++)Q[ae++]=p*de,Q[ae++]=0;for(p=f;p>0;p--)Q[ae++]=(p-1)*ye,Q[ae++]=1}c.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:Q})}return t.normal&&(c.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.normals})),t.tangent&&(c.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.tangents})),t.bitangent&&(c.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.bitangents})),{attributes:c,indices:U}}function DYe(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,u;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,d=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,g=Xce,m=Kce,x=HB,b=GB,T=vYe,C=Zce,A=c;for(u=0;u<s;u+=3){let S=A+c;g=h.fromArray(n,u,g),m=h.fromArray(n,u+s,m),x=h.fromArray(n,(u+3)%s,x),m=h.subtract(m,g,m),x=h.subtract(x,g,x),b=h.normalize(h.cross(m,x,b),b),t.normal&&(Bi.addAttribute(f,b,S),Bi.addAttribute(f,b,S+3),Bi.addAttribute(f,b,A),Bi.addAttribute(f,b,A+3)),(t.tangent||t.bitangent)&&(C=h.fromArray(i,u,C),t.bitangent&&(Bi.addAttribute(p,C,S),Bi.addAttribute(p,C,S+3),Bi.addAttribute(p,C,A),Bi.addAttribute(p,C,A+3)),t.tangent&&(T=h.normalize(h.cross(C,b,T),T),Bi.addAttribute(d,T,S),Bi.addAttribute(d,T,S+3),Bi.addAttribute(d,T,A),Bi.addAttribute(d,T,A+3))),A+=6}if(t.normal){for(f.set(i),u=0;u<s;u+=3)f[u+s]=-i[u],f[u+s+1]=-i[u+1],f[u+s+2]=-i[u+2];e.normal.values=f}else e.normal=void 0;if(t.bitangent?(p.set(o),p.set(o,s),e.bitangent.values=p):e.bitangent=void 0,t.tangent){let S=e.tangent.values;d.set(S),d.set(S,s),e.tangent.values=d}}if(t.st){let f=e.st.values,d=new Float32Array(a*6);d.set(f),d.set(f,a);let p=a*2;for(let g=0;g<2;g++){for(d[p++]=f[0],d[p++]=f[1],u=2;u<a;u+=2){let m=f[u],x=f[u+1];d[p++]=m,d[p++]=x,d[p++]=m,d[p++]=x}d[p++]=f[0],d[p++]=f[1]}e.st.values=d}return e}function pj(e,t,n){n[t++]=e[0],n[t++]=e[1],n[t++]=e[2];for(let i=3;i<e.length;i+=3){let o=e[i],r=e[i+1],s=e[i+2];n[t++]=o,n[t++]=r,n[t++]=s,n[t++]=o,n[t++]=r,n[t++]=s}return n[t++]=e[0],n[t++]=e[1],n[t++]=e[2],n}function IYe(e,t){let n=new Re({position:t.position,normal:t.normal||t.bitangent||e.shadowVolume,tangent:t.tangent,bitangent:t.normal||t.bitangent,st:t.st}),i=e.ellipsoid,o=Bi.computePositions(e),r=Qce(o,n,i),s=e.height,a=e.extrudedHeight,c=r.attributes,u=r.indices,f=c.position.values,d=f.length,p=new Float64Array(d*6),g=new Float64Array(d);g.set(f);let m=new Float64Array(d*4);f=ii.scaleToGeodeticHeight(f,s,i),m=pj(f,0,m),g=ii.scaleToGeodeticHeight(g,a,i),m=pj(g,d*2,m),p.set(f),p.set(g,d),p.set(m,d*2),c.position.values=p,c=DYe(c,t);let x,b=d/3;if(e.shadowVolume){let N=c.normal.values;d=N.length;let F=new Float32Array(d*6);for(x=0;x<d;x++)N[x]=-N[x];F.set(N,d),F=pj(N,d*4,F),c.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:F}),t.normal||(c.normal=void 0)}if(l(e.offsetAttribute)){let N=new Uint8Array(b*6);if(e.offsetAttribute===an.TOP)N=N.fill(1,0,b).fill(1,b*2,b*4);else{let F=e.offsetAttribute===an.NONE?0:1;N=N.fill(F)}c.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:N})}let T=u.length,C=b+b,A=Ne.createTypedArray(p.length/3,T*2+C*3);A.set(u);let S=T;for(x=0;x<T;x+=3){let N=u[x],F=u[x+1],_=u[x+2];A[S++]=_+b,A[S++]=F+b,A[S++]=N+b}let v,D,O,R;for(x=0;x<C;x+=2)v=x+C,D=v+C,O=v+1,R=D+1,A[S++]=v,A[S++]=D,A[S++]=O,A[S++]=O,A[S++]=D,A[S++]=R;return{attributes:c,indices:A}}var qce=new h,$v=new h,bf=new fe;function Yce(e,t,n,i,o,r){let s=h.subtract(t,e,qce);h.normalize(s,s);let a=n.geodeticSurfaceNormal(e,$v),c=h.cross(s,a,qce);h.multiplyByScalar(c,i,c);let u=o.latitude,f=o.longitude,d=r.latitude,p=r.longitude;h.add(e,c,$v),n.cartesianToCartographic($v,bf);let g=bf.latitude,m=bf.longitude;u=Math.min(u,g),f=Math.min(f,m),d=Math.max(d,g),p=Math.max(p,m),h.subtract(e,c,$v),n.cartesianToCartographic($v,bf),g=bf.latitude,m=bf.longitude,u=Math.min(u,g),f=Math.min(f,m),d=Math.max(d,g),p=Math.max(p,m),o.latitude=u,o.longitude=f,r.latitude=d,r.longitude=p}var xf=new h,Qv=new h,yl=new fe,xl=new fe;function Jce(e,t,n,i,o){e=$ce(e,t);let r=bo(e,h.equalsEpsilon),s=r.length;if(s<2||n<=0)return new re;let a=n*.5;yl.latitude=Number.POSITIVE_INFINITY,yl.longitude=Number.POSITIVE_INFINITY,xl.latitude=Number.NEGATIVE_INFINITY,xl.longitude=Number.NEGATIVE_INFINITY;let c,u;if(i===Oi.ROUNDED){let p=r[0];h.subtract(p,r[1],xf),h.normalize(xf,xf),h.multiplyByScalar(xf,a,xf),h.add(p,xf,Qv),t.cartesianToCartographic(Qv,bf),c=bf.latitude,u=bf.longitude,yl.latitude=Math.min(yl.latitude,c),yl.longitude=Math.min(yl.longitude,u),xl.latitude=Math.max(xl.latitude,c),xl.longitude=Math.max(xl.longitude,u)}for(let p=0;p<s-1;++p)Yce(r[p],r[p+1],t,a,yl,xl);let f=r[s-1];h.subtract(f,r[s-2],xf),h.normalize(xf,xf),h.multiplyByScalar(xf,a,xf),h.add(f,xf,Qv),Yce(f,Qv,t,a,yl,xl),i===Oi.ROUNDED&&(t.cartesianToCartographic(Qv,bf),c=bf.latitude,u=bf.longitude,yl.latitude=Math.min(yl.latitude,c),yl.longitude=Math.min(yl.longitude,u),xl.latitude=Math.max(xl.latitude,c),xl.longitude=Math.max(xl.longitude,u));let d=l(o)?o:new re;return d.north=xl.latitude,d.south=yl.latitude,d.east=xl.longitude,d.west=yl.longitude,d}function Hp(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._vertexFormat=Re.clone(y(e.vertexFormat,Re.DEFAULT)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Oi.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createCorridorGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this.packedLength=1+t.length*h.packedLength+ee.packedLength+Re.packedLength+7}Hp.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=h.packedLength)h.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var ele=ee.clone(ee.UNIT_SPHERE),tle=new Re,zp={positions:void 0,ellipsoid:ele,vertexFormat:tle,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,shadowVolume:void 0,offsetAttribute:void 0};Hp.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let m=0;m<i;++m,t+=h.packedLength)o[m]=h.unpack(e,t);let r=ee.unpack(e,t,ele);t+=ee.packedLength;let s=Re.unpack(e,t,tle);t+=Re.packedLength;let a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t++]===1,g=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._vertexFormat=Re.clone(s,n._vertexFormat),n._width=a,n._height=c,n._extrudedHeight=u,n._cornerType=f,n._granularity=d,n._shadowVolume=p,n._offsetAttribute=g===-1?void 0:g,n):(zp.positions=o,zp.width=a,zp.height=c,zp.extrudedHeight=u,zp.cornerType=f,zp.granularity=d,zp.shadowVolume=p,zp.offsetAttribute=g===-1?void 0:g,new Hp(zp))};Hp.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.positions,i=e.width,o=y(e.ellipsoid,ee.default),r=y(e.cornerType,Oi.ROUNDED);return Jce(n,o,i,r,t)};Hp.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=$ce(t,i);let o=bo(t,h.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c=e._vertexFormat,u={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!0},f;if(a)u.height=r,u.extrudedHeight=s,u.shadowVolume=e._shadowVolume,u.offsetAttribute=e._offsetAttribute,f=IYe(u,c);else{let g=Bi.computePositions(u);if(f=Qce(g,c,i),f.attributes.position.values=ii.scaleToGeodeticHeight(f.attributes.position.values,r,i),l(e._offsetAttribute)){let m=e._offsetAttribute===an.NONE?0:1,x=f.attributes.position.values.length,b=new Uint8Array(x/3).fill(m);f.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}}let d=f.attributes,p=se.fromVertices(d.position.values,void 0,3);return c.position||(f.attributes.position.values=void 0),new ft({attributes:d,indices:f.indices,primitiveType:Le.TRIANGLES,boundingSphere:p,offsetAttribute:e._offsetAttribute})};Hp.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Hp({positions:e._positions,width:e._width,cornerType:e._cornerType,ellipsoid:o,granularity:i,extrudedHeight:r,height:s,vertexFormat:Re.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(Hp.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=Jce(this._positions,this._ellipsoid,this._width,this._cornerType)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return[0,0,0,1,1,0]}}});var dA=Hp;var nle=new h,ile=new h,PYe=new h;function RYe(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function ole(e,t){let n=[],i=e.positions,o=e.corners,r=e.endPositions,s=new dn,a,c=0,u=0,f,d=0,p;for(f=0;f<i.length;f+=2)p=i[f].length-3,c+=p,d+=p/3*4,u+=i[f+1].length-3;for(c+=3,u+=3,f=0;f<o.length;f++){a=o[f];let M=o[f].leftPositions;l(M)?(p=M.length,c+=p,d+=p/3*2):(p=o[f].rightPositions.length,u+=p,d+=p/3*2)}let g=l(r),m;g&&(m=r[0].length-3,c+=m,u+=m,m/=3,d+=m*4);let x=c+u,b=new Float64Array(x),T=0,C=x-1,A,S,v,D,O,R,N=m/2,F=Ne.createTypedArray(x/3,d+4),_=0;if(F[_++]=T/3,F[_++]=(C-2)/3,g){n.push(T/3),R=nle,O=ile;let M=r[0];for(f=0;f<N;f++)R=h.fromArray(M,(N-1-f)*3,R),O=h.fromArray(M,(N+f)*3,O),Bi.addAttribute(b,O,T),Bi.addAttribute(b,R,void 0,C),S=T/3,D=S+1,A=(C-2)/3,v=A-1,F[_++]=A,F[_++]=v,F[_++]=S,F[_++]=D,T+=3,C-=3}let E=0,w=i[E++],I=i[E++];for(b.set(w,T),b.set(I,C-I.length+1),p=I.length-3,n.push(T/3,(C-2)/3),f=0;f<p;f+=3)S=T/3,D=S+1,A=(C-2)/3,v=A-1,F[_++]=A,F[_++]=v,F[_++]=S,F[_++]=D,T+=3,C-=3;for(f=0;f<o.length;f++){let M;a=o[f];let B=a.leftPositions,z=a.rightPositions,U,G=PYe;if(l(B)){for(C-=3,U=v,n.push(D),M=0;M<B.length/3;M++)G=h.fromArray(B,M*3,G),F[_++]=U-M-1,F[_++]=U-M,Bi.addAttribute(b,G,void 0,C),C-=3;n.push(U-Math.floor(B.length/6)),t===Oi.BEVELED&&n.push((C-2)/3+1),T+=3}else{for(T+=3,U=D,n.push(v),M=0;M<z.length/3;M++)G=h.fromArray(z,M*3,G),F[_++]=U+M,F[_++]=U+M+1,Bi.addAttribute(b,G,T),T+=3;n.push(U+Math.floor(z.length/6)),t===Oi.BEVELED&&n.push(T/3-1),C-=3}for(w=i[E++],I=i[E++],w.splice(0,3),I.splice(I.length-3,3),b.set(w,T),b.set(I,C-I.length+1),p=I.length-3,M=0;M<I.length;M+=3)D=T/3,S=D-1,v=(C-2)/3,A=v+1,F[_++]=A,F[_++]=v,F[_++]=S,F[_++]=D,T+=3,C-=3;T-=3,C+=3,n.push(T/3,(C-2)/3)}if(g){T+=3,C-=3,R=nle,O=ile;let M=r[1];for(f=0;f<N;f++)R=h.fromArray(M,(m-f-1)*3,R),O=h.fromArray(M,f*3,O),Bi.addAttribute(b,R,void 0,C),Bi.addAttribute(b,O,T),D=T/3,S=D-1,v=(C-2)/3,A=v+1,F[_++]=A,F[_++]=v,F[_++]=S,F[_++]=D,T+=3,C-=3;n.push(T/3)}else n.push(T/3,(C-2)/3);return F[_++]=T/3,F[_++]=(C-2)/3,s.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),{attributes:s,indices:F,wallIndices:n}}function OYe(e){let t=e.ellipsoid,n=Bi.computePositions(e),i=ole(n,e.cornerType),o=i.wallIndices,r=e.height,s=e.extrudedHeight,a=i.attributes,c=i.indices,u=a.position.values,f=u.length,d=new Float64Array(f);d.set(u);let p=new Float64Array(f*2);if(u=ii.scaleToGeodeticHeight(u,r,t),d=ii.scaleToGeodeticHeight(d,s,t),p.set(u),p.set(d,f),a.position.values=p,f/=3,l(e.offsetAttribute)){let A=new Uint8Array(f*2);if(e.offsetAttribute===an.TOP)A=A.fill(1,0,f);else{let S=e.offsetAttribute===an.NONE?0:1;A=A.fill(S)}a.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:A})}let g,m=c.length,x=Ne.createTypedArray(p.length/3,(m+o.length)*2);x.set(c);let b=m;for(g=0;g<m;g+=2){let A=c[g],S=c[g+1];x[b++]=A+f,x[b++]=S+f}let T,C;for(g=0;g<o.length;g++)T=o[g],C=T+f,x[b++]=T,x[b++]=C;return{attributes:a,indices:x}}function Jv(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Oi.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._offsetAttribute=e.offsetAttribute,this._workerName="createCorridorOutlineGeometry",this.packedLength=1+t.length*h.packedLength+ee.packedLength+6}Jv.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=h.packedLength)h.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n]=y(e._offsetAttribute,-1),t};var rle=ee.clone(ee.UNIT_SPHERE),jg={positions:void 0,ellipsoid:rle,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,offsetAttribute:void 0};Jv.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let p=0;p<i;++p,t+=h.packedLength)o[p]=h.unpack(e,t);let r=ee.unpack(e,t,rle);t+=ee.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._width=s,n._height=a,n._extrudedHeight=c,n._cornerType=u,n._granularity=f,n._offsetAttribute=d===-1?void 0:d,n):(jg.positions=o,jg.width=s,jg.height=a,jg.extrudedHeight=c,jg.cornerType=u,jg.granularity=f,jg.offsetAttribute=d===-1?void 0:d,new Jv(jg))};Jv.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=RYe(t,i);let o=bo(t,h.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!1},u;if(a)c.height=r,c.extrudedHeight=s,c.offsetAttribute=e._offsetAttribute,u=OYe(c);else{let p=Bi.computePositions(c);if(u=ole(p,c.cornerType),u.attributes.position.values=ii.scaleToGeodeticHeight(u.attributes.position.values,r,i),l(e._offsetAttribute)){let g=u.attributes.position.values.length,m=e._offsetAttribute===an.NONE?0:1,x=new Uint8Array(g/3).fill(m);u.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}}let f=u.attributes,d=se.fromVertices(f.position.values,void 0,3);return new ft({attributes:f,indices:u.indices,primitiveType:Le.LINES,boundingSphere:d,offsetAttribute:e._offsetAttribute})};var WB=Jv;var MYe=new Xn(0);function kc(e){ti.call(this,e),this._zIndex=0,this._terrainOffsetProperty=void 0}l(Object.create)&&(kc.prototype=Object.create(ti.prototype),kc.prototype.constructor=kc);Object.defineProperties(kc.prototype,{zIndex:{get:function(){return this._zIndex}},terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});kc.prototype._isOnTerrain=function(e,t){return this._fillEnabled&&!l(t.height)&&!l(t.extrudedHeight)&&ll.isSupported(this._scene)};kc.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight;return t===0||l(n)&&n!==t};kc.prototype._computeCenter=he.throwInstantiationError;kc.prototype._onEntityPropertyChanged=function(e,t,n,i){if(ti.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(o.zIndex)&&(l(o.height)||l(o.extrudedHeight))&&Bt(Bt.geometryZIndex),this._zIndex=y(o.zIndex,MYe),l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference,s=o.extrudedHeightReference;if(l(r)||l(s)){let a=new wh(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new KT(this._scene,a,r,s)}};kc.prototype.destroy=function(){l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0),ti.prototype.destroy.call(this)};kc.getGeometryHeight=function(e,t){if(!l(e)){t!==Ke.NONE&&Bt(Bt.geometryHeightReference);return}return ju(t)?0:e};kc.getGeometryExtrudedHeight=function(e,t){if(!l(e)){t!==Ke.NONE&&Bt(Bt.geometryExtrudedHeightReference);return}return ju(t)?kc.CLAMP_TO_GROUND:e};kc.CLAMP_TO_GROUND="clamp";kc.computeGeometryOffsetAttribute=function(e,t,n,i){(!l(e)||!l(t))&&(t=Ke.NONE),(!l(n)||!l(i))&&(i=Ke.NONE);let o=0;if(t!==Ke.NONE&&o++,i===Ke.RELATIVE_TO_GROUND&&o++,o===2)return an.ALL;if(o===1)return an.TOP};var Gn=kc;var sle=new H,ale=h.ZERO,cle=new h,lle=new re;function LYe(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.cornerType=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.offsetAttribute=void 0}function Cd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new LYe(e),geometryPropertyName:"corridor",observedPropertyNames:["availability","corridor"]}),this._onEntityPropertyChanged(e,"corridor",e.corridor,void 0)}l(Object.create)&&(Cd.prototype=Object.create(Gn.prototype),Cd.prototype.constructor=Cd);Cd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ht){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,sle)),l(o)||(o=H.WHITE),i.color=Wt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,ale,cle))),new Ct({id:t,geometry:new dA(this._options),attributes:i})};Cd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,sle),o={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0};return l(this._options.offsetAttribute)&&(o.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,ale,cle))),new Ct({id:t,geometry:new WB(this._options),attributes:o})};Cd.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.corridor.positions,e);if(!(!l(n)||n.length===0))return h.clone(n[Math.floor(n.length/2)],t)};Cd.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.width)||ti.prototype._isHidden.call(this,e,t)};Cd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.width)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.cornerType)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ht)};Cd.prototype._setStaticOptions=function(e,t){let n=q.getValueOrUndefined(t.height,Ve.MINIMUM_VALUE),i=q.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,Ke.NONE),o=q.getValueOrUndefined(t.extrudedHeight,Ve.MINIMUM_VALUE),r=q.getValueOrDefault(t.extrudedHeightReference,Ve.MINIMUM_VALUE,Ke.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ht?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(Ve.MINIMUM_VALUE,s.positions),s.width=t.width.getValue(Ve.MINIMUM_VALUE),s.granularity=q.getValueOrUndefined(t.granularity,Ve.MINIMUM_VALUE),s.cornerType=q.getValueOrUndefined(t.cornerType,Ve.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=ci.getMinimumMaximumHeights(dA.computeRectangle(s,lle)).minimumTerrainHeight),s.extrudedHeight=o};Cd.DynamicGeometryUpdater=hA;function hA(e,t,n){ei.call(this,e,t,n)}l(Object.create)&&(hA.prototype=Object.create(ei.prototype),hA.prototype.constructor=hA);hA.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.positions)||!l(i.width)||ei.prototype._isHidden.call(this,e,t,n)};hA.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ke.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ke.NONE);l(s)&&!l(o)&&(o=0),i.positions=q.getValueOrUndefined(t.positions,n),i.width=q.getValueOrUndefined(t.width,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.cornerType=q.getValueOrUndefined(t.cornerType,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ci.getMinimumMaximumHeights(dA.computeRectangle(i,lle)).minimumTerrainHeight),i.extrudedHeight=s};var jB=Cd;function qB(){he.throwInstantiationError()}Object.defineProperties(qB.prototype,{name:{get:he.throwInstantiationError},clock:{get:he.throwInstantiationError},entities:{get:he.throwInstantiationError},isLoading:{get:he.throwInstantiationError},changedEvent:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},loadingEvent:{get:he.throwInstantiationError},show:{get:he.throwInstantiationError},clustering:{get:he.throwInstantiationError}});qB.prototype.update=function(e){he.throwInstantiationError()};qB.setLoading=function(e,t){e._isLoading!==t&&(t?e._entityCollection.suspendEvents():e._entityCollection.resumeEvents(),e._isLoading=t,e._loading.raiseEvent(e,t))};var zr=qB;function $h(e,t){this._ellipsoid=e,this._cameraPosition=new h,this._cameraPositionInScaledSpace=new h,this._distanceToLimbInScaledSpaceSquared=0,l(t)&&(this.cameraPosition=t)}Object.defineProperties($h.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},cameraPosition:{get:function(){return this._cameraPosition},set:function(e){let n=this._ellipsoid.transformPositionToScaledSpace(e,this._cameraPositionInScaledSpace),i=h.magnitudeSquared(n)-1;h.clone(e,this._cameraPosition),this._cameraPositionInScaledSpace=n,this._distanceToLimbInScaledSpaceSquared=i}}});var ule=new h;$h.prototype.isPointVisible=function(e){let n=this._ellipsoid.transformPositionToScaledSpace(e,ule);return gj(n,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};$h.prototype.isScaledSpacePointVisible=function(e){return gj(e,this._cameraPositionInScaledSpace,this._distanceToLimbInScaledSpaceSquared)};var NYe=new h;$h.prototype.isScaledSpacePointVisiblePossiblyUnderEllipsoid=function(e,t){let n=this._ellipsoid,i,o;return l(t)&&t<0&&n.minimumRadius>-t?(o=NYe,o.x=this._cameraPosition.x/(n.radii.x+t),o.y=this._cameraPosition.y/(n.radii.y+t),o.z=this._cameraPosition.z/(n.radii.z+t),i=o.x*o.x+o.y*o.y+o.z*o.z-1):(o=this._cameraPositionInScaledSpace,i=this._distanceToLimbInScaledSpaceSquared),gj(e,o,i)};$h.prototype.computeHorizonCullingPoint=function(e,t,n){return hle(this._ellipsoid,e,t,n)};var fle=ee.clone(ee.UNIT_SPHERE);$h.prototype.computeHorizonCullingPointPossiblyUnderEllipsoid=function(e,t,n,i){let o=dle(this._ellipsoid,n,fle);return hle(o,e,t,i)};$h.prototype.computeHorizonCullingPointFromVertices=function(e,t,n,i,o){return mle(this._ellipsoid,e,t,n,i,o)};$h.prototype.computeHorizonCullingPointFromVerticesPossiblyUnderEllipsoid=function(e,t,n,i,o,r){let s=dle(this._ellipsoid,o,fle);return mle(s,e,t,n,i,r)};var FYe=[];$h.prototype.computeHorizonCullingPointFromRectangle=function(e,t,n){let i=re.subsample(e,t,0,FYe),o=se.fromPoints(i);if(!(h.magnitude(o.center)<.1*t.minimumRadius))return this.computeHorizonCullingPoint(o.center,i,n)};var BYe=new h;function dle(e,t,n){if(l(t)&&t<0&&e.minimumRadius>-t){let i=h.fromElements(e.radii.x+t,e.radii.y+t,e.radii.z+t,BYe);e=ee.fromCartesian3(i,n)}return e}function hle(e,t,n,i){l(i)||(i=new h);let o=gle(e,t),r=0;for(let s=0,a=n.length;s<a;++s){let c=n[s],u=ple(e,c,o);if(u<0)return;r=Math.max(r,u)}return _le(o,r,i)}var YB=new h;function mle(e,t,n,i,o,r){l(r)||(r=new h),i=y(i,3),o=y(o,h.ZERO);let s=gle(e,t),a=0;for(let c=0,u=n.length;c<u;c+=i){YB.x=n[c]+o.x,YB.y=n[c+1]+o.y,YB.z=n[c+2]+o.z;let f=ple(e,YB,s);if(f<0)return;a=Math.max(a,f)}return _le(s,a,r)}function gj(e,t,n){let i=t,o=n,r=h.subtract(e,i,ule),s=-h.dot(r,i);return!(o<0?s>0:s>o&&s*s/h.magnitudeSquared(r)>o)}var kYe=new h,UYe=new h;function ple(e,t,n){let i=e.transformPositionToScaledSpace(t,kYe),o=h.magnitudeSquared(i),r=Math.sqrt(o),s=h.divideByScalar(i,r,UYe);o=Math.max(1,o),r=Math.max(1,r);let a=h.dot(s,n),c=h.magnitude(h.cross(s,n,s)),u=1/r,f=Math.sqrt(o-1)*u;return 1/(a*u-c*f)}function _le(e,t,n){if(!(t<=0||t===1/0||t!==t))return h.multiplyByScalar(e,t,n)}var _j=new h;function gle(e,t){return h.equals(t,h.ZERO)?t:(e.transformPositionToScaledSpace(t,_j),h.normalize(_j,_j))}var qg=$h;function hr(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=Ot.clone(o)),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),this._actualPosition=h.clone(this._position),this._color=H.clone(y(e.color,H.WHITE)),this._outlineColor=H.clone(y(e.outlineColor,H.TRANSPARENT)),this._outlineWidth=y(e.outlineWidth,0),this._pixelSize=y(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=y(e.disableDepthTestDistance,0),this._id=e.id,this._collection=y(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1,this._splitDirection=y(e.splitDirection,Nr.NONE)}var yle=hr.SHOW_INDEX=0,Tle=hr.POSITION_INDEX=1,VYe=hr.COLOR_INDEX=2,zYe=hr.OUTLINE_COLOR_INDEX=3,HYe=hr.OUTLINE_WIDTH_INDEX=4,GYe=hr.PIXEL_SIZE_INDEX=5,WYe=hr.SCALE_BY_DISTANCE_INDEX=6,jYe=hr.TRANSLUCENCY_BY_DISTANCE_INDEX=7,qYe=hr.DISTANCE_DISPLAY_CONDITION_INDEX=8,YYe=hr.DISABLE_DEPTH_DISTANCE_INDEX=9,XYe=hr.SPLIT_DIRECTION_INDEX=10;hr.NUMBER_OF_PROPERTIES=11;function su(e,t){let n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(hr.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,su(this,yle))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),h.clone(e,this._actualPosition),su(this,Tle))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;kt.equals(t,e)||(this._scaleByDistance=kt.clone(e,t),su(this,WYe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;kt.equals(t,e)||(this._translucencyByDistance=kt.clone(e,t),su(this,jYe))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,su(this,GYe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),su(this,VYe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),su(this,zYe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,su(this,HYe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Ot.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Ot.clone(e,this._distanceDisplayCondition),su(this,qYe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,su(this,YYe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,su(this,yle))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,su(this,XYe))}}});hr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};hr.prototype._getActualPosition=function(){return this._actualPosition};hr.prototype._setActualPosition=function(e){h.clone(e,this._actualPosition),su(this,Tle)};var xle=new oe;hr._computeActualPosition=function(e,t,n){return t.mode===ne.SCENE3D?e:(L.multiplyByPoint(n,e,xle),Wi.computeActualEllipsoidPosition(t,xle))};var ble=new oe;hr._computeScreenSpacePosition=function(e,t,n,i){let o=L.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,ble),ble);return Wi.worldToWindowCoordinates(n,o,i)};hr.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;l(t)||(t=new V);let i=n.modelMatrix,o=hr._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};hr.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new qe),n.x=r,n.y=s,n.width=a,n.height=c,n};hr.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&h.equals(this._position,e._position)&&H.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&H.equals(this._outlineColor,e._outlineColor)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Ot.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};hr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var Ls=hr;var vx=`in vec4 v_color;
in vec4 v_outlineColor;
in float v_innerPercent;
in float v_pixelDistance;
in vec4 v_pickColor;
in float v_splitDirection;

void main()
{
    if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;

    // The distance in UV space from this fragment to the center of the point, at most 0.5.
    float distanceToCenter = length(gl_PointCoord - vec2(0.5));
    // The max distance stops one pixel shy of the edge to leave space for anti-aliasing.
    float maxDistance = max(0.0, 0.5 - v_pixelDistance);
    float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter);
    float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter);

    vec4 color = mix(v_outlineColor, v_color, innerAlpha);
    color.a *= wholeAlpha;

// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
    if (color.a < 0.005)   // matches 0/255 and 1/255
    {
        discard;
    }
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
    if (color.a < 0.995)   // matches < 254/255
    {
        discard;
    }
#else
    if (color.a >= 0.995)  // matches 254/255 and 255/255
    {
        discard;
    }
#endif
#endif

    out_FragColor = czm_gammaCorrect(color);
    czm_writeLogDepth();
}
`;var XB=`uniform float u_maxTotalPointSize;

in vec4 positionHighAndSize;
in vec4 positionLowAndOutline;
in vec4 compressedAttribute0;                                        // color, outlineColor, pick color
in vec4 compressedAttribute1;                                        // show, translucency by distance, some free space
in vec4 scaleByDistance;                                             // near, nearScale, far, farScale
in vec4 distanceDisplayConditionAndDisableDepthAndSplitDirection;    // near, far, disableDepthTestDistance, splitDirection

out vec4 v_color;
out vec4 v_outlineColor;
out float v_innerPercent;
out float v_pixelDistance;
out vec4 v_pickColor;
out float v_splitDirection;

const float SHIFT_LEFT8 = 256.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;

void main()
{
    // Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition

    // unpack attributes
    vec3 positionHigh = positionHighAndSize.xyz;
    vec3 positionLow = positionLowAndOutline.xyz;
    float outlineWidthBothSides = 2.0 * positionLowAndOutline.w;
    float totalSize = positionHighAndSize.w + outlineWidthBothSides;
    float outlinePercent = outlineWidthBothSides / totalSize;
    // Scale in response to browser-zoom.
    totalSize *= czm_pixelRatio;

    float temp = compressedAttribute1.x * SHIFT_RIGHT8;
    float show = floor(temp);

#ifdef EYE_DISTANCE_TRANSLUCENCY
    vec4 translucencyByDistance;
    translucencyByDistance.x = compressedAttribute1.z;
    translucencyByDistance.z = compressedAttribute1.w;

    translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;

    temp = compressedAttribute1.y * SHIFT_RIGHT8;
    translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif

    ///////////////////////////////////////////////////////////////////////////

    vec4 color;
    vec4 outlineColor;
    vec4 pickColor;

    // compressedAttribute0.z => pickColor.rgb

    temp = compressedAttribute0.z * SHIFT_RIGHT8;
    pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor.r = floor(temp);

    // compressedAttribute0.x => color.rgb

    temp = compressedAttribute0.x * SHIFT_RIGHT8;
    color.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    color.g = (temp - floor(temp)) * SHIFT_LEFT8;
    color.r = floor(temp);

    // compressedAttribute0.y => outlineColor.rgb

    temp = compressedAttribute0.y * SHIFT_RIGHT8;
    outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.r = floor(temp);

    // compressedAttribute0.w => color.a, outlineColor.a, pickColor.a

    temp = compressedAttribute0.w * SHIFT_RIGHT8;
    pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor = pickColor / 255.0;

    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor /= 255.0;
    color.a = floor(temp);
    color /= 255.0;

    ///////////////////////////////////////////////////////////////////////////

    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;

    ///////////////////////////////////////////////////////////////////////////

#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
    float lengthSq;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        // 2D camera distance is a special case
        // treat all billboards as flattened to the z=0.0 plane
        lengthSq = czm_eyeHeight2D.y;
    }
    else
    {
        lengthSq = dot(positionEC.xyz, positionEC.xyz);
    }
#endif

#ifdef EYE_DISTANCE_SCALING
    totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq);
#endif
    if (totalSize > 0.0) {
        // Add padding for anti-aliasing on both sides.
        totalSize += 3.0;
    }

    // Clamp to max point size.
    totalSize = min(totalSize, u_maxTotalPointSize);
    // If size is too small, push vertex behind near plane for clipping.
    // Note that context.minimumAliasedPointSize "will be at most 1.0".
    if (totalSize < 1.0)
    {
        positionEC.xyz = vec3(0.0);
        totalSize = 1.0;
    }

    float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
    translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
    // push vertex behind near plane for clipping
    if (translucency < 0.004)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

#ifdef DISTANCE_DISPLAY_CONDITION
    float nearSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.x;
    float farSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.y;
    if (lengthSq < nearSq || lengthSq > farSq) {
        // push vertex behind camera to force it to be clipped
        positionEC.xyz = vec3(0.0, 0.0, 1.0);
    }
#endif

    gl_Position = czm_projection * positionEC;
    czm_vertexLogDepth();

#ifdef DISABLE_DEPTH_DISTANCE
    float disableDepthTestDistance = distanceDisplayConditionAndDisableDepthAndSplitDirection.z;
    if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
    {
        disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
    }

    if (disableDepthTestDistance != 0.0)
    {
        // Don't try to "multiply both sides" by w.  Greater/less-than comparisons won't work for negative values of w.
        float zclip = gl_Position.z / gl_Position.w;
        bool clipped = (zclip < -1.0 || zclip > 1.0);
        if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
        {
            // Position z on the near plane.
            gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
            czm_vertexLogDepth(vec4(czm_currentFrustum.x));
#endif
        }
    }
#endif

    v_color = color;
    v_color.a *= translucency * show;
    v_outlineColor = outlineColor;
    v_outlineColor.a *= translucency * show;

    v_innerPercent = 1.0 - outlinePercent;
    v_pixelDistance = 2.0 / totalSize;
    gl_PointSize = totalSize * show;
    gl_Position *= show;

    v_pickColor = pickColor;
    v_splitDirection = distanceDisplayConditionAndDisableDepthAndSplitDirection.w;
}
`;var KYe=Ls.SHOW_INDEX,bj=Ls.POSITION_INDEX,Cle=Ls.COLOR_INDEX,ZYe=Ls.OUTLINE_COLOR_INDEX,$Ye=Ls.OUTLINE_WIDTH_INDEX,QYe=Ls.PIXEL_SIZE_INDEX,Ale=Ls.SCALE_BY_DISTANCE_INDEX,Ele=Ls.TRANSLUCENCY_BY_DISTANCE_INDEX,Sle=Ls.DISTANCE_DISPLAY_CONDITION_INDEX,JYe=Ls.DISABLE_DEPTH_DISTANCE_INDEX,eXe=Ls.SPLIT_DIRECTION_INDEX,Tj=Ls.NUMBER_OF_PROPERTIES,tc={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepthAndSplitDirection:5};function Tf(e){e=y(e,y.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(Tj),this._maxPixelSize=1,this._baseVolume=new se,this._baseVolumeWC=new se,this._baseVolume2D=new se,this._boundingVolume=new se,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._modelMatrix=L.clone(L.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,wo.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(Tf.prototype,{length:{get:function(){return Cj(this),this._pointPrimitives.length}}});function wle(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Tf.prototype.add=function(e){let t=new Ls(e,this);return t._index=this._pointPrimitives.length,this._pointPrimitives.push(t),this._createVertexArray=!0,t};Tf.prototype.remove=function(e){return this.contains(e)?(this._pointPrimitives[e._index]=null,this._pointPrimitivesRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Tf.prototype.removeAll=function(){wle(this._pointPrimitives),this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!0};function Cj(e){if(e._pointPrimitivesRemoved){e._pointPrimitivesRemoved=!1;let t=[],n=e._pointPrimitives,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._pointPrimitives=t}}Tf.prototype._updatePointPrimitive=function(e,t){e._dirty||(this._pointPrimitivesToUpdate[this._pointPrimitivesToUpdateIndex++]=e),++this._propertiesChanged[t]};Tf.prototype.contains=function(e){return l(e)&&e._pointPrimitiveCollection===this};Tf.prototype.get=function(e){return Cj(this),this._pointPrimitives[e]};Tf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<Tj;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function tXe(e,t,n){return new N_(e,[{index:tc.positionHighAndSize,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[bj]},{index:tc.positionLowAndShow,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[bj]},{index:tc.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Cle]},{index:tc.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ele]},{index:tc.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ale]},{index:tc.distanceDisplayConditionAndDisableDepthAndSplitDirection,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Sle]}],t)}var yj=new Hn;function vle(e,t,n,i){let o=i._index,r=i._getActualPosition();e._mode===ne.SCENE3D&&(se.expand(e._baseVolume,r,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(r,yj);let s=i.pixelSize,a=i.outlineWidth;e._maxPixelSize=Math.max(e._maxPixelSize,s+a);let c=n[tc.positionHighAndSize],u=yj.high;c(o,u.x,u.y,u.z,s);let f=n[tc.positionLowAndOutline],d=yj.low;f(o,d.x,d.y,d.z,a)}var KB=65536,eD=256;function Dle(e,t,n,i){let o=i._index,r=i.color,s=i.getPickId(t).color,a=i.outlineColor,c=H.floatToByte(r.red),u=H.floatToByte(r.green),f=H.floatToByte(r.blue),d=c*KB+u*eD+f;c=H.floatToByte(a.red),u=H.floatToByte(a.green),f=H.floatToByte(a.blue);let p=c*KB+u*eD+f;c=H.floatToByte(s.red),u=H.floatToByte(s.green),f=H.floatToByte(s.blue);let g=c*KB+u*eD+f,m=H.floatToByte(r.alpha)*KB+H.floatToByte(a.alpha)*eD+H.floatToByte(s.alpha),x=n[tc.compressedAttribute0];x(o,d,p,g,m)}function Ile(e,t,n,i){let o=i._index,r=0,s=1,a=1,c=1,u=i.translucencyByDistance;l(u)&&(r=u.near,s=u.nearValue,a=u.far,c=u.farValue,(s!==1||c!==1)&&(e._shaderTranslucencyByDistance=!0));let f=i.show&&i.clusterShow;i.color.alpha===0&&i.outlineColor.alpha===0&&(f=!1),s=P.clamp(s,0,1),s=s===1?255:s*255|0;let d=(f?1:0)*eD+s;c=P.clamp(c,0,1),c=c===1?255:c*255|0;let p=c,g=n[tc.compressedAttribute1];g(o,d,p,r,a)}function Ple(e,t,n,i){let o=i._index,r=n[tc.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),r(o,s,a,c,u)}function Rle(e,t,n,i){let o=i._index,r=n[tc.distanceDisplayConditionAndDisableDepthAndSplitDirection],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance;u*=u,u>0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let f=0,d=i.splitDirection;l(d)&&(f=d),r(o,s,a,u,f)}function nXe(e,t,n,i){vle(e,t,n,i),Dle(e,t,n,i),Ile(e,t,n,i),Ple(e,t,n,i),Rle(e,t,n,i)}function xj(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,d=Ls._computeActualPosition(f,i,o);l(d)&&(u._setActualPosition(d),r?a.push(d):se.expand(s,d,s))}r&&se.fromPoints(a,s)}function iXe(e,t){let n=t.mode,i=e._pointPrimitives,o=e._pointPrimitivesToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!L.equals(r,e.modelMatrix)?(e._mode=n,L.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&xj(e,i,i.length,t,r,!0)):n===ne.MORPHING?xj(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&xj(e,o,e._pointPrimitivesToUpdateIndex,t,r,!1)}function oXe(e,t,n){let o=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*e._maxPixelSize;n.radius+=o}var rXe=[];Tf.prototype.update=function(e){if(Cj(this),!this.show)return;this._maxTotalPointSize=Vt.maximumAliasedPointSize,iXe(this,e);let n=this._pointPrimitives.length,i=this._pointPrimitivesToUpdate,o=this._pointPrimitivesToUpdateIndex,r=this._propertiesChanged,s=this._createVertexArray,a,c=e.context,u=e.passes,f=u.pick;if(s||!f&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let v=0;v<Tj;++v)r[v]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=tXe(c,n,this._buffersUsage),a=this._vaf.writers;for(let v=0;v<n;++v){let D=this._pointPrimitives[v];D._dirty=!1,nXe(this,c,a,D)}this._vaf.commit()}this._pointPrimitivesToUpdateIndex=0}else if(o>0){let v=rXe;v.length=0,(r[bj]||r[$Ye]||r[QYe])&&v.push(vle),(r[Cle]||r[ZYe])&&v.push(Dle),(r[KYe]||r[Ele])&&v.push(Ile),r[Ale]&&v.push(Ple),(r[Sle]||r[JYe]||r[eXe])&&v.push(Rle);let D=v.length;if(a=this._vaf.writers,o/n>.1){for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let N=0;N<D;++N)v[N](this,c,a,R)}this._vaf.commit()}else{for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let N=0;N<D;++N)v[N](this,c,a,R);this._vaf.subCommit(R._index,1)}this._vaf.endSubCommits()}this._pointPrimitivesToUpdateIndex=0}if(o>n*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,se.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let d,p=L.IDENTITY;e.mode===ne.SCENE3D?(p=this.modelMatrix,d=se.clone(this._baseVolumeWC,this._boundingVolume)):d=se.clone(this._baseVolume2D,this._boundingVolume),oXe(this,e,d);let g=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,g&&(this._blendOption===wo.OPAQUE||this._blendOption===wo.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ue.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===wo.TRANSLUCENT||this._blendOption===wo.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ue.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!1,blending:ln.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,x;(g||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ge({sources:[XB]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===wo.OPAQUE_AND_TRANSLUCENT&&(x=new Ge({defines:["OPAQUE"],sources:[vx]}),this._sp=nn.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:tc}),x=new Ge({defines:["TRANSLUCENT"],sources:[vx]}),this._spTranslucent=nn.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:tc})),this._blendOption===wo.OPAQUE&&(x=new Ge({sources:[vx]}),this._sp=nn.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:tc})),this._blendOption===wo.TRANSLUCENT&&(x=new Ge({sources:[vx]}),this._spTranslucent=nn.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:tc})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,T,C,A,S=e.commandList;if(u.render||f){let v=this._colorCommands,D=this._blendOption===wo.OPAQUE,O=this._blendOption===wo.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,T=b.length,v.length=T;let R=O?T*2:T;for(A=0;A<R;++A){let N=D||O&&A%2===0;C=v[A],l(C)||(C=v[A]=new et),C.primitiveType=Le.POINTS,C.pass=N||!O?Ee.OPAQUE:Ee.TRANSLUCENT,C.owner=this;let F=O?Math.floor(A/2):A;C.boundingVolume=d,C.modelMatrix=p,C.shaderProgram=N?this._sp:this._spTranslucent,C.uniformMap=this._uniforms,C.vertexArray=b[F].va,C.renderState=N?this._rsOpaque:this._rsTranslucent,C.debugShowBoundingVolume=this.debugShowBoundingVolume,C.pickId="v_pickColor",S.push(C)}}};Tf.prototype.isDestroyed=function(){return!1};Tf.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),wle(this._pointPrimitives),ue(this)};var tD=Tf;var Ole=[Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array],Aj=1,nD=8,oD=class e{static from(t){if(!(t instanceof ArrayBuffer))throw new Error("Data must be an instance of ArrayBuffer.");let[n,i]=new Uint8Array(t,0,2);if(n!==219)throw new Error("Data does not appear to be in a KDBush format.");let o=i>>4;if(o!==Aj)throw new Error(`Got v${o} data when expected v${Aj}.`);let r=Ole[i&15];if(!r)throw new Error("Unrecognized array type.");let[s]=new Uint16Array(t,2,1),[a]=new Uint32Array(t,4,1);return new e(a,s,r,t)}constructor(t,n=64,i=Float64Array,o){if(isNaN(t)||t<0)throw new Error(`Unpexpected numItems value: ${t}.`);this.numItems=+t,this.nodeSize=Math.min(Math.max(+n,2),65535),this.ArrayType=i,this.IndexArrayType=t<65536?Uint16Array:Uint32Array;let r=Ole.indexOf(this.ArrayType),s=t*2*this.ArrayType.BYTES_PER_ELEMENT,a=t*this.IndexArrayType.BYTES_PER_ELEMENT,c=(8-a%8)%8;if(r<0)throw new Error(`Unexpected typed array class: ${i}.`);o&&o instanceof ArrayBuffer?(this.data=o,this.ids=new this.IndexArrayType(this.data,nD,t),this.coords=new this.ArrayType(this.data,nD+a+c,t*2),this._pos=t*2,this._finished=!0):(this.data=new ArrayBuffer(nD+s+a+c),this.ids=new this.IndexArrayType(this.data,nD,t),this.coords=new this.ArrayType(this.data,nD+a+c,t*2),this._pos=0,this._finished=!1,new Uint8Array(this.data,0,2).set([219,(Aj<<4)+r]),new Uint16Array(this.data,2,1)[0]=n,new Uint32Array(this.data,4,1)[0]=t)}add(t,n){let i=this._pos>>1;return this.ids[i]=i,this.coords[this._pos++]=t,this.coords[this._pos++]=n,i}finish(){let t=this._pos>>1;if(t!==this.numItems)throw new Error(`Added ${t} items when expected ${this.numItems}.`);return Sj(this.ids,this.coords,this.nodeSize,0,this.numItems-1,0),this._finished=!0,this}range(t,n,i,o){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:r,coords:s,nodeSize:a}=this,c=[0,r.length-1,0],u=[];for(;c.length;){let f=c.pop()||0,d=c.pop()||0,p=c.pop()||0;if(d-p<=a){for(let b=p;b<=d;b++){let T=s[2*b],C=s[2*b+1];T>=t&&T<=i&&C>=n&&C<=o&&u.push(r[b])}continue}let g=p+d>>1,m=s[2*g],x=s[2*g+1];m>=t&&m<=i&&x>=n&&x<=o&&u.push(r[g]),(f===0?t<=m:n<=x)&&(c.push(p),c.push(g-1),c.push(1-f)),(f===0?i>=m:o>=x)&&(c.push(g+1),c.push(d),c.push(1-f))}return u}within(t,n,i){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:o,coords:r,nodeSize:s}=this,a=[0,o.length-1,0],c=[],u=i*i;for(;a.length;){let f=a.pop()||0,d=a.pop()||0,p=a.pop()||0;if(d-p<=s){for(let b=p;b<=d;b++)Mle(r[2*b],r[2*b+1],t,n)<=u&&c.push(o[b]);continue}let g=p+d>>1,m=r[2*g],x=r[2*g+1];Mle(m,x,t,n)<=u&&c.push(o[g]),(f===0?t-i<=m:n-i<=x)&&(a.push(p),a.push(g-1),a.push(1-f)),(f===0?t+i>=m:n+i>=x)&&(a.push(g+1),a.push(d),a.push(1-f))}return c}};function Sj(e,t,n,i,o,r){if(o-i<=n)return;let s=i+o>>1;Lle(e,t,s,i,o,r),Sj(e,t,n,i,s-1,1-r),Sj(e,t,n,s+1,o,1-r)}function Lle(e,t,n,i,o,r){for(;o>i;){if(o-i>600){let u=o-i+1,f=n-i+1,d=Math.log(u),p=.5*Math.exp(2*d/3),g=.5*Math.sqrt(d*p*(u-p)/u)*(f-u/2<0?-1:1),m=Math.max(i,Math.floor(n-f*p/u+g)),x=Math.min(o,Math.floor(n+(u-f)*p/u+g));Lle(e,t,n,m,x,r)}let s=t[2*n+r],a=i,c=o;for(iD(e,t,i,n),t[2*o+r]>s&&iD(e,t,i,o);a<c;){for(iD(e,t,a,c),a++,c--;t[2*a+r]<s;)a++;for(;t[2*c+r]>s;)c--}t[2*i+r]===s?iD(e,t,i,c):(c++,iD(e,t,c,o)),c<=n&&(i=c+1),n<=c&&(o=c-1)}}function iD(e,t,n,i){Ej(e,n,i),Ej(t,2*n,2*i),Ej(t,2*n+1,2*i+1)}function Ej(e,t,n){let i=e[t];e[t]=e[n],e[n]=i}function Mle(e,t,n,i){let o=e-n,r=t-i;return o*o+r*r}function Ad(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new me,this.show=y(e.show,!0)}function Nle(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var sXe=new qe;function Fle(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=_x.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=so.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=Ls.getScreenSpaceBoundingBox(e,t,o)),Nle(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&kle(i,e.id.id)&&l(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=_x.getScreenSpaceBoundingBox(s,t,sXe);Nle(a,n),o=qe.union(o,a,o)}return o}function aXe(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&kle(t,e.id.id)&&l(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function Ble(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function kle(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function wj(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s<r;++s){let a=e.get(s);if(a.clusterShow=!1,!a.show||o._scene.mode===ne.SCENE3D&&!i.isPointVisible(a.position))continue;let c=o._clusterLabels&&l(a._labelCollection),u=o._clusterBillboards&&l(a.id._billboard),f=o._clusterPoints&&l(a.id._point);if(c&&(f||u))continue;let d=a.computeScreenSpacePosition(n);l(d)&&t.push({index:s,collection:e,clustered:!1,coord:d})}}var cXe=new qe,lXe=new qe,uXe=new qe;function fXe(e){return function(t){if(l(t)&&t<.05||!e.enabled)return;let n=e._scene,i=e._labelCollection,o=e._billboardCollection,r=e._pointCollection;if(!l(i)&&!l(o)&&!l(r)||!e._clusterBillboards&&!e._clusterLabels&&!e._clusterPoints)return;let s=e._clusterLabelCollection,a=e._clusterBillboardCollection,c=e._clusterPointCollection;l(s)?s.removeAll():s=e._clusterLabelCollection=new vp({scene:n}),l(a)?a.removeAll():a=e._clusterBillboardCollection=new uf({scene:n}),l(c)?c.removeAll():c=e._clusterPointCollection=new tD;let u=e._pixelRange,f=e._minimumClusterSize,d=e._previousClusters,p=[],g=e._previousHeight,m=n.camera.positionCartographic.height,x=n.ellipsoid,b=n.camera.positionWC,T=new qg(x,b),C=[];e._clusterLabels&&wj(i,C,n,T,e),e._clusterBillboards&&wj(o,C,n,T,e),e._clusterPoints&&wj(r,C,n,T,e);let A,S,v,D,O,R,N,F,_,E,w,I;if(C.length>0){let M=new oD(C.length,64,Uint32Array);for(let B=0;B<C.length;++B)M.add(C[B].coord.x,C[B].coord.y);if(M.finish(),m<g)for(v=d.length,A=0;A<v;++A){let B=d[A];if(!T.isPointVisible(B.position))continue;let z=so._computeScreenSpacePosition(L.IDENTITY,B.position,h.ZERO,V.ZERO,n);if(!l(z))continue;let U=1-m/g,G=B.width=B.width*U,k=B.height=B.height*U;G=Math.max(G,B.minimumWidth),k=Math.max(k,B.minimumHeight);let Y=z.x-G*.5,W=z.y-k*.5,J=z.x+G,j=z.y+k;for(O=M.range(Y,W,J,j),R=O.length,E=0,_=[],S=0;S<R;++S)N=O[S],F=C[N],F.clustered||(++E,w=F.collection,I=F.index,_.push(w.get(I).id));if(E>=f)for(Ble(B.position,E,_,e),p.push(B),S=0;S<R;++S)C[O[S]].clustered=!0}for(v=C.length,A=0;A<v;++A){let B=C[A];if(B.clustered)continue;B.clustered=!0,w=B.collection,I=B.index;let z=w.get(I);D=Fle(z,B.coord,u,e,cXe);let U=qe.clone(D,lXe);O=M.range(D.x,D.y,D.x+D.width,D.y+D.height),R=O.length;let G=h.clone(z.position);for(E=1,_=[z.id],S=0;S<R;++S)if(N=O[S],F=C[N],!F.clustered){let k=F.collection.get(F.index),Y=Fle(k,F.coord,u,e,uXe);h.add(k.position,G,G),qe.union(U,Y,U),++E,_.push(k.id)}if(E>=f){let k=h.multiplyByScalar(G,1/E,G);for(Ble(k,E,_,e),p.push({position:k,width:U.width,height:U.height,minimumWidth:D.width,minimumHeight:D.height}),S=0;S<R;++S)C[O[S]].clustered=!0}else aXe(z,e)}}s.length===0&&(s.destroy(),e._clusterLabelCollection=void 0),a.length===0&&(a.destroy(),e._clusterBillboardCollection=void 0),c.length===0&&(c.destroy(),e._clusterPointCollection=void 0),e._previousClusters=p,e._previousHeight=m}}Ad.prototype._initialize=function(e){this._scene=e;let t=fXe(this);this._cluster=t,this._removeEventListener=e.camera.changed.addEventListener(t)};Object.defineProperties(Ad.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabledDirty=e!==this._enabled,this._enabled=e}},pixelRange:{get:function(){return this._pixelRange},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._pixelRange,this._pixelRange=e}},minimumClusterSize:{get:function(){return this._minimumClusterSize},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._minimumClusterSize,this._minimumClusterSize=e}},clusterEvent:{get:function(){return this._clusterEvent}},clusterBillboards:{get:function(){return this._clusterBillboards},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterBillboards,this._clusterBillboards=e}},clusterLabels:{get:function(){return this._clusterLabels},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterLabels,this._clusterLabels=e}},clusterPoints:{get:function(){return this._clusterPoints},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterPoints,this._clusterPoints=e}}});function Dj(e,t,n,i){return function(o){let r=this[e];l(this._collectionIndicesByEntity)||(this._collectionIndicesByEntity={});let s=this._collectionIndicesByEntity[o.id];if(l(s)||(s=this._collectionIndicesByEntity[o.id]={billboardIndex:void 0,labelIndex:void 0,pointIndex:void 0}),l(r)&&l(s[i]))return r.get(s[i]);l(r)||(r=this[e]=new t({scene:this._scene}));let a,c,u=this[n];u.length>0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function Ij(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}Ad.prototype.getLabel=Dj("_labelCollection",vp,"_unusedLabelIndices","labelIndex");Ad.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,Ij(this,e.id);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};Ad.prototype.getBillboard=Dj("_billboardCollection",uf,"_unusedBillboardIndices","billboardIndex");Ad.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,Ij(this,e.id);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};Ad.prototype.getPoint=Dj("_pointCollection",tD,"_unusedPointIndices","pointIndex");Ad.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,Ij(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function vj(e){if(!l(e))return;let t=e.length;for(let n=0;n<t;++n)e.get(n).clusterShow=!0}function dXe(e){e.enabled||(l(e._clusterLabelCollection)&&e._clusterLabelCollection.destroy(),l(e._clusterBillboardCollection)&&e._clusterBillboardCollection.destroy(),l(e._clusterPointCollection)&&e._clusterPointCollection.destroy(),e._clusterLabelCollection=void 0,e._clusterBillboardCollection=void 0,e._clusterPointCollection=void 0,vj(e._labelCollection),vj(e._billboardCollection),vj(e._pointCollection))}Ad.prototype.update=function(e){if(!this.show)return;let t;l(this._labelCollection)&&this._labelCollection.length>0&&this._labelCollection.get(0)._glyphs.length===0&&(t=e.commandList,e.commandList=[],this._labelCollection.update(e),e.commandList=t),l(this._billboardCollection)&&this._billboardCollection.length>0&&!l(this._billboardCollection.get(0).width)&&(t=e.commandList,e.commandList=[],this._billboardCollection.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,dXe(this),this._clusterDirty=!0),this._clusterDirty&&(this._clusterDirty=!1,this._cluster()),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(this._labelCollection)&&this._labelCollection.update(e),l(this._billboardCollection)&&this._billboardCollection.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};Ad.prototype.destroy=function(){this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var Cf=Ad;function Pj(e){this._name=e,this._clock=void 0,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._entityCollection=new $s(this),this._entityCluster=new Cf}Object.defineProperties(Pj.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){zr.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}}});Pj.prototype.update=function(e){return!0};var ZB=Pj;var Ule={};Ule.computePositions=function(e,t,n,i,o){let r=e*.5,s=-r,a=i+i,c=o?2*a:a,u=new Float64Array(c*3),f,d=0,p=0,g=o?a*3:0,m=o?(a+i)*3:i*3;for(f=0;f<i;f++){let x=f/i*P.TWO_PI,b=Math.cos(x),T=Math.sin(x),C=b*n,A=T*n,S=b*t,v=T*t;u[p+g]=C,u[p+g+1]=A,u[p+g+2]=s,u[p+m]=S,u[p+m+1]=v,u[p+m+2]=r,p+=3,o&&(u[d++]=C,u[d++]=A,u[d++]=s,u[d++]=S,u[d++]=v,u[d++]=r)}return u};var mA=Ule;var Rj=new V,hXe=new h,mXe=new h,pXe=new h,_Xe=new h;function Gp(e){e=y(e,y.EMPTY_OBJECT);let t=e.length,n=e.topRadius,i=e.bottomRadius,o=y(e.vertexFormat,Re.DEFAULT),r=y(e.slices,128);this._length=t,this._topRadius=n,this._bottomRadius=i,this._vertexFormat=Re.clone(o),this._slices=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderGeometry"}Gp.packedLength=Re.packedLength+5;Gp.pack=function(e,t,n){return n=y(n,0),Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n]=y(e._offsetAttribute,-1),t};var Vle=new Re,pA={vertexFormat:Vle,length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,offsetAttribute:void 0};Gp.unpack=function(e,t,n){t=y(t,0);let i=Re.unpack(e,t,Vle);t+=Re.packedLength;let o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._vertexFormat=Re.clone(i,n._vertexFormat),n._length=o,n._topRadius=r,n._bottomRadius=s,n._slices=a,n._offsetAttribute=c===-1?void 0:c,n):(pA.length=o,pA.topRadius=r,pA.bottomRadius=s,pA.slices=a,pA.offsetAttribute=c===-1?void 0:c,new Gp(pA))};Gp.createGeometry=function(e){let t=e._length,n=e._topRadius,i=e._bottomRadius,o=e._vertexFormat,r=e._slices;if(t<=0||n<0||i<0||n===0&&i===0)return;let s=r+r,a=r+s,c=s+s,u=mA.computePositions(t,n,i,r,!0),f=o.st?new Float32Array(c*2):void 0,d=o.normal?new Float32Array(c*3):void 0,p=o.tangent?new Float32Array(c*3):void 0,g=o.bitangent?new Float32Array(c*3):void 0,m,x=o.normal||o.tangent||o.bitangent;if(x){let O=o.tangent||o.bitangent,R=0,N=0,F=0,_=Math.atan2(i-n,t),E=hXe;E.z=Math.sin(_);let w=Math.cos(_),I=pXe,M=mXe;for(m=0;m<r;m++){let B=m/r*P.TWO_PI,z=w*Math.cos(B),U=w*Math.sin(B);x&&(E.x=z,E.y=U,O&&(I=h.normalize(h.cross(h.UNIT_Z,E,I),I)),o.normal&&(d[R++]=E.x,d[R++]=E.y,d[R++]=E.z,d[R++]=E.x,d[R++]=E.y,d[R++]=E.z),o.tangent&&(p[N++]=I.x,p[N++]=I.y,p[N++]=I.z,p[N++]=I.x,p[N++]=I.y,p[N++]=I.z),o.bitangent&&(M=h.normalize(h.cross(E,I,M),M),g[F++]=M.x,g[F++]=M.y,g[F++]=M.z,g[F++]=M.x,g[F++]=M.y,g[F++]=M.z))}for(m=0;m<r;m++)o.normal&&(d[R++]=0,d[R++]=0,d[R++]=-1),o.tangent&&(p[N++]=1,p[N++]=0,p[N++]=0),o.bitangent&&(g[F++]=0,g[F++]=-1,g[F++]=0);for(m=0;m<r;m++)o.normal&&(d[R++]=0,d[R++]=0,d[R++]=1),o.tangent&&(p[N++]=1,p[N++]=0,p[N++]=0),o.bitangent&&(g[F++]=0,g[F++]=1,g[F++]=0)}let b=12*r-12,T=Ne.createTypedArray(c,b),C=0,A=0;for(m=0;m<r-1;m++)T[C++]=A,T[C++]=A+2,T[C++]=A+3,T[C++]=A,T[C++]=A+3,T[C++]=A+1,A+=2;for(T[C++]=s-2,T[C++]=0,T[C++]=1,T[C++]=s-2,T[C++]=1,T[C++]=s-1,m=1;m<r-1;m++)T[C++]=s+m+1,T[C++]=s+m,T[C++]=s;for(m=1;m<r-1;m++)T[C++]=a,T[C++]=a+m,T[C++]=a+m+1;let S=0;if(o.st){let O=Math.max(n,i);for(m=0;m<c;m++){let R=h.fromArray(u,m*3,_Xe);f[S++]=(R.x+O)/(2*O),f[S++]=(R.y+O)/(2*O)}}let v=new dn;o.position&&(v.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:u})),o.normal&&(v.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:d})),o.tangent&&(v.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),o.bitangent&&(v.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),o.st&&(v.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:f})),Rj.x=t*.5,Rj.y=Math.max(i,n);let D=new se(h.ZERO,V.magnitude(Rj));if(l(e._offsetAttribute)){t=u.length;let O=e._offsetAttribute===an.NONE?0:1,R=new Uint8Array(t/3).fill(O);v.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:R})}return new ft({attributes:v,indices:T,primitiveType:Le.TRIANGLES,boundingSphere:D,offsetAttribute:e._offsetAttribute})};var Oj;Gp.getUnitCylinder=function(){return l(Oj)||(Oj=Gp.createGeometry(new Gp({topRadius:1,bottomRadius:1,length:1,vertexFormat:Re.POSITION_ONLY}))),Oj};var $B=Gp;var Mj=new V;function _A(e){e=y(e,y.EMPTY_OBJECT);let t=e.length,n=e.topRadius,i=e.bottomRadius,o=y(e.slices,128),r=Math.max(y(e.numberOfVerticalLines,16),0);this._length=t,this._topRadius=n,this._bottomRadius=i,this._slices=o,this._numberOfVerticalLines=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createCylinderOutlineGeometry"}_A.packedLength=6;_A.pack=function(e,t,n){return n=y(n,0),t[n++]=e._length,t[n++]=e._topRadius,t[n++]=e._bottomRadius,t[n++]=e._slices,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var Dx={length:void 0,topRadius:void 0,bottomRadius:void 0,slices:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};_A.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=e[t++],r=e[t++],s=e[t++],a=e[t++],c=e[t];return l(n)?(n._length=i,n._topRadius=o,n._bottomRadius=r,n._slices=s,n._numberOfVerticalLines=a,n._offsetAttribute=c===-1?void 0:c,n):(Dx.length=i,Dx.topRadius=o,Dx.bottomRadius=r,Dx.slices=s,Dx.numberOfVerticalLines=a,Dx.offsetAttribute=c===-1?void 0:c,new _A(Dx))};_A.createGeometry=function(e){let t=e._length,n=e._topRadius,i=e._bottomRadius,o=e._slices,r=e._numberOfVerticalLines;if(t<=0||n<0||i<0||n===0&&i===0)return;let s=o*2,a=mA.computePositions(t,n,i,o,!1),c=o*2,u;if(r>0){let x=Math.min(r,o);u=Math.round(o/x),c+=x}let f=Ne.createTypedArray(s,c*2),d=0,p;for(p=0;p<o-1;p++)f[d++]=p,f[d++]=p+1,f[d++]=p+o,f[d++]=p+1+o;if(f[d++]=o-1,f[d++]=0,f[d++]=o+o-1,f[d++]=o,r>0)for(p=0;p<o;p+=u)f[d++]=p,f[d++]=p+o;let g=new dn;g.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:a}),Mj.x=t*.5,Mj.y=Math.max(i,n);let m=new se(h.ZERO,V.magnitude(Mj));if(l(e._offsetAttribute)){t=a.length;let x=e._offsetAttribute===an.NONE?0:1,b=new Uint8Array(t/3).fill(x);g.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}return new ft({attributes:g,indices:f,primitiveType:Le.LINES,boundingSphere:m,offsetAttribute:e._offsetAttribute})};var QB=_A;var zle=h.ZERO,Hle=new h,gXe=new h,Gle=new H;function yXe(e){this.id=e,this.vertexFormat=void 0,this.length=void 0,this.topRadius=void 0,this.bottomRadius=void 0,this.slices=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function au(e,t){ti.call(this,{entity:e,scene:t,geometryOptions:new yXe(e),geometryPropertyName:"cylinder",observedPropertyNames:["availability","position","orientation","cylinder"]}),this._onEntityPropertyChanged(e,"cylinder",e.cylinder,void 0)}l(Object.create)&&(au.prototype=Object.create(ti.prototype),au.prototype.constructor=au);Object.defineProperties(au.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});au.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Bn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ht){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Gle)),l(a)||(a=H.WHITE),s.color=Wt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,zle,Hle))),new Ct({id:t,geometry:new $B(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:s})};au.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Gle),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,zle,Hle))),new Ct({id:t,geometry:new QB(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:r})};au.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};au.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.length)||!l(t.topRadius)||!l(t.bottomRadius)||ti.prototype._isHidden.call(this,e,t)};au.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.length.isConstant||!t.topRadius.isConstant||!t.bottomRadius.isConstant||!q.isConstant(t.slices)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.numberOfVerticalLines)};au.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,Ke.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ht?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,i.length=t.length.getValue(Ve.MINIMUM_VALUE),i.topRadius=t.topRadius.getValue(Ve.MINIMUM_VALUE),i.bottomRadius=t.bottomRadius.getValue(Ve.MINIMUM_VALUE),i.slices=q.getValueOrUndefined(t.slices,Ve.MINIMUM_VALUE),i.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,Ve.MINIMUM_VALUE),i.offsetAttribute=n!==Ke.NONE?an.ALL:void 0};au.prototype._onEntityPropertyChanged=Y_;au.DynamicGeometryUpdater=gA;function gA(e,t,n){ei.call(this,e,t,n)}l(Object.create)&&(gA.prototype=Object.create(ei.prototype),gA.prototype.constructor=gA);gA.prototype._isHidden=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(e.position,n,gXe);return!l(o)||!l(i.length)||!l(i.topRadius)||!l(i.bottomRadius)||ei.prototype._isHidden.call(this,e,t,n)};gA.prototype._setOptions=function(e,t,n){let i=q.getValueOrDefault(t.heightReference,n,Ke.NONE),o=this._options;o.length=q.getValueOrUndefined(t.length,n),o.topRadius=q.getValueOrUndefined(t.topRadius,n),o.bottomRadius=q.getValueOrUndefined(t.bottomRadius,n),o.slices=q.getValueOrUndefined(t.slices,n),o.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,n),o.offsetAttribute=i!==Ke.NONE?an.ALL:void 0};var JB=au;var xXe={UNBOUNDED:0,CLAMPED:1,LOOP_STOP:2},Hr=Object.freeze(xXe);var bXe={TICK_DEPENDENT:0,SYSTEM_CLOCK_MULTIPLIER:1,SYSTEM_CLOCK:2},po=Object.freeze(bXe);var TXe={NONE:0,HOLD:1,EXTRAPOLATE:2},Af=Object.freeze(TXe);var Wle=Mr(Bl(),1);function CXe(e){let t=new Wle.default(e);t.normalize();let n=t.path(),i=n.lastIndexOf("/");return i!==-1&&(n=n.substr(i+1)),n}var Yg=CXe;var AXe=P.factorial;function Lj(e,t,n,i,o,r){let s=0,a,c,u;if(i>0){for(c=0;c<o;c++){for(a=!1,u=0;u<r.length&&!a;u++)c===r[u]&&(a=!0);a||(r.push(c),s+=Lj(e,t,n,i-1,o,r),r.splice(r.length-1,1))}return 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r,s,a=t.length;for(r=0;r<i;r++)o[r]=0;for(r=0;r<a;r++){let c=1;for(s=0;s<a;s++)if(s!==r){let u=t[r]-t[s];c*=(e-t[s])/u}for(s=0;s<i;s++)o[s]+=c*n[r*i+s]}return o};var n3=Nj;var Fj={type:"Linear"};Fj.getRequiredDataPoints=function(e){return 2};Fj.interpolateOrderZero=function(e,t,n,i,o){l(o)||(o=new Array(i));let r,s,a,c=t[0],u=t[1];for(r=0;r<i;r++)s=n[r],a=n[r+i],o[r]=((a-s)*e+u*s-c*a)/(u-c);return o};var yA=Fj;function nc(e,t,n){this.clock=y(e,0),this.cone=y(t,0),this.magnitude=y(n,1)}nc.fromCartesian3=function(e,t){let n=e.x,i=e.y,o=e.z,r=n*n+i*i;return l(t)||(t=new nc),t.clock=Math.atan2(i,n),t.cone=Math.atan2(Math.sqrt(r),o),t.magnitude=Math.sqrt(r+o*o),t};nc.clone=function(e,t){if(l(e))return l(t)?(t.clock=e.clock,t.cone=e.cone,t.magnitude=e.magnitude,t):new nc(e.clock,e.cone,e.magnitude)};nc.normalize=function(e,t){return l(t)?(t.clock=e.clock,t.cone=e.cone,t.magnitude=1,t):new nc(e.clock,e.cone,1)};nc.equals=function(e,t){return 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Z),this.startTime=n,this.stopTime=i,this.clockRange=y(e.clockRange,Hr.UNBOUNDED),this.canAnimate=y(e.canAnimate,!0),this.onTick=new me,this.onStop=new me,this._currentTime=void 0,this._multiplier=void 0,this._clockStep=void 0,this._shouldAnimate=void 0,this._lastSystemTime=Ti(),this.currentTime=t,this.multiplier=y(e.multiplier,1),this.shouldAnimate=y(e.shouldAnimate,!1),this.clockStep=y(e.clockStep,po.SYSTEM_CLOCK_MULTIPLIER)}Object.defineProperties(kj.prototype,{currentTime:{get:function(){return this._currentTime},set:function(e){Z.equals(this._currentTime,e)||(this._clockStep===po.SYSTEM_CLOCK&&(this._clockStep=po.SYSTEM_CLOCK_MULTIPLIER),this._currentTime=e)}},multiplier:{get:function(){return this._multiplier},set:function(e){this._multiplier!==e&&(this._clockStep===po.SYSTEM_CLOCK&&(this._clockStep=po.SYSTEM_CLOCK_MULTIPLIER),this._multiplier=e)}},clockStep:{get:function(){return this._clockStep},set:function(e){e===po.SYSTEM_CLOCK&&(this._multiplier=1,this._shouldAnimate=!0,this._currentTime=Z.now()),this._clockStep=e}},shouldAnimate:{get:function(){return this._shouldAnimate},set:function(e){this._shouldAnimate!==e&&(this._clockStep===po.SYSTEM_CLOCK&&(this._clockStep=po.SYSTEM_CLOCK_MULTIPLIER),this._shouldAnimate=e)}}});kj.prototype.tick=function(){let e=Ti(),t=Z.clone(this._currentTime);if(this.canAnimate&&this._shouldAnimate){let n=this._clockStep;if(n===po.SYSTEM_CLOCK)t=Z.now(t);else{let i=this._multiplier;if(n===po.TICK_DEPENDENT)t=Z.addSeconds(t,i,t);else{let a=e-this._lastSystemTime;t=Z.addSeconds(t,i*(a/1e3),t)}let o=this.clockRange,r=this.startTime,s=this.stopTime;if(o===Hr.CLAMPED)Z.lessThan(t,r)?t=Z.clone(r,t):Z.greaterThan(t,s)&&(t=Z.clone(s,t),this.onStop.raiseEvent(this));else if(o===Hr.LOOP_STOP)for(Z.lessThan(t,r)&&(t=Z.clone(r,t));Z.greaterThan(t,s);)t=Z.addSeconds(r,Z.secondsDifference(t,s),t),this.onStop.raiseEvent(this)}}return this._currentTime=t,this._lastSystemTime=e,this.onTick.raiseEvent(this),t};var Qh=kj;function Ix(){this._definitionChanged=new me,this._startTime=void 0,this._stopTime=void 0,this._currentTime=void 0,this._clockRange=void 0,this._clockStep=void 0,this._multiplier=void 0}Object.defineProperties(Ix.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},startTime:ql("startTime"),stopTime:ql("stopTime"),currentTime:ql("currentTime"),clockRange:ql("clockRange"),clockStep:ql("clockStep"),multiplier:ql("multiplier")});Ix.prototype.clone=function(e){return l(e)||(e=new Ix),e.startTime=this.startTime,e.stopTime=this.stopTime,e.currentTime=this.currentTime,e.clockRange=this.clockRange,e.clockStep=this.clockStep,e.multiplier=this.multiplier,e};Ix.prototype.equals=function(e){return 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t=h3(this,e),n=this._primitives;if(t!==n.length-1){let i=n[t];n[t]=n[t+1],n[t+1]=i}}};Js.prototype.raiseToTop=function(e){if(l(e)){let t=h3(this,e),n=this._primitives;t!==n.length-1&&(n.splice(t,1),n.push(e))}};Js.prototype.lower=function(e){if(l(e)){let t=h3(this,e),n=this._primitives;if(t!==0){let i=n[t];n[t]=n[t-1],n[t-1]=i}}};Js.prototype.lowerToBottom=function(e){if(l(e)){let t=h3(this,e),n=this._primitives;t!==0&&(n.splice(t,1),n.unshift(e))}};Js.prototype.get=function(e){return this._primitives[e]};Js.prototype.update=function(e){if(!this.show)return;let t=this._primitives;for(let n=0;n<t.length;++n)t[n].update(e)};Js.prototype.prePassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.prePassesUpdate)&&i.prePassesUpdate(e)}};Js.prototype.updateForPass=function(e,t){let n=this._primitives;for(let i=0;i<n.length;++i){let o=n[i];l(o.updateForPass)&&o.updateForPass(e,t)}};Js.prototype.postPassesUpdate=function(e){let t=this._primitives;for(let 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we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),l(t.offsetAttribute)){let B=new Uint8Array(f);if(t.offsetAttribute===an.TOP)B=B.fill(1,0,f/2);else{let z=t.offsetAttribute===an.NONE?0:1;B=B.fill(z)}M.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:B})}return M}function cZe(e){let t=e.length/3,n=Ne.createTypedArray(t,t*6),i=0;for(let o=0;o<t;o++){let r=o,s=o+t,a=(r+1)%t,c=a+t;n[i++]=r,n[i++]=s,n[i++]=a,n[i++]=a,n[i++]=s,n[i++]=c}return n}var _3=new se,g3=new se;function lZe(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=h.multiplyByScalar(n.geodeticSurfaceNormal(t,PA),e.height,PA);_3.center=h.add(t,o,_3.center),_3.radius=i,o=h.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),g3.center=h.add(t,o,g3.center),g3.radius=i;let r=fu.computeEllipsePositions(e,!0,!0),s=r.positions,a=r.numPts,c=r.outerPositions,u=se.union(_3,g3),f=Fue(s,e,!0),d=Bue(a),p=d.length;d.length=p*2;let g=s.length/3;for(let S=0;S<p;S+=3)d[S+p]=d[S+2]+g,d[S+1+p]=d[S+1]+g,d[S+2+p]=d[S]+g;let m=Ne.createTypedArray(g*2/3,d),x=new ft({attributes:f,indices:m,primitiveType:Le.TRIANGLES}),b=aZe(c,e);d=cZe(c);let T=Ne.createTypedArray(c.length*2/3,d),C=new ft({attributes:b,indices:T,primitiveType:Le.TRIANGLES}),A=Nn.combineInstances([new Ct({geometry:x}),new Ct({geometry:C})]);return{boundingSphere:u,attributes:A[0].attributes,indices:A[0].indices}}function kue(e,t,n,i,o,r,s){let c=fu.computeEllipsePositions({center:e,semiMajorAxis:t,semiMinorAxis:n,rotation:i,granularity:o},!1,!0).outerPositions,u=c.length/3,f=new Array(u);for(let p=0;p<u;++p)f[p]=h.fromArray(c,p*3);let d=re.fromCartesianArray(f,r,s);return d.width>P.PI&&(d.north=d.north>0?P.PI_OVER_TWO-P.EPSILON7:d.north,d.south=d.south<0?P.EPSILON7-P.PI_OVER_TWO:d.south,d.east=P.PI,d.west=-P.PI),d}function im(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.vertexFormat,Re.DEFAULT),a=y(e.height,0),c=y(e.extrudedHeight,a);this._center=h.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Re.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}im.packedLength=h.packedLength+ee.packedLength+Re.packedLength+9;im.pack=function(e,t,n){return n=y(n,0),h.pack(e._center,t,n),n+=h.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Uue=new h,Vue=new ee,zue=new Re,nm={center:Uue,ellipsoid:Vue,vertexFormat:zue,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};im.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,Uue);t+=h.packedLength;let o=ee.unpack(e,t,Vue);t+=ee.packedLength;let r=Re.unpack(e,t,zue);t+=Re.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t++],g=e[t++]===1,m=e[t];return l(n)?(n._center=h.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Re.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=d,n._extrudedHeight=p,n._shadowVolume=g,n._offsetAttribute=m===-1?void 0:m,n):(nm.height=f,nm.extrudedHeight=p,nm.granularity=d,nm.stRotation=u,nm.rotation=c,nm.semiMajorAxis=s,nm.semiMinorAxis=a,nm.shadowVolume=g,nm.offsetAttribute=m===-1?void 0:m,new im(nm))};im.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.center,i=y(e.ellipsoid,ee.default),o=e.semiMajorAxis,r=e.semiMinorAxis,s=y(e.granularity,P.RADIANS_PER_DEGREE),a=y(e.rotation,0);return kue(n,o,r,a,s,i,t)};im.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=lZe(o);else if(r=sZe(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===an.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new ft({attributes:r.attributes,indices:r.indices,primitiveType:Le.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};im.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new im({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Re.POSITION_ONLY,shadowVolume:!0})};function uZe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=fu.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c<o;++c)r[c]=h.fromArray(i,c*3);let s=e._ellipsoid,a=e.rectangle;return ft._textureCoordinateRotationPoints(r,t,s,a)}Object.defineProperties(im.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=kue(this._center,this._semiMajorAxis,this._semiMinorAxis,this._rotation,this._granularity,this._ellipsoid)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=uZe(this)),this._textureCoordinateRotationPoints}}});var bl=im;var Hue=new h,Nx=new h;function fZe(e){let t=e.center;Nx=h.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,Nx),e.height,Nx),Nx=h.add(t,Nx,Nx);let n=new se(Nx,e.semiMajorAxis),i=fu.computeEllipsePositions(e,!1,!0).outerPositions,o=new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:fu.raisePositionsToHeight(i,e,!1)})}),r=i.length/3,s=Ne.createTypedArray(r,r*2),a=0;for(let c=0;c<r;++c)s[a++]=c,s[a++]=(c+1)%r;return{boundingSphere:n,attributes:o,indices:s}}var x3=new se,b3=new se;function dZe(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=h.multiplyByScalar(n.geodeticSurfaceNormal(t,Hue),e.height,Hue);x3.center=h.add(t,o,x3.center),x3.radius=i,o=h.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),b3.center=h.add(t,o,b3.center),b3.radius=i;let r=fu.computeEllipsePositions(e,!1,!0).outerPositions,s=new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:fu.raisePositionsToHeight(r,e,!0)})});r=s.position.values;let a=se.union(x3,b3),c=r.length/3;if(l(e.offsetAttribute)){let m=new Uint8Array(c);if(e.offsetAttribute===an.TOP)m=m.fill(1,0,c/2);else{let x=e.offsetAttribute===an.NONE?0:1;m=m.fill(x)}s.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:m})}let u=y(e.numberOfVerticalLines,16);u=P.clamp(u,0,c/2);let f=Ne.createTypedArray(c,c*2+u*2);c/=2;let d=0,p;for(p=0;p<c;++p)f[d++]=p,f[d++]=(p+1)%c,f[d++]=p+c,f[d++]=(p+1)%c+c;let g;if(u>0){let m=Math.min(u,c);g=Math.round(c/m);let x=Math.min(g*u,c);for(p=0;p<x;p+=g)f[d++]=p,f[d++]=p+c}return{boundingSphere:a,attributes:s,indices:f}}function RA(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.height,0),a=y(e.extrudedHeight,s);this._center=h.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._height=Math.max(a,s),this._granularity=r,this._extrudedHeight=Math.min(a,s),this._numberOfVerticalLines=Math.max(y(e.numberOfVerticalLines,16),0),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipseOutlineGeometry"}RA.packedLength=h.packedLength+ee.packedLength+8;RA.pack=function(e,t,n){return n=y(n,0),h.pack(e._center,t,n),n+=h.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var Gue=new h,Wue=new ee,qp={center:Gue,ellipsoid:Wue,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};RA.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,Gue);t+=h.packedLength;let o=ee.unpack(e,t,Wue);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t];return l(n)?(n._center=h.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._semiMajorAxis=r,n._semiMinorAxis=s,n._rotation=a,n._height=c,n._granularity=u,n._extrudedHeight=f,n._numberOfVerticalLines=d,n._offsetAttribute=p===-1?void 0:p,n):(qp.height=c,qp.extrudedHeight=f,qp.granularity=u,qp.rotation=a,qp.semiMajorAxis=r,qp.semiMinorAxis=s,qp.numberOfVerticalLines=d,qp.offsetAttribute=p===-1?void 0:p,new RA(qp))};RA.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,numberOfVerticalLines:e._numberOfVerticalLines},r;if(i)o.extrudedHeight=n,o.offsetAttribute=e._offsetAttribute,r=dZe(o);else if(r=fZe(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===an.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new ft({attributes:r.attributes,indices:r.indices,primitiveType:Le.LINES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};var wf=RA;var jue=new H,que=h.ZERO,Yue=new h,Xue=new re;function hZe(e){this.id=e,this.vertexFormat=void 0,this.center=void 0,this.semiMajorAxis=void 0,this.semiMinorAxis=void 0,this.rotation=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function wd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new hZe(e),geometryPropertyName:"ellipse",observedPropertyNames:["availability","position","ellipse"]}),this._onEntityPropertyChanged(e,"ellipse",e.ellipse,void 0)}l(Object.create)&&(wd.prototype=Object.create(Gn.prototype),wd.prototype.constructor=wd);wd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ht){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,jue)),l(o)||(o=H.WHITE),i.color=Wt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,que,Yue))),new Ct({id:t,geometry:new bl(this._options),attributes:i})};wd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,jue),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,que,Yue))),new Ct({id:t,geometry:new wf(this._options),attributes:r})};wd.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};wd.prototype._isHidden=function(e,t){let n=e.position;return!l(n)||!l(t.semiMajorAxis)||!l(t.semiMinorAxis)||ti.prototype._isHidden.call(this,e,t)};wd.prototype._isDynamic=function(e,t){return!e.position.isConstant||!t.semiMajorAxis.isConstant||!t.semiMinorAxis.isConstant||!q.isConstant(t.rotation)||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.numberOfVerticalLines)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ht)};wd.prototype._setStaticOptions=function(e,t){let n=q.getValueOrUndefined(t.height,Ve.MINIMUM_VALUE),i=q.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,Ke.NONE),o=q.getValueOrUndefined(t.extrudedHeight,Ve.MINIMUM_VALUE),r=q.getValueOrDefault(t.extrudedHeightReference,Ve.MINIMUM_VALUE,Ke.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ht?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,s.center=e.position.getValue(Ve.MINIMUM_VALUE,s.center),s.semiMajorAxis=t.semiMajorAxis.getValue(Ve.MINIMUM_VALUE,s.semiMajorAxis),s.semiMinorAxis=t.semiMinorAxis.getValue(Ve.MINIMUM_VALUE,s.semiMinorAxis),s.rotation=q.getValueOrUndefined(t.rotation,Ve.MINIMUM_VALUE),s.granularity=q.getValueOrUndefined(t.granularity,Ve.MINIMUM_VALUE),s.stRotation=q.getValueOrUndefined(t.stRotation,Ve.MINIMUM_VALUE),s.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,Ve.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=ci.getMinimumMaximumHeights(bl.computeRectangle(s,Xue)).minimumTerrainHeight),s.extrudedHeight=o};wd.DynamicGeometryUpdater=OA;function OA(e,t,n){ei.call(this,e,t,n)}l(Object.create)&&(OA.prototype=Object.create(ei.prototype),OA.prototype.constructor=OA);OA.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.center)||!l(i.semiMajorAxis)||!l(i.semiMinorAxis)||ei.prototype._isHidden.call(this,e,t,n)};OA.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ke.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ke.NONE);l(s)&&!l(o)&&(o=0),i.center=q.getValueOrUndefined(e.position,n,i.center),i.semiMajorAxis=q.getValueOrUndefined(t.semiMajorAxis,n),i.semiMinorAxis=q.getValueOrUndefined(t.semiMinorAxis,n),i.rotation=q.getValueOrUndefined(t.rotation,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.numberOfVerticalLines=q.getValueOrUndefined(t.numberOfVerticalLines,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ci.getMinimumMaximumHeights(bl.computeRectangle(i,Xue)).minimumTerrainHeight),i.extrudedHeight=s};var T3=wd;var mZe=new h,pZe=new h,_Ze=new h,gZe=new h,yZe=new h,xZe=new h(1,1,1),Kue=Math.cos,Zue=Math.sin;function Yp(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.radii,xZe),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,64)),c=Math.round(y(e.slicePartitions,64)),u=y(e.vertexFormat,Re.DEFAULT);this._radii=h.clone(t),this._innerRadii=h.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._vertexFormat=Re.clone(u),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidGeometry"}Yp.packedLength=2*h.packedLength+Re.packedLength+7;Yp.pack=function(e,t,n){return n=y(n,0),h.pack(e._radii,t,n),n+=h.packedLength,h.pack(e._innerRadii,t,n),n+=h.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n]=y(e._offsetAttribute,-1),t};var $ue=new h,Que=new h,Jue=new Re,ty={radii:$ue,innerRadii:Que,vertexFormat:Jue,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,offsetAttribute:void 0};Yp.unpack=function(e,t,n){t=y(t,0);let i=h.unpack(e,t,$ue);t+=h.packedLength;let o=h.unpack(e,t,Que);t+=h.packedLength;let r=Re.unpack(e,t,Jue);t+=Re.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++],p=e[t];return l(n)?(n._radii=h.clone(i,n._radii),n._innerRadii=h.clone(o,n._innerRadii),n._vertexFormat=Re.clone(r,n._vertexFormat),n._minimumClock=s,n._maximumClock=a,n._minimumCone=c,n._maximumCone=u,n._stackPartitions=f,n._slicePartitions=d,n._offsetAttribute=p===-1?void 0:p,n):(ty.minimumClock=s,ty.maximumClock=a,ty.minimumCone=c,ty.maximumCone=u,ty.stackPartitions=f,ty.slicePartitions=d,ty.offsetAttribute=p===-1?void 0:p,new Yp(ty))};Yp.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._vertexFormat,c=e._slicePartitions+1,u=e._stackPartitions+1;c=Math.round(c*Math.abs(o-i)/P.TWO_PI),u=Math.round(u*Math.abs(s-r)/P.PI),c<2&&(c=2),u<2&&(u=2);let f,d,p=0,g=[r],m=[i];for(f=0;f<u;f++)g.push(r+f*(s-r)/(u-1));for(g.push(s),d=0;d<c;d++)m.push(i+d*(o-i)/(c-1));m.push(o);let x=g.length,b=m.length,T=0,C=1,A=n.x!==t.x||n.y!==t.y||n.z!==t.z,S=!1,v=!1,D=!1;A&&(C=2,r>0&&(S=!0,T+=c-1),s<Math.PI&&(v=!0,T+=c-1),(o-i)%P.TWO_PI?(D=!0,T+=(u-1)*2+1):T+=1);let O=b*x*C,R=new Float64Array(O*3),N=new Array(O).fill(!1),F=new Array(O).fill(!1),_=c*u*C,E=6*(_+T+1-(c+u)*C),w=Ne.createTypedArray(_,E),I=a.normal?new Float32Array(O*3):void 0,M=a.tangent?new Float32Array(O*3):void 0,B=a.bitangent?new Float32Array(O*3):void 0,z=a.st?new Float32Array(O*2):void 0,U=new Array(x),G=new Array(x);for(f=0;f<x;f++)U[f]=Zue(g[f]),G[f]=Kue(g[f]);let k=new Array(b),Y=new Array(b);for(d=0;d<b;d++)Y[d]=Kue(m[d]),k[d]=Zue(m[d]);for(f=0;f<x;f++)for(d=0;d<b;d++)R[p++]=t.x*U[f]*Y[d],R[p++]=t.y*U[f]*k[d],R[p++]=t.z*G[f];let W=O/2;if(A)for(f=0;f<x;f++)for(d=0;d<b;d++)R[p++]=n.x*U[f]*Y[d],R[p++]=n.y*U[f]*k[d],R[p++]=n.z*G[f],N[W]=!0,f>0&&f!==x-1&&d!==0&&d!==b-1&&(F[W]=!0),W++;p=0;let J,j;for(f=1;f<x-2;f++)for(J=f*b,j=(f+1)*b,d=1;d<b-2;d++)w[p++]=j+d,w[p++]=j+d+1,w[p++]=J+d+1,w[p++]=j+d,w[p++]=J+d+1,w[p++]=J+d;if(A){let ot=x*b;for(f=1;f<x-2;f++)for(J=ot+f*b,j=ot+(f+1)*b,d=1;d<b-2;d++)w[p++]=j+d,w[p++]=J+d,w[p++]=J+d+1,w[p++]=j+d,w[p++]=J+d+1,w[p++]=j+d+1}let K,Q;if(A){if(S)for(Q=x*b,f=1;f<b-2;f++)w[p++]=f,w[p++]=f+1,w[p++]=Q+f+1,w[p++]=f,w[p++]=Q+f+1,w[p++]=Q+f;if(v)for(K=x*b-b,Q=x*b*C-b,f=1;f<b-2;f++)w[p++]=K+f+1,w[p++]=K+f,w[p++]=Q+f,w[p++]=K+f+1,w[p++]=Q+f,w[p++]=Q+f+1}if(D){for(f=1;f<x-2;f++)Q=b*x+b*f,K=b*f,w[p++]=Q,w[p++]=K+b,w[p++]=K,w[p++]=Q,w[p++]=Q+b,w[p++]=K+b;for(f=1;f<x-2;f++)Q=b*x+b*(f+1)-1,K=b*(f+1)-1,w[p++]=K+b,w[p++]=Q,w[p++]=K,w[p++]=K+b,w[p++]=Q+b,w[p++]=Q}let de=new dn;a.position&&(de.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:R}));let ye=0,ae=0,pe=0,be=0,Ie=O/2,Ae,ke=ee.fromCartesian3(t),ze=ee.fromCartesian3(n);if(a.st||a.normal||a.tangent||a.bitangent){for(f=0;f<O;f++){Ae=N[f]?ze:ke;let ot=h.fromArray(R,f*3,mZe),Rt=Ae.geodeticSurfaceNormal(ot,pZe);if(F[f]&&h.negate(Rt,Rt),a.st){let bt=V.negate(Rt,yZe);z[ye++]=Math.atan2(bt.y,bt.x)/P.TWO_PI+.5,z[ye++]=Math.asin(Rt.z)/Math.PI+.5}if(a.normal&&(I[ae++]=Rt.x,I[ae++]=Rt.y,I[ae++]=Rt.z),a.tangent||a.bitangent){let bt=_Ze,ve=0,Xe;if(N[f]&&(ve=Ie),!S&&f>=ve&&f<ve+b*2?Xe=h.UNIT_X:Xe=h.UNIT_Z,h.cross(Xe,Rt,bt),h.normalize(bt,bt),a.tangent&&(M[pe++]=bt.x,M[pe++]=bt.y,M[pe++]=bt.z),a.bitangent){let $e=h.cross(Rt,bt,gZe);h.normalize($e,$e),B[be++]=$e.x,B[be++]=$e.y,B[be++]=$e.z}}}a.st&&(de.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:z})),a.normal&&(de.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:I})),a.tangent&&(de.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:M})),a.bitangent&&(de.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:B}))}if(l(e._offsetAttribute)){let ot=R.length,Rt=e._offsetAttribute===an.NONE?0:1,bt=new Uint8Array(ot/3).fill(Rt);de.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:bt})}return new ft({attributes:de,indices:w,primitiveType:Le.TRIANGLES,boundingSphere:se.fromEllipsoid(ke),offsetAttribute:e._offsetAttribute})};var Zj;Yp.getUnitEllipsoid=function(){return l(Zj)||(Zj=Yp.createGeometry(new Yp({radii:new h(1,1,1),vertexFormat:Re.POSITION_ONLY}))),Zj};var ea=Yp;var bZe=new Ht(H.WHITE),$j=h.ZERO,Qj=new h,TZe=new h,CZe=new h,Jj=new H,AZe=new h(1,1,1);function EZe(e){this.id=e,this.vertexFormat=void 0,this.radii=void 0,this.innerRadii=void 0,this.minimumClock=void 0,this.maximumClock=void 0,this.minimumCone=void 0,this.maximumCone=void 0,this.stackPartitions=void 0,this.slicePartitions=void 0,this.subdivisions=void 0,this.offsetAttribute=void 0}function du(e,t){ti.call(this,{entity:e,scene:t,geometryOptions:new EZe(e),geometryPropertyName:"ellipsoid",observedPropertyNames:["availability","position","orientation","ellipsoid"]}),this._onEntityPropertyChanged(e,"ellipsoid",e.ellipsoid,void 0)}l(Object.create)&&(du.prototype=Object.create(ti.prototype),du.prototype.constructor=du);Object.defineProperties(du.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});du.prototype.createFillGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r,s=new gn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),a=this._distanceDisplayConditionProperty.getValue(e),c=Bn.fromDistanceDisplayCondition(a),u={show:s,distanceDisplayCondition:c,color:void 0,offset:void 0};if(this._materialProperty instanceof Ht){let f;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||o)&&(f=this._materialProperty.color.getValue(e,Jj)),l(f)||(f=H.WHITE),r=Wt.fromColor(f),u.color=r}return l(this._options.offsetAttribute)&&(u.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,$j,Qj))),new Ct({id:i,geometry:new ea(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:u})};du.prototype.createOutlineGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Jj),s=this._distanceDisplayConditionProperty.getValue(e),a={show:new gn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(r),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(s),offset:void 0};return l(this._options.offsetAttribute)&&(a.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,$j,Qj))),new Ct({id:i,geometry:new gf(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:a})};du.prototype._computeCenter=function(e,t){return q.getValueOrUndefined(this._entity.position,e,t)};du.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.radii)||ti.prototype._isHidden.call(this,e,t)};du.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.radii.isConstant||!q.isConstant(t.innerRadii)||!q.isConstant(t.stackPartitions)||!q.isConstant(t.slicePartitions)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.minimumClock)||!q.isConstant(t.maximumClock)||!q.isConstant(t.minimumCone)||!q.isConstant(t.maximumCone)||!q.isConstant(t.subdivisions)};du.prototype._setStaticOptions=function(e,t){let n=q.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,Ke.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ht?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,i.radii=t.radii.getValue(Ve.MINIMUM_VALUE,i.radii),i.innerRadii=q.getValueOrUndefined(t.innerRadii,i.radii),i.minimumClock=q.getValueOrUndefined(t.minimumClock,Ve.MINIMUM_VALUE),i.maximumClock=q.getValueOrUndefined(t.maximumClock,Ve.MINIMUM_VALUE),i.minimumCone=q.getValueOrUndefined(t.minimumCone,Ve.MINIMUM_VALUE),i.maximumCone=q.getValueOrUndefined(t.maximumCone,Ve.MINIMUM_VALUE),i.stackPartitions=q.getValueOrUndefined(t.stackPartitions,Ve.MINIMUM_VALUE),i.slicePartitions=q.getValueOrUndefined(t.slicePartitions,Ve.MINIMUM_VALUE),i.subdivisions=q.getValueOrUndefined(t.subdivisions,Ve.MINIMUM_VALUE),i.offsetAttribute=n!==Ke.NONE?an.ALL:void 0};du.prototype._onEntityPropertyChanged=Y_;du.DynamicGeometryUpdater=gD;function gD(e,t,n){ei.call(this,e,t,n),this._scene=e._scene,this._modelMatrix=new L,this._attributes=void 0,this._outlineAttributes=void 0,this._lastSceneMode=void 0,this._lastShow=void 0,this._lastOutlineShow=void 0,this._lastOutlineWidth=void 0,this._lastOutlineColor=void 0,this._lastOffset=new h,this._material={}}l(Object.create)&&(gD.prototype=Object.create(ei.prototype),gD.prototype.constructor=gD);gD.prototype.update=function(e){let t=this._entity,n=t.ellipsoid;if(!t.isShowing||!t.isAvailable(e)||!q.getValueOrDefault(n.show,e,!0)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let i=q.getValueOrUndefined(n.radii,e,TZe),o=l(i)?t.computeModelMatrixForHeightReference(e,n.heightReference,i.z*.5,this._scene.ellipsoid,this._modelMatrix):void 0;if(!l(o)||!l(i)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let r=q.getValueOrDefault(n.fill,e,!0),s=q.getValueOrDefault(n.outline,e,!1),a=q.getValueOrClonedDefault(n.outlineColor,e,H.BLACK,Jj),c=er.getValue(e,y(n.material,bZe),this._material),u=q.getValueOrUndefined(n.innerRadii,e,CZe),f=q.getValueOrUndefined(n.minimumClock,e),d=q.getValueOrUndefined(n.maximumClock,e),p=q.getValueOrUndefined(n.minimumCone,e),g=q.getValueOrUndefined(n.maximumCone,e),m=q.getValueOrUndefined(n.stackPartitions,e),x=q.getValueOrUndefined(n.slicePartitions,e),b=q.getValueOrUndefined(n.subdivisions,e),T=q.getValueOrDefault(n.outlineWidth,e,1),C=q.getValueOrDefault(n.heightReference,e,Ke.NONE),A=C!==Ke.NONE?an.ALL:void 0,S=this._scene.mode,v=S===ne.SCENE3D&&C===Ke.NONE,D=this._options,O=this._geometryUpdater.shadowsProperty.getValue(e),N=this._geometryUpdater.distanceDisplayConditionProperty.getValue(e),F=q.getValueOrDefault(this._geometryUpdater.terrainOffsetProperty,e,$j,Qj);if(!v||this._lastSceneMode!==S||!l(this._primitive)||D.stackPartitions!==m||D.slicePartitions!==x||l(u)&&!h.equals(D.innerRadii!==u)||D.minimumClock!==f||D.maximumClock!==d||D.minimumCone!==p||D.maximumCone!==g||D.subdivisions!==b||this._lastOutlineWidth!==T||D.offsetAttribute!==A){let E=this._primitives;E.removeAndDestroy(this._primitive),E.removeAndDestroy(this._outlinePrimitive),this._primitive=void 0,this._outlinePrimitive=void 0,this._lastSceneMode=S,this._lastOutlineWidth=T,D.stackPartitions=m,D.slicePartitions=x,D.subdivisions=b,D.offsetAttribute=A,D.radii=h.clone(v?AZe:i,D.radii),l(u)?v?D.innerRadii=h.fromElements(u.x/i.x,u.y/i.y,u.z/i.z,D.innerRadii):D.innerRadii=h.clone(u,D.innerRadii):D.innerRadii=void 0,D.minimumClock=f,D.maximumClock=d,D.minimumCone=p,D.maximumCone=g;let w=new io({material:c,translucent:c.isTranslucent(),closed:!0});D.vertexFormat=w.vertexFormat;let I=this._geometryUpdater.createFillGeometryInstance(e,v,this._modelMatrix);this._primitive=E.add(new Dn({geometryInstances:I,appearance:w,asynchronous:!1,shadows:O}));let M=this._geometryUpdater.createOutlineGeometryInstance(e,v,this._modelMatrix);this._outlinePrimitive=E.add(new Dn({geometryInstances:M,appearance:new cn({flat:!0,translucent:M.attributes.color.value[3]!==255,renderState:{lineWidth:this._geometryUpdater._scene.clampLineWidth(T)}}),asynchronous:!1,shadows:O})),this._lastShow=r,this._lastOutlineShow=s,this._lastOutlineColor=H.clone(a,this._lastOutlineColor),this._lastDistanceDisplayCondition=N,this._lastOffset=h.clone(F,this._lastOffset)}else if(this._primitive.ready){let E=this._primitive,w=this._outlinePrimitive;E.show=!0,w.show=!0,E.appearance.material=c;let I=this._attributes;l(I)||(I=E.getGeometryInstanceAttributes(t),this._attributes=I),r!==this._lastShow&&(I.show=gn.toValue(r,I.show),this._lastShow=r);let M=this._outlineAttributes;l(M)||(M=w.getGeometryInstanceAttributes(t),this._outlineAttributes=M),s!==this._lastOutlineShow&&(M.show=gn.toValue(s,M.show),this._lastOutlineShow=s),H.equals(a,this._lastOutlineColor)||(M.color=Wt.toValue(a,M.color),H.clone(a,this._lastOutlineColor)),Ot.equals(N,this._lastDistanceDisplayCondition)||(I.distanceDisplayCondition=Bn.toValue(N,I.distanceDisplayCondition),M.distanceDisplayCondition=Bn.toValue(N,M.distanceDisplayCondition),Ot.clone(N,this._lastDistanceDisplayCondition)),h.equals(F,this._lastOffset)||(I.offset=qi.toValue(F,I.offset),M.offset=qi.toValue(F,I.offset),h.clone(F,this._lastOffset))}v&&(i.x=Math.max(i.x,.001),i.y=Math.max(i.y,.001),i.z=Math.max(i.z,.001),o=L.multiplyByScale(o,i,o),this._primitive.modelMatrix=o,this._outlinePrimitive.modelMatrix=o)};var C3=du;function MA(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.vertexFormat,Re.DEFAULT);this._vertexFormat=t,this._workerName="createPlaneGeometry"}MA.packedLength=Re.packedLength;MA.pack=function(e,t,n){return n=y(n,0),Re.pack(e._vertexFormat,t,n),t};var efe=new Re,SZe={vertexFormat:efe};MA.unpack=function(e,t,n){t=y(t,0);let i=Re.unpack(e,t,efe);return l(n)?(n._vertexFormat=Re.clone(i,n._vertexFormat),n):new MA(SZe)};var A3=new h(-.5,-.5,0),E3=new h(.5,.5,0);MA.createGeometry=function(e){let t=e._vertexFormat,n=new dn,i,o;if(t.position){if(o=new Float64Array(4*3),o[0]=A3.x,o[1]=A3.y,o[2]=0,o[3]=E3.x,o[4]=A3.y,o[5]=0,o[6]=E3.x,o[7]=E3.y,o[8]=0,o[9]=A3.x,o[10]=E3.y,o[11]=0,n.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:o}),t.normal){let r=new Float32Array(12);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=0,r[5]=1,r[6]=0,r[7]=0,r[8]=1,r[9]=0,r[10]=0,r[11]=1,n.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}if(t.st){let r=new Float32Array(8);r[0]=0,r[1]=0,r[2]=1,r[3]=0,r[4]=1,r[5]=1,r[6]=0,r[7]=1,n.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:r})}if(t.tangent){let r=new Float32Array(12);r[0]=1,r[1]=0,r[2]=0,r[3]=1,r[4]=0,r[5]=0,r[6]=1,r[7]=0,r[8]=0,r[9]=1,r[10]=0,r[11]=0,n.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}if(t.bitangent){let r=new Float32Array(12);r[0]=0,r[1]=1,r[2]=0,r[3]=0,r[4]=1,r[5]=0,r[6]=0,r[7]=1,r[8]=0,r[9]=0,r[10]=1,r[11]=0,n.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})}i=new Uint16Array(2*3),i[0]=0,i[1]=1,i[2]=2,i[3]=0,i[4]=2,i[5]=3}return new ft({attributes:n,indices:i,primitiveType:Le.TRIANGLES,boundingSphere:new se(h.ZERO,Math.sqrt(2))})};var S3=MA;function LA(){this._workerName="createPlaneOutlineGeometry"}LA.packedLength=0;LA.pack=function(e,t){return t};LA.unpack=function(e,t,n){return l(n)?n:new LA};var ny=new h(-.5,-.5,0),w3=new h(.5,.5,0);LA.createGeometry=function(){let e=new dn,t=new Uint16Array(4*2),n=new Float64Array(4*3);return n[0]=ny.x,n[1]=ny.y,n[2]=ny.z,n[3]=w3.x,n[4]=ny.y,n[5]=ny.z,n[6]=w3.x,n[7]=w3.y,n[8]=ny.z,n[9]=ny.x,n[10]=w3.y,n[11]=ny.z,e.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n}),t[0]=0,t[1]=1,t[2]=1,t[3]=2,t[4]=2,t[5]=3,t[6]=3,t[7]=0,new ft({attributes:e,indices:t,primitiveType:Le.LINES,boundingSphere:new se(h.ZERO,Math.sqrt(2))})};var v3=LA;var wZe=new h,tfe=new H;function vZe(e){this.id=e,this.vertexFormat=void 0,this.plane=void 0,this.dimensions=void 0}function vf(e,t){ti.call(this,{entity:e,scene:t,geometryOptions:new vZe(e),geometryPropertyName:"plane",observedPropertyNames:["availability","position","orientation","plane"]}),this._onEntityPropertyChanged(e,"plane",e.plane,void 0)}l(Object.create)&&(vf.prototype=Object.create(ti.prototype),vf.prototype.constructor=vf);vf.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ht){let g;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(g=this._materialProperty.color.getValue(e,tfe)),l(g)||(g=H.WHITE),o=Wt.fromColor(g),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};let c=t.plane,u=this._options,f=t.computeModelMatrix(e),d=q.getValueOrDefault(c.plane,e,u.plane),p=q.getValueOrUndefined(c.dimensions,e,u.dimensions);return u.plane=d,u.dimensions=p,f=e7(d,p,f,f),new Ct({id:t,geometry:new S3(this._options),modelMatrix:f,attributes:i})};vf.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,tfe),o=this._distanceDisplayConditionProperty.getValue(e),r=t.plane,s=this._options,a=t.computeModelMatrix(e),c=q.getValueOrDefault(r.plane,e,s.plane),u=q.getValueOrUndefined(r.dimensions,e,s.dimensions);return s.plane=c,s.dimensions=u,a=e7(c,u,a,a),new Ct({id:t,geometry:new v3,modelMatrix:a,attributes:{show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};vf.prototype._isHidden=function(e,t){return!l(t.plane)||!l(t.dimensions)||!l(e.position)||ti.prototype._isHidden.call(this,e,t)};vf.prototype._getIsClosed=function(e){return!1};vf.prototype._isDynamic=function(e,t){return!e.position.isConstant||!q.isConstant(e.orientation)||!t.plane.isConstant||!t.dimensions.isConstant||!q.isConstant(t.outlineWidth)};vf.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ht,i=this._options;i.vertexFormat=n?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,i.plane=t.plane.getValue(Ve.MINIMUM_VALUE,i.plane),i.dimensions=t.dimensions.getValue(Ve.MINIMUM_VALUE,i.dimensions)};vf.DynamicGeometryUpdater=NA;function NA(e,t,n){ei.call(this,e,t,n)}l(Object.create)&&(NA.prototype=Object.create(ei.prototype),NA.prototype.constructor=NA);NA.prototype._isHidden=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(e.position,n,wZe);return!l(o)||!l(i.plane)||!l(i.dimensions)||ei.prototype._isHidden.call(this,e,t,n)};NA.prototype._setOptions=function(e,t,n){let i=this._options;i.plane=q.getValueOrDefault(t.plane,n,i.plane),i.dimensions=q.getValueOrUndefined(t.dimensions,n,i.dimensions)};var DZe=new h,IZe=new h,PZe=new h,RZe=new h,OZe=new $,MZe=new $,LZe=new L;function e7(e,t,n,i){let o=e.normal,r=e.distance,s=h.multiplyByScalar(o,-r,PZe),a=h.clone(h.UNIT_Z,IZe);P.equalsEpsilon(Math.abs(h.dot(a,o)),1,P.EPSILON8)&&(a=h.clone(h.UNIT_Y,a));let c=h.cross(a,o,DZe);a=h.cross(o,c,a),h.normalize(c,c),h.normalize(a,a);let u=OZe;$.setColumn(u,0,c,u),$.setColumn(u,1,a,u),$.setColumn(u,2,o,u);let f=h.fromElements(t.x,t.y,1,RZe),d=$.multiplyByScale(u,f,MZe),p=L.fromRotationTranslation(d,s,LZe);return L.multiplyTransformation(n,p,i)}vf.createPrimitiveMatrix=e7;var D3=vf;var NZe=new h,FZe=new qe,BZe=new V,kZe=new V,UZe=new h,VZe=new h,zZe=new h,yD=new h,HZe=new h,GZe=new h,nfe=new Me,WZe=new $,jZe=new $,qZe=new h;function YZe(e,t,n,i,o,r,s,a,c){let u=e.positions,f=ii.triangulate(e.positions2D,e.holes);f.length<3&&(f=[0,1,2]);let d=Ne.createTypedArray(u.length,f.length);d.set(f);let p=WZe;if(i!==0){let _=Me.fromAxisAngle(s,i,nfe);if(p=$.fromQuaternion(_,p),t.tangent||t.bitangent){_=Me.fromAxisAngle(s,-i,nfe);let E=$.fromQuaternion(_,jZe);a=h.normalize($.multiplyByVector(E,a,a),a),t.bitangent&&(c=h.normalize(h.cross(s,a,c),c))}}else p=$.clone($.IDENTITY,p);let g=kZe;t.st&&(g.x=n.x,g.y=n.y);let m=u.length,x=m*3,b=new Float64Array(x),T=t.normal?new Float32Array(x):void 0,C=t.tangent?new Float32Array(x):void 0,A=t.bitangent?new Float32Array(x):void 0,S=t.st?new Float32Array(m*2):void 0,v=0,D=0,O=0,R=0,N=0;for(let _=0;_<m;_++){let E=u[_];if(b[v++]=E.x,b[v++]=E.y,b[v++]=E.z,t.st)if(l(o)&&o.positions.length===m)S[N++]=o.positions[_].x,S[N++]=o.positions[_].y;else{let w=$.multiplyByVector(p,E,NZe),I=r(w,BZe);V.subtract(I,g,I);let M=P.clamp(I.x/n.width,0,1),B=P.clamp(I.y/n.height,0,1);S[N++]=M,S[N++]=B}t.normal&&(T[D++]=s.x,T[D++]=s.y,T[D++]=s.z),t.tangent&&(C[R++]=a.x,C[R++]=a.y,C[R++]=a.z),t.bitangent&&(A[O++]=c.x,A[O++]=c.y,A[O++]=c.z)}let F=new dn;return t.position&&(F.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b})),t.normal&&(F.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),t.tangent&&(F.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.bitangent&&(F.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.st&&(F.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:S})),new ft({attributes:F,indices:d,primitiveType:Le.TRIANGLES})}function Fx(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy,n=e.textureCoordinates,i=y(e.vertexFormat,Re.DEFAULT);this._vertexFormat=Re.clone(i),this._polygonHierarchy=t,this._stRotation=y(e.stRotation,0),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createCoplanarPolygonGeometry",this._textureCoordinates=n,this.packedLength=Vn.computeHierarchyPackedLength(t,h)+Re.packedLength+ee.packedLength+(l(n)?Vn.computeHierarchyPackedLength(n,V):1)+2}Fx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,textureCoordinates:e.textureCoordinates};return new Fx(t)};Fx.pack=function(e,t,n){return n=y(n,0),n=Vn.packPolygonHierarchy(e._polygonHierarchy,t,n,h),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._stRotation,l(e._textureCoordinates)?n=Vn.packPolygonHierarchy(e._textureCoordinates,t,n,V):t[n++]=-1,t[n++]=e.packedLength,t};var XZe=ee.clone(ee.UNIT_SPHERE),KZe=new Re,ZZe={polygonHierarchy:{}};Fx.unpack=function(e,t,n){t=y(t,0);let i=Vn.unpackPolygonHierarchy(e,t,h);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,XZe);t+=ee.packedLength;let r=Re.unpack(e,t,KZe);t+=Re.packedLength;let s=e[t++],a=e[t]===-1?void 0:Vn.unpackPolygonHierarchy(e,t,V);l(a)?(t=a.startingIndex,delete a.startingIndex):t++;let c=e[t++];return l(n)||(n=new Fx(ZZe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Re.clone(r,n._vertexFormat),n._stRotation=s,n._textureCoordinates=a,n.packedLength=c,n};Fx.createGeometry=function(e){let t=e._vertexFormat,n=e._polygonHierarchy,i=e._stRotation,o=e._textureCoordinates,r=l(o),s=n.positions;if(s=bo(s,h.equalsEpsilon,!0),s.length<3)return;let a=UZe,c=VZe,u=zZe,f=HZe,d=GZe;if(!Lg.computeProjectTo2DArguments(s,yD,f,d))return;if(a=h.cross(f,d,a),a=h.normalize(a,a),!h.equalsEpsilon(yD,h.ZERO,P.EPSILON6)){let N=e._ellipsoid.geodeticSurfaceNormal(yD,qZe);h.dot(a,N)<0&&(a=h.negate(a,a),f=h.negate(f,f))}let g=Lg.createProjectPointsTo2DFunction(yD,f,d),m=Lg.createProjectPointTo2DFunction(yD,f,d);t.tangent&&(c=h.clone(f,c)),t.bitangent&&(u=h.clone(d,u));let x=Vn.polygonsFromHierarchy(n,r,g,!1),b=x.hierarchy,T=x.polygons,C=function(N){return N},A=r?Vn.polygonsFromHierarchy(o,!0,C,!1).polygons:void 0;if(b.length===0)return;s=b[0].outerRing;let S=se.fromPoints(s),v=Vn.computeBoundingRectangle(a,m,s,i,FZe),D=[];for(let N=0;N<T.length;N++){let F=new Ct({geometry:YZe(T[N],t,v,i,r?A[N]:void 0,m,a,c,u)});D.push(F)}let O=Nn.combineInstances(D)[0];O.attributes.position.values=new Float64Array(O.attributes.position.values),O.indices=Ne.createTypedArray(O.attributes.position.values.length/3,O.indices);let R=O.attributes;return t.position||delete R.position,new ft({attributes:R,indices:O.indices,primitiveType:O.primitiveType,boundingSphere:S})};var I3=Fx;var ife=[],P3=[];function $Ze(e,t,n,i,o){let s=Zr.fromPoints(t,e).projectPointsOntoPlane(t,ife);ii.computeWindingOrder2D(s)===us.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,d=0;if(i)for(c=new Float64Array(f*2*3),u=0;u<f;u++){let m=t[u],x=t[(u+1)%f];c[d++]=m.x,c[d++]=m.y,c[d++]=m.z,c[d++]=x.x,c[d++]=x.y,c[d++]=x.z}else{let m=0;if(o===Jt.GEODESIC)for(u=0;u<f;u++)m+=Vn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===Jt.RHUMB)for(u=0;u<f;u++)m+=Vn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(m*3),u=0;u<f;u++){let x;o===Jt.GEODESIC?x=Vn.subdivideLine(t[u],t[(u+1)%f],n,P3):o===Jt.RHUMB&&(x=Vn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,P3));let b=x.length;for(let T=0;T<b;++T)c[d++]=x[T]}}f=c.length/3;let p=f*2,g=Ne.createTypedArray(f,p);for(d=0,u=0;u<f-1;u++)g[d++]=u,g[d++]=u+1;return g[d++]=f-1,g[d++]=0,new Ct({geometry:new ft({attributes:new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:g,primitiveType:Le.LINES})})}function QZe(e,t,n,i,o){let s=Zr.fromPoints(t,e).projectPointsOntoPlane(t,ife);ii.computeWindingOrder2D(s)===us.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,d=new Array(f),p=0;if(i)for(c=new Float64Array(f*2*3*2),u=0;u<f;++u){d[u]=p/3;let b=t[u],T=t[(u+1)%f];c[p++]=b.x,c[p++]=b.y,c[p++]=b.z,c[p++]=T.x,c[p++]=T.y,c[p++]=T.z}else{let b=0;if(o===Jt.GEODESIC)for(u=0;u<f;u++)b+=Vn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===Jt.RHUMB)for(u=0;u<f;u++)b+=Vn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(b*3*2),u=0;u<f;++u){d[u]=p/3;let T;o===Jt.GEODESIC?T=Vn.subdivideLine(t[u],t[(u+1)%f],n,P3):o===Jt.RHUMB&&(T=Vn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,P3));let C=T.length;for(let A=0;A<C;++A)c[p++]=T[A]}}f=c.length/(3*2);let g=d.length,m=(f*2+g)*2,x=Ne.createTypedArray(f+g,m);for(p=0,u=0;u<f;++u)x[p++]=u,x[p++]=(u+1)%f,x[p++]=u+f,x[p++]=(u+1)%f+f;for(u=0;u<g;u++){let b=d[u];x[p++]=b,x[p++]=b+f}return new Ct({geometry:new ft({attributes:new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:x,primitiveType:Le.LINES})})}function Bx(e){let t=e.polygonHierarchy,n=y(e.ellipsoid,ee.default),i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.perPositionHeight,!1),r=o&&l(e.extrudedHeight),s=y(e.arcType,Jt.GEODESIC),a=y(e.height,0),c=y(e.extrudedHeight,a);if(!r){let u=Math.max(a,c);c=Math.min(a,c),a=u}this._ellipsoid=ee.clone(n),this._granularity=i,this._height=a,this._extrudedHeight=c,this._arcType=s,this._polygonHierarchy=t,this._perPositionHeight=o,this._perPositionHeightExtrude=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createPolygonOutlineGeometry",this.packedLength=Vn.computeHierarchyPackedLength(t,h)+ee.packedLength+8}Bx.pack=function(e,t,n){return n=y(n,0),n=Vn.packPolygonHierarchy(e._polygonHierarchy,t,n,h),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._arcType,t[n++]=y(e._offsetAttribute,-1),t[n]=e.packedLength,t};var JZe=ee.clone(ee.UNIT_SPHERE),e$e={polygonHierarchy:{}};Bx.unpack=function(e,t,n){t=y(t,0);let i=Vn.unpackPolygonHierarchy(e,t,h);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,JZe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++]===1,u=e[t++]===1,f=e[t++],d=e[t++],p=e[t];return l(n)||(n=new Bx(e$e)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._height=r,n._extrudedHeight=s,n._granularity=a,n._perPositionHeight=u,n._perPositionHeightExtrude=c,n._arcType=f,n._offsetAttribute=d===-1?void 0:d,n.packedLength=p,n};Bx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,arcType:e.arcType,offsetAttribute:e.offsetAttribute};return new Bx(t)};Bx.createGeometry=function(e){let t=e._ellipsoid,n=e._granularity,i=e._polygonHierarchy,o=e._perPositionHeight,r=e._arcType,s=Vn.polygonOutlinesFromHierarchy(i,!o,t);if(s.length===0)return;let a,c=[],u=P.chordLength(n,t.maximumRadius),f=e._height,d=e._extrudedHeight,p=e._perPositionHeightExtrude||!P.equalsEpsilon(f,d,0,P.EPSILON2),g,m;if(p)for(m=0;m<s.length;m++){if(a=QZe(t,s[m],u,o,r),a.geometry=Vn.scaleToGeodeticHeightExtruded(a.geometry,f,d,t,o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length/3,C=new Uint8Array(T);e._offsetAttribute===an.TOP?C=C.fill(1,0,T/2):(g=e._offsetAttribute===an.NONE?0:1,C=C.fill(g)),a.geometry.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}c.push(a)}else for(m=0;m<s.length;m++){if(a=$Ze(t,s[m],u,o,r),a.geometry.attributes.position.values=ii.scaleToGeodeticHeight(a.geometry.attributes.position.values,f,t,!o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length;g=e._offsetAttribute===an.NONE?0:1;let C=new Uint8Array(T/3).fill(g);a.geometry.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}c.push(a)}let x=Nn.combineInstances(c)[0],b=se.fromVertices(x.attributes.position.values);return new ft({attributes:x.attributes,indices:x.indices,primitiveType:x.primitiveType,boundingSphere:b,offsetAttribute:e._offsetAttribute})};var R3=Bx;var ofe="Entity polygons cannot have both height and perPositionHeight.  height will be ignored",rfe="heightReference is not supported for entity polygons with perPositionHeight. heightReference will be ignored",sfe=new H,afe=h.ZERO,cfe=new h,lfe=new re,t$e=[],n$e=new V;function i$e(e){this.id=e,this.vertexFormat=void 0,this.polygonHierarchy=void 0,this.perPositionHeight=void 0,this.closeTop=void 0,this.closeBottom=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.offsetAttribute=void 0,this.arcType=void 0,this.textureCoordinates=void 0}function hu(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new i$e(e),geometryPropertyName:"polygon",observedPropertyNames:["availability","polygon"]}),this._onEntityPropertyChanged(e,"polygon",e.polygon,void 0)}l(Object.create)&&(hu.prototype=Object.create(Gn.prototype),hu.prototype.constructor=hu);hu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ht){let s;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(s=this._materialProperty.color.getValue(e,sfe)),l(s)||(s=H.WHITE),o.color=Wt.fromColor(s)}l(i.offsetAttribute)&&(o.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,afe,cfe)));let r;return i.perPositionHeight&&!l(i.extrudedHeight)?r=new I3(i):r=new _g(i),new Ct({id:t,geometry:r,attributes:o})};hu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,sfe),r=this._distanceDisplayConditionProperty.getValue(e),s={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(o),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(r),offset:void 0};l(i.offsetAttribute)&&(s.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,afe,cfe)));let a;return i.perPositionHeight&&!l(i.extrudedHeight)?a=new xd(i):a=new R3(i),new Ct({id:t,geometry:a,attributes:s})};hu.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.polygon.hierarchy,e);if(!l(n))return;let i=n.positions;if(i.length===0)return;let o=this._scene.ellipsoid,r=Zr.fromPoints(i,o),s=r.projectPointsOntoPlane(i,t$e),a=s.length,c=0,u=a-1,f=new V;for(let p=0;p<a;u=p++){let g=s[p],m=s[u],x=g.x*m.y-m.x*g.y,b=V.add(g,m,n$e);b=V.multiplyByScalar(b,x,b),f=V.add(f,b,f),c+=x}let d=1/(c*3);return f=V.multiplyByScalar(f,d,f),r.projectPointOntoEllipsoid(f,t)};hu.prototype._isHidden=function(e,t){return!l(t.hierarchy)||ti.prototype._isHidden.call(this,e,t)};hu.prototype._isOnTerrain=function(e,t){let n=Gn.prototype._isOnTerrain.call(this,e,t),i=t.perPositionHeight,o=l(i)&&(i.isConstant?i.getValue(Ve.MINIMUM_VALUE):!0);return n&&!o};hu.prototype._isDynamic=function(e,t){return!t.hierarchy.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.textureCoordinates)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.perPositionHeight)||!q.isConstant(t.closeTop)||!q.isConstant(t.closeBottom)||!q.isConstant(t.zIndex)||!q.isConstant(t.arcType)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ht)};hu.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ht,i=this._options;i.vertexFormat=n?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat;let o=t.hierarchy.getValue(Ve.MINIMUM_VALUE),r=q.getValueOrUndefined(t.height,Ve.MINIMUM_VALUE),s=q.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,Ke.NONE),a=q.getValueOrUndefined(t.extrudedHeight,Ve.MINIMUM_VALUE),c=q.getValueOrDefault(t.extrudedHeightReference,Ve.MINIMUM_VALUE,Ke.NONE),u=q.getValueOrDefault(t.perPositionHeight,Ve.MINIMUM_VALUE,!1);r=Gn.getGeometryHeight(r,s);let f;if(u?(l(r)&&(r=void 0,Bt(ofe)),s!==Ke.NONE&&u&&(r=void 0,Bt(rfe))):(l(a)&&!l(r)&&(r=0),f=Gn.computeGeometryOffsetAttribute(r,s,a,c)),i.polygonHierarchy=o,i.granularity=q.getValueOrUndefined(t.granularity,Ve.MINIMUM_VALUE),i.stRotation=q.getValueOrUndefined(t.stRotation,Ve.MINIMUM_VALUE),i.perPositionHeight=u,i.closeTop=q.getValueOrDefault(t.closeTop,Ve.MINIMUM_VALUE,!0),i.closeBottom=q.getValueOrDefault(t.closeBottom,Ve.MINIMUM_VALUE,!0),i.offsetAttribute=f,i.height=r,i.arcType=q.getValueOrDefault(t.arcType,Ve.MINIMUM_VALUE,Jt.GEODESIC),i.textureCoordinates=q.getValueOrUndefined(t.textureCoordinates,Ve.MINIMUM_VALUE),a=Gn.getGeometryExtrudedHeight(a,c),a===Gn.CLAMP_TO_GROUND){let d=_g.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,lfe);a=ci.getMinimumMaximumHeights(d).minimumTerrainHeight}i.extrudedHeight=a};hu.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight,i=l(n)&&n!==t;return!e.perPositionHeight&&(!i&&t===0||i&&e.closeTop&&e.closeBottom)};hu.DynamicGeometryUpdater=FA;function FA(e,t,n){ei.call(this,e,t,n)}l(Object.create)&&(FA.prototype=Object.create(ei.prototype),FA.prototype.constructor=FA);FA.prototype._isHidden=function(e,t,n){return!l(this._options.polygonHierarchy)||ei.prototype._isHidden.call(this,e,t,n)};FA.prototype._setOptions=function(e,t,n){let i=this._options;i.polygonHierarchy=q.getValueOrUndefined(t.hierarchy,n);let o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ke.NONE),s=q.getValueOrDefault(t.extrudedHeightReference,n,Ke.NONE),a=q.getValueOrUndefined(t.extrudedHeight,n),c=q.getValueOrUndefined(t.perPositionHeight,n);o=Gn.getGeometryHeight(o,s);let u;if(c?(l(o)&&(o=void 0,Bt(ofe)),r!==Ke.NONE&&c&&(o=void 0,Bt(rfe))):(l(a)&&!l(o)&&(o=0),u=Gn.computeGeometryOffsetAttribute(o,r,a,s)),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.textureCoordinates=q.getValueOrUndefined(t.textureCoordinates,n),i.perPositionHeight=q.getValueOrUndefined(t.perPositionHeight,n),i.closeTop=q.getValueOrDefault(t.closeTop,n,!0),i.closeBottom=q.getValueOrDefault(t.closeBottom,n,!0),i.offsetAttribute=u,i.height=o,i.arcType=q.getValueOrDefault(t.arcType,n,Jt.GEODESIC),a=Gn.getGeometryExtrudedHeight(a,s),a===Gn.CLAMP_TO_GROUND){let f=_g.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,lfe);a=ci.getMinimumMaximumHeights(f).minimumTerrainHeight}i.extrudedHeight=a};var O3=hu;function o$e(e,t,n,i){let o=new dn;i.position&&(o.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e}));let r=t.length,s=e.length/3,a=(s-r*2)/(r*2),c=ii.triangulate(t),u=(a-1)*r*6+c.length*2,f=Ne.createTypedArray(s,u),d,p,g,m,x,b,T=r*2,C=0;for(d=0;d<a-1;d++){for(p=0;p<r-1;p++)g=p*2+d*r*2,b=g+T,m=g+1,x=m+T,f[C++]=m,f[C++]=g,f[C++]=x,f[C++]=x,f[C++]=g,f[C++]=b;g=r*2-2+d*r*2,m=g+1,x=m+T,b=g+T,f[C++]=m,f[C++]=g,f[C++]=x,f[C++]=x,f[C++]=g,f[C++]=b}if(i.st||i.tangent||i.bitangent){let v=new Float32Array(s*2),D=1/(a-1),O=1/n.height,R=n.height/2,N,F,_=0;for(d=0;d<a;d++){for(N=d*D,F=O*(t[0].y+R),v[_++]=N,v[_++]=F,p=1;p<r;p++)F=O*(t[p].y+R),v[_++]=N,v[_++]=F,v[_++]=N,v[_++]=F;F=O*(t[0].y+R),v[_++]=N,v[_++]=F}for(p=0;p<r;p++)N=0,F=O*(t[p].y+R),v[_++]=N,v[_++]=F;for(p=0;p<r;p++)N=(a-1)*D,F=O*(t[p].y+R),v[_++]=N,v[_++]=F;o.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:new Float32Array(v)})}let A=s-r*2;for(d=0;d<c.length;d+=3){let v=c[d]+A,D=c[d+1]+A,O=c[d+2]+A;f[C++]=v,f[C++]=D,f[C++]=O,f[C++]=O+r,f[C++]=D+r,f[C++]=v+r}let S=new ft({attributes:o,indices:f,boundingSphere:se.fromVertices(e),primitiveType:Le.TRIANGLES});if(i.normal&&(S=Nn.computeNormal(S)),i.tangent||i.bitangent){try{S=Nn.computeTangentAndBitangent(S)}catch{Bt("polyline-volume-tangent-bitangent","Unable to compute tangents and bitangents for polyline volume geometry")}i.tangent||(S.attributes.tangent=void 0),i.bitangent||(S.attributes.bitangent=void 0),i.st||(S.attributes.st=void 0)}return S}function bD(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Oi.ROUNDED),this._vertexFormat=Re.clone(y(e.vertexFormat,Re.DEFAULT)),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeGeometry";let i=1+t.length*h.packedLength;i+=1+n.length*V.packedLength,this.packedLength=i+ee.packedLength+Re.packedLength+2}bD.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=V.packedLength)V.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var ufe=ee.clone(ee.UNIT_SPHERE),ffe=new Re,xD={polylinePositions:void 0,shapePositions:void 0,ellipsoid:ufe,vertexFormat:ffe,cornerType:void 0,granularity:void 0};bD.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=V.packedLength)s[i]=V.unpack(e,t);let a=ee.unpack(e,t,ufe);t+=ee.packedLength;let c=Re.unpack(e,t,ffe);t+=Re.packedLength;let u=e[t++],f=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Re.clone(c,n._vertexFormat),n._cornerType=u,n._granularity=f,n):(xD.polylinePositions=r,xD.shapePositions=s,xD.cornerType=u,xD.granularity=f,new bD(xD))};var r$e=new qe;bD.createGeometry=function(e){let t=e._positions,n=bo(t,h.equalsEpsilon),i=e._shape;if(i=Zh.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ii.computeWindingOrder2D(i)===us.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,r$e),r=Zh.computePositions(n,i,o,e,!0);return o$e(r,i,o,e._vertexFormat)};var M3=bD;function s$e(e,t){let n=new dn;n.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e});let i=t.length,o=n.position.values.length/3,s=e.length/3/i,a=Ne.createTypedArray(o,2*i*(s+1)),c,u,f=0;c=0;let d=c*i;for(u=0;u<i-1;u++)a[f++]=u+d,a[f++]=u+d+1;for(a[f++]=i-1+d,a[f++]=d,c=s-1,d=c*i,u=0;u<i-1;u++)a[f++]=u+d,a[f++]=u+d+1;for(a[f++]=i-1+d,a[f++]=d,c=0;c<s-1;c++){let g=i*c,m=g+i;for(u=0;u<i;u++)a[f++]=u+g,a[f++]=u+m}return new ft({attributes:n,indices:Ne.createTypedArray(o,a),boundingSphere:se.fromVertices(e),primitiveType:Le.LINES})}function CD(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Oi.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeOutlineGeometry";let i=1+t.length*h.packedLength;i+=1+n.length*V.packedLength,this.packedLength=i+ee.packedLength+2}CD.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=V.packedLength)V.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var dfe=ee.clone(ee.UNIT_SPHERE),TD={polylinePositions:void 0,shapePositions:void 0,ellipsoid:dfe,height:void 0,cornerType:void 0,granularity:void 0};CD.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=V.packedLength)s[i]=V.unpack(e,t);let a=ee.unpack(e,t,dfe);t+=ee.packedLength;let c=e[t++],u=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._cornerType=c,n._granularity=u,n):(TD.polylinePositions=r,TD.shapePositions=s,TD.cornerType=c,TD.granularity=u,new CD(TD))};var a$e=new qe;CD.createGeometry=function(e){let t=e._positions,n=bo(t,h.equalsEpsilon),i=e._shape;if(i=Zh.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ii.computeWindingOrder2D(i)===us.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,a$e),r=Zh.computePositions(n,i,o,e,!1);return s$e(r,i)};var L3=CD;var hfe=new H;function c$e(e){this.id=e,this.vertexFormat=void 0,this.polylinePositions=void 0,this.shapePositions=void 0,this.cornerType=void 0,this.granularity=void 0}function om(e,t){ti.call(this,{entity:e,scene:t,geometryOptions:new c$e(e),geometryPropertyName:"polylineVolume",observedPropertyNames:["availability","polylineVolume"]}),this._onEntityPropertyChanged(e,"polylineVolume",e.polylineVolume,void 0)}l(Object.create)&&(om.prototype=Object.create(ti.prototype),om.prototype.constructor=om);om.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ht){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,hfe)),l(c)||(c=H.WHITE),o=Wt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new Ct({id:t,geometry:new M3(this._options),attributes:i})};om.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,hfe),o=this._distanceDisplayConditionProperty.getValue(e);return new Ct({id:t,geometry:new L3(this._options),attributes:{show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};om.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.shape)||ti.prototype._isHidden.call(this,e,t)};om.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!t.shape.isConstant||!q.isConstant(t.granularity)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.cornerType)};om.prototype._setStaticOptions=function(e,t){let n=t.granularity,i=t.cornerType,o=this._options,r=this._materialProperty instanceof Ht;o.vertexFormat=r?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,o.polylinePositions=t.positions.getValue(Ve.MINIMUM_VALUE,o.polylinePositions),o.shapePositions=t.shape.getValue(Ve.MINIMUM_VALUE,o.shape),o.granularity=l(n)?n.getValue(Ve.MINIMUM_VALUE):void 0,o.cornerType=l(i)?i.getValue(Ve.MINIMUM_VALUE):void 0};om.DynamicGeometryUpdater=BA;function BA(e,t,n){ei.call(this,e,t,n)}l(Object.create)&&(BA.prototype=Object.create(ei.prototype),BA.prototype.constructor=BA);BA.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.polylinePositions)||!l(i.shapePositions)||ei.prototype._isHidden.call(this,e,t,n)};BA.prototype._setOptions=function(e,t,n){let i=this._options;i.polylinePositions=q.getValueOrUndefined(t.positions,n,i.polylinePositions),i.shapePositions=q.getValueOrUndefined(t.shape,n),i.granularity=q.getValueOrUndefined(t.granularity,n),i.cornerType=q.getValueOrUndefined(t.cornerType,n)};var N3=om;var t7=new h,_fe=new h,gfe=new h,yfe=new h,xfe=new re,l$e=new V,u$e=new se,f$e=new se;function bfe(e,t){let n=new ft({attributes:new dn,primitiveType:Le.TRIANGLES});return n.attributes.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:t.positions}),e.normal&&(n.attributes.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.normals})),e.tangent&&(n.attributes.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.tangents})),e.bitangent&&(n.attributes.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.bitangents})),n}function d$e(e,t,n,i){let o=e.length,r=t.normal?new Float32Array(o):void 0,s=t.tangent?new Float32Array(o):void 0,a=t.bitangent?new Float32Array(o):void 0,c=0,u=yfe,f=gfe,d=_fe;if(t.normal||t.tangent||t.bitangent)for(let p=0;p<o;p+=3){let g=h.fromArray(e,p,t7),m=c+1,x=c+2;d=n.geodeticSurfaceNormal(g,d),(t.tangent||t.bitangent)&&(h.cross(h.UNIT_Z,d,f),$.multiplyByVector(i,f,f),h.normalize(f,f),t.bitangent&&h.normalize(h.cross(d,f,u),u)),t.normal&&(r[c]=d.x,r[m]=d.y,r[x]=d.z),t.tangent&&(s[c]=f.x,s[m]=f.y,s[x]=f.z),t.bitangent&&(a[c]=u.x,a[m]=u.y,a[x]=u.z),c+=3}return bfe(t,{positions:e,normals:r,tangents:s,bitangents:a})}var n7=new h,Tfe=new h;function h$e(e,t,n){let i=e.length,o=t.normal?new Float32Array(i):void 0,r=t.tangent?new Float32Array(i):void 0,s=t.bitangent?new Float32Array(i):void 0,a=0,c=0,u=0,f=!0,d=yfe,p=gfe,g=_fe;if(t.normal||t.tangent||t.bitangent)for(let m=0;m<i;m+=6){let x=h.fromArray(e,m,t7),b=h.fromArray(e,(m+6)%i,n7);if(f){let T=h.fromArray(e,(m+3)%i,Tfe);h.subtract(b,x,b),h.subtract(T,x,T),g=h.normalize(h.cross(T,b,g),g),f=!1}h.equalsEpsilon(b,x,P.EPSILON10)&&(f=!0),(t.tangent||t.bitangent)&&(d=n.geodeticSurfaceNormal(x,d),t.tangent&&(p=h.normalize(h.cross(d,g,p),p))),t.normal&&(o[a++]=g.x,o[a++]=g.y,o[a++]=g.z,o[a++]=g.x,o[a++]=g.y,o[a++]=g.z),t.tangent&&(r[c++]=p.x,r[c++]=p.y,r[c++]=p.z,r[c++]=p.x,r[c++]=p.y,r[c++]=p.z),t.bitangent&&(s[u++]=d.x,s[u++]=d.y,s[u++]=d.z,s[u++]=d.x,s[u++]=d.y,s[u++]=d.z)}return bfe(t,{positions:e,normals:o,tangents:r,bitangents:s})}function Cfe(e,t){let n=e._vertexFormat,i=e._ellipsoid,o=t.height,r=t.width,s=t.northCap,a=t.southCap,c=0,u=o,f=o,d=0;s&&(c=1,f-=1,d+=1),a&&(u-=1,f-=1,d+=1),d+=r*f;let p=n.position?new Float64Array(d*3):void 0,g=n.st?new Float32Array(d*2):void 0,m=0,x=0,b=t7,T=l$e,C=Number.MAX_VALUE,A=Number.MAX_VALUE,S=-Number.MAX_VALUE,v=-Number.MAX_VALUE;for(let E=c;E<u;++E)for(let w=0;w<r;++w)Ms.computePosition(t,i,n.st,E,w,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(g[x++]=T.x,g[x++]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),S=Math.max(S,T.x),v=Math.max(v,T.y));if(s&&(Ms.computePosition(t,i,n.st,0,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(g[x++]=T.x,g[x++]=T.y,C=T.x,A=T.y,S=T.x,v=T.y)),a&&(Ms.computePosition(t,i,n.st,o-1,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m]=b.z,n.st&&(g[x++]=T.x,g[x]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),S=Math.max(S,T.x),v=Math.max(v,T.y))),n.st&&(C<0||A<0||S>1||v>1))for(let E=0;E<g.length;E+=2)g[E]=(g[E]-C)/(S-C),g[E+1]=(g[E+1]-A)/(v-A);let D=d$e(p,n,i,t.tangentRotationMatrix),O=6*(r-1)*(f-1);s&&(O+=3*(r-1)),a&&(O+=3*(r-1));let R=Ne.createTypedArray(d,O),N=0,F=0,_;for(_=0;_<f-1;++_){for(let E=0;E<r-1;++E){let w=N,I=w+r,M=I+1,B=w+1;R[F++]=w,R[F++]=I,R[F++]=B,R[F++]=B,R[F++]=I,R[F++]=M,++N}++N}if(s||a){let E=d-1,w=d-1;s&&a&&(E=d-2);let I,M;if(N=0,s)for(_=0;_<r-1;_++)I=N,M=I+1,R[F++]=E,R[F++]=I,R[F++]=M,++N;if(a)for(N=(f-1)*r,_=0;_<r-1;_++)I=N,M=I+1,R[F++]=I,R[F++]=w,R[F++]=M,++N}return D.indices=R,n.st&&(D.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:g})),D}function kA(e,t,n,i,o){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n+2],e[t++]=o[n],e[t++]=o[n+1],e[t]=o[n+2],e}function UA(e,t,n,i){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n],e[t]=i[n+1],e}var i7=new Re;function m$e(e,t){let n=e._shadowVolume,i=e._offsetAttribute,o=e._vertexFormat,r=e._extrudedHeight,s=e._surfaceHeight,a=e._ellipsoid,c=t.height,u=t.width,f;if(n){let ve=Re.clone(o,i7);ve.normal=!0,e._vertexFormat=ve}let d=Cfe(e,t);n&&(e._vertexFormat=o);let p=ii.scaleToGeodeticHeight(d.attributes.position.values,s,a,!1);p=new Float64Array(p);let g=p.length,m=g*2,x=new Float64Array(m);x.set(p);let b=ii.scaleToGeodeticHeight(d.attributes.position.values,r,a);x.set(b,g),d.attributes.position.values=x;let T=o.normal?new Float32Array(m):void 0,C=o.tangent?new Float32Array(m):void 0,A=o.bitangent?new Float32Array(m):void 0,S=o.st?new Float32Array(m/3*2):void 0,v,D;if(o.normal){for(D=d.attributes.normal.values,T.set(D),f=0;f<g;f++)D[f]=-D[f];T.set(D,g),d.attributes.normal.values=T}if(n){D=d.attributes.normal.values,o.normal||(d.attributes.normal=void 0);let ve=new Float32Array(m);for(f=0;f<g;f++)D[f]=-D[f];ve.set(D,g),d.attributes.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:ve})}let O,R=l(i);if(R){let ve=g/3*2,Xe=new Uint8Array(ve);i===an.TOP?Xe=Xe.fill(1,0,ve/2):(O=i===an.NONE?0:1,Xe=Xe.fill(O)),d.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:Xe})}if(o.tangent){let ve=d.attributes.tangent.values;for(C.set(ve),f=0;f<g;f++)ve[f]=-ve[f];C.set(ve,g),d.attributes.tangent.values=C}if(o.bitangent){let ve=d.attributes.bitangent.values;A.set(ve),A.set(ve,g),d.attributes.bitangent.values=A}o.st&&(v=d.attributes.st.values,S.set(v),S.set(v,g/3*2),d.attributes.st.values=S);let N=d.indices,F=N.length,_=g/3,E=Ne.createTypedArray(m/3,F*2);for(E.set(N),f=0;f<F;f+=3)E[f+F]=N[f+2]+_,E[f+1+F]=N[f+1]+_,E[f+2+F]=N[f]+_;d.indices=E;let w=t.northCap,I=t.southCap,M=c,B=2,z=0,U=4,G=4;w&&(B-=1,M-=1,z+=1,U-=2,G-=1),I&&(B-=1,M-=1,z+=1,U-=2,G-=1),z+=B*u+2*M-U;let k=(z+G)*2,Y=new Float64Array(k*3),W=n?new Float32Array(k*3):void 0,J=R?new Uint8Array(k):void 0,j=o.st?new Float32Array(k*2):void 0,K=i===an.TOP;R&&!K&&(O=i===an.ALL?1:0,J=J.fill(O));let Q=0,de=0,ye=0,ae=0,pe=u*M,be;for(f=0;f<pe;f+=u)be=f*3,Y=kA(Y,Q,be,p,b),Q+=6,o.st&&(j=UA(j,de,f*2,v),de+=4),n&&(ye+=3,W[ye++]=D[be],W[ye++]=D[be+1],W[ye++]=D[be+2]),K&&(J[ae++]=1,ae+=1);if(I){let ve=w?pe+1:pe;for(be=ve*3,f=0;f<2;f++)Y=kA(Y,Q,be,p,b),Q+=6,o.st&&(j=UA(j,de,ve*2,v),de+=4),n&&(ye+=3,W[ye++]=D[be],W[ye++]=D[be+1],W[ye++]=D[be+2]),K&&(J[ae++]=1,ae+=1)}else for(f=pe-u;f<pe;f++)be=f*3,Y=kA(Y,Q,be,p,b),Q+=6,o.st&&(j=UA(j,de,f*2,v),de+=4),n&&(ye+=3,W[ye++]=D[be],W[ye++]=D[be+1],W[ye++]=D[be+2]),K&&(J[ae++]=1,ae+=1);for(f=pe-1;f>0;f-=u)be=f*3,Y=kA(Y,Q,be,p,b),Q+=6,o.st&&(j=UA(j,de,f*2,v),de+=4),n&&(ye+=3,W[ye++]=D[be],W[ye++]=D[be+1],W[ye++]=D[be+2]),K&&(J[ae++]=1,ae+=1);if(w){let ve=pe;for(be=ve*3,f=0;f<2;f++)Y=kA(Y,Q,be,p,b),Q+=6,o.st&&(j=UA(j,de,ve*2,v),de+=4),n&&(ye+=3,W[ye++]=D[be],W[ye++]=D[be+1],W[ye++]=D[be+2]),K&&(J[ae++]=1,ae+=1)}else for(f=u-1;f>=0;f--)be=f*3,Y=kA(Y,Q,be,p,b),Q+=6,o.st&&(j=UA(j,de,f*2,v),de+=4),n&&(ye+=3,W[ye++]=D[be],W[ye++]=D[be+1],W[ye++]=D[be+2]),K&&(J[ae++]=1,ae+=1);let Ie=h$e(Y,o,a);o.st&&(Ie.attributes.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:j})),n&&(Ie.attributes.extrudeDirection=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:W})),R&&(Ie.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:J}));let Ae=Ne.createTypedArray(k,z*6),ke,ze,ot,Rt;g=Y.length/3;let bt=0;for(f=0;f<g-1;f+=2){ke=f,Rt=(ke+2)%g;let ve=h.fromArray(Y,ke*3,n7),Xe=h.fromArray(Y,Rt*3,Tfe);h.equalsEpsilon(ve,Xe,P.EPSILON10)||(ze=(ke+1)%g,ot=(ze+2)%g,Ae[bt++]=ke,Ae[bt++]=ze,Ae[bt++]=Rt,Ae[bt++]=Rt,Ae[bt++]=ze,Ae[bt++]=ot)}return Ie.indices=Ae,Ie=Nn.combineInstances([new Ct({geometry:d}),new Ct({geometry:Ie})]),Ie[0]}var p$e=[new h,new h,new h,new h],Afe=new fe,_$e=new fe;function o7(e,t,n,i,o){if(n===0)return re.clone(e,o);let r=Ms.computeOptions(e,t,n,0,xfe,Afe),s=r.height,a=r.width,c=p$e;return Ms.computePosition(r,i,!1,0,0,c[0]),Ms.computePosition(r,i,!1,0,a-1,c[1]),Ms.computePosition(r,i,!1,s-1,0,c[2]),Ms.computePosition(r,i,!1,s-1,a-1,c[3]),re.fromCartesianArray(c,i,o)}function rm(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.height,0),i=y(e.extrudedHeight,n);this._rectangle=re.clone(t),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._surfaceHeight=Math.max(n,i),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._vertexFormat=Re.clone(y(e.vertexFormat,Re.DEFAULT)),this._extrudedHeight=Math.min(n,i),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createRectangleGeometry",this._offsetAttribute=e.offsetAttribute,this._rotatedRectangle=void 0,this._textureCoordinateRotationPoints=void 0}rm.packedLength=re.packedLength+ee.packedLength+Re.packedLength+7;rm.pack=function(e,t,n){return n=y(n,0),re.pack(e._rectangle,t,n),n+=re.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Efe=new re,Sfe=ee.clone(ee.UNIT_SPHERE),iy={rectangle:Efe,ellipsoid:Sfe,vertexFormat:i7,granularity:void 0,height:void 0,rotation:void 0,stRotation:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};rm.unpack=function(e,t,n){t=y(t,0);let i=re.unpack(e,t,Efe);t+=re.packedLength;let o=ee.unpack(e,t,Sfe);t+=ee.packedLength;let r=Re.unpack(e,t,i7);t+=Re.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],d=e[t++]===1,p=e[t];return l(n)?(n._rectangle=re.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Re.clone(r,n._vertexFormat),n._granularity=s,n._surfaceHeight=a,n._rotation=c,n._stRotation=u,n._extrudedHeight=f,n._shadowVolume=d,n._offsetAttribute=p===-1?void 0:p,n):(iy.granularity=s,iy.height=a,iy.rotation=c,iy.stRotation=u,iy.extrudedHeight=f,iy.shadowVolume=d,iy.offsetAttribute=p===-1?void 0:p,new rm(iy))};rm.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.rectangle,i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.ellipsoid,ee.default),r=y(e.rotation,0);return o7(n,i,r,o,t)};var g$e=new $,mfe=new Me,y$e=new fe;rm.createGeometry=function(e){if(P.equalsEpsilon(e._rectangle.north,e._rectangle.south,P.EPSILON10)||P.equalsEpsilon(e._rectangle.east,e._rectangle.west,P.EPSILON10))return;let t=e._rectangle,n=e._ellipsoid,i=e._rotation,o=e._stRotation,r=e._vertexFormat,s=Ms.computeOptions(t,e._granularity,i,o,xfe,Afe,_$e),a=g$e;if(o!==0||i!==0){let g=re.center(t,y$e),m=n.geodeticSurfaceNormalCartographic(g,n7);Me.fromAxisAngle(m,-o,mfe),$.fromQuaternion(mfe,a)}else $.clone($.IDENTITY,a);let c=e._surfaceHeight,u=e._extrudedHeight,f=!P.equalsEpsilon(c,u,0,P.EPSILON2);s.lonScalar=1/e._rectangle.width,s.latScalar=1/e._rectangle.height,s.tangentRotationMatrix=a;let d,p;if(t=e._rectangle,f){d=m$e(e,s);let g=se.fromRectangle3D(t,n,c,f$e),m=se.fromRectangle3D(t,n,u,u$e);p=se.union(g,m)}else{if(d=Cfe(e,s),d.attributes.position.values=ii.scaleToGeodeticHeight(d.attributes.position.values,c,n,!1),l(e._offsetAttribute)){let g=d.attributes.position.values.length,m=e._offsetAttribute===an.NONE?0:1,x=new Uint8Array(g/3).fill(m);d.attributes.applyOffset=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}p=se.fromRectangle3D(t,n,c)}return r.position||delete d.attributes.position,new ft({attributes:d.attributes,indices:d.indices,primitiveType:d.primitiveType,boundingSphere:p,offsetAttribute:e._offsetAttribute})};rm.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new rm({rectangle:e._rectangle,rotation:e._rotation,ellipsoid:o,stRotation:e._stRotation,granularity:i,extrudedHeight:s,height:r,vertexFormat:Re.POSITION_ONLY,shadowVolume:!0})};var pfe=new re,x$e=[new V,new V,new V],b$e=new Zi,T$e=new fe;function C$e(e){if(e._stRotation===0)return[0,0,0,1,1,0];let t=re.clone(e._rectangle,pfe),n=e._granularity,i=e._ellipsoid,o=e._rotation-e._stRotation,r=o7(t,n,o,i,pfe),s=x$e;s[0].x=r.west,s[0].y=r.south,s[1].x=r.west,s[1].y=r.north,s[2].x=r.east,s[2].y=r.south;let a=e.rectangle,c=Zi.fromRotation(e._stRotation,b$e),u=re.center(a,T$e);for(let m=0;m<3;++m){let x=s[m];x.x-=u.longitude,x.y-=u.latitude,Zi.multiplyByVector(c,x,x),x.x+=u.longitude,x.y+=u.latitude,x.x=(x.x-a.west)/a.width,x.y=(x.y-a.south)/a.height}let f=s[0],d=s[1],p=s[2],g=new Array(6);return V.pack(f,g),V.pack(d,g,2),V.pack(p,g,4),g}Object.defineProperties(rm.prototype,{rectangle:{get:function(){return l(this._rotatedRectangle)||(this._rotatedRectangle=o7(this._rectangle,this._granularity,this._rotation,this._ellipsoid)),this._rotatedRectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=C$e(this)),this._textureCoordinateRotationPoints}}});var VA=rm;var wfe=new H,vfe=h.ZERO,Dfe=new h,Ife=new re,A$e=new re,E$e=new fe;function S$e(e){this.id=e,this.vertexFormat=void 0,this.rectangle=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.rotation=void 0,this.offsetAttribute=void 0}function vd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new S$e(e),geometryPropertyName:"rectangle",observedPropertyNames:["availability","rectangle"]}),this._onEntityPropertyChanged(e,"rectangle",e.rectangle,void 0)}l(Object.create)&&(vd.prototype=Object.create(Gn.prototype),vd.prototype.constructor=vd);vd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ht){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,wfe)),l(o)||(o=H.WHITE),i.color=Wt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,vfe,Dfe))),new Ct({id:t,geometry:new VA(this._options),attributes:i})};vd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,wfe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=qi.fromCartesian3(q.getValueOrDefault(this._terrainOffsetProperty,e,vfe,Dfe))),new Ct({id:t,geometry:new KC(this._options),attributes:r})};vd.prototype._computeCenter=function(e,t){let n=q.getValueOrUndefined(this._entity.rectangle.coordinates,e,A$e);if(!l(n))return;let i=re.center(n,E$e);return fe.toCartesian(i,ee.default,t)};vd.prototype._isHidden=function(e,t){return!l(t.coordinates)||ti.prototype._isHidden.call(this,e,t)};vd.prototype._isDynamic=function(e,t){return!t.coordinates.isConstant||!q.isConstant(t.height)||!q.isConstant(t.extrudedHeight)||!q.isConstant(t.granularity)||!q.isConstant(t.stRotation)||!q.isConstant(t.rotation)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.zIndex)||this._onTerrain&&!q.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ht)};vd.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ht,i=q.getValueOrUndefined(t.height,Ve.MINIMUM_VALUE),o=q.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,Ke.NONE),r=q.getValueOrUndefined(t.extrudedHeight,Ve.MINIMUM_VALUE),s=q.getValueOrDefault(t.extrudedHeightReference,Ve.MINIMUM_VALUE,Ke.NONE);l(r)&&!l(i)&&(i=0);let a=this._options;a.vertexFormat=n?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,a.rectangle=t.coordinates.getValue(Ve.MINIMUM_VALUE,a.rectangle),a.granularity=q.getValueOrUndefined(t.granularity,Ve.MINIMUM_VALUE),a.stRotation=q.getValueOrUndefined(t.stRotation,Ve.MINIMUM_VALUE),a.rotation=q.getValueOrUndefined(t.rotation,Ve.MINIMUM_VALUE),a.offsetAttribute=Gn.computeGeometryOffsetAttribute(i,o,r,s),a.height=Gn.getGeometryHeight(i,o),r=Gn.getGeometryExtrudedHeight(r,s),r===Gn.CLAMP_TO_GROUND&&(r=ci.getMinimumMaximumHeights(VA.computeRectangle(a,Ife)).minimumTerrainHeight),a.extrudedHeight=r};vd.DynamicGeometryUpdater=zA;function zA(e,t,n){ei.call(this,e,t,n)}l(Object.create)&&(zA.prototype=Object.create(ei.prototype),zA.prototype.constructor=zA);zA.prototype._isHidden=function(e,t,n){return!l(this._options.rectangle)||ei.prototype._isHidden.call(this,e,t,n)};zA.prototype._setOptions=function(e,t,n){let i=this._options,o=q.getValueOrUndefined(t.height,n),r=q.getValueOrDefault(t.heightReference,n,Ke.NONE),s=q.getValueOrUndefined(t.extrudedHeight,n),a=q.getValueOrDefault(t.extrudedHeightReference,n,Ke.NONE);l(s)&&!l(o)&&(o=0),i.rectangle=q.getValueOrUndefined(t.coordinates,n,i.rectangle),i.granularity=q.getValueOrUndefined(t.granularity,n),i.stRotation=q.getValueOrUndefined(t.stRotation,n),i.rotation=q.getValueOrUndefined(t.rotation,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ci.getMinimumMaximumHeights(VA.computeRectangle(i,Ife)).minimumTerrainHeight),i.extrudedHeight=s};var F3=vd;var Pfe={};function w$e(e,t){return P.equalsEpsilon(e.latitude,t.latitude,P.EPSILON10)&&P.equalsEpsilon(e.longitude,t.longitude,P.EPSILON10)}var v$e=new fe,D$e=new fe;function I$e(e,t,n,i){t=bo(t,h.equalsEpsilon);let o=t.length;if(o<2)return;let r=l(i),s=l(n),a=new Array(o),c=new Array(o),u=new Array(o),f=t[0];a[0]=f;let d=e.cartesianToCartographic(f,v$e);s&&(d.height=n[0]),c[0]=d.height,r?u[0]=i[0]:u[0]=0;let p=c[0],g=u[0],m=p===g,x=1;for(let b=1;b<o;++b){let T=t[b],C=e.cartesianToCartographic(T,D$e);s&&(C.height=n[b]),m=m&&C.height===0,w$e(d,C)?d.height<C.height&&(c[x-1]=C.height):(a[x]=T,c[x]=C.height,r?u[x]=i[b]:u[x]=0,m=m&&c[x]===u[x],fe.clone(C,d),++x)}if(!(m||x<2))return a.length=x,c.length=x,u.length=x,{positions:a,topHeights:c,bottomHeights:u}}var P$e=new Array(2),R$e=new Array(2),O$e={positions:void 0,height:void 0,granularity:void 0,ellipsoid:void 0};Pfe.computePositions=function(e,t,n,i,o,r){let s=I$e(e,t,n,i);if(!l(s))return;t=s.positions,n=s.topHeights,i=s.bottomHeights;let a=t.length,c=a-2,u,f,d=P.chordLength(o,e.maximumRadius),p=O$e;if(p.minDistance=d,p.ellipsoid=e,r){let g=0,m;for(m=0;m<a-1;m++)g+=Ri.numberOfPoints(t[m],t[m+1],d)+1;u=new Float64Array(g*3),f=new Float64Array(g*3);let x=P$e,b=R$e;p.positions=x,p.height=b;let T=0;for(m=0;m<a-1;m++){x[0]=t[m],x[1]=t[m+1],b[0]=n[m],b[1]=n[m+1];let C=Ri.generateArc(p);u.set(C,T),b[0]=i[m],b[1]=i[m+1],f.set(Ri.generateArc(p),T),T+=C.length}}else p.positions=t,p.height=n,u=new Float64Array(Ri.generateArc(p)),p.height=i,f=new Float64Array(Ri.generateArc(p));return{bottomPositions:f,topPositions:u,numCorners:c}};var HA=Pfe;var r7=new h,B3=new h,M$e=new h,Rfe=new h,L$e=new h,N$e=new h,F$e=new h;function kx(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=y(e.vertexFormat,Re.DEFAULT),r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.ellipsoid,ee.default);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._vertexFormat=Re.clone(o),this._granularity=r,this._ellipsoid=ee.clone(s),this._workerName="createWallGeometry";let a=1+t.length*h.packedLength+2;l(i)&&(a+=i.length),l(n)&&(a+=n.length),this.packedLength=a+ee.packedLength+Re.packedLength+1}kx.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n]=e._granularity,t};var Ofe=ee.clone(ee.UNIT_SPHERE),Mfe=new Re,AD={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:Ofe,vertexFormat:Mfe,granularity:void 0};kx.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];let c=ee.unpack(e,t,Ofe);t+=ee.packedLength;let u=Re.unpack(e,t,Mfe);t+=Re.packedLength;let f=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=ee.clone(c,n._ellipsoid),n._vertexFormat=Re.clone(u,n._vertexFormat),n._granularity=f,n):(AD.positions=r,AD.minimumHeights=s,AD.maximumHeights=a,AD.granularity=f,new kx(AD))};kx.fromConstantHeights=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid,vertexFormat:e.vertexFormat};return new kx(c)};kx.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._vertexFormat,r=e._granularity,s=e._ellipsoid,a=HA.computePositions(s,t,i,n,r,!0);if(!l(a))return;let c=a.bottomPositions,u=a.topPositions,f=a.numCorners,d=u.length,p=d*2,g=o.position?new Float64Array(p):void 0,m=o.normal?new Float32Array(p):void 0,x=o.tangent?new Float32Array(p):void 0,b=o.bitangent?new Float32Array(p):void 0,T=o.st?new Float32Array(p/3*2):void 0,C=0,A=0,S=0,v=0,D=0,O=F$e,R=N$e,N=L$e,F=!0;d/=3;let _,E=0,w=1/(d-f-1);for(_=0;_<d;++_){let U=_*3,G=h.fromArray(u,U,r7),k=h.fromArray(c,U,B3);if(o.position&&(g[C++]=k.x,g[C++]=k.y,g[C++]=k.z,g[C++]=G.x,g[C++]=G.y,g[C++]=G.z),o.st&&(T[D++]=E,T[D++]=0,T[D++]=E,T[D++]=1),o.normal||o.tangent||o.bitangent){let Y=h.clone(h.ZERO,Rfe),W=h.subtract(G,s.geodeticSurfaceNormal(G,B3),B3);if(_+1<d&&(Y=h.fromArray(u,U+3,Rfe)),F){let J=h.subtract(Y,G,M$e),j=h.subtract(W,G,r7);O=h.normalize(h.cross(j,J,O),O),F=!1}h.equalsEpsilon(G,Y,P.EPSILON10)?F=!0:(E+=w,o.tangent&&(R=h.normalize(h.subtract(Y,G,R),R)),o.bitangent&&(N=h.normalize(h.cross(O,R,N),N))),o.normal&&(m[A++]=O.x,m[A++]=O.y,m[A++]=O.z,m[A++]=O.x,m[A++]=O.y,m[A++]=O.z),o.tangent&&(x[v++]=R.x,x[v++]=R.y,x[v++]=R.z,x[v++]=R.x,x[v++]=R.y,x[v++]=R.z),o.bitangent&&(b[S++]=N.x,b[S++]=N.y,b[S++]=N.z,b[S++]=N.x,b[S++]=N.y,b[S++]=N.z)}}let I=new dn;o.position&&(I.position=new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:g})),o.normal&&(I.normal=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),o.tangent&&(I.tangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),o.bitangent&&(I.bitangent=new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:b})),o.st&&(I.st=new we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:T}));let M=p/3;p-=6*(f+1);let B=Ne.createTypedArray(M,p),z=0;for(_=0;_<M-2;_+=2){let U=_,G=_+2,k=h.fromArray(g,U*3,r7),Y=h.fromArray(g,G*3,B3);if(h.equalsEpsilon(k,Y,P.EPSILON10))continue;let W=_+1,J=_+3;B[z++]=W,B[z++]=U,B[z++]=J,B[z++]=J,B[z++]=U,B[z++]=G}return new ft({attributes:I,indices:B,primitiveType:Le.TRIANGLES,boundingSphere:new se.fromVertices(g)})};var k3=kx;var Lfe=new h,Nfe=new h;function Ux(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.ellipsoid,ee.default);this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._granularity=o,this._ellipsoid=ee.clone(r),this._workerName="createWallOutlineGeometry";let s=1+t.length*h.packedLength+2;l(i)&&(s+=i.length),l(n)&&(s+=n.length),this.packedLength=s+ee.packedLength+1}Ux.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n]=e._granularity,t};var Ffe=ee.clone(ee.UNIT_SPHERE),ED={positions:void 0,minimumHeights:void 0,maximumHeights:void 0,ellipsoid:Ffe,granularity:void 0};Ux.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s;if(o>0)for(s=new Array(o),i=0;i<o;++i)s[i]=e[t++];o=e[t++];let a;if(o>0)for(a=new Array(o),i=0;i<o;++i)a[i]=e[t++];let c=ee.unpack(e,t,Ffe);t+=ee.packedLength;let u=e[t];return l(n)?(n._positions=r,n._minimumHeights=s,n._maximumHeights=a,n._ellipsoid=ee.clone(c,n._ellipsoid),n._granularity=u,n):(ED.positions=r,ED.minimumHeights=s,ED.maximumHeights=a,ED.granularity=u,new Ux(ED))};Ux.fromConstantHeights=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid};return new Ux(c)};Ux.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._granularity,r=e._ellipsoid,s=HA.computePositions(r,t,i,n,o,!1);if(!l(s))return;let a=s.bottomPositions,c=s.topPositions,u=c.length,f=u*2,d=new Float64Array(f),p=0;u/=3;let g;for(g=0;g<u;++g){let C=g*3,A=h.fromArray(c,C,Lfe),S=h.fromArray(a,C,Nfe);d[p++]=S.x,d[p++]=S.y,d[p++]=S.z,d[p++]=A.x,d[p++]=A.y,d[p++]=A.z}let m=new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:d})}),x=f/3;f=2*x-4+x;let b=Ne.createTypedArray(x,f),T=0;for(g=0;g<x-2;g+=2){let C=g,A=g+2,S=h.fromArray(d,C*3,Lfe),v=h.fromArray(d,A*3,Nfe);if(h.equalsEpsilon(S,v,P.EPSILON10))continue;let D=g+1,O=g+3;b[T++]=D,b[T++]=C,b[T++]=D,b[T++]=O,b[T++]=C,b[T++]=A}return b[T++]=x-2,b[T++]=x-1,new ft({attributes:m,indices:b,primitiveType:Le.LINES,boundingSphere:new se.fromVertices(d)})};var U3=Ux;var Bfe=new H;function B$e(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.minimumHeights=void 0,this.maximumHeights=void 0,this.granularity=void 0}function Dd(e,t){ti.call(this,{entity:e,scene:t,geometryOptions:new B$e(e),geometryPropertyName:"wall",observedPropertyNames:["availability","wall"]}),this._onEntityPropertyChanged(e,"wall",e.wall,void 0)}l(Object.create)&&(Dd.prototype=Object.create(ti.prototype),Dd.prototype.constructor=Dd);Dd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Bn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ht){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,Bfe)),l(c)||(c=H.WHITE),o=Wt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new Ct({id:t,geometry:new k3(this._options),attributes:i})};Dd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=q.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Bfe),o=this._distanceDisplayConditionProperty.getValue(e);return new Ct({id:t,geometry:new U3(this._options),attributes:{show:new gn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Wt.fromColor(i),distanceDisplayCondition:Bn.fromDistanceDisplayCondition(o)}})};Dd.prototype._isHidden=function(e,t){return!l(t.positions)||ti.prototype._isHidden.call(this,e,t)};Dd.prototype._getIsClosed=function(e){return!1};Dd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!q.isConstant(t.minimumHeights)||!q.isConstant(t.maximumHeights)||!q.isConstant(t.outlineWidth)||!q.isConstant(t.granularity)};Dd.prototype._setStaticOptions=function(e,t){let n=t.minimumHeights,i=t.maximumHeights,o=t.granularity,r=this._materialProperty instanceof Ht,s=this._options;s.vertexFormat=r?cn.VERTEX_FORMAT:io.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(Ve.MINIMUM_VALUE,s.positions),s.minimumHeights=l(n)?n.getValue(Ve.MINIMUM_VALUE,s.minimumHeights):void 0,s.maximumHeights=l(i)?i.getValue(Ve.MINIMUM_VALUE,s.maximumHeights):void 0,s.granularity=l(o)?o.getValue(Ve.MINIMUM_VALUE):void 0};Dd.DynamicGeometryUpdater=GA;function GA(e,t,n){ei.call(this,e,t,n)}l(Object.create)&&(GA.prototype=Object.create(ei.prototype),GA.prototype.constructor=GA);GA.prototype._isHidden=function(e,t,n){return!l(this._options.positions)||ei.prototype._isHidden.call(this,e,t,n)};GA.prototype._setOptions=function(e,t,n){let i=this._options;i.positions=q.getValueOrUndefined(t.positions,n,i.positions),i.minimumHeights=q.getValueOrUndefined(t.minimumHeights,n,i.minimumHeights),i.maximumHeights=q.getValueOrUndefined(t.maximumHeights,n,i.maximumHeights),i.granularity=q.getValueOrUndefined(t.granularity,n)};var V3=Dd;var Vx=[VL,JB,jB,T3,C3,D3,O3,N3,F3,V3];function zx(e,t){this.entity=e,this.scene=t;let n=new Array(Vx.length),i=new me,o=new Ur;for(let r=0;r<n.length;r++){let s=new Vx[r](e,t);o.add(s.geometryChanged,a=>{i.raiseEvent(a)}),n[r]=s}this.updaters=n,this.geometryChanged=i,this.eventHelper=o,this._removeEntitySubscription=e.definitionChanged.addEventListener(zx.prototype._onEntityPropertyChanged,this)}zx.prototype._onEntityPropertyChanged=function(e,t,n,i){let o=this.updaters;for(let r=0;r<o.length;r++)o[r]._onEntityPropertyChanged(e,t,n,i)};zx.prototype.forEach=function(e){let t=this.updaters;for(let n=0;n<t.length;n++)e(t[n])};zx.prototype.destroy=function(){this.eventHelper.removeAll();let e=this.updaters;for(let t=0;t<e.length;t++)e[t].destroy();this._removeEntitySubscription(),ue(this)};zx.registerUpdater=function(e){Vx.includes(e)||Vx.push(e)};zx.unregisterUpdater=function(e){if(Vx.includes(e)){let t=Vx.indexOf(e);Vx.splice(t,1)}};var WA=zx;var kfe=new H,k$e=new Ot,U$e=new Ot,V$e=h.ZERO,z$e=new h;function Id(e,t,n,i,o,r,s){this.translucent=t,this.appearanceType=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.depthFailMaterial=void 0,this.closed=r,this.shadows=s,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new At,this.updaters=new At,this.updatersWithAttributes=new At,this.attributes=new At,this.subscriptions=new At,this.showsUpdated=new At,this.itemsToRemove=[],this.invalidated=!1;let a;l(o)&&(a=o.definitionChanged.addEventListener(Id.prototype.onMaterialChanged,this)),this.removeMaterialSubscription=a}Id.prototype.onMaterialChanged=function(){this.invalidated=!0};Id.prototype.isMaterial=function(e){let t=this.depthFailMaterialProperty,n=e.depthFailMaterialProperty;return n===t?!0:l(t)?t.equals(n):!1};Id.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty)||!q.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Id.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Id.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=er.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new Dn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ht)&&(this.depthFailMaterial=er.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),d=this.attributes.get(f.id.id);if(l(d)||(d=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),!u.fillMaterialProperty.isConstant||c){let b=u.fillMaterialProperty.color,T=q.getValueOrDefault(b,e,H.WHITE,kfe);H.equals(d._lastColor,T)||(d._lastColor=H.clone(T,d._lastColor),d.color=Wt.toValue(T,d.color),(this.translucent&&d.color[3]===255||!this.translucent&&d.color[3]!==255)&&(this.itemsToRemove[n++]=u))}if(l(this.depthFailAppearanceType)&&u.depthFailMaterialProperty instanceof Ht&&(!u.depthFailMaterialProperty.isConstant||c)){let b=u.depthFailMaterialProperty.color,T=q.getValueOrDefault(b,e,H.WHITE,kfe);H.equals(d._lastDepthFailColor,T)||(d._lastDepthFailColor=H.clone(T,d._lastDepthFailColor),d.depthFailColor=Wt.toValue(T,d.depthFailColor))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,U$e,k$e);Ot.equals(b,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Ot.clone(b,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=Bn.toValue(b,d.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,V$e,z$e);h.equals(b,d._lastOffset)||(d._lastOffset=h.clone(b,d._lastOffset),d.offset=qi.toValue(b,d.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Id.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=gn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Id.prototype.contains=function(e){return this.updaters.contains(e.id)};Id.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return dt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?dt.FAILED:(i.boundingSphere.clone(t),dt.DONE)};Id.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),l(this.removeMaterialSubscription)&&this.removeMaterialSubscription()};function jA(e,t,n,i,o){this._solidItems=[],this._translucentItems=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}jA.prototype.add=function(e,t){let n,i,o=t.createFillGeometryInstance(e);o.attributes.color.value[3]===255?(n=this._solidItems,i=!1):(n=this._translucentItems,i=!0);let r=n.length;for(let a=0;a<r;a++){let c=n[a];if(c.isMaterial(t)){c.add(t,o);return}}let s=new Id(this._primitives,i,this._appearanceType,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);s.add(t,o),n.push(s)};function Ufe(e,t){let n=e.length;for(let i=n-1;i>=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}jA.prototype.remove=function(e){Ufe(this._solidItems,e)||Ufe(this._translucentItems,e)};function Vfe(e,t,n){let i=!1,o=t.length;for(let r=0;r<o;++r){let s=t[r],a=s.itemsToRemove,c=a.length;if(c>0)for(r=0;r<c;r++){let u=a[r];s.remove(u),e.add(n,u),i=!0}}return i}function z3(e,t,n,i){let o=t.length,r;for(r=o-1;r>=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let u=0;u<c;u++)e.add(n,a[u]);s.destroy()}}for(o=t.length,r=0;r<o;++r)i=t[r].update(n)&&i;return i}jA.prototype.update=function(e){let t=z3(this,this._solidItems,e,!0);t=z3(this,this._translucentItems,e,t)&&t;let n=Vfe(this,this._solidItems,e),i=Vfe(this,this._translucentItems,e);return(n||i)&&(t=z3(this,this._solidItems,e,t)&&t,t=z3(this,this._translucentItems,e,t)&&t),t};function zfe(e,t,n){let i=e.length;for(let o=0;o<i;o++){let r=e[o];if(r.contains(t))return r.getBoundingSphere(t,n)}return dt.FAILED}jA.prototype.getBoundingSphere=function(e,t){let n=zfe(this._solidItems,e,t);return n===dt.FAILED?zfe(this._translucentItems,e,t):n};function Hfe(e){let t=e.length;for(let n=0;n<t;n++)e[n].destroy();e.length=0}jA.prototype.removeAllPrimitives=function(){Hfe(this._solidItems),Hfe(this._translucentItems)};var Pd=jA;var H$e=new Ot,G$e=new Ot,W$e=h.ZERO,j$e=new h;function Rd(e,t,n,i,o,r,s){this.primitives=e,this.appearanceType=t,this.materialProperty=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.closed=r,this.shadows=s,this.updaters=new At,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new At,this.material=void 0,this.depthFailMaterial=void 0,this.updatersWithAttributes=new At,this.attributes=new At,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Rd.prototype.onMaterialChanged,this),this.subscriptions=new At,this.showsUpdated=new At}Rd.prototype.onMaterialChanged=function(){this.invalidated=!0};Rd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty,i=this.depthFailMaterialProperty,o=e.depthFailMaterialProperty;if(n===t&&o===i)return!0;let r=l(t)&&t.equals(n);return r=(!l(i)&&!l(o)||l(i)&&i.equals(o))&&r,r};Rd.prototype.add=function(e,t){let n=t.id;if(this.updaters.set(n,t),this.geometry.set(n,t.createFillGeometryInstance(e)),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty)||!q.isConstant(t.terrainOffsetProperty))this.updatersWithAttributes.set(n,t);else{let i=this;this.subscriptions.set(n,t.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Rd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};var q$e=new H;Rd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=er.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=er.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new Dn({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=er.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ht)&&(this.depthFailMaterial=er.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),d=this.attributes.get(f.id.id);if(l(d)||(d=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),l(this.depthFailAppearanceType)&&this.depthFailMaterialProperty instanceof Ht&&!c.depthFailMaterialProperty.isConstant){let b=c.depthFailMaterialProperty.color,T=q.getValueOrDefault(b,e,H.WHITE,q$e);H.equals(d._lastDepthFailColor,T)||(d._lastDepthFailColor=H.clone(T,d._lastDepthFailColor),d.depthFailColor=Wt.toValue(T,d.depthFailColor))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,G$e,H$e);Ot.equals(b,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Ot.clone(b,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=Bn.toValue(b,d.distanceDisplayCondition))}let x=c.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,W$e,j$e);h.equals(b,d._lastOffset)||(d._lastOffset=h.clone(b,d._lastOffset),d.offset=qi.toValue(b,d.offset))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Rd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=gn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Rd.prototype.contains=function(e){return this.updaters.contains(e.id)};Rd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return dt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?dt.FAILED:(i.boundingSphere.clone(t),dt.DONE)};Rd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function qA(e,t,n,i,o){this._items=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}qA.prototype.add=function(e,t){let n=this._items,i=n.length;for(let r=0;r<i;r++){let s=n[r];if(s.isMaterial(t)){s.add(e,t);return}}let o=new Rd(this._primitives,this._appearanceType,t.fillMaterialProperty,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);o.add(e,t),n.push(o)};qA.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};qA.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};qA.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return dt.FAILED};qA.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var Od=qA;function H3(e,t,n=0,i=e.length-1,o=Y$e){for(;i>n;){if(i-n>600){let c=i-n+1,u=t-n+1,f=Math.log(c),d=.5*Math.exp(2*f/3),p=.5*Math.sqrt(f*d*(c-d)/c)*(u-c/2<0?-1:1),g=Math.max(n,Math.floor(t-u*d/c+p)),m=Math.min(i,Math.floor(t+(c-u)*d/c+p));H3(e,t,g,m,o)}let r=e[t],s=n,a=i;for(SD(e,n,t),o(e[i],r)>0&&SD(e,n,i);s<a;){for(SD(e,s,a),s++,a--;o(e[s],r)<0;)s++;for(;o(e[a],r)>0;)a--}o(e[n],r)===0?SD(e,n,a):(a++,SD(e,a,i)),a<=t&&(n=a+1),t<=a&&(i=a-1)}}function SD(e,t,n){let i=e[t];e[t]=e[n],e[n]=i}function Y$e(e,t){return e<t?-1:e>t?1:0}var DD=class{constructor(t=9){this._maxEntries=Math.max(4,t),this._minEntries=Math.max(2,Math.ceil(this._maxEntries*.4)),this.clear()}all(){return this._all(this.data,[])}search(t){let n=this.data,i=[];if(!W3(t,n))return i;let o=this.toBBox,r=[];for(;n;){for(let s=0;s<n.children.length;s++){let a=n.children[s],c=n.leaf?o(a):a;W3(t,c)&&(n.leaf?i.push(a):a7(t,c)?this._all(a,i):r.push(a))}n=r.pop()}return i}collides(t){let n=this.data;if(!W3(t,n))return!1;let i=[];for(;n;){for(let o=0;o<n.children.length;o++){let r=n.children[o],s=n.leaf?this.toBBox(r):r;if(W3(t,s)){if(n.leaf||a7(t,s))return!0;i.push(r)}}n=i.pop()}return!1}load(t){if(!(t&&t.length))return this;if(t.length<this._minEntries){for(let i=0;i<t.length;i++)this.insert(t[i]);return this}let n=this._build(t.slice(),0,t.length-1,0);if(!this.data.children.length)this.data=n;else if(this.data.height===n.height)this._splitRoot(this.data,n);else{if(this.data.height<n.height){let i=this.data;this.data=n,n=i}this._insert(n,this.data.height-n.height-1,!0)}return this}insert(t){return t&&this._insert(t,this.data.height-1),this}clear(){return this.data=XA([]),this}remove(t,n){if(!t)return this;let i=this.data,o=this.toBBox(t),r=[],s=[],a,c,u;for(;i||r.length;){if(i||(i=r.pop(),c=r[r.length-1],a=s.pop(),u=!0),i.leaf){let f=X$e(t,i.children,n);if(f!==-1)return 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o=t.leaf?this.compareMinX:K$e,r=t.leaf?this.compareMinY:Z$e,s=this._allDistMargin(t,n,i,o),a=this._allDistMargin(t,n,i,r);s<a&&t.children.sort(o)}_allDistMargin(t,n,i,o){t.children.sort(o);let r=this.toBBox,s=wD(t,0,n,r),a=wD(t,i-n,i,r),c=G3(s)+G3(a);for(let u=n;u<i-n;u++){let f=t.children[u];vD(s,t.leaf?r(f):f),c+=G3(s)}for(let u=i-n-1;u>=n;u--){let f=t.children[u];vD(a,t.leaf?r(f):f),c+=G3(a)}return c}_adjustParentBBoxes(t,n,i){for(let o=i;o>=0;o--)vD(n[o],t)}_condense(t){for(let n=t.length-1,i;n>=0;n--)t[n].children.length===0?n>0?(i=t[n-1].children,i.splice(i.indexOf(t[n]),1)):this.clear():YA(t[n],this.toBBox)}};function X$e(e,t,n){if(!n)return t.indexOf(e);for(let i=0;i<t.length;i++)if(n(e,t[i]))return i;return-1}function YA(e,t){wD(e,0,e.children.length,t,e)}function wD(e,t,n,i,o){o||(o=XA(null)),o.minX=1/0,o.minY=1/0,o.maxX=-1/0,o.maxY=-1/0;for(let r=t;r<n;r++){let s=e.children[r];vD(o,e.leaf?i(s):s)}return o}function vD(e,t){return e.minX=Math.min(e.minX,t.minX),e.minY=Math.min(e.minY,t.minY),e.maxX=Math.max(e.maxX,t.maxX),e.maxY=Math.max(e.maxY,t.maxY),e}function K$e(e,t){return e.minX-t.minX}function Z$e(e,t){return e.minY-t.minY}function s7(e){return(e.maxX-e.minX)*(e.maxY-e.minY)}function G3(e){return e.maxX-e.minX+(e.maxY-e.minY)}function $$e(e,t){return(Math.max(t.maxX,e.maxX)-Math.min(t.minX,e.minX))*(Math.max(t.maxY,e.maxY)-Math.min(t.minY,e.minY))}function Q$e(e,t){let n=Math.max(e.minX,t.minX),i=Math.max(e.minY,t.minY),o=Math.min(e.maxX,t.maxX),r=Math.min(e.maxY,t.maxY);return Math.max(0,o-n)*Math.max(0,r-i)}function a7(e,t){return e.minX<=t.minX&&e.minY<=t.minY&&t.maxX<=e.maxX&&t.maxY<=e.maxY}function W3(e,t){return t.minX<=e.maxX&&t.minY<=e.maxY&&t.maxX>=e.minX&&t.maxY>=e.minY}function XA(e){return{children:e,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function Gfe(e,t,n,i,o){let r=[t,n];for(;r.length;){if(n=r.pop(),t=r.pop(),n-t<=i)continue;let s=t+Math.ceil((n-t)/i/2)*i;H3(e,s,t,n,o),r.push(t,s,s,n)}}function j3(){this._tree=new DD}function Hx(){this.minX=0,this.minY=0,this.maxX=0,this.maxY=0,this.id=""}Hx.fromRectangleAndId=function(e,t,n){return n.minX=t.west,n.minY=t.south,n.maxX=t.east,n.maxY=t.north,n.id=e,n};j3.prototype.insert=function(e,t){let n=Hx.fromRectangleAndId(e,t,new Hx);this._tree.insert(n)};function J$e(e,t){return e.id===t.id}var eQe=new Hx;j3.prototype.remove=function(e,t){let n=Hx.fromRectangleAndId(e,t,eQe);this._tree.remove(n,J$e)};var tQe=new Hx;j3.prototype.collides=function(e){let t=Hx.fromRectangleAndId("",e,tQe);return this._tree.collides(t)};var KA=j3;var nQe=new H,iQe=new Ot,oQe=new Ot;function Xp(e,t,n,i){this.primitives=e,this.zIndex=i,this.classificationType=t,this.color=n,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new At,this.updaters=new At,this.updatersWithAttributes=new At,this.attributes=new At,this.subscriptions=new At,this.showsUpdated=new At,this.itemsToRemove=[],this.isDirty=!1,this.rectangleCollisionCheck=new KA}Xp.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};Xp.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),this.rectangleCollisionCheck.insert(n,t.geometry.rectangle),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Xp.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Xp.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new ll({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),d=this.attributes.get(f.id.id);if(l(d)||(d=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),!u.fillMaterialProperty.isConstant||c){let x=u.fillMaterialProperty.color,b=q.getValueOrDefault(x,e,H.WHITE,nQe);H.equals(d._lastColor,b)||(d._lastColor=H.clone(b,d._lastColor),d.color=Wt.toValue(b,d.color))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,oQe,iQe);Ot.equals(x,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Ot.clone(x,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=Bn.toValue(x,d.distanceDisplayCondition))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Xp.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=gn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Xp.prototype.contains=function(e){return this.updaters.contains(e.id)};Xp.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return dt.PENDING;let i=n.getBoundingSphere(e.entity);return l(i)?(i.clone(t),dt.DONE):dt.FAILED};Xp.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function ZA(e,t){this._batches=[],this._primitives=e,this._classificationType=t}ZA.prototype.add=function(e,t){let n=t.createFillGeometryInstance(e),i=this._batches,o=q.getValueOrDefault(t.zIndex,0),r,s=i.length;for(let a=0;a<s;++a){let c=i[a];if(c.zIndex===o&&!c.overlapping(n.geometry.rectangle)){r=c;break}}return l(r)||(r=new Xp(this._primitives,this._classificationType,n.attributes.color.value,o),i.push(r)),r.add(t,n),r};ZA.prototype.remove=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;++i)if(t[i].remove(e))return};ZA.prototype.update=function(e){let t,n,i=!0,o=this._batches,r=o.length;for(t=0;t<r;++t)i=o[t].update(e)&&i;for(t=0;t<r;++t){let s=o[t],a=s.itemsToRemove,c=a.length;for(let u=0;u<c;u++){n=a[u],s.remove(n);let f=this.add(e,n);s.isDirty=!0,f.isDirty=!0}}for(t=r-1;t>=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};ZA.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return dt.FAILED};ZA.prototype.removeAllPrimitives=function(){let e=this._batches,t=e.length;for(let n=0;n<t;++n)e[n].removeAllPrimitives()};var ID=ZA;var rQe=new Ot,sQe=new Ot;function Df(e,t,n,i,o,r){this.primitives=e,this.classificationType=t,this.appearanceType=n,this.materialProperty=i,this.updaters=new At,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new At,this.material=void 0,this.updatersWithAttributes=new At,this.attributes=new At,this.invalidated=!1,this.removeMaterialSubscription=i.definitionChanged.addEventListener(Df.prototype.onMaterialChanged,this),this.subscriptions=new At,this.showsUpdated=new At,this.usingSphericalTextureCoordinates=o,this.zIndex=r,this.rectangleCollisionCheck=new KA}Df.prototype.onMaterialChanged=function(){this.invalidated=!0};Df.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};Df.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ht&&t instanceof Ht?!0:l(t)&&t.equals(n)};Df.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),this.rectangleCollisionCheck.insert(i,n.geometry.rectangle),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Df.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t)),!0}return!1};Df.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=er.getValue(e,this.materialProperty,this.material),n=new ll({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=er.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),d=this.attributes.get(f.id.id);l(d)||(d=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d));let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,sQe,rQe);Ot.equals(x,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Ot.clone(x,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=Bn.toValue(x,d.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Df.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=gn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Df.prototype.contains=function(e){return this.updaters.contains(e.id)};Df.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return dt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?dt.FAILED:(i.boundingSphere.clone(t),dt.DONE)};Df.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function $A(e,t,n){this._items=[],this._primitives=e,this._classificationType=t,this._appearanceType=n}$A.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=Ku.shouldUseSphericalCoordinates(o.geometry.rectangle),s=q.getValueOrDefault(t.zIndex,0);for(let c=0;c<i;++c){let u=n[c];if(u.isMaterial(t)&&u.usingSphericalTextureCoordinates===r&&u.zIndex===s&&!u.overlapping(o.geometry.rectangle)){u.add(e,t,o);return}}let a=new Df(this._primitives,this._classificationType,this._appearanceType,t.fillMaterialProperty,r,s);a.add(e,t,o),n.push(a)};$A.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};$A.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};$A.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return dt.FAILED};$A.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var q3=$A;var aQe=new H,cQe=new Ot,lQe=new Ot,uQe=h.ZERO,fQe=new h;function Kp(e,t,n,i){this.translucent=t,this.width=n,this.shadows=i,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new At,this.updaters=new At,this.updatersWithAttributes=new At,this.attributes=new At,this.itemsToRemove=[],this.subscriptions=new At,this.showsUpdated=new At}Kp.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantOutline||!e.outlineColorProperty.isConstant||!q.isConstant(e.distanceDisplayConditionProperty)||!q.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Kp.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Kp.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new Dn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new cn({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),d=this.attributes.get(f.id.id);if(l(d)||(d=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),!u.outlineColorProperty.isConstant||c){let b=u.outlineColorProperty,T=q.getValueOrDefault(b,e,H.WHITE,aQe);H.equals(d._lastColor,T)||(d._lastColor=H.clone(T,d._lastColor),d.color=Wt.toValue(T,d.color),(this.translucent&&d.color[3]===255||!this.translucent&&d.color[3]!==255)&&(this.itemsToRemove[n++]=u))}let p=u.entity.isShowing&&(u.hasConstantOutline||u.isOutlineVisible(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=u.distanceDisplayConditionProperty;if(!q.isConstant(m)){let b=q.getValueOrDefault(m,e,lQe,cQe);Ot.equals(b,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Ot.clone(b,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=Bn.toValue(b,d.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!q.isConstant(x)){let b=q.getValueOrDefault(x,e,uQe,fQe);h.equals(b,d._lastOffset)||(d._lastOffset=h.clone(b,d._lastOffset),d.offset=qi.toValue(b,d.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Kp.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=gn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Kp.prototype.contains=function(e){return this.updaters.contains(e.id)};Kp.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return dt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?dt.FAILED:(i.boundingSphere.clone(t),dt.DONE)};Kp.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function QA(e,t,n){this._primitives=e,this._scene=t,this._shadows=n,this._solidBatches=new At,this._translucentBatches=new At}QA.prototype.add=function(e,t){let n=t.createOutlineGeometryInstance(e),i=this._scene.clampLineWidth(t.outlineWidth),o,r;n.attributes.color.value[3]===255?(o=this._solidBatches,r=o.get(i),l(r)||(r=new Kp(this._primitives,!1,i,this._shadows),o.set(i,r)),r.add(t,n)):(o=this._translucentBatches,r=o.get(i),l(r)||(r=new Kp(this._primitives,!0,i,this._shadows),o.set(i,r)),r.add(t,n))};QA.prototype.remove=function(e){let t,n=this._solidBatches.values,i=n.length;for(t=0;t<i;t++)if(n[t].remove(e))return;let o=this._translucentBatches.values,r=o.length;for(t=0;t<r;t++)if(o[t].remove(e))return};QA.prototype.update=function(e){let t,n,i,o,r=this._solidBatches.values,s=r.length,a=this._translucentBatches.values,c=a.length,u,f=!0,d=!1;do{for(d=!1,n=0;n<s;n++){o=r[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(d=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}for(n=0;n<c;n++){o=a[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(d=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}}while(d);return f};QA.prototype.getBoundingSphere=function(e,t){let n,i=this._solidBatches.values,o=i.length;for(n=0;n<o;n++){let a=i[n];if(a.contains(e))return a.getBoundingSphere(e,t)}let r=this._translucentBatches.values,s=r.length;for(n=0;n<s;n++){let a=r[n];if(a.contains(e))return a.getBoundingSphere(e,t)}return dt.FAILED};QA.prototype.removeAllPrimitives=function(){let e,t=this._solidBatches.values,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._translucentBatches.values,o=i.length;for(e=0;e<o;e++)i[e].removeAllPrimitives()};var PD=QA;var dQe=[];function Tl(e,t,n,i){n=y(n,e.primitives),i=y(i,e.groundPrimitives),this._scene=e,this._primitives=n,this._groundPrimitives=i,this._entityCollection=void 0,this._addedObjects=new At,this._removedObjects=new At,this._changedObjects=new At;let o=yn.NUMBER_OF_SHADOW_MODES;this._outlineBatches=new Array(o*2),this._closedColorBatches=new Array(o*2),this._closedMaterialBatches=new Array(o*2),this._openColorBatches=new Array(o*2),this._openMaterialBatches=new Array(o*2);let r=tr.supportsMaterialsforEntitiesOnTerrain(e);this._supportsMaterialsforEntitiesOnTerrain=r;let s;for(s=0;s<o;++s)this._outlineBatches[s]=new PD(n,e,s,!1),this._outlineBatches[o+s]=new PD(n,e,s,!0),this._closedColorBatches[s]=new Pd(n,cn,void 0,!0,s,!0),this._closedColorBatches[o+s]=new Pd(n,cn,void 0,!0,s,!1),this._closedMaterialBatches[s]=new Od(n,io,void 0,!0,s,!0),this._closedMaterialBatches[o+s]=new Od(n,io,void 0,!0,s,!1),this._openColorBatches[s]=new Pd(n,cn,void 0,!1,s,!0),this._openColorBatches[o+s]=new Pd(n,cn,void 0,!1,s,!1),this._openMaterialBatches[s]=new Od(n,io,void 0,!1,s,!0),this._openMaterialBatches[o+s]=new Od(n,io,void 0,!1,s,!1);let a=kn.NUMBER_OF_CLASSIFICATION_TYPES,c=new Array(a),u=[];if(r)for(s=0;s<a;++s)u.push(new q3(i,s,io)),c[s]=new ID(i,s);else for(s=0;s<a;++s)c[s]=new ID(i,s);this._groundColorBatches=c,this._groundMaterialBatches=u,this._dynamicBatch=new DA(n,i),this._batches=this._outlineBatches.concat(this._closedColorBatches,this._closedMaterialBatches,this._openColorBatches,this._openMaterialBatches,this._groundColorBatches,this._groundMaterialBatches,this._dynamicBatch),this._subscriptions=new At,this._updaterSets=new At,this._entityCollection=t,t.collectionChanged.addEventListener(Tl.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,dQe)}Tl.registerUpdater=function(e){WA.registerUpdater(e)};Tl.unregisterUpdater=function(e){WA.unregisterUpdater(e)};Tl.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f,d=this;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(x){d._removeUpdater(x),d._insertUpdaterIntoBatch(e,x)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new WA(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(x){d._insertUpdaterIntoBatch(e,x)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(Tl._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,g=this._batches,m=g.length;for(a=0;a<m;a++)p=g[a].update(e)&&p;return p};var hQe=[],mQe=new se;Tl.prototype.getBoundingSphere=function(e,t){let n=hQe,i=mQe,o=0,r=dt.DONE,s=this._batches,a=s.length,c=e.id,u=this._updaterSets.get(c).updaters;for(let f=0;f<u.length;f++){let d=u[f];for(let p=0;p<a;p++){if(r=s[p].getBoundingSphere(d,i),r===dt.PENDING)return dt.PENDING;r===dt.DONE&&(n[o]=se.clone(i,n[o]),o++)}}return o===0?dt.FAILED:(n.length=o,se.fromBoundingSpheres(n,t),dt.DONE)};Tl.prototype.isDestroyed=function(){return!1};Tl.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Tl.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();this._subscriptions.removeAll();let o=this._updaterSets.values;for(n=o.length,e=0;e<n;e++)o[e].destroy();return this._updaterSets.removeAll(),ue(this)};Tl.prototype._removeUpdater=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;i++)t[i].remove(e)};Tl.prototype._insertUpdaterIntoBatch=function(e,t){if(t.isDynamic){this._dynamicBatch.add(e,t);return}let n;(t.outlineEnabled||t.fillEnabled)&&(n=t.shadowsProperty.getValue(e));let i=yn.NUMBER_OF_SHADOW_MODES;if(t.outlineEnabled&&(l(t.terrainOffsetProperty)?this._outlineBatches[i+n].add(e,t):this._outlineBatches[n].add(e,t)),t.fillEnabled)if(t.onTerrain){let o=t.classificationTypeProperty.getValue(e);t.fillMaterialProperty instanceof Ht?this._groundColorBatches[o].add(e,t):this._groundMaterialBatches[o].add(e,t)}else t.isClosed?t.fillMaterialProperty instanceof Ht?l(t.terrainOffsetProperty)?this._closedColorBatches[i+n].add(e,t):this._closedColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._closedMaterialBatches[i+n].add(e,t):this._closedMaterialBatches[n].add(e,t):t.fillMaterialProperty instanceof Ht?l(t.terrainOffsetProperty)?this._openColorBatches[i+n].add(e,t):this._openColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._openMaterialBatches[i+n].add(e,t):this._openMaterialBatches[n].add(e,t)};Tl._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};Tl.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var Y3=Tl;var pQe=1,_Qe="30px sans-serif",gQe=Wo.FILL,yQe=H.WHITE,xQe=H.BLACK,bQe=1,TQe=!1,CQe=new H(.165,.165,.165,.8),AQe=new V(7,5),EQe=V.ZERO,SQe=h.ZERO,wQe=Ke.NONE,vQe=gi.CENTER,DQe=On.CENTER,IQe=new h,PQe=new H,RQe=new H,OQe=new H,MQe=new V,LQe=new h,NQe=new V,FQe=new kt,BQe=new kt,kQe=new kt,UQe=new Ot;function Wfe(e){this.entity=e,this.label=void 0,this.index=void 0}function oy(e,t){t.collectionChanged.addEventListener(oy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new At,this._onCollectionChanged(t,t.values,[],[])}oy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._label,c,u=r.label,f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),d;if(f&&(d=q.getValueOrUndefined(s._position,e,IQe),c=q.getValueOrUndefined(a._text,e),f=l(d)&&l(c)),!f){c7(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0);let p=!1,g=q.getValueOrDefault(a._heightReference,e,wQe);l(u)||(u=n.getLabel(s),u.id=s,r.label=u,p=h.equals(u.position,d)&&u.heightReference===g),u.show=!0,u.position=d,u.text=c,u.scale=q.getValueOrDefault(a._scale,e,pQe),u.font=q.getValueOrDefault(a._font,e,_Qe),u.style=q.getValueOrDefault(a._style,e,gQe),u.fillColor=q.getValueOrDefault(a._fillColor,e,yQe,PQe),u.outlineColor=q.getValueOrDefault(a._outlineColor,e,xQe,RQe),u.outlineWidth=q.getValueOrDefault(a._outlineWidth,e,bQe),u.showBackground=q.getValueOrDefault(a._showBackground,e,TQe),u.backgroundColor=q.getValueOrDefault(a._backgroundColor,e,CQe,OQe),u.backgroundPadding=q.getValueOrDefault(a._backgroundPadding,e,AQe,MQe),u.pixelOffset=q.getValueOrDefault(a._pixelOffset,e,EQe,NQe),u.eyeOffset=q.getValueOrDefault(a._eyeOffset,e,SQe,LQe),u.heightReference=g,u.horizontalOrigin=q.getValueOrDefault(a._horizontalOrigin,e,vQe),u.verticalOrigin=q.getValueOrDefault(a._verticalOrigin,e,DQe),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,FQe),u.pixelOffsetScaleByDistance=q.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,BQe),u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,kQe),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,UQe),u.disableDepthTestDistance=q.getValueOrUndefined(a._disableDepthTestDistance,e),p&&u._updateClamping()}return!0};oy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.label))return dt.FAILED;let i=n.label;return t.center=h.clone(y(i._clampedPosition,i.position),t.center),t.radius=0,dt.DONE};oy.prototype.isDestroyed=function(){return!1};oy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(oy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeLabel(e[t]);return ue(this)};oy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new Wfe(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Wfe(r)):(c7(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],c7(s.get(r.id),r,a),s.remove(r.id)};function c7(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}var X3=oy;var VQe=1,zQe=0,HQe=!0,GQe=!0,WQe=yn.ENABLED,jQe=Ke.NONE,qQe=H.RED,YQe=0,XQe=H.WHITE,KQe=Oc.HIGHLIGHT,ZQe=.5,$Qe=new V(1,1),QQe=new L,JQe=new L,jfe=new H,qfe=new Array(4),eJe=new h;function ry(e,t){t.collectionChanged.addEventListener(ry.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new At,this._onCollectionChanged(t,t.values,[],[])}async function tJe(e,t,n,i){let o=e._primitives,r=e._modelHash;try{let s=await Gh.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene});if(e.isDestroyed()||!l(r[t.id]))return;s.id=t,o.add(s),r[t.id].modelPrimitive=s,s.errorEvent.addEventListener(a=>{l(r[t.id])&&(console.log(a),a.name!=="TextureError"&&s.incrementallyLoadTextures&&(r[t.id].loadFailed=!0))})}catch(s){if(e.isDestroyed()||!l(r[t.id]))return;console.log(s),r[t.id].loadFailed=!0}}ry.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._model,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),d;if(f&&(d=s.computeModelMatrix(e,QQe),c=De.createIfNeeded(q.getValueOrUndefined(a._uri,e)),f=l(d)&&l(c)),!f){l(u)&&u.modelPrimitive&&(u.modelPrimitive.show=!1);continue}if(!l(u)||c.url!==u.url){l(u?.modelPrimitive)&&(i.removeAndDestroy(u.modelPrimitive),delete n[s.id]),u={modelPrimitive:void 0,url:c.url,animationsRunning:!1,nodeTransformationsScratch:{},articulationsScratch:{},loadFailed:!1,modelUpdated:!1},n[s.id]=u;let m=q.getValueOrDefault(a._incrementallyLoadTextures,e,HQe);tJe(this,s,c,m)}let p=u.modelPrimitive;if(!l(p))continue;p.show=!0,p.scale=q.getValueOrDefault(a._scale,e,VQe),p.minimumPixelSize=q.getValueOrDefault(a._minimumPixelSize,e,zQe),p.maximumScale=q.getValueOrUndefined(a._maximumScale,e),p.modelMatrix=L.clone(d,p.modelMatrix),p.shadows=q.getValueOrDefault(a._shadows,e,WQe),p.heightReference=q.getValueOrDefault(a._heightReference,e,jQe),p.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e),p.silhouetteColor=q.getValueOrDefault(a._silhouetteColor,e,qQe,jfe),p.silhouetteSize=q.getValueOrDefault(a._silhouetteSize,e,YQe),p.color=q.getValueOrDefault(a._color,e,XQe,jfe),p.colorBlendMode=q.getValueOrDefault(a._colorBlendMode,e,KQe),p.colorBlendAmount=q.getValueOrDefault(a._colorBlendAmount,e,ZQe),p.clippingPlanes=q.getValueOrUndefined(a._clippingPlanes,e),p.clampAnimations=q.getValueOrDefault(a._clampAnimations,e,GQe),p.imageBasedLighting.imageBasedLightingFactor=q.getValueOrDefault(a._imageBasedLightingFactor,e,$Qe);let g=q.getValueOrUndefined(a._lightColor,e);if(l(g)&&(H.pack(g,qfe,0),g=h.unpack(qfe,0,eJe)),p.lightColor=g,p.customShader=q.getValueOrUndefined(a._customShader,e),n[s.id].modelUpdated=!0,p.ready){let m=q.getValueOrDefault(a._runAnimations,e,!0);u.animationsRunning!==m&&(m?p.activeAnimations.addAll({loop:nu.REPEAT}):p.activeAnimations.removeAll(),u.animationsRunning=m);let x=q.getValueOrUndefined(a._nodeTransformations,e,u.nodeTransformationsScratch);if(l(x)){let C=Object.keys(x);for(let A=0,S=C.length;A<S;++A){let v=C[A],D=x[v];if(!l(D))continue;let O=p.getNode(v);if(!l(O))continue;let R=L.fromTranslationRotationScale(D,JQe);O.matrix=L.multiply(O.originalMatrix,R,R)}}let b=!1,T=q.getValueOrUndefined(a._articulations,e,u.articulationsScratch);if(l(T)){let C=Object.keys(T);for(let A=0,S=C.length;A<S;++A){let v=C[A],D=T[v];l(D)&&(b=!0,p.setArticulationStage(v,D))}}b&&p.applyArticulations()}}return!0};ry.prototype.isDestroyed=function(){return!1};ry.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(ry.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._modelHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)l7(this,e[i],t,n);return ue(this)};var K3=new h,nJe=new fe;ry.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!l(n))return dt.FAILED;if(n.loadFailed)return dt.FAILED;let i=n.modelPrimitive;if(!l(i)||!i.show)return dt.PENDING;if(!i.ready||!n.modelUpdated)return dt.PENDING;let o=this._scene,r=y(o.ellipsoid,ee.default);if(i.heightReference!==Ke.NONE){let a=i.modelMatrix;K3.x=a[12],K3.y=a[13],K3.z=a[14];let c=r.cartesianToCartographic(K3,nJe),u=o.getHeight(c,i.heightReference);return l(u)&&(ju(i.heightReference)?c.height=u:c.height+=u),se.clone(i.boundingSphere,t),t.center=r.cartographicToCartesian(c),dt.DONE}return se.clone(i.boundingSphere,t),dt.DONE};ry.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?(iJe(r,a),s.set(r.id,r)):(l7(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],l7(this,r,a,c),s.remove(r.id)};function l7(e,t,n,i){let o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function iJe(e,t){let n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var Z3=ry;function sy(e){this._definitionChanged=new me,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(sy.prototype,{isConstant:{get:function(){return q.isConstant(this._value)}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return l(this._value)?this._value.referenceFrame:Qi.FIXED}}});var oJe=new Z;sy.prototype.getValue=function(e,t){return l(e)||(e=Z.now(oJe)),this.getValueInReferenceFrame(e,Qi.FIXED,t)};sy.prototype.setValue=function(e){this._value!==e&&(this._value=e,l(this._removeSubscription)&&(this._removeSubscription(),this._removeSubscription=void 0),l(e)&&(this._removeSubscription=e.definitionChanged.addEventListener(this._raiseDefinitionChanged,this)),this._definitionChanged.raiseEvent(this))};sy.prototype.getValueInReferenceFrame=function(e,t,n){if(l(this._value))return n=this._value.getValueInReferenceFrame(e,t,n),l(n)?ee.default.scaleToGeodeticSurface(n,n):void 0};sy.prototype.equals=function(e){return this===e||e instanceof sy&&this._value===e._value};sy.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var Zp=sy;var rJe=60,sJe=1,Xfe=new En,u7=new En,f7=new En;function Yfe(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function aJe(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let d=!l(o)||Z.lessThanOrEquals(o,t)||Z.greaterThanOrEquals(o,n),p=0,g=i.length,m=i[p],x=n,b=!1,T,C,A;for(;p<g;){if(!d&&Z.greaterThanOrEquals(m,o)&&(f=e.getValueInReferenceFrame(o,r,c[u]),l(f)&&(c[u++]=f),d=!0),Z.greaterThan(m,t)&&Z.lessThan(m,x)&&!m.equals(o)&&(f=e.getValueInReferenceFrame(m,r,c[u]),l(f)&&(c[u++]=f)),p<g-1){if(s>0&&!b){let S=i[p+1],v=Z.secondsDifference(S,m);b=v>s,b&&(T=Math.ceil(v/s),C=0,A=v/Math.max(T,2),T=Math.max(T-1,1))}if(b&&C<T){m=Z.addSeconds(m,A,new Z),C++;continue}}b=!1,p++,m=i[p]}return f=e.getValueInReferenceFrame(n,r,c[u]),l(f)&&(c[u++]=f),u}function cJe(e,t,n,i,o,r,s,a){let c,u=0,f=s,d=t,p=Math.max(r,60),g=!l(i)||Z.lessThanOrEquals(i,t)||Z.greaterThanOrEquals(i,n);for(;Z.lessThan(d,n);)!g&&Z.greaterThanOrEquals(d,i)&&(g=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(d,o,a[f]),l(c)&&(a[f]=c,f++),u++,d=Z.addSeconds(t,p*u,new Z);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function lJe(e,t,n,i,o,r,s,a){f7.start=t,f7.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let d=u.get(f);if(!En.intersect(d,f7,Xfe).isEmpty){let p=d.start;d.isStartIncluded||(d.isStopIncluded?p=d.stop:p=Z.addSeconds(d.start,Z.secondsDifference(d.stop,d.start)/2,new Z));let g=e.getValueInReferenceFrame(p,o,a[c]);l(g)&&(a[c]=g,c++)}}return c}function uJe(e,t,n,i,o,r,s,a){let c=e.getValueInReferenceFrame(t,o,a[s]);return l(c)&&(a[s++]=c),s}function fJe(e,t,n,i,o,r,s,a){u7.start=t,u7.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let d=u.get(f);if(!En.intersect(d,u7,Xfe).isEmpty){let p=d.start,g=d.stop,m=t;Z.greaterThan(p,m)&&(m=p);let x=n;Z.lessThan(g,x)&&(x=g),c=Kfe(d.data,m,x,i,o,r,c,a)}}return c}function Kfe(e,t,n,i,o,r,s,a){for(;e instanceof Zg;)e=e.resolvedProperty;if(e instanceof Ta){let c=e._property._times;s=aJe(e,t,n,c,i,o,r,s,a)}else e instanceof ba?s=fJe(e,t,n,i,o,r,s,a):e instanceof Qg?s=lJe(e,t,n,i,o,r,s,a):e instanceof ul||e instanceof Zp&&q.isConstant(e)?s=uJe(e,t,n,i,o,r,s,a):s=cJe(e,t,n,i,o,r,s,a);return s}function Zfe(e,t,n,i,o,r,s){l(s)||(s=[]);let a=Kfe(e,t,n,i,o,r,0,s);return s.length=a,s}var dJe=new $;function RD(e,t){this._unusedIndexes=[],this._polylineCollection=new Yh,this._scene=e,this._referenceFrame=t,e.primitives.add(this._polylineCollection)}RD.prototype.update=function(e){if(this._referenceFrame===Qi.INERTIAL){let t=Nt.computeIcrfToCentralBodyFixedMatrix(e,dJe);L.fromRotationTranslation(t,h.ZERO,this._polylineCollection.modelMatrix)}};RD.prototype.updateObject=function(e,t){let 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f=q.getValueOrDefault(i._resolution,e,rJe);c.show=!0,c.positions=Zfe(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=er.getValue(e,i._material,c.material),c.width=q.getValueOrDefault(i._width,e,sJe),c.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};RD.prototype.removeObject=function(e){let t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};RD.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),ue(this)};function ay(e,t){t.collectionChanged.addEventListener(ay.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new At,this._onCollectionChanged(t,t.values,[],[])}ay.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let 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r=t[i],s=r.entity,a=s._point,c=r.pointPrimitive,u=r.billboard,f=q.getValueOrDefault(a._heightReference,e,Ke.NONE),d=s.isShowing&&s.isAvailable(e)&&q.getValueOrDefault(a._show,e,!0),p;if(d&&(p=q.getValueOrUndefined(s._position,e,hJe),d=l(p)),!d){OD(r,s,n);continue}q.isConstant(s._position)||(n._clusterDirty=!0);let g=!1,m=!1;if(f!==Ke.NONE&&!l(u)?(l(c)&&(OD(r,s,n),c=void 0),u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u,g=!0,m=h.equals(u.position,p)&&u.heightReference===f):f===Ke.NONE&&!l(c)&&(l(u)&&(OD(r,s,n),u=void 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if(l(u)){u.show=!0,u.position=p,u.scaleByDistance=q.getValueOrUndefined(a._scaleByDistance,e,rde),u.translucencyByDistance=q.getValueOrUndefined(a._translucencyByDistance,e,sde),u.distanceDisplayCondition=q.getValueOrUndefined(a._distanceDisplayCondition,e,ade),u.disableDepthTestDistance=q.getValueOrDefault(a._disableDepthTestDistance,e,tde),u.splitDirection=q.getValueOrDefault(a._splitDirection,e,nde),u.heightReference=f;let x=q.getValueOrDefault(a._color,e,$fe,ide),b=q.getValueOrDefault(a._outlineColor,e,Qfe,ode),T=Math.round(q.getValueOrDefault(a._outlineWidth,e,Jfe)),C=Math.max(1,Math.round(q.getValueOrDefault(a._pixelSize,e,ede)));if(T>0?(u.scale=1,g=g||T!==r.outlineWidth||C!==r.pixelSize||!H.equals(x,r.color)||!H.equals(b,r.outlineColor)):(u.scale=C/50,C=50,g=g||T!==r.outlineWidth||!H.equals(x,r.color)||!H.equals(b,r.outlineColor)),g){r.color=H.clone(x,r.color),r.outlineColor=H.clone(b,r.outlineColor),r.pixelSize=C,r.outlineWidth=T;let A=x.alpha,S=x.toCssColorString(),v=b.toCssColorString(),D=JSON.stringify([S,C,v,T]);u.setImage(D,kC(A,S,v,T,C))}m&&u._updateClamping()}}return!0};cy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return dt.FAILED;if(l(n.pointPrimitive))t.center=h.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!l(i._clampedPosition))return dt.PENDING;t.center=h.clone(i._clampedPosition,t.center)}return t.radius=0,dt.DONE};cy.prototype.isDestroyed=function(){return!1};cy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(cy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removePoint(e[t]);return ue(this)};cy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new cde(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new cde(r)):(OD(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],OD(s.get(r.id),r,a),s.remove(r.id)};function OD(e,t,n){if(l(e)){let i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var Q3=cy;var hde=[];function mJe(e,t,n,i,o){let r=hde;r.length=o;let s,a=n.red,c=n.green,u=n.blue,f=n.alpha,d=i.red,p=i.green,g=i.blue,m=i.alpha;if(H.equals(n,i)){for(s=0;s<o;s++)r[s]=H.clone(n);return r}let x=(d-a)/o,b=(p-c)/o,T=(g-u)/o,C=(m-f)/o;for(s=0;s<o;s++)r[s]=new H(a+s*x,c+s*b,u+s*T,f+s*C);return r}function MD(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.width,1),o=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._width=i,this._colorsPerVertex=o,this._vertexFormat=Re.clone(y(e.vertexFormat,Re.DEFAULT)),this._arcType=y(e.arcType,Jt.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createPolylineGeometry";let r=1+t.length*h.packedLength;r+=l(n)?1+n.length*H.packedLength:1,this.packedLength=r+ee.packedLength+Re.packedLength+4}MD.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=H.packedLength)H.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n++]=e._width,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};var mde=ee.clone(ee.UNIT_SPHERE),pde=new Re,Gx={positions:void 0,colors:void 0,ellipsoid:mde,vertexFormat:pde,width:void 0,colorsPerVertex:void 0,arcType:void 0,granularity:void 0};MD.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=H.packedLength)s[i]=H.unpack(e,t);let a=ee.unpack(e,t,mde);t+=ee.packedLength;let c=Re.unpack(e,t,pde);t+=Re.packedLength;let u=e[t++],f=e[t++]===1,d=e[t++],p=e[t];return l(n)?(n._positions=r,n._colors=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Re.clone(c,n._vertexFormat),n._width=u,n._colorsPerVertex=f,n._arcType=d,n._granularity=p,n):(Gx.positions=r,Gx.colors=s,Gx.width=u,Gx.colorsPerVertex=f,Gx.arcType=d,Gx.granularity=p,new MD(Gx))};var lde=new h,ude=new h,fde=new h,dde=new h;MD.createGeometry=function(e){let t=e._width,n=e._vertexFormat,i=e._colors,o=e._colorsPerVertex,r=e._arcType,s=e._granularity,a=e._ellipsoid,c,u,f,d=[],p=bo(e._positions,h.equalsEpsilon,!1,d);if(l(i)&&d.length>0){let M=0,B=d[0];i=i.filter(function(z,U){let G=!1;return o?G=U===B||U===0&&B===1:G=U+1===B,G?(M++,B=d[M],!1):!0})}let g=p.length;if(g<2||t<=0)return;if(r===Jt.GEODESIC||r===Jt.RHUMB){let M,B;r===Jt.GEODESIC?(M=P.chordLength(s,a.maximumRadius),B=Ri.numberOfPoints):(M=s,B=Ri.numberOfPointsRhumbLine);let z=Ri.extractHeights(p,a);if(l(i)){let U=1;for(c=0;c<g-1;++c)U+=B(p[c],p[c+1],M);let G=new Array(U),k=0;for(c=0;c<g-1;++c){let Y=p[c],W=p[c+1],J=i[c],j=B(Y,W,M);if(o&&c<U){let K=i[c+1],Q=mJe(Y,W,J,K,j),de=Q.length;for(u=0;u<de;++u)G[k++]=Q[u]}else for(u=0;u<j;++u)G[k++]=H.clone(J)}G[k]=H.clone(i[i.length-1]),i=G,hde.length=0}r===Jt.GEODESIC?p=Ri.generateCartesianArc({positions:p,minDistance:M,ellipsoid:a,height:z}):p=Ri.generateCartesianRhumbArc({positions:p,granularity:M,ellipsoid:a,height:z})}g=p.length;let m=g*4-4,x=new Float64Array(m*3),b=new Float64Array(m*3),T=new Float64Array(m*3),C=new Float32Array(m*2),A=n.st?new Float32Array(m*2):void 0,S=l(i)?new Uint8Array(m*4):void 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we({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:A})),l(S)&&(F.color=new we({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,values:S,normalize:!0}));let _=Ne.createTypedArray(m,g*6-6),E=0,w=0,I=g-1;for(u=0;u<I;++u)_[w++]=E,_[w++]=E+2,_[w++]=E+1,_[w++]=E+1,_[w++]=E+2,_[w++]=E+3,E+=4;return new ft({attributes:F,indices:_,primitiveType:Le.TRIANGLES,boundingSphere:se.fromPoints(p),geometryType:Zf.POLYLINES})};var ly=MD;var pJe=new Xn(0),J3={},_de=new H,_Je=new Ht(H.WHITE),gJe=new Xn(!0),yJe=new Xn(yn.DISABLED),xJe=new Xn(new Ot),bJe=new Xn(kn.BOTH);function TJe(){this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function CJe(){this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Md(e,t){this._entity=e,this._scene=t,this._entitySubscription=e.definitionChanged.addEventListener(Md.prototype._onEntityPropertyChanged,this),this._fillEnabled=!1,this._dynamic=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._depthFailMaterialProperty=void 0,this._geometryOptions=new TJe,this._groundGeometryOptions=new CJe,this._id=`polyline-${e.id}`,this._clampToGround=!1,this._supportsPolylinesOnTerrain=tr.supportsPolylinesOnTerrain(t),this._zIndex=0,this._onEntityPropertyChanged(e,"polyline",e.polyline,void 0)}Object.defineProperties(Md.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&q.isConstant(this._showProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},depthFailMaterialProperty:{get:function(){return this._depthFailMaterialProperty}},outlineEnabled:{value:!1},hasConstantOutline:{value:!0},outlineColorProperty:{value:void 0},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{value:!1},geometryChanged:{get:function(){return this._geometryChanged}},arcType:{get:function(){return this._arcType}},clampToGround:{get:function(){return this._clampToGround&&this._supportsPolylinesOnTerrain}},zIndex:{get:function(){return this._zIndex}}});Md.prototype.isOutlineVisible=function(e){return!1};Md.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e);return y(n,!1)};Md.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new gn(n&&t.isShowing&&this._showProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Bn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r},a;return this._materialProperty instanceof Ht&&(l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,_de)),l(a)||(a=H.WHITE),s.color=Wt.fromColor(a)),this.clampToGround?new Ct({id:t,geometry:new LT(this._groundGeometryOptions),attributes:s}):(l(this._depthFailMaterialProperty)&&this._depthFailMaterialProperty instanceof Ht&&(l(this._depthFailMaterialProperty.color)&&(this._depthFailMaterialProperty.color.isConstant||n)&&(a=this._depthFailMaterialProperty.color.getValue(e,_de)),l(a)||(a=H.WHITE),s.depthFailColor=Wt.fromColor(a)),new Ct({id:t,geometry:new ly(this._geometryOptions),attributes:s}))};Md.prototype.createOutlineGeometryInstance=function(e){};Md.prototype.isDestroyed=function(){return!1};Md.prototype.destroy=function(){this._entitySubscription(),ue(this)};Md.prototype._onEntityPropertyChanged=function(e,t,n,i){if(!(t==="availability"||t==="polyline"))return;let o=this._entity.polyline;if(!l(o)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.positions,s=o.show;if(l(s)&&s.isConstant&&!s.getValue(Ve.MINIMUM_VALUE)||!l(r)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let a=o.zIndex,c=y(o.material,_Je),u=c instanceof Ht;this._materialProperty=c,this._depthFailMaterialProperty=o.depthFailMaterial,this._showProperty=y(s,gJe),this._shadowsProperty=y(o.shadows,yJe),this._distanceDisplayConditionProperty=y(o.distanceDisplayCondition,xJe),this._classificationTypeProperty=y(o.classificationType,bJe),this._fillEnabled=!0,this._zIndex=y(a,pJe);let f=o.width,d=o.arcType,p=o.clampToGround,g=o.granularity;if(!r.isConstant||!q.isConstant(f)||!q.isConstant(d)||!q.isConstant(g)||!q.isConstant(p)||!q.isConstant(a))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{let m=this._geometryOptions,x=r.getValue(Ve.MINIMUM_VALUE,m.positions);if(!l(x)||x.length<2){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let b;u&&(!l(this._depthFailMaterialProperty)||this._depthFailMaterialProperty instanceof Ht)?b=$r.VERTEX_FORMAT:b=pa.VERTEX_FORMAT,m.vertexFormat=b,m.positions=x,m.width=l(f)?f.getValue(Ve.MINIMUM_VALUE):void 0,m.arcType=l(d)?d.getValue(Ve.MINIMUM_VALUE):void 0,m.granularity=l(g)?g.getValue(Ve.MINIMUM_VALUE):void 0;let T=this._groundGeometryOptions;T.positions=x,T.width=m.width,T.arcType=m.arcType,T.granularity=m.granularity,this._clampToGround=l(p)?p.getValue(Ve.MINIMUM_VALUE):!1,!this._clampToGround&&l(a)&&Bt("Entity polylines must have clampToGround: true when using zIndex.  zIndex will be ignored."),this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};Md.prototype.createDynamicUpdater=function(e,t){return new LD(e,t,this)};var JA={positions:void 0,granularity:void 0,height:void 0,ellipsoid:void 0};function LD(e,t,n){this._line=void 0,this._primitives=e,this._groundPrimitives=t,this._groundPolylinePrimitive=void 0,this._material=void 0,this._geometryUpdater=n,this._positions=[]}function gde(e){if(l(e._line))return e._line;let t=e._primitives,n=e._geometryUpdater._scene.id+t._guid,i=J3[n];!l(i)||i.isDestroyed()?(i=new Yh,J3[n]=i,t.add(i)):t.contains(i)||t.add(i);let o=i.add();return o.id=e._geometryUpdater._entity,e._line=o,o}LD.prototype.update=function(e){let t=this._geometryUpdater,n=t._entity,i=n.polyline,o=i.positions,r=q.getValueOrUndefined(o,e,this._positions);t._clampToGround=q.getValueOrDefault(i._clampToGround,e,!1),t._groundGeometryOptions.positions=r,t._groundGeometryOptions.width=q.getValueOrDefault(i._width,e,1),t._groundGeometryOptions.arcType=q.getValueOrDefault(i._arcType,e,Jt.GEODESIC),t._groundGeometryOptions.granularity=q.getValueOrDefault(i._granularity,e,9999);let s=this._groundPrimitives;if(l(this._groundPolylinePrimitive)&&(s.remove(this._groundPolylinePrimitive),this._groundPolylinePrimitive=void 0),t.clampToGround){if(!n.isShowing||!n.isAvailable(e)||!q.getValueOrDefault(i._show,e,!0)||!l(r)||r.length<2)return;let d=t.fillMaterialProperty,p;if(d instanceof Ht)p=new $r;else{let g=er.getValue(e,d,this._material);p=new pa({material:g,translucent:g.isTranslucent()}),this._material=g}this._groundPolylinePrimitive=s.add(new Ch({geometryInstances:t.createFillGeometryInstance(e),appearance:p,classificationType:t.classificationTypeProperty.getValue(e),asynchronous:!1}),q.getValueOrUndefined(t.zIndex,e)),l(this._line)&&(this._line.show=!1);return}let a=gde(this);if(!n.isShowing||!n.isAvailable(e)||!q.getValueOrDefault(i._show,e,!0)){a.show=!1;return}if(!l(r)||r.length<2){a.show=!1;return}let c=Jt.GEODESIC;c=q.getValueOrDefault(i._arcType,e,c);let u=t._scene.globe,f=t._scene.ellipsoid;c!==Jt.NONE&&l(u)&&(JA.ellipsoid=f,JA.positions=r,JA.granularity=q.getValueOrUndefined(i._granularity,e),JA.height=Ri.extractHeights(r,f),c===Jt.GEODESIC?r=Ri.generateCartesianArc(JA):r=Ri.generateCartesianRhumbArc(JA)),a.show=!0,a.positions=r.slice(),a.material=er.getValue(e,t.fillMaterialProperty,a.material),a.width=q.getValueOrDefault(i._width,e,1),a.distanceDisplayCondition=q.getValueOrUndefined(i._distanceDisplayCondition,e,a.distanceDisplayCondition)};LD.prototype.getBoundingSphere=function(e){if(this._geometryUpdater.clampToGround){let t=this._groundPolylinePrimitive;if(l(t)&&t.show&&t.ready){let n=t.getGeometryInstanceAttributes(this._geometryUpdater._entity);if(l(n)&&l(n.boundingSphere))return se.clone(n.boundingSphere,e),dt.DONE}return l(t)&&!t.ready?dt.PENDING:dt.DONE}else{let t=gde(this);if(t.show&&t.positions.length>0)return se.fromPoints(t.positions,e),dt.DONE}return dt.FAILED};LD.prototype.isDestroyed=function(){return!1};LD.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=J3[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete J3[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),ue(this)};var ek=Md;var AJe=new H,EJe=new Ot,SJe=new Ot;function Ld(e,t,n,i,o){let r;n instanceof Ht?r=$r:r=pa,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new At,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new At,this.material=void 0,this.updatersWithAttributes=new At,this.attributes=new At,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Ld.prototype.onMaterialChanged,this),this.subscriptions=new At,this.showsUpdated=new At,this.zIndex=i,this._asynchronous=o}Ld.prototype.onMaterialChanged=function(){this.invalidated=!0};Ld.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ht&&t instanceof Ht?!0:l(t)&&t.equals(n)};Ld.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!q.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Ld.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};Ld.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Ch({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===pa&&(this.material=er.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===pa&&(this.material=er.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),d=this.attributes.get(f.id.id);if(l(d)||(d=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,d)),!c.fillMaterialProperty.isConstant){let x=c.fillMaterialProperty.color,b=q.getValueOrDefault(x,e,H.WHITE,AJe);H.equals(d._lastColor,b)||(d._lastColor=H.clone(b,d._lastColor),d.color=Wt.toValue(b,d.color))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=d.show[0]===1;p!==g&&(d.show=gn.toValue(p,d.show));let m=c.distanceDisplayConditionProperty;if(!q.isConstant(m)){let x=q.getValueOrDefault(m,e,SJe,EJe);Ot.equals(x,d._lastDistanceDisplayCondition)||(d._lastDistanceDisplayCondition=Ot.clone(x,d._lastDistanceDisplayCondition),d.distanceDisplayCondition=Bn.toValue(x,d.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Ld.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=gn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Ld.prototype.contains=function(e){return this.updaters.contains(e.id)};Ld.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return dt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?dt.FAILED:(i.boundingSphere.clone(t),dt.DONE)};Ld.prototype.destroy=function(){let e=this.primitive,t=this.orderedGroundPrimitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function eE(e,t,n){this._items=[],this._orderedGroundPrimitives=e,this._classificationType=t,this._asynchronous=y(n,!0)}eE.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=q.getValueOrDefault(t.zIndex,0);for(let a=0;a<i;++a){let c=n[a];if(c.isMaterial(t)&&c.zIndex===r){c.add(e,t,o);return}}let s=new Ld(this._orderedGroundPrimitives,this._classificationType,t.fillMaterialProperty,r,this._asynchronous);s.add(e,t,o),n.push(s)};eE.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};eE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};eE.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return dt.FAILED};eE.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var tk=eE;var wJe=[];function yde(e,t){let n=e._batches,i=n.length;for(let o=0;o<i;o++)n[o].remove(t)}function xde(e,t,n){if(n.isDynamic){e._dynamicBatch.add(t,n);return}if(n.clampToGround&&n.fillEnabled){let s=n.classificationTypeProperty.getValue(t);e._groundBatches[s].add(t,n);return}let i;n.fillEnabled&&(i=n.shadowsProperty.getValue(t));let o=0;l(n.depthFailMaterialProperty)&&(o=n.depthFailMaterialProperty instanceof Ht?1:2);let r;l(i)&&(r=i+o*yn.NUMBER_OF_SHADOW_MODES),n.fillEnabled&&(n.fillMaterialProperty instanceof Ht?e._colorBatches[r].add(t,n):e._materialBatches[r].add(t,n))}function sm(e,t,n,i){i=y(i,e.groundPrimitives),n=y(n,e.primitives),this._scene=e,this._primitives=n,this._entityCollection=void 0,this._addedObjects=new At,this._removedObjects=new At,this._changedObjects=new At;let o,r=yn.NUMBER_OF_SHADOW_MODES;for(this._colorBatches=new Array(r*3),this._materialBatches=new Array(r*3),o=0;o<r;++o)this._colorBatches[o]=new Pd(n,$r,void 0,!1,o),this._materialBatches[o]=new Od(n,pa,void 0,!1,o),this._colorBatches[o+r]=new Pd(n,$r,$r,!1,o),this._materialBatches[o+r]=new Od(n,pa,$r,!1,o),this._colorBatches[o+r*2]=new Pd(n,$r,pa,!1,o),this._materialBatches[o+r*2]=new Od(n,pa,pa,!1,o);this._dynamicBatch=new DA(n,i);let s=kn.NUMBER_OF_CLASSIFICATION_TYPES;for(this._groundBatches=new Array(s),o=0;o<s;++o)this._groundBatches[o]=new tk(i,o);this._batches=this._colorBatches.concat(this._materialBatches,this._dynamicBatch,this._groundBatches),this._subscriptions=new At,this._updaters=new At,this._entityCollection=t,t.collectionChanged.addEventListener(sm.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,wJe)}sm.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(yde(this,f),xde(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),yde(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new ek(c,this._scene),this._updaters.set(u,f),xde(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(sm._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let d=!0,p=this._batches,g=p.length;for(a=0;a<g;a++)d=p[a].update(e)&&d;return d};var vJe=[],DJe=new se;sm.prototype.getBoundingSphere=function(e,t){let n=vJe,i=DJe,o=0,r=dt.DONE,s=this._batches,a=s.length,c=this._updaters.get(e.id);for(let u=0;u<a;u++){if(r=s[u].getBoundingSphere(c,i),r===dt.PENDING)return dt.PENDING;r===dt.DONE&&(n[o]=se.clone(i,n[o]),o++)}return o===0?dt.FAILED:(n.length=o,se.fromBoundingSpheres(n,t),dt.DONE)};sm.prototype.isDestroyed=function(){return!1};sm.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(sm.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();return this._subscriptions.removeAll(),ue(this)};sm._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};sm.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var nk=sm;function Cl(e){ll.initializeTerrainHeights(),Ch.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new Ur,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=y(e.visualizersCallback,Cl.defaultVisualizersCallback);let i=!1,o=new uu,r=new uu;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;u<f;u++)this._onDataSourceAdded(n,n.get(u));let s=new ZB;this._onDataSourceAdded(void 0,s),this._defaultDataSource=s;let a,c;if(!i){let u=this,f=function(){t.primitives.add(o),t.groundPrimitives.add(r),a(),c(),u._removeDefaultDataSourceListener=void 0,u._removeDataSourceCollectionListener=void 0};a=s.entities.collectionChanged.addEventListener(f),c=n.dataSourceAdded.addEventListener(f)}this._removeDefaultDataSourceListener=a,this._removeDataSourceCollectionListener=c,this._ready=!1}var tE=[];Cl.registerVisualizer=function(e){tE.includes(e)||tE.push(e)};Cl.unregisterVisualizer=function(e){if(tE.includes(e)){let t=tE.indexOf(e);tE.splice(t,1)}};Cl.defaultVisualizersCallback=function(e,t,n){let i=n.entities;return[new OM(t,i),new Y3(e,i,n._primitives,n._groundPrimitives),new X3(t,i),new Z3(e,i),new NB(e,i),new Q3(t,i),new $3(e,i),new nk(e,i,n._primitives,n._groundPrimitives),...tE.map(o=>new o(e,i))]};Object.defineProperties(Cl.prototype,{scene:{get:function(){return this._scene}},dataSources:{get:function(){return this._dataSourceCollection}},defaultDataSource:{get:function(){return this._defaultDataSource}},ready:{get:function(){return this._ready}}});Cl.prototype.isDestroyed=function(){return!1};Cl.prototype.destroy=function(){this._eventHelper.removeAll();let e=this._dataSourceCollection;for(let t=0,n=e.length;t<n;++t)this._onDataSourceRemoved(this._dataSourceCollection,e.get(t));return this._onDataSourceRemoved(void 0,this._defaultDataSource),l(this._removeDefaultDataSourceListener)?(this._removeDefaultDataSourceListener(),this._removeDataSourceCollectionListener()):(this._scene.primitives.remove(this._primitives),this._scene.groundPrimitives.remove(this._groundPrimitives)),ue(this)};Cl.prototype.update=function(e){if(!ci.initialized)return this._ready=!1,!1;let t=!0,n,i,o,r,s=this._dataSourceCollection,a=s.length;for(n=0;n<a;n++){let c=s.get(n);for(l(c.update)&&(t=c.update(e)&&t),o=c._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t}for(o=this._defaultDataSource._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t;return!this._ready&&t&&this._scene.requestRender(),this._ready=t,t};Cl.prototype._postRender=function(){let e=this._scene.frameState,t=this._dataSourceCollection,n=t.length;for(let i=0;i<n;i++){let o=t.get(i),r=o.credit;l(r)&&e.creditDisplay.addCreditToNextFrame(r);let s=o._resourceCredits;if(l(s)){let a=s.length;for(let c=0;c<a;c++)e.creditDisplay.addCreditToNextFrame(s[c])}}};var IJe=[],PJe=new se;Cl.prototype.getBoundingSphere=function(e,t,n){if(!this._ready)return dt.PENDING;let i,o,r=this._defaultDataSource;if(!r.entities.contains(e)){r=void 0;let p=this._dataSourceCollection;for(o=p.length,i=0;i<o;i++){let g=p.get(i);if(g.entities.contains(e)){r=g;break}}}if(!l(r))return dt.FAILED;let s=IJe,a=PJe,c=0,u=dt.DONE,f=r._visualizers,d=f.length;for(i=0;i<d;i++){let p=f[i];if(l(p.getBoundingSphere)){if(u=f[i].getBoundingSphere(e,a),!t&&u===dt.PENDING)return dt.PENDING;u===dt.DONE&&(s[c]=se.clone(a,s[c]),c++)}}return c===0?dt.FAILED:(s.length=c,se.fromBoundingSpheres(s,n),dt.DONE)};Cl.prototype._onDataSourceAdded=function(e,t){let n=this._scene,i=this._primitives,o=this._groundPrimitives,r=i.add(new uu),s=o.add(new m3);t._primitives=r,t._groundPrimitives=s;let a=t.clustering;a._initialize(n),r.add(a),t._visualizers=this._visualizersCallback(n,a,t)};Cl.prototype._onDataSourceRemoved=function(e,t){let n=this._primitives,i=this._groundPrimitives,o=t._primitives,r=t._groundPrimitives,s=t.clustering;o.remove(s);let a=t._visualizers,c=a.length;for(let u=0;u<c;u++)a[u].destroy();n.remove(o),i.remove(r),t._visualizers=void 0};Cl.prototype._onDataSourceMoved=function(e,t,n){let i=this._primitives,o=this._groundPrimitives,r=e._primitives,s=e._groundPrimitives;t===n+1?(i.raise(r),o.raise(s)):t===n-1?(i.lower(r),o.lower(s)):t===0?(i.lowerToBottom(r),o.lowerToBottom(s),i.raise(r),o.raise(s)):(i.raiseToTop(r),o.raiseToTop(s))};var ik=Cl;function d7(e,t,n){this.heading=y(e,0),this.pitch=y(t,0),this.range=y(n,0)}d7.clone=function(e,t){if(l(e))return l(t)||(t=new d7),t.heading=e.heading,t.pitch=e.pitch,t.range=e.range,t};var Nd=d7;var bde=new $,Tde=new $,Cde=new $,RJe=new L,ok=new h,Ade=new h,h7=new h,m7=new h,Ede=new h,Sde=new h,nE=new Z,OJe=1.25;function MJe(e,t,n,i,o,r,s){let a=e.scene.mode,c=o.getValue(r,e._lastCartesian);if(l(c)){let u=!1,f=!1,d,p,g;if(a===ne.SCENE3D){Z.addSeconds(r,.001,nE);let C=o.getValue(nE,ok);if(l(C)||(Z.addSeconds(r,-.001,nE),C=o.getValue(nE,ok),f=!0),l(C)){let A=Nt.computeFixedToIcrfMatrix(r,bde),S=Nt.computeFixedToIcrfMatrix(nE,Tde),v;!l(A)||!l(S)?(v=Nt.computeTemeToPseudoFixedMatrix(r,Cde),A=$.transpose(v,bde),S=Nt.computeTemeToPseudoFixedMatrix(nE,Tde),$.transpose(S,S)):v=$.transpose(A,Cde);let D=$.multiplyByVector(A,c,Ede),O=$.multiplyByVector(S,C,Sde);h.subtract(D,O,m7);let R=h.magnitude(m7)*1e3,N=P.GRAVITATIONALPARAMETER,F=-N/(R*R-2*N/h.magnitude(D));F<0||F>OJe*s.maximumRadius?(d=Ade,h.normalize(c,d),h.negate(d,d),g=h.clone(h.UNIT_Z,h7),p=h.cross(g,d,ok),h.magnitude(p)>P.EPSILON7&&(h.normalize(d,d),h.normalize(p,p),g=h.cross(d,p,h7),h.normalize(g,g),u=!0)):h.equalsEpsilon(c,C,P.EPSILON7)||(g=Ade,h.normalize(D,g),h.normalize(O,O),p=h.cross(g,O,h7),f&&(p=h.multiplyByScalar(p,-1,p)),h.equalsEpsilon(p,h.ZERO,P.EPSILON7)||(d=h.cross(p,g,ok),$.multiplyByVector(v,d,d),$.multiplyByVector(v,p,p),$.multiplyByVector(v,g,g),h.normalize(d,d),h.normalize(p,p),h.normalize(g,g),u=!0))}}l(e.boundingSphere)&&(c=e.boundingSphere.center);let m,x,b;i&&(m=h.clone(t.position,m7),x=h.clone(t.direction,Ede),b=h.clone(t.up,Sde));let T=RJe;u?(T[0]=d.x,T[1]=d.y,T[2]=d.z,T[3]=0,T[4]=p.x,T[5]=p.y,T[6]=p.z,T[7]=0,T[8]=g.x,T[9]=g.y,T[10]=g.z,T[11]=0,T[12]=c.x,T[13]=c.y,T[14]=c.z,T[15]=0):Nt.eastNorthUpToFixedFrame(c,s,T),t._setTransform(T),i&&(h.clone(m,t.position),h.clone(x,t.direction),h.clone(b,t.up),h.cross(x,b,t.right))}if(n){let u=a===ne.SCENE2D||h.equals(e._offset3D,h.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,u)}}function ND(e,t,n){this.entity=e,this.scene=t,this.ellipsoid=y(n,ee.default),this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new h,this._defaultOffset3D=void 0,this._offset3D=new h}Object.defineProperties(ND,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=h.clone(e,new h)}}});ND.defaultOffset3D=new h(-14e3,3500,3500);var rk=new Nd,LJe=new h;ND.prototype.update=function(e,t){let n=this.scene,i=this.ellipsoid,o=n.mode;if(o===ne.MORPHING)return;let r=this.entity,s=r.position;if(!l(s))return;let a=r!==this._lastEntity,c=o!==this._mode,u=n.camera,f=a||c,d=!0;if(a){let p=r.viewFrom,g=l(p);if(!g&&l(t)){rk.pitch=-P.PI_OVER_FOUR,rk.range=0;let m=s.getValue(e,LJe);if(l(m)){let x=2-1/Math.max(1,h.magnitude(m)/i.maximumRadius);rk.pitch*=x}u.viewBoundingSphere(t,rk),this.boundingSphere=t,f=!1,d=!1}else(!g||!l(p.getValue(e,this._offset3D)))&&h.clone(ND._defaultOffset3D,this._offset3D)}else!c&&this._mode!==ne.SCENE2D&&h.clone(u.position,this._offset3D);this._lastEntity=r,this._mode=o,MJe(this,u,f,d,s,e,i)};var sk=ND;function BD(){this._cache={}}BD.prototype.fromColor=function(e,t){return ak(void 0,void 0,e,t,this._cache)};BD.prototype.fromUrl=function(e,t,n){return ak(e,void 0,t,n,this._cache)};BD.prototype.fromMakiIconId=function(e,t,n){return ak(en(`Assets/Textures/maki/${encodeURIComponent(e)}.png`),void 0,t,n,this._cache)};BD.prototype.fromText=function(e,t,n){return ak(void 0,e,t,n,this._cache)};var NJe=new H;function 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t,n,i=e.scale[0],o=e.scale[1],r=e.translate[0],s=e.translate[1];return function(a,c){c||(t=n=0);var u=2,f=a.length,d=new Array(f);for(d[0]=(t+=a[0])*i+r,d[1]=(n+=a[1])*o+s;u<f;)d[u]=a[u],++u;return d}}function vde(e,t){for(var n,i=e.length,o=i-t;o<--i;)n=e[o],e[o++]=e[i],e[i]=n}function _7(e,t){return typeof t=="string"&&(t=e.objects[t]),t.type==="GeometryCollection"?{type:"FeatureCollection",features:t.geometries.map(function(n){return Dde(e,n)})}:Dde(e,t)}function Dde(e,t){var n=t.id,i=t.bbox,o=t.properties==null?{}:t.properties,r=g7(e,t);return n==null&&i==null?{type:"Feature",properties:o,geometry:r}:i==null?{type:"Feature",id:n,properties:o,geometry:r}:{type:"Feature",id:n,bbox:i,properties:o,geometry:r}}function g7(e,t){var n=ck(e.transform),i=e.arcs;function o(f,d){d.length&&d.pop();for(var p=i[f<0?~f:f],g=0,m=p.length;g<m;++g)d.push(n(p[g],g));f<0&&vde(d,m)}function r(f){return n(f)}function s(f){for(var d=[],p=0,g=f.length;p<g;++p)o(f[p],d);return 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If;if(O===0)break}if(O>=mr&&(p=(p<<b^c[v+(mr-1)]&255)&x,lt=d[p]&65535,f[v&a]=d[p],d[p]=v),R=C,A=D,C=mr-1,lt!==0&&R<F&&(v-lt&65535)<=r-_u&&(E!=2&&(C=sr(lt)),C<=5&&(E==1||C==mr&&v-D>4096)&&(C=mr-1)),R>=mr&&C<=R){Ze=v+O-mr,Ye=$e(v-1-A,R-mr),O-=R-1,R-=2;do++v<=Ze&&(p=(p<<b^c[v+(mr-1)]&255)&x,lt=d[p]&65535,f[v&a]=d[p],d[p]=v);while(--R!==0);if(S=0,C=mr-1,v++,Ye&&(Fi(!1),t.avail_out===0))return If}else if(S!==0){if(Ye=$e(0,c[v-1]&255),Ye&&Fi(!1),v++,O--,t.avail_out===0)return If}else S=1,v++,O--}return S!==0&&(Ye=$e(0,c[v-1]&255),S=0),Fi(Be==4),t.avail_out===0?Be==4?zD:If:Be==4?Sk:Ek}function Yr(Be){return Be.total_in=Be.total_out=0,Be.msg=null,e.pending=0,e.pending_out=0,n=wk,o=0,ae(),de(),0}e.deflateInit=function(Be,lt,Ye,Ze,ht,St){return Ze||(Ze=W7),ht||(ht=ett),St||(St=0),Be.msg=null,lt==-1&&(lt=6),ht<1||ht>Jet||Ze!=W7||Ye<9||Ye>15||lt<0||lt>9||St<0||St>2?-2:(Be.dstate=e,s=Ye,r=1<<s,a=r-1,m=ht+7,g=1<<m,x=g-1,b=Math.floor((m+mr-1)/mr),c=new 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Be.msg=Ak[4],-2;if(Be.avail_out===0)return Be.msg=Ak[7],-5;if(t=Be,St=o,o=lt,n==G7&&(Ze=W7+(s-8<<4)<<8,ht=(_-1&255)>>1,ht>3&&(ht=3),Ze|=ht<<6,v!==0&&(Ze|=ttt),Ze+=31-Ze%31,n=wk,ke(Ze)),e.pending!==0){if(t.flush_pending(),t.avail_out===0)return o=-1,0}else if(t.avail_in===0&&lt<=St&&lt!=4)return t.msg=Ak[7],-5;if(n==HD&&t.avail_in!==0)return Be.msg=Ak[7],-5;if(t.avail_in!==0||O!==0||lt!=0&&n!=HD){switch(pn=-1,Bd[_].func){case Ghe:pn=_o(lt);break;case vk:pn=mc(lt);break;case Wx:pn=gr(lt);break;default:}if((pn==zD||pn==Sk)&&(n=HD),pn==If||pn==zD)return t.avail_out===0&&(o=-1),0;if(pn==Ek){if(lt==1)Xe();else if(Ce(0,0,!1),lt==3)for(Ye=0;Ye<g;Ye++)d[Ye]=0;if(t.flush_pending(),t.avail_out===0)return o=-1,0}}return lt!=4?0:1}}function Whe(){let e=this;e.next_in_index=0,e.next_out_index=0,e.avail_in=0,e.total_in=0,e.avail_out=0,e.total_out=0}Whe.prototype={deflateInit(e,t){let n=this;return n.dstate=new ott,t||(t=15),n.dstate.deflateInit(n,e,t)},deflate(e){let t=this;return t.dstate?t.dstate.deflate(t,e):-2},deflateEnd(){let e=this;if(!e.dstate)return-2;let t=e.dstate.deflateEnd();return e.dstate=null,t},deflateParams(e,t){let n=this;return n.dstate?n.dstate.deflateParams(n,e,t):-2},deflateSetDictionary(e,t){let n=this;return n.dstate?n.dstate.deflateSetDictionary(n,e,t):-2},read_buf(e,t,n){let i=this,o=i.avail_in;return o>n&&(o=n),o===0?0:(i.avail_in-=o,e.set(i.next_in.subarray(i.next_in_index,i.next_in_index+o),t),i.next_in_index+=o,i.total_in+=o,o)},flush_pending(){let e=this,t=e.dstate.pending;t>e.avail_out&&(t=e.avail_out),t!==0&&(e.next_out.set(e.dstate.pending_buf.subarray(e.dstate.pending_out,e.dstate.pending_out+t),e.next_out_index),e.next_out_index+=t,e.dstate.pending_out+=t,e.total_out+=t,e.avail_out-=t,e.dstate.pending-=t,e.dstate.pending===0&&(e.dstate.pending_out=0))}};function jhe(e){let t=this,n=new Whe,i=rtt(e&&e.chunkSize?e.chunkSize:64*1024),o=0,r=new Uint8Array(i),s=e?e.level:-1;typeof 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gu=[0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535],fme=1440,stt=0,att=4,ctt=9,ltt=5,utt=[96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,192,80,7,10,0,8,96,0,8,32,0,9,160,0,8,0,0,8,128,0,8,64,0,9,224,80,7,6,0,8,88,0,8,24,0,9,144,83,7,59,0,8,120,0,8,56,0,9,208,81,7,17,0,8,104,0,8,40,0,9,176,0,8,8,0,8,136,0,8,72,0,9,240,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,200,81,7,13,0,8,100,0,8,36,0,9,168,0,8,4,0,8,132,0,8,68,0,9,232,80,7,8,0,8,92,0,8,28,0,9,152,84,7,83,0,8,124,0,8,60,0,9,216,82,7,23,0,8,108,0,8,44,0,9,184,0,8,12,0,8,140,0,8,76,0,9,248,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,196,81,7,11,0,8,98,0,8,34,0,9,164,0,8,2,0,8,130,0,8,66,0,9,228,80,7,7,0,8,90,0,8,26,0,9,148,84,7,67,0,8,122,0,8,58,0,9,212,82,7,19,0,8,106,0,8,42,0,9,180,0,8,10,0,8,138,0,8,74,0,9,244,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,204,81,7,15,0,8,102,0,8,38,0,9,172,0,8,6,0,8,134,0,8,70,0,9,236,80,7,9,0,8,94,0,8,30,0,9,156,84,7,99,0,8,126,0,8,62,0,9,220,82,7,27,0,8,110,0,8,46,0,9,188,0,8,14,0,8,142,0,8,78,0,9,252,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,194,80,7,10,0,8,97,0,8,33,0,9,162,0,8,1,0,8,129,0,8,65,0,9,226,80,7,6,0,8,89,0,8,25,0,9,146,83,7,59,0,8,121,0,8,57,0,9,210,81,7,17,0,8,105,0,8,41,0,9,178,0,8,9,0,8,137,0,8,73,0,9,242,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,202,81,7,13,0,8,101,0,8,37,0,9,170,0,8,5,0,8,133,0,8,69,0,9,234,80,7,8,0,8,93,0,8,29,0,9,154,84,7,83,0,8,125,0,8,61,0,9,218,82,7,23,0,8,109,0,8,45,0,9,186,0,8,13,0,8,141,0,8,77,0,9,250,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,198,81,7,11,0,8,99,0,8,35,0,9,166,0,8,3,0,8,131,0,8,67,0,9,230,80,7,7,0,8,91,0,8,27,0,9,150,84,7,67,0,8,123,0,8,59,0,9,214,82,7,19,0,8,107,0,8,43,0,9,182,0,8,11,0,8,139,0,8,75,0,9,246,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,206,81,7,15,0,8,103,0,8,39,0,9,174,0,8,7,0,8,135,0,8,71,0,9,238,80,7,9,0,8,95,0,8,31,0,9,158,84,7,99,0,8,127,0,8,63,0,9,222,82,7,27,0,8,111,0,8,47,0,9,190,0,8,15,0,8,143,0,8,79,0,9,254,96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,193,80,7,10,0,8,96,0,8,32,0,9,161,0,8,0,0,8,128,0,8,64,0,9,225,80,7,6,0,8,88,0,8,24,0,9,145,83,7,59,0,8,120,0,8,56,0,9,209,81,7,17,0,8,104,0,8,40,0,9,177,0,8,8,0,8,136,0,8,72,0,9,241,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,201,81,7,13,0,8,100,0,8,36,0,9,169,0,8,4,0,8,132,0,8,68,0,9,233,80,7,8,0,8,92,0,8,28,0,9,153,84,7,83,0,8,124,0,8,60,0,9,217,82,7,23,0,8,108,0,8,44,0,9,185,0,8,12,0,8,140,0,8,76,0,9,249,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,197,81,7,11,0,8,98,0,8,34,0,9,165,0,8,2,0,8,130,0,8,66,0,9,229,80,7,7,0,8,90,0,8,26,0,9,149,84,7,67,0,8,122,0,8,58,0,9,213,82,7,19,0,8,106,0,8,42,0,9,181,0,8,10,0,8,138,0,8,74,0,9,245,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,205,81,7,15,0,8,102,0,8,38,0,9,173,0,8,6,0,8,134,0,8,70,0,9,237,80,7,9,0,8,94,0,8,30,0,9,157,84,7,99,0,8,126,0,8,62,0,9,221,82,7,27,0,8,110,0,8,46,0,9,189,0,8,14,0,8,142,0,8,78,0,9,253,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,195,80,7,10,0,8,97,0,8,33,0,9,163,0,8,1,0,8,129,0,8,65,0,9,227,80,7,6,0,8,89,0,8,25,0,9,147,83,7,59,0,8,121,0,8,57,0,9,211,81,7,17,0,8,105,0,8,41,0,9,179,0,8,9,0,8,137,0,8,73,0,9,243,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,203,81,7,13,0,8,101,0,8,37,0,9,171,0,8,5,0,8,133,0,8,69,0,9,235,80,7,8,0,8,93,0,8,29,0,9,155,84,7,83,0,8,125,0,8,61,0,9,219,82,7,23,0,8,109,0,8,45,0,9,187,0,8,13,0,8,141,0,8,77,0,9,251,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,199,81,7,11,0,8,99,0,8,35,0,9,167,0,8,3,0,8,131,0,8,67,0,9,231,80,7,7,0,8,91,0,8,27,0,9,151,84,7,67,0,8,123,0,8,59,0,9,215,82,7,19,0,8,107,0,8,43,0,9,183,0,8,11,0,8,139,0,8,75,0,9,247,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,207,81,7,15,0,8,103,0,8,39,0,9,175,0,8,7,0,8,135,0,8,71,0,9,239,80,7,9,0,8,95,0,8,31,0,9,159,84,7,99,0,8,127,0,8,63,0,9,223,82,7,27,0,8,111,0,8,47,0,9,191,0,8,15,0,8,143,0,8,79,0,9,255],ftt=[80,5,1,87,5,257,83,5,17,91,5,4097,81,5,5,89,5,1025,85,5,65,93,5,16385,80,5,3,88,5,513,84,5,33,92,5,8193,82,5,9,90,5,2049,86,5,129,192,5,24577,80,5,2,87,5,385,83,5,25,91,5,6145,81,5,7,89,5,1537,85,5,97,93,5,24577,80,5,4,88,5,769,84,5,49,92,5,12289,82,5,13,90,5,3073,86,5,193,192,5,24577],dtt=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],htt=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,112,112],mtt=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],ptt=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],_y=15;function K7(){let e=this,t,n,i,o,r,s;function a(u,f,d,p,g,m,x,b,T,C,A){let S,v,D,O,R,N,F,_,E,w,I,M,B,z,U;w=0,R=d;do i[u[f+w]]++,w++,R--;while(R!==0);if(i[0]==d)return x[0]=-1,b[0]=0,0;for(_=b[0],N=1;N<=_y&&i[N]===0;N++);for(F=N,_<N&&(_=N),R=_y;R!==0&&i[R]===0;R--);for(D=R,_>R&&(_=R),b[0]=_,z=1<<N;N<R;N++,z<<=1)if((z-=i[N])<0)return-3;if((z-=i[R])<0)return-3;for(i[R]+=z,s[1]=N=0,w=1,B=2;--R!==0;)s[B]=N+=i[w],B++,w++;R=0,w=0;do(N=u[f+w])!==0&&(A[s[N]++]=R),w++;while(++R<d);for(d=s[D],s[0]=R=0,w=0,O=-1,M=-_,r[0]=0,I=0,U=0;F<=D;F++)for(S=i[F];S--!==0;){for(;F>M+_;){if(O++,M+=_,U=D-M,U=U>_?_:U,(v=1<<(N=F-M))>S+1&&(v-=S+1,B=F,N<U))for(;++N<U&&!((v<<=1)<=i[++B]);)v-=i[B];if(U=1<<N,C[0]+U>fme)return-3;r[O]=I=C[0],C[0]+=U,O!==0?(s[O]=R,o[0]=N,o[1]=_,N=R>>>M-_,o[2]=I-r[O-1]-N,T.set(o,(r[O-1]+N)*3)):x[0]=I}for(o[1]=F-M,w>=d?o[0]=192:A[w]<p?(o[0]=A[w]<256?0:96,o[2]=A[w++]):(o[0]=m[A[w]-p]+16+64,o[2]=g[A[w++]-p]),v=1<<F-M,N=R>>>M;N<U;N+=v)T.set(o,(I+N)*3);for(N=1<<F-1;R&N;N>>>=1)R^=N;for(R^=N,E=(1<<M)-1;(R&E)!=s[O];)O--,M-=_,E=(1<<M)-1}return z!==0&&D!=1?-5:0}function c(u){let f;for(t||(t=[],n=[],i=new Int32Array(_y+1),o=[],r=new Int32Array(_y),s=new Int32Array(_y+1)),n.length<u&&(n=[]),f=0;f<u;f++)n[f]=0;for(f=0;f<_y+1;f++)i[f]=0;for(f=0;f<3;f++)o[f]=0;r.set(i.subarray(0,_y),0),s.set(i.subarray(0,_y+1),0)}e.inflate_trees_bits=function(u,f,d,p,g){let m;return c(19),t[0]=0,m=a(u,0,19,19,null,null,d,f,p,t,n),m==-3?g.msg="oversubscribed dynamic bit lengths tree":(m==-5||f[0]===0)&&(g.msg="incomplete dynamic bit lengths tree",m=-3),m},e.inflate_trees_dynamic=function(u,f,d,p,g,m,x,b,T){let C;return c(288),t[0]=0,C=a(d,0,u,257,dtt,htt,m,p,b,t,n),C!=0||p[0]===0?(C==-3?T.msg="oversubscribed literal/length tree":C!=-4&&(T.msg="incomplete literal/length tree",C=-3),C):(c(288),C=a(d,u,f,0,mtt,ptt,x,g,b,t,n),C!=0||g[0]===0&&u>257?(C==-3?T.msg="oversubscribed distance tree":C==-5?(T.msg="incomplete distance tree",C=-3):C!=-4&&(T.msg="empty distance tree with lengths",C=-3),C):0)}}K7.inflate_trees_fixed=function(e,t,n,i){return e[0]=ctt,t[0]=ltt,n[0]=utt,i[0]=ftt,0};var Rk=0,qhe=1,Yhe=2,Xhe=3,Khe=4,Zhe=5,$he=6,q7=7,Qhe=8,Ok=9;function _tt(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,u=0,f=0,d,p=0,g,m=0;function x(b,T,C,A,S,v,D,O){let R,N,F,_,E,w,I,M,B,z,U,G,k,Y,W,J;I=O.next_in_index,M=O.avail_in,E=D.bitb,w=D.bitk,B=D.write,z=B<D.read?D.read-B-1:D.end-B,U=gu[b],G=gu[T];do{for(;w<20;)M--,E|=(O.read_byte(I++)&255)<<w,w+=8;if(R=E&U,N=C,F=A,J=(F+R)*3,(_=N[J])===0){E>>=N[J+1],w-=N[J+1],D.win[B++]=N[J+2],z--;continue}do{if(E>>=N[J+1],w-=N[J+1],_&16){for(_&=15,k=N[J+2]+(E&gu[_]),E>>=_,w-=_;w<15;)M--,E|=(O.read_byte(I++)&255)<<w,w+=8;R=E&G,N=S,F=v,J=(F+R)*3,_=N[J];do if(E>>=N[J+1],w-=N[J+1],_&16){for(_&=15;w<_;)M--,E|=(O.read_byte(I++)&255)<<w,w+=8;if(Y=N[J+2]+(E&gu[_]),E>>=_,w-=_,z-=k,B>=Y)W=B-Y,B-W>0&&2>B-W?(D.win[B++]=D.win[W++],D.win[B++]=D.win[W++],k-=2):(D.win.set(D.win.subarray(W,W+2),B),B+=2,W+=2,k-=2);else{W=B-Y;do W+=D.end;while(W<0);if(_=D.end-W,k>_){if(k-=_,B-W>0&&_>B-W)do D.win[B++]=D.win[W++];while(--_!==0);else D.win.set(D.win.subarray(W,W+_),B),B+=_,W+=_,_=0;W=0}}if(B-W>0&&k>B-W)do D.win[B++]=D.win[W++];while(--k!==0);else D.win.set(D.win.subarray(W,W+k),B),B+=k,W+=k,k=0;break}else if(!(_&64))R+=N[J+2],R+=E&gu[_],J=(F+R)*3,_=N[J];else return O.msg="invalid distance code",k=O.avail_in-M,k=w>>3<k?w>>3:k,M+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=M,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3;while(!0);break}if(_&64)return _&32?(k=O.avail_in-M,k=w>>3<k?w>>3:k,M+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=M,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,1):(O.msg="invalid literal/length code",k=O.avail_in-M,k=w>>3<k?w>>3:k,M+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=M,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3);if(R+=N[J+2],R+=E&gu[_],J=(F+R)*3,(_=N[J])===0){E>>=N[J+1],w-=N[J+1],D.win[B++]=N[J+2],z--;break}}while(!0)}while(z>=258&&M>=10);return k=O.avail_in-M,k=w>>3<k?w>>3:k,M+=k,I-=k,w-=k<<3,D.bitb=E,D.bitk=w,O.avail_in=M,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,0}e.init=function(b,T,C,A,S,v){t=Rk,u=b,f=T,d=C,p=A,g=S,m=v,i=null},e.proc=function(b,T,C){let A,S,v,D=0,O=0,R=0,N,F,_,E;for(R=T.next_in_index,N=T.avail_in,D=b.bitb,O=b.bitk,F=b.write,_=F<b.read?b.read-F-1:b.end-F;;)switch(t){case Rk:if(_>=258&&N>=10&&(b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,C=x(u,f,d,p,g,m,b,T),R=T.next_in_index,N=T.avail_in,D=b.bitb,O=b.bitk,F=b.write,_=F<b.read?b.read-F-1:b.end-F,C!=0)){t=C==1?q7:Ok;break}r=u,i=d,o=p,t=qhe;case qhe:for(A=r;O<A;){if(N!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);N--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(S=(o+(D&gu[A]))*3,D>>>=i[S+1],O-=i[S+1],v=i[S],v===0){s=i[S+2],t=$he;break}if(v&16){a=v&15,n=i[S+2],t=Yhe;break}if(!(v&64)){r=v,o=S/3+i[S+2];break}if(v&32){t=q7;break}return t=Ok,T.msg="invalid literal/length code",C=-3,b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);case Yhe:for(A=a;O<A;){if(N!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);N--,D|=(T.read_byte(R++)&255)<<O,O+=8}n+=D&gu[A],D>>=A,O-=A,r=f,i=g,o=m,t=Xhe;case Xhe:for(A=r;O<A;){if(N!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);N--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(S=(o+(D&gu[A]))*3,D>>=i[S+1],O-=i[S+1],v=i[S],v&16){a=v&15,c=i[S+2],t=Khe;break}if(!(v&64)){r=v,o=S/3+i[S+2];break}return t=Ok,T.msg="invalid distance code",C=-3,b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);case Khe:for(A=a;O<A;){if(N!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);N--,D|=(T.read_byte(R++)&255)<<O,O+=8}c+=D&gu[A],D>>=A,O-=A,t=Zhe;case Zhe:for(E=F-c;E<0;)E+=b.end;for(;n!==0;){if(_===0&&(F==b.end&&b.read!==0&&(F=0,_=F<b.read?b.read-F-1:b.end-F),_===0&&(b.write=F,C=b.inflate_flush(T,C),F=b.write,_=F<b.read?b.read-F-1:b.end-F,F==b.end&&b.read!==0&&(F=0,_=F<b.read?b.read-F-1:b.end-F),_===0)))return b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);b.win[F++]=b.win[E++],_--,E==b.end&&(E=0),n--}t=Rk;break;case $he:if(_===0&&(F==b.end&&b.read!==0&&(F=0,_=F<b.read?b.read-F-1:b.end-F),_===0&&(b.write=F,C=b.inflate_flush(T,C),F=b.write,_=F<b.read?b.read-F-1:b.end-F,F==b.end&&b.read!==0&&(F=0,_=F<b.read?b.read-F-1:b.end-F),_===0)))return b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);C=0,b.win[F++]=s,_--,t=Rk;break;case q7:if(O>7&&(O-=8,N++,R--),b.write=F,C=b.inflate_flush(T,C),F=b.write,_=F<b.read?b.read-F-1:b.end-F,b.read!=b.write)return b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);t=Qhe;case Qhe:return C=1,b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);case Ok:return C=-3,b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);default:return C=-2,b.bitb=D,b.bitk=O,T.avail_in=N,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C)}},e.free=function(){}}var Jhe=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],oE=0,Y7=1,eme=2,tme=3,nme=4,ime=5,Mk=6,Lk=7,ome=8,jx=9;function gtt(e,t){let n=this,i=oE,o=0,r=0,s=0,a,c=[0],u=[0],f=new _tt,d=0,p=new Int32Array(fme*3),g=0,m=new K7;n.bitk=0,n.bitb=0,n.win=new Uint8Array(t),n.end=t,n.read=0,n.write=0,n.reset=function(x,b){b&&(b[0]=g),i==Mk&&f.free(x),i=oE,n.bitk=0,n.bitb=0,n.read=n.write=0},n.reset(e,null),n.inflate_flush=function(x,b){let T,C,A;return C=x.next_out_index,A=n.read,T=(A<=n.write?n.write:n.end)-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T,A==n.end&&(A=0,n.write==n.end&&(n.write=0),T=n.write-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T),x.next_out_index=C,n.read=A,b},n.proc=function(x,b){let T,C,A,S,v,D,O,R;for(S=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D;;){let N,F,_,E,w,I,M,B;switch(i){case oE:for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}switch(T=C&7,d=T&1,T>>>1){case 0:C>>>=3,A-=3,T=A&7,C>>>=T,A-=T,i=Y7;break;case 1:N=[],F=[],_=[[]],E=[[]],K7.inflate_trees_fixed(N,F,_,E),f.init(N[0],F[0],_[0],0,E[0],0),C>>>=3,A-=3,i=Mk;break;case 2:C>>>=3,A-=3,i=tme;break;case 3:return C>>>=3,A-=3,i=jx,x.msg="invalid block type",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b)}break;case Y7:for(;A<32;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if((~C>>>16&65535)!=(C&65535))return i=jx,x.msg="invalid stored block lengths",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);o=C&65535,C=A=0,i=o!==0?eme:d!==0?Lk:oE;break;case eme:if(v===0||O===0&&(D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0&&(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0)))return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);if(b=0,T=o,T>v&&(T=v),T>O&&(T=O),n.win.set(x.read_buf(S,T),D),S+=T,v-=T,D+=T,O-=T,(o-=T)!==0)break;i=d!==0?Lk:oE;break;case tme:for(;A<14;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(r=T=C&16383,(T&31)>29||(T>>5&31)>29)return i=jx,x.msg="too many length or distance symbols",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);if(T=258+(T&31)+(T>>5&31),!a||a.length<T)a=[];else for(R=0;R<T;R++)a[R]=0;C>>>=14,A-=14,s=0,i=nme;case nme:for(;s<4+(r>>>10);){for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}a[Jhe[s++]]=C&7,C>>>=3,A-=3}for(;s<19;)a[Jhe[s++]]=0;if(c[0]=7,T=m.inflate_trees_bits(a,c,u,p,x),T!=0)return b=T,b==-3&&(a=null,i=jx),n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);s=0,i=ime;case ime:for(;T=r,!(s>=258+(T&31)+(T>>5&31));){let z,U;for(T=c[0];A<T;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(T=p[(u[0]+(C&gu[T]))*3+1],U=p[(u[0]+(C&gu[T]))*3+2],U<16)C>>>=T,A-=T,a[s++]=U;else{for(R=U==18?7:U-14,z=U==18?11:3;A<T+R;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(S++)&255)<<A,A+=8}if(C>>>=T,A-=T,z+=C&gu[R],C>>>=R,A-=R,R=s,T=r,R+z>258+(T&31)+(T>>5&31)||U==16&&R<1)return a=null,i=jx,x.msg="invalid bit length repeat",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);U=U==16?a[R-1]:0;do a[R++]=U;while(--z!==0);s=R}}if(u[0]=-1,w=[],I=[],M=[],B=[],w[0]=9,I[0]=6,T=r,T=m.inflate_trees_dynamic(257+(T&31),1+(T>>5&31),a,w,I,M,B,p,x),T!=0)return T==-3&&(a=null,i=jx),b=T,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);f.init(w[0],I[0],p,M[0],p,B[0]),i=Mk;case Mk:if(n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,(b=f.proc(n,x,b))!=1)return n.inflate_flush(x,b);if(b=0,f.free(x),S=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D,d===0){i=oE;break}i=Lk;case Lk:if(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,n.read!=n.write)return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);i=ome;case ome:return b=1,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);case jx:return b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b);default:return b=-2,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=S-x.next_in_index,x.next_in_index=S,n.write=D,n.inflate_flush(x,b)}}},n.free=function(x){n.reset(x,null),n.win=null,p=null},n.set_dictionary=function(x,b,T){n.win.set(x.subarray(b,b+T),0),n.read=n.write=T},n.sync_point=function(){return i==Y7?1:0}}var ytt=32,xtt=8,btt=0,rme=1,sme=2,ame=3,cme=4,lme=5,X7=6,GD=7,ume=12,gy=13,Ttt=[0,0,255,255];function Ctt(){let e=this;e.mode=0,e.method=0,e.was=[0],e.need=0,e.marker=0,e.wbits=0;function t(n){return!n||!n.istate?-2:(n.total_in=n.total_out=0,n.msg=null,n.istate.mode=GD,n.istate.blocks.reset(n,null),0)}e.inflateEnd=function(n){return e.blocks&&e.blocks.free(n),e.blocks=null,0},e.inflateInit=function(n,i){return n.msg=null,e.blocks=null,i<8||i>15?(e.inflateEnd(n),-2):(e.wbits=i,n.istate.blocks=new gtt(n,1<<i),t(n),0)},e.inflate=function(n,i){let o,r;if(!n||!n.istate||!n.next_in)return-2;let s=n.istate;for(i=i==att?-5:0,o=-5;;)switch(s.mode){case btt:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,((s.method=n.read_byte(n.next_in_index++))&15)!=xtt){s.mode=gy,n.msg="unknown compression method",s.marker=5;break}if((s.method>>4)+8>s.wbits){s.mode=gy,n.msg="invalid win size",s.marker=5;break}s.mode=rme;case rme:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,r=n.read_byte(n.next_in_index++)&255,((s.method<<8)+r)%31!==0){s.mode=gy,n.msg="incorrect header check",s.marker=5;break}if(!(r&ytt)){s.mode=GD;break}s.mode=sme;case sme:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need=(n.read_byte(n.next_in_index++)&255)<<24&4278190080,s.mode=ame;case ame:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<16&16711680,s.mode=cme;case cme:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<8&65280,s.mode=lme;case lme:return n.avail_in===0?o:(o=i,n.avail_in--,n.total_in++,s.need+=n.read_byte(n.next_in_index++)&255,s.mode=X7,2);case X7:return s.mode=gy,n.msg="need dictionary",s.marker=0,-2;case GD:if(o=s.blocks.proc(n,o),o==-3){s.mode=gy,s.marker=0;break}if(o==0&&(o=i),o!=1)return o;o=i,s.blocks.reset(n,s.was),s.mode=ume;case ume:return n.avail_in=0,1;case gy:return-3;default:return-2}},e.inflateSetDictionary=function(n,i,o){let r=0,s=o;if(!n||!n.istate||n.istate.mode!=X7)return-2;let a=n.istate;return s>=1<<a.wbits&&(s=(1<<a.wbits)-1,r=o-s),a.blocks.set_dictionary(i,r,s),a.mode=GD,0},e.inflateSync=function(n){let i,o,r,s,a;if(!n||!n.istate)return-2;let c=n.istate;if(c.mode!=gy&&(c.mode=gy,c.marker=0),(i=n.avail_in)===0)return-5;for(o=n.next_in_index,r=c.marker;i!==0&&r<4;)n.read_byte(o)==Ttt[r]?r++:n.read_byte(o)!==0?r=0:r=4-r,o++,i--;return n.total_in+=o-n.next_in_index,n.next_in_index=o,n.avail_in=i,c.marker=r,r!=4?-3:(s=n.total_in,a=n.total_out,t(n),n.total_in=s,n.total_out=a,c.mode=GD,0)},e.inflateSyncPoint=function(n){return!n||!n.istate||!n.istate.blocks?-2:n.istate.blocks.sync_point()}}function dme(){}dme.prototype={inflateInit(e){let t=this;return t.istate=new Ctt,e||(e=15),t.istate.inflateInit(t,e)},inflate(e){let t=this;return t.istate?t.istate.inflate(t,e):-2},inflateEnd(){let e=this;if(!e.istate)return-2;let t=e.istate.inflateEnd(e);return e.istate=null,t},inflateSync(){let e=this;return e.istate?e.istate.inflateSync(e):-2},inflateSetDictionary(e,t){let n=this;return n.istate?n.istate.inflateSetDictionary(n,e,t):-2},read_byte(e){return this.next_in[e]},read_buf(e,t){return this.next_in.subarray(e,e+t)}};function hme(e){let t=this,n=new dme,i=e&&e.chunkSize?Math.floor(e.chunkSize*2):128*1024,o=stt,r=new Uint8Array(i),s=!1;n.inflateInit(),n.next_out=r,t.append=function(a,c){let u=[],f,d,p=0,g=0,m=0;if(a.length!==0){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,n.avail_in===0&&!s&&(n.next_in_index=0,s=!0),f=n.inflate(o),s&&f===-5){if(n.avail_in!==0)throw new Error("inflating: bad input")}else if(f!==0&&f!==1)throw new Error("inflating: "+n.msg);if((s||f===1)&&n.avail_in===a.length)throw new Error("inflating: bad input");n.next_out_index&&(n.next_out_index===i?u.push(new Uint8Array(r)):u.push(r.subarray(0,n.next_out_index))),m+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=p&&(c(n.next_in_index),p=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return u.length>1?(d=new Uint8Array(m),u.forEach(function(x){d.set(x,g),g+=x.length})):d=u[0]?new Uint8Array(u[0]):new Uint8Array,d}},t.flush=function(){n.inflateEnd()}}var rE="/",Z7=new Date(2107,11,31),$7=new Date(1980,0,1),Ci=void 0,yu="undefined",Qp="function";var WD=class{constructor(t){return class extends TransformStream{constructor(n,i){let o=new t(i);super({transform(r,s){s.enqueue(o.append(r))},flush(r){let s=o.flush();s&&r.enqueue(s)}})}}}};var Att=64,mme=2;try{typeof navigator!=yu&&navigator.hardwareConcurrency&&(mme=navigator.hardwareConcurrency)}catch{}var Ett={chunkSize:512*1024,maxWorkers:mme,terminateWorkerTimeout:5e3,useWebWorkers:!0,useCompressionStream:!0,workerScripts:Ci,CompressionStreamNative:typeof CompressionStream!=yu&&CompressionStream,DecompressionStreamNative:typeof DecompressionStream!=yu&&DecompressionStream},xy=Object.assign({},Ett);function jD(){return xy}function Nk(e){return Math.max(e.chunkSize,Att)}function sE(e){let{baseURL:t,chunkSize:n,maxWorkers:i,terminateWorkerTimeout:o,useCompressionStream:r,useWebWorkers:s,Deflate:a,Inflate:c,CompressionStream:u,DecompressionStream:f,workerScripts:d}=e;if(yy("baseURL",t),yy("chunkSize",n),yy("maxWorkers",i),yy("terminateWorkerTimeout",o),yy("useCompressionStream",r),yy("useWebWorkers",s),a&&(xy.CompressionStream=new WD(a)),c&&(xy.DecompressionStream=new WD(c)),yy("CompressionStream",u),yy("DecompressionStream",f),d!==Ci){let{deflate:p,inflate:g}=d;if((p||g)&&(xy.workerScripts||(xy.workerScripts={})),p){if(!Array.isArray(p))throw new Error("workerScripts.deflate must be an array");xy.workerScripts.deflate=p}if(g){if(!Array.isArray(g))throw new Error("workerScripts.inflate must be an array");xy.workerScripts.inflate=g}}}function yy(e,t){t!==Ci&&(xy[e]=t)}var pme=[];for(let e=0;e<256;e++){let 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t=this;t.blockSize=512,t._init=[1732584193,4023233417,2562383102,271733878,3285377520],t._key=[1518500249,1859775393,2400959708,3395469782],e?(t._h=e._h.slice(0),t._buffer=e._buffer.slice(0),t._length=e._length):t.reset()}reset(){let e=this;return e._h=e._init.slice(0),e._buffer=[],e._length=0,e}update(e){let t=this;typeof e=="string"&&(e=YD.utf8String.toBits(e));let n=t._buffer=zc.concat(t._buffer,e),i=t._length,o=t._length=i+zc.bitLength(e);if(o>9007199254740991)throw new Error("Cannot hash more than 2^53 - 1 bits");let r=new Uint32Array(n),s=0;for(let a=t.blockSize+i-(t.blockSize+i&t.blockSize-1);a<=o;a+=t.blockSize)t._block(r.subarray(16*s,16*(s+1))),s+=1;return n.splice(0,16*s),t}finalize(){let e=this,t=e._buffer,n=e._h;t=zc.concat(t,[zc.partial(1,1)]);for(let i=t.length+2;i&15;i++)t.push(0);for(t.push(Math.floor(e._length/4294967296)),t.push(e._length|0);t.length;)e._block(t.splice(0,16));return e.reset(),n}_f(e,t,n,i){if(e<=19)return t&n|~t&i;if(e<=39)return t^n^i;if(e<=59)return t&n|t&i|n&i;if(e<=79)return t^n^i}_S(e,t){return t<<e|t>>>32-e}_block(e){let t=this,n=t._h,i=Array(80);for(let u=0;u<16;u++)i[u]=e[u];let o=n[0],r=n[1],s=n[2],a=n[3],c=n[4];for(let u=0;u<=79;u++){u>=16&&(i[u]=t._S(1,i[u-3]^i[u-8]^i[u-14]^i[u-16]));let f=t._S(5,o)+t._f(u,r,s,a)+c+i[u]+t._key[Math.floor(u/20)]|0;c=a,a=s,s=t._S(30,r),r=o,o=f}n[0]=n[0]+o|0,n[1]=n[1]+r|0,n[2]=n[2]+s|0,n[3]=n[3]+a|0,n[4]=n[4]+c|0}};var Q7={};Q7.aes=class{constructor(e){let t=this;t._tables=[[[],[],[],[],[]],[[],[],[],[],[]]],t._tables[0][0][0]||t._precompute();let n=t._tables[0][4],i=t._tables[1],o=e.length,r,s,a,c=1;if(o!==4&&o!==6&&o!==8)throw new Error("invalid aes key size");for(t._key=[s=e.slice(0),a=[]],r=o;r<4*o+28;r++){let u=s[r-1];(r%o===0||o===8&&r%o===4)&&(u=n[u>>>24]<<24^n[u>>16&255]<<16^n[u>>8&255]<<8^n[u&255],r%o===0&&(u=u<<8^u>>>24^c<<24,c=c<<1^(c>>7)*283)),s[r]=s[r-o]^u}for(let u=0;r;u++,r--){let 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A=0;A<i;A++)b=s[d>>>24]^a[p>>16&255]^c[g>>8&255]^u[m&255]^n[x],T=s[p>>>24]^a[g>>16&255]^c[m>>8&255]^u[d&255]^n[x+1],C=s[g>>>24]^a[m>>16&255]^c[d>>8&255]^u[p&255]^n[x+2],m=s[m>>>24]^a[d>>16&255]^c[p>>8&255]^u[g&255]^n[x+3],x+=4,d=b,p=T,g=C;for(let A=0;A<4;A++)o[t?3&-A:A]=f[d>>>24]<<24^f[p>>16&255]<<16^f[g>>8&255]<<8^f[m&255]^n[x++],b=d,d=p,p=g,g=m,m=b;return o}};var gme={getRandomValues(e){let t=new Uint32Array(e.buffer),n=i=>{let o=987654321,r=4294967295;return function(){return o=36969*(o&65535)+(o>>16)&r,i=18e3*(i&65535)+(i>>16)&r,(((o<<16)+i&r)/4294967296+.5)*(Math.random()>.5?1:-1)}};for(let i=0,o;i<e.length;i+=4){let r=n((o||Math.random())*4294967296);o=r()*987654071,t[i/4]=r()*4294967296|0}return e}},J7={};J7.ctrGladman=class{constructor(e,t){this._prf=e,this._initIv=t,this._iv=t}reset(){this._iv=this._initIv}update(e){return this.calculate(this._prf,e,this._iv)}incWord(e){if((e>>24&255)===255){let t=e>>16&255,n=e>>8&255,i=e&255;t===255?(t=0,n===255?(n=0,i===255?i=0:++i):++n):++t,e=0,e+=t<<16,e+=n<<8,e+=i}else e+=1<<24;return e}incCounter(e){(e[0]=this.incWord(e[0]))===0&&(e[1]=this.incWord(e[1]))}calculate(e,t,n){let i;if(!(i=t.length))return[];let o=zc.bitLength(t);for(let r=0;r<i;r+=4){this.incCounter(n);let s=e.encrypt(n);t[r]^=s[0],t[r+1]^=s[1],t[r+2]^=s[2],t[r+3]^=s[3]}return zc.clamp(t,o)}};var by={importKey(e){return new by.hmacSha1(YD.bytes.toBits(e))},pbkdf2(e,t,n,i){if(n=n||1e4,i<0||n<0)throw new Error("invalid params to pbkdf2");let o=(i>>5)+1<<2,r,s,a,c,u,f=new ArrayBuffer(o),d=new DataView(f),p=0,g=zc;for(t=YD.bytes.toBits(t),u=1;p<(o||1);u++){for(r=s=e.encrypt(g.concat(t,[u])),a=1;a<n;a++)for(s=e.encrypt(s),c=0;c<s.length;c++)r[c]^=s[c];for(a=0;p<(o||1)&&a<r.length;a++)d.setInt32(p,r[a]),p+=4}return f.slice(0,i/8)}};by.hmacSha1=class{constructor(e){let t=this,n=t._hash=_me.sha1,i=[[],[]];t._baseHash=[new n,new n];let o=t._baseHash[0].blockSize/32;e.length>o&&(e=new n().update(e).finalize());for(let r=0;r<o;r++)i[0][r]=e[r]^909522486,i[1][r]=e[r]^1549556828;t._baseHash[0].update(i[0]),t._baseHash[1].update(i[1]),t._resultHash=new n(t._baseHash[0])}reset(){let e=this;e._resultHash=new e._hash(e._baseHash[0]),e._updated=!1}update(e){let t=this;t._updated=!0,t._resultHash.update(e)}digest(){let e=this,t=e._resultHash.finalize(),n=new e._hash(e._baseHash[1]).update(t).finalize();return e.reset(),n}encrypt(e){if(this._updated)throw new Error("encrypt on already updated hmac called!");return this.update(e),this.digest(e)}};var Stt=typeof crypto!=yu&&typeof crypto.getRandomValues==Qp,Ty="Invalid password",qx="Invalid signature",e_="zipjs-abort-check-password";function Fk(e){return Stt?crypto.getRandomValues(e):gme.getRandomValues(e)}var cE=16,wtt="raw",bme={name:"PBKDF2"},vtt={name:"HMAC"},Dtt="SHA-1",Itt=Object.assign({hash:vtt},bme),eq=Object.assign({iterations:1e3,hash:{name:Dtt}},bme),Ptt=["deriveBits"],KD=[8,12,16],XD=[16,24,32],Cy=10,Rtt=[0,0,0,0],Uk=typeof crypto!=yu,QD=Uk&&crypto.subtle,Tme=Uk&&typeof QD!=yu,fm=YD.bytes,Ott=Q7.aes,Mtt=J7.ctrGladman,Ltt=by.hmacSha1,yme=Uk&&Tme&&typeof QD.importKey==Qp,xme=Uk&&Tme&&typeof QD.deriveBits==Qp,Bk=class extends TransformStream{constructor({password:t,rawPassword:n,signed:i,encryptionStrength:o,checkPasswordOnly:r}){super({start(){Object.assign(this,{ready:new Promise(s=>this.resolveReady=s),password:Eme(t,n),signed:i,strength:o-1,pending:new Uint8Array})},async transform(s,a){let c=this,{password:u,strength:f,resolveReady:d,ready:p}=c;u?(await Ntt(c,f,u,Pf(s,0,KD[f]+2)),s=Pf(s,KD[f]+2),r?a.error(new Error(e_)):d()):await p;let g=new Uint8Array(s.length-Cy-(s.length-Cy)%cE);a.enqueue(Cme(c,s,g,0,Cy,!0))},async flush(s){let{signed:a,ctr:c,hmac:u,pending:f,ready:d}=this;if(u&&c){await d;let p=Pf(f,0,f.length-Cy),g=Pf(f,f.length-Cy),m=new Uint8Array;if(p.length){let x=$D(fm,p);u.update(x);let b=c.update(x);m=ZD(fm,b)}if(a){let x=Pf(ZD(fm,u.digest()),0,Cy);for(let b=0;b<Cy;b++)if(x[b]!=g[b])throw new Error(qx)}s.enqueue(m)}}})}},kk=class extends TransformStream{constructor({password:t,rawPassword:n,encryptionStrength:i}){let o;super({start(){Object.assign(this,{ready:new Promise(r=>this.resolveReady=r),password:Eme(t,n),strength:i-1,pending:new Uint8Array})},async transform(r,s){let a=this,{password:c,strength:u,resolveReady:f,ready:d}=a,p=new Uint8Array;c?(p=await Ftt(a,u,c),f()):await d;let g=new Uint8Array(p.length+r.length-r.length%cE);g.set(p,0),s.enqueue(Cme(a,r,g,p.length,0))},async flush(r){let{ctr:s,hmac:a,pending:c,ready:u}=this;if(a&&s){await u;let f=new Uint8Array;if(c.length){let d=s.update($D(fm,c));a.update(d),f=ZD(fm,d)}o.signature=ZD(fm,a.digest()).slice(0,Cy),r.enqueue(tq(f,o.signature))}}}),o=this}};function Cme(e,t,n,i,o,r){let{ctr:s,hmac:a,pending:c}=e,u=t.length-o;c.length&&(t=tq(c,t),n=Utt(n,u-u%cE));let f;for(f=0;f<=u-cE;f+=cE){let d=$D(fm,Pf(t,f,f+cE));r&&a.update(d);let p=s.update(d);r||a.update(p),n.set(ZD(fm,p),f+i)}return e.pending=Pf(t,f),n}async function Ntt(e,t,n,i){let o=await Ame(e,t,n,Pf(i,0,KD[t])),r=Pf(i,KD[t]);if(o[0]!=r[0]||o[1]!=r[1])throw new Error(Ty)}async function Ftt(e,t,n){let i=Fk(new Uint8Array(KD[t])),o=await Ame(e,t,n,i);return tq(i,o)}async function Ame(e,t,n,i){e.password=null;let o=await Btt(wtt,n,Itt,!1,Ptt),r=await ktt(Object.assign({salt:i},eq),o,8*(XD[t]*2+2)),s=new Uint8Array(r),a=$D(fm,Pf(s,0,XD[t])),c=$D(fm,Pf(s,XD[t],XD[t]*2)),u=Pf(s,XD[t]*2);return Object.assign(e,{keys:{key:a,authentication:c,passwordVerification:u},ctr:new Mtt(new Ott(a),Array.from(Rtt)),hmac:new Ltt(c)}),u}async function Btt(e,t,n,i,o){if(yme)try{return await QD.importKey(e,t,n,i,o)}catch{return yme=!1,by.importKey(t)}else return by.importKey(t)}async function ktt(e,t,n){if(xme)try{return await QD.deriveBits(e,t,n)}catch{return xme=!1,by.pbkdf2(t,e.salt,eq.iterations,n)}else return by.pbkdf2(t,e.salt,eq.iterations,n)}function Eme(e,t){return t===Ci?aE(e):t}function tq(e,t){let n=e;return e.length+t.length&&(n=new Uint8Array(e.length+t.length),n.set(e,0),n.set(t,e.length)),n}function Utt(e,t){if(t&&t>e.length){let n=e;e=new Uint8Array(t),e.set(n,0)}return e}function Pf(e,t,n){return e.subarray(t,n)}function ZD(e,t){return e.fromBits(t)}function $D(e,t){return e.toBits(t)}var lE=12,Vk=class extends TransformStream{constructor({password:t,passwordVerification:n,checkPasswordOnly:i}){super({start(){Object.assign(this,{password:t,passwordVerification:n}),Dme(this,t)},transform(o,r){let s=this;if(s.password){let a=Sme(s,o.subarray(0,lE));if(s.password=null,a[lE-1]!=s.passwordVerification)throw new Error(Ty);o=o.subarray(lE)}i?r.error(new Error(e_)):r.enqueue(Sme(s,o))}})}},zk=class extends TransformStream{constructor({password:t,passwordVerification:n}){super({start(){Object.assign(this,{password:t,passwordVerification:n}),Dme(this,t)},transform(i,o){let r=this,s,a;if(r.password){r.password=null;let c=Fk(new Uint8Array(lE));c[lE-1]=r.passwordVerification,s=new Uint8Array(i.length+c.length),s.set(wme(r,c),0),a=lE}else s=new Uint8Array(i.length),a=0;s.set(wme(r,i),a),o.enqueue(s)}})}};function Sme(e,t){let n=new Uint8Array(t.length);for(let i=0;i<t.length;i++)n[i]=Ime(e)^t[i],nq(e,n[i]);return n}function wme(e,t){let n=new Uint8Array(t.length);for(let i=0;i<t.length;i++)n[i]=Ime(e)^t[i],nq(e,t[i]);return n}function Dme(e,t){let n=[305419896,591751049,878082192];Object.assign(e,{keys:n,crcKey0:new Jp(n[0]),crcKey2:new Jp(n[2])});for(let i=0;i<t.length;i++)nq(e,t.charCodeAt(i))}function nq(e,t){let[n,i,o]=e.keys;e.crcKey0.append([t]),n=~e.crcKey0.get(),i=vme(Math.imul(vme(i+Pme(n)),134775813)+1),e.crcKey2.append([i>>>24]),o=~e.crcKey2.get(),e.keys=[n,i,o]}function Ime(e){let t=e.keys[2]|2;return Pme(Math.imul(t,t^1)>>>8)}function Pme(e){return e&255}function vme(e){return e&4294967295}var Rme="deflate-raw",Hk=class extends TransformStream{constructor(t,{chunkSize:n,CompressionStream:i,CompressionStreamNative:o}){super({});let{compressed:r,encrypted:s,useCompressionStream:a,zipCrypto:c,signed:u,level:f}=t,d=this,p,g,m=Ome(super.readable);(!s||c)&&u&&(p=new qD,m=dm(m,p)),r&&(m=Lme(m,a,{level:f,chunkSize:n},o,i)),s&&(c?m=dm(m,new zk(t)):(g=new kk(t),m=dm(m,g))),Mme(d,m,()=>{let x;s&&!c&&(x=g.signature),(!s||c)&&u&&(x=new DataView(p.value.buffer).getUint32(0)),d.signature=x})}},Gk=class extends TransformStream{constructor(t,{chunkSize:n,DecompressionStream:i,DecompressionStreamNative:o}){super({});let{zipCrypto:r,encrypted:s,signed:a,signature:c,compressed:u,useCompressionStream:f}=t,d,p,g=Ome(super.readable);s&&(r?g=dm(g,new Vk(t)):(p=new Bk(t),g=dm(g,p))),u&&(g=Lme(g,f,{chunkSize:n},o,i)),(!s||r)&&a&&(d=new qD,g=dm(g,d)),Mme(this,g,()=>{if((!s||r)&&a){let m=new DataView(d.value.buffer);if(c!=m.getUint32(0,!1))throw new Error(qx)}})}};function Ome(e){return dm(e,new TransformStream({transform(t,n){t&&t.length&&n.enqueue(t)}}))}function Mme(e,t,n){t=dm(t,new TransformStream({flush:n})),Object.defineProperty(e,"readable",{get(){return t}})}function Lme(e,t,n,i,o){try{let r=t&&i?i:o;e=dm(e,new r(Rme,n))}catch{if(t)try{e=dm(e,new o(Rme,n))}catch{return e}else return e}return e}function dm(e,t){return e.pipeThrough(t)}var Nme="message",Fme="start",Bme="pull",iq="data",kme="ack",oq="close",qk="deflate",Yk="inflate";var Wk=class extends TransformStream{constructor(t,n){super({});let i=this,{codecType:o}=t,r;o.startsWith(qk)?r=Hk:o.startsWith(Yk)&&(r=Gk);let s=0,a=0,c=new r(t,n),u=super.readable,f=new TransformStream({transform(p,g){p&&p.length&&(a+=p.length,g.enqueue(p))},flush(){Object.assign(i,{inputSize:a})}}),d=new TransformStream({transform(p,g){p&&p.length&&(s+=p.length,g.enqueue(p))},flush(){let{signature:p}=c;Object.assign(i,{signature:p,outputSize:s,inputSize:a})}});Object.defineProperty(i,"readable",{get(){return u.pipeThrough(f).pipeThrough(c).pipeThrough(d)}})}},jk=class extends TransformStream{constructor(t){let n;super({transform:i,flush(o){n&&n.length&&o.enqueue(n)}});function i(o,r){if(n){let s=new Uint8Array(n.length+o.length);s.set(n),s.set(o,n.length),o=s,n=null}o.length>t?(r.enqueue(o.slice(0,t)),i(o.slice(t),r)):n=o}}};var zme=typeof Worker!=yu;var uE=class{constructor(t,{readable:n,writable:i},{options:o,config:r,streamOptions:s,useWebWorkers:a,transferStreams:c,scripts:u},f){let{signal:d}=s;return Object.assign(t,{busy:!0,readable:n.pipeThrough(new jk(r.chunkSize)).pipeThrough(new sq(n,s),{signal:d}),writable:i,options:Object.assign({},o),scripts:u,transferStreams:c,terminate(){return new Promise(p=>{let{worker:g,busy:m}=t;g?(m?t.resolveTerminated=p:(g.terminate(),p()),t.interface=null):p()})},onTaskFinished(){let{resolveTerminated:p}=t;p&&(t.resolveTerminated=null,t.terminated=!0,t.worker.terminate(),p()),t.busy=!1,f(t)}}),(a&&zme?Vtt:Hme)(t,r)}},sq=class extends TransformStream{constructor(t,{onstart:n,onprogress:i,size:o,onend:r}){let s=0;super({async start(){n&&await rq(n,o)},async transform(a,c){s+=a.length,i&&await rq(i,s,o),c.enqueue(a)},async flush(){t.size=s,r&&await rq(r,s)}})}};async function rq(e,...t){try{await e(...t)}catch{}}function Hme(e,t){return{run:()=>ztt(e,t)}}function Vtt(e,t){let{baseURL:n,chunkSize:i}=t;if(!e.interface){let o;try{o=Wtt(e.scripts[0],n,e)}catch{return zme=!1,Hme(e,t)}Object.assign(e,{worker:o,interface:{run:()=>Htt(e,{chunkSize:i})}})}return e.interface}async function ztt({options:e,readable:t,writable:n,onTaskFinished:i},o){try{let r=new Wk(e,o);await t.pipeThrough(r).pipeTo(n,{preventClose:!0,preventAbort:!0});let{signature:s,inputSize:a,outputSize:c}=r;return{signature:s,inputSize:a,outputSize:c}}finally{i()}}async function Htt(e,t){let n,i,o=new Promise((p,g)=>{n=p,i=g});Object.assign(e,{reader:null,writer:null,resolveResult:n,rejectResult:i,result:o});let{readable:r,options:s,scripts:a}=e,{writable:c,closed:u}=Gtt(e.writable),f=Xk({type:Fme,scripts:a.slice(1),options:s,config:t,readable:r,writable:c},e);f||Object.assign(e,{reader:r.getReader(),writer:c.getWriter()});let d=await o;return f||await c.getWriter().close(),await u,d}function Gtt(e){let t,n=new Promise(o=>t=o);return{writable:new WritableStream({async write(o){let r=e.getWriter();await r.ready,await r.write(o),r.releaseLock()},close(){t()},abort(o){return e.getWriter().abort(o)}}),closed:n}}var Ume=!0,Vme=!0;function Wtt(e,t,n){let i={type:"module"},o,r;typeof e==Qp&&(e=e());try{o=new URL(e,t)}catch{o=e}if(Ume)try{r=new Worker(o)}catch{Ume=!1,r=new Worker(o,i)}else r=new Worker(o,i);return r.addEventListener(Nme,s=>jtt(s,n)),r}function Xk(e,{worker:t,writer:n,onTaskFinished:i,transferStreams:o}){try{let{value:r,readable:s,writable:a}=e,c=[];if(r&&(r.byteLength<r.buffer.byteLength?e.value=r.buffer.slice(0,r.byteLength):e.value=r.buffer,c.push(e.value)),o&&Vme?(s&&c.push(s),a&&c.push(a)):e.readable=e.writable=null,c.length)try{return t.postMessage(e,c),!0}catch{Vme=!1,e.readable=e.writable=null,t.postMessage(e)}else t.postMessage(e)}catch(r){throw n&&n.releaseLock(),i(),r}}async function jtt({data:e},t){let{type:n,value:i,messageId:o,result:r,error:s}=e,{reader:a,writer:c,resolveResult:u,rejectResult:f,onTaskFinished:d}=t;try{if(s){let{message:g,stack:m,code:x,name:b}=s,T=new Error(g);Object.assign(T,{stack:m,code:x,name:b}),p(T)}else{if(n==Bme){let{value:g,done:m}=await a.read();Xk({type:iq,value:g,done:m,messageId:o},t)}n==iq&&(await c.ready,await c.write(new Uint8Array(i)),Xk({type:kme,messageId:o},t)),n==oq&&p(null,r)}}catch(g){Xk({type:oq,messageId:o},t),p(g)}function p(g,m){g?f(g):u(m),c&&c.releaseLock(),d()}}var Yx=[],aq=[];var Gme=0;async function Kk(e,t){let{options:n,config:i}=t,{transferStreams:o,useWebWorkers:r,useCompressionStream:s,codecType:a,compressed:c,signed:u,encrypted:f}=n,{workerScripts:d,maxWorkers:p}=i;t.transferStreams=o||o===Ci;let g=!c&&!u&&!f&&!t.transferStreams;return t.useWebWorkers=!g&&(r||r===Ci&&i.useWebWorkers),t.scripts=t.useWebWorkers&&d?d[a]:[],n.useCompressionStream=s||s===Ci&&i.useCompressionStream,(await m()).run();async function m(){let b=Yx.find(T=>!T.busy);if(b)return Wme(b),new uE(b,e,t,x);if(Yx.length<p){let T={indexWorker:Gme};return Gme++,Yx.push(T),new uE(T,e,t,x)}else return new Promise(T=>aq.push({resolve:T,stream:e,workerOptions:t}))}function x(b){if(aq.length){let[{resolve:T,stream:C,workerOptions:A}]=aq.splice(0,1);T(new uE(b,C,A,x))}else b.worker?(Wme(b),qtt(b,t)):Yx=Yx.filter(T=>T!=b)}}function qtt(e,t){let{config:n}=t,{terminateWorkerTimeout:i}=n;Number.isFinite(i)&&i>=0&&(e.terminated?e.terminated=!1:e.terminateTimeout=setTimeout(async()=>{Yx=Yx.filter(o=>o!=e);try{await e.terminate()}catch{}},i))}function Wme(e){let{terminateTimeout:t}=e;t&&(clearTimeout(t),e.terminateTimeout=null)}var Ytt="Writer iterator completed too soon",Xtt="text/plain";var Ktt="Content-Type";var Ztt=64*1024,uq="writable",fE=class{constructor(){this.size=0}init(){this.initialized=!0}},Zk=class extends fE{get readable(){let t=this,{chunkSize:n=Ztt}=t,i=new ReadableStream({start(){this.chunkOffset=0},async pull(o){let{offset:r=0,size:s,diskNumberStart:a}=i,{chunkOffset:c}=this;o.enqueue(await Aa(t,r+c,Math.min(n,s-c),a)),c+n>s?o.close():this.chunkOffset+=n}});return i}},cq=class extends fE{constructor(){super();let t=this,n=new WritableStream({write(i){return t.writeUint8Array(i)}});Object.defineProperty(t,uq,{get(){return n}})}writeUint8Array(){}};var $k=class extends cq{constructor(t){super(),Object.assign(this,{data:"data:"+(t||"")+";base64,",pending:[]})}writeUint8Array(t){let n=this,i=0,o=n.pending,r=n.pending.length;for(n.pending="",i=0;i<Math.floor((r+t.length)/3)*3-r;i++)o+=String.fromCharCode(t[i]);for(;i<t.length;i++)n.pending+=String.fromCharCode(t[i]);o.length>2?n.data+=btoa(o):n.pending=o}getData(){return this.data+btoa(this.pending)}},t_=class extends Zk{constructor(t){super(),Object.assign(this,{blob:t,size:t.size})}async readUint8Array(t,n){let i=this,o=t+n,s=await(t||o<i.size?i.blob.slice(t,o):i.blob).arrayBuffer();return s.byteLength>n&&(s=s.slice(t,o)),new Uint8Array(s)}},JD=class extends fE{constructor(t){super();let n=this,i=new TransformStream,o=[];t&&o.push([Ktt,t]),Object.defineProperty(n,uq,{get(){return i.writable}}),n.blob=new Response(i.readable,{headers:o}).blob()}getData(){return this.blob}},Qk=class extends t_{constructor(t){super(new Blob([t],{type:Xtt}))}},Jk=class extends JD{constructor(t){super(t),Object.assign(this,{encoding:t,utf8:!t||t.toLowerCase()=="utf-8"})}async getData(){let{encoding:t,utf8:n}=this,i=await super.getData();if(i.text&&n)return i.text();{let o=new FileReader;return new Promise((r,s)=>{Object.assign(o,{onload:({target:a})=>r(a.result),onerror:()=>s(o.error)}),o.readAsText(i,t)})}}};var lq=class extends Zk{constructor(t){super(),this.readers=t}async init(){let t=this,{readers:n}=t;t.lastDiskNumber=0,t.lastDiskOffset=0,await Promise.all(n.map(async(i,o)=>{await i.init(),o!=n.length-1&&(t.lastDiskOffset+=i.size),t.size+=i.size})),super.init()}async readUint8Array(t,n,i=0){let o=this,{readers:r}=this,s,a=i;a==-1&&(a=r.length-1);let c=t;for(;c>=r[a].size;)c-=r[a].size,a++;let u=r[a],f=u.size;if(c+n<=f)s=await Aa(u,c,n);else{let d=f-c;s=new Uint8Array(n),s.set(await Aa(u,c,d)),s.set(await o.readUint8Array(t+d,n-d,i),d)}return o.lastDiskNumber=Math.max(a,o.lastDiskNumber),s}},eU=class extends fE{constructor(t,n=4294967295){super();let i=this;Object.assign(i,{diskNumber:0,diskOffset:0,size:0,maxSize:n,availableSize:n});let o,r,s,a=new WritableStream({async write(f){let{availableSize:d}=i;if(s)f.length>=d?(await c(f.slice(0,d)),await u(),i.diskOffset+=o.size,i.diskNumber++,s=null,await this.write(f.slice(d))):await c(f);else{let{value:p,done:g}=await t.next();if(g&&!p)throw new Error(Ytt);o=p,o.size=0,o.maxSize&&(i.maxSize=o.maxSize),i.availableSize=i.maxSize,await mm(o),r=p.writable,s=r.getWriter(),await this.write(f)}},async close(){await s.ready,await u()}});Object.defineProperty(i,uq,{get(){return a}});async function c(f){let d=f.length;d&&(await s.ready,await s.write(f),o.size+=d,i.size+=d,i.availableSize-=d)}async function u(){r.size=o.size,await s.close()}}};async function mm(e,t){if(e.init&&!e.initialized)await e.init(t);else return Promise.resolve()}function tU(e){return Array.isArray(e)&&(e=new lq(e)),e instanceof ReadableStream&&(e={readable:e}),e}function nU(e){e.writable===Ci&&typeof e.next==Qp&&(e=new eU(e)),e instanceof WritableStream&&(e={writable:e});let{writable:t}=e;return t.size===Ci&&(t.size=0),e instanceof eU||Object.assign(e,{diskNumber:0,diskOffset:0,availableSize:1/0,maxSize:1/0}),e}function Aa(e,t,n,i){return e.readUint8Array(t,n,i)}var jme="\0\u263A\u263B\u2665\u2666\u2663\u2660\u2022\u25D8\u25CB\u25D9\u2642\u2640\u266A\u266B\u263C\u25BA\u25C4\u2195\u203C\xB6\xA7\u25AC\u21A8\u2191\u2193\u2192\u2190\u221F\u2194\u25B2\u25BC !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u2302\xC7\xFC\xE9\xE2\xE4\xE0\xE5\xE7\xEA\xEB\xE8\xEF\xEE\xEC\xC4\xC5\xC9\xE6\xC6\xF4\xF6\xF2\xFB\xF9\xFF\xD6\xDC\xA2\xA3\xA5\u20A7\u0192\xE1\xED\xF3\xFA\xF1\xD1\xAA\xBA\xBF\u2310\xAC\xBD\xBC\xA1\xAB\xBB\u2591\u2592\u2593\u2502\u2524\u2561\u2562\u2556\u2555\u2563\u2551\u2557\u255D\u255C\u255B\u2510\u2514\u2534\u252C\u251C\u2500\u253C\u255E\u255F\u255A\u2554\u2569\u2566\u2560\u2550\u256C\u2567\u2568\u2564\u2565\u2559\u2558\u2552\u2553\u256B\u256A\u2518\u250C\u2588\u2584\u258C\u2590\u2580\u03B1\xDF\u0393\u03C0\u03A3\u03C3\xB5\u03C4\u03A6\u0398\u03A9\u03B4\u221E\u03C6\u03B5\u2229\u2261\xB1\u2265\u2264\u2320\u2321\xF7\u2248\xB0\u2219\xB7\u221A\u207F\xB2\u25A0 ".split(""),$tt=jme.length==256;function qme(e){if($tt){let t="";for(let n=0;n<e.length;n++)t+=jme[e[n]];return t}else return new TextDecoder().decode(e)}function eI(e,t){return t&&t.trim().toLowerCase()=="cp437"?qme(e):new TextDecoder(t).decode(e)}var fq="filename",dq="rawFilename",hq="comment",mq="rawComment",pq="uncompressedSize",_q="compressedSize",gq="offset",iU="diskNumberStart",dE="lastModDate",oU="rawLastModDate",tI="lastAccessDate",Yme="rawLastAccessDate",nI="creationDate",Xme="rawCreationDate",yq="internalFileAttribute",xq="externalFileAttribute",bq="msDosCompatible",rU="zip64",Tq="encrypted",Cq="version",Aq="versionMadeBy",Eq="zipCrypto",Qtt=[fq,dq,_q,pq,dE,oU,hq,mq,tI,nI,gq,iU,iU,yq,xq,bq,rU,Tq,Cq,Aq,Eq,"directory","bitFlag","signature","filenameUTF8","commentUTF8","compressionMethod","extraField","rawExtraField","extraFieldZip64","extraFieldUnicodePath","extraFieldUnicodeComment","extraFieldAES","extraFieldNTFS","extraFieldExtendedTimestamp"],Ay=class{constructor(t){Qtt.forEach(n=>this[n]=t[n])}};var Sq="File format is not recognized",nnt="End of central directory not found",int="End of Zip64 central directory locator not found",ont="Central directory header not found",rnt="Local file header not found",snt="Zip64 extra field not found",ant="File contains encrypted entry",cnt="Encryption method not supported",Kme="Compression method not supported",Zme="Split zip file",$me="utf-8",Qme="cp437",lnt=[[pq,4294967295],[_q,4294967295],[gq,4294967295],[iU,65535]],unt={[65535]:{getValue:ns,bytes:4},[4294967295]:{getValue:sU,bytes:8}},hU=class{constructor(t,n={}){Object.assign(this,{reader:tU(t),options:n,config:jD()})}async*getEntriesGenerator(t={}){let n=this,{reader:i}=n,{config:o}=n;if(await mm(i),(i.size===Ci||!i.readUint8Array)&&(i=new t_(await new Response(i.readable).blob()),await mm(i)),i.size<22)throw new Error(Sq);i.chunkSize=Nk(o);let r=await pnt(i,101010256,i.size,22,65535*16);if(!r){let F=await Aa(i,0,4),_=na(F);throw ns(_)==134695760?new Error(Zme):new Error(nnt)}let s=na(r),a=ns(s,12),c=ns(s,16),u=r.offset,f=ta(s,20),d=u+22+f,p=ta(s,4),g=i.lastDiskNumber||0,m=ta(s,6),x=ta(s,8),b=0,T=0;if(c==4294967295||a==4294967295||x==65535||m==65535){let F=await Aa(i,r.offset-20,20),_=na(F);if(ns(_,0)==117853008){c=sU(_,8);let E=await Aa(i,c,56,-1),w=na(E),I=r.offset-20-56;if(ns(w,0)!=101075792&&c!=I){let M=c;c=I,b=c-M,E=await Aa(i,c,56,-1),w=na(E)}if(ns(w,0)!=101075792)throw new Error(int);p==65535&&(p=ns(w,16)),m==65535&&(m=ns(w,20)),x==65535&&(x=sU(w,32)),a==4294967295&&(a=sU(w,40)),c-=a}}if(c>=i.size&&(b=i.size-c-a-22,c=i.size-a-22),g!=p)throw new Error(Zme);if(c<0)throw new Error(Sq);let C=0,A=await Aa(i,c,a,m),S=na(A);if(a){let F=r.offset-a;if(ns(S,C)!=33639248&&c!=F){let _=c;c=F,b+=c-_,A=await Aa(i,c,a,m),S=na(A)}}let v=r.offset-c-(i.lastDiskOffset||0);if(a!=v&&v>=0&&(a=v,A=await Aa(i,c,a,m),S=na(A)),c<0||c>=i.size)throw new Error(Sq);let D=Hc(n,t,"filenameEncoding"),O=Hc(n,t,"commentEncoding");for(let F=0;F<x;F++){let _=new vq(i,o,n.options);if(ns(S,C)!=33639248)throw new Error(ont);epe(_,S,C+6);let E=!!_.bitFlag.languageEncodingFlag,w=C+46,I=w+_.filenameLength,M=I+_.extraFieldLength,B=ta(S,C+4),z=(B&0)==0,U=A.subarray(w,I),G=ta(S,C+32),k=M+G,Y=A.subarray(M,k),W=E,J=E,j=z&&(hE(S,C+38)&16)==16,K=ns(S,C+42)+b;Object.assign(_,{versionMadeBy:B,msDosCompatible:z,compressedSize:0,uncompressedSize:0,commentLength:G,directory:j,offset:K,diskNumberStart:ta(S,C+34),internalFileAttribute:ta(S,C+36),externalFileAttribute:ns(S,C+38),rawFilename:U,filenameUTF8:W,commentUTF8:J,rawExtraField:A.subarray(I,M)});let Q=Hc(n,t,"decodeText")||eI,de=W?$me:D||Qme,ye=J?$me:O||Qme,ae=Q(U,de);ae===Ci&&(ae=eI(U,de));let pe=Q(Y,ye);pe===Ci&&(pe=eI(Y,ye)),Object.assign(_,{rawComment:Y,filename:ae,comment:pe,directory:j||ae.endsWith(rE)}),T=Math.max(K,T),await tpe(_,_,S,C+6),_.zipCrypto=_.encrypted&&!_.extraFieldAES;let be=new Ay(_);be.getData=(Ae,ke)=>_.getData(Ae,be,ke),C=k;let{onprogress:Ie}=t;if(Ie)try{await Ie(F+1,x,new Ay(_))}catch{}yield be}let R=Hc(n,t,"extractPrependedData"),N=Hc(n,t,"extractAppendedData");return R&&(n.prependedData=T>0?await Aa(i,0,T):new Uint8Array),n.comment=f?await Aa(i,u+22,f):new Uint8Array,N&&(n.appendedData=d<i.size?await Aa(i,d,i.size-d):new Uint8Array),!0}async getEntries(t={}){let n=[];for await(let i of this.getEntriesGenerator(t))n.push(i);return n}async close(){}};var vq=class{constructor(t,n,i){Object.assign(this,{reader:t,config:n,options:i})}async getData(t,n,i={}){let o=this,{reader:r,offset:s,diskNumberStart:a,extraFieldAES:c,compressionMethod:u,config:f,bitFlag:d,signature:p,rawLastModDate:g,uncompressedSize:m,compressedSize:x}=o,b=n.localDirectory={},T=await Aa(r,s,30,a),C=na(T),A=Hc(o,i,"password"),S=Hc(o,i,"rawPassword"),v=Hc(o,i,"passThrough");if(A=A&&A.length&&A,S=S&&S.length&&S,c&&c.originalCompressionMethod!=99)throw new Error(Kme);if(u!=0&&u!=8&&!v)throw new Error(Kme);if(ns(C,0)!=67324752)throw new Error(rnt);epe(b,C,4),b.rawExtraField=b.extraFieldLength?await Aa(r,s+30+b.filenameLength,b.extraFieldLength,a):new Uint8Array,await tpe(o,b,C,4,!0),Object.assign(n,{lastAccessDate:b.lastAccessDate,creationDate:b.creationDate});let D=o.encrypted&&b.encrypted&&!v,O=D&&!c;if(v||(n.zipCrypto=O),D){if(!O&&c.strength===Ci)throw new Error(cnt);if(!A&&!S)throw new Error(ant)}let R=s+30+b.filenameLength+b.extraFieldLength,N=x,F=r.readable;Object.assign(F,{diskNumberStart:a,offset:R,size:N});let _=Hc(o,i,"signal"),E=Hc(o,i,"checkPasswordOnly");E&&(t=new WritableStream),t=nU(t),await mm(t,v?x:m);let{writable:w}=t,{onstart:I,onprogress:M,onend:B}=i,z={options:{codecType:Yk,password:A,rawPassword:S,zipCrypto:O,encryptionStrength:c&&c.strength,signed:Hc(o,i,"checkSignature")&&!v,passwordVerification:O&&(d.dataDescriptor?g>>>8&255:p>>>24&255),signature:p,compressed:u!=0&&!v,encrypted:o.encrypted&&!v,useWebWorkers:Hc(o,i,"useWebWorkers"),useCompressionStream:Hc(o,i,"useCompressionStream"),transferStreams:Hc(o,i,"transferStreams"),checkPasswordOnly:E},config:f,streamOptions:{signal:_,size:N,onstart:I,onprogress:M,onend:B}},U=0;try{({outputSize:U}=await Kk({readable:F,writable:w},z))}catch(G){if(!E||G.message!=e_)throw G}finally{let G=Hc(o,i,"preventClose");w.size+=U,!G&&!w.locked&&await w.getWriter().close()}return E?Ci:t.getData?t.getData():w}};function epe(e,t,n){let i=e.rawBitFlag=ta(t,n+2),o=(i&1)==1,r=ns(t,n+6);Object.assign(e,{encrypted:o,version:ta(t,n),bitFlag:{level:(i&6)>>1,dataDescriptor:(i&8)==8,languageEncodingFlag:(i&2048)==2048},rawLastModDate:r,lastModDate:_nt(r),filenameLength:ta(t,n+22),extraFieldLength:ta(t,n+24)})}async function tpe(e,t,n,i,o){let{rawExtraField:r}=t,s=t.extraField=new Map,a=na(new Uint8Array(r)),c=0;try{for(;c<r.length;){let T=ta(a,c),C=ta(a,c+2);s.set(T,{type:T,data:r.slice(c+4,c+4+C)}),c+=4+C}}catch{}let u=ta(n,i+4);Object.assign(t,{signature:ns(n,i+10),uncompressedSize:ns(n,i+18),compressedSize:ns(n,i+14)});let f=s.get(1);f&&(fnt(f,t),t.extraFieldZip64=f);let d=s.get(28789);d&&(await Jme(d,fq,dq,t,e),t.extraFieldUnicodePath=d);let p=s.get(25461);p&&(await Jme(p,hq,mq,t,e),t.extraFieldUnicodeComment=p);let g=s.get(39169);g?(dnt(g,t,u),t.extraFieldAES=g):t.compressionMethod=u;let m=s.get(10);m&&(hnt(m,t),t.extraFieldNTFS=m);let x=s.get(21589);x&&(mnt(x,t,o),t.extraFieldExtendedTimestamp=x);let b=s.get(6534);b&&(t.extraFieldUSDZ=b)}function fnt(e,t){t.zip64=!0;let n=na(e.data),i=lnt.filter(([o,r])=>t[o]==r);for(let o=0,r=0;o<i.length;o++){let[s,a]=i[o];if(t[s]==a){let c=unt[a];t[s]=e[s]=c.getValue(n,r),r+=c.bytes}else if(e[s])throw new Error(snt)}}async function Jme(e,t,n,i,o){let r=na(e.data),s=new Jp;s.append(o[n]);let a=na(new Uint8Array(4));a.setUint32(0,s.get(),!0);let c=ns(r,1);Object.assign(e,{version:hE(r,0),[t]:eI(e.data.subarray(5)),valid:!o.bitFlag.languageEncodingFlag&&c==ns(a,0)}),e.valid&&(i[t]=e[t],i[t+"UTF8"]=!0)}function dnt(e,t,n){let i=na(e.data),o=hE(i,4);Object.assign(e,{vendorVersion:hE(i,0),vendorId:hE(i,2),strength:o,originalCompressionMethod:n,compressionMethod:ta(i,5)}),t.compressionMethod=e.compressionMethod}function hnt(e,t){let n=na(e.data),i=4,o;try{for(;i<e.data.length&&!o;){let r=ta(n,i),s=ta(n,i+2);r==1&&(o=e.data.slice(i+4,i+4+s)),i+=4+s}}catch{}try{if(o&&o.length==24){let r=na(o),s=r.getBigUint64(0,!0),a=r.getBigUint64(8,!0),c=r.getBigUint64(16,!0);Object.assign(e,{rawLastModDate:s,rawLastAccessDate:a,rawCreationDate:c});let u=wq(s),f=wq(a),d=wq(c),p={lastModDate:u,lastAccessDate:f,creationDate:d};Object.assign(e,p),Object.assign(t,p)}}catch{}}function mnt(e,t,n){let i=na(e.data),o=hE(i,0),r=[],s=[];n?((o&1)==1&&(r.push(dE),s.push(oU)),(o&2)==2&&(r.push(tI),s.push(Yme)),(o&4)==4&&(r.push(nI),s.push(Xme))):e.data.length>=5&&(r.push(dE),s.push(oU));let a=1;r.forEach((c,u)=>{if(e.data.length>=a+4){let f=ns(i,a);t[c]=e[c]=new Date(f*1e3);let d=s[u];e[d]=f}a+=4})}async function pnt(e,t,n,i,o){let r=new Uint8Array(4),s=na(r);gnt(s,0,t);let a=i+o;return await c(i)||await c(Math.min(a,n));async function c(u){let f=n-u,d=await Aa(e,f,u);for(let p=d.length-i;p>=0;p--)if(d[p]==r[0]&&d[p+1]==r[1]&&d[p+2]==r[2]&&d[p+3]==r[3])return{offset:f+p,buffer:d.slice(p,p+i).buffer}}}function Hc(e,t,n){return t[n]===Ci?e.options[n]:t[n]}function _nt(e){let t=(e&4294901760)>>16,n=e&65535;try{return new Date(1980+((t&65024)>>9),((t&480)>>5)-1,t&31,(n&63488)>>11,(n&2016)>>5,(n&31)*2,0)}catch{}}function wq(e){return new Date(Number(e/BigInt(1e4)-BigInt(116444736e5)))}function hE(e,t){return e.getUint8(t)}function ta(e,t){return e.getUint16(t,!0)}function ns(e,t){return e.getUint32(t,!0)}function sU(e,t){return Number(e.getBigUint64(t,!0))}function gnt(e,t,n){e.setUint32(t,n,!0)}function na(e){return new DataView(e.buffer)}var Tnt="File already exists",Cnt="Zip file comment exceeds 64KB",Ant="File entry comment exceeds 64KB",Ent="File entry name exceeds 64KB",ope="Version exceeds 65535",Snt="The strength must equal 1, 2, or 3",wnt="Extra field type exceeds 65535",vnt="Extra field data exceeds 64KB",Hq="Zip64 is not supported (make sure 'keepOrder' is set to 'true')",Dnt="Undefined uncompressed size",rpe=new Uint8Array([7,0,2,0,65,69,3,0,0]),Vq=0,spe=[],pU=class{constructor(t,n={}){t=nU(t);let i=t.availableSize!==Ci&&t.availableSize>0&&t.availableSize!==1/0&&t.maxSize!==Ci&&t.maxSize>0&&t.maxSize!==1/0;Object.assign(this,{writer:t,addSplitZipSignature:i,options:n,config:jD(),files:new Map,filenames:new Set,offset:n.offset===Ci?t.writable.size:n.offset,pendingEntriesSize:0,pendingAddFileCalls:new Set,bufferedWrites:0})}async add(t="",n,i={}){let o=this,{pendingAddFileCalls:r,config:s}=o;Vq<s.maxWorkers?Vq++:await new Promise(c=>spe.push(c));let a;try{if(t=t.trim(),o.filenames.has(t))throw new Error(Tnt);return o.filenames.add(t),a=Int(o,t,n,i),r.add(a),await a}catch(c){throw o.filenames.delete(t),c}finally{r.delete(a);let c=spe.shift();c?c():Vq--}}async close(t=new Uint8Array,n={}){let i=this,{pendingAddFileCalls:o,writer:r}=this,{writable:s}=r;for(;o.size;)await Promise.allSettled(Array.from(o));return await knt(this,t,n),ao(i,n,"preventClose")||await s.getWriter().close(),r.getData?r.getData():s}};async function Int(e,t,n,i){t=t.trim(),i.directory&&!t.endsWith(rE)?t+=rE:i.directory=t.endsWith(rE);let o=ao(e,i,"encodeText",aE),r=o(t);if(r===Ci&&(r=aE(t)),Ui(r)>65535)throw new Error(Ent);let s=i.comment||"",a=o(s);if(a===Ci&&(a=aE(s)),Ui(a)>65535)throw new Error(Ant);let c=ao(e,i,Cq,20);if(c>65535)throw new Error(ope);let u=ao(e,i,Aq,20);if(u>65535)throw new Error(ope);let f=ao(e,i,dE,new Date),d=ao(e,i,tI),p=ao(e,i,nI),g=ao(e,i,bq,!0),m=ao(e,i,yq,0),x=ao(e,i,xq,0),b=ao(e,i,"passThrough"),T,C;b||(T=ao(e,i,"password"),C=ao(e,i,"rawPassword"));let A=ao(e,i,"encryptionStrength",3),S=ao(e,i,Eq),v=ao(e,i,"extendedTimestamp",!0),D=ao(e,i,"keepOrder",!0),O=ao(e,i,"level"),R=ao(e,i,"useWebWorkers"),N=ao(e,i,"bufferedWrite"),F=ao(e,i,"dataDescriptorSignature",!1),_=ao(e,i,"signal"),E=ao(e,i,"useUnicodeFileNames",!0),w=ao(e,i,"useCompressionStream"),I=ao(e,i,"compressionMethod"),M=ao(e,i,"dataDescriptor",!0),B=ao(e,i,rU);if(!S&&(T!==Ci||C!==Ci)&&!(A>=1&&A<=3))throw new Error(Snt);let z=new Uint8Array,{extraField:U}=i;if(U){let Rt=0,bt=0;U.forEach(ve=>Rt+=4+Ui(ve)),z=new Uint8Array(Rt),U.forEach((ve,Xe)=>{if(Xe>65535)throw new Error(wnt);if(Ui(ve)>65535)throw new Error(vnt);gs(z,new Uint16Array([Xe]),bt),gs(z,new Uint16Array([Ui(ve)]),bt+2),gs(z,ve,bt+4),bt+=4+Ui(ve)})}let G=0,k=0,Y=0;if(b&&({uncompressedSize:Y}=i,Y===Ci))throw new Error(Dnt);let W=B===!0;n&&(n=tU(n),await mm(n),b?G=ape(Y):n.size===Ci?(M=!0,(B||B===Ci)&&(B=!0,Y=G=4294967296)):(Y=n.size,G=ape(Y)));let{diskOffset:J,diskNumber:j,maxSize:K}=e.writer,Q=W||Y>4294967295,de=W||G>4294967295,ye=W||e.offset+e.pendingEntriesSize-J>4294967295,pe=ao(e,i,"supportZip64SplitFile",!0)&&W||j+Math.ceil(e.pendingEntriesSize/K)>65535;if(ye||Q||de||pe){if(B===!1||!D)throw new Error(Hq);B=!0}B=B||!1;let be=ao(e,i,Tq),{signature:Ie}=i;i=Object.assign({},i,{rawFilename:r,rawComment:a,version:c,versionMadeBy:u,lastModDate:f,lastAccessDate:d,creationDate:p,rawExtraField:z,zip64:B,zip64UncompressedSize:Q,zip64CompressedSize:de,zip64Offset:ye,zip64DiskNumberStart:pe,password:T,rawPassword:C,level:!w&&e.config.CompressionStream===Ci&&e.config.CompressionStreamNative===Ci?0:O,useWebWorkers:R,encryptionStrength:A,extendedTimestamp:v,zipCrypto:S,bufferedWrite:N,keepOrder:D,useUnicodeFileNames:E,dataDescriptor:M,dataDescriptorSignature:F,signal:_,msDosCompatible:g,internalFileAttribute:m,externalFileAttribute:x,useCompressionStream:w,passThrough:b,encrypted:!!(T&&Ui(T)||C&&Ui(C))||b&&be,signature:Ie,compressionMethod:I});let Ae=Ont(i),ke=Lnt(i),ze=Ui(Ae.localHeaderArray,ke.dataDescriptorArray);k=ze+G,e.options.usdz&&(k+=k+64),e.pendingEntriesSize+=k;let ot;try{ot=await Pnt(e,t,n,{headerInfo:Ae,dataDescriptorInfo:ke,metadataSize:ze},i)}finally{e.pendingEntriesSize-=k}return Object.assign(ot,{name:t,comment:s,extraField:U}),new Ay(ot)}async function Pnt(e,t,n,i,o){let{files:r,writer:s}=e,{keepOrder:a,dataDescriptor:c,signal:u}=o,{headerInfo:f}=i,{usdz:d}=e.options,p=Array.from(r.values()).pop(),g={},m,x,b,T,C,A,S;r.set(t,g);try{let R;a&&(R=p&&p.lock,v()),(o.bufferedWrite||e.writerLocked||e.bufferedWrites&&a||!c)&&!d?(A=new TransformStream,S=new Response(A.readable).blob(),A.writable.size=0,m=!0,e.bufferedWrites++,await mm(s)):(A=s,await D()),await mm(A);let{writable:N}=s,{diskOffset:F}=s;if(e.addSplitZipSignature){delete e.addSplitZipSignature;let E=new Uint8Array(4),w=Ea(E);ki(w,0,134695760),await pm(N,E),e.offset+=4}d&&Mnt(i,e.offset-F),m||(await R,await O(N));let{diskNumber:_}=s;if(C=!0,g.diskNumberStart=_,g=await Rnt(n,A,g,i,e.config,o),C=!1,r.set(t,g),g.filename=t,m){await A.writable.getWriter().close();let E=await S;await R,await D(),T=!0,c||(E=await Fnt(g,E,N,o)),await O(N),g.diskNumberStart=s.diskNumber,F=s.diskOffset,await E.stream().pipeTo(N,{preventClose:!0,preventAbort:!0,signal:u}),N.size+=E.size,T=!1}if(g.offset=e.offset-F,g.zip64)Bnt(g,o);else if(g.offset>4294967295)throw new Error(Hq);return e.offset+=g.size,g}catch(R){if(m&&T||!m&&C){if(e.hasCorruptedEntries=!0,R)try{R.corruptedEntry=!0}catch{}m?e.offset+=A.writable.size:e.offset=A.writable.size}throw r.delete(t),R}finally{m&&e.bufferedWrites--,b&&b(),x&&x()}function v(){g.lock=new Promise(R=>b=R)}async function D(){e.writerLocked=!0;let{lockWriter:R}=e;e.lockWriter=new Promise(N=>x=()=>{e.writerLocked=!1,N()}),await R}async function O(R){Ui(f.localHeaderArray)>s.availableSize&&(s.availableSize=0,await pm(R,new Uint8Array))}}async function Rnt(e,t,{diskNumberStart:n,lock:i},o,r,s){let{headerInfo:a,dataDescriptorInfo:c,metadataSize:u}=o,{localHeaderArray:f,headerArray:d,lastModDate:p,rawLastModDate:g,encrypted:m,compressed:x,version:b,compressionMethod:T,rawExtraFieldExtendedTimestamp:C,extraFieldExtendedTimestampFlag:A,rawExtraFieldNTFS:S,rawExtraFieldAES:v}=a,{dataDescriptorArray:D}=c,{rawFilename:O,lastAccessDate:R,creationDate:N,password:F,rawPassword:_,level:E,zip64:w,zip64UncompressedSize:I,zip64CompressedSize:M,zip64Offset:B,zip64DiskNumberStart:z,zipCrypto:U,dataDescriptor:G,directory:k,versionMadeBy:Y,rawComment:W,rawExtraField:J,useWebWorkers:j,onstart:K,onprogress:Q,onend:de,signal:ye,encryptionStrength:ae,extendedTimestamp:pe,msDosCompatible:be,internalFileAttribute:Ie,externalFileAttribute:Ae,useCompressionStream:ke,passThrough:ze}=s,ot={lock:i,versionMadeBy:Y,zip64:w,directory:!!k,filenameUTF8:!0,rawFilename:O,commentUTF8:!0,rawComment:W,rawExtraFieldExtendedTimestamp:C,rawExtraFieldNTFS:S,rawExtraFieldAES:v,rawExtraField:J,extendedTimestamp:pe,msDosCompatible:be,internalFileAttribute:Ie,externalFileAttribute:Ae,diskNumberStart:n},{signature:Rt,uncompressedSize:bt}=s,ve=0;ze||(bt=0);let{writable:Xe}=t;if(e){e.chunkSize=Nk(r),await pm(Xe,f);let We=e.readable,Ut=We.size=e.size,Te={options:{codecType:qk,level:E,rawPassword:_,password:F,encryptionStrength:ae,zipCrypto:m&&U,passwordVerification:m&&U&&g>>8&255,signed:!ze,compressed:x&&!ze,encrypted:m&&!ze,useWebWorkers:j,useCompressionStream:ke,transferStreams:!1},config:r,streamOptions:{signal:ye,size:Ut,onstart:K,onprogress:Q,onend:de}},Ce=await Kk({readable:We,writable:Xe},Te);ve=Ce.outputSize,ze||(bt=Ce.inputSize,Rt=Ce.signature),Xe.size+=bt}else await pm(Xe,f);let $e;if(w){let We=4;I&&(We+=8),M&&(We+=8),B&&(We+=8),z&&(We+=4),$e=new Uint8Array(We)}else $e=new Uint8Array;return Nnt({signature:Rt,rawExtraFieldZip64:$e,compressedSize:ve,uncompressedSize:bt,headerInfo:a,dataDescriptorInfo:c},s),G&&await pm(Xe,D),Object.assign(ot,{uncompressedSize:bt,compressedSize:ve,lastModDate:p,rawLastModDate:g,creationDate:N,lastAccessDate:R,encrypted:m,zipCrypto:U,size:u+ve,compressionMethod:T,version:b,headerArray:d,signature:Rt,rawExtraFieldZip64:$e,extraFieldExtendedTimestampFlag:A,zip64UncompressedSize:I,zip64CompressedSize:M,zip64Offset:B,zip64DiskNumberStart:z}),ot}function Ont(e){let{rawFilename:t,lastModDate:n,lastAccessDate:i,creationDate:o,level:r,zip64:s,zipCrypto:a,useUnicodeFileNames:c,dataDescriptor:u,directory:f,rawExtraField:d,encryptionStrength:p,extendedTimestamp:g,encrypted:m}=e,x=r!==0&&!f,{version:b,compressionMethod:T}=e,C;if(m&&!a){C=new Uint8Array(Ui(rpe)+2);let B=Ea(C);Xi(B,0,39169),gs(C,rpe,2),_U(B,8,p)}else C=new Uint8Array;let A,S,v;if(g){S=new Uint8Array(9+(i?4:0)+(o?4:0));let B=Ea(S);Xi(B,0,21589),Xi(B,2,Ui(S)-4),v=1+(i?2:0)+(o?4:0),_U(B,4,v);let z=5;ki(B,z,Math.floor(n.getTime()/1e3)),z+=4,i&&(ki(B,z,Math.floor(i.getTime()/1e3)),z+=4),o&&ki(B,z,Math.floor(o.getTime()/1e3));try{A=new Uint8Array(36);let U=Ea(A),G=zq(n);Xi(U,0,10),Xi(U,2,32),Xi(U,8,1),Xi(U,10,24),El(U,12,G),El(U,20,zq(i)||G),El(U,28,zq(o)||G)}catch{A=new Uint8Array}}else A=S=new Uint8Array;let D=0;c&&(D=D|2048),u&&(D=D|8),T===Ci&&(T=x?8:0),x&&(r>=1&&r<3&&(D=D|6),r>=3&&r<5&&(D=D|1),r===9&&(D=D|2)),s&&(b=b>45?b:45),m&&(D=D|1,a||(b=b>51?b:51,C[9]=T,T=99));let O=new Uint8Array(26),R=Ea(O);Xi(R,0,b),Xi(R,2,D),Xi(R,4,T);let N=new Uint32Array(1),F=Ea(N),_;n<$7?_=$7:n>Z7?_=Z7:_=n,Xi(F,0,(_.getHours()<<6|_.getMinutes())<<5|_.getSeconds()/2),Xi(F,2,(_.getFullYear()-1980<<4|_.getMonth()+1)<<5|_.getDate());let E=N[0];ki(R,6,E),Xi(R,22,Ui(t));let w=Ui(C,S,A,d);Xi(R,24,w);let I=new Uint8Array(30+Ui(t)+w),M=Ea(I);return 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if(a.localName==="BalloonStyle"){let c=y(Kq(In(a,"bgColor",Oe.kml)),H.WHITE),u=y(Kq(In(a,"textColor",Oe.kml)),H.BLACK),f=In(a,"text",Oe.kml);n.addProperty("balloonStyle"),n.balloonStyle={bgColor:c,textColor:u,text:f}}else if(a.localName==="ListStyle"){let c=In(a,"listItemType",Oe.kml);(c==="radioFolder"||c==="checkOffOnly")&&Bt(`kml-listStyle-${c}`,`KML - Unsupported ListStyle with listItemType: ${c}`)}}}function Qnt(e,t,n,i,o){let r=new tr,s,a=-1,c=t.childNodes,u=c.length;for(let d=0;d<u;d++){let p=c[d];(p.localName==="Style"||p.localName==="StyleMap")&&(a=d)}if(a!==-1){let d=c[a];if(d.localName==="Style")EU(e,d,r,i,o);else{let p=kd(d,"Pair",Oe.kml);for(let g=0;g<p.length;g++){let m=p[g],x=In(m,"key",Oe.kml);if(x==="normal"){let b=In(m,"styleUrl",Oe.kml);if(l(b))s=n.getById(b),l(s)||(s=n.getById(`#${b}`)),l(s)&&r.merge(s);else{let T=Ei(m,"Style",Oe.kml);EU(e,T,r,i,o)}}else Bt(`kml-styleMap-${x}`,`KML - Unsupported StyleMap key: ${x}`)}}}let f=In(t,"styleUrl",Oe.kml);if(l(f)){let 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T=s[x],C=kd(T,"when",Oe.kml),A=kd(T,"coord",Oe.gx),S=In(T,"altitudeMode",Oe.kml),v=In(T,"altitudeMode",Oe.gx),D=aI(S,v),O=Ud(T,"extrude",Oe.kml),R=Math.min(A.length,C.length),N=[];a=[];for(let F=0;F<R;F++){let _=wU(A[F].textContent,m);N.push(_),a.push(Z.fromIso8601(C[F].textContent))}r&&(l(c)&&Tpe([c,a[0]],[u,N[0]],g,p,d,!1,"absolute",void 0,!1),c=a[R-1],u=N[N.length-1]),Tpe(a,N,g,p,d,D&&O,S,v,!0),f=f||D&&O}return i.availability=p,i.position=g,vU(e,i,o),Ppe(i,o),f&&(nY(t,i,o),i.polyline.show=d),!0}var Rpe={Point:nit,LineString:bpe,LinearRing:bpe,Polygon:iit,Track:oit,MultiTrack:rit,MultiGeometry:sit,Model:ait};function sit(e,t,n,i,o,r){let s=n.childNodes,a=!1;for(let c=0,u=s.length;c<u;c++){let f=s.item(c),d=Rpe[f.localName];if(l(d)){let p=Spe(f,t,r);p.parent=i,p.name=i.name,p.availability=i.availability,p.description=i.description,p.kml=i.kml,d(e,t,f,p,o)&&(a=!0)}}return a}function ait(e,t,n,i,o){return Bt("kml-unsupportedGeometry",`KML - Unsupported geometry: 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i=n.entityCollection,o=n.parentEntity,r=n.sourceResource,s=n.uriResolver,a=Spe(t,i,n.context),c=a.kml,u=Qnt(e,t,n.styleCollection,r,s),f=In(t,"name",Oe.kml);a.name=f,a.parent=o;let d=Znt(t);l(d)||(d=Knt(t)),a.availability=d,rY(a);function p(A){return A?A.show&&p(A.parent):!0}let g=Ud(t,"visibility",Oe.kml);a.show=p(o)&&y(g,!0);let m=Ei(t,"author",Oe.atom),x=c.author;x.name=In(m,"name",Oe.atom),x.uri=In(m,"uri",Oe.atom),x.email=In(m,"email",Oe.atom);let b=Ei(t,"link",Oe.atom),T=c.link;T.href=ys(b,"href"),T.hreflang=ys(b,"hreflang"),T.rel=ys(b,"rel"),T.type=ys(b,"type"),T.title=ys(b,"title"),T.length=ys(b,"length"),c.address=In(t,"address",Oe.kml),c.phoneNumber=In(t,"phoneNumber",Oe.kml),c.snippet=In(t,"Snippet",Oe.kml),cit(t,a),lit(t,a,u,s,r);let C=e._ellipsoid;return Lpe(t,a,C),Mpe(t,a,C),l(Ei(t,"Region",Oe.kml))&&Bt("kml-region","KML - Placemark Regions are unsupported"),{entity:a,styleEntity:u}}function Ope(e,t,n,i){i.addNodes(t.childNodes,n),i.process()}function uit(e,t,n,i){let o=DU(e,t,n),r=He(n);r.parentEntity=o.entity,Ope(e,t,r,i)}function fit(e,t,n,i){let o=DU(e,t,n),r=o.entity,s=o.styleEntity,a=!1,c=t.childNodes;for(let u=0,f=c.length;u<f&&!a;u++){let d=c.item(u),p=Rpe[d.localName];l(p)&&(p(e,n.entityCollection,d,r,s,r.id),a=!0)}a||(r.merge(s),vU(e,r,s))}var dit={FlyTo:pit,Wait:mit,SoundCue:qq,AnimatedUpdate:qq,TourControl:qq};function hit(e,t,n,i){let o=In(t,"name",Oe.kml),r=ys(t,"id"),s=new xU(o,r),a=Ei(t,"Playlist",Oe.gx);if(a){let c=e._ellipsoid,u=a.childNodes;for(let f=0;f<u.length;f++){let d=u[f];if(d.localName){let p=dit[d.localName];p?p(s,d,c):console.log(`Unknown KML Tour playlist entry type ${d.localName}`)}}}e._kmlTours.push(s)}function qq(e,t){Bt(`KML Tour unsupported node ${t.localName}`)}function mit(e,t){let n=Kn(t,"duration",Oe.gx);e.addPlaylistEntry(new CU(n))}function pit(e,t,n){let i=Kn(t,"duration",Oe.gx),o=In(t,"flyToMode",Oe.gx),r={kml:{}};Lpe(t,r,n),Mpe(t,r,n);let s=r.kml.lookAt||r.kml.camera,a=new TU(i,o,s);e.addPlaylistEntry(a)}function Mpe(e,t,n){let i=Ei(e,"Camera",Oe.kml);if(l(i)){let o=y(Kn(i,"longitude",Oe.kml),0),r=y(Kn(i,"latitude",Oe.kml),0),s=y(Kn(i,"altitude",Oe.kml),0),a=y(Kn(i,"heading",Oe.kml),0),c=y(Kn(i,"tilt",Oe.kml),0),u=y(Kn(i,"roll",Oe.kml),0),f=h.fromDegrees(o,r,s,n),d=ka.fromDegrees(a,c-90,u);t.kml.camera=new Ck(f,d)}}function Lpe(e,t,n){let i=Ei(e,"LookAt",Oe.kml);if(l(i)){let o=y(Kn(i,"longitude",Oe.kml),0),r=y(Kn(i,"latitude",Oe.kml),0),s=y(Kn(i,"altitude",Oe.kml),0),a=Kn(i,"heading",Oe.kml),c=Kn(i,"tilt",Oe.kml),u=y(Kn(i,"range",Oe.kml),0);c=P.toRadians(y(c,0)),a=P.toRadians(y(a,0));let f=new Nd(a,c-P.PI_OVER_TWO,u),d=h.fromDegrees(o,r,s,n);t.kml.lookAt=new gU(d,f)}}function _it(e,t,n,i){let o=n.screenOverlayContainer;if(!l(o))return;let r=n.sourceResource,s=n.uriResolver,a=Ei(t,"Icon",Oe.kml),c=tY(a,e,r,s,!1);if(!l(c))return;let u=document.createElement("img");e._screenOverlays.push(u),u.src=c.url,u.onload=function(){let f=["position: absolute"],d=Ei(t,"screenXY",Oe.kml),p=Ei(t,"overlayXY",Oe.kml),g=Ei(t,"size",Oe.kml),m,x,b,T,C,A;l(g)&&(m=Sy(g,"x"),x=Sy(g,"y"),b=ys(g,"xunits"),T=ys(g,"yunits"),l(m)&&m!==-1&&m!==0&&(b==="fraction"?C=`width: ${Math.floor(m*100)}%`:b==="pixels"&&(C=`width: ${m}px`),f.push(C)),l(x)&&x!==-1&&x!==0&&(T==="fraction"?A=`height: ${Math.floor(x*100)}%`:T==="pixels"&&(A=`height: ${x}px`),f.push(A))),u.style=f.join(";");let S=0,v=u.height;l(p)&&(m=Sy(p,"x"),x=Sy(p,"y"),b=ys(p,"xunits"),T=ys(p,"yunits"),l(m)&&(b==="fraction"?S=m*u.width:(b==="pixels"||b==="insetPixels")&&(S=m)),l(x)&&(T==="fraction"?v=x*u.height:(T==="pixels"||T==="insetPixels")&&(v=x))),l(d)&&(m=Sy(d,"x"),x=Sy(d,"y"),b=ys(d,"xunits"),T=ys(d,"yunits"),l(m)&&(b==="fraction"?C=`left: calc(${Math.floor(m*100)}% - ${S}px)`:b==="pixels"?C=`left: ${m-S}px`:b==="insetPixels"&&(C=`right: ${m-S}px`),f.push(C)),l(x)&&(T==="fraction"?A=`bottom: calc(${Math.floor(x*100)}% - ${v}px)`:T==="pixels"?A=`bottom: 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b=t.path;if(l(b)){let T=a.get(b.width),C=b.material;if(l(C)||l(T)){let A=r.createElement("LineStyle");l(T)&&A.appendChild(un(r,"width",T)),lY(e,C,A),o.push(A)}}}function Gpe(e,t){let n=e.kmlDoc,i=e.valueGetter,o=n.createElement("IconStyle"),r=i.getColor(t.color);l(r)&&(o.appendChild(un(n,"color",r)),o.appendChild(un(n,"colorMode","normal")));let s=i.get(t.pixelSize);return l(s)&&o.appendChild(un(n,"scale",s/sY)),o}function Wpe(e,t){let n=e.kmlDoc,i=e.valueGetter,o=e.externalFileHandler,r=n.createElement("IconStyle"),s=i.get(t.image);if(l(s)){s=o.texture(s);let p=n.createElement("Icon");p.appendChild(un(n,"href",s));let g=i.get(t.imageSubRegion);l(g)&&(p.appendChild(un(n,"x",g.x,zd)),p.appendChild(un(n,"y",g.y,zd)),p.appendChild(un(n,"w",g.width,zd)),p.appendChild(un(n,"h",g.height,zd))),r.appendChild(p)}let a=i.getColor(t.color);l(a)&&(r.appendChild(un(n,"color",a)),r.appendChild(un(n,"colorMode","normal")));let c=i.get(t.scale);l(c)&&r.appendChild(un(n,"scale",c));let u=i.get(t.pixelOffset);if(l(u)){c=y(c,1),V.divideByScalar(u,c,u);let p=i.get(t.width,sY),g=i.get(t.height,sY),m=i.get(t.horizontalOrigin,gi.CENTER);m===gi.CENTER?u.x-=p*.5:m===gi.RIGHT&&(u.x-=p);let x=i.get(t.verticalOrigin,On.CENTER);x===On.TOP?u.y+=g:x===On.CENTER&&(u.y+=g*.5);let b=n.createElement("hotSpot");b.setAttribute("x",-u.x),b.setAttribute("y",u.y),b.setAttribute("xunits","pixels"),b.setAttribute("yunits","pixels"),r.appendChild(b)}let f=i.get(t.rotation),d=i.get(t.alignedAxis);return l(f)&&h.equals(h.UNIT_Z,d)&&(f=P.toDegrees(-f),f===0&&(f=360),r.appendChild(un(n,"heading",f))),r}function Rit(e,t,n,i){let o=e.kmlDoc,r=e.ellipsoid,s=e.valueGetter;if(!l(t))return;let a=o.createElement("LineString"),c=o.createElement("altitudeMode"),u=s.get(t.clampToGround,!1),f;u?(a.appendChild(un(o,"tessellate",!0)),f=o.createTextNode("clampToGround")):f=o.createTextNode("absolute"),c.appendChild(f),a.appendChild(c);let d=t.positions,p=s.get(d),g=un(o,"coordinates",Kx(p,r));a.appendChild(g);let m=s.get(t.zIndex);u&&l(m)&&a.appendChild(un(o,"drawOrder",m,zd)),n.push(a);let x=o.createElement("LineStyle"),b=s.get(t.width);l(b)&&x.appendChild(un(o,"width",b)),lY(e,t.material,x),i.push(x)}function Oit(e,t,n){let i=e.kmlDoc,o=e.valueGetter,r=o.get(t.height,0);n>0&&(r=n);let s=t.coordinates,a=o.get(s),c=[],u=[re.northeast,re.southeast,re.southwest,re.northwest];for(let g=0;g<4;++g)u[g](a,Gc),c.push(`${P.toDegrees(Gc.longitude)},${P.toDegrees(Gc.latitude)},${r}`);let f=un(i,"coordinates",c.join(" ")),d=i.createElement("outerBoundaryIs"),p=i.createElement("LinearRing");return p.appendChild(f),d.appendChild(p),[d]}function Bpe(e,t,n,i){let o=e.kmlDoc,r=e.ellipsoid,s=[],a=t.length;for(let f=0;f<a;++f)fe.fromCartesian(t[f],r,Gc),s.push(`${P.toDegrees(Gc.longitude)},${P.toDegrees(Gc.latitude)},${i?Gc.height:n}`);let c=un(o,"coordinates",s.join(" ")),u=o.createElement("LinearRing");return 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x=s.get(t.outline,!1);if(x){g.appendChild(un(r,"outline",x));let b=r.createElement("LineStyle"),T=s.get(t.outlineWidth,1);b.appendChild(un(r,"width",T));let C=s.getColor(t.outlineColor,H.BLACK);b.appendChild(un(r,"color",C)),b.appendChild(un(r,"colorMode","normal")),i.push(b)}i.push(g)}function Lit(e,t,n){let i=e.kmlDoc,o=e.valueGetter,r=e.externalFileHandler,s=i.createElement("GroundOverlay"),a=i.createElement("altitudeMode");a.appendChild($x(e,t.heightReference)),s.appendChild(a);let c=o.get(t.height);l(c)&&s.appendChild(un(i,"altitude",c));let u=o.get(t.coordinates),f=i.createElement("LatLonBox");f.appendChild(un(i,"north",P.toDegrees(u.north))),f.appendChild(un(i,"south",P.toDegrees(u.south))),f.appendChild(un(i,"east",P.toDegrees(u.east))),f.appendChild(un(i,"west",P.toDegrees(u.west))),s.appendChild(f);let d=o.get(t.material),p=r.texture(d.image),g=i.createElement("Icon");g.appendChild(un(i,"href",p)),s.appendChild(g);let m=d.color;l(m)&&s.appendChild(un(i,"color",Zx(d.color))),n.push(s)}function jpe(e,t){let n=e.kmlDoc,i=e.valueGetter,o=e.externalFileHandler,r=n.createElement("Model"),s=i.get(t.scale);if(l(s)){let u=n.createElement("scale");u.appendChild(un(n,"x",s)),u.appendChild(un(n,"y",s)),u.appendChild(un(n,"z",s)),r.appendChild(u)}let a=n.createElement("Link"),c=o.model(t,e.time);return a.appendChild(un(n,"href",c)),r.appendChild(a),r}function Nit(e,t,n,i,o){let r=e.kmlDoc,s=e.ellipsoid,a=e.valueGetter;if(!l(n))return;let c=t.position;if(!c.isConstant){Hpe(e,t,n,i,o);return}let u=jpe(e,n),f=r.createElement("altitudeMode");f.appendChild($x(e,n.heightReference)),u.appendChild(f),a.get(c,void 0,wl),fe.fromCartesian(wl,s,Gc);let d=r.createElement("Location");d.appendChild(un(r,"longitude",P.toDegrees(Gc.longitude))),d.appendChild(un(r,"latitude",P.toDegrees(Gc.latitude))),d.appendChild(un(r,"altitude",Gc.height)),u.appendChild(d),i.push(u)}function lY(e,t,n){let i=e.kmlDoc,o=e.valueGetter;if(!l(t))return;let r=o.get(t);if(!l(r))return;let s,a=o.getMaterialType(t),c,u;switch(a){case"Image":s=Zx(H.WHITE);break;case"Color":case"Grid":case"PolylineGlow":case"PolylineArrow":case"PolylineDash":s=Zx(r.color);break;case"PolylineOutline":s=Zx(r.color),c=Zx(r.outlineColor),u=r.outlineWidth,n.appendChild(un(i,"outerColor",c,zd)),n.appendChild(un(i,"outerWidth",u,zd));break;case"Stripe":s=Zx(r.oddColor);break}l(s)&&(n.appendChild(un(i,"color",s)),n.appendChild(un(i,"colorMode","normal")))}function $x(e,t){let n=e.kmlDoc,o=e.valueGetter.get(t,Ke.NONE),r;switch(o){case Ke.NONE:r=n.createTextNode("absolute");break;case Ke.CLAMP_TO_GROUND:r=n.createTextNode("clampToGround");break;case Ke.RELATIVE_TO_GROUND:r=n.createTextNode("relativeToGround");break}return r}function Kx(e,t){Array.isArray(e)||(e=[e]);let n=e.length,i=[];for(let o=0;o<n;++o)fe.fromCartesian(e[o],t,Gc),i.push(`${P.toDegrees(Gc.longitude)},${P.toDegrees(Gc.latitude)},${Gc.height}`);return i.join(" ")}function un(e,t,n,i){n=y(n,""),typeof n=="boolean"&&(n=n?"1":"0");let o=l(i)?e.createElementNS(i,t):e.createElement(t),r=n==="string"&&n.indexOf("<")!==-1?e.createCDATASection(n):e.createTextNode(n);return o.appendChild(r),o}function Zx(e){let t="",n=e.toBytes();for(let i=3;i>=0;--i)t+=n[i]<16?`0${n[i].toString(16)}`:n[i].toString(16);return t}var qpe=cY;var Fit={NONE:0,LERC:1},Hd=Object.freeze(Fit);var Bit={NONE:0,BITS12:1},ia=Object.freeze(Bit);var Qx=new h,kit=new h,Rf=new V,OU=new L,Uit=new L,Vit=Math.pow(2,12);function oc(e,t,n,i,o,r,s,a,c,u){let f=ia.NONE,d,p;if(l(t)&&l(n)&&l(i)&&l(o)){let g=t.minimum,m=t.maximum,x=h.subtract(m,g,kit),b=i-n;Math.max(h.maximumComponent(x),b)<Vit-1?f=ia.BITS12:f=ia.NONE,d=L.inverseTransformation(o,new L);let C=h.negate(g,Qx);L.multiply(L.fromTranslation(C,OU),d,d);let A=Qx;A.x=1/x.x,A.y=1/x.y,A.z=1/x.z,L.multiply(L.fromScale(A,OU),d,d),p=L.clone(o),L.setTranslation(p,h.ZERO,p),o=L.clone(o,new L);let S=L.fromTranslation(g,OU),v=L.fromScale(x,Uit),D=L.multiply(S,v,OU);L.multiply(o,D,o),L.multiply(p,D,p)}this.quantization=f,this.minimumHeight=n,this.maximumHeight=i,this.center=h.clone(e),this.toScaledENU=d,this.fromScaledENU=o,this.matrix=p,this.hasVertexNormals=r,this.hasWebMercatorT=y(s,!1),this.hasGeodeticSurfaceNormals=y(a,!1),this.exaggeration=y(c,1),this.exaggerationRelativeHeight=y(u,0),this.stride=0,this._offsetGeodeticSurfaceNormal=0,this._offsetVertexNormal=0,this._calculateStrideAndOffsets()}oc.prototype.encode=function(e,t,n,i,o,r,s,a){let c=i.x,u=i.y;if(this.quantization===ia.BITS12){n=L.multiplyByPoint(this.toScaledENU,n,Qx),n.x=P.clamp(n.x,0,1),n.y=P.clamp(n.y,0,1),n.z=P.clamp(n.z,0,1);let f=this.maximumHeight-this.minimumHeight,d=P.clamp((o-this.minimumHeight)/f,0,1);V.fromElements(n.x,n.y,Rf);let p=Ln.compressTextureCoordinates(Rf);V.fromElements(n.z,d,Rf);let g=Ln.compressTextureCoordinates(Rf);V.fromElements(c,u,Rf);let m=Ln.compressTextureCoordinates(Rf);if(e[t++]=p,e[t++]=g,e[t++]=m,this.hasWebMercatorT){V.fromElements(s,0,Rf);let x=Ln.compressTextureCoordinates(Rf);e[t++]=x}}else h.subtract(n,this.center,Qx),e[t++]=Qx.x,e[t++]=Qx.y,e[t++]=Qx.z,e[t++]=o,e[t++]=c,e[t++]=u,this.hasWebMercatorT&&(e[t++]=s);return this.hasVertexNormals&&(e[t++]=Ln.octPackFloat(r)),this.hasGeodeticSurfaceNormals&&(e[t++]=a.x,e[t++]=a.y,e[t++]=a.z),t};var zit=new h,Ype=new h;oc.prototype.addGeodeticSurfaceNormals=function(e,t,n){if(this.hasGeodeticSurfaceNormals)return;let i=this.stride,o=e.length/i;this.hasGeodeticSurfaceNormals=!0,this._calculateStrideAndOffsets();let r=this.stride;for(let s=0;s<o;s++){for(let f=0;f<i;f++){let d=s*i+f,p=s*r+f;t[p]=e[d]}let a=this.decodePosition(t,s,zit),c=n.geodeticSurfaceNormal(a,Ype),u=s*r+this._offsetGeodeticSurfaceNormal;t[u]=c.x,t[u+1]=c.y,t[u+2]=c.z}};oc.prototype.removeGeodeticSurfaceNormals=function(e,t){if(!this.hasGeodeticSurfaceNormals)return;let n=this.stride,i=e.length/n;this.hasGeodeticSurfaceNormals=!1,this._calculateStrideAndOffsets();let o=this.stride;for(let r=0;r<i;r++)for(let s=0;s<o;s++){let a=r*n+s,c=r*o+s;t[c]=e[a]}};oc.prototype.decodePosition=function(e,t,n){if(l(n)||(n=new h),t*=this.stride,this.quantization===ia.BITS12){let i=Ln.decompressTextureCoordinates(e[t],Rf);n.x=i.x,n.y=i.y;let o=Ln.decompressTextureCoordinates(e[t+1],Rf);return n.z=o.x,L.multiplyByPoint(this.fromScaledENU,n,n)}return n.x=e[t],n.y=e[t+1],n.z=e[t+2],h.add(n,this.center,n)};oc.prototype.getExaggeratedPosition=function(e,t,n){n=this.decodePosition(e,t,n);let i=this.exaggeration,o=this.exaggerationRelativeHeight;if(i!==1&&this.hasGeodeticSurfaceNormals){let s=this.decodeGeodeticSurfaceNormal(e,t,Ype),a=this.decodeHeight(e,t),c=Ar.getHeight(a,i,o)-a;n.x+=s.x*c,n.y+=s.y*c,n.z+=s.z*c}return n};oc.prototype.decodeTextureCoordinates=function(e,t,n){return l(n)||(n=new V),t*=this.stride,this.quantization===ia.BITS12?Ln.decompressTextureCoordinates(e[t+2],n):V.fromElements(e[t+4],e[t+5],n)};oc.prototype.decodeHeight=function(e,t){return t*=this.stride,this.quantization===ia.BITS12?Ln.decompressTextureCoordinates(e[t+1],Rf).y*(this.maximumHeight-this.minimumHeight)+this.minimumHeight:e[t+3]};oc.prototype.decodeWebMercatorT=function(e,t){return t*=this.stride,this.quantization===ia.BITS12?Ln.decompressTextureCoordinates(e[t+3],Rf).x:e[t+6]};oc.prototype.getOctEncodedNormal=function(e,t,n){t=t*this.stride+this._offsetVertexNormal;let i=e[t]/256,o=Math.floor(i),r=(i-o)*256;return V.fromElements(o,r,n)};oc.prototype.decodeGeodeticSurfaceNormal=function(e,t,n){return t=t*this.stride+this._offsetGeodeticSurfaceNormal,n.x=e[t],n.y=e[t+1],n.z=e[t+2],n};oc.prototype._calculateStrideAndOffsets=function(){let e=0;switch(this.quantization){case ia.BITS12:e+=3;break;default:e+=6}this.hasWebMercatorT&&(e+=1),this.hasVertexNormals&&(this._offsetVertexNormal=e,e+=1),this.hasGeodeticSurfaceNormals&&(this._offsetGeodeticSurfaceNormal=e,e+=3),this.stride=e};var MU={position3DAndHeight:0,textureCoordAndEncodedNormals:1,geodeticSurfaceNormal:2},LU={compressed0:0,compressed1:1,geodeticSurfaceNormal:2};oc.prototype.getAttributes=function(e){let t=X.FLOAT,n=X.getSizeInBytes(t),i=this.stride*n,o=0,r=[];function s(a,c){r.push({index:a,vertexBuffer:e,componentDatatype:t,componentsPerAttribute:c,offsetInBytes:o,strideInBytes:i}),o+=c*n}if(this.quantization===ia.NONE){s(MU.position3DAndHeight,4);let a=2;a+=this.hasWebMercatorT?1:0,a+=this.hasVertexNormals?1:0,s(MU.textureCoordAndEncodedNormals,a),this.hasGeodeticSurfaceNormals&&s(MU.geodeticSurfaceNormal,3)}else{let a=this.hasWebMercatorT||this.hasVertexNormals,c=this.hasWebMercatorT&&this.hasVertexNormals;s(LU.compressed0,a?4:3),c&&s(LU.compressed1,1),this.hasGeodeticSurfaceNormals&&s(LU.geodeticSurfaceNormal,3)}return r};oc.prototype.getAttributeLocations=function(){return this.quantization===ia.NONE?MU:LU};oc.clone=function(e,t){if(l(e))return l(t)||(t=new oc),t.quantization=e.quantization,t.minimumHeight=e.minimumHeight,t.maximumHeight=e.maximumHeight,t.center=h.clone(e.center),t.toScaledENU=L.clone(e.toScaledENU),t.fromScaledENU=L.clone(e.fromScaledENU),t.matrix=L.clone(e.matrix),t.hasVertexNormals=e.hasVertexNormals,t.hasWebMercatorT=e.hasWebMercatorT,t.hasGeodeticSurfaceNormals=e.hasGeodeticSurfaceNormals,t.exaggeration=e.exaggeration,t.exaggerationRelativeHeight=e.exaggerationRelativeHeight,t._calculateStrideAndOffsets(),t};var Wc=oc;var ym={};ym.DEFAULT_STRUCTURE=Object.freeze({heightScale:1,heightOffset:0,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1});var uY=new h,Hit=new L,Git=new h,Wit=new h;ym.computeVertices=function(e){let t=Math.cos,n=Math.sin,i=Math.sqrt,o=Math.atan,r=Math.exp,s=P.PI_OVER_TWO,a=P.toRadians,c=e.heightmap,u=e.width,f=e.height,d=e.skirtHeight,p=d>0,g=y(e.isGeographic,!0),m=y(e.ellipsoid,ee.default),x=1/m.maximumRadius,b=re.clone(e.nativeRectangle),T=re.clone(e.rectangle),C,A,S,v;l(T)?(C=T.west,A=T.south,S=T.east,v=T.north):g?(C=a(b.west),A=a(b.south),S=a(b.east),v=a(b.north)):(C=b.west*x,A=s-2*o(r(-b.south*x)),S=b.east*x,v=s-2*o(r(-b.north*x)));let D=e.relativeToCenter,O=l(D);D=O?D:h.ZERO;let R=y(e.includeWebMercatorT,!1),N=y(e.exaggeration,1),F=y(e.exaggerationRelativeHeight,0),E=N!==1,w=y(e.structure,ym.DEFAULT_STRUCTURE),I=y(w.heightScale,ym.DEFAULT_STRUCTURE.heightScale),M=y(w.heightOffset,ym.DEFAULT_STRUCTURE.heightOffset),B=y(w.elementsPerHeight,ym.DEFAULT_STRUCTURE.elementsPerHeight),z=y(w.stride,ym.DEFAULT_STRUCTURE.stride),U=y(w.elementMultiplier,ym.DEFAULT_STRUCTURE.elementMultiplier),G=y(w.isBigEndian,ym.DEFAULT_STRUCTURE.isBigEndian),k=re.computeWidth(b),Y=re.computeHeight(b),W=k/(u-1),J=Y/(f-1);g||(k*=x,Y*=x);let j=m.radiiSquared,K=j.x,Q=j.y,de=j.z,ye=65536,ae=-65536,pe=Nt.eastNorthUpToFixedFrame(D,m),be=L.inverseTransformation(pe,Hit),Ie,Ae;R&&(Ie=Ii.geodeticLatitudeToMercatorAngle(A),Ae=1/(Ii.geodeticLatitudeToMercatorAngle(v)-Ie));let ke=Git;ke.x=Number.POSITIVE_INFINITY,ke.y=Number.POSITIVE_INFINITY,ke.z=Number.POSITIVE_INFINITY;let ze=Wit;ze.x=Number.NEGATIVE_INFINITY,ze.y=Number.NEGATIVE_INFINITY,ze.z=Number.NEGATIVE_INFINITY;let ot=Number.POSITIVE_INFINITY,Rt=u*f,bt=d>0?u*2+f*2:0,ve=Rt+bt,Xe=new Array(ve),$e=new Array(ve),We=new Array(ve),Ut=R?new Array(ve):[],Te=E?new Array(ve):[],Ce=0,st=f,Fi=0,ut=u;p&&(--Ce,++st,--Fi,++ut);let _o=1e-5;for(let Ze=Ce;Ze<st;++Ze){let ht=Ze;ht<0&&(ht=0),ht>=f&&(ht=f-1);let St=b.north-J*ht;g?St=a(St):St=s-2*o(r(-St*x));let pn=(St-A)/(v-A);pn=P.clamp(pn,0,1);let fo=Ze===Ce,Qo=Ze===st-1;d>0&&(fo?St+=_o*Y:Qo&&(St-=_o*Y));let Pa=t(St),Ra=n(St),Xr=de*Ra,Yn;R&&(Yn=(Ii.geodeticLatitudeToMercatorAngle(St)-Ie)*Ae);for(let as=Fi;as<ut;++as){let yr=as;yr<0&&(yr=0),yr>=u&&(yr=u-1);let Qc=ht*(u*z)+yr*z,go;if(B===1)go=c[Qc];else{go=0;let yo;if(G)for(yo=0;yo<B;++yo)go=go*U+c[Qc+yo];else for(yo=B-1;yo>=0;--yo)go=go*U+c[Qc+yo]}go=go*I+M,ae=Math.max(ae,go),ye=Math.min(ye,go);let Or=b.west+W*yr;g?Or=a(Or):Or=Or*x;let Bm=(Or-C)/(S-C);Bm=P.clamp(Bm,0,1);let Jc=ht*u+yr;if(d>0){let yo=as===Fi,Nu=as===ut-1,Ub=fo||Qo||yo||Nu;if((fo||Qo)&&(yo||Nu))continue;Ub&&(go-=d,yo?(Jc=Rt+(f-ht-1),Or-=_o*k):Qo?Jc=Rt+f+(u-yr-1):Nu?(Jc=Rt+f+u+ht,Or+=_o*k):fo&&(Jc=Rt+f+u+f+yr))}let km=Pa*t(Or),Oa=Pa*n(Or),xr=K*km,ua=Q*Oa,T_=1/i(xr*km+ua*Oa+Xr*Ra),ri=xr*T_,pc=ua*T_,Fl=Xr*T_,Lu=new h;Lu.x=ri+km*go,Lu.y=pc+Oa*go,Lu.z=Fl+Ra*go,L.multiplyByPoint(be,Lu,uY),h.minimumByComponent(uY,ke,ke),h.maximumByComponent(uY,ze,ze),ot=Math.min(ot,go),Xe[Jc]=Lu,We[Jc]=new V(Bm,pn),$e[Jc]=go,R&&(Ut[Jc]=Yn),E&&(Te[Jc]=m.geodeticSurfaceNormal(Lu))}}let sr=se.fromPoints(Xe),mc;l(T)&&(mc=vn.fromRectangle(T,ye,ae,m));let gr;O&&(gr=new qg(m).computeHorizonCullingPointPossiblyUnderEllipsoid(D,Xe,ye));let Yr=new v0(ke,ze,D),Be=new Wc(D,Yr,ot,ae,pe,!1,R,E,N,F),lt=new Float32Array(ve*Be.stride),Ye=0;for(let Ze=0;Ze<ve;++Ze)Ye=Be.encode(lt,Ye,Xe[Ze],We[Ze],$e[Ze],void 0,Ut[Ze],Te[Ze]);return{vertices:lt,maximumHeight:ae,minimumHeight:ye,encoding:Be,boundingSphere3D:sr,orientedBoundingBox:mc,occludeePointInScaledSpace:gr}};var lI=ym;function vy(){he.throwInstantiationError()}Object.defineProperties(vy.prototype,{credits:{get:he.throwInstantiationError},waterMask:{get:he.throwInstantiationError}});vy.prototype.interpolateHeight=he.throwInstantiationError;vy.prototype.isChildAvailable=he.throwInstantiationError;vy.prototype.createMesh=he.throwInstantiationError;vy.prototype.upsample=he.throwInstantiationError;vy.prototype.wasCreatedByUpsampling=he.throwInstantiationError;vy.maximumAsynchronousTasks=5;var xm=vy;function jit(e,t,n,i,o,r,s,a,c,u,f,d,p,g,m,x){this.center=e,this.vertices=t,this.stride=y(u,6),this.indices=n,this.indexCountWithoutSkirts=i,this.vertexCountWithoutSkirts=o,this.minimumHeight=r,this.maximumHeight=s,this.boundingSphere3D=a,this.occludeePointInScaledSpace=c,this.orientedBoundingBox=f,this.encoding=d,this.westIndicesSouthToNorth=p,this.southIndicesEastToWest=g,this.eastIndicesNorthToSouth=m,this.northIndicesWestToEast=x}var Gd=jit;function jc(){he.throwInstantiationError()}Object.defineProperties(jc.prototype,{errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},hasWaterMask:{get:he.throwInstantiationError},hasVertexNormals:{get:he.throwInstantiationError},availability:{get:he.throwInstantiationError}});var Xpe=[];jc.getRegularGridIndices=function(e,t){let n=Xpe[e];l(n)||(Xpe[e]=n=[]);let i=n[t];return l(i)||(e*t<P.SIXTY_FOUR_KILOBYTES?i=n[t]=new Uint16Array((e-1)*(t-1)*6):i=n[t]=new Uint32Array((e-1)*(t-1)*6),Qpe(e,t,i,0)),i};var Kpe=[];jc.getRegularGridIndicesAndEdgeIndices=function(e,t){let n=Kpe[e];l(n)||(Kpe[e]=n=[]);let i=n[t];if(!l(i)){let o=jc.getRegularGridIndices(e,t),r=$pe(e,t),s=r.westIndicesSouthToNorth,a=r.southIndicesEastToWest,c=r.eastIndicesNorthToSouth,u=r.northIndicesWestToEast;i=n[t]={indices:o,westIndicesSouthToNorth:s,southIndicesEastToWest:a,eastIndicesNorthToSouth:c,northIndicesWestToEast:u}}return i};var Zpe=[];jc.getRegularGridAndSkirtIndicesAndEdgeIndices=function(e,t){let n=Zpe[e];l(n)||(Zpe[e]=n=[]);let i=n[t];if(!l(i)){let o=e*t,r=(e-1)*(t-1)*6,s=e*2+t*2,a=Math.max(0,s-4)*6,c=o+s,u=r+a,f=$pe(e,t),d=f.westIndicesSouthToNorth,p=f.southIndicesEastToWest,g=f.eastIndicesNorthToSouth,m=f.northIndicesWestToEast,x=Ne.createTypedArray(c,u);Qpe(e,t,x,0),jc.addSkirtIndices(d,p,g,m,o,x,r),i=n[t]={indices:x,westIndicesSouthToNorth:d,southIndicesEastToWest:p,eastIndicesNorthToSouth:g,northIndicesWestToEast:m,indexCountWithoutSkirts:r}}return i};jc.addSkirtIndices=function(e,t,n,i,o,r,s){let a=o;s=NU(e,a,r,s),a+=e.length,s=NU(t,a,r,s),a+=t.length,s=NU(n,a,r,s),a+=n.length,NU(i,a,r,s)};function $pe(e,t){let n=new Array(t),i=new Array(e),o=new Array(t),r=new Array(e),s;for(s=0;s<e;++s)r[s]=s,i[s]=e*t-1-s;for(s=0;s<t;++s)o[s]=(s+1)*e-1,n[s]=(t-s-1)*e;return{westIndicesSouthToNorth:n,southIndicesEastToWest:i,eastIndicesNorthToSouth:o,northIndicesWestToEast:r}}function Qpe(e,t,n,i){let o=0;for(let r=0;r<t-1;++r){for(let s=0;s<e-1;++s){let a=o,c=a+e,u=c+1,f=a+1;n[i++]=a,n[i++]=c,n[i++]=f,n[i++]=f,n[i++]=c,n[i++]=u,++o}++o}}function NU(e,t,n,i){let o=e[0],r=e.length;for(let s=1;s<r;++s){let a=e[s];n[i++]=o,n[i++]=a,n[i++]=t,n[i++]=t,n[i++]=a,n[i++]=t+1,o=a,++t}return i}jc.heightmapTerrainQuality=.25;jc.getEstimatedLevelZeroGeometricErrorForAHeightmap=function(e,t,n){return e.maximumRadius*2*Math.PI*jc.heightmapTerrainQuality/(t*n)};jc.prototype.requestTileGeometry=he.throwInstantiationError;jc.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;jc.prototype.getTileDataAvailable=he.throwInstantiationError;jc.prototype.loadTileDataAvailability=he.throwInstantiationError;var is=jc;function n_(e){this._buffer=e.buffer,this._width=e.width,this._height=e.height,this._childTileMask=y(e.childTileMask,15),this._encoding=y(e.encoding,Hd.NONE);let t=lI.DEFAULT_STRUCTURE,n=e.structure;l(n)?n!==t&&(n.heightScale=y(n.heightScale,t.heightScale),n.heightOffset=y(n.heightOffset,t.heightOffset),n.elementsPerHeight=y(n.elementsPerHeight,t.elementsPerHeight),n.stride=y(n.stride,t.stride),n.elementMultiplier=y(n.elementMultiplier,t.elementMultiplier),n.isBigEndian=y(n.isBigEndian,t.isBigEndian)):n=t,this._structure=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._skirtHeight=void 0,this._bufferType=this._encoding===Hd.LERC?Float32Array:this._buffer.constructor,this._mesh=void 0}Object.defineProperties(n_.prototype,{credits:{get:function(){}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}}});var Jpe="createVerticesFromHeightmap",qit=new _i(Jpe),Yit=new _i(Jpe,xm.maximumAsynchronousTasks);n_.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToNativeRectangle(n,i,o),f=t.tileXYToRectangle(n,i,o),d=c.cartographicToCartesian(re.center(f)),p=this._structure,m=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(c,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(m*4,1e3);let b=(a?Yit:qit).scheduleTask({heightmap:this._buffer,structure:p,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:u,rectangle:f,relativeToCenter:d,ellipsoid:c,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof vi,exaggeration:r,exaggerationRelativeHeight:s,encoding:this._encoding});if(!l(b))return;let T=this;return Promise.resolve(b).then(function(C){let A;T._skirtHeight>0?A=is.getRegularGridAndSkirtIndicesAndEdgeIndices(C.gridWidth,C.gridHeight):A=is.getRegularGridIndicesAndEdgeIndices(C.gridWidth,C.gridHeight);let S=C.gridWidth*C.gridHeight;return T._mesh=new Gd(d,new Float32Array(C.vertices),A.indices,A.indexCountWithoutSkirts,S,C.minimumHeight,C.maximumHeight,se.clone(C.boundingSphere3D),h.clone(C.occludeePointInScaledSpace),C.numberOfAttributes,vn.clone(C.orientedBoundingBox),Wc.clone(C.encoding),A.westIndicesSouthToNorth,A.southIndicesEastToWest,A.eastIndicesNorthToSouth,A.northIndicesWestToEast),T._buffer=void 0,T._mesh})};n_.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(re.center(u)),d=this._structure,g=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(g*4,1e3);let m=lI.computeVertices({heightmap:this._buffer,structure:d,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:c,rectangle:u,relativeToCenter:f,ellipsoid:a,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof vi,exaggeration:r,exaggerationRelativeHeight:s});this._buffer=void 0;let x;this._skirtHeight>0?x=is.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):x=is.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new Gd(f,m.vertices,x.indices,x.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),this._mesh};n_.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,d=r.heightScale,p=l(this._mesh),g=this._encoding===Hd.LERC;if(!p&&g)return;let x;if(p){let b=this._mesh.vertices,T=this._mesh.encoding;x=e_e(b,T,f,d,e,i,o,t,n)}else x=Xit(this._buffer,a,c,s,u,e,i,o,t,n),x=x*d+f;return x};n_.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(a))return;let c=this._width,u=this._height,f=this._structure,d=f.stride,p=new this._bufferType(c*u*d),g=a.vertices,m=a.encoding,x=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),T=f.heightOffset,C=f.heightScale,A=f.elementsPerHeight,S=f.elementMultiplier,v=f.isBigEndian,D=Math.pow(S,A-1);for(let O=0;O<u;++O){let R=P.lerp(b.north,b.south,O/(u-1));for(let N=0;N<c;++N){let F=P.lerp(b.west,b.east,N/(c-1)),_=e_e(g,m,T,C,x,c,u,F,R);_=_<f.lowestEncodedHeight?f.lowestEncodedHeight:_,_=_>f.highestEncodedHeight?f.highestEncodedHeight:_,Kit(p,A,S,D,d,v,O*c+N,_)}}return Promise.resolve(new n_({buffer:p,width:c,height:u,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};n_.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};n_.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function Xit(e,t,n,i,o,r,s,a,c,u){let f=(c-r.west)*(s-1)/(r.east-r.west),d=(u-r.south)*(a-1)/(r.north-r.south),p=f|0,g=p+1;g>=s&&(g=s-1,p=s-2);let m=d|0,x=m+1;x>=a&&(x=a-1,m=a-2);let b=f-p,T=d-m;m=a-1-m,x=a-1-x;let C=FU(e,t,n,i,o,m*s+p),A=FU(e,t,n,i,o,m*s+g),S=FU(e,t,n,i,o,x*s+p),v=FU(e,t,n,i,o,x*s+g);return t_e(b,T,C,A,S,v)}function e_e(e,t,n,i,o,r,s,a,c){let u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),d=u|0,p=d+1;p>=r&&(p=r-1,d=r-2);let g=f|0,m=g+1;m>=s&&(m=s-1,g=s-2);let x=u-d,b=f-g;g=s-1-g,m=s-1-m;let T=(t.decodeHeight(e,g*r+d)-n)/i,C=(t.decodeHeight(e,g*r+p)-n)/i,A=(t.decodeHeight(e,m*r+d)-n)/i,S=(t.decodeHeight(e,m*r+p)-n)/i;return t_e(x,b,T,C,A,S)}function t_e(e,t,n,i,o,r){return t<e?n+e*(i-n)+t*(r-i):n+e*(r-o)+t*(o-n)}function FU(e,t,n,i,o,r){r*=i;let s=0,a;if(o)for(a=0;a<t;++a)s=s*n+e[r+a];else for(a=t-1;a>=0;--a)s=s*n+e[r+a];return s}function Kit(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c<t-1;++c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;else for(c=t-1;c>0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var rc=n_;function yE(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var Jx=new re;function Zit(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}yE.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let g=t;g<=i;++g)Zit(e,g,p,s)||s.push(new _E(r,void 0,0,g,p));r.tileXYToRectangle(t,n,e,Jx);let a=Jx.west,c=Jx.north;r.tileXYToRectangle(i,o,e,Jx);let u=Jx.east,f=Jx.south,d=new tot(e,a,f,u,c);for(let p=0;p<s.length;++p){let g=s[p];fY(g.extent,d)&&not(this._maximumLevel,g,d)}};yE.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(gE(i.extent,e)){t=i;break}}return l(t)?uI(void 0,t,e):-1};var $it=[],Qit=[],Jit=new re,eot=new re;yE.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=$it;t.length=0,e.east<e.west?(t.push(re.fromRadians(-Math.PI,e.south,e.east,e.north,Jit)),t.push(re.fromRadians(e.west,e.south,Math.PI,e.north,eot))):t.push(e);let n=Qit;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)fI(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};var n_e=new fe;yE.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,Jx);return re.center(i,n_e),this.computeMaximumLevelAtPosition(n_e)>=e};yE.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function _E(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(_E.prototype,{nw:{get:function(){return this._nw||(this._nw=new _E(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new _E(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new _E(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new _E(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function tot(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function fY(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function not(e,t,n){for(;t.level<e;)if(BU(t.nw.extent,n))t=t.nw;else if(BU(t.ne.extent,n))t=t.ne;else if(BU(t.sw.extent,n))t=t.sw;else if(BU(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Io(t.rectangles,n.level,iot);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function iot(e,t){return e.level-t}function BU(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function gE(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function uI(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&gE(t._nw.extent,n),s=t._ne&&gE(t._ne.extent,n),a=t._sw&&gE(t._sw.extent,n),c=t._se&&gE(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,uI(t,t._nw,n))),s&&(i=Math.max(i,uI(t,t._ne,n))),a&&(i=Math.max(i,uI(t,t._sw,n))),c&&(i=Math.max(i,uI(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];gE(a,n)&&(i=a.level)}t=t.parent}return i}function fI(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||fY(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=oot(e[s.level],s)}fI(e,t._nw,n),fI(e,t._ne,n),fI(e,t._sw,n),fI(e,t._se,n)}function oot(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];fY(o,t)?(o.west<t.west&&n.push(new re(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new re(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new re(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new re(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var bm=yE;function rot(e){let t,n=e.name,i=e.message;l(n)&&l(i)?t=`${n}: ${i}`:t=e.toString();let o=e.stack;return l(o)&&(t+=`
${o}`),t}var i_=rot;function kU(e,t,n,i,o,r,s){this.provider=e,this.message=t,this.x=n,this.y=i,this.level=o,this.timesRetried=y(r,0),this.retry=!1,this.error=s}kU.reportError=function(e,t,n,i,o,r,s,a){let c=e;return l(e)?(c.provider=t,c.message=i,c.x=o,c.y=r,c.level=s,c.retry=!1,c.error=a,++c.timesRetried):c=new kU(t,i,o,r,s,0,a),l(n)&&n.numberOfListeners>0?n.raiseEvent(c):l(t)&&console.log(`An error occurred in "${t.constructor.name}": ${i_(i)}`),c};kU.reportSuccess=function(e){l(e)&&(e.timesRetried=-1)};var vo=kU;function Dy(e){if(e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,1),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1),this._projection=new Ii(this._ellipsoid),l(e.rectangleSouthwestInMeters)&&l(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new V(-i,-i),this._rectangleNortheastInMeters=new V(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new re(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties(Dy.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});Dy.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};Dy.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};Dy.prototype.rectangleToNativeRectangle=function(e,t){let n=this._projection,i=n.project(re.southwest(e)),o=n.project(re.northeast(e));return l(t)?(t.west=i.x,t.south=i.y,t.east=o.x,t.north=o.y,t):new re(i.x,i.y,o.x,o.y)};Dy.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.getNumberOfXTilesAtLevel(n),r=this.getNumberOfYTilesAtLevel(n),s=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,a=this._rectangleSouthwestInMeters.x+e*s,c=this._rectangleSouthwestInMeters.x+(e+1)*s,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,f=this._rectangleNortheastInMeters.y-t*u,d=this._rectangleNortheastInMeters.y-(t+1)*u;return l(i)?(i.west=a,i.south=d,i.east=c,i.north=f,i):new re(a,d,c,f)};Dy.prototype.tileXYToRectangle=function(e,t,n,i){let o=this.tileXYToNativeRectangle(e,t,n,i),r=this._projection,s=r.unproject(new V(o.west,o.south)),a=r.unproject(new V(o.east,o.north));return o.west=s.longitude,o.south=s.latitude,o.east=a.longitude,o.north=a.latitude,o};Dy.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!re.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),a=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,d=this._projection.project(e),p=d.x-this._rectangleSouthwestInMeters.x,g=this._rectangleNortheastInMeters.y-d.y,m=p/a|0;m>=o&&(m=o-1);let x=g/u|0;return x>=r&&(x=r-1),l(n)?(n.x=m,n.y=x,n):new V(m,x)};var os=Dy;var sot=15;function i_e(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}i_e.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function aot(e,t){let n=t.copyrightText;l(n)&&(e.credit=new Et(n));let i=t.spatialReference,o=y(i.latestWkid,i.wkid),r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=re.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Hi(s);else if(o===3857){let u=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>u&&(t.extent.xmax=u),t.extent.ymax>u&&(t.extent.ymax=u),t.extent.xmin<-u&&(t.extent.xmin=-u),t.extent.ymin<-u&&(t.extent.ymin=-u),s.rectangleSouthwestInMeters=new V(r.xmin,r.ymin),s.rectangleNortheastInMeters=new V(r.xmax,r.ymax),e.tilingScheme=new os(s)}else throw new le("Invalid spatial reference");let a=t.tileInfo;if(!l(a))throw new le("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?Hd.LERC:Hd.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new bm(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new bm(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),l(t.minValues)&&l(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function cot(e,t,n){try{let i=await t.fetchJson();aot(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw vo.reportError(void 0,n,l(n)?n._errorEvent:void 0,o),i}}function Iy(e){e=y(e,y.EMPTY_OBJECT),this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new me}Object.defineProperties(Iy.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});Iy.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=De.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new i_e(t);await cot(o,i);let r=new Iy(t);return o.build(r),r._resource=n,r};Iy.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!l(dY(this,n+1,e*2,t*2))){let d=o_e(this,n+1,e*2,t*2);s=d.promise,a=d.request}let c=o.fetchArrayBuffer();if(!l(c)||!l(s))return;let u=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(d){return new rc({buffer:d[0],width:u._width,height:u._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):sot,structure:u._terrainDataStructure,encoding:u._encoding})}).catch(async function(d){if(l(a)&&a.state===Zn.CANCELLED){i.cancel();try{await i.deferred?.promise}catch{}return i.state=Zn.CANCELLED,Promise.reject(d)}return Promise.reject(d)})};function dY(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}Iy.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Iy.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=dY(this,n,e,t);if(l(i))return i;o_e(this,n,e,t)};Iy.prototype.loadTileDataAvailability=function(e,t,n){};function lot(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},u=new V(e.x+1,e.y+1),f=!1,d=!1;for(;!(f&&d);){let p=u.x,g=d?u.y+1:u.y;if(!f){for(let m=e.y;m<g;++m)if(i[m*t+u.x]!==s){f=!0;break}f?(a.push(new V(u.x,e.y)),--u.x,--p,c.endX=u.x):u.x===o?(c.endX=u.x,f=!0):++u.x}if(!d){let m=u.y*t;for(let x=e.x;x<=p;++x)if(i[m+x]!==s){d=!0;break}d?(a.push(new V(e.x,u.y)),--u.y,c.endY=u.y):u.y===r?(c.endY=u.y,d=!0):++u.y}}return{endingIndices:a,range:c,value:s}}function uot(e,t,n,i,o){let r=[];if(o.every(function(c){return c===o[0]}))return o[0]===1&&r.push({startX:e,startY:t,endX:e+n-1,endY:t+i-1}),r;let a=[new V(0,0)];for(;a.length>0;){let c=a.pop(),u=lot(c,n,i,o);if(u.value===1){let d=u.range;d.startX+=e,d.endX+=e,d.startY+=t,d.endY+=t,r.push(d)}let f=u.endingIndices;f.length>0&&(a=a.concat(f))}return r}function o_e(e,t,n,i){if(!e._hasAvailability)return{};let o=Math.floor(n/128)*128,r=Math.floor(i/128)*128,s=Math.min(1<<t,128),a=`tilemap/${t}/${r}/${o}/${s}/${s}`,c=e._availableCache;if(l(c[a]))return c[a];let u=new Jo({throttle:!1,throttleByServer:!0,type:ls.TERRAIN}),d=e._resource.getDerivedResource({url:a,request:u}).fetchJson();return l(d)?(d=d.then(function(p){let g=uot(o,r,s,s,p.data);e._tilesAvailabilityLoaded.addAvailableTileRange(t,o,r,o+s,r+s);let m=e._tilesAvailable;for(let x=0;x<g.length;++x){let b=g[x];m.addAvailableTileRange(t,b.startX,b.startY,b.endX,b.endY)}return dY(e,t,n,i)}),c[a]={promise:d,request:u},d=d.finally(function(p){return delete c[a],p}),{promise:d,request:u}):{}}var r_e=Iy;var s_e="https://dev.virtualearth.net/REST/v1/Locations";function hY(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._key=t;let n={key:t};l(e.culture)&&(n.culture=e.culture),this._resource=new De({url:s_e,queryParameters:n}),this._credit=new Et('<img src="http://dev.virtualearth.net/Branding/logo_powered_by.png"/>',!1)}Object.defineProperties(hY.prototype,{url:{get:function(){return s_e}},key:{get:function(){return this._key}},credit:{get:function(){return this._credit}}});hY.prototype.geocode=async function(e){return this._resource.getDerivedResource({queryParameters:{query:e}}).fetchJsonp("jsonp").then(function(n){return n.resourceSets.length===0?[]:n.resourceSets[0].resources.map(function(o){let r=o.bbox,s=r[0],a=r[1],c=r[2],u=r[3];return{displayName:o.name,destination:re.fromDegrees(a,s,u,c)}})})};var a_e=hY;function mY(){}Object.defineProperties(mY.prototype,{credit:{get:function(){}}});mY.prototype.geocode=function(e){let t=e.match(/[^\s,\n]+/g);if(t.length===2||t.length===3){let n=+t[0],i=+t[1],o=t.length===3?+t[2]:300;if(isNaN(n)&&isNaN(i)){let r=/^(\d+.?\d*)([nsew])/i;for(let s=0;s<t.length;++s){let a=t[s].match(r);r.test(t[s])&&a.length===3&&(/^[ns]/i.test(a[2])?i=/^[n]/i.test(a[2])?+a[1]:-a[1]:/^[ew]/i.test(a[2])&&(n=/^[e]/i.test(a[2])?+a[1]:-a[1]))}}if(!isNaN(n)&&!isNaN(i)&&!isNaN(o)){let r={displayName:e,destination:h.fromDegrees(n,i,o)};return Promise.resolve([r])}}return Promise.resolve([])};var c_e=mY;var fot=new oe,l_e=new h,xE=new h;function dot(e){let t=e.points,n=e.times;if(t.length<3){let i=n[0],o=1/(n[1]-i),r=t[0],s=t[1];return function(a,c){l(c)||(c=new h);let u=(a-i)*o;return h.lerp(r,s,u,c)}}return function(i,o){l(o)||(o=new h);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=fot;a.z=s,a.y=s*s,a.x=a.y*s,a.w=1;let c,u,f,d,p;return r===0?(c=t[0],u=t[1],f=e.firstTangent,d=h.subtract(t[2],c,l_e),h.multiplyByScalar(d,.5,d),p=L.multiplyByVector(rx.hermiteCoefficientMatrix,a,a)):r===t.length-2?(c=t[r],u=t[r+1],d=e.lastTangent,f=h.subtract(u,t[r-1],l_e),h.multiplyByScalar(f,.5,f),p=L.multiplyByVector(rx.hermiteCoefficientMatrix,a,a)):(c=t[r-1],u=t[r],f=t[r+1],d=t[r+2],p=L.multiplyByVector(Py.catmullRomCoefficientMatrix,a,a)),o=h.multiplyByScalar(c,p.x,o),h.multiplyByScalar(u,p.y,xE),h.add(o,xE,o),h.multiplyByScalar(f,p.z,xE),h.add(o,xE,o),h.multiplyByScalar(d,p.w,xE),h.add(o,xE,o)}}var hot=new h,mot=new h;function Py(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times,i=e.firstTangent,o=e.lastTangent;if(t.length>2&&(l(i)||(i=hot,h.multiplyByScalar(t[1],2,i),h.subtract(i,t[2],i),h.subtract(i,t[0],i),h.multiplyByScalar(i,.5,i)),!l(o))){let r=t.length-1;o=mot,h.multiplyByScalar(t[r-1],2,o),h.subtract(t[r],o,o),h.add(o,t[r-2],o),h.multiplyByScalar(o,.5,o)}this._times=n,this._points=t,this._firstTangent=h.clone(i),this._lastTangent=h.clone(o),this._evaluateFunction=dot(this),this._lastTimeIndex=0}Object.defineProperties(Py.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},firstTangent:{get:function(){return this._firstTangent}},lastTangent:{get:function(){return this._lastTangent}}});Py.catmullRomCoefficientMatrix=new L(-.5,1,-.5,0,1.5,-2.5,0,1,-1.5,2,.5,0,.5,-.5,0,0);Py.prototype.findTimeInterval=eo.prototype.findTimeInterval;Py.prototype.wrapTime=eo.prototype.wrapTime;Py.prototype.clampTime=eo.prototype.clampTime;Py.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var u_e=Py;var UU={};UU.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let u=s+a+c,f,d,p,g,m,x;return u===1?s?(f=(e-n)/(i-n),d=(e-n)/(o-n),r.push(1),r.push(2),d!==1&&(r.push(-1),r.push(0),r.push(2),r.push(d)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),g=(e-i)/(n-i),r.push(2),r.push(0),g!==1&&(r.push(-1),r.push(1),r.push(0),r.push(g)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),x=(e-o)/(i-o),r.push(0),r.push(1),x!==1&&(r.push(-1),r.push(2),r.push(1),r.push(x)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):u===2?!s&&n!==e?(g=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(g),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(x=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(x),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(d=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(d),r.push(-1),r.push(1),r.push(2),r.push(p)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};UU.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let u=n-s,f=s-o,d=r-a,p=i-a,g=1/(d*u+f*p),m=t-a,x=e-s,b=(d*x+f*m)*g,T=(-p*x+u*m)*g,C=1-b-T;return l(c)?(c.x=b,c.y=T,c.z=C,c):new h(b,T,C)};UU.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),d=(a-r)*(n-e)-(s-o)*(i-t);if(d===0)return;let p=u/d,g=f/d;if(p>=0&&p<=1&&g>=0&&g<=1)return l(c)||(c=new V),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var Ry=UU;function Oy(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=zU(e.westIndices,o,t),this._southIndices=zU(e.southIndices,r,t),this._eastIndices=zU(e.eastIndices,o,t),this._northIndices=zU(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=y(e.childTileMask,15),this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(Oy.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});var VU=[];function zU(e,t,n){VU.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)VU[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(VU.sort(t),Ne.createTypedArray(n,VU)):e}var f_e="createVerticesFromQuantizedTerrainMesh",pot=new _i(f_e),_ot=new _i(f_e,xm.maximumAsynchronousTasks);Oy.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),d=(a?_ot:pot).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(d))return;let p=this;return Promise.resolve(d).then(function(g){let m=p._quantizedVertices.length/3,x=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Ne.createTypedArray(x,g.indices),T=new Float32Array(g.vertices),C=g.center,A=g.minimumHeight,S=g.maximumHeight,v=p._boundingSphere,D=p._orientedBoundingBox,O=y(h.clone(g.occludeePointInScaledSpace),p._horizonOcclusionPoint),R=g.vertexStride,N=Wc.clone(g.encoding);return p._mesh=new Gd(C,T,b,g.indexCountWithoutSkirts,m,A,S,v,O,R,D,N,g.westIndicesSouthToNorth,g.southIndicesEastToWest,g.eastIndicesNorthToSouth,g.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var got=new _i("upsampleQuantizedTerrainMesh",xm.maximumAsynchronousTasks);Oy.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,d=e.tileXYToRectangle(o,r,s),p=got.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:d,ellipsoid:f});if(!l(p))return;let g=Math.min(this._westSkirtHeight,this._eastSkirtHeight);g=Math.min(g,this._southSkirtHeight),g=Math.min(g,this._northSkirtHeight);let m=c?g*.5:this._westSkirtHeight,x=u?g*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:g*.5,T=u?this._northSkirtHeight:g*.5,C=this._credits;return Promise.resolve(p).then(function(A){let S=new Uint16Array(A.vertices),v=Ne.createTypedArray(S.length/3,A.indices),D;return l(A.encodedNormals)&&(D=new Uint8Array(A.encodedNormals)),new Oy({quantizedVertices:S,indices:v,encodedNormals:D,minimumHeight:A.minimumHeight,maximumHeight:A.maximumHeight,boundingSphere:se.clone(A.boundingSphere),orientedBoundingBox:vn.clone(A.orientedBoundingBox),horizonOcclusionPoint:h.clone(A.horizonOcclusionPoint),westIndices:A.westIndices,southIndices:A.southIndices,eastIndices:A.eastIndices,northIndices:A.northIndices,westSkirtHeight:m,southSkirtHeight:x,eastSkirtHeight:b,northSkirtHeight:T,childTileMask:0,credits:C,createdByUpsampling:!0})})};var pY=32767,d_e=new h;Oy.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1);i*=pY;let o=P.clamp((n-e.south)/e.height,0,1);return o*=pY,l(this._mesh)?Tot(this,i,o):Cot(this,i,o)};function h_e(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),d=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=d}var yot=new V,xot=new V,bot=new V;function Tot(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=r.decodeTextureCoordinates(o,u,yot),g=r.decodeTextureCoordinates(o,f,xot),m=r.decodeTextureCoordinates(o,d,bot);if(h_e(t,n,p.x,p.y,g.x,g.y,m.x,m.y)){let x=Ry.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,d_e);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,d);return x.x*b+x.y*T+x.z*C}}}}function Cot(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=i[u],g=i[f],m=i[d],x=o[u],b=o[f],T=o[d];if(h_e(t,n,p,x,g,b,m,T)){let C=Ry.computeBarycentricCoordinates(t,n,p,x,g,b,m,T,d_e);if(C.x>=-1e-15&&C.y>=-1e-15&&C.z>=-1e-15){let A=C.x*r[u]+C.y*r[f]+C.z*r[d];return P.lerp(e._minimumHeight,e._maximumHeight,A/pY)}}}}Oy.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};Oy.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var bE=Oy;function Aot(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function p_e(e){this.requestVertexNormals=y(e.requestVertexNormals,!1),this.requestWaterMask=y(e.requestWaterMask,!1),this.requestMetadata=y(e.requestMetadata,!0),this.ellipsoid=y(e.ellipsoid,ee.default),this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}p_e.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=l(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function __e(e,t,n){if(!t.format){let x="The tile format is not specified in the layer.json file.";throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}if(!t.tiles||t.tiles.length===0){let x="The layer.json file does not specify any tile URL templates.";throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,l(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let x=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}let c=t.tiles,u=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,u),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Hi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new os({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let x=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}if(e.levelZeroMaximumGeometricError=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let x=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new le(x)}let f;l(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:l(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),l(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),l(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let d=t.metadataAvailability,p=t.available,g;if(l(p)&&!l(d)){g=new bm(e.tilingScheme,p.length);for(let x=0;x<p.length;++x){let b=p[x],T=e.tilingScheme.getNumberOfYTilesAtLevel(x);l(e.overallAvailability[x])||(e.overallAvailability[x]=[]);for(let C=0;C<b.length;++C){let A=b[C],S=T-A.endY-1,v=T-A.startY-1;e.overallAvailability[x].push([A.startX,S,A.endX,v]),g.addAvailableTileRange(x,A.startX,S,A.endX,v)}}}else l(d)&&(f=new bm(e.tilingScheme,u),g=new bm(e.tilingScheme,u),e.overallAvailability[0]=[[0,0,1,0]],g.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,l(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new Aot({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:g,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:d,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return l(m)?l(g)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await yY(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function Eot(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(l(t)&&(i+=`
${t.message}`),e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,i),e.previousError.retry)return yY(e,n);throw new le(i)}async function Sot(e,t,n){await __e(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new bm(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new Et(e.attribution);e.tileCredits.push(o)}return!0}async function yY(e,t){try{let n=await e.layerJsonResource.fetchJson();return Sot(e,n,t)}catch(n){return l(n)&&n.statusCode===404?(await __e(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):Eot(e,n,t)}}function Wd(e){e=y(e,y.EMPTY_OBJECT),this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=y(e.requestVertexNormals,!1),this._requestWaterMask=y(e.requestWaterMask,!1),this._requestMetadata=y(e.requestMetadata,!0),this._errorEvent=new me;let t=e.credit;typeof t=="string"&&(t=new Et(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var _Y={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function m_e(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function wot(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new rc({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function vot(e,t,n,i,o,r){let s=r.littleEndianExtensionSize,a=0,c=3,u=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,d=Float64Array.BYTES_PER_ELEMENT*u,g=Uint16Array.BYTES_PER_ELEMENT*3,m=3,x=Uint16Array.BYTES_PER_ELEMENT,b=x*m,T=new DataView(t),C=new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let A=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let S=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let v=new se(new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0)),T.getFloat64(a+f,!0));a+=d;let D=new h(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let O=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let R=new Uint16Array(t,a,O*3);a+=O*g,O>64*1024&&(x=Uint32Array.BYTES_PER_ELEMENT,b=x*m);let N=R.subarray(0,O),F=R.subarray(O,2*O),_=R.subarray(O*2,3*O);Ln.zigZagDeltaDecode(N,F,_),a%x!==0&&(a+=x-a%x);let E=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let w=Ne.createTypedArrayFromArrayBuffer(O,t,a,E*m);a+=E*b;let I=0,M=w.length;for(let ae=0;ae<M;++ae){let pe=w[ae];w[ae]=I-pe,pe===0&&++I}let B=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let z=Ne.createTypedArrayFromArrayBuffer(O,t,a,B);a+=B*x;let U=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let G=Ne.createTypedArrayFromArrayBuffer(O,t,a,U);a+=U*x;let k=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let Y=Ne.createTypedArrayFromArrayBuffer(O,t,a,k);a+=k*x;let W=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let J=Ne.createTypedArrayFromArrayBuffer(O,t,a,W);a+=W*x;let j,K;for(;a<T.byteLength;){let ae=T.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;let pe=T.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,ae===_Y.OCT_VERTEX_NORMALS&&e._requestVertexNormals)j=new Uint8Array(t,a,O*2);else if(ae===_Y.WATER_MASK&&e._requestWaterMask)K=new Uint8Array(t,a,pe);else if(ae===_Y.METADATA&&e._requestMetadata){let be=T.getUint32(a,!0);if(be>0){let Ae=Mo(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,be).available;if(l(Ae))for(let ke=0;ke<Ae.length;++ke){let ze=n+ke+1,ot=Ae[ke],Rt=e._tilingScheme.getNumberOfYTilesAtLevel(ze);for(let bt=0;bt<ot.length;++bt){let ve=ot[bt],Xe=Rt-ve.endY-1,$e=Rt-ve.startY-1;e.availability.addAvailableTileRange(ze,ve.startX,Xe,ve.endX,$e),r.availability.addAvailableTileRange(ze,ve.startX,Xe,ve.endX,$e)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=pe}let Q=e.getLevelMaximumGeometricError(n)*5,de=e._tilingScheme.tileXYToRectangle(i,o,n),ye=vn.fromRectangle(de,A,S,e._tilingScheme.ellipsoid);return new bE({center:C,minimumHeight:A,maximumHeight:S,boundingSphere:v,orientedBoundingBox:ye,horizonOcclusionPoint:D,quantizedVertices:R,encodedNormals:j,indices:w,westIndices:z,southIndices:G,eastIndices:Y,northIndices:J,westSkirtHeight:Q,southSkirtHeight:Q,eastSkirtHeight:Q,northSkirtHeight:Q,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}Wd.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let u=0;u<s;++u){let f=o[u];if(!l(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let d=xY(this,e,t,n,f,u===0);d.result&&(a=!0,c=c.then(()=>d.promise))}return!l(r)&&a?c.then(()=>new Promise(u=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);u(f)},0)})):g_e(this,e,t,n,r,i)};function g_e(e,t,n,i,o,r){if(!l(o))return Promise.reject(new le("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;let c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let u,f,d=s[(t+a+i)%s.length],p=o.resource;l(p._ionEndpoint)&&!l(p._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),u=m_e(void 0)):u=m_e(c);let g=p.getDerivedResource({url:d,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:u,request:r}).fetchArrayBuffer();if(l(g))return g.then(function(m){return l(m)?l(e._heightmapStructure)?wot(e,m,i,t,n):vot(e,m,i,t,n,o):Promise.reject(new le("Mesh buffer doesn't exist."))})}Object.defineProperties(Wd.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return this._hasWaterMask&&this._requestWaterMask}},hasVertexNormals:{get:function(){return this._hasVertexNormals&&this._requestVertexNormals}},hasMetadata:{get:function(){return this._hasMetadata&&this._requestMetadata}},requestVertexNormals:{get:function(){return this._requestVertexNormals}},requestWaterMask:{get:function(){return this._requestWaterMask}},requestMetadata:{get:function(){return this._requestMetadata}},availability:{get:function(){return this._availability}}});Wd.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Wd.fromIonAssetId=async function(e,t){let n=await Qu.fromAssetId(e);return Wd.fromUrl(n,t)};Wd.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=De.createIfNeeded(e);n.appendForwardSlash();let i=new p_e(t);i.lastResource=n,i.layerJsonResource=i.lastResource.getDerivedResource({url:"layer.json"}),await yY(i);let o=new Wd(t);return i.build(o),o};Wd.prototype.getTileDataAvailable=function(e,t,n){if(!l(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;let i=this._layers,o=i.length;for(let r=0;r<o;++r)if(xY(this,e,t,n,i[r],r===0).result)return;return!1};Wd.prototype.loadTileDataAvailability=function(e,t,n){if(!l(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;let i=this._layers,o=i.length;for(let r=0;r<o;++r){let s=xY(this,e,t,n,i[r],r===0);if(l(s.promise))return s.promise}};function gY(e,t,n,i){if(i===0)return;let o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function xY(e,t,n,i,o,r){if(!l(o.availabilityLevels))return{result:!1};let s,a=function(){delete o.availabilityPromiseCache[s]},c=o.availabilityTilesLoaded,u=o.availability,f=gY(o,t,n,i);for(;l(f);){if(u.isTileAvailable(f.level,f.x,f.y)&&!c.isTileAvailable(f.level,f.x,f.y)){let d;if(!r&&(s=`${f.level}-${f.x}-${f.y}`,d=o.availabilityPromiseCache[s],!l(d))){let p=new Jo({throttle:!1,throttleByServer:!0,type:ls.TERRAIN});d=g_e(e,f.x,f.y,f.level,o,p),l(d)&&(o.availabilityPromiseCache[s]=d,d.then(a))}return{result:!0,promise:d}}f=gY(o,f.x,f.y,f.level)}return{result:!1}}Wd._getAvailabilityTile=gY;var TE=Wd;function o_(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new bl(n),this._workerName="createCircleGeometry"}o_.packedLength=bl.packedLength;o_.pack=function(e,t,n){return bl.pack(e._ellipseGeometry,t,n)};var y_e=new bl({center:new h,semiMajorAxis:1,semiMinorAxis:1}),Sa={center:new h,radius:void 0,ellipsoid:ee.clone(ee.default),height:void 0,extrudedHeight:void 0,granularity:void 0,vertexFormat:new Re,stRotation:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0,shadowVolume:void 0};o_.unpack=function(e,t,n){let i=bl.unpack(e,t,y_e);return Sa.center=h.clone(i._center,Sa.center),Sa.ellipsoid=ee.clone(i._ellipsoid,Sa.ellipsoid),Sa.ellipsoid=ee.clone(i._ellipsoid,y_e._ellipsoid),Sa.height=i._height,Sa.extrudedHeight=i._extrudedHeight,Sa.granularity=i._granularity,Sa.vertexFormat=Re.clone(i._vertexFormat,Sa.vertexFormat),Sa.stRotation=i._stRotation,Sa.shadowVolume=i._shadowVolume,l(n)?(Sa.semiMajorAxis=i._semiMajorAxis,Sa.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new bl(Sa),n):(Sa.radius=i._semiMajorAxis,new o_(Sa))};o_.createGeometry=function(e){return bl.createGeometry(e._ellipseGeometry)};o_.createShadowVolume=function(e,t,n){let i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new o_({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Re.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(o_.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var x_e=o_;function CE(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new wf(n),this._workerName="createCircleOutlineGeometry"}CE.packedLength=wf.packedLength;CE.pack=function(e,t,n){return wf.pack(e._ellipseGeometry,t,n)};var Dot=new wf({center:new h,semiMajorAxis:1,semiMinorAxis:1}),Cu={center:new h,radius:void 0,ellipsoid:ee.clone(ee.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,numberOfVerticalLines:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0};CE.unpack=function(e,t,n){let i=wf.unpack(e,t,Dot);return Cu.center=h.clone(i._center,Cu.center),Cu.ellipsoid=ee.clone(i._ellipsoid,Cu.ellipsoid),Cu.height=i._height,Cu.extrudedHeight=i._extrudedHeight,Cu.granularity=i._granularity,Cu.numberOfVerticalLines=i._numberOfVerticalLines,l(n)?(Cu.semiMajorAxis=i._semiMajorAxis,Cu.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new wf(Cu),n):(Cu.radius=i._semiMajorAxis,new CE(Cu))};CE.createGeometry=function(e){return wf.createGeometry(e._ellipseGeometry)};var b_e=CE;function AE(e){e=y(e,y.EMPTY_OBJECT),this._callback=e.callback,this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Hi({ellipsoid:y(e.ellipsoid,ee.default)})),this._width=e.width,this._height=e.height;let t=Math.max(this._width,this._height);this._levelZeroMaximumGeometricError=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,t,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me;let n=e.credit;typeof n=="string"&&(n=new Et(n)),this._credit=n}Object.defineProperties(AE.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});AE.prototype.requestTileGeometry=function(e,t,n,i){let o=this._callback(e,t,n);if(!l(o))return;let r=this._width,s=this._height;return Promise.resolve(o).then(function(a){let c=a;return Array.isArray(c)&&(c=new Float64Array(c)),new rc({buffer:c,width:r,height:s})})};AE.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};AE.prototype.getTileDataAvailable=function(e,t,n){};AE.prototype.loadTileDataAvailability=function(e,t,n){};var T_e=AE;function C_e(e){this.proxy=e}C_e.prototype.getURL=function(e){let t=this.proxy.indexOf("?")===-1?"?":"";return this.proxy+t+encodeURIComponent(e)};var A_e=C_e;function jd(e){this._comparator=e.comparator,this._maximumLength=e.maximumLength,this._array=l(e.maximumLength)?new Array(e.maximumLength):[],this._length=0}Object.defineProperties(jd.prototype,{length:{get:function(){return this._length}},maximumLength:{get:function(){return this._maximumLength},set:function(e){if(l(e)){for(;this._length>e;)this.removeMinimum();this._array.length=e}this._maximumLength=e}},internalArray:{get:function(){return this._array}},comparator:{get:function(){return this._comparator}}});jd.prototype.clone=function(){let e=this._maximumLength,t=this._comparator,n=this._array,i=this._length,o=new jd({comparator:t,maximumLength:e});o._length=i;for(let r=0;r<i;r++)o._array[r]=n[r];return o};jd.prototype.reset=function(){this._length=0;let e=this._maximumLength;if(l(e))for(let t=0;t<e;t++)this._array[t]=void 0;else this._array.length=0};jd.prototype.resort=function(){let e=this._length;for(let t=0;t<e;t++)E_e(this,t)};jd.prototype.insert=function(e){let t,n=this._maximumLength;if(l(n)){if(n===0)return;if(this._length===n){let o=this._array[0];if(this._comparator(e,o)<=0)return e;t=this.removeMinimum()}}let i=this._length;return this._array[i]=e,this._length++,E_e(this,i),t};jd.prototype.removeMinimum=function(){let e=this._length;if(e===0)return;this._length--;let t=this._array[0];return e>=2&&(this._array[0]=this._array[e-1],S_e(this,0)),this._array[e-1]=void 0,t};jd.prototype.removeMaximum=function(){let e=this._length;if(e===0)return;this._length--;let t;if(e<=2)t=this._array[e-1];else{let n=bY(this,1,2)?1:2;t=this._array[n],this._array[n]=this._array[e-1],e>=4&&S_e(this,n)}return this._array[e-1]=void 0,t};jd.prototype.getMinimum=function(){if(this._length!==0)return this._array[0]};jd.prototype.getMaximum=function(){let e=this._length;if(e!==0)return e<=2?this._array[e-1]:this._array[bY(this,1,2)?1:2]};function HU(e,t,n){let i=e._array,o=i[t];i[t]=i[n],i[n]=o}function dI(e,t,n){return e._comparator(e._array[t],e._array[n])<0}function bY(e,t,n){return e._comparator(e._array[t],e._array[n])>0}function E_e(e,t){if(t===0)return;let n=Math.floor(P.log2(t+1))%2===0,i=Math.floor((t-1)/2),o=dI(e,t,i);for(o!==n&&(HU(e,t,i),t=i);t>=3;){let r=Math.floor((t-3)/4);if(dI(e,t,r)!==o)break;HU(e,t,r),t=r}}function S_e(e,t){let n=e._length,i=Math.floor(P.log2(t+1))%2===0,o;for(;(o=2*t+1)<n;){let r=o,s=o+1;if(s<n){dI(e,s,r)===i&&(r=s);let a=2*o+1,c=Math.max(Math.min(n-a,4),0);for(let u=0;u<c;u++){let f=a+u;dI(e,f,r)===i&&(r=f)}}if(dI(e,r,t)===i&&(HU(e,r,t),r!==o&&r!==s)){let a=Math.floor((r-1)/2);bY(e,r,a)===i&&HU(e,r,a)}t=r}}var EE=jd;function SE(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Hi({ellipsoid:y(e.ellipsoid,ee.default)})),this._levelZeroMaximumGeometricError=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me}Object.defineProperties(SE.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});SE.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new rc({buffer:new Uint8Array(16*16),width:16,height:16}))};SE.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};SE.prototype.getTileDataAvailable=function(e,t,n){};SE.prototype.loadTileDataAvailability=function(e,t,n){};var r_=SE;function Tm(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new fs,this._perspectiveMatrix=new L,this._infinitePerspective=new L}function TY(e){let t=e.top,n=e.bottom,i=e.right,o=e.left,r=e.near,s=e.far;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=L.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=L.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(Tm.prototype,{projectionMatrix:{get:function(){return TY(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return TY(this),this._infinitePerspective}}});var Iot=new h,Pot=new h,Rot=new h,Oot=new h;Tm.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=h.cross(t,n,Iot),d=Pot;h.multiplyByScalar(t,c,d),h.add(e,d,d);let p=Rot;h.multiplyByScalar(t,u,p),h.add(e,p,p);let g=Oot;h.multiplyByScalar(f,a,g),h.add(d,g,g),h.subtract(g,e,g),h.normalize(g,g),h.cross(g,n,g),h.normalize(g,g);let m=i[0];return l(m)||(m=i[0]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(f,s,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(n,g,g),h.normalize(g,g),m=i[1],l(m)||(m=i[1]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(n,r,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(f,g,g),h.normalize(g,g),m=i[2],l(m)||(m=i[2]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),h.multiplyByScalar(n,o,g),h.add(d,g,g),h.subtract(g,e,g),h.cross(g,f,g),h.normalize(g,g),m=i[3],l(m)||(m=i[3]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,e),m=i[4],l(m)||(m=i[4]=new oe),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-h.dot(t,d),h.negate(t,g),m=i[5],l(m)||(m=i[5]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-h.dot(g,p),this._cullingVolume};Tm.prototype.getPixelDimensions=function(e,t,n,i,o){TY(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};Tm.prototype.clone=function(e){return l(e)||(e=new Tm),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Tm.prototype.equals=function(e){return l(e)&&e instanceof Tm&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Tm.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Tm&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var vl=Tm;function Dl(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new vl,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this.xOffset=y(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=y(e.yOffset,0),this._yOffset=this.yOffset}Dl.packedLength=6;Dl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};Dl.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Dl),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function qd(e){let t=e._offCenterFrustum;(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset)&&(e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset,t.top=e.near*Math.tan(.5*e._fovy),t.bottom=-t.top,t.right=e.aspectRatio*t.top,t.left=-t.right,t.near=e.near,t.far=e.far,t.right+=e.xOffset,t.left+=e.xOffset,t.top+=e.yOffset,t.bottom+=e.yOffset)}Object.defineProperties(Dl.prototype,{projectionMatrix:{get:function(){return qd(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return qd(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return qd(this),this._fovy}},sseDenominator:{get:function(){return qd(this),this._sseDenominator}},offCenterFrustum:{get:function(){return qd(this),this._offCenterFrustum}}});Dl.prototype.computeCullingVolume=function(e,t,n){return qd(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Dl.prototype.getPixelDimensions=function(e,t,n,i,o){return qd(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Dl.prototype.clone=function(e){return l(e)||(e=new Dl),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Dl.prototype.equals=function(e){return!l(e)||!(e instanceof Dl)?!1:(qd(this),qd(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Dl.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Dl)?!1:(qd(this),qd(e),P.equalsEpsilon(this.fov,e.fov,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var Si=Dl;var GU=0,Mot=1;function eb(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e.vertexFormat,Re.DEFAULT),r=y(e._drawNearPlane,!0),s,a;t instanceof Si?(s=GU,a=Si.packedLength):t instanceof on&&(s=Mot,a=on.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=h.clone(i),this._orientation=Me.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+h.packedLength+Me.packedLength+Re.packedLength}eb.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===GU?(Si.pack(o,t,n),n+=Si.packedLength):(on.pack(o,t,n),n+=on.packedLength),h.pack(e._origin,t,n),n+=h.packedLength,Me.pack(e._orientation,t,n),n+=Me.packedLength,Re.pack(e._vertexFormat,t,n),n+=Re.packedLength,t[n]=e._drawNearPlane?1:0,t};var Lot=new Si,Not=new on,Fot=new Me,Bot=new h,kot=new Re;eb.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===GU?(o=Si.unpack(e,t,Lot),t+=Si.packedLength):(o=on.unpack(e,t,Not),t+=on.packedLength);let r=h.unpack(e,t,Bot);t+=h.packedLength;let s=Me.unpack(e,t,Fot);t+=Me.packedLength;let a=Re.unpack(e,t,kot);t+=Re.packedLength;let c=e[t]===1;if(!l(n))return new eb({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=h.clone(r,n._origin),n._orientation=Me.clone(s,n._orientation),n._vertexFormat=Re.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function wE(e,t,n,i,o,r,s,a){let c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var Uot=new $,Vot=new L,CY=new L,w_e=new h,v_e=new h,D_e=new h,zot=new h,Hot=new h,Got=new h,My=new Array(3),hI=new Array(4);hI[0]=new oe(-1,-1,1,1);hI[1]=new oe(1,-1,1,1);hI[2]=new oe(1,1,1,1);hI[3]=new oe(-1,1,1,1);var I_e=new Array(4);for(let e=0;e<4;++e)I_e[e]=new oe;eb._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=$.fromQuaternion(t,Uot),u=y(r,w_e),f=y(s,v_e),d=y(a,D_e);u=$.getColumn(c,0,u),f=$.getColumn(c,1,f),d=$.getColumn(c,2,d),h.normalize(u,u),h.normalize(f,f),h.normalize(d,d),h.negate(u,u);let p=L.computeView(e,d,f,u,Vot),g,m,x=i.projectionMatrix;if(n===GU){let b=L.multiply(x,p,CY);m=L.inverse(b,CY)}else g=L.inverseTransformation(p,CY);l(m)?(My[0]=i.near,My[1]=i.far):(My[0]=0,My[1]=i.near,My[2]=i.far);for(let b=0;b<2;++b)for(let T=0;T<4;++T){let C=oe.clone(hI[T],I_e[T]);if(l(m)){C=L.multiplyByVector(m,C,C);let A=1/C.w;h.multiplyByScalar(C,A,C),h.subtract(C,e,C),h.normalize(C,C);let S=h.dot(d,C);h.multiplyByScalar(C,My[b]/S,C),h.add(C,e,C)}else{let A=i.offCenterFrustum;l(A)&&(i=A);let S=My[b],v=My[b+1];C.x=(C.x*(i.right-i.left)+i.left+i.right)*.5,C.y=(C.y*(i.top-i.bottom)+i.bottom+i.top)*.5,C.z=(C.z*(S-v)-S-v)*.5,C.w=1,L.multiplyByVector(g,C,C)}o[12*b+T*3]=C.x,o[12*b+T*3+1]=C.y,o[12*b+T*3+2]=C.z}};eb.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);eb._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[4],c[u+5]=c[5],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[4],c[u+2]=c[5],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new dn({position:new we({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})});if(l(s.normal)||l(s.tangent)||l(s.bitangent)||l(s.st)){let p=l(s.normal)?new Float32Array(12*a):void 0,g=l(s.tangent)?new Float32Array(3*4*a):void 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t=e.frustum,n=e.orientation,i=e.origin,o=y(e._drawNearPlane,!0),r,s;t instanceof Si?(r=AY,s=Si.packedLength):t instanceof on&&(r=Wot,s=on.packedLength),this._frustumType=r,this._frustum=t.clone(),this._origin=h.clone(i),this._orientation=Me.clone(n),this._drawNearPlane=o,this._workerName="createFrustumOutlineGeometry",this.packedLength=2+s+h.packedLength+Me.packedLength}mI.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===AY?(Si.pack(o,t,n),n+=Si.packedLength):(on.pack(o,t,n),n+=on.packedLength),h.pack(e._origin,t,n),n+=h.packedLength,Me.pack(e._orientation,t,n),n+=Me.packedLength,t[n]=e._drawNearPlane?1:0,t};var jot=new Si,qot=new on,Yot=new Me,Xot=new h;mI.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===AY?(o=Si.unpack(e,t,jot),t+=Si.packedLength):(o=on.unpack(e,t,qot),t+=on.packedLength);let r=h.unpack(e,t,Xot);t+=h.packedLength;let s=Me.unpack(e,t,Yot);t+=Me.packedLength;let a=e[t]===1;if(!l(n))return new 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\x90\xDD\x9D\\\xDA\xDEQ\xCF\xF0\xFCYRe|3\xDF\xF3H\xDA\xBB*u\xDB\`\xB2\xD4\xFC\xED\x1B\xEC\x7F5\xA8\xFF(1\x07-\xC8\xDC\x88F|\x8A["`);function Au(e){this.imageryPresent=!0,this.protoImagery=void 0,this.terrainPresent=!0,this.negativeAltitudeExponentBias=32,this.negativeAltitudeThreshold=P.EPSILON12,this.providers={},this.key=void 0,this._resource=void 0,this._quadPacketVersion=1,this._tileInfo={},this._subtreePromises={}}Object.defineProperties(Au.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},resource:{get:function(){return this._resource}}});Au.fromUrl=async function(e){let t=e;typeof t!="string"&&!(t instanceof De)&&(t=e.url);let n=De.createIfNeeded(t);n.appendForwardSlash();let i=new Au;i._resource=n;try{await ort(i),await i.getQuadTreePacket("",i._quadPacketVersion)}catch(o){let r=`An error occurred while accessing ${L_e(i,"",1).url}: ${o}`;throw new le(r)}return i};Au.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;qc(t,r)?qc(e,r)&&(s|=1):(s|=2,qc(e,r)||(s|=1)),i+=s}return i};Au.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];qc(s,2)?qc(s,1)||(t|=r):(n|=r,qc(s,1)&&(t|=r))}return{x:t,y:n,level:i}};Au.prototype.isValid=function(e){let t=this.getTileInformationFromQuadKey(e);if(l(t))return t!==null;let n=!0,i=e,o;for(;i.length>1;)if(o=i.substring(i.length-1),i=i.substring(0,i.length-1),t=this.getTileInformationFromQuadKey(i),l(t)){!t.hasSubtree()&&!t.hasChild(parseInt(o))&&(n=!1);break}else if(t===null){n=!1;break}return n};var M_e=new _i("decodeGoogleEarthEnterprisePacket");Au.prototype.getQuadTreePacket=function(e,t,n){t=y(t,1),e=y(e,"");let o=L_e(this,e,t,n).fetchArrayBuffer();if(!l(o))return;let r=this._tileInfo,s=this.key;return o.then(function(a){return M_e.scheduleTask({buffer:a,quadKey:e,type:"Metadata",key:s},[a]).then(function(u){let f,d=-1;if(e!==""){d=e.length+1;let m=u[e];f=r[e],f._bits|=m._bits,delete u[e]}let p=Object.keys(u);p.sort(function(m,x){return m.length-x.length});let g=p.length;for(let m=0;m<g;++m){let x=p[m];if(u[x]!==null){let T=qU.clone(u[x]),C=x.length;if(C===d)T.setParent(f);else if(C>1){let A=r[x.substring(0,x.length-1)];T.setParent(A)}r[x]=T}else r[x]=null}})})};Au.prototype.populateSubtree=function(e,t,n,i){let o=Au.tileXYToQuadKey(e,t,n);return vY(this,o,i)};function vY(e,t,n){let i=e._tileInfo,o=t,r=i[o];if(l(r)&&(!r.hasSubtree()||r.hasChildren()))return r;for(;r===void 0&&o.length>1;)o=o.substring(0,o.length-1),r=i[o];let s,a=e._subtreePromises,c=a[o];if(l(c))return c.then(function(){return s=new Jo({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),vY(e,t,s)});if(!l(r)||!r.hasSubtree())return Promise.reject(new le(`Couldn't load metadata for tile ${t}`));if(c=e.getQuadTreePacket(o,r.cnodeVersion,n),!!l(c))return a[o]=c,c.then(function(){return s=new Jo({throttle:n.throttle,throttleByServer:n.throttleByServer,type:n.type,priorityFunction:n.priorityFunction}),vY(e,t,s)}).finally(function(){delete a[o]})}Au.prototype.getTileInformation=function(e,t,n){let i=Au.tileXYToQuadKey(e,t,n);return this._tileInfo[i]};Au.prototype.getTileInformationFromQuadKey=function(e){return this._tileInfo[e]};function L_e(e,t,n,i){return e._resource.getDerivedResource({url:`flatfile?q2-0${t}-q.${n.toString()}`,request:i})}var SY,wY;function ort(e){let t=e._resource.getDerivedResource({url:"dbRoot.v5",queryParameters:{output:"proto"}});if(!l(wY)){let n=en("ThirdParty/google-earth-dbroot-parser.js"),i=window.cesiumGoogleEarthDbRootParser;wY=nT(n).then(function(){SY=window.cesiumGoogleEarthDbRootParser(trt),l(i)?window.cesiumGoogleEarthDbRootParser=i:delete window.cesiumGoogleEarthDbRootParser})}return wY.then(function(){return t.fetchArrayBuffer()}).then(function(n){let i=SY.EncryptedDbRootProto.decode(new Uint8Array(n)),o=i.encryptionData,r=o.byteOffset,s=r+o.byteLength,a=e.key=o.buffer.slice(r,s);o=i.dbrootData,r=o.byteOffset,s=r+o.byteLength;let c=o.buffer.slice(r,s);return M_e.scheduleTask({buffer:c,type:"DbRoot",key:a},[c])}).then(function(n){let i=SY.DbRootProto.decode(new Uint8Array(n.buffer));if(e.imageryPresent=y(i.imageryPresent,e.imageryPresent),e.protoImagery=i.protoImagery,e.terrainPresent=y(i.terrainPresent,e.terrainPresent),l(i.endSnippet)&&l(i.endSnippet.model)){let a=i.endSnippet.model;e.negativeAltitudeExponentBias=y(a.negativeAltitudeExponentBias,e.negativeAltitudeExponentBias),e.negativeAltitudeThreshold=y(a.compressedNegativeAltitudeThreshold,e.negativeAltitudeThreshold)}l(i.databaseVersion)&&(e._quadPacketVersion=y(i.databaseVersion.quadtreeVersion,e._quadPacketVersion));let o=e.providers,r=y(i.providerInfo,[]),s=r.length;for(let a=0;a<s;++a){let c=r[a],u=c.copyrightString;l(u)&&(o[c.providerId]=new Et(u.value))}}).catch(function(){console.log(`Failed to retrieve ${t.url}. Using defaults.`),e.key=irt})}var Ly=Au;function nb(e){e=y(e,y.EMPTY_OBJECT),this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=y(e.childTileMask,15),n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(nb.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var B_e="createVerticesFromGoogleEarthEnterpriseBuffer",rrt=new _i(B_e),srt=new _i(B_e,xm.maximumAsynchronousTasks),N_e=new re,DY=new re;nb.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,N_e),t.tileXYToRectangle(n,i,o,DY);let u=c.cartographicToCartesian(re.center(DY)),d=40075.16/(1<<o);this._skirtHeight=Math.min(d*8,1e3);let g=(a?srt:rrt).scheduleTask({buffer:this._buffer,nativeRectangle:N_e,rectangle:DY,relativeToCenter:u,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!l(g))return;let m=this;return g.then(function(x){return m._mesh=new Gd(u,new Float32Array(x.vertices),new Uint16Array(x.indices),x.indexCountWithoutSkirts,x.vertexCountWithoutSkirts,x.minimumHeight,x.maximumHeight,se.clone(x.boundingSphere3D),h.clone(x.occludeePointInScaledSpace),x.numberOfAttributes,vn.clone(x.orientedBoundingBox),Wc.clone(x.encoding),x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),m._minimumHeight=x.minimumHeight,m._maximumHeight=x.maximumHeight,m._buffer=void 0,m._mesh})};nb.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1),o=P.clamp((n-e.south)/e.height,0,1);return l(this._mesh)?frt(this,i,o):mrt(this,i,o,e)};var art=new _i("upsampleQuantizedTerrainMesh",xm.maximumAsynchronousTasks);nb.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,d=e.tileXYToRectangle(o,r,s),p=art.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:d,ellipsoid:f});if(!l(p))return;let g=this;return p.then(function(m){let x=new Uint16Array(m.vertices),b=Ne.createTypedArray(x.length/3,m.indices),T=g._skirtHeight;return new bE({quantizedVertices:x,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:se.clone(m.boundingSphere),orientedBoundingBox:vn.clone(m.orientedBoundingBox),horizonOcclusionPoint:h.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:T,southSkirtHeight:T,eastSkirtHeight:T,northSkirtHeight:T,childTileMask:0,createdByUpsampling:!0,credits:g._credits})})};nb.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};nb.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var crt=new V,lrt=new V,urt=new V,k_e=new h;function frt(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],d=s[a+2],p=r.decodeTextureCoordinates(o,u,crt),g=r.decodeTextureCoordinates(o,f,lrt),m=r.decodeTextureCoordinates(o,d,urt),x=Ry.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,k_e);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,d);return x.x*b+x.y*T+x.z*C}}}var drt=Uint16Array.BYTES_PER_ELEMENT,F_e=Uint32Array.BYTES_PER_ELEMENT,IY=Int32Array.BYTES_PER_ELEMENT,hrt=Float32Array.BYTES_PER_ELEMENT,PY=Float64Array.BYTES_PER_ELEMENT;function mrt(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),u=0;for(let v=0;v<r;++v)u+=c.getUint32(u,!0),u+=F_e;u+=F_e,u+=2*PY;let f=P.toRadians(c.getFloat64(u,!0)*180);u+=PY;let d=P.toRadians(c.getFloat64(u,!0)*180);u+=PY;let p=i.width/f/2,g=i.height/d/2,m=c.getInt32(u,!0);u+=IY;let x=c.getInt32(u,!0)*3;u+=IY,u+=IY;let b=new Array(m),T=new Array(m),C=new Array(m),A;for(A=0;A<m;++A)b[A]=s+c.getUint8(u++)*p,T[A]=a+c.getUint8(u++)*g,C[A]=c.getFloat32(u,!0)*6371010,u+=hrt;let S=new Array(x);for(A=0;A<x;++A)S[A]=c.getUint16(u,!0),u+=drt;for(A=0;A<x;A+=3){let v=S[A],D=S[A+1],O=S[A+2],R=b[v],N=b[D],F=b[O],_=T[v],E=T[D],w=T[O],I=Ry.computeBarycentricCoordinates(t,n,R,_,N,E,F,w,k_e);if(I.x>=-1e-15&&I.y>=-1e-15&&I.z>=-1e-15)return I.x*C[v]+I.y*C[D]+I.z*C[O]}}var _I=nb;var Of={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},YU=new Z;function XU(){this._terrainCache={},this._lastTidy=Z.now()}XU.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:Z.now()}};XU.prototype.get=function(e){let n=this._terrainCache[e];if(l(n))return delete this._terrainCache[e],n.buffer};XU.prototype.tidy=function(){if(Z.now(YU),Z.secondsDifference(YU,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];Z.secondsDifference(YU,r.timestamp)>10&&delete e[o]}Z.clone(YU,this._lastTidy)}};function Ny(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=new Hi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new re(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new Et(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new XU,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new me}Object.defineProperties(Ny.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});Ny.fromMetadata=function(e,t){if(!e.terrainPresent)throw new le(`The server ${e.url} doesn't have terrain`);let n=new Ny(t);return n._metadata=e,n};var prt=new _i("decodeGoogleEarthEnterprisePacket");function U_e(e,t,n){let i=t.getChildBitmask();if(t.terrainState===Of.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());l(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}Ny.prototype.requestTileGeometry=function(e,t,n,i){let o=Ly.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!l(a))return Promise.reject(new le("Terrain tile doesn't exist"));let c=a.terrainState;l(c)||(c=a.terrainState=Of.UNKNOWN);let u=r.get(o);if(l(u)){let T=s.providers[a.terrainProvider];return Promise.resolve(new _I({buffer:u,childTileMask:U_e(o,a,s),credits:l(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===Of.NONE)return Promise.reject(new le("Terrain tile doesn't exist"))}else return Promise.resolve(new rc({buffer:new Uint8Array(16*16),width:16,height:16}));let f,d=o,p=-1;switch(c){case Of.SELF:p=a.terrainVersion;break;case Of.PARENT:d=d.substring(0,d.length-1),f=s.getTileInformationFromQuadKey(d),p=f.terrainVersion;break;case Of.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(d=d.substring(0,d.length-1),f=s.getTileInformationFromQuadKey(d),l(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new le("Terrain tile doesn't exist"));let g=this._terrainPromises,m=this._terrainRequests,x,b;if(l(g[d]))x=g[d],b=m[d];else{b=i;let T=_rt(this,d,p,b).fetchArrayBuffer();if(!l(T))return;x=T.then(function(C){return l(C)?prt.scheduleTask({buffer:C,type:"Terrain",key:s.key},[C]).then(function(A){let S=s.getTileInformationFromQuadKey(d);S.terrainState=Of.SELF,r.add(d,A[0]);let v=S.terrainProvider,D=A.length-1;for(let O=0;O<D;++O){let R=d+O.toString(),N=s.getTileInformationFromQuadKey(R);l(N)&&(r.add(R,A[O+1]),N.terrainState=Of.PARENT,N.terrainProvider===0&&(N.terrainProvider=v))}}):Promise.reject(new le("Failed to load terrain."))}),g[d]=x,m[d]=b,x=x.finally(function(){delete g[d],delete m[d]})}return x.then(function(){let T=r.get(o);if(l(T)){let C=s.providers[a.terrainProvider];return new _I({buffer:T,childTileMask:U_e(o,a,s),credits:l(C)?[C]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new le("Failed to load terrain."))}).catch(function(T){return b.state===Zn.CANCELLED?(i.state=b.state,Promise.reject(T)):(a.terrainState=Of.NONE,Promise.reject(T))})};Ny.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Ny.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=Ly.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(l(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===Of.NONE)return!1;if((!l(s)||s===Of.UNKNOWN)&&(r.terrainState=Of.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!l(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new Jo({throttle:!1,throttleByServer:!0,type:ls.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};Ny.prototype.loadTileDataAvailability=function(e,t,n){};function _rt(e,t,n,i){return n=l(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var V_e=Ny;var KU={};KU.defaultApiKey=void 0;KU.mapTilesApiEndpoint=new De({url:"https://tile.googleapis.com/v1/"});KU.getDefaultCredit=function(){return new Et('<img src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align: -5px" alt="Google">',!0)};var DE=KU;function grt(e,t,n,i){this.rightAscension=e,this.declination=t,this.rotation=n,this.rotationRate=i}var ZU=grt;var ege={},yrt=32.184,xrt=2451545,z_e=-.0529921,H_e=-.1059842,G_e=13.0120009,W_e=13.3407154,j_e=.9856003,q_e=26.4057084,Y_e=13.064993,X_e=.3287146,K_e=1.7484877,Z_e=-.1589763,$_e=.0036096,Q_e=.1643573,J_e=12.9590088,RY=new Z;ege.ComputeMoon=function(e,t){l(e)||(e=Z.now()),RY=Z.addSeconds(e,yrt,RY);let n=Z.totalDays(RY)-xrt,i=n/jn.DAYS_PER_JULIAN_CENTURY,o=(125.045+z_e*n)*P.RADIANS_PER_DEGREE,r=(250.089+H_e*n)*P.RADIANS_PER_DEGREE,s=(260.008+G_e*n)*P.RADIANS_PER_DEGREE,a=(176.625+W_e*n)*P.RADIANS_PER_DEGREE,c=(357.529+j_e*n)*P.RADIANS_PER_DEGREE,u=(311.589+q_e*n)*P.RADIANS_PER_DEGREE,f=(134.963+Y_e*n)*P.RADIANS_PER_DEGREE,d=(276.617+X_e*n)*P.RADIANS_PER_DEGREE,p=(34.226+K_e*n)*P.RADIANS_PER_DEGREE,g=(15.134+Z_e*n)*P.RADIANS_PER_DEGREE,m=(119.743+$_e*n)*P.RADIANS_PER_DEGREE,x=(239.961+Q_e*n)*P.RADIANS_PER_DEGREE,b=(25.053+J_e*n)*P.RADIANS_PER_DEGREE,T=Math.sin(o),C=Math.sin(r),A=Math.sin(s),S=Math.sin(a),v=Math.sin(c),D=Math.sin(u),O=Math.sin(f),R=Math.sin(d),N=Math.sin(p),F=Math.sin(g),_=Math.sin(m),E=Math.sin(x),w=Math.sin(b),I=Math.cos(o),M=Math.cos(r),B=Math.cos(s),z=Math.cos(a),U=Math.cos(c),G=Math.cos(u),k=Math.cos(f),Y=Math.cos(d),W=Math.cos(p),J=Math.cos(g),j=Math.cos(m),K=Math.cos(x),Q=Math.cos(b),de=(269.9949+.0031*i-3.8787*T-.1204*C+.07*A-.0172*S+.0072*D-.0052*F+.0043*w)*P.RADIANS_PER_DEGREE,ye=(66.5392+.013*i+1.5419*I+.0239*M-.0278*B+.0068*z-.0029*G+9e-4*k+8e-4*J-9e-4*Q)*P.RADIANS_PER_DEGREE,ae=(38.3213+13.17635815*n-14e-13*n*n+3.561*T+.1208*C-.0642*A+.0158*S+.0252*v-.0066*D-.0047*O-.0046*R+.0028*N+.0052*F+.004*_+.0019*E-.0044*w)*P.RADIANS_PER_DEGREE,pe=(13.17635815-14e-13*(2*n)+3.561*I*z_e+.1208*M*H_e-.0642*B*G_e+.0158*z*W_e+.0252*U*j_e-.0066*G*q_e-.0047*k*Y_e-.0046*Y*X_e+.0028*W*K_e+.0052*J*Z_e+.004*j*$_e+.0019*K*Q_e-.0044*Q*J_e)/86400*P.RADIANS_PER_DEGREE;return l(t)||(t=new ZU),t.rightAscension=de,t.declination=ye,t.rotation=ae,t.rotationRate=pe,t};var $U=ege;function tge(e){(!l(e)||typeof e!="function")&&(e=$U.ComputeMoon),this._computeFunction=e}var brt=new h,Trt=new h,Crt=new h;function Art(e,t,n){let i=brt;i.x=Math.cos(e+P.PI_OVER_TWO),i.y=Math.sin(e+P.PI_OVER_TWO),i.z=0;let o=Math.cos(t),r=Crt;r.x=o*Math.cos(e),r.y=o*Math.sin(e),r.z=Math.sin(t);let s=h.cross(r,i,Trt);return l(n)||(n=new $),n[0]=i.x,n[1]=s.x,n[2]=r.x,n[3]=i.y,n[4]=s.y,n[5]=r.y,n[6]=i.z,n[7]=s.z,n[8]=r.z,n}var Ert=new $,Srt=new Me;tge.prototype.evaluate=function(e,t){l(e)||(e=Z.now());let n=this._computeFunction(e),i=Art(n.rightAscension,n.declination,t),o=P.zeroToTwoPi(n.rotation),r=Me.fromAxisAngle(h.UNIT_Z,o,Srt),s=$.fromQuaternion(Me.conjugate(r,r),Ert);return $.multiply(s,i,i)};var QU=tge;var gI={};gI.type=void 0;gI.getRequiredDataPoints=he.throwInstantiationError;gI.interpolateOrderZero=he.throwInstantiationError;gI.interpolate=he.throwInstantiationError;var nge=gI;function OY(e){this._url=De.createIfNeeded(e),this._url.appendForwardSlash()}Object.defineProperties(OY.prototype,{url:{get:function(){return this._url}},credit:{get:function(){}}});OY.prototype.geocode=async function(e,t){return this._url.getDerivedResource({url:t===tb.AUTOCOMPLETE?"autocomplete":"search",queryParameters:{text:e}}).fetchJson().then(function(i){return i.features.map(function(o){let r,s=o.bbox;if(l(s))r=re.fromDegrees(s[0],s[1],s[2],s[3]);else{let a=o.geometry.coordinates[0],c=o.geometry.coordinates[1];r=h.fromDegrees(a,c)}return{displayName:o.properties.label,destination:r,attributions:i.attributions}})})};var JU=OY;function MY(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.accessToken,Ih.defaultAccessToken),n=De.createIfNeeded(y(e.server,Ih.defaultServer));n.appendForwardSlash();let i=Ih.getDefaultTokenCredit(t);l(i)&&e.scene.frameState.creditDisplay.addStaticCredit(Et.clone(i));let o=n.getDerivedResource({url:"v1/geocode"});l(t)&&o.appendQueryParameters({access_token:t}),this._accessToken=t,this._server=n,this._pelias=new JU(o)}Object.defineProperties(MY.prototype,{credit:{get:function(){}}});MY.prototype.geocode=async function(e,t){return this._pelias.geocode(e,t)};var eV=MY;var wrt={SHIFT:0,CTRL:1,ALT:2},oa=Object.freeze(wrt);function tV(){he.throwInstantiationError()}Object.defineProperties(tV.prototype,{ellipsoid:{get:he.throwInstantiationError}});tV.prototype.project=he.throwInstantiationError;tV.prototype.unproject=he.throwInstantiationError;var ige=tV;function IE(e){e=y(e,y.EMPTY_OBJECT);let t=e.weights,n=e.times;this._times=n,this._weights=t,this._count=t.length/n.length,this._lastTimeIndex=0}Object.defineProperties(IE.prototype,{times:{get:function(){return this._times}},weights:{get:function(){return this._weights}}});IE.prototype.findTimeInterval=eo.prototype.findTimeInterval;IE.prototype.wrapTime=eo.prototype.wrapTime;IE.prototype.clampTime=eo.prototype.clampTime;IE.prototype.evaluate=function(e,t){let n=this.weights,i=this.times,o=this._lastTimeIndex=this.findTimeInterval(e,this._lastTimeIndex),r=(e-i[o])/(i[o+1]-i[o]);l(t)||(t=new Array(this._count));for(let s=0;s<this._count;s++){let a=o*this._count+s;t[s]=n[a]*(1-r)+n[a+this._count]*r}return t};var oge=IE;var vrt={NONE:-1,PARTIAL:0,FULL:1},pr=Object.freeze(vrt);function sc(e,t){this._occluderPosition=h.clone(e.center),this._occluderRadius=e.radius,this._horizonDistance=0,this._horizonPlaneNormal=void 0,this._horizonPlanePosition=void 0,this._cameraPosition=void 0,this.cameraPosition=t}var nV=new h;Object.defineProperties(sc.prototype,{position:{get:function(){return this._occluderPosition}},radius:{get:function(){return this._occluderRadius}},cameraPosition:{set:function(e){e=h.clone(e,this._cameraPosition);let t=h.subtract(this._occluderPosition,e,nV),n=h.magnitudeSquared(t),i=this._occluderRadius*this._occluderRadius,o,r,s;if(n>i){o=Math.sqrt(n-i),n=1/Math.sqrt(n),r=h.multiplyByScalar(t,n,nV);let a=o*o*n;s=h.add(e,h.multiplyByScalar(r,a,nV),nV)}else o=Number.MAX_VALUE;this._horizonDistance=o,this._horizonPlaneNormal=r,this._horizonPlanePosition=s,this._cameraPosition=e}}});sc.fromBoundingSphere=function(e,t,n){return l(n)?(h.clone(e.center,n._occluderPosition),n._occluderRadius=e.radius,n.cameraPosition=t,n):new sc(e,t)};var sge=new h;sc.prototype.isPointVisible=function(e){if(this._horizonDistance!==Number.MAX_VALUE){let t=h.subtract(e,this._occluderPosition,sge),n=this._occluderRadius;if(n=h.magnitudeSquared(t)-n*n,n>0)return n=Math.sqrt(n)+this._horizonDistance,t=h.subtract(e,this._cameraPosition,t),n*n>h.magnitudeSquared(t)}return!1};var Drt=new h;sc.prototype.isBoundingSphereVisible=function(e){let t=h.clone(e.center,Drt),n=e.radius;if(this._horizonDistance!==Number.MAX_VALUE){let i=h.subtract(t,this._occluderPosition,sge),o=this._occluderRadius-n;if(o=h.magnitudeSquared(i)-o*o,n<this._occluderRadius)return o>0?(o=Math.sqrt(o)+this._horizonDistance,i=h.subtract(t,this._cameraPosition,i),o*o+n*n>h.magnitudeSquared(i)):!1;if(o>0){i=h.subtract(t,this._cameraPosition,i);let r=h.magnitudeSquared(i),s=this._occluderRadius*this._occluderRadius,a=n*n;return(this._horizonDistance*this._horizonDistance+s)*a>r*s?!0:(o=Math.sqrt(o)+this._horizonDistance,o*o+a>r)}return!0}return!1};var Irt=new h;sc.prototype.computeVisibility=function(e){let t=h.clone(e.center),n=e.radius;if(n>this._occluderRadius)return pr.FULL;if(this._horizonDistance!==Number.MAX_VALUE){let i=h.subtract(t,this._occluderPosition,Irt),o=this._occluderRadius-n,r=h.magnitudeSquared(i);if(o=r-o*o,o>0){o=Math.sqrt(o)+this._horizonDistance,i=h.subtract(t,this._cameraPosition,i);let s=h.magnitudeSquared(i);return o*o+n*n<s?pr.NONE:(o=this._occluderRadius+n,o=r-o*o,o>0?(o=Math.sqrt(o)+this._horizonDistance,s<o*o+n*n?pr.FULL:pr.PARTIAL):(i=h.subtract(t,this._horizonPlanePosition,i),h.dot(i,this._horizonPlaneNormal)>-n?pr.PARTIAL:pr.FULL))}}return pr.NONE};var iV=new h;sc.computeOccludeePoint=function(e,t,n){let i=h.clone(t),o=h.clone(e.center),r=e.radius,s=n.length,a=h.normalize(h.subtract(i,o,iV),iV),c=-h.dot(a,o),u=sc._anyRotationVector(o,a,c),f=sc._horizonToPlaneNormalDotProduct(e,a,c,u,n[0]);if(!f)return;let d;for(let g=1;g<s;++g){if(d=sc._horizonToPlaneNormalDotProduct(e,a,c,u,n[g]),!d)return;d<f&&(f=d)}if(f<.0017453283658983088)return;let p=r/f;return h.add(o,h.multiplyByScalar(a,p,iV),iV)};var Prt=[];sc.computeOccludeePointFromRectangle=function(e,t){t=y(t,ee.default);let n=re.subsample(e,t,0,Prt),i=se.fromPoints(n),o=h.ZERO;if(!h.equals(o,i.center))return sc.computeOccludeePoint(new se(o,t.minimumRadius),i.center,n)};var Rrt=new h;sc._anyRotationVector=function(e,t,n){let i=h.abs(t,Rrt),o=i.x>i.y?0:1;(o===0&&i.z>i.x||o===1&&i.z>i.y)&&(o=2);let r=new h,s;o===0?(i.x=e.x,i.y=e.y+1,i.z=e.z+1,s=h.UNIT_X):o===1?(i.x=e.x+1,i.y=e.y,i.z=e.z+1,s=h.UNIT_Y):(i.x=e.x+1,i.y=e.y+1,i.z=e.z,s=h.UNIT_Z);let a=(h.dot(t,i)+n)/-h.dot(t,s);return h.normalize(h.subtract(h.add(i,h.multiplyByScalar(s,a,r),i),e,i),i)};var Ort=new h;sc._rotationVector=function(e,t,n,i,o){let r=h.subtract(i,e,Ort);if(r=h.normalize(r,r),h.dot(t,r)<.9999999847691291){let s=h.cross(t,r,r);if(h.magnitude(s)>P.EPSILON13)return h.normalize(s,new h)}return o};var LY=new h,Mrt=new h,oV=new h,rge=new h;sc._horizonToPlaneNormalDotProduct=function(e,t,n,i,o){let r=h.clone(o,LY),s=h.clone(e.center,Mrt),a=e.radius,c=h.subtract(s,r,oV),u=h.magnitudeSquared(c),f=a*a;if(u<f)return!1;let d=u-f,p=Math.sqrt(d),m=1/Math.sqrt(u),b=p*m*p;c=h.normalize(c,c);let T=h.add(r,h.multiplyByScalar(c,b,rge),rge),C=Math.sqrt(d-b*b),A=this._rotationVector(s,t,n,r,i),S=h.fromElements(A.x*A.x*c.x+(A.x*A.y-A.z)*c.y+(A.x*A.z+A.y)*c.z,(A.x*A.y+A.z)*c.x+A.y*A.y*c.y+(A.y*A.z-A.x)*c.z,(A.x*A.z-A.y)*c.x+(A.y*A.z+A.x)*c.y+A.z*A.z*c.z,LY);S=h.normalize(S,S);let v=h.multiplyByScalar(S,C,LY);A=h.normalize(h.subtract(h.add(T,v,oV),s,oV),oV);let D=h.dot(t,A);A=h.normalize(h.subtract(h.subtract(T,v,A),s,A),A);let O=h.dot(t,A);return D<O?D:O};var rV=sc;function NY(e,t,n){e=De.createIfNeeded(e),e.appendForwardSlash(),e.setQueryParameters({key:t}),this._url=e,this._params=y(n,{}),this._credit=new Et('Geodata copyright <a href="https://www.openstreetmap.org/">OpenStreetMap</a> contributors',!1)}Object.defineProperties(NY.prototype,{url:{get:function(){return this._url}},params:{get:function(){return this._params}},credit:{get:function(){return this._credit}}});NY.prototype.geocode=async function(e){return this._url.getDerivedResource({url:"json",queryParameters:yt(this._params,{q:e})}).fetchJson().then(function(n){return n.results.map(function(i){let o,r=i.bounds;if(l(r))o=re.fromDegrees(r.southwest.lng,r.southwest.lat,r.northeast.lng,r.northeast.lat);else{let s=i.geometry.lat,a=i.geometry.lng;o=h.fromDegrees(s,a)}return{displayName:i.formatted,destination:o}})})};var age=NY;var Lrt={packedLength:void 0,pack:he.throwInstantiationError,unpack:he.throwInstantiationError},cge=Lrt;var Nrt={packedInterpolationLength:void 0,convertPackedArrayForInterpolation:he.throwInstantiationError,unpackInterpolationResult:he.throwInstantiationError},lge=Nrt;function uge(){he.throwInstantiationError()}uge.prototype.getURL=he.throwInstantiationError;var fge=uge;var Frt={LEFT_DOWN:0,LEFT_UP:1,LEFT_CLICK:2,LEFT_DOUBLE_CLICK:3,RIGHT_DOWN:5,RIGHT_UP:6,RIGHT_CLICK:7,MIDDLE_DOWN:10,MIDDLE_UP:11,MIDDLE_CLICK:12,MOUSE_MOVE:15,WHEEL:16,PINCH_START:17,PINCH_END:18,PINCH_MOVE:19},bn=Object.freeze(Frt);function 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t?i="wheel":document.onmousewheel!==void 0?i="mousewheel":i="DOMMouseScroll",Eu(e,i,t,Vrt)}function krt(e){let t=e._removalFunctions;for(let n=0;n<t.length;++n)t[n]()}var dge={position:new V};function HY(e){e._lastSeenTouchEvent=Ti()}function GY(e){return Ti()-e._lastSeenTouchEvent>Yd.mouseEmulationIgnoreMilliseconds}function VY(e,t,n){let i=e.x-t.x,o=e.y-t.y;return Math.sqrt(i*i+o*o)<n}function Cge(e,t){if(!GY(e))return;let n=t.button;e._buttonDown[n]=!0;let i;if(n===xs.LEFT)i=bn.LEFT_DOWN;else if(n===xs.MIDDLE)i=bn.MIDDLE_DOWN;else if(n===xs.RIGHT)i=bn.RIGHT_DOWN;else return;let o=Fy(e,t,e._primaryPosition);V.clone(o,e._primaryStartPosition),V.clone(o,e._primaryPreviousPosition);let r=ib(t),s=e.getInputAction(i,r);l(s)&&(V.clone(o,dge.position),s(dge),t.preventDefault())}var hge={position:new V},mge={position:new V};function FY(e,t,n,i){let o=ib(i),r=e.getInputAction(t,o),s=e.getInputAction(n,o);if(l(r)||l(s)){let a=Fy(e,i,e._primaryPosition);if(l(r)&&(V.clone(a,hge.position),r(hge)),l(s)){let c=e._primaryStartPosition;VY(c,a,e._clickPixelTolerance)&&(V.clone(a,mge.position),s(mge))}}}function Age(e,t){if(!GY(e))return;let n=t.button;n!==xs.LEFT&&n!==xs.MIDDLE&&n!==xs.RIGHT||(e._buttonDown[xs.LEFT]&&(FY(e,bn.LEFT_UP,bn.LEFT_CLICK,t),e._buttonDown[xs.LEFT]=!1),e._buttonDown[xs.MIDDLE]&&(FY(e,bn.MIDDLE_UP,bn.MIDDLE_CLICK,t),e._buttonDown[xs.MIDDLE]=!1),e._buttonDown[xs.RIGHT]&&(FY(e,bn.RIGHT_UP,bn.RIGHT_CLICK,t),e._buttonDown[xs.RIGHT]=!1))}var BY={startPosition:new V,endPosition:new V};function Ege(e,t){if(!GY(e))return;let n=ib(t),i=Fy(e,t,e._primaryPosition),o=e._primaryPreviousPosition,r=e.getInputAction(bn.MOUSE_MOVE,n);l(r)&&(V.clone(o,BY.startPosition),V.clone(i,BY.endPosition),r(BY)),V.clone(i,o),(e._buttonDown[xs.LEFT]||e._buttonDown[xs.MIDDLE]||e._buttonDown[xs.RIGHT])&&t.preventDefault()}var pge={position:new V};function Urt(e,t){let n=t.button,i;if(n===xs.LEFT)i=bn.LEFT_DOUBLE_CLICK;else return;let o=ib(t),r=e.getInputAction(i,o);l(r)&&(Fy(e,t,pge.position),r(pge))}function Vrt(e,t){let n;if(l(t.deltaY)){let r=t.deltaMode;r===t.DOM_DELTA_PIXEL?n=-t.deltaY:r===t.DOM_DELTA_LINE?n=-t.deltaY*40:n=-t.deltaY*120}else t.detail>0?n=t.detail*-120:n=t.wheelDelta;if(!l(n))return;let i=ib(t),o=e.getInputAction(bn.WHEEL,i);l(o)&&(o(n),t.preventDefault())}function zrt(e,t){HY(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.set(s,Fy(e,r,new V));sV(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.set(s,V.clone(a.get(s)))}function _ge(e,t){HY(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i)r=n[i],s=r.identifier,a.remove(s);sV(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,c.remove(s)}var gge={position:new V},kY={position1:new V,position2:new V},yge={position:new V},xge={position:new V},bge={position:new V};function sV(e,t){let n=ib(t),i=e._positions,o=i.length,r,s,a=e._isPinching;if(o!==1&&e._buttonDown[xs.LEFT]){if(e._buttonDown[xs.LEFT]=!1,l(e._touchHoldTimer)&&(clearTimeout(e._touchHoldTimer),e._touchHoldTimer=void 0),r=e.getInputAction(bn.LEFT_UP,n),l(r)&&(V.clone(e._primaryPosition,yge.position),r(yge)),o===0&&!e._isTouchHolding&&(s=e.getInputAction(bn.LEFT_CLICK,n),l(s))){let c=e._primaryStartPosition,u=e._previousPositions.values[0];VY(c,u,e._clickPixelTolerance)&&(V.clone(e._primaryPosition,xge.position),s(xge))}e._isTouchHolding=!1}if(o===0&&a&&(e._isPinching=!1,r=e.getInputAction(bn.PINCH_END,n),l(r)&&r()),o===1&&!a){let c=i.values[0];V.clone(c,e._primaryPosition),V.clone(c,e._primaryStartPosition),V.clone(c,e._primaryPreviousPosition),e._buttonDown[xs.LEFT]=!0,r=e.getInputAction(bn.LEFT_DOWN,n),l(r)&&(V.clone(c,gge.position),r(gge)),e._touchHoldTimer=setTimeout(function(){if(!e.isDestroyed()&&(e._touchHoldTimer=void 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a=i.values[0];V.clone(a,e._primaryPosition);let c=e._primaryPreviousPosition;s=e.getInputAction(bn.MOUSE_MOVE,n),l(s)&&(V.clone(c,UY.startPosition),V.clone(a,UY.endPosition),s(UY)),V.clone(a,c),t.preventDefault()}else if(r===2&&e._isPinching&&(s=e.getInputAction(bn.PINCH_MOVE,n),l(s))){let a=i.values[0],c=i.values[1],u=o.values[0],f=o.values[1],d=c.x-a.x,p=c.y-a.y,g=Math.sqrt(d*d+p*p)*.25,m=f.x-u.x,x=f.y-u.y,b=Math.sqrt(m*m+x*x)*.25,T=(c.y+a.y)*.125,C=(f.y+u.y)*.125,A=Math.atan2(p,d),S=Math.atan2(x,m);V.fromElements(0,b,yI.distance.startPosition),V.fromElements(0,g,yI.distance.endPosition),V.fromElements(S,C,yI.angleAndHeight.startPosition),V.fromElements(A,T,yI.angleAndHeight.endPosition),s(yI)}}function Grt(e,t){if(t.target.setPointerCapture(t.pointerId),t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.set(i,Fy(e,t,new V)),sV(e,t),e._previousPositions.set(i,V.clone(n.get(i)))}else Cge(e,t)}function Tge(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.remove(i),sV(e,t),e._previousPositions.remove(i)}else Age(e,t)}function Wrt(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId,o=n.get(i);if(!l(o))return;Fy(e,t,o),Sge(e,t);let r=e._previousPositions;V.clone(n.get(i),r.get(i))}else Ege(e,t)}function Yd(e){this._inputEvents={},this._buttonDown={LEFT:!1,MIDDLE:!1,RIGHT:!1},this._isPinching=!1,this._isTouchHolding=!1,this._lastSeenTouchEvent=-Yd.mouseEmulationIgnoreMilliseconds,this._primaryStartPosition=new V,this._primaryPosition=new V,this._primaryPreviousPosition=new V,this._positions=new At,this._previousPositions=new At,this._removalFunctions=[],this._touchHoldTimer=void 0,this._clickPixelTolerance=5,this._holdPixelTolerance=25,this._element=y(e,document),Brt(this)}Yd.prototype.setInputAction=function(e,t,n){let i=zY(t,n);this._inputEvents[i]=e};Yd.prototype.getInputAction=function(e,t){let n=zY(e,t);return this._inputEvents[n]};Yd.prototype.removeInputAction=function(e,t){let n=zY(e,t);delete this._inputEvents[n]};Yd.prototype.isDestroyed=function(){return!1};Yd.prototype.destroy=function(){return krt(this),ue(this)};Yd.mouseEmulationIgnoreMilliseconds=800;Yd.touchHoldDelayMilliseconds=1500;var Mf=Yd;function jrt(e,t,n,i,o,r,s){let a=Ri.numberOfPoints(e,t,o),c,u=n.red,f=n.green,d=n.blue,p=n.alpha,g=i.red,m=i.green,x=i.blue,b=i.alpha;if(H.equals(n,i)){for(c=0;c<a;c++)r[s++]=H.floatToByte(u),r[s++]=H.floatToByte(f),r[s++]=H.floatToByte(d),r[s++]=H.floatToByte(p);return s}let T=(g-u)/a,C=(m-f)/a,A=(x-d)/a,S=(b-p)/a,v=s;for(c=0;c<a;c++)r[v++]=H.floatToByte(u+c*T),r[v++]=H.floatToByte(f+c*C),r[v++]=H.floatToByte(d+c*A),r[v++]=H.floatToByte(p+c*S);return v}function xI(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._colorsPerVertex=i,this._arcType=y(e.arcType,Jt.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=y(e.ellipsoid,ee.default),this._workerName="createSimplePolylineGeometry";let o=1+t.length*h.packedLength;o+=l(n)?1+n.length*H.packedLength:1,this.packedLength=o+ee.packedLength+3}xI.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=h.packedLength)h.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=H.packedLength)H.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};xI.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=h.packedLength)r[i]=h.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=H.packedLength)s[i]=H.unpack(e,t);let a=ee.unpack(e,t);t+=ee.packedLength;let 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te.FLOAT:return"float";case te.FLOAT_VEC2:return"vec2";case te.FLOAT_VEC3:return"vec3";case te.FLOAT_VEC4:return"vec4";case te.FLOAT_MAT2:return"mat2";case te.FLOAT_MAT3:return"mat3";case te.FLOAT_MAT4:return"mat4";case te.SAMPLER_2D:return"sampler2D";case te.BOOL:return"bool"}}var kge=gst;function yst(e,t,n){return function(){n.apply(e,arguments),t.apply(e,arguments)}}var mV=yst;var bI=`#ifdef MRT
layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;
#else
layout (location = 0) out vec4 out_FragColor;
#endif

uniform vec4 u_bgColor;
uniform sampler2D u_depthTexture;

in vec2 v_textureCoordinates;

void main()
{
    if (texture(u_depthTexture, v_textureCoordinates).r < 1.0)
    {
#ifdef MRT
        out_FragData_0 = u_bgColor;
        out_FragData_1 = vec4(u_bgColor.a);
#else
        out_FragColor = u_bgColor;
#endif
        return;
    }
    
    discard;
}
`;var zy=`uniform vec3 u_radiiAndDynamicAtmosphereColor;

uniform float u_atmosphereLightIntensity;
uniform float u_atmosphereRayleighScaleHeight;
uniform float u_atmosphereMieScaleHeight;
uniform float u_atmosphereMieAnisotropy;
uniform vec3 u_atmosphereRayleighCoefficient;
uniform vec3 u_atmosphereMieCoefficient;

const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

/**
 * This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
 * the transmittance value for the ray.
 *
 * @param {czm_ray} primaryRay The ray from the camera to the position.
 * @param {float} primaryRayLength The length of the primary ray.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 * @glslFunction
 */
void computeScattering(
    czm_ray primaryRay,
    float primaryRayLength,
    vec3 lightDirection,
    float atmosphereInnerRadius,
    out vec3 rayleighColor,
    out vec3 mieColor,
    out float opacity
) {

    // Initialize the default scattering amounts to 0.
    rayleighColor = vec3(0.0);
    mieColor = vec3(0.0);
    opacity = 0.0;

    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;

    vec3 origin = vec3(0.0);

    // Calculate intersection from the camera to the outer ring of the atmosphere.
    czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);

    // Return empty colors if no intersection with the atmosphere geometry.
    if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
        return;
    }

    // To deal with smaller values of PRIMARY_STEPS (e.g. 4)
    // we implement a split strategy: sky or horizon.
    // For performance reasons, instead of a if/else branch
    // a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
    float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
    // Value close to 0.0: close to the horizon
    // Value close to 1.0: above in the sky
    float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));

    // The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
    float start_0 = primaryRayAtmosphereIntersect.start;
    primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
    // The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
    primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));

    // For the number of ray steps, distinguish inside or outside atmosphere (outer space)
    // (1) from outer space we have to use more ray steps to get a realistic rendering
    // (2) within atmosphere we need fewer steps for faster rendering
    float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
    float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
    int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
    int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
    float rayPositionLength = primaryRayAtmosphereIntersect.start;
    // (1) Outside the atmosphere: constant rayStepLength
    // (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
    float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
    float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
    float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));

    vec3 rayleighAccumulation = vec3(0.0);
    vec3 mieAccumulation = vec3(0.0);
    vec2 opticalDepth = vec2(0.0);
    vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight);

    // Sample positions on the primary ray.
    for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {

        // The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to break early instead
        if (i >= PRIMARY_STEPS) {
            break;
        }

        // Calculate sample position along viewpoint ray.
        vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);

        // Calculate height of sample position above ellipsoid.
        float sampleHeight = length(samplePosition) - atmosphereInnerRadius;

        // Calculate and accumulate density of particles at the sample position.
        vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
        opticalDepth += sampleDensity;

        // Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
        czm_ray lightRay = czm_ray(samplePosition, lightDirection);
        czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);

        float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
        float lightPositionLength = 0.0;

        vec2 lightOpticalDepth = vec2(0.0);

        // Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
        for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {

            // The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (j >= LIGHT_STEPS) {
                break;
            }

            // Calculate sample position along light ray.
            vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);

            // Calculate height of the light sample position above ellipsoid.
            float lightHeight = length(lightPosition) - atmosphereInnerRadius;

            // Calculate density of photons at the light sample position.
            lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;

            // Increment distance on light ray.
            lightPositionLength += lightStepLength;
        }

        // Compute attenuation via the primary ray and the light ray.
        vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));

        // Accumulate the scattering.
        rayleighAccumulation += sampleDensity.x * attenuation;
        mieAccumulation += sampleDensity.y * attenuation;

        // Increment distance on primary ray.
        rayPositionLength += (rayStepLength += rayStepLengthIncrease);
    }

    // Compute the scattering amount.
    rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation;
    mieColor = u_atmosphereMieCoefficient * mieAccumulation;

    // Compute the transmittance i.e. how much light is passing through the atmosphere.
    opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x))));
}

vec4 computeAtmosphereColor(
    vec3 positionWC,
    vec3 lightDirection,
    vec3 rayleighColor,
    vec3 mieColor,
    float opacity
) {
    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);

    float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
    float cosAngleSq = cosAngle * cosAngle;

    float G = u_atmosphereMieAnisotropy;
    float GSq = G * G;

    // The Rayleigh phase function.
    float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
    // The Mie phase function.
    float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));

    // The final color is generated by combining the effects of the Rayleigh and Mie scattering.
    vec3 rayleigh = rayleighPhase * rayleighColor;
    vec3 mie = miePhase * mieColor;

    vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity;

    return vec4(color, opacity);
}
`;var pV=`in vec2 v_textureCoordinates;
const float M_PI = 3.141592653589793;

float vdcRadicalInverse(int i)
{
    float r;
    float base = 2.0;
    float value = 0.0;
    float invBase = 1.0 / base;
    float invBi = invBase;
    for (int x = 0; x < 100; x++)
    {
        if (i <= 0)
        {
            break;
        }
        r = mod(float(i), base);
        value += r * invBi;
        invBi *= invBase;
        i = int(float(i) * invBase);
    }
    return value;
}

vec2 hammersley2D(int i, int N)
{
    return vec2(float(i) / float(N), vdcRadicalInverse(i));
}

vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
    float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
    float phi = 2.0 * M_PI * xi.x;
    float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
    float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
    vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
    vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
    vec3 tangentX = normalize(cross(upVector, N));
    vec3 tangentY = cross(N, tangentX);
    return tangentX * H.x + tangentY * H.y + N * H.z;
}

/**
 * Estimate the geometric self-shadowing of the microfacets in a surface,
 * using the Smith Joint GGX visibility function.
 * Note: Vis = G / (4 * NdotL * NdotV)
 * see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
 * see Real-Time Rendering. Page 331 to 336.
 * see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
 * @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
 */
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
    float alphaRoughnessSq = alphaRoughness * alphaRoughness;

    float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
    float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);

    float GGX = GGXV + GGXL; // 2.0 if NdotL = NdotV = 1.0
    if (GGX > 0.0)
    {
        return 0.5 / GGX; // 1/4 if NdotL = NdotV = 1.0
    }
    return 0.0;
}

vec2 integrateBrdf(float roughness, float NdotV)
{
    vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV);
    float A = 0.0;
    float B = 0.0;
    const int NumSamples = 1024;
    float alphaRoughness = roughness * roughness;
    for (int i = 0; i < NumSamples; i++)
    {
        vec2 xi = hammersley2D(i, NumSamples);
        vec3 H = importanceSampleGGX(xi, alphaRoughness, vec3(0.0, 0.0, 1.0));
        vec3 L = 2.0 * dot(V, H) * H - V;
        float NdotL = clamp(L.z, 0.0, 1.0);
        float NdotH = clamp(H.z, 0.0, 1.0);
        float VdotH = clamp(dot(V, H), 0.0, 1.0);
        if (NdotL > 0.0)
        {
            float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
            float G_Vis = 4.0 * G * VdotH * NdotL / NdotH;
            float Fc = pow(1.0 - VdotH, 5.0);
            A += (1.0 - Fc) * G_Vis;
            B += Fc * G_Vis;
        }
    }
    return vec2(A, B) / float(NumSamples);
}

void main()
{
    out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0);
}
`;var _V=`uniform sampler2D u_noiseTexture;
uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
in vec2 v_offset;
in vec3 v_maximumSize;
in vec4 v_color;
in float v_slice;
in float v_brightness;

float wrap(float value, float rangeLength) {
    if(value < 0.0) {
        float absValue = abs(value);
        float modValue = mod(absValue, rangeLength);
        return mod(rangeLength - modValue, rangeLength);
    }
    return mod(value, rangeLength);
}

vec3 wrapVec(vec3 value, float rangeLength) {
    return vec3(wrap(value.x, rangeLength),
                wrap(value.y, rangeLength),
                wrap(value.z, rangeLength));
}

vec2 voxelToUV(vec3 voxelIndex) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    float noiseTextureRows = u_noiseTextureDimensions.y;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;

    float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth;
    vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared,
                                            inverseNoiseTextureRows / textureSliceWidth);
    vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth);
    float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows);
    float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows);

    float xPixelCoord = wrappedIndex.x + column * textureSliceWidth;
    float yPixelCoord = wrappedIndex.y + row * textureSliceWidth;
    return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions;
}

// Interpolate a voxel with its neighbor (along the positive X-axis)
vec4 lerpSamplesX(vec3 voxelIndex, float x) {
    vec2 uv0 = voxelToUV(voxelIndex);
    vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0));
    vec4 sample0 = texture(u_noiseTexture, uv0);
    vec4 sample1 = texture(u_noiseTexture, uv1);
    return mix(sample0, sample1, x);
}

vec4 sampleNoiseTexture(vec3 position) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0);
    vec3 lerpValue = fract(recenteredPos);
    vec3 voxelIndex = floor(recenteredPos);

    vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x);
    vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x);
    vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x);
    vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x);

    vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y);
    vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y);
    return mix(yLerp0, yLerp1, lerpValue.z);
}

// Intersection with a unit sphere with radius 0.5 at center (0, 0, 0).
bool intersectSphere(vec3 origin, vec3 dir, float slice,
                     out vec3 point, out vec3 normal) {
    float A = dot(dir, dir);
    float B = dot(origin, dir);
    float C = dot(origin, origin) - 0.25;
    float discriminant = (B * B) - (A * C);
    if(discriminant < 0.0) {
        return false;
    }
    float root = sqrt(discriminant);
    float t = (-B - root) / A;
    if(t < 0.0) {
        t = (-B + root) / A;
    }
    point = origin + t * dir;

    if(slice >= 0.0) {
        point.z = (slice / 2.0) - 0.5;
        if(length(point) > 0.5) {
            return false;
        }
    }

    normal = normalize(point);
    point -= czm_epsilon2 * normal;
    return true;
}

// Transforms the ray origin and direction into unit sphere space,
// then transforms the result back into the ellipsoid's space.
bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice,
                        out vec3 point, out vec3 normal) {
    if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) {
        return false;
    }

    vec3 o = (origin - center) / scale;
    vec3 d = dir / scale;
    vec3 p, n;
    bool intersected = intersectSphere(o, d, slice, p, n);
    if(intersected) {
        point = (p * scale) + center;
        normal = n;
    }
    return intersected;
}

// Assume that if phase shift is being called for octave i,
// the frequency is of i - 1. This saves us from doing extra
// division / multiplication operations.
vec2 phaseShift2D(vec2 p, vec2 freq) {
    return (czm_pi / 2.0) * sin(freq.yx * p.yx);
}

vec2 phaseShift3D(vec3 p, vec2 freq) {
    return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z));
}

// The cloud texture function derived from Gardner's 1985 paper,
// "Visual Simulation of Clouds."
// https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf
const float T0    = 0.6;  // contrast of the texture pattern
const float k     = 0.1;  // computed to produce a maximum value of 1
const float C0    = 0.8;  // coefficient
const float FX0   = 0.6;  // frequency X
const float FY0   = 0.6;  // frequency Y
const int octaves = 5;

float T(vec3 point) {
    vec2 sum = vec2(0.0);
    float Ci = C0;
    vec2 FXY = vec2(FX0, FY0);
    vec2 PXY = vec2(0.0);
    for(int i = 1; i <= octaves; i++) {
        PXY = phaseShift3D(point, FXY);
        Ci *= 0.707;
        FXY *= 2.0;
        vec2 sinTerm = sin(FXY * point.xy + PXY);
        sum += Ci * sinTerm + vec2(T0);
    }
    return k * sum.x * sum.y;
}

const float a = 0.5;  // fraction of surface reflection due to ambient or scattered light,
const float t = 0.4;  // fraction of texture shading
const float s = 0.25; // fraction of specular reflection

float I(float Id, float Is, float It) {
    return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a;
}

const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7));

vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice,
               float brightness) {
    vec3 cloudPoint, cloudNormal;
    if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice,
                            cloudPoint, cloudNormal)) {
        return vec4(0.0);
    }

    float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0);  // diffuse reflection
    float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0);   // specular reflection
    float It = T(cloudPoint);                                 // texture function
    float intensity = I(Id, Is, It);
    vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0));

    vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint);
    float W = noise.x;
    float W2 = noise.y;
    float W3 = noise.z;

    // The dot product between the cloud's normal and the ray's direction is greatest
    // in the center of the ellipsoid's surface. It decreases towards the edge.
    // Thus, it is used to blur the areas leading to the edges of the ellipsoid,
    // so that no harsh lines appear.

    // The first (and biggest) layer of worley noise is then subtracted from this.
    // The final result is scaled up so that the base cloud is not too translucent.
    float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0);
    float TR = pow(ndDot, 3.0) - W; // translucency
    TR *= 1.3;

    // Subtracting the second and third layers of worley noise is more complicated.
    // If these layers of noise were simply subtracted from the current translucency,
    // the shape derived from the first layer of noise would be completely deleted.
    // The erosion of this noise should thus be constricted to the edges of the cloud.
    // However, because the edges of the ellipsoid were already blurred away, mapping
    // the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance.
    // The value of (0.5 - ndDot) provides the best compromise.
    float minusDot = 0.5 - ndDot;

    // Even with the previous calculation, subtracting the second layer of wnoise
    // erode too much of the cloud. The addition of it, however, will detailed
    // volume to the cloud. As long as the noise is only added and not subtracted,
    // the results are aesthetically pleasing.

    // The minusDot product is mapped in a way that it is larger at the edges of
    // the ellipsoid, so a subtraction and min operation are used instead of
    // an addition and max one.
    TR -= min(minusDot * W2, 0.0);

    // The third level of worley noise is subtracted from the result, with some
    // modifications. First, a scalar is added to minusDot so that the noise
    // starts affecting the shape farther away from the center of the ellipsoid's
    // surface. Then, it is scaled down so its impact is not too intense.
    TR -= 0.8 * (minusDot + 0.25) * W3;

    // The texture function's shading does not correlate with the shape of the cloud
    // produced by the layers of noise, so an extra shading scalar is calculated.
    // The darkest areas of the cloud are assigned to be where the noise erodes
    // the cloud the most. This is then interpolated based on the translucency
    // and the diffuse shading term of that point in the cloud.
    float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR);

    // To avoid values that are too dark, this scalar is increased by a small amount
    // and clamped so it never goes to zero.
    shading = clamp(shading + 0.2, 0.3, 1.0);

    // Finally, the contrast of the cloud's color is increased.
    vec3 finalColor = mix(vec3(0.5), shading * color, 1.15);
    return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color;
}

void main() {
#ifdef DEBUG_BILLBOARDS
    out_FragColor = vec4(0.0, 0.5, 0.5, 1.0);
#endif
    // To avoid calculations with high values,
    // we raycast from an arbitrarily smaller space.
    vec2 coordinate = v_maximumSize.xy * v_offset;

    vec3 ellipsoidScale = 0.82 * v_maximumSize;
    vec3 ellipsoidCenter = vec3(0.0);

    float zOffset = max(ellipsoidScale.z - 10.0, 0.0);
    vec3 eye = vec3(0, 0, -10.0 - zOffset);
    vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye);
    vec3 rayOrigin = eye;
#ifdef DEBUG_ELLIPSOIDS
    vec3 point, normal;
    if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice,
                          point, normal)) {
        out_FragColor = v_brightness * v_color;
    }
#else
#ifndef DEBUG_BILLBOARDS
    vec4 cloud = drawCloud(rayOrigin, rayDir,
                           ellipsoidCenter, ellipsoidScale, v_slice, v_brightness);
    if(cloud.w < 0.01) {
        discard;
    }
    out_FragColor = cloud;
#endif
#endif
}
`;var gV=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScaleX;
in vec4 positionLowAndScaleY;
in vec4 packedAttribute0;
in vec4 packedAttribute1;
in vec4 color;

out vec2 v_offset;
out vec3 v_maximumSize;
out vec4 v_color;
out float v_slice;
out float v_brightness;

void main() {
    // Unpack attributes.
    vec3 positionHigh = positionHighAndScaleX.xyz;
    vec3 positionLow = positionLowAndScaleY.xyz;
    vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w);

    float show = packedAttribute0.x;
    float brightness = packedAttribute0.y;
    vec2 coordinates = packedAttribute0.wz;
    vec3 maximumSize = packedAttribute1.xyz;
    float slice = packedAttribute1.w;

#ifdef INSTANCED
    vec2 dir = direction;
#else
    vec2 dir = coordinates;
#endif

    vec2 offset = dir - vec2(0.5, 0.5);
    vec2 scaledOffset = scale * offset;
    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;
    positionEC.xy += scaledOffset;
    
    positionEC.xyz *= show;
    gl_Position = czm_projection * positionEC;

    v_offset = offset;
    v_maximumSize = maximumSize;
    v_color = color;
    v_slice = slice;
    v_brightness = brightness;
}
`;var yV=`uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
uniform vec3 u_noiseOffset;
in vec2 v_position;

float wrap(float value, float rangeLength) {
    if(value < 0.0) {
        float absValue = abs(value);
        float modValue = mod(absValue, rangeLength);
        return mod(rangeLength - modValue, rangeLength);
    }
    return mod(value, rangeLength);
}

vec3 wrapVec(vec3 value, float rangeLength) {
    return vec3(wrap(value.x, rangeLength),
                wrap(value.y, rangeLength),
                wrap(value.z, rangeLength));
}

vec3 random3(vec3 p) {
    float dot1 = dot(p, vec3(127.1, 311.7, 932.8));
    float dot2 = dot(p, vec3(269.5, 183.3, 421.4));
    return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2));
}

// Frequency corresponds to cell size.
// The higher the frequency, the smaller the cell size.
vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    vec3 cell = centerCell + offset;
    cell = wrapVec(cell, textureSliceWidth / u_noiseDetail);
    cell += floor(u_noiseOffset / u_noiseDetail);
    vec3 p = offset + random3(cell);
    return p;
}

float worleyNoise(vec3 p, float freq) {
    vec3 centerCell = floor(p * freq);
    vec3 pointInCell = fract(p * freq);
    float shortestDistance = 1000.0;

    for(float z = -1.0; z <= 1.0; z++) {
        for(float y = -1.0; y <= 1.0; y++) {
            for(float x = -1.0; x <= 1.0; x++) {
                vec3 offset = vec3(x, y, z);
                vec3 point = getWorleyCellPoint(centerCell, offset, freq);

                float distance = length(pointInCell - point);
                if(distance < shortestDistance) {
                    shortestDistance = distance;
                }
            }
        }
    }

    return shortestDistance;
}

const float MAX_FBM_ITERATIONS = 10.0;

float worleyFBMNoise(vec3 p, float octaves, float scale) {
    float noise = 0.0;
    float freq = 1.0;
    float persistence = 0.625;
    for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) {
        if(i >= octaves) {
            break;
        }

        noise += worleyNoise(p * scale, freq * scale) * persistence;
        persistence *= 0.5;
        freq *= 2.0;
    }
    return noise;
}

void main() {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
    float x = mod(v_position.x, textureSliceWidth);
    float y = mod(v_position.y, textureSliceWidth);
    float sliceRow = floor(v_position.y / textureSliceWidth);
    float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth;

    vec3 position = vec3(x, y, z);
    position /= u_noiseDetail;
    float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0);
    float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0);
    float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0);
    out_FragColor = vec4(worley0, worley1, worley2, 1.0);
}
`;var xV=`uniform vec3 u_noiseTextureDimensions;
in vec2 position;

out vec2 v_position;

void main()
{
    gl_Position = vec4(position, 0.1, 1.0);

    float textureSliceWidth = u_noiseTextureDimensions.x;
    float noiseTextureRows = u_noiseTextureDimensions.y;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
    vec2 transformedPos = (position * 0.5) + vec2(0.5);
    transformedPos *= textureSliceWidth;
    transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows;
    transformedPos.y *= noiseTextureRows;
    v_position = transformedPos;
}
`;var bV=`uniform sampler2D u_opaqueDepthTexture;
uniform sampler2D u_translucentDepthTexture;

in vec2 v_textureCoordinates;

void main()
{
    float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r;
    float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r;
    translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);
    out_FragColor = czm_packDepth(translucentDepth);
}
`;var TV=`/**
 * Compositing for Weighted Blended Order-Independent Transparency. See:
 * - http://jcgt.org/published/0002/02/09/
 * - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html
 */

uniform sampler2D u_opaque;
uniform sampler2D u_accumulation;
uniform sampler2D u_revealage;

in vec2 v_textureCoordinates;

void main()
{
    vec4 opaque = texture(u_opaque, v_textureCoordinates);
    vec4 accum = texture(u_accumulation, v_textureCoordinates);
    float r = texture(u_revealage, v_textureCoordinates).r;

#ifdef MRT
    vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a);
#else
    vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r);
#endif

    out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque;

    if (opaque != czm_backgroundColor)
    {
        out_FragColor.a = 1.0;
    }
}
`;var CV=`in vec4 positionEC;

void main()
{
    vec3 position;
    vec3 direction;
    if (czm_orthographicIn3D == 1.0)
    {
        vec2 uv = (gl_FragCoord.xy -  czm_viewport.xy) / czm_viewport.zw;
        vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom
        vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top
        position = vec3(mix(minPlane, maxPlane, uv), 0.0);
        direction = vec3(0.0, 0.0, -1.0);
    } 
    else 
    {
        position = vec3(0.0);
        direction = normalize(positionEC.xyz);
    }

    czm_ray ray = czm_ray(position, direction);

    vec3 ellipsoid_center = czm_view[3].xyz;

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
    if (!czm_isEmpty(intersection))
    {
        out_FragColor = vec4(1.0, 1.0, 0.0, 1.0);
    }
    else
    {
        discard;
    }

    czm_writeLogDepth();
}
`;var AV=`in vec4 position;

out vec4 positionEC;

void main()
{
    positionEC = czm_modelView * position;
    gl_Position = czm_projection * positionEC;

    czm_vertexLogDepth();
}
`;var TI=`uniform vec3 u_radii;
uniform vec3 u_oneOverEllipsoidRadiiSquared;

in vec3 v_positionEC;

vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side)
{
    vec3 positionEC = czm_pointAlongRay(ray, intersection);
    vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz;
    vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared));
    vec3 sphericalNormal = normalize(positionMC / u_radii);
    vec3 normalMC = geodeticNormal * side;              // normalized surface normal (always facing the viewer) in model coordinates
    vec3 normalEC = normalize(czm_normal * normalMC);   // normalized surface normal in eye coordinates

    vec2 st = czm_ellipsoidTextureCoordinates(sphericalNormal);
    vec3 positionToEyeEC = -positionEC;

    czm_materialInput materialInput;
    materialInput.s = st.s;
    materialInput.st = st;
    materialInput.str = (positionMC + u_radii) / u_radii;
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getMaterial(materialInput);

#ifdef ONLY_SUN_LIGHTING
    return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC);
#else
    return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}

void main()
{
    // PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii
    // in the vertex shader. Only when it is larger than some constant, march along the ray.
    // Otherwise perform one intersection test which will be the common case.

    // Test if the ray intersects a sphere with the ellipsoid's maximum radius.
    // For very oblate ellipsoids, using the ellipsoid's radii for an intersection test
    // may cause false negatives. This will discard fragments before marching the ray forward.
    float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5;
    vec3 direction = normalize(v_positionEC);
    vec3 ellipsoidCenter = czm_modelView[3].xyz;

    float t1 = -1.0;
    float t2 = -1.0;

    float b = -2.0 * dot(direction, ellipsoidCenter);
    float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius;

    float discriminant = b * b - 4.0 * c;
    if (discriminant >= 0.0) {
        t1 = (-b - sqrt(discriminant)) * 0.5;
        t2 = (-b + sqrt(discriminant)) * 0.5;
    }

    if (t1 < 0.0 && t2 < 0.0) {
        discard;
    }

    float t = min(t1, t2);
    if (t < 0.0) {
        t = 0.0;
    }

    // March ray forward to intersection with larger sphere and find
    czm_ray ray = czm_ray(t * direction, direction);

    vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z);

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii);

    if (czm_isEmpty(intersection))
    {
        discard;
    }

    // If the viewer is outside, compute outsideFaceColor, with normals facing outward.
    vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0);

    // If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward.
    vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0);

    out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a);
    out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a);

#if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    t = (intersection.start != 0.0) ? intersection.start : intersection.stop;
    vec3 positionEC = czm_pointAlongRay(ray, t);
    vec4 positionCC = czm_projection * vec4(positionEC, 1.0);
#ifdef LOG_DEPTH
    czm_writeLogDepth(1.0 + positionCC.w);
#else
    float z = positionCC.z / positionCC.w;

    float n = czm_depthRange.near;
    float f = czm_depthRange.far;

    gl_FragDepth = (z * (f - n) + f + n) * 0.5;
#endif
#endif
}
`;var CI=`in vec3 position;

uniform vec3 u_radii;

out vec3 v_positionEC;

void main()
{
    // In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates.
    // Scale to consider the radii.  We could also do this once on the CPU when using the BoxGeometry,
    // but doing it here allows us to change the radii without rewriting the vertex data, and
    // allows all ellipsoids to reuse the same vertex data.
    vec4 p = vec4(u_radii * position, 1.0);

    v_positionEC = (czm_modelView * p).xyz;     // position in eye coordinates
    gl_Position = czm_modelViewProjection * p;  // position in clip coordinates

    // With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums
    // and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the
    // ellipsoid (does not write depth) that was rendered in the farther frustum.
    //
    // Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates
    // artifacts since some fragments can be alpha blended twice.  This is solved by only rendering
    // the ellipsoid in the closest frustum to the viewer.
    gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);

    czm_vertexLogDepth();
}
`;/**
 * @license
 * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */var EV=`/**
 * @license
 * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

// NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples
// Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h

// Steps used to integrate into Cesium:
// * The following defines are set:
//       #define FXAA_PC 1
//       #define FXAA_WEBGL_1 1
//       #define FXAA_GREEN_AS_LUMA 1
//       #define FXAA_EARLY_EXIT 1
//       #define FXAA_GLSL_120 1
// * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed.
// * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace
//   /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/.
// * There are no implicit conversions from ivec* to vec* so replace:
//       #define FxaaInt2 ivec2
//           with
//       #define FxaaInt2 vec2
// * The texture2DLod function is only available in vertex shaders so replace:
//       #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
//       #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
//           with
//       #define FxaaTexTop(t, p) texture(t, p)
//       #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
// * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future.
// * The following parameters to FxaaPixelShader are unused and can be removed:
//       fxaaConsolePosPos
//       fxaaConsoleRcpFrameOpt
//       fxaaConsoleRcpFrameOpt2
//       fxaaConsole360RcpFrameOpt2
//       fxaaConsoleEdgeSharpness
//       fxaaConsoleEdgeThreshold
//       fxaaConsoleEdgeThresholdMi
//       fxaaConsole360ConstDir

//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39       - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
//  _ = the lowest digit is directly related to performance
// _  = the highest digit is directly related to style
//
//#define FXAA_QUALITY_PRESET 12


#if (FXAA_QUALITY_PRESET == 10)
    #define FXAA_QUALITY_PS 3
    #define FXAA_QUALITY_P0 1.5
    #define FXAA_QUALITY_P1 3.0
    #define FXAA_QUALITY_P2 12.0
#endif
#if (FXAA_QUALITY_PRESET == 11)
    #define FXAA_QUALITY_PS 4
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 3.0
    #define FXAA_QUALITY_P3 12.0
#endif
#if (FXAA_QUALITY_PRESET == 12)
    #define FXAA_QUALITY_PS 5
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 4.0
    #define FXAA_QUALITY_P4 12.0
#endif
#if (FXAA_QUALITY_PRESET == 13)
    #define FXAA_QUALITY_PS 6
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 4.0
    #define FXAA_QUALITY_P5 12.0
#endif
#if (FXAA_QUALITY_PRESET == 14)
    #define FXAA_QUALITY_PS 7
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 4.0
    #define FXAA_QUALITY_P6 12.0
#endif
#if (FXAA_QUALITY_PRESET == 15)
    #define FXAA_QUALITY_PS 8
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 4.0
    #define FXAA_QUALITY_P7 12.0
#endif
#if (FXAA_QUALITY_PRESET == 20)
    #define FXAA_QUALITY_PS 3
    #define FXAA_QUALITY_P0 1.5
    #define FXAA_QUALITY_P1 2.0
    #define FXAA_QUALITY_P2 8.0
#endif
#if (FXAA_QUALITY_PRESET == 21)
    #define FXAA_QUALITY_PS 4
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 8.0
#endif
#if (FXAA_QUALITY_PRESET == 22)
    #define FXAA_QUALITY_PS 5
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 8.0
#endif
#if (FXAA_QUALITY_PRESET == 23)
    #define FXAA_QUALITY_PS 6
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 8.0
#endif
#if (FXAA_QUALITY_PRESET == 24)
    #define FXAA_QUALITY_PS 7
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 3.0
    #define FXAA_QUALITY_P6 8.0
#endif
#if (FXAA_QUALITY_PRESET == 25)
    #define FXAA_QUALITY_PS 8
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 4.0
    #define FXAA_QUALITY_P7 8.0
#endif
#if (FXAA_QUALITY_PRESET == 26)
    #define FXAA_QUALITY_PS 9
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 4.0
    #define FXAA_QUALITY_P8 8.0
#endif
#if (FXAA_QUALITY_PRESET == 27)
    #define FXAA_QUALITY_PS 10
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 4.0
    #define FXAA_QUALITY_P9 8.0
#endif
#if (FXAA_QUALITY_PRESET == 28)
    #define FXAA_QUALITY_PS 11
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 4.0
    #define FXAA_QUALITY_P10 8.0
#endif
#if (FXAA_QUALITY_PRESET == 29)
    #define FXAA_QUALITY_PS 12
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 2.0
    #define FXAA_QUALITY_P10 4.0
    #define FXAA_QUALITY_P11 8.0
#endif
#if (FXAA_QUALITY_PRESET == 39)
    #define FXAA_QUALITY_PS 12
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.0
    #define FXAA_QUALITY_P2 1.0
    #define FXAA_QUALITY_P3 1.0
    #define FXAA_QUALITY_P4 1.0
    #define FXAA_QUALITY_P5 1.5
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 2.0
    #define FXAA_QUALITY_P10 4.0
    #define FXAA_QUALITY_P11 8.0
#endif

#define FxaaBool bool
#define FxaaFloat float
#define FxaaFloat2 vec2
#define FxaaFloat3 vec3
#define FxaaFloat4 vec4
#define FxaaHalf float
#define FxaaHalf2 vec2
#define FxaaHalf3 vec3
#define FxaaHalf4 vec4
#define FxaaInt2 vec2
#define FxaaTex sampler2D

#define FxaaSat(x) clamp(x, 0.0, 1.0)
#define FxaaTexTop(t, p) texture(t, p)
#define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))

FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }

FxaaFloat4 FxaaPixelShader(
    //
    // Use noperspective interpolation here (turn off perspective interpolation).
    // {xy} = center of pixel
    FxaaFloat2 pos,
    //
    // Input color texture.
    // {rgb_} = color in linear or perceptual color space
    // if (FXAA_GREEN_AS_LUMA == 0)
    //     {___a} = luma in perceptual color space (not linear)
    FxaaTex tex,
    //
    // Only used on FXAA Quality.
    // This must be from a constant/uniform.
    // {x_} = 1.0/screenWidthInPixels
    // {_y} = 1.0/screenHeightInPixels
    FxaaFloat2 fxaaQualityRcpFrame,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_SUBPIX define.
    // It is here now to allow easier tuning.
    // Choose the amount of sub-pixel aliasing removal.
    // This can effect sharpness.
    //   1.00 - upper limit (softer)
    //   0.75 - default amount of filtering
    //   0.50 - lower limit (sharper, less sub-pixel aliasing removal)
    //   0.25 - almost off
    //   0.00 - completely off
    FxaaFloat fxaaQualitySubpix,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_EDGE_THRESHOLD define.
    // It is here now to allow easier tuning.
    // The minimum amount of local contrast required to apply algorithm.
    //   0.333 - too little (faster)
    //   0.250 - low quality
    //   0.166 - default
    //   0.125 - high quality
    //   0.063 - overkill (slower)
    FxaaFloat fxaaQualityEdgeThreshold,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define.
    // It is here now to allow easier tuning.
    // Trims the algorithm from processing darks.
    //   0.0833 - upper limit (default, the start of visible unfiltered edges)
    //   0.0625 - high quality (faster)
    //   0.0312 - visible limit (slower)
    // Special notes when using FXAA_GREEN_AS_LUMA,
    //   Likely want to set this to zero.
    //   As colors that are mostly not-green
    //   will appear very dark in the green channel!
    //   Tune by looking at mostly non-green content,
    //   then start at zero and increase until aliasing is a problem.
    FxaaFloat fxaaQualityEdgeThresholdMin
) {
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posM;
    posM.x = pos.x;
    posM.y = pos.y;
    FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
    #define lumaM rgbyM.y
    FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
    FxaaFloat maxSM = max(lumaS, lumaM);
    FxaaFloat minSM = min(lumaS, lumaM);
    FxaaFloat maxESM = max(lumaE, maxSM);
    FxaaFloat minESM = min(lumaE, minSM);
    FxaaFloat maxWN = max(lumaN, lumaW);
    FxaaFloat minWN = min(lumaN, lumaW);
    FxaaFloat rangeMax = max(maxWN, maxESM);
    FxaaFloat rangeMin = min(minWN, minESM);
    FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
    FxaaFloat range = rangeMax - rangeMin;
    FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
    FxaaBool earlyExit = range < rangeMaxClamped;
/*--------------------------------------------------------------------------*/
    if(earlyExit)
        return rgbyM;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNS = lumaN + lumaS;
    FxaaFloat lumaWE = lumaW + lumaE;
    FxaaFloat subpixRcpRange = 1.0/range;
    FxaaFloat subpixNSWE = lumaNS + lumaWE;
    FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
    FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNESE = lumaNE + lumaSE;
    FxaaFloat lumaNWNE = lumaNW + lumaNE;
    FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
    FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNWSW = lumaNW + lumaSW;
    FxaaFloat lumaSWSE = lumaSW + lumaSE;
    FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
    FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
    FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
    FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
    FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
    FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
/*--------------------------------------------------------------------------*/
    FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
    FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
    FxaaBool horzSpan = edgeHorz >= edgeVert;
    FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
/*--------------------------------------------------------------------------*/
    if(!horzSpan) lumaN = lumaW;
    if(!horzSpan) lumaS = lumaE;
    if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
    FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
/*--------------------------------------------------------------------------*/
    FxaaFloat gradientN = lumaN - lumaM;
    FxaaFloat gradientS = lumaS - lumaM;
    FxaaFloat lumaNN = lumaN + lumaM;
    FxaaFloat lumaSS = lumaS + lumaM;
    FxaaBool pairN = abs(gradientN) >= abs(gradientS);
    FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
    if(pairN) lengthSign = -lengthSign;
    FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posB;
    posB.x = posM.x;
    posB.y = posM.y;
    FxaaFloat2 offNP;
    offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
    offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
    if(!horzSpan) posB.x += lengthSign * 0.5;
    if( horzSpan) posB.y += lengthSign * 0.5;
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posN;
    posN.x = posB.x - offNP.x * FXAA_QUALITY_P0;
    posN.y = posB.y - offNP.y * FXAA_QUALITY_P0;
    FxaaFloat2 posP;
    posP.x = posB.x + offNP.x * FXAA_QUALITY_P0;
    posP.y = posB.y + offNP.y * FXAA_QUALITY_P0;
    FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
    FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
    FxaaFloat subpixE = subpixC * subpixC;
    FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
/*--------------------------------------------------------------------------*/
    if(!pairN) lumaNN = lumaSS;
    FxaaFloat gradientScaled = gradient * 1.0/4.0;
    FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
    FxaaFloat subpixF = subpixD * subpixE;
    FxaaBool lumaMLTZero = lumaMM < 0.0;
/*--------------------------------------------------------------------------*/
    lumaEndN -= lumaNN * 0.5;
    lumaEndP -= lumaNN * 0.5;
    FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
    FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1;
    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1;
    FxaaBool doneNP = (!doneN) || (!doneP);
    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1;
    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1;
/*--------------------------------------------------------------------------*/
    if(doneNP) {
        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
        doneN = abs(lumaEndN) >= gradientScaled;
        doneP = abs(lumaEndP) >= gradientScaled;
        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2;
        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2;
        doneNP = (!doneN) || (!doneP);
        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2;
        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2;
/*--------------------------------------------------------------------------*/
        #if (FXAA_QUALITY_PS > 3)
        if(doneNP) {
            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
            doneN = abs(lumaEndN) >= gradientScaled;
            doneP = abs(lumaEndP) >= gradientScaled;
            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3;
            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3;
            doneNP = (!doneN) || (!doneP);
            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3;
            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3;
/*--------------------------------------------------------------------------*/
            #if (FXAA_QUALITY_PS > 4)
            if(doneNP) {
                if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                doneN = abs(lumaEndN) >= gradientScaled;
                doneP = abs(lumaEndP) >= gradientScaled;
                if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4;
                if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4;
                doneNP = (!doneN) || (!doneP);
                if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4;
                if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4;
/*--------------------------------------------------------------------------*/
                #if (FXAA_QUALITY_PS > 5)
                if(doneNP) {
                    if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                    if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                    if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                    if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                    doneN = abs(lumaEndN) >= gradientScaled;
                    doneP = abs(lumaEndP) >= gradientScaled;
                    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5;
                    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5;
                    doneNP = (!doneN) || (!doneP);
                    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5;
                    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5;
/*--------------------------------------------------------------------------*/
                    #if (FXAA_QUALITY_PS > 6)
                    if(doneNP) {
                        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                        doneN = abs(lumaEndN) >= gradientScaled;
                        doneP = abs(lumaEndP) >= gradientScaled;
                        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6;
                        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6;
                        doneNP = (!doneN) || (!doneP);
                        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6;
                        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6;
/*--------------------------------------------------------------------------*/
                        #if (FXAA_QUALITY_PS > 7)
                        if(doneNP) {
                            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                            doneN = abs(lumaEndN) >= gradientScaled;
                            doneP = abs(lumaEndP) >= gradientScaled;
                            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7;
                            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7;
                            doneNP = (!doneN) || (!doneP);
                            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7;
                            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7;
/*--------------------------------------------------------------------------*/
    #if (FXAA_QUALITY_PS > 8)
    if(doneNP) {
        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
        doneN = abs(lumaEndN) >= gradientScaled;
        doneP = abs(lumaEndP) >= gradientScaled;
        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8;
        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8;
        doneNP = (!doneN) || (!doneP);
        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8;
        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8;
/*--------------------------------------------------------------------------*/
        #if (FXAA_QUALITY_PS > 9)
        if(doneNP) {
            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
            doneN = abs(lumaEndN) >= gradientScaled;
            doneP = abs(lumaEndP) >= gradientScaled;
            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9;
            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9;
            doneNP = (!doneN) || (!doneP);
            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9;
            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9;
/*--------------------------------------------------------------------------*/
            #if (FXAA_QUALITY_PS > 10)
            if(doneNP) {
                if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                doneN = abs(lumaEndN) >= gradientScaled;
                doneP = abs(lumaEndP) >= gradientScaled;
                if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10;
                if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10;
                doneNP = (!doneN) || (!doneP);
                if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10;
                if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10;
/*--------------------------------------------------------------------------*/
                #if (FXAA_QUALITY_PS > 11)
                if(doneNP) {
                    if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                    if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                    if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                    if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                    doneN = abs(lumaEndN) >= gradientScaled;
                    doneP = abs(lumaEndP) >= gradientScaled;
                    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11;
                    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11;
                    doneNP = (!doneN) || (!doneP);
                    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11;
                    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11;
/*--------------------------------------------------------------------------*/
                    #if (FXAA_QUALITY_PS > 12)
                    if(doneNP) {
                        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                        doneN = abs(lumaEndN) >= gradientScaled;
                        doneP = abs(lumaEndP) >= gradientScaled;
                        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12;
                        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12;
                        doneNP = (!doneN) || (!doneP);
                        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12;
                        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12;
/*--------------------------------------------------------------------------*/
                    }
                    #endif
/*--------------------------------------------------------------------------*/
                }
                #endif
/*--------------------------------------------------------------------------*/
            }
            #endif
/*--------------------------------------------------------------------------*/
        }
        #endif
/*--------------------------------------------------------------------------*/
    }
    #endif
/*--------------------------------------------------------------------------*/
                        }
                        #endif
/*--------------------------------------------------------------------------*/
                    }
                    #endif
/*--------------------------------------------------------------------------*/
                }
                #endif
/*--------------------------------------------------------------------------*/
            }
            #endif
/*--------------------------------------------------------------------------*/
        }
        #endif
/*--------------------------------------------------------------------------*/
    }
/*--------------------------------------------------------------------------*/
    FxaaFloat dstN = posM.x - posN.x;
    FxaaFloat dstP = posP.x - posM.x;
    if(!horzSpan) dstN = posM.y - posN.y;
    if(!horzSpan) dstP = posP.y - posM.y;
/*--------------------------------------------------------------------------*/
    FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
    FxaaFloat spanLength = (dstP + dstN);
    FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
    FxaaFloat spanLengthRcp = 1.0/spanLength;
/*--------------------------------------------------------------------------*/
    FxaaBool directionN = dstN < dstP;
    FxaaFloat dst = min(dstN, dstP);
    FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
    FxaaFloat subpixG = subpixF * subpixF;
    FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
    FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
/*--------------------------------------------------------------------------*/
    FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
    FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
    if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
    if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
    return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
}
`;var SV=`uniform vec4 u_initialColor;

#if TEXTURE_UNITS > 0
uniform sampler2D u_dayTextures[TEXTURE_UNITS];
uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS];
uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS];

#ifdef APPLY_ALPHA
uniform float u_dayTextureAlpha[TEXTURE_UNITS];
#endif

#ifdef APPLY_DAY_NIGHT_ALPHA
uniform float u_dayTextureNightAlpha[TEXTURE_UNITS];
uniform float u_dayTextureDayAlpha[TEXTURE_UNITS];
#endif

#ifdef APPLY_SPLIT
uniform float u_dayTextureSplit[TEXTURE_UNITS];
#endif

#ifdef APPLY_BRIGHTNESS
uniform float u_dayTextureBrightness[TEXTURE_UNITS];
#endif

#ifdef APPLY_CONTRAST
uniform float u_dayTextureContrast[TEXTURE_UNITS];
#endif

#ifdef APPLY_HUE
uniform float u_dayTextureHue[TEXTURE_UNITS];
#endif

#ifdef APPLY_SATURATION
uniform float u_dayTextureSaturation[TEXTURE_UNITS];
#endif

#ifdef APPLY_GAMMA
uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS];
#endif

#ifdef APPLY_IMAGERY_CUTOUT
uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS];
#endif

#ifdef APPLY_COLOR_TO_ALPHA
uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];
#endif

uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];
#endif

#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
uniform sampler2D u_waterMask;
uniform vec4 u_waterMaskTranslationAndScale;
uniform float u_zoomedOutOceanSpecularIntensity;
#endif

#ifdef SHOW_OCEAN_WAVES
uniform sampler2D u_oceanNormalMap;
#endif

#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
uniform vec2 u_lightingFadeDistance;
#endif

#ifdef TILE_LIMIT_RECTANGLE
uniform vec4 u_cartographicLimitRectangle;
#endif

#ifdef GROUND_ATMOSPHERE
uniform vec2 u_nightFadeDistance;
#endif

#ifdef ENABLE_CLIPPING_PLANES
uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingDistance;
in vec2 v_clippingPosition;
flat in int v_regionIndex;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
uniform float u_minimumBrightness;
#endif

#ifdef COLOR_CORRECT
uniform vec3 u_hsbShift; // Hue, saturation, brightness
#endif

#ifdef HIGHLIGHT_FILL_TILE
uniform vec4 u_fillHighlightColor;
#endif

#ifdef TRANSLUCENT
uniform vec4 u_frontFaceAlphaByDistance;
uniform vec4 u_backFaceAlphaByDistance;
uniform vec4 u_translucencyRectangle;
#endif

#ifdef UNDERGROUND_COLOR
uniform vec4 u_undergroundColor;
uniform vec4 u_undergroundColorAlphaByDistance;
#endif

#ifdef ENABLE_VERTEX_LIGHTING
uniform float u_lambertDiffuseMultiplier;
uniform float u_vertexShadowDarkness;
#endif

in vec3 v_positionMC;
in vec3 v_positionEC;
in vec3 v_textureCoordinates;
in vec3 v_normalMC;
in vec3 v_normalEC;

#ifdef APPLY_MATERIAL
in float v_height;
in float v_slope;
in float v_aspect;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
in float v_distance;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG)
in vec3 v_atmosphereRayleighColor;
in vec3 v_atmosphereMieColor;
in float v_atmosphereOpacity;
#endif

#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
float interpolateByDistance(vec4 nearFarScalar, float distance)
{
    float startDistance = nearFarScalar.x;
    float startValue = nearFarScalar.y;
    float endDistance = nearFarScalar.z;
    float endValue = nearFarScalar.w;
    float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
    return mix(startValue, endValue, t);
}
#endif

#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL)
vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor)
{
    return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a);
}
#endif

#ifdef TRANSLUCENT
bool inTranslucencyRectangle()
{
    return
        v_textureCoordinates.x > u_translucencyRectangle.x &&
        v_textureCoordinates.x < u_translucencyRectangle.z &&
        v_textureCoordinates.y > u_translucencyRectangle.y &&
        v_textureCoordinates.y < u_translucencyRectangle.w;
}
#endif

vec4 sampleAndBlend(
    vec4 previousColor,
    sampler2D textureToSample,
    vec2 tileTextureCoordinates,
    vec4 textureCoordinateRectangle,
    vec4 textureCoordinateTranslationAndScale,
    float textureAlpha,
    float textureNightAlpha,
    float textureDayAlpha,
    float textureBrightness,
    float textureContrast,
    float textureHue,
    float textureSaturation,
    float textureOneOverGamma,
    float split,
    vec4 colorToAlpha,
    float nightBlend)
{
    // This crazy step stuff sets the alpha to 0.0 if this following condition is true:
    //    tileTextureCoordinates.s < textureCoordinateRectangle.s ||
    //    tileTextureCoordinates.s > textureCoordinateRectangle.p ||
    //    tileTextureCoordinates.t < textureCoordinateRectangle.t ||
    //    tileTextureCoordinates.t > textureCoordinateRectangle.q
    // In other words, the alpha is zero if the fragment is outside the rectangle
    // covered by this texture.  Would an actual 'if' yield better performance?
    vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates);
    textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;

    alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates);
    textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;

#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
    textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend);
#endif

    vec2 translation = textureCoordinateTranslationAndScale.xy;
    vec2 scale = textureCoordinateTranslationAndScale.zw;
    vec2 textureCoordinates = tileTextureCoordinates * scale + translation;
    vec4 value = texture(textureToSample, textureCoordinates);
    vec3 color = value.rgb;
    float alpha = value.a;

#ifdef APPLY_COLOR_TO_ALPHA
    vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);
    colorDiff.r = czm_maximumComponent(colorDiff);
    alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);
#endif

#if !defined(APPLY_GAMMA)
    vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));
    color = tempColor.rgb;
    alpha = tempColor.a;
#else
    color = pow(color, vec3(textureOneOverGamma));
#endif

#ifdef APPLY_SPLIT
    float splitPosition = czm_splitPosition;
    // Split to the left
    if (split < 0.0 && gl_FragCoord.x > splitPosition) {
       alpha = 0.0;
    }
    // Split to the right
    else if (split > 0.0 && gl_FragCoord.x < splitPosition) {
       alpha = 0.0;
    }
#endif

#ifdef APPLY_BRIGHTNESS
    color = mix(vec3(0.0), color, textureBrightness);
#endif

#ifdef APPLY_CONTRAST
    color = mix(vec3(0.5), color, textureContrast);
#endif

#ifdef APPLY_HUE
    color = czm_hue(color, textureHue);
#endif

#ifdef APPLY_SATURATION
    color = czm_saturation(color, textureSaturation);
#endif

    float sourceAlpha = alpha * textureAlpha;
    float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);
    outAlpha += sign(outAlpha) - 1.0;

    vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;

    // When rendering imagery for a tile in multiple passes,
    // some GPU/WebGL implementation combinations will not blend fragments in
    // additional passes correctly if their computation includes an unmasked
    // divide-by-zero operation,
    // even if it's not in the output or if the output has alpha zero.
    //
    // For example, without sanitization for outAlpha,
    // this renders without artifacts:
    //   if (outAlpha == 0.0) { outColor = vec3(0.0); }
    //
    // but using czm_branchFreeTernary will cause portions of the tile that are
    // alpha-zero in the additional pass to render as black instead of blending
    // with the previous pass:
    //   outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor);
    //
    // So instead, sanitize against divide-by-zero,
    // store this state on the sign of outAlpha, and correct on return.

    return vec4(outColor, max(outAlpha, 0.0));
}

vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend);
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade);

const float fExposure = 2.0;

vec3 computeEllipsoidPosition()
{
    float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0);
    vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0);
    xy *= czm_viewport.zw * mpp * 0.5;

    vec3 direction = normalize(vec3(xy, -czm_currentFrustum.x));
    czm_ray ray = czm_ray(vec3(0.0), direction);

    vec3 ellipsoid_center = czm_view[3].xyz;

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);

    vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start);
    return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz;
}

void main()
{
#ifdef TILE_LIMIT_RECTANGLE
    if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x ||
        v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y)
        {
            discard;
        }
#endif

#ifdef ENABLE_CLIPPING_PLANES
    float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix);
#endif

#if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR)
    vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0));   // normalized surface normal in model coordinates
    vec3 normalEC = czm_normal3D * normalMC;                                         // normalized surface normal in eye coordinates
#endif

#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
    float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0);
#else
    float nightBlend = 0.0;
#endif

    // The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0
    // where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the
    // fragments on the edges of tiles even though the vertex shader is outputting
    // coordinates strictly in the 0-1 range.
    vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend);

#ifdef SHOW_TILE_BOUNDARIES
    if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) ||
        v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0))
    {
        color = vec4(1.0, 0.0, 0.0, 1.0);
    }
#endif

#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
    float cameraDist;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5;
    }
    else if (czm_sceneMode == czm_sceneModeColumbusView)
    {
        cameraDist = -czm_view[3].z;
    }
    else
    {
        cameraDist = length(czm_view[3]);
    }
    float fadeOutDist = u_lightingFadeDistance.x;
    float fadeInDist = u_lightingFadeDistance.y;
    if (czm_sceneMode != czm_sceneMode3D) {
        vec3 radii = czm_ellipsoidRadii;
        float maxRadii = max(radii.x, max(radii.y, radii.z));
        fadeOutDist -= maxRadii;
        fadeInDist -= maxRadii;
    }
    float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0);
#else
    float fade = 0.0;
#endif

#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
    vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;
    vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;
    vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;
    waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y;

    float mask = texture(u_waterMask, waterMaskTextureCoordinates).r;

    #ifdef SHOW_REFLECTIVE_OCEAN
    if (mask > 0.0)
    {
        mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);

        vec2 ellipsoidTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC);
        vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC.zyx);

        vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z));

        color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
    }
    #endif
#endif

#ifdef APPLY_MATERIAL
    czm_materialInput materialInput;
    materialInput.st = v_textureCoordinates.st;
    materialInput.normalEC = normalize(v_normalEC);
    materialInput.positionToEyeEC = -v_positionEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC));
    materialInput.slope = v_slope;
    materialInput.height = v_height;
    materialInput.aspect = v_aspect;
    #ifdef HAS_WATER_MASK
        materialInput.waterMask = mask;
    #endif

    czm_material material = czm_getMaterial(materialInput);
    vec4 materialColor = vec4(material.diffuse, material.alpha);
    color = alphaBlend(materialColor, color);
#endif

#ifdef ENABLE_VERTEX_LIGHTING
    float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0);
    vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#elif defined(ENABLE_DAYNIGHT_SHADING)
    float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0);
    diffuseIntensity = mix(1.0, diffuseIntensity, fade);
    vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#else
    vec4 finalColor = color;
#endif

#ifdef ENABLE_CLIPPING_PLANES
    vec4 clippingPlanesEdgeColor = vec4(1.0);
    clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb;
    float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a;

    if (clipDistance < clippingPlanesEdgeWidth)
    {
        finalColor = clippingPlanesEdgeColor;
    }
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
    vec2 clippingPosition = v_clippingPosition;
    int regionIndex = v_regionIndex;
    clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
#endif

#ifdef HIGHLIGHT_FILL_TILE
    finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a);
#endif

#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
    vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
    vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG)
    if (!czm_backFacing())
    {
        bool dynamicLighting = false;
        #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
            dynamicLighting = true;
        #endif

        vec3 rayleighColor;
        vec3 mieColor;
        float opacity;

        vec3 positionWC;
        vec3 lightDirection;

        // When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader.
        // Otherwise, the scattering is computed in the vertex shader.
        #ifdef PER_FRAGMENT_GROUND_ATMOSPHERE
            positionWC = computeEllipsoidPosition();
            lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
            computeAtmosphereScattering(
                positionWC,
                lightDirection,
                rayleighColor,
                mieColor,
                opacity
            );
        #else
            positionWC = v_positionMC;
            lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
            rayleighColor = v_atmosphereRayleighColor;
            mieColor = v_atmosphereMieColor;
            opacity = v_atmosphereOpacity;
        #endif

        #ifdef COLOR_CORRECT
            const bool ignoreBlackPixels = true;
            rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels);
            mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels);
        #endif

        vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);

        // Fog is applied to tiles selected for fog, close to the Earth.
        #ifdef FOG
            vec3 fogColor = groundAtmosphereColor.rgb;

            // If there is lighting, apply that to the fog.
            #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
                float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0);
                fogColor *= darken;
            #endif

            #ifndef HDR
                fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
                fogColor.rgb = czm_inverseGamma(fogColor.rgb);
            #endif

            const float modifier = 0.15;
            finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, modifier), finalColor.a);

        #else
            // Apply ground atmosphere. This happens when the camera is far away from the earth.

            // The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere.
            // This value is larger near the "circumference", as it is further away from the camera. We use it to
            // brighten up that area of the ground atmosphere.
            const float transmittanceModifier = 0.5;
            float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0);

            vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance;

            #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
                float fadeInDist = u_nightFadeDistance.x;
                float fadeOutDist = u_nightFadeDistance.y;

                float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0);
                float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0);
                vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken);

                finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity);
            #endif

            #ifndef HDR
                finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb);
            #else
                finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6);
            #endif

            finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade);
        #endif
    }
#endif

#ifdef UNDERGROUND_COLOR
    if (czm_backFacing())
    {
        float distanceFromEllipsoid = max(czm_eyeHeight, 0.0);
        float distance = max(v_distance - distanceFromEllipsoid, 0.0);
        float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance);
        vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount);
        finalColor = alphaBlend(undergroundColor, finalColor);
    }
#endif

#ifdef TRANSLUCENT
    if (inTranslucencyRectangle())
    {
      vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance;
      finalColor.a *= interpolateByDistance(alphaByDistance, v_distance);
    }
#endif

    out_FragColor =  finalColor;
}


#ifdef SHOW_REFLECTIVE_OCEAN

float waveFade(float edge0, float edge1, float x)
{
    float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
    return pow(1.0 - y, 5.0);
}

float linearFade(float edge0, float edge1, float x)
{
    return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
}

// Based on water rendering by Jonas Wagner:
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog

// low altitude wave settings
const float oceanFrequencyLowAltitude = 825000.0;
const float oceanAnimationSpeedLowAltitude = 0.004;
const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0;
const float oceanSpecularIntensity = 0.5;

// high altitude wave settings
const float oceanFrequencyHighAltitude = 125000.0;
const float oceanAnimationSpeedHighAltitude = 0.008;
const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0;

vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade)
{
    vec3 positionToEyeEC = -positionEyeCoordinates;
    float positionToEyeECLength = length(positionToEyeEC);

    // The double normalize below works around a bug in Firefox on Android devices.
    vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC));

    // Fade out the waves as the camera moves far from the surface.
    float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength);

#ifdef SHOW_OCEAN_WAVES
    // high altitude waves
    float time = czm_frameNumber * oceanAnimationSpeedHighAltitude;
    vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0);
    vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude);

    // low altitude waves
    time = czm_frameNumber * oceanAnimationSpeedLowAltitude;
    noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0);
    vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude);

    // blend the 2 wave layers based on distance to surface
    float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength);
    float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength);
    vec3 normalTangentSpace =
        (highAltitudeFade * normalTangentSpaceHighAltitude) +
        (lowAltitudeFade * normalTangentSpaceLowAltitude);
    normalTangentSpace = normalize(normalTangentSpace);

    // fade out the normal perturbation as we move farther from the water surface
    normalTangentSpace.xy *= waveIntensity;
    normalTangentSpace = normalize(normalTangentSpace);
#else
    vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0);
#endif

    vec3 normalEC = enuToEye * normalTangentSpace;

    const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6);

    // Use diffuse light to highlight the waves
    float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue;
    vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade);

#ifdef SHOW_OCEAN_WAVES
    // Where diffuse light is low or non-existent, use wave highlights based solely on
    // the wave bumpiness and no particular light direction.
    float tsPerturbationRatio = normalTangentSpace.z;
    vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity);
#else
    vec3 nonDiffuseHighlight = vec3(0.0);
#endif

    // Add specular highlights in 3D, and in all modes when zoomed in.
    float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0);
    float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue);
    float specular = specularIntensity * surfaceReflectance;

#ifdef HDR
    specular *= 1.4;

    float e = 0.2;
    float d = 3.3;
    float c = 1.7;

    vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular));
#else
    vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular;
#endif

    return vec4(color, imageryColor.a);
}

#endif // #ifdef SHOW_REFLECTIVE_OCEAN
`;var wV=`#ifdef QUANTIZATION_BITS12
in vec4 compressed0;
in float compressed1;
#else
in vec4 position3DAndHeight;
in vec4 textureCoordAndEncodedNormals;
#endif

#ifdef GEODETIC_SURFACE_NORMALS
in vec3 geodeticSurfaceNormal;
#endif

#ifdef EXAGGERATION
uniform vec2 u_verticalExaggerationAndRelativeHeight;
#endif

uniform vec3 u_center3D;
uniform mat4 u_modifiedModelView;
uniform mat4 u_modifiedModelViewProjection;
uniform vec4 u_tileRectangle;

// Uniforms for 2D Mercator projection
uniform vec2 u_southAndNorthLatitude;
uniform vec2 u_southMercatorYAndOneOverHeight;

out vec3 v_positionMC;
out vec3 v_positionEC;

out vec3 v_textureCoordinates;
out vec3 v_normalMC;
out vec3 v_normalEC;

#ifdef APPLY_MATERIAL
out float v_slope;
out float v_aspect;
out float v_height;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
out float v_distance;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE)
out vec3 v_atmosphereRayleighColor;
out vec3 v_atmosphereMieColor;
out float v_atmosphereOpacity;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingExtents;
out vec2 v_clippingPosition;
flat out int v_regionIndex;
#endif

// These functions are generated at runtime.
vec4 getPosition(vec3 position, float height, vec2 textureCoordinates);
float get2DYPositionFraction(vec2 textureCoordinates);

vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates)
{
    return u_modifiedModelViewProjection * vec4(position, 1.0);
}

float get2DMercatorYPositionFraction(vec2 textureCoordinates)
{
    // The width of a tile at level 11, in radians and assuming a single root tile, is
    //   2.0 * czm_pi / pow(2.0, 11.0)
    // We want to just linearly interpolate the 2D position from the texture coordinates
    // when we're at this level or higher.  The constant below is the expression
    // above evaluated and then rounded up at the 4th significant digit.
    const float maxTileWidth = 0.003068;
    float positionFraction = textureCoordinates.y;
    float southLatitude = u_southAndNorthLatitude.x;
    float northLatitude = u_southAndNorthLatitude.y;
    if (northLatitude - southLatitude > maxTileWidth)
    {
        float southMercatorY = u_southMercatorYAndOneOverHeight.x;
        float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y;

        float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y);
        currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude);
        positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight);
    }
    return positionFraction;
}

float get2DGeographicYPositionFraction(vec2 textureCoordinates)
{
    return textureCoordinates.y;
}

vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates)
{
    float yPositionFraction = get2DYPositionFraction(textureCoordinates);
    vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
    return u_modifiedModelViewProjection * rtcPosition2D;
}

vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates)
{
    return getPositionPlanarEarth(position, 0.0, textureCoordinates);
}

vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates)
{
    return getPositionPlanarEarth(position, height, textureCoordinates);
}

vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates)
{
    // We do not do RTC while morphing, so there is potential for jitter.
    // This is unlikely to be noticeable, though.
    vec3 position3DWC = position + u_center3D;
    float yPositionFraction = get2DYPositionFraction(textureCoordinates);
    vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
    vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime);
    return czm_modelViewProjection * morphPosition;
}

#ifdef QUANTIZATION_BITS12
uniform vec2 u_minMaxHeight;
uniform mat4 u_scaleAndBias;
#endif

void main()
{
#ifdef QUANTIZATION_BITS12
    vec2 xy = czm_decompressTextureCoordinates(compressed0.x);
    vec2 zh = czm_decompressTextureCoordinates(compressed0.y);
    vec3 position = vec3(xy, zh.x);
    float height = zh.y;
    vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z);

    height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x;
    position = (u_scaleAndBias * vec4(position, 1.0)).xyz;

#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL)
    float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
    float encodedNormal = compressed1;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
    float encodedNormal = 0.0;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = compressed0.w;
#else
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = 0.0;
#endif

#else
    // A single float per element
    vec3 position = position3DAndHeight.xyz;
    float height = position3DAndHeight.w;
    vec2 textureCoordinates = textureCoordAndEncodedNormals.xy;

#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = textureCoordAndEncodedNormals.z;
    float encodedNormal = textureCoordAndEncodedNormals.w;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = textureCoordAndEncodedNormals.z;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = textureCoordAndEncodedNormals.z;
    float encodedNormal = 0.0;
#else
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = 0.0;
#endif

#endif

    vec3 position3DWC = position + u_center3D;

#ifdef GEODETIC_SURFACE_NORMALS
    vec3 ellipsoidNormal = geodeticSurfaceNormal;
#else
    vec3 ellipsoidNormal = normalize(position3DWC);
#endif

#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
    float exaggeration = u_verticalExaggerationAndRelativeHeight.x;
    float relativeHeight = u_verticalExaggerationAndRelativeHeight.y;
    float newHeight = (height - relativeHeight) * exaggeration + relativeHeight;

    // stop from going through center of earth
    float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z);
    newHeight = max(newHeight, -minRadius);

    vec3 offset = ellipsoidNormal * (newHeight - height);
    position += offset;
    position3DWC += offset;
    height = newHeight;
#endif

    gl_Position = getPosition(position, height, textureCoordinates);

    v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz;
    v_positionMC = position3DWC;  // position in model coordinates

    v_textureCoordinates = vec3(textureCoordinates, webMercatorT);

#if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
    vec3 normalMC = czm_octDecode(encodedNormal);

#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
    vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal;
    vec3 rejection = normalMC - projection;
    normalMC = normalize(projection + rejection * exaggeration);
#endif

    v_normalMC = normalMC;
    v_normalEC = czm_normal3D * v_normalMC;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(position3DWC);
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
    
    vec2 minDistance = vec2(czm_infinity);
    v_clippingPosition = vec2(czm_infinity);
    v_regionIndex = -1;

    for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
        vec4 extents = unpackClippingExtents(u_clippingExtents, regionIndex);
        vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;

        vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
        vec2 distance = abs(rectUv - clamped) * extents.wz;

        float threshold = 0.01;
        if (minDistance.x > distance.x || minDistance.y > distance.y) {
            minDistance = distance;
            v_clippingPosition = rectUv;
            if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
                v_regionIndex = regionIndex;
            }
        }
    }
#endif

#if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE))

    bool dynamicLighting = false;

    #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
        dynamicLighting = true;
    #endif

#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
    vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
    vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif

    vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC));

    computeAtmosphereScattering(
        position3DWC,
        lightDirection,
        v_atmosphereRayleighColor,
        v_atmosphereMieColor,
        v_atmosphereOpacity
    );
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
    v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz);
#endif

#ifdef APPLY_MATERIAL
    float northPoleZ = czm_ellipsoidRadii.z;
    vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ);
    vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal));
    float dotProd = abs(dot(ellipsoidNormal, v_normalMC));
    v_slope = acos(dotProd);
    vec3 normalRejected = ellipsoidNormal * dotProd;
    vec3 normalProjected = v_normalMC - normalRejected;
    vec3 aspectVector = normalize(normalProjected);
    v_aspect = acos(dot(aspectVector, vectorEastMC));
    float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal);
    v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect);
    v_height = height;
#endif
}
`;var AI=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {

    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
    
    float atmosphereInnerRadius = length(positionWC);

    computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );
}
`;var vV=`uniform sampler2D u_texture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = texture(u_texture, v_textureCoordinates);
}
`;var DV=`in vec4 position;
in float webMercatorT;

uniform vec2 u_textureDimensions;

out vec2 v_textureCoordinates;

void main()
{
    v_textureCoordinates = vec2(position.x, webMercatorT);
    gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}
`;var EI=`float interpolateByDistance(vec4 nearFarScalar, float distance)
{
    float startDistance = nearFarScalar.x;
    float startValue = nearFarScalar.y;
    float endDistance = nearFarScalar.z;
    float endValue = nearFarScalar.w;
    float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
    return mix(startValue, endValue, t);
}

void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe)
{
    float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z;

    // Adjustment to the atmosphere radius applied based on the camera height.
    float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0;
    float distanceAdjustMax = czm_ellipsoidRadii.x;
    float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0;
    float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0);

    // Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit
    // for the position on the ellipsoid.
    float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust;
    float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust;

    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);

    underTranslucentGlobe = 0.0;

    // Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled.
    #if defined(GLOBE_TRANSLUCENT)

        // Check for intersection with the inner radius of the atmopshere.
        czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust);
        if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) {

            // Compute position on globe.
            vec3 direction = normalize(positionWC);
            czm_ray ellipsoidRay = czm_ray(positionWC, -direction);
            czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii);
            vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start);

            // Control the color using the camera angle.
            float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth));

            // Control the opacity using the distance from Earth.
            opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth));
            vec3 horizonColor = vec3(0.1, 0.2, 0.3);
            vec3 nearColor = vec3(0.0);

            rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity);

            // Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton.
            underTranslucentGlobe = 1.0;
            return;
        }
    #endif

    computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );

    // Alter the opacity based on how close the viewer is to the ground.
    // (0.0 = At edge of atmosphere, 1.0 = On ground)
    float cameraHeight = czm_eyeHeight + atmosphereInnerRadius;
    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
    opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0);

    // Alter alpha based on time of day (0.0 = night , 1.0 = day)
    float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0;
    opacity *= pow(nightAlpha, 0.5);
}
`;var IV=`in vec3 v_outerPositionWC;

uniform vec3 u_hsbShift;

#ifndef PER_FRAGMENT_ATMOSPHERE
in vec3 v_mieColor;
in vec3 v_rayleighColor;
in float v_opacity;
in float v_translucent;
#endif

void main (void)
{
    float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum);

    vec3 mieColor;
    vec3 rayleighColor;
    float opacity;
    float translucent;

    #ifdef PER_FRAGMENT_ATMOSPHERE
        computeAtmosphereScattering(
            v_outerPositionWC,
            lightDirection,
            rayleighColor,
            mieColor,
            opacity,
            translucent
        );
    #else
        mieColor = v_mieColor;
        rayleighColor = v_rayleighColor;
        opacity = v_opacity;
        translucent = v_translucent;
    #endif

    vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);

    #ifndef HDR
        color.rgb = czm_pbrNeutralTonemapping(color.rgb);
        color.rgb = czm_inverseGamma(color.rgb);
    #endif

    #ifdef COLOR_CORRECT
        const bool ignoreBlackPixels = true;
        color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels);
    #endif

    // For the parts of the sky atmosphere that are not behind a translucent globe,
    // we mix in the default opacity so that the sky atmosphere still appears at distance.
    // This is needed because the opacity in the sky atmosphere is initially adjusted based
    // on the camera height.
    if (translucent == 0.0) {
        color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
    }

    out_FragColor = color;
}
`;var PV=`in vec4 position;

out vec3 v_outerPositionWC;

#ifndef PER_FRAGMENT_ATMOSPHERE
out vec3 v_mieColor;
out vec3 v_rayleighColor;
out float v_opacity;
out float v_translucent;
#endif

void main(void)
{
    vec4 positionWC = czm_model * position;
    float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum);

    #ifndef PER_FRAGMENT_ATMOSPHERE
        computeAtmosphereScattering(
            positionWC.xyz,
            lightDirection,
            v_rayleighColor,
            v_mieColor,
            v_opacity,
            v_translucent
        );
    #endif

    v_outerPositionWC = positionWC.xyz;
    gl_Position = czm_modelViewProjection * position;
}
`;var RV=`uniform samplerCube u_cubeMap;

in vec3 v_texCoord;

void main()
{
    vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord));
    out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}
`;var OV=`in vec3 position;

out vec3 v_texCoord;

void main()
{
    vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
    gl_Position = czm_projection * vec4(p, 1.0);
    v_texCoord = position.xyz;
}
`;var MV=`uniform sampler2D u_texture;

in vec2 v_textureCoordinates;

void main()
{
    vec4 color = texture(u_texture, v_textureCoordinates);
    out_FragColor = czm_gammaCorrect(color);
}
`;var LV=`uniform float u_radiusTS;

in vec2 v_textureCoordinates;

vec2 rotate(vec2 p, vec2 direction)
{
    return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x);
}

vec4 addBurst(vec2 position, vec2 direction, float lengthScalar)
{
    vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75);
    float radius = length(rotatedPosition) * lengthScalar;
    float burst = 1.0 - smoothstep(0.0, 0.55, radius);
    return vec4(burst);
}

void main()
{
    float lengthScalar = 2.0 / sqrt(2.0);
    vec2 position = v_textureCoordinates - vec2(0.5);
    float radius = length(position) * lengthScalar;
    float surface = step(radius, u_radiusTS);
    vec4 color = vec4(vec2(1.0), surface + 0.2, surface);

    float glow = 1.0 - smoothstep(0.0, 0.55, radius);
    color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75;

    vec4 burst = vec4(0.0);

    // The following loop has been manually unrolled for speed, to
    // avoid sin() and cos().
    //
    //for (float i = 0.4; i < 3.2; i += 1.047) {
    //    vec2 direction = vec2(sin(i), cos(i));
    //    burst += 0.4 * addBurst(position, direction, lengthScalar);
    //
    //    direction = vec2(sin(i - 0.08), cos(i - 0.08));
    //    burst += 0.3 * addBurst(position, direction, lengthScalar);
    //}

    burst += 0.4 * addBurst(position, vec2(0.38942,  0.92106), lengthScalar);  // angle == 0.4
    burst += 0.4 * addBurst(position, vec2(0.99235,  0.12348), lengthScalar);  // angle == 0.4 + 1.047
    burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar);  // angle == 0.4 + 1.047 * 2.0

    burst += 0.3 * addBurst(position, vec2(0.31457,  0.94924), lengthScalar);  // angle == 0.4 - 0.08
    burst += 0.3 * addBurst(position, vec2(0.97931,  0.20239), lengthScalar);  // angle == 0.4 + 1.047 - 0.08
    burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar);  // angle == 0.4 + 1.047 * 2.0 - 0.08

    // End of manual loop unrolling.

    color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15;

    out_FragColor = clamp(color, vec4(0.0), vec4(1.0));
}
`;var NV=`in vec2 direction;

uniform float u_size;

out vec2 v_textureCoordinates;

void main() 
{
    vec4 position;
    if (czm_morphTime == 1.0)
    {
        position = vec4(czm_sunPositionWC, 1.0);
    }
    else
    {
        position = vec4(czm_sunPositionColumbusView.zxy, 1.0);
    }
    
    vec4 positionEC = czm_view * position;
    vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
    
    vec2 halfSize = vec2(u_size * 0.5);
    halfSize *= ((direction * 2.0) - 1.0);
    
    gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);
    
    v_textureCoordinates = direction;
}
`;var FV=`
in vec2 v_textureCoordinates;

void main()
{
    czm_materialInput materialInput;
    
    materialInput.s = v_textureCoordinates.s;
    materialInput.st = v_textureCoordinates;
    materialInput.str = vec3(v_textureCoordinates, 0.0);
    materialInput.normalEC = vec3(0.0, 0.0, -1.0);
    
    czm_material material = czm_getMaterial(materialInput);

    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
}
`;var xst={SATELLITE:1,OCEANS:2,HILLSHADE:3},Am=Object.freeze(xst);var ZY,Uge="AAPTxy8BH1VEsoebNVZXo8HurEOF051kAEKlhkOhBEc9BmSXu8_pRnGhnW6yZLct-ukUzbJaZRAVfnmUrxDcAu_FaFDIC3M57EwfRm_DuTw9D5oHdLBTYIMD3tpUeFsNDjHHqar5fb1FGIN9KIV1Gk64dNBmhHhuOHY8cq2IhI0XFLj2qnAlqtKnM-lLsO6JpHuHPVD799V1o9VFm9vMW6a66vEi8-e--2QzKQecPYiaq98.AT1_p4pHwb3n",LE={};LE.defaultAccessToken=Uge;LE.defaultWorldImageryServer=new De({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});LE.defaultWorldHillshadeServer=new De({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});LE.defaultWorldOceanServer=new De({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});LE.getDefaultTokenCredit=function(e){if(e===Uge){if(!l(ZY)){let t='<b>             This application is using a default ArcGIS access token. Please assign <i>Cesium.ArcGisMapService.defaultAccessToken</i>             with an API key from your ArcGIS Developer account before using the ArcGIS tile services.             You can sign up for a free ArcGIS Developer account at <a href="https://developers.arcgis.com/">https://developers.arcgis.com/</a>.</b>';ZY=new Et(t,!0)}return ZY}};var Lf=LE;function $Y(e){e=y(e,y.EMPTY_OBJECT),this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=De.createIfNeeded(e.missingImageUrl),n=this;function i(r){l(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=lh(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,u=e.pixelsToCheck;for(let f=0,d=u.length;a&&f<d;++f){let p=u[f],g=p.x*4+p.y*c;s[g+3]>0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}$Y.prototype.isReady=function(){return this._isReady};$Y.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!l(n)||l(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=lh(e),o=e.width;for(let r=0,s=t.length;r<s;++r){let a=t[r],c=a.x*4+a.y*o;for(let u=0;u<4;++u){let f=c+u;if(i[f]!==n[f])return!1}}return!0};var BV=$Y;function QY(){this.name=void 0,this.description=void 0,this.position=void 0,this.data=void 0,this.imageryLayer=void 0}QY.prototype.configureNameFromProperties=function(e){let t=10,n;for(let i in e)if(e.hasOwnProperty(i)&&e[i]){let o=i.toLowerCase();t>1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}l(n)&&(this.name=e[n])};QY.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='<table class="cesium-infoBox-defaultTable">';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r)&&(typeof r=="object"?i+=`<tr><td>${o}</td><td>${t(r)}</td></tr>`:i+=`<tr><td>${o}</td><td>${r}</td></tr>`)}return i+="</table>",i}this.description=t(e)};var Em=QY;function NE(){he.throwInstantiationError()}Object.defineProperties(NE.prototype,{rectangle:{get:he.throwInstantiationError},tileWidth:{get:he.throwInstantiationError},tileHeight:{get:he.throwInstantiationError},maximumLevel:{get:he.throwInstantiationError},minimumLevel:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},tileDiscardPolicy:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},proxy:{get:he.throwInstantiationError},hasAlphaChannel:{get:he.throwInstantiationError}});NE.prototype.getTileCredits=function(e,t,n){he.throwInstantiationError()};NE.prototype.requestImage=function(e,t,n,i){he.throwInstantiationError()};NE.prototype.pickFeatures=function(e,t,n,i,o){he.throwInstantiationError()};var bst=/\.ktx2$/i;NE.loadImage=function(e,t){let n=De.createIfNeeded(t);return bst.test(n.url)?Ul(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var Il=NE;function Vge(e){this.useTiles=y(e.usePreCachedTilesIfAvailable,!0);let t=e.ellipsoid;this.tilingScheme=y(e.tilingScheme,new Hi({ellipsoid:t})),this.rectangle=y(e.rectangle,this.tilingScheme.rectangle),this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new Et(n)),this.credit=n,this.tileCredits=void 0,this.tileDiscardPolicy=e.tileDiscardPolicy,this.tileWidth=y(e.tileWidth,256),this.tileHeight=y(e.tileHeight,256),this.maximumLevel=e.maximumLevel}Vge.prototype.build=function(e){e._useTiles=this.useTiles,e._tilingScheme=this.tilingScheme,e._rectangle=this.rectangle,e._credit=this.credit,e._tileCredits=this.tileCredits,e._tileDiscardPolicy=this.tileDiscardPolicy,e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,this.useTiles&&!l(this.tileDiscardPolicy)&&(e._tileDiscardPolicy=new BV({missingImageUrl:zge(e,0,0,this.maximumLevel).url,pixelsToCheck:[new V(0,0),new V(200,20),new V(20,200),new V(80,110),new V(160,130)],disableCheckIfAllPixelsAreTransparent:!0}))};function Tst(e,t){let n=e.tileInfo;if(!l(n))t.useTiles=!1;else{if(t.tileWidth=n.rows,t.tileHeight=n.cols,n.spatialReference.wkid===102100||n.spatialReference.wkid===102113)t.tilingScheme=new os({ellipsoid:t.ellipsoid});else if(e.tileInfo.spatialReference.wkid===4326)t.tilingScheme=new Hi({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new le(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,l(e.fullExtent)){if(l(e.fullExtent.spatialReference)&&l(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new Ii,o=e.fullExtent,r=i.unproject(new h(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new h(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new re(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=re.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} is not supported.`;throw new le(i)}}else t.rectangle=t.tilingScheme.rectangle;t.useTiles=!0}l(e.copyrightText)&&e.copyrightText.length>0&&(l(t.credit)?t.tileCredits=[new Et(e.copyrightText)]:t.credit=new Et(e.copyrightText))}function Cst(e,t){let n=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(n+=`: ${t.message}`),new le(n)}async function Ast(e,t){let n=e.getDerivedResource({queryParameters:{f:"json"}});try{let i=await n.fetchJson();Tst(i,t)}catch(i){Cst(e,i)}}function Sm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Hi({ellipsoid:e.ellipsoid})),this._useTiles=y(e.usePreCachedTilesIfAvailable,!0),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new Et(t)),this.enablePickFeatures=y(e.enablePickFeatures,!0),this._errorEvent=new me}Sm.fromBasemapType=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n,i,o;switch(e){case Am.SATELLITE:{n=y(t.token,Lf.defaultAccessToken),i=De.createIfNeeded(Lf.defaultWorldImageryServer),i.appendForwardSlash();let r=Lf.getDefaultTokenCredit(n);l(r)&&(o=Et.clone(r))}break;case Am.OCEANS:{n=y(t.token,Lf.defaultAccessToken),i=De.createIfNeeded(Lf.defaultWorldOceanServer),i.appendForwardSlash();let r=Lf.getDefaultTokenCredit(n);l(r)&&(o=Et.clone(r))}break;case Am.HILLSHADE:{n=y(t.token,Lf.defaultAccessToken),i=De.createIfNeeded(Lf.defaultWorldHillshadeServer),i.appendForwardSlash();let r=Lf.getDefaultTokenCredit(n);l(r)&&(o=Et.clone(r))}break;default:}return Sm.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function zge(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof vi?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(Sm.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});Sm.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=De.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&n.setQueryParameters({token:t.token});let i=new Sm(t);i._resource=n;let o=new Vge(t);return y(t.usePreCachedTilesIfAvailable,!0)&&await Ast(n,o),o.build(i),i};Sm.prototype.getTileCredits=function(e,t,n){return this._tileCredits};Sm.prototype.requestImage=function(e,t,n,i){return Il.loadImage(this,zge(this,e,t,n,i))};Sm.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof vi)s=P.toDegrees(i),a=P.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let g=[],m=p.results;if(!l(m))return g;for(let x=0;x<m.length;++x){let b=m[x],T=new Em;if(T.data=b,T.name=b.value,T.properties=b.attributes,T.configureDescriptionFromProperties(b.attributes),b.geometryType==="esriGeometryPoint"&&b.geometry){let C=b.geometry.spatialReference&&b.geometry.spatialReference.wkid?b.geometry.spatialReference.wkid:4326;if(C===4326||C===4283)T.position=fe.fromDegrees(b.geometry.x,b.geometry.y,b.geometry.z);else if(C===102100||C===900913||C===3857){let A=new Ii;T.position=A.unproject(new h(b.geometry.x,b.geometry.y,b.geometry.z))}}g.push(T)}return g})};Sm._metadataCache={};var Hy=Sm;var SI={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};SI.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?SI.SUNLIGHT:SI.SCENE_LIGHT:SI.NONE};var FE=Object.freeze(SI);function Est(){this.lightIntensity=10,this.rayleighCoefficient=new h(55e-7,13e-6,284e-7),this.mieCoefficient=new h(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=FE.NONE}var kV=Est;function rb(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new hi,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new V,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(rb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function Hge(e){let t=e._framebuffers;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function Sst(e,t){Hge(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?tt.HALF_FLOAT:tt.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new hi,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function Gge(e){let t=e._commands;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function wst(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function vst(e,t){let n=`uniform sampler2D colorTexture; 
in vec2 v_textureCoordinates; 
float sampleTexture(vec2 offset) { 
`;return e===0?n+=`    vec4 color = texture(colorTexture, v_textureCoordinates + offset); 
    return czm_luminance(color.rgb); 
`:n+=`    return texture(colorTexture, v_textureCoordinates + offset).r; 
`,n+=`}

`,n+=`uniform vec2 colorTextureDimensions; 
uniform vec2 minMaxLuminance; 
uniform sampler2D previousLuminance; 
void main() { 
    float color = 0.0; 
    float xStep = 1.0 / colorTextureDimensions.x; 
    float yStep = 1.0 / colorTextureDimensions.y; 
    int count = 0; 
    for (int i = 0; i < 3; ++i) { 
        for (int j = 0; j < 3; ++j) { 
            vec2 offset; 
            offset.x = -xStep + float(i) * xStep; 
            offset.y = -yStep + float(j) * yStep; 
            if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) { 
                continue; 
            } 
            color += sampleTexture(offset); 
            ++count; 
        } 
    } 
    if (count > 0) { 
        color /= float(count); 
    } 
`,e===t-1&&(n+=`    float previous = texture(previousLuminance, vec2(0.5)).r; 
    color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); 
    color = previous + (color - previous) / (60.0 * 1.5); 
    color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); 
`),n+=`    out_FragColor = vec4(color); 
} 
`,n}function Dst(e,t){Gge(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(vst(r,i),{framebuffer:n[r].framebuffer,uniformMap:wst(e,r)});e._commands=o}rb.prototype.clear=function(e){let t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new Jn({color:new H(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};rb.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,Sst(this,e),Dst(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};rb.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};rb.prototype.isDestroyed=function(){return!1};rb.prototype.destroy=function(){return Hge(this),Gge(this),ue(this)};var UV=rb;var Ist={AERIAL:"Aerial",AERIAL_WITH_LABELS:"AerialWithLabels",AERIAL_WITH_LABELS_ON_DEMAND:"AerialWithLabelsOnDemand",ROAD:"Road",ROAD_ON_DEMAND:"RoadOnDemand",CANVAS_DARK:"CanvasDark",CANVAS_LIGHT:"CanvasLight",CANVAS_GRAY:"CanvasGray",ORDNANCE_SURVEY:"OrdnanceSurvey",COLLINS_BART:"CollinsBart"},wI=Object.freeze(Ist);function vI(e){}vI.prototype.isReady=function(){return!0};vI.prototype.shouldDiscardImage=function(e){return vI.EMPTY_IMAGE===e};var VV;Object.defineProperties(vI,{EMPTY_IMAGE:{get:function(){return l(VV)||(VV=new Image,VV.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="),VV}}});var DI=vI;function Wge(e){this.tileWidth=void 0,this.tileHeight=void 0,this.maximumLevel=void 0,this.imageUrlSubdomains=void 0,this.imageUrlTemplate=void 0,this.attributionList=void 0}Wge.prototype.build=function(e){e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,e._imageUrlSubdomains=this.imageUrlSubdomains,e._imageUrlTemplate=this.imageUrlTemplate;let t=e._attributionList=this.attributionList;t||(t=[]),e._attributionList=t;for(let n=0,i=t.length;n<i;++n){let o=t[n];if(o.credit instanceof Et)break;o.credit=new Et(o.attribution);let r=o.coverageAreas;for(let s=0,a=o.coverageAreas.length;s<a;++s){let c=r[s],u=c.bbox;c.bbox=new re(P.toRadians(u[1]),P.toRadians(u[0]),P.toRadians(u[3]),P.toRadians(u[2]))}}};function Pst(e,t){if(e.resourceSets.length!==1)throw new le("metadata does not specify one resource in resourceSets");let n=e.resourceSets[0].resources[0];t.tileWidth=n.imageWidth,t.tileHeight=n.imageHeight,t.maximumLevel=n.zoomMax-1,t.imageUrlSubdomains=n.imageUrlSubdomains,t.imageUrlTemplate=n.imageUrl;let i=n.imageryProviders;l(n.imageryProviders)&&(i=n.imageryProviders.filter(o=>o.coverageAreas?.some(r=>l(r.bbox)))),t.attributionList=i}function Rst(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i+=`: ${t.message}`),vo.reportError(void 0,n,l(n)?n._errorEvent:void 0,i,void 0,void 0,void 0,t),new le(i)}async function Ost(e,t,n){let i=e.url,o=bs._metadataCache[i];l(o)||(o=e.fetchJsonp("jsonp"),bs._metadataCache[i]=o);try{let r=await o;return Pst(r,t)}catch(r){Rst(e,r,n)}}function bs(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=1,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 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this._culture}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return l(this.mapLayer)}}});bs.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.tileProtocol;l(n)?n.length>0&&n[n.length-1]===":"&&(n=n.substr(0,n.length-1)):n=document.location.protocol==="http:"?"http":"https";let i=y(t.mapStyle,wI.AERIAL),o=De.createIfNeeded(e);o.appendForwardSlash();let r={incl:"ImageryProviders",key:t.key,uriScheme:n};l(t.mapLayer)&&(r.mapLayer=t.mapLayer),l(t.culture)&&(r.culture=t.culture);let s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new bs(t);a._resource=o;let c=new Wge(t);return await Ost(s,c),c.build(a),a};var Mst=new re;bs.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,Mst);return Fst(this._attributionList,n,i)};bs.prototype.requestImage=function(e,t,n,i){let o=Il.loadImage(this,Lst(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?DI.EMPTY_IMAGE:Promise.reject(r)})};bs.prototype.pickFeatures=function(e,t,n,i,o){};bs.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;e&r&&(s|=1),t&r&&(s|=2),i+=s}return i};bs.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];s&1&&(t|=r),s&2&&(n|=r)}return{x:t,y:n,level:i}};bs._logoUrl=void 0;Object.defineProperties(bs,{logoUrl:{get:function(){return l(bs._logoUrl)||(bs._logoUrl=en("Assets/Images/bing_maps_credit.png")),bs._logoUrl},set:function(e){bs._logoUrl=e}}});function Lst(e,t,n,i,o){let r=e._imageUrlTemplate,s=e._imageUrlSubdomains,a=(t+n+i)%s.length;return e._resource.getDerivedResource({url:r,request:o,templateValues:{quadkey:bs.tileXYToQuadKey(t,n,i),subdomain:s[a],culture:e._culture},queryParameters:{n:"z"}})}var Nst=new re;function Fst(e,t,n){++t;let i=[];for(let o=0,r=e.length;o<r;++o){let s=e[o],a=s.coverageAreas,c=!1;for(let u=0,f=s.coverageAreas.length;!c&&u<f;++u){let d=a[u];if(t>=d.zoomMin&&t<=d.zoomMax){let p=re.intersection(n,d.bbox,Nst);l(p)&&(c=!0)}}c&&i.push(s.credit)}return i}bs._metadataCache={};var zV=bs;var Bst=new h(1,1,1);function JY(e){e=y(e,Bst),this._dimensions=h.clone(e)}Object.defineProperties(JY.prototype,{dimensions:{get:function(){return this._dimensions},set:function(e){h.clone(e,this._dimensions)}}});var kst=new h;JY.prototype.emit=function(e){let t=this._dimensions,n=h.multiplyByScalar(t,.5,kst),i=P.randomBetween(-n.x,n.x),o=P.randomBetween(-n.y,n.y),r=P.randomBetween(-n.z,n.z);e.position=h.fromElements(i,o,r,e.position),e.velocity=h.normalize(e.position,e.velocity)};var jge=JY;function II(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(II.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function Ust(e,t,n){let i=t.createViewportQuadCommand(pV,{framebuffer:n,renderState:Ue.fromCache({viewport:new qe(0,0,256,256)})});e._drawCommand=i}II.prototype.update=function(e){if(!l(this._colorTexture)){let t=e.context,n=new Ft({context:t,width:256,height:256,pixelFormat:rt.RGBA,pixelDatatype:tt.UNSIGNED_BYTE,sampler:Qt.NEAREST});this._colorTexture=n;let i=new ha({context:t,colorTextures:[n],destroyAttachments:!1});Ust(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};II.prototype.isDestroyed=function(){return!1};II.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),ue(this)};var HV=II;var Kge={};function Vst(e,t,n){let i,o,r;if(e instanceof Si){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof vl)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var zst=new h,qge=new h;function Zge(e,t,n,i){if(l(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(u){let f=n(u);if(u<=.5){let p=(f-o)/a;return P.lerp(e,-P.PI_OVER_TWO,p)}let d=(f-r)/c;return P.lerp(-P.PI_OVER_TWO,t,1-d)}}return function(o){return P.lerp(e,t,o)}}function tX(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!l(r)){let a=e.position,c=t,u=e.up,f=e.right,d=e.frustum,p=h.subtract(a,c,zst),g=h.magnitude(h.multiplyByScalar(u,h.dot(p,u),qge)),m=h.magnitude(h.multiplyByScalar(f,h.dot(p,f),qge));r=Math.min(Vst(d,g,m)*.2,1e9)}if(s<r){let u=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(d){let p=d*(f-u)+u;return-Math.pow(p,8)/1e6+r}}return function(a){return P.lerp(n,i,a)}}function PI(e,t){return P.equalsEpsilon(e,P.TWO_PI,P.EPSILON11)&&(e=0),t>e+Math.PI?e+=P.TWO_PI:t<e-Math.PI&&(e-=P.TWO_PI),e}var $ge=new h;function Hst(e,t,n,i,o,r,s,a){let c=e.camera,u=h.clone(c.position,$ge),f=c.pitch,d=PI(c.heading,i),p=PI(c.roll,r),g=tX(c,n,u.z,n.z,s),m=Zge(f,o,g,a);function x(b){let T=b.time/t;c.setView({orientation:{heading:P.lerp(d,i,T),pitch:m(T),roll:P.lerp(p,r,T)}}),V.lerp(u,n,T,c.position),c.position.z=g(T)}return x}function Gst(e,t){e.longitude<t.longitude?e.longitude+=P.TWO_PI:t.longitude+=P.TWO_PI}function Wst(e,t){let n=e.longitude-t.longitude;n<-P.PI?e.longitude+=P.TWO_PI:n>P.PI&&(t.longitude+=P.TWO_PI)}var jst=new fe,qst=new fe;function Yst(e,t,n,i,o,r,s,a,c,u){let f=e.camera,p=e.mapProjection.ellipsoid,g=fe.clone(f.positionCartographic,jst),m=f.pitch,x=PI(f.heading,i),b=PI(f.roll,r),T=p.cartesianToCartographic(n,qst);g.longitude=P.zeroToTwoPi(g.longitude),T.longitude=P.zeroToTwoPi(T.longitude);let C=!1;if(l(a)){let D=P.zeroToTwoPi(a),O=Math.min(g.longitude,T.longitude),R=Math.max(g.longitude,T.longitude),N=D>=O&&D<=R;if(l(c)){let F=Math.abs(g.longitude-T.longitude),_=P.TWO_PI-F;(N?F:_)<(N?_:F)*c&&!N&&(C=!0)}else N||(C=!0)}C?Gst(g,T):Wst(g,T);let A=tX(f,n,g.height,T.height,s),S=Zge(m,o,A,u);function v(){let D=g.longitude,O=T.longitude,R=g.latitude,N=T.latitude;return function(_){let E=_.time/t,w=h.fromRadians(P.lerp(D,O,E),P.lerp(R,N,E),A(E),p);f.setView({destination:w,orientation:{heading:P.lerp(x,i,E),pitch:S(E),roll:P.lerp(b,r,E)}})}}return v()}function Xst(e,t,n,i,o,r,s){let a=e.camera,c=h.clone(a.position,$ge),u=PI(a.heading,i),f=a.frustum.right-a.frustum.left,d=tX(a,n,f,n.z,s);function p(g){let m=g.time/t;a.setView({orientation:{heading:P.lerp(u,i,m)}}),V.lerp(c,n,m,a.position);let x=d(m),b=a.frustum,T=b.top/b.right,C=(x-(b.right-b.left))*.5;b.right+=C,b.left-=C,b.top=T*b.right,b.bottom=-b.top}return p}var Yge=new fe,Kst=new h;function eX(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function Xge(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}Kge.createTween=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.destination,i=e.mode;if(i===ne.MORPHING)return eX();let o=y(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,d=t.easingFunction;o&&i!==ne.SCENE3D&&(s.cartesianToCartographic(n,Yge),n=r.project(Yge,Kst));let p=e.camera,g=t.endTransform;l(g)&&p._setTransform(g);let m=t.duration;l(m)||(m=Math.ceil(h.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let x=y(t.heading,0),b=y(t.pitch,-P.PI_OVER_TWO),T=y(t.roll,0),C=e.screenSpaceCameraController;C.enableInputs=!1;let A=Xge(C,t.complete),S=Xge(C,t.cancel),v=p.frustum,D=e.mode===ne.SCENE2D;if(D=D&&V.equalsEpsilon(p.position,n,P.EPSILON6),D=D&&P.equalsEpsilon(Math.max(v.right-v.left,v.top-v.bottom),n.z,P.EPSILON6),D=D||e.mode!==ne.SCENE2D&&h.equalsEpsilon(n,p.position,P.EPSILON10),D=D&&P.equalsEpsilon(P.negativePiToPi(x),P.negativePiToPi(p.heading),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(b),P.negativePiToPi(p.pitch),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(T),P.negativePiToPi(p.roll),P.EPSILON10),D)return eX(A,S);let O=new Array(4);if(O[ne.SCENE2D]=Xst,O[ne.SCENE3D]=Yst,O[ne.COLUMBUS_VIEW]=Hst,m<=0)return eX(function(){O[i](e,1,n,x,b,T,a,c,u,f)({time:1}),typeof A=="function"&&A()},S);let R=O[i](e,m,n,x,b,T,a,c,u,f);if(!l(d)){let N=p.positionCartographic.height,F=i===ne.SCENE3D?s.cartesianToCartographic(n).height:n.z;N>F&&N>11500?d=Wr.CUBIC_OUT:d=Wr.QUINTIC_IN_OUT}return{duration:m,easingFunction:d,startObject:{time:0},stopObject:{time:m},update:R,complete:A,cancel:S}};var GV=Kge;var Zst={ROTATE:0,INFINITE_SCROLL:1},Su=Object.freeze(Zst);function Zt(e){this._scene=e,this._transform=L.clone(L.IDENTITY),this._invTransform=L.clone(L.IDENTITY),this._actualTransform=L.clone(L.IDENTITY),this._actualInvTransform=L.clone(L.IDENTITY),this._transformChanged=!1,this.position=new h,this._position=new h,this._positionWC=new h,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new h,this._direction=new h,this._directionWC=new h,this.up=new h,this._up=new h,this._upWC=new h,this.right=new h,this._right=new h,this._rightWC=new h,this.frustum=new Si,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new me,this._moveEnd=new me,this._changed=new me,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this._changedRoll=void 0,this.percentageChanged=.5,this._viewMatrix=new L,this._invViewMatrix=new L,rye(this),this._mode=ne.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,P.PI_OVER_TWO)),this._max2Dfrustum=void 0,gye(this,Zt.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=h.magnitude(this.position);n+=n*Zt.DEFAULT_VIEW_FACTOR,h.normalize(this.position,this.position),h.multiplyByScalar(this.position,n,this.position)}Zt.TRANSFORM_2D=new L(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);Zt.TRANSFORM_2D_INVERSE=L.inverseTransformation(Zt.TRANSFORM_2D,new L);Zt.DEFAULT_VIEW_RECTANGLE=re.fromDegrees(-95,-20,-70,90);Zt.DEFAULT_VIEW_FACTOR=.5;Zt.DEFAULT_OFFSET=new Nd(0,-P.PI_OVER_FOUR,0);function rye(e){L.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),L.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),L.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function $st(e){if(!l(e._oldPositionWC))e._oldPositionWC=h.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=h.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=h.magnitude(t),e._oldPositionWC=h.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=Ti()):e.timeSinceMoved=Math.max(Ti()-e._lastMovedTimestamp,0)/1e3}}Zt.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==ne.SCENE2D};Zt.prototype._updateCameraChanged=function(){let e=this;if($st(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%P.TWO_PI;i=i>P.PI?P.TWO_PI-i:i;let o=i/Math.PI;o>t&&(e._changedHeading=n);let r=e.roll;l(e._changedRoll)||(e._changedRoll=r);let s=Math.abs(e._changedRoll-r)%P.TWO_PI;s=s>P.PI?P.TWO_PI-s:s;let a=s/Math.PI;if(a>t&&(e._changedRoll=r),(a>t||o>t)&&e._changed.raiseEvent(Math.max(a,o)),e._mode===ne.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=h.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let p=e.position,g=e._changedPosition,m=e.frustum,x=e._changedFrustum,b=p.x+m.left,T=p.x+m.right,C=g.x+x.left,A=g.x+x.right,S=p.y+m.bottom,v=p.y+m.top,D=g.y+x.bottom,O=g.y+x.top,R=Math.max(b,C),N=Math.min(T,A),F=Math.max(S,D),_=Math.min(v,O),E;if(R>=N||F>=v)E=1;else{let w=x;b<C&&T>A&&S<D&&v>O&&(w=m),E=1-(N-R)*(_-F)/((w.right-w.left)*(w.top-w.bottom))}E>t&&(e._changed.raiseEvent(E),e._changedPosition=h.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=h.clone(e.positionWC,e._changedPosition),e._changedDirection=h.clone(e.directionWC,e._changedDirection);return}let c=P.acosClamped(h.dot(e.directionWC,e._changedDirection)),u;l(e.frustum.fovy)?u=c/(e.frustum.fovy*.5):u=c;let d=h.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(u>t||d>t)&&(e._changed.raiseEvent(Math.max(u,d)),e._changedPosition=h.clone(e.positionWC,e._changedPosition),e._changedDirection=h.clone(e.directionWC,e._changedDirection))};function Qst(e){Nt.basisTo2D(e._projection,e._transform,e._actualTransform)}var Jst=new fe,eat=new h,WV=new h,tat=new oe,nat=new oe,iat=new oe,oat=new oe,rat=new oe;function sat(e){let t=e._projection,n=t.ellipsoid,i=L.getColumn(e._transform,3,tat),o=n.cartesianToCartographic(i,Jst),r=t.project(o,eat),s=nat;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=oe.clone(oe.UNIT_X,rat),c=oe.add(L.getColumn(e._transform,0,WV),i,WV);n.cartesianToCartographic(c,o),t.project(o,r);let u=iat;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,h.subtract(u,s,u),u.x=0;let f=oat;if(h.magnitudeSquared(u)>P.EPSILON10)h.cross(a,u,f);else{let d=oe.add(L.getColumn(e._transform,1,WV),i,WV);n.cartesianToCartographic(d,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,h.subtract(f,s,f),f.x=0,h.magnitudeSquared(f)<P.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}h.cross(f,a,u),h.normalize(u,u),h.cross(a,u,f),h.normalize(f,f),L.setColumn(e._actualTransform,0,u,e._actualTransform),L.setColumn(e._actualTransform,1,f,e._actualTransform),L.setColumn(e._actualTransform,2,a,e._actualTransform),L.setColumn(e._actualTransform,3,s,e._actualTransform)}var nX=new h;function cc(e){let t=e._mode,n=!1,i=0;t===ne.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!h.equals(o,e.position)||n;r&&(o=h.clone(e.position,e._position));let s=e._direction,a=!h.equals(s,e.direction);a&&(h.normalize(e.direction,e.direction),s=h.clone(e.direction,e._direction));let c=e._up,u=!h.equals(c,e.up);u&&(h.normalize(e.up,e.up),c=h.clone(e.up,e._up));let f=e._right,d=!h.equals(f,e.right);d&&(h.normalize(e.right,e.right),f=h.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(L.inverseTransformation(e._transform,e._invTransform),e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D?L.equals(L.IDENTITY,e._transform)?L.clone(Zt.TRANSFORM_2D,e._actualTransform):e._mode===ne.COLUMBUS_VIEW?Qst(e):sat(e):L.clone(e._transform,e._actualTransform),L.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let g=e._actualTransform;if(r||p)if(e._positionWC=L.multiplyByPoint(g,o,e._positionWC),t===ne.SCENE3D||t===ne.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=nX;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===ne.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||u||d){let m=h.dot(s,h.cross(c,f,nX));if(Math.abs(1-m)>P.EPSILON2){let x=1/h.magnitudeSquared(c),b=h.dot(c,s)*x,T=h.multiplyByScalar(s,b,nX);c=h.normalize(h.subtract(c,T,e._up),e._up),h.clone(c,e.up),f=h.cross(s,c,e._right),h.clone(f,e.right)}}(a||p)&&(e._directionWC=L.multiplyByPointAsVector(g,s,e._directionWC),h.normalize(e._directionWC,e._directionWC)),(u||p)&&(e._upWC=L.multiplyByPointAsVector(g,c,e._upWC),h.normalize(e._upWC,e._upWC)),(d||p)&&(e._rightWC=L.multiplyByPointAsVector(g,f,e._rightWC),h.normalize(e._rightWC,e._rightWC)),(r||a||u||d||p)&&rye(e)}function sye(e,t){let n;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)?n=Math.atan2(t.y,t.x)-P.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-P.PI_OVER_TWO,P.TWO_PI-P.zeroToTwoPi(n)}function aye(e){return P.PI_OVER_TWO-P.acosClamped(e.z)}function cye(e,t,n){let i=0;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=P.zeroToTwoPi(i+P.TWO_PI)),i}var YV=new L,XV=new L;Object.defineProperties(Zt.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return cc(this),this._invTransform}},viewMatrix:{get:function(){return cc(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return cc(this),this._invViewMatrix}},positionCartographic:{get:function(){return cc(this),this._positionCartographic}},positionWC:{get:function(){return cc(this),this._positionWC}},directionWC:{get:function(){return cc(this),this._directionWC}},upWC:{get:function(){return cc(this),this._upWC}},rightWC:{get:function(){return cc(this),this._rightWC}},heading:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=L.clone(this._transform,YV),n=Nt.eastNorthUpToFixedFrame(this.positionWC,e,XV);this._setTransform(n);let i=sye(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=L.clone(this._transform,YV),n=Nt.eastNorthUpToFixedFrame(this.positionWC,e,XV);this._setTransform(n);let i=aye(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=L.clone(this._transform,YV),n=Nt.eastNorthUpToFixedFrame(this.positionWC,e,XV);this._setTransform(n);let i=cye(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});Zt.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==ne.MORPHING,t=this._mode===ne.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===ne.SCENE2D&&dye(this,this.position)};var aat=new h,cat=new h,lat=new h;Zt.prototype._setTransform=function(e){let t=h.clone(this.positionWC,aat),n=h.clone(this.upWC,cat),i=h.clone(this.directionWC,lat);L.clone(e,this._transform),this._transformChanged=!0,cc(this);let o=this._actualInvTransform;L.multiplyByPoint(o,t,this.position),L.multiplyByPointAsVector(o,i,this.direction),L.multiplyByPointAsVector(o,n,this.up),h.cross(this.direction,this.up,this.right),cc(this)};var uat=new V,fat=new mn,dat=new h,hat=new h;function lye(e){if(!L.equals(L.IDENTITY,e.transform))return h.magnitude(e.position);let t=e._scene,n=t.globe,i=uat;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(l(n)){let a=e.getPickRay(i,fat);o=n.pickWorldCoordinates(a,t,!0,dat)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,hat));let s;if(l(o)||l(r)){let a=l(r)?h.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?h.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}Zt.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof on&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=lye(this)))};var KV=new h,aX=new L,mat=new L,cX=new Me,lX=new $,uye=new fe;function pat(e,t,n){let i=L.clone(e.transform,aX),o=Nt.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,mat);e._setTransform(o),h.clone(h.ZERO,e.position),n.heading=n.heading-P.PI_OVER_TWO;let r=Me.fromHeadingPitchRoll(n,cX),s=$.fromQuaternion(r,lX);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function _at(e,t,n,i){let o=L.clone(e.transform,aX);if(e._setTransform(L.IDENTITY),!h.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,uye);t=a.project(c,KV)}h.clone(t,e.position)}n.heading=n.heading-P.PI_OVER_TWO;let r=Me.fromHeadingPitchRoll(n,cX),s=$.fromQuaternion(r,lX);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function gat(e,t,n,i){let o=L.clone(e.transform,aX);if(e._setTransform(L.IDENTITY),!h.equals(t,e.positionWC)){if(i){let c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,uye);t=c.project(u,KV)}V.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===Su.ROTATE){n.heading=n.heading-P.PI_OVER_TWO,n.pitch=-P.PI_OVER_TWO,n.roll=0;let r=Me.fromHeadingPitchRoll(n,cX),s=$.fromQuaternion(r,lX);$.getColumn(s,2,e.up),h.cross(e.direction,e.up,e.right)}e._setTransform(o)}var yat=new h,xat=new h,bat=new h;function fye(e,t,n,i){let o=h.clone(n.direction,yat),r=h.clone(n.up,xat);if(e._scene.mode===ne.SCENE3D){let a=e._projection.ellipsoid,c=Nt.eastNorthUpToFixedFrame(t,a,YV),u=L.inverseTransformation(c,XV);L.multiplyByPointAsVector(u,o,o),L.multiplyByPointAsVector(u,r,r)}let s=h.cross(o,r,bat);return i.heading=sye(o,r),i.pitch=aye(o),i.roll=cye(o,r,s),i}var sX={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},BE=new ka;Zt.prototype.setView=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.orientation,y.EMPTY_OBJECT),n=this._mode;if(n===ne.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=y(e.convert,!0),o=y(e.destination,h.clone(this.positionWC,KV));l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,KV),i=!1),l(t.direction)&&(t=fye(this,o,t,sX.orientation)),BE.heading=y(t.heading,0),BE.pitch=y(t.pitch,-P.PI_OVER_TWO),BE.roll=y(t.roll,0),n===ne.SCENE3D?pat(this,o,BE):n===ne.SCENE2D?gat(this,o,BE,i):_at(this,o,BE,i)};var Tat=new h;Zt.prototype.flyHome=function(e){let t=this._mode;if(t===ne.MORPHING&&this._scene.completeMorph(),t===ne.SCENE2D)this.flyTo({destination:Zt.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:L.IDENTITY});else if(t===ne.SCENE3D){let n=this.getRectangleCameraCoordinates(Zt.DEFAULT_VIEW_RECTANGLE),i=h.magnitude(n);i+=i*Zt.DEFAULT_VIEW_FACTOR,h.normalize(n,n),h.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:L.IDENTITY})}else if(t===ne.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new h(0,-1,1);i=h.multiplyByScalar(h.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(h.normalize(i,Tat).z),roll:0},endTransform:L.IDENTITY,convert:!1})}};Zt.prototype.worldToCameraCoordinates=function(e,t){return l(t)||(t=new oe),cc(this),L.multiplyByVector(this._actualInvTransform,e,t)};Zt.prototype.worldToCameraCoordinatesPoint=function(e,t){return l(t)||(t=new h),cc(this),L.multiplyByPoint(this._actualInvTransform,e,t)};Zt.prototype.worldToCameraCoordinatesVector=function(e,t){return l(t)||(t=new h),cc(this),L.multiplyByPointAsVector(this._actualInvTransform,e,t)};Zt.prototype.cameraToWorldCoordinates=function(e,t){return l(t)||(t=new oe),cc(this),L.multiplyByVector(this._actualTransform,e,t)};Zt.prototype.cameraToWorldCoordinatesPoint=function(e,t){return l(t)||(t=new h),cc(this),L.multiplyByPoint(this._actualTransform,e,t)};Zt.prototype.cameraToWorldCoordinatesVector=function(e,t){return l(t)||(t=new h),cc(this),L.multiplyByPointAsVector(this._actualTransform,e,t)};function dye(e,t){let n=e._scene.mapMode2D===Su.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var Qge=new h;Zt.prototype.move=function(e,t){let n=this.position;h.multiplyByScalar(e,t,Qge),h.add(n,Qge,n),this._mode===ne.SCENE2D&&dye(this,n),this._adjustOrthographicFrustum(!0)};Zt.prototype.moveForward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?ZV(this,e):this.move(this.direction,e)};Zt.prototype.moveBackward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?ZV(this,-e):this.move(this.direction,-e)};Zt.prototype.moveUp=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,e)};Zt.prototype.moveDown=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,-e)};Zt.prototype.moveRight=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,e)};Zt.prototype.moveLeft=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,-e)};Zt.prototype.lookLeft=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,-e)};Zt.prototype.lookRight=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,e)};Zt.prototype.lookUp=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,-e)};Zt.prototype.lookDown=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,e)};var Cat=new Me,Aat=new $;Zt.prototype.look=function(e,t){let n=y(t,this.defaultLookAmount),i=Me.fromAxisAngle(e,-n,Cat),o=$.fromQuaternion(i,Aat),r=this.direction,s=this.up,a=this.right;$.multiplyByVector(o,r,r),$.multiplyByVector(o,s,s),$.multiplyByVector(o,a,a)};Zt.prototype.twistLeft=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,e)};Zt.prototype.twistRight=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,-e)};var Eat=new Me,Sat=new $;Zt.prototype.rotate=function(e,t){let n=y(t,this.defaultRotateAmount),i=Me.fromAxisAngle(e,-n,Eat),o=$.fromQuaternion(i,Sat);$.multiplyByVector(o,this.position,this.position),$.multiplyByVector(o,this.direction,this.direction),$.multiplyByVector(o,this.up,this.up),h.cross(this.direction,this.up,this.right),h.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};Zt.prototype.rotateDown=function(e){e=y(e,this.defaultRotateAmount),hye(this,e)};Zt.prototype.rotateUp=function(e){e=y(e,this.defaultRotateAmount),hye(this,-e)};var wat=new h,vat=new h,Dat=new h,Jge=new h;function hye(e,t){let n=e.position;if(l(e.constrainedAxis)&&!h.equalsEpsilon(e.position,h.ZERO,P.EPSILON2)){let i=h.normalize(n,wat),o=h.equalsEpsilon(i,e.constrainedAxis,P.EPSILON2),r=h.equalsEpsilon(i,h.negate(e.constrainedAxis,Jge),P.EPSILON2);if(!o&&!r){let s=h.normalize(e.constrainedAxis,vat),a=h.dot(i,s),c=P.acosClamped(a);t>0&&t>c&&(t=c-P.EPSILON4),a=h.dot(i,h.negate(s,Jge)),c=P.acosClamped(a),t<0&&-t>c&&(t=-c+P.EPSILON4);let u=h.cross(s,i,Dat);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}Zt.prototype.rotateRight=function(e){e=y(e,this.defaultRotateAmount),mye(this,-e)};Zt.prototype.rotateLeft=function(e){e=y(e,this.defaultRotateAmount),mye(this,e)};function mye(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function ZV(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===Su.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===Su.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function pye(e,t){e.move(e.direction,t)}Zt.prototype.zoomIn=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?ZV(this,e):pye(this,e)};Zt.prototype.zoomOut=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?ZV(this,-e):pye(this,-e)};Zt.prototype.getMagnitude=function(){if(this._mode===ne.SCENE3D)return h.magnitude(this.position);if(this._mode===ne.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===ne.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var Iat=new L;Zt.prototype.lookAt=function(e,t){let n=this._scene,i=y(n.ellipsoid,ee.default),o=Nt.eastNorthUpToFixedFrame(e,i,Iat);this.lookAtTransform(o,t)};var Pat=new h,Rat=new Me,Oat=new Me,Mat=new $;function _ye(e,t,n){t=P.clamp(t,-P.PI_OVER_TWO,P.PI_OVER_TWO),e=P.zeroToTwoPi(e)-P.PI_OVER_TWO;let i=Me.fromAxisAngle(h.UNIT_Y,-t,Rat),o=Me.fromAxisAngle(h.UNIT_Z,-e,Oat),r=Me.multiply(o,i,o),s=$.fromQuaternion(r,Mat),a=h.clone(h.UNIT_X,Pat);return $.multiplyByVector(s,a,a),h.negate(a,a),h.multiplyByScalar(a,n,a),a}Zt.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=_ye(t.heading,t.pitch,t.range):n=t,this._mode===ne.SCENE2D){V.clone(V.ZERO,this.position),h.negate(n,this.up),this.up.z=0,h.magnitudeSquared(this.up)<P.EPSILON10&&h.clone(h.UNIT_Y,this.up),h.normalize(this.up,this.up),this._setTransform(L.IDENTITY),h.negate(h.UNIT_Z,this.direction),h.cross(this.direction,this.up,this.right),h.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=h.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}h.clone(n,this.position),h.negate(this.position,this.direction),h.normalize(this.direction,this.direction),h.cross(this.direction,h.UNIT_Z,this.right),h.magnitudeSquared(this.right)<P.EPSILON10&&h.clone(h.UNIT_X,this.right),h.normalize(this.right,this.right),h.cross(this.right,this.direction,this.up),h.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var RI=new fe,Lat=new fe,Nat=new h,Fat=new h,Bat=new h,kat=new h,Uat=new h,Vat=new h,zat=new h,iX=new h,Hat={direction:new h,right:new h,up:new h},eye;function ac(e,t,n,i){return Math.abs(h.dot(t,n))/i-h.dot(e,n)}function gye(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:Hat,s=t.north,a=t.south,c=t.east,u=t.west;u>c&&(c+=P.TWO_PI);let f=(u+c)*.5,d;if(a<-P.PI_OVER_TWO+P.RADIANS_PER_DEGREE&&s>P.PI_OVER_TWO-P.RADIANS_PER_DEGREE)d=0;else{let N=RI;N.longitude=f,N.latitude=s,N.height=0;let F=Lat;F.longitude=f,F.latitude=a,F.height=0;let _=eye;(!l(_)||_.ellipsoid!==o)&&(eye=_=new V_(void 0,void 0,o)),_.setEndPoints(N,F),d=_.interpolateUsingFraction(.5,RI).latitude}let p=RI;p.longitude=f,p.latitude=d,p.height=0;let g=o.cartographicToCartesian(p,zat),m=RI;m.longitude=c,m.latitude=s;let x=o.cartographicToCartesian(m,Nat);m.longitude=u;let b=o.cartographicToCartesian(m,Bat);m.longitude=f;let T=o.cartographicToCartesian(m,Uat);m.latitude=a;let C=o.cartographicToCartesian(m,Vat);m.longitude=c;let A=o.cartographicToCartesian(m,kat);m.longitude=u;let S=o.cartographicToCartesian(m,Fat);h.subtract(b,g,b),h.subtract(A,g,A),h.subtract(x,g,x),h.subtract(S,g,S),h.subtract(T,g,T),h.subtract(C,g,C);let v=o.geodeticSurfaceNormal(g,r.direction);h.negate(v,v);let D=h.cross(v,h.UNIT_Z,r.right);h.normalize(D,D);let O=h.cross(D,v,r.up),R;if(e.frustum instanceof on){let N=Math.max(h.distance(x,b),h.distance(A,S)),F=Math.max(h.distance(x,A),h.distance(b,S)),_,E,w=e.frustum._offCenterFrustum,I=w.right/w.top,M=F*I;N>M?(_=N,E=_/I):(E=F,_=M),R=Math.max(_,E)}else{let N=Math.tan(e.frustum.fovy*.5),F=e.frustum.aspectRatio*N;if(R=Math.max(ac(v,O,b,N),ac(v,O,A,N),ac(v,O,x,N),ac(v,O,S,N),ac(v,O,T,N),ac(v,O,C,N),ac(v,D,b,F),ac(v,D,A,F),ac(v,D,x,F),ac(v,D,S,F),ac(v,D,T,F),ac(v,D,C,F)),a<0&&s>0){let _=RI;_.longitude=u,_.latitude=0,_.height=0;let E=o.cartographicToCartesian(_,iX);h.subtract(E,g,E),R=Math.max(R,ac(v,O,E,N),ac(v,D,E,F)),_.longitude=c,E=o.cartographicToCartesian(_,iX),h.subtract(E,g,E),R=Math.max(R,ac(v,O,E,N),ac(v,D,E,F))}}return h.add(g,h.multiplyByScalar(v,-R,iX),n)}var Gat=new fe,Wat=new h,jat=new h;function qat(e,t,n){let i=e._projection;t.west>t.east&&(t=re.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=Gat;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,Wat);L.multiplyByPoint(o,a,a),L.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,jat);if(L.multiplyByPoint(o,c,c),L.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){let u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{let u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}var Yat=new fe,Xat=new h,Kat=new h;function Zat(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===Su.INFINITE_SCROLL?o+=P.TWO_PI:(t=re.MAX_VALUE,o=t.east));let r=Yat;r.longitude=o,r.latitude=t.north;let s=i.project(r,Xat);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,Kat),c=Math.abs(s.x-a.x)*.5,u=Math.abs(s.y-a.y)*.5,f,d,p=e.frustum.right/e.frustum.top,g=u*p;return c>g?(f=c,d=f/p):(d=u,f=g),u=Math.max(2*f,2*d),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}Zt.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(l(t)||(t=new h),n===ne.SCENE3D)return gye(this,e,t);if(n===ne.COLUMBUS_VIEW)return qat(this,e,t);if(n===ne.SCENE2D)return Zat(this,e,t)};var $at=new mn;function Qat(e,t,n,i){n=y(n,ee.default);let o=e.getPickRay(t,$at),r=$n.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return mn.getPoint(o,s,i)}var Jat=new mn;function ect(e,t,n,i){let r=e.getPickRay(t,Jat).origin;r=h.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var tct=new mn;function nct(e,t,n,i){let o=e.getPickRay(t,tct),r=-o.origin.x/o.direction.x;mn.getPoint(o,r,i);let s=n.unproject(new h(i.y,i.z,0));if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}Zt.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new h),t=y(t,ee.default),this._mode===ne.SCENE3D)n=Qat(this,e,t,n);else if(this._mode===ne.SCENE2D)n=ect(this,e,this._projection,n);else if(this._mode===ne.COLUMBUS_VIEW)n=nct(this,e,this._projection,n);else return;return n}};var ict=new h,oct=new h,rct=new h;function sct(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,d=e.positionWC;h.clone(d,n.origin);let p=h.multiplyByScalar(e.directionWC,c,ict);h.add(d,p,p);let g=h.multiplyByScalar(e.rightWC,u*c*a,oct),m=h.multiplyByScalar(e.upWC,f*c*s,rct),x=h.add(p,g,n.direction);return h.add(x,m,x),h.subtract(x,d,x),h.normalize(x,x),n}var jV=new h;function act(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let u=2/r*(r-t.y)-1;u*=(s.top-s.bottom)*.5;let f=n.origin;return h.clone(e.position,f),h.multiplyByScalar(e.right,c,jV),h.add(jV,f,f),h.multiplyByScalar(e.up,u,jV),h.add(jV,f,f),h.clone(e.directionWC,n.direction),(e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D)&&h.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}Zt.prototype.getPickRay=function(e,t){l(t)||(t=new mn);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?sct(this,e,t):act(this,e,t)};var cct=new h,lct=new h;Zt.prototype.distanceToBoundingSphere=function(e){let t=h.subtract(this.positionWC,e.center,cct),n=h.multiplyByScalar(this.directionWC,h.dot(t,this.directionWC),lct);return Math.max(0,h.magnitude(n)-e.radius)};var uct=new V;Zt.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,uct);return Math.max(o.x,o.y)};function fct(e,t,n,i,o,r){let s=h.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let u=h.lerp(t,s,c.time,new h);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:Wr.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var dct=new h,tye=new h,hct=new h,mct=new h;function pct(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(h.UNIT_X,dct),r=-h.dot(o,n)/h.dot(o,i),s=h.add(n,h.multiplyByScalar(i,r,tye),tye);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,hct);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=h.magnitude(h.subtract(n,s,mct)),f=c*u,d=a*u,p=e._maxCoord.x,g=e._maxCoord.y,m=Math.max(f-p,p),x=Math.max(d-g,g);if(n.z<-m||n.z>m||n.y<-x||n.y>x){let b=s.y<-m||s.y>m,T=s.z<-x||s.z>x;if(b||T)return fct(e,n,s,m,x,t)}}Zt.prototype.createCorrectPositionTween=function(e){if(this._mode===ne.COLUMBUS_VIEW)return pct(this,e)};var _ct=new h,Bs={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};Zt.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};Zt.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=Bs.destination,e.orientation.heading=Bs.heading,e.orientation.pitch=Bs.pitch,e.orientation.roll=Bs.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};Zt.prototype.flyTo=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.destination;if(this._mode===ne.MORPHING)return;this.cancelFlight();let i=t instanceof re;i&&(t=this.getRectangleCameraCoordinates(t,_ct));let o=y(e.orientation,y.EMPTY_OBJECT);if(l(o.direction)&&(o=fye(this,t,o,sX.orientation)),l(e.duration)&&e.duration<=0){let f=sX;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;Bs.destination=t,Bs.heading=o.heading,Bs.pitch=o.pitch,Bs.roll=o.roll,Bs.duration=e.duration,Bs.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},Bs.cancel=e.cancel,Bs.endTransform=e.endTransform,Bs.convert=i?!1:e.convert,Bs.maximumHeight=e.maximumHeight,Bs.pitchAdjustHeight=e.pitchAdjustHeight,Bs.flyOverLongitude=e.flyOverLongitude,Bs.flyOverLongitudeWeight=e.flyOverLongitudeWeight,Bs.easingFunction=e.easingFunction;let a=this._scene,c=GV.createTween(a,Bs);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==ne.SCENE2D&&(l(u)||(u=Zt.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function gct(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function yct(e,t){let n=e.frustum,i=n.offCenterFrustum;l(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var xct=100;function yye(e,t,n){n=Nd.clone(l(n)?n:Zt.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){let s=t.radius;s===0?n.range=xct:e.frustum instanceof on||e._mode===ne.SCENE2D?n.range=yct(e,s):n.range=gct(e,s),n.range=P.clamp(n.range,i,o)}return n}Zt.prototype.viewBoundingSphere=function(e,t){t=yye(this,e,t),this.lookAt(e.center,t)};var bct=new L,Tct=new h,Cct=new h,Act=new h,Ect=new h,Sct=new oe,wct=new Me,vct=new $;Zt.prototype.flyToBoundingSphere=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=this._mode===ne.SCENE2D||this._mode===ne.COLUMBUS_VIEW;this._setTransform(L.IDENTITY);let i=yye(this,e,t.offset),o;n?o=h.multiplyByScalar(h.UNIT_Z,i.range,Tct):o=_ye(i.heading,i.pitch,i.range);let r=this._scene,s=y(r.ellipsoid,ee.default),a=Nt.eastNorthUpToFixedFrame(e.center,s,bct);L.multiplyByPoint(a,o,o);let c,u;if(!n){if(c=h.subtract(e.center,o,Cct),h.normalize(c,c),u=L.multiplyByPointAsVector(a,h.UNIT_Z,Act),1-Math.abs(h.dot(c,u))<P.EPSILON6){let d=Me.fromAxisAngle(c,i.heading,wct),p=$.fromQuaternion(d,vct);h.fromCartesian4(L.getColumn(a,1,Sct),u),$.multiplyByVector(p,u,u)}let f=h.cross(c,u,Ect);h.cross(f,c,u),h.normalize(u,u)}this.flyTo({destination:o,orientation:{direction:c,up:u},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var nye=new h,iye=new h,oX=new h,oye=new h,OI=[new h,new h,new h,new h];function Dct(e,t){let n=t.radii,i=e.positionWC,o=h.multiplyComponents(t.oneOverRadii,i,nye),r=h.magnitude(o),s=h.normalize(o,iye),a,c;h.equalsEpsilon(s,h.UNIT_Z,P.EPSILON10)?(a=new h(0,1,0),c=new h(0,0,1)):(a=h.normalize(h.cross(h.UNIT_Z,s,oX),oX),c=h.normalize(h.cross(s,a,oye),oye));let u=Math.sqrt(h.magnitudeSquared(o)-1),f=h.multiplyByScalar(s,1/r,nye),d=u/r,p=h.multiplyByScalar(a,d,iye),g=h.multiplyByScalar(c,d,oX),m=h.add(f,g,OI[0]);h.subtract(m,p,m),h.multiplyComponents(n,m,m);let x=h.subtract(f,g,OI[1]);h.subtract(x,p,x),h.multiplyComponents(n,x,x);let b=h.subtract(f,g,OI[2]);h.add(b,p,b),h.multiplyComponents(n,b,b);let T=h.add(f,g,OI[3]);return h.add(T,p,T),h.multiplyComponents(n,T,T),OI}var rX=new V,Ict=new h,Gy=[new fe,new fe,new fe,new fe];function qV(e,t,n,i,o,r){rX.x=e,rX.y=t;let s=i.pickEllipsoid(rX,o,Ict);return l(s)?(Gy[n]=o.cartesianToCartographic(s,Gy[n]),1):(Gy[n]=o.cartesianToCartographic(r[n],Gy[n]),0)}Zt.prototype.computeViewRectangle=function(e,t){e=y(e,ee.default);let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new se(h.ZERO,e.maximumRadius);if(n.computeVisibility(i)===qt.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,u=Dct(this,e);if(c+=qV(0,0,0,this,e,u),c+=qV(0,a,1,this,e,u),c+=qV(s,a,2,this,e,u),c+=qV(s,0,3,this,e,u),c<2)return re.MAX_VALUE;t=re.fromCartographicArray(Gy,t);let f=0,d=Gy[3].longitude;for(let p=0;p<4;++p){let g=Gy[p].longitude,m=Math.abs(g-d);m>P.PI?f+=P.TWO_PI-m:f+=m,d=g}return P.equalsEpsilon(Math.abs(f),P.TWO_PI,P.EPSILON9)&&(t.west=-P.PI,t.east=P.PI,Gy[0].latitude>=0?t.north=P.PI_OVER_TWO:t.south=-P.PI_OVER_TWO),t};Zt.prototype.switchToPerspectiveFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof Si)return;let e=this._scene;this.frustum=new Si,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60)};Zt.prototype.switchToOrthographicFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof on)return;let e=lye(this),t=this._scene;this.frustum=new on,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};Zt.clone=function(e,t){return l(t)||(t=new Zt(e._scene)),h.clone(e.position,t.position),h.clone(e.direction,t.direction),h.clone(e.up,t.up),h.clone(e.right,t.right),L.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var no=Zt;var Pct={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},Li=Object.freeze(Pct);function ks(e,t){let n=`${e}`;return l(t)&&(n+=`+${t}`),n}function Rct(e,t){V.clone(e.distance.startPosition,t.distance.startPosition),V.clone(e.distance.endPosition,t.distance.endPosition),V.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),V.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function xye(e,t,n){let i=ks(Li.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new V;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new V,endPosition:new V},u.angleAndHeight={startPosition:new V,endPosition:new V},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,V.lerp(f.position1,f.position2,.5,s[i])},bn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},bn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(Rct(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(V.clone(f.distance.endPosition,u.distance.endPosition),V.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let d=u.angleAndHeight.endPosition.x,p=u.prevAngle,g=Math.PI*2;for(;d>=p+Math.PI;)d-=g;for(;d<p-Math.PI;)d+=g;u.angleAndHeight.endPosition.x=-d*n.clientWidth/12,u.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},bn.PINCH_MOVE,t)}function bye(e,t){let n=ks(Li.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];l(s)||(s=e._movement[n]={});let a=e._lastMovement[n];l(a)||(a=e._lastMovement[n]={startPosition:new V,endPosition:new V,valid:!1}),s.startPosition=new V,V.clone(V.ZERO,s.startPosition),s.endPosition=new V,e._eventHandler.setInputAction(function(c){let u=7.5*P.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=u,V.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},bn.WHEEL,t)}function kE(e,t,n){let i=ks(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime;o[i]=!1,r[i]=new V;let a=e._lastMovement[i];l(a)||(a=e._lastMovement[i]={startPosition:new V,endPosition:new V,valid:!1});let c,u;n===Li.LEFT_DRAG?(c=bn.LEFT_DOWN,u=bn.LEFT_UP):n===Li.RIGHT_DRAG?(c=bn.RIGHT_DOWN,u=bn.RIGHT_UP):n===Li.MIDDLE_DRAG&&(c=bn.MIDDLE_DOWN,u=bn.MIDDLE_UP),e._eventHandler.setInputAction(function(f){e._buttonsDown++,a.valid=!1,o[i]=!0,s[i]=new Date,V.clone(f.position,r[i])},c,t),e._eventHandler.setInputAction(function(){uX(ks(n,void 0),e);for(let f of Object.values(oa)){let d=ks(n,f);uX(d,e)}},u,t)}function uX(e,t){let n=t._releaseTime,i=t._isDown;i[e]&&(t._buttonsDown=Math.max(t._buttonsDown-1,0)),i[e]=!1,n[e]=new Date}function Tye(e,t){V.clone(e.startPosition,t.startPosition),V.clone(e.endPosition,t.endPosition)}function Oct(e,t,n){let i=n._isDown,o=!1,r=ks(e,t);for(let[c,u]of Object.entries(i))c.startsWith(e)&&u&&c!==r&&(o=!0,uX(c,n));if(!o)return;let s=n._pressTime,a=n._lastMovement[r];l(a)||(a=n._lastMovement[r]={startPosition:new V,endPosition:new V,valid:!1}),n._buttonsDown++,a.valid=!1,i[r]=!0,s[r]=new Date}function Cye(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in Li)if(Li.hasOwnProperty(s)){let a=Li[s];if(l(a)){let c=ks(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new V,endPosition:new V,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new V,endPosition:new V})}}e._eventHandler.setInputAction(function(s){for(let a in Li)if(Li.hasOwnProperty(a)){let c=Li[a];if(l(c)){let u=ks(c,t);Oct(c,t,e),r[u]&&(n[u]?(Tye(i[u],o[u]),o[u].valid=!0,Tye(s,i[u]),n[u]=!1):V.clone(s.endPosition,i[u].endPosition))}}V.clone(s.endPosition,e._currentMousePosition)},bn.MOUSE_MOVE,t)}function Nf(e){this._eventHandler=new Mf(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new V,bye(this,void 0),xye(this,void 0,e),kE(this,void 0,Li.LEFT_DRAG),kE(this,void 0,Li.RIGHT_DRAG),kE(this,void 0,Li.MIDDLE_DRAG),Cye(this,void 0);for(let t in oa)if(oa.hasOwnProperty(t)){let n=oa[t];l(n)&&(bye(this,n),xye(this,n,e),kE(this,n,Li.LEFT_DRAG),kE(this,n,Li.RIGHT_DRAG),kE(this,n,Li.MIDDLE_DRAG),Cye(this,n))}}Object.defineProperties(Nf.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[ks(Li.WHEEL)]||!this._update[ks(Li.WHEEL,oa.SHIFT)]||!this._update[ks(Li.WHEEL,oa.CTRL)]||!this._update[ks(Li.WHEEL,oa.ALT)];return this._buttonsDown>0||e}}});Nf.prototype.isMoving=function(e,t){let n=ks(e,t);return!this._update[n]};Nf.prototype.getMovement=function(e,t){let n=ks(e,t);return this._movement[n]};Nf.prototype.getLastMovement=function(e,t){let n=ks(e,t),i=this._lastMovement[n];if(i.valid)return i};Nf.prototype.isButtonDown=function(e,t){let n=ks(e,t);return this._isDown[n]};Nf.prototype.getStartMousePosition=function(e,t){if(e===Li.WHEEL)return this._currentMousePosition;let n=ks(e,t);return this._eventStartPosition[n]};Nf.prototype.getButtonPressTime=function(e,t){let n=ks(e,t);return this._pressTime[n]};Nf.prototype.getButtonReleaseTime=function(e,t){let n=ks(e,t);return this._releaseTime[n]};Nf.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};Nf.prototype.isDestroyed=function(){return!1};Nf.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),ue(this)};var $V=Nf;function wm(){this.featurePropertiesDirty=!1}Object.defineProperties(wm.prototype,{featuresLength:{get:function(){he.throwInstantiationError()}},pointsLength:{get:function(){he.throwInstantiationError()}},trianglesLength:{get:function(){he.throwInstantiationError()}},geometryByteLength:{get:function(){he.throwInstantiationError()}},texturesByteLength:{get:function(){he.throwInstantiationError()}},batchTableByteLength:{get:function(){he.throwInstantiationError()}},innerContents:{get:function(){he.throwInstantiationError()}},ready:{get:function(){he.throwInstantiationError()}},tileset:{get:function(){he.throwInstantiationError()}},tile:{get:function(){he.throwInstantiationError()}},url:{get:function(){he.throwInstantiationError()}},batchTable:{get:function(){he.throwInstantiationError()}},metadata:{get:function(){he.throwInstantiationError()},set:function(e){he.throwInstantiationError()}},group:{get:function(){he.throwInstantiationError()},set:function(e){he.throwInstantiationError()}}});wm.prototype.hasProperty=function(e,t){he.throwInstantiationError()};wm.prototype.getFeature=function(e){he.throwInstantiationError()};wm.prototype.applyDebugSettings=function(e,t){he.throwInstantiationError()};wm.prototype.applyStyle=function(e){he.throwInstantiationError()};wm.prototype.update=function(e,t){he.throwInstantiationError()};wm.prototype.pick=function(e,t,n){he.throwInstantiationError()};wm.prototype.isDestroyed=function(){he.throwInstantiationError()};wm.prototype.destroy=function(){he.throwInstantiationError()};var Aye=wm;function Mct(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var Xd=Mct;function UE(e,t){this._conditionsExpression=He(e,!0),this._conditions=e.conditions,this._runtimeConditions=void 0,Nct(this,t)}Object.defineProperties(UE.prototype,{conditionsExpression:{get:function(){return this._conditionsExpression}}});function Lct(e,t){this.condition=e,this.expression=t}function Nct(e,t){let n=[],i=e._conditions;if(!l(i))return;let o=i.length;for(let r=0;r<o;++r){let s=i[r],a=String(s[0]),c=String(s[1]);n.push(new Lct(new od(a,t),new od(c,t)))}e._runtimeConditions=n}UE.prototype.evaluate=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluate(e,t)}};UE.prototype.evaluateColor=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluateColor(e,t)}};UE.prototype.getShaderFunction=function(e,t,n,i){let o=this._runtimeConditions;if(!l(o)||o.length===0)return;let r="",s=o.length;for(let a=0;a<s;++a){let c=o[a],u=c.condition.getShaderExpression(t,n),f=c.expression.getShaderExpression(t,n);r+=`    ${a===0?"if":"else if"} (${u})
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`}return r=`${i} ${e}
{
${r}    return ${i}(1.0);
}
`,r};UE.prototype.getVariables=function(){let e=[],t=this._runtimeConditions;if(!l(t)||t.length===0)return e;let n=t.length;for(let i=0;i<n;++i){let o=t[i];e.push.apply(e,o.condition.getVariables()),e.push.apply(e,o.expression.getVariables())}return e=e.filter(function(i,o,r){return r.indexOf(i)===o}),e};var QV=UE;function Wy(e){this._style={},this._ready=!1,this._show=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._labelColor=void 0,this._labelOutlineColor=void 0,this._labelOutlineWidth=void 0,this._font=void 0,this._labelStyle=void 0,this._labelText=void 0,this._backgroundColor=void 0,this._backgroundPadding=void 0,this._backgroundEnabled=void 0,this._scaleByDistance=void 0,this._translucencyByDistance=void 0,this._distanceDisplayCondition=void 0,this._heightOffset=void 0,this._anchorLineEnabled=void 0,this._anchorLineColor=void 0,this._image=void 0,this._disableDepthTestDistance=void 0,this._horizontalOrigin=void 0,this._verticalOrigin=void 0,this._labelHorizontalOrigin=void 0,this._labelVerticalOrigin=void 0,this._meta=void 0,this._colorShaderFunction=void 0,this._showShaderFunction=void 0,this._pointSizeShaderFunction=void 0,this._colorShaderFunctionReady=!1,this._showShaderFunctionReady=!1,this._pointSizeShaderFunctionReady=!1,this._colorShaderTranslucent=!1,Fct(this,e)}function Fct(e,t){t=y(He(t,!0),e._style),e._style=t,e.show=t.show,e.color=t.color,e.pointSize=t.pointSize,e.pointOutlineColor=t.pointOutlineColor,e.pointOutlineWidth=t.pointOutlineWidth,e.labelColor=t.labelColor,e.labelOutlineColor=t.labelOutlineColor,e.labelOutlineWidth=t.labelOutlineWidth,e.labelStyle=t.labelStyle,e.font=t.font,e.labelText=t.labelText,e.backgroundColor=t.backgroundColor,e.backgroundPadding=t.backgroundPadding,e.backgroundEnabled=t.backgroundEnabled,e.scaleByDistance=t.scaleByDistance,e.translucencyByDistance=t.translucencyByDistance,e.distanceDisplayCondition=t.distanceDisplayCondition,e.heightOffset=t.heightOffset,e.anchorLineEnabled=t.anchorLineEnabled,e.anchorLineColor=t.anchorLineColor,e.image=t.image,e.disableDepthTestDistance=t.disableDepthTestDistance,e.horizontalOrigin=t.horizontalOrigin,e.verticalOrigin=t.verticalOrigin,e.labelHorizontalOrigin=t.labelHorizontalOrigin,e.labelVerticalOrigin=t.labelVerticalOrigin;let n={};if(l(t.meta)){let i=t.defines,o=y(t.meta,y.EMPTY_OBJECT);for(let r in o)o.hasOwnProperty(r)&&(n[r]=new od(o[r],i))}e._meta=n,e._ready=!0}function Xo(e,t){let n=y(e._style,y.EMPTY_OBJECT).defines;if(l(t)){if(typeof t=="boolean"||typeof t=="number")return new od(String(t));if(typeof t=="string")return new od(t,n);if(l(t.conditions))return new QV(t,n)}else return;return t}function Ko(e){if(l(e)){if(l(e.expression))return e.expression;if(l(e.conditionsExpression))return He(e.conditionsExpression,!0)}else return;return e}Object.defineProperties(Wy.prototype,{style:{get:function(){return this._style}},show:{get:function(){return this._show},set:function(e){this._show=Xo(this,e),this._style.show=Ko(this._show),this._showShaderFunctionReady=!1}},color:{get:function(){return this._color},set:function(e){this._color=Xo(this,e),this._style.color=Ko(this._color),this._colorShaderFunctionReady=!1}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=Xo(this,e),this._style.pointSize=Ko(this._pointSize),this._pointSizeShaderFunctionReady=!1}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=Xo(this,e),this._style.pointOutlineColor=Ko(this._pointOutlineColor)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=Xo(this,e),this._style.pointOutlineWidth=Ko(this._pointOutlineWidth)}},labelColor:{get:function(){return this._labelColor},set:function(e){this._labelColor=Xo(this,e),this._style.labelColor=Ko(this._labelColor)}},labelOutlineColor:{get:function(){return this._labelOutlineColor},set:function(e){this._labelOutlineColor=Xo(this,e),this._style.labelOutlineColor=Ko(this._labelOutlineColor)}},labelOutlineWidth:{get:function(){return this._labelOutlineWidth},set:function(e){this._labelOutlineWidth=Xo(this,e),this._style.labelOutlineWidth=Ko(this._labelOutlineWidth)}},font:{get:function(){return this._font},set:function(e){this._font=Xo(this,e),this._style.font=Ko(this._font)}},labelStyle:{get:function(){return this._labelStyle},set:function(e){this._labelStyle=Xo(this,e),this._style.labelStyle=Ko(this._labelStyle)}},labelText:{get:function(){return this._labelText},set:function(e){this._labelText=Xo(this,e),this._style.labelText=Ko(this._labelText)}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){this._backgroundColor=Xo(this,e),this._style.backgroundColor=Ko(this._backgroundColor)}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){this._backgroundPadding=Xo(this,e),this._style.backgroundPadding=Ko(this._backgroundPadding)}},backgroundEnabled:{get:function(){return this._backgroundEnabled},set:function(e){this._backgroundEnabled=Xo(this,e),this._style.backgroundEnabled=Ko(this._backgroundEnabled)}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){this._scaleByDistance=Xo(this,e),this._style.scaleByDistance=Ko(this._scaleByDistance)}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){this._translucencyByDistance=Xo(this,e),this._style.translucencyByDistance=Ko(this._translucencyByDistance)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=Xo(this,e),this._style.distanceDisplayCondition=Ko(this._distanceDisplayCondition)}},heightOffset:{get:function(){return this._heightOffset},set:function(e){this._heightOffset=Xo(this,e),this._style.heightOffset=Ko(this._heightOffset)}},anchorLineEnabled:{get:function(){return this._anchorLineEnabled},set:function(e){this._anchorLineEnabled=Xo(this,e),this._style.anchorLineEnabled=Ko(this._anchorLineEnabled)}},anchorLineColor:{get:function(){return this._anchorLineColor},set:function(e){this._anchorLineColor=Xo(this,e),this._style.anchorLineColor=Ko(this._anchorLineColor)}},image:{get:function(){return this._image},set:function(e){this._image=Xo(this,e),this._style.image=Ko(this._image)}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance=Xo(this,e),this._style.disableDepthTestDistance=Ko(this._disableDepthTestDistance)}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin=Xo(this,e),this._style.horizontalOrigin=Ko(this._horizontalOrigin)}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin=Xo(this,e),this._style.verticalOrigin=Ko(this._verticalOrigin)}},labelHorizontalOrigin:{get:function(){return this._labelHorizontalOrigin},set:function(e){this._labelHorizontalOrigin=Xo(this,e),this._style.labelHorizontalOrigin=Ko(this._labelHorizontalOrigin)}},labelVerticalOrigin:{get:function(){return this._labelVerticalOrigin},set:function(e){this._labelVerticalOrigin=Xo(this,e),this._style.labelVerticalOrigin=Ko(this._labelVerticalOrigin)}},meta:{get:function(){return this._meta},set:function(e){this._meta=e}}});Wy.fromUrl=function(e){return De.createIfNeeded(e).fetchJson(e).then(function(n){return new Wy(n)})};Wy.prototype.getColorShaderFunction=function(e,t,n){return this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,l(this.color)&&l(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};Wy.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,l(this.show)&&l(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};Wy.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,l(this.pointSize)&&l(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};Wy.prototype.getVariables=function(){let e=[];return l(this.color)&&l(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),l(this.show)&&l(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),l(this.pointSize)&&l(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var VE=Wy;function MI(e){e=y(e,y.EMPTY_OBJECT),this._maximumSubtreeCount=y(e.maximumSubtreeCount,0),this._subtreeRequestCounter=0,this._queue=new EE({comparator:MI.comparator})}MI.prototype.addSubtree=function(e){let t=new Bct(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};MI.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};MI.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function Bct(e,t){this.subtree=e,this.stamp=t}var JV=MI;function Pl(){this.orientedBoundingBox=new vn,this.boundingSphere=new se,this.boundTransform=new L,this.shapeTransform=new L,this._minBounds=h.clone(Pl.DefaultMinBounds,new h),this._maxBounds=h.clone(Pl.DefaultMaxBounds,new h),this.shaderUniforms={renderMinBounds:new h,renderMaxBounds:new h,boxUvToShapeUvScale:new h,boxUvToShapeUvTranslate:new h},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var kct=new h,fX=new h,Uct=new $,Vct=new h,zct=new h,Hct=new h,Gct=new h,Eye=L.fromRotationTranslation($.fromUniformScale(.5,new $),new h(.5,.5,.5),new L);Pl.prototype.update=function(e,t,n,i,o){i=y(i,Pl.DefaultMinBounds),o=y(o,Pl.DefaultMaxBounds);let r=Pl.DefaultMinBounds,s=Pl.DefaultMaxBounds;t=this._minBounds=h.clamp(t,r,s,this._minBounds),n=this._maxBounds=h.clamp(n,r,s,this._maxBounds),i=h.clamp(i,r,s,Vct),o=h.clamp(o,r,s,zct);let a=h.clamp(t,i,o,Hct),c=h.clamp(n,i,o,Gct),u=L.getScale(e,fX);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=L.clone(e,this.shapeTransform),this.orientedBoundingBox=hX(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=L.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:d}=this;for(let m in d)d.hasOwnProperty(m)&&(d[m]=void 0);let p=!h.equals(t,r)||!h.equals(n,s),g=0;if(d.BOX_INTERSECTION_INDEX=g,g+=1,f.renderMinBounds=L.multiplyByPoint(Eye,a,f.renderMinBounds),f.renderMaxBounds=L.multiplyByPoint(Eye,c,f.renderMaxBounds),p){d.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,x=n;f.boxUvToShapeUvScale=h.fromElements(2/(m.x===x.x?1:x.x-m.x),2/(m.y===x.y?1:x.y-m.y),2/(m.z===x.z?1:x.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=h.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=g,!0};var ez=new h,dX=new h;Pl.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=h.fromElements(P.lerp(r.x,s.x,a*t),P.lerp(r.y,s.y,a*n),P.lerp(r.z,s.z,a*i),ez),u=h.fromElements(P.lerp(r.x,s.x,a*(t+1)),P.lerp(r.y,s.y,a*(n+1)),P.lerp(r.z,s.z,a*(i+1)),dX);return hX(c,u,this.shapeTransform,o)};var Sye=new h;Pl.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=h.divideComponents(h.ONE,t,Sye),s=h.multiplyByScalar(r,o,Sye),a=h.multiplyByScalar(h.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,ez),o,ez),c=h.add(a,s,dX),u=this._minBounds,f=this._maxBounds,d=h.fromElements(P.lerp(u.x,f.x,a.x),P.lerp(u.y,f.y,a.y),P.lerp(u.z,f.z,a.z),ez),p=h.fromElements(P.lerp(u.x,f.x,c.x),P.lerp(u.y,f.y,c.y),P.lerp(u.z,f.z,c.z),dX);return hX(d,p,this.shapeTransform,i)};Pl.DefaultMinBounds=Object.freeze(new h(-1,-1,-1));Pl.DefaultMaxBounds=Object.freeze(new h(1,1,1));function hX(e,t,n,i){let o=Pl.DefaultMinBounds,r=Pl.DefaultMaxBounds;if(h.equals(e,o)&&h.equals(t,r))i.center=L.getTranslation(n,i.center),i.halfAxes=L.getMatrix3(n,i.halfAxes);else{let a=L.getScale(n,fX),c=h.midpoint(e,t,kct);i.center=L.multiplyByPoint(n,c,i.center),a=h.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),fX);let u=L.getRotation(n,Uct);i.halfAxes=$.setScale(u,a,i.halfAxes)}return i}var s_=Pl;function tz(e){this._resource=e,this._metadataTable=void 0}Object.defineProperties(tz.prototype,{metadataTable:{get:function(){return this._metadataTable}}});tz.fromJson=async function(e,t,n,i){let o;l(t)?o={json:t,binary:void 0}:o=jct(n);let r=await Wct(e,o.json,o.binary),s={},a=o.json.bufferViews.length;for(let d=0;d<a;++d){let p=o.json.bufferViews[d],g=p.byteOffset,m=g+p.byteLength,b=r[p.buffer].subarray(g,m);s[d]=b}let c=o.json.voxelTable,u=o.json.propertyTables[c],f=new tz(e);return f._metadataTable=new Ql({count:u.count,properties:u.properties,class:i.classes[u.class],bufferViews:s}),f};function Wct(e,t,n){let i=t.buffers.length,o=new Array(i);for(let r=0;r<i;r++){let s=t.buffers[r];if(l(s.uri)){let c=e.getDerivedResource({url:s.uri});o[r]=c.fetchArrayBuffer().then(function(u){return new Uint8Array(u)})}else o[r]=Promise.resolve(n)}return Promise.all(o)}function jct(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Mo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}var nz=tz;function jr(){this.orientedBoundingBox=new vn,this.boundingSphere=new se,this.boundTransform=new L,this.shapeTransform=new L,this._minimumRadius=jr.DefaultMinBounds.x,this._maximumRadius=jr.DefaultMaxBounds.x,this._minimumHeight=jr.DefaultMinBounds.y,this._maximumHeight=jr.DefaultMaxBounds.y,this._minimumAngle=jr.DefaultMinBounds.z,this._maximumAngle=jr.DefaultMaxBounds.z,this.shaderUniforms={cylinderRenderHeightMinMax:new V,cylinderRenderRadiusMinMax:new V,cylinderRenderAngleMinMax:new V,cylinderUvToShapeUvRadius:new V,cylinderUvToShapeUvHeight:new V,cylinderUvToShapeUvAngle:new V,cylinderShapeUvAngleMinMax:new V,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var Iye=new h;jr.prototype.update=function(e,t,n,i,o){i=y(i,jr.DefaultMinBounds),o=y(o,jr.DefaultMaxBounds);let r=jr.DefaultMinBounds.x,s=jr.DefaultMaxBounds.x,a=jr.DefaultMinBounds.y,c=jr.DefaultMaxBounds.y,u=jr.DefaultMinBounds.z,f=jr.DefaultMaxBounds.z,d=f-u,p=.5*d,g=P.EPSILON10,m=P.EPSILON3,x=P.EPSILON10,b=P.clamp(t.x,r,s),T=P.clamp(n.x,r,s),C=P.clamp(i.x,r,s),A=P.clamp(o.x,r,s),S=Math.max(b,C),v=Math.min(T,A),D=P.clamp(t.y,a,c),O=P.clamp(n.y,a,c),R=P.clamp(i.y,a,c),N=P.clamp(o.y,a,c),F=Math.max(D,R),_=Math.min(O,N),E=P.negativePiToPi(t.z),w=P.negativePiToPi(n.z),I=P.negativePiToPi(i.z),M=P.negativePiToPi(o.z),B=Math.max(E,I),z=Math.min(w,M),U=L.getScale(e,Iye);if(v===0||S>v||F>_||P.equalsEpsilon(U.x,0,void 0,g)||P.equalsEpsilon(U.y,0,void 0,g)||P.equalsEpsilon(U.z,0,void 0,g))return!1;this._minimumRadius=b,this._maximumRadius=T,this._minimumHeight=D,this._maximumHeight=O,this._minimumAngle=E,this._maximumAngle=w,this.shapeTransform=L.clone(e,this.shapeTransform),this.orientedBoundingBox=pX(S,v,F,_,B,z,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=L.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let Y=b===r&&T===s,W=D===a&&O===c,J=w<E,j=w-E+J*d,K=j>p+x&&j<d-x,Q=j<p-x,de=j>=p-x&&j<=p+x,ye=K||Q||de,ae=P.equalsEpsilon(E,u,void 0,m),pe=P.equalsEpsilon(w,f,void 0,m),be=S===r,Ie=z<B,Ae=z-B+Ie*d,ke=Ae>=p-x&&Ae<d-x,ze=Ae>x&&Ae<p-x,ot=Ae<=x,Rt=ke||ze||ot,{shaderUniforms:bt,shaderDefines:ve}=this;for(let $e in ve)ve.hasOwnProperty($e)&&(ve[$e]=void 0);let Xe=0;if(ve.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=Xe,Xe+=1,be||(ve.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,ve.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=Xe,Xe+=1),bt.cylinderRenderRadiusMinMax=V.fromElements(S,v,bt.cylinderRenderRadiusMinMax),S===v&&(ve.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),!Y){ve.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let $e=T-b,We=0,Ut=1;$e!==0&&(We=1/$e,Ut=-b/$e),bt.cylinderUvToShapeUvRadius=V.fromElements(We,Ut,bt.cylinderUvToShapeUvRadius)}if(!W){ve.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let $e=O-D,We=0,Ut=1;$e!==0&&(We=2/$e,Ut=-(D+1)/$e),bt.cylinderUvToShapeUvHeight=V.fromElements(We,Ut,bt.cylinderUvToShapeUvHeight)}if(bt.cylinderRenderHeightMinMax=V.fromElements(F,_,bt.cylinderRenderHeightMinMax),J&&(ve.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),Rt&&(ve.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,ve.CYLINDER_INTERSECTION_INDEX_ANGLE=Xe,ke?(ve.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,Xe+=1):ze?(ve.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,Xe+=2):ot&&(ve.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,Xe+=2),bt.cylinderRenderAngleMinMax=V.fromElements(B,z,bt.cylinderRenderAngleMinMax)),ye){ve.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,ae&&(ve.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),pe&&(ve.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let $e=(E-u)/d,We=(w-u)/d,Ut=1-j/d;if(bt.cylinderShapeUvAngleMinMax=V.fromElements($e,We,bt.cylinderShapeUvAngleMinMax),bt.cylinderShapeUvAngleRangeZeroMid=(We+.5*Ut)%1,j<=x)bt.cylinderUvToShapeUvAngle=V.fromElements(0,1,bt.cylinderUvToShapeUvAngle);else{let Te=d/j,Ce=-(E-u)/j;bt.cylinderUvToShapeUvAngle=V.fromElements(Te,Ce,bt.cylinderUvToShapeUvAngle)}}return this.shaderMaximumIntersectionsLength=Xe,!0};jr.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumHeight,c=this._maximumHeight,u=this._minimumAngle,f=this._maximumAngle,d=1/Math.pow(2,e),p=P.lerp(r,s,t*d),g=P.lerp(r,s,(t+1)*d),m=P.lerp(a,c,n*d),x=P.lerp(a,c,(n+1)*d),b=P.lerp(u,f,i*d),T=P.lerp(u,f,(i+1)*d);return pX(p,g,m,x,b,T,this.shapeTransform,o)};var wye=new h,vye=new h,qct=new h;jr.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=h.divideComponents(h.ONE,t,wye),s=h.multiplyByScalar(r,o,wye),a=h.multiplyByScalar(h.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,vye),o,vye),c=h.add(a,s,qct),u=this._minimumRadius,f=this._maximumRadius,d=this._minimumHeight,p=this._maximumHeight,g=this._minimumAngle,m=this._maximumAngle,x=P.lerp(u,f,a.x),b=P.lerp(u,f,c.x),T=P.lerp(d,p,a.y),C=P.lerp(d,p,c.y),A=P.lerp(g,m,a.z),S=P.lerp(g,m,c.z);return pX(x,b,T,C,A,S,this.shapeTransform,i)};jr.DefaultMinBounds=Object.freeze(new h(0,-1,-P.PI));jr.DefaultMaxBounds=Object.freeze(new h(1,1,+P.PI));var Yct=5,Xct=new Array(Yct),Kct=new h,Zct=new $,$ct=new L,Qct=new L,Jct=new L,mX=new L,elt=new h,tlt=new h,nlt=new h,Pye=new Array(8);for(let e=0;e<8;e++)Pye[e]=new h;function Dye(e,t,n){return Math.abs(oe.dot(e,t))<n}function ilt(e){let t=L.getColumn(e,0,elt),n=L.getColumn(e,1,tlt),i=L.getColumn(e,2,nlt),o=P.EPSILON4;return Dye(t,n,o)&&Dye(n,i,o)}function olt(e,t){let n=Pye;h.fromElements(-.5,-.5,-.5,n[0]),h.fromElements(-.5,-.5,.5,n[1]),h.fromElements(-.5,.5,-.5,n[2]),h.fromElements(-.5,.5,.5,n[3]),h.fromElements(.5,-.5,-.5,n[4]),h.fromElements(.5,-.5,.5,n[5]),h.fromElements(.5,.5,-.5,n[6]),h.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)L.multiplyByPoint(e,n[i],n[i]);return vn.fromPoints(n,t)}function pX(e,t,n,i,o,r,s,a){let c=jr.DefaultMinBounds,u=jr.DefaultMaxBounds,f=c.x,d=u.x,p=c.y,g=u.y,m=c.z,x=u.z;if(e===f&&t===d&&n===p&&i===g&&o===m&&r===x)return a.center=L.getTranslation(s,a.center),a.halfAxes=L.getMatrix3(s,a.halfAxes),a;r<o&&(r+=P.TWO_PI);let T=r-o,C=o+T*.5,A=Xct,S=0;A[S++]=o,A[S++]=r,A[S++]=C,T>P.PI&&(A[S++]=C-P.PI_OVER_TWO,A[S++]=C+P.PI_OVER_TWO);let v=1,D=1,O=-1,R=-1;for(let J=0;J<S;++J){let j=A[J]-C,K=Math.cos(j),Q=Math.sin(j),de=K*e,ye=Q*e,ae=K*t,pe=Q*t;v=Math.min(v,de),D=Math.min(D,ye),v=Math.min(v,ae),D=Math.min(D,pe),O=Math.max(O,de),R=Math.max(R,ye),O=Math.max(O,ae),R=Math.max(R,pe)}let N=O-v,F=R-D,_=i-n,E=(v+O)*.5,w=(D+R)*.5,I=(n+i)*.5,M=h.fromElements(E,w,I,Kct),B=$.fromRotationZ(C,Zct),z=h.fromElements(N,F,_,Iye),U=L.fromScale(z,Jct),G=L.fromRotation(B,Qct),k=L.fromTranslation(M,$ct),Y=L.multiplyTransformation(G,L.multiplyTransformation(k,U,mX),mX),W=L.multiplyTransformation(s,Y,mX);return ilt(W)?vn.fromTransformation(W,a):olt(W,a)}var a_=jr;function c_(){this.orientedBoundingBox=new vn,this.boundingSphere=new se,this.boundTransform=new L,this.shapeTransform=new L,this._rectangle=new re,this._minimumHeight=c_.DefaultMinBounds.z,this._maximumHeight=c_.DefaultMaxBounds.z,this._ellipsoid=new ee,this._translation=new h,this._rotation=new $,this.shaderUniforms={ellipsoidRadiiUv:new h,eccentricitySquared:0,evoluteScale:new V,ellipsoidInverseRadiiSquaredUv:new h,ellipsoidRenderLongitudeMinMax:new V,ellipsoidShapeUvLongitudeMinMaxMid:new h,ellipsoidUvToShapeUvLongitude:new V,ellipsoidUvToShapeUvLatitude:new V,ellipsoidRenderLatitudeSinMinMax:new V,ellipsoidInverseHeightDifferenceUv:0,clipMinMaxHeight:new V},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var rlt=new h,slt=new h,alt=new h,clt=new h,llt=new h,ult=new h,flt=new h,dlt=new h,hlt=new $,Rye=new h,Oye=new h,mlt=new re;c_.prototype.update=function(e,t,n,i,o){let{DefaultMinBounds:r,DefaultMaxBounds:s}=c_;i=y(i,r),o=y(o,s);let a=P.EPSILON10,c=P.EPSILON3,u=P.EPSILON10,f=P.EPSILON10,d=P.EPSILON3,p=L.getScale(e,dlt),g=h.clone(r,rlt);g.z=-h.minimumComponent(p);let m=h.clamp(t,g,s,slt),x=h.clamp(n,g,s,alt),b=h.clamp(i,g,s,clt),T=h.clamp(o,g,s,llt),C=h.maximumByComponent(m,b,ult),A=h.minimumByComponent(x,T,flt),S=h.add(p,h.fromElements(x.z,x.z,x.z,Rye),Rye),v=h.maximumComponent(S),D=h.add(p,h.fromElements(A.z,A.z,A.z,Oye),Oye);if(C.y>A.y||C.y===s.y||A.y===r.y||C.z>A.z||P.equalsEpsilon(D,h.ZERO,void 0,a))return!1;this._rectangle=re.fromRadians(m.x,m.y,x.x,x.y),this._translation=L.getTranslation(e,this._translation),this._rotation=L.getRotation(e,this._rotation),this._ellipsoid=ee.fromCartesian3(p,this._ellipsoid),this._minimumHeight=m.z,this._maximumHeight=x.z;let O=re.fromRadians(C.x,C.y,A.x,A.y,mlt);this.orientedBoundingBox=_X(O,C.z,A.z,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=L.fromRotationTranslation($.setScale(this._rotation,S,hlt),this._translation,this.shapeTransform),this.boundTransform=L.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=se.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let R=s.x-r.x,N=.5*R,F=A.x<C.x,_=A.x-C.x+F*R,E=_<=u,w=_>=N-u&&_<R-u,I=_>u&&_<N-u,M=E||w||I,B=x.x<m.x,z=x.x-m.x+B*R,U=z>N+u&&z<R-u,G=z>=N-u&&z<=N+u,k=z<N-u,Y=U||G||k,W=A.y<-d,J=A.y>=-d&&A.y<=+d,j=A.y>+d&&A.y<s.y-f,K=W||J||j,Q=C.y>r.y+f&&C.y<-d,de=C.y>=-d&&C.y<=+d,ye=C.y>+d,ae=Q||de||ye,pe=K||ae,be=x.y-m.y,Ie=x.y<-d,Ae=x.y>=-d&&x.y<=+d,ke=x.y>+d&&x.y<s.y-f,ze=Ie||Ae||ke,ot=m.y>r.y+f&&m.y<-d,Rt=m.y>=-d&&m.y<=+d,bt=m.y>+d,Xe=ze||(ot||Rt||bt),{shaderUniforms:$e,shaderDefines:We}=this;for(let ut in We)We.hasOwnProperty(ut)&&(We[ut]=void 0);$e.ellipsoidRadiiUv=h.divideByScalar(S,v,$e.ellipsoidRadiiUv);let{x:Ut,z:Te}=$e.ellipsoidRadiiUv,Ce=Te/Ut;$e.eccentricitySquared=1-Ce*Ce,$e.evoluteScale=V.fromElements((Ut*Ut-Te*Te)/Ut,(Te*Te-Ut*Ut)/Te,$e.evoluteScale),$e.ellipsoidInverseRadiiSquaredUv=h.divideComponents(h.ONE,h.multiplyComponents($e.ellipsoidRadiiUv,$e.ellipsoidRadiiUv,$e.ellipsoidInverseRadiiSquaredUv),$e.ellipsoidInverseRadiiSquaredUv);let st=0;We.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=st,st+=1,We.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=st,st+=1,$e.clipMinMaxHeight=V.fromElements((C.z-x.z)/v,(A.z-x.z)/v,$e.clipMinMaxHeight);let Fi=(x.z-m.z)/v;if($e.ellipsoidInverseHeightDifferenceUv=1/Fi,m.z===x.z&&($e.ellipsoidInverseHeightDifferenceUv=0),M&&(We.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,We.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=st,w?(We.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,st+=1):I?(We.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,st+=2):E&&(We.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,st+=2),$e.ellipsoidRenderLongitudeMinMax=V.fromElements(C.x,A.x,$e.ellipsoidRenderLongitudeMinMax)),Y)if(We.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,x.x<m.x&&(We.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0),z<=u)$e.ellipsoidUvToShapeUvLongitude=V.fromElements(0,1,$e.ellipsoidUvToShapeUvLongitude);else{let 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sr=(m.x-r.x)/R,mc=(x.x-r.x)/R,gr=(A.x-r.x)/R,Yr=1-_/R,Be=(gr+.5*Yr)%1;$e.ellipsoidShapeUvLongitudeMinMaxMid=h.fromElements(sr,mc,Be,$e.ellipsoidShapeUvLongitudeMinMaxMid)}if(pe&&(ae&&(We.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,We.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=st,Q?(We.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,st+=1):de?(We.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,st+=1):ye&&(We.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,st+=2)),K&&(We.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,We.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=st,W?(We.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,st+=2):J?(We.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,st+=1):j&&(We.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,st+=1)),$e.ellipsoidRenderLatitudeSinMinMax=V.fromElements(Math.sin(C.y),Math.sin(A.y),$e.ellipsoidRenderLatitudeSinMinMax)),Xe)if(We.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,be<f)$e.ellipsoidUvToShapeUvLatitude=V.fromElements(0,1,$e.ellipsoidUvToShapeUvLatitude);else{let _o=(s.y-r.y)/be,sr=(r.y-m.y)/be;$e.ellipsoidUvToShapeUvLatitude=V.fromElements(_o,sr,$e.ellipsoidUvToShapeUvLatitude)}return this.shaderMaximumIntersectionsLength=st,!0};var Nye=new re;c_.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,d=(i+1)*r,p=re.subsection(this._rectangle,s,c,a,u,Nye),g=P.lerp(this._minimumHeight,this._maximumHeight,f),m=P.lerp(this._minimumHeight,this._maximumHeight,d);return _X(p,g,m,this._ellipsoid,this._translation,this._rotation,o)};var Mye=new h,Lye=new h,plt=new h;c_.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=h.divideComponents(h.ONE,t,Mye),s=h.multiplyByScalar(r,o,Mye),a=h.multiplyByScalar(h.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,Lye),o,Lye),c=h.add(a,s,plt),u=re.subsection(this._rectangle,a.x,a.y,c.x,c.y,Nye),f=P.lerp(this._minimumHeight,this._maximumHeight,a.z),d=P.lerp(this._minimumHeight,this._maximumHeight,c.z);return _X(u,f,d,this._ellipsoid,this._translation,this._rotation,i)};function _X(e,t,n,i,o,r,s){return s=vn.fromRectangle(e,t,n,i,s),s.center=h.add(s.center,o,s.center),s.halfAxes=$.multiply(s.halfAxes,r,s.halfAxes),s}c_.DefaultMinBounds=Object.freeze(new h(-P.PI,-P.PI_OVER_TWO,-ee.WGS84.minimumRadius));c_.DefaultMaxBounds=Object.freeze(new h(P.PI,P.PI_OVER_TWO,10*ee.WGS84.maximumRadius));var zE=c_;var wu={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};wu.getMinBounds=function(e){switch(e){case wu.BOX:return s_.DefaultMinBounds;case wu.ELLIPSOID:return zE.DefaultMinBounds;case wu.CYLINDER:return a_.DefaultMinBounds}};wu.getMaxBounds=function(e){switch(e){case wu.BOX:return s_.DefaultMaxBounds;case wu.ELLIPSOID:return zE.DefaultMaxBounds;case wu.CYLINDER:return a_.DefaultMaxBounds}};wu.getShapeConstructor=function(e){switch(e){case wu.BOX:return s_;case wu.ELLIPSOID:return zE;case wu.CYLINDER:return a_}};var Ni=Object.freeze(wu);function iz(e){e=y(e,y.EMPTY_OBJECT),this.shapeTransform=void 0,this.globalTransform=void 0,this.shape=void 0,this.minBounds=void 0,this.maxBounds=void 0,this.dimensions=void 0,this.paddingBefore=void 0,this.paddingAfter=void 0,this.names=void 0,this.types=void 0,this.componentTypes=void 0,this.minimumValues=void 0,this.maximumValues=void 0,this.maximumTileCount=void 0,this._implicitTileset=void 0,this._subtreeCache=new JV}iz.fromUrl=async function(e){let t=De.createIfNeeded(e),n=await t.fetchJson();glt(n);let i=Clt(n,t);await i.load();let o=n.root,r=o.content.extensions["3DTILES_content_voxels"],s=r.class,a=ni(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,c=i.schema,u=new iA({metadataJson:a,schema:c}),f=new iz;Alt(f,u,s);let d=new rA(t,o,c),{shape:p,minBounds:g,maxBounds:m,shapeTransform:x,globalTransform:b}=ylt(o);f.shape=p,f.minBounds=g,f.maxBounds=m,f.dimensions=h.unpack(r.dimensions),f.shapeTransform=x,f.globalTransform=b,f.maximumTileCount=_lt(u);let T,C;return l(r.padding)&&(T=h.unpack(r.padding.before),C=h.unpack(r.padding.after)),f.paddingBefore=T,f.paddingAfter=C,f._implicitTileset=d,Gi.unload(i),f};function _lt(e){if(l(e.tileset))return e.tileset.getPropertyBySemantic(lC.TILESET_TILE_COUNT)}function glt(e){let t=e.root;if(!l(t.content))throw new le("Root must have content");if(!ni(t.content,"3DTILES_content_voxels"))throw new le("Root tile content must have 3DTILES_content_voxels extension");if(!ni(t,"3DTILES_implicit_tiling")&&!l(t.implicitTiling))throw new le("Root tile must have implicit tiling");if(!l(e.schema)&&!l(e.schemaUri)&&!ni(e,"3DTILES_metadata"))throw new le("Tileset must have a metadata schema")}function ylt(e){let t=e.boundingVolume,n;if(l(e.transform)?n=L.unpack(e.transform):n=L.clone(L.IDENTITY),l(t.box))return blt(t.box,n);if(l(t.region))return xlt(t.region);if(ni(t,"3DTILES_bounding_volume_cylinder"))return Tlt(t.extensions["3DTILES_bounding_volume_cylinder"].cylinder,n);throw new le("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function xlt(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=L.fromScale(ee.WGS84.radii),c=new h(t,n,r),u=new h(i,o,s);return{shape:Ni.ELLIPSOID,minBounds:c,maxBounds:u,shapeTransform:a,globalTransform:L.clone(L.IDENTITY)}}function blt(e,t){let n=vn.unpack(e),i=L.fromRotationTranslation(n.halfAxes,n.center);return{shape:Ni.BOX,minBounds:h.clone(s_.DefaultMinBounds),maxBounds:h.clone(s_.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function Tlt(e,t){let n=vn.unpack(e),i=L.fromRotationTranslation(n.halfAxes,n.center);return{shape:Ni.CYLINDER,minBounds:h.clone(a_.DefaultMinBounds),maxBounds:h.clone(a_.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function Clt(e,t){let{schemaUri:n,schema:i}=e;return l(n)?Gi.getSchemaLoader({resource:t.getDerivedResource({url:n})}):Gi.getSchemaLoader({schema:i})}function Alt(e,t,n){let{schema:i,statistics:o}=t,r=o?.classes[n],s=i.classes[n].properties,a=Object.entries(s).map(([d,p])=>{let{type:g,componentType:m}=p,x=r?.properties[d].min,b=r?.properties[d].max,T=jt.getComponentCount(g),C=Fye(x,T),A=Fye(b,T);return{id:d,type:g,componentType:m,minValue:C,maxValue:A}});e.names=a.map(d=>d.id),e.types=a.map(d=>d.type),e.componentTypes=a.map(d=>d.componentType);let c=a.map(d=>d.minValue),u=a.map(d=>d.maxValue),f=c.some(l);e.minimumValues=f?c:void 0,e.maximumValues=f?u:void 0}function Fye(e,t){if(!l(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function Elt(e,t){let n=e.contentUriTemplates[0].getDerivedResource({templateValues:t.getTemplateValues()}),i=e.baseResource.getDerivedResource({url:n.url}),o=await i.fetchArrayBuffer(),r=Lp(o);return await nz.fromJson(i,r.jsonPayload,r.binaryPayload,e.metadataSchema)}async function Slt(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(l(o))return o;let 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gX(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(gX.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});gX.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=h.fromElements(i,o,r,e.position),e.velocity=h.clone(h.UNIT_Z,e.velocity)};var oz=gX;var yX={CUMULUS:0};yX.validate=function(e){return e===yX.CUMULUS};var LI=Object.freeze(yX);function Kd(e,t){if(e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._position=h.clone(y(e.position,h.ZERO)),!l(e.scale)&&l(e.maximumSize))this._maximumSize=h.clone(e.maximumSize),this._scale=new V(this._maximumSize.x,this._maximumSize.y);else{this._scale=V.clone(y(e.scale,new V(20,12)));let n=new h(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=h.clone(y(e.maximumSize,n))}this._slice=y(e.slice,-1),this._color=H.clone(y(e.color,H.WHITE)),this._brightness=y(e.brightness,1),this._cloudCollection=t,this._index=-1}var wlt=Kd.SHOW_INDEX=0,vlt=Kd.POSITION_INDEX=1,Dlt=Kd.SCALE_INDEX=2,Ilt=Kd.MAXIMUM_SIZE_INDEX=3,Plt=Kd.SLICE_INDEX=4,Rlt=Kd.BRIGHTNESS_INDEX=5,Olt=Kd.COLOR_INDEX=6;Kd.NUMBER_OF_PROPERTIES=7;function sb(e,t){let n=e._cloudCollection;l(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(Kd.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,sb(this,wlt))}},position:{get:function(){return this._position},set:function(e){let t=this._position;h.equals(t,e)||(h.clone(e,t),sb(this,vlt))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;V.equals(t,e)||(V.clone(e,t),sb(this,Dlt))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;h.equals(t,e)||(h.clone(e,t),sb(this,Ilt))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),sb(this,Olt))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,sb(this,Plt))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,sb(this,Rlt))}}});Kd.prototype._destroy=function(){this._cloudCollection=void 0};var Ff=Kd;var vu,rz=new h,Mlt={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},Llt={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},Nlt=Ff.SHOW_INDEX,Flt=Ff.POSITION_INDEX,Blt=Ff.SCALE_INDEX,klt=Ff.MAXIMUM_SIZE_INDEX,Ult=Ff.SLICE_INDEX,Vlt=Ff.BRIGHTNESS_INDEX,zlt=Ff.NUMBER_OF_PROPERTIES,Hlt=Ff.COLOR_INDEX;function Zd(e){e=y(e,y.EMPTY_OBJECT),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(zlt),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=y(e.noiseDetail,16),this.noiseOffset=h.clone(y(e.noiseOffset,h.ZERO)),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:kye(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=y(e.show,!0),this._colorCommands=[],this.debugBillboards=y(e.debugBillboards,!1),this._compiledDebugBillboards=!1,this.debugEllipsoids=y(e.debugEllipsoids,!1),this._compiledDebugEllipsoids=!1}function kye(e){return function(){return rz.x=e._textureSliceWidth,rz.y=e._noiseTextureRows,rz.z=1/e._noiseTextureRows,rz}}Object.defineProperties(Zd.prototype,{length:{get:function(){return bX(this),this._clouds.length}}});function Uye(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Zd.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.cloudType,LI.CUMULUS),n;return t===LI.CUMULUS&&(n=new Ff(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};Zd.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Zd.prototype.removeAll=function(){Uye(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function bX(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(n._index=r++,t.push(s))}e._clouds=t}}Zd.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};Zd.prototype.contains=function(e){return l(e)&&e._cloudCollection===this};Zd.prototype.get=function(e){return bX(this),this._clouds[e]};var Glt=new Float32Array([-1,-1,1,-1,1,1,-1,1]),Wlt=new Uint16Array([0,1,2,0,2,3]);function jlt(e){let t=gt.createVertexBuffer({context:e,typedArray:Glt,usage:Fe.STATIC_DRAW}),n=gt.createIndexBuffer({context:e,typedArray:Wlt,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new di({context:e,attributes:i,indexBuffer:n})}var TX;function qlt(e){let n=e.cache.cloudCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=gt.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function Ylt(e){let t=e.cache.cloudCollection_indexBufferInstanced;return l(t)||(t=gt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferInstanced=t),t}function Xlt(e){let t=e.cache.cloudCollection_vertexBufferInstanced;return l(t)||(t=gt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_vertexBufferInstanced=t),t}function Klt(e,t,n){let i=[{index:vu.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:vu.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:vu.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:vu.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:vu.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:Fe.STATIC_DRAW}];n&&i.push({index:vu.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:Xlt(e)});let o=n?t:4*t;return new N_(e,i,o,n)}var xX=new Hn;function Vye(e,t,n,i){let o,r=n[vu.positionHighAndScaleX],s=n[vu.positionLowAndScaleY],a=i.position;Hn.fromCartesian(a,xX);let c=i.scale,u=xX.high,f=xX.low;e._instanced?(o=i._index,r(o,u.x,u.y,u.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,u.x,u.y,u.z,c.x),r(o+1,u.x,u.y,u.z,c.x),r(o+2,u.x,u.y,u.z,c.x),r(o+3,u.x,u.y,u.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function zye(e,t,n,i){let o,r=n[vu.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function Hye(e,t,n,i){let o,r=n[vu.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function Gye(e,t,n,i){let o,r=n[vu.color],s=i.color,a=H.floatToByte(s.red),c=H.floatToByte(s.green),u=H.floatToByte(s.blue),f=H.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,u,f)):(o=i._index*4,r(o+0,a,c,u,f),r(o+1,a,c,u,f),r(o+2,a,c,u,f),r(o+3,a,c,u,f))}function Zlt(e,t,n,i){Vye(e,t,n,i),zye(e,t,n,i),Hye(e,t,n,i),Gye(e,t,n,i)}function $lt(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=jlt(a),o._spNoise=nn.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,u=o.noiseOffset;o._noiseTexture=new Ft({context:a,width:r*r/s,height:r*s,pixelDatatype:tt.UNSIGNED_BYTE,pixelFormat:rt.RGBA,sampler:new Qt({wrapS:An.REPEAT,wrapT:An.REPEAT,minificationFilter:$t.NEAREST,magnificationFilter:fi.NEAREST})});let f=new ah({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:kye(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return u}},persists:!1,owner:e,postExecute:function(d){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function Qlt(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=Klt(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];Zlt(e,t,s,c)}n._vaf.commit(TX(i))}}var Jlt=[];function eut(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,u=Jlt;u.length=0,(c[Flt]||c[Blt])&&u.push(Vye),(c[Nlt]||c[Vlt])&&u.push(zye),(c[klt]||c[Ult])&&u.push(Hye),c[Hlt]&&u.push(Gye);let f=u.length,d=i._vaf.writers,p,g,m;if(a/r>.1){for(p=0;p<a;++p)for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,d,g);i._vaf.commit(TX(n))}else{for(p=0;p<a;++p){for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,d,g);i._instanced?i._vaf.subCommit(g._index,1):i._vaf.subCommit(g._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function tut(e,t,n,i){let o=t.context,r=e,s=new Ge({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ge({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=nn.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:vu}),r._rs=Ue.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!1,blending:ln.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function nut(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let u=0;u<c;u++){let f=s[u];l(f)||(f=s[u]=new et),f.pass=Ee.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[u].indicesCount,f.vertexArray=a[u].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}Zd.prototype.update=function(e){if(bX(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:l(this._noiseTexture),!this._ready&&!this._loading&&!t&&$lt(this,e,xV,yV),this._instanced=e.context.instancedArrays,vu=this._instanced?Llt:Mlt,TX=this._instanced?Ylt:qlt;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?Qlt(this,e):r>0&&eut(this,e),r>i*1.5&&(o.length=i),!(!l(this._vaf)||!l(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&tut(this,e,gV,_V),nut(this,e))};Zd.prototype.isDestroyed=function(){return!1};Zd.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),Uye(this._clouds),ue(this)};var Wye=Zd;var iut=P.toRadians(30);function CX(e){this._angle=y(e,iut)}Object.defineProperties(CX.prototype,{angle:{get:function(){return this._angle},set:function(e){this._angle=e}}});CX.prototype.emit=function(e){let t=Math.tan(this._angle),n=P.randomBetween(0,P.TWO_PI),i=P.randomBetween(0,t),o=i*Math.cos(n),r=i*Math.sin(n),s=1;e.velocity=h.fromElements(o,r,s,e.velocity),h.normalize(e.velocity,e.velocity),e.position=h.clone(h.ZERO,e.position)};var jye=CX;var Zye=Mr(Bl(),1),qye=576,out=100,NI="#ffffff",sz="#48b";function $ye(e,t){this.credit=e,this.count=y(t,1)}function rut(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(Et.equals(o,t))return!0}return!1}function sut(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;Et.equals(n,t)||(l(t)&&e._cesiumCreditContainer.removeChild(t.element),l(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var Qye="cesium-credit-delimiter";function Yye(e){let t=document.createElement("span");return t.textContent=e,t.className=Qye,t}function Xye(e,t){if(l(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function Kye(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){let u=r-1;if(o.length<=u)e.appendChild(Yye(n));else{let f=o[u];f.className!==Qye&&e.replaceChild(Yye(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(Xye(c,i));else{let u=o[r];u._creditId!==a._id&&e.replaceChild(Xye(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function aut(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<qye?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=qye&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function cut(e){let t=`
.cesium-credit-lightbox-overlay {
  display: none;
  z-index: 1;
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  background-color: rgba(80, 80, 80, 0.8);
}

.cesium-credit-lightbox {
  background-color: #303336;
  color: ${NI};
  position: relative;
  min-height: ${out}px;
  margin: auto;
}
.cesium-credit-lightbox > ul > li a,
.cesium-credit-lightbox > ul > li a:visited,
.cesium-credit-wrapper a,
.cesium-credit-wrapper a:visited {
  color: ${NI};
}
.cesium-credit-lightbox > ul > li a:hover {
  color: ${sz};
}
.cesium-credit-lightbox.cesium-credit-lightbox-expanded {
  border: 1px solid #444;
  border-radius: 5px;
  max-width: 370px;
}
.cesium-credit-lightbox.cesium-credit-lightbox-mobile {
  height: 100%;
  width: 100%;
}
.cesium-credit-lightbox-title {
  padding: 20px 20px 0 20px;
}
.cesium-credit-lightbox-close {
  font-size: 18pt;
  cursor: pointer;
  position: absolute;
  top: 0;
  right: 6px;
  color: ${NI};
}
.cesium-credit-lightbox-close:hover {
  color: ${sz};
}
.cesium-credit-lightbox > ul {
  margin: 0;
  padding: 12px 20px 12px 40px;
  font-size: 13px;
}
.cesium-credit-lightbox > ul > li {
  padding-bottom: 6px;
}
.cesium-credit-lightbox > ul > li * {
  padding: 0;
  margin: 0;
}

.cesium-credit-expand-link {
  padding-left: 5px;
  cursor: pointer;
  text-decoration: underline;
  color: ${NI};
}
.cesium-credit-expand-link:hover {
  color: ${sz};
}

.cesium-credit-text {
  color: ${NI};
}

.cesium-credit-delimiter {
  padding: 0 5px;
}

.cesium-credit-textContainer *,
.cesium-credit-logoContainer * {
  display: inline;
}

.cesium-credit-textContainer a:hover {
  color: ${sz}
}

.cesium-credit-textContainer .cesium-credit-wrapper:first-of-type {
  padding-left: 5px;
}
`;function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=y(n(e),document.head),o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function rr(e,t,n){let i=this;n=y(n,document.body);let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="&times;",c.className="cesium-credit-lightbox-close",r.appendChild(c);let u=document.createElement("ul");r.appendChild(u);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let d=document.createElement("div");d.className="cesium-credit-textContainer",d.style.display="inline",e.appendChild(d);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),cut(e);let g=Et.clone(rr.cesiumCredit);this._delimiter=y(t,"\u2022"),this._screenContainer=d,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=g,this._previousCesiumCredit=void 0,this._currentCesiumCredit=g,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new At,lightboxCredits:new At},this._defaultCredit=void 0,this.viewport=n,this.container=e}function Jye(e,t,n,i){i=y(i,1);let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new $ye(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}rr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){l(this._defaultCredit)||(this._defaultCredit=Et.clone(e0e())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,Jye(this,t,e)};rr.prototype.addStaticCredit=function(e){let t=this._staticCredits;rut(t,e)||t.push(e)};rr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};rr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};rr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};rr.prototype.update=function(){this._expanded&&aut(this)};rr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&Et.equals(rr.cesiumCredit,this._cesiumCredit)||Jye(this,s,r,Number.MAX_VALUE)}Et.equals(rr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=Et.clone(rr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};rr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;Kye(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",Kye(this._creditList,t,void 0,"li"),sut(this)};rr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),ue(this)};rr.prototype.isDestroyed=function(){return!1};rr._cesiumCredit=void 0;rr._cesiumCreditInitialized=!1;var az;function e0e(){if(!l(az)){let e=en("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new Zye.default(e).path()),az=new Et(`<a href="https://cesium.com/" target="_blank"><img src="${e}" style="vertical-align: -7px" title="Cesium ion"/></a>`,!0)}return rr._cesiumCreditInitialized||(rr._cesiumCredit=az,rr._cesiumCreditInitialized=!0),az}Object.defineProperties(rr,{cesiumCredit:{get:function(){return e0e(),rr._cesiumCredit},set:function(e){rr._cesiumCredit=e,rr._cesiumCreditInitialized=!0}}});rr.CreditDisplayElement=$ye;var cz=rr;function FI(e){e=y(e,y.EMPTY_OBJECT);let t=e.attributeName,n=e.perInstanceAttribute;l(n)||(n=!1);let i=y(e.glslDatatype,"vec3"),o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); }
`;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); }
`;break;case"vec2":r=`vec4 getColor() { return vec4(${o}, 0.0, 1.0); }
`;break;case"vec3":r=`vec4 getColor() { return vec4(${o}, 1.0); }
`;break;case"vec4":r=`vec4 getColor() { return ${o}; }
`;break}let s=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
${n?"":`in ${i} ${t};
`}out ${i} ${o};
void main()
{
vec4 p = czm_translateRelativeToEye(position3DHigh, position3DLow);
${n?`${o} = czm_batchTable_${t}(batchId);
`:`${o} = ${t};
`}gl_Position = czm_modelViewProjectionRelativeToEye * p;
}`,a=`in ${i} ${o};
${r}
void main()
{
out_FragColor = getColor();
}`;this.material=void 0,this.translucent=y(e.translucent,!1),this._vertexShaderSource=y(e.vertexShaderSource,s),this._fragmentShaderSource=y(e.fragmentShaderSource,a),this._renderState=$i.getDefaultRenderState(!1,!1,e.renderState),this._closed=y(e.closed,!1),this._attributeName=t,this._glslDatatype=i}Object.defineProperties(FI.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});FI.prototype.getFragmentShaderSource=$i.prototype.getFragmentShaderSource;FI.prototype.isTranslucent=$i.prototype.isTranslucent;FI.prototype.getRenderState=$i.prototype.getRenderState;var t0e=FI;function lz(e){e=y(e,y.EMPTY_OBJECT),this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=y(e.color,H.CYAN),this._updateOnChange=y(e.updateOnChange,!0),this.show=y(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var lut=new h,uut=new $,fut=new Me,dut=new Si,hut=new vl,mut=new on,put=new Lr,_ut=new H,gut=[1,1e5];lz.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof Si?a=dut:s instanceof vl?a=hut:s instanceof on?a=mut:a=put,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=gut,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;let f=r.positionWC,d=r.directionWC,p=r.upWC,g=r.rightWC;g=h.negate(g,lut);let m=uut;$.setColumn(m,0,g,m),$.setColumn(m,1,p,m),$.setColumn(m,2,d,m);let x=Me.fromRotationMatrix(m,fut);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new Dn({geometryInstances:new Ct({geometry:new vE({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Wt.fromColor(H.fromAlpha(this._color,.1,_ut))},id:this.id,pickPrimitive:this}),appearance:new cn({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new Dn({geometryInstances:new Ct({geometry:new WU({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Wt.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};lz.prototype.isDestroyed=function(){return!1};lz.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return ue(this)};var l_=lz;function n0e(){this._cachedShowFrustumsShaders={}}function yut(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function xut(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ge.replaceMain(f,"czm_Debug_main");let d=/out_FragData_(\d+)/g,p;for(;(p=d.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor;
`,a+=`uniform vec3 debugShowFrustumsColor;
`,a+=`void main() 
{ 
    czm_Debug_main(); 
`;let c;if(s>0)for(c=0;c<s;++c)a+=`    out_FragData_${r[c]}.rgb *= debugShowCommandsColor;
`,a+=`    out_FragData_${r[c]}.rgb *= debugShowFrustumsColor;
`;else a+=`    out_FragColor.rgb *= debugShowCommandsColor;
`,a+=`    out_FragColor.rgb *= debugShowFrustumsColor;
`;a+="}",o.sources.push(a);let u=yut(i);return nn.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}var BI=new H;function but(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=H.fromRandom()),t._debugColor):H.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(BI.red=t.debugOverlappingFrustums&1?1:0,BI.green=t.debugOverlappingFrustums&2?1:0,BI.blue=t.debugOverlappingFrustums&4?1:0,BI.alpha=1,BI):H.WHITE}),n}var Tut=new et;n0e.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];l(o)||(o=xut(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=et.shallowClone(t,Tut);r.shaderProgram=o,r.uniformMap=but(e,t),r.execute(e.context,n)};var uz=n0e;function fz(e){e=y(e,y.EMPTY_OBJECT),this.length=y(e.length,1e7),this._length=void 0,this.width=y(e.width,2),this._width=void 0,this.show=y(e.show,!0),this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._modelMatrix=new L,this.id=e.id,this._id=void 0,this._primitive=void 0}fz.prototype.update=function(e){if(this.show){if(!l(this._primitive)||!L.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=L.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,l(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new Ct({geometry:new ly({positions:[h.ZERO,h.UNIT_X],width:this.width,vertexFormat:$r.VERTEX_FORMAT,colors:[H.RED,H.RED],arcType:Jt.NONE}),modelMatrix:L.multiplyByUniformScale(this.modelMatrix,this.length,new L),id:this.id,pickPrimitive:this}),n=new Ct({geometry:new ly({positions:[h.ZERO,h.UNIT_Y],width:this.width,vertexFormat:$r.VERTEX_FORMAT,colors:[H.GREEN,H.GREEN],arcType:Jt.NONE}),modelMatrix:L.multiplyByUniformScale(this.modelMatrix,this.length,new L),id:this.id,pickPrimitive:this}),i=new Ct({geometry:new ly({positions:[h.ZERO,h.UNIT_Z],width:this.width,vertexFormat:$r.VERTEX_FORMAT,colors:[H.BLUE,H.BLUE],arcType:Jt.NONE}),modelMatrix:L.multiplyByUniformScale(this.modelMatrix,this.length,new L),id:this.id,pickPrimitive:this});this._primitive=new Dn({geometryInstances:[t,n,i],appearance:new $r,asynchronous:!1})}this._primitive.update(e)}};fz.prototype.isDestroyed=function(){return!1};fz.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var dz=fz;function UI(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=y(e,0)}var kI=Gt.supportsTypedArrays()?new Float32Array(12):[],i0e=new h,o0e=new h,AX=new h,r0e=new h,hz=new h;function Cut(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof on)o=h.ZERO,r=i.rightWC,s=i.upWC;else{let d=i.positionWC,p=h.multiplyComponents(e.oneOverRadii,d,i0e),g=h.normalize(p,o0e),m=h.normalize(h.cross(h.UNIT_Z,p,AX),AX),x=h.normalize(h.cross(g,m,r0e),r0e),b=h.magnitude(p),T=Math.sqrt(b*b-1);o=h.multiplyByScalar(g,1/b,i0e);let C=T/b;r=h.multiplyByScalar(m,C,o0e),s=h.multiplyByScalar(x,C,AX)}let a=h.add(o,s,hz);h.subtract(a,r,a),h.multiplyComponents(n,a,a),h.pack(a,kI,0);let c=h.subtract(o,s,hz);h.subtract(c,r,c),h.multiplyComponents(n,c,c),h.pack(c,kI,3);let u=h.add(o,s,hz);h.add(u,r,u),h.multiplyComponents(n,u,u),h.pack(u,kI,6);let f=h.subtract(o,s,hz);return h.add(f,r,f),h.multiplyComponents(n,f,f),h.pack(f,kI,9),kI}UI.prototype.update=function(e){if(this._mode=e.mode,e.mode!==ne.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ee(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new et({renderState:this._rs,boundingVolume:new se(h.ZERO,i.maximumRadius),pass:Ee.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ge({sources:[AV]}),a=new Ge({sources:[CV]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=nn.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=Cut(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new ft({attributes:{position:new we({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Le.TRIANGLES});this._va=di.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:Fe.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};UI.prototype.execute=function(e,t){this._mode===ne.SCENE3D&&this._command.execute(e,t)};UI.prototype.isDestroyed=function(){return!1};UI.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var mz=UI;function VI(){}var Aut=/\bgl_FragDepth\b/,Eut=/\bdiscard\b/;function Sut(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(!l(n)){let i=t._attributeLocations,o=t.fragmentShaderSource,r,s=!1,a=o.sources,c=a.length;for(r=0;r<c;++r)if(Aut.test(a[r])||Eut.test(a[r])){s=!0;break}let u=!1,f=o.defines;for(c=f.length,r=0;r<c;++r)if(f[r]==="LOG_DEPTH"){u=!0;break}let d;!s&&!u?(d=`void main() 
{ 
    out_FragColor = vec4(1.0); 
} 
`,o=new Ge({sources:[d]})):!s&&u&&(d=`void main() 
{ 
    out_FragColor = vec4(1.0); 
    czm_writeLogDepth(); 
} 
`,o=new Ge({defines:["LOG_DEPTH"],sources:[d]})),n=e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:o,attributeLocations:i})}return n}function wut(e,t){let n=e._depthOnlyRenderStateCache,i=n[t.id];if(!l(i)){let o=Ue.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i=Ue.fromCache(o),n[t.id]=i}return i}VI.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o,r;return l(i.depthOnlyCommand)&&(o=i.depthOnlyCommand.shaderProgram,r=i.depthOnlyCommand.renderState),i.depthOnlyCommand=et.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=Sut(n,t.shaderProgram),i.depthOnlyCommand.renderState=wut(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};var vut=/\s+czm_writeLogDepth\(/,Dut=/\s+czm_vertexLogDepth\(/;function Iut(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(!l(i)){let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a,c,u=!1,f=r.sources,d=f.length;for(a=0;a<d;++a)if(Dut.test(f[a])){u=!0;break}if(!u){for(a=0;a<d;++a)f[a]=Ge.replaceMain(f[a],"czm_log_depth_main");c=`

void main() 
{ 
    czm_log_depth_main(); 
    czm_vertexLogDepth(); 
} 
`,f.push(c)}for(f=s.sources,d=f.length,u=!1,a=0;a<d;++a)vut.test(f[a])&&(u=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(u=!0);let p="";if(!u){for(a=0;a<d;a++)f[a]=Ge.replaceMain(f[a],"czm_log_depth_main");p+=`
void main() 
{ 
    czm_log_depth_main(); 
    czm_writeLogDepth(); 
} 
`}f.push(p),i=e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}return i}VI.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i;return l(n.command)&&(i=n.command.shaderProgram),n.command=et.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Iut(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function Put(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(!l(i)){let o=t._attributeLocations,r=t.fragmentShaderSource,s=r.sources,a=s.length,u=s.some(p=>p.includes("out_FragData"))?"out_FragData_0":"out_FragColor",f=`void main () 
{ 
    czm_non_pick_main(); 
    if (${u}.a == 0.0) { 
        discard; 
    } 
    ${u} = ${n}; 
} `,d=new Array(a+1);for(let p=0;p<a;++p)d[p]=Ge.replaceMain(s[p],"czm_non_pick_main");d[a]=f,r=new Ge({sources:d,defines:r.defines}),i=e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:r,attributeLocations:o})}return i}function Rut(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(!l(i)){let o=Ue.getState(t);o.blending.enabled=!1,o.depthMask=!0,i=Ue.fromCache(o),n[t.id]=i}return i}VI.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o,r;return l(i.pickCommand)&&(o=i.pickCommand.shaderProgram,r=i.pickCommand.renderState),i.pickCommand=et.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=Put(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=Rut(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function Out(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(!l(n)){let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),n=e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}return n}VI.createHdrCommand=function(e,t,n){l(n)||(n={});let i;return l(n.command)&&(i=n.command.shaderProgram),n.command=et.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Out(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var jy=VI;function pz(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=P.toRadians(o),t._beta=P.toRadians(i.beta),t._gamma=P.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var Mut=new Me,s0e=new Me,Lut=new $;function Nut(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Me.fromAxisAngle(o,n,s0e),c=Me.fromAxisAngle(r,i,Mut),u=Me.multiply(c,a,c),f=Me.fromAxisAngle(s,t,s0e);Me.multiply(f,u,u);let d=$.fromQuaternion(u,Lut);$.multiplyByVector(d,r,r),$.multiplyByVector(d,s,s),$.multiplyByVector(d,o,o)}pz.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;Nut(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};pz.prototype.isDestroyed=function(){return!1};pz.prototype.destroy=function(){return this._removeListener(),ue(this)};var _z=pz;function Fut(e){this.direction=h.clone(e.direction),this.color=H.clone(y(e.color,H.WHITE)),this.intensity=y(e.intensity,1)}var a0e=Fut;var EX={position:0};function gz(e){e=y(e,y.EMPTY_OBJECT),this.center=h.clone(y(e.center,h.ZERO)),this._center=new h,this.radii=h.clone(e.radii),this._radii=new h,this._oneOverEllipsoidRadiiSquared=new h,this._boundingSphere=new se,this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._modelMatrix=new L,this._computedModelMatrix=new L,this.show=y(e.show,!0),this.material=y(e.material,zi.fromType(zi.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.onlySunLighting=y(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=y(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new et({owner:y(e._owner,this)}),this._pickCommand=new et({owner:y(e._owner,this),pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function But(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;let n=Wl.createGeometry(Wl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:Re.POSITION_ONLY}));return t=di.fromGeometry({context:e,geometry:n,attributeLocations:EX,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}gz.prototype.update=function(e){if(!this.show||e.mode!==ne.SCENE3D||!l(this.center)||!l(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=Ue.fromCache({cull:{enabled:!0,face:yi.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?ln.ALPHA_BLEND:void 0})),l(this._va)||(this._va=But(t));let o=!1,r=this.radii;if(!h.equals(this._radii,r)){h.clone(r,this._radii);let x=this._oneOverEllipsoidRadiiSquared;x.x=1/(r.x*r.x),x.y=1/(r.y*r.y),x.z=1/(r.z*r.z),o=!0}(!L.equals(this.modelMatrix,this._modelMatrix)||!h.equals(this.center,this._center))&&(L.clone(this.modelMatrix,this._modelMatrix),h.clone(this.center,this._center),L.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(h.clone(h.ZERO,this._boundingSphere.center),this._boundingSphere.radius=h.maximumComponent(r),se.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,d,p;(s||a||i||u)&&(d=new Ge({sources:[CI]}),p=new Ge({sources:[this.material.shaderSource,TI]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(d.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=nn.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:EX}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=yt(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let g=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?Ee.TRANSLUCENT:Ee.OPAQUE,g.push(f)),m.pick){let x=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(d=new Ge({sources:[CI]}),p=new Ge({sources:[this.material.shaderSource,TI],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(d.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=nn.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:d,fragmentShaderSource:p,attributeLocations:EX}),x.vertexArray=this._va,x.renderState=this._rs,x.shaderProgram=this._pickSP,x.uniformMap=yt(yt(this._uniforms,this._pickUniforms),this.material._uniforms),x.executeInClosestFrustum=n),x.boundingVolume=this._boundingSphere,x.modelMatrix=this._computedModelMatrix,x.pass=n?Ee.TRANSLUCENT:Ee.OPAQUE,g.push(x)}};gz.prototype.isDestroyed=function(){return!1};gz.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var yz=gz;var xz=`in vec3 v_positionMC;
in vec3 v_positionEC;
in vec2 v_st;

void main()
{
    czm_materialInput materialInput;

    vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    materialInput.s = v_st.s;
    materialInput.st = v_st;
    materialInput.str = vec3(v_st, 0.0);

    // Convert tangent space material normal to eye space
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);

    // Convert view vector to world space
    vec3 positionToEyeEC = -v_positionEC;
    materialInput.positionToEyeEC = positionToEyeEC;

    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var bz=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec2 st;
in float batchId;

out vec3 v_positionMC;
out vec3 v_positionEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionMC = position3DHigh + position3DLow;           // position in model coordinates
    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;     // position in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function ab(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.aboveGround,!1);this.material=l(e.material)?e.material:zi.fromType(zi.ColorType),this.translucent=y(e.translucent,!0),this._vertexShaderSource=y(e.vertexShaderSource,bz),this._fragmentShaderSource=y(e.fragmentShaderSource,xz),this._renderState=$i.getDefaultRenderState(t,!n,e.renderState),this._closed=!1,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,n),this._aboveGround=n}Object.defineProperties(ab.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return ab.VERTEX_FORMAT}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}},aboveGround:{get:function(){return this._aboveGround}}});ab.VERTEX_FORMAT=Re.POSITION_AND_ST;ab.prototype.getFragmentShaderSource=$i.prototype.getFragmentShaderSource;ab.prototype.isTranslucent=$i.prototype.isTranslucent;ab.prototype.getRenderState=$i.prototype.getRenderState;var c0e=ab;function l0e(){this.enabled=!0,this.renderable=!0,this.density=2e-4,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}var Tz=[359.393,800.749,1275.6501,2151.1192,3141.7763,4777.5198,6281.2493,12364.307,15900.765,49889.0549,78026.8259,99260.7344,120036.3873,151011.0158,156091.1953,203849.3112,274866.9803,319916.3149,493552.0528,628733.5874],vm=[2e-5,2e-4,1e-4,7e-5,5e-5,4e-5,3e-5,19e-6,1e-5,85e-7,62e-7,58e-7,53e-7,52e-7,51e-7,42e-7,4e-6,34e-7,26e-7,22e-7];for(let e=0;e<vm.length;++e)vm[e]*=1e6;var u0e=vm[1],SX=vm[vm.length-1];for(let e=0;e<vm.length;++e)vm[e]=(vm[e]-SX)/(u0e-SX);var ra=0;function kut(e){let t=Tz,n=t.length;if(e<t[0])return ra=0,ra;if(e>t[n-1])return ra=n-2,ra;if(e>=t[ra]){if(ra+1<n&&e<t[ra+1])return 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}
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}
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        vec4 color = initialColor;
`;E&&(Rt+=`        vec4 cutoutAndColorResult;
        bool texelUnclipped;
`);for(let ve=0;ve<i;++ve)E?Rt+=`        cutoutAndColorResult = u_dayTextureCutoutRectangles[${ve}];
        texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;
        cutoutAndColorResult = sampleAndBlend(
`:Rt+=`        color = sampleAndBlend(
`,Rt+=`            color,
            u_dayTextures[${ve}],
            u_dayTextureUseWebMercatorT[${ve}] ? textureCoordinates.xz : textureCoordinates.xy,
            u_dayTextureTexCoordsRectangle[${ve}],
            u_dayTextureTranslationAndScale[${ve}],
            ${u?`u_dayTextureAlpha[${ve}]`:"1.0"},
            ${f?`u_dayTextureNightAlpha[${ve}]`:"1.0"},
${f?`u_dayTextureDayAlpha[${ve}]`:"1.0"},
${o?`u_dayTextureBrightness[${ve}]`:"0.0"},
            ${r?`u_dayTextureContrast[${ve}]`:"0.0"},
            ${s?`u_dayTextureHue[${ve}]`:"0.0"},
            ${a?`u_dayTextureSaturation[${ve}]`:"0.0"},
            ${c?`u_dayTextureOneOverGamma[${ve}]`:"0.0"},
            ${d?`u_dayTextureSplit[${ve}]`:"0.0"},
            ${M?`u_colorsToAlpha[${ve}]`:"vec4(0.0)"},
        nightBlend        );
`,E&&(Rt+=`        color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);
`);Rt+=`        return color;
    }`,ot.sources.push(Rt),ze.sources.push(fft(ae)),ze.sources.push(mft(v));let bt=nn.fromCache({context:t.context,vertexShaderSource:ze,fragmentShaderSource:ot,attributeLocations:J.getAttributeLocations()});Ae=ke[pe]=new uft(i,pe,this.material,bt,be,Ie)}return n.surfaceShader=Ae,Ae.shaderProgram};DX.prototype.destroy=function(){let e,t,n=this._shadersByTexturesFlags;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];if(!l(o))continue;for(e in o)o.hasOwnProperty(e)&&(t=o[e],l(t)&&t.shaderProgram.destroy())}return ue(this)};var vz=DX;var pft={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},oi=Object.freeze(pft);var _ft={START:0,LOADING:1,DONE:2,FAILED:3},sa=Object.freeze(_ft);var gft={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},lo=Object.freeze(gft);function Zo(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new h,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=lo.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new se,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(Zo.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===lo.RECEIVING||e===lo.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o<r;++o){let s=i[o];n=!l(s.loadingImagery)||s.loadingImagery.state!==oi.TRANSITIONING}return n}},renderedMesh:{get:function(){if(l(this.vertexArray))return this.mesh;if(l(this.fill))return this.fill.mesh}}});var yft=new fe;function IX(e,t,n,i,o,r){let s=e.getExaggeratedPosition(i,o,r);if(l(t)&&t!==ne.SCENE3D){let c=n.ellipsoid.cartesianToCartographic(s,yft);s=n.project(c,r),s=h.fromElements(s.z,s.x,s.y,r)}return s}var xft=new h,bft=new h,Tft=new h;Zo.prototype.pick=function(e,t,n,i,o){let r=this.renderedMesh;if(!l(r))return;let s=r.vertices,a=r.indices,c=r.encoding,u=a.length,f=Number.MAX_VALUE;for(let d=0;d<u;d+=3){let p=a[d],g=a[d+1],m=a[d+2],x=IX(c,t,n,s,p,xft),b=IX(c,t,n,s,g,bft),T=IX(c,t,n,s,m,Tft),C=$n.rayTriangleParametric(e,x,b,T,i);l(C)&&C<f&&C>=0&&(f=C)}return f!==Number.MAX_VALUE?mn.getPoint(e,f,o):void 0};Zo.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=lo.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t<n;++t)e[t].freeResources();this.imagery.length=0,this.freeVertexArray()};Zo.prototype.freeVertexArray=function(){Zo._freeVertexArray(this.vertexArray),this.vertexArray=void 0,Zo._freeVertexArray(this.wireframeVertexArray),this.wireframeVertexArray=void 0};Zo.initialize=function(e,t,n){let i=e.data;l(i)||(i=e.data=new Zo),e.state===sa.START&&(Cft(e,t,n),e.state=sa.LOADING)};Zo.processStateMachine=function(e,t,n,i,o,r,s){Zo.initialize(e,n,i);let a=e.data;if(e.state===sa.LOADING&&Aft(e,t,n,i,o,r),s)return;let c=e.renderable;e.renderable=l(a.vertexArray);let u=a.terrainState===lo.READY;e.upsampledFromParent=l(a.terrainData)&&a.terrainData.wasCreatedByUpsampling();let f=a.processImagery(e,n,t);if(u&&f){let d=e._loadedCallbacks,p={};for(let g in d)d.hasOwnProperty(g)&&(d[g](e)||(p[g]=d[g]));e._loadedCallbacks=p,e.state=sa.DONE}c&&(e.renderable=!0)};Zo.prototype.processImagery=function(e,t,n,i){let o=e.data,r=e.upsampledFromParent,s=!1,a=!0,c=o.imagery,u,f;for(u=0,f=c.length;u<f;++u){let d=c[u];if(!l(d.loadingImagery)){r=!1;continue}if(d.loadingImagery.state===oi.PLACEHOLDER){let g=d.loadingImagery.imageryLayer;if(g.ready){d.freeResources(),c.splice(u,1),g._createTileImagerySkeletons(e,t,u),--u,f=c.length;continue}else r=!1}let p=d.processStateMachine(e,n,i);a=a&&p,s=s||p||l(d.readyImagery),r=r&&l(d.loadingImagery)&&(d.loadingImagery.state===oi.FAILED||d.loadingImagery.state===oi.INVALID)}return e.upsampledFromParent=r,e.renderable=e.renderable&&(s||a),a};function d0e(e,t,n,i){let o=e.renderedMesh,r=o.vertices,s=o.encoding,a=r.length/s.stride,c=Wc.clone(s);c.hasGeodeticSurfaceNormals=t,c=Wc.clone(c);let u=c.stride,f=new Float32Array(a*u);t?s.addGeodeticSurfaceNormals(r,f,n):s.removeGeodeticSurfaceNormals(r,f),o.vertices=f,o.stride=u,o!==e.mesh?(Zo._freeVertexArray(e.fill.vertexArray),e.fill.vertexArray=Zo._createVertexArrayForMesh(i.context,o)):(Zo._freeVertexArray(e.vertexArray),e.vertexArray=Zo._createVertexArrayForMesh(i.context,o)),Zo._freeVertexArray(e.wireframeVertexArray),e.wireframeVertexArray=void 0}Zo.prototype.addGeodeticSurfaceNormals=function(e,t){d0e(this,!0,e,t)};Zo.prototype.removeGeodeticSurfaceNormals=function(e){d0e(this,!1,void 0,e)};Zo.prototype.updateExaggeration=function(e,t,n){let i=this,o=i.renderedMesh;if(o===void 0)return;let r=t.verticalExaggeration,s=t.verticalExaggerationRelativeHeight,a=r!==1,c=o.encoding,u=c.exaggeration!==r,f=c.exaggerationRelativeHeight!==s;if(u||f){if(u)if(a&&!c.hasGeodeticSurfaceNormals){let d=e.tilingScheme.ellipsoid;i.addGeodeticSurfaceNormals(d,t)}else!a&&c.hasGeodeticSurfaceNormals&&i.removeGeodeticSurfaceNormals(t);if(c.exaggeration=r,c.exaggerationRelativeHeight=s,n!==void 0){n._tileToUpdateHeights.push(e);let d=e.customData,p=d.length;for(let g=0;g<p;g++){let m=d[g];m.level=-1}}}};function Cft(e,t,n){let i=t.getTileDataAvailable(e.x,e.y,e.level);if(!l(i)&&l(e.parent)){let o=e.parent,r=o.data;l(r)&&l(r.terrainData)&&(i=r.terrainData.isChildAvailable(o.x,o.y,e.x,e.y))}i===!1&&(e.data.terrainState=lo.FAILED);for(let o=0,r=n.length;o<r;++o){let s=n.get(o);s.show&&s._createTileImagerySkeletons(e,t)}}function Aft(e,t,n,i,o,r){let s=e.data,a=e.parent;if(s.terrainState===lo.FAILED&&a!==void 0&&(a.data!==void 0&&a.data.terrainData!==void 0&&a.data.terrainData.canUpsample!==!1||Zo.processStateMachine(a,t,n,i,o,r,!0)),s.terrainState===lo.FAILED&&Eft(s,e,t,n,e.x,e.y,e.level),s.terrainState===lo.UNLOADED&&Sft(s,n,e.x,e.y,e.level),s.terrainState===lo.RECEIVED&&vft(s,t,n,e.x,e.y,e.level),s.terrainState===lo.TRANSFORMED&&(Dft(s,t.context,n,e.x,e.y,e.level,r),s.updateExaggeration(e,t,o)),s.terrainState>=lo.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)Pft(t.context,s);else{let u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function Eft(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=sa.FAILED;return}let c=a.data.terrainData,u=a.x,f=a.y,d=a.level;if(!l(c))return;let p=c.upsample(i.tilingScheme,u,f,d,o,r,s);l(p)&&(e.terrainState=lo.RECEIVING,Promise.resolve(p).then(function(g){l(g)&&(e.terrainData=g,e.terrainState=lo.RECEIVED)}).catch(function(){e.terrainState=lo.FAILED}))}function Sft(e,t,n,i,o){function r(c){if(!l(c)){e.terrainState=lo.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=lo.RECEIVED,e.request=void 0}function s(c){if(e.request.state===Zn.CANCELLED){e.terrainData=void 0,e.terrainState=lo.UNLOADED,e.request=void 0;return}e.terrainState=lo.FAILED,e.request=void 0;let u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=vo.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){let c=new Jo({throttle:!1,throttleByServer:!0,type:ls.TERRAIN});e.request=c;let u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=lo.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=lo.UNLOADED,e.request=void 0)}a()}var wft={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function vft(e,t,n,i,o,r){let s=n.tilingScheme,a=wft;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=lo.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=lo.TRANSFORMED}).catch(function(){e.terrainState=lo.FAILED}))}Zo._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=gt.createVertexBuffer({context:e,typedArray:n,usage:Fe.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!l(s)||s.isDestroyed()){let a=t.indices;s=gt.createIndexBuffer({context:e,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new di({context:e,attributes:o,indexBuffer:s})};Zo._freeVertexArray=function(e){if(l(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function Dft(e,t,n,i,o,r,s){e.vertexArray=Zo._createVertexArrayForMesh(t,e.mesh),e.terrainState=lo.READY,e.fill=e.fill&&e.fill.destroy(s)}function Ift(e){let t=e.cache.tile_waterMaskData;if(!l(t)){let n=Ft.create({context:e,pixelFormat:rt.LUMINANCE,pixelDatatype:tt.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new Qt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:$t.LINEAR,magnificationFilter:fi.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function Pft(e,t){let n=t.terrainData.waterMask,i=Ift(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Ft.create({context:e,pixelFormat:rt.LUMINANCE,pixelDatatype:tt.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}Zo.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};Zo.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var $d=Zo;var h0e=/{[^}]+}/g,m0e={x:Lft,y:Fft,z:Uft,s:Vft,reverseX:Nft,reverseY:Bft,reverseZ:kft,westDegrees:zft,southDegrees:Hft,eastDegrees:Gft,northDegrees:Wft,westProjected:jft,southProjected:qft,eastProjected:Yft,northProjected:Xft,width:Kft,height:Zft},Rft=yt(m0e,{i:$ft,j:Qft,reverseI:Jft,reverseJ:edt,longitudeDegrees:ndt,latitudeDegrees:idt,longitudeProjected:odt,latitudeProjected:rdt,format:adt});function zI(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new me;let t=De.createIfNeeded(e.url),n=De.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():l(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new os({ellipsoid:e.ellipsoid})),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._rectangle=re.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new Et(o)),this._credit=o,this._hasAlphaChannel=y(e.hasAlphaChannel,!0);let r=e.customTags,s=yt(m0e,r),a=yt(Rft,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=y(e.enablePickFeatures,!0)}Object.defineProperties(zI.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return this._hasAlphaChannel}}});zI.prototype.getTileCredits=function(e,t,n){};zI.prototype.requestImage=function(e,t,n,i){return Il.loadImage(this,Oft(this,e,t,n,i))};zI.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures||!l(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0,s=this;function a(u,f){return u.callback(f)}function c(){if(r>=s._getFeatureInfoFormats.length)return Promise.resolve([]);let u=s._getFeatureInfoFormats[r],f=Mft(s,e,t,n,i,o,u.format);return++r,u.type==="json"?f.fetchJson().then(u.callback).catch(c):u.type==="xml"?f.fetchXML().then(u.callback).catch(c):u.type==="text"||u.type==="html"?f.fetchText().then(u.callback).catch(c):f.fetch({responseType:u.format}).then(a.bind(void 0,u)).catch(c)}return c()};var Dz=!1,Du=new re,Iz=!1,HI=new re;function Oft(e,t,n,i,o){Dz=!1,Iz=!1;let r=e._resource,s=r.getUrlComponent(!0),a=e._tags,c={},u=s.match(h0e);return l(u)&&u.forEach(function(f){let d=f.substring(1,f.length-1);l(a[d])&&(c[d]=a[d](e,t,n,i))}),r.getDerivedResource({request:o,templateValues:c})}var PX=!1,WE=new V,RX=!1;function Mft(e,t,n,i,o,r,s){Dz=!1,Iz=!1,PX=!1,RX=!1;let a=e._pickFeaturesResource,c=a.getUrlComponent(!0),u=e._pickFeaturesTags,f={},d=c.match(h0e);return l(d)&&d.forEach(function(p){let g=p.substring(1,p.length-1);l(u[g])&&(f[g]=u[g](e,t,n,i,o,r,s))}),a.getDerivedResource({templateValues:f})}function jE(e,t,n){if(e&&e.urlSchemeZeroPadding&&e.urlSchemeZeroPadding.hasOwnProperty(t)){let i=e.urlSchemeZeroPadding[t];if(typeof i=="string"){let o=i.length;o>1&&(n=n.length>=o?n:new Array(o-n.toString().length+1).join("0")+n)}}return n}function Lft(e,t,n,i){return jE(e,"{x}",t)}function Nft(e,t,n,i){let o=e.tilingScheme.getNumberOfXTilesAtLevel(i)-t-1;return jE(e,"{reverseX}",o)}function Fft(e,t,n,i){return jE(e,"{y}",n)}function Bft(e,t,n,i){let o=e.tilingScheme.getNumberOfYTilesAtLevel(i)-n-1;return jE(e,"{reverseY}",o)}function kft(e,t,n,i){let o=e.maximumLevel,r=l(o)&&i<o?o-i-1:i;return jE(e,"{reverseZ}",r)}function Uft(e,t,n,i){return jE(e,"{z}",i)}function Vft(e,t,n,i){let o=(t+n+i)%e._subdomains.length;return e._subdomains[o]}function Pz(e,t,n,i){Dz||(e.tilingScheme.tileXYToRectangle(t,n,i,Du),Du.west=P.toDegrees(Du.west),Du.south=P.toDegrees(Du.south),Du.east=P.toDegrees(Du.east),Du.north=P.toDegrees(Du.north),Dz=!0)}function zft(e,t,n,i){return Pz(e,t,n,i),Du.west}function Hft(e,t,n,i){return Pz(e,t,n,i),Du.south}function Gft(e,t,n,i){return Pz(e,t,n,i),Du.east}function Wft(e,t,n,i){return Pz(e,t,n,i),Du.north}function Rz(e,t,n,i){Iz||(e.tilingScheme.tileXYToNativeRectangle(t,n,i,HI),Iz=!0)}function jft(e,t,n,i){return Rz(e,t,n,i),HI.west}function qft(e,t,n,i){return Rz(e,t,n,i),HI.south}function Yft(e,t,n,i){return Rz(e,t,n,i),HI.east}function Xft(e,t,n,i){return Rz(e,t,n,i),HI.north}function Kft(e,t,n,i){return e.tileWidth}function Zft(e,t,n,i){return e.tileHeight}function $ft(e,t,n,i,o,r,s){return Oz(e,t,n,i,o,r),WE.x}function Qft(e,t,n,i,o,r,s){return Oz(e,t,n,i,o,r),WE.y}function Jft(e,t,n,i,o,r,s){return Oz(e,t,n,i,o,r),e.tileWidth-WE.x-1}function edt(e,t,n,i,o,r,s){return Oz(e,t,n,i,o,r),e.tileHeight-WE.y-1}var tdt=new re,GE=new h;function Oz(e,t,n,i,o,r,s){if(PX)return;OX(e,t,n,i,o,r);let a=GE,c=e.tilingScheme.tileXYToNativeRectangle(t,n,i,tdt);WE.x=e.tileWidth*(a.x-c.west)/c.width|0,WE.y=e.tileHeight*(c.north-a.y)/c.height|0,PX=!0}function ndt(e,t,n,i,o,r,s){return P.toDegrees(o)}function idt(e,t,n,i,o,r,s){return P.toDegrees(r)}function odt(e,t,n,i,o,r,s){return OX(e,t,n,i,o,r),GE.x}function rdt(e,t,n,i,o,r,s){return OX(e,t,n,i,o,r),GE.y}var sdt=new fe;function OX(e,t,n,i,o,r,s){if(!RX){if(e.tilingScheme.projection instanceof vi)GE.x=P.toDegrees(o),GE.y=P.toDegrees(r);else{let a=sdt;a.longitude=o,a.latitude=r,e.tilingScheme.projection.project(a,GE)}RX=!0}}function adt(e,t,n,i,o,r,s){return s}var lc=zI;function Bf(e){lc.call(this,e)}Bf._requestMetadata=async function(e,t,n,i){try{let o=await n.fetchXML();return Bf._metadataSuccess(o,e,t,n,i)}catch(o){if(o instanceof Wm)return 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n=y(e.fileExtension,"png"),i=y(e.tileWidth,256),o=y(e.tileHeight,256),r=e.maximumLevel,s=l(e.tilingScheme)?e.tilingScheme:new os({ellipsoid:e.ellipsoid}),a=y(e.rectangle,s.rectangle);a=p0e(a,s);let c=_0e(s,a,e.minimumLevel);return{url:t.getDerivedResource({url:`{z}/{x}/{reverseY}.${n}`}),tilingScheme:s,rectangle:a,tileWidth:i,tileHeight:o,minimumLevel:c,maximumLevel:r,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit}};var cb=Bf;function g0e(e){this.channel=e.channel,this.ellipsoid=e.ellipsoid,this.tilingScheme=void 0,this.version=void 0}g0e.prototype.build=function(e){e._channel=this.channel,e._version=this.version,e._tilingScheme=this.tilingScheme};function cdt(e,t){let n;try{n=JSON.parse(e)}catch{n=JSON.parse(e.replace(/([\[\{,])[\n\r ]*([A-Za-z0-9]+)[\n\r ]*:/g,'$1"$2":'))}let i;for(let o=0;o<n.layers.length;o++)if(n.layers[o].id===t.channel){i=n.layers[o];break}if(!l(i)){let o=`Could not find layer with channel (id) of ${t.channel}.`;throw new le(o)}if(!l(i.version)){let 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o=this._resource.getDerivedResource({url:"query",request:i,queryParameters:{request:this._requestType,channel:this._channel,version:this._version,x:e,y:t,z:n+1}});return Il.loadImage(this,o)};Ol.prototype.pickFeatures=function(e,t,n,i,o){};Ol._logoUrl=void 0;Object.defineProperties(Ol,{logoUrl:{get:function(){return l(Ol._logoUrl)||(Ol._logoUrl=en("Assets/Images/google_earth_credit.png")),Ol._logoUrl},set:function(e){Ol._logoUrl=e}}});var Mz=Ol;var fdt=/\/$/,y0e=new Et('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function qE(e){e=y(e,y.EMPTY_OBJECT);let t=e.mapId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 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0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._getFeatureInfoUrl=y(e.getFeatureInfoUrl,e.url);let t=De.createIfNeeded(e.url),n=De.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(Qd.DefaultParameters,!0),n.setQueryParameters(Qd.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters(C0e(e.parameters)),l(e.getFeatureInfoParameters)&&n.setQueryParameters(C0e(e.getFeatureInfoParameters));let i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new YE({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return A0e(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=y(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof Ii?"EPSG:3857":"CRS:84");let s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){let a=Number(s[1]);(a>=4e3&&a<5e3&&!pdt.includes(a)||mdt.includes(a))&&(o.bbox="{southProjected},{westProjected},{northProjected},{eastProjected}")}}else o.srs=y(e.srs,e.tilingScheme&&e.tilingScheme.projection instanceof Ii?"EPSG:3857":"EPSG:4326");t.setQueryParameters(o,!0),n.setQueryParameters(o,!0);let r={query_layers:e.layers,info_format:"{format}"};parseFloat(n.queryParameters.version)>=1.3?(r.i="{i}",r.j="{j}"):(r.x="{i}",r.y="{j}"),n.setQueryParameters(r,!0),this._resource=t,this._pickFeaturesResource=n,this._layers=e.layers,this._tileProvider=new lc({url:t,pickFeaturesUrl:n,tilingScheme:y(e.tilingScheme,new Hi({ellipsoid:e.ellipsoid})),rectangle:e.rectangle,tileWidth:e.tileWidth,tileHeight:e.tileHeight,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,subdomains:e.subdomains,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit,getFeatureInfoFormats:y(e.getFeatureInfoFormats,Qd.DefaultGetFeatureInfoFormats),enablePickFeatures:e.enablePickFeatures})}function A0e(e,t,n,i,o,r){let s=l(r)?r.data:void 0,a=e._tileProvider;return l(s)&&a._resource.setQueryParameters(s),a.requestImage(t,n,i,o)}function _dt(e,t,n,i,o,r,s){let a=l(s)?s.data:void 0,c=e._tileProvider;return l(a)&&c._pickFeaturesResource.setQueryParameters(a),c.pickFeatures(t,n,i,o,r)}Object.defineProperties(Qd.prototype,{url:{get:function(){return this._resource._url}},proxy:{get:function(){return this._resource.proxy}},layers:{get:function(){return this._layers}},tileWidth:{get:function(){return this._tileProvider.tileWidth}},tileHeight:{get:function(){return this._tileProvider.tileHeight}},maximumLevel:{get:function(){return this._tileProvider.maximumLevel}},minimumLevel:{get:function(){return this._tileProvider.minimumLevel}},tilingScheme:{get:function(){return this._tileProvider.tilingScheme}},rectangle:{get:function(){return this._tileProvider.rectangle}},tileDiscardPolicy:{get:function(){return this._tileProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._tileProvider.errorEvent}},credit:{get:function(){return this._tileProvider.credit}},hasAlphaChannel:{get:function(){return this._tileProvider.hasAlphaChannel}},enablePickFeatures:{get:function(){return this._tileProvider.enablePickFeatures},set:function(e){this._tileProvider.enablePickFeatures=e}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},getFeatureInfoUrl:{get:function(){return this._getFeatureInfoUrl}}});Qd.prototype.getTileCredits=function(e,t,n){return this._tileProvider.getTileCredits(e,t,n)};Qd.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=A0e(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};Qd.prototype.pickFeatures=function(e,t,n,i,o){let r=this._timeDynamicImagery,s=l(r)?r.currentInterval:void 0;return _dt(this,e,t,n,i,o,s)};Qd.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});Qd.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});Qd.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new HE("json","application/json")),Object.freeze(new HE("xml","text/xml")),Object.freeze(new HE("text","text/html"))]);function C0e(e){let t={};for(let n in e)e.hasOwnProperty(n)&&(t[n.toLowerCase()]=e[n]);return t}var Fz=Qd;var gdt=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function WI(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=De.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!l(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters(gdt),this._useKvp=!0;else{let d={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(d),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=y(e.format,"image/jpeg"),this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new os({ellipsoid:e.ellipsoid}),this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._dimensions=e.dimensions;let s=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new YE({clock:e.clock,times:e.times,requestImageFunction:function(d,p,g,m,x){return E0e(s,d,p,g,m,x)},reloadFunction:function(){l(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(re.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(re.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new me;let f=e.credit;this._credit=typeof f=="string"?new Et(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function E0e(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0,d,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},d=e._resource.getDerivedResource({request:o}),d.setTemplateValues(p),l(u)&&d.setTemplateValues(u),l(f)&&d.setTemplateValues(f);else{let g={};g.tilematrix=a,g.layer=e._layer,g.style=e._style,g.tilerow=n,g.tilecol=t,g.tilematrixset=e._tileMatrixSetID,g.format=e._format,l(u)&&(g=yt(g,u)),l(f)&&(g=yt(g,f)),p={s:c[(t+n+i)%c.length]},d=e._resource.getDerivedResource({queryParameters:g,request:o}),d.setTemplateValues(p)}return Il.loadImage(e,d)}Object.defineProperties(WI.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});WI.prototype.getTileCredits=function(e,t,n){};WI.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=E0e(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};WI.prototype.pickFeatures=function(e,t,n,i,o){};var Bz=WI;var ydt={ARCGIS_MAPSERVER:Hy.fromUrl,BING:async(e,t)=>zV.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,Mz.fromUrl(e,n,t)},MAPBOX:(e,t)=>new Lz({url:e,...t}),SINGLE_TILE:Nz.fromUrl,TMS:cb.fromUrl,URL_TEMPLATE:(e,t)=>new lc({url:e,...t}),WMS:(e,t)=>new Fz({url:e,...t}),WMTS:(e,t)=>new Bz({url:e,...t})};function Dm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new me}Object.defineProperties(Dm.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});Dm.fromAssetId=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Qu._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=Dm._endpointCache[i];l(o)||(o=n.fetchJson(),Dm._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new le(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!l(a))s=await cb.fromUrl(new Qu(r,n));else{let u=ydt[a];if(!l(u))throw new le(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},d=f.url;delete f.url,s=await u(d,f)}let c=new Dm(t);return s.errorEvent.addEventListener(function(u){u.provider=c,c._errorEvent.raiseEvent(u)}),c._tileCredits=Qu.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};Dm.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};Dm.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};Dm.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};Dm._endpointCache={};var Yy=Dm;var xdt={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},Xy=Object.freeze(xdt);function bdt(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.style,Xy.AERIAL);return Yy.fromAssetId(t)}var Ky=bdt;function XE(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=oi.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}XE.createPlaceholder=function(e){let t=new XE(e,0,0,0);return t.addReference(),t.state=oi.PLACEHOLDER,t};XE.prototype.addReference=function(){++this.referenceCount};XE.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),ue(this),0):this.referenceCount};XE.prototype.processStateMachine=function(e,t,n){this.state===oi.UNLOADED&&!n&&(this.state=oi.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===oi.RECEIVED&&(this.state=oi.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===oi.READY&&t&&!this.texture;(this.state===oi.TEXTURE_LOADED||i)&&(this.state=oi.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var jI=XE;function LX(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}LX.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};LX.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===oi.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==oi.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==oi.FAILED&&r.state!==oi.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===oi.FAILED||i.state===oi.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var qI=LX;function pi(e,t){this._imageryProvider=e,this._readyEvent=new me,this._errorEvent=new me,t=y(t,y.EMPTY_OBJECT),e=y(e,y.EMPTY_OBJECT),this.alpha=y(t.alpha,y(e._defaultAlpha,1)),this.nightAlpha=y(t.nightAlpha,y(e._defaultNightAlpha,1)),this.dayAlpha=y(t.dayAlpha,y(e._defaultDayAlpha,1)),this.brightness=y(t.brightness,y(e._defaultBrightness,pi.DEFAULT_BRIGHTNESS)),this.contrast=y(t.contrast,y(e._defaultContrast,pi.DEFAULT_CONTRAST)),this.hue=y(t.hue,y(e._defaultHue,pi.DEFAULT_HUE)),this.saturation=y(t.saturation,y(e._defaultSaturation,pi.DEFAULT_SATURATION)),this.gamma=y(t.gamma,y(e._defaultGamma,pi.DEFAULT_GAMMA)),this.splitDirection=y(t.splitDirection,pi.DEFAULT_SPLIT),this.minificationFilter=y(t.minificationFilter,y(e._defaultMinificationFilter,pi.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=y(t.magnificationFilter,y(e._defaultMagnificationFilter,pi.DEFAULT_MAGNIFICATION_FILTER)),this.show=y(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=y(t.rectangle,re.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new qI(jI.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=y(t.colorToAlphaThreshold,pi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD)}Object.defineProperties(pi.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return l(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});pi.DEFAULT_BRIGHTNESS=1;pi.DEFAULT_CONTRAST=1;pi.DEFAULT_HUE=0;pi.DEFAULT_SATURATION=1;pi.DEFAULT_GAMMA=1;pi.DEFAULT_SPLIT=Nr.NONE;pi.DEFAULT_MINIFICATION_FILTER=$t.LINEAR;pi.DEFAULT_MAGNIFICATION_FILTER=fi.LINEAR;pi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;pi.fromProviderAsync=function(e,t){let n=new pi(void 0,t);return Sdt(n,Promise.resolve(e)),n};pi.fromWorldImagery=function(e){return e=y(e,y.EMPTY_OBJECT),pi.fromProviderAsync(Ky({style:e.style}),e)};pi.prototype.isBaseLayer=function(){return this._isBaseLayer};pi.prototype.isDestroyed=function(){return!1};pi.prototype.destroy=function(){return ue(this)};var v0e=new re,S0e=new re,NX=new re,D0e=new re;pi.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return re.intersection(e.rectangle,t)};pi.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!l(t)||l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;l(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof Ii&&e.rectangle.north<Ii.MaximumLatitude&&e.rectangle.south>-Ii.MaximumLatitude,s=re.intersection(o.rectangle,this._rectangle,v0e),a=re.intersection(e.rectangle,s,S0e);if(!l(a)){if(!this.isBaseLayer())return!1;let w=s,I=e.rectangle;a=S0e,I.south>=w.north?a.north=a.south=w.north:I.north<=w.south?a.north=a.south=w.south:(a.south=Math.max(I.south,w.south),a.north=Math.min(I.north,w.north)),I.west>=w.east?a.west=a.east=w.east:I.east<=w.west?a.west=a.east=w.west:(a.west=Math.max(I.west,w.west),a.east=Math.min(I.east,w.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),d=Adt(this,f,c);d=Math.max(0,d);let p=o.maximumLevel;if(d>p&&(d=p),l(o.minimumLevel)){let w=o.minimumLevel;d<w&&(d=w)}let g=o.tilingScheme,m=g.positionToTileXY(re.northwest(a),d),x=g.positionToTileXY(re.southeast(a),d),b=e.rectangle.width/512,T=e.rectangle.height/512,C=g.tileXYToRectangle(m.x,m.y,d);Math.abs(C.south-e.rectangle.north)<T&&m.y<x.y&&++m.y,Math.abs(C.east-e.rectangle.west)<b&&m.x<x.x&&++m.x;let A=g.tileXYToRectangle(x.x,x.y,d);Math.abs(A.north-e.rectangle.south)<T&&x.y>m.y&&--x.y,Math.abs(A.west-e.rectangle.east)<b&&x.x>m.x&&--x.x;let S=re.clone(e.rectangle,D0e),v=g.tileXYToRectangle(m.x,m.y,d),D=re.intersection(v,s,NX),O;r?(g.rectangleToNativeRectangle(S,S),g.rectangleToNativeRectangle(v,v),g.rectangleToNativeRectangle(D,D),g.rectangleToNativeRectangle(s,s),O=g.tileXYToNativeRectangle.bind(g),b=S.width/512,T=S.height/512):O=g.tileXYToRectangle.bind(g);let R,N=0,F=1,_;!this.isBaseLayer()&&Math.abs(D.west-S.west)>=b&&(N=Math.min(1,(D.west-S.west)/S.width)),!this.isBaseLayer()&&Math.abs(D.north-S.north)>=T&&(F=Math.max(0,(D.north-S.south)/S.height));let E=F;for(let w=m.x;w<=x.x;w++)if(R=N,v=O(w,m.y,d),D=re.simpleIntersection(v,s,NX),!!l(D)){N=Math.min(1,(D.east-S.west)/S.width),w===x.x&&(this.isBaseLayer()||Math.abs(D.east-S.east)<b)&&(N=1),F=E;for(let I=m.y;I<=x.y;I++){if(_=F,v=O(w,I,d),D=re.simpleIntersection(v,s,NX),!l(D))continue;F=Math.max(0,(D.south-S.south)/S.height),I===x.y&&(this.isBaseLayer()||Math.abs(D.south-S.south)<T)&&(F=0);let M=new oe(R,F,N,_),B=this.getImageryFromCache(w,I,d);i.imagery.splice(n,0,new qI(B,M,r)),++n}}return!0};pi.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,v0e),i=c.rectangleToNativeRectangle(i,D0e)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};pi.prototype._requestImagery=function(e){let t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=oi.RECEIVED,e.request=void 0,vo.reportSuccess(n._requestImageError)}function o(s){if(e.request.state===Zn.CANCELLED){e.state=oi.UNLOADED,e.request=void 0;return}e.state=oi.FAILED,e.request=void 0;let a=`Failed to obtain image tile X: ${e.x} Y: ${e.y} Level: ${e.level}.`;n._requestImageError=vo.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r()}function r(){let s=new Jo({throttle:!1,throttleByServer:!0,type:ls.IMAGERY});e.request=s,e.state=oi.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=oi.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),a.then(function(c){i(c)}).catch(function(c){o(c)})}r()};pi.prototype._createTextureWebGL=function(e,t){let n=new Qt({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new Ft({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Ft({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?rt.RGBA:rt.RGB,sampler:n})};pi.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=oi.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=oi.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof Ii?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=oi.TEXTURE_LOADED};function w0e(e,t,n){return`${e}:${t}:${n}`}pi.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===$t.LINEAR&&i===fi.LINEAR&&!rt.isCompressedFormat(t.pixelFormat)&&P.isPowerOfTwo(t.width)&&P.isPowerOfTwo(t.height)){n=$t.LINEAR_MIPMAP_LINEAR;let r=Vt.maximumTextureFilterAnisotropy,s=Math.min(r,y(this._maximumAnisotropy,r)),a=w0e(n,i,s),c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new Qt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(Zm.NICEST),t.sampler=u}else{let r=w0e(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new Qt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};pi.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=y(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof vi)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new ah({persists:!0,owner:this,preExecute:function(c){Cdt(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=oi.READY,t.releaseReference()},canceled:function(){t.state=oi.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=oi.READY};pi.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};pi.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};pi.prototype.getImageryFromCache=function(e,t,n,i){let o=I0e(e,t,n),r=this._imageryCache[o];return l(r)||(r=new jI(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};pi.prototype.removeImageryFromCache=function(e){let t=I0e(e.x,e.y,e.level);delete this._imageryCache[t]};function I0e(e,t,n){return JSON.stringify([e,t,n])}var kz={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new V,texture:void 0},Tdt=Gt.supportsTypedArrays()?new Float32Array(2*64):void 0;function Cdt(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),T=0;for(let D=0;D<64;++D){let O=D/63;b[T++]=0,b[T++]=O,b[T++]=1,b[T++]=O}let C={position:0,webMercatorT:1},A=is.getRegularGridIndices(2,64),S=gt.createIndexBuffer({context:t,typedArray:A,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});o.vertexArray=new di({context:t,attributes:[{index:C.position,vertexBuffer:gt.createVertexBuffer({context:t,typedArray:b,usage:Fe.STATIC_DRAW}),componentsPerAttribute:2},{index:C.webMercatorT,vertexBuffer:gt.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:Fe.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:S});let v=new Ge({sources:[DV]});o.shaderProgram=nn.fromCache({context:t,vertexShaderSource:v,fragmentShaderSource:vV,attributeLocations:C}),o.sampler=new Qt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:$t.LINEAR,magnificationFilter:fi.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;kz.textureDimensions.x=r,kz.textureDimensions.y=s,kz.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),d=new Ft({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});P.isPowerOfTwo(r)&&P.isPowerOfTwo(s)&&d.generateMipmap(Zm.NICEST);let p=i.south,g=i.north,m=Tdt,x=0;for(let b=0;b<64;++b){let T=b/63,C=P.lerp(p,g,T);a=Math.sin(C);let S=(.5*Math.log((1+a)/(1-a))-c)*f;m[x++]=S,m[x++]=S}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=d,e.uniformMap=kz,e.vertexArray=o.vertexArray}function Adt(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof vi?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function Edt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function Sdt(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){Edt(e._errorEvent,i)}}var wa=pi;var P0e={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=P0e.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},qn=P0e;function ZE(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}ZE.prototype.update=function(e,t,n){this.changedThisFrame&&(B0e(e,t,this.tile,n),this.changedThisFrame=!1)};ZE.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};ZE.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):$d._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var wdt=new ex;ZE.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=wdt;a.clear();for(let u=0;u<t.length;++u){let f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){let u=c.findTileToWest(r),f=c.findTileToSouth(r),d=c.findTileToEast(r),p=c.findTileToNorth(r);Ts(e,n,c,u,s,_n.EAST,!1,a,i),Ts(e,n,c,f,s,_n.NORTH,!1,a,i),Ts(e,n,c,d,s,_n.WEST,!1,a,i),Ts(e,n,c,p,s,_n.SOUTH,!1,a,i);let g=u.findTileToNorth(r),m=u.findTileToSouth(r),x=d.findTileToNorth(r),b=d.findTileToSouth(r);Ts(e,n,c,g,s,_n.SOUTHEAST,!1,a,i),Ts(e,n,c,x,s,_n.SOUTHWEST,!1,a,i),Ts(e,n,c,m,s,_n.NORTHEAST,!1,a,i),Ts(e,n,c,b,s,_n.NORTHWEST,!1,a,i),c=a.dequeue()}};function Ts(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||qn.wasKicked(u._lastSelectionResult)||qn.originalResult(u._lastSelectionResult)===qn.CULLED);){if(s)return;let f=u.parent;if(r>=_n.NORTHWEST&&f!==void 0)switch(r){case _n.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case _n.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case _n.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case _n.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===qn.RENDERED){if(l(u.data.vertexArray))return;vdt(e,t,n,u,r,o,a,c);return}if(qn.originalResult(i._lastSelectionResult)!==qn.CULLED)switch(r){case _n.WEST:Ts(e,t,n,i.northwestChild,o,r,!0,a,c),Ts(e,t,n,i.southwestChild,o,r,!0,a,c);break;case _n.EAST:Ts(e,t,n,i.southeastChild,o,r,!0,a,c),Ts(e,t,n,i.northeastChild,o,r,!0,a,c);break;case _n.SOUTH:Ts(e,t,n,i.southwestChild,o,r,!0,a,c),Ts(e,t,n,i.southeastChild,o,r,!0,a,c);break;case _n.NORTH:Ts(e,t,n,i.northeastChild,o,r,!0,a,c),Ts(e,t,n,i.northwestChild,o,r,!0,a,c);break;case _n.NORTHWEST:Ts(e,t,n,i.northwestChild,o,r,!0,a,c);break;case _n.NORTHEAST:Ts(e,t,n,i.northeastChild,o,r,!0,a,c);break;case _n.SOUTHWEST:Ts(e,t,n,i.southwestChild,o,r,!0,a,c);break;case _n.SOUTHEAST:Ts(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new he("Invalid edge")}}}function vdt(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new ZE(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),Ddt(e,t,n,i,o,a)}function Ddt(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(B0e(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case _n.WEST:u=s.westMeshes,f=s.westTiles;break;case _n.SOUTH:u=s.southMeshes,f=s.southTiles;break;case _n.EAST:u=s.eastMeshes,f=s.eastTiles;break;case _n.NORTH:u=s.northMeshes,f=s.northTiles;break;case _n.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case _n.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case _n.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case _n.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let d,p,g,m,x=n.rectangle,b,T=i.rectangle;switch(o){case _n.WEST:for(b=(T.north-T.south)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.greaterThan(x.north,m.south,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.south,m.north,b));++p);break;case _n.SOUTH:for(b=(T.east-T.west)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.lessThan(x.west,m.east,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.east,m.west,b));++p);break;case _n.EAST:for(b=(T.north-T.south)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.lessThan(x.south,m.north,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.north,m.south,b));++p);break;case _n.NORTH:for(b=(T.east-T.west)*P.EPSILON5,d=0;d<f.length&&(g=f[d],m=g.rectangle,!P.greaterThan(x.east,m.west,b));++d);for(p=d;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.west,m.east,b));++p);break}p-d===1?(s.changedThisFrame=s.changedThisFrame||u[d]!==a,u[d]=a,f[d]=n):(s.changedThisFrame=!0,u.splice(d,p-d,a),f.splice(d,p-d,n))}var ub=new fe,Idt=new fe,KE=new h,UX=new h,FX=new V,BX=new V,Iu=new V;function jz(){this.height=0,this.encodedNormal=new V}function Uz(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{let d=e.tile.data.tileBoundingRegion,p=0,g=0;l(d)&&(p=d.minimumHeight,g=d.maximumHeight),u=(p+g)*.5}return k0e(e,t,n,i,u,c),c}var Pdt={minimumHeight:0,maximumHeight:0},Rdt=new h,R0e=new jz,O0e=new jz,M0e=new jz,L0e=new jz,Odt=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,Mdt={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function B0e(e,t,n,i){$d.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid,d=zz(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,M0e),p=zz(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,R0e),g=zz(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,O0e),m=zz(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,L0e);d=Uz(r,f,0,1,d,p,m,g,M0e),p=Uz(r,f,0,0,p,d,g,m,R0e),g=Uz(r,f,1,1,g,p,m,d,O0e),m=Uz(r,f,1,1,m,g,d,p,L0e);let x=p.height,b=g.height,T=d.height,C=m.height,A=Math.min(x,b,T,C),S=Math.max(x,b,T,C),v=(A+S)*.5,D,O,R=e.getLevelMaximumGeometricError(n.level),N=f.maximumRadius-R,F=Math.acos(N/f.maximumRadius)*4;if(F*=1.5,s.width>F&&S-A<=R){let w=new rc({width:9,height:9,buffer:Odt,structure:{heightOffset:S}}),I=Mdt;I.tilingScheme=n.tilingScheme,I.x=n.x,I.y=n.y,I.level=n.level,I.exaggeration=a,I.exaggerationRelativeHeight=c,r.mesh=w._createMeshSync(I)}else{let w=u,I=re.center(s,Idt);I.height=v;let M=f.cartographicToCartesian(I,Rdt),B=new Wc(M,void 0,void 0,void 0,void 0,!0,!0,w,a,c),z=5,U;for(U=r.westMeshes,D=0,O=U.length;D<O;++D)z+=U[D].eastIndicesNorthToSouth.length;for(U=r.southMeshes,D=0,O=U.length;D<O;++D)z+=U[D].northIndicesWestToEast.length;for(U=r.eastMeshes,D=0,O=U.length;D<O;++D)z+=U[D].westIndicesSouthToNorth.length;for(U=r.northMeshes,D=0,O=U.length;D<O;++D)z+=U[D].southIndicesEastToWest.length;let G=Pdt;G.minimumHeight=A,G.maximumHeight=S;let k=B.stride,Y=new Float32Array(z*k),W=0,J=W;W=Vz(f,s,B,Y,W,0,1,d.height,d.encodedNormal,1,G),W=Gz(r,f,B,Y,W,r.westTiles,r.westMeshes,_n.EAST,G);let j=W;W=Vz(f,s,B,Y,W,0,0,p.height,p.encodedNormal,0,G),W=Gz(r,f,B,Y,W,r.southTiles,r.southMeshes,_n.NORTH,G);let K=W;W=Vz(f,s,B,Y,W,1,0,g.height,g.encodedNormal,0,G),W=Gz(r,f,B,Y,W,r.eastTiles,r.eastMeshes,_n.WEST,G);let Q=W;W=Vz(f,s,B,Y,W,1,1,m.height,m.encodedNormal,1,G),W=Gz(r,f,B,Y,W,r.northTiles,r.northMeshes,_n.SOUTH,G),A=G.minimumHeight,S=G.maximumHeight;let de=vn.fromRectangle(s,A,S,n.tilingScheme.ellipsoid),ye=Ii.geodeticLatitudeToMercatorAngle(s.south),ae=1/(Ii.geodeticLatitudeToMercatorAngle(s.north)-ye),pe=(Ii.geodeticLatitudeToMercatorAngle(I.latitude)-ye)*ae,be=f.geodeticSurfaceNormalCartographic(ub,UX),Ie=Ln.octEncode(be,FX),Ae=W;B.encode(Y,W*k,de.center,V.fromElements(.5,.5,Iu),v,Ie,pe,be),++W;let ke=W,ze=ke<256?1:2,ot=(ke-1)*3,Rt=ot*ze,bt=(Y.length-ke*k)*Float32Array.BYTES_PER_ELEMENT,ve;if(bt>=Rt){let Ce=ke*k*Float32Array.BYTES_PER_ELEMENT;ve=ke<256?new Uint8Array(Y.buffer,Ce,ot):new Uint16Array(Y.buffer,Ce,ot)}else ve=ke<256?new Uint8Array(ot):new Uint16Array(ot);Y=new Float32Array(Y.buffer,0,ke*k);let Xe=0;for(D=0;D<ke-2;++D)ve[Xe++]=Ae,ve[Xe++]=D,ve[Xe++]=D+1;ve[Xe++]=Ae,ve[Xe++]=D,ve[Xe++]=0;let $e=[];for(D=j;D>=J;--D)$e.push(D);let We=[];for(D=K;D>=j;--D)We.push(D);let Ut=[];for(D=Q;D>=K;--D)Ut.push(D);let Te=[];for(Te.push(0),D=Ae-1;D>=Q;--D)Te.push(D);r.mesh=new Gd(B.center,Y,ve,ot,ke,A,S,se.fromOrientedBoundingBox(de),Vdt(e,de.center,s,A,S),B.stride,de,B,$e,We,Ut,Te)}let _=t.context;r._destroyVertexArray(i),r.vertexArray=$d._createVertexArrayForMesh(_,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let E=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let w=o._findAncestorTileWithTerrainData(n);l(w)&&l(w.data.waterMaskTexture)&&(r.waterMaskTexture=w.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,w,r.waterMaskTranslationAndScale))}l(E)&&(--E.referenceCount,E.referenceCount===0&&E.destroy())}function Vz(e,t,n,i,o,r,s,a,c,u,f){let d=ub;d.longitude=P.lerp(t.west,t.east,r),d.latitude=P.lerp(t.south,t.north,s),d.height=a;let p=e.cartographicToCartesian(d,KE),g;n.hasGeodeticSurfaceNormals&&(g=e.geodeticSurfaceNormal(p,UX));let m=BX;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,u,g),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var Wz=new re;function YI(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=re.clone(e.rectangle,Wz),o.west-=P.TWO_PI,o.east-=P.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=re.clone(e.rectangle,Wz),o.west+=P.TWO_PI,o.east+=P.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,d=(r.north-o.south)/u,p=(n.x-a)/(c-a),g=(n.y-f)/(d-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(g)<Math.EPSILON5?g=0:Math.abs(g-1)<Math.EPSILON5&&(g=1),i.x=p,i.y=g,i}var Ldt=new V;function kX(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var Ndt=new V,Fdt=new h;function Bdt(e,t,n,i,o,r,s,a,c,u){let f=i.encoding,d=i.vertices,p=YI(t,n,f.decodeTextureCoordinates(d,o,Iu),Iu),g=YI(t,n,f.decodeTextureCoordinates(d,r,BX),BX),m;c?m=(s-p.x)/(g.x-p.x):m=(a-p.y)/(g.y-p.y);let x=f.decodeHeight(d,o),b=f.decodeHeight(d,r),T=n.rectangle;ub.longitude=P.lerp(T.west,T.east,s),ub.latitude=P.lerp(T.south,T.north,a),u.height=ub.height=P.lerp(x,b,m);let C;if(f.hasVertexNormals){let A=f.getOctEncodedNormal(d,o,Ldt),S=f.getOctEncodedNormal(d,r,Ndt),v=Ln.octDecode(A.x,A.y,KE),D=Ln.octDecode(S.x,S.y,Fdt);C=h.lerp(v,D,m,KE),h.normalize(C,C),Ln.octEncode(C,u.encodedNormal)}else C=e.geodeticSurfaceNormalCartographic(ub,KE),Ln.octEncode(C,u.encodedNormal)}function k0e(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(ub,KE);Ln.octEncode(s,r.encodedNormal)}function zz(e,t,n,i,o,r,s,a,c,u,f){if(F0e(e,t,a,s,!1,n,i,f)||F0e(e,t,u,c,!0,n,i,f))return f;let p;if(VX(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],kX(r,p,n,i,f),f;let g;if(n===0?i===0?g=Hz(e.westMeshes,e.westTiles,_n.EAST,e.southMeshes,e.southTiles,_n.NORTH,n,i):g=Hz(e.northMeshes,e.northTiles,_n.SOUTH,e.westMeshes,e.westTiles,_n.EAST,n,i):i===0?g=Hz(e.southMeshes,e.southTiles,_n.NORTH,e.eastMeshes,e.eastTiles,_n.WEST,n,i):g=Hz(e.eastMeshes,e.eastTiles,_n.WEST,e.northMeshes,e.northTiles,_n.SOUTH,n,i),l(g))return k0e(e,t,n,i,g,f),f}function Hz(e,t,n,i,o,r,s,a){let c=N0e(e,t,!1,n,s,a),u=N0e(i,o,!0,r,s,a);return l(c)&&l(u)?(c+u)*.5:l(c)?c:u}function Gz(e,t,n,i,o,r,s,a,c){for(let u=0;u<r.length;++u)o=kdt(e,t,n,i,o,r[u],s[u],a,c);return o}function kdt(e,t,n,i,o,r,s,a,c){let u=r.rectangle;a===_n.EAST&&e.tile.x===0?(u=re.clone(r.rectangle,Wz),u.west-=P.TWO_PI,u.east-=P.TWO_PI):a===_n.WEST&&r.x===0&&(u=re.clone(r.rectangle,Wz),u.west+=P.TWO_PI,u.east+=P.TWO_PI);let f=e.tile.rectangle,d,p;o>0&&(n.decodeTextureCoordinates(i,o-1,Iu),d=Iu.x,p=Iu.y);let g,m;switch(a){case _n.WEST:g=s.westIndicesSouthToNorth,m=!1;break;case _n.NORTH:g=s.northIndicesWestToEast,m=!0;break;case _n.EAST:g=s.eastIndicesNorthToSouth,m=!1;break;case _n.SOUTH:g=s.southIndicesEastToWest,m=!0;break}let x=r,b=e.tile,T=s.encoding,C=s.vertices,A=n.stride,S,v;T.hasWebMercatorT&&(S=Ii.geodeticLatitudeToMercatorAngle(f.south),v=1/(Ii.geodeticLatitudeToMercatorAngle(f.north)-S));for(let D=0;D<g.length;++D){let O=g[D],R=T.decodeTextureCoordinates(C,O,Iu);YI(x,b,R,R);let N=R.x,F=R.y,_=m?N:F;if(_<0||_>1||Math.abs(N-d)<P.EPSILON5&&Math.abs(F-p)<P.EPSILON5)continue;let E=Math.abs(N)<P.EPSILON5||Math.abs(N-1)<P.EPSILON5,w=Math.abs(F)<P.EPSILON5||Math.abs(F-1)<P.EPSILON5;if(E&&w)continue;let I=T.decodePosition(C,O,KE),M=T.decodeHeight(C,O),B;T.hasVertexNormals?B=T.getOctEncodedNormal(C,O,FX):(B=FX,B.x=0,B.y=0);let z=F;if(T.hasWebMercatorT){let G=P.lerp(f.south,f.north,F);z=(Ii.geodeticLatitudeToMercatorAngle(G)-S)*v}let U;n.hasGeodeticSurfaceNormals&&(U=t.geodeticSurfaceNormal(I,UX)),n.encode(i,o*A,I,R,M,B,z,U),c.minimumHeight=Math.min(c.minimumHeight,M),c.maximumHeight=Math.max(c.maximumHeight,M),++o}return o}function N0e(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let u=s;u!==a;u+=c){let f=e[u],d=t[u];if(!VX(d,f))continue;let p;switch(i){case _n.WEST:p=f.westIndicesSouthToNorth;break;case _n.SOUTH:p=f.southIndicesEastToWest;break;case _n.EAST:p=f.eastIndicesNorthToSouth;break;case _n.NORTH:p=f.northIndicesWestToEast;break}let g=p[n?0:p.length-1];if(l(g))return f.encoding.decodeHeight(f.vertices,g)}}function VX(e,t){return l(t)&&(!l(e.data.fill)||!e.data.fill.changedThisFrame)}function F0e(e,t,n,i,o,r,s,a){let c,u,f,d,p,g=i[o?0:n.length-1],m=n[o?0:n.length-1];if(VX(g,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,u=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,u=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,u=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,u=o,f=!o),c.length>0)){d=o?0:c.length-1,p=c[d],m.encoding.decodeTextureCoordinates(m.vertices,p,Iu);let x=YI(g,e.tile,Iu,Iu);if(x.x===r&&x.y===s)return kX(m,p,r,s,a),!0;if(d=Io(c,u?r:s,function(b,T){m.encoding.decodeTextureCoordinates(m.vertices,b,Iu);let C=YI(g,e.tile,Iu,Iu);return f?u?C.x-r:C.y-s:u?r-C.x:s-C.y}),d<0){if(d=~d,d>0&&d<c.length)return Bdt(t,g,e.tile,m,c[d-1],c[d],r,s,u,a),!0}else return kX(m,c[d],r,s,a),!0}return!1}var Udt=[new h,new h,new h,new h];function Vdt(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=Udt;return h.fromRadians(n.west,n.south,o,a,c[0]),h.fromRadians(n.east,n.south,o,a,c[1]),h.fromRadians(n.west,n.north,o,a,c[2]),h.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var XI=ZE;function $o(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.showWaterEffect=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=yn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new me,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener($o.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener($o.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener($o.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener($o.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new me,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new H(0,0,.5,1),this._clippingPlanes=void 0,this._clippingPolygons=void 0,this.cartographicLimitRectangle=re.clone(re.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0}Object.defineProperties($o.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(l(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){hs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){kh.setOwner(e,this,"_clippingPolygons")}}});function zdt(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}$o.prototype.update=function(e){this._imageryLayers._update()};function Hdt(e,t){let n=t.creditDisplay,i=e._terrainProvider;l(i)&&l(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&l(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}$o.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(zdt)})),Hdt(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)$d._freeVertexArray(t[i]);t.length=0};$o.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let o=0,r=t.length;o<r;++o){let s=t[o];l(s)&&(s.length=0)}let n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e);let i=this._clippingPolygons;l(i)&&i.enabled&&(i.update(e),i.queueCommands(e)),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};$o.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:Ac.LESS}}),this._blendRenderState=Ue.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:Ac.LESS_OR_EQUAL},blending:ln.ALPHA_BLEND});let s=He(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Ue.fromCache(s),s=He(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Ue.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&XI.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){let d=c[u],p=d.data.tileBoundingRegion;dht(this,d,e),e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function G0e(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}$o.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)G0e(t[n],e)};$o.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};$o.prototype.getLevelMaximumGeometricError=function(e){return l(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};$o.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===qn.CULLED_BUT_NEEDED,o=n.terrainState),$d.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==pr.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,$d.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var Gdt=new se,W0e=new re,Wdt=new re,jdt=new fe;function Yz(e,t){if(t.west<t.east)return t;let n=re.clone(t,Wdt);return re.center(e,jdt).longitude>0?n.east=P.PI:n.west=-P.PI,n}function j0e(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;if(l(n)&&n.enabled)return!0;let i=e._clippingPolygons;return!!(l(i)&&i.enabled||!re.equals(e.cartographicLimitRectangle,re.MAX_VALUE))}$o.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=j0e(this,t);if(t.fog.enabled&&!o&&P.fog(i,t.fog.density)>=1)return pr.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return pr.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let u=Yz(e.rectangle,this.cartographicLimitRectangle),f=re.simpleIntersection(u,e.rectangle,W0e);if(!l(f))return pr.NONE;if(re.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==ne.SCENE3D&&(c=Gdt,se.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),h.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===ne.MORPHING&&l(r.renderedMesh)&&(c=se.union(s.boundingSphere,c,c))),!l(c))return pr.PARTIAL;let d=this._clippingPlanes;if(l(d)&&d.enabled){let b=d.computeIntersectionWithBoundingVolume(c);if(e.isClipped=b!==qt.INSIDE,b===qt.OUTSIDE)return pr.NONE}let p=this._clippingPolygons;if(l(p)&&p.enabled){let b=p.computeIntersectionWithBoundingVolume(s);e.isClipped=b!==qt.OUTSIDE}let g,m=a.computeVisibility(c);if(m===qt.OUTSIDE?g=pr.NONE:m===qt.INTERSECTING?g=pr.PARTIAL:m===qt.INSIDE&&(g=pr.FULL),g===pr.NONE)return g;let x=t.mode===ne.SCENE3D&&t.camera.frustum instanceof on;if(t.mode===ne.SCENE3D&&!x&&l(n)&&!o){let b=r.occludeePointInScaledSpace;return!l(b)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(b,s.minimumHeight)?g:pr.NONE}return g};$o.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var qdt=[],Ydt=[];$o.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=qdt;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===lo.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){let d=s[a],p=d.loadingImagery,g=!l(p)||p.state===oi.FAILED||p.state===oi.INVALID,m=(d.loadingImagery||d.readyImagery).imageryLayer._layerIndex;i[m]=g&&i[m]}let u=this.quadtree._lastSelectionFrameNumber,f=Ydt;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let d=f.pop(),p=d._lastSelectionResultFrame===u?d._lastSelectionResult:qn.NONE;if(p===qn.RENDERED){let g=d.data;if(!l(g))continue;if(!o&&d.data.terrainState===lo.READY)return!1;let m=d.data.imagery;for(a=0,c=m.length;a<c;++a){let x=m[a],b=x.loadingImagery,T=!l(b)||b.state===oi.FAILED||b.state===oi.INVALID,C=(x.loadingImagery||x.readyImagery).imageryLayer._layerIndex;if(T&&!i[C])return!1}}else p===qn.REFINED&&f.push(d.southwestChild,d.southeastChild,d.northwestChild,d.northeastChild)}return!0};var Xdt=new h;$o.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=h.subtract(i.center,o,Xdt),a=h.magnitude(s);return a<P.EPSILON5?0:(h.divideByScalar(s,a,s),(1-h.dot(s,r))*e._distance)};var U0e=new L,qz=new L,Kdt=new oe,Zdt=new oe,$dt=new oe,Qdt=new h,V0e=new h,Jdt=new h,eht=new h;$o.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var tht=[new h,new h,new h,new h];function z0e(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=tht;return h.fromRadians(n.west,n.south,o,a,c[0]),h.fromRadians(n.east,n.south,o,a,c[1]),h.fromRadians(n.west,n.north,o,a,c[2]),h.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}$o.prototype.computeDistanceToTile=function(e,t){nht(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function nht(e,t,n){let i=e.data;i===void 0&&(i=e.data=new $d);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new yd({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,u=e,f=i.mesh,d=i.terrainData;if(f!==void 0&&f.minimumHeight!==void 0&&f.maximumHeight!==void 0)r.minimumHeight=f.minimumHeight,r.maximumHeight=f.maximumHeight,c=!0;else if(d!==void 0&&d._minimumHeight!==void 0&&d._maximumHeight!==void 0)r.minimumHeight=d._minimumHeight,r.maximumHeight=d._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let p=e.parent;for(;p!==void 0;){let g=p.data;if(g!==void 0){let m=g.mesh,x=g.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0){r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight;break}else if(x!==void 0&&x._minimumHeight!==void 0&&x._maximumHeight!==void 0){r.minimumHeight=x._minimumHeight,r.maximumHeight=x._maximumHeight;break}}p=p.parent}u=p}if(u!==void 0){let p=n.verticalExaggeration,g=n.verticalExaggerationRelativeHeight;if(p!==1&&(c=!1,r.minimumHeight=Ar.getHeight(r.minimumHeight,p,g),r.maximumHeight=Ar.getHeight(r.maximumHeight,p,g)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=vn.clone(f.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=se.clone(f.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=h.clone(f.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=z0e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let x=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||x)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=z0e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}$o.prototype.isDestroyed=function(){return!1};$o.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),ue(this)};function iht(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,u;for(u=0;u<c;++u)if(o=a[u],r=y(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=u;break}if(s!==-1){let f=s+e;if(o=a[f],r=l(o)?y(o.readyImagery,o.loadingImagery):void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}$o.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,u=c.length,f=-1,d=0;for(a=0;a<u;++a){let g=c[a];if(y(g.readyImagery,g.loadingImagery).imageryLayer===e)f===-1&&(f=a),++d;else if(f!==-1)break}if(f===-1)return;let p=f+d;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=iht(d,e,n),s.state=sa.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=sa.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==qn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};$o.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};$o.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};$o.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var oht=new L,rht=new L;function H0e(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=L.multiplyByPoint(i,this.properties.rtc,V0e);return L.setTranslation(i,o,U0e),U0e},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=L.multiplyByPoint(i,this.properties.rtc,V0e);return L.setTranslation(i,r,qz),L.multiply(o,qz,qz),qz},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=l(i)?L.multiply(e.context.uniformState.view,i.modelMatrix,oht):L.IDENTITY;return L.inverseTranspose(o,rht)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_clippingDistance:function(){let i=t._clippingPolygons.clippingTexture;return l(i)?i:e.context.defaultTexture},u_clippingExtents:function(){let i=t._clippingPolygons.extentsTexture;return l(i)?i:e.context.defaultTexture},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new H(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new V(65e5,9e6),nightFadeDistance:new V(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new h(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new h(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new h,center3D:void 0,rtc:new h,modifiedModelView:new L,tileRectangle:new oe,verticalExaggerationAndRelativeHeight:new V(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new V,southMercatorYAndOneOverHeight:new V,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new V,scaleAndBias:new L,clippingPlanesEdgeColor:H.clone(H.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:H.clone(H.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0}};return l(t.materialUniformMap)?yt(n,t.materialUniformMap):n}function sht(e,t,n){let i=n.data,o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=aht(e,r,o),i.wireframeVertexArray.mesh=o}}function aht(e,t,n){let o={indices:n.indices,primitiveType:Le.TRIANGLES};Nn.toWireframe(o);let r=o.indices,s=gt.createIndexBuffer({context:e,typedArray:r,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new di({context:e,attributes:t._attributes,indexBuffer:s})}var q0e,Y0e,Xz;(function(){let e=new Ct({geometry:xh.fromDimensions({dimensions:new h(2,2,2)})}),t=new Ct({geometry:new Fg({radius:1})}),n=new L,i,o;function r(s){return new Dn({geometryInstances:s,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})}q0e=function(s,a){return s===i||(Xz(),i=s,n=L.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=Wt.fromColor(a),o=r(e)),o},Y0e=function(s,a){return s===i||(Xz(),i=s,n=L.fromTranslation(s.center,n),n=L.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=Wt.fromColor(a),o=r(t)),o},Xz=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();var cht=new oe(0,0,0,0),lht={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,enableClippingPolygons:void 0,clippingPolygons:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},uht=H.TRANSPARENT,fht=new kt;function dht(e,t,n){let i=t.data;l(i.vertexArray)||(i.fill===void 0&&(i.fill=new XI(t)),i.fill.update(e,n));let o=n.creditDisplay,r=i.terrainData;if(l(r)&&l(r.credits)){let Ce=r.credits;for(let st=0,Fi=Ce.length;st<Fi;++st)o.addCreditToNextFrame(Ce[st])}let s=Vt.maximumTextureImageUnits,a=i.waterMaskTexture,c=i.waterMaskTranslationAndScale;!l(a)&&l(i.fill)&&(a=i.fill.waterMaskTexture,c=i.fill.waterMaskTranslationAndScale);let u=n.cameraUnderground,f=n.globeTranslucencyState,d=f.translucent,p=f.frontFaceAlphaByDistance,g=f.backFaceAlphaByDistance,m=f.rectangle,x=y(e.undergroundColor,uht),b=y(e.undergroundColorAlphaByDistance,fht),T=j0e(e,n)&&n.mode===ne.SCENE3D&&x.alpha>0&&(b.nearValue>0||b.farValue>0),C=e.lambertDiffuseMultiplier,A=e.vertexShadowDarkness,S=e.hasWaterMask&&l(a),v=S&&e.showWaterEffect,D=e.oceanNormalMap,O=v&&l(D),R=e.terrainProvider,N=l(R)&&e.terrainProvider.hasVertexNormals,F=n.fog.enabled&&n.fog.renderable&&!u,_=e.showGroundAtmosphere&&n.mode===ne.SCENE3D,E=yn.castShadows(e.shadows)&&!d,w=yn.receiveShadows(e.shadows)&&!d,I=e.hueShift,M=e.saturationShift,B=e.brightnessShift,z=!(P.equalsEpsilon(I,0,P.EPSILON7)&&P.equalsEpsilon(M,0,P.EPSILON7)&&P.equalsEpsilon(B,0,P.EPSILON7)),U=!1;if(_){let Ce=h.magnitude(n.camera.positionWC),st=e.nightFadeOutDistance;U=Ce>st}S&&--s,O&&--s,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--s,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--s,l(e.clippingPolygons)&&e.clippingPolygons.enabled&&(--s,--s),s-=f.numberOfTextureUniforms;let G=i.renderedMesh,k=G.center,Y=G.encoding,W=i.tileBoundingRegion,J=n.verticalExaggeration,j=n.verticalExaggerationRelativeHeight,K=J!==1,Q=Y.hasGeodeticSurfaceNormals,de=Kdt,ye=0,ae=0,pe=0,be=0,Ie=!1;if(n.mode!==ne.SCENE3D){let Ce=n.mapProjection,st=Ce.project(re.southwest(t.rectangle),Jdt),Fi=Ce.project(re.northeast(t.rectangle),eht);if(de.x=st.x,de.y=st.y,de.z=Fi.x,de.w=Fi.y,n.mode!==ne.MORPHING&&(k=Qdt,k.x=0,k.y=(de.z+de.x)*.5,k.z=(de.w+de.y)*.5,de.x-=k.y,de.y-=k.z,de.z-=k.y,de.w-=k.z),n.mode===ne.SCENE2D&&Y.quantization===ia.BITS12){let ut=1/(Math.pow(2,12)-1)*.5,_o=(de.z-de.x)*ut,sr=(de.w-de.y)*ut;de.x-=_o,de.y-=sr,de.z+=_o,de.w+=sr}Ce instanceof Ii&&(ye=t.rectangle.south,ae=t.rectangle.north,pe=Ii.geodeticLatitudeToMercatorAngle(ye),be=1/(Ii.geodeticLatitudeToMercatorAngle(ae)-pe),Ie=!0)}let Ae=lht;Ae.frameState=n,Ae.surfaceTile=i,Ae.hasWaterMask=S,Ae.showReflectiveOcean=v,Ae.showOceanWaves=O,Ae.enableLighting=e.enableLighting,Ae.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,Ae.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,Ae.showGroundAtmosphere=_,Ae.atmosphereLightIntensity=e.atmosphereLightIntensity,Ae.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Ae.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Ae.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Ae.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Ae.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Ae.perFragmentGroundAtmosphere=U,Ae.hasVertexNormals=N,Ae.useWebMercatorProjection=Ie,Ae.clippedByBoundaries=i.clippedByBoundaries,Ae.hasGeodeticSurfaceNormals=Q,Ae.hasExaggeration=K;let ke=i.imagery,ze=0,ot=ke.length,Rt=e.showSkirts&&!u&&!d,bt=e.backFaceCulling&&!u&&!d,ve=bt?e._renderState:e._disableCullingRenderState,Xe=bt?e._blendRenderState:e._disableCullingBlendRenderState,$e=ve,We=e._firstPassInitialColor,Ut=n.context;if(l(e._debug.boundingSphereTile)||Xz(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let Ce=e._drawCommands.length;for(let st=0;st<Ce;++st)e._uniformMaps[st]=H0e(n,e)}do{let Ce=0,st,Fi;if(e._drawCommands.length<=e._usedDrawCommands?(st=new et,st.owner=t,st.cull=!1,st.boundingVolume=new se,st.orientedBoundingBox=void 0,Fi=H0e(n,e),e._drawCommands.push(st),e._uniformMaps.push(Fi)):(st=e._drawCommands[e._usedDrawCommands],Fi=e._uniformMaps[e._usedDrawCommands]),st.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let ua=W.boundingVolume,ho=W.boundingSphere;l(ua)?q0e(ua,H.RED).update(n):l(ho)&&Y0e(ho,H.RED).update(n)}let ut=Fi.properties;oe.clone(We,ut.initialColor),ut.oceanNormalMap=D,ut.lightingFadeDistance.x=e.lightingFadeOutDistance,ut.lightingFadeDistance.y=e.lightingFadeInDistance,ut.nightFadeDistance.x=e.nightFadeOutDistance,ut.nightFadeDistance.y=e.nightFadeInDistance,ut.atmosphereLightIntensity=e.atmosphereLightIntensity,ut.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,ut.atmosphereMieCoefficient=e.atmosphereMieCoefficient,ut.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,ut.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,ut.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,ut.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let _o=u?g:p,sr=u?p:g;l(_o)&&(oe.fromElements(_o.near,_o.nearValue,_o.far,_o.farValue,ut.frontFaceAlphaByDistance),oe.fromElements(sr.near,sr.nearValue,sr.far,sr.farValue,ut.backFaceAlphaByDistance)),oe.fromElements(b.near,b.nearValue,b.far,b.farValue,ut.undergroundColorAlphaByDistance),H.clone(x,ut.undergroundColor),ut.lambertDiffuseMultiplier=C,ut.vertexShadowDarkness=A;let mc=!l(i.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;mc&&H.clone(e.fillHighlightColor,ut.fillHighlightColor),ut.verticalExaggerationAndRelativeHeight.x=J,ut.verticalExaggerationAndRelativeHeight.y=j,ut.center3D=G.center,h.clone(k,ut.rtc),oe.clone(de,ut.tileRectangle),ut.southAndNorthLatitude.x=ye,ut.southAndNorthLatitude.y=ae,ut.southMercatorYAndOneOverHeight.x=pe,ut.southMercatorYAndOneOverHeight.y=be;let gr=Zdt,Yr=Yz(t.rectangle,e.cartographicLimitRectangle),Be=$dt,lt=Yz(t.rectangle,m);h.fromElements(I,M,B,ut.hsbShift);let Ye=t.rectangle,Ze=1/Ye.width,ht=1/Ye.height;gr.x=(Yr.west-Ye.west)*Ze,gr.y=(Yr.south-Ye.south)*ht,gr.z=(Yr.east-Ye.west)*Ze,gr.w=(Yr.north-Ye.south)*ht,oe.clone(gr,ut.localizedCartographicLimitRectangle),Be.x=(lt.west-Ye.west)*Ze,Be.y=(lt.south-Ye.south)*ht,Be.z=(lt.east-Ye.west)*Ze,Be.w=(lt.north-Ye.south)*ht,oe.clone(Be,ut.localizedTranslucencyRectangle);let St=F&&P.fog(t._distance,n.fog.density)>P.EPSILON3;z=z&&(St||_);let pn=!1,fo=!1,Qo=!1,Pa=!1,Ra=!1,Xr=!1,Yn=!1,as=!1,yr=!1,Qc=!1;for(;Ce<s&&ze<ot;){let ua=ke[ze],ho=ua.readyImagery;if(++ze,!l(ho)||ho.imageryLayer.alpha===0)continue;let T_=ua.useWebMercatorT?ho.textureWebMercator:ho.texture,ri=ho.imageryLayer;l(ua.textureTranslationAndScale)||(ua.textureTranslationAndScale=ri._calculateTextureTranslationAndScale(t,ua)),ut.dayTextures[Ce]=T_,ut.dayTextureTranslationAndScale[Ce]=ua.textureTranslationAndScale,ut.dayTextureTexCoordsRectangle[Ce]=ua.textureCoordinateRectangle,ut.dayTextureUseWebMercatorT[Ce]=ua.useWebMercatorT,ut.dayTextureAlpha[Ce]=ri.alpha,Xr=Xr||ut.dayTextureAlpha[Ce]!==1,ut.dayTextureNightAlpha[Ce]=ri.nightAlpha,Yn=Yn||ut.dayTextureNightAlpha[Ce]!==1,ut.dayTextureDayAlpha[Ce]=ri.dayAlpha,Yn=Yn||ut.dayTextureDayAlpha[Ce]!==1,ut.dayTextureBrightness[Ce]=ri.brightness,pn=pn||ut.dayTextureBrightness[Ce]!==wa.DEFAULT_BRIGHTNESS,ut.dayTextureContrast[Ce]=ri.contrast,fo=fo||ut.dayTextureContrast[Ce]!==wa.DEFAULT_CONTRAST,ut.dayTextureHue[Ce]=ri.hue,Qo=Qo||ut.dayTextureHue[Ce]!==wa.DEFAULT_HUE,ut.dayTextureSaturation[Ce]=ri.saturation,Pa=Pa||ut.dayTextureSaturation[Ce]!==wa.DEFAULT_SATURATION,ut.dayTextureOneOverGamma[Ce]=1/ri.gamma,Ra=Ra||ut.dayTextureOneOverGamma[Ce]!==1/wa.DEFAULT_GAMMA,ut.dayTextureSplit[Ce]=ri.splitDirection,as=as||ut.dayTextureSplit[Ce]!==0;let pc=ut.dayTextureCutoutRectangles[Ce];if(l(pc)||(pc=ut.dayTextureCutoutRectangles[Ce]=new oe),oe.clone(oe.ZERO,pc),l(ri.cutoutRectangle)){let yo=Yz(Ye,ri.cutoutRectangle),Nu=re.simpleIntersection(yo,Ye,W0e);yr=l(Nu)||yr,pc.x=(yo.west-Ye.west)*Ze,pc.y=(yo.south-Ye.south)*ht,pc.z=(yo.east-Ye.west)*Ze,pc.w=(yo.north-Ye.south)*ht}let Fl=ut.colorsToAlpha[Ce];l(Fl)||(Fl=ut.colorsToAlpha[Ce]=new oe);let Lu=l(ri.colorToAlpha)&&ri.colorToAlphaThreshold>0;if(Qc=Qc||Lu,Lu){let yo=ri.colorToAlpha;Fl.x=yo.red,Fl.y=yo.green,Fl.z=yo.blue,Fl.w=ri.colorToAlphaThreshold}else Fl.w=-1;if(l(ho.credits)){let yo=ho.credits;for(let Nu=0,Ub=yo.length;Nu<Ub;++Nu)o.addCreditToNextFrame(yo[Nu])}++Ce}ut.dayTextures.length=Ce,ut.waterMask=a,oe.clone(c,ut.waterMaskTranslationAndScale),ut.minMaxHeight.x=Y.minimumHeight,ut.minMaxHeight.y=Y.maximumHeight,L.clone(Y.matrix,ut.scaleAndBias);let go=e._clippingPlanes,Or=l(go)&&go.enabled&&t.isClipped;Or&&(ut.clippingPlanesEdgeColor=H.clone(go.edgeColor,ut.clippingPlanesEdgeColor),ut.clippingPlanesEdgeWidth=go.edgeWidth);let Bm=e._clippingPolygons,Jc=l(Bm)&&Bm.enabled&&t.isClipped;Ae.numberOfDayTextures=Ce,Ae.applyBrightness=pn,Ae.applyContrast=fo,Ae.applyHue=Qo,Ae.applySaturation=Pa,Ae.applyGamma=Ra,Ae.applyAlpha=Xr,Ae.applyDayNightAlpha=Yn,Ae.applySplit=as,Ae.enableFog=St,Ae.enableClippingPlanes=Or,Ae.clippingPlanes=go,Ae.enableClippingPolygons=Jc,Ae.clippingPolygons=Bm,Ae.hasImageryLayerCutout=yr,Ae.colorCorrect=z,Ae.highlightFillTile=mc,Ae.colorToAlpha=Qc,Ae.showUndergroundColor=T,Ae.translucent=d;let km=i.renderedMesh.indices.length;Rt||(km=i.renderedMesh.indexCountWithoutSkirts),st.shaderProgram=e._surfaceShaderSet.getShaderProgram(Ae),st.castShadows=E,st.receiveShadows=w,st.renderState=$e,st.primitiveType=Le.TRIANGLES,st.vertexArray=i.vertexArray||i.fill.vertexArray,st.count=km,st.uniformMap=Fi,st.pass=Ee.GLOBE,e._debug.wireframe&&(sht(Ut,e,t),l(i.wireframeVertexArray)&&(st.vertexArray=i.wireframeVertexArray,st.primitiveType=Le.LINES,st.count=km*2));let Oa=st.boundingVolume,xr=st.orientedBoundingBox;n.mode!==ne.SCENE3D?(se.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,W.minimumHeight,W.maximumHeight,Oa),h.fromElements(Oa.center.z,Oa.center.x,Oa.center.y,Oa.center),n.mode===ne.MORPHING&&(Oa=se.union(W.boundingSphere,Oa,Oa))):(st.boundingVolume=se.clone(W.boundingSphere,Oa),st.orientedBoundingBox=vn.clone(W.boundingVolume,xr)),st.dirty=!0,d&&f.updateDerivedCommands(st,n),G0e(st,n),$e=Xe,We=cht}while(ze<ot)}var Kz=$o;function X0e(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=re.clone(re.MAX_VALUE)}Object.defineProperties(X0e.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=kt.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=kt.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=re.clone(re.MAX_VALUE)),re.clone(e,this._rectangle)}}});var Zz=X0e;function Cs(){this._layers=[],this.layerAdded=new me,this.layerRemoved=new me,this.layerMoved=new me,this.layerShownOrHidden=new me}Object.defineProperties(Cs.prototype,{length:{get:function(){return this._layers.length}}});Cs.prototype.add=function(e,t){l(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};Cs.prototype.addImageryProvider=function(e,t){let n=new wa(e);return this.add(n,t),n};Cs.prototype.remove=function(e,t){t=y(t,!0);let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};Cs.prototype.removeAll=function(e){e=y(e,!0);let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};Cs.prototype.contains=function(e){return this.indexOf(e)!==-1};Cs.prototype.indexOf=function(e){return this._layers.indexOf(e)};Cs.prototype.get=function(e){return this._layers[e]};function $z(e,t){return e.indexOf(t)}function K0e(e,t,n){let i=e._layers;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}Cs.prototype.raise=function(e){let t=$z(this._layers,e);K0e(this,t,t+1)};Cs.prototype.lower=function(e){let t=$z(this._layers,e);K0e(this,t,t-1)};Cs.prototype.raiseToTop=function(e){let t=$z(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};Cs.prototype.lowerToBottom=function(e){let t=$z(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var hht=new re;function Z0e(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!l(r)&&a<o.length;++a){let c=o[a];re.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],u=c.readyImagery;if(!l(u)||!u.imageryLayer.ready)continue;let f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!re.contains(u.rectangle,t))continue;let d=hht,p=1/1024;d.west=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),d.east=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),d.south=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),d.north=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),re.contains(d,t)&&i(u)}}Cs.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[];if(Z0e(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};Cs.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(Z0e(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let c=s.imageryLayer.imageryProvider.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let u=s[c],f=r[c];if(l(u)&&u.length>0)for(let d=0;d<u.length;++d){let p=u[d];p.imageryLayer=f,l(p.position)||(p.position=i),a.push(p)}}return a})};Cs.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};Cs.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};Cs.prototype.isDestroyed=function(){return!1};Cs.prototype.destroy=function(){return this.removeAll(!0),ue(this)};Cs.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var Qz=Cs;function $0e(e){this._ellipsoid=new qg(e.ellipsoid,h.ZERO)}Object.defineProperties($0e.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var Jz=$0e;function Yc(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=qn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=sa.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}Yc.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new Yc({tilingScheme:e,x:s,y:r,level:0});return i};Yc.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],re.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],re.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(Yc.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new Yc({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new Yc({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new Yc({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new Yc({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<sa.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});Yc.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};Yc.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};Yc.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};Yc.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};Yc.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};Yc.prototype.freeResources=function(){this.state=sa.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),e4(this._southwestChild),this._southwestChild=void 0,e4(this._southeastChild),this._southeastChild=void 0,e4(this._northwestChild),this._northwestChild=void 0,e4(this._northeastChild),this._northeastChild=void 0};function e4(e){l(e)&&e.freeResources()}var t4=Yc;function n4(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}n4.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};n4.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),Q0e(this,t)),t=i}};function Q0e(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}n4.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&Q0e(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var i4=n4;function kf(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new i4,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=y(e.maximumScreenSpaceError,2),this.tileCacheSize=y(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new Jz({ellipsoid:n}),this._tileLoadProgressEvent=new me,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(kf.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});kf.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function mht(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,exe(e);let n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}kf.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==sa.START&&e(t),t=t.replacementNext};kf.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};kf.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};kf.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function exe(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}kf.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(mht(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),exe(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};kf.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),yht(this,e),Dht(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function pht(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=me.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}kf.prototype.endFrame=function(e){!e.passes.render||e.mode===ne.MORPHING||(Eht(this,e),vht(this,e),pht(this,e))};kf.prototype.isDestroyed=function(){return!1};kf.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var ZI,J0e=new fe;function _ht(e,t){let n=re.center(e.rectangle,J0e),i=n.longitude-ZI.longitude,o=n.latitude-ZI.latitude;n=re.center(t.rectangle,J0e);let r=n.longitude-ZI.longitude,s=n.latitude-ZI.latitude;return i*i+o*o-(r*r+s*s)}var ght=new h,KI=[];function yht(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!l(e._levelZeroTiles)){let x=r.tilingScheme;if(l(x)){let b=r.tilingScheme;e._levelZeroTiles=t4.createLevelZeroTiles(b);let T=e._levelZeroTiles.length;if(KI.length<T)for(KI=new Array(T),o=0;o<T;++o)KI[o]===void 0&&(KI[o]=new $I)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;ZI=t.camera.positionCartographic,a.sort(_ht);let u=e._addHeightCallbacks,f=e._removeHeightCallbacks,d=t.frameNumber,p;if(u.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(d,u,f);u.length=0,f.length=0}let g=t.camera;e._cameraPositionCartographic=g.positionCartographic;let m=L.getTranslation(g.transform,ght);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?va(e,s,r,t,c,!1,KI[o]):(u_(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=d}function u_(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function $I(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function txe(){this.southwest=new $I,this.southeast=new $I,this.northwest=new $I,this.northeast=new $I}txe.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var GX=new Array(31);for(let e=0;e<GX.length;++e)GX[e]=new txe;function xht(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=Cht(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,d=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===d?n._lastSelectionResult:qn.NONE,g=e.tileProvider;if(s||i){let m=qn.originalResult(p)===qn.RENDERED,x=qn.originalResult(p)===qn.CULLED||p===qn.NONE,b=n.state===sa.DONE,T=m||x||b;if(T||l(g.canRenderWithoutLosingDetail)&&(T=g.canRenderWithoutLosingDetail(n)),T){s&&u_(e,e._tileLoadQueueMedium,n,t),o4(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=qn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&u_(e,e._tileLoadQueueHigh,n,t)}if(g.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){o4(e,n),u_(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=qn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=qn.REFINED;let x=e._tilesToRender.length,b=e._tileLoadQueueLow.length,T=e._tileLoadQueueMedium.length,C=e._tileLoadQueueHigh.length,A=e._tileToUpdateHeights.length;if(bht(e,a,c,u,f,t,i,o),x!==e._tilesToRender.length){let S=o.allAreRenderable,v=o.anyWereRenderedLastFrame,D=o.notYetRenderableCount,O=!1;if(!S&&!v){let R=e._tilesToRender;for(let F=x;F<R.length;++F){let _=R[F];for(;_!==void 0&&_._lastSelectionResult!==qn.KICKED&&_!==n;)_._lastSelectionResult=qn.kick(_._lastSelectionResult),_=_.parent}e._tilesToRender.length=x,e._tileToUpdateHeights.length=A,o4(e,n),n._lastSelectionResult=qn.RENDERED;let N=p===qn.RENDERED;!N&&D>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=T,e._tileLoadQueueHigh.length=C,u_(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,O=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=N,N||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!O&&u_(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=qn.RENDERED,o4(e,n),u_(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===qn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function bht(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,d=GX[t.level],p=d.southwest,g=d.southeast,m=d.northwest,x=d.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(va(e,t,u,r,f,s,p),va(e,n,u,r,f,s,g),va(e,i,u,r,f,s,m),va(e,o,u,r,f,s,x)):(va(e,i,u,r,f,s,m),va(e,t,u,r,f,s,p),va(e,o,u,r,f,s,x),va(e,n,u,r,f,s,g)):c.latitude<t.rectangle.north?(va(e,n,u,r,f,s,g),va(e,t,u,r,f,s,p),va(e,o,u,r,f,s,x),va(e,i,u,r,f,s,m)):(va(e,o,u,r,f,s,x),va(e,i,u,r,f,s,m),va(e,n,u,r,f,s,g),va(e,t,u,r,f,s,p)),d.combine(a)}function Tht(e,t){let n=t.rectangle;return l(e._cameraPositionCartographic)&&re.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&re.contains(n,e._cameraReferenceFrameOriginCartographic)}function va(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==pr.NONE)return xht(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,Tht(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&u_(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:qn.NONE;c!==qn.CULLED_BUT_NEEDED&&c!==qn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=qn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(u_(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=qn.CULLED):t._lastSelectionResult=qn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function Cht(e,t,n){if(t.mode===ne.SCENE2D||t.camera.frustum instanceof on||t.camera.frustum instanceof Lr)return Aht(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=P.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function Aht(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;l(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,u=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),d=u/f;return t.fog.enabled&&t.mode!==ne.SCENE2D&&(d-=P.fog(n._distance,t.fog.density)*t.fog.sse),d/=t.pixelRatio,d}function o4(e,t){e._tilesToRender.push(t)}function Eht(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=Ti()+e._loadQueueTimeSlice,s=e._tileProvider,a=zX(e,t,s,r,n,!1);a=zX(e,t,s,r,i,a),zX(e,t,s,r,o,a)}function Sht(e,t){return e._loadPriority-t._loadPriority}function zX(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(Sht);for(let s=0,a=o.length;s<a&&(Ti()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var $E=new mn,HX=new fe,Zy=new h,wht=[];function vht(e,t){if(!l(e.tileProvider.tilingScheme))return;let n=wht;n.length=0;let i=e._tileToUpdateHeights,o=Ti(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let d=i[0];if(!l(d.data)||!l(d.data.mesh)){let x=d._lastSelectionResultFrame===e._lastSelectionFrameNumber?d._lastSelectionResult:qn.NONE;(x===qn.RENDERED||x===qn.CULLED_BUT_NEEDED)&&n.push(d),i.shift(),e._lastTileIndex=0;continue}let p=d.customData,g=p.length,m=!1;for(f=e._lastTileIndex;f<g;++f){let x=p[f],b=d.data.terrainData,T=l(b)&&b.wasCreatedByUpsampling();if(d.level>x.level&&!T){if(l(x.positionOnEllipsoidSurface)||(x.positionOnEllipsoidSurface=h.fromRadians(x.positionCartographic.longitude,x.positionCartographic.latitude,0,u)),a===ne.SCENE3D){let A=u.geodeticSurfaceNormal(x.positionOnEllipsoidSurface,$E.direction),S=u.getSurfaceNormalIntersectionWithZAxis(x.positionOnEllipsoidSurface,11500,$E.origin);if(!l(S)){let v=0;l(d.data.tileBoundingRegion)&&(v=d.data.tileBoundingRegion.minimumHeight);let D=Math.min(v,-11500),O=h.multiplyByScalar(A,Math.abs(D)+1,Zy);h.subtract(x.positionOnEllipsoidSurface,O,$E.origin)}}else fe.clone(x.positionCartographic,HX),HX.height=-11500,c.project(HX,Zy),h.fromElements(Zy.z,Zy.x,Zy.y,Zy),h.clone(Zy,$E.origin),h.clone(h.UNIT_X,$E.direction);let C=d.data.pick($E,a,c,!1,Zy);l(C)&&(l(x.callback)&&x.callback(C),x.level=d.level)}if(Ti()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function Dht(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var r4=kf;function Jd(e){e=y(e,ee.default);let t=new r_({ellipsoid:e}),n=new Qz;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new vz,this._material=void 0,this._surface=new r4({tileProvider:new Kz({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new me,this._undergroundColor=H.clone(H.BLACK),this._undergroundColorAlphaByDistance=new kt(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new Zz,jX(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new De({url:en("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=ee.WGS84.equals(e),this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new h(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new h(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.lightingFadeInDistance=P.PI*e.minimumRadius,this.nightFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.nightFadeInDistance=5*P.PI_OVER_TWO*e.minimumRadius,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=yn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(Jd.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},clippingPolygons:{get:function(){return this._surface.tileProvider.clippingPolygons},set:function(e){this._surface.tileProvider.clippingPolygons=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=re.clone(re.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&jX(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,jX(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=H.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=kt.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function jX(e){let t=[],n=l(e._material)&&(l(e._material.shaderSource.match(/slope/))||l(e._material.shaderSource.match("normalEC"))),i=[zy,AI];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(SV),e._surfaceShaderSet.baseVertexShaderSource=new Ge({sources:[zy,AI,wV],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ge({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function Iht(e){return function(t,n){let i=se.distanceSquaredTo(t.pickBoundingSphere,e),o=se.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var Pht=[],Rht={start:0,stop:0};Jd.prototype.pickWorldCoordinates=function(e,t,n,i){n=y(n,!0);let o=t.mode,r=t.mapProjection,s=Pht;s.length=0;let a=this._surface._tilesToRender,c=a.length,u,f;for(f=0;f<c;++f){u=a[f];let p=u.data;if(!l(p))continue;let g=p.pickBoundingSphere;if(o!==ne.SCENE3D)p.pickBoundingSphere=g=se.fromRectangleWithHeights2D(u.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,g),h.fromElements(g.center.z,g.center.x,g.center.y,g.center);else if(l(p.renderedMesh))se.clone(p.tileBoundingRegion.boundingSphere,g);else continue;let m=$n.raySphere(e,g,Rht);l(m)&&s.push(p)}s.sort(Iht(e.origin));let d;for(c=s.length,f=0;f<c&&(d=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(d));++f);return d};var Oht=new fe;Jd.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==ne.SCENE3D){n=h.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,Oht);n=this._ellipsoid.cartographicToCartesian(i,n)}return n};var Mht=new h,nxe=new h,Lht=new fe,Nht=new mn;function WX(e,t){return l(e)&&re.contains(e.rectangle,t)?e:void 0}Jd.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!l(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!re.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=WX(n._southwestChild,e)||WX(n._southeastChild,e)||WX(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=h.fromRadians(e.longitude,e.latitude,0,a,Mht),u=Nht,f=a.geodeticSurfaceNormal(c,u.direction),d=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(d)){let g;l(n.data.tileBoundingRegion)&&(g=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(y(g,0),-11500),x=h.multiplyByScalar(f,Math.abs(m)+1,nxe);h.subtract(c,x,u.origin)}let p=n.data.pick(u,void 0,s,!1,nxe);if(l(p))return a.cartesianToCartographic(p,Lht).height};Jd.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};Jd.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=l(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(l(c)){let u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new Ft({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===ne.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.showWaterEffect=this.showWaterEffect,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};Jd.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};Jd.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};Jd.prototype.isDestroyed=function(){return!1};Jd.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),ue(this)};var s4=Jd;var Pu=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = texture(colorTexture, v_textureCoordinates);
}
`;var fb=`uniform highp sampler2D u_depthTexture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r);
}
`;function Im(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new hi,this._tempCopyDepthFramebuffer=new hi,this._updateDepthFramebuffer=new hi({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new qe,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(Im.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function Fht(e){e._pickColorFramebuffer.destroy(),e._outputFramebuffer.destroy(),e._copyDepthFramebuffer.destroy(),e._tempCopyDepthFramebuffer.destroy(),e._updateDepthFramebuffer.destroy()}function ixe(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!qe.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._rs)||!qe.equals(e._viewport,e._rs.viewport)||s)&&(e._rs=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:ln.ALPHA_BLEND}),e._rsUpdate=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Un.EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:Un.NEVER,reference:zt.CESIUM_3D_TILE_MASK,mask:zt.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(fb,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(Pu,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(fb,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(Pu,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new Jn({color:new H(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}Im.prototype.update=function(e,t,n,i,o,r){let s=n.width,a=n.height,c=o?e.halfFloatingPointTexture?tt.HALF_FLOAT:tt.FLOAT:tt.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),ixe(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._useHdr=o,this._clearGlobeDepth=r};Im.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};Im.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};Im.prototype.executeUpdateDepth=function(e,t,n,i){let o=l(i)?i:t.framebuffer.depthStencilTexture;if(n||o!==this.colorFramebufferManager.getDepthStencilTexture()){if(l(this._updateDepthCommand)){if(!l(this._updateDepthFramebuffer.framebuffer)||this._updateDepthFramebuffer.getDepthStencilTexture()!==o||this._updateDepthFramebuffer.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture().width,s=this._copyDepthFramebuffer.getColorTexture().height;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,r,s);let a=this._copyDepthFramebuffer.getColorTexture();this._updateDepthFramebuffer.setColorTexture(a,0),this._updateDepthFramebuffer.setDepthStencilTexture(o),this._updateDepthFramebuffer.update(e,r,s),ixe(this,e,r,s,t)}this._tempCopyDepthTexture=o,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)}return}l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t)};Im.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};Im.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;l(i)&&(H.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};Im.prototype.isDestroyed=function(){return!1};Im.prototype.destroy=function(){return Fht(this),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),ue(this)};var a4=Im;function db(){this._framebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new hi,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new qe,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(db.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function Bht(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function kht(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?tt.HALF_FLOAT:tt.FLOAT:tt.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function Uht(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!qe.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!qe.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(fb,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new Jn({color:new H(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}db.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;kht(this,n,o,r,e),Uht(this,n,o,r,i),this._useHdr=e};db.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};db.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};db.prototype.isDestroyed=function(){return!1};db.prototype.destroy=function(){return Bht(this),ue(this)};var c4=db;var aa={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},hb=aa.DERIVED_COMMANDS_MAXIMUM_LENGTH,hxe=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function mb(){this._frontFaceAlphaByDistance=new kt(0,1,0,1),this._backFaceAlphaByDistance=new kt(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=re.clone(re.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(hb),this._derivedBlendCommandTypes=new Array(hb),this._derivedPickCommandTypes=new Array(hb),this._derivedCommandTypesToUpdate=new Array(hb),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(mb.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});mb.prototype.update=function(e){let t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=oxe(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=oxe(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=rxe(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=rxe(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=Ght(this,e,t),this._sunVisibleThroughGlobe=Vht(this,e),this._environmentVisible=zht(this,e),this._useDepthPlane=Hht(this,e),this._numberOfTextureUniforms=Wht(this),this._rectangle=re.clone(t.translucency.rectangle,this._rectangle),jht(this,e)};function oxe(e,t,n,i){return e?l(n)?(kt.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function rxe(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function Vht(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function zht(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function Hht(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function Ght(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==ne.SCENE2D&&t.context.depthTexture}function Wht(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function jht(e,t){e._derivedCommandsLength=qX(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=qX(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=qX(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<hb;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=smt())}function qX(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?aa.PICK_FRONT_FACE:u?aa.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:aa.TRANSLUCENT_FRONT_FACE,d=i?aa.PICK_BACK_FACE:u?aa.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:aa.TRANSLUCENT_BACK_FACE;return t.mode===ne.SCENE2D?(o[r++]=aa.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=aa.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=d):(o[r++]=d,o[r++]=f)):c?(n||(o[r++]=aa.DEPTH_ONLY_BACK_FACE),o[r++]=aa.OPAQUE_FRONT_FACE,o[r++]=d):(n||(o[r++]=aa.DEPTH_ONLY_FRONT_FACE),o[r++]=aa.OPAQUE_BACK_FACE,o[r++]=f),r)}function Uf(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function sxe(e,t){return e.indexOf(t)>-1}function qht(e,t){Uf(e.defines,"TRANSLUCENT"),Uf(t.defines,"TRANSLUCENT")}function Yht(e,t){Uf(e.defines,"GROUND_ATMOSPHERE"),Uf(t.defines,"GROUND_ATMOSPHERE"),Uf(e.defines,"FOG"),Uf(t.defines,"FOG"),Uf(e.defines,"TRANSLUCENT"),Uf(t.defines,"TRANSLUCENT")}function YX(e,t){if(sxe(t.defines,"TILE_LIMIT_RECTANGLE")||sxe(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main() 
{ 
    out_FragColor = vec4(1.0); 
} 
`;t.sources=[n]}function XX(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ge.replaceMain(n[r],"czm_globe_translucency_main");n.push(`

uniform sampler2D u_classificationTexture; 
void main() 
{ 
    vec2 st = gl_FragCoord.xy / czm_viewport.zw; 
#ifdef MANUAL_DEPTH_TEST 
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st)); 
    if (logDepthOrDepth != 0.0) 
    { 
        vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); 
        float depthEC = eyeCoordinate.z / eyeCoordinate.w; 
        if (v_positionEC.z < depthEC) 
        { 
            discard; 
        } 
    } 
#endif 
    czm_globe_translucency_main(); 
    vec4 classificationColor = texture(u_classificationTexture, st); 
    if (classificationColor.a > 0.0) 
    { 
        // Reverse premultiplication process to get the correct composited result of the classification primitives 
        classificationColor.rgb /= classificationColor.a; 
    } 
    out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a); 
} 
`)}function mxe(e,t){XX(e,t),Uf(e.defines,"GROUND_ATMOSPHERE"),Uf(t.defines,"GROUND_ATMOSPHERE"),Uf(e.defines,"FOG"),Uf(t.defines,"FOG")}function Xht(e,t){XX(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function Kht(e,t){mxe(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function axe(e,t){let n=`uniform sampler2D u_classificationTexture; 
void main() 
{ 
    vec2 st = gl_FragCoord.xy / czm_viewport.zw; 
    vec4 pickColor = texture(u_classificationTexture, st); 
    if (pickColor == vec4(0.0)) 
    { 
        discard; 
    } 
    out_FragColor = pickColor; 
} 
`;t.sources=[n]}function Zht(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function $ht(e){e.cull.face=yi.BACK,e.cull.enabled=!0}function Qht(e){e.cull.face=yi.FRONT,e.cull.enabled=!0}function Jht(e){e.cull.face=yi.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function emt(e){e.cull.face=yi.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function tmt(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function cxe(e){e.cull.face=yi.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=ln.ALPHA_BLEND}function lxe(e){e.cull.face=yi.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=ln.ALPHA_BLEND}function nmt(e){e.cull.face=yi.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function imt(e){e.cull.face=yi.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function omt(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){let s=Ue.getState(e);i(s),r=Ue.fromCache(s),o[e.id]=r}return r}function QE(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function rmt(e,t,n,i,o){return l(o)?!i&&l(n)?n:yt(t,o(e),!1):t}function eh(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function smt(){return[new eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:qht,getRenderStateFunction:$ht,getUniformMapFunction:void 0}),new eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:Yht,getRenderStateFunction:Qht,getUniformMapFunction:void 0}),new eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:YX,getRenderStateFunction:Jht,getUniformMapFunction:void 0}),new eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:YX,getRenderStateFunction:emt,getUniformMapFunction:void 0}),new eh({pass:Ee.GLOBE,pickOnly:!1,getShaderProgramFunction:YX,getRenderStateFunction:tmt,getUniformMapFunction:void 0}),new eh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:XX,getRenderStateFunction:cxe,getUniformMapFunction:QE}),new eh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:mxe,getRenderStateFunction:lxe,getUniformMapFunction:QE}),new eh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Xht,getRenderStateFunction:cxe,getUniformMapFunction:QE}),new eh({pass:Ee.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Kht,getRenderStateFunction:lxe,getUniformMapFunction:QE}),new eh({pass:Ee.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:axe,getRenderStateFunction:nmt,getUniformMapFunction:QE}),new eh({pass:Ee.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:axe,getRenderStateFunction:imt,getUniformMapFunction:QE})]}var uxe=new Array(hb),fxe=new Array(hb);mb.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)fxe[o]=this._derivedCommandPacks[n[o]],uxe[o]=hxe[n[o]];amt(this,e,i,n,uxe,fxe,t)}};function amt(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);let u=s.frameNumber,f=y(a.uniformMapDirtyFrame,0),d=y(a.shaderProgramDirtyFrame,0),p=y(a.renderStateDirtyFrame,0),g=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,x=a.renderStateId!==t.renderState.id;g&&(a.uniformMapDirtyFrame=u),m&&(a.shaderProgramDirtyFrame=u),x&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let T=r[b],C=i[b],A=o[b],S=a[A],v,D,O;l(S)?(v=S.uniformMap,D=S.shaderProgram,O=S.renderState):(v=void 0,D=void 0,O=void 0),S=et.shallowClone(t,S),a[A]=S;let R=y(S.derivedCommands.uniformMapDirtyFrame,0),N=y(S.derivedCommands.shaderProgramDirtyFrame,0),F=y(S.derivedCommands.renderStateDirtyFrame,0),_=g||R<f,E=m||N<d,w=x||F<p;_&&(S.derivedCommands.uniformMapDirtyFrame=u),E&&(S.derivedCommands.shaderProgramDirtyFrame=u),w&&(S.derivedCommands.renderStateDirtyFrame=u),S.derivedCommands.type=C,S.pass=T.pass,S.pickOnly=T.pickOnly,S.uniformMap=rmt(e,t.uniformMap,v,_,T.getUniformMapFunction),S.shaderProgram=Zht(s.context,t.shaderProgram,D,E,T.getShaderProgramFunction,A),S.renderState=omt(t.renderState,O,w,T.getRenderStateFunction,T.renderStateCache)}}}mb.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick||n.passes.pickVoxel;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=hxe[o[a]];n.commandList.push(s[c])}};function pxe(e,t,n,i,o,r,s){for(let a=0;a<t;++a){let c=e[a],u=c.derivedCommands.type;(!l(s)||s.indexOf(u)>-1)&&n(c,i,o,r)}}function dxe(e,t,n,i,o,r){for(let s=0;s<t;++s)n(e[s],i,o,r)}var cmt=[aa.OPAQUE_FRONT_FACE,aa.OPAQUE_BACK_FACE],lmt=[aa.DEPTH_ONLY_FRONT_FACE,aa.DEPTH_ONLY_BACK_FACE,aa.DEPTH_ONLY_FRONT_AND_BACK_FACE];mb.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[Ee.GLOBE],a=e.indices[Ee.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),pxe(s,a,t,i,r,o,cmt))};mb.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[Ee.GLOBE],a=e.indices[Ee.GLOBE],c=e.commands[Ee.TERRAIN_CLASSIFICATION],u=e.indices[Ee.TERRAIN_CLASSIFICATION];if(a===0||u===0)return;let f=this._frontFaceTranslucent,d=this._backFaceTranslucent;if((!f||!d)&&dxe(c,u,t,i,r,o),!f&&!d)return;this._globeTranslucencyFramebuffer=n;let p=r.uniformState.globeDepthTexture,g=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,pxe(s,a,t,i,r,o,lmt),r.depthTexture){let m=n.packDepth(r,o);r.uniformState.globeDepthTexture=m}dxe(c,u,t,i,r,o),r.uniformState.globeDepthTexture=p,o.framebuffer=g};var l4=mb;var _xe=Mr(EY(),1);function KX(){this._image=new Image}KX.prototype.isReady=function(){return!0};KX.prototype.shouldDiscardImage=function(e){return e===this._image};function pb(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Hi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new re(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new Et(t)),this._credit=t,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=23,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new KX),this._errorEvent=new me}Object.defineProperties(pb.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});pb.fromMetadata=function(e,t){if(!e.imageryPresent)throw new le(`The server ${e.url} doesn't have imagery`);let n=new pb(t);return n._metadata=e,n};pb.prototype.getTileCredits=function(e,t,n){let i=this._metadata,o=i.getTileInformation(e,t,n);if(l(o)){let r=i.providers[o.imageryProvider];if(l(r))return[r]}};pb.prototype.requestImage=function(e,t,n,i){let o=this._tileDiscardPolicy._image,r=this._metadata,s=Ly.tileXYToQuadKey(e,t,n),a=r.getTileInformation(e,t,n);if(!l(a)){if(r.isValid(s)){let u=new Jo({throttle:i.throttle,throttleByServer:i.throttleByServer,type:i.type,priorityFunction:i.priorityFunction});r.populateSubtree(e,t,n,u);return}return Promise.resolve(o)}if(!a.hasImagery())return Promise.resolve(o);let c=umt(this,a,e,t,n,i).fetchArrayBuffer();if(l(c))return c.then(function(u){fV(r.key,u);let f=new Uint8Array(u),d,p=r.protoImagery;if((!l(p)||!p)&&(d=fmt(f)),!l(d)&&(!l(p)||p)){let g=dmt(f);d=g.imageType,f=g.imageData}return!l(d)||!l(f)?o:iC({uint8Array:f,format:d,flipY:!0})})};pb.prototype.pickFeatures=function(e,t,n,i,o){};function umt(e,t,n,i,o,r){let s=Ly.tileXYToQuadKey(n,i,o),a=t.imageryVersion;return a=l(a)&&a>0?a:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1-0${s}-i.${a.toString()}`,request:r})}function fmt(e){let t="JFIF";if(e[6]===t.charCodeAt(0)&&e[7]===t.charCodeAt(1)&&e[8]===t.charCodeAt(2)&&e[9]===t.charCodeAt(3))return"image/jpeg";let n="PNG";if(e[1]===n.charCodeAt(0)&&e[2]===n.charCodeAt(1)&&e[3]===n.charCodeAt(2))return"image/png"}function dmt(e){let t=_xe.Reader.create(e),n=t.len,i={};for(;t.pos<n;){let s=t.uint32(),a;switch(s>>>3){case 1:i.imageType=t.uint32();break;case 2:i.imageData=t.bytes();break;case 3:i.alphaType=t.uint32();break;case 4:i.imageAlpha=t.bytes();break;case 5:if(a=i.copyrightIds,l(a)||(a=i.copyrightIds=[]),(s&7)===2){let c=t.uint32()+t.pos;for(;t.pos<c;)a.push(t.uint32())}else a.push(t.uint32());break;default:t.skipType(s&7);break}}let o=i.imageType;if(l(o))switch(o){case 0:i.imageType="image/jpeg";break;case 4:i.imageType="image/png";break;default:throw new le("GoogleEarthEnterpriseImageryProvider: Unsupported image type.")}let r=i.alphaType;return l(r)&&r!==0&&(console.log("GoogleEarthEnterpriseImageryProvider: External alpha not supported."),delete i.alphaType,delete i.imageAlpha),i}var gxe=pb;var hmt=new H(1,1,1,.4),mmt=new H(0,1,0,.05),pmt=new H(0,.5,0,.2);function _b(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Hi({ellipsoid:e.ellipsoid}),this._cells=y(e.cells,8),this._color=y(e.color,hmt),this._glowColor=y(e.glowColor,mmt),this._glowWidth=y(e.glowWidth,6),this._backgroundColor=y(e.backgroundColor,pmt),this._errorEvent=new me,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._canvasSize=y(e.canvasSize,256),this._canvas=this._createGridCanvas()}Object.defineProperties(_b.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});_b.prototype._drawGrid=function(e){let n=this._canvasSize;for(let i=0;i<=this._cells;++i){let r=1+i/this._cells*(n-1);e.moveTo(r,0),e.lineTo(r,n),e.moveTo(0,r),e.lineTo(n,r)}e.stroke()};_b.prototype._createGridCanvas=function(){let e=document.createElement("canvas");e.width=this._canvasSize,e.height=this._canvasSize;let t=0,n=this._canvasSize,i=e.getContext("2d"),o=this._backgroundColor.toCssColorString();i.fillStyle=o,i.fillRect(t,t,n,n);let r=this._glowColor.toCssColorString();i.strokeStyle=r,i.lineWidth=this._glowWidth,i.strokeRect(t,t,n,n),this._drawGrid(i),i.lineWidth=this._glowWidth*.5,i.strokeRect(t,t,n,n),this._drawGrid(i);let s=this._color.toCssColorString();return i.strokeStyle=s,i.lineWidth=2,i.strokeRect(t,t,n,n),i.lineWidth=1,this._drawGrid(i),e};_b.prototype.getTileCredits=function(e,t,n){};_b.prototype.requestImage=function(e,t,n,i){return Promise.resolve(this._canvas)};_b.prototype.pickFeatures=function(e,t,n,i,o){};var yxe=_b;function th(){}th._maxDecodingConcurrency=Math.max(Gt.hardwareConcurrency-1,1);th._decodeTaskProcessor=new _i("decodeI3S",th._maxDecodingConcurrency);th._promise=void 0;async function _mt(){if(await th._decodeTaskProcessor.initWebAssemblyModule({wasmBinaryFile:"ThirdParty/draco_decoder.wasm"}))return th._decodeTaskProcessor;throw new le("I3S decoder could not be initialized.")}th.decode=async function(e,t,n,i,o){return l(th._promise)||(th._promise=_mt()),th._promise.then(function(r){let s=n._parent._data,a=n._parent._inverseRotationMatrix,c=0,u=0,f=0;l(s.obb)?(c=s.obb.center[0],u=s.obb.center[1],f=s.obb.center[2]):l(s.mbs)&&(c=s.mbs[0],u=s.mbs[1],f=s.mbs[2]);let d=$.fromRotationX(-P.PI_OVER_TWO),p=new $;$.multiply(d,a,p);let g=fe.fromDegrees(c,u,f),m=ee.WGS84.cartographicToCartesian(g),x={binaryData:n._data,featureData:l(i)&&l(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ee.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:g,cartesianCenter:m,parentRotation:p,enableFeatures:n._dataProvider.showFeatures,splitGeometryByColorTransparency:n._dataProvider.adjustMaterialAlphaMode,symbologyData:o,calculateNormals:n._dataProvider.calculateNormals};return r.scheduleTask(x)})};var u4=th;function ZX(e,t){this._parent=e,this._dataProvider=e._dataProvider,this._layer=e._layer,l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${t}`}):this._resource=this._parent.resource.getDerivedResource({url:t})}Object.defineProperties(ZX.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}}});ZX.prototype.load=async function(){return this._data=await Pm.loadJson(this._resource),this._data};var f4=ZX;function f_(e,t){this._storageInfo=t,this._parent=e,this._dataProvider=e._dataProvider,this._loadPromise=void 0;let n=`attributes/${t.key}/0`;l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${n}`}):this._resource=this._parent.resource.getDerivedResource({url:n})}Object.defineProperties(f_.prototype,{resource:{get:function(){return this._resource}},header:{get:function(){return this._header}},values:{get:function(){if(l(this._values)){if(l(this._values.attributeValues))return this._values.attributeValues;if(l(this._values.objectIds))return this._values.objectIds}return[]}},name:{get:function(){return this._storageInfo.name}}});function d4(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}function gmt(e){return e==="String"?1:d4(e)}async function ymt(e){let t=await e._dataProvider._loadBinary(e._resource),n=new DataView(t);e._data=t,e._validateHeader(n);let i=e._parseHeader(n),o=e._getBodyOffset(i);e._validateBody(n,o),e._parseBody(n,o)}f_.prototype.load=function(){return l(this._loadPromise)?this._loadPromise:(this._loadPromise=ymt(this).catch(function(e){console.error(e)}),this._loadPromise)};f_.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};f_.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};f_.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=i==="ObjectIds"?"objectIds":i,r=this._storageInfo[o];if(l(r)){this._values[o]=[];for(let s=0;s<this._header.count;++s)if(r.valueType!=="String"){let a=this._parseValue(e,r.valueType,t);this._values[o].push(a.value),t=a.offset}else{let a=this._values.attributeByteCounts[s],c="";for(let u=0;u<a;++u){let f=this._parseValue(e,r.valueType,t);f.value.charCodeAt(0)!==0&&(c+=f.value),t=f.offset}this._values[o].push(c)}}}};f_.prototype._getBodyOffset=function(e){let t=0;return l(this._storageInfo.attributeValues)?t=d4(this._storageInfo.attributeValues.valueType):l(this._storageInfo.objectIds)&&(t=d4(this._storageInfo.objectIds.valueType)),t>0?Math.ceil(e/t)*t:e};f_.prototype._validateHeader=function(e){let t=0;for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n];t+=gmt(i.valueType)}if(e.byteLength<t)throw new le(`Invalid attribute buffer size (field: ${this.name}, header: ${t}, actual: ${e.byteLength})`)};f_.prototype._validateBody=function(e,t){if(!l(this._header.count))throw new le(`Invalid attribute buffer (field: ${this.name}, count is missing)`);let n;for(let i=0;i<this._storageInfo.ordering.length&&t<e.byteLength;i++){let o=this._storageInfo.ordering[i],r=o==="ObjectIds"?"objectIds":o,s=this._storageInfo[r];if(l(s))if(s.valueType!=="String"){r==="attributeByteCounts"&&(n=t);let a=d4(s.valueType);t+=a*this._header.count}else{if(!l(n))throw new le(`Invalid attribute buffer (field: ${this.name}, attributeByteCounts is missing)`);for(let a=0;a<this._header.count&&t<e.byteLength;++a){let c=this._parseValue(e,this._storageInfo.attributeByteCounts.valueType,n);t+=c.value,n=c.offset}}else throw new le(`Invalid attribute buffer (field: ${this.name}, ${r} is missing)`)}if(e.byteLength<t)throw new le(`Invalid attribute buffer size (field: ${this.name}, expected: ${t}, actual: ${e.byteLength})`)};var h4=f_;function QI(e,t){let n=e._dataProvider,i=e._layer,o;l(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(QI.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});QI.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var xmt=new h,bmt=new h,Tmt=new h,Cmt=new h,Amt=new h;function $X(e,t,n,i){let o=h.subtract(i,n,xmt),r=h.cross(o,h.subtract(e,n,bmt),Cmt),s=h.cross(o,h.subtract(t,n,Tmt),Amt);return h.dot(r,s)>=0}var Emt=new h,Smt=new h,wmt=new h,vmt=new h,Dmt=new h,Imt=new h,Pmt=new h,Rmt=new h,Omt=new h,Mmt=new h;QI.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(l(this._customAttributes)&&l(this._customAttributes.positions)){let i=new h(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,$.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,u=this._customAttributes.positions,f=this._customAttributes.indices,d;l(f)?d=f.length:d=u.length/3;for(let p=0;p<d;p++){let g,m,x;l(f)?(g=f[p],m=f[p+1],x=f[p+2]):(g=p*3,m=p*3+1,x=p*3+2);let b=h.fromElements(u[g*3],u[g*3+1],u[g*3+2],Emt),T=h.fromElements(u[m*3],u[m*3+1],u[m*3+2],Smt),C=new h(u[x*3],u[x*3+1],u[x*3+2],wmt);if(!$X(i,b,T,C)||!$X(i,T,b,C)||!$X(i,C,b,T))continue;let A=h.subtract(T,b,vmt),S=h.subtract(C,b,Dmt),v=h.cross(A,S,Imt);if(h.magnitude(v)===0)continue;let D=h.normalize(v,Pmt),O=h.subtract(i,b,Rmt),R=Math.abs(h.dot(O,D));if(R<o){o=R,r=p;let N=h.magnitudeSquared(h.subtract(i,b,O)),F=h.magnitudeSquared(h.subtract(i,T,Omt)),_=h.magnitudeSquared(h.subtract(i,C,Mmt));N<F&&N<_?(a=g,c=b,s=N):F<_?(a=m,c=T,s=F):(a=x,c=C,s=_)}}if(l(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:h.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};function xxe(e){let t=[],n=e.length;for(let i=0;i<n;i++)i<3?t.push(ME(e[i])):t.push(e[i]);return t}QI.prototype._generateGltf=function(e,t,n,i,o,r,s,a){let c={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},u=!1,f,d="";if(l(this._parent._data.mesh)&&l(this._layer._data.materialDefinitions)){let A=this._parent._data.mesh.material.definition;if(A>=0&&A<this._layer._data.materialDefinitions.length){if(f=this._layer._data.materialDefinitions[A],c=f,l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorTexture)){u=!0,c.pbrMetallicRoughness.baseColorTexture.index=0;let S="0";if(l(this._layer._data.textureSetDefinitions))for(let v=0;v<this._layer._data.textureSetDefinitions.length;v++){let D=this._layer._data.textureSetDefinitions[v];for(let O=0;O<D.formats.length;O++){let R=D.formats[O];if(R.format==="jpg"){S=R.name;break}}}l(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(d=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${S}`}).url)}l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorFactor)&&(c.pbrMetallicRoughness.baseColorFactor=xxe(c.pbrMetallicRoughness.baseColorFactor)),l(c.emissiveFactor)&&(c.emissiveFactor=xxe(c.emissiveFactor))}}else l(this._parent._data.textureData)&&(u=!0,d=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,c.pbrMetallicRoughness.baseColorTexture={index:0});l(c.alphaMode)&&(c.alphaMode=c.alphaMode.toUpperCase());let p=[],g=[],m=[];u&&(p=[{sampler:0,source:0}],g=[{uri:d}],m=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]);let x=[],b=n.length;for(let C=0;C<b;C++){let A=n[C].primitives,S=A.length;for(let v=0;v<S;v++){let D=A[v];if(l(D.material)){for(;D.material>=x.length;){let R=He(c,!0);x.push(R)}let O=x[D.material];l(D.extra)&&D.extra.isTransparent?l(O.alphaMode)||(O.alphaMode="BLEND"):O.alphaMode==="BLEND"&&(O.alphaMode="OPAQUE")}}}return{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:x,textures:p,images:g,samplers:m,asset:{version:"2.0"},extensions:s,extensionsUsed:a}};var JI=QI;function uc(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0,this._symbologyData=void 0}Object.defineProperties(uc.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});uc.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new bd(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!l(this._nodeIndex)){let o=await Pm.loadJson(this._resource);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":l(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),l(i)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};function bxe(e,t){let n=new h4(e,t);return e._fields[t.name]=n,n.load()}uc.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=[];if(l(e))for(let n=0;n<e.length;n++){let i=e[n],o=this._fields[i.name];l(o)?t.push(o.load()):t.push(bxe(this,i))}return Promise.all(t)};uc.prototype.loadField=function(e){let t=this._fields[e];if(l(t))return t.load();let n=this._layer._data.attributeStorageInfo;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];if(o.name===e)return bxe(this,o)}return Promise.resolve()};uc.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!l(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};uc.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};uc.prototype._loadChildren=function(){let e=this;if(l(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(l(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new uc(e,y(i.href,i),!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};uc.prototype._loadGeometryData=function(){let e=[];if(l(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new JI(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(l(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new JI(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};uc.prototype._loadFeatureData=function(){let e=[];if(l(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new f4(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};uc.prototype._clearGeometryData=function(){this._geometryData=[]};uc.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!l(e)&&!l(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(l(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),l(this._dataProvider._geoidDataList)&&l(n))for(let T=0;T<this._dataProvider._geoidDataList.length;T++){let C=this._dataProvider._geoidDataList[T],A=C.projection.project(n);if(A.x>C.nativeExtent.west&&A.x<C.nativeExtent.east&&A.y>C.nativeExtent.south&&A.y<C.nativeExtent.north){n.height+=Bmt(A.x,A.y,C);break}}let i={},o,r=0;l(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ee.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ee.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(l(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let T=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/T}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let T=this._data.lodThreshold;s=r/T}else console.error("Invalid lodSelectionMetricType in Layer");else if(l(this._data.lodSelection))for(let T=0;T<this._data.lodSelection.length;T++)this._data.lodSelection[T].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[T].maxError);s===1/0&&(s=1e5);let a=s*16,c=new ka(0,0,0),u=Nt.headingPitchRollQuaternion(o,c);l(this._data.obb)&&(u=new Me(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=$.fromQuaternion(u),d=$.inverse(f,new $),p=new L(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),g=L.inverse(p,new L),m=L.clone(p);l(this._parent._globalTransform)&&L.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=g,this._inverseRotationMatrix=d;let x=[];for(let T=0;T<this._children.length;T++)x.push(this._children[T]._create3DTileDefinition());return{children:x,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:l(this._resource)?this._resource.url:void 0},geometricError:a}};uc.prototype._loadSymbology=async function(){!l(this._symbologyData)&&l(this._layer._symbology)&&(this._symbologyData=await this._layer._symbology._getSymbology(this))};uc.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),l(this._geometryData)&&this._geometryData.length>0){this._dataProvider._applySymbology&&await this._loadSymbology();let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await u4.decode(o,r,s,this._featureData[0],this._symbologyData);if(!l(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors,a.meshData.rootExtensions,a.meshData.extensionsUsed),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};async function Lmt(e){let t=e._layer._filters,n=[];for(let i=0;i<t.length;i++){let o=e.loadField(t[i].name);n.push(o)}return await Promise.all(n),t}function Nmt(e,t,n){if(!l(n.values)||n.values.length===0)return!1;let i=l(t)?t.values:[],o;e<i.length&&(o=i[e]);let r=!1;for(let s=0;s<n.values.length;s++)if(n.values[s]===o){r=!0;break}return r}async function Txe(e,t){let n=e._tile.content.batchTable;if(l(n)&&n.featuresLength>0){n.setAllShow(!0);let i=await Lmt(e);if(i.length>0)for(let o=0;o<n.featuresLength;o++)for(let r=0;r<i.length;r++){let s=i[r];if(!Nmt(o,e._fields[s.name],s)){n.setShow(o,!1);break}}}t.show=!0}uc.prototype._filterFeatures=function(){let e=[];for(let n=0;n<this._children.length;n++){let i=this._children[n]._filterFeatures();e.push(i)}let t=this._tile?.content?._model;if(l(this._geometryData)&&this._geometryData.length>0&&l(t)&&t.ready){t.show=!1;let n=Txe(this,t);e.push(n)}return Promise.all(e)};bd.prototype._hookedRequestContent=bd.prototype.requestContent;bd.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading){this._isLoading=!0;let e=this;return this._i3sNode._createContentURL().then(t=>{if(!l(t)){e._isLoading=!1;return}return e._contentResource=new De({url:t}),e._hookedRequestContent()}).then(t=>{let n=t?._model;return l(e._i3sNode._geometryData)&&e._i3sNode._geometryData.length>0&&l(n)&&(n.show=!1,n.readyEvent.addEventListener(()=>{Txe(e._i3sNode,n)})),e._isLoading=!1,t})}};function Fmt(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function m4(e,t,n,i){let o=e+t*n;return i[o]}function Bmt(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,u=a<n.height?a+1:a;a=n.height-1-a,u=n.height-1-u;let f=m4(s,a,n.width,n.buffer),d=m4(c,a,n.width,n.buffer),p=m4(s,u,n.width,n.buffer),g=m4(c,u,n.width,n.buffer),m=Fmt(o,r,f,d,p,g);return m=m*n.scale+n.offset,m}Object.defineProperties(bd.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var eP=uc;function p4(e){this._layer=e,this._defaultSymbology=void 0,this._valueFields=[],this._uniqueValueHash=void 0,this._classBreaksHash=void 0,this._parseLayerSymbology()}Object.defineProperties(p4.prototype,{defaultSymbology:{get:function(){return this._defaultSymbology}}});function QX(e,t){let n=[];for(let i=0;i<e.length;i++){let o=H.byteToFloat(e[i]);i<3?n.push(ME(o)):n.push(o)}return n.length===3&&(l(t)?n.push(1-t/100):n.push(1)),n}function JE(e,t){let n={edges:void 0,material:void 0};if(l(e)&&l(e.symbolLayers))for(let i=0;i<e.symbolLayers.length;i++){let o=e.symbolLayers[i];if(o.type==="Fill"){let r=o.edges,s=o.outline;if(l(r)?(n.edges={},l(r.color)&&(n.edges.color=QX(r.color,r.transparency))):l(s)&&(n.edges={},l(s.color)&&(n.edges.color=QX(s.color,s.transparency))),!t){let a=o.material;l(a)&&(n.material={colorMixMode:a.colorMixMode},l(a.color)&&(n.material.color=QX(a.color,a.transparency)))}break}}return n}function kmt(e,t){if(l(e.uniqueValueGroups)){let n={};for(let i=0;i<e.uniqueValueGroups.length;i++){let o=e.uniqueValueGroups[i].classes;if(l(o))for(let r=0;r<o.length;r++){let s=JE(o[r].symbol,t),a=o[r].values;for(let c=0;c<a.length;c++){let u=a[c],f=n;for(let d=0;d<u.length;d++){let p=u[d];d===u.length-1?f[p]=s:(l(f[p])||(f[p]={}),f=f[p])}}}}return n}if(l(e.uniqueValueInfos)){let n={};for(let i=0;i<e.uniqueValueInfos.length;i++){let o=e.uniqueValueInfos[i];n[o.value]=JE(o.symbol,t)}return n}}function Umt(e,t){if(l(e.classBreakInfos)){let n=[...e.classBreakInfos];n.sort(function(o,r){let s=y(o.classMaxValue,o.classMinValue),a=y(r.classMaxValue,r.classMinValue);return s-a});let i={ranges:[],symbols:[]};l(e.minValue)&&(i.ranges.push(e.minValue),i.symbols.push(void 0));for(let o=0;o<n.length;o++){let r=n[o];l(r.classMinValue)&&(i.ranges.length===0||r.classMinValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMinValue),i.symbols.push(void 0)),l(r.classMaxValue)&&(i.ranges.length===0||r.classMaxValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMaxValue),i.symbols.push(JE(r.symbol,t)))}return i.symbols.push(void 0),i}}p4.prototype._parseLayerSymbology=function(){let e=this._layer.data.drawingInfo;if(l(e)&&l(e.renderer)){let t=this._layer.data.cachedDrawingInfo,n=l(t)&&t.color===!0,i=e.renderer;i.type==="simple"?this._defaultSymbology=JE(i.symbol,n):i.type==="uniqueValue"?(this._defaultSymbology=JE(i.defaultSymbol,n),this._valueFields.push(i.field1),l(i.field2)&&this._valueFields.push(i.field2),l(i.field3)&&this._valueFields.push(i.field3),this._uniqueValueHash=kmt(i,n)):i.type==="classBreaks"&&(this._defaultSymbology=JE(i.defaultSymbol,n),this._valueFields.push(i.field),this._classBreaksHash=Umt(i,n))}};function Cxe(e,t,n,i){let o=t[n];if(i<o.length){let r=o[i],s=e[r];return l(s)&&++n<t.length?Cxe(s,t,n,i):s}}function Vmt(e,t){let n=0,i=e.length;if(n<i)do{let o=n+i>>>1;e[o]<t?n=o+1:i=o}while(n<i);return n}function zmt(e,t,n){let i=t[n],o=Vmt(e.ranges,i);return e.symbols[o]}p4.prototype._getSymbology=async function(e){let t={default:this._defaultSymbology};if(this._valueFields.length>0){let n=[];for(let r=0;r<this._valueFields.length;r++)n.push(e.loadField(this._valueFields[r]));await Promise.all(n);let i=[];for(let r=0;r<this._valueFields.length;r++)i.push(e.fields[this._valueFields[r]].values);let o;if(l(this._uniqueValueHash)?o=r=>Cxe(this._uniqueValueHash,i,0,r):l(this._classBreaksHash)&&(o=r=>zmt(this._classBreaksHash,i[0],r)),l(o)){let r=i[0];for(let s=0;s<r.length;s++){let a=o(s);l(a)&&(t[s]=a)}}}return t};var _4=p4;function Ml(e,t,n){this._dataProvider=e,this._parent=n,!l(t.href)&&l(t.id)&&(t.href=`layers/${t.id}`);let i=this._parent.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new De({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._filters=[],this._symbology=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(Ml.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(l(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});Ml.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new le(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(this._dataProvider.applySymbology&&(this._symbology=new _4(this)),await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};Ml.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],l(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(l(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let u=0;u<c.length;u++)s.push(c[u])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};Ml.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(l(n))for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}return 0};Ml.prototype._loadRootNode=function(e){if(l(this._data.nodePages)){let t=0;l(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new eP(this,t,!0)}else this._rootNode=new eP(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};Ml.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};Ml._fetchJson=function(e){return e.fetchJson()};Ml.prototype._loadNodePage=function(e){let t=this;if(!l(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=Ml._fetchJson(n).then(function(o){return l(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};Ml.prototype._computeExtent=function(){l(this._data.fullExtent)?this._extent=re.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):l(this._data.store.extent)&&(this._extent=re.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};Ml.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n),o=this._symbology?.defaultSymbology?.edges?.color;l(o)&&!l(e?.outlineColor)&&(e=l(e)?He(e):{},e.outlineColor=H.fromCartesian4(oe.fromArray(o))),this._tileset=await xa.fromUrl(i,e),this._tileset.show=this._parent.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(r){r._i3sNode._clearGeometryData(),URL.revokeObjectURL(r._contentResource._url),r._contentResource=r._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(r){l(r._i3sNode)&&r._i3sNode._loadChildren()})};Ml.prototype._updateVisibility=function(){l(this._tileset)&&(this._tileset.show=this._parent.show)};Ml.prototype.filterByAttributes=function(e){this._filters=l(e)?He(e,!0):[];let t=this._rootNode;return l(t)?t._filterFeatures():Promise.resolve()};var eS=Ml;function g4(e,t){this._dataProvider=e,this._resource=new De({url:t}),this._resource.setQueryParameters(e.resource.queryParameters),this._resource.appendForwardSlash()}Object.defineProperties(g4.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},names:{get:function(){let e=[],t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n)e.push(t[n].fieldName);return e}}});g4.prototype.load=async function(){return this._data=await Pm.loadJson(this._resource),this._data};g4.prototype._getValues=function(e){let t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n){let i=t[n];if(i.fieldName===e)return l(i.mostFrequentValues)?[...i.mostFrequentValues]:[]}};var y4=g4;function tP(e,t,n){this._dataProvider=e,this._parent=t,this._data=n,this._name=n.name,this._modelName=n.modelName,this._visibility=y(n.visibility,!0),this._resource=void 0,this._sublayers=[],this._i3sLayers=[]}Object.defineProperties(tP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},name:{get:function(){return this._name}},modelName:{get:function(){return this._modelName}},sublayers:{get:function(){return this._sublayers}},visibility:{get:function(){return this._visibility},set:function(e){if(this._visibility!==e){this._visibility=e;for(let t=0;t<this._i3sLayers.length;t++)this._i3sLayers[t]._updateVisibility()}}},show:{get:function(){return this._visibility&&this._parent.show}}});tP._fromData=async function(e,t,n,i){let o=new tP(e,i,n);if(o._data.layerType==="group"){let r=o._data.sublayers;if(l(r)){let s=[];for(let c=0;c<r.length;c++){let u=tP._fromData(e,t,r[c],o);s.push(u)}let a=await Promise.all(s);for(let c=0;c<a.length;c++){let u=a[c];o._sublayers.push(u),o._i3sLayers.push(...u._i3sLayers)}}}else if(o._data.layerType==="3DObject"){let r=t.concat(`/sublayers/${o._data.id}`),s=new De({url:r});s.setQueryParameters(e.resource.queryParameters),s.appendForwardSlash(),o._resource=s;let a=await Pm.loadJson(o._resource),c=new eS(e,a,o);o._i3sLayers.push(c)}else console.log(`${o._data.layerType} layer ${o._data.name} is skipped as not supported.`);return o};var x4=tP;var Sxe=Mr(Axe(),1);function rs(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._show=y(e.show,!0),this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._showFeatures=y(e.showFeatures,!1),this._adjustMaterialAlphaMode=y(e.adjustMaterialAlphaMode,!1),this._applySymbology=y(e.applySymbology,!1),this._calculateNormals=y(e.calculateNormals,!1),this._cesium3dTilesetOptions=y(e.cesium3dTilesetOptions,y.EMPTY_OBJECT),this._layers=[],this._sublayers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0,this._attributeStatistics=[],this._layersExtent=[]}Object.defineProperties(rs.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;for(let t=0;t<this._layers.length;t++)this._layers[t]._updateVisibility()}}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},sublayers:{get:function(){return this._sublayers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}},showFeatures:{get:function(){return this._showFeatures}},adjustMaterialAlphaMode:{get:function(){return this._adjustMaterialAlphaMode}},applySymbology:{get:function(){return this._applySymbology}},calculateNormals:{get:function(){return this._calculateNormals}}});rs.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)l(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return ue(this)};rs.prototype.isDestroyed=function(){return!1};rs.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};rs.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};rs.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};rs.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)l(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};function Hmt(e,t){let n=e.resource.getUrlComponent(),i="";return n.match(/layers\/\d/)?i=`${n}`.replace(/\/+$/,""):i=`${n}`.replace(/\/?$/,"/").concat(`layers/${t}`),i}async function Exe(e,t,n){if(t.layerType==="Building"){l(n.showFeatures)||(e._showFeatures=!0),l(n.adjustMaterialAlphaMode)||(e._adjustMaterialAlphaMode=!0),l(n.applySymbology)||(e._applySymbology=!0),l(n.calculateNormals)||(e._calculateNormals=!0);let i=Hmt(e,t.id);if(l(t.sublayers)){let o=[];for(let s=0;s<t.sublayers.length;s++){let a=x4._fromData(e,i,t.sublayers[s],e);o.push(a)}let r=await Promise.all(o);for(let s=0;s<r.length;s++){let a=r[s];e._sublayers.push(a),e._layers.push(...a._i3sLayers)}}if(l(t.statisticsHRef)){let o=i.concat(`/${t.statisticsHRef}`),r=new y4(e,o);await r.load(),e._attributeStatistics.push(r)}if(l(t.fullExtent)){let o=re.fromDegrees(t.fullExtent.xmin,t.fullExtent.ymin,t.fullExtent.xmax,t.fullExtent.ymax);e._layersExtent.push(o)}}else if(t.layerType==="3DObject"||t.layerType==="IntegratedMesh"){!l(n.calculateNormals)&&!l(t.textureSetDefinitions)&&(e._calculateNormals=!0);let i=new eS(e,t,e);e._layers.push(i),l(i._extent)&&e._layersExtent.push(i._extent)}else console.log(`${t.layerType} layer ${t.name} is skipped as not supported.`)}rs.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=De.createIfNeeded(e);n.setQueryParameters({f:"pjson"},!0);let i=await rs.loadJson(n),o=new rs(t);if(o._resource=n,o._data=i,l(i.layers)){let s=[];for(let a=0;a<i.layers.length;a++){let c=Exe(o,i.layers[a],t);s.push(c)}await Promise.all(s)}else await Exe(o,i,t);o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};rs._fetchJson=function(e){return e.fetchJson()};rs.loadJson=async function(e){let t=await rs._fetchJson(e);if(l(t.error)){if(console.error("Failed to fetch I3S ",e.url),l(t.error.message)&&console.error(t.error.message),l(t.error.details))for(let n=0;n<t.error.details.length;n++)console.log(t.error.details[n]);throw new le(t.error)}return t};rs.prototype._loadBinary=async function(e){let t=await e.fetchArrayBuffer();if(t.byteLength>0&&new Uint8Array(t)[0]===123&&new TextDecoder().decode(t).includes("404"))throw new le(`Failed to load binary: ${e.url}`);return t};rs.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var Gmt=new V;function Wmt(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),u=n.positionToTileXY(a,r);for(let d=c.x;d<=u.x;d++)for(let p=c.y;p<=u.y;p++){let g=V.fromElements(d,p,Gmt),m=g.toString();if(!o.hasOwnProperty(m)){let x={x:g.x,y:g.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=x,i.push(x)}}let f=[];for(let d=0;d<i.length;++d){let p=i[d],g=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(g)}return Promise.all(f).then(function(d){let p=[];for(let g=0;g<d.length;g++){let m={tilingScheme:n,x:i[g].x,y:i[g].y,level:i[g].level},x=d[g],b="Geographic";n._projection instanceof Ii&&(b="WebMercator");let T={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:x._height,width:x._width,scale:x._structure.heightScale,offset:x._structure.heightOffset};if(x._encoding===Hd.LERC){let C=Sxe.default.decode(x._buffer);T.buffer=C.pixels[0]}else T.buffer=x._buffer;p.push(T)}return p})}async function jmt(e){let t=e._geoidTiledTerrainProvider;if(l(t))try{let n=await Wmt(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}rs.prototype.loadGeoidData=async function(){return l(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=jmt(this),this._geoidDataPromise)};rs.prototype._computeExtent=function(){let e;for(let t=0;t<this._layersExtent.length;t++){let n=this._layersExtent[t];l(e)?re.union(e,n,e):e=re.clone(n)}this._extent=e};rs.prototype.getAttributeNames=function(){let e=[];for(let t=0;t<this._attributeStatistics.length;++t)e.push(...this._attributeStatistics[t].names);return e};rs.prototype.getAttributeValues=function(e){for(let t=0;t<this._attributeStatistics.length;++t){let n=this._attributeStatistics[t]._getValues(e);if(l(n))return n}return[]};rs.prototype.filterByAttributes=function(e){let t=[];for(let n=0;n<this._layers.length;n++){let i=this._layers[n].filterByAttributes(e);t.push(i)}return Promise.all(t)};var Pm=rs;function Rm(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new hi({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new hi({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new Jn({color:new H(0,0,0,0),owner:this}),this._clearCommand=new Jn({color:new H(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(Rm.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});Rm.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var qmt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Un.EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:Un.NEVER,reference:0,mask:zt.CLASSIFICATION_MASK},blending:ln.ALPHA_BLEND},Ymt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Un.NOT_EQUAL,frontOperation:{fail:mt.KEEP,zFail:mt.KEEP,zPass:mt.KEEP},backFunction:Un.NEVER,reference:0,mask:zt.CLASSIFICATION_MASK},blending:ln.ALPHA_BLEND},Xmt={depthMask:!0,depthTest:{enabled:!0},stencilTest:zt.setCesium3DTileBit(),stencilMask:zt.CESIUM_3D_TILE_MASK,blending:ln.ALPHA_BLEND},Kmt=`uniform sampler2D colorTexture;
uniform sampler2D depthTexture;
uniform sampler2D classifiedTexture;
in vec2 v_textureCoordinates;
void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    if (color.a == 0.0)
    {
        discard;
    }
    bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0)));
#ifdef UNCLASSIFIED
    vec4 highlightColor = czm_invertClassificationColor;
    if (isClassified)
    {
        discard;
    }
#else
    vec4 highlightColor = vec4(1.0);
    if (!isClassified)
    {
        discard;
    }
#endif
    out_FragColor = color * highlightColor;
    gl_FragDepth = texture(depthTexture, v_textureCoordinates).r;
}
`,Zmt=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    if (color.a == 0.0)
    {
        discard;
    }
#ifdef UNCLASSIFIED
    out_FragColor = color * czm_invertClassificationColor;
#else
    out_FragColor = color;
#endif
}
`;Rm.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new Ft({context:e,width:s,height:a,pixelFormat:rt.DEPTH_STENCIL,pixelDatatype:tt.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new Gu({context:e,width:s,height:a,format:rl.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=Ue.fromCache(qmt),this._rsClassified=Ue.fromCache(Ymt),this._rsDefault=Ue.fromCache(Xmt)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let u=l(this._previousFramebuffer)?Zmt:Kmt,f=new Ge({defines:["UNCLASSIFIED"],sources:[u]}),d=new Ge({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(d,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(Pu,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};Rm.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};Rm.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};Rm.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};Rm.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};Rm.prototype.isDestroyed=function(){return!1};Rm.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),ue(this)};var nP=Rm;function T4(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(T4.prototype,{total:{get:function(){return this._total}}});function $y(e){let t=new Array(Ya.NUMBER_OF_JOB_TYPES);t[Ya.TEXTURE]=new T4(l(e)?e[Ya.TEXTURE]:10),t[Ya.PROGRAM]=new T4(l(e)?e[Ya.PROGRAM]:10),t[Ya.BUFFER]=new T4(l(e)?e[Ya.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}$y.getTimestamp=Ti;Object.defineProperties($y.prototype,{totalBudget:{get:function(){return this._totalBudget}}});$y.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};$y.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};$y.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=$y.getTimestamp();e.execute();let a=$y.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var C4=$y;var wxe=Object.freeze({UNLOADED:0,RECEIVING:1,RECEIVED:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function A4(e,t){this.spatialNode=e,this.keyframe=t,this.state=wxe.UNLOADED,this.metadata=[],this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}A4.priorityComparator=function(e,t){return e.priority-t.priority};A4.searchComparator=function(e,t){return e.keyframe-t.keyframe};A4.LoadState=wxe;var Ki=A4;function vxe(){}Object.defineProperties(vxe.prototype,{color:{get:he.throwInstantiationError},intensity:{get:he.throwInstantiationError}});var Dxe=vxe;var $mt=/\/$/,Ixe=new Et('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function tS(e){e=y(e,y.EMPTY_OBJECT);let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=De.createIfNeeded(y(e.url,"https://api.mapbox.com/styles/v1/"));this._styleId=t,this._accessToken=n;let o=y(e.tilesize,512);this._tilesize=o;let r=y(e.username,"mapbox");this._username=r;let s=l(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();$mt.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;l(e.credit)?(c=e.credit,typeof c=="string"&&(c=new Et(c))):c=Ixe,this._resource=i,this._imageryProvider=new lc({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(tS.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});tS.prototype.getTileCredits=function(e,t,n){};tS.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};tS.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};tS._defaultCredit=Ixe;var Pxe=tS;function Qy(e,t,n,i,o){i===rn.UNSIGNED_SHORT&&(i=rn.FLOAT32);let r=e.floatingPointTexture;if(i===rn.FLOAT32&&!r)throw new le("Floating point texture not supported");let s;i===rn.FLOAT32||i===rn.FLOAT64?s=tt.FLOAT:i===rn.UINT8&&(s=tt.UNSIGNED_BYTE);let a;n===1?a=e.webgl2?rt.RED:rt.LUMINANCE:n===2?a=e.webgl2?rt.RG:rt.LUMINANCE_ALPHA:n===3?a=rt.RGB:n===4&&(a=rt.RGBA);let c=512*1024*1024,u=128*1024*1024;o=Math.min(y(o,u),c);let f=Vt.maximumTextureSize,d=rn.getSizeInBytes(i),p=Math.floor(o/(n*d)),g=Math.min(f,P.previousPowerOfTwo(Math.floor(Math.sqrt(p)))),m=Math.ceil(Math.sqrt(t.x)),x=Math.ceil(t.z/m),b=m*t.x,T=x*t.y,C=Math.floor(g/b),A=Math.floor(g/T);if(C===0||A===0)throw new le("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.voxelCountPerTile=h.clone(t,new h),this.maximumTileCount=C*A,this.regionCountPerMegatexture=new V(C,A),this.voxelCountPerRegion=new V(b,T),this.sliceCountPerRegion=new V(m,x),this.voxelSizeUv=new V(1/g,1/g),this.sliceSizeUv=new V(t.x/g,t.y/g),this.regionSizeUv=new V(b/g,T/g),this.texture=new Ft({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:g,height:g,sampler:new Qt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:$t.LINEAR,magnificationFilter:fi.LINEAR})});let S=rn.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(S,b*T*n),this.nodes=new Array(this.maximumTileCount);for(let v=0;v<this.maximumTileCount;v++)this.nodes[v]=new Qmt(v);for(let v=0;v<this.maximumTileCount;v++){let D=this.nodes[v];D.previousNode=v>0?this.nodes[v-1]:void 0,D.nextNode=v<this.maximumTileCount-1?this.nodes[v+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function Qmt(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}Qy.prototype.add=function(e){if(this.isFull())throw new he("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};Qy.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new he("Megatexture index out of bounds");let t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};Qy.prototype.isFull=function(){return this.emptyList===void 0};Qy.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===rn.UNSIGNED_SHORT&&(i=rn.FLOAT32);let o=rn.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y,f=P.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),g=Math.floor(f/u);if(p*g>=e)break;f*=2}return f*f*n*o};Qy.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,i=this.voxelCountPerTile,o=this.sliceCountPerRegion,r=this.voxelCountPerRegion,s=this.channelCount,a=this.tileVoxelDataTemp;for(let x=0;x<i.z;x++){let b=x%o.x*i.x,T=Math.floor(x/o.x)*i.y;for(let C=0;C<i.y;C++)for(let A=0;A<i.x;A++){let S=x*i.y*i.x+C*i.x+A,v=(T+C)*r.x+(b+A);for(let D=0;D<s;D++)a[v*s+D]=n[S*s+D]}}let c=this.regionCountPerMegatexture,u=r.x,f=r.y,d=e%c.x*r.x,p=Math.floor(e/c.x)*r.y,m={source:{arrayBufferView:a,width:u,height:f},xOffset:d,yOffset:p};this.texture.copyFrom(m)};Qy.prototype.isDestroyed=function(){return!1};Qy.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),ue(this)};var iP=Qy;function oP(e){e=y(e,y.EMPTY_OBJECT);let t=e.textureUrl;l(t)||(t=en("Assets/Textures/moonSmall.jpg")),this.show=y(e.show,!0),this.textureUrl=t,this._ellipsoid=y(e.ellipsoid,ee.MOON),this.onlySunLighting=y(e.onlySunLighting,!0),this._ellipsoidPrimitive=new yz({radii:this.ellipsoid.radii,material:zi.fromType(zi.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new QU}Object.defineProperties(oP.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var E4=new $,Jmt=new $,ept=new h,S4=[];oP.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;l(Nt.computeIcrfToFixedMatrix(n,E4))||Nt.computeTemeToPseudoFixedMatrix(n,E4);let i=this._axes.evaluate(n,Jmt);$.transpose(i,i),$.multiply(E4,i,i);let o=C0.computeMoonPositionInEarthInertialFrame(n,ept);$.multiplyByVector(E4,o,o),L.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=S4,S4.length=0,t.update(e),e.commandList=r,S4.length===1?S4[0]:void 0};oP.prototype.isDestroyed=function(){return!1};oP.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),ue(this)};var w4=oP;function JX(e){}JX.prototype.isReady=function(){return!0};JX.prototype.shouldDiscardImage=function(e){return!1};var Rxe=JX;function d_(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new hi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new hi({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new hi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new hi({createColorAttachments:!1}),this._opaqueClearCommand=new Jn({color:new H(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new Jn({color:new H(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new Jn({color:new H(0,0,0,0),owner:this}),this._alphaClearCommand=new Jn({color:new H(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new qe,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function Oxe(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function eK(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function Mxe(e){Oxe(e),eK(e)}function tpt(e,t,n,i){Oxe(e),e._accumulationTexture=new Ft({context:t,width:n,height:i,pixelFormat:rt.RGBA,pixelDatatype:tt.FLOAT});let o=new Float32Array(n*i*4);e._revealageTexture=new Ft({context:t,pixelFormat:rt.RGBA,pixelDatatype:tt.FLOAT,source:{arrayBufferView:o,width:n,height:i},flipY:!1})}function npt(e,t){eK(e);let n=te.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(eK(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&(Mxe(e),e._translucentMultipassSupport=!1,i=!1)}return i}d_.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,tpt(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!npt(this,e))return;this._useHDR=i;let f=this,d,p;l(this._compositeCommand)||(d=new Ge({sources:[TV]}),this._translucentMRTSupport&&d.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(d=new Ge({defines:["MRT"],sources:[bI]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(d=new Ge({sources:[bI]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(d,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let g=!qe.equals(this._viewport,t.viewport),m=g!==this._useScissorTest;this._useScissorTest=g,qe.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=qe.clone(t.viewport,this._scissorRectangle),m=!0),(!l(this._rs)||!qe.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=Ue.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var ipt={enabled:!0,color:new H(0,0,0,0),equationRgb:Ga.ADD,equationAlpha:Ga.ADD,functionSourceRgb:Ao.ONE,functionDestinationRgb:Ao.ONE,functionSourceAlpha:Ao.ZERO,functionDestinationAlpha:Ao.ONE_MINUS_SOURCE_ALPHA},opt={enabled:!0,color:new H(0,0,0,0),equationRgb:Ga.ADD,equationAlpha:Ga.ADD,functionSourceRgb:Ao.ONE,functionDestinationRgb:Ao.ONE,functionSourceAlpha:Ao.ONE,functionDestinationAlpha:Ao.ONE},rpt={enabled:!0,color:new H(0,0,0,0),equationRgb:Ga.ADD,equationAlpha:Ga.ADD,functionSourceRgb:Ao.ZERO,functionDestinationRgb:Ao.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:Ao.ZERO,functionDestinationAlpha:Ao.ONE_MINUS_SOURCE_ALPHA};function tK(e,t,n,i){let o=n[i.id];if(!l(o)){let r=Ue.getState(i);r.depthMask=!1,r.blending=t,o=Ue.fromCache(r),n[i.id]=o}return o}function spt(e,t,n){return tK(t,ipt,e._translucentRenderStateCache,n)}function apt(e,t,n){return tK(t,opt,e._translucentRenderStateCache,n)}function cpt(e,t,n){return tK(t,rpt,e._alphaRenderStateCache,n)}var lpt=`    vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
    float ai = czm_out_FragColor.a;
    float wzi = czm_alphaWeight(ai);
    out_FragData_0 = vec4(Ci * wzi, ai);
    out_FragData_1 = vec4(ai * wzi);
`,upt=`    vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
    float ai = czm_out_FragColor.a;
    float wzi = czm_alphaWeight(ai);
    out_FragColor = vec4(Ci, ai) * wzi;
`,fpt=`    float ai = czm_out_FragColor.a;
    out_FragColor = vec4(ai);
`;function nK(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(l(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ge.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor;
bool czm_discard = false;
`);let c=[...i.matchAll(/out_FragData_(\d+)/g)],u="";for(let f=0;f<c.length;f++){let d=c[f];u=`layout (location = ${d[1]}) out vec4 ${d[0]};
${u}`}return a.sources.push(u),a.sources.push(`void main()
{
    czm_translucent_main();
    if (czm_discard)
    {
        discard;
    }
${i}}
`),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function dpt(e,t){return nK(e,t,"translucentMRT",lpt)}function hpt(e,t){return nK(e,t,"translucentMultipass",upt)}function mpt(e,t){return nK(e,t,"alphaMultipass",fpt)}d_.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let a,c;return l(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=et.shallowClone(e,n.translucentCommand),!l(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=dpt(t,e.shaderProgram),n.translucentCommand.renderState=spt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=et.shallowClone(e,n.translucentCommand),n.alphaCommand=et.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=hpt(t,e.shaderProgram),n.translucentCommand.renderState=apt(this,t,e.renderState),n.alphaCommand.shaderProgram=mpt(t,e.shaderProgram),n.alphaCommand.renderState=cpt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function ppt(e,t,n,i,o,r){let s,a,c,{context:u,frameState:f}=t,{useLogDepth:d,shadowState:p}=f,g=t._hdr,m=i.framebuffer,x=p.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(u,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(u,i);let b=e._opaqueFBO.framebuffer;for(i.framebuffer=e._translucentFBO.framebuffer,c=0;c<o.length;++c)s=o[c],s=d?s.derivedCommands.logDepth.command:s,s=g?s.derivedCommands.hdr.command:s,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,u,i,b);for(l(r)&&(s=r.unclassifiedCommand,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.translucentCommand:s.derivedCommands.oit.translucentCommand,n(a,t,u,i,b)),i.framebuffer=e._alphaFBO.framebuffer,c=0;c<o.length;++c)s=o[c],s=d?s.derivedCommands.logDepth.command:s,s=g?s.derivedCommands.hdr.command:s,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,u,i,b);l(r)&&(s=r.unclassifiedCommand,a=x&&s.receiveShadows?s.derivedCommands.oit.shadows.alphaCommand:s.derivedCommands.oit.alphaCommand,n(a,t,u,i,b)),i.framebuffer=m}function _pt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,d=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let g=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;let m,x;for(let b=0;b<o.length;++b)m=o[b],m=c?m.derivedCommands.logDepth.command:m,m=f?m.derivedCommands.hdr.command:m,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand,n(x,t,s,i,g);l(r)&&(m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand,n(x,t,s,i,g)),i.framebuffer=d}d_.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){_pt(this,e,t,n,i,o);return}ppt(this,e,t,n,i,o)};d_.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};d_.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,H.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};d_.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};d_.prototype.isDestroyed=function(){return!1};d_.prototype.destroy=function(){return Mxe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),ue(this)};var v4=d_;var gpt=new Et("MapQuest, Open Street Map and contributors, CC-BY-SA");function D4(e){e=y(e,y.EMPTY_OBJECT);let t=De.createIfNeeded(y(e.url,"https://tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}${e.retinaTiles?"@2x":""}.${y(e.fileExtension,"png")}`;let n=new os({ellipsoid:e.ellipsoid}),i=256,o=256,r=y(e.minimumLevel,0),s=e.maximumLevel,a=y(e.rectangle,n.rectangle),c=n.positionToTileXY(re.southwest(a),r),u=n.positionToTileXY(re.northeast(a),r),f=(Math.abs(u.x-c.x)+1)*(Math.abs(u.y-c.y)+1),d=y(e.credit,gpt);typeof d=="string"&&(d=new Et(d)),lc.call(this,{url:t,credit:d,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}l(Object.create)&&(D4.prototype=Object.create(lc.prototype),D4.prototype.constructor=D4);var Jy=D4;var ypt=new V(1,1);function iK(e){e=y(e,y.EMPTY_OBJECT),this.mass=y(e.mass,1),this.position=h.clone(y(e.position,h.ZERO)),this.velocity=h.clone(y(e.velocity,h.ZERO)),this.life=y(e.life,Number.MAX_VALUE),this.image=e.image,this.startColor=H.clone(y(e.startColor,H.WHITE)),this.endColor=H.clone(y(e.endColor,H.WHITE)),this.startScale=y(e.startScale,1),this.endScale=y(e.endScale,1),this.imageSize=V.clone(y(e.imageSize,ypt)),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(iK.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var Lxe=new h;iK.prototype.update=function(e,t){return h.multiplyByScalar(this.velocity,e,Lxe),h.add(this.position,Lxe,this.position),l(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var rP=iK;function Nxe(e){e=y(e,y.EMPTY_OBJECT),this.time=y(e.time,0),this.minimum=y(e.minimum,0),this.maximum=y(e.maximum,50),this._complete=!1}Object.defineProperties(Nxe.prototype,{complete:{get:function(){return this._complete}}});var Fxe=Nxe;function Bxe(e){}Bxe.prototype.emit=function(e){he.throwInstantiationError()};var kxe=Bxe;var Uxe=new V(1,1);function sP(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.updateCallback=e.updateCallback,this.loop=y(e.loop,!0),this.image=y(e.image,void 0);let t=e.emitter;l(t)||(t=new oz(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._emitterModelMatrix=L.clone(y(e.emitterModelMatrix,L.IDENTITY)),this._matrixDirty=!0,this._combinedMatrix=new L,this._startColor=H.clone(y(e.color,y(e.startColor,H.WHITE))),this._endColor=H.clone(y(e.color,y(e.endColor,H.WHITE))),this._startScale=y(e.scale,y(e.startScale,1)),this._endScale=y(e.scale,y(e.endScale,1)),this._emissionRate=y(e.emissionRate,5),this._minimumSpeed=y(e.speed,y(e.minimumSpeed,1)),this._maximumSpeed=y(e.speed,y(e.maximumSpeed,1)),this._minimumParticleLife=y(e.particleLife,y(e.minimumParticleLife,5)),this._maximumParticleLife=y(e.particleLife,y(e.maximumParticleLife,5)),this._minimumMass=y(e.mass,y(e.minimumMass,1)),this._maximumMass=y(e.mass,y(e.maximumMass,1)),this._minimumImageSize=V.clone(y(e.imageSize,y(e.minimumImageSize,Uxe))),this._maximumImageSize=V.clone(y(e.imageSize,y(e.maximumImageSize,Uxe))),this._sizeInMeters=y(e.sizeInMeters,!1),this._lifetime=y(e.lifetime,Number.MAX_VALUE),this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new me,this._isComplete=!1,this._updateParticlePool=!0,this._particleEstimate=0}Object.defineProperties(sP.prototype,{emitter:{get:function(){return this._emitter},set:function(e){this._emitter=e}},bursts:{get:function(){return this._bursts},set:function(e){this._bursts=e,this._updateParticlePool=!0}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!L.equals(this._modelMatrix,e),L.clone(e,this._modelMatrix)}},emitterModelMatrix:{get:function(){return this._emitterModelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!L.equals(this._emitterModelMatrix,e),L.clone(e,this._emitterModelMatrix)}},startColor:{get:function(){return this._startColor},set:function(e){H.clone(e,this._startColor)}},endColor:{get:function(){return this._endColor},set:function(e){H.clone(e,this._endColor)}},startScale:{get:function(){return this._startScale},set:function(e){this._startScale=e}},endScale:{get:function(){return this._endScale},set:function(e){this._endScale=e}},emissionRate:{get:function(){return this._emissionRate},set:function(e){this._emissionRate=e,this._updateParticlePool=!0}},minimumSpeed:{get:function(){return this._minimumSpeed},set:function(e){this._minimumSpeed=e}},maximumSpeed:{get:function(){return this._maximumSpeed},set:function(e){this._maximumSpeed=e}},minimumParticleLife:{get:function(){return this._minimumParticleLife},set:function(e){this._minimumParticleLife=e}},maximumParticleLife:{get:function(){return this._maximumParticleLife},set:function(e){this._maximumParticleLife=e,this._updateParticlePool=!0}},minimumMass:{get:function(){return this._minimumMass},set:function(e){this._minimumMass=e}},maximumMass:{get:function(){return this._maximumMass},set:function(e){this._maximumMass=e}},minimumImageSize:{get:function(){return this._minimumImageSize},set:function(e){this._minimumImageSize=e}},maximumImageSize:{get:function(){return this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function xpt(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(l(o)){let d=o.length;for(let p=0;p<d;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,u=e._particlePool,f=Math.max(a-c.length-u.length,0);for(let d=0;d<f;++d){let p=new rP;p._billboard=r.add({image:s,show:!1}),u.push(p)}e._particleEstimate=a}function bpt(e){let t=e._particlePool.pop();return l(t)||(t=new rP),t}function Tpt(e,t){e._particlePool.push(t)}function Cpt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let u=n[c];i.remove(u._billboard)}n.length=a}function Apt(e){l(e._billboard)&&(e._billboard.show=!1)}function Vxe(e,t){let n=t._billboard;l(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=P.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=P.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=P.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=P.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new H(i,o,r,s),n.scale=P.lerp(t.startScale,t.endScale,t.normalizedAge)}function Ept(e,t){t.startColor=H.clone(e._startColor,t.startColor),t.endColor=H.clone(e._endColor,t.endColor),t.startScale=e._startScale,t.endScale=e._endScale,t.image=e.image,t.life=P.randomBetween(e._minimumParticleLife,e._maximumParticleLife),t.mass=P.randomBetween(e._minimumMass,e._maximumMass),t.imageSize.x=P.randomBetween(e._minimumImageSize.x,e._maximumImageSize.x),t.imageSize.y=P.randomBetween(e._minimumImageSize.y,e._maximumImageSize.y),t._normalizedAge=0,t._age=0;let n=P.randomBetween(e._minimumSpeed,e._maximumSpeed);h.multiplyByScalar(t.velocity,n,t.velocity),e._particles.push(t)}function Spt(e,t){if(e._isComplete)return 0;t=P.mod(t,e._lifetime);let n=t*e._emissionRate,i=Math.floor(n);if(e._carryOver+=n-i,e._carryOver>1&&(i++,e._carryOver-=1),l(e.bursts)){let o=e.bursts.length;for(let r=0;r<o;r++){let s=e.bursts[r],a=e._currentTime;l(s)&&!s._complete&&a>s.time&&(i+=P.randomBetween(s.minimum,s.maximum),s._complete=!0)}}return i}var I4=new h;sP.prototype.update=function(e){if(!this.show)return;l(this._billboardCollection)||(this._billboardCollection=new uf),this._updateParticlePool&&(xpt(this),this._updateParticlePool=!1);let t=0;this._previousTime&&(t=Z.secondsDifference(e.time,this._previousTime)),t<0&&(t=0);let n=this._particles,i=this._emitter,o=this.updateCallback,r,s,a=n.length;for(r=0;r<a;++r)s=n[r],s.update(t,o)?Vxe(this,s):(Apt(s),Tpt(this,s),n[r]=n[a-1],--r,--a);n.length=a;let c=Spt(this,t);if(c>0&&l(i)){this._matrixDirty&&(this._combinedMatrix=L.multiply(this.modelMatrix,this.emitterModelMatrix,this._combinedMatrix),this._matrixDirty=!1);let u=this._combinedMatrix;for(r=0;r<c;r++)s=bpt(this),this._emitter.emit(s),h.add(s.position,s.velocity,I4),L.multiplyByPoint(u,I4,I4),s.position=L.multiplyByPoint(u,s.position,s.position),h.subtract(I4,s.position,s.velocity),h.normalize(s.velocity,s.velocity),Ept(this,s),Vxe(this,s)}if(this._billboardCollection.update(e),this._previousTime=Z.clone(e.time,this._previousTime),this._currentTime+=t,this._lifetime!==Number.MAX_VALUE&&this._currentTime>this._lifetime)if(this.loop){if(this._currentTime=P.mod(this._currentTime,this._lifetime),this.bursts){let u=this.bursts.length;for(r=0;r<u;r++)this.bursts[r]._complete=!1}}else this._isComplete=!0,this._complete.raiseEvent(this);e.frameNumber%120===0&&Cpt(this)};sP.prototype.isDestroyed=function(){return!1};sP.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),ue(this)};var zxe=sP;function P4(e){e=y(e,y.EMPTY_OBJECT);let t=Rn(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=Ti(),this._lastMsSampleTime=Ti(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(P4.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});P4.prototype.update=function(e){let t=Ti(),n=y(e,!0);this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};P4.prototype.destroy=function(){return ue(this)};var e0=P4;function gb(){this._framebuffer=new hi,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(gb.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function wpt(e,t,n){let i=n.width,o=n.height;e._framebuffer.update(t,i,o)}function vpt(e,t,n){l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(`uniform highp sampler2D colorTexture;

in vec2 v_textureCoordinates;

void main()
{
  vec4 globeDepthPacked = texture(czm_globeDepthTexture, v_textureCoordinates);
  float globeDepth = czm_unpackDepth(globeDepthPacked);
  float depth = texture(colorTexture, v_textureCoordinates).r;
  out_FragColor = czm_branchFreeTernary(globeDepth <= 0.0 || globeDepth >= 1.0 || depth < globeDepth && depth > 0.0 && depth < 1.0,
    czm_packDepth(depth), globeDepthPacked);
}
`,{renderState:Ue.fromCache(),uniformMap:{colorTexture:function(){return e._textureToCopy}},owner:e})),e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}gb.prototype.update=function(e,t){wpt(this,e,t),vpt(this,e,t)};var Dpt=new oe,Ipt=new oe(1,1/255,1/65025,1/16581375);gb.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,Dpt);return oe.divideByScalar(o,255,o),oe.dot(o,Ipt)};gb.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};gb.prototype.isDestroyed=function(){return!1};gb.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),ue(this)};var R4=gb;function aP(){this._framebuffer=new hi({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(aP.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Ppt(e){e._framebuffer.destroy()}function Rpt(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new xc(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new qe},o.viewport=new qe,e._passState=o}aP.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&Rpt(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};aP.prototype.isDestroyed=function(){return!1};aP.prototype.destroy=function(){return Ppt(this),ue(this)};var O4=aP;function nS(e){let t=new xc(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new qe},t.viewport=new qe,this._context=e,this._fb=new hi({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}nS.prototype.begin=function(e,t){let n=this._context,{width:i,height:o}=t;return qe.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var cP=new H;nS.prototype.end=function(e){let t=y(e.width,1),n=y(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),u=0,f=0,d=0,p=-1;for(let g=0;g<s;++g){if(-a<=u&&u<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+u+a);cP.red=H.byteToFloat(o[m]),cP.green=H.byteToFloat(o[m+1]),cP.blue=H.byteToFloat(o[m+2]),cP.alpha=H.byteToFloat(o[m+3]);let x=i.getObjectByPickColor(cP);if(l(x))return x}if(u===f||u<0&&-u===f||u>0&&u===1-f){let m=d;d=-p,p=m}u+=d,f+=p}};nS.prototype.readVoxelInfo=function(e){let t=y(e.width,1),n=y(e.height,1),o=this._context.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.floor(t*.5),a=4*(Math.floor(n*.5)*t+r);return o.slice(a,a+4)};nS.prototype.isDestroyed=function(){return!1};nS.prototype.destroy=function(){return this._fb.destroy(),ue(this)};var M4=nS;function h_(){this._numSamples=1,this._colorFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new H(0,0,0,0),this._clearCommand=new Jn({color:new H(0,0,0,0),depth:1,owner:this})}function Opt(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(h_.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});h_.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?tt.HALF_FLOAT:tt.FLOAT:tt.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};h_.prototype.clear=function(e,t,n){H.clone(n,this._clearCommand.color),H.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};h_.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};h_.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};h_.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};h_.prototype.isDestroyed=function(){return!1};h_.prototype.destroy=function(){return Opt(this),ue(this)};var iS=h_;function yb(){}yb.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};yb.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ge.findPositionVarying(e),s=l(r);if(t&&!s){let a=o.length;for(let u=0;u<a;++u)o[u]=Ge.replaceMain(o[u],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC; 
void main() 
{ 
    czm_shadow_cast_main(); 
    v_positionEC = (czm_inverseProjection * gl_Position).xyz; 
}`)}return new Ge({defines:i,sources:o})};yb.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ge.findPositionVarying(e),a=l(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ge.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`in vec3 v_positionEC; 
`),u+=`uniform vec4 shadowMap_lightPositionEC; 
`),i?u+=`void main() 
{ 
`:u+=`void main() 
{ 
    czm_shadow_cast_main(); 
    if (out_FragColor.a == 0.0) 
    { 
       discard; 
    } 
`,t?u+=`    float distance = length(${s}); 
    if (distance >= shadowMap_lightPositionEC.w) 
    { 
        discard; 
    } 
    distance /= shadowMap_lightPositionEC.w; // radius 
    out_FragColor = czm_packDepth(distance); 
`:n?u+=`    out_FragColor = vec4(1.0); 
`:u+=`    out_FragColor = czm_packDepth(gl_FragCoord.z); 
`,u+=`} 
`,r.push(u),new Ge({defines:o,sources:r})};yb.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};yb.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ge({defines:i,sources:o})};yb.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ge.findNormalVarying(e),s=!i&&l(r)||i&&o,a=Ge.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,d=t._isPointLight,p=t._isSpotLight,g=t._numberOfCascades>1,m=t.debugCascadeColors,x=t.softShadows,b=d?t._pointBias:i?t._terrainBias:t._primitiveBias,T=e.defines.slice(0),C=e.sources.slice(0),A=C.length;for(let D=0;D<A;++D)C[D]=Ge.replaceMain(C[D],"czm_shadow_receive_main");d?T.push("USE_CUBE_MAP_SHADOW"):u&&T.push("USE_SHADOW_DEPTH_TEXTURE"),x&&!d&&T.push("USE_SOFT_SHADOWS"),g&&n&&i&&(s?T.push("ENABLE_VERTEX_LIGHTING"):T.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(T.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&T.push("USE_NORMAL_SHADING_SMOOTH"));let S="";d?S+=`uniform samplerCube shadowMap_textureCube; 
`:S+=`uniform sampler2D shadowMap_texture; 
`;let v;return c?v=`    return vec4(${a}, 1.0); 
`:v=`#ifndef LOG_DEPTH 
    return czm_windowToEyeCoordinates(gl_FragCoord); 
#else 
    return vec4(v_logPositionEC, 1.0); 
#endif 
`,S+=`uniform mat4 shadowMap_matrix; 
uniform vec3 shadowMap_lightDirectionEC; 
uniform vec4 shadowMap_lightPositionEC; 
uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness; 
uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth; 
#ifdef LOG_DEPTH 
in vec3 v_logPositionEC; 
#endif 
vec4 getPositionEC() 
{ 
${v}} 
vec3 getNormalEC() 
{ 
${s?`    return normalize(${r}); 
`:`    return vec3(1.0); 
`}} 
void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL) 
{ 
${b.normalOffset&&s?`    float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x; 
    float normalOffsetScale = 1.0 - nDotL; 
    vec3 offset = normalOffset * normalOffsetScale * normalEC; 
    positionEC.xyz += offset; 
`:""}} 
`,S+=`void main() 
{ 
    czm_shadow_receive_main(); 
    vec4 positionEC = getPositionEC(); 
    vec3 normalEC = getNormalEC(); 
    float depth = -positionEC.z; 
`,S+=`    czm_shadowParameters shadowParameters; 
    shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy; 
    shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z; 
    shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w; 
    shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w; 
`,i?S+=`    shadowParameters.depthBias *= max(depth * 0.01, 1.0); 
`:f||(S+=`    shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015); 
`),d?S+=`    vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz; 
    float distance = length(directionEC); 
    directionEC = normalize(directionEC); 
    float radius = shadowMap_lightPositionEC.w; 
    // Stop early if the fragment is beyond the point light radius 
    if (distance > radius) 
    { 
        return; 
    } 
    vec3 directionWC  = czm_inverseViewRotation * directionEC; 
    shadowParameters.depth = distance / radius; 
    shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); 
    shadowParameters.texCoords = directionWC; 
    float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters); 
`:p?S+=`    vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz); 
    float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    vec4 shadowPosition = shadowMap_matrix * positionEC; 
    // Spot light uses a perspective projection, so perform the perspective divide 
    shadowPosition /= shadowPosition.w; 
    // Stop early if the fragment is not in the shadow bounds 
    if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) 
    { 
        return; 
    } 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
`:g?S+=`    float maxDepth = shadowMap_cascadeSplits[1].w; 
    // Stop early if the eye depth exceeds the last cascade 
    if (depth > maxDepth) 
    { 
        return; 
    } 
    // Get the cascade based on the eye-space depth 
    vec4 weights = czm_cascadeWeights(depth); 
    // Apply normal offset 
    float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    // Transform position into the cascade 
    vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC; 
    // Get visibility 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
    // Fade out shadows that are far away 
    float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z; 
    float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0); 
    visibility = mix(visibility, 1.0, fade); 
${m?`    // Draw cascade colors for debugging 
    out_FragColor *= czm_cascadeColor(weights); 
`:""}`:S+=`    float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    vec4 shadowPosition = shadowMap_matrix * positionEC; 
    // Stop early if the fragment is not in the shadow bounds 
    if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) 
    { 
        return; 
    } 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
`,S+=`    out_FragColor.rgb *= visibility; 
} 
`,C.push(S),new Ge({defines:T,sources:C})};var m_=yb;function Om(e){e=y(e,y.EMPTY_OBJECT);let t=e.context;this._enabled=y(e.enabled,!0),this._softShadows=y(e.softShadows,!1),this._normalOffset=y(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=y(e.fromLightSource,!0),this.darkness=y(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=y(e.fadingEnabled,!0),this.maximumDistance=y(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(Gt.isInternetExplorer()||Gt.isEdge()||(Gt.isChrome()||Gt.isFirefox())&&Gt.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n,this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new L,this._shadowMapTexture=void 0,this._lightDirectionEC=new h,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new L4,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new se,this._isPointLight=y(e.isPointLight,!1),this._pointLightRadius=y(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:y(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?y(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new V,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Lr:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new L,new L,new L,new L],this._cascadeDistances=new oe;let i;this._isPointLight?i=6:this._cascadesEnabled?i=this._numberOfCascades:i=1,this._passes=new Array(i);for(let o=0;o<i;++o)this._passes[o]=new Mpt(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,rK(this),this._clearCommand=new Jn({depth:1,color:new H}),this._clearPassState=new xc(t),this._size=y(e.size,2048),this.size=this._size}Om.MAXIMUM_DISTANCE=2e4;function Mpt(e){this.camera=new L4,this.passState=new xc(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function oK(e,t){return Ue.fromCache({cull:{enabled:!0,face:yi.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function rK(e){let t=!e._usesDepthTexture;e._primitiveRenderState=oK(t,e._primitiveBias),e._terrainRenderState=oK(t,e._terrainBias),e._pointRenderState=oK(t,e._pointBias)}Om.prototype.debugCreateRenderStates=function(){rK(this)};Object.defineProperties(Om.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){Upt(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function sK(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function Lpt(e,t){let n=new Gu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:rl.DEPTH_COMPONENT16}),i=new Ft({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:rt.RGBA,pixelDatatype:tt.UNSIGNED_BYTE,sampler:Qt.NEAREST}),o=new ha({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function Npt(e,t){let n=new Ft({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:rt.DEPTH_STENCIL,pixelDatatype:tt.UNSIGNED_INT_24_8,sampler:Qt.NEAREST}),i=new ha({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function Fpt(e,t){let n=new Gu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:rl.DEPTH_COMPONENT16}),i=new za({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:rt.RGBA,pixelDatatype:tt.UNSIGNED_BYTE,sampler:Qt.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new ha({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function Wxe(e,t){e._isPointLight?Fpt(e,t):e._usesDepthTexture?Npt(e,t):Lpt(e,t)}function Bpt(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==te.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,rK(e),sK(e),Wxe(e,t))}function kpt(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(sK(e),Wxe(e,t),Bpt(e,t),jxe(e,t))}function jxe(e,t,n){n=y(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function Upt(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Vt.maximumCubeMapSize>=t?t:Vt.maximumCubeMapSize,o.x=t,o.y=t;let r=new qe(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Vt.maximumTextureSize>=t?t:Vt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new qe(0,0,t,t)):i===4&&(t=Vt.maximumTextureSize>=t*2?t:Vt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new qe(0,0,t,t),n[1].passState.viewport=new qe(t,0,t,t),n[2].passState.viewport=new qe(0,t,t,t),n[3].passState.viewport=new qe(t,t,t,t));e._clearPassState.viewport=new qe(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,d=a.height/o.y;s.textureOffsets=new L(f,0,0,c,0,d,0,u,0,0,1,0,0,0,0,1)}}var Vpt=new qe;function zpt(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube; 
in vec2 v_textureCoordinates; 
void main() 
{ 
    vec2 uv = v_textureCoordinates; 
    vec3 dir; 
 
    if (uv.y < 0.5) 
    { 
        if (uv.x < 0.333) 
        { 
            dir.x = -1.0; 
            dir.y = uv.x * 6.0 - 1.0; 
            dir.z = uv.y * 4.0 - 1.0; 
        } 
        else if (uv.x < 0.666) 
        { 
            dir.y = -1.0; 
            dir.x = uv.x * 6.0 - 3.0; 
            dir.z = uv.y * 4.0 - 1.0; 
        } 
        else 
        { 
            dir.z = -1.0; 
            dir.x = uv.x * 6.0 - 5.0; 
            dir.y = uv.y * 4.0 - 1.0; 
        } 
    } 
    else 
    { 
        if (uv.x < 0.333) 
        { 
            dir.x = 1.0; 
            dir.y = uv.x * 6.0 - 1.0; 
            dir.z = uv.y * 4.0 - 3.0; 
        } 
        else if (uv.x < 0.666) 
        { 
            dir.y = 1.0; 
            dir.x = uv.x * 6.0 - 3.0; 
            dir.z = uv.y * 4.0 - 3.0; 
        } 
        else 
        { 
            dir.z = 1.0; 
            dir.x = uv.x * 6.0 - 5.0; 
            dir.y = uv.y * 4.0 - 3.0; 
        } 
    } 
 
    float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir)); 
    out_FragColor = vec4(vec3(shadow), 1.0); 
} 
`:n=`uniform sampler2D shadowMap_texture; 
in vec2 v_textureCoordinates; 
void main() 
{ 
${e._usesDepthTexture?`    float shadow = texture(shadowMap_texture, v_textureCoordinates).r; 
`:`    float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates)); 
`}    out_FragColor = vec4(vec3(shadow), 1.0); 
} 
`;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=Ee.OVERLAY,i}function Hpt(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=Vpt;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=zpt(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!qe.equals(a.renderState.viewport,s))&&(a.renderState=Ue.fromCache({viewport:qe.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var Mm=new Array(8);Mm[0]=new oe(-1,-1,-1,1);Mm[1]=new oe(1,-1,-1,1);Mm[2]=new oe(1,1,-1,1);Mm[3]=new oe(-1,1,-1,1);Mm[4]=new oe(-1,-1,1,1);Mm[5]=new oe(1,-1,1,1);Mm[6]=new oe(1,1,1,1);Mm[7]=new oe(-1,1,1,1);var t0=new L,aK=new Array(8);for(let e=0;e<8;++e)aK[e]=new oe;function Gpt(e,t){let n=new Ct({geometry:new xh({minimum:new h(-.5,-.5,-.5),maximum:new h(.5,.5,.5)}),attributes:{color:Wt.fromColor(t)}}),i=new Ct({geometry:new Fg({radius:.5}),attributes:{color:Wt.fromColor(t)}});return new Dn({geometryInstances:[n,i],appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var Wpt=[H.RED,H.GREEN,H.BLUE,H.MAGENTA],jpt=new h;function qpt(e,t){Hpt(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new l_({camera:e._sceneCamera,color:H.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new l_({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new l_({camera:e._passes[i].camera,color:Wpt[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Me.IDENTITY,r=e._pointLightRadius*2,s=h.fromElements(r,r,r,jpt),a=L.fromTranslationQuaternionRotationScale(i,o,s,t0);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=Gpt(a,H.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new l_({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function L4(){this.viewMatrix=new L,this.inverseViewMatrix=new L,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new h,this.directionWC=h.clone(h.UNIT_Z),this.upWC=h.clone(h.UNIT_Y),this.rightWC=h.clone(h.UNIT_X),this.viewProjectionMatrix=new L}L4.prototype.clone=function(e){L.clone(e.viewMatrix,this.viewMatrix),L.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),h.clone(e.positionWC,this.positionWC),h.clone(e.directionWC,this.directionWC),h.clone(e.upWC,this.upWC),h.clone(e.rightWC,this.rightWC)};var Ypt=new L(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);L4.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return L.multiply(t,e,this.viewProjectionMatrix),L.multiply(Ypt,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var Xpt=new Array(5),Kpt=new Si,Zpt=new Array(4),qxe=new h,Yxe=new h;function $pt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,u=r/o,f=.9,d=!1;t.shadowState.closestObjectSize<200&&(d=!0,f=.9);let p=Zpt,g=Xpt;for(g[0]=o,g[s]=r,a=0;a<s;++a){let F=(a+1)/s,_=o*Math.pow(u,F),E=o+c*F,w=P.lerp(E,_,f);g[a+1]=w,p[a]=w-g[a]}if(d){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let F=g[0];for(a=0;a<s-1;++a)F+=p[a],g[a+1]=F}oe.unpack(g,0,e._cascadeSplits[0]),oe.unpack(g,1,e._cascadeSplits[1]),oe.unpack(p,0,e._cascadeDistances);let m=n.frustum,x=m.left,b=m.right,T=m.bottom,C=m.top,A=m.near,S=m.far,v=n.positionWC,D=n.directionWC,O=n.upWC,R=i.frustum.clone(Kpt),N=n.getViewProjection();for(a=0;a<s;++a){R.near=g[a],R.far=g[a+1];let F=L.multiply(R.projectionMatrix,i.viewMatrix,t0),_=L.inverse(F,t0),E=L.multiply(N,_,t0),w=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,qxe),I=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,Yxe);for(let G=0;G<8;++G){let k=oe.clone(Mm[G],aK[G]);L.multiplyByVector(E,k,k),h.divideByScalar(k,k.w,k),h.minimumByComponent(k,w,w),h.maximumByComponent(k,I,I)}w.x=Math.max(w.x,0),w.y=Math.max(w.y,0),w.z=0,I.x=Math.min(I.x,1),I.y=Math.min(I.y,1),I.z=Math.min(I.z,1);let M=e._passes[a],B=M.camera;B.clone(n);let z=B.frustum;z.left=x+w.x*(b-x),z.right=x+I.x*(b-x),z.bottom=T+w.y*(C-T),z.top=T+I.y*(C-T),z.near=A+w.z*(S-A),z.far=A+I.z*(S-A),M.cullingVolume=B.frustum.computeCullingVolume(v,D,O);let U=e._cascadeMatrices[a];L.multiply(B.getViewProjection(),i.inverseViewMatrix,U),L.multiply(M.textureOffsets,U,U)}}var Qpt=new L,Jpt=new h,e_t=new h,Hxe=new h;function t_t(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=L.multiply(i.frustum.projectionMatrix,i.viewMatrix,t0),r=L.inverse(o,t0),s=n.directionWC,a=i.directionWC;h.equalsEpsilon(s,a,P.EPSILON10)&&(a=i.upWC);let c=h.cross(s,a,Jpt);a=h.cross(c,s,e_t),h.normalize(a,a),h.normalize(c,c);let u=h.fromElements(0,0,0,Hxe),f=L.computeView(u,s,a,c,Qpt),d=L.multiply(f,r,t0),p=h.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,qxe),g=h.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,Yxe);for(let S=0;S<8;++S){let v=oe.clone(Mm[S],aK[S]);L.multiplyByVector(d,v,v),h.divideByScalar(v,v.w,v),h.minimumByComponent(v,p,p),h.maximumByComponent(v,g,g)}g.z+=1e3,p.z-=10;let m=Hxe;m.x=-(.5*(p.x+g.x)),m.y=-(.5*(p.y+g.y)),m.z=-g.z;let x=L.fromTranslation(m,t0);f=L.multiply(x,f,f);let b=.5*(g.x-p.x),T=.5*(g.y-p.y),C=g.z-p.z,A=n.frustum;A.left=-b,A.right=b,A.bottom=-T,A.top=T,A.near=.01,A.far=C,L.clone(f,n.viewMatrix),L.inverse(f,n.inverseViewMatrix),L.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),h.clone(s,n.directionWC),h.clone(a,n.upWC),h.clone(c,n.rightWC)}var n_t=[new h(-1,0,0),new h(0,-1,0),new h(0,0,-1),new h(1,0,0),new h(0,1,0),new h(0,0,1)],i_t=[new h(0,-1,0),new h(0,0,-1),new h(0,-1,0),new h(0,-1,0),new h(0,0,1),new h(0,-1,0)],o_t=[new h(0,0,1),new h(1,0,0),new h(-1,0,0),new h(0,0,-1),new h(1,0,0),new h(1,0,0)];function r_t(e,t){let n=new Si;n.fov=P.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=n_t[i],o.upWC=i_t[i],o.rightWC=o_t[i],L.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),L.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var s_t=new h,a_t=new h,Xxe=new se,Gxe=Xxe.center;function c_t(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=Xxe;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,s_t),s=h.negate(i.directionWC,a_t),a=h.dot(r,s);if(e.fadingEnabled){let c=P.clamp(a/.1,0,1);e._darkness=P.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===qt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),se.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=h.add(i.positionWC,h.multiplyByScalar(i.directionWC,r,Gxe),Gxe);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===qt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),se.clone(o,e._boundingSphere)}}function l_t(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?h.clone(i.directionWC,r.directionWC):e._isPointLight?h.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;L.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),h.normalize(s,s),h.negate(s,s),L.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=no.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,c_t(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}Om.prototype.update=function(e){if(l_t(this,e),this._needsUpdate)if(kpt(this,e.context),this._isPointLight&&r_t(this,e),this._cascadesEnabled&&(t_t(this,e),this._numberOfCascades>1&&$pt(this,e)),this._isPointLight)this._shadowMapCullingVolume=fs.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;L.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&qpt(this,e)};Om.prototype.updatePass=function(e,t){jxe(this,e,t)};var u_t=new V;function Kxe(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=u_t;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return yt(t,o,!1)}function f_t(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=et.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){let u=n.shaderProgram,f=n.pass===Ee.GLOBE,d=n.pass!==Ee.TRANSLUCENT,p=e._isPointLight,g=e._usesDepthTexture,m=m_.getShadowCastShaderKeyword(p,f,g,d);if(s=i.shaderCache.getDerivedShaderProgram(u,m),!l(s)){let b=u.vertexShaderSource,T=u.fragmentShaderSource,C=m_.createShadowCastVertexShader(b,p,f),A=m_.createShadowCastFragmentShader(T,p,g,d);s=i.shaderCache.createDerivedShaderProgram(u,m,{vertexShaderSource:C,fragmentShaderSource:A,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=He(a,!1),a.cull=He(a.cull,!1),a.cull.enabled=!1,a=Ue.fromCache(a)),c=Kxe(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}Om.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===Ee.GLOBE,f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let d,p;l(o.receiveCommand)&&(d=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=et.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let g=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(d)||m||n||g){let x=m_.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(d=i.shaderCache.getDerivedShaderProgram(s,x),!l(d)){let b=m_.createShadowReceiveVertexShader(a,u,f),T=m_.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);d=i.shaderCache.createDerivedShaderProgram(s,x,{vertexShaderSource:b,fragmentShaderSource:T,attributeLocations:s._attributeLocations})}p=Kxe(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=d,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};Om.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=f_t(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};Om.prototype.isDestroyed=function(){return!1};Om.prototype.destroy=function(){sK(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return ue(this)};var n0=Om;var oS=`uniform sampler2D colorTexture;

#ifdef DEBUG_SHOW_DEPTH
uniform sampler2D u_packedTranslucentDepth;
#endif

in vec2 v_textureCoordinates;

void main()
{
#ifdef DEBUG_SHOW_DEPTH
    if (v_textureCoordinates.x < 0.5)
    {
        out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates)));
        out_FragColor.a = 1.0;
    }
#else
    vec4 color = texture(colorTexture, v_textureCoordinates);

#ifdef PICK
    if (color == vec4(0.0))
    {
        discard;
    }
#else
    // Reverse premultiplication process to get the correct composited result of the classification primitives
    color.rgb /= color.a;
#endif
    out_FragColor = color;
#endif
}
`;var d_t=!1;function i0(e){this._drawClassificationFBO=new hi({createDepthAttachments:!1}),this._accumulationFBO=new hi({createDepthAttachments:!1}),this._packFBO=new hi,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new Jn({color:new H(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new Jn({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new qe,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(i0.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function Zxe(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function $xe(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function h_t(e,t,n,i){Zxe(e),e._translucentDepthStencilTexture=new Ft({context:t,width:n,height:i,pixelFormat:rt.DEPTH_STENCIL,pixelDatatype:tt.UNSIGNED_INT_24_8,sampler:Qt.NEAREST})}function m_t(e,t,n,i){$xe(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function p_t(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(h_t(e,t,o,r),m_t(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new Ge({sources:[bV]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new Ge({sources:[oS]}),a={colorTexture:function(){return e._textureToComposite}},d_t&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,d=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(d,"pick",{vertexShaderSource:d.vertexShaderSource,fragmentShaderSource:new Ge({sources:s.sources,defines:["PICK"]}),attributeLocations:d._attributeLocations}),g=et.shallowClone(f);g.shaderProgram=p,f.derivedCommands.pick=g}l(e._copyCommand)||(s=new Ge({sources:[oS]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new Ge({sources:[oS]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!qe.equals(e._viewport,n.viewport),u=c!==e._useScissorTest;e._useScissorTest=c,qe.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=qe.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!qe.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!qe.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Un.EQUAL,reference:zt.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!qe.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=Ue.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:ln.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}i0.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=i.length,s,a,c=e.frameState.useLogDepth,u=e.context,f=n.framebuffer;for(a=0;a<r;++a)if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,s.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}if(this._hasTranslucentDepth){for(p_t(this,u,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(u,n),a=0;a<r;++a){if(s=i[a],s=c?s.derivedCommands.logDepth.command:s,!s.depthForTranslucentClassification)continue;let d=s.derivedCommands.depth.depthOnlyCommand;t(d,e,u,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(u,n)),n.framebuffer=f}};i0.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;this._frustumsDrawn===2&&(n.framebuffer=this._accumulationFBO.framebuffer,this._copyCommand.execute(o,n)),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,o,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};i0.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),__t(this,e,t)};function __t(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}i0.prototype.isSupported=function(){return this._supported};i0.prototype.isDestroyed=function(){return!1};i0.prototype.destroy=function(){return Zxe(this),$xe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),ue(this)};var N4=i0;function g_t(){this.command=void 0,this.near=void 0,this.far=void 0}function F4(e,t,n){let i=e.context,o;i.depthTexture&&(o=new a4);let r;e._useOIT&&i.depthTexture&&(r=new v4(i));let s=new xc(i);s.viewport=qe.clone(n),this.camera=t,this._cameraClone=no.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new M4(i),this.pickDepthFramebuffer=new O4,this.sceneFramebuffer=new iS,this.globeDepth=o,this.globeTranslucencyFramebuffer=new c4,this.oit=r,this.translucentTileClassification=new N4(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var Qxe=new h,Jxe=new h;function y_t(e,t){let n=Math.max(Math.abs(e.x),Math.abs(t.x)),i=Math.max(Math.abs(e.y),Math.abs(t.y)),o=Math.max(Math.abs(e.z),Math.abs(t.z));return Math.max(Math.max(n,i),o)}function x_t(e,t,n){let i=1/Math.max(1,y_t(e.position,t.position));return h.multiplyByScalar(e.position,i,Qxe),h.multiplyByScalar(t.position,i,Jxe),h.equalsEpsilon(Qxe,Jxe,n)&&h.equalsEpsilon(e.direction,t.direction,n)&&h.equalsEpsilon(e.up,t.up,n)&&h.equalsEpsilon(e.right,t.right,n)&&L.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}F4.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return x_t(t,n,P.EPSILON15)?(this._cameraStartFired&&Ti()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=Ti(),no.clone(t,n),!0)};function b_t(e,t,n,i){let o=t.frameState,r=o.camera,s=o.useLogDepth?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,a=t.mode===ne.SCENE2D,c=t.nearToFarDistance2D;i*=1+P.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n);let u;a?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),u=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):u=Math.ceil(Math.log(i/n)/Math.log(s));let f=e.frustumCommandsList;f.length=u;for(let d=0;d<u;++d){let p,g;a?(p=Math.min(i-c,n+d*c),g=Math.min(i,p+c)):(p=Math.max(n,Math.pow(s,d)*n),g=Math.min(i,s*p));let m=f[d];l(m)?(m.near=p,m.far=g):m=f[d]=new Sz(p,g)}}function T_t(e,t,n,i,o){t.debugShowFrustums&&(n.debugOverlappingFrustums=0);let r=e.frustumCommandsList,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=c.near,f=c.far;if(i>f)continue;if(o<u)break;let d=n.pass,p=c.indices[d]++;if(c.commands[d][p]=n,t.debugShowFrustums&&(n.debugOverlappingFrustums|=1<<a),n.executeInClosestFrustum)break}if(t.debugShowFrustums){let a=e.debugFrustumStatistics.commandsInFrustums;a[n.debugOverlappingFrustums]=l(a[n.debugOverlappingFrustums])?a[n.debugOverlappingFrustums]+1:1,++e.debugFrustumStatistics.totalCommands}t.updateDerivedCommands(n)}var ebe=new fs,C_t=new Ha;F4.prototype.createPotentiallyVisibleSet=function(e){let t=e.frameState,n=t.camera,i=n.directionWC,o=n.positionWC,r=e._computeCommandList,s=e._overlayCommandList,a=t.commandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let c=this.frustumCommandsList,u=c.length,f=Ee.NUMBER_OF_PASSES;for(let E=0;E<u;++E)for(let w=0;w<f;++w)c[E].indices[w]=0;r.length=0,s.length=0;let d=this._commandExtents,p=d.length,g=0,m=+Number.MAX_VALUE,x=-Number.MAX_VALUE,b=t.shadowState.shadowsEnabled,T=+Number.MAX_VALUE,C=-Number.MAX_VALUE,A=Number.MAX_VALUE,S=t.mode===ne.SCENE3D?t.occluder:void 0,v=t.cullingVolume,D=ebe.planes;for(let E=0;E<5;++E)D[E]=v.planes[E];v=ebe;let O=a.length;for(let E=0;E<O;++E){let w=a[E],I=w.pass;if(I===Ee.COMPUTE)r.push(w);else if(I===Ee.OVERLAY)s.push(w);else{let M,B,z=w.boundingVolume;if(l(z)){if(!e.isVisible(w,v,S))continue;let G=z.computePlaneDistances(o,i,C_t);if(M=G.start,B=G.stop,m=Math.min(m,M),x=Math.max(x,B),b&&w.receiveShadows&&M<n0.MAXIMUM_DISTANCE&&!(I===Ee.GLOBE&&M<-100&&B>100)){let k=B-M;I!==Ee.GLOBE&&M<100&&(A=Math.min(A,k)),T=Math.min(T,M),C=Math.max(C,B)}}else w instanceof Jn?(M=n.frustum.near,B=n.frustum.far):(M=n.frustum.near,B=n.frustum.far,m=Math.min(m,M),x=Math.max(x,B));let U=d[g];l(U)||(U=d[g]=new g_t),U.command=w,U.near=M,U.far=B,g++}}b&&(T=Math.min(Math.max(T,n.frustum.near),n.frustum.far),C=Math.max(Math.min(C,n.frustum.far),T)),b&&(t.shadowState.nearPlane=T,t.shadowState.farPlane=C,t.shadowState.closestObjectSize=A),b_t(this,e,m,x);let R,N;for(R=0;R<g;R++)N=d[R],T_t(this,e,N.command,N.near,N.far);if(g<p)for(R=g;R<p&&(N=d[R],!!l(N.command));R++)N.command=void 0;let F=c.length,_=t.frustumSplits;_.length=F+1;for(let E=0;E<F;++E)_[E]=c[E].near,E===F-1&&(_[E+1]=c[E].far)};F4.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e,t=this.pickDepths,n=t.length;for(e=0;e<n;++e)t[e].destroy()};var rS=F4;var nbe=.1,A_t=new Xd({pass:No.MOST_DETAILED_PRELOAD}),E_t=new Xd({pass:No.MOST_DETAILED_PICK}),k4=new Xd({pass:No.PICK});function ca(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new qe(0,0,1,1),n=new no(e);n.frustum=new on({width:nbe,aspectRatio:1,near:.1}),this._pickOffscreenView=new rS(e,n,t)}ca.prototype.update=function(){this._pickPositionCacheDirty=!0};ca.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return l(i)||(i=new R4,n[t]=i),i};var S_t=new Lr,w_t=new h,B4=new h,v_t=new V,D_t=new L;function I_t(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let u=2*(o.height-t.y-o.y)/o.height-1;u*=(s.top-s.bottom)*.5;let f=L.clone(r.transform,D_t);r._setTransform(L.IDENTITY);let d=h.clone(r.position,w_t);h.multiplyByScalar(r.right,c,B4),h.add(B4,d,d),h.multiplyByScalar(r.up,u,B4),h.add(B4,d,d),r._setTransform(f),e.mode===ne.SCENE2D&&h.fromElements(d.z,d.x,d.y,d);let p=s.getPixelDimensions(o.width,o.height,1,1,v_t),g=S_t;return g.right=p.x*.5,g.left=-g.right,g.top=p.y*.5,g.bottom=-g.top,g.near=s.near,g.far=s.far,g.computeCullingVolume(d,r.directionWC,r.upWC)}var P_t=new vl,R_t=new V;function O_t(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,d=2*(o.height-t.y-o.y)/o.height-1,p=f*a*u,g=d*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,R_t),x=m.x*n*.5,b=m.y*i*.5,T=P_t;return T.top=g+b,T.bottom=g-b,T.right=p+x,T.left=p-x,T.near=a,T.far=s.far,T.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function cK(e,t,n,i,o){let r=e.camera.frustum;return r instanceof on||r instanceof Lr?I_t(e,t,n,i,o):O_t(e,t,n,i,o)}var nh=3,p_=3,fc=new qe(0,0,nh,p_),lK=new V,U4=new H(0,0,0,0);ca.prototype.pick=function(e,t,n,i){nh=y(n,3),p_=y(i,nh);let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=Wi.transformWindowToDrawingBuffer(e,t,lK);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=cK(e,f,nh,p_,a),r.invertClassification=!1,r.passes.pick=!0,r.tilesetPassState=k4,o.uniformState.update(r),e.updateEnvironment(),fc.x=f.x-(nh-1)*.5,fc.y=e.drawingBufferHeight-f.y-(p_-1)*.5,fc.width=nh,fc.height=p_,u=c.begin(fc,a),e.updateAndExecuteCommands(u,U4),e.resolveFramebuffers(u);let d=c.end(fc);return o.endFrame(),d};ca.prototype.pickVoxelCoordinate=function(e,t,n,i){nh=y(n,3),p_=y(i,nh);let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=Wi.transformWindowToDrawingBuffer(e,t,lK);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=cK(e,f,nh,p_,a),r.invertClassification=!1,r.passes.pickVoxel=!0,r.tilesetPassState=k4,o.uniformState.update(r),e.updateEnvironment(),fc.x=f.x-(nh-1)*.5,fc.y=e.drawingBufferHeight-f.y-(p_-1)*.5,fc.width=nh,fc.height=p_,u=c.begin(fc,a),e.updateAndExecuteCommands(u,U4),e.resolveFramebuffers(u);let d=c.readVoxelInfo(fc);return o.endFrame(),d};function M_t(e,t){let{defaultView:n,context:i,frameState:o,environmentState:r}=e,{viewport:s,pickDepthFramebuffer:a}=n;e.view=n,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=n.passState;c.viewport=qe.clone(s,c.viewport),e.clearPasses(o.passes),o.passes.pick=!0,o.passes.depth=!0,o.cullingVolume=cK(e,t,1,1,s),o.tilesetPassState=k4,e.updateEnvironment(),r.renderTranslucentDepthForPick=!0,c=a.update(i,t,s),e.updateAndExecuteCommands(c,U4),e.resolveFramebuffers(c),i.endFrame()}var L_t=new Si,N_t=new vl,F_t=new on,B_t=new Lr;ca.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return h.clone(this._pickPositionCache[i],n);let{context:o,frameState:r,camera:s,defaultView:a}=e,{uniformState:c}=o;e.view=a;let u=Wi.transformWindowToDrawingBuffer(e,t,lK);e.pickTranslucentDepth?M_t(e,u):(e.updateFrameState(),c.update(r),e.updateEnvironment()),u.y=e.drawingBufferHeight-u.y;let f;l(s.frustum.fov)?f=s.frustum.clone(L_t):l(s.frustum.infiniteProjectionMatrix)?f=s.frustum.clone(N_t):l(s.frustum.width)?f=s.frustum.clone(F_t):f=s.frustum.clone(B_t);let d=a.frustumCommandsList,p=d.length;for(let g=0;g<p;++g){let x=this.getPickDepth(e,g).getDepth(o,u.x,u.y);if(l(x)&&x>0&&x<1){let b=d[g],T;return e.mode===ne.SCENE2D?(T=s.position.z,s.position.z=T-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,c.update(r),c.updateFrustum(f)):(f.near=b.near*(g!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,c.updateFrustum(f)),n=Wi.drawingBufferToWorldCoordinates(e,u,x,n),e.mode===ne.SCENE2D&&(s.position.z=T,c.update(r)),this._pickPositionCache[i]=h.clone(n),n}}this._pickPositionCache[i]=void 0};var k_t=new fe;ca.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==ne.SCENE3D){h.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,k_t);o.cartographicToCartesian(r,n)}return n};function ibe(e,t){let n,i,o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){let u=c.object,f=c.position,d=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!d&&(o.push(c),0>=--e))break;let p=u.primitive,g=!1;typeof p.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=p.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(g=!0,i.show=gn.toValue(!1,i.show),s.push(i))),u instanceof Ws&&(g=!0,u.show=!1,a.push(u)),g||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=gn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}ca.prototype.drillPick=function(e,t,n,i,o){let r=this;return ibe(n,function(){let c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var tbe=new h,U_t=new h;function V_t(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function obe(e,t,n,i){let o=t.direction,r=h.mostOrthogonalAxis(o,tbe),s=h.cross(o,r,tbe),a=h.cross(o,s,U_t);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=y(n,nbe),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function z_t(e,t,n){let i=t.frameState,{ray:o,width:r,tilesets:s}=n,a=e._pickOffscreenView.camera,c=obe(e,o,r,a),u=A_t;u.camera=a,u.cullingVolume=c;let f=!0,d=s.length;for(let p=0;p<d;++p){let g=s[p];g.show&&t.primitives.contains(g)&&(g.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}ca.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)z_t(this,e,t[n])&&t.splice(n--,1)};function rbe(e,t,n){for(let i=0;i<e.length;++i){let o=e.get(i);o.show&&(l(o.isCesium3DTileset)?(!l(t)||t.indexOf(o)===-1)&&n.push(o):o instanceof uu&&rbe(o,t,n))}}function V4(e,t,n,i,o,r){let s=[];if(rbe(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new V_t(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function H_t(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function G_t(e,t,n,i,o,r,s){let{context:a,frameState:c}=t,u=a.uniformState,f=e._pickOffscreenView;t.view=f,obe(e,n,o,f.camera),fc=qe.clone(f.viewport,fc);let d=f.pickFramebuffer.begin(fc,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),c.invertClassification=!1,c.passes.pick=!0,c.passes.offscreen=!0,s?c.tilesetPassState=E_t:c.tilesetPassState=k4,u.update(c),t.updateEnvironment(),t.updateAndExecuteCommands(d,U4),t.resolveFramebuffers(d);let p,g=f.pickFramebuffer.end(fc);if(t.context.depthTexture){let m=f.frustumCommandsList.length;for(let x=0;x<m;++x){let T=e.getPickDepth(t,x).getDepth(a,0,0);if(l(T)&&T>0&&T<1){let C=f.frustumCommandsList[x],A=C.near*(x!==0?t.opaqueFrustumNearOffset:1),S=C.far,v=A+T*(S-A);p=mn.getPoint(n,v);break}}}if(t.view=t.defaultView,a.endFrame(),l(g)||l(p))return{object:g,position:p,exclude:!l(p)&&r||H_t(g,i)}}function sbe(e,t,n,i,o,r,s,a){return ibe(i,function(){return G_t(e,t,n,o,r,s,a)})}function sS(e,t,n,i,o,r,s){let a=sbe(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function abe(e,t,n,i,o,r,s,a){return sbe(e,t,n,i,o,r,s,a)}function z4(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}ca.prototype.pickFromRay=function(e,t,n,i){return sS(this,e,t,n,i,!1,!1)};ca.prototype.drillPickFromRay=function(e,t,n,i,o){return abe(this,e,t,n,i,o,!1,!1)};ca.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=mn.clone(t),n=l(n)?n.slice():n,z4(e,V4(o,e,t,n,i,function(){return sS(o,e,t,n,i,!1,!0)}))};ca.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=mn.clone(t),i=l(i)?i.slice():i,z4(e,V4(r,e,t,i,o,function(){return abe(r,e,t,n,i,o,!1,!0)}))};var W_t=new h,j_t=new h,q_t=new mn,cbe=new fe;function uK(e,t){let n=e.ellipsoid,i=ci._defaultMaxTerrainHeight,o=n.geodeticSurfaceNormalCartographic(t,j_t),r=fe.toCartesian(t,n,W_t),s=q_t;s.origin=r,s.direction=o;let a=new mn;return mn.getPoint(s,i,a.origin),h.negate(o,a.direction),a}function lbe(e,t){let n=e.ellipsoid,i=fe.fromCartesian(t,n,cbe);return uK(e,i)}function ube(e,t){let n=e.ellipsoid;return fe.fromCartesian(t,n,cbe).height}function Y_t(e,t,n,i,o){let r=uK(t,n);return V4(e,t,r,i,o,function(){let s=sS(e,t,r,i,o,!0,!0);if(l(s))return ube(t,s.position)})}function X_t(e,t,n,i,o,r){let s=lbe(t,n);return V4(e,t,s,i,o,function(){let a=sS(e,t,s,i,o,!0,!0);if(l(a))return h.clone(a.position,r)})}ca.prototype.sampleHeight=function(e,t,n,i){let o=uK(e,t),r=sS(this,e,o,n,i,!0,!1);if(l(r))return ube(e,r.position)};ca.prototype.clampToHeight=function(e,t,n,i,o){let r=lbe(e,t),s=sS(this,e,r,n,i,!0,!1);if(l(s))return h.clone(s.position,o)};ca.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=Y_t(this,e,t[s],n,i);return z4(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};ca.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=X_t(this,e,t[s],n,i,t[s]);return z4(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};ca.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var H4=ca;var hbe=Mr(WP(),1);function K_t(e,t,n){return`    float clipDistance = clip(gl_FragCoord, ${e}, ${t}); 
    vec4 clippingPlanesEdgeColor = vec4(1.0); 
    clippingPlanesEdgeColor.rgb = ${n}.rgb; 
    float clippingPlanesEdgeWidth = ${n}.a; 
    if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) 
    { 
        out_FragColor = clippingPlanesEdgeColor;
    } 
`}var G4=K_t;var Z_t={modifyFragmentShader:function(t){return t=Ge.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection; 
void main() 
{ 
#ifndef SHADOW_MAP
    if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard; 
    if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard; 
#endif
    czm_splitter_main(); 
} 
`,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},lP=Z_t;var xb={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function uP(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=H.clone(H.DARKGRAY),this._highlightColor=H.clone(H.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=xb.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=y(e.opaquePass,Ee.OPAQUE),this._cull=y(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=L.clone(L.IDENTITY),this._modelMatrix=L.clone(L.IDENTITY),this.time=0,this.shadows=yn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=y(e.splitDirection,Nr.NONE),this._splittingEnabled=!1,this._error=void 0,$_t(this,e)}Object.defineProperties(uP.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return H.clone(this._highlightColor)},set:function(e){this._highlightColor=H.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=se.clone(e,this._boundingSphere)}}});function $_t(e,t){let n=FC.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=Z_.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){let a=n.draco;e._decodingState=xb.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=H.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var Q_t=new h,J_t=new h,egt=new h,fbe,W4;function tgt(e){if(!l(W4)){fbe=new hbe.default(0),W4=new Array(e);for(let t=0;t<e;++t)W4[t]=fbe.random()}return W4}function ngt(e){let n=e.length/3,i=Math.min(n,20),o=tgt(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=h.fromElements(r,r,r,Q_t),c=h.fromElements(s,s,s,J_t);for(let f=0;f<i;++f){let d=Math.floor(o[f]*n),p=h.unpack(e,d*3,egt);h.minimumByComponent(a,p,a),h.maximumByComponent(c,p,c)}let u=se.fromCornerPoints(a,c);return u.radius+=P.EPSILON2,u}function dbe(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(Bt("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var igt=new oe,ogt=new oe,rgt=new H,mbe=0,j4=1,pK=2,pbe=3,sgt=4,fK=new L,agt=new L;function cgt(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),d=e._isQuantized,p=e._isQuantizedDraco,g=e._isOctEncoded16P,m=e._isOctEncodedDraco,x=e._quantizedRange,b=e._octEncodedRange,T=e._isRGB565,C=e._isTranslucent,A=e._hasColors,S=e._hasNormals,v=e._hasBatchIds,D,O,R=[],N={};if(e._styleableShaderAttributes=N,f){let U=sgt;for(let G in u)if(u.hasOwnProperty(G)){let k=u[G],Y=dbe(k.typedArray,G);D=k.componentCount,O=X.fromTypedArray(Y);let W=gt.createVertexBuffer({context:n,typedArray:Y,usage:Fe.STATIC_DRAW});e._geometryByteLength+=W.sizeInBytes;let J={index:U,vertexBuffer:W,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0};R.push(J),N[G]={location:U,componentCount:D},++U}}let F=gt.createVertexBuffer({context:n,typedArray:r.typedArray,usage:Fe.STATIC_DRAW});e._geometryByteLength+=F.sizeInBytes;let _;A&&(_=gt.createVertexBuffer({context:n,typedArray:s.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=_.sizeInBytes);let E;S&&(E=gt.createVertexBuffer({context:n,typedArray:a.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=E.sizeInBytes);let w;v&&(c.typedArray=dbe(c.typedArray,"batchIds"),w=gt.createVertexBuffer({context:n,typedArray:c.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=w.sizeInBytes);let I=[];if(d?O=X.UNSIGNED_SHORT:p?O=x<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:O=X.FLOAT,I.push({index:mbe,vertexBuffer:F,componentsPerAttribute:3,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(d||p?e._boundingSphere=se.fromCornerPoints(h.ZERO,e._quantizedVolumeScale):e._boundingSphere=ngt(r.typedArray)),A)if(T)I.push({index:j4,vertexBuffer:_,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let U=C?4:3;I.push({index:j4,vertexBuffer:_,componentsPerAttribute:U,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}S&&(g?(D=2,O=X.UNSIGNED_BYTE):m?(D=2,O=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(D=3,O=X.FLOAT),I.push({index:pK,vertexBuffer:E,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0})),v&&I.push({index:pbe,vertexBuffer:w,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(I=I.concat(R));let M=new di({context:n,attributes:I}),B={depthTest:{enabled:!0}},z={depthTest:{enabled:!0},depthMask:!1,blending:ln.ALPHA_BLEND};e._opaquePass===Ee.CESIUM_3D_TILE&&(B.stencilTest=zt.setCesium3DTileBit(),B.stencilMask=zt.CESIUM_3D_TILE_MASK,z.stencilTest=zt.setCesium3DTileBit(),z.stencilMask=zt.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Ue.fromCache(B),e._translucentRenderState=Ue.fromCache(z),e._drawCommand=new et({boundingVolume:new se,cull:e._cull,modelMatrix:new L,primitiveType:Le.POINTS,vertexArray:M,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:C?e._translucentRenderState:e._opaqueRenderState,pass:C?Ee.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function lgt(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=igt;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,u;t.mode===ne.SCENE2D||c instanceof on?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!l(a))return H.TRANSPARENT;let c=H.clone(a.edgeColor,rgt);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!l(a))return L.IDENTITY;let c=y(e.clippingPlanesOriginMatrix,e._modelMatrix);L.multiply(n.uniformState.view3D,c,fK);let u=L.multiply(fK,a.modelMatrix,fK);return L.inverseTranspose(u,agt)}};lP.addUniforms(e,s),(i||o||r)&&(s=yt(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=ogt;if(l(e._quantizedVolumeScale)){let c=h.clone(e._quantizedVolumeScale,a);h.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function dK(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function hK(e,t){e=e.slice(e.indexOf(`
`));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function mK(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var ugt={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function fgt(e,t,n){let i,o,r,s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,d=e._isOctEncodedDraco,p=e._isRGB565,g=e._isTranslucent,m=e._hasColors,x=e._hasNormals,b=e._hasBatchIds,T=e._backFaceCulling,C=e._normalShading,A=e._drawCommand.vertexArray,S=e.clippingPlanes,v=e._attenuation,D,O,R,N=g,F=He(ugt),_={},E=e._styleableShaderAttributes;for(o in E)E.hasOwnProperty(o)&&(r=E[o],F[o]=`czm_3dtiles_property_${r.location}`,_[r.location]=r);if(a){let ae={translucent:!1},pe="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";D=n.getColorShaderFunction(`getColorFromStyle${pe}`,F,ae),O=n.getShowShaderFunction(`getShowFromStyle${pe}`,F,ae),R=n.getPointSizeShaderFunction(`getPointSizeFromStyle${pe}`,F,ae),l(D)&&ae.translucent&&(N=!0)}e._styleTranslucent=N;let w=l(D),I=l(O),M=l(R),B=e.isClipped,z=[],U=[];w&&(dK(D,z),hK(D,U)),I&&(dK(O,z),hK(O,U)),M&&(dK(R,z),hK(R,U));let G=U.indexOf("COLOR")>=0,k=U.indexOf("NORMAL")>=0;if(k&&!x)throw new le("Style references the NORMAL semantic but the point cloud does not have normals");for(o in E)if(E.hasOwnProperty(o)){r=E[o];let ae=z.indexOf(r.location)>=0,pe=mK(A,r.location);pe.enabled=ae}let Y=m&&(!w||G);if(m){let ae=mK(A,j4);ae.enabled=Y}let W=x&&(C||T||k);if(x){let ae=mK(A,pK);ae.enabled=W}let J={a_position:mbe};Y&&(J.a_color=j4),W&&(J.a_normal=pK),b&&(J.a_batchId=pbe);let j="",K=z.length;for(i=0;i<K;++i){let ae=z[i];r=_[ae];let pe=r.componentCount,be=`czm_3dtiles_property_${ae}`,Ie;pe===1?Ie="float":Ie=`vec${pe}`,j+=`in ${Ie} ${be}; 
`,J[be]=r.location}lgt(e,t);let Q=`in vec3 a_position; 
out vec4 v_color; 
uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; 
uniform vec4 u_constantColor; 
uniform vec4 u_highlightColor; 
`;Q+=`float u_pointSize; 
float tiles3d_tileset_time; 
`,v&&(Q+=`float u_geometricError; 
float u_depthMultiplier; 
`),Q+=j,Y&&(g?Q+=`in vec4 a_color; 
`:p?Q+=`in float a_color; 
const float SHIFT_RIGHT_11 = 1.0 / 2048.0; 
const float SHIFT_RIGHT_5 = 1.0 / 32.0; 
const float SHIFT_LEFT_11 = 2048.0; 
const float SHIFT_LEFT_5 = 32.0; 
const float NORMALIZE_6 = 1.0 / 64.0; 
const float NORMALIZE_5 = 1.0 / 32.0; 
`:Q+=`in vec3 a_color; 
`),W&&(f||d?Q+=`in vec2 a_normal; 
`:Q+=`in vec3 a_normal; 
`),b&&(Q+=`in float a_batchId; 
`),(c||u||d)&&(Q+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; 
`),w&&(Q+=D),I&&(Q+=O),M&&(Q+=R),Q+=`void main() 
{ 
    u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; 
    tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; 
`,v&&(Q+=`    u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; 
    u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; 
`),Y?g?Q+=`    vec4 color = a_color; 
`:p?Q+=`    float compressed = a_color; 
    float r = floor(compressed * SHIFT_RIGHT_11); 
    compressed -= r * SHIFT_LEFT_11; 
    float g = floor(compressed * SHIFT_RIGHT_5); 
    compressed -= g * SHIFT_LEFT_5; 
    float b = compressed; 
    vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); 
    vec4 color = vec4(rgb, 1.0); 
`:Q+=`    vec4 color = vec4(a_color, 1.0); 
`:Q+=`    vec4 color = u_constantColor; 
`,c||u?Q+=`    vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; 
`:Q+=`    vec3 position = a_position; 
`,Q+=`    vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); 
`,W?(f?Q+=`    vec3 normal = czm_octDecode(a_normal); 
`:d?Q+=`    vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; 
`:Q+=`    vec3 normal = a_normal; 
`,Q+=`    vec3 normalEC = czm_normal * normal; 
`):Q+=`    vec3 normal = vec3(1.0); 
`,w&&(Q+=`    color = getColorFromStyle(position, position_absolute, color, normal); 
`),I&&(Q+=`    float show = float(getShowFromStyle(position, position_absolute, color, normal)); 
`),M?Q+=`    gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; 
`:v?Q+=`    vec4 positionEC = czm_modelView * vec4(position, 1.0); 
    float depth = -positionEC.z; 
    gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); 
`:Q+=`    gl_PointSize = u_pointSize; 
`,Q+=`    color = color * u_highlightColor; 
`,W&&C&&(Q+=`    float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); 
    diffuseStrength = max(diffuseStrength, 0.4); 
    color.xyz *= diffuseStrength * czm_lightColor; 
`),Q+=`    v_color = color; 
    gl_Position = czm_modelViewProjection * vec4(position, 1.0); 
`,W&&T&&(Q+=`    float visible = step(-normalEC.z, 0.0); 
    gl_Position *= visible; 
    gl_PointSize *= visible; 
`),I&&(Q+=`    gl_Position.w *= float(show); 
    gl_PointSize *= float(show); 
`),Q+=`} 
`;let de=`in vec4 v_color; 
`;B&&(de+=`uniform highp sampler2D u_clippingPlanes; 
uniform mat4 u_clippingPlanesMatrix; 
uniform vec4 u_clippingPlanesEdgeStyle; 
`,de+=`
`,de+=qy(S,s),de+=`
`),de+=`void main() 
{ 
    out_FragColor = czm_gammaCorrect(v_color); 
`,B&&(de+=G4("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),de+=`} 
`,e.splitDirection!==Nr.NONE&&(de=lP.modifyFragmentShader(de)),l(e._vertexShaderLoaded)&&(Q=e._vertexShaderLoaded(Q)),l(e._fragmentShaderLoaded)&&(de=e._fragmentShaderLoaded(de));let ye=e._drawCommand;l(ye.shaderProgram)&&ye.shaderProgram.destroy(),ye.shaderProgram=nn.fromCache({context:s,vertexShaderSource:Q,fragmentShaderSource:de,attributeLocations:J});try{ye.shaderProgram._bind()}catch{throw new le("Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.")}}function dgt(e,t){if(e._decodingState===xb.READY)return!1;if(e._decodingState===xb.NEEDS_DECODE){let n=e._parsedContent,i=n.draco,o=rg.decodePointCloud(i,t);l(o)&&(e._decodingState=xb.DECODING,o.then(function(r){e._decodingState=xb.READY;let s=l(r.POSITION)?r.POSITION.array:void 0,a=l(r.RGB)?r.RGB.array:void 0,c=l(r.RGBA)?r.RGBA.array:void 0,u=l(r.NORMAL)?r.NORMAL.array:void 0,f=l(r.BATCH_ID)?r.BATCH_ID.array:void 0,d=l(s)&&l(r.POSITION.data.quantization),p=l(u)&&l(r.NORMAL.data.quantization);if(d){let b=r.POSITION.data.quantization,T=b.range;e._quantizedVolumeScale=h.fromElements(T,T,T),e._quantizedVolumeOffset=h.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}p&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let g=n.styleableProperties,m=i.batchTableProperties;for(let b in m)if(m.hasOwnProperty(b)){let T=r[b];l(g)||(g={}),g[b]={typedArray:T.array,componentCount:T.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});let x=y(c,a);l(x)&&(n.colors={typedArray:x}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=g}).catch(function(r){e._decodingState=xb.FAILED,e._error=r}))}return!0}var hgt=new oe,mgt=new h;uP.prototype.update=function(e){let t=e.context;if(l(this._error)){let u=this._error;throw this._error=void 0,u}if(dgt(this,t))return;let i=!1,o=!L.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(cgt(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){L.clone(this.modelMatrix,this._modelMatrix);let u=this._drawCommand.modelMatrix;if(L.clone(this._modelMatrix,u),l(this._rtcCenter)&&L.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&L.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==ne.SCENE3D){let d=e.mapProjection,p=L.getColumn(u,3,hgt);oe.equals(p,oe.UNIT_W)||Nt.basisTo2D(d,u,u)}let f=this._drawCommand.boundingVolume;if(se.clone(this._boundingSphere,f),this._cull){let d=f.center;L.multiplyByPoint(u,d,d);let p=L.getScale(u,mgt);f.radius*=h.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==Nr.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&fgt(this,e,this._style),this._drawCommand.castShadows=yn.castShadows(this.shadows),this._drawCommand.receiveShadows=yn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?Ee.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};uP.prototype.isDestroyed=function(){return!1};uP.prototype.destroy=function(){let e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),ue(this)};var q4=uP;var pgt={NEAREST:0,LINEAR:1},Vf=pgt;function bb(e){e=y(e,y.EMPTY_OBJECT);let t=e.fragmentShader,n=y(e.textureScale,1),i=y(e.pixelFormat,rt.RGBA);this._fragmentShader=t,this._uniforms=e.uniforms,this._textureScale=n,this._forcePowerOfTwo=y(e.forcePowerOfTwo,!1),this._sampleMode=y(e.sampleMode,Vf.NEAREST),this._pixelFormat=i,this._pixelDatatype=y(e.pixelDatatype,tt.UNSIGNED_BYTE),this._clearColor=y(e.clearColor,H.BLACK),this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let o=new xc;o.scissorTest={enabled:!0,rectangle:l(e.scissorRectangle)?qe.clone(e.scissorRectangle):new qe},this._passState=o,this._ready=!1;let r=e.name;l(r)||(r=zn()),this._name=r,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(bb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var _gt=/uniform\s+sampler2D\s+depthTexture/g;bb.prototype._isSupported=function(e){return!_gt.test(this._fragmentShader)||e.depthTexture};function ggt(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof Ft&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Ft&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function ygt(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function xgt(e,t){return function(){let n=e[t]();if(l(n))return n.dimensions}}function bgt(e){if(l(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i)if(i.hasOwnProperty(r)){typeof i[r]!="function"?(t[r]=ygt(e,r),n[r]=ggt(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Ft||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=xgt(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=yt(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function Tgt(e,t){if(l(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(l(e._selectedIdTexture)){let o=e._selectedIdTexture.width;n=n.replace(/in\s+vec2\s+v_textureCoordinates;/g,""),n=`#define CZM_SELECTED_FEATURE 
uniform sampler2D czm_idTexture; 
uniform sampler2D czm_selectedIdTexture; 
uniform float czm_selectedIdTextureStep; 
in vec2 v_textureCoordinates; 
bool czm_selected(vec2 offset) 
{ 
    bool selected = false;
    vec4 id = texture(czm_idTexture, v_textureCoordinates + offset); 
    for (int i = 0; i < ${o}; ++i) 
    { 
        vec4 selectedId = texture(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5)); 
        if (all(equal(id, selectedId))) 
        { 
            return true; 
        } 
    } 
    return false; 
} 

bool czm_selected() 
{ 
    return czm_selected(vec2(0.0)); 
} 

${n}`}let i=new Ge({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function Cgt(e){let t=e._sampleMode,n,i;t===Vf.LINEAR?(n=$t.LINEAR,i=fi.LINEAR):(n=$t.NEAREST,i=fi.NEAREST);let o=e._sampler;(!l(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new Qt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function Agt(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function Egt(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function Sgt(e,t){let n,i,o,r=e._texturesToRelease,s=r.length;for(n=0;n<s;++n)i=r[n],i=i&&i.destroy();r.length=0;let a=e._texturesToCreate;for(s=a.length,n=0;n<s;++n){let d=a[n];o=d.name;let p=d.source;e._actualUniforms[o]=new Ft({context:t,source:p})}a.length=0;let c=e._dirtyUniforms;if(c.length===0&&!l(e._texturePromise)){e._ready=!0;return}if(c.length===0||l(e._texturePromise))return;s=c.length;let u=e._uniforms,f=[];for(n=0;n<s;++n){o=c[n];let d=u[o],p=e._textureCache.getStageByName(d);if(l(p))e._actualUniforms[o]=Egt(e,d);else if(typeof d=="string"){let g=new De({url:d});f.push(g.fetchImage().then(Agt(e,o)))}else e._texturesToCreate.push({name:o,source:d})}c.length=0,f.length>0?(e._ready=!1,e._texturePromise=Promise.all(f).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function _be(e){l(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();let t=e._textureCache;if(!l(t))return;let n=e._uniforms,i=e._actualUniforms;for(let o in i)i.hasOwnProperty(o)&&i[o]instanceof Ft&&(l(t.getStageByName(n[o]))||i[o].destroy(),e._dirtyUniforms.push(o))}function wgt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function vgt(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!l(n))return;let i,o,r=0,s=n.length;for(i=0;i<s;++i)o=n[i],l(o.pickIds)?r+=o.pickIds.length:l(o.pickId)&&++r;if(s===0||r===0){let f=new Uint8Array(4);f[0]=255,f[1]=255,f[2]=255,f[3]=255,e._selectedIdTexture=new Ft({context:t,pixelFormat:rt.RGBA,pixelDatatype:tt.UNSIGNED_BYTE,source:{arrayBufferView:f,width:1,height:1},sampler:Qt.NEAREST});return}let a,c=0,u=new Uint8Array(r*4);for(i=0;i<s;++i)if(o=n[i],l(o.pickIds)){let f=o.pickIds,d=f.length;for(let p=0;p<d;++p)a=f[p].color,u[c]=H.floatToByte(a.red),u[c+1]=H.floatToByte(a.green),u[c+2]=H.floatToByte(a.blue),u[c+3]=H.floatToByte(a.alpha),c+=4}else l(o.pickId)&&(a=o.pickId.color,u[c]=H.floatToByte(a.red),u[c+1]=H.floatToByte(a.green),u[c+2]=H.floatToByte(a.blue),u[c+3]=H.floatToByte(a.alpha),c+=4);e._selectedIdTexture=new Ft({context:t,pixelFormat:rt.RGBA,pixelDatatype:tt.UNSIGNED_BYTE,source:{arrayBufferView:u,width:r,height:1},sampler:Qt.NEAREST})}bb.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&_be(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=wgt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,vgt(this,e),bgt(this),Sgt(this,e),Tgt(this,e),Cgt(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Ue.fromCache({viewport:new qe(0,0,i.width,i.height)}))),this._command.renderState=o};bb.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,Qt.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};bb.prototype.isDestroyed=function(){return!1};bb.prototype.destroy=function(){return _be(this),ue(this)};var uo=bb;var Y4=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    color /= texture(autoExposure, vec2(0.5)).r;
#else
    color *= vec3(exposure);
#endif
    color = czm_acesTonemapping(color);
    color = czm_inverseGamma(color);

    out_FragColor = vec4(color, fragmentColor.a);
}
`;var X4=`uniform sampler2D randomTexture;
uniform sampler2D depthTexture;
uniform float intensity;
uniform float bias;
uniform float lengthCap;
uniform float stepSize;
uniform float frustumLength;

in vec2 v_textureCoordinates;

vec4 clipToEye(vec2 uv, float depth)
{
    vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
    vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0);
    posEC = posEC / posEC.w;
    return posEC;
}

//Reconstruct Normal Without Edge Removation
vec3 getNormalXEdge(vec3 posInCamera, float depthU, float depthD, float depthL, float depthR, vec2 pixelSize)
{
    vec4 posInCameraUp = clipToEye(v_textureCoordinates - vec2(0.0, pixelSize.y), depthU);
    vec4 posInCameraDown = clipToEye(v_textureCoordinates + vec2(0.0, pixelSize.y), depthD);
    vec4 posInCameraLeft = clipToEye(v_textureCoordinates - vec2(pixelSize.x, 0.0), depthL);
    vec4 posInCameraRight = clipToEye(v_textureCoordinates + vec2(pixelSize.x, 0.0), depthR);

    vec3 up = posInCamera.xyz - posInCameraUp.xyz;
    vec3 down = posInCameraDown.xyz - posInCamera.xyz;
    vec3 left = posInCamera.xyz - posInCameraLeft.xyz;
    vec3 right = posInCameraRight.xyz - posInCamera.xyz;

    vec3 DX = length(left) < length(right) ? left : right;
    vec3 DY = length(up) < length(down) ? up : down;

    return normalize(cross(DY, DX));
}

void main(void)
{
    float depth = czm_readDepth(depthTexture, v_textureCoordinates);
    vec4 posInCamera = clipToEye(v_textureCoordinates, depth);

    if (posInCamera.z > frustumLength)
    {
        out_FragColor = vec4(1.0);
        return;
    }

    vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
    float depthU = czm_readDepth(depthTexture, v_textureCoordinates - vec2(0.0, pixelSize.y));
    float depthD = czm_readDepth(depthTexture, v_textureCoordinates + vec2(0.0, pixelSize.y));
    float depthL = czm_readDepth(depthTexture, v_textureCoordinates - vec2(pixelSize.x, 0.0));
    float depthR = czm_readDepth(depthTexture, v_textureCoordinates + vec2(pixelSize.x, 0.0));
    vec3 normalInCamera = getNormalXEdge(posInCamera.xyz, depthU, depthD, depthL, depthR, pixelSize);

    float ao = 0.0;
    vec2 sampleDirection = vec2(1.0, 0.0);
    float gapAngle = 90.0 * czm_radiansPerDegree;

    // RandomNoise
    float randomVal = texture(randomTexture, v_textureCoordinates / pixelSize / 255.0).x;

    //Loop for each direction
    for (int i = 0; i < 4; i++)
    {
        float newGapAngle = gapAngle * (float(i) + randomVal);
        float cosVal = cos(newGapAngle);
        float sinVal = sin(newGapAngle);

        //Rotate Sampling Direction
        vec2 rotatedSampleDirection = vec2(cosVal * sampleDirection.x - sinVal * sampleDirection.y, sinVal * sampleDirection.x + cosVal * sampleDirection.y);
        float localAO = 0.0;
        float localStepSize = stepSize;

        //Loop for each step
        for (int j = 0; j < 6; j++)
        {
            vec2 newCoords = v_textureCoordinates + rotatedSampleDirection * localStepSize * pixelSize;

            //Exception Handling
            if(newCoords.x > 1.0 || newCoords.y > 1.0 || newCoords.x < 0.0 || newCoords.y < 0.0)
            {
                break;
            }

            float stepDepthInfo = czm_readDepth(depthTexture, newCoords);
            vec4 stepPosInCamera = clipToEye(newCoords, stepDepthInfo);
            vec3 diffVec = stepPosInCamera.xyz - posInCamera.xyz;
            float len = length(diffVec);

            if (len > lengthCap)
            {
                break;
            }

            float dotVal = clamp(dot(normalInCamera, normalize(diffVec)), 0.0, 1.0 );
            float weight = len / lengthCap;
            weight = 1.0 - weight * weight;

            if (dotVal < bias)
            {
                dotVal = 0.0;
            }

            localAO = max(localAO, dotVal * weight);
            localStepSize += stepSize;
        }
        ao += localAO;
    }

    ao /= 4.0;
    ao = 1.0 - clamp(ao, 0.0, 1.0);
    ao = pow(ao, intensity);
    out_FragColor = vec4(vec3(ao), 1.0);
}
`;var K4=`uniform sampler2D colorTexture;
uniform sampler2D ambientOcclusionTexture;
uniform bool ambientOcclusionOnly;
in vec2 v_textureCoordinates;

void main(void)
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates);
    out_FragColor = ambientOcclusionOnly ? ao : ao * color;
}
`;var Z4=`uniform sampler2D colorTexture;
uniform float gradations;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
#ifdef CZM_SELECTED_FEATURE
    if (czm_selected()) {
        out_FragColor = vec4(rgb, 1.0);
        return;
    }
#endif
    float luminance = czm_luminance(rgb);
    float darkness = luminance * gradations;
    darkness = (darkness - fract(darkness)) / gradations;
    out_FragColor = vec4(vec3(darkness), 1.0);
}
`;var $4=`uniform sampler2D colorTexture;
uniform sampler2D bloomTexture;
uniform bool glowOnly;

in vec2 v_textureCoordinates;

void main(void)
{
    vec4 color = texture(colorTexture, v_textureCoordinates);

#ifdef CZM_SELECTED_FEATURE
    if (czm_selected()) {
        out_FragColor = color;
        return;
    }
#endif

    vec4 bloom = texture(bloomTexture, v_textureCoordinates);
    out_FragColor = glowOnly ? bloom : bloom + color;
}
`;var Q4=`uniform sampler2D colorTexture;
uniform float brightness;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
    vec3 target = vec3(0.0);
    out_FragColor = vec4(mix(target, rgb, brightness), 1.0);
}
`;var J4=`uniform sampler2D colorTexture;
uniform float contrast;
uniform float brightness;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz;
    sceneColor = czm_RGBToHSB(sceneColor);
    sceneColor.z += brightness;
    sceneColor = czm_HSBToRGB(sceneColor);

    float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast));
    sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5);
    out_FragColor = vec4(sceneColor, 1.0);
}
`;var eH=`uniform sampler2D colorTexture;
uniform sampler2D blurTexture;
uniform sampler2D depthTexture;
uniform float focalDistance;

in vec2 v_textureCoordinates;

vec4 toEye(vec2 uv, float depth)
{
   vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
   vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);
   posInCamera = posInCamera / posInCamera.w;
   return posInCamera;
}

float computeDepthBlur(float depth)
{
    float f;
    if (depth < focalDistance)
    {
        f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x);
    }
    else
    {
        f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance);
        f = pow(f, 0.1);
    }
    f *= f;
    f = clamp(f, 0.0, 1.0);
    return pow(f, 0.5);
}

void main(void)
{
    float depth = czm_readDepth(depthTexture, v_textureCoordinates);
    vec4 posInCamera = toEye(v_textureCoordinates, depth);
    float d = computeDepthBlur(-posInCamera.z);
    out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d);
}
`;var tH=`uniform sampler2D depthTexture;

in vec2 v_textureCoordinates;

void main(void)
{
    float depth = czm_readDepth(depthTexture, v_textureCoordinates);
    out_FragColor = vec4(vec3(depth), 1.0);
}
`;var nH=`uniform sampler2D depthTexture;
uniform float length;
uniform vec4 color;

in vec2 v_textureCoordinates;

void main(void)
{
    float directions[3];
    directions[0] = -1.0;
    directions[1] = 0.0;
    directions[2] = 1.0;

    float scalars[3];
    scalars[0] = 3.0;
    scalars[1] = 10.0;
    scalars[2] = 3.0;

    float padx = czm_pixelRatio / czm_viewport.z;
    float pady = czm_pixelRatio / czm_viewport.w;

#ifdef CZM_SELECTED_FEATURE
    bool selected = false;
    for (int i = 0; i < 3; ++i)
    {
        float dir = directions[i];
        selected = selected || czm_selected(vec2(-padx, dir * pady));
        selected = selected || czm_selected(vec2(padx, dir * pady));
        selected = selected || czm_selected(vec2(dir * padx, -pady));
        selected = selected || czm_selected(vec2(dir * padx, pady));
        if (selected)
        {
            break;
        }
    }
    if (!selected)
    {
        out_FragColor = vec4(color.rgb, 0.0);
        return;
    }
#endif

    float horizEdge = 0.0;
    float vertEdge = 0.0;

    for (int i = 0; i < 3; ++i)
    {
        float dir = directions[i];
        float scale = scalars[i];

        horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale;
        horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale;

        vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale;
        vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale;
    }

    float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge);
    out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0);
}
`;var iH=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See slides 142 and 143:
//     http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif

	const float A = 0.22; // shoulder strength
	const float B = 0.30; // linear strength
	const float C = 0.10; // linear angle
	const float D = 0.20; // toe strength
	const float E = 0.01; // toe numerator
	const float F = 0.30; // toe denominator

	const float white = 11.2; // linear white point value

	vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F;
	float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F;

	c = czm_inverseGamma(c / w);
	out_FragColor = vec4(c, fragmentColor.a);
}
`;var oH=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    color /= texture(autoExposure, vec2(0.5)).r;
#else
    color *= vec3(exposure);
#endif
    color = czm_pbrNeutralTonemapping(color);
    color = czm_inverseGamma(color);

    out_FragColor = vec4(color, fragmentColor.a);
}
`;var rH=`in vec2 v_textureCoordinates;

uniform sampler2D colorTexture;

const float fxaaQualitySubpix = 0.5;
const float fxaaQualityEdgeThreshold = 0.125;
const float fxaaQualityEdgeThresholdMin = 0.0833;

void main()
{
    vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw;
    vec4 color = FxaaPixelShader(
        v_textureCoordinates,
        colorTexture,
        fxaaQualityRcpFrame,
        fxaaQualitySubpix,
        fxaaQualityEdgeThreshold,
        fxaaQualityEdgeThresholdMin);
    float alpha = texture(colorTexture, v_textureCoordinates).a;
    out_FragColor = vec4(color.rgb, alpha);
}
`;var Tb=`#define SAMPLES 8

uniform float delta;
uniform float sigma;
uniform float direction; // 0.0 for x direction, 1.0 for y direction

uniform sampler2D colorTexture;

#ifdef USE_STEP_SIZE
uniform float stepSize;
#else
uniform vec2 step;
#endif

in vec2 v_textureCoordinates;

//  Incremental Computation of the Gaussian:
//  https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html

void main()
{
    vec2 st = v_textureCoordinates;
    vec2 dir = vec2(1.0 - direction, direction);

#ifdef USE_STEP_SIZE
    vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw));
#else
    vec2 step = step;
#endif

    vec3 g;
    g.x = 1.0 / (sqrt(czm_twoPi) * sigma);
    g.y = exp((-0.5 * delta * delta) / (sigma * sigma));
    g.z = g.y * g.y;

    vec4 result = texture(colorTexture, st) * g.x;
    for (int i = 1; i < SAMPLES; ++i)
    {
        g.xy *= g.yz;

        vec2 offset = float(i) * dir * step;
        result += texture(colorTexture, st - offset) * g.x;
        result += texture(colorTexture, st + offset) * g.x;
    }

    out_FragColor = result;
}
`;var sH=`uniform sampler2D colorTexture;
uniform sampler2D dirtTexture;
uniform sampler2D starTexture;
uniform vec2 dirtTextureDimensions;
uniform float distortion;
uniform float ghostDispersal;
uniform float haloWidth;
uniform float dirtAmount;
uniform float earthRadius;
uniform float intensity;

in vec2 v_textureCoordinates;

// whether it is in space or not
// 6500000.0 is empirical value
#define DISTANCE_TO_SPACE 6500000.0

// return ndc from world coordinate biased earthRadius
vec4 getNDCFromWC(vec3 WC, float earthRadius)
{
    vec4 positionEC = czm_view * vec4(WC, 1.0);
    positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0);
    vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
    return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0);
}

// Check if current pixel is included Earth
// if then mask it gradually
float isInEarth(vec2 texcoord, vec2 sceneSize)
{
    vec2 NDC = texcoord * 2.0 - 1.0;
    vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0);
    vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5);
    NDC.xy -= earthPosSC.xy;

    float X = abs(NDC.x) * sceneSize.x;
    float Y = abs(NDC.y) * sceneSize.y;

    return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0));
}

// For Chromatic effect
vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace)
{
    vec2 sceneSize = czm_viewport.zw;
    vec3 color;
    if(isSpace)
    {
        color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r;
        color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g;
        color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b;
    }
    else
    {
        color.r = texture(tex, texcoord + direction * distortion.r).r;
        color.g = texture(tex, texcoord + direction * distortion.g).g;
        color.b = texture(tex, texcoord + direction * distortion.b).b;
    }
    return vec4(clamp(color, 0.0, 1.0), 0.0);
}

void main(void)
{
    vec4 originalColor = texture(colorTexture, v_textureCoordinates);
    vec3 rgb = originalColor.rgb;
    bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE;

    // Sun position
    vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0);
    vec4 sunPositionEC = czm_view * sunPos;
    vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC);
    sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0);

    // If sun is not in the screen space, use original color.
    if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1)))
    {
        // Lens flare is disabled when not in space until #5932 is fixed.
        //    https://github.com/CesiumGS/cesium/issues/5932
        out_FragColor = originalColor;
        return;
    }

    vec2 texcoord = vec2(1.0) - v_textureCoordinates;
    vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
    vec2 invPixelSize = 1.0 / pixelSize;
    vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion);

    // ghost vector to image centre:
    vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal;
    vec3 direction = normalize(vec3(ghostVec, 0.0));

    // sample ghosts:
    vec4 result = vec4(0.0);
    vec4 ghost = vec4(0.0);
    for (int i = 0; i < 4; ++i)
    {
        vec2 offset = fract(texcoord + ghostVec * float(i));
        // Only bright spots from the centre of the source image
        ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace);
    }
    result += ghost;

    // sample halo
    vec2 haloVec = normalize(ghostVec) * haloWidth;
    float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));
    weightForHalo = pow(1.0 - weightForHalo, 5.0);

    result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5;

    // dirt on lens
    vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions;
    if (dirtTexCoords.x > 1.0)
    {
        dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) :  fract(dirtTexCoords.x);
    }
    if (dirtTexCoords.y > 1.0)
    {
        dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) :  fract(dirtTexCoords.y);
    }
    result += dirtAmount * texture(dirtTexture, dirtTexCoords);

    // Rotating starburst texture's coordinate
    // dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0))
    float camrot = czm_view[0].z + czm_view[1].y;
    float cosValue = cos(camrot);
    float sinValue = sin(camrot);
    mat3 rotation = mat3(
        cosValue, -sinValue, 0.0,
        sinValue, cosValue, 0.0,
        0.0, 0.0, 1.0
    );

    vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0);
    vec3 st2 = vec3((rotation * st1).xy, 1.0);
    vec3 st3 = st2 * 0.5 + vec3(0.5);
    vec2 lensStarTexcoord = st3.xy;
    float weightForLensFlare = length(vec3(sunPos.xy, 0.0));
    float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0);

    if (!isSpace)
    {
        result *= oneMinusWeightForLensFlare * intensity * 0.2;
    }
    else
    {
        result *= oneMinusWeightForLensFlare * intensity;
        result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0;
    }

    result += texture(colorTexture, v_textureCoordinates);

    out_FragColor = result;
}
`;var aH=`uniform sampler2D colorTexture;
uniform vec3 white;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See equation 4:
//    http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif
    color = (color * (1.0 + color / white)) / (1.0 + color);
    color = czm_inverseGamma(color);
    out_FragColor = vec4(color, fragmentColor.a);
}
`;var cH=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

float rand(vec2 co)
{
    return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453);
}

void main(void)
{
    float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1;
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
    vec3 green = vec3(0.0, 1.0, 0.0);
    out_FragColor = vec4((noiseValue + rgb) * green, 1.0);
}
`;var lH=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See equation 3:
//    http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif
    color = color / (1.0 + color);
    color = czm_inverseGamma(color);
    out_FragColor = vec4(color, fragmentColor.a);
}
`;var uH=`uniform sampler2D colorTexture;
uniform sampler2D silhouetteTexture;

in vec2 v_textureCoordinates;

void main(void)
{
    vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates);
    vec4 color = texture(colorTexture, v_textureCoordinates);
    out_FragColor = mix(color, silhouetteColor, silhouetteColor.a);
}
`;function Cb(e){e=y(e,y.EMPTY_OBJECT),this._stages=e.stages,this._inputPreviousStageTexture=y(e.inputPreviousStageTexture,!0);let t=e.name;l(t)||(t=zn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(Cb.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});Cb.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};Cb.prototype.get=function(e){return this._stages[e]};function Dgt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}Cb.prototype.update=function(e,t){this._selectedDirty=Dgt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};Cb.prototype.isDestroyed=function(){return!1};Cb.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var Ll=Cb;var _r={};function fH(e){let o=`#define USE_STEP_SIZE
${Tb}`,r=new uo({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:Vf.LINEAR}),s=new uo({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:Vf.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new Ll({name:e,stages:[r,s],uniforms:a})}_r.createBlurStage=function(){return fH("czm_blur")};_r.createDepthOfFieldStage=function(){let e=fH("czm_depth_of_field_blur"),t=new uo({name:"czm_depth_of_field_composite",fragmentShader:eH,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new Ll({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};_r.isDepthOfFieldSupported=function(e){return e.context.depthTexture};_r.createEdgeDetectionStage=function(){let e=zn();return new uo({name:`czm_edge_detection_${e}`,fragmentShader:nH,uniforms:{length:.25,color:H.clone(H.BLACK)}})};_r.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function Igt(e){if(!l(e))return _r.createEdgeDetectionStage();let t=new Ll({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a}; 
`,o+=`        vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates); 
        if (edge${a}.a > 0.0) 
        { 
            color = edge${a}; 
            break; 
        } 
`,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates; 
void main() { 
    vec4 color = vec4(0.0); 
    for (int i = 0; i < ${e.length}; i++) 
    { 
${o}    } 
    out_FragColor = color; 
} 
`,s=new uo({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new Ll({name:"czm_edge_detection_composite",stages:[t,s]})}_r.createSilhouetteStage=function(e){let t=Igt(e),n=new uo({name:"czm_silhouette_color_edges",fragmentShader:uH,uniforms:{silhouetteTexture:t.name}});return new Ll({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};_r.isSilhouetteSupported=function(e){return e.context.depthTexture};_r.createBloomStage=function(){let e=new uo({name:"czm_bloom_contrast_bias",fragmentShader:J4,uniforms:{contrast:128,brightness:-.3}}),t=fH("czm_bloom_blur"),n=new Ll({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new uo({name:"czm_bloom_generate_composite",fragmentShader:$4,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new Ll({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};_r.createAmbientOcclusionStage=function(){let e=new uo({name:"czm_ambient_occlusion_generate",fragmentShader:X4,uniforms:{intensity:3,bias:.1,lengthCap:.26,stepSize:1.95,frustumLength:1e3,randomTexture:void 0}}),t=fH("czm_ambient_occlusion_blur");t.uniforms.stepSize=.86;let n=new Ll({name:"czm_ambient_occlusion_generate_blur",stages:[e,t]}),i=new uo({name:"czm_ambient_occlusion_composite",fragmentShader:K4,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:n.name}}),o={};return Object.defineProperties(o,{intensity:{get:function(){return e.uniforms.intensity},set:function(r){e.uniforms.intensity=r}},bias:{get:function(){return e.uniforms.bias},set:function(r){e.uniforms.bias=r}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(r){e.uniforms.lengthCap=r}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(r){e.uniforms.stepSize=r}},frustumLength:{get:function(){return e.uniforms.frustumLength},set:function(r){e.uniforms.frustumLength=r}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(r){e.uniforms.randomTexture=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},blurStepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}},ambientOcclusionOnly:{get:function(){return i.uniforms.ambientOcclusionOnly},set:function(r){i.uniforms.ambientOcclusionOnly=r}}}),new Ll({name:"czm_ambient_occlusion",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};_r.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var Pgt=`#define FXAA_QUALITY_PRESET 39 
${EV}
${rH}`;_r.createFXAAStage=function(){return new uo({name:"czm_FXAA",fragmentShader:Pgt,sampleMode:Vf.LINEAR})};_r.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=Y4,new uo({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};_r.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=iH,new uo({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};_r.createPbrNeutralTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=oH,new uo({name:"czm_pbr_neutral",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};_r.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=lH,new uo({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};_r.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=aH,new uo({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:H.WHITE,autoExposure:void 0,exposure:1}})};_r.createAutoExposureStage=function(){return new UV};_r.createBlackAndWhiteStage=function(){return new uo({name:"czm_black_and_white",fragmentShader:Z4,uniforms:{gradations:5}})};_r.createBrightnessStage=function(){return new uo({name:"czm_brightness",fragmentShader:Q4,uniforms:{brightness:.5}})};_r.createNightVisionStage=function(){return new uo({name:"czm_night_vision",fragmentShader:cH})};_r.createDepthViewStage=function(){return new uo({name:"czm_depth_view",fragmentShader:tH})};_r.createLensFlareStage=function(){return new uo({name:"czm_lens_flare",fragmentShader:sH,uniforms:{dirtTexture:en("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:en("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ee.WGS84.maximumRadius}})};var zf=_r;function __(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function dP(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function _K(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(l(o)){let a=e.getStageByName(o);r[dP(a)]=!0}let s=i.uniforms;if(l(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){let f=s[a[u]];if(typeof f=="string"){let d=e.getStageByName(f);l(d)&&(r[dP(d)]=!0)}}}return i.name}function fP(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let d=0;d<c;++d){let p=i.get(d);l(p.length)?a=fP(e,t,n,p,o):a=_K(e,t,n,p,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=dP(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=dP(i.get(u));let d=n[f];for(let p=0;p<u;++p)d[dP(i.get(p))]=!0}return a}function Rgt(e,t){let n={};if(l(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=fP(e,t,n,i,void 0);a=fP(e,t,n,o,a),a=_K(e,t,n,r,a),a=fP(e,t,n,e,a),_K(e,t,n,s,a)}else fP(e,t,n,e,void 0);return n}function Ogt(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor,f,d,p=e._framebuffers,g=p.length;for(f=0;f<g;++f){if(d=p[f],r!==d.textureScale||s!==d.forcePowerOfTwo||a!==d.pixelFormat||c!==d.pixelDatatype||!H.equals(u,d.clearColor))continue;let m=d.stages,x=m.length,b=!1;for(let T=0;T<x;++T)if(n[m[T]]){b=!0;break}if(!b)break}return l(d)&&f<g?(d.stages.push(t),d):(d={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new hi({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(d),d)}function Mgt(e,t){let n=Rgt(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=Ogt(e,i,n[i]))}function gK(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function Lgt(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,u=Math.ceil(n*c),f=Math.ceil(i*c),d=Math.min(u,f);a.forcePowerOfTwo&&(P.isPowerOfTwo(d)||(d=P.nextPowerOfTwo(d)),u=d,f=d),a.buffer.update(t,u,f),a.clear=new Jn({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}__.prototype.updateDependencies=function(){this._updateDependencies=!0};__.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(gK(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&Mgt(this,e);let c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,gK(this),Lgt(this,e))};__.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};__.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};__.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};__.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};__.prototype.isDestroyed=function(){return!1};__.prototype.destroy=function(){return gK(this),ue(this)};var aS=__;var Ngt={REINHARD:"REINHARD",MODIFIED_REINHARD:"MODIFIED_REINHARD",FILMIC:"FILMIC",ACES:"ACES",PBR_NEUTRAL:"PBR_NEUTRAL"};var o0=Object.freeze(Ngt);var yK=[];function Xc(){let e=zf.createFXAAStage(),t=zf.createAmbientOcclusionStage(),n=zf.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=zf.createAutoExposureStage(),this._exposure=1,this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=o0.PBR_NEUTRAL;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new aS(this),r={},s=yK;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(Xc.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return xK(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;let n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case o0.REINHARD:n=zf.createReinhardTonemappingStage(t);break;case o0.MODIFIED_REINHARD:n=zf.createModifiedReinhardTonemappingStage(t);break;case o0.FILMIC:n=zf.createFilmicTonemappingStage(t);break;case o0.PBR_NEUTRAL:n=zf.createPbrNeutralTonemappingStage(t);break;default:n=zf.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}else n.uniforms.exposure=this._exposure;this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}},exposure:{get:function(){return this._exposure},set:function(e){this._tonemapping.uniforms.exposure=e,this._exposure=e}}});function xK(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._stages=t}Xc.prototype.add=function(e){let t=this._stageNames,n=yK;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};Xc.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=yK;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};Xc.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};Xc.prototype.get=function(e){return xK(this),this._stages[e]};Xc.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};Xc.prototype.getStageByName=function(e){return this._stageNames[e]};Xc.prototype.update=function(e,t,n){xK(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages,s=o.length=r.length,a,c,u=0;for(a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&(o[u++]=c);o.length=u;let f=u!==i.length;if(!f){for(a=0;a<u;++a)if(o[a]!==i[a]){f=!0;break}}let d=this._ao,p=this._bloom,g=this._autoExposure,m=this._tonemapping,x=this._fxaa;m.enabled=n;let b=d.enabled&&d._isSupported(e),T=p.enabled&&p._isSupported(e),C=m.enabled&&m._isSupported(e),A=x.enabled&&x._isSupported(e);if((f||this._textureCacheDirty||b!==this._aoEnabled||T!==this._bloomEnabled||C!==this._tonemappingEnabled||A!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=b,this._bloomEnabled=T,this._tonemappingEnabled=C,this._fxaaEnabled=A,this._textureCacheDirty=!1),l(this._randomTexture)&&!b&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&b){s=256*256*3;let S=new Uint8Array(s);for(a=0;a<s;a+=3)S[a]=Math.floor(Math.random()*255);this._randomTexture=new Ft({context:e,pixelFormat:rt.RGB,pixelDatatype:tt.UNSIGNED_BYTE,source:{arrayBufferView:S,width:256,height:256},sampler:new Qt({wrapS:An.REPEAT,wrapT:An.REPEAT,minificationFilter:$t.NEAREST,magnificationFilter:fi.NEAREST})})}for(this._textureCache.update(e),x.update(e,t),d.update(e,t),p.update(e,t),m.update(e,t),this._autoExposureEnabled&&g.update(e,t),s=r.length,a=0;a<s;++a)r[a].update(e,t);for(u=0,a=0;a<s;++a)c=r[a],c.ready&&c.enabled&&c._isSupported(e)&&u++;f=u!==o.length,f&&this.update(e,t,n)};Xc.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function Ab(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}Xc.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(l(t))return Ab(t)};function Lm(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}let r=e.length,s;if(e.inputPreviousStageTexture)for(Lm(e.get(0),t,n,i,o),s=1;s<r;++s)Lm(e.get(s),t,Ab(e.get(s-1)),i,o);else for(s=0;s<r;++s)Lm(e.get(s),t,n,i,o)}Xc.prototype.execute=function(e,t,n,i){let o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,d=a.enabled&&a._isSupported(e),p=c.enabled&&c._isSupported(e),g=this._autoExposureEnabled,m=f.enabled&&f._isSupported(e),x=s.enabled&&s._isSupported(e);if(!x&&!d&&!p&&!m&&r===0)return;let b=t;d&&a.ready&&(Lm(a,e,b,n,i),b=Ab(a)),p&&c.ready&&(Lm(c,e,b,n,i),b=Ab(c)),g&&u.ready&&Lm(u,e,b,n,i),m&&f.ready&&(Lm(f,e,b,n,i),b=Ab(f));let T=b;if(r>0){Lm(o[0],e,b,n,i);for(let C=1;C<r;++C)Lm(o[C],e,Ab(o[C-1]),n,i);T=Ab(o[r-1])}x&&s.ready&&Lm(s,e,T,n,i)};Xc.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Pu,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Xc.prototype.isDestroyed=function(){return!1};Xc.prototype.destroy=function(){return this._fxaa.destroy(),this._ao.destroy(),this._bloom.destroy(),this._autoExposure.destroy(),this._tonemapping.destroy(),this.removeAll(),this._textureCache=this._textureCache&&this._textureCache.destroy(),ue(this)};var dH=Xc;function Ru(){he.throwInstantiationError()}Ru.computeDefaultLevelZeroMaximumGeometricError=function(e){return e.ellipsoid.maximumRadius*2*Math.PI*.25/(65*e.getNumberOfXTilesAtLevel(0))};Object.defineProperties(Ru.prototype,{quadtree:{get:he.throwInstantiationError,set:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError}});Ru.prototype.update=he.throwInstantiationError;Ru.prototype.beginUpdate=he.throwInstantiationError;Ru.prototype.endUpdate=he.throwInstantiationError;Ru.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;Ru.prototype.loadTile=he.throwInstantiationError;Ru.prototype.computeTileVisibility=he.throwInstantiationError;Ru.prototype.showTileThisFrame=he.throwInstantiationError;Ru.prototype.computeDistanceToTile=he.throwInstantiationError;Ru.prototype.isDestroyed=he.throwInstantiationError;Ru.prototype.destroy=he.throwInstantiationError;var gbe=Ru;function Eb(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}Eb.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};Eb.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof on,!(this._previousMode===ne.SCENE2D||this._previousMode===ne.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE2D,!0),n._mode=ne.MORPHING,n.camera._setTransform(L.IDENTITY),this._previousMode===ne.COLUMBUS_VIEW?myt(this,e):Tyt(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};var Fgt=new h,Bgt=new h,kgt=new h,Ugt=new h,Vgt=new h,zgt=new h,Hgt=new h,Ggt=new fe,Wgt=new L,jgt=new Si,qgt=new on,Ygt={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};Eb.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===ne.COLUMBUS_VIEW||this._previousMode===ne.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,ne.COLUMBUS_VIEW,!0),n.camera._setTransform(L.IDENTITY);let i=Fgt,o=Bgt,r=kgt;if(e>0)i.x=0,i.y=-1,i.z=1,i=h.multiplyByScalar(h.normalize(i,i),5*t.maximumRadius,i),h.negate(h.normalize(i,o),o),h.cross(h.UNIT_X,o,r);else{let u=n.camera;if(this._previousMode===ne.SCENE2D)h.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,h.negate(h.UNIT_Z,o),h.clone(h.UNIT_Y,r);else{h.clone(u.positionWC,i),h.clone(u.directionWC,o),h.clone(u.upWC,r);let f=t.scaleToGeodeticSurface(i,Hgt),d=Nt.eastNorthUpToFixedFrame(f,t,Wgt);L.inverseTransformation(d,d),n.mapProjection.project(t.cartesianToCartographic(i,Ggt),i),L.multiplyByPointAsVector(d,o,o),L.multiplyByPointAsVector(d,r,r)}}let s;this._morphToOrthographic?(s=qgt,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=jgt,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=P.toRadians(60));let a=Ygt;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=Ayt(a);hP(this,c),this._previousMode===ne.SCENE2D?Cyt(this,e,a,c):(a.position2D=L.multiplyByPoint(no.TRANSFORM_2D,i,Ugt),a.direction2D=L.multiplyByPointAsVector(no.TRANSFORM_2D,o,Vgt),a.up2D=L.multiplyByPointAsVector(no.TRANSFORM_2D,r,zgt),n._mode=ne.MORPHING,Dbe(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};var CK={position:new h,direction:new h,up:new h,frustum:void 0},xbe=new Si;Eb.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===ne.SCENE3D||this._previousMode===ne.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE3D,!0),n._mode=ne.MORPHING,n.camera._setTransform(L.IDENTITY),this._previousMode===ne.SCENE2D)oyt(this,e,t);else{let i;e>0?(i=CK,h.fromDegrees(0,0,5*t.maximumRadius,t,i.position),h.negate(i.position,i.direction),h.normalize(i.direction,i.direction),h.clone(h.UNIT_Z,i.up)):i=bbe(this,t);let o,r=n.camera;r.frustum instanceof on?o=r.frustum.clone():(o=xbe,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=P.toRadians(60)),i.frustum=o;let s=Pbe(i);hP(this,s),TK(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};Eb.prototype.isDestroyed=function(){return!1};Eb.prototype.destroy=function(){return hH(this),ue(this)};function hP(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new Mf(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,bn.LEFT_DOWN),e._morphHandler.setInputAction(n,bn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,bn.RIGHT_DOWN),e._morphHandler.setInputAction(n,bn.WHEEL)}}function hH(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var Xgt=new fe,Kgt=new h,Zgt=new L;function bbe(e,t){let n=e._scene,i=n.camera,o=CK,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,Xgt);t.cartographicToCartesian(c,r);let u=t.scaleToGeodeticSurface(r,Kgt),f=Nt.eastNorthUpToFixedFrame(u,t,Zgt);return L.multiplyByPointAsVector(f,i.direction,s),L.multiplyByPointAsVector(f,i.up,a),o}var $gt=new h,Qgt=new h,Jgt=new h,eyt=new h,tyt=new h,nyt=new h;function TK(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=h.clone(r.position,$gt),a=h.clone(r.direction,Qgt),c=h.clone(r.up,Jgt),u=L.multiplyByPoint(no.TRANSFORM_2D_INVERSE,n.position,eyt),f=L.multiplyByPointAsVector(no.TRANSFORM_2D_INVERSE,n.direction,tyt),d=L.multiplyByPointAsVector(no.TRANSFORM_2D_INVERSE,n.up,nyt);function p(m){Hf(s,u,m.time,r.position),Hf(a,f,m.time,r.direction),Hf(c,d,m.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right)}let g=o.tweens.add({duration:t,easingFunction:Wr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){Ibe(e,o,0,1,t,i)}});e._currentTweens.push(g)}var iyt=new on,Tbe=new h,Cbe=new h,Abe=new h,AK=new h,Ebe=new h,Sbe=new h;function oyt(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=CK,h.fromDegrees(0,0,5*n.maximumRadius,n,r.position),h.negate(r.position,r.direction),h.normalize(r.direction,r.direction),h.clone(h.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=bbe(e,n));let s;e._morphToOrthographic?(s=iyt,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=xbe,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=P.toRadians(60)),r.frustum=s;let a=Pbe(r);hP(e,a);let c;e._morphToOrthographic?c=function(){TK(e,t,r,a)}:c=function(){vbe(e,t,r,function(){TK(e,t,r,a)})},t>0?(i._mode=ne.SCENE2D,o.flyTo({duration:t,destination:h.fromDegrees(0,0,5*n.maximumRadius,n,AK),complete:function(){i._mode=ne.MORPHING,c()}})):c()}function Hf(e,t,n,i){return h.lerp(e,t,n,i)}function wbe(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof on)return;let a=s.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=P.lerp(a,c,p.time);let g=u/Math.tan(s.frustum.fov*.5);i(s,g)}let d=r.tweens.add({duration:t,easingFunction:Wr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(d)}var ryt=new h,syt=new h,ayt=new h,bK=new h,cyt=new h,lyt=new h,uyt=new Lr,fyt=new mn,dyt=new h,hyt={position:void 0,direction:void 0,up:void 0,frustum:void 0};function myt(e,t){t*=.5;let n=e._scene,i=n.camera,o=h.clone(i.position,ryt),r=h.clone(i.direction,syt),s=h.clone(i.up,ayt),a=h.negate(h.UNIT_Z,cyt),c=h.clone(h.UNIT_Y,lyt),u=bK;if(t>0)h.clone(h.ZERO,bK),u.z=5*n.ellipsoid.maximumRadius;else{h.clone(o,bK);let b=fyt;L.multiplyByPoint(no.TRANSFORM_2D,o,b.origin),L.multiplyByPointAsVector(no.TRANSFORM_2D,r,b.direction);let T=n.globe;if(l(T)){let C=T.pickWorldCoordinates(b,n,!0,dyt);l(C)&&(L.multiplyByPoint(no.TRANSFORM_2D_INVERSE,C,u),u.z+=h.distance(o,u))}}let f=uyt;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let d=hyt;d.position=u,d.direction=a,d.up=c,d.frustum=f;let p=Rbe(d);hP(e,p);function g(b){Hf(o,u,b.time,i.position),Hf(r,a,b.time,i.direction),Hf(s,c,b.time,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,T){b.position.z=T}let x=n.tweens.add({duration:t,easingFunction:Wr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){wbe(e,t,d,m,p)}});e._currentTweens.push(x)}var ybe=new fe,pyt={position:new h,direction:new h,up:new h,position2D:new h,direction2D:new h,up2D:new h,frustum:new Lr},_yt={position:new h,direction:new h,up:new h,frustum:void 0},gyt=new h,yyt=new mn,xyt=new L,byt=new h;function Tyt(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=pyt;if(t>0)h.clone(h.ZERO,r.position),r.position.z=5*n.maximumRadius,h.negate(h.UNIT_Z,r.direction),h.clone(h.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,ybe),i.mapProjection.project(ybe,r.position),h.negate(h.UNIT_Z,r.direction),h.clone(h.UNIT_Y,r.up);let d=yyt;h.clone(r.position2D,d.origin);let p=h.clone(o.directionWC,d.direction),g=n.scaleToGeodeticSurface(o.positionWC,byt),m=Nt.eastNorthUpToFixedFrame(g,n,xyt);L.inverseTransformation(m,m),L.multiplyByPointAsVector(m,p,p),L.multiplyByPointAsVector(no.TRANSFORM_2D,p,p);let x=i.globe;if(l(x)){let b=x.pickWorldCoordinates(d,i,!0,gyt);if(l(b)){let T=h.distance(r.position2D,b);b.x+=T,h.clone(b,r.position2D)}}}function s(d,p){d.position.x=p}L.multiplyByPoint(no.TRANSFORM_2D,r.position,r.position2D),L.multiplyByPointAsVector(no.TRANSFORM_2D,r.direction,r.direction2D),L.multiplyByPointAsVector(no.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=_yt;L.multiplyByPoint(no.TRANSFORM_2D_INVERSE,r.position2D,c.position),h.clone(r.direction,c.direction),h.clone(r.up,c.up),c.frustum=a;let u=Rbe(c);hP(e,u);function f(){wbe(e,t,r,s,u)}Dbe(e,t,r,f)}function vbe(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=P.lerp(c,a,p.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}let d=o.tweens.add({duration:t,easingFunction:Wr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(d)}function Cyt(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=h.clone(n.position,AK),a=h.clone(n.direction,Ebe),c=h.clone(n.up,Sbe);o._mode=ne.MORPHING;function u(){r.frustum=n.frustum.clone();let f=h.clone(r.position,Tbe),d=h.clone(r.direction,Cbe),p=h.clone(r.up,Abe);f.z=s.z;function g(x){Hf(f,s,x.time,r.position),Hf(d,a,x.time,r.direction),Hf(p,c,x.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:Wr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?u():vbe(e,0,n,u)}function Dbe(e,t,n,i){let o=e._scene,r=o.camera,s=h.clone(r.position,Tbe),a=h.clone(r.direction,Cbe),c=h.clone(r.up,Abe),u=h.clone(n.position2D,AK),f=h.clone(n.direction2D,Ebe),d=h.clone(n.up2D,Sbe);function p(m){Hf(s,u,m.time,r.position),Hf(a,f,m.time,r.direction),Hf(c,d,m.time,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let g=o.tweens.add({duration:t,easingFunction:Wr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){Ibe(e,o,1,0,t,i)}});e._currentTweens.push(g)}function Ibe(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:Wr.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function Pbe(e){return function(t){let n=t._scene;n._mode=ne.SCENE3D,n.morphTime=ne.getMorphTime(ne.SCENE3D),hH(t);let i=n.camera;(t._previousMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,h.clone(e.position,i.position),h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE3D,r)}}function Rbe(e){return function(t){let n=t._scene;n._mode=ne.SCENE2D,n.morphTime=ne.getMorphTime(ne.SCENE2D),hH(t);let i=n.camera;h.clone(e.position,i.position),i.position.z=n.ellipsoid.maximumRadius*2,h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE2D,o)}}function Ayt(e){return function(t){let n=t._scene;n._mode=ne.COLUMBUS_VIEW,n.morphTime=ne.getMorphTime(ne.COLUMBUS_VIEW),hH(t);let i=n.camera;(t._previousModeMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,h.clone(e.position,i.position),h.clone(e.direction,i.direction),h.clone(e.up,i.up),h.cross(i.direction,i.up,i.right),h.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.COLUMBUS_VIEW,r)}}var mH=Eb;function pH(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=He(n),this._stopObject=He(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(pH.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});pH.prototype.cancelTween=function(){this._tweens.remove(this)};function ih(){this._tweens=[]}Object.defineProperties(ih.prototype,{length:{get:function(){return this._tweens.length}}});ih.prototype.add=function(e){if(e=y(e,y.EMPTY_OBJECT),e.duration===0)return l(e.complete)&&e.complete(),new pH(this);let t=e.duration/jn.SECONDS_PER_MILLISECOND,n=y(e.delay,0),i=n/jn.SECONDS_PER_MILLISECOND,o=y(e.easingFunction,Wr.LINEAR_NONE),r=e.startObject,s=new dpe(r);s.to(He(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(y(e.complete,null)),s.repeat(y(e._repeat,0));let a=new pH(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};ih.prototype.addProperty=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};ih.prototype.addAlpha=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:y(e.startValue,0)},stopObject:{alpha:y(e.stopValue,1)},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};ih.prototype.addOffsetIncrement=function(e){e=y(e,y.EMPTY_OBJECT);let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};ih.prototype.remove=function(e){if(!l(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};ih.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};ih.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};ih.prototype.get=function(e){return this._tweens[e]};ih.prototype.update=function(e){let t=this._tweens,n=0;for(e=l(e)?e/jn.SECONDS_PER_MILLISECOND:Ti();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var cS=ih;function pP(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.zoomFactor=5,this.translateEventTypes=Li.LEFT_DRAG,this.zoomEventTypes=[Li.RIGHT_DRAG,Li.WHEEL,Li.PINCH],this.rotateEventTypes=Li.LEFT_DRAG,this.tiltEventTypes=[Li.MIDDLE_DRAG,Li.PINCH,{eventType:Li.LEFT_DRAG,modifier:oa.CTRL},{eventType:Li.RIGHT_DRAG,modifier:oa.CTRL}],this.lookEventTypes={eventType:Li.LEFT_DRAG,modifier:oa.SHIFT};let t=y(e.ellipsoid,ee.default);this.minimumPickingTerrainHeight=ee.WGS84.equals(t)?15e4:t.minimumRadius*.025,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=ee.WGS84.equals(t)?4e3:t.minimumRadius*63e-5,this.minimumCollisionTerrainHeight=ee.WGS84.equals(t)?15e3:t.minimumRadius*.0025,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=ee.WGS84.equals(t)?75e5:t.minimumRadius*1.175,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this._scene=e,this._globe=void 0,this._ellipsoid=t,this._lastGlobeHeight=0,this._aggregator=new $V(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new cS,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new V(-1,-1),this._tiltCenter=new h,this._rotateMousePosition=new V(-1,-1),this._rotateStartPosition=new h,this._strafeStartPosition=new h,this._strafeMousePosition=new V,this._strafeEndMousePosition=new V,this._zoomMouseStart=new V(-1,-1),this._zoomWorldPosition=new h,this._useZoomWorldPosition=!1,this._panLastMousePosition=new V,this._panLastWorldPosition=new h,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let n=e.mapProjection;this._maxCoord=n.project(new fe(Math.PI,P.PI_OVER_TWO)),this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function Eyt(e,t){if(e<0)return 0;let n=(1-t)*25;return Math.exp(-n*e)}function Syt(e){return V.equalsEpsilon(e.startPosition,e.endPosition,P.EPSILON14)}var wyt=.4;function vyt(e,t,n,i,o,r,s){let a=r[s];l(a)||(a=r[s]={startPosition:new V,endPosition:new V,motion:new V,inertiaEnabled:!0});let c=e.getButtonPressTime(t,n),u=e.getButtonReleaseTime(t,n),f=c&&u&&(u.getTime()-c.getTime())/1e3,p=u&&(new Date().getTime()-u.getTime())/1e3;if(c&&u&&f<wyt){let g=Eyt(p,i),m=e.getLastMovement(t,n);if(!l(m)||Syt(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=V.clone(m.startPosition,a.startPosition),a.endPosition=V.multiplyByScalar(a.motion,g,a.endPosition),a.endPosition=V.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||V.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let x=e.getStartMousePosition(t,n);o(r,x,a)}}}function Dyt(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(l(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}var Obe=[];function Kc(e,t,n,i,o,r){if(!l(n))return;let s=e._aggregator;Array.isArray(n)||(Obe[0]=n,n=Obe);let a=n.length;for(let c=0;c<a;++c){let u=n[c],f=l(u.eventType)?u.eventType:u,d=u.modifier,p=s.isMoving(f,d)&&s.getMovement(f,d),g=s.getStartMousePosition(f,d);e.enableInputs&&t&&(p?(i(e,g,p),Dyt(e,r)):o<1&&vyt(s,f,d,o,i,e,r))}}var _H=new mn,Iyt=new h,Pyt=new V,Ryt=new h,Oyt=new V,Myt=new h,Lyt=new h,Nyt=new h,Fyt=new h,Wbe=new h,Byt=new h,kyt=new h,Uyt=new h,Vyt=new h,zyt=new h,Hyt=new h,Gyt=new h,Wyt=new h,jyt=new h,qyt=new h,Sb=new h,Mbe=new h,Lbe=new h,EK={orientation:new ka};function OK(e,t,n,i,o,r){let s=1;l(r)&&(s=P.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,d=o-u,p=i*d;p=P.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let g=a/e._scene.canvas.clientHeight;g=Math.min(g,e.maximumMovementRatio);let m=p*g;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(m>0&&Math.abs(o-u)<1||m<0&&Math.abs(o-f)<1)return;o-m<u?m=o-u-1:o-m>f&&(m=o-f)}let x=e._scene,b=x.camera,T=x.mode,C=EK.orientation;if(C.heading=b.heading,C.pitch=b.pitch,C.roll=b.roll,b.frustum instanceof on){Math.abs(m)>0&&(b.zoomIn(m),b._adjustOrthographicFrustum(!0));return}let A=y(n.inertiaEnabled,V.equals(t,e._zoomMouseStart)),S=e._zoomingOnVector,v=e._rotatingZoom,D;if(A||(e._zoomMouseStart=V.clone(t,e._zoomMouseStart),l(e._globe)&&T===ne.SCENE2D?(D=b.getPickRay(t,_H).origin,D=h.fromElements(D.y,D.z,D.x)):l(e._globe)&&(D=g_(e,t,Iyt)),l(D)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=h.clone(D,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,S=e._zoomingOnVector=!1,v=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let O=T===ne.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(v=!0),!A||v){if(T===ne.SCENE2D){let R=e._zoomWorldPosition,N=b.position;if(!h.equals(R,N)&&b.positionCartographic.height<e._maxCoord.x*2){let F=b.position.x,_=h.subtract(R,N,Ryt);h.normalize(_,_);let E=h.distance(R,N)*m/(b.getMagnitude()*.5);b.move(_,E*.5),(b.position.x<0&&F>0||b.position.x>0&&F<0)&&(D=b.getPickRay(t,_H).origin,D=h.fromElements(D.y,D.z,D.x),e._zoomWorldPosition=h.clone(D,e._zoomWorldPosition))}}else if(T===ne.SCENE3D){let R=h.normalize(b.position,Wbe);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(h.dot(b.direction,R))<.6)O=!0;else{let N=x.canvas,F=Oyt;F.x=N.clientWidth/2,F.y=N.clientHeight/2;let _=g_(e,F,Myt);if(!l(_))O=!0;else if(b.positionCartographic.height<1e6)if(h.dot(b.direction,R)>=-.5)O=!0;else{let E=kyt;h.clone(b.position,E);let w=e._zoomWorldPosition,I=Byt;if(I=h.normalize(w,I),h.dot(I,R)<0)return;let M=qyt,B=zyt;h.clone(b.direction,B),h.add(E,h.multiplyByScalar(B,1e3,Sb),M);let z=Hyt,U=Gyt;h.subtract(w,E,z),h.normalize(z,U);let G=h.dot(R,U);if(G>=0){e._zoomMouseStart.x=-1;return}let k=Math.acos(-G),Y=h.magnitude(E),W=h.magnitude(w),J=Y-m,j=h.magnitude(z),K=Math.asin(P.clamp(j/W*Math.sin(k),-1,1)),Q=Math.asin(P.clamp(J/W*Math.sin(k),-1,1)),de=K-Q+k,ye=Uyt;h.normalize(E,ye);let ae=Vyt;ae=h.cross(U,ye,ae),ae=h.normalize(ae,ae),h.normalize(h.cross(ye,ae,Sb),B),h.multiplyByScalar(h.normalize(M,Sb),h.magnitude(M)-m,M),h.normalize(E,E),h.multiplyByScalar(E,J,E);let pe=Wyt;h.multiplyByScalar(h.add(h.multiplyByScalar(ye,Math.cos(de)-1,Mbe),h.multiplyByScalar(B,Math.sin(de),Lbe),Sb),J,pe),h.add(E,pe,E),h.normalize(M,ye),h.normalize(h.cross(ye,ae,Sb),B);let be=jyt;h.multiplyByScalar(h.add(h.multiplyByScalar(ye,Math.cos(de)-1,Mbe),h.multiplyByScalar(B,Math.sin(de),Lbe),Sb),h.magnitude(M),be),h.add(M,be,M),h.clone(E,b.position),h.normalize(h.subtract(M,E,Sb),b.direction),h.clone(b.direction,b.direction),h.cross(b.direction,b.up,b.right),h.cross(b.right,b.direction,b.up),b.setView(EK);return}else{let E=h.normalize(_,Lyt),w=h.normalize(e._zoomWorldPosition,Nyt),I=h.dot(w,E);if(I>0&&I<1){let M=P.acosClamped(I),B=h.cross(w,E,Fyt),z=Math.abs(M)>P.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,U=m/z;b.rotate(B,M*U)}}}}e._rotatingZoom=!O}if(!A&&O||S){let R,N=Wi.worldToWindowCoordinates(x,e._zoomWorldPosition,Pyt);T!==ne.COLUMBUS_VIEW&&V.equals(t,e._zoomMouseStart)&&l(N)?R=b.getPickRay(N,_H):R=b.getPickRay(t,_H);let F=R.direction;(T===ne.COLUMBUS_VIEW||T===ne.SCENE2D)&&h.fromElements(F.y,F.z,F.x,F),b.move(F,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView(EK)}var Yyt=new mn,Xyt=new mn,Kyt=new h;function Zyt(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,Yyt).origin,s=o.getPickRay(n.endPosition,Xyt).origin;r=h.fromElements(r.y,r.z,r.x,r),s=h.fromElements(s.y,s.z,s.x,s);let a=h.subtract(r,s,Kyt),c=h.magnitude(a);c>0&&(h.normalize(a,a),o.move(a,c))}function Nbe(e,t,n){l(n.distance)&&(n=n.distance);let o=e._scene.camera;OK(e,t,n,e.zoomFactor,o.getMagnitude())}var $yt=new V,Qyt=new V;function Fbe(e,t,n){if(l(n.angleAndHeight)){Jyt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=$yt;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=V.normalize(c,c);let u=Qyt;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=V.normalize(u,u);let f=P.acosClamped(c.x);c.y<0&&(f=P.TWO_PI-f);let d=P.acosClamped(u.x);u.y<0&&(d=P.TWO_PI-d);let p=d-f;o.twistRight(p)}function Jyt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function e0t(e){let t=e._scene.mapMode2D===Su.ROTATE;L.equals(L.IDENTITY,e._scene.camera.transform)?(Kc(e,e.enableTranslate,e.translateEventTypes,Zyt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Kc(e,e.enableZoom,e.zoomEventTypes,Nbe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Kc(e,e.enableRotate,e.tiltEventTypes,Fbe,e.inertiaSpin,"_lastInertiaTiltMovement")):(Kc(e,e.enableZoom,e.zoomEventTypes,Nbe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Kc(e,e.enableRotate,e.translateEventTypes,Fbe,e.inertiaSpin,"_lastInertiaSpinMovement"))}var jbe=new mn,t0t=new h,n0t=new h;function g_(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,t0t)),!l(o))return h.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,jbe),u=o.pickWorldCoordinates(c,i,a,n0t),f=l(s)?h.distance(s,r.positionWC):Number.POSITIVE_INFINITY,d=l(u)?h.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<d?h.clone(s,n):h.clone(u,n)}var i0t=new fe;function AH(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===ne.SCENE3D){let c=t.cartesianToCartographic(i.position,i0t);l(c)&&(r=c.height)}else r=i.position.z;let s=y(e._scene.globeHeight,0);return Math.abs(s-r)}var o0t=new h;function qbe(e,t){let n=t.origin,i=t.direction,o=AH(e),r=h.normalize(n,o0t),s=Math.abs(h.dot(r,i));return s=Math.max(s,.5)*2,o*s}function Ybe(e,t,n,i){let o=h.distance(t.origin,n),r=AH(e),s=P.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),mn.getPoint(t,o,i)}function Xbe(e,t,n,i){let o;return l(n)?(o=h.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=AH(e))):o=AH(e),mn.getPoint(t,o,i)}var r0t=new V;function Kbe(e,t){let n=t.endPosition,i=V.subtract(t.endPosition,t.startPosition,r0t),o=e._strafeEndMousePosition;V.add(o,i,o),t.endPosition=o,MK(e,t,e._strafeStartPosition),t.endPosition=n}var Bbe=new mn,s0t=new mn,SK=new h,a0t=new h,c0t=new h,l0t=new h,u0t=new sn(h.UNIT_X,0),f0t=new V,d0t=new V;function h0t(e,t,n){if(h.equals(t,e._translateMousePosition)||(e._looking=!1),h.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){Mu(e,t,n);return}if(e._strafing){Kbe(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=V.clone(n.startPosition,f0t),a=V.clone(n.endPosition,d0t),c=o.getPickRay(s,Bbe),u=h.clone(h.ZERO,l0t),f=h.UNIT_X,d;if(o.position.z<e._minimumPickingTerrainHeight&&(d=g_(e,s,SK),l(d)&&(u.x=d.x)),r||u.x>o.position.z&&l(d)){let A=d;r&&(A=Xbe(e,c,d,SK)),V.clone(t,e._strafeMousePosition),V.clone(t,e._strafeEndMousePosition),h.clone(A,e._strafeStartPosition),e._strafing=!0,MK(e,n,e._strafeStartPosition);return}let p=sn.fromPointNormal(u,f,u0t);c=o.getPickRay(s,Bbe);let g=$n.rayPlane(c,p,SK),m=o.getPickRay(a,s0t),x=$n.rayPlane(m,p,a0t);if(!l(g)||!l(x)){e._looking=!0,Mu(e,t,n),V.clone(t,e._translateMousePosition);return}let b=h.subtract(g,x,c0t),T=b.x;b.x=b.y,b.y=b.z,b.z=T;let C=h.magnitude(b);C>P.EPSILON6&&(h.normalize(b,b),o.move(b,C))}var Zbe=new V,xH=new mn,bH=new h,m0t=new h,$be=new L,p0t=new L,_0t=new h,g0t=new sn(h.UNIT_X,0),wK=new h,IK=new fe,Qbe=new L,y0t=new Me,x0t=new $,TH=new h;function b0t(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),V.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){Mu(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,T0t(e,t,n)):C0t(e,t,n)}function T0t(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=Zbe;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,xH),c=h.UNIT_X,u=a.origin,f=a.direction,d,p=h.dot(c,f);if(Math.abs(p)>P.EPSILON6&&(d=-h.dot(c,u)/p),!l(d)||d<=0){e._looking=!0,Mu(e,t,n),V.clone(t,e._tiltCenterMousePosition);return}let g=h.multiplyByScalar(f,d,bH);h.add(u,g,g);let m=i.mapProjection,x=m.ellipsoid;h.fromElements(g.y,g.z,g.x,g);let b=m.unproject(g,IK);x.cartographicToCartesian(b,g);let T=Nt.eastNorthUpToFixedFrame(g,x,$be),C=e._globe,A=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let S=L.clone(o.transform,Qbe);o._setTransform(T),Ou(e,t,n,h.UNIT_Z),o._setTransform(S),e._globe=C,e._ellipsoid=A;let v=A.maximumRadius;e._rotateFactor=1/v,e._rotateRateRangeAdjustment=v}function C0t(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=h.UNIT_X;if(V.equals(t,e._tiltCenterMousePosition))s=h.clone(e._tiltCenter,bH);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=g_(e,t,bH)),!l(s)){a=o.getPickRay(t,xH);let _=a.origin,E=a.direction,w,I=h.dot(c,E);if(Math.abs(I)>P.EPSILON6&&(w=-h.dot(c,_)/I),!l(w)||w<=0){e._looking=!0,Mu(e,t,n),V.clone(t,e._tiltCenterMousePosition);return}s=h.multiplyByScalar(E,w,bH),h.add(_,s,s)}r&&(l(a)||(a=o.getPickRay(t,xH)),Ybe(e,a,s,s)),V.clone(t,e._tiltCenterMousePosition),h.clone(s,e._tiltCenter)}let u=i.canvas,f=Zbe;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,xH);let d=h.clone(h.ZERO,_0t);d.x=s.x;let p=sn.fromPointNormal(d,c,g0t),g=$n.rayPlane(a,p,m0t),m=o._projection,x=m.ellipsoid;h.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,IK);x.cartographicToCartesian(b,s);let T=Nt.eastNorthUpToFixedFrame(s,x,$be),C;l(g)?(h.fromElements(g.y,g.z,g.x,g),b=m.unproject(g,IK),x.cartographicToCartesian(b,g),C=Nt.eastNorthUpToFixedFrame(g,x,p0t)):C=T;let A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=h.UNIT_Z,D=L.clone(o.transform,Qbe);o._setTransform(T);let O=h.cross(h.UNIT_Z,h.normalize(o.position,wK),wK),R=h.dot(o.right,O);if(Ou(e,t,n,v,!1,!0),o._setTransform(C),R<0){let _=n.startPosition.y-n.endPosition.y;(r&&_<0||!r&&_>0)&&(v=void 0);let E=o.constrainedAxis;o.constrainedAxis=void 0,Ou(e,t,n,v,!0,!1),o.constrainedAxis=E}else Ou(e,t,n,v,!0,!1);if(l(o.constrainedAxis)){let _=h.cross(o.direction,o.constrainedAxis,TH);h.equalsEpsilon(_,h.ZERO,P.EPSILON6)||(h.dot(_,o.right)<0&&h.negate(_,_),h.cross(_,o.direction,o.up),h.cross(o.direction,o.up,o.right),h.normalize(o.up,o.up),h.normalize(o.right,o.right))}o._setTransform(D),e._globe=A,e._ellipsoid=S;let N=S.maximumRadius;e._rotateFactor=1/N,e._rotateRateRangeAdjustment=N;let F=h.clone(o.positionWC,wK);if(e.enableCollisionDetection&&FK(e,!0),!h.equals(o.positionWC,F)){o._setTransform(C),o.worldToCameraCoordinatesPoint(F,F);let _=h.magnitudeSquared(F);h.magnitudeSquared(o.position)>_&&(h.normalize(o.position,o.position),h.multiplyByScalar(o.position,Math.sqrt(_),o.position));let E=h.angleBetween(F,o.position),w=h.cross(F,o.position,F);h.normalize(w,w);let I=Me.fromAxisAngle(w,E,y0t),M=$.fromQuaternion(I,x0t);$.multiplyByVector(M,o.direction,o.direction),$.multiplyByVector(M,o.up,o.up),h.cross(o.direction,o.up,o.right),h.cross(o.right,o.direction,o.up),o._setTransform(D)}}var Jbe=new V,eTe=new mn,tTe=new h;function A0t(e,t,n){l(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=Jbe,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,eTe),u=c.origin,f=c.direction,d=o.position.z,p;d<e._minimumPickingTerrainHeight&&(p=g_(e,a,tTe));let g;if(l(p)&&(g=h.distance(u,p)),s){let m=qbe(e,c,d);l(g)?g=Math.min(g,m):g=m}if(!l(g)){let m=h.UNIT_X;g=-h.dot(m,u)/h.dot(m,f)}OK(e,t,n,e.zoomFactor,g)}function E0t(e){let n=e._scene.camera;if(!L.equals(L.IDENTITY,n.transform))Kc(e,e.enableRotate,e.rotateEventTypes,Ou,e.inertiaSpin,"_lastInertiaSpinMovement"),Kc(e,e.enableZoom,e.zoomEventTypes,iTe,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),Kc(e,e.enableTilt,e.tiltEventTypes,b0t,e.inertiaSpin,"_lastInertiaTiltMovement"),Kc(e,e.enableTranslate,e.translateEventTypes,h0t,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Kc(e,e.enableZoom,e.zoomEventTypes,A0t,e.inertiaZoom,"_lastInertiaZoomMovement"),Kc(e,e.enableLook,e.lookEventTypes,Mu),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}var S0t=new mn,w0t=new sn(h.UNIT_X,0),v0t=new h,D0t=new h;function MK(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,S0t),s=h.clone(o.direction,D0t);i.mode===ne.COLUMBUS_VIEW&&h.fromElements(s.z,s.x,s.y,s);let a=sn.fromPointNormal(n,s,w0t),c=$n.rayPlane(r,a,v0t);l(c)&&(s=h.subtract(n,c,s),i.mode===ne.COLUMBUS_VIEW&&h.fromElements(s.y,s.z,s.x,s),h.add(o.position,s,o.position))}var kbe=new h,nTe=new fe,PK=new h,RK=new ee,I0t=new h,P0t=new h,R0t=new h;function O0t(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!L.equals(o.transform,L.IDENTITY)){Ou(e,t,n);return}let a,c,u=s.geodeticSurfaceNormal(o.position,I0t);if(V.equals(t,e._rotateMousePosition)){if(e._looking)Mu(e,t,n,u);else if(e._rotating)Ou(e,t,n);else if(e._strafing)Kbe(e,n);else{if(h.magnitude(o.position)<h.magnitude(e._rotateStartPosition))return;a=h.magnitude(e._rotateStartPosition),c=PK,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,RK),DK(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,nTe).height,d=e._globe;if(l(d)&&f<e._minimumPickingTerrainHeight){let p=g_(e,n.startPosition,R0t);if(l(p)){let g=!1,m=o.getPickRay(n.startPosition,jbe);if(r)g=!0,Xbe(e,m,p,p);else{let x=s.geodeticSurfaceNormal(p,P0t);Math.abs(h.dot(m.direction,x))<.05?g=!0:g=h.magnitude(o.position)<h.magnitude(p)}g?(V.clone(t,e._strafeEndMousePosition),h.clone(p,e._strafeStartPosition),e._strafing=!0,MK(e,n,e._strafeStartPosition)):(a=h.magnitude(p),c=PK,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,RK),DK(e,t,n,s),h.clone(p,e._rotateStartPosition))}else e._looking=!0,Mu(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,kbe))?(DK(e,t,n,e._ellipsoid),h.clone(kbe,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,Ou(e,t,n)):(e._looking=!0,Mu(e,t,n,u));V.clone(t,e._rotateMousePosition)}function Ou(e,t,n,i,o,r){o=y(o,!1),r=y(r,!1);let s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);let f=h.magnitude(a.position),d=e._rotateFactor*(f-e._rotateRateRangeAdjustment);d>e._maximumRotateRate&&(d=e._maximumRotateRate),d<e._minimumRotateRate&&(d=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,g=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),g=Math.min(g,e.maximumMovementRatio);let m=d*p*Math.PI*2,x=d*g*Math.PI;o||a.rotateRight(m),r||a.rotateUp(x),a.constrainedAxis=u}var vK=oe.clone(oe.UNIT_W),Ube=oe.clone(oe.UNIT_W),gH=new h,lS=new h,yH=new h,Vbe=new h,M0t=new V,L0t=new V,N0t=new V,F0t=new V,B0t=new mn;function DK(e,t,n,i){let o=e._scene,r=o.camera,s=V.clone(n.startPosition,M0t),a=V.clone(n.endPosition,L0t),c=i.cartesianToCartographic(r.positionWC,nTe).height,u,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(u=h.clone(e._panLastWorldPosition,vK),!l(e._globe)&&!V.equalsEpsilon(s,e._panLastMousePosition)&&(u=g_(e,s,vK)),!l(e._globe)&&l(u))){let d=h.subtract(u,r.positionWC,lS),p=h.multiplyByScalar(r.directionWC,h.dot(r.directionWC,d),lS),g=h.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,g,o.pixelRatio,F0t),x=V.subtract(a,s,N0t),b=h.multiplyByScalar(r.rightWC,x.x*m.x,lS),T=h.normalize(r.positionWC,Wbe),C=r.getPickRay(a,B0t).direction,A=h.subtract(C,h.projectVector(C,r.rightWC,yH),yH),S=h.angleBetween(A,r.directionWC),v=1;l(r.frustum.fov)&&(v=Math.max(Math.tan(S),.1));let D=Math.abs(h.dot(r.directionWC,T)),O=-x.y*m.y*2/Math.sqrt(v)*(1-D),R=h.multiplyByScalar(C,O,yH);D=Math.abs(h.dot(r.upWC,T));let N=h.multiplyByScalar(r.upWC,-x.y*(1-D)*m.y,Vbe);f=h.add(u,b,Ube),f=h.add(f,R,f),f=h.add(f,N,f),h.clone(f,e._panLastWorldPosition),V.clone(a,e._panLastMousePosition)}if((!l(u)||!l(f))&&(u=r.pickEllipsoid(s,i,vK),f=r.pickEllipsoid(a,i,Ube)),!l(u)||!l(f)){e._rotating=!0,Ou(e,t,n);return}if(u=r.worldToCameraCoordinates(u,u),f=r.worldToCameraCoordinates(f,f),l(r.constrainedAxis)){let d=r.constrainedAxis,p=h.mostOrthogonalAxis(d,gH);h.cross(p,d,p),h.normalize(p,p);let g=h.cross(d,p,lS),m=h.magnitude(u),x=h.dot(d,u),b=Math.acos(x/m),T=h.multiplyByScalar(d,x,yH);h.subtract(u,T,T),h.normalize(T,T);let C=h.magnitude(f),A=h.dot(d,f),S=Math.acos(A/C),v=h.multiplyByScalar(d,A,Vbe);h.subtract(f,v,v),h.normalize(v,v);let D=Math.acos(h.dot(T,p));h.dot(T,g)<0&&(D=P.TWO_PI-D);let O=Math.acos(h.dot(v,p));h.dot(v,g)<0&&(O=P.TWO_PI-O);let R=D-O,N;h.equalsEpsilon(d,r.position,P.EPSILON2)?N=r.right:N=h.cross(d,r.position,gH);let F=h.cross(d,N,gH),_=h.dot(F,h.subtract(u,d,lS)),E=h.dot(F,h.subtract(f,d,lS)),w;_>0&&E>0?w=S-b:_>0&&E<=0?h.dot(r.position,d)>0?w=-b-S:w=b+S:w=b-S,r.rotateRight(R),r.rotateUp(w)}else{h.normalize(u,u),h.normalize(f,f);let d=h.dot(u,f),p=h.cross(u,f,gH);if(d<1&&!h.equalsEpsilon(p,h.ZERO,P.EPSILON14)){let g=Math.acos(d);r.rotate(p,g)}}}var k0t=new h,U0t=new fe,zbe=0;function iTe(e,t,n){l(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,u;c?u=t:(u=Jbe,u.x=a.clientWidth/2,u.y=a.clientHeight/2);let f=s.getPickRay(u,eTe),d,p=o.cartesianToCartographic(s.position,U0t).height,g=Math.abs(zbe)<e.minimumPickingTerrainDistanceWithInertia;(i?g:p<e._minimumPickingTerrainHeight)&&(d=g_(e,u,tTe));let x;if(l(d)&&(x=h.distance(f.origin,d),zbe=x),c){let T=qbe(e,f,p);l(x)?x=Math.min(x,T):x=T}l(x)||(x=p);let b=h.normalize(s.position,k0t);OK(e,t,n,e.zoomFactor,x,h.dot(b,s.direction))}var oTe=new V,CH=new mn,mP=new h,V0t=new h,rTe=new L,z0t=new L,sTe=new L,H0t=new Me,G0t=new $,LK=new fe,NK=new h;function W0t(e,t,n){let o=e._scene.camera;if(!L.equals(o.transform,L.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),V.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,NK);Mu(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,LK);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,q0t(e,t,n)):Y0t(e,t,n)}var j0t=new fe;function q0t(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,j0t).height;if(a-s-1<P.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,u=oTe;u.x=c.clientWidth/2,u.y=c.clientHeight/2;let f=r.getPickRay(u,CH),d,p=$n.rayEllipsoid(f,i);if(l(p))d=mn.getPoint(f,p.start,mP);else if(a>e._minimumTrackBallHeight){let C=$n.grazingAltitudeLocation(f,i);if(!l(C))return;let A=i.cartesianToCartographic(C,LK);A.height=0,d=i.cartographicToCartesian(A,mP)}else{e._looking=!0;let C=e._ellipsoid.geodeticSurfaceNormal(r.position,NK);Mu(e,t,n,C),V.clone(t,e._tiltCenterMousePosition);return}let g=Nt.eastNorthUpToFixedFrame(d,i,rTe),m=e._globe,x=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=L.clone(r.transform,sTe);r._setTransform(g),Ou(e,t,n,h.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=x;let T=x.maximumRadius;e._rotateFactor=1/T,e._rotateRateRangeAdjustment=T}function Y0t(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,u;if(V.equals(t,e._tiltCenterMousePosition))a=h.clone(e._tiltCenter,mP);else{if(a=g_(e,t,mP),!l(a)){if(c=r.getPickRay(t,CH),u=$n.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,LK).height<=e._minimumTrackBallHeight){e._looking=!0;let E=e._ellipsoid.geodeticSurfaceNormal(r.position,NK);Mu(e,t,n,E),V.clone(t,e._tiltCenterMousePosition)}return}a=mn.getPoint(c,u.start,mP)}s&&(l(c)||(c=r.getPickRay(t,CH)),Ybe(e,c,a,a)),V.clone(t,e._tiltCenterMousePosition),h.clone(a,e._tiltCenter)}let f=o.canvas,d=oTe;d.x=f.clientWidth/2,d.y=e._tiltCenterMousePosition.y,c=r.getPickRay(d,CH);let p=h.magnitude(a),g=h.fromElements(p,p,p,PK),m=ee.fromCartesian3(g,RK);if(u=$n.rayEllipsoid(c,m),!l(u))return;let x=h.magnitude(c.origin)>p?u.start:u.stop,b=mn.getPoint(c,x,V0t),T=Nt.eastNorthUpToFixedFrame(a,i,rTe),C=Nt.eastNorthUpToFixedFrame(b,m,z0t),A=e._globe,S=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=h.UNIT_Z,D=L.clone(r.transform,sTe);r._setTransform(C);let O=h.cross(b,r.positionWC,TH);if(h.dot(r.rightWC,O)<0){let _=n.startPosition.y-n.endPosition.y;(s&&_<0||!s&&_>0)&&(v=void 0);let E=r.constrainedAxis;r.constrainedAxis=void 0,Ou(e,t,n,v,!0,!1),r.constrainedAxis=E}else Ou(e,t,n,v,!0,!1);if(r._setTransform(T),Ou(e,t,n,v,!1,!0),l(r.constrainedAxis)){let _=h.cross(r.direction,r.constrainedAxis,TH);h.equalsEpsilon(_,h.ZERO,P.EPSILON6)||(h.dot(_,r.right)<0&&h.negate(_,_),h.cross(_,r.direction,r.up),h.cross(r.direction,r.up,r.right),h.normalize(r.up,r.up),h.normalize(r.right,r.right))}r._setTransform(D),e._globe=A,e._ellipsoid=S;let N=S.maximumRadius;e._rotateFactor=1/N,e._rotateRateRangeAdjustment=N;let F=h.clone(r.positionWC,TH);if(e.enableCollisionDetection&&FK(e,!0),!h.equals(r.positionWC,F)){r._setTransform(C),r.worldToCameraCoordinatesPoint(F,F);let _=h.magnitudeSquared(F);h.magnitudeSquared(r.position)>_&&(h.normalize(r.position,r.position),h.multiplyByScalar(r.position,Math.sqrt(_),r.position));let E=h.angleBetween(F,r.position),w=h.cross(F,r.position,F);h.normalize(w,w);let I=Me.fromAxisAngle(w,E,H0t),M=$.fromQuaternion(I,G0t);$.multiplyByVector(M,r.direction,r.direction),$.multiplyByVector(M,r.up,r.up),h.cross(r.direction,r.up,r.right),h.cross(r.right,r.direction,r.up),r._setTransform(D)}}var X0t=new V,K0t=new V,Hbe=new mn,Gbe=new mn,Z0t=new h,$0t=new h;function Mu(e,t,n,i){let r=e._scene.camera,s=X0t;s.x=n.startPosition.x,s.y=0;let a=K0t;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,Hbe),u=r.getPickRay(a,Gbe),f=0,d,p;r.frustum instanceof on?(d=c.origin,p=u.origin,h.add(r.direction,d,d),h.add(r.direction,p,p),h.subtract(d,r.position,d),h.subtract(p,r.position,p),h.normalize(d,d),h.normalize(p,p)):(d=c.direction,p=u.direction);let g=h.dot(d,p);g<1&&(f=Math.acos(g)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,Hbe),u=r.getPickRay(a,Gbe),f=0,r.frustum instanceof on?(d=c.origin,p=u.origin,h.add(r.direction,d,d),h.add(r.direction,p,p),h.subtract(d,r.position,d),h.subtract(p,r.position,p),h.normalize(d,d),h.normalize(p,p)):(d=c.direction,p=u.direction),g=h.dot(d,p),g<1&&(f=Math.acos(g)),f=n.startPosition.y>n.endPosition.y?-f:f,i=y(i,m),l(i)){let x=r.direction,b=h.negate(i,Z0t),T=h.equalsEpsilon(x,i,P.EPSILON2),C=h.equalsEpsilon(x,b,P.EPSILON2);if(!T&&!C){g=h.dot(x,i);let A=P.acosClamped(g);f>0&&f>A&&(f=A-P.EPSILON4),g=h.dot(x,b),A=P.acosClamped(g),f<0&&-f>A&&(f=-A+P.EPSILON4);let S=h.cross(i,x,$0t);r.look(S,f)}else(T&&f<0||C&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function Q0t(e){Kc(e,e.enableRotate,e.rotateEventTypes,O0t,e.inertiaSpin,"_lastInertiaSpinMovement"),Kc(e,e.enableZoom,e.zoomEventTypes,iTe,e.inertiaZoom,"_lastInertiaZoomMovement"),Kc(e,e.enableTilt,e.tiltEventTypes,W0t,e.inertiaSpin,"_lastInertiaTiltMovement"),Kc(e,e.enableLook,e.lookEventTypes,Mu)}var J0t=new L,ext=new fe;function FK(e,t){e._adjustedHeightForTerrain=!0;let n=e._scene,i=n.mode;if(i===ne.SCENE2D||i===ne.MORPHING)return;let o=n.camera,r=y(n.ellipsoid,ee.WGS84),s=n.mapProjection,a,c;L.equals(o.transform,L.IDENTITY)||(a=L.clone(o.transform,J0t),c=h.magnitude(o.position),o._setTransform(L.IDENTITY));let u=ext;i===ne.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){let d=e._scene.globeHeight;if(l(d)){let p=d+e.minimumZoomDistance,g=d-e._lastGlobeHeight,m=g/e._lastGlobeHeight;u.height<p&&(t||Math.abs(m)<=.1)&&(u.height=p,i===ne.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0),t||Math.abs(m)<=.1?e._lastGlobeHeight=d:e._lastGlobeHeight+=g*.1}}l(a)&&(o._setTransform(a),f&&(h.normalize(o.position,o.position),h.negate(o.position,o.direction),h.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),h.normalize(o.direction,o.direction),h.cross(o.direction,o.up,o.right),h.cross(o.right,o.direction,o.up)))}pP.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===ne.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var txt=new h,nxt=new h;pP.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;L.equals(t.transform,L.IDENTITY)?(this._globe=n,this._ellipsoid=y(e.ellipsoid,ee.default)):(this._globe=void 0,this._ellipsoid=ee.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=Ar.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=Ar.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=Ar.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=h.clone(t.positionWC,txt),c=h.clone(t.directionWC,nxt);if(i===ne.SCENE2D?e0t(this):i===ne.COLUMBUS_VIEW?(this._horizontalRotationAxis=h.UNIT_Z,E0t(this)):i===ne.SCENE3D&&(this._horizontalRotationAxis=void 0,Q0t(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain){let u=!h.equals(a,t.positionWC)||!h.equals(c,t.directionWC);FK(this,u)}this._aggregator.reset()};pP.prototype.isDestroyed=function(){return!1};pP.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),ue(this)};var EH=pP;var SH=`uniform sampler2D colorTexture;
uniform sampler2D colorTexture2;

uniform vec2 center;
uniform float radius;

in vec2 v_textureCoordinates;

void main()
{
    vec4 color0 = texture(colorTexture, v_textureCoordinates);
    vec4 color1 = texture(colorTexture2, v_textureCoordinates);

    float x = length(gl_FragCoord.xy - center) / radius;
    float t = smoothstep(0.5, 0.8, x);
    out_FragColor = mix(color0 + color1, color1, t);
}
`;var wH=`uniform sampler2D colorTexture;

uniform float avgLuminance;
uniform float threshold;
uniform float offset;

in vec2 v_textureCoordinates;

float key(float avg)
{
    float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));
    return max(0.0, guess) + 0.1;
}

// See section 9. "The bright-pass filter" of Realtime HDR Rendering
// http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf

void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    vec3 xyz = czm_RGBToXYZ(color.rgb);
    float luminance = xyz.r;

    float scaledLum = key(avgLuminance) * luminance / avgLuminance;
    float brightLum = max(scaledLum - threshold, 0.0);
    float brightness = brightLum / (offset + brightLum);

    xyz.r = brightness;
    out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);
}
`;function y_(){this._sceneFramebuffer=new iS;let e=.125,t=new Array(6);t[0]=new uo({fragmentShader:Pu,textureScale:e,forcePowerOfTwo:!0,sampleMode:Vf.LINEAR});let n=t[1]=new uo({fragmentShader:wH,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new V,t[2]=new uo({fragmentShader:Tb,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new uo({fragmentShader:Tb,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new uo({fragmentShader:Pu,sampleMode:Vf.LINEAR}),this._uCenter=new V,this._uRadius=void 0,t[5]=new uo({fragmentShader:SH,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new Ll({stages:t});let o=new aS(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}y_.prototype.get=function(e){return this._stages.get(e)};y_.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var ixt=new oe,aTe=new V,oxt=new V,cTe=new L;function rxt(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=L.computeViewportTransformation(n,0,1,cTe),u=L.multiplyByPoint(r,o,ixt),f=Nt.pointToGLWindowCoordinates(s,c,o,aTe);u.x+=P.SOLAR_RADIUS;let d=Nt.pointToGLWindowCoordinates(a,c,u,u),p=V.magnitude(V.subtract(d,f,d))*30*2,g=oxt;g.x=p,g.y=p,e._uCenter=V.clone(f,e._uCenter),e._uRadius=Math.max(g.x,g.y)*.15;let m=t.drawingBufferWidth,x=t.drawingBufferHeight,b=e._stages,T=b.get(0),C=T.outputTexture.width,A=T.outputTexture.height,S=new qe;S.width=C,S.height=A,c=L.computeViewportTransformation(S,0,1,cTe),f=Nt.pointToGLWindowCoordinates(s,c,o,aTe),g.x*=C/m,g.y*=A/x;let v=T.scissorRectangle;v.x=Math.max(f.x-g.x*.5,0),v.y=Math.max(f.y-g.y*.5,0),v.width=Math.min(g.x,m),v.height=Math.min(g.y,x);for(let D=1;D<4;++D)qe.clone(v,b.get(D).scissorRectangle)}y_.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};y_.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),rxt(this,t,n),o};y_.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};y_.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Pu,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};y_.prototype.isDestroyed=function(){return!1};y_.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),ue(this)};var vH=y_;function wb(e,t,n){this._primitive=e,this._tileIndex=t,this._sampleIndex=n,this._metadata={},this._orientedBoundingBox=new vn}wb.fromKeyframeNode=function(e,t,n,i){let o=new wb(e,t,n),{spatialNode:r,metadata:s}=i;return o._metadata=sxt(e,s,n),o._orientedBoundingBox=cxt(e,r,n,o._orientedBoundingBox),o};function sxt(e,t,n){if(!l(t))return;let{names:i,types:o}=e.provider,r={};for(let s=0;s<i.length;s++){let a=i[s],c=jt.getComponentCount(o[s]),u=t[s].slice(n*c,(n+1)*c);r[a]=u}return r}var lTe=new h,axt=new h;function cxt(e,t,n,i){let o=t.dimensions,r=o.x*o.y,s=Math.floor(n/r),a=n-s*r,c=Math.floor(a/o.x),u=a-c*o.x,f=h.fromElements(u,c,s,lTe),d=h.divideComponents(h.subtract(f,e._paddingBefore,lTe),e.dimensions,axt);return e._shape.computeOrientedBoundingBoxForSample(t,e.dimensions,d,i)}Object.defineProperties(wb.prototype,{metadata:{get:function(){return this._metadata}},primitive:{get:function(){return this._primitive}},sampleIndex:{get:function(){return this._sampleIndex}},tileIndex:{get:function(){return this._tileIndex}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox.clone()}}});wb.prototype.hasProperty=function(e){return l(this._metadata[e])};wb.prototype.getNames=function(){return Object.keys(this._metadata)};wb.prototype.getProperty=function(e){return this._metadata[e]};var DH=wb;var IH=`struct Ray {
    vec3 pos;
    vec3 dir;
    vec3 rawDir;
};

#if defined(JITTER)
/**
 * Generate a pseudo-random value for a given 2D screen coordinate.
 * Similar to https://www.shadertoy.com/view/4djSRW with a modified hashscale.
 */
float hash(vec2 p)
{
    vec3 p3 = fract(vec3(p.xyx) * 50.0);
    p3 += dot(p3, p3.yzx + 19.19);
    return fract((p3.x + p3.y) * p3.z);
}
#endif

float minComponent(in vec3 v) {
    return min(min(v.x, v.y), v.z);
}

float maxComponent(in vec3 v) {
    return max(max(v.x, v.y), v.z);
}

struct PointJacobianT {
    vec3 point;
    mat3 jacobianT;
};
`;var PH=`// See Intersection.glsl for the definition of intersectScene
// See IntersectionUtils.glsl for the definition of nextIntersection
// See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl
// for the definition of convertUvToShapeUvSpace. The appropriate function is 
// selected based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See Octree.glsl for the definitions of TraversalData, SampleData,
// traverseOctreeFromBeginning, and traverseOctreeFromExisting
// See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture

#define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops
#if defined(PICKING_VOXEL)
    #define ALPHA_ACCUM_MAX 0.1
#else
    #define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0
#endif

uniform mat3 u_transformDirectionViewToLocal;
uniform vec3 u_cameraPositionUv;
uniform float u_stepSize;

#if defined(PICKING)
    uniform vec4 u_pickColor;
#endif

vec3 getSampleSize(in int level) {
    vec3 sampleCount = exp2(float(level)) * vec3(u_dimensions);
    vec3 sampleSizeUv = 1.0 / sampleCount;
    return scaleShapeUvToShapeSpace(sampleSizeUv);
}

#define MINIMUM_STEP_SCALAR (0.02)
#define SHIFT_FRACTION (0.001)

/**
 * Given a coordinate within a tile, and sample spacings along a ray through
 * the coordinate, find the distance to the points where the ray entered and
 * exited the voxel cell, along with the surface normals at those points.
 * The surface normals are returned in shape space coordinates.
 */
RayShapeIntersection getVoxelIntersection(in vec3 tileUv, in vec3 sampleSizeAlongRay) {
    vec3 voxelCoord = tileUv * vec3(u_dimensions);
    vec3 directions = sign(sampleSizeAlongRay);
    vec3 positiveDirections = max(directions, 0.0);
    vec3 entryCoord = mix(ceil(voxelCoord), floor(voxelCoord), positiveDirections);
    vec3 exitCoord = entryCoord + directions;

    vec3 distanceFromEntry = -abs((entryCoord - voxelCoord) * sampleSizeAlongRay);
    float lastEntry = maxComponent(distanceFromEntry);
    bvec3 isLastEntry = equal(distanceFromEntry, vec3(lastEntry));
    vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
    vec4 entry = vec4(entryNormal, lastEntry);

    vec3 distanceToExit = abs((exitCoord - voxelCoord) * sampleSizeAlongRay);
    float firstExit = minComponent(distanceToExit);
    bvec3 isFirstExit = equal(distanceToExit, vec3(firstExit));
    vec3 exitNormal = vec3(isFirstExit) * directions;
    vec4 exit = vec4(exitNormal, firstExit);

    return RayShapeIntersection(entry, exit);
}

vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection, in mat3 jacobianT, in float currentT) {
    // The Jacobian is computed in a space where the shape spans [-1, 1].
    // But the ray is marched in a space where the shape fills [0, 1].
    // So we need to scale the Jacobian by 2.
    vec3 gradient = 2.0 * viewRay.rawDir * jacobianT;
    vec3 sampleSizeAlongRay = getSampleSize(sampleData.tileCoords.w) / gradient;

    RayShapeIntersection voxelIntersection = getVoxelIntersection(sampleData.tileUv, sampleSizeAlongRay);

    // Transform normal from shape space to Cartesian space
    vec3 voxelNormal = normalize(jacobianT * voxelIntersection.entry.xyz);
    // Compare with the shape intersection, to choose the appropriate normal
    vec4 voxelEntry = vec4(voxelNormal, currentT + voxelIntersection.entry.w);
    vec4 entry = intersectionMax(shapeIntersection.entry, voxelEntry);

    float fixedStep = minComponent(abs(sampleSizeAlongRay)) * u_stepSize;
    float shift = fixedStep * SHIFT_FRACTION;
    float dt = voxelIntersection.exit.w + shift;
    if ((currentT + dt) > shapeIntersection.exit.w) {
        // Stop at end of shape
        dt = shapeIntersection.exit.w - currentT + shift;
    }
    float stepSize = clamp(dt, fixedStep * MINIMUM_STEP_SCALAR, fixedStep + shift);

    return vec4(entry.xyz, stepSize);
}

vec2 packIntToVec2(int value) {
    float shifted = float(value) / 255.0;
    float lowBits = fract(shifted);
    float highBits = floor(shifted) / 255.0;
    return vec2(highBits, lowBits);
}

vec2 packFloatToVec2(float value) {
    float lowBits = fract(value);
    float highBits = floor(value) / 255.0;
    return vec2(highBits, lowBits);
}

int getSampleIndex(in vec3 tileUv) {
    ivec3 voxelDimensions = u_dimensions;
    vec3 sampleCoordinate = tileUv * vec3(voxelDimensions);
    // tileUv = 1.0 is a valid coordinate but sampleIndex = voxelDimensions is not.
    // (tileUv = 1.0 corresponds to the last sample, at index = voxelDimensions - 1).
    // Clamp to [0, voxelDimensions - 0.5) to avoid numerical error before flooring
    vec3 maxCoordinate = vec3(voxelDimensions) - vec3(0.5);
    sampleCoordinate = clamp(sampleCoordinate, vec3(0.0), maxCoordinate);
    ivec3 sampleIndex = ivec3(floor(sampleCoordinate));
    #if defined(PADDING)
        voxelDimensions += u_paddingBefore + u_paddingAfter;
        sampleIndex += u_paddingBefore;
    #endif
    // Convert to a 1D index for lookup in a 1D data array
    return sampleIndex.x + voxelDimensions.x * (sampleIndex.y + voxelDimensions.y * sampleIndex.z);
}

void main()
{
    vec4 fragCoord = gl_FragCoord;
    vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1]
    vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz);
    vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case
    vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case
    vec3 viewPosUv = u_cameraPositionUv;
    #if defined(SHAPE_ELLIPSOID)
        // viewDirUv has been scaled to a space where the ellipsoid is a sphere.
        // Undo this scaling to get the raw direction.
        vec3 rawDir = viewDirUv * u_ellipsoidRadiiUv;
        Ray viewRayUv = Ray(viewPosUv, viewDirUv, rawDir);
    #else
        Ray viewRayUv = Ray(viewPosUv, viewDirUv, viewDirUv);
    #endif

    Intersections ix;
    RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix);

    // Exit early if the scene was completely missed.
    if (shapeIntersection.entry.w == NO_HIT) {
        discard;
    }

    float currentT = shapeIntersection.entry.w;
    float endT = shapeIntersection.exit.w;
    vec3 positionUv = viewPosUv + currentT * viewDirUv;
    PointJacobianT pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);

    // Traverse the tree from the start position
    TraversalData traversalData;
    SampleData sampleDatas[SAMPLE_COUNT];
    traverseOctreeFromBeginning(pointJacobian.point, traversalData, sampleDatas);
    vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);

    #if defined(JITTER)
        float noise = hash(screenCoord); // [0,1]
        currentT += noise * step.w;
        positionUv += noise * step.w * viewDirUv;
    #endif

    FragmentInput fragmentInput;
    #if defined(STATISTICS)
        setStatistics(fragmentInput.metadata.statistics);
    #endif

    vec4 colorAccum = vec4(0.0);

    for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) {
        // Read properties from the megatexture based on the traversal state
        Properties properties = accumulatePropertiesFromMegatexture(sampleDatas);

        // Prepare the custom shader inputs
        copyPropertiesToMetadata(properties, fragmentInput.metadata);
        fragmentInput.voxel.positionUv = positionUv;
        fragmentInput.voxel.positionShapeUv = pointJacobian.point;
        fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv;
        fragmentInput.voxel.viewDirUv = viewDirUv;
        fragmentInput.voxel.viewDirWorld = viewDirWorld;
        fragmentInput.voxel.surfaceNormal = step.xyz;
        fragmentInput.voxel.travelDistance = step.w;
        fragmentInput.voxel.stepCount = stepCount;
        fragmentInput.voxel.tileIndex = sampleDatas[0].megatextureIndex;
        fragmentInput.voxel.sampleIndex = getSampleIndex(sampleDatas[0].tileUv);

        // Run the custom shader
        czm_modelMaterial materialOutput;
        fragmentMain(fragmentInput, materialOutput);

        // Sanitize the custom shader output
        vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha);
        color.rgb = max(color.rgb, vec3(0.0));
        color.a = clamp(color.a, 0.0, 1.0);

        // Pre-multiplied alpha blend
        colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a);

        // Stop traversing if the alpha has been fully saturated
        if (colorAccum.a > ALPHA_ACCUM_MAX) {
            colorAccum.a = ALPHA_ACCUM_MAX;
            break;
        }

        if (step.w == 0.0) {
            // Shape is infinitely thin. The ray may have hit the edge of a
            // foreground voxel. Step ahead slightly to check for more voxels
            step.w == 0.00001;
        }

        // Keep raymarching
        currentT += step.w;
        positionUv = viewPosUv + currentT * viewDirUv;

        // Check if there's more intersections.
        if (currentT > endT) {
            #if (INTERSECTION_COUNT == 1)
                break;
            #else
                shapeIntersection = nextIntersection(ix);
                if (shapeIntersection.entry.w == NO_HIT) {
                    break;
                } else {
                    // Found another intersection. Resume raymarching there
                    currentT = shapeIntersection.entry.w;
                    endT = shapeIntersection.exit.w;
                    positionUv = viewPosUv + currentT * viewDirUv;
                }
            #endif
        }

        // Traverse the tree from the current ray position.
        // This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step.
        pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
        traverseOctreeFromExisting(pointJacobian.point, traversalData, sampleDatas);
        step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
    }

    // Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1]
    colorAccum.a /= ALPHA_ACCUM_MAX;

    #if defined(PICKING)
        // If alpha is 0.0 there is nothing to pick
        if (colorAccum.a == 0.0) {
            discard;
        }
        out_FragColor = u_pickColor;
    #elif defined(PICKING_VOXEL)
        // If alpha is 0.0 there is nothing to pick
        if (colorAccum.a == 0.0) {
            discard;
        }
        vec2 megatextureId = packIntToVec2(sampleDatas[0].megatextureIndex);
        vec2 sampleIndex = packIntToVec2(getSampleIndex(sampleDatas[0].tileUv));
        out_FragColor = vec4(megatextureId, sampleIndex);
    #else
        out_FragColor = colorAccum;
    #endif
}
`;var RH=`in vec2 position;

uniform vec4 u_ndcSpaceAxisAlignedBoundingBox;

void main() {
    vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy;
    vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw;
    vec2 translation = 0.5 * (aabbMax + aabbMin);
    vec2 scale = 0.5 * (aabbMax - aabbMin);
    gl_Position = vec4(position * scale + translation, 0.0, 1.0);
}
`;var OH=`/* Intersection defines
#define INTERSECTION_COUNT ###
*/

#define NO_HIT (-czm_infinity)
#define INF_HIT (czm_infinity * 0.5)

struct RayShapeIntersection {
    vec4 entry;
    vec4 exit;
};

vec4 intersectionMin(in vec4 intersect0, in vec4 intersect1)
{
    if (intersect0.w == NO_HIT) {
        return intersect1;
    } else if (intersect1.w == NO_HIT) {
        return intersect0;
    }
    return (intersect0.w <= intersect1.w) ? intersect0 : intersect1;
}

vec4 intersectionMax(in vec4 intersect0, in vec4 intersect1)
{
    return (intersect0.w >= intersect1.w) ? intersect0 : intersect1;
}

RayShapeIntersection intersectIntersections(in Ray ray, in RayShapeIntersection intersect0, in RayShapeIntersection intersect1)
{
    bool missed = (intersect0.entry.w == NO_HIT) ||
        (intersect1.entry.w == NO_HIT) ||
        (intersect0.exit.w < intersect1.entry.w) ||
        (intersect0.entry.w > intersect1.exit.w);
    if (missed) {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    vec4 entry = intersectionMax(intersect0.entry, intersect1.entry);
    vec4 exit = intersectionMin(intersect0.exit, intersect1.exit);

    return RayShapeIntersection(entry, exit);
}

struct Intersections {
    // Don't access these member variables directly - call the functions instead.

    // Store an array of ray-surface intersections. Each intersection is composed of:
    //  .xyz for the surface normal at the intersection point
    //  .w for the T value
    // The scale of the normal encodes the shape intersection type:
    //  length(intersection.xyz) = 1: positive shape entry
    //  length(intersection.xyz) = 2: positive shape exit
    //  length(intersection.xyz) = 3: negative shape entry
    //  length(intersection.xyz) = 4: negative shape exit
    // INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections,
    // so we need twice as many to track ray-*surface* intersections
    vec4 intersections[INTERSECTION_COUNT * 2];

    #if (INTERSECTION_COUNT > 1)
        // Maintain state for future nextIntersection calls
        int index;
        int surroundCount;
        bool surroundIsPositive;
    #endif
};

RayShapeIntersection getFirstIntersection(in Intersections ix) 
{
    return RayShapeIntersection(ix.intersections[0], ix.intersections[1]);
}

vec4 encodeIntersectionType(vec4 intersection, int index, bool entry)
{
    float scale = float(index > 0) * 2.0 + float(!entry) + 1.0;
    return vec4(intersection.xyz * scale, intersection.w);
}

// Use defines instead of real functions because WebGL1 cannot access array with non-constant index.
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t))
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y)
#define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = encodeIntersectionType((intersection), int(!positive), (enter))
#define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false)

#if (INTERSECTION_COUNT > 1)
void initializeIntersections(inout Intersections ix) {
    // Sort the intersections from min T to max T with bubble sort.
    // Note: If this sorting function changes, some of the intersection test may
    // need to be updated. Search for "bubble sort" to find those areas.
    const int sortPasses = INTERSECTION_COUNT * 2 - 1;
    for (int n = sortPasses; n > 0; --n) {
        for (int i = 0; i < sortPasses; ++i) {
            // The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (i >= n) { break; }

            vec4 intersect0 = ix.intersections[i + 0];
            vec4 intersect1 = ix.intersections[i + 1];

            bool inOrder = intersect0.w <= intersect1.w;

            ix.intersections[i + 0] = inOrder ? intersect0 : intersect1;
            ix.intersections[i + 1] = inOrder ? intersect1 : intersect0;
        }
    }

    // Prepare initial state for nextIntersection
    ix.index = 0;
    ix.surroundCount = 0;
    ix.surroundIsPositive = false;
}
#endif

#if (INTERSECTION_COUNT > 1)
RayShapeIntersection nextIntersection(inout Intersections ix) {
    vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT);
    RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection);

    const int passCount = INTERSECTION_COUNT * 2;

    if (ix.index == passCount) {
        return shapeIntersection;
    }

    for (int i = 0; i < passCount; ++i) {
        // The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to continue instead.
        if (i < ix.index) {
            continue;
        }

        ix.index = i + 1;

        surfaceIntersection = ix.intersections[i];
        int intersectionType = int(length(surfaceIntersection.xyz) - 0.5);
        bool currShapeIsPositive = intersectionType < 2;
        bool enter = intMod(intersectionType, 2) == 0;

        ix.surroundCount += enter ? +1 : -1;
        ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive;

        // entering positive or exiting negative
        if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) {
            shapeIntersection.entry = surfaceIntersection;
        }

        // exiting positive or entering negative after being inside positive
        bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0;
        bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive;
        if (exitPositive || enterNegativeFromPositive) {
            shapeIntersection.exit = surfaceIntersection;

            // entry and exit have been found, so the loop can stop
            if (exitPositive) {
                // After exiting positive shape there is nothing left to intersect, so jump to the end index.
                ix.index = passCount;
            }
            break;
        }
    }

    return shapeIntersection;
}
#endif

// NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1
`;var MH=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersectionPair, INF_HIT, NO_HIT

/* intersectDepth defines (set in Scene/VoxelRenderResources.js)
#define DEPTH_INTERSECTION_INDEX ###
*/

uniform mat4 u_transformPositionViewToUv;

void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) {
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord));
    if (logDepthOrDepth != 0.0) {
        // Calculate how far the ray must travel before it hits the depth buffer.
        vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth);
        eyeCoordinateDepth /= eyeCoordinateDepth.w;
        vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth);
        float t = dot(depthPositionUv - ray.pos, ray.dir);
        setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT));
    } else {
        // There's no depth at this location.
        setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT));
    }
}
`;var LH=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT,
// NO_HIT, setShapeIntersection

/* Clipping plane defines (set in Scene/VoxelRenderResources.js)
#define CLIPPING_PLANES_UNION
#define CLIPPING_PLANES_COUNT
#define CLIPPING_PLANES_INTERSECTION_INDEX
*/

uniform sampler2D u_clippingPlanesTexture;
uniform mat4 u_clippingPlanesMatrix;

// Plane is in Hessian Normal Form
vec4 intersectPlane(in Ray ray, in vec4 plane) {
    vec3 n = plane.xyz; // normal
    float w = plane.w; // -dot(pointOnPlane, normal)

    float a = dot(ray.pos, n);
    float b = dot(ray.dir, n);
    float t = -(w + a) / b;

    return vec4(n, t);
}

void intersectClippingPlanes(in Ray ray, inout Intersections ix) {
    vec4 backSide = vec4(-ray.dir, -INF_HIT);
    vec4 farSide = vec4(ray.dir, +INF_HIT);
    RayShapeIntersection clippingVolume;

    #if (CLIPPING_PLANES_COUNT == 1)
        // Union and intersection are the same when there's one clipping plane, and the code
        // is more simplified.
        vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix);
        vec4 intersection = intersectPlane(ray, planeUv);
        bool reflects = dot(ray.dir, intersection.xyz) < 0.0;
        clippingVolume.entry = reflects ? backSide : intersection;
        clippingVolume.exit = reflects ? intersection : farSide;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
    #elif defined(CLIPPING_PLANES_UNION)
        vec4 firstTransmission = vec4(ray.dir, +INF_HIT);
        vec4 lastReflection = vec4(-ray.dir, -INF_HIT);
        for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
            vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
            vec4 intersection = intersectPlane(ray, planeUv);
            if (dot(ray.dir, planeUv.xyz) > 0.0) {
                firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission;
            } else {
                lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection;
            }
        }
        clippingVolume.entry = backSide;
        clippingVolume.exit = lastReflection;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume);
        clippingVolume.entry = firstTransmission;
        clippingVolume.exit = farSide;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume);
    #else // intersection
        vec4 lastTransmission = vec4(ray.dir, -INF_HIT);
        vec4 firstReflection = vec4(-ray.dir, +INF_HIT);
        for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
            vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
            vec4 intersection = intersectPlane(ray, planeUv);
            if (dot(ray.dir, planeUv.xyz) > 0.0) {
                lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission;
            } else {
                firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection;
            }
        }
        if (lastTransmission.w < firstReflection.w) {
            clippingVolume.entry = lastTransmission;
            clippingVolume.exit = firstReflection;
        } else {
            clippingVolume.entry = vec4(-ray.dir, NO_HIT);
            clippingVolume.exit = vec4(ray.dir, NO_HIT);
        }
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
    #endif
}
`;var _P=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT,
// RayShapeIntersection

vec4 intersectLongitude(in Ray ray, in float angle, in bool positiveNormal) {
    float normalSign = positiveNormal ? 1.0 : -1.0;
    vec2 planeNormal = vec2(-sin(angle), cos(angle)) * normalSign;

    vec2 position = ray.pos.xy;
    vec2 direction = ray.dir.xy;
    float approachRate = dot(direction, planeNormal);
    float distance = -dot(position, planeNormal);

    float t = (approachRate == 0.0)
        ? NO_HIT
        : distance / approachRate;

    return vec4(planeNormal, 0.0, t);
}

RayShapeIntersection intersectHalfSpace(in Ray ray, in float angle, in bool positiveNormal)
{
    vec4 intersection = intersectLongitude(ray, angle, positiveNormal);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    bool hitFront = (intersection.w > 0.0) == (dot(ray.pos.xy, intersection.xy) > 0.0);
    if (!hitFront) {
        return RayShapeIntersection(intersection, farSide);
    } else {
        return RayShapeIntersection(-1.0 * farSide, intersection);
    }
}

void intersectFlippedWedge(in Ray ray, in vec2 minMaxAngle, out RayShapeIntersection intersections[2])
{
    intersections[0] = intersectHalfSpace(ray, minMaxAngle.x, false);
    intersections[1] = intersectHalfSpace(ray, minMaxAngle.y, true);
}

bool hitPositiveHalfPlane(in Ray ray, in vec4 intersection, in bool positiveNormal) {
    float normalSign = positiveNormal ? 1.0 : -1.0;
    vec2 planeDirection = vec2(intersection.y, -intersection.x) * normalSign;
    vec2 hit = ray.pos.xy + intersection.w * ray.dir.xy;
    return dot(hit, planeDirection) > 0.0;
}

void intersectHalfPlane(in Ray ray, in float angle, out RayShapeIntersection intersections[2]) {
    vec4 intersection = intersectLongitude(ray, angle, true);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (hitPositiveHalfPlane(ray, intersection, true)) {
        intersections[0].entry = -1.0 * farSide;
        intersections[0].exit = vec4(-1.0 * intersection.xy, 0.0, intersection.w);
        intersections[1].entry = intersection;
        intersections[1].exit = farSide;
    } else {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        intersections[0].entry = -1.0 * farSide;
        intersections[0].exit = farSide;
        intersections[1].entry = miss;
        intersections[1].exit = miss;
    }
}

RayShapeIntersection intersectRegularWedge(in Ray ray, in vec2 minMaxAngle)
{
    // Note: works for maxAngle > minAngle + pi, where the "regular wedge"
    // is actually a negative volume.
    // Compute intersections with the two planes.
    // Normals will point toward the "outside" (negative space)
    vec4 intersect1 = intersectLongitude(ray, minMaxAngle.x, false);
    vec4 intersect2 = intersectLongitude(ray, minMaxAngle.y, true);

    // Choose intersection with smallest T as the "first", the other as "last"
    // Note: first or last could be in the "shadow" wedge, beyond the tip
    bool inOrder = intersect1.w <= intersect2.w;
    vec4 first = inOrder ? intersect1 : intersect2;
    vec4 last = inOrder ? intersect2 : intersect1;

    bool firstIsAhead = first.w >= 0.0;
    bool startedInsideFirst = dot(ray.pos.xy, first.xy) < 0.0;
    bool exitFromInside = firstIsAhead == startedInsideFirst;
    bool lastIsAhead = last.w > 0.0;
    bool startedOutsideLast = dot(ray.pos.xy, last.xy) >= 0.0;
    bool enterFromOutside = lastIsAhead == startedOutsideLast;

    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
    vec4 miss = vec4(normalize(ray.dir), NO_HIT);

    if (exitFromInside && enterFromOutside) {
        // Ray crosses both faces of negative wedge, exiting then entering the positive shape
        return RayShapeIntersection(first, last);
    } else if (!exitFromInside && enterFromOutside) {
        // Ray starts inside wedge. last is in shadow wedge, and first is actually the entry
        return RayShapeIntersection(-1.0 * farSide, first);
    } else if (exitFromInside && !enterFromOutside) {
        // First intersection was in the shadow wedge, so last is actually the exit
        return RayShapeIntersection(last, farSide);
    } else { // !exitFromInside && !enterFromOutside
        // Both intersections were in the shadow wedge
        return RayShapeIntersection(miss, miss);
    }
}
`;var NH=`// See IntersectionUtils.glsl for the definitions of Ray, RayShapeIntersection,
// NO_HIT, Intersections

/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_INTERSECTION_INDEX ### // always 0
*/

uniform vec3 u_renderMinBounds;
uniform vec3 u_renderMaxBounds;

RayShapeIntersection intersectBox(in Ray ray, in vec3 minBound, in vec3 maxBound)
{
    // Consider the box as the intersection of the space between 3 pairs of parallel planes
    // Compute the distance along the ray to each plane
    vec3 t0 = (minBound - ray.pos) / ray.dir;
    vec3 t1 = (maxBound - ray.pos) / ray.dir;

    // Identify candidate entries/exits based on distance from ray.pos
    vec3 entries = min(t0, t1);
    vec3 exits = max(t0, t1);

    vec3 directions = sign(ray.dir);

    // The actual intersection points are the furthest entry and the closest exit
    float lastEntry = maxComponent(entries);
    bvec3 isLastEntry = equal(entries, vec3(lastEntry));
    vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
    vec4 entry = vec4(entryNormal, lastEntry);

    float firstExit = minComponent(exits);
    bvec3 isFirstExit = equal(exits, vec3(firstExit));
    vec3 exitNormal = vec3(isLastEntry) * directions;
    vec4 exit = vec4(exitNormal, firstExit);

    if (entry.w > exit.w) {
        entry.w = NO_HIT;
        exit.w = NO_HIT;
    }

    return RayShapeIntersection(entry, exit);
}

void intersectShape(in Ray ray, inout Intersections ix)
{
    RayShapeIntersection intersection = intersectBox(ray, u_renderMinBounds, u_renderMaxBounds);
    setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection);
}
`;var FH=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection,
// intersectIntersections
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge

/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO

#define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN
#define CYLINDER_INTERSECTION_INDEX_ANGLE
*/

// Cylinder uniforms
uniform vec2 u_cylinderRenderRadiusMinMax;
uniform vec2 u_cylinderRenderHeightMinMax;
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE)
    uniform vec2 u_cylinderRenderAngleMinMax;
#endif

/**
 * Find the intersection of a ray with the volume defined by two planes of constant z
 */
RayShapeIntersection intersectHeightBounds(in Ray ray, in vec2 minMaxHeight, in bool convex)
{
    float zPosition = ray.pos.z;
    float zDirection = ray.dir.z;

    float tmin = (minMaxHeight.x - zPosition) / zDirection;
    float tmax = (minMaxHeight.y - zPosition) / zDirection;

    // Normals point outside the volume
    float signFlip = convex ? 1.0 : -1.0;
    vec4 intersectMin = vec4(0.0, 0.0, -1.0 * signFlip, tmin);
    vec4 intersectMax = vec4(0.0, 0.0, 1.0 * signFlip, tmax);

    bool topEntry = zDirection < 0.0;
    vec4 entry = topEntry ? intersectMax : intersectMin;
    vec4 exit = topEntry ? intersectMin : intersectMax;

    return RayShapeIntersection(entry, exit);
}

/**
 * Find the intersection of a ray with a right cylindrical surface of a given radius
 * about the z-axis.
 */
RayShapeIntersection intersectCylinder(in Ray ray, in float radius, in bool convex)
{
    vec2 position = ray.pos.xy;
    vec2 direction = ray.dir.xy;

    float a = dot(direction, direction);
    float b = dot(position, direction);
    float c = dot(position, position) - radius * radius;
    float determinant = b * b - a * c;

    if (determinant < 0.0) {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    determinant = sqrt(determinant);
    float t1 = (-b - determinant) / a;
    float t2 = (-b + determinant) / a;
    float signFlip = convex ? 1.0 : -1.0;
    vec4 intersect1 = vec4(normalize(position + t1 * direction) * signFlip, 0.0, t1);
    vec4 intersect2 = vec4(normalize(position + t2 * direction) * signFlip, 0.0, t2);

    return RayShapeIntersection(intersect1, intersect2);
}

/**
 * Find the intersection of a ray with a right cylindrical solid of given
 * radius and height bounds. NOTE: The shape is assumed to be convex.
 */
RayShapeIntersection intersectBoundedCylinder(in Ray ray, in float radius, in vec2 minMaxHeight)
{
    RayShapeIntersection cylinderIntersection = intersectCylinder(ray, radius, true);
    RayShapeIntersection heightBoundsIntersection = intersectHeightBounds(ray, minMaxHeight, true);
    return intersectIntersections(ray, cylinderIntersection, heightBoundsIntersection);
}

void intersectShape(Ray ray, inout Intersections ix)
{
    // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
    // Direction is scaled as well to be in sync with position.
    ray.pos = ray.pos * 2.0 - 1.0;
    ray.dir *= 2.0;

    RayShapeIntersection outerIntersect = intersectBoundedCylinder(ray, u_cylinderRenderRadiusMinMax.y, u_cylinderRenderHeightMinMax);

    setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect);

    if (outerIntersect.entry.w == NO_HIT) {
        return;
    }

    #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
        // When the cylinder is perfectly thin it's necessary to sandwich the
        // inner cylinder intersection inside the outer cylinder intersection.

        // Without this special case,
        // [outerMin, outerMax, innerMin, innerMax] will bubble sort to
        // [outerMin, innerMin, outerMax, innerMax] which will cause the back
        // side of the cylinder to be invisible because it will think the ray
        // is still inside the inner (negative) cylinder after exiting the
        // outer (positive) cylinder.

        // With this special case,
        // [outerMin, innerMin, innerMax, outerMax] will bubble sort to
        // [outerMin, innerMin, innerMax, outerMax] which will work correctly.

        // Note: If initializeIntersections() changes its sorting function
        // from bubble sort to something else, this code may need to change.
        RayShapeIntersection innerIntersect = intersectCylinder(ray, 1.0, false);
        setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true);  // positive, enter
        setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
        setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
        setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false);  // positive, exit
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN)
        RayShapeIntersection innerIntersect = intersectCylinder(ray, u_cylinderRenderRadiusMinMax.x, false);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect);
    #endif

    #if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF)
        RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF)
        RayShapeIntersection wedgeIntersects[2];
        intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax, wedgeIntersects);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
        RayShapeIntersection wedgeIntersects[2];
        intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x, wedgeIntersects);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
    #endif
}
`;var BH=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge

/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF
#define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN
*/

#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE)
    uniform vec2 u_ellipsoidRenderLongitudeMinMax;
#endif
uniform float u_eccentricitySquared;
uniform vec2 u_ellipsoidRenderLatitudeSinMinMax;
uniform vec2 u_clipMinMaxHeight;

RayShapeIntersection intersectZPlane(in Ray ray, in float z) {
    float t = -ray.pos.z / ray.dir.z;

    bool startsOutside = sign(ray.pos.z) == sign(z);
    bool entry = (t >= 0.0) != startsOutside;

    vec4 intersect = vec4(0.0, 0.0, z, t);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (entry) {
        return RayShapeIntersection(intersect, farSide);
    } else {
        return RayShapeIntersection(-1.0 * farSide, intersect);
    }
}

RayShapeIntersection intersectHeight(in Ray ray, in float relativeHeight, in bool convex)
{
    // Scale the ray by the ellipsoid axes to make it a unit sphere
    // Note: approximating ellipsoid + height as an ellipsoid
    vec3 radiiCorrection = u_ellipsoidRadiiUv / (u_ellipsoidRadiiUv + relativeHeight);
    vec3 position = ray.pos * radiiCorrection;
    vec3 direction = ray.dir * radiiCorrection;

    float a = dot(direction, direction); // ~ 1.0 (or maybe 4.0 if ray is scaled)
    float b = dot(direction, position); // roughly inside [-1.0, 1.0] when zoomed in
    float c = dot(position, position) - 1.0; // ~ 0.0 when zoomed in.
    float determinant = b * b - a * c; // ~ b * b when zoomed in

    if (determinant < 0.0) {
        vec4 miss = vec4(normalize(direction), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    determinant = sqrt(determinant);

    // Compute larger root using standard formula
    float signB = b < 0.0 ? -1.0 : 1.0;
    // The other root may suffer from subtractive cancellation in the standard formula.
    // Compute it from the first root instead.
    float t1 = (-b - signB * determinant) / a;
    float t2 = c / (a * t1);
    float tmin = min(t1, t2);
    float tmax = max(t1, t2);

    float directionScale = convex ? 1.0 : -1.0;
    vec3 d1 = directionScale * normalize(position + tmin * direction);
    vec3 d2 = directionScale * normalize(position + tmax * direction);

    return RayShapeIntersection(vec4(d1, tmin), vec4(d2, tmax));
}

/**
 * Given a circular cone around the z-axis, with apex at the origin,
 * find the parametric distance(s) along a ray where that ray intersects
 * the cone.
 * The cone opening angle is described by the squared cosine of
 * its half-angle (the angle between the Z-axis and the surface)
 */
vec2 intersectDoubleEndedCone(in Ray ray, in float cosSqrHalfAngle)
{
    vec3 o = ray.pos;
    vec3 d = ray.dir;
    float sinSqrHalfAngle = 1.0 - cosSqrHalfAngle;

    float aSin = d.z * d.z * sinSqrHalfAngle;
    float aCos = -dot(d.xy, d.xy) * cosSqrHalfAngle;
    float a = aSin + aCos;

    float bSin = d.z * o.z * sinSqrHalfAngle;
    float bCos = -dot(o.xy, d.xy) * cosSqrHalfAngle;
    float b = bSin + bCos;

    float cSin = o.z * o.z * sinSqrHalfAngle;
    float cCos = -dot(o.xy, o.xy) * cosSqrHalfAngle;
    float c = cSin + cCos;
    // determinant = b * b - a * c. But bSin * bSin = aSin * cSin.
    // Avoid subtractive cancellation by expanding to eliminate these terms
    float determinant = 2.0 * bSin * bCos + bCos * bCos - aSin * cCos - aCos * cSin - aCos * cCos;

    if (determinant < 0.0) {
        return vec2(NO_HIT);
    } else if (a == 0.0) {
        // Ray is parallel to cone surface
        return (b == 0.0)
            ? vec2(NO_HIT) // Ray is on cone surface
            : vec2(-0.5 * c / b, NO_HIT);
    }

    determinant = sqrt(determinant);

    // Compute larger root using standard formula
    float signB = b < 0.0 ? -1.0 : 1.0;
    float t1 = (-b - signB * determinant) / a;
    // The other root may suffer from subtractive cancellation in the standard formula.
    // Compute it from the first root instead.
    float t2 = c / (a * t1);
    float tmin = min(t1, t2);
    float tmax = max(t1, t2);
    return vec2(tmin, tmax);
}

/**
 * Given a point on a conical surface, find the surface normal at that point.
 */
vec3 getConeNormal(in vec3 p, in bool convex) {
    // Start with radial component pointing toward z-axis
    vec2 radial = -abs(p.z) * normalize(p.xy);
    // Z component points toward opening of cone
    float zSign = (p.z < 0.0) ? -1.0 : 1.0;
    float z = length(p.xy) * zSign;
    // Flip normal if shape is convex
    float flip = (convex) ? -1.0 : 1.0;
    return normalize(vec3(radial, z) * flip);
}

/**
 * Compute the shift between the ellipsoid origin and the apex of a cone of latitude
 */
float getLatitudeConeShift(in float sinLatitude) {
    // Find prime vertical radius of curvature: 
    // the distance along the ellipsoid normal to the intersection with the z-axis
    float x2 = u_eccentricitySquared * sinLatitude * sinLatitude;
    float primeVerticalRadius = inversesqrt(1.0 - x2);

    // Compute a shift from the origin to the intersection of the cone with the z-axis
    return primeVerticalRadius * u_eccentricitySquared * sinLatitude;
}

void intersectFlippedCone(in Ray ray, in float cosHalfAngle, out RayShapeIntersection intersections[2]) {
    // Undo the scaling from ellipsoid to sphere
    ray.pos = ray.pos * u_ellipsoidRadiiUv;
    ray.dir = ray.dir * u_ellipsoidRadiiUv;
    // Shift the ray to account for the latitude cone not being centered at the Earth center
    ray.pos.z += getLatitudeConeShift(cosHalfAngle);

    float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
    vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);

    vec4 miss = vec4(normalize(ray.dir), NO_HIT);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    // Initialize output with no intersections
    intersections[0].entry = -1.0 * farSide;
    intersections[0].exit = farSide;
    intersections[1].entry = miss;
    intersections[1].exit = miss;

    if (intersect.x == NO_HIT) {
        return;
    }

    // Find the points of intersection
    float tmin = intersect.x;
    float tmax = intersect.y;
    vec3 p0 = ray.pos + tmin * ray.dir;
    vec3 p1 = ray.pos + tmax * ray.dir;

    vec4 intersect0 = vec4(getConeNormal(p0, true), tmin);
    vec4 intersect1 = vec4(getConeNormal(p1, true), tmax);

    bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
    bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);

    if (p0InShadowCone && p1InShadowCone) {
        // no valid intersections
    } else if (p0InShadowCone) {
        intersections[0].exit = intersect1;
    } else if (p1InShadowCone) {
        intersections[0].entry = intersect0;
    } else {
        intersections[0].exit = intersect0;
        intersections[1].entry = intersect1;
        intersections[1].exit = farSide;
    }
}

RayShapeIntersection intersectRegularCone(in Ray ray, in float cosHalfAngle, in bool convex) {
    // Undo the scaling from ellipsoid to sphere
    ray.pos = ray.pos * u_ellipsoidRadiiUv;
    ray.dir = ray.dir * u_ellipsoidRadiiUv;
    // Shift the ray to account for the latitude cone not being centered at the Earth center
    ray.pos.z += getLatitudeConeShift(cosHalfAngle);

    float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
    vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);

    vec4 miss = vec4(normalize(ray.dir), NO_HIT);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (intersect.x == NO_HIT) {
        return RayShapeIntersection(miss, miss);
    }

    // Find the points of intersection
    float tmin = intersect.x;
    float tmax = intersect.y;
    vec3 p0 = ray.pos + tmin * ray.dir;
    vec3 p1 = ray.pos + tmax * ray.dir;

    vec4 intersect0 = vec4(getConeNormal(p0, convex), tmin);
    vec4 intersect1 = vec4(getConeNormal(p1, convex), tmax);

    bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
    bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);

    if (p0InShadowCone && p1InShadowCone) {
        return RayShapeIntersection(miss, miss);
    } else if (p0InShadowCone) {
        return RayShapeIntersection(intersect1, farSide);
    } else if (p1InShadowCone) {
        return RayShapeIntersection(-1.0 * farSide, intersect0);
    } else {
        return RayShapeIntersection(intersect0, intersect1);
    }
}

void intersectShape(in Ray ray, inout Intersections ix) {
    // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
    // Direction is scaled as well to be in sync with position.
    ray.pos = ray.pos * 2.0 - 1.0;
    ray.dir *= 2.0;

    // Outer ellipsoid
    RayShapeIntersection outerIntersect = intersectHeight(ray, u_clipMinMaxHeight.y, true);
    setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect);

    // Exit early if the outer ellipsoid was missed.
    if (outerIntersect.entry.w == NO_HIT) {
        return;
    }

    // Inner ellipsoid
    RayShapeIntersection innerIntersect = intersectHeight(ray, u_clipMinMaxHeight.x, false);

    if (innerIntersect.entry.w == NO_HIT) {
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect);
    } else {
        // When the ellipsoid is large and thin it's possible for floating point math
        // to cause the ray to intersect the inner ellipsoid before the outer ellipsoid. 
        // To prevent this from happening, clamp innerIntersect to outerIntersect and
        // sandwich the inner ellipsoid intersection inside the outer ellipsoid intersection.

        // Without this special case,
        // [outerMin, outerMax, innerMin, innerMax] will bubble sort to
        // [outerMin, innerMin, outerMax, innerMax] which will cause the back
        // side of the ellipsoid to be invisible because it will think the ray
        // is still inside the inner (negative) ellipsoid after exiting the
        // outer (positive) ellipsoid.

        // With this special case,
        // [outerMin, innerMin, innerMax, outerMax] will bubble sort to
        // [outerMin, innerMin, innerMax, outerMax] which will work correctly.

        // Note: If initializeIntersections() changes its sorting function
        // from bubble sort to something else, this code may need to change.
        innerIntersect.entry.w = max(innerIntersect.entry.w, outerIntersect.entry.w);
        innerIntersect.exit.w = min(innerIntersect.exit.w, outerIntersect.exit.w);
        setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true);  // positive, enter
        setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
        setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
        setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false);  // positive, exit
    }

    // Bottom cone
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF)
        RayShapeIntersection bottomConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, false);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF)
        RayShapeIntersection bottomConeIntersection = intersectZPlane(ray, -1.0);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF)
        RayShapeIntersection bottomConeIntersections[2];
        intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, bottomConeIntersections);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersections[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersections[1]);
    #endif

    // Top cone
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
        RayShapeIntersection topConeIntersections[2];
        intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, topConeIntersections);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersections[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersections[1]);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF)
        RayShapeIntersection topConeIntersection = intersectZPlane(ray, 1.0);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
        RayShapeIntersection topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, false);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
    #endif

    // Wedge
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
        RayShapeIntersection wedgeIntersects[2];
        intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x, wedgeIntersects);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF)
        RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF)
        RayShapeIntersection wedgeIntersects[2];
        intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax, wedgeIntersects);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
    #endif
}
`;var uS=`// Main intersection function for Voxel scenes.
// See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl
// for the definition of intersectShape. The appropriate function is selected
// based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See also IntersectClippingPlane.glsl and IntersectDepth.glsl.
// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT,
// getFirstIntersection, initializeIntersections, nextIntersection.

/* Intersection defines (set in Scene/VoxelRenderResources.js)
#define INTERSECTION_COUNT ###
*/

RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) {
    // Do a ray-shape intersection to find the exact starting and ending points.
    intersectShape(ray, ix);

    // Exit early if the positive shape was completely missed or behind the ray.
    RayShapeIntersection intersection = getFirstIntersection(ix);
    if (intersection.entry.w == NO_HIT) {
        // Positive shape was completely missed - so exit early.
        return intersection;
    }

    // Clipping planes
    #if defined(CLIPPING_PLANES)
        intersectClippingPlanes(ray, ix);
    #endif

    // Depth
    #if defined(DEPTH_TEST)
        intersectDepth(screenCoord, ray, ix);
    #endif

    // Find the first intersection that's in front of the ray
    #if (INTERSECTION_COUNT > 1)
        initializeIntersections(ix);
        for (int i = 0; i < INTERSECTION_COUNT; ++i) {
            intersection = nextIntersection(ix);
            if (intersection.exit.w > 0.0) {
                // Set start to 0.0 when ray is inside the shape.
                intersection.entry.w = max(intersection.entry.w, 0.0);
                break;
            }
        }
    #else
        // Set start to 0.0 when ray is inside the shape.
        intersection.entry.w = max(intersection.entry.w, 0.0);
    #endif

    return intersection;
}
`;var kH=`/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_HAS_SHAPE_BOUNDS
*/

#if defined(BOX_HAS_SHAPE_BOUNDS)
    uniform vec3 u_boxUvToShapeUvScale;
    uniform vec3 u_boxUvToShapeUvTranslate;
#endif

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // For BOX, UV space = shape space, so we can use positionUv as-is,
    // and the Jacobian is the identity matrix, except that a step of 1
    // only spans half the shape space [-1, 1], so the identity is scaled.
    return PointJacobianT(positionUv, mat3(0.5));
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return positionShape * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate;
#else
    return positionShape;
#endif
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 convertShapeUvToUvSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale;
#else
    return shapeUv;
#endif
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return shapeUv / u_boxUvToShapeUvScale;
#else
    return shapeUv;
#endif
}`;var UH=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
*/

#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
    uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
    uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
    uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
    uniform vec2 u_cylinderShapeUvAngleMinMax;
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
    uniform float u_cylinderShapeUvAngleRangeZeroMid;
#endif

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // Convert from Cartesian UV space [0, 1] to Cartesian local space [-1, 1]
    vec3 position = positionUv * 2.0 - 1.0;

    float radius = length(position.xy); // [0, 1]
    vec3 radial = normalize(vec3(position.xy, 0.0));

    // Shape space height is defined within [0, 1]
    float height = positionUv.z; // [0, 1]
    vec3 z = vec3(0.0, 0.0, 1.0);

    float angle = atan(position.y, position.x);
    vec3 east = normalize(vec3(-position.y, position.x, 0.0));

    vec3 point = vec3(radius, height, angle);
    mat3 jacobianT = mat3(radial, z, east / length(position.xy));
    return PointJacobianT(point, jacobianT);
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
    float radius = positionShape.x;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
        radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y;
    #endif

    float height = positionShape.y;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
        height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y;
    #endif

    float angle = (positionShape.z + czm_pi) / czm_twoPi;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
        #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
            // Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative.
            angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid);
        #endif

        // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
        #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY)
            angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle;
        #elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
            angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle;
        #endif

        angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y;
    #endif

    return vec3(radius, height, angle);
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
    float radius = shapeUv.x;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
        radius /= u_cylinderUvToShapeUvRadius.x;
    #endif

    float height = shapeUv.y;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
        height /= u_cylinderUvToShapeUvHeight.x;
    #endif

    float angle = shapeUv.z * czm_twoPi;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
        angle /= u_cylinderUvToShapeUvAngle.x;
    #endif

    return vec3(radius, height, angle);
}
`;var VH=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE
*/

uniform vec3 u_ellipsoidRadiiUv; // [0,1]
uniform vec2 u_evoluteScale; // (radiiUv.x ^ 2 - radiiUv.z ^ 2) * vec2(1.0, -1.0) / radiiUv;
uniform vec3 u_ellipsoidInverseRadiiSquaredUv;
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
    uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
    uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
    uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset
#endif
uniform float u_ellipsoidInverseHeightDifferenceUv;

// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
// Extended to return radius of curvature along with the point
vec3 nearestPointAndRadiusOnEllipse(vec2 pos, vec2 radii) {
    vec2 p = abs(pos);
    vec2 inverseRadii = 1.0 / radii;

    // We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
    // but store the cos and sin of t in a vec2 for efficiency.
    // Initial guess: t = pi/4
    vec2 tTrigs = vec2(0.7071067811865476);
    // Initial guess of point on ellipsoid
    vec2 v = radii * tTrigs;
    // Center of curvature of the ellipse at v
    vec2 evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;

    const int iterations = 3;
    for (int i = 0; i < iterations; ++i) {
        // Find the (approximate) intersection of p - evolute with the ellipsoid.
        vec2 q = normalize(p - evolute) * length(v - evolute);
        // Update the estimate of t.
        tTrigs = (q + evolute) * inverseRadii;
        tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
        v = radii * tTrigs;
        evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
    }

    return vec3(v * sign(pos), length(v - evolute));
}

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // Convert from UV space [0, 1] to local space [-1, 1]
    vec3 position = positionUv * 2.0 - 1.0;
    // Undo the scaling from ellipsoid to sphere
    position = position * u_ellipsoidRadiiUv;

    float longitude = atan(position.y, position.x);
    vec3 east = normalize(vec3(-position.y, position.x, 0.0));

    // Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z)
    // (assume radii.y == radii.x) and find the nearest point on the ellipse and its normal
    float distanceFromZAxis = length(position.xy);
    vec2 posEllipse = vec2(distanceFromZAxis, position.z);
    vec3 surfacePointAndRadius = nearestPointAndRadiusOnEllipse(posEllipse, u_ellipsoidRadiiUv.xz);
    vec2 surfacePoint = surfacePointAndRadius.xy;

    vec2 normal2d = normalize(surfacePoint * u_ellipsoidInverseRadiiSquaredUv.xz);
    float latitude = atan(normal2d.y, normal2d.x);
    vec3 north = vec3(-normal2d.y * normalize(position.xy), abs(normal2d.x));

    float heightSign = length(posEllipse) < length(surfacePoint) ? -1.0 : 1.0;
    float height = heightSign * length(posEllipse - surfacePoint);
    vec3 up = normalize(cross(east, north));

    vec3 point = vec3(longitude, latitude, height);
    mat3 jacobianT = mat3(east / distanceFromZAxis, north / (surfacePointAndRadius.z + height), up);
    return PointJacobianT(point, jacobianT);
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
    // Longitude: shift & scale to [0, 1]
    float longitude = (positionShape.x + czm_pi) / czm_twoPi;

    // Correct the angle when max < min
    // Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space.
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
        longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z);
    #endif

    // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY)
        longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude;
    #endif
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY)
        longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude;
    #endif

    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
        longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y;
    #endif

    // Latitude: shift and scale to [0, 1]
    float latitude = (positionShape.y + czm_piOverTwo) / czm_pi;
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
        latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y;
    #endif

    // Height: scale to the range [0, 1]
    float height = 1.0 + positionShape.z * u_ellipsoidInverseHeightDifferenceUv;

    return vec3(longitude, latitude, height);
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
    // Convert from [0, 1] to radians [-pi, pi]
    float longitude = shapeUv.x * czm_twoPi;
    #if defined (ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
        longitude /= u_ellipsoidUvToShapeUvLongitude.x;
    #endif

    // Convert from [0, 1] to radians [-pi/2, pi/2]
    float latitude = shapeUv.y * czm_pi;
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
        latitude /= u_ellipsoidUvToShapeUvLatitude.x;
    #endif
    
    float height = shapeUv.z / u_ellipsoidInverseHeightDifferenceUv;

    return vec3(longitude, latitude, height);
}
`;var zH=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js
#define OCTREE_FLAG_INTERNAL 0
#define OCTREE_FLAG_LEAF 1
#define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2

#define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops

uniform sampler2D u_octreeInternalNodeTexture;
uniform vec2 u_octreeInternalNodeTexelSizeUv;
uniform int u_octreeInternalNodeTilesPerRow;
#if (SAMPLE_COUNT > 1)
uniform sampler2D u_octreeLeafNodeTexture;
uniform vec2 u_octreeLeafNodeTexelSizeUv;
uniform int u_octreeLeafNodeTilesPerRow;
#endif

struct OctreeNodeData {
    int data;
    int flag;
};

struct TraversalData {
    ivec4 octreeCoords;
    int parentOctreeIndex;
};

struct SampleData {
    int megatextureIndex;
    ivec4 tileCoords;
    vec3 tileUv;
    #if (SAMPLE_COUNT > 1)
        float weight;
    #endif
};

// Integer mod: For WebGL1 only
int intMod(in int a, in int b) {
    return a - (b * (a / b));
}
int normU8_toInt(in float value) {
    return int(value * 255.0);
}
int normU8x2_toInt(in vec2 value) {
    return int(value.x * 255.0) + 256 * int(value.y * 255.0);
}
float normU8x2_toFloat(in vec2 value) {
    return float(normU8x2_toInt(value)) / 65535.0;
}

OctreeNodeData getOctreeNodeData(in vec2 octreeUv) {
    vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv);

    OctreeNodeData data;
    data.data = normU8x2_toInt(texData.xy);
    data.flag = normU8x2_toInt(texData.zw);
    return data;
}

OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) {
    int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x;
    int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex;
    int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow;
    vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
    return getOctreeNodeData(octreeUv);
}

int getOctreeParentIndex(in int octreeIndex) {
    int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9;
    int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow;
    vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
    vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv);
    int parentOctreeIndex = normU8x2_toInt(parentData.xy);
    return parentOctreeIndex;
}

/**
* Convert a position in the uv-space of the tileset bounding shape
* into the uv-space of a tile within the tileset
*/
vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
	// PERFORMANCE_IDEA: use bit-shifting (only in WebGL2)
    float dimAtLevel = exp2(float(octreeCoords.w));
    return shapePosition * dimAtLevel - vec3(octreeCoords.xyz);
}

vec3 getClampedTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
    vec3 tileUv = getTileUv(shapePosition, octreeCoords);
    return clamp(tileUv, vec3(0.0), vec3(1.0));
}

void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) {
    sampleData.megatextureIndex = data.data;
    sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;
}

#if (SAMPLE_COUNT > 1)
void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) {
    int leafIndex = data.data;
    int leafNodeTexelCount = 2;
    // Adding 0.5 moves to the center of the texel
    float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5;
    float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5;

    // Get an interpolation weight and a flag to determine whether to read the parent texture
    vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY);
    vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0);
    float lerp = normU8x2_toFloat(leafData0.xy);
    sampleDatas[0].weight = 1.0 - lerp;
    sampleDatas[1].weight = lerp;
    // TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT
    sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;
    sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;

    // Get megatexture indices for both samples
    vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY);
    vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1);
    sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy);
    sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw);
}
#endif

OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) {
    float sizeAtLevel = exp2(-1.0 * float(traversalData.octreeCoords.w));
    vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel;
    vec3 end = start + vec3(sizeAtLevel);
    OctreeNodeData childData;

    for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
        // Find out which octree child contains the position
        // 0 if before center, 1 if after
        vec3 center = 0.5 * (start + end);
        vec3 childCoord = step(center, shapePosition);

        // Get octree coords for the next level down
        ivec4 octreeCoords = traversalData.octreeCoords;
        traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1);

        childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord));

        if (childData.flag != OCTREE_FLAG_INTERNAL) {
            // leaf tile - stop traversing
            break;
        }

        // interior tile - keep going deeper
        start = mix(start, center, childCoord);
        end = mix(center, end, childCoord);
        traversalData.parentOctreeIndex = childData.data;
    }

    return childData;
}

/**
* Transform a given position to an octree tile coordinate and a position within that tile,
* and find the corresponding megatexture index and texture coordinates
*/
void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
    traversalData.octreeCoords = ivec4(0);
    traversalData.parentOctreeIndex = 0;

    OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0));
    if (nodeData.flag != OCTREE_FLAG_LEAF) {
        nodeData = traverseOctreeDownwards(shapePosition, traversalData);
    }

    #if (SAMPLE_COUNT == 1)
        getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
        sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
    #else
        getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
        sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
        sampleDatas[1].tileUv = getClampedTileUv(shapePosition, sampleDatas[1].tileCoords);
    #endif
}

bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) {
    return clamp(v, minVal, maxVal) == v;
}

bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) {
    vec3 tileUv = getTileUv(shapePosition, octreeCoords);
	bool inside = inRange(tileUv, vec3(0.0), vec3(1.0));
	// Assume (!) the position is always inside the root tile.
	return inside || octreeCoords.w == 0;
}

void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) {
    if (insideTile(shapePosition, traversalData.octreeCoords)) {
        for (int i = 0; i < SAMPLE_COUNT; i++) {
            sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
        }
        return;
    }

    // Go up tree until we find a parent tile containing shapePosition
    for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
        traversalData.octreeCoords.xyz /= 2;
        traversalData.octreeCoords.w -= 1;

        if (insideTile(shapePosition, traversalData.octreeCoords)) {
            break;
        }

        traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex);
    }

    // Go down tree
    OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData);

    #if (SAMPLE_COUNT == 1)
        getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
        sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
    #else
        getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
        sampleDatas[0].tileUv = getClampedTileUv(shapePosition, sampleDatas[0].tileCoords);
        sampleDatas[1].tileUv = getClampedTileUv(shapePosition, sampleDatas[1].tileCoords);
    #endif
}
`;var HH=`// See Octree.glsl for the definitions of SampleData and intMod

/* Megatexture defines (set in Scene/VoxelRenderResources.js)
#define SAMPLE_COUNT ###
#define NEAREST_SAMPLING
#define PADDING
*/

uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions
uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions
uniform vec2 u_megatextureVoxelSizeUv;
uniform vec2 u_megatextureSliceSizeUv;
uniform vec2 u_megatextureTileSizeUv;

uniform ivec3 u_dimensions; // does not include padding
#if defined(PADDING)
    uniform ivec3 u_paddingBefore;
    uniform ivec3 u_paddingAfter;
#endif

// Integer min, max, clamp: For WebGL1 only
int intMin(int a, int b) {
    return a <= b ? a : b;
}
int intMax(int a, int b) {
    return a >= b ? a : b;
}
int intClamp(int v, int minVal, int maxVal) {
    return intMin(intMax(v, minVal), maxVal);
}

vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale)
{
    int indexX = intMod(index, dimensions.x);
    int indexY = index / dimensions.x;
    return vec2(indexX, indexY) * uvScale;
}

/*
    How is 3D data stored in a 2D megatexture?

    In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total).
    The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and
    the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1).
    Note that there could be empty space in the megatexture because it's a power of two.

      0   1   2   3
    +---+---+---+---+
    |   |   |   |   | 3
    +---+---+---+---+
    |   |   |   |   | 2
    +-------+-------+
    |010|110|011|111| 1
    |--- ---|--- ---|
    |000|100|001|101| 0
    +-------+-------+

    When doing linear interpolation the megatexture needs to be sampled twice: once for
    the Z slice above the voxel coordinate and once for the slice below. The two slices
    are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is
    halfway between two Z slices so the interpolation factor is 0.5. Below is a side view
    of the 3D voxel grid with voxel coordinates on the left side.

    2 +---+
      |001|
    1 +-z-+
      |000|
    0 +---+

    When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice.
*/

Properties getPropertiesFromMegatexture(in SampleData sampleData) {
    int tileIndex = sampleData.megatextureIndex;
    vec3 voxelCoord = sampleData.tileUv * vec3(u_dimensions);
    ivec3 voxelDimensions = u_dimensions;

    #if defined(PADDING)
        voxelDimensions += u_paddingBefore + u_paddingAfter;
        voxelCoord += vec3(u_paddingBefore);
    #endif

    #if defined(NEAREST_SAMPLING)
        // Round to the center of the nearest voxel
        voxelCoord = floor(voxelCoord) + vec3(0.5);
    #endif

    // Tile location
    vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv);

    // Slice location
    float slice = voxelCoord.z - 0.5;
    int sliceIndex = int(floor(slice));
    int sliceIndex0 = intClamp(sliceIndex, 0, voxelDimensions.z - 1);
    vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);

    // Voxel location
    vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(voxelDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv;

    // Final location in the megatexture
    vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset;

    #if defined(NEAREST_SAMPLING)
        return getPropertiesFromMegatextureAtUv(uv0);
    #else
        float sliceLerp = fract(slice);
        int sliceIndex1 = intMin(sliceIndex + 1, voxelDimensions.z - 1);
        vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
        vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset;
        Properties properties0 = getPropertiesFromMegatextureAtUv(uv0);
        Properties properties1 = getPropertiesFromMegatextureAtUv(uv1);
        return mixProperties(properties0, properties1, sliceLerp);
    #endif
}

// Convert an array of sample datas to a final weighted properties.
Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) {
    #if (SAMPLE_COUNT == 1)
        return getPropertiesFromMegatexture(sampleDatas[0]);
    #else
        // When more than one sample is taken the accumulator needs to start at 0
        Properties properties = clearProperties();
        for (int i = 0; i < SAMPLE_COUNT; ++i) {
            float weight = sampleDatas[i].weight;

            // Avoid reading the megatexture when the weight is 0 as it can be costly.
            if (weight > 0.0) {
                Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]);
                tempProperties = scaleProperties(tempProperties, weight);
                properties = sumProperties(properties, tempProperties);
            }
        }
        return properties;
    #endif
}
`;function lxt(e){let t=new _T;this.shaderBuilder=t;let n=e._customShader,i=yt(e._uniformMap,n.uniformMap);e._uniformMap=i;let o=n.uniforms;for(let p in o)if(o.hasOwnProperty(p)){let g=o[p];t.addUniform(g.type,p,ge.FRAGMENT)}t.addUniform("sampler2D","u_megatextureTextures[METADATA_COUNT]",ge.FRAGMENT),this.uniformMap=i;let r=e._clippingPlanes,s=l(r)&&r.enabled?r.length:0;this.clippingPlanes=r,this.clippingPlanesLength=s,t.addVertexLines([RH]),t.addFragmentLines([n.fragmentShaderText,"#line 0",zH,IH,OH,HH]),s>0&&(t.addDefine("CLIPPING_PLANES",void 0,ge.FRAGMENT),t.addDefine("CLIPPING_PLANES_COUNT",s,ge.FRAGMENT),r.unionClippingRegions&&t.addDefine("CLIPPING_PLANES_UNION",void 0,ge.FRAGMENT),t.addFragmentLines([LH])),e._depthTest&&(t.addDefine("DEPTH_TEST",void 0,ge.FRAGMENT),t.addFragmentLines([MH]));let a=e._provider.shape;a==="BOX"?t.addFragmentLines([kH,NH,uS]):a==="CYLINDER"?t.addFragmentLines([UH,_P,FH,uS]):a==="ELLIPSOID"&&(t.addDefine("SHAPE_ELLIPSOID",void 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N=i[R],F=o[R],_=dxt(F),E=`VoxelProperty_${N}`,w=`VoxelProperty_${N}`;n.addStruct(E,w,ge.FRAGMENT),n.addStructField(E,_,"partialDerivativeLocal"),n.addStructField(E,_,"partialDerivativeWorld"),n.addStructField(E,_,"partialDerivativeView"),n.addStructField(E,_,"partialDerivativeValid")}let b="Voxel",T="Voxel",C="voxel";n.addStruct(b,T,ge.FRAGMENT);for(let R=0;R<c;R++){let N=i[R],F=`VoxelProperty_${N}`;n.addStructField(b,F,N)}n.addStructField(b,"vec3","positionEC"),n.addStructField(b,"vec3","positionUv"),n.addStructField(b,"vec3","positionShapeUv"),n.addStructField(b,"vec3","positionUvLocal"),n.addStructField(b,"vec3","viewDirUv"),n.addStructField(b,"vec3","viewDirWorld"),n.addStructField(b,"vec3","surfaceNormal"),n.addStructField(b,"float","travelDistance"),n.addStructField(b,"int","stepCount"),n.addStructField(b,"int","tileIndex"),n.addStructField(b,"int","sampleIndex");let A="FragmentInput";n.addStruct(A,"FragmentInput",ge.FRAGMENT),n.addStructField(A,m,x),n.addStructField(A,T,C);let 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R="mixProperties";n.addFunction(R,`${D} mixProperties(${D} propertiesA, ${D} propertiesB, float mixFactor)`,ge.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let N=0;N<c;N++){let F=i[N];n.addFunctionLines(R,[`${O}.${F} = mix(propertiesA.${F}, propertiesB.${F}, mixFactor);`])}n.addFunctionLines(R,[`return ${O};`])}{let R="copyPropertiesToMetadata";n.addFunction(R,`void copyPropertiesToMetadata(in ${D} ${O}, inout ${m} ${x})`,ge.FRAGMENT);for(let N=0;N<c;N++){let F=i[N];n.addFunctionLines(R,[`${x}.${F} = ${O}.${F};`])}}if(u){let R="setStatistics";n.addFunction(R,`void setStatistics(inout ${d} ${p})`,ge.FRAGMENT);for(let N=0;N<c;N++){let F=i[N],_=o[N],E=jt.getComponentCount(_);for(let w=0;w<E;w++){let I=hxt(_,w),M=s[N][w],B=a[N][w];n.addFunctionLines(R,[`${p}.${F}.min${I} = ${uTe(M)};`,`${p}.${F}.max${I} = ${uTe(B)};`])}}}{let R="getPropertiesFromMegatextureAtUv";n.addFunction(R,`${D} getPropertiesFromMegatextureAtUv(vec2 texcoord)`,ge.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let N=0;N<c;N++){let F=i[N],_=o[N],E=r[N],w=fxt(_,E);n.addFunctionLines(R,[`properties.${F} = texture(u_megatextureTextures[${N}], texcoord)${w};`])}n.addFunctionLines(R,[`return ${O};`])}}function WH(e){if(e===jt.SCALAR)return"float";if(e===jt.VEC2)return"vec2";if(e===jt.VEC3)return"vec3";if(e===jt.VEC4)return"vec4"}function fxt(e){if(e===jt.SCALAR)return".r";if(e===jt.VEC2)return".ra";if(e===jt.VEC3)return".rgb";if(e===jt.VEC4)return""}function dxt(e){if(e===jt.SCALAR)return"vec3";if(e===jt.VEC2)return"mat2";if(e===jt.VEC3)return"mat3";if(e===jt.VEC4)return"mat4"}function uTe(e){let t=e.toString();return t.indexOf(".")===-1&&(t=`${e}.0`),t}function hxt(e,t){return e===jt.SCALAR?"":`[${t}]`}var jH=uxt;function mxt(e,t){let n=new GH(e);jH(n,e);let{shaderBuilder:i,clippingPlanes:o,clippingPlanesLength:r}=n;if(r>0){let T="getClippingPlane",C=qy(o,t),A=0,S=C.indexOf(")")+1,v=C.indexOf("{",S)+1,D=C.indexOf("}",v),O=C.slice(A,S),R=C.slice(v,D);i.addFunction(T,O,ge.FRAGMENT),i.addFunctionLines(T,[R])}let s=i.clone();s.addDefine("PICKING",void 0,ge.FRAGMENT);let a=i.clone();a.addDefine("PICKING_VOXEL",void 0,ge.FRAGMENT);let c=i.buildShaderProgram(t),u=s.buildShaderProgram(t),f=a.buildShaderProgram(t),d=Ue.fromCache({cull:{enabled:!0,face:yi.BACK},depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND}),p=t.getViewportQuadVertexArray(),g=e._depthTest,m=new et({vertexArray:p,primitiveType:Le.TRIANGLES,renderState:d,shaderProgram:c,uniformMap:n.uniformMap,modelMatrix:e._compoundModelMatrix,pass:Ee.VOXELS,executeInClosestFrustum:!0,owner:this,cull:g,occlude:g}),x=et.shallowClone(m,new et);x.shaderProgram=u,x.pickOnly=!0;let b=et.shallowClone(m,new et);if(b.shaderProgram=f,b.pickOnly=!0,l(e._drawCommand)){let T=e._drawCommand;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPick)){let T=e._drawCommandPick;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPickVoxel)){let T=e._drawCommandPickVoxel;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}e._drawCommand=m,e._drawCommandPick=x,e._drawCommandPickVoxel=b}var qH=mxt;function Gf(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.dimensions=h.clone(s),this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new vn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r)}var pxt=new h;Gf.prototype.computeBoundingVolumes=function(e){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let t=$.getScale(this.orientedBoundingBox.halfAxes,pxt),n=2*h.maximumComponent(t);this.approximateVoxelSize=n/h.minimumComponent(this.dimensions)};Gf.prototype.constructChildNodes=function(e){let{level:t,x:n,y:i,z:o}=this,r=n*2,s=i*2,a=o*2,c=s+1,u=r+1,f=a+1,d=t+1,p=[[d,r,s,a],[d,u,s,a],[d,r,c,a],[d,u,c,a],[d,r,s,f],[d,u,s,f],[d,r,c,f],[d,u,c,f]];this.children=p.map(([g,m,x,b])=>new Gf(g,m,x,b,this,e,this.dimensions))};Gf.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};Gf.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,P.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var fTe={keyframe:0};function gP(e,t){return fTe.keyframe=e,Io(t,fTe,Ki.searchComparator)}Gf.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){let{renderableKeyframeNodes:d}=t;if(d.length>=1){let p=_xt(i,d),g=d[p],m=o===i||i<g.keyframe?p:Math.min(p+1,d.length-1),x=d[m],b=i-g.keyframe,T=dTe(n-t.level,b);T<a&&(a=T,r=g);let C=x.keyframe-o,A=dTe(n-t.level,C);if(A<c&&(c=A,s=x),b===0&&C===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!l(r)||!l(s))return;let u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:P.clamp((e-u)/(f-u),0,1)};function _xt(e,t){let n=gP(e,t);return n<0?P.clamp(~n-1,0,t.length-1):n}function dTe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}Gf.prototype.isVisited=function(e){return this.visitedFrameNumber===e};Gf.prototype.createKeyframeNode=function(e){let t=gP(e,this.keyframeNodes);if(t<0){t=~t;let n=new Ki(this,e);this.keyframeNodes.splice(t,0,n)}};Gf.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=gP(n,this.keyframeNodes);if(i<0)throw new he("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=gP(n,this.renderableKeyframeNodes);if(o<0)throw new he("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.spatialNode=void 0,e.state=Ki.LoadState.UNLOADED,e.metadata={},e.megatextureIndex=-1,e.priority=-Number.MAX_VALUE,e.highPriorityFrameNumber=-1};Gf.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.state!==Ki.LoadState.RECEIVED||e.megatextureIndex!==-1||e.metadata.length!==t.length)throw new he("Keyframe node cannot be added to megatexture");for(let o=0;o<t.length;o++){let r=t[o];e.megatextureIndex=r.add(e.metadata[o])}e.state=Ki.LoadState.LOADED;let n=this.renderableKeyframeNodes,i=gP(e.keyframe,n);if(i>=0)throw new he("Keyframe 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u=this._binaryTreeKeyframeWeighting;u[0]=0,u[r-1]=0,BK(u,1,r-2,0);let f=9,d=2048,p=Math.floor(d/f),g=Math.ceil(a/p);this.internalNodeTexture=new Ft({context:t,pixelFormat:rt.RGBA,pixelDatatype:tt.UNSIGNED_BYTE,flipY:!1,width:d,height:g,sampler:new Qt({minificationFilter:$t.NEAREST,magnificationFilter:fi.NEAREST})}),this.internalNodeTilesPerRow=p,this.internalNodeTexelSizeUv=new V(1/d,1/g),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new V}x_.prototype.findKeyframeNode=function(e){return this._keyframeNodesInMegatexture.find(function(t){return t.megatextureIndex===e})};function BK(e,t,n,i){if(t>n)return;let o=Math.floor((t+n)/2);e[o]=i,BK(e,t,o-1,i+1),BK(e,o+1,n,i+1)}x_.simultaneousRequestCountMaximum=50;x_.prototype.update=function(e,t,n,i){let o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,d=(u?2:1)*(f?2:1);this._sampleCount=d;let p=d>=2;if(p&&!l(this.leafNodeTexture)){let C=Math.floor(512),A=Math.ceil(s/C);this.leafNodeTexture=new Ft({context:r,pixelFormat:rt.RGBA,pixelDatatype:tt.UNSIGNED_BYTE,flipY:!1,width:1024,height:A,sampler:new Qt({minificationFilter:$t.NEAREST,magnificationFilter:fi.NEAREST})}),this.leafNodeTexelSizeUv=V.fromElements(1/1024,1/A,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=C}else!p&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=P.clamp(t,0,a-1),n&&hTe(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;let g=Ti();xxt(this,e);let m=Ti();Cxt(this,d,c);let x=Ti();if(this._debugPrint){let b=m-g,T=x-m,C=x-g;Txt(this,b,T,C)}};x_.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};x_.prototype.isDestroyed=function(){return!1};x_.prototype.destroy=function(){let e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),ue(this)};function hTe(e,t){if(t.computeBoundingVolumes(e._primitive._shape),l(t.children))for(let n=0;n<8;n++){let i=t.children[n];hTe(e,i)}}function gxt(e,t){if(e._simultaneousRequestCount>=x_.simultaneousRequestCountMaximum)return;let n=e._primitive._provider;function i(c){e._simultaneousRequestCount--;let u=n.types.length;if(!l(c))t.state=Ki.LoadState.UNAVAILABLE;else if(c===Ki.LoadState.FAILED)t.state=Ki.LoadState.FAILED;else if(!Array.isArray(c)||c.length!==u)t.state=Ki.LoadState.FAILED;else{let f=e.megatextures;for(let d=0;d<u;d++){let{voxelCountPerTile:p,channelCount:g}=f[d],{x:m,y:x,z:b}=p,T=m*x*b,C=c[d],A=T*g;if(C.length===A)t.metadata[d]=C,t.state=Ki.LoadState.RECEIVED;else{t.state=Ki.LoadState.FAILED;break}}}}function o(){e._simultaneousRequestCount--,t.state=Ki.LoadState.FAILED}let{keyframe:r,spatialNode:s}=t,a=n.requestData({tileLevel:s.level,tileX:s.x,tileY:s.y,tileZ:s.z,keyframe:r});l(a)?(e._simultaneousRequestCount++,t.state=Ki.LoadState.RECEIVING,a.then(i).catch(o)):t.state=Ki.LoadState.FAILED}function yxt(e){return e/(1+e)}function xxt(e,t){let n=e._frameNumber,i=e._primitive,o=i._shape,r=i.screenSpaceError,s=e._priorityQueue,a=e._keyframeCount,c=P.clamp(Math.floor(e._keyframeLocation),0,a-2),u=c+1,{camera:f,context:d,pixelRatio:p}=t,{positionWC:g,frustum:m}=f,b=d.drawingBufferHeight/p/m.sseDenominator;function T(F,_){if(F.computeScreenSpaceError(g,b),_=F.visibility(t,_),_===fs.MASK_OUTSIDE)return;if(F.visitedFrameNumber=n,a===1)F.createKeyframeNode(0);else if(F.keyframeNodes.length!==a)for(let B=0;B<a;B++)F.createKeyframeNode(B);let{screenSpaceError:E,keyframeNodes:w}=F,I=yxt(E),M=!1;for(let B=0;B<w.length;B++){let z=w[B];z.priority=10*I+bxt(c,z.keyframe,u,e),z.state!==Ki.LoadState.UNAVAILABLE&&z.state!==Ki.LoadState.FAILED&&z.priority!==-Number.MAX_VALUE&&s.insert(z),z.state===Ki.LoadState.LOADED&&(M=!0)}if(E<r||!M){F.children=void 0;return}l(F.children)||F.constructChildNodes(o);for(let B=0;B<8;B++){let z=F.children[B];T(z,_)}}s.reset(),T(e.rootNode,fs.MASK_INDETERMINATE);let C=e._highPriorityKeyframeNodes,A=0,S;for(;s.length>0;)S=s.removeMaximum(),S.highPriorityFrameNumber=n,C[A]=S,A++;let v=e._keyframeNodesInMegatexture,D=e.megatextures[0],O=D.occupiedCount;v.length=O,v.sort(function(F,_){return F.highPriorityFrameNumber===_.highPriorityFrameNumber?_.priority-F.priority:_.highPriorityFrameNumber-F.highPriorityFrameNumber});let R=0,N=0;for(let F=0;F<A;F++)if(S=C[F],!(S.state===Ki.LoadState.LOADED||S.spatialNode===void 0)&&(S.state===Ki.LoadState.UNLOADED&&gxt(e,S),S.state===Ki.LoadState.RECEIVED)){let _=0;if(D.isFull()){_=O-1-R,R++;let E=v[_];E.spatialNode.destroyKeyframeNode(E,e.megatextures)}else _=O+N,N++;S.spatialNode.addKeyframeNodeToMegatextures(S,e.megatextures),v[_]=S}}function bxt(e,t,n,i){let o=Math.min(Math.abs(t-e),Math.abs(t-n)),r=Math.max(e,i._keyframeCount-n-1,1),s=Math.pow(1-o/r,4),a=Math.exp(-i._binaryTreeKeyframeWeighting[t]);return P.lerp(a,s,.15+.85*s)}function Txt(e,t,n,i){let o=e._keyframeCount,r=e.rootNode,s=Object.keys(Ki.LoadState).length,a=new Array(s),c=new Array(s),u=0;for(let T=0;T<s;T++){let C=new Array(o);a[T]=C;for(let A=0;A<o;A++)C[A]=0;c[T]=0}function f(T){let C=T.keyframeNodes;for(let A=0;A<C.length;A++){let S=C[A],v=S.keyframe,D=S.state;a[D][v]+=1,c[D]+=1,u++}if(l(T.children))for(let A=0;A<8;A++){let S=T.children[A];f(S)}}f(r);let d=`KEYFRAMES: ${a[Ki.LoadState.LOADED]}`,p=`UNLOADED: ${c[Ki.LoadState.UNLOADED]} | RECEIVING: ${c[Ki.LoadState.RECEIVING]} | RECEIVED: ${c[Ki.LoadState.RECEIVED]} | LOADED: ${c[Ki.LoadState.LOADED]} | FAILED: ${c[Ki.LoadState.FAILED]} | UNAVAILABLE: 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A=g.renderableKeyframeNodePrevious,v=g.level-A.spatialNode.level===0?XH.LEAF:XH.PACKED_LEAF_FROM_PARENT;u[T]=v<<16|A.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&d(p,0,0,0,0),Ext(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&Sxt(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function Axt(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return P.clamp(s,0,1)}function Ext(e,t,n,i){let o=rt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let d=0;d<e.length;d++){let p=e[d],g=d*o;for(let m=0;m<o;m++)c[g+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function Sxt(e,t,n,i){let o=rt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let g=e[p*r+0],m=e[p*r+1],x=e[p*r+2],b=e[p*r+3],T=e[p*r+4],C=P.clamp(Math.floor(65536*g),0,65535);u[p*8+0]=C>>>0&255,u[p*8+1]=C>>>8&255,u[p*8+2]=m&255,u[p*8+3]=x&255,u[p*8+4]=b>>>0&255,u[p*8+5]=b>>>8&255,u[p*8+6]=T>>>0&255,u[p*8+7]=T>>>8&255}let d={source:{arrayBufferView:u,width:a,height:c},xOffset:0,yOffset:0};i.copyFrom(d)}x_.getApproximateTextureMemoryByteLength=function(e,t,n,i){let o=0,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=i[s],u=jt.getComponentCount(a);o+=iP.getApproximateTextureMemoryByteLength(e,t,u,c)}return o};var yP=x_;var wxt={FLOAT:"float",VEC2:"vec2",VEC3:"vec3",VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",MAT2:"mat2",MAT3:"mat3",MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube"},xP=Object.freeze(wxt);function fS(){this._defaultTexture=void 0,this._textures={},this._loadedImages=[],this._lastUpdatedFrame=-1}fS.prototype.getTexture=function(e){return this._textures[e]};function vxt(e,t,n){n.resource.fetchImage().then(function(i){e._loadedImages.push({id:t,image:i,textureUniform:n})}).catch(function(){let i=e._textures[t];l(i)&&i!==e._defaultTexture&&i.destroy(),e._textures[t]=e._defaultTexture})}fS.prototype.loadTexture2D=function(e,t){l(t.typedArray)?this._loadedImages.push({id:e,textureUniform:t}):vxt(this,e,t)};function Dxt(e,t,n){let{id:i,textureUniform:o,image:r}=t,s=n.webgl2?KH(o,r,n):Ixt(o,r,n),a=e._textures[i];l(a)&&a!==n.defaultTexture&&a.destroy(),e._textures[i]=s}function KH(e,t,n){let{typedArray:i,sampler:o}=e,r=l(i)?pTe(e,n):new Ft({context:n,source:t,sampler:o});return mTe(o)&&r.generateMipmap(),r}function Ixt(e,t,n){let{typedArray:i,sampler:o}=e,r=mTe(o),s=o.wrapS===An.REPEAT||o.wrapS===An.MIRRORED_REPEAT||o.wrapT===An.REPEAT||o.wrapT===An.MIRRORED_REPEAT,{width:a,height:c}=l(i)?e:t,u=[a,c].every(P.isPowerOfTwo);if((r||s)&&!u)if(l(i)){if(e.pixelDatatype===tt.UNSIGNED_BYTE){let d=dV(i,a,c),p=$0(d);return KH({sampler:o},p,n)}}else{let d=$0(t);return KH(e,d,n)}else return KH(e,t,n);return r?console.warn("Texture requires resizing for mipmaps but pixelDataType cannot be resized. The texture may be rendered incorrectly."):s&&console.warn("Texture requires resizing for wrapping but pixelDataType cannot be resized. The texture may be rendered incorrectly."),pTe(e,n)}function mTe(e){return[$t.NEAREST_MIPMAP_NEAREST,$t.NEAREST_MIPMAP_LINEAR,$t.LINEAR_MIPMAP_NEAREST,$t.LINEAR_MIPMAP_LINEAR].includes(e.minificationFilter)}function pTe(e,t){let{pixelFormat:n,pixelDatatype:i,width:o,height:r,typedArray:s,sampler:a}=e;return new Ft({context:t,pixelFormat:n,pixelDatatype:i,source:{arrayBufferView:s,width:o,height:r},sampler:a,flipY:!1})}fS.prototype.update=function(e){if(e.frameNumber===this._lastUpdatedFrame)return;this._lastUpdatedFrame=e.frameNumber;let t=e.context;this._defaultTexture=t.defaultTexture;let n=this._loadedImages;for(let i=0;i<n.length;i++){let o=n[i];Dxt(this,o,t)}n.length=0};fS.prototype.isDestroyed=function(){return!1};fS.prototype.destroy=function(){let e=this._textures;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];n!==this._defaultTexture&&n.destroy()}return ue(this)};var ZH=fS;function bP(e){e=y(e,y.EMPTY_OBJECT),this.mode=y(e.mode,wg.MODIFY_MATERIAL),this.lightingModel=e.lightingModel,this.uniforms=y(e.uniforms,y.EMPTY_OBJECT),this.varyings=y(e.varyings,y.EMPTY_OBJECT),this.vertexShaderText=e.vertexShaderText,this.fragmentShaderText=e.fragmentShaderText,this.translucencyMode=y(e.translucencyMode,lx.INHERIT),this._textureManager=new ZH,this._defaultTexture=void 0,this.uniformMap=Pxt(this),this.usedVariablesVertex={attributeSet:{},featureIdSet:{},metadataSet:{}},this.usedVariablesFragment={attributeSet:{},featureIdSet:{},metadataSet:{},materialSet:{}},Mxt(this),Lxt(this)}function Pxt(e){let t=e.uniforms,n={};for(let i in t)if(t.hasOwnProperty(i)){let o=t[i];o.type===xP.SAMPLER_2D?(e._textureManager.loadTexture2D(i,o.value),n[i]=Rxt(e,i)):n[i]=Oxt(e,i)}return n}function Rxt(e,t){return function(){return y(e._textureManager.getTexture(t),e._defaultTexture)}}function Oxt(e,t){return function(){return e.uniforms[t].value}}function vb(e,t,n){let i;for(;(i=t.exec(e))!==null;){let o=i[1];n[o]=!0}}function Mxt(e){let t=/[vf]sInput\.attributes\.(\w+)/g,n=/[vf]sInput\.featureIds\.(\w+)/g,i=/[vf]sInput\.metadata.(\w+)/g,o,r=e.vertexShaderText;l(r)&&(o=e.usedVariablesVertex.attributeSet,vb(r,t,o),o=e.usedVariablesVertex.featureIdSet,vb(r,n,o),o=e.usedVariablesVertex.metadataSet,vb(r,i,o));let s=e.fragmentShaderText;if(l(s)){o=e.usedVariablesFragment.attributeSet,vb(s,t,o),o=e.usedVariablesFragment.featureIdSet,vb(s,n,o),o=e.usedVariablesFragment.metadataSet,vb(s,i,o);let a=/material\.(\w+)/g,c=e.usedVariablesFragment.materialSet;vb(s,a,c)}}function _Te(e){let t=/^.*MC$/,n=/^.*WC$/,i=/^.*EC$/;return t.test(e)?`${e} (model coordinates)`:n.test(e)?`${e} (Cartesian world coordinates)`:i.test(e)?`${e} (eye coordinates)`:e}function dc(e,t,n,i){if(e.hasOwnProperty(t)){let o=`${_Te(t)} is not available in the ${i} shader. Did you mean ${_Te(n)} instead?`;throw new he(o)}}function Lxt(e){let t=e.usedVariablesVertex.attributeSet;dc(t,"position","positionMC","vertex"),dc(t,"normal","normalMC","vertex"),dc(t,"tangent","tangentMC","vertex"),dc(t,"bitangent","bitangentMC","vertex"),dc(t,"positionWC","positionMC","vertex"),dc(t,"positionEC","positionMC","vertex"),dc(t,"normalEC","normalMC","vertex"),dc(t,"tangentEC","tangentMC","vertex"),dc(t,"bitangentEC","bitangentMC","vertex");let n=e.usedVariablesFragment.attributeSet;dc(n,"position","positionEC","fragment"),dc(n,"normal","normalEC","fragment"),dc(n,"tangent","tangentEC","fragment"),dc(n,"bitangent","bitangentEC","fragment"),dc(n,"normalMC","normalEC","fragment"),dc(n,"tangentMC","tangentEC","fragment"),dc(n,"bitangentMC","bitangentEC","fragment")}bP.prototype.setUniform=function(e,t){let n=this.uniforms[e];n.type===xP.SAMPLER_2D?this._textureManager.loadTexture2D(e,t):l(t.clone)?n.value=t.clone(n.value):n.value=t};bP.prototype.update=function(e){this._defaultTexture=e.context.defaultTexture,this._textureManager.update(e)};bP.prototype.isDestroyed=function(){return!1};bP.prototype.destroy=function(){this._textureManager=this._textureManager&&this._textureManager.destroy(),ue(this)};var dS=bP;function Nm(e){e=y(e,y.EMPTY_OBJECT),this._ready=!1,this._provider=y(e.provider,Nm.DefaultProvider),this._traversal=void 0,this._shape=void 0,this._shapeVisible=!1,this._paddingBefore=new h,this._paddingAfter=new h,this._minBounds=new h,this._minBoundsOld=new h,this._maxBounds=new h,this._maxBoundsOld=new h,this._exaggeratedMinBounds=new h,this._exaggeratedMinBoundsOld=new h,this._exaggeratedMaxBounds=new h,this._exaggeratedMaxBoundsOld=new h,this._minClippingBounds=new h,this._minClippingBoundsOld=new h,this._maxClippingBounds=new h,this._maxClippingBoundsOld=new h,this._clippingPlanes=void 0,this._clippingPlanesState=0,this._clippingPlanesEnabled=!1,this._modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this._exaggeratedModelMatrix=L.clone(this._modelMatrix),this._compoundModelMatrix=new L,this._compoundModelMatrixOld=new L,this._customShader=y(e.customShader,Nm.DefaultCustomShader),this._customShaderCompilationEvent=new me,this._shaderDirty=!0,this._drawCommand=void 0,this._drawCommandPick=void 0,this._pickId=void 0,this._clock=e.clock,this._transformPositionWorldToUv=new L,this._transformPositionUvToWorld=new L,this._transformDirectionWorldToLocal=new $,this._transformNormalLocalToWorld=new $,this._nearestSampling=!1,this._levelBlendFactor=0,this._stepSizeMultiplier=1,this._depthTest=!0,this._useLogDepth=void 0,this._screenSpaceError=4,this._debugPolylines=new Yh,this._debugDraw=!1,this._disableRender=!1,this._disableUpdate=!1,this._uniforms={octreeInternalNodeTexture:void 0,octreeInternalNodeTilesPerRow:0,octreeInternalNodeTexelSizeUv:new V,octreeLeafNodeTexture:void 0,octreeLeafNodeTilesPerRow:0,octreeLeafNodeTexelSizeUv:new V,megatextureTextures:[],megatextureSliceDimensions:new V,megatextureTileDimensions:new V,megatextureVoxelSizeUv:new V,megatextureSliceSizeUv:new V,megatextureTileSizeUv:new V,dimensions:new h,paddingBefore:new h,paddingAfter:new h,transformPositionViewToUv:new L,transformPositionUvToView:new L,transformDirectionViewToLocal:new $,transformNormalLocalToWorld:new $,cameraPositionUv:new h,ndcSpaceAxisAlignedBoundingBox:new oe,clippingPlanesTexture:void 0,clippingPlanesMatrix:new L,stepSize:0,pickColor:new H},this._shapeDefinesOld={},this._uniformMap={};let t=this._uniforms,n=this._uniformMap;for(let o in t)if(t.hasOwnProperty(o)){let r=`u_${o}`;n[r]=function(){return t[o]}}let i=this._provider;Nxt(this,i)}function Nxt(e,t){let{shape:n,minBounds:i=Ni.getMinBounds(n),maxBounds:o=Ni.getMaxBounds(n)}=t;e.minBounds=i,e.maxBounds=o,e.minClippingBounds=Ni.getMinBounds(n),e.maxClippingBounds=Ni.getMaxBounds(n),e._exaggeratedMinBounds=h.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=h.clone(e._maxBounds,e._exaggeratedMaxBounds),e._exaggeratedModelMatrix=L.clone(e._modelMatrix,e._exaggeratedModelMatrix),yTe(e,t);let r=Ni.getShapeConstructor(n);e._shape=new r,e._shapeVisible=xTe(e,e._shape,t)}Object.defineProperties(Nm.prototype,{ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}},boundingSphere:{get:function(){return this._shape.boundingSphere}},orientedBoundingBox:{get:function(){return this._shape.orientedBoundingBox}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=L.clone(e,this._modelMatrix)}},shape:{get:function(){return this._provider.shape}},dimensions:{get:function(){return this._provider.dimensions}},minimumValues:{get:function(){return this._provider.minimumValues}},maximumValues:{get:function(){return this._provider.maximumValues}},show:{get:function(){return!this._disableRender},set:function(e){this._disableRender=!e}},disableUpdate:{get:function(){return this._disableUpdate},set:function(e){this._disableUpdate=e}},debugDraw:{get:function(){return this._debugDraw},set:function(e){this._debugDraw=e}},depthTest:{get:function(){return this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._shaderDirty=!0)}},nearestSampling:{get:function(){return this._nearestSampling},set:function(e){this._nearestSampling!==e&&(this._nearestSampling=e,this._shaderDirty=!0)}},levelBlendFactor:{get:function(){return this._levelBlendFactor},set:function(e){this._levelBlendFactor=P.clamp(e,0,1)}},screenSpaceError:{get:function(){return this._screenSpaceError},set:function(e){this._screenSpaceError=e}},stepSize:{get:function(){return this._stepSizeMultiplier},set:function(e){this._stepSizeMultiplier=e}},minBounds:{get:function(){return this._minBounds},set:function(e){this._minBounds=h.clone(e,this._minBounds)}},maxBounds:{get:function(){return this._maxBounds},set:function(e){this._maxBounds=h.clone(e,this._maxBounds)}},minClippingBounds:{get:function(){return this._minClippingBounds},set:function(e){this._minClippingBounds=h.clone(e,this._minClippingBounds)}},maxClippingBounds:{get:function(){return this._maxClippingBounds},set:function(e){this._maxClippingBounds=h.clone(e,this._maxClippingBounds)}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){hs.setOwner(e,this,"_clippingPlanes")}},customShader:{get:function(){return this._customShader},set:function(e){if(this._customShader!==e){let t=this._uniformMap,i=this._customShader.uniformMap;for(let o in i)i.hasOwnProperty(o)&&delete t[o];l(e)?this._customShader=e:this._customShader=Nm.DefaultCustomShader,this._shaderDirty=!0}}},customShaderCompilationEvent:{get:function(){return this._customShaderCompilationEvent}}});var Fxt=new h,Bxt=new oe,kxt=new oe,Uxt=new h,Vxt=new h,zxt=new $,Hxt=new $,Gxt=new L,Wxt=new L,jxt=new L,qxt=L.fromRotationTranslation($.fromUniformScale(.5,new $),new h(.5,.5,.5),new L),Yxt=L.fromRotationTranslation($.fromUniformScale(2,new $),new h(-1,-1,-1),new L);Nm.prototype.update=function(e){let t=this._provider;this._customShader.update(e);let n=e.context;if(!this._ready){Jxt(this,t,n),e.afterRender.push(()=>(this._ready=!0,!0));return}$xt(this,e);let i=yTe(this,t),o=this._shape;if(i&&(this._shapeVisible=xTe(this,o,t),nbt(this,o)&&(this._shaderDirty=!0)),!this._shapeVisible)return;let r=ibt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&fbt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),obt(this,e)&&(this._shaderDirty=!0);let u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=V.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(qH(this,n),this._shaderDirty=!1);let d=n.uniformState.viewProjection,p=o.orientedBoundingBox,g=abt(p,d,kxt);if(g.x===1||g.y===1||g.z===-1||g.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(g,f.ndcSpaceAxisAlignedBoundingBox);let x=n.uniformState.inverseView;f.transformPositionViewToUv=L.multiplyTransformation(this._transformPositionWorldToUv,x,f.transformPositionViewToUv);let b=n.uniformState.view;f.transformPositionUvToView=L.multiplyTransformation(b,this._transformPositionUvToWorld,f.transformPositionUvToView);let T=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=$.multiply(this._transformDirectionWorldToLocal,T,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=$.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);let C=e.camera.positionWC;f.cameraPositionUv=L.multiplyByPoint(this._transformPositionWorldToUv,C,f.cameraPositionUv),f.stepSize=this._stepSizeMultiplier;let A=e.passes.pick?this._drawCommandPick:e.passes.pickVoxel?this._drawCommandPickVoxel:this._drawCommand;A.boundingVolume=o.boundingSphere,e.commandList.push(A)};var Xxt=new h,kK=new h,Kxt=new fe,Zxt=new h;function $xt(e,t){if(e._exaggeratedMinBounds=h.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=h.clone(e._maxBounds,e._exaggeratedMaxBounds),e.shape===Ni.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}else if(e.shape===Ni.BOX){let n=h.fromElements(1,1,t.verticalExaggeration,Xxt);e._exaggeratedModelMatrix=L.multiplyByScale(e._modelMatrix,n,e._exaggeratedModelMatrix),e._exaggeratedModelMatrix=L.multiplyByTranslation(e._exaggeratedModelMatrix,Qxt(e,t),e._exaggeratedModelMatrix)}}function Qxt(e,t){let{shapeTransform:n=L.IDENTITY,globalTransform:i=L.IDENTITY}=e._provider,o=L.getTranslation(n,kK),r=L.multiplyByPoint(e._modelMatrix,o,kK),s=L.multiplyByPoint(i,r,kK),c=ee.WGS84.cartesianToCartographic(s,Kxt),u=0;l(c)&&(u=c.height);let f=Ar.getHeight(u,t.verticalExaggeration,t.verticalExaggerationRelativeHeight);return h.fromElements(0,0,(f-u)/t.verticalExaggeration,Zxt)}function Jxt(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=H.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=He(o,!0);let s=e._uniformMap;for(let a in r)if(r.hasOwnProperty(a)){let c=`u_${a}`;s[c]=function(){return r[a]}}i.dimensions=h.clone(t.dimensions,i.dimensions),e._paddingBefore=h.clone(y(t.paddingBefore,h.ZERO),e._paddingBefore),i.paddingBefore=h.clone(e._paddingBefore,i.paddingBefore),e._paddingAfter=h.clone(y(t.paddingAfter,h.ZERO),e._paddingBefore),i.paddingAfter=h.clone(e._paddingAfter,i.paddingAfter),e._traversal=ebt(e,t,n),tbt(e._traversal,i)}function yTe(e,t){let n=y(t.shapeTransform,L.IDENTITY),i=y(t.globalTransform,L.IDENTITY);return L.multiplyTransformation(i,e._exaggeratedModelMatrix,e._compoundModelMatrix),L.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),Db(e,"_compoundModelMatrix","_compoundModelMatrixOld")+Db(e,"_minBounds","_minBoundsOld")+Db(e,"_maxBounds","_maxBoundsOld")+Db(e,"_exaggeratedMinBounds","_exaggeratedMinBoundsOld")+Db(e,"_exaggeratedMaxBounds","_exaggeratedMaxBoundsOld")+Db(e,"_minClippingBounds","_minClippingBoundsOld")+Db(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function Db(e,t,n){let i=e[t],o=e[n],r=!i.equals(o);return r&&i.clone(o),r?1:0}function xTe(e,t,n){if(!t.update(e._compoundModelMatrix,e._exaggeratedMinBounds,e._exaggeratedMaxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;let o=t.shapeTransform,r=L.inverse(o,Gxt),s=L.getRotation(o,zxt),a=L.getScale(o,Uxt),c=h.maximumComponent(a),u=h.divideByScalar(a,c,Vxt),f=$.multiplyByScale(s,u,Hxt);return e._transformPositionWorldToUv=L.multiplyTransformation(qxt,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=L.multiplyTransformation(o,Yxt,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=L.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=$.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function ebt(e,t,n){let i=h.clone(t.dimensions,Fxt);h.add(i,e._paddingBefore,i),h.add(i,e._paddingAfter,i);let o=t.maximumTileCount,r=l(o)?yP.getApproximateTextureMemoryByteLength(o,i,t.types,t.componentTypes):void 0,s=y(t.keyframeCount,1);return new yP(e,n,i,t.types,t.componentTypes,s,r)}function tbt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=V.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=V.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=V.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=V.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=V.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=V.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function nbt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=He(n,!0)),i}function ibt(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));let r=Z.secondsDifference(i.stop,i.start),a=Z.secondsDifference(n,i.start)/r;return o+a}function obt(e,t){let n=e.clippingPlanes;if(!l(n))return!1;n.update(t);let{clippingPlanesState:i,enabled:o}=n;if(o){let r=e._uniforms;r.clippingPlanesTexture=n.texture,r.clippingPlanesMatrix=L.transpose(L.multiplyTransformation(L.inverse(n.modelMatrix,r.clippingPlanesMatrix),e._transformPositionUvToWorld,r.clippingPlanesMatrix),r.clippingPlanesMatrix)}return e._clippingPlanesState===i&&e._clippingPlanesEnabled===o?!1:(e._clippingPlanesState=i,e._clippingPlanesEnabled=o,!0)}Nm.prototype.isDestroyed=function(){return!1};Nm.prototype.destroy=function(){let e=this._drawCommand;l(e)&&(e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy());let t=this._drawCommandPick;return l(t)&&(t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()),this._pickId=this._pickId&&this._pickId.destroy(),this._traversal=this._traversal&&this._traversal.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),ue(this)};var gTe=new Array(new oe(-1,-1,-1,1),new oe(1,-1,-1,1),new oe(-1,1,-1,1),new oe(1,1,-1,1),new oe(-1,-1,1,1),new oe(1,-1,1,1),new oe(-1,1,1,1),new oe(1,1,1,1)),rbt=new Array(1,2,4,0,3,5,0,3,6,1,2,7,0,5,6,1,4,7,2,4,7,3,5,6),sbt=new Array(new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe);function abt(e,t,n){let i=L.fromRotationTranslation(e.halfAxes,e.center,Wxt),o=L.multiply(t,i,jxt),r=+Number.MAX_VALUE,s=-Number.MAX_VALUE,a=+Number.MAX_VALUE,c=-Number.MAX_VALUE,u,f=sbt,d=gTe.length;for(u=0;u<d;u++)L.multiplyByVector(o,gTe[u],f[u]);for(u=0;u<d;u++){let p=f[u];if(p.z>=-p.w){let g=p.x/p.w,m=p.y/p.w;r=Math.min(r,g),s=Math.max(s,g),a=Math.min(a,m),c=Math.max(c,m)}else for(let g=0;g<3;g++){let m=rbt[u*3+g],x=f[m];if(x.z>=-x.w){let b=p.z+p.w,T=x.z+x.w,C=b/(b-T),A=oe.lerp(p,x,C,Bxt),S=A.x/A.w,v=A.y/A.w;r=Math.min(r,S),s=Math.max(s,S),a=Math.min(a,v),c=Math.max(c,v)}}}return r=P.clamp(r,-1,1),a=P.clamp(a,-1,1),s=P.clamp(s,-1,1),c=P.clamp(c,-1,1),n=oe.fromElements(r,a,s,c,n),n}var UK=3e7,cbt=new h(UK,0,0),lbt=new h(0,UK,0),ubt=new h(0,0,UK);function fbt(e,t){let n=e._traversal,i=e._debugPolylines;i.removeAll();function o(c,u,f,d){i.add({positions:[c,u],width:d,material:zi.fromType("Color",{color:f})})}function r(c,u,f){let d=c.computeCorners();o(d[0],d[1],u,f),o(d[2],d[3],u,f),o(d[4],d[5],u,f),o(d[6],d[7],u,f),o(d[0],d[2],u,f),o(d[4],d[6],u,f),o(d[1],d[3],u,f),o(d[5],d[7],u,f),o(d[0],d[4],u,f),o(d[2],d[6],u,f),o(d[1],d[5],u,f),o(d[3],d[7],u,f)}function s(c){if(!n.isRenderable(c))return;let u=c.level,d=Math.max(1,5/Math.pow(2,u)),g=[H.RED,H.LIME,H.BLUE][u%3];if(r(c.orientedBoundingBox,g,d),l(c.children))for(let m=0;m<8;m++)s(c.children[m])}r(e._shape.orientedBoundingBox,H.WHITE,5),s(n.rootNode);let a=10;o(h.ZERO,cbt,H.RED,a),o(h.ZERO,lbt,H.LIME,a),o(h.ZERO,ubt,H.BLUE,a),i.update(t)}Nm.DefaultCustomShader=new dS({fragmentShaderText:`void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
    material.diffuse = vec3(1.0);
    material.alpha = 1.0;
}`});function bTe(){this.ready=!0,this.shape=Ni.BOX,this.dimensions=new h(1,1,1),this.names=["data"],this.types=[jt.SCALAR],this.componentTypes=[rn.FLOAT32],this.maximumTileCount=1}bTe.prototype.requestData=function(e){if(!((l(e)?y(e.tileLevel,0):0)>=1))return Promise.resolve([new Float32Array(1)])};Nm.DefaultProvider=new bTe;var Ib=Nm;var QH=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function li(e){e=y(e,y.EMPTY_OBJECT);let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=He(e.contextOptions),r=l(n),s=new vM(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=zn(),this._jobScheduler=new C4,this._frameState=new Ez(s,new cz(n,"\u2022",i),this._jobScheduler),this._frameState.scene3DOnly=y(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new k1(s),this._ellipsoid=y(e.ellipsoid,ee.default),this._globe=void 0,this._globeTranslucencyState=new l4,this._primitives=new uu,this._groundPrimitives=new uu,this._globeHeight=void 0,this._globeHeightDirty=!0,this._cameraUnderground=!1,this._removeUpdateHeightCallback=void 0,this._logDepthBuffer=li.defaultLogDepthBuffer&&s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new cS,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=y(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new mz(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new Jn({color:new H,stencil:0,owner:this}),this._depthClearCommand=new Jn({depth:1,owner:this}),this._stencilClearCommand=new Jn({stencil:0}),this._classificationStencilClearCommand=new Jn({stencil:0,renderState:Ue.fromCache({stencilMask:zt.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new mH(this),this._preUpdate=new me,this._postUpdate=new me,this._renderError=new me,this._preRender=new me,this._postRender=new me,this._minimumDisableDepthTestDistance=0,this._debugInspector=new uz,this._msaaSamples=y(e.msaaSamples,4),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new me,this.morphComplete=new me,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=H.clone(H.BLACK),this._mode=ne.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new vi(this._ellipsoid),this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new kV,this.fog=new Cz,this.fog.enabled=ee.WGS84.equals(this._ellipsoid),ee.WGS84.equals(this._ellipsoid)||(no.DEFAULT_VIEW_RECTANGLE=re.fromDegrees(-45,-45,45,45)),this._shadowMapCamera=new no(this),this.shadowMap=new n0({context:s,lightCamera:this._shadowMapCamera,enabled:y(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=H.clone(H.WHITE),this._actualInvertClassificationColor=H.clone(this._invertClassificationColor),this._invertClassification=new nP,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new dH,this._brdfLutGenerator=new HV,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new EH(this),this._cameraUnderground=!1,this._mapMode2D=y(e.mapMode2D,Su.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=y(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=y(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=yc.requestCompletedEvent.addEventListener(QH(this)),this._removeTaskProcessorListenerCallback=_i.taskCompletedEvent.addEventListener(QH(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new qe(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new no(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new no(this),this.preloadFlightCullingVolume=void 0,this._picking=new H4(this),this._defaultView=new rS(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentCubeMap=void 0,this.light=new L_,ETe(this,0,Z.now()),this.updateFrameState(),this.initializeFrame()}li.defaultLogDepthBuffer=!0;function dbt(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(QH(e))),n.push(t.terrainProviderChanged.addEventListener(QH(e)))),e._removeGlobeCallbacks=n}Object.defineProperties(li.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Vt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Vt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return Dh.isSupported(this._context)}},ellipsoid:{get:function(){return this._ellipsoid}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,dbt(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===ne.SCENE2D?this.morphTo2D(0):e===ne.SCENE3D?this.morphTo3D(0):e===ne.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new no(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new _z(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Vt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});li.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function TTe(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,s=i.shadowState.lightShadowMaps,a=i.shadowState.lightShadowsEnabled,c=t.derivedCommands;l(t.pickId)&&(c.picking=jy.createPickDerivedCommand(e,t,o,c.picking)),t.pickOnly||(c.depth=jy.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=jy.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=n0.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===Ee.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}li.prototype.updateDerivedCommands=function(e){if(!l(e.derivedCommands))return;let t=this._frameState,n=this._context,i=!1,o=t.shadowState.lastDirtyTime;e.lastDirtyTime!==o&&(e.lastDirtyTime=o,e.dirty=!0,i=!0);let r=t.useLogDepth,s=this._hdr,a=e.derivedCommands,c=l(a.logDepth),u=l(a.hdr),f=l(a.originalCommand),d=r&&!c,p=s&&!u,g=(!r||!s)&&!f;if(e.dirty=e.dirty||d||p||g,e.dirty){e.dirty=!1;let m=t.shadowState.shadowMaps;t.shadowState.shadowsEnabled&&e.castShadows&&(a.shadows=n0.createCastDerivedCommand(m,e,i,n,a.shadows)),(c||d)&&(a.logDepth=jy.createLogDepthCommand(e,n,a.logDepth),TTe(this,a.logDepth.command,i)),(f||g)&&TTe(this,e,i)}};var hbt=new Xd({pass:No.RENDER}),VK=new Xd({pass:No.PRELOAD}),zK=new Xd({pass:No.PRELOAD_FLIGHT}),mbt=new Xd({pass:No.REQUEST_RENDER_MODE_DEFER_CHECK}),CTe=new se,HK;function pbt(e){let t=e.globe;if(e._mode===ne.SCENE3D&&l(t)&&t.show&&!e._cameraUnderground&&!e._globeTranslucencyState.translucent){let n=e.ellipsoid,i=e.frameState.minimumTerrainHeight;return CTe.radius=n.minimumRadius+i,HK=rV.fromBoundingSphere(CTe,e.camera.positionWC,HK),HK}}li.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.pickVoxel=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function ETe(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=Z.clone(n,i.time)}li.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=pbt(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof on||this.camera.frustum instanceof Lr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;l(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready?(t.specularEnvironmentMaps=this._specularEnvironmentCubeMap.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentCubeMap.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=H.clone(this.invertClassificationColor,this._actualInvertClassificationColor),nP.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};li.prototype.isVisible=function(e,t,n){return l(e)&&(!l(e.boundingVolume)||!e.cull||t.computeVisibility(e.boundingVolume)!==qt.OUTSIDE&&(!l(n)||!e.occlude||!e.boundingVolume.isOccluded(n)))};var $H=new L(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);$H=L.inverseTransformation($H,$H);function _bt(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a,c=h.clone(s.center);if(o.mode!==ne.SCENE3D){c=L.multiplyByPoint($H,c,c);let p=o.mapProjection,g=p.unproject(c);c=p.ellipsoid.cartographicToCartesian(g)}if(l(s.radius)){let p=s.radius;a=Nn.toWireframe(ea.createGeometry(new ea({radii:new h(p,p,p),vertexFormat:cn.FLAT_VERTEX_FORMAT}))),t._debugVolume=new Dn({geometryInstances:new Ct({geometry:a,modelMatrix:L.fromTranslation(c),attributes:{color:new Wt(1,0,0,1)}}),appearance:new cn({flat:!0,translucent:!1}),asynchronous:!1})}else{let p=s.halfAxes;a=Nn.toWireframe(Wl.createGeometry(Wl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:cn.FLAT_VERTEX_FORMAT}))),t._debugVolume=new Dn({geometryInstances:new Ct({geometry:a,modelMatrix:L.fromRotationTranslation(p,c,new L),attributes:{color:new Wt(1,0,0,1)}}),appearance:new cn({flat:!0,translucent:!1}),asynchronous:!1})}let u=o.commandList,f=o.commandList=[];t._debugVolume.update(o),e=f[0],o.useLogDepth&&(e=jy.createLogDepthCommand(e,r).command);let d;l(i)&&(d=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(d)&&(n.framebuffer=d),o.commandList=u}function Da(e,t,n,i,o){let r=t._frameState;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof Jn){e.execute(n,i);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&_bt(e,t,i,o),r.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=r.passes;if(!s.pick&&!s.pickVoxel&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(n,i);return}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(n,i);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,i);return}r.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(n,i):e.execute(n,i)}function TP(e,t,n,i){let o=t._frameState,r=e.derivedCommands;l(r)&&(o.useLogDepth&&l(r.logDepth)&&(e=r.logDepth.command),r=e.derivedCommands,l(r.picking)?(e=r.picking.pickCommand,e.execute(n,i)):l(r.depth)&&(e=r.depth.depthOnlyCommand,e.execute(n,i)))}function STe(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function gbt(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+P.EPSILON12}function ybt(e,t,n,i,o){let r=e.context;Vy(i,STe,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,r,n);let s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function xbt(e,t,n,i,o){let r=e.context;Vy(i,gbt,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,r,n);let s=i.length;for(let a=0;a<s;++a)t(i[a],e,r,n)}function bbt(e,t,n,i){let o=e.context;Vy(i,STe,e.camera.positionWC);let r=i.length;for(let s=0;s<r;++s)t(i[s],e,o,n)}var Tbt=new Si,Cbt=new vl,Abt=new on,Ebt=new Lr;function WK(e,t){let{camera:n,context:i,frameState:o}=e,{uniformState:r}=i;r.updateCamera(n);let s;l(n.frustum.fov)?s=n.frustum.clone(Tbt):l(n.frustum.infiniteProjectionMatrix)?s=n.frustum.clone(Cbt):l(n.frustum.width)?s=n.frustum.clone(Abt):s=n.frustum.clone(Ebt),s.near=n.frustum.near,s.far=n.frustum.far,r.updateFrustum(s),r.updatePass(Ee.ENVIRONMENT);let a=o.passes,c=a.pick||a.pickVoxel,u=e._environmentState,f=e._view,d=u.renderTranslucentDepthForPick,p=u.useWebVR;if(!c){let E=u.skyBoxCommand;if(l(E)&&Da(E,e,i,t),u.isSkyAtmosphereVisible&&Da(u.skyAtmosphereCommand,e,i,t),u.isSunVisible&&(u.sunDrawCommand.execute(i,t),e.sunBloom&&!p)){let w;u.useGlobeDepthFramebuffer?w=f.globeDepth.framebuffer:u.usePostProcess?w=f.sceneFramebuffer.framebuffer:w=u.originalFramebuffer,e._sunPostProcess.execute(i),e._sunPostProcess.copy(i,w),t.framebuffer=w}u.isMoonVisible&&u.moonCommand.execute(i,t)}let g;u.useOIT?(l(e._executeOITFunction)||(e._executeOITFunction=function(E,w,I,M,B){f.globeDepth.prepareColorTextures(i),f.oit.executeCommands(E,w,I,M,B)}),g=e._executeOITFunction):a.render?g=ybt:g=xbt;let m=f.frustumCommandsList,x=m.length,b=u.clearGlobeDepth,T=u.useDepthPlane,C=e._globeTranslucencyState,A=C.translucent,S=e._view.globeTranslucencyFramebuffer,v=e._depthClearCommand,D=e._stencilClearCommand,O=e._classificationStencilClearCommand,R=e._depthPlane,N=u.usePostProcessSelected,F=n.position.z,_;for(let E=0;E<x;++E){let w=x-E-1,I=m[w];e.mode===ne.SCENE2D?(n.position.z=F-I.near+1,s.far=Math.max(1,I.far-I.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s)),v.execute(i,t),i.stencilBuffer&&D.execute(i,t),r.updatePass(Ee.GLOBE);let M=I.commands[Ee.GLOBE],B=I.indices[Ee.GLOBE];if(A)C.executeGlobeCommands(I,Da,S,e,t);else for(_=0;_<B;++_)Da(M[_],e,i,t);let z=f.globeDepth;if(l(z)&&u.useGlobeDepthFramebuffer&&z.executeCopyDepth(i,t),!u.renderTranslucentDepthForPick)if(r.updatePass(Ee.TERRAIN_CLASSIFICATION),M=I.commands[Ee.TERRAIN_CLASSIFICATION],B=I.indices[Ee.TERRAIN_CLASSIFICATION],A)C.executeGlobeClassificationCommands(I,Da,S,e,t);else for(_=0;_<B;++_)Da(M[_],e,i,t);if(b&&(v.execute(i,t),T&&R.execute(i,t)),!u.useInvertClassification||c||u.renderTranslucentDepthForPick){for(r.updatePass(Ee.CESIUM_3D_TILE),M=I.commands[Ee.CESIUM_3D_TILE],B=I.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)Da(M[_],e,i,t);if(B>0&&(l(z)&&u.useGlobeDepthFramebuffer&&(z.prepareColorTextures(i,b),z.executeUpdateDepth(i,t,b,z.depthStencilTexture)),!u.renderTranslucentDepthForPick))for(r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION),M=I.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],B=I.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION],_=0;_<B;++_)Da(M[_],e,i,t)}else{e._invertClassification.clear(i,t);let Y=t.framebuffer;for(t.framebuffer=e._invertClassification._fbo.framebuffer,r.updatePass(Ee.CESIUM_3D_TILE),M=I.commands[Ee.CESIUM_3D_TILE],B=I.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)Da(M[_],e,i,t);for(l(z)&&u.useGlobeDepthFramebuffer&&(e._invertClassification.prepareTextures(i),z.executeUpdateDepth(i,t,b,e._invertClassification._fbo.getDepthStencilTexture())),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),M=I.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],B=I.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW],_=0;_<B;++_)Da(M[_],e,i,t);for(t.framebuffer=Y,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),B>0&&i.stencilBuffer&&O.execute(i,t),r.updatePass(Ee.CESIUM_3D_TILE_CLASSIFICATION),M=I.commands[Ee.CESIUM_3D_TILE_CLASSIFICATION],B=I.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION],_=0;_<B;++_)Da(M[_],e,i,t)}for(B>0&&i.stencilBuffer&&D.execute(i,t),r.updatePass(Ee.VOXELS),M=I.commands[Ee.VOXELS],B=I.indices[Ee.VOXELS],M.length=B,bbt(e,Da,t,M),r.updatePass(Ee.OPAQUE),M=I.commands[Ee.OPAQUE],B=I.indices[Ee.OPAQUE],_=0;_<B;++_)Da(M[_],e,i,t);w!==0&&e.mode!==ne.SCENE2D&&(s.near=I.near,r.updateFrustum(s));let U;if(!c&&u.useInvertClassification&&o.invertClassificationColor.alpha<1&&(U=e._invertClassification),r.updatePass(Ee.TRANSLUCENT),M=I.commands[Ee.TRANSLUCENT],M.length=I.indices[Ee.TRANSLUCENT],g(e,Da,t,M,U),I.indices[Ee.CESIUM_3D_TILE_CLASSIFICATION]>0&&f.translucentTileClassification.isSupported()&&(f.translucentTileClassification.executeTranslucentCommands(e,Da,t,M,z.depthStencilTexture),f.translucentTileClassification.executeClassificationCommands(e,Da,t,I)),i.depthTexture&&e.useDepthPicking&&(u.useGlobeDepthFramebuffer||d)){let Y=z.depthStencilTexture,W=e._picking.getPickDepth(e,w);W.update(i,Y),W.executeCopyDepth(i,t)}if(c||!N)continue;let k=t.framebuffer;if(t.framebuffer=f.sceneFramebuffer.getIdFramebuffer(),s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s),r.updatePass(Ee.GLOBE),M=I.commands[Ee.GLOBE],B=I.indices[Ee.GLOBE],A)C.executeGlobeCommands(I,TP,S,e,t);else for(_=0;_<B;++_)TP(M[_],e,i,t);for(b&&(v.framebuffer=t.framebuffer,v.execute(i,t),v.framebuffer=void 0),b&&T&&R.execute(i,t),r.updatePass(Ee.CESIUM_3D_TILE),M=I.commands[Ee.CESIUM_3D_TILE],B=I.indices[Ee.CESIUM_3D_TILE],_=0;_<B;++_)TP(M[_],e,i,t);for(r.updatePass(Ee.OPAQUE),M=I.commands[Ee.OPAQUE],B=I.indices[Ee.OPAQUE],_=0;_<B;++_)TP(M[_],e,i,t);for(r.updatePass(Ee.TRANSLUCENT),M=I.commands[Ee.TRANSLUCENT],B=I.indices[Ee.TRANSLUCENT],_=0;_<B;++_)TP(M[_],e,i,t);t.framebuffer=k}}function wTe(e){e.context.uniformState.updatePass(Ee.COMPUTE);let n=e._environmentState.sunComputeCommand;l(n)&&n.execute(e._computeEngine);let i=e._computeCommandList,o=i.length;for(let r=0;r<o;++r)i[r].execute(e._computeEngine)}function Sbt(e,t){e.context.uniformState.updatePass(Ee.OVERLAY);let i=e.context,o=e._overlayCommandList,r=o.length;for(let s=0;s<r;++s)o[s].execute(i,t)}function wbt(e,t,n){let i=n.shadowMapCullingVolume,o=n.isPointLight,r=n.passes,s=r.length,a=t.length;for(let c=0;c<a;++c){let u=t[c];if(e.updateDerivedCommands(u),u.castShadows&&(u.pass===Ee.GLOBE||u.pass===Ee.CESIUM_3D_TILE||u.pass===Ee.OPAQUE||u.pass===Ee.TRANSLUCENT)&&e.isVisible(u,i))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let d=s-1;d>=0;--d){let p=r[d].cullingVolume;if(e.isVisible(u,p))r[d].commandList.push(u),f=!0;else if(f)break}}}}function vTe(e){let t=e.frameState,n=t.shadowState.shadowMaps,i=n.length;if(!t.shadowState.shadowsEnabled)return;let o=e.context,r=o.uniformState;for(let s=0;s<i;++s){let a=n[s];if(a.outOfView)continue;let c=a.passes,u=c.length;for(let d=0;d<u;++d)c[d].commandList.length=0;let f=e.frameState.commandList;wbt(e,f,a);for(let d=0;d<u;++d){let p=a.passes[d];r.updateCamera(p.camera),a.updatePass(o,d);let g=p.commandList.length;for(let m=0;m<g;++m){let x=p.commandList[m];r.updatePass(x.pass),Da(x.derivedCommands.shadows.castCommands[s],e,o,p.passState)}}}}var vbt=new h;li.prototype.updateAndExecuteCommands=function(e,t){let i=this._frameState.mode;this._environmentState.useWebVR?Dbt(this,e,t):i!==ne.SCENE2D||this._mapMode2D===Su.ROTATE?r0(!0,this,e,t):(jK(this,e,t),Bbt(this,e))};function Dbt(e,t,n){let i=e._view,o=i.camera,s=e._environmentState.renderTranslucentDepthForPick;jK(e,t,n),DTe(e),i.createPotentiallyVisibleSet(e),wTe(e),s||vTe(e);let a=t.viewport;a.x=0,a.y=0,a.width=a.width*.5;let c=no.clone(o,e._cameraVR);c.frustum=o.frustum;let u=o.frustum.near,f=u*y(e.focalLength,5),d=y(e.eyeSeparation,f/30),p=h.multiplyByScalar(c.right,d*.5,vbt);o.frustum.aspectRatio=a.width/a.height;let g=.5*d*u/f;h.add(c.position,p,o.position),o.frustum.xOffset=g,WK(e,t),a.x=a.width,h.subtract(c.position,p,o.position),o.frustum.xOffset=-g,WK(e,t),no.clone(c,o)}var Ibt=new fe(Math.PI,P.PI_OVER_TWO),Pbt=new h,Rbt=new h,Obt=new L,Mbt=new L,Lbt=new h,Nbt=new h,Fbt=new qe;function Bbt(e,t){let n=e.context,i=e.frameState,o=e.camera,r=t.viewport,s=qe.clone(r,Fbt);t.viewport=s;let a=Ibt,c=Pbt;e.mapProjection.project(a,c);let f=h.clone(o.position,Rbt),d=L.clone(o.transform,Mbt),p=o.frustum.clone();o._setTransform(L.IDENTITY);let g=L.computeViewportTransformation(s,0,1,Obt),m=o.frustum.projectionMatrix,x=o.positionWC.y,b=h.fromElements(P.sign(x)*c.x-x,0,-o.positionWC.x,Lbt),T=Nt.pointToGLWindowCoordinates(m,g,b,Nbt);T.x=Math.floor(T.x);let C=s.x,A=s.width;if(x===0||T.x<=C||T.x>=C+A)r0(!0,e,t);else if(Math.abs(C+A*.5-T.x)<1)s.width=T.x-s.x,o.position.x*=P.sign(o.position.x),o.frustum.right=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),r0(!0,e,t),s.x=T.x,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=0,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),r0(!1,e,t);else if(T.x>C+A*.5){s.width=T.x-C;let S=o.frustum.right;o.frustum.right=c.x-x,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),r0(!0,e,t),s.x=T.x,s.width=C+A-T.x,o.position.x=-o.position.x,o.frustum.left=-o.frustum.right,o.frustum.right=S-o.frustum.right*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),r0(!1,e,t)}else{s.x=T.x,s.width=C+A-T.x;let S=o.frustum.left;o.frustum.left=-c.x-x,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),r0(!0,e,t),s.x=C,s.width=T.x-C,o.position.x=-o.position.x,o.frustum.right=-o.frustum.left,o.frustum.left=S-o.frustum.left*2,i.cullingVolume=o.frustum.computeCullingVolume(o.positionWC,o.directionWC,o.upWC),n.uniformState.update(i),r0(!1,e,t)}o._setTransform(d),h.clone(f,o.position),o.frustum=p.clone(),t.viewport=r}function r0(e,t,n,i){let o=t._environmentState,r=t._view,s=o.renderTranslucentDepthForPick;e||(t.frameState.commandList.length=0),DTe(t),r.createPotentiallyVisibleSet(t),e&&(l(i)&&jK(t,n,i),wTe(t),s||vTe(t)),WK(t,n)}var ATe=new fs;li.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==ne.SCENE2D&&t.camera.frustum instanceof on||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(l(s)){if(l(a))s.setDynamicLighting(FE.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let T=r.dynamicLighting;s.setDynamicLighting(T),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(b)?b.drawCommand:void 0,n.sunComputeCommand=l(b)?b.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}let u=n.clearGlobeDepth=l(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===ne.SCENE2D);(n.useDepthPlane=u&&this.mode===ne.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==ne.SCENE2D&&!o;let d=e.mode===ne.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,g=ATe.planes;for(let b=0;b<5;++b)g[b]=p.planes[b];p=ATe,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(n.sunDrawCommand,p,d),n.isMoonVisible=this.isVisible(n.moonCommand,p,d);let m=this.specularEnvironmentMaps,x=this._specularEnvironmentCubeMap;l(m)&&x?.url!==m?(x=x&&x.destroy(),this._specularEnvironmentCubeMap=new Dh(m)):!l(m)&&l(x)&&(x.destroy(),this._specularEnvironmentCubeMap=void 0),l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.update(e)};function kbt(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new l_({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function Ubt(e){let t=e._frameState,n=t.shadowMaps,i=n.length,o=i>0&&!t.passes.pick&&!t.passes.pickVoxel&&e.mode===ne.SCENE3D;if(o!==t.shadowState.shadowsEnabled&&(++t.shadowState.lastDirtyTime,t.shadowState.shadowsEnabled=o),t.shadowState.lightShadowsEnabled=!1,!!o){for(let r=0;r<i;++r)if(n[r]!==t.shadowState.shadowMaps[r]){++t.shadowState.lastDirtyTime;break}t.shadowState.shadowMaps.length=0,t.shadowState.lightShadowMaps.length=0;for(let r=0;r<i;++r){let s=n[r];s.update(t),t.shadowState.shadowMaps.push(s),s.fromLightSource&&(t.shadowState.lightShadowMaps.push(s),t.shadowState.lightShadowsEnabled=!0),s.dirty&&(++t.shadowState.lastDirtyTime,s.dirty=!1)}}}function DTe(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),kbt(e),Ubt(e),e._globe&&e._globe.render(t)}function jK(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,a=e._frameState.passes,c=a.pick||a.pickVoxel;l(s.globeDepth)&&(s.globeDepth.picking=c);let u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new vH:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;H.clone(n,f.color),f.execute(i,t);let d=r.useGlobeDepthFramebuffer=l(s.globeDepth);d&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,g=r.useOIT=!c&&l(p)&&p.isSupported();g&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,x=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,x&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),x=r.usePostProcess=m.ready,r.usePostProcessSelected=x&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):d?t.framebuffer=s.globeDepth.framebuffer:x&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let T;if(e.frameState.invertClassificationColor.alpha===1&&r.useGlobeDepthFramebuffer&&(T=s.globeDepth.framebuffer),l(T)||i.depthTexture){if(e._invertClassification.previousFramebuffer=T,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),e.frameState.invertClassificationColor.alpha<1&&g){let C=e._invertClassification.unclassifiedCommand,A=C.derivedCommands;A.oit=p.createDerivedCommands(C,i,A.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}li.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,o=i.globeDepth;l(o)&&o.prepareColorTextures(t);let r=n.useOIT,s=n.useGlobeDepthFramebuffer,a=n.usePostProcess,c=n.originalFramebuffer,u=s?o.colorFramebufferManager:void 0,f=i.sceneFramebuffer._colorFramebuffer,d=i.sceneFramebuffer.idFramebuffer;r&&(e.framebuffer=a?f.framebuffer:c,i.oit.execute(t,e));let p=i.translucentTileClassification;if(p.hasTranslucentDepth&&p.isSupported()&&p.execute(this,e),a){i.sceneFramebuffer.prepareColorTextures(t);let g=f;s&&!r&&(g=u);let m=this.postProcessStages,x=g.getColorTexture(0),b=d.getColorTexture(0),T=y(u,f).getDepthStencilTexture();m.execute(t,x,T,b),m.copy(t,c)}!r&&!a&&s&&(e.framebuffer=c,o.executeCopyColor(t,e))};function Vbt(e){let t=e._frameState.afterRender;for(let n=0,i=t.length;n<i;++n)t[n]()&&e.requestRender();t.length=0}function zbt(e){if(e.mode===ne.MORPHING)return;let n=e.camera.positionCartographic;return e.getHeight(n)}li.prototype.getHeight=function(e,t){if(!l(e))return;let n=t===Ke.CLAMP_TO_TERRAIN||t===Ke.RELATIVE_TO_TERRAIN,i=t===Ke.CLAMP_TO_3D_TILE||t===Ke.RELATIVE_TO_3D_TILE;if(!l(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=this.primitives.length;for(let a=0;a<s;++a){let c=this.primitives.get(a);if(!c.isCesium3DTileset||!c.show||!c.enableCollision)continue;let u=c.getHeight(e,this);l(u)&&u>o&&(o=u)}}let r=this._globe;if(!i&&l(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var GK=new fe;li.prototype.updateHeight=function(e,t,n){let i=()=>{fe.clone(e,GK);let g=this.getHeight(e,n);l(g)&&(GK.height=g,t(GK))},o=n===Ke.CLAMP_TO_TERRAIN||n===Ke.RELATIVE_TO_TERRAIN,r=n===Ke.CLAMP_TO_3D_TILE||n===Ke.RELATIVE_TO_3D_TILE,s;!r&&l(this.globe)&&(s=this.globe._surface.updateHeight(e,i));let a={},c=this._ellipsoid,u=g=>{if(o||g.isDestroyed()||!g.isCesium3DTileset)return;let m=g.updateHeight(e,i,c);a[g.id]=m};if(!o){let g=this.primitives.length;for(let m=0;m<g;++m){let x=this.primitives.get(m);u(x)}}let f=this.primitives.primitiveAdded.addEventListener(u),d=this.primitives.primitiveRemoved.addEventListener(g=>{g.isDestroyed()||!g.isCesium3DTileset||(l(a[g.id])&&a[g.id](),delete a[g.id])});return()=>{s=s&&s(),Object.values(a).forEach(g=>g()),a={},f(),d()}};function Hbt(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!l(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===ne.SCENE2D||n===ne.MORPHING)return!1;let r=e._globeHeight;return l(r)&&o.height<r}li.prototype.initializeFrame=function(){if(this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty){l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),this._globeHeight=zbt(this),this._globeHeightDirty=!1;let e=this.camera.positionCartographic;this._removeUpdateHeightCallback=this.updateHeight(e,t=>{this.isDestroyed()||(this._globeHeight=t.height)})}this._cameraUnderground=Hbt(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function Gbt(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new e0({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function Wbt(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function jbt(e){let t=e._frameState;e.primitives.postPassesUpdate(t),yc.update()}var qbt=new H;function Ybt(e){let t=e._frameState,n=e.context,i=n.uniformState,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=hbt;let r=y(e.backgroundColor,H.BLACK);e._hdr&&(r=H.clone(r,qbt),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof L_?h.negate(i.sunDirectionWC,e._shadowMapCamera.direction):h.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=qe.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,Sbt(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function Pb(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function Xbt(e){return e._picking.updateMostDetailedRayPicks(e)}li.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,l(e)||(e=Z.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===ne.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){let o=Math.abs(Z.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=Z.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=P.incrementWrap(t.frameNumber,15e6,1);ETe(this,o,e),t.newFrame=!0}Pb(this,Wbt),this.primitives.show&&(Pb(this,Xbt),Pb(this,Kbt),Pb(this,Zbt),i||Pb(this,$bt)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),Pb(this,Ybt)),Gbt(this,i),Pb(this,jbt),Vbt(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};li.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};li.prototype.requestRender=function(){this._renderRequested=!0};li.prototype.clampLineWidth=function(e){return Math.max(Vt.minimumAliasedLineWidth,Math.min(e,Vt.maximumAliasedLineWidth))};li.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};li.prototype.pickVoxel=function(e,t,n){let i=this.pick(e,t,n);if(!l(i))return;let o=i.primitive;if(!(o instanceof Ib))return;let r=this._picking.pickVoxelCoordinate(this,e,t,n),s=255*r[0]+r[1],a=o._traversal.findKeyframeNode(s);if(!l(a))return;let c=255*r[2]+r[3];return DH.fromKeyframeNode(o,s,c,a)};li.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};li.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};li.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function Kbt(e){let t=e._frameState;VK.camera=t.camera,VK.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,VK)}function Zbt(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;zK.camera=e.preloadFlightCamera,zK.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,zK)}function $bt(e){e.primitives.updateForPass(e._frameState,mbt)}li.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};li.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};li.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};li.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};li.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};li.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};li.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};li.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};li.prototype.cartesianToCanvasCoordinates=function(e,t){return Wi.worldToWindowCoordinates(this,e,t)};li.prototype.completeMorph=function(){this._transitioner.completeMorph()};li.prototype.morphTo2D=function(e){e=y(e,2),this._transitioner.morphTo2D(e,this._ellipsoid)};li.prototype.morphToColumbusView=function(e){e=y(e,2),this._transitioner.morphToColumbusView(e,this._ellipsoid)};li.prototype.morphTo3D=function(e){e=y(e,2),this._transitioner.morphTo3D(e,this._ellipsoid)};function Qbt(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){l(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{l(e)&&l(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}li.prototype.setTerrain=function(e){return Qbt(this,e),e};li.prototype.isDestroyed=function(){return!1};li.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),ue(this)};var JH=li;function hS(e){e=y(e,ee.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=h.multiplyByScalar(e.radii,t,new h);this._scaleMatrix=L.fromScale(n),this._modelMatrix=new L,this._command=new et({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new h(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new h(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new h;let i=new h;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(hS.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});hS.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var qK=new L;hS.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==ne.SCENE3D&&n!==ne.MORPHING||!e.passes.render)return;let i=L.fromRotationTranslation(e.context.uniformState.inverseViewRotation,h.ZERO,qK),o=L.multiplyTransformation(i,Oo.Y_UP_TO_Z_UP,qK),r=L.multiply(this._scaleMatrix,o,qK);L.clone(r,this._modelMatrix);let s=e.context,a=Jbt(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){let p=ea.createGeometry(new ea({radii:new h(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Re.POSITION_ONLY}));f.vertexArray=di.fromGeometry({context:s,geometry:p,attributeLocations:Nn.createAttributeLocations(p),bufferUsage:Fe.STATIC_DRAW}),f.renderState=Ue.fromCache({cull:{enabled:!0,face:yi.FRONT},blending:ln.ALPHA_BLEND,depthMask:!1})}let d=a|u<<2|c<<3;if(d!==this._flags){this._flags=d;let p=[];a&&p.push("COLOR_CORRECT"),u&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let g=new Ge({defines:p,sources:[zy,EI,PV]}),m=new Ge({defines:p,sources:[zy,EI,IV]});this._spSkyAtmosphere=nn.fromCache({context:s,vertexShaderSource:g,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function Jbt(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))}hS.prototype.isDestroyed=function(){return!1};hS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),ue(this)};var e8=hS;function pS(e){this.sources=e.sources,this._sources=void 0,this.show=y(e.show,!0),this._command=new et({modelMatrix:L.clone(L.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0}pS.prototype.update=function(e,t){let n=this,{mode:i,passes:o,context:r}=e;if(!this.show||i!==ne.SCENE3D&&i!==ne.MORPHING||!o.render)return;if(this._sources!==this.sources){this._sources=this.sources;let a=this.sources;typeof a.positiveX=="string"?RM(r,this._sources).then(function(c){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=c}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new za({context:r,source:a}))}let s=this._command;if(!l(s.vertexArray)){s.uniformMap={u_cubeMap:function(){return n._cubeMap}};let a=Wl.createGeometry(Wl.fromDimensions({dimensions:new h(2,2,2),vertexFormat:Re.POSITION_ONLY})),c=this._attributeLocations=Nn.createAttributeLocations(a);s.vertexArray=di.fromGeometry({context:r,geometry:a,attributeLocations:c,bufferUsage:Fe.STATIC_DRAW}),s.renderState=Ue.fromCache({blending:ln.ALPHA_BLEND})}if(!l(s.shaderProgram)||this._useHdr!==t){let a=new Ge({defines:[t?"HDR":""],sources:[RV]});s.shaderProgram=nn.fromCache({context:r,vertexShaderSource:OV,fragmentShaderSource:a,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return s};pS.prototype.isDestroyed=function(){return!1};pS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),ue(this)};function mS(e){return en(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}pS.createEarthSkyBox=function(){return new pS({sources:{positiveX:mS("px"),negativeX:mS("mx"),positiveY:mS("py"),negativeY:mS("my"),positiveZ:mS("pz"),negativeZ:mS("mz")}})};var t8=pS;function YK(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(YK.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});YK.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,P.PI),i=P.randomBetween(0,this._radius),o=i*Math.cos(t)*Math.sin(n),r=i*Math.sin(t)*Math.sin(n),s=i*Math.cos(n);e.position=h.fromElements(o,r,s,e.position),e.velocity=h.normalize(e.position,e.velocity)};var ITe=YK;function CP(){}CP.prototype.evaluate=function(e,t){he.throwInstantiationError()};CP.prototype.evaluateColor=function(e,t){he.throwInstantiationError()};CP.prototype.getShaderFunction=function(e,t,n,i){he.throwInstantiationError()};CP.prototype.getVariables=function(){he.throwInstantiationError()};var PTe=CP;function EP(){this.show=!0,this._drawCommand=new et({primitiveType:Le.TRIANGLES,boundingVolume:new se,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new se,this._boundingVolume2D=new se,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(EP.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var eTt=new V,tTt=new V,nTt=new oe,AP=new oe;EP.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===ne.SCENE2D||i===ne.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let S=Math.max(r,s);S=Math.pow(2,Math.ceil(Math.log(S)/Math.log(2))-2),S=Math.max(1,S);let v=n?o.halfFloatingPointTexture?tt.HALF_FLOAT:tt.FLOAT:tt.UNSIGNED_BYTE;this._texture=new Ft({context:o,width:S,height:S,pixelFormat:rt.RGBA,pixelDatatype:v}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let D=this,O={u_radiusTS:function(){return D._radiusTS}};this._commands.computeCommand=new ah({fragmentShaderSource:LV,outputTexture:this._texture,uniformMap:O,persists:!1,owner:this,postExecute:function(){D._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!l(a.vertexArray)){let S={direction:0},v=new Uint8Array(4*2);v[0]=0,v[1]=0,v[2]=255,v[3]=0,v[4]=255,v[5]=255,v[6]=0,v[7]=255;let D=gt.createVertexBuffer({context:o,typedArray:v,usage:Fe.STATIC_DRAW}),O=[{index:S.direction,vertexBuffer:D,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],R=gt.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});a.vertexArray=new di({context:o,attributes:O,indexBuffer:R}),a.shaderProgram=nn.fromCache({context:o,vertexShaderSource:NV,fragmentShaderSource:MV,attributeLocations:S}),a.renderState=Ue.fromCache({blending:ln.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,d=this._boundingVolume2D;h.clone(c,f.center),d.center.x=u.z,d.center.y=u.x,d.center.z=u.y,f.radius=P.SOLAR_RADIUS+P.SOLAR_RADIUS*this._glowLengthTS,d.radius=f.radius,i===ne.SCENE3D?se.clone(f,a.boundingVolume):i===ne.COLUMBUS_VIEW&&se.clone(d,a.boundingVolume);let p=Wi.computeActualEllipsoidPosition(e,c,AP),g=h.magnitude(h.subtract(p,e.camera.position,AP)),m=o.uniformState.projection,x=nTt;x.x=0,x.y=0,x.z=-g,x.w=1;let b=L.multiplyByVector(m,x,AP),T=Wi.clipToGLWindowCoordinates(t.viewport,b,eTt);x.x=P.SOLAR_RADIUS;let C=L.multiplyByVector(m,x,AP),A=Wi.clipToGLWindowCoordinates(t.viewport,C,tTt);return this._size=V.magnitude(V.subtract(A,T,AP)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};EP.prototype.isDestroyed=function(){return!1};EP.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),ue(this)};var n8=EP;function _S(e){this._ready=!1,this._provider=void 0,this._errorEvent=new me,this._readyEvent=new me,oTt(this,e)}Object.defineProperties(_S.prototype,{errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}}});_S.fromWorldTerrain=function(e){return new _S(RE(e))};_S.fromWorldBathymetry=function(e){return new _S(uV(e))};function iTt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function oTt(e,t){let n;try{n=await Promise.resolve(t),e._provider=n,e._ready=!0,e._readyEvent.raiseEvent(n)}catch(i){iTt(e._errorEvent,i)}}var i8=_S;function gS(){}gS.prototype.boundingVolume=void 0;gS.prototype.boundingSphere=void 0;gS.prototype.distanceToCamera=function(e){he.throwInstantiationError()};gS.prototype.intersectPlane=function(e){he.throwInstantiationError()};gS.prototype.createDebugVolume=function(e){he.throwInstantiationError()};var RTe=gS;function SP(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Hi({ellipsoid:e.ellipsoid}),this._color=y(e.color,H.YELLOW),this._errorEvent=new me,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0}Object.defineProperties(SP.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});SP.prototype.getTileCredits=function(e,t,n){};SP.prototype.requestImage=function(e,t,n,i){let o=document.createElement("canvas");o.width=256,o.height=256;let r=o.getContext("2d"),s=this._color.toCssColorString();return r.strokeStyle=s,r.lineWidth=2,r.strokeRect(1,1,255,255),r.font="bold 25px Arial",r.textAlign="center",r.fillStyle=s,r.fillText(`L: ${n}`,124,86),r.fillText(`X: ${e}`,124,136),r.fillText(`Y: ${t}`,124,186),Promise.resolve(o)};SP.prototype.pickFeatures=function(e,t,n,i,o){};var o8=SP;function XK(e){he.throwInstantiationError()}XK.prototype.isReady=he.throwInstantiationError;XK.prototype.shouldDiscardImage=he.throwInstantiationError;var OTe=XK;var rTt={START:0,LOADING:1,READY:2,UPSAMPLED_ONLY:3},MTe=Object.freeze(rTt);function Ob(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=L.clone(y(e.modelMatrix,L.IDENTITY)),this.shadows=y(e.shadows,yn.ENABLED),this.maximumMemoryUsage=y(e.maximumMemoryUsage,256),this.shading=new _p(e.shading),this.style=e.style,this.frameFailed=new me,this.frameChanged=new me,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new bg,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(Ob.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){hs.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(l(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}}});function sTt(e){return`uniform vec4 czm_pickColor;
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frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function hTt(e,t,n){let i=Rb(e,t),o=e._frames,r=o[i];if(!l(r)){let s=t.data.transform,a=l(s)?L.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:Ti(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber,uri:c},o[i]=r,De.fetchArrayBuffer({url:c}).then(function(u){r.pointCloud=new q4({arrayBuffer:u,cull:!0,fragmentShaderLoaded:sTt,uniformMapLoaded:aTt(e),pickIdLoaded:cTt})}).catch(NTe(e,c))}return r}function mTt(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function pTt(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);let o=t.pointCloud;if(l(o)&&!t.ready){let r=i.commandList,s=r.length;if(FTe(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){let a=(Ti()-t.timestamp)/1e3;mTt(e,a)}}t.touchedFrameNumber=i.frameNumber}var _Tt=new L;function gTt(e,t){let n=e.shading;return l(n)&&l(n.baseResolution)?n.baseResolution:l(t.boundingSphere)?P.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function yTt(e){let t=e.shading;return l(t)&&l(t.maximumAttenuation)?t.maximumAttenuation:10}var xTt=new _p;function FTe(e,t,n,i){let o=y(e.shading,xTt),r=t.pointCloud,s=y(t.transform,L.IDENTITY);r.modelMatrix=L.multiplyTransformation(e.modelMatrix,s,_Tt),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=gTt(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=yTt(e);try{r.update(i)}catch(a){NTe(e,t.uri)(a)}t.touchedFrameNumber=i.frameNumber}function KK(e,t,n,i){let o=hTt(e,t,i);pTt(e,o,n,i)}function bTt(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function BTe(e,t){let n=e._frames,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(l(r)&&(!l(t)||t(r))){let s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),l(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function TTt(e,t){let n=Rb(e,t),i=e._frames[n];if(l(i)&&i.ready)return i}function LTe(e,t,n,i,o){return l(n)?n.ready?!0:(KK(e,t,i,o),n.ready):!1}function CTt(e,t,n,i,o){let r,s,a,c=e._intervals,u=e._frames,f=Rb(e,n),d=Rb(e,t);if(f>=d){for(r=f;r>=d;--r)if(s=c.get(r),a=u[r],LTe(e,s,a,i,o))return s}else for(r=f;r<=d;++r)if(s=c.get(r),a=u[r],LTe(e,s,a,i,o))return s;return t}function ATt(e,t,n){let i=e._frames,o=i.length;for(let r=0;r<o;++r){let s=i[r];l(s)&&l(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}var yS={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};Ob.prototype.update=function(e){if(e.mode===ne.MORPHING||!this.show)return;l(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time));let t=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes,i=0,o=!1,r=l(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);let s=this._styleDirty;this._styleDirty=!1,(o||s)&&ATt(this,o,s),yS.timeSinceLoad=t,yS.isClipped=r;let a=this.shading,c=this._pointCloudEyeDomeLighting,u=e.commandList,f=u.length,d=this._previousInterval,p=this._nextInterval,g=fTt(this);if(!l(g))return;let m=!1,x=ZK(this),b=x===0;x!==this._clockMultiplier&&(m=!0,this._clockMultiplier=x),(!l(d)||b)&&(d=g),(!l(p)||m||dTt(this,g,p))&&(p=uTt(this,g)),d=CTt(this,d,g,yS,e);let T=TTt(this,d);l(T)||(KK(this,d,yS,e),T=this._lastRenderedFrame),l(T)&&FTe(this,T,yS,e),l(p)&&KK(this,p,yS,e);let C=this;l(T)&&!l(this._lastRenderedFrame)&&e.afterRender.push(function(){return!0}),l(T)&&T!==this._lastRenderedFrame&&C.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return C.frameChanged.raiseEvent(C),!0}),this._previousInterval=d,this._nextInterval=p,this._lastRenderedFrame=T;let A=this._totalMemoryUsageInBytes,S=this.maximumMemoryUsage*1024*1024;A>S&&BTe(this,bTt(e));let D=u.length-f;l(a)&&a.attenuation&&a.eyeDomeLighting&&D>0&&c.update(e,f,a,this.boundingSphere)};Ob.prototype.isDestroyed=function(){return!1};Ob.prototype.destroy=function(){return BTe(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var wP=Ob;function r8(e,t){this.show=!0,l(e)||(e=new qe),this.rectangle=qe.clone(e),l(t)||(t=zi.fromType(zi.ColorType,{color:new H(1,1,1,1)})),this.material=t,this._material=void 0,this._overlayCommand=void 0,this._rs=void 0}r8.prototype.update=function(e){if(!this.show)return;let t=this._rs;if((!l(t)||!qe.equals(t.viewport,this.rectangle))&&(this._rs=Ue.fromCache({blending:ln.ALPHA_BLEND,viewport:this.rectangle})),e.passes.render){let i=e.context;if(this._material!==this.material||!l(this._overlayCommand)){this._material=this.material,l(this._overlayCommand)&&this._overlayCommand.shaderProgram.destroy();let o=new Ge({sources:[this._material.shaderSource,FV]});this._overlayCommand=i.createViewportQuadCommand(o,{renderState:this._rs,uniformMap:this._material._uniforms,owner:this}),this._overlayCommand.pass=Ee.OVERLAY}this._material.update(i),this._overlayCommand.renderState=this._rs,this._overlayCommand.uniformMap=this._material._uniforms,e.commandList.push(this._overlayCommand)}};r8.prototype.isDestroyed=function(){return!1};r8.prototype.destroy=function(){return l(this._overlayCommand)&&(this._overlayCommand.shaderProgram=this._overlayCommand.shaderProgram&&this._overlayCommand.shaderProgram.destroy()),ue(this)};var kTe=r8;function $K(){he.throwInstantiationError()}Object.defineProperties($K.prototype,{globalTransform:{get:he.throwInstantiationError},shapeTransform:{get:he.throwInstantiationError},shape:{get:he.throwInstantiationError},minBounds:{get:he.throwInstantiationError},maxBounds:{get:he.throwInstantiationError},dimensions:{get:he.throwInstantiationError},paddingBefore:{get:he.throwInstantiationError},paddingAfter:{get:he.throwInstantiationError},names:{get:he.throwInstantiationError},types:{get:he.throwInstantiationError},componentTypes:{get:he.throwInstantiationError},minimumValues:{get:he.throwInstantiationError},maximumValues:{get:he.throwInstantiationError},maximumTileCount:{get:he.throwInstantiationError},keyframeCount:{get:he.throwInstantiationError},timeIntervalCollection:{get:he.throwInstantiationError}});$K.prototype.requestData=he.throwInstantiationError;var UTe=$K;function Mb(){he.throwInstantiationError()}Object.defineProperties(Mb.prototype,{orientedBoundingBox:{get:he.throwInstantiationError},boundingSphere:{get:he.throwInstantiationError},boundTransform:{get:he.throwInstantiationError},shapeTransform:{get:he.throwInstantiationError},shaderUniforms:{get:he.throwInstantiationError},shaderDefines:{get:he.throwInstantiationError},shaderMaximumIntersectionsLength:{get:he.throwInstantiationError}});Mb.prototype.update=he.throwInstantiationError;Mb.prototype.computeOrientedBoundingBoxForTile=he.throwInstantiationError;Mb.prototype.computeOrientedBoundingBoxForSample=he.throwInstantiationError;Mb.DefaultMinBounds=he.throwInstantiationError;Mb.DefaultMaxBounds=he.throwInstantiationError;var VTe=Mb;async function QK(e,t){let n=t.terrainProvider,i=t.mapProjection,o=i.ellipsoid,r,s=t.camera.getRectangleCameraCoordinates(e);if(t.mode===ne.SCENE3D?r=o.cartesianToCartographic(s):r=i.unproject(s),!l(n))return r;let a=n.availability;if(!l(a)||t.mode===ne.SCENE2D)return r;let c=[re.center(e),re.southeast(e),re.southwest(e),re.northeast(e),re.northwest(e)],u=await QK._sampleTerrainMostDetailed(n,c),f=!1,d=u.reduce(function(g,m){return l(m.height)?(f=!0,Math.max(m.height,g)):g},-Number.MAX_VALUE),p=r;return f&&(p.height+=d),p}QK._sampleTerrainMostDetailed=OE;var xS=QK;var ETt=new H,STt=new H,wTt=new H,vTt=new H,zTe=new oe,vP=new Uint8Array(4);function HTe(e,t,n,i){let o=t.height===n.height?0:(e-t.height)/(n.height-t.height);return H.lerp(t.color,n.color,o,i)}function s8(e,t){return{height:e,color:H.clone(t)}}function GTe(e){return e=e.filter(function(t,n,i){let o=n>0,r=n<i.length-1,s=o?t.height===i[n-1].height:!0,a=r?t.height===i[n+1].height:!0;return!s||!a}),e=e.filter(function(t,n,i){let o=n>0,r=n<i.length-1,s=o?H.equals(t.color,i[n-1].color):!1,a=r?H.equals(t.color,i[n+1].color):!1;return!s||!a}),e=e.filter(function(t,n,i){let 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p=u.length,g=i.length;for(;f<p||d<g;){let m=f<p?u[f]:void 0,x=f>0?u[f-1]:void 0,b=f<p-1?u[f+1]:void 0,T=d<g?i[d]:void 0,C=d>0?i[d-1]:void 0,A=d<g-1?i[d+1]:void 0;if(l(m)&&l(T)&&m.height===T.height){let 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The map includes 15m TerraColor imagery at small and mid-scales (~1:591M down to ~1:288k) for the world. The map features Maxar imagery at 0.3m resolution for select metropolitan areas around the world, 0.5m resolution across the United States and parts of Western Europe, and 1m resolution imagery across the rest of the world. In addition to commercial sources, the World Imagery map features high-resolution aerial photography contributed by the GIS User Community. This imagery ranges from 0.3m to 0.03m resolution (down to ~1:280 nin select communities). For more information on this map, including the terms of use, visit us online at 
https://www.arcgis.com/home/item.html?id=10df2279f9684e4a9f6a7f08febac2a9`,category:"Other",creationFunction:function(){return Hy.fromBasemapType(Am.SATELLITE,{enablePickFeatures:!1})}})),e.push(new ss({name:"ArcGIS World Hillshade",iconUrl:en("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldHillshade.png"),tooltip:`ArcGIS World Hillshade map portrays elevation as an artistic hillshade. This map is designed to be used as a backdrop for topographical, soil, hydro, landcover or other outdoor recreational maps. The map was compiled from a variety of sources from several data providers. The basemap has global coverage down to a scale of ~1:72k. In select areas of the United States and Europe, coverage is available down to ~1:9k. For more information on this map, including the terms of use, visit us online at 
https://www.arcgis.com/home/item.html?id=1b243539f4514b6ba35e7d995890db1d`,category:"Other",creationFunction:function(){return Hy.fromBasemapType(Am.HILLSHADE,{enablePickFeatures:!1})}})),e.push(new ss({name:"Esri World Ocean",iconUrl:en("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldOcean.png"),tooltip:`ArcGIS World Ocean map is designed to be used as a base map by marine GIS professionals and as a reference map by anyone interested in ocean data.  The base map features marine bathymetry. Land features include inland waters and roads overlaid on land cover and shaded relief imagery. The map was compiled from a variety of best available sources from several data providers, including General Bathymetric Chart of the Oceans GEBCO_08 Grid, National Oceanic and Atmospheric Administration (NOAA), and National Geographic, Garmin, HERE, Geonames.org, and Esri, and various other contributors. The base map currently provides coverage for the world down to a scale of ~1:577k, and coverage down to 1:72k in US coastal areas, and various other areas. Coverage down to ~ 1:9k is available limited areas based on regional hydrographic survey data. The base map was designed and developed by Esri. For more information on this map, including our terms of use, visit us online at 
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0,this._shouldStyle=!1,this._definedProperties=["properties","dynamicScreenSpaceError","colorBlendMode","picking","colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","maximumScreenSpaceError","dynamicScreenSpaceErrorDensity","baseScreenSpaceError","skipScreenSpaceErrorFactor","skipLevelOfDetail","skipLevels","immediatelyLoadDesiredLevelOfDetail","loadSiblings","dynamicScreenSpaceErrorDensitySliderValue","dynamicScreenSpaceErrorFactor","pickActive","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl","pointCloudShading","geometricErrorScale","maximumAttenuation","baseResolution","eyeDomeLighting","eyeDomeLightingStrength","eyeDomeLightingRadius"],this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()}),l(this._tileset)||_Ce(this,!0)}Object.defineProperties(la.prototype,{scene:{get:function(){return 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r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let i=e.pointCloudShading;this.pointCloudShading=i.attenuation,this.geometricErrorScale=i.geometricErrorScale,this.maximumAttenuation=i.maximumAttenuation?i.maximumAttenuation:0,this.baseResolution=i.baseResolution?i.baseResolution:0,this.eyeDomeLighting=i.eyeDomeLighting,this.eyeDomeLightingStrength=i.eyeDomeLightingStrength,this.eyeDomeLightingRadius=i.eyeDomeLightingRadius,this._scene.requestRender()}else this._properties({});this._statisticsText=LP(e,!1),this._pickStatisticsText=LP(e,!0),this._resourceCacheStatisticsText=gCe(),_Ce(this,!1)}},feature:{get:function(){return this._feature},set:function(e){if(this._feature===e)return;let t=this._feature;l(t)&&!t.content.isDestroyed()&&(!this.colorize&&l(this._style)?t.color=l(this._style.color)?this._style.color.evaluateColor(t,uCt):H.WHITE:t.color=C8,this._scene.requestRender()),l(e)&&(H.clone(e.color,C8),e.color=pCe,this._scene.requestRender()),this._feature=e}},tile:{get:function(){return this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;l(t)&&!t.isDestroyed()&&!rZ(t.content)&&(t.color=C8,this._scene.requestRender()),l(e)&&!rZ(e.content)&&(H.clone(e.color,C8),e.color=pCe,this._scene.requestRender()),this._tile=e}}});function rZ(e){if(!l(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)if(!rZ(t[i]))return!1;return!0}return!1}la.prototype.togglePickTileset=function(){this.pickActive=!this.pickActive};la.prototype.toggleInspector=function(){this.inspectorVisible=!this.inspectorVisible};la.prototype.toggleTileset=function(){this.tilesetVisible=!this.tilesetVisible};la.prototype.toggleDisplay=function(){this.displayVisible=!this.displayVisible};la.prototype.toggleUpdate=function(){this.updateVisible=!this.updateVisible};la.prototype.toggleLogging=function(){this.loggingVisible=!this.loggingVisible};la.prototype.toggleStyle=function(){this.styleVisible=!this.styleVisible};la.prototype.toggleTileDebugLabels=function(){this.tileDebugLabelsVisible=!this.tileDebugLabelsVisible};la.prototype.toggleOptimization=function(){this.optimizationVisible=!this.optimizationVisible};la.prototype.trimTilesCache=function(){l(this._tileset)&&this._tileset.trimLoadedTiles()};la.prototype.compileStyle=function(){let e=this._tileset;if(!(!l(e)||this.styleString===JSON.stringify(e.style))){this._editorError="";try{this.styleString.length===0&&(this.styleString="{}"),this._style=new VE(JSON.parse(this.styleString)),this._shouldStyle=!0,this._scene.requestRender()}catch(t){this._editorError=t.toString()}this.feature=this._feature,this.tile=this._tile}};la.prototype.styleEditorKeyPress=function(e,t){if(t.keyCode===9){t.preventDefault();let n=t.target,i=n.selectionStart,o=n.selectionEnd,r=o,a=n.value.slice(i,o).split(`
`),c=a.length,u;if(t.shiftKey)for(u=0;u<c;++u)a[u][0]===" "&&(a[u][1]===" "?(a[u]=a[u].substr(2),r-=2):(a[u]=a[u].substr(1),r-=1));else for(u=0;u<c;++u)a[u]=`  ${a[u]}`,r+=2;let f=a.join(`
`);n.value=n.value.slice(0,i)+f+n.value.slice(o),n.selectionStart=i!==o?i:r,n.selectionEnd=r}else t.ctrlKey&&(t.keyCode===10||t.keyCode===13)&&this.compileStyle();return!0};la.prototype._update=function(){let e=this._tileset;if(this.performance&&this._performanceDisplay.update(),l(e)){if(e.isDestroyed()){this.tile=void 0,this.feature=void 0,this.tileset=void 0;return}let t=e.style;this._style!==e.style&&(this._shouldStyle?(e.style=this._style,this._shouldStyle=!1):(this._style=t,this.styleString=JSON.stringify(t.style,null,"  ")))}this.showStatistics&&(this._statisticsText=LP(e,!1),this._pickStatisticsText=LP(e,!0),this._resourceCacheStatisticsText=gCe())};la.prototype.isDestroyed=function(){return!1};la.prototype.destroy=function(){this._eventHandler.destroy(),this._removePostRenderEvent();let e=this;return this._definedProperties.forEach(function(t){xe.getObservable(e,t).dispose()}),ue(this)};la.getStatistics=LP;var A8=la;function E8(e,t){e=Rn(e);let n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new A8(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=hc.createSection,c=hc.createCheckbox,u=hc.createRangeInput,f=hc.createButton,d=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),g=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),x=a(s,"Tile Debug Labels","tileDebugLabelsVisible","toggleTileDebugLabels"),b=a(s,"Style","styleVisible","toggleStyle"),T=a(s,"Optimization","optimizationVisible","toggleOptimization"),C=document.createElement("div");C.className="field-group";let A=document.createElement("label");A.className="field-label",A.appendChild(document.createTextNode("Properties: "));let S=document.createElement("div");S.setAttribute("data-bind","text: properties"),C.appendChild(A),C.appendChild(S),d.appendChild(C),d.appendChild(f("Pick Tileset","togglePickTileset","pickActive")),d.appendChild(f("Trim Tiles Cache","trimTilesCache")),d.appendChild(c("Enable Picking","picking")),p.appendChild(c("Colorize","colorize"));let v=p.appendChild(c("Wireframe","wireframe","_tileset === undefined || hasEnabledWireframe")),D=document.createElement("p");D.setAttribute("data-bind","visible: _tileset !== undefined && !hasEnabledWireframe"),D.setAttribute("class","cesium-3DTilesInspector-disabledElementsInfo"),D.innerText="Set enableDebugWireframe to true in the tileset constructor to enable this option.",v.appendChild(D),p.appendChild(c("Bounding Volumes","showBoundingVolumes")),p.appendChild(c("Content Volumes","showContentBoundingVolumes")),p.appendChild(c("Request Volumes","showRequestVolumes")),p.appendChild(c("Point Cloud Shading","pointCloudShading"));let O=document.createElement("div");O.setAttribute("data-bind","visible: pointCloudShading"),O.appendChild(u("Geometric Error Scale","geometricErrorScale",0,2,.01)),O.appendChild(u("Maximum Attenuation","maximumAttenuation",0,32,1)),O.appendChild(u("Base Resolution","baseResolution",0,1,.01)),O.appendChild(c("Eye Dome Lighting (EDL)","eyeDomeLighting")),p.appendChild(O);let R=document.createElement("div");R.setAttribute("data-bind","visible: eyeDomeLighting"),R.appendChild(u("EDL Strength","eyeDomeLightingStrength",0,2,.1)),R.appendChild(u("EDL Radius","eyeDomeLightingRadius",0,4,.1)),O.appendChild(R),g.appendChild(c("Freeze Frame","freezeFrame")),g.appendChild(c("Dynamic Screen Space Error","dynamicScreenSpaceError"));let N=document.createElement("div");N.appendChild(u("Maximum Screen Space Error","maximumScreenSpaceError",0,128,1)),g.appendChild(N);let F=document.createElement("div");F.setAttribute("data-bind","visible: dynamicScreenSpaceError"),F.appendChild(u("Screen Space Error Density","dynamicScreenSpaceErrorDensitySliderValue",0,1,.005,"dynamicScreenSpaceErrorDensity")),F.appendChild(u("Screen Space Error Factor","dynamicScreenSpaceErrorFactor",1,32,.1)),g.appendChild(F),m.appendChild(c("Performance","performance")),m.appendChild(i),m.appendChild(c("Statistics","showStatistics"));let _=document.createElement("div");_.className="cesium-3dTilesInspector-statistics",_.setAttribute("data-bind","html: statisticsText, visible: showStatistics"),m.appendChild(_),m.appendChild(c("Pick Statistics","showPickStatistics"));let E=document.createElement("div");E.className="cesium-3dTilesInspector-statistics",E.setAttribute("data-bind","html: pickStatisticsText, visible: showPickStatistics"),m.appendChild(E),m.appendChild(c("Resource Cache Statistics","showResourceCacheStatistics"));let w=document.createElement("div");w.className="cesium-3dTilesInspector-statistics",w.setAttribute("data-bind","html: resourceCacheStatisticsText, visible: showResourceCacheStatistics"),m.appendChild(w);let I=document.createElement("div");b.appendChild(I),I.appendChild(document.createTextNode("Color Blend Mode: "));let M=document.createElement("select");M.setAttribute("data-bind",'options: colorBlendModes, optionsText: "text", optionsValue: "value", value: colorBlendMode'),I.appendChild(M);let B=document.createElement("textarea");B.setAttribute("data-bind","textInput: styleString, event: { keydown: styleEditorKeyPress }"),I.className="cesium-cesiumInspector-styleEditor",I.appendChild(B);let z=f("Compile (Ctrl+Enter)","compileStyle");I.appendChild(z);let U=document.createElement("div");U.className="cesium-cesiumInspector-error",U.setAttribute("data-bind","text: editorError"),I.appendChild(U),x.appendChild(c("Show Picked Only","showOnlyPickedTileDebugLabel")),x.appendChild(c("Geometric Error","showGeometricError")),x.appendChild(c("Rendering Statistics","showRenderingStatistics")),x.appendChild(c("Memory Usage (MB)","showMemoryUsage")),x.appendChild(c("Url","showUrl")),T.appendChild(c("Skip Tile LODs","skipLevelOfDetail"));let G=document.createElement("div");G.appendChild(u("Skip SSE Factor","skipScreenSpaceErrorFactor",1,50,1)),T.appendChild(G);let k=document.createElement("div");k.appendChild(u("SSE before skipping LOD","baseScreenSpaceError",0,4096,1)),T.appendChild(k);let Y=document.createElement("div");Y.appendChild(u("Min. levels to skip","skipLevels",0,10,1)),T.appendChild(Y),T.appendChild(c("Load only tiles that meet the max SSE.","immediatelyLoadDesiredLevelOfDetail")),T.appendChild(c("Load siblings of visible tiles","loadSiblings")),xe.applyBindings(o,n)}Object.defineProperties(E8.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});E8.prototype.isDestroyed=function(){return!1};E8.prototype.destroy=function(){return xe.cleanNode(this._element),this._container.removeChild(this._element),this.viewModel.destroy(),ue(this)};var S8=E8;function fCt(e){let t;if(l(e)){t="Command Statistics";let n=e.commandsInFrustums;for(let i in n)if(n.hasOwnProperty(i)){let o=parseInt(i,10),r;if(o===7)r="1, 2 and 3";else{let s=[];for(let a=2;a>=0;a--){let c=Math.pow(2,a);o>=c&&(s.push(a+1),o-=c)}r=s.reverse().join(" and ")}t+=`<br>&nbsp;&nbsp;&nbsp;&nbsp;${n[i]} in frustum ${r}`}t+=`<br>Total: ${e.totalCommands}`}return t}function sZ(e,t,n){let i=Math.min(n,t);return i=Math.max(i,e),i}var dCt=new mn,hCt=new h;function NP(e,t){let n=this,i=e.canvas,o=new Mf(i);this._eventHandler=o,this._scene=e,this._canvas=i,this._primitive=void 0,this._tile=void 0,this._modelMatrixPrimitive=void 0,this._performanceDisplay=void 0,this._performanceContainer=t;let r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",xe.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=Sn(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=Sn(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=Sn(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=Sn(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=xe.getObservable(this,"frustums").subscribe(function(u){n._scene.debugShowFrustums=u,n._scene.requestRender()}),this._frustumPlanesSubscription=xe.getObservable(this,"frustumPlanes").subscribe(function(u){n._scene.debugShowFrustumPlanes=u,n._scene.requestRender()}),this._performanceSubscription=xe.getObservable(this,"performance").subscribe(function(u){u?n._performanceDisplay=new e0({container:n._performanceContainer}):n._performanceContainer.innerHTML=""}),this._showPrimitiveBoundingSphere=Sn(function(){return n._primitive.debugShowBoundingVolume=n.primitiveBoundingSphere,n._scene.requestRender(),!0}),this._primitiveBoundingSphereSubscription=xe.getObservable(this,"primitiveBoundingSphere").subscribe(function(){n._showPrimitiveBoundingSphere()}),this._showPrimitiveReferenceFrame=Sn(function(){if(n.primitiveReferenceFrame){let u=n._primitive.modelMatrix;n._modelMatrixPrimitive=new dz({modelMatrix:u}),n._scene.primitives.add(n._modelMatrixPrimitive)}else l(n._modelMatrixPrimitive)&&(n._scene.primitives.remove(n._modelMatrixPrimitive),n._modelMatrixPrimitive=void 0);return n._scene.requestRender(),!0}),this._primitiveReferenceFrameSubscription=xe.getObservable(this,"primitiveReferenceFrame").subscribe(function(){n._showPrimitiveReferenceFrame()}),this._doFilterPrimitive=Sn(function(){return n.filterPrimitive?n._scene.debugCommandFilter=function(u){return l(n._modelMatrixPrimitive)&&u.owner===n._modelMatrixPrimitive._primitive?!0:l(n._primitive)?u.owner===n._primitive||u.owner===n._primitive._billboardCollection||u.owner.primitive===n._primitive:!1}:n._scene.debugCommandFilter=void 0,!0}),this._filterPrimitiveSubscription=xe.getObservable(this,"filterPrimitive").subscribe(function(){n._doFilterPrimitive(),n._scene.requestRender()}),this._wireframeSubscription=xe.getObservable(this,"wireframe").subscribe(function(u){r._surface.tileProvider._debug.wireframe=u,n._scene.requestRender()}),this._depthFrustumSubscription=xe.getObservable(this,"depthFrustum").subscribe(function(u){n._scene.debugShowDepthFrustum=u,n._scene.requestRender()}),this._incrementDepthFrustum=Sn(function(){let u=n.depthFrustum+1;return n.depthFrustum=sZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._decrementDepthFrustum=Sn(function(){let u=n.depthFrustum-1;return n.depthFrustum=sZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._suspendUpdatesSubscription=xe.getObservable(this,"suspendUpdates").subscribe(function(u){r._surface._debug.suspendLodUpdate=u,u||(n.filterTile=!1)});let s;this._showTileCoordinates=Sn(function(){return n.tileCoordinates&&!l(s)?s=e.imageryLayers.addImageryProvider(new o8({tilingScheme:e.terrainProvider.tilingScheme})):!n.tileCoordinates&&l(s)&&(e.imageryLayers.remove(s),s=void 0),!0}),this._tileCoordinatesSubscription=xe.getObservable(this,"tileCoordinates").subscribe(function(){n._showTileCoordinates(),n._scene.requestRender()}),this._tileBoundingSphereSubscription=xe.getObservable(this,"tileBoundingSphere").subscribe(function(){n._showTileBoundingSphere(),n._scene.requestRender()}),this._showTileBoundingSphere=Sn(function(){return n.tileBoundingSphere?r._surface.tileProvider._debug.boundingSphereTile=n._tile:r._surface.tileProvider._debug.boundingSphereTile=void 0,n._scene.requestRender(),!0}),this._doFilterTile=Sn(function(){return n.filterTile?(n.suspendUpdates=!0,r._surface._tilesToRender=[],l(n._tile)&&n._tile.renderable&&r._surface._tilesToRender.push(n._tile)):n.suspendUpdates=!1,!0}),this._filterTileSubscription=xe.getObservable(this,"filterTile").subscribe(function(){n.doFilterTile(),n._scene.requestRender()});function a(u){let f=n._scene.pick({x:u.position.x,y:u.position.y});l(f)&&(n.primitive=l(f.collection)?f.collection:f.primitive),n._scene.requestRender(),n.pickPrimitiveActive=!1}this._pickPrimitive=Sn(function(){n.pickPrimitiveActive=!n.pickPrimitiveActive}),this._pickPrimitiveActiveSubscription=xe.getObservable(this,"pickPrimitiveActive").subscribe(function(u){u?o.setInputAction(a,bn.LEFT_CLICK):o.removeInputAction(bn.LEFT_CLICK)});function c(u){let f,d=r.ellipsoid,p=n._scene.camera.getPickRay(u.position,dCt),g=r.pick(p,n._scene,hCt);if(l(g)){let m=d.cartesianToCartographic(g),x=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<x.length;++b){let T=x[b];if(l(T))for(let C=0;!f&&C<T.length;++C){let A=T[C];re.contains(A.rectangle,m)&&(f=A)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=Sn(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=xe.getObservable(this,"pickTileActive").subscribe(function(u){u?o.setInputAction(c,bn.LEFT_CLICK):o.removeInputAction(bn.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(NP.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return this._doFilterPrimitive}},incrementDepthFrustum:{get:function(){return this._incrementDepthFrustum}},decrementDepthFrustum:{get:function(){return this._decrementDepthFrustum}},showTileCoordinates:{get:function(){return this._showTileCoordinates}},showTileBoundingSphere:{get:function(){return this._showTileBoundingSphere}},doFilterTile:{get:function(){return this._doFilterTile}},toggleGeneral:{get:function(){return this._toggleGeneral}},togglePrimitives:{get:function(){return this._togglePrimitives}},toggleTerrain:{get:function(){return this._toggleTerrain}},pickPrimitive:{get:function(){return this._pickPrimitive}},pickTile:{get:function(){return this._pickTile}},selectParent:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.parent})}},selectNW:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.northwestChild})}},selectNE:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.northeastChild})}},selectSW:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.southwestChild})}},selectSE:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.southeastChild})}},primitive:{get:function(){return this._primitive},set:function(e){let t=this._primitive;e!==t&&(this.hasPickedPrimitive=!0,l(t)&&(t.debugShowBoundingVolume=!1),this._scene.debugCommandFilter=void 0,l(this._modelMatrixPrimitive)&&(this._scene.primitives.remove(this._modelMatrixPrimitive),this._modelMatrixPrimitive=void 0),this._primitive=e,e.show=!1,setTimeout(function(){e.show=!0},50),this.showPrimitiveBoundingSphere(),this.showPrimitiveReferenceFrame(),this.doFilterPrimitive())}},tile:{get:function(){return this._tile},set:function(e){if(l(e)){this.hasPickedTile=!0;let t=this._tile;if(e!==t){this.tileText=`L: ${e.level} X: ${e.x} Y: ${e.y}`,this.tileText+=`<br>SW corner: ${e.rectangle.west}, ${e.rectangle.south}`,this.tileText+=`<br>NE corner: ${e.rectangle.east}, ${e.rectangle.north}`;let n=e.data;l(n)&&l(n.tileBoundingRegion)?this.tileText+=`<br>Min: ${n.tileBoundingRegion.minimumHeight} Max: ${n.tileBoundingRegion.maximumHeight}`:this.tileText+="<br>(Tile is not loaded)"}this._tile=e,this.showTileBoundingSphere(),this.doFilterTile()}else this.hasPickedTile=!1,this._tile=void 0}}});NP.prototype._update=function(){this.frustums&&(this.frustumStatisticText=fCt(this._scene.debugFrustumStatistics));let e=this._scene.numberOfFrustums;this._numberOfFrustums=e,this.depthFrustum=sZ(1,e,this.depthFrustum),this.depthFrustumText=`${this.depthFrustum} of ${e}`,this.performance&&this._performanceDisplay.update(),this.primitiveReferenceFrame&&(this._modelMatrixPrimitive.modelMatrix=this._primitive.modelMatrix),this.shaderCacheText=`Cached shaders: ${this._scene.context.shaderCache.numberOfShaders}`};NP.prototype.isDestroyed=function(){return!1};NP.prototype.destroy=function(){return this._eventHandler.destroy(),this._removePostRenderEvent(),this._frustumsSubscription.dispose(),this._frustumPlanesSubscription.dispose(),this._performanceSubscription.dispose(),this._primitiveBoundingSphereSubscription.dispose(),this._primitiveReferenceFrameSubscription.dispose(),this._filterPrimitiveSubscription.dispose(),this._wireframeSubscription.dispose(),this._depthFrustumSubscription.dispose(),this._suspendUpdatesSubscription.dispose(),this._tileCoordinatesSubscription.dispose(),this._tileBoundingSphereSubscription.dispose(),this._filterTileSubscription.dispose(),this._pickPrimitiveActiveSubscription.dispose(),this._pickTileActiveSubscription.dispose(),ue(this)};var w8=NP;function v8(e,t){e=Rn(e);let n=document.createElement("div"),i=new w8(t,n);this._viewModel=i,this._container=e;let o=document.createElement("div");this._element=o;let r=document.createElement("div");r.textContent="Cesium Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleDropDown"),o.appendChild(r),o.className="cesium-cesiumInspector",o.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : dropDownVisible, "cesium-cesiumInspector-hidden" : !dropDownVisible }'),e.appendChild(this._element);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",o.appendChild(s);let a=hc.createSection,c=hc.createCheckbox,u=a(s,"General","generalVisible","toggleGeneral"),f=c("Show Frustums","frustums"),d=document.createElement("div");d.className="cesium-cesiumInspector-frustumStatistics",d.setAttribute("data-bind","visible: frustums, html: frustumStatisticText"),f.appendChild(d),u.appendChild(f),u.appendChild(c("Show Frustum Planes","frustumPlanes")),u.appendChild(c("Performance Display","performance")),n.className="cesium-cesiumInspector-performanceDisplay",u.appendChild(n);let p=document.createElement("div");p.className="cesium-cesiumInspector-shaderCache",p.setAttribute("data-bind","html: shaderCacheText"),u.appendChild(p);let g=document.createElement("div");u.appendChild(g);let m=document.createElement("span");m.setAttribute("data-bind",'html: "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frustum:"'),g.appendChild(m);let x=document.createElement("span");x.setAttribute("data-bind","text: depthFrustumText"),g.appendChild(x);let b=document.createElement("input");b.type="button",b.value="-",b.className="cesium-cesiumInspector-pickButton",b.setAttribute("data-bind","click: decrementDepthFrustum"),g.appendChild(b);let T=document.createElement("input");T.type="button",T.value="+",T.className="cesium-cesiumInspector-pickButton",T.setAttribute("data-bind","click: incrementDepthFrustum"),g.appendChild(T);let C=a(s,"Primitives","primitivesVisible","togglePrimitives"),A=document.createElement("div");A.className="cesium-cesiumInspector-pickSection",C.appendChild(A);let S=document.createElement("input");S.type="button",S.value="Pick a primitive",S.className="cesium-cesiumInspector-pickButton",S.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickPrimitiveActive}, click: pickPrimitive');let v=document.createElement("div");v.className="cesium-cesiumInspector-center",v.appendChild(S),A.appendChild(v),A.appendChild(c("Show bounding sphere","primitiveBoundingSphere","hasPickedPrimitive")),A.appendChild(c("Show reference frame","primitiveReferenceFrame","hasPickedPrimitive")),this._primitiveOnly=c("Show only selected","filterPrimitive","hasPickedPrimitive"),A.appendChild(this._primitiveOnly);let D=a(s,"Terrain","terrainVisible","toggleTerrain"),O=document.createElement("div");O.className="cesium-cesiumInspector-pickSection",D.appendChild(O);let R=document.createElement("input");R.type="button",R.value="Pick a tile",R.className="cesium-cesiumInspector-pickButton",R.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickTileActive}, click: pickTile'),v=document.createElement("div"),v.appendChild(R),v.className="cesium-cesiumInspector-center",O.appendChild(v);let N=document.createElement("div");O.appendChild(N);let F=document.createElement("input");F.type="button",F.value="Parent",F.className="cesium-cesiumInspector-pickButton",F.setAttribute("data-bind","click: selectParent");let _=document.createElement("input");_.type="button",_.value="NW",_.className="cesium-cesiumInspector-pickButton",_.setAttribute("data-bind","click: selectNW");let E=document.createElement("input");E.type="button",E.value="NE",E.className="cesium-cesiumInspector-pickButton",E.setAttribute("data-bind","click: selectNE");let w=document.createElement("input");w.type="button",w.value="SW",w.className="cesium-cesiumInspector-pickButton",w.setAttribute("data-bind","click: selectSW");let I=document.createElement("input");I.type="button",I.value="SE",I.className="cesium-cesiumInspector-pickButton",I.setAttribute("data-bind","click: selectSE");let 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switchToPerspective,cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64 }'),i.appendChild(r);let s=document.createElement("button");s.type="button",s.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",s.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && !_orthographic),       "cesium-projectionPicker-none" : _orthographic,       "cesium-projectionPicker-hidden" : !dropDownVisible},attr: { title: tooltipOrthographic },click: switchToOrthographic,cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64 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e=this._timeBarEle,t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,u=1e-10,f=0,d=this._timeBarSecondsSpan;d<a?(d=a,this._timeBarSecondsSpan=a,this._endJulian=Z.addSeconds(this._startJulian,a,new Z)):d>c&&(d=c,this._timeBarSecondsSpan=c,this._endJulian=Z.addSeconds(this._startJulian,c,new Z));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let g=this._startJulian,m=Math.min(d/p*1e-5,.4),x,b=Z.toGregorianDate(g);d>31536e4?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):d>31536e3?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):d>86400?x=Z.fromDate(new Date(Date.UTC(b.year,0))):x=Z.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let T=Z.secondsDifference(this._startJulian,Z.addSeconds(x,m,new Z)),C=T+d;this._epochJulian=x;function A(k){return Math.floor(T/k)*k}function S(k,Y){return 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i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===qf.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){let i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(Z.addSeconds(e._startJulian,i,new Z),Z.addSeconds(e._endJulian,i,new Z))}}else e._mouseMode===qf.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function HCt(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;fZ=Math.max(Math.min(Math.abs(n),fZ),1),n/=fZ,e.zoomFrom(Math.pow(1.05,-n))}}function GCt(e){return function(t){let n=t.touches.length,i,o,r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=qf.touchOnly,n===1?(i=Z.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=Zc.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 0")):(e._touchMode=Zc.singleTap,e._touchState.centerX=t.touches[0].clientX-r)):n===2?(e._touchMode=Zc.slideZoom,e._touchState.centerX=(t.touches[0].clientX+t.touches[1].clientX)*.5-r,e._touchState.spanX=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):e._touchMode=Zc.ignore}}function WCt(e){return function(t){let 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n,i,o,r,s,a,c=1,u=e._topDiv.getBoundingClientRect().left;e._touchMode===Zc.singleTap&&(e._touchMode=Zc.slideZoom),e._mouseMode=qf.touchOnly,e._touchMode===Zc.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-u,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===Zc.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-u,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-u,s=0),l(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=Z.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new Z)):(n=e._touchState.centerX-r,a=Z.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new Z)),e.zoomTo(a,Z.addSeconds(a,e._timeBarSecondsSpan*c,new Z)),e._touchState.centerX=r,e._touchState.spanX=s))}}$c.prototype.resize=function(){let 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KCt(e,t,n,i){i()||(n()?(t.useWebVR=!1,e._locked&&(BCe(),e._locked=!1),e._noSleep.disable(),Tr.exitFullscreen(),n(!1)):(Tr.fullscreen||Tr.requestFullscreen(e._vrElement),e._noSleep.enable(),e._locked||(e._locked=XCt("landscape")),t.useWebVR=!0,n(!0)))}function f5(e,t){let n=this,i=xe.observable(Tr.enabled),o=xe.observable(!1);this.isVRMode=void 0,xe.defineProperty(this,"isVRMode",{get:function(){return o()}}),this.isVREnabled=void 0,xe.defineProperty(this,"isVREnabled",{get:function(){return i()},set:function(s){i(s&&Tr.enabled)}}),this.tooltip=void 0,xe.defineProperty(this,"tooltip",function(){return i()?o()?"Exit VR mode":"Enter VR mode":"VR mode is unavailable"});let r=xe.observable(!1);this._isOrthographic=void 0,xe.defineProperty(this,"_isOrthographic",{get:function(){return r()}}),this._eventHelper=new Ur,this._eventHelper.add(e.preRender,function(){r(e.camera.frustum instanceof on)}),this._locked=!1,this._noSleep=new 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zCe(e,t,n){if(l(n)){let i=n.clock;if(l(i)&&(i.getValue(t),l(e))){let o=i.startTime,r=i.stopTime;Z.equals(o,r)&&(r=Z.addSeconds(o,P.EPSILON2,eAt)),e.updateFromClock(),e.zoomTo(o,r)}}}var tAt=new h;function nAt(e,t){let n=e.scene,i=n.camera.getPickRay(t),o=n.imageryLayers.pickImageryLayerFeatures(i,n);if(!l(o))return;let r=new tr({id:"Loading...",description:"Loading feature information..."});return o.then(function(s){if(e.selectedEntity!==r)return;if(!l(s)||s.length===0){e.selectedEntity=UCe();return}let a=s[0],c=new tr({id:a.name,description:a.description});if(l(a.position)){let u=e.scene.ellipsoid.cartographicToCartesian(a.position,tAt);c.position=new ul(u)}e.selectedEntity=c},function(){e.selectedEntity===r&&(e.selectedEntity=UCe())}),r}function UCe(){return new tr({id:"None",description:"No features found."})}function iAt(e,t){let n=e._geocoder,i=e._homeButton,o=e._sceneModePicker,r=e._projectionPicker,s=e._baseLayerPicker,a=e._animation,c=e._timeline,u=e._fullscreenButton,f=e._infoBox,d=e._selectionIndicator,p=t?"hidden":"visible";if(l(n)&&(n.container.style.visibility=p),l(i)&&(i.container.style.visibility=p),l(o)&&(o.container.style.visibility=p),l(r)&&(r.container.style.visibility=p),l(s)&&(s.container.style.visibility=p),l(a)&&(a.container.style.visibility=p),l(c)&&(c.container.style.visibility=p),l(u)&&u.viewModel.isFullscreenEnabled&&(u.container.style.visibility=p),l(f)&&(f.container.style.visibility=p),l(d)&&(d.container.style.visibility=p),e._container){let g=t||!l(u)?0:u.container.clientWidth;e._vrButton.container.style.right=`${g}px`,e.forceResize()}}function wi(e,t){e=Rn(e),t=y(t,y.EMPTY_OBJECT);let n=(!l(t.globe)||t.globe!==!1)&&(!l(t.baseLayerPicker)||t.baseLayerPicker!==!1),i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);let r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);let s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);let a=y(t.scene3DOnly,!1),c,u,f=!1;l(t.clockViewModel)?(u=t.clockViewModel,c=u.clock):(c=new Qh,u=new u8(c),f=!0),l(t.shouldAnimate)&&(c.shouldAnimate=t.shouldAnimate);let d=new a8(r,{baseLayer:n&&l(t.selectedImageryProviderViewModel)||l(t.baseLayer)||l(t.imageryProvider)?!1:void 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Ur;b.add(c.onTick,wi.prototype._onTick,this),b.add(m.morphStart,wi.prototype._clearTrackedObject,this);let T;if(!l(t.selectionIndicator)||t.selectionIndicator!==!1){let W=document.createElement("div");W.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(W),T=new a5(W,m)}let C;if(!l(t.infoBox)||t.infoBox!==!1){let W=document.createElement("div");W.className="cesium-viewer-infoBoxContainer",o.appendChild(W),C=new G8(W);let J=C.viewModel;b.add(J.cameraClicked,wi.prototype._onInfoBoxCameraClicked,this),b.add(J.closeClicked,wi.prototype._onInfoBoxClockClicked,this)}let A=document.createElement("div");A.className="cesium-viewer-toolbar",o.appendChild(A);let S;if(!l(t.geocoder)||t.geocoder!==!1){let W=document.createElement("div");W.className="cesium-viewer-geocoderContainer",A.appendChild(W);let J;l(t.geocoder)&&typeof t.geocoder!="boolean"&&(J=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),S=new N8({container:W,geocoderServices:J,scene:m}),b.add(S.viewModel.search.beforeExecute,wi.prototype._clearObjects,this)}let v;(!l(t.homeButton)||t.homeButton!==!1)&&(v=new k8(A,m),l(S)&&b.add(v.viewModel.command.afterExecute,function(){let W=S.viewModel;W.searchText="",W.isSearchInProgress&&W.search()}),b.add(v.viewModel.command.beforeExecute,wi.prototype._clearTrackedObject,this));let D;!a&&(!l(t.sceneModePicker)||t.sceneModePicker!==!1)&&(D=new i5(A,m));let O;t.projectionPicker&&(O=new J8(A,m));let R,N;if(n){let W=y(t.imageryProviderViewModels,b8()),J=y(t.terrainProviderViewModels,T8());R=new x8(A,{globe:m.globe,imageryProviderViewModels:W,selectedImageryProviderViewModel:t.selectedImageryProviderViewModel,terrainProviderViewModels:J,selectedTerrainProviderViewModel:t.selectedTerrainProviderViewModel}),N=A.getElementsByClassName("cesium-baseLayerPicker-dropDown")[0]}l(t.baseLayer)&&t.baseLayer!==!1&&(n&&(R.viewModel.selectedImagery=void 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w,I,M;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(M=document.createElement("div"),M.className="cesium-viewer-fullscreenContainer",o.appendChild(M),w=new O8(M,t.fullscreenElement),I=Ia(w.viewModel,"isFullscreenEnabled",function(W){M.style.display=W?"block":"none",l(E)&&(E.container.style.right=`${M.clientWidth}px`,E.resize())}));let B,z,U;if(t.vrButton){let W=document.createElement("div");W.className="cesium-viewer-vrContainer",o.appendChild(W),B=new m5(W,m,t.fullScreenElement),z=Ia(B.viewModel,"isVREnabled",function(J){W.style.display=J?"block":"none",l(w)&&(W.style.right=`${M.clientWidth}px`),l(E)&&(E.container.style.right=`${W.clientWidth}px`,E.resize())}),U=Ia(B.viewModel,"isVRMode",function(J){iAt(i,J)})}this._baseLayerPickerDropDown=N,this._fullscreenSubscription=I,this._vrSubscription=z,this._vrModeSubscription=U,this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=y(t.automaticallyTrackDataSourceClocks,!0),this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=d,this._selectionIndicator=T,this._infoBox=C,this._dataSourceCollection=p,this._destroyDataSourceCollection=g,this._dataSourceDisplay=x,this._clockViewModel=u,this._destroyClockViewModel=f,this._toolbar=A,this._homeButton=v,this._sceneModePicker=D,this._projectionPicker=O,this._baseLayerPicker=R,this._navigationHelpButton=F,this._animation=_,this._timeline=E,this._fullscreenButton=w,this._vrButton=B,this._geocoder=S,this._eventHelper=b,this._lastWidth=0,this._lastHeight=0,this._allowDataSourcesToSuspendAnimation=!0,this._entityView=void 0,this._enableInfoOrSelection=l(C)||l(T),this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._selectedEntity=void 0,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._selectedEntityChanged=new me,this._trackedEntityChanged=new me,xe.track(this,["_trackedEntity","_selectedEntity","_clockTrackedDataSource"]),b.add(p.dataSourceAdded,wi.prototype._onDataSourceAdded,this),b.add(p.dataSourceRemoved,wi.prototype._onDataSourceRemoved,this),b.add(m.postUpdate,wi.prototype.resize,this),b.add(m.postRender,wi.prototype._postRender,this);let G=p.length;for(let W=0;W<G;W++)this._dataSourceAdded(p,p.get(W));this._dataSourceAdded(void 0,x.defaultDataSource),b.add(p.dataSourceAdded,wi.prototype._dataSourceAdded,this),b.add(p.dataSourceRemoved,wi.prototype._dataSourceRemoved,this);function k(W){let J=kCe(i,W);l(J)?q.getValueOrUndefined(J.position,i.clock.currentTime)?i.trackedEntity=J:i.zoomTo(J):l(i.trackedEntity)&&(i.trackedEntity=void 0)}function Y(W){i.selectedEntity=kCe(i,W)}d.screenSpaceEventHandler.setInputAction(Y,bn.LEFT_CLICK),d.screenSpaceEventHandler.setInputAction(k,bn.LEFT_DOUBLE_CLICK)}Object.defineProperties(wi.prototype,{container:{get:function(){return this._container}},creditDisplay:{get:function(){return this._cesiumWidget.creditDisplay}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,_Z(this);let t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===ne.COLUMBUS_VIEW||n===ne.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===ne.COLUMBUS_VIEW||n===ne.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(L.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,zCe(this._timeline,this.clock,e))}}});wi.prototype.extend=function(e,t){e(this,t)};wi.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){let m=this._geocoder.searchSuggestionsContainer;m.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,u,f=0,d=5,p=3,g=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let m=this._lastWidth;u=this._animation.container,n>900?(f=169,m<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(m<600||m>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(m>600||m===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),d=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let m=this._fullscreenButton,x=this._vrButton,b=c.container,T=b.style;p=b.clientHeight+3,T.left=`${f}px`;let C=0;l(m)&&(C+=m.container.clientWidth),l(x)&&(C+=x.container.clientWidth),T.right=`${C}px`,c.resize()}!r&&l(this._fullscreenButton)&&(g=this._fullscreenButton.container.clientWidth),this._bottomContainer.style.left=`${d}px`,this._bottomContainer.style.bottom=`${p}px`,this._bottomContainer.style.right=`${g}px`,this._lastWidth=n,this._lastHeight=i};wi.prototype.forceResize=function(){this._lastWidth=0,this.resize()};wi.prototype.render=function(){this._cesiumWidget.render()};wi.prototype.isDestroyed=function(){return!1};wi.prototype.destroy=function(){let e;l(this.screenSpaceEventHandler)&&!this.screenSpaceEventHandler.isDestroyed()&&(this.screenSpaceEventHandler.removeInputAction(bn.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(bn.LEFT_DOUBLE_CLICK));let t=this.dataSources,n=t.length;for(e=0;e<n;e++)this._dataSourceRemoved(t,t.get(e));return this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),l(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),l(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),l(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),l(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),l(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),l(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),l(this._timeline)&&(this._timeline.removeEventListener("settime",VCe,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),l(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),l(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),l(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),l(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),this._cesiumWidget=this._cesiumWidget.destroy(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),ue(this)};wi.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(wi.prototype._onEntityCollectionChanged,this)};wi.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(wi.prototype._onEntityCollectionChanged,this),l(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0),l(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};wi.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&(this._clockViewModel.canAnimate=n);let i=this._entityView;if(l(i)){let f=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(f,!1,l0)===dt.DONE&&i.update(t,l0)}let o,r=!1,s=this.selectedEntity,a=l(s)&&this._enableInfoOrSelection;a&&s.isShowing&&s.isAvailable(t)&&(this._dataSourceDisplay.getBoundingSphere(s,!0,l0)!==dt.FAILED?o=l0.center:l(s.position)&&(o=s.position.getValue(t,o)),r=l(o));let c=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(c)&&(c.position=h.clone(o,c.position),c.showSelection=a&&r,c.update());let u=l(this._infoBox)?this._infoBox.viewModel:void 0;l(u)&&(u.showInfo=a,u.enableCamera=r,u.isCameraTracking=this.trackedEntity===this.selectedEntity,a?(u.titleText=y(s.name,s.id),u.description=q.getValueOrDefault(s.description,t,"")):(u.titleText="",u.description=""))};wi.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0),this.selectedEntity===r&&(this.selectedEntity=void 0)}};wi.prototype._onInfoBoxCameraClicked=function(e){if(e.isCameraTracking&&this.trackedEntity===this.selectedEntity)this.trackedEntity=void 0;else{let n=this.selectedEntity.position;l(n)?this.trackedEntity=this.selectedEntity:this.zoomTo(this.selectedEntity)}};wi.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};wi.prototype._onInfoBoxClockClicked=function(e){this.selectedEntity=void 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ZCe=_At;globalThis.CESIUM_VERSION="1.121.1";var Coo="1.121.1";export{mp as AlphaMode,zF as AlphaPipelineStage,p8 as Animation,_8 as AnimationViewModel,$i as Appearance,ci as ApproximateTerrainHeights,r_e as ArcGISTiledElevationTerrainProvider,Am as ArcGisBaseMapType,Hy as ArcGisMapServerImageryProvider,Lf as ArcGisMapService,Jt as ArcType,Mc as ArticulationStageType,At as AssociativeArray,kV as Atmosphere,bF as AtmospherePipelineStage,Ln as AttributeCompression,tn as AttributeType,UV as AutoExposure,C_ as AutomaticUniforms,Oo as Axis,v0 as AxisAlignedBoundingBox,XN as B3dmLoader,YN as B3dmParser,x8 as BaseLayerPicker,g8 as BaseLayerPickerViewModel,ET as BatchTable,JT as BatchTableHierarchy,dl as BatchTexture,HF as BatchTexturePipelineStage,so as Billboard,uf as BillboardCollection,Tc as BillboardGraphics,OM as BillboardVisualizer,a_e as BingMapsGeocoderService,zV as BingMapsImageryProvider,wI as BingMapsStyle,Ga as BlendEquation,Ao as BlendFunction,wo as BlendOption,ln as BlendingState,qe as BoundingRectangle,se as BoundingSphere,dt as BoundingSphereState,uC as BoundingVolumeSemantics,jge as BoxEmitter,Wl as BoxGeometry,VL as BoxGeometryUpdater,BT as BoxGraphics,xh as BoxOutlineGeometry,HV as BrdfLutGenerator,gt as Buffer,nC as BufferLoader,Fe as BufferUsage,qF as CPUStylingPipelineStage,wh as CallbackProperty,no as Camera,$V as CameraEventAggregator,Li as CameraEventType,GV as CameraFlightPath,V as Cartesian2,h as Cartesian3,oe as Cartesian4,fe as Cartographic,c_e as CartographicGeocoderService,u_e as CatmullRomSpline,QT as Cesium3DContentGroup,bd as Cesium3DTile,Z_ as Cesium3DTileBatchTable,Zl as Cesium3DTileColorBlendMode,Aye as Cesium3DTileContent,WC as Cesium3DTileContentFactory,jo as Cesium3DTileContentState,Rs as Cesium3DTileContentType,Ws as Cesium3DTileFeature,Vh as Cesium3DTileFeatureTable,gd as Cesium3DTileOptimizationHint,AB as Cesium3DTileOptimizations,No as Cesium3DTilePass,Xd as Cesium3DTilePassState,Pg as Cesium3DTilePointFeature,Go as Cesium3DTileRefine,VE as Cesium3DTileStyle,IB as Cesium3DTileStyleEngine,S8 as Cesium3DTilesInspector,A8 as Cesium3DTilesInspectorViewModel,Bye as Cesium3DTilesVoxelProvider,xa as Cesium3DTileset,RB as Cesium3DTilesetBaseTraversal,SB as Cesium3DTilesetCache,WT as Cesium3DTilesetGraphics,vB as Cesium3DTilesetHeatmap,iA as Cesium3DTilesetMetadata,PB as Cesium3DTilesetMostDetailedTraversal,MB as Cesium3DTilesetSkipTraversal,Ug as Cesium3DTilesetStatistics,Zs as Cesium3DTilesetTraversal,NB as Cesium3DTilesetVisualizer,D8 as CesiumInspector,w8 as CesiumInspectorViewModel,TE as CesiumTerrainProvider,a8 as CesiumWidget,xo as Check,jv as CheckerboardMaterialProperty,oz as CircleEmitter,x_e as CircleGeometry,b_e as CircleOutlineGeometry,hF as ClassificationModelDrawCommand,GF as ClassificationPipelineStage,rw as ClassificationPrimitive,kn as ClassificationType,Jn as ClearCommand,dC as ClippingPlane,hs as ClippingPlaneCollection,Jw as ClippingPolygon,kh as ClippingPolygonCollection,Qh as Clock,Hr as ClockRange,po as ClockStep,u8 as ClockViewModel,Wye as CloudCollection,LI as CloudType,H as Color,Oc as ColorBlendMode,Wt as ColorGeometryInstanceAttribute,Ht as ColorMaterialProperty,aCe as Command,X as ComponentDatatype,HL as Composite3DTileContent,Pce as CompositeEntityCollection,Kv as CompositeMaterialProperty,ba as CompositePositionProperty,Fc as CompositeProperty,U1 as CompressedTextureBuffer,ah as ComputeCommand,k1 as ComputeEngine,QV as ConditionsExpression,jye as ConeEmitter,ul as ConstantPositionProperty,Xn as ConstantProperty,nF as ConstantSpline,fB as ContentMetadata,vM as Context,Vt as ContextLimits,I3 as CoplanarPolygonGeometry,Lg as CoplanarPolygonGeometryLibrary,xd as CoplanarPolygonOutlineGeometry,Oi as CornerType,dA as CorridorGeometry,Bi as CorridorGeometryLibrary,jB as CorridorGeometryUpdater,UT as CorridorGraphics,WB as CorridorOutlineGeometry,Et as Credit,cz as CreditDisplay,za as CubeMap,H1 as CubeMapFace,AT as CubicRealPolynomial,yi as CullFace,fs as CullingVolume,Ff as CumulusCloud,ZB as CustomDataSource,T_e as CustomHeightmapTerrainProvider,dS as CustomShader,wg as CustomShaderMode,JF as CustomShaderPipelineStage,lx as CustomShaderTranslucencyMode,$B as CylinderGeometry,mA as CylinderGeometryLibrary,JB as CylinderGeometryUpdater,VT as CylinderGraphics,QB as CylinderOutlineGeometry,u3 as CzmlDataSource,zr as DataSource,Jh as DataSourceClock,d3 as DataSourceCollection,ik as DataSourceDisplay,t0e as DebugAppearance,l_ as DebugCameraPrimitive,uz as DebugInspector,dz as DebugModelMatrixPrimitive,A_e as DefaultProxy,Ac as DepthFunction,mz as DepthPlane,e2 as DequantizationPipelineStage,jy as DerivedCommand,he as DeveloperError,_z as DeviceOrientationCameraController,a0e as DirectionalLight,DI as DiscardEmptyTileImagePolicy,BV as DiscardMissingTileImagePolicy,Ot as DistanceDisplayCondition,Bn as DistanceDisplayConditionGeometryInstanceAttribute,EE as DoubleEndedPriorityQueue,EB as DoublyLinkedList,rg as DracoLoader,et as DrawCommand,FE as DynamicAtmosphereLightingType,DA as DynamicGeometryBatch,ei as DynamicGeometryUpdater,C1 as EarthOrientationParameters,m0 as EarthOrientationParametersSample,Wr as EasingFunction,bl as EllipseGeometry,fu as EllipseGeometryLibrary,T3 as EllipseGeometryUpdater,zT as EllipseGraphics,wf as EllipseOutlineGeometry,ee as Ellipsoid,V_ as EllipsoidGeodesic,ea as EllipsoidGeometry,C3 as EllipsoidGeometryUpdater,HT as EllipsoidGraphics,gf as EllipsoidOutlineGeometry,yz as EllipsoidPrimitive,Wa as EllipsoidRhumbLine,c0e as EllipsoidSurfaceAppearance,Zr as EllipsoidTangentPlane,r_ as EllipsoidTerrainProvider,qg as EllipsoidalOccluder,Ov as Empty3DTileContent,Hn as EncodedCartesian3,tr as Entity,Cf as EntityCluster,$s as EntityCollection,sk as EntityView,me as Event,Ur as EventHelper,od as Expression,pt as ExpressionNodeType,Af as ExtrapolationType,Gt as FeatureDetection,cx as FeatureIdPipelineStage,Cz as Fog,Pe as ForEach,Az as FrameRateMonitor,Ez as FrameState,ha as Framebuffer,hi as FramebufferManager,Sz as FrustumCommands,vE as FrustumGeometry,WU as FrustumOutlineGeometry,Tr as Fullscreen,O8 as FullscreenButton,P8 as FullscreenButtonViewModel,fk as GeoJsonDataSource,ZN as GeoJsonLoader,tb as GeocodeType,N8 as Geocoder,pI as GeocoderService,M8 as GeocoderViewModel,vi as GeographicProjection,Hi as GeographicTilingScheme,ft as Geometry,ZL as Geometry3DTileContent,we as GeometryAttribute,dn as GeometryAttributes,R_e as GeometryFactory,Ct as GeometryInstance,Sc as GeometryInstanceAttribute,an as GeometryOffsetAttribute,Nn as GeometryPipeline,i2 as GeometryPipelineStage,Zf as GeometryType,ti as GeometryUpdater,WA as GeometryUpdaterSet,Y3 as GeometryVisualizer,HE as GetFeatureInfoFormat,s4 as Globe,a4 as GlobeDepth,vz as GlobeSurfaceShaderSet,$d as GlobeSurfaceTile,Kz as GlobeSurfaceTileProvider,Zz as GlobeTranslucency,c4 as GlobeTranslucencyFramebuffer,l4 as GlobeTranslucencyState,Lw as GltfBufferViewLoader,Nw as GltfDracoLoader,Fw as GltfImageLoader,Bw as GltfIndexBufferLoader,Uw as GltfJsonLoader,xg as GltfLoader,eu as GltfLoaderUtil,VN as GltfStructuralMetadataLoader,Gw as GltfTextureLoader,Ww as GltfVertexBufferLoader,gxe as GoogleEarthEnterpriseImageryProvider,Mz as GoogleEarthEnterpriseMapsProvider,Ly as GoogleEarthEnterpriseMetadata,_I as GoogleEarthEnterpriseTerrainData,V_e as GoogleEarthEnterpriseTerrainProvider,qU as GoogleEarthEnterpriseTileInformation,DE as GoogleMaps,Tk as GpxDataSource,E_ as GregorianDate,yxe as GridImageryProvider,rD as GridMaterialProperty,Gn as GroundGeometryUpdater,LT as GroundPolylineGeometry,Ch as GroundPolylinePrimitive,ll as GroundPrimitive,Fv as GroupMetadata,Nd as HeadingPitchRange,ka as HeadingPitchRoll,g1 as Heap,Ke as HeightReference,Hd as HeightmapEncoding,rc as HeightmapTerrainData,lI as HeightmapTessellator,t3 as HermitePolynomialApproximation,rx as HermiteSpline,Pw as HilbertOrder,k8 as HomeButton,F8 as HomeButtonViewModel,gi as HorizontalOrigin,ICe as I3SBuildingSceneLayerExplorer,V8 as I3SBuildingSceneLayerExplorerViewModel,Pm as I3SDataProvider,u4 as I3SDecoder,f4 as I3SFeature,h4 as I3SField,JI as I3SGeometry,eS as I3SLayer,eP as I3SNode,y4 as I3SStatistics,x4 as I3SSublayer,_4 as I3SSymbology,tF as I3dmLoader,QN as I3dmParser,$U as Iau2000Orientation,S1 as Iau2006XysData,aT as Iau2006XysSample,QU as IauOrientationAxes,ZU as IauOrientationParameters,$T as ImageBasedLighting,CF as ImageBasedLightingPipelineStage,k0 as ImageMaterialProperty,jI as Imagery,wa as ImageryLayer,Qz as ImageryLayerCollection,Em as ImageryLayerFeatureInfo,Il as ImageryProvider,oi as ImageryState,Kw as Implicit3DTileContent,Rw as ImplicitAvailabilityBitstream,Ow as ImplicitMetadataView,Qr as ImplicitSubdivisionScheme,cC as ImplicitSubtree,JV as ImplicitSubtreeCache,eN as ImplicitSubtreeMetadata,sA as ImplicitTileCoordinates,rA as ImplicitTileset,Ne as IndexDatatype,G8 as InfoBox,z8 as InfoBoxViewModel,hc as InspectorShared,Jr as InstanceAttributeSemantic,BF as InstancingPipelineStage,nge as InterpolationAlgorithm,Uh as InterpolationType,qt as Intersect,$n as IntersectionTests,Ry as Intersections2D,Ha as Interval,nP as InvertClassification,Ih as Ion,eV as IonGeocoderService,Yy as IonImageryProvider,Qu as IonResource,Xy as IonWorldImageryStyle,Ve as Iso8601,C4 as JobScheduler,Ya as JobType,gg as JsonMetadataTable,Z as JulianDate,V1 as KTX2Transcoder,oa as KeyboardEventModifier,Ki as KeyframeNode,Ck as KmlCamera,IU as KmlDataSource,gU as KmlLookAt,xU as KmlTour,TU as KmlTourFlyTo,CU as KmlTourWait,_x as Label,vp as LabelCollection,Ah as LabelGraphics,Wo as LabelStyle,X3 as LabelVisualizer,n3 as LagrangePolynomialApproximation,Vi as LeapSecond,Dxe as Light,Ap as LightingModel,r2 as LightingPipelineStage,yA as LinearApproximation,ox as LinearSpline,fl as ManagedArray,Su as MapMode2D,ige as MapProjection,Lz as MapboxImageryProvider,Pxe as MapboxStyleImageryProvider,zi as Material,io as MaterialAppearance,a2 as MaterialPipelineStage,er as MaterialProperty,P as Math,Zi as Matrix2,$ as Matrix3,L as Matrix4,iP as Megatexture,Nh as MetadataClass,q0 as MetadataClassProperty,rn as MetadataComponentType,Fn as MetadataEntity,AN as MetadataEnum,TN as MetadataEnumValue,ud as MetadataPipelineStage,Fh as MetadataSchema,qw as MetadataSchemaLoader,lC as MetadataSemantic,Ql as MetadataTable,nN as MetadataTableProperty,jt as MetadataType,Zm as MipmapHint,Gh as Model,Ep as Model3DTileContent,S2 as ModelAlphaOptions,sF as ModelAnimation,rF as ModelAnimationChannel,cF as ModelAnimationCollection,nu as ModelAnimationLoop,zh as ModelAnimationState,SF as ModelArticulation,AF as ModelArticulationStage,DF as ModelClippingPlanesPipelineStage,RF as ModelClippingPolygonsPipelineStage,ax as ModelColorPipelineStage,xn as ModelComponents,pF as ModelDrawCommand,lF as ModelFeature,uF as ModelFeatureTable,W_ as ModelGraphics,N2 as ModelLightingOptions,kF as ModelMatrixUpdateStage,OF as ModelNode,w2 as ModelRenderResources,VF as ModelRuntimeNode,A2 as ModelRuntimePrimitive,k2 as ModelSceneGraph,P2 as ModelSilhouettePipelineStage,E2 as ModelSkin,M2 as ModelSplitterPipelineStage,U2 as ModelStatistics,dr as ModelType,Kt as ModelUtility,Z3 as ModelVisualizer,w4 as Moon,l2 as MorphTargetsPipelineStage,oge as MorphWeightSpline,Ex as MortonOrder,mB as Multiple3DTileContent,DM as MultisampleFramebuffer,q8 as NavigationHelpButton,W8 as NavigationHelpButtonViewModel,kt as NearFarScalar,Rxe as NeverTileDiscardPolicy,L2 as NodeRenderResources,UF as NodeStatisticsPipelineStage,GT as NodeTransformationProperty,v4 as OIT,rV as Occluder,qi as OffsetGeometryInstanceAttribute,age as OpenCageGeocoderService,Jy as OpenStreetMapImageryProvider,m3 as OrderedGroundPrimitiveCollection,vn as OrientedBoundingBox,on as OrthographicFrustum,Lr as OrthographicOffCenterFrustum,cge as Packable,lge as PackableForInterpolation,rP as Particle,Fxe as ParticleBurst,kxe as ParticleEmitter,zxe as ParticleSystem,Ee as Pass,xc as PassState,j_ as PathGraphics,$3 as PathVisualizer,JU as PeliasGeocoderService,cn as PerInstanceColorAppearance,e0 as PerformanceDisplay,K8 as PerformanceWatchdog,Y8 as PerformanceWatchdogViewModel,Si as PerspectiveFrustum,vl as PerspectiveOffCenterFrustum,R4 as PickDepth,O4 as PickDepthFramebuffer,M4 as PickFramebuffer,H4 as Picking,u2 as PickingPipelineStage,uy as PinBuilder,tt as PixelDatatype,rt as PixelFormat,sn as Plane,S3 as PlaneGeometry,D3 as PlaneGeometryUpdater,UL as PlaneGraphics,v3 as PlaneOutlineGeometry,z2 as PntsLoader,FC as PntsParser,q4 as PointCloud,bg as PointCloudEyeDomeLighting,_p as PointCloudShading,d2 as PointCloudStylingPipelineStage,jT as PointGraphics,Ls as PointPrimitive,tD as PointPrimitiveCollection,Q3 as PointVisualizer,_g as PolygonGeometry,Vn as PolygonGeometryLibrary,O3 as PolygonGeometryUpdater,Eh as PolygonGraphics,ja as PolygonHierarchy,R3 as PolygonOutlineGeometry,ii as PolygonPipeline,fd as Polyline,sD as PolylineArrowMaterialProperty,Yh as PolylineCollection,$r as PolylineColorAppearance,aD as PolylineDashMaterialProperty,ly as PolylineGeometry,ek as PolylineGeometryUpdater,cD as PolylineGlowMaterialProperty,vc as PolylineGraphics,pa as PolylineMaterialAppearance,Px as PolylineOutlineMaterialProperty,Ri as PolylinePipeline,nk as PolylineVisualizer,M3 as PolylineVolumeGeometry,Zh as PolylineVolumeGeometryLibrary,N3 as PolylineVolumeGeometryUpdater,qT as PolylineVolumeGraphics,L3 as PolylineVolumeOutlineGeometry,G_ as PositionProperty,Xg as PositionPropertyArray,uo as PostProcessStage,dH as PostProcessStageCollection,Ll as PostProcessStageComposite,zf as PostProcessStageLibrary,Vf as PostProcessStageSampleMode,aS as PostProcessStageTextureCache,Dn as Primitive,uu as PrimitiveCollection,TC as PrimitiveLoadPlan,bC as PrimitiveOutlineGenerator,p2 as PrimitiveOutlinePipelineStage,PT as PrimitivePipeline,F2 as PrimitiveRenderResources,Er as PrimitiveState,_2 as PrimitiveStatisticsPipelineStage,Le as PrimitiveType,J8 as ProjectionPicker,$8 as ProjectionPickerViewModel,q as Property,lD as PropertyArray,yC as PropertyAttribute,BN as PropertyAttributeProperty,Yl as PropertyBag,ml as PropertyTable,gC as PropertyTexture,FN as PropertyTextureProperty,ss as ProviderViewModel,fge as Proxy,sl as QuadraticRealPolynomial,Jz as QuadtreeOccluders,r4 as QuadtreePrimitive,t4 as QuadtreeTile,sa as QuadtreeTileLoadState,gbe as QuadtreeTileProvider,bE as QuantizedMeshTerrainData,lL as QuarticRealPolynomial,Me as Quaternion,oF as QuaternionSpline,ex as Queue,mn as Ray,re as Rectangle,KA as RectangleCollisionChecker,VA as RectangleGeometry,Ms as RectangleGeometryLibrary,F3 as RectangleGeometryUpdater,Sh as RectangleGraphics,KC as RectangleOutlineGeometry,Qi as ReferenceFrame,Zg as ReferenceProperty,Ue as RenderState,Gu as Renderbuffer,rl as RenderbufferFormat,Jo as Request,Wm as RequestErrorEvent,yc as RequestScheduler,Zn as RequestState,ls as RequestType,De as Resource,Gi as ResourceCache,tu as ResourceCacheKey,wN as ResourceCacheStatistics,Ji as ResourceLoader,Pt as ResourceLoaderState,Ed as Rotation,le as RuntimeError,ig as S2Cell,Xs as SDFSettings,Ta as SampledPositionProperty,Ef as SampledProperty,Qt as Sampler,Zp as ScaledPositionProperty,JH as Scene,iS as SceneFramebuffer,ne as SceneMode,g2 as SceneMode2DPipelineStage,i5 as SceneModePicker,t5 as SceneModePickerViewModel,Wi as SceneTransforms,mH as SceneTransitioner,EH as ScreenSpaceCameraController,Mf as ScreenSpaceEventHandler,bn as ScreenSpaceEventType,ux as SelectedFeatureIdPipelineStage,a5 as SelectionIndicator,r5 as SelectionIndicatorViewModel,dD as SensorVolumePortionToDisplay,_T as ShaderBuilder,TM as ShaderCache,ge as ShaderDestination,PM as ShaderFunction,nn as ShaderProgram,Ge as ShaderSource,IM as ShaderStruct,n0 as ShadowMap,m_ as ShadowMapShader,yn as ShadowMode,Ku as ShadowVolumeAppearance,gn as ShowGeometryInstanceAttribute,C0 as Simon1994PlanetaryPositions,wge as SimplePolylineGeometry,Nz as SingleTileImageryProvider,x2 as SkinningPipelineStage,e8 as SkyAtmosphere,t8 as SkyBox,YH as SpatialNode,Dh as SpecularEnvironmentCubeMap,ITe as SphereEmitter,vge as SphereGeometry,Fg as SphereOutlineGeometry,i3 as Spherical,eo as Spline,Nr as SplitDirection,lP as Splitter,Pd as StaticGeometryColorBatch,Od as StaticGeometryPerMaterialBatch,ID as StaticGroundGeometryColorBatch,q3 as StaticGroundGeometryPerMaterialBatch,tk as StaticGroundPolylinePerMaterialBatch,PD as StaticOutlineGeometryBatch,zt as StencilConstants,Un as StencilFunction,mt as StencilOperation,iF as SteppedSpline,Rc as Stereographic,uD as StripeMaterialProperty,em as StripeOrientation,$a as StructuralMetadata,Hh as StyleCommandsNeeded,PTe as StyleExpression,n8 as Sun,L_ as SunLight,vH as SunPostProcess,GN as SupportedImageFormats,l8 as SvgPathBindingHandler,_i as TaskProcessor,i8 as Terrain,xm as TerrainData,Wc as TerrainEncoding,XI as TerrainFillMesh,Gd as TerrainMesh,KT as TerrainOffsetProperty,is as TerrainProvider,ia as TerrainQuantization,lo as TerrainState,Ft as Texture,hx as TextureAtlas,AM as TextureCache,fi as TextureMagnificationFilter,ZH as TextureManager,$t as TextureMinificationFilter,JTe as TextureUniform,An as TextureWrap,bm as TileAvailability,yd as TileBoundingRegion,yB as TileBoundingS2Cell,Bg as TileBoundingSphere,RTe as TileBoundingVolume,o8 as TileCoordinatesImageryProvider,OTe as TileDiscardPolicy,_n as TileEdge,qI as TileImagery,cb as TileMapServiceImageryProvider,dB as TileMetadata,yf as TileOrientedBoundingBox,vo as TileProviderError,i4 as TileReplacementQueue,qn as TileSelectionResult,MTe as TileState,G2 as Tileset3DTileContent,CB as TilesetMetadata,gF as TilesetPipelineStage,Dge as TilingScheme,jn as TimeConstants,YE as TimeDynamicImagery,wP as TimeDynamicPointCloud,En as TimeInterval,Vr as TimeIntervalCollection,Qg as TimeIntervalCollectionPositionProperty,Jg as TimeIntervalCollectionProperty,Wn as TimeStandard,u5 as Timeline,c5 as TimelineHighlightRange,l5 as TimelineTrack,gL as Tipsify,Nb as ToggleButtonViewModel,o0 as Tonemapper,Nt as Transforms,V0 as TranslationRotationScale,N4 as TranslucentTileClassification,av as TridiagonalSystemSolver,OS as TrustedServers,cS as TweenCollection,wM as UniformState,xP as UniformType,lc as UrlTemplateImageryProvider,Coo as VERSION,m5 as VRButton,d5 as VRButtonViewModel,Rge as VRTheWorldTerrainProvider,eCe as VaryingType,cp as Vector3DTileBatch,cB as Vector3DTileClampedPolylines,uB as Vector3DTileContent,J_ as Vector3DTileGeometry,iB as Vector3DTilePoints,oB as Vector3DTilePolygons,GC as Vector3DTilePolylines,eC as Vector3DTilePrimitive,r3 as VelocityOrientationProperty,wA as VelocityVectorProperty,di as VertexArray,N_ as VertexArrayFacade,Tt as VertexAttributeSemantic,Re as VertexFormat,Ar as VerticalExaggeration,T2 as VerticalExaggerationPipelineStage,On as VerticalOrigin,Oge as VideoSynchronizer,rS as View,GCe as Viewer,kTe as ViewportQuad,pr as Visibility,Fpe as Visualizer,s_ as VoxelBoxShape,DH as VoxelCell,nz as VoxelContent,a_ as VoxelCylinderShape,zE as VoxelEllipsoidShape,g5 as VoxelInspector,p5 as VoxelInspectorViewModel,Ib as VoxelPrimitive,UTe as VoxelProvider,GH as VoxelRenderResources,VTe as VoxelShape,Ni as VoxelShapeType,yP as VoxelTraversal,Mge as VulkanConstants,k3 as WallGeometry,HA as WallGeometryLibrary,V3 as WallGeometryUpdater,q_ as WallGraphics,U3 as WallOutlineGeometry,te as WebGLConstants,Fz as WebMapServiceImageryProvider,Bz as WebMapTileServiceImageryProvider,Ii as WebMercatorProjection,os as WebMercatorTilingScheme,us as WindingOrder,mv as WireframeIndexGenerator,C2 as WireframePipelineStage,Y4 as _shadersAcesTonemappingStage,SH as _shadersAdditiveBlend,bI as _shadersAdjustTranslucentFS,LM as _shadersAllMaterialAppearanceFS,NM as _shadersAllMaterialAppearanceVS,X4 as _shadersAmbientOcclusionGenerate,K4 as _shadersAmbientOcclusionModulate,VM as _shadersAspectRampMaterial,zy as _shadersAtmosphereCommon,yF as _shadersAtmosphereStageFS,xF as _shadersAtmosphereStageVS,FM as _shadersBasicMaterialAppearanceFS,BM as _shadersBasicMaterialAppearanceVS,W2 as _shadersBillboardCollectionFS,j2 as _shadersBillboardCollectionVS,Z4 as _shadersBlackAndWhite,$4 as _shadersBloomComposite,pV as _shadersBrdfLutGeneratorFS,wH as _shadersBrightPass,Q4 as _shadersBrightness,zM as _shadersBumpMapMaterial,jF as _shadersCPUStylingStageFS,WF as _shadersCPUStylingStageVS,HM as _shadersCheckerboardMaterial,_V as _shadersCloudCollectionFS,gV as _shadersCloudCollectionVS,yV as _shadersCloudNoiseFS,xV as _shadersCloudNoiseVS,bV as _shadersCompareAndPackTranslucentDepth,TV as _shadersCompositeOITFS,oS as _shadersCompositeTranslucentClassification,J4 as _shadersContrastBias,XF as _shadersCustomShaderStageFS,YF as _shadersCustomShaderStageVS,dT as _shadersCzmBuiltins,eH as _shadersDepthOfField,CV as _shadersDepthPlaneFS,AV as _shadersDepthPlaneVS,tH as _shadersDepthView,QTe as _shadersDepthViewPacked,GM as _shadersDotMaterial,nH as _shadersEdgeDetection,WM as _shadersElevationBandMaterial,jM as _shadersElevationContourMaterial,qM as _shadersElevationRampMaterial,TI as _shadersEllipsoidFS,xz as _shadersEllipsoidSurfaceAppearanceFS,bz as _shadersEllipsoidSurfaceAppearanceVS,CI as _shadersEllipsoidVS,rH as _shadersFXAA,EV as _shadersFXAA3_11,YM as _shadersFadeMaterial,KF as _shadersFeatureIdStageFS,ZF as _shadersFeatureIdStageVS,iH as _shadersFilmicTonemapping,Tb as _shadersGaussianBlur1D,t2 as _shadersGeometryStageFS,n2 as _shadersGeometryStageVS,SV as _shadersGlobeFS,wV as _shadersGlobeVS,XM as _shadersGridMaterial,AI as _shadersGroundAtmosphere,kR as _shadersHSBToRGB,UR as _shadersHSLToRGB,TF as _shadersImageBasedLightingStageFS,MF as _shadersInstancingStageCommon,LF as _shadersInstancingStageVS,NH as _shadersIntersectBox,LH as _shadersIntersectClippingPlanes,FH as _shadersIntersectCylinder,MH as _shadersIntersectDepth,BH as _shadersIntersectEllipsoid,_P as _shadersIntersectLongitude,uS as _shadersIntersection,OH as _shadersIntersectionUtils,NF as _shadersLegacyInstancingStageVS,sH as _shadersLensFlare,o2 as _shadersLightingStageFS,s2 as _shadersMaterialStageFS,HH as _shadersMegatexture,$F as _shadersMetadataStageFS,QF as _shadersMetadataStageVS,vF as _shadersModelClippingPlanesStageFS,PF as _shadersModelClippingPolygonsStageFS,IF as _shadersModelClippingPolygonsStageVS,wF as _shadersModelColorStageFS,fF as _shadersModelFS,v2 as _shadersModelSilhouetteStageFS,D2 as _shadersModelSilhouetteStageVS,R2 as _shadersModelSplitterStageFS,dF as _shadersModelVS,aH as _shadersModifiedReinhardTonemapping,c2 as _shadersMorphTargetsStageVS,cH as _shadersNightVision,KM as _shadersNormalMapMaterial,zH as _shadersOctree,Pu as _shadersPassThrough,fb as _shadersPassThroughDepth,oH as _shadersPbrNeutralTonemapping,rL as _shadersPerInstanceColorAppearanceFS,sL as _shadersPerInstanceColorAppearanceVS,TT as _shadersPerInstanceFlatColorAppearanceFS,aL as _shadersPerInstanceFlatColorAppearanceVS,qN as _shadersPointCloudEyeDomeLighting,f2 as _shadersPointCloudStylingStageVS,vx as _shadersPointPrimitiveCollectionFS,XB as _shadersPointPrimitiveCollectionVS,NN as _shadersPolygonSignedDistanceFS,ZM as _shadersPolylineArrowMaterial,BL as _shadersPolylineColorAppearanceVS,Zu as _shadersPolylineCommon,$M as _shadersPolylineDashMaterial,NT as _shadersPolylineFS,QM as _shadersPolylineGlowMaterial,kL as _shadersPolylineMaterialAppearanceVS,JM as _shadersPolylineOutlineMaterial,ML as _shadersPolylineShadowVolumeFS,LL as _shadersPolylineShadowVolumeMorphFS,NL as _shadersPolylineShadowVolumeMorphVS,FL as _shadersPolylineShadowVolumeVS,Q2 as _shadersPolylineVS,m2 as _shadersPrimitiveOutlineStageFS,h2 as _shadersPrimitiveOutlineStageVS,VR as _shadersRGBToHSB,zR as _shadersRGBToHSL,HR as _shadersRGBToXYZ,lH as _shadersReinhardTonemapping,vV as _shadersReprojectWebMercatorFS,DV as _shadersReprojectWebMercatorVS,eL as _shadersRimLightingMaterial,dv as _shadersSelectedFeatureIdStageCommon,ow as _shadersShadowVolumeAppearanceFS,mL as _shadersShadowVolumeAppearanceVS,I0 as _shadersShadowVolumeFS,uH as _shadersSilhouette,y2 as _shadersSkinningStageVS,EI as _shadersSkyAtmosphereCommon,IV as _shadersSkyAtmosphereFS,PV as _shadersSkyAtmosphereVS,RV as _shadersSkyBoxFS,OV as _shadersSkyBoxVS,tL as _shadersSlopeRampMaterial,nL as _shadersStripeMaterial,MV as _shadersSunFS,LV as _shadersSunTextureFS,NV as _shadersSunVS,kM as _shadersTexturedMaterialAppearanceFS,UM as _shadersTexturedMaterialAppearanceVS,aB as _shadersVector3DTileClampedPolylinesFS,sB as _shadersVector3DTileClampedPolylinesVS,rB as _shadersVector3DTilePolylinesVS,Iw as _shadersVectorTileVS,b2 as _shadersVerticalExaggerationStageVS,FV as _shadersViewportQuadFS,uT as _shadersViewportQuadVS,PH as _shadersVoxelFS,IH as _shadersVoxelUtils,RH as _shadersVoxelVS,oL as _shadersWater,iL as _shadersWaterMaskMaterial,GR as _shadersXYZToRGB,WR as _shadersacesTonemapping,jR as _shadersalphaWeight,qR as _shadersantialias,YR as _shadersapplyHSBShift,XR as _shadersapproximateSphericalCoordinates,KR as _shadersapproximateTanh,ZR as _shadersbackFacing,$R as _shadersbranchFreeTernary,QR as _shaderscascadeColor,JR as _shaderscascadeDistance,eO as _shaderscascadeMatrix,tO as _shaderscascadeWeights,nO as _shadersclipPolygons,iO as _shaderscolumbusViewMorph,oO as _shaderscomputeAtmosphereColor,rO as _shaderscomputeGroundAtmosphereScattering,sO as _shaderscomputePosition,aO as _shaderscomputeScattering,kH as _shadersconvertUvToBox,UH as _shadersconvertUvToCylinder,VH as _shadersconvertUvToEllipsoid,cO as _shaderscosineAndSine,lO as _shadersdecompressTextureCoordinates,q1 as _shadersdegreesPerRadian,uO as _shadersdepthClamp,Y1 as _shadersdepthRange,PR as _shadersdepthRangeStruct,fO as _shaderseastNorthUpToEyeCoordinates,dO as _shadersellipsoidContainsPoint,hO as _shadersellipsoidTextureCoordinates,X1 as _shadersepsilon1,K1 as _shadersepsilon2,Z1 as _shadersepsilon3,$1 as _shadersepsilon4,Q1 as _shadersepsilon5,J1 as _shadersepsilon6,eR as _shadersepsilon7,mO as _shadersequalsEpsilon,pO as _shaderseyeOffset,_O as _shaderseyeToWindowCoordinates,gO as _shadersfastApproximateAtan,yO as _shadersfog,xO as _shadersgammaCorrect,bO as _shadersgeodeticSurfaceNormal,TO as _shadersgetDefaultMaterial,CO as _shadersgetDynamicAtmosphereLightDirection,AO as _shadersgetLambertDiffuse,EO as _shadersgetSpecular,SO as _shadersgetWaterNoise,wO as _shadershue,tR as _shadersinfinity,vO as _shadersinverseGamma,DO as _shadersisEmpty,IO as _shadersisFull,PO as _shaderslatitudeToWebMercatorFraction,RO as _shaderslineDistance,OO as _shaderslinearToSrgb,MO as _shadersluminance,RR as _shadersmaterial,OR as _shadersmaterialInput,LO as _shadersmaximumComponent,NO as _shadersmetersPerPixel,MR as _shadersmodelMaterial,FO as _shadersmodelToWindowCoordinates,LR as _shadersmodelVertexOutput,BO as _shadersmultiplyWithColorBalance,kO as _shadersnearFarScalar,UO as _shadersoctDecode,nR as _shadersoneOverPi,iR as _shadersoneOverTwoPi,VO as _shaderspackDepth,oR as _shaderspassCesium3DTile,rR as _shaderspassCesium3DTileClassification,sR as _shaderspassCesium3DTileClassificationIgnoreShow,aR as _shaderspassClassification,cR as _shaderspassCompute,lR as _shaderspassEnvironment,uR as _shaderspassGlobe,fR as _shaderspassOpaque,dR as _shaderspassOverlay,hR as _shaderspassTerrainClassification,mR as _shaderspassTranslucent,pR as _shaderspassVoxels,zO as _shaderspbrLighting,HO as _shaderspbrNeutralTonemapping,GO as _shadersphong,_R as _shaderspi,gR as _shaderspiOverFour,yR as _shaderspiOverSix,xR as _shaderspiOverThree,bR as _shaderspiOverTwo,WO as _shadersplaneDistance,jO as _shaderspointAlongRay,TR as _shadersradiansPerDegree,NR as _shadersray,qO as _shadersrayEllipsoidIntersectionInterval,FR as _shadersraySegment,YO as _shadersraySphereIntersectionInterval,XO as _shadersreadDepth,KO as _shadersreadNonPerspective,ZO as _shadersreverseLogDepth,$O as _shadersround,QO as _shaderssaturation,CR as _shaderssceneMode2D,AR as _shaderssceneMode3D,ER as _shaderssceneModeColumbusView,SR as _shaderssceneModeMorphing,JO as _shadersshadowDepthCompare,BR as _shadersshadowParameters,eM as _shadersshadowVisibility,tM as _shaderssignNotZero,wR as _shaderssolarRadius,nM as _shaderssphericalHarmonics,iM as _shaderssrgbToLinear,oM as _shaderstangentToEyeSpaceMatrix,rM as _shaderstextureCube,vR as _shadersthreePiOver2,sM as _shaderstransformPlane,aM as _shaderstranslateRelativeToEye,cM as _shaderstranslucentPhong,lM as _shaderstranspose,DR as _shaderstwoPi,uM as _shadersunpackClippingExtents,fM as _shadersunpackDepth,dM as _shadersunpackFloat,hM as _shadersunpackUint,mM as _shadersvalueTransform,pM as _shadersvertexLogDepth,IR as _shaderswebMercatorMaxLatitude,_M as _shaderswindowToEyeCoordinates,gM as _shaderswriteDepthClamp,yM as _shaderswriteLogDepth,xM as _shaderswriteNonPerspective,hN as addBuffer,iN as addDefaults,uN as addExtensionsRequired,sd as addExtensionsUsed,K0 as addPipelineExtras,Is as addToArray,h1 as appendForwardSlash,bo as arrayRemoveDuplicates,ST as barycentricCoordinates,Io as binarySearch,_F as buildDrawCommand,en as buildModuleUrl,qH as buildVoxelDrawCommands,He as clone,yt as combine,xS as computeFlyToLocationForRectangle,kC as createBillboardPointCallback,Sn as createCommand,b8 as createDefaultImageryProviderViewModels,T8 as createDefaultTerrainProviderViewModels,WTe as createElevationBandMaterial,qTe as createGooglePhotorealistic3DTileset,zn as createGuid,Ro as createMaterialPropertyDescriptor,YTe as createOsmBuildingsAsync,ce as createPropertyDescriptor,ql as createRawPropertyDescriptor,XTe as createTangentSpaceDebugPrimitive,tCe as createTaskProcessorWorker,L1 as createUniform,N1 as createUniformArray,uV as createWorldBathymetryAsync,Ky as createWorldImageryAsync,RE as createWorldTerrainAsync,fV as decodeGoogleEarthEnterpriseData,lB as decodeVectorPolylinePositions,y as defaultValue,kl as defer,l as defined,bM as demodernizeShader,zs as deprecationWarning,ue as destroyObject,qpe as exportKml,rC as findAccessorMinMax,jC as findContentMetadata,qC as findGroupMetadata,hB as findTileMetadata,kw as forEachTextureInMaterial,i_ as formatError,Q$ as freezeRenderState,Gm as getAbsoluteUri,Jl as getAccessorByteStride,m1 as getBaseUri,ef as getBinaryAccessor,G4 as getClipAndStyleCode,qy as getClippingFunction,cg as getComponentReader,Rn as getElement,eT as getExtensionFromUri,Yg as getFilenameFromUri,dV as getImageFromTypedArray,lh as getImagePixels,Mo as getJsonFromTypedArray,Rh as getMagic,Kl as getStringFromTypedArray,Ti as getTimestamp,ni as hasExtension,Y_ as heightReferenceOnEntityPropertyChanged,qc as isBitSet,tT as isBlobUri,p0 as isCrossOriginUrl,w_ as isDataUri,ch as isLeapYear,xe as knockout,bS as knockout_3_5_1,c8 as knockout_es5,nT as loadAndExecuteScript,RM as loadCubeMap,iC as loadImageFromTypedArray,Ul as loadKTX2,Vy as mergeSort,lN as moveTechniqueRenderStates,fN as moveTechniquesToExtension,nf as numberOfComponentsForType,iT as objectToQuery,Bt as oneTimeWarning,Tg as parseBatchTable,UN as parseFeatureMetadataLegacy,sN as parseGlb,_1 as parseResponseHeaders,kN as parseStructuralMetadata,_v as pickModel,Lge as pointInsideTriangle,Lp as preprocess3DTileContent,jH as processVoxelProperties,Vu as queryToObject,mN as readAccessorPacked,sC as removeExtension,rN as removeExtensionsRequired,oC as removeExtensionsUsed,cN as removePipelineExtras,dN as removeUnusedElements,$0 as resizeImageToNextPowerOfTwo,hV as sampleTerrain,OE as sampleTerrainMostDetailed,Zb as scaleToGeodeticSurface,ME as srgbToLinear,pL as subdivideArray,Ia as subscribeAndEvaluate,_N as updateAccessorComponentTypes,yN as updateVersion,fr as usesExtension,WCe as viewerCesium3DTilesInspectorMixin,jCe as viewerCesiumInspectorMixin,YCe as viewerDragDropMixin,XCe as viewerPerformanceWatchdogMixin,ZCe as viewerVoxelInspectorMixin,kge as webGLConstantToGlslType,mV as wrapFunction,VC as writeTextToCanvas};
